[Log version] 1
[Session] 3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b
UTC time stamps
19:45:05.801 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695
19:45:05.801 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707
19:45:05.801 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710
19:45:05.801 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715
19:45:05.801 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718
19:45:05.801 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720
19:45:05.856 [RazerChroma] Setup Razer Chroma resources
19:45:05.856 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728
19:45:05.899 [Window] Window => active
19:45:05.922 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
19:45:05.944 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756
19:45:06.533 [EAC] Init client 110000102543600
19:45:06.533 [EAC] EAC client initialized
19:45:06.533 warning: [EAC] Failed to initialize localization
19:45:06.533 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765
19:45:06.537 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
19:45:07.937 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
19:45:47.998 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773
19:45:48.130 [Window] Window => inactive
19:45:48.356 [Window] Window => active
19:45:48.547 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775
19:45:48.556 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778
19:45:48.711 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780
19:45:48.711 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782
19:45:48.713 [Save] Save dir: `C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2`
19:45:48.713 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796
19:45:48.713 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815
19:45:48.924 [RazerChroma] Setup Razer Chroma
19:45:48.980 [LightFX ] Loaded DLL.
19:45:48.980 [LightFX ] Init()
19:45:49.006 [LightFX ] LightFX failed to initialize
19:45:49.027 [Lua] boot.lua start, os clock: 85.829000000000008
19:45:49.028 [Lua] LUA IS STRIPPED!
19:45:49.028 [Lua] Boot:setup() entered. time: 0 os-clock: 85.829999999999998
19:45:49.028 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 7611MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Mamba Elite
Input device: Generic (17.0): XONAR SOUND CARD
Input device: Generic (17.0): Razer Goliathus Chroma
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
19:45:49.029 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169
19:45:49.038 [SteamStats] RequestCurrentStats success: true
19:45:52.223 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8219773977180012 os-clock: 89.025000000000006
19:45:52.223 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:45:52.224 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:45:52.226 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:45:52.226 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:45:52.228 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:45:52.228 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:45:52.228 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:45:52.228 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:45:52.229 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:45:52.230 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:45:52.230 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
19:45:52.231 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:45:52.233 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:45:52.233 [Lua] Development.init_application_parameters
19:45:52.233 [Lua] -----------------------------------------------------------------
19:45:52.233 [Lua] -- Application parameters --
19:45:52.233 [Lua] -----------------------------------------------------------------
19:45:52.233 [Lua] *****************************************************************
19:45:52.233 [Lua] ** Initial contents of script_data **
19:45:52.233 [Lua] script_data.beta_level_progression = false
19:45:52.233 [Lua] script_data.build_identifier = 72af77cbc050
19:45:52.233 [Lua] script_data.debug_interactions = false
19:45:52.233 [Lua] script_data.disable_debug_draw = true
19:45:52.233 [Lua] script_data.disable_intro_trailer = false
19:45:52.233 [Lua] script_data.disable_store = false
19:45:52.233 [Lua] script_data.disable_tutorial_at_start = true
19:45:52.233 [Lua] script_data.eac-untrusted = false
19:45:52.233 [Lua] script_data.enable_detailed_tooltips = false
19:45:52.233 [Lua] script_data.force_debug_disabled = true
19:45:52.233 [Lua] script_data.force_steam = true
19:45:52.233 [Lua] script_data.hide_fps = true
19:45:52.233 [Lua] script_data.hide_version_info = true
19:45:52.233 [Lua] script_data.matchmaking_debug = true
19:45:52.233 [Lua] script_data.network_debug = true
19:45:52.233 [Lua] script_data.package_debug = true
19:45:52.233 [Lua] script_data.packaged_build = true
19:45:52.233 [Lua] script_data.settings = { }
19:45:52.233 [Lua] script_data.show_fps = false
19:45:52.233 [Lua] script_data.spawn_empty_chest = true
19:45:52.233 [Lua] script_data.telemetry_log_interval = 600
19:45:52.233 [Lua] script_data.tobii_button = false
19:45:52.233 [Lua] script_data.use_beta_overlay = false
19:45:52.233 [Lua] script_data.use_local_backend = false
19:45:52.233 [Lua] script_data.use_tech_telemetry = true
19:45:52.233 [Lua] script_data.use_telemetry = true
19:45:52.233 [Lua] *****************************************************************
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:45:52.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:45:52.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:45:52.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:45:52.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:45:52.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:45:52.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:45:52.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:45:52.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:45:52.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:45:53.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:45:53.073 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:45:53.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:45:53.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:45:53.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:45:53.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:45:53.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:45:53.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:45:53.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:45:53.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:45:53.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:45:53.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:45:54.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:45:54.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:45:54.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:45:54.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:45:54.396 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:45:54.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:45:54.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:45:54.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:45:54.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:45:54.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:45:54.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:45:54.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:45:55.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:45:55.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:45:55.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:45:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:45:55.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:45:55.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:45:55.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:45:55.455 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:45:55.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:45:55.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:45:55.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:45:55.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:45:55.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:45:55.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:45:55.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:45:56.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:45:56.300 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:45:56.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:45:56.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:45:56.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:45:56.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:45:56.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:45:56.859 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:45:56.863 [Lua] settings.steam: nil
19:45:56.863 [Lua] Steam: table: 0000000000062480
19:45:56.863 [Lua] force_steam: true
19:45:56.863 [Lua] BUILD: release
19:45:56.863 [Lua] test_backend: nil
19:45:56.863 [Lua] DEDICATED_SERVER: false
19:45:56.864 [Lua] Using app_id '552500' to define backend
19:45:56.864 [Lua] PlayFab Title ID: 5107
19:45:56.911 [Lua] [1] = beastmen_minotaur (string)
19:45:56.911 [Lua] [2] = skaven_storm_vermin_champion (string)
19:45:56.911 [Lua] [3] = chaos_dummy_troll (string)
19:45:56.911 [Lua] [4] = skaven_grey_seer (string)
19:45:56.911 [Lua] [5] = chaos_plague_wave_spawner (string)
19:45:56.911 [Lua] [6] = chaos_vortex (string)
19:45:56.911 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
19:45:56.911 [Lua] [8] = chaos_dummy_sorcerer (string)
19:45:56.911 [Lua] [9] = chaos_tentacle (string)
19:45:56.911 [Lua] [10] = skaven_loot_rat (string)
19:45:56.911 [Lua] [11] = skaven_stormfiend_demo (string)
19:45:56.911 [Lua] [12] = critter_rat (string)
19:45:56.911 [Lua] [13] = skaven_explosive_loot_rat (string)
19:45:56.911 [Lua] [14] = chaos_spawn (string)
19:45:56.911 [Lua] [15] = skaven_stormfiend_boss (string)
19:45:56.911 [Lua] [16] = critter_pig (string)
19:45:56.911 [Lua] [17] = chaos_troll (string)
19:45:56.911 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:45:56.911 [Lua] [19] = skaven_rat_ogre (string)
19:45:56.911 [Lua] [20] = skaven_stormfiend (string)
19:45:56.911 [Lua] [21] = skaven_storm_vermin_warlord (string)
19:45:56.911 [Lua] [22] = skaven_warpfire_thrower (string)
19:45:56.911 [Lua] [23] = chaos_plague_sorcerer (string)
19:45:56.911 [Lua] [24] = chaos_exalted_champion_warcamp (string)
19:45:56.911 [Lua] [25] = skaven_pack_master (string)
19:45:56.911 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
19:45:56.911 [Lua] [27] = skaven_ratling_gunner (string)
19:45:56.911 [Lua] [28] = chaos_mutator_sorcerer (string)
19:45:56.911 [Lua] [29] = skaven_poison_wind_globadier (string)
19:45:56.911 [Lua] [30] = chaos_tentacle_sorcerer (string)
19:45:56.911 [Lua] [31] = chaos_exalted_champion_norsca (string)
19:45:56.911 [Lua] [32] = chaos_warrior (string)
19:45:56.911 [Lua] [33] = chaos_exalted_sorcerer (string)
19:45:56.911 [Lua] [34] = skaven_gutter_runner (string)
19:45:56.911 [Lua] [35] = chaos_corruptor_sorcerer (string)
19:45:56.911 [Lua] [36] = chaos_vortex_sorcerer (string)
19:45:56.911 [Lua] [37] = skaven_plague_monk (string)
19:45:56.911 [Lua] [38] = chaos_berzerker (string)
19:45:56.911 [Lua] [39] = beastmen_gor (string)
19:45:56.911 [Lua] [40] = beastmen_ungor_archer (string)
19:45:56.911 [Lua] [41] = beastmen_ungor_dummy (string)
19:45:56.911 [Lua] [42] = beastmen_standard_bearer_crater (string)
19:45:56.911 [Lua] [43] = skaven_storm_vermin_commander (string)
19:45:56.911 [Lua] [44] = beastmen_standard_bearer (string)
19:45:56.911 [Lua] [45] = skaven_storm_vermin (string)
19:45:56.911 [Lua] [46] = beastmen_ungor (string)
19:45:56.911 [Lua] [47] = chaos_raider_tutorial (string)
19:45:56.911 [Lua] [48] = chaos_raider (string)
19:45:56.911 [Lua] [49] = beastmen_gor_dummy (string)
19:45:56.911 [Lua] [50] = skaven_storm_vermin_with_shield (string)
19:45:56.911 [Lua] [51] = beastmen_bestigor (string)
19:45:56.911 [Lua] [52] = beastmen_bestigor_dummy (string)
19:45:56.911 [Lua] [53] = skaven_clan_rat_tutorial (string)
19:45:56.911 [Lua] [54] = chaos_marauder (string)
19:45:56.911 [Lua] [55] = skaven_dummy_clan_rat (string)
19:45:56.911 [Lua] [56] = chaos_fanatic (string)
19:45:56.911 [Lua] [57] = chaos_marauder_with_shield (string)
19:45:56.911 [Lua] [58] = chaos_zombie (string)
19:45:56.911 [Lua] [59] = skaven_clan_rat (string)
19:45:56.911 [Lua] [60] = skaven_clan_rat_with_shield (string)
19:45:56.911 [Lua] [61] = chaos_marauder_tutorial (string)
19:45:56.911 [Lua] [62] = skaven_dummy_slave (string)
19:45:56.911 [Lua] [63] = skaven_slave (string)
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:45:56.966 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:45:56.974 [Lua] level display name dlc_bogenhafen_city
19:45:56.974 [Lua] level display name cemetery
19:45:56.974 [Lua] level display name forest_ambush
19:45:56.974 [Lua] level display name mines
19:45:56.974 [Lua] level display name nurgle
19:45:56.974 [Lua] level display name warcamp
19:45:56.974 [Lua] level display name bell
19:45:56.974 [Lua] level display name skittergate
19:45:56.974 [Lua] level display name prologue
19:45:56.974 [Lua] level display name dlc_celebrate_crawl
19:45:56.974 [Lua] level display name military
19:45:56.975 [Lua] level display name magnus
19:45:56.975 [Lua] level display name skaven_stronghold
19:45:56.975 [Lua] level display name fort
19:45:56.975 [Lua] level display name ground_zero
19:45:56.975 [Lua] level display name elven_ruins
19:45:56.975 [Lua] level display name farmlands
19:45:56.975 [Lua] level display name ussingen
19:45:56.975 [Lua] level display name dlc_portals
19:45:56.975 [Lua] level display name dlc_castle
19:45:56.975 [Lua] level display name catacombs
19:45:56.975 [Lua] level display name crater
19:45:56.975 [Lua] level display name plaza
19:45:56.975 [Lua] level display name dlc_bogenhafen_slum
19:45:56.975 [Lua] level display name dlc_bastion
19:45:57.008 [Lua] TIME: 0.022999999999996
19:45:57.599 [Lua] [ConflictSettings] Contained breeds generated in: 0.54699999999999704
19:45:57.725 [Lua] <>realm = official<>
19:45:57.726 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.727 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.727 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.736 warning: [ModManager] Mod with id 1741481916ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.737 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.737 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.753 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.753 warning: [ModManager] Mod with id 1563469131ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.753 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.753 warning: [ModManager] Mod with id 1620687293ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1620687293\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.753 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.790 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.790 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:57.974 warning: [ModManager] Mod with id 2088889530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.007 [Window] Window => inactive
19:45:58.009 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.019 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.019 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.027 warning: [ModManager] Mod with id 1466489151ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1466489151\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.042 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.042 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.042 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.043 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.043 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.043 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.051 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.057 warning: [ModManager] Mod with id 2179403386ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.057 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.057 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.057 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
19:45:58.103 [Lua]
19:45:58.103 [Lua] [1] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 58813412 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = Tools (string)
19:45:58.103 [Lua] [2] = Approved (string)
19:45:58.103 [Lua] [author] = bIbIbI(rus) (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:45:58.103 [Lua] [num_children] = 0 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:45:58.103 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = true (boolean)
19:45:58.103 [Lua] [name] = Vermintide Mod Framework (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [2] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1374248490 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 45268594 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [author] = prop joe (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:45:58.103 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Penlight Lua Libraries (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [3] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1502859403 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 96578995 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = QoL (string)
19:45:58.103 [Lua] [2] = approved (string)
19:45:58.103 [Lua] [author] = NonzeroGeoduck7 (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:45:58.103 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = true (boolean)
19:45:58.103 [Lua] [name] = Notice Key Pickup (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [4] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1487862316 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 45268594 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [3] = QoL (string)
19:45:58.103 [Lua] [author] = prop joe (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.103 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = true (boolean)
19:45:58.103 [Lua] [name] = Reroll Improvements (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [5] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1393343095 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [2] = 1374248490 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 45268594 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [author] = prop joe (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:45:58.103 [Lua] [num_children] = 2 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.103 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Scoreboard Tweaks (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [6] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1459917022 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 155839973 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [3] = QoL (string)
19:45:58.103 [Lua] [author] = Gohas (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:45:58.103 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Parry Indicator (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [7] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1383433646 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 45268594 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [3] = QoL (string)
19:45:58.103 [Lua] [author] = prop joe (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:45:58.103 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Persistent Ammo Counter (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [8] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1455893647 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 38895286 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = UI (string)
19:45:58.103 [Lua] [2] = QoL (string)
19:45:58.103 [Lua] [3] = Approved (string)
19:45:58.103 [Lua] [author] = Squatting Bear (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:45:58.103 [Lua] [num_children] = 0 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:45:58.103 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Player List Plus (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [9] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1391228174 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 4821406 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = UI (string)
19:45:58.103 [Lua] [2] = QoL (string)
19:45:58.103 [Lua] [3] = Approved (string)
19:45:58.103 [Lua] [author] = grasmann (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:45:58.103 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = UI Improvements (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [10] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1402971136 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 38300192 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [3] = QoL (string)
19:45:58.103 [Lua] [author] = Tomoko (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:45:58.103 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [name] = Needii (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [11] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1395453301 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 58813412 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = Approved (string)
19:45:58.103 [Lua] [2] = QoL (string)
19:45:58.103 [Lua] [author] = bIbIbI(rus) (string)
19:45:58.103 [Lua] [sanctioned] = true (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:45:58.103 [Lua] [num_children] = 1 (number)
19:45:58.103 [Lua] [ugc_status] = 3 (number)
19:45:58.103 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:45:58.103 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:45:58.103 [Lua] [installed] = true (boolean)
19:45:58.103 [Lua] [enabled] = true (boolean)
19:45:58.103 [Lua] [name] = Skip Intro (string)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [12] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1402835022 (string)
19:45:58.103 [Lua] [installed] = false (boolean)
19:45:58.103 [Lua] [ugc_status] = 2 (number)
19:45:58.103 [Lua] [downloading] = false (boolean)
19:45:58.103 [Lua] [out_of_date] = false (boolean)
19:45:58.103 [Lua] [banned] = true (boolean)
19:45:58.103 [Lua] [dependency_error] = (string)
19:45:58.103 [Lua] [name] = ... (string)
19:45:58.103 [Lua] [description] = (string)
19:45:58.103 [Lua] [url] = (string)
19:45:58.103 [Lua] [enabled] = false (boolean)
19:45:58.103 [Lua] [last_updated] = (string)
19:45:58.103 [Lua] [author] = unknown (string)
19:45:58.103 [Lua] [13] = table
19:45:58.103 [Lua] [download_pending] = false (boolean)
19:45:58.103 [Lua] [id] = 1397265260 (string)
19:45:58.103 [Lua] [children] = table
19:45:58.103 [Lua] [1] = 1369573612 (string)
19:45:58.103 [Lua] [banned] = false (boolean)
19:45:58.103 [Lua] [author_id] = 26572404 (number)
19:45:58.103 [Lua] [tags] = table
19:45:58.103 [Lua] [1] = approved (string)
19:45:58.103 [Lua] [2] = UI (string)
19:45:58.103 [Lua] [3] = QoL (string)
19:45:58.103 [Lua] [author] = Necrossin (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:45:58.104 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = Numeric UI (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [14] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1402962846 (string)
19:45:58.104 [Lua] [installed] = false (boolean)
19:45:58.104 [Lua] [ugc_status] = 2 (number)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [banned] = true (boolean)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [name] = ... (string)
19:45:58.104 [Lua] [description] = (string)
19:45:58.104 [Lua] [url] = (string)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [last_updated] = (string)
19:45:58.104 [Lua] [author] = unknown (string)
19:45:58.104 [Lua] [15] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1422758813 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 65038749 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [author] = Aussiemon (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
19:45:58.104 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = More Items Library (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [16] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1423536193 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [2] = 1422758813 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 45268594 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [author] = prop joe (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
19:45:58.104 [Lua] [num_children] = 2 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.104 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = Give All Hats, Skins And Paintings (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [17] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1745005205 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [2] = 1374248490 (string)
19:45:58.104 [Lua] [3] = 1719960960 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 45268594 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [author] = prop joe (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287661844/C7A406F9226FB9E11F08BEF6A0F976CF5B277C9A/ (string)
19:45:58.104 [Lua] [num_children] = 3 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Adds Deathwish and Onslaught Legend completion banners to map select screen.
Adds a section to Okri's Challenges.
IMPORTANT:
Works using the DwOns QoL mod, so host and the clients need it for it to work.
I can only start tracking completions from the point when you install this mod, so old wins don't count.
The information is stored locally.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/ModdedProgression]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.104 [Lua] [last_updated] = 6/8/2019 7:28:14 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Modded Realm Progression (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [18] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1719960960 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 71964233 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [author] = rain_dish (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.104 [Lua] [num_children] = 0 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons.
Idea by Ghost.
[04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot.
[27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client.
[24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host
[22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string)
19:45:58.104 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = DwOns QoL (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [19] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1741481916 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 18741013 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Art (string)
19:45:58.104 [Lua] [2] = Misc (string)
19:45:58.104 [Lua] [author] = SkacikPL (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey).
All values are split into appropriate categories:
[list]
[*]Booleans - On/Off values.
[*]Scalars - Single numeric value parameters.
[*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter.
[/list]
Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled.
[u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u]
[b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b]
[h1][b]Saving / Loading presets[/b][/h1]
You can save and load current preset using key bound hotkeys (single slot) or use chat commands:
[list]
[*]ppsavecustompreset - Save current preset to a custom file.
[*]pploadcustompreset - Load preset from a custom file.
[/list]
Syntax is following:
command (space) file_name, eg.
[i]/ppsavecustompreset mytestpreset[/i]
OR
[i]/pploadcustompreset mytestpreset[/i]
All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file.
Preset files cannot be read with text editors since they're wrapped in engine save format.
[u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string)
19:45:58.104 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = PostProcessor (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [20] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1747045597 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 18741013 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [author] = SkacikPL (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
19:45:58.104 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Campaign (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [21] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1423529961 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 59593500 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [author] = Grimalackt (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
19:45:58.104 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Deathwish (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [22] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1395655171 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 59593500 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = QoL (string)
19:45:58.104 [Lua] [2] = Balance/Tweaks (string)
19:45:58.104 [Lua] [3] = Approved (string)
19:45:58.104 [Lua] [author] = Grimalackt (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:45:58.104 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Bot Improvements - Combat (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [23] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1498992606 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 84308322 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Approved (string)
19:45:58.104 [Lua] [author] = pixaal (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:45:58.104 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Countries in Lobby Browser (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [24] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1694820325 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 40660875 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Area (string)
19:45:58.104 [Lua] [2] = Level (string)
19:45:58.104 [Lua] [3] = Misc (string)
19:45:58.104 [Lua] [author] = I stot I (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
19:45:58.104 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = A Quiet Drink (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [25] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1417461746 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [2] = 1374248490 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 45268594 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [author] = prop joe (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
19:45:58.104 [Lua] [num_children] = 2 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
19:45:58.104 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Any Weapon (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [26] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1563469131 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 44096463 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [author] = Zaphio (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.104 [Lua] [num_children] = 0 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Allows you to choose any character, even if it's picked. (string)
19:45:58.104 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = [BETA] Duplicated Character! (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [27] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1619024877 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 59593500 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [2] = applied (string)
19:45:58.104 [Lua] [author] = Grimalackt (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
19:45:58.104 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Onslaught (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [28] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1620687293 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 44096463 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [author] = Zaphio (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665619815/2B462603AEBAE6739A3070E2FC543D4C2A7A75FA/ (string)
19:45:58.104 [Lua] [num_children] = 0 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [h1]Time warping utilities[/h1]
Allows you to somewhat control the time-flow, now UPDATED!!
[h1]Features[/h1]
Time altering modes:
[list]
[*][b]Fixed[/b] - The time scale is set to a fixed value.
[*][b]When Key Held[/b] - The time scale is altered when a key is held. Think bullet time!
[*][b]On Movement[/b] - The time scale is tied to the player's speed.
[/list]
The mod can be enabled/disabled from the mod options menu. Now works properly when inside menus.
[u]NOTE[/u]: The time scale can't be 0 to avoid some physics/hitbox related bugs. I'm still looking into this, but for the time being this works.
[h1]Acknowledgements[/h1]
[list]
[*]goodapplesauce vt -- Made the preview image and informed the design.
[*]Jesusskind -- Provided feedback.
[*]All commenters -- Thanks a lot for trying it out and letting me know what you think! :)
[/list]
(string)
19:45:58.104 [Lua] [last_updated] = 1/26/2019 6:22:20 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = SUPER-TIDE (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [29] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1426814915 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 167428200 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Tools (string)
19:45:58.104 [Lua] [author] = Invoker Pro (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease.
Set the hotkeys in mod options.
Update:
Patched for 1.6.0.2
Thanks to the good people who made the Vermintide mod framework. (string)
19:45:58.104 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Teleport and Free Flight (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [30] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1468398683 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 107014304 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = denied (string)
19:45:58.104 [Lua] [2] = Misc (string)
19:45:58.104 [Lua] [author] = Sir Aiedail (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Small patch to avoid high damage numbers crashing the game.
The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage.
This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit.
[h1]For mod users[/h1]
Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage.
[h1]For mod authors[/h1]
If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'.
(string)
19:45:58.104 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Damage RPC Fix (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [31] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1398313913 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 107014304 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Game Modes (string)
19:45:58.104 [Lua] [author] = Sir Aiedail (string)
19:45:58.104 [Lua] [sanctioned] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1]
[h1][b]WARNING:[/b][/h1]
[u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u]
If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well.
If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings.
New vote options include, but not limited to:
[list]
[*] Spawning new enemies/enemy combinations
[*] Barrels
[*] Buffs affecting player stats or status
[/list]
... and more to come.
To tweak the twitch experience to your liking, be sure to check out the mod options.
Hover over any of the options to get a detailed explanation of how it will affect your game.
[h1]Have fun![/h1]
(string)
19:45:58.104 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Twitch Plus (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [32] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1387440934 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 4821406 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = Approved (string)
19:45:58.104 [Lua] [2] = QoL (string)
19:45:58.104 [Lua] [3] = Cosmetic (string)
19:45:58.104 [Lua] [author] = grasmann (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:45:58.104 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Third Person Equipment (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [33] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1384094638 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [2] = 1374248490 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 45268594 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = approved (string)
19:45:58.104 [Lua] [2] = UI (string)
19:45:58.104 [Lua] [3] = QoL (string)
19:45:58.104 [Lua] [author] = prop joe (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:45:58.104 [Lua] [num_children] = 2 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:45:58.104 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Crosshair Customization (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [34] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1479520507 (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [ugc_status] = 2 (number)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [banned] = true (boolean)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [name] = ... (string)
19:45:58.104 [Lua] [description] = (string)
19:45:58.104 [Lua] [url] = (string)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [last_updated] = (string)
19:45:58.104 [Lua] [author] = unknown (string)
19:45:58.104 [Lua] [35] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1388911015 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 4821406 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = approved (string)
19:45:58.104 [Lua] [author] = grasmann (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:45:58.104 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Chat Block (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [36] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1431393962 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 14284923 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = UI (string)
19:45:58.104 [Lua] [2] = Misc (string)
19:45:58.104 [Lua] [3] = Approved (string)
19:45:58.104 [Lua] [author] = Fracticality (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
19:45:58.104 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Vermitannica (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [37] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1464907434 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 14284923 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = UI (string)
19:45:58.104 [Lua] [2] = Misc (string)
19:45:58.104 [Lua] [3] = Approved (string)
19:45:58.104 [Lua] [author] = Fracticality (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:45:58.104 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [name] = Armory (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [38] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1389872347 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 4821406 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = approved (string)
19:45:58.104 [Lua] [2] = UI (string)
19:45:58.104 [Lua] [author] = grasmann (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:45:58.104 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = Simple UI (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [39] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1399181123 (string)
19:45:58.104 [Lua] [installed] = false (boolean)
19:45:58.104 [Lua] [ugc_status] = 2 (number)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [banned] = true (boolean)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [name] = ... (string)
19:45:58.104 [Lua] [description] = (string)
19:45:58.104 [Lua] [url] = (string)
19:45:58.104 [Lua] [enabled] = false (boolean)
19:45:58.104 [Lua] [last_updated] = (string)
19:45:58.104 [Lua] [author] = unknown (string)
19:45:58.104 [Lua] [40] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 1495937978 (string)
19:45:58.104 [Lua] [children] = table
19:45:58.104 [Lua] [1] = 1369573612 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 96578995 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.104 [Lua] [1] = approved (string)
19:45:58.104 [Lua] [2] = QoL (string)
19:45:58.104 [Lua] [author] = NonzeroGeoduck7 (string)
19:45:58.104 [Lua] [sanctioned] = true (boolean)
19:45:58.104 [Lua] [out_of_date] = false (boolean)
19:45:58.104 [Lua] [downloading] = false (boolean)
19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:45:58.104 [Lua] [num_children] = 1 (number)
19:45:58.104 [Lua] [ugc_status] = 3 (number)
19:45:58.104 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
19:45:58.104 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
19:45:58.104 [Lua] [installed] = true (boolean)
19:45:58.104 [Lua] [enabled] = true (boolean)
19:45:58.104 [Lua] [name] = Host your own game (string)
19:45:58.104 [Lua] [dependency_error] = (string)
19:45:58.104 [Lua] [41] = table
19:45:58.104 [Lua] [download_pending] = false (boolean)
19:45:58.104 [Lua] [id] = 2088889530 (string)
19:45:58.104 [Lua] [banned] = false (boolean)
19:45:58.104 [Lua] [author_id] = 150395328 (number)
19:45:58.104 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = Press F (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
19:45:58.105 [Lua] [num_children] = 0 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
19:45:58.105 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Weapon Rebalance (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [42] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1445717962 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [2] = 1389872347 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 38895286 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = UI (string)
19:45:58.105 [Lua] [2] = QoL (string)
19:45:58.105 [Lua] [3] = Approved (string)
19:45:58.105 [Lua] [author] = Squatting Bear (string)
19:45:58.105 [Lua] [sanctioned] = true (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:45:58.105 [Lua] [num_children] = 2 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:45:58.105 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Loadout Manager (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [43] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1582230400 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = true (boolean)
19:45:58.105 [Lua] [author_id] = 18741013 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = Misc (string)
19:45:58.105 [Lua] [2] = approved (string)
19:45:58.105 [Lua] [author] = unknown (string)
19:45:58.105 [Lua] [sanctioned] = true (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 2 (number)
19:45:58.105 [Lua] [description] = (string)
19:45:58.105 [Lua] [last_updated] = (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Full Body Awareness (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [44] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1498748049 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 140415807 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = applied (string)
19:45:58.105 [Lua] [author] = tour.dlang.org/ (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
19:45:58.105 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [45] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1425249043 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [2] = 1374248490 (string)
19:45:58.105 [Lua] [3] = 1389872347 (string)
19:45:58.105 [Lua] [4] = 1422758813 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 45268594 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = prop joe (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
19:45:58.105 [Lua] [num_children] = 4 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.105 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Give Weapon (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [46] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1497664830 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [2] = 1389872347 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 155839973 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = approved (string)
19:45:58.105 [Lua] [2] = UI (string)
19:45:58.105 [Lua] [3] = QoL (string)
19:45:58.105 [Lua] [author] = Gohas (string)
19:45:58.105 [Lua] [sanctioned] = true (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:45:58.105 [Lua] [num_children] = 2 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:45:58.105 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Item Filter (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [47] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1466489151 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 45268594 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = prop joe (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716048082695972/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Infinite ammo and no heat generated when mod is enabled in options, for mutators or something.
If host has it active it spreads to clients. (string)
19:45:58.105 [Lua] [last_updated] = 8/6/2018 9:15:00 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Infinite Ammo And 0 Heat (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [48] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 2117206350 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 71964233 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = applied (string)
19:45:58.105 [Lua] [author] = rain_dish (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
19:45:58.105 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = MMO Names (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [49] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 2113204803 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 71964233 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = rain_dish (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
19:45:58.105 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = [Broken for now...] BTMP (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [50] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 2170475262 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 73983654 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = Ic∑Ωlator (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.105 [Lua] [num_children] = 0 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
19:45:58.105 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Beastmen Loader (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [51] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1393694530 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [2] = 1374248490 (string)
19:45:58.105 [Lua] [3] = 1389872347 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 45268594 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = prop joe (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
19:45:58.105 [Lua] [num_children] = 3 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.105 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Spawn Tweaks (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [52] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1393616748 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 45268594 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = prop joe (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:45:58.105 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Deed Mutators Selector (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [53] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 2179403386 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 2170475262 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 73983654 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = Ic∑Ωlator (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host needs to do that)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots)
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
19:45:58.105 [Lua] [last_updated] = 12/4/2020 1:54:07 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = OnslaughtPlus (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [54] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1391114686 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 65038749 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = denied (string)
19:45:58.105 [Lua] [author] = Aussiemon (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:45:58.105 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Skip Cutscenes (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [55] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1619611242 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 84308322 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [1] = applied (string)
19:45:58.105 [Lua] [2] = QoL (string)
19:45:58.105 [Lua] [author] = pixaal (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:45:58.105 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Skip Cutscenes Please (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [56] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1525503926 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 140415807 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = tour.dlang.org/ (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
19:45:58.105 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Aussiemon's Free Flight Mod (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua] [57] = table
19:45:58.105 [Lua] [download_pending] = false (boolean)
19:45:58.105 [Lua] [id] = 1406006290 (string)
19:45:58.105 [Lua] [children] = table
19:45:58.105 [Lua] [1] = 1369573612 (string)
19:45:58.105 [Lua] [banned] = false (boolean)
19:45:58.105 [Lua] [author_id] = 65038749 (number)
19:45:58.105 [Lua] [tags] = table
19:45:58.105 [Lua] [author] = Aussiemon (string)
19:45:58.105 [Lua] [sanctioned] = false (boolean)
19:45:58.105 [Lua] [out_of_date] = false (boolean)
19:45:58.105 [Lua] [downloading] = false (boolean)
19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
19:45:58.105 [Lua] [num_children] = 1 (number)
19:45:58.105 [Lua] [ugc_status] = 3 (number)
19:45:58.105 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
19:45:58.105 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
19:45:58.105 [Lua] [installed] = true (boolean)
19:45:58.105 [Lua] [enabled] = false (boolean)
19:45:58.105 [Lua] [name] = Flight (string)
19:45:58.105 [Lua] [dependency_error] = (string)
19:45:58.105 [Lua]
19:45:58.105 [Lua]
19:45:58.105 [Lua] [1479520507] = 7 (number)
19:45:58.105 [Lua] [1582230400] = 19 (number)
19:45:58.105 [Lua] [1459917022] = 8 (number)
19:45:58.105 [Lua] [1391228174] = 13 (number)
19:45:58.105 [Lua] [1389872347] = 14 (number)
19:45:58.105 [Lua] [1455893647] = 12 (number)
19:45:58.105 [Lua] [1402971136] = 20 (number)
19:45:58.105 [Lua] [1431393962] = 23 (number)
19:45:58.105 [Lua] [1464907434] = 24 (number)
19:45:58.105 [Lua] [1495937978] = 17 (number)
19:45:58.105 [Lua] [1369573612] = 22 (number)
19:45:58.105 [Lua] [1497664830] = 21 (number)
19:45:58.105 [Lua] [1384094638] = 6 (number)
19:45:58.105 [Lua] [1487862316] = 3 (number)
19:45:58.105 [Lua] [1374248490] = 10 (number)
19:45:58.105 [Lua] [1502859403] = 2 (number)
19:45:58.105 [Lua] [1498992606] = 1 (number)
19:45:58.105 [Lua] [1395453301] = 15 (number)
19:45:58.105 [Lua] [1393343095] = 5 (number)
19:45:58.105 [Lua] [1387440934] = 4 (number)
19:45:58.105 [Lua] [1445717962] = 18 (number)
19:45:58.105 [Lua] [1388911015] = 9 (number)
19:45:58.105 [Lua] [1397265260] = 16 (number)
19:45:58.105 [Lua] [1395655171] = 0 (number)
19:45:58.105 [Lua] [1383433646] = 11 (number)
19:45:58.105 [Lua]
19:45:58.163 [Lua]
19:45:58.163 [Lua] [1479520507] = 7 (number)
19:45:58.163 [Lua] [1582230400] = 19 (number)
19:45:58.163 [Lua] [1459917022] = 8 (number)
19:45:58.163 [Lua] [1391228174] = 13 (number)
19:45:58.163 [Lua] [1389872347] = 14 (number)
19:45:58.163 [Lua] [1455893647] = 12 (number)
19:45:58.163 [Lua] [1402971136] = 20 (number)
19:45:58.163 [Lua] [1431393962] = 23 (number)
19:45:58.163 [Lua] [1464907434] = 24 (number)
19:45:58.163 [Lua] [1495937978] = 17 (number)
19:45:58.163 [Lua] [1369573612] = 22 (number)
19:45:58.163 [Lua] [1497664830] = 21 (number)
19:45:58.163 [Lua] [1384094638] = 6 (number)
19:45:58.163 [Lua] [1487862316] = 3 (number)
19:45:58.163 [Lua] [1374248490] = 10 (number)
19:45:58.163 [Lua] [1502859403] = 2 (number)
19:45:58.163 [Lua] [1498992606] = 1 (number)
19:45:58.163 [Lua] [1395453301] = 15 (number)
19:45:58.163 [Lua] [1393343095] = 5 (number)
19:45:58.163 [Lua] [1387440934] = 4 (number)
19:45:58.163 [Lua] [1445717962] = 18 (number)
19:45:58.163 [Lua] [1388911015] = 9 (number)
19:45:58.163 [Lua] [1397265260] = 16 (number)
19:45:58.163 [Lua] [1395655171] = 0 (number)
19:45:58.163 [Lua] [1383433646] = 11 (number)
19:45:58.163 [Lua]
19:45:58.169 [Lua] <>modded = true<>
19:45:58.169 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:45:58.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:45:58.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:45:58.231 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:45:58.231 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:45:58.231 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dc60)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dd80)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027668d0)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02766a60)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d70)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d20)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d300)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d630)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d4e0)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f3c0)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8fc0)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562d60)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520d80)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9c30)
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2810)
19:45:58.239 [Lua] <>modded = true<>
19:45:58.239 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:45:58.267 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:45:58.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:45:58.291 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995aa0)
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462140)
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01462070)
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68290)
19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:45:58.296 [Lua] <>modded = true<>
19:45:58.296 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:45:58.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:45:58.327 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:45:58.327 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc20)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc00)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9cba0)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c9e0)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f805a0)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80580)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f80520)
19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f80360)
19:45:58.332 [Lua] <>modded = true<>
19:45:58.332 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:45:58.351 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:45:58.363 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:45:58.363 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f2d0)
19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f380)
19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:45:58.368 [Lua] <>modded = true<>
19:45:58.368 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:45:58.383 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:45:58.385 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:45:58.385 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:45:58.385 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:45:58.385 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30580)
19:45:58.385 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30910)
19:45:58.397 [Lua] <>modded = true<>
19:45:58.397 [Lua] <>Mod:1389872347:Simple UI = true<>
19:45:58.405 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:45:58.406 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:45:58.406 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:45:58.406 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:45:58.406 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffedd0)
19:45:58.411 [Lua] <>modded = true<>
19:45:58.411 [Lua] <>Mod:1495937978:Host your own game = true<>
19:45:58.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:45:58.423 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:45:58.423 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffff060)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99010)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a991d0)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99190)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99140)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a600)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a7e0)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a930)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a690)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ae7be0)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ae7e20)
19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
19:45:58.425 [Lua] <>project = vermintide 2<>
19:45:58.425 [Lua] <>build = release<>
19:45:58.425 [Lua] <>platform = win32<>
19:45:58.425 [Lua] <>dedicated_server = false<>
19:45:58.425 [Lua] <>title_id = 5107<>
19:45:58.425 [Lua] <>content_revision = 17502<>
19:45:58.425 [Lua] <>engine_revision = 72af77cbc050<>
19:45:58.425 [Lua] <>release_version = 4.0.0<>
19:45:58.425 [Lua] <>rendering_backend = dx12<>
19:45:58.425 [Lua] <>teamcity_build_id = 79856<>
19:45:58.425 [Lua] <>steam_id = 110000102543600<>
19:45:58.425 [Lua] <>steam_profile_name = Cyber-Froh<>
19:45:58.425 [Lua] <>machine_id = 095f88bf-c726-44cf-beb9-a853ee5a69fb<>
19:45:58.425 [Lua] [Boot] Application build: release
19:45:58.425 [Lua] [Boot] Content revision: 17502
19:45:58.425 [Lua] [Boot] Engine revision: 72af77cbc050
19:45:58.425 [Lua] [Boot] Release version: 4.0.0
19:45:58.426 [Lua] [Boot] User ID: 110000102543600 Cyber-Froh
19:45:58.447 [Lua] initializing mechanism to: adventure
19:45:58.447 [Lua] Game:setup() total time: 0.021999999999991
19:45:58.447 [Lua] handle rev info: 0
19:45:58.447 [Lua] handle gfx quality: 0
19:45:58.447 [Lua] default settings: 0.0010000000000047748
19:45:58.447 [Lua] user settings: 0
19:45:58.447 [Lua] set frame times: 0
19:45:58.447 [Lua] init random: 0
19:45:58.447 [Lua] managers: 0.020999999999986585
19:45:58.447 [Lua]
19:45:58.447 [Lua] unaccounted: 0
19:45:58.447 [Lua] [Boot] use baked enemy meshes: false
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:45:58.448 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:45:58.448 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:45:58.448 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:45:58.448 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:45:58.448 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:45:58.448 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:45:58.448 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:45:58.448 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:45:58.448 [Lua] [Testify] Ready!
19:45:58.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:45:58.978 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:45:58.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:45:59.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:45:59.547 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:45:59.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:45:59.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:45:59.664 [Lua] [PackageManager] Force_load: resource_packages/menu
19:45:59.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:45:59.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:45:59.798 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:45:59.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:46:00.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:46:00.522 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:46:00.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:46:00.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:46:00.656 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:46:00.657 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:46:00.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:46:00.840 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:46:00.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:46:01.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:46:01.512 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:46:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:46:02.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:46:02.676 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:46:02.676 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:46:02.677 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00a60490)
19:46:02.677 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0255d630)
19:46:02.677 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02557fc0)
19:46:02.677 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00af1d00)
19:46:02.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00a631f0)
19:46:02.677 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:46:02.677 [Lua] [Gamestate] Enter StateTitleScreen
19:46:02.766 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:46:02.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:46:02.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:46:02.771 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:46:02.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:46:02.772 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:46:02.772 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:46:02.772 [Save] Loading `save_data`
19:46:02.773 [Save] Load done
19:46:02.789 [Lua] [BackendManagerPlayFab] Backend Enabled
19:46:03.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:46:03.754 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:46:03.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:46:04.220 [Lua] <>playfab_id = AA00B23D9F4732E5<>
19:46:04.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:46:04.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:46:04.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:05.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:05.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:46:05.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:46:05.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:46:05.495 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:46:05.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:46:05.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:46:05.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:46:05.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:46:06.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:46:06.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:46:06.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:46:06.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:46:06.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:46:06.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:46:06.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:46:06.901 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:46:06.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:46:07.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:46:07.183 [Lua] [PackageManager] Force_load: resource_packages/careers
19:46:07.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:46:07.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:46:07.234 [Lua] [PackageManager] Force_load: resource_packages/decals
19:46:07.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:46:07.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:46:07.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:46:07.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:46:08.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:46:08.198 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:46:08.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:46:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:46:09.333 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:46:09.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:46:09.991 [Lua] steam item server: requesting user inventory
19:46:10.504 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:46:10.504 [Lua] ISI-> GET_ALL_ITEMS!
19:46:10.504 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:46:10.504 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:46:10.504 [Lua]
19:46:10.504 [Lua]
19:46:10.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:46:10.605 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:46:10.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
19:46:10.900 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:46:10.900 [Lua] [SteamManager] request_item_prices
19:46:10.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
19:46:11.230 [Lua] Player statistics loaded!
19:46:11.458 [Lua] [SteamManager] on_price_result 1 EUR
19:46:11.458 [Lua] _refresh_steam_item_prices_cb
19:46:11.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
19:46:11.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
19:46:11.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:46:11.729 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:46:11.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:46:11.784 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
19:46:11.802 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock
19:46:11.804 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
19:46:11.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:46:11.837 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:46:11.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:46:11.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:46:11.956 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:46:11.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:46:12.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:46:12.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:46:12.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
19:46:12.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
19:46:12.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
19:46:12.465 [Lua] [UnlockManager] All unlocks ready
19:46:12.481 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:46:13.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:46:13.529 [Lua] [Managers] Destroying manager group:
19:46:13.529 [Lua] [Gamestate] Enter state StateLoading
19:46:13.531 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:46:13.531 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:46:13.531 [Lua] [LobbyManager] Setting up network options
19:46:13.531 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:46:13.531 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:46:13.531 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:46:13.531 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:46:13.531 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:46:13.531 [Lua] LobbyManager:setup_network_options server_port: 27015
19:46:13.531 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:46:13.535 [Lua] registering RPCs
19:46:13.535 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:46:13.535 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
19:46:13.536 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:46:13.536 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:46:13.536 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:46:13.536 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:46:13.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:46:13.536 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:46:13.536 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:46:13.536 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
19:46:13.536 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:46:13.536 [SteamVoip] Creating room db5aca2f4b30f1c2
19:46:13.536 [SteamVoip] Joining room db5aca2f4b30f1c2
19:46:13.572 [EAC] EAC server 110000102543600 is initializing
19:46:13.576 [EAC] Server is also client 110000102543600
19:46:13.576 [EACServer] [20:46:13:575][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67A4C77C0 LogLevel: Info.
19:46:13.576 [Lua] ### Created peer state machine for 110000102543600
19:46:13.576 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting
19:46:13.576 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:46:13.576 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:46:13.577 warning: [Application] Application.update_render_world is deprecated.
19:46:13.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:46:13.580 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:46:13.580 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:46:13.580 [Lua] Set lobby begin:
19:46:13.580 [Lua] Set lobby end.
19:46:13.580 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil"
19:46:13.580 [Lua] [LobbyHost] Changed state from 0 to creating
19:46:13.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:46:13.612 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:46:13.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:13.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:13.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:46:13.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:46:13.800 [Lua] [LobbyHost] Changed state from creating to joined
19:46:13.800 [Lua] [PartyManager] Leader is set to 110000102543600
19:46:13.800 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600
19:46:13.800 [Lua] [ChatManager] Registering channel 1
19:46:13.800 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:46:13.800 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:46:13.800 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:46:13.815 [Lua] [NetworkServer] Changing num_players from nil to 1
19:46:13.815 [Lua] Players: 1
19:46:13.815 [Lua] Set lobby begin:
19:46:13.815 [Lua] Lobby data num_players = 1
19:46:13.815 [Lua] Lobby data level_key = inn_level
19:46:13.815 [Lua] Lobby data game_mode = 3
19:46:13.815 [Lua] Lobby data matchmaking = false
19:46:13.815 [Lua] Set lobby end.
19:46:13.831 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:46:13.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:46:13.881 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:46:13.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:46:15.545 [Lua] player (110000102543600,1) was put into party 0
19:46:15.545 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting
19:46:15.545 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:46:15.545 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
19:46:15.545 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:46:15.546 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102543600 "Cyber-Froh"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102543600 \"Cyber-Froh\""
[2] self = table: 0000000000B76BF0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000AC0270; dt = 0.01681550033390522; state_data = table: 0000000000B76BF0; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.01681550033390522; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270
[6] self = table: 000000000078A920; dt = 0.01681550033390522
[7] self = table: 000000000078A920; dt = 0.01681550033390522; t = 17.123627719003707
[8] self = table: 0000000000785B80; dt = 0.01681550033390522; t = 17.123627719003707
[9] self = table: 0000000000097110; real_world_dt = 0.01681550033390522; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01681550033390522; t = 17.123627719003707
[10] dt = 0.01681550033390522
[2] server = table: 00000000011F83A0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] current_state = Loading; function_memoize = table: 0000000000AC0240; state_data = table: 0000000000B76BF0;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001249530;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000078A920;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000000785A20;
<>
19:46:15.546 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000000AC0270; dt = 0.01681550033390522; state_data = table: 0000000000B76BF0; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.01681550033390522; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270
[6] self = table: 000000000078A920; dt = 0.01681550033390522
[7] self = table: 000000000078A920; dt = 0.01681550033390522; t = 17.123627719003707
[8] self = table: 0000000000785B80; dt = 0.01681550033390522; t = 17.123627719003707
[9] self = table: 0000000000097110; real_world_dt = 0.01681550033390522; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01681550033390522; t = 17.123627719003707
[10] dt = 0.01681550033390522
[2] server = table: 00000000011F83A0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] current_state = Loading; function_memoize = table: 0000000000AC0240; state_data = table: 0000000000B76BF0;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001249530;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000078A920;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000000785A20;
<>
<>
19:46:15.546 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:46:21.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:46:21.821 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:46:21.836 [Lua] [LevelTransitionHandler] Level load completed!
19:46:21.836 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1476812 - use_random_directors: true - overriden_conflict: nil
19:46:21.839 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:46:21.839 [Lua] checking dlc's against conflict directors
19:46:21.839 [Lua] number of factions to include 2
19:46:21.839 [Lua] Updated list weights for random:
19:46:21.839 [Lua] skaven, 0.42 (0.00-0.42)
19:46:21.839 [Lua] chaos, 0.42 (0.42-0.83)
19:46:21.839 [Lua] beastmen, 0.17 (0.83-1.00)
19:46:21.839 [Lua] Rolled random faction: 0.68740510940551758 chaos
19:46:21.839 [Lua] Updated list weights for random:
19:46:21.839 [Lua] skaven, 0.71 (0.00-0.71)
19:46:21.839 [Lua] beastmen, 0.29 (0.71-1.00)
19:46:21.839 [Lua] Rolled random faction: 0.21262441575527191 skaven
19:46:21.839 [Lua] number of factions added 2
19:46:21.839 [Lua] --- --- ---
19:46:21.839 [Lua] Starting... difficulty 'normal'
19:46:21.839 [Lua] These are the starting conflict directors:
19:46:21.839 [Lua] inn_level
19:46:21.839 [Lua] --- --- ---
19:46:21.839 [Lua]
19:46:21.839 [Lua] DONE! Found the following directors:
19:46:21.839 [Lua] (free: 35), Master hash is:
19:46:21.839 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:46:21.839 [Lua] load_startup_enemy_packages: --------------
19:46:21.839 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:46:21.839 [Lua] critter_rat
19:46:21.853 [Lua] ### Sending rpc_level_loaded
19:46:21.853 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
19:46:21.853 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:46:21.870 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:46:21.870 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:46:21.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:46:21.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:46:21.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:46:21.888 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:46:21.888 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:46:21.888 [Lua] ### Sending rpc_level_loaded
19:46:21.888 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
19:46:21.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:46:21.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:46:21.956 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:46:21.956 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:46:21.956 [Lua] Starting async level spawning of levels/inn/world
19:46:21.957 [Umbra] Init version: 3.4.15 :: 16 threads
19:46:22.403 [Lua] Async level spawning done
19:46:22.403 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:46:22.940 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:46:22.940 [Lua] Players: 2
19:46:22.940 [Lua] Set lobby begin:
19:46:22.940 [Lua] Lobby data num_players = 2
19:46:22.940 [Lua] Lobby data level_key = inn_level
19:46:22.940 [Lua] Lobby data game_mode = 3
19:46:22.940 [Lua] Lobby data matchmaking = false
19:46:22.940 [Lua] Set lobby end.
19:46:22.940 [Lua] [LobbyMembers] Member joined 110000100089661
19:46:22.940 [Lua] [LoadTimeManager] Member Joined
19:46:23.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:46:23.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:46:23.378 [Lua] Set lobby begin:
19:46:23.378 [Lua] Lobby data host = 110000102543600
19:46:23.378 [Lua] Lobby data level_key = inn_level
19:46:23.378 [Lua] Lobby data game_mode = 3
19:46:23.378 [Lua] Lobby data country_code = FR
19:46:23.378 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:23.378 [Lua] Lobby data num_players = 2
19:46:23.378 [Lua] Lobby data matchmaking = false
19:46:23.378 [Lua] Set lobby end.
19:46:23.378 [Lua] [Managers] Destroying manager group:
19:46:23.379 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:46:23.379 [Lua] [Gamestate] Enter StateIngame HOST
19:46:23.379 [Lua] [Managers] Calling function on all managers:
19:46:23.379 [Lua] <>level = inn_level<>
19:46:23.379 [Lua] Set lobby begin:
19:46:23.379 [Lua] Lobby data host = 110000102543600
19:46:23.379 [Lua] Lobby data level_key = inn_level
19:46:23.379 [Lua] Lobby data game_mode = 3
19:46:23.379 [Lua] Lobby data selected_level_key = inn_level
19:46:23.379 [Lua] Lobby data country_code = FR
19:46:23.379 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:23.379 [Lua] Lobby data num_players = 2
19:46:23.380 [Lua] Lobby data matchmaking = false
19:46:23.380 [Lua] Set lobby end.
19:46:23.380 [Lua] [StateIngame] Server ingame
19:46:23.383 [Lua] Set lobby begin:
19:46:23.383 [Lua] Lobby data level_key = inn_level
19:46:23.383 [Lua] Lobby data selected_level_key = inn_level
19:46:23.383 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:23.383 [Lua] Lobby data matchmaking = false
19:46:23.383 [Lua] Lobby data host = 110000102543600
19:46:23.383 [Lua] Lobby data country_code = FR
19:46:23.383 [Lua] Lobby data game_mode = 3
19:46:23.383 [Lua] Lobby data difficulty_tweak = 0
19:46:23.383 [Lua] Lobby data difficulty = normal
19:46:23.383 [Lua] Lobby data num_players = 2
19:46:23.383 [Lua] Set lobby end.
19:46:23.384 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer
19:46:23.384 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:46:23.384 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:46:23.384 [Lua] [Matchmaking] initializing
19:46:23.384 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server
19:46:23.384 [Lua] [Matchmaking] register rpcs
19:46:23.384 [Lua] GameNetworkManager:init... creating game session
19:46:23.384 [Lua] Host GameSession.make_game_session_host with session:
19:46:23.384 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:46:23.384 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:46:23.384 [Lua] [GameNetworkManager] self.is_server = true
19:46:23.384 [Network] Setting artificial MTU limit to 65536
19:46:23.384 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
19:46:23.391 [Lua] Switching ConflictSettings: to: inn_level
19:46:23.391 [Lua] pacing=disabled
19:46:23.391 [Lua] roaming=nil
19:46:23.391 [Lua] disabled=false
19:46:23.391 [Lua] pack_spawning=disabled
19:46:23.391 [Lua] contained_breeds=nil
19:46:23.391 [Lua] boss=disabled
19:46:23.391 [Lua] horde=disabled
19:46:23.391 [Lua] specials=disabled
19:46:23.391 [Lua] name=inn_level
19:46:23.391 [Lua] intensity=disabled
19:46:23.391 [Lua] ---
19:46:23.391 [Lua] [LevelAnalysis] set_random_seed( 1476812)
19:46:23.412 [Lua] [AIInterestPointSystem] Level Seed: 1476812
19:46:23.412 [Lua]
19:46:23.412 [Lua] [entity_system_bag] = table
19:46:23.412 [Lua] [entity_system_bag] = metatable
19:46:23.412 [Lua] [startup_data] = table
19:46:23.412 [Lua] [entity_manager] = table
19:46:23.412 [Lua] [entity_manager] = metatable
19:46:23.412 [Lua] [unit_spawner] = table
19:46:23.412 [Lua] [unit_spawner] = metatable
19:46:23.412 [Lua] [unit_storage] = table
19:46:23.412 [Lua] [unit_storage] = metatable
19:46:23.412 [Lua] [dice_keeper] = table
19:46:23.412 [Lua] [dice_keeper] = metatable
19:46:23.412 [Lua] [is_server] = true (boolean)
19:46:23.412 [Lua] [world] = [World]
19:46:23.412 [Lua] [system_api] = table
19:46:23.412 [Lua] [entity_system] = table
19:46:23.412 [Lua] [entity_system] = metatable
19:46:23.412 [Lua] [network_lobby] = table
19:46:23.412 [Lua] [network_lobby] = metatable
19:46:23.412 [Lua] [profile_synchronizer] = table
19:46:23.412 [Lua] [profile_synchronizer] = metatable
19:46:23.412 [Lua] [level_transition_handler] = table
19:46:23.412 [Lua] [level_transition_handler] = metatable
19:46:23.412 [Lua] [num_local_human_players] = 1 (number)
19:46:23.412 [Lua] [statistics_db] = table
19:46:23.412 [Lua] [statistics_db] = metatable
19:46:23.412 [Lua] [network_server] = table
19:46:23.412 [Lua] [network_server] = metatable
19:46:23.412 [Lua] [input_manager] = table
19:46:23.412 [Lua] [input_manager] = metatable
19:46:23.412 [Lua] [network_clock] = table
19:46:23.412 [Lua] [network_clock] = metatable
19:46:23.412 [Lua] [network_transmit] = table
19:46:23.412 [Lua] [network_transmit] = metatable
19:46:23.412 [Lua] [free_flight_manager] = table
19:46:23.412 [Lua] [free_flight_manager] = metatable
19:46:23.412 [Lua] [network_manager] = table
19:46:23.412 [Lua] [network_manager] = metatable
19:46:23.412 [Lua] [network_event_delegate] = table
19:46:23.412 [Lua] [network_event_delegate] = metatable
19:46:23.412 [Lua]
19:46:23.413 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:46:23.413 [Lua] ignoring extension VersusInteractObjectiveExtension
19:46:23.413 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:46:23.413 [Lua] ignoring extension VersusSocketObjectiveExtension
19:46:23.413 [Lua] ignoring extension VersusTargetObjectiveExtension
19:46:23.413 [Lua] ignoring extension VersusMissionObjectiveExtension
19:46:23.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:46:23.415 [Lua] [AchievementManager] Achievements using the steam platform
19:46:23.479 [Lua] [StateIngame] Level seed: 1476812
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
19:46:23.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
19:46:23.500 [Lua] [LevelAnalysis] set_random_seed( 1476812)
19:46:23.504 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:46:23.504 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:46:23.504 [Lua] [IngameUI] init
19:46:23.517 [SteamVoipClient] select_out(110000102543600, off)
19:46:23.531 [Lua] cb_razer_chroma_setup
19:46:23.547 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read,
19:46:23.558 [Lua] completed
19:46:23.558 [Lua] completed
19:46:23.558 [Lua] completed
19:46:23.558 [Lua] completed
19:46:23.570 [Lua] completed
19:46:23.570 [Lua] completed
19:46:23.573 [Lua] [Matchmaking] Cancelling matchmaking
19:46:23.573 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:46:23.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:46:23.573 [Lua] Set lobby begin:
19:46:23.573 [Lua] Lobby data level_key = inn_level
19:46:23.574 [Lua] Lobby data power_level = 0
19:46:23.574 [Lua] Lobby data selected_level_key = inn_level
19:46:23.574 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:23.574 [Lua] Lobby data matchmaking = false
19:46:23.574 [Lua] Lobby data host = 110000102543600
19:46:23.574 [Lua] Lobby data country_code = FR
19:46:23.574 [Lua] Lobby data game_mode = 3
19:46:23.574 [Lua] Lobby data difficulty_tweak = 0
19:46:23.574 [Lua] Lobby data difficulty = normal
19:46:23.574 [Lua] Lobby data num_players = 2
19:46:23.574 [Lua] Set lobby end.
19:46:23.575 [Flow] complete_skittergate_legend true
19:46:23.575 [Flow] complete_all_helmgart_levels_recruit true
19:46:23.576 [Flow] WitchHunterLevel:35
19:46:23.576 [Flow] LeaderYes
19:46:23.576 [Flow] ALL PC XP:304250
19:46:23.576 [Flow] Has "bogenhafen" DLC:true
19:46:23.576 [Flow] WH XP:60850
19:46:23.576 [Flow] Number of crafted items:2803
19:46:23.576 [Flow] Has "pre_order" DLC:true
19:46:23.576 [Flow] Sum of Powe Levels:1500
19:46:23.576 [Flow] lodestone diff 1:false
19:46:23.577 [Flow] magnus and forest activated
19:46:23.577 [Flow] magnus and forest activated
19:46:23.577 [Flow] cemetery and forest activated
19:46:23.577 [Flow] magnus and cemetery
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.577 [Flow] ALL RUNES ACTIVATED
19:46:23.577 [Flow] magnus and forest activated
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.577 [Flow] ALL RUNES ACTIVATED
19:46:23.577 [Flow] cemetery and forest activated
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.577 [Flow] ALL RUNES ACTIVATED
19:46:23.577 [Flow] magnus and forest activated
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.577 [Flow] ALL RUNES ACTIVATED
19:46:23.577 [Flow] magnus and cemetery
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.577 [Flow] ALL RUNES ACTIVATED
19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:46:23.579 [Lua] CurrentConflictSettings inn_level
19:46:23.579 [Lua] [ConflictDirector] conflict_director is ai_ready
19:46:23.579 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:46:23.579 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:46:23.581 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:46:23.581 [Lua] Forming navigation groups in one frame
19:46:23.581 [Lua] Forming navigation groups
19:46:23.599 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000010118
19:46:23.599 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399
19:46:23.599 [Lua] number of nav groups: 41
19:46:23.600 [Lua] number of refined nav groups : 23
19:46:23.601 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
19:46:23.601 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:46:23.602 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:46:23.602 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:46:23.604 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:46:23.604 [Lua] [Managers] Calling function on all managers:
19:46:23.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:46:23.654 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:46:23.654 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:46:24.519 [Lua] player (110000102543600,1) was put into party 1
19:46:24.519 [Lua] [IngamePlayerListUI] - Destroy
19:46:24.519 [Lua] [EquipmentUI] - Destroy
19:46:24.519 [Lua] [AbilityUI] - Destroy
19:46:24.519 [Lua] [GamePadAbilityUI] - Destroy
19:46:24.519 [Lua] [GamePadEquipmentUI] - Destroy
19:46:24.527 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2)
19:46:24.527 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:46:24.527 [Lua] Set lobby begin:
19:46:24.527 [Lua] Lobby data player_slot_1 = 0:0
19:46:24.527 [Lua] Lobby data level_key = inn_level
19:46:24.527 [Lua] Lobby data power_level = 0
19:46:24.527 [Lua] Lobby data selected_level_key = inn_level
19:46:24.527 [Lua] Lobby data player_slot_4 = 0:0
19:46:24.527 [Lua] Lobby data difficulty = normal
19:46:24.527 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:24.527 [Lua] Lobby data matchmaking = false
19:46:24.527 [Lua] Lobby data host = 110000102543600
19:46:24.527 [Lua] Lobby data country_code = FR
19:46:24.527 [Lua] Lobby data game_mode = 3
19:46:24.527 [Lua] Lobby data player_slot_5 = 0:0
19:46:24.527 [Lua] Lobby data player_slot_2 = 0:0
19:46:24.527 [Lua] Lobby data difficulty_tweak = 0
19:46:24.527 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:24.527 [Lua] Lobby data num_players = 2
19:46:24.527 [Lua] Set lobby end.
19:46:24.527 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:46:24.528 [Lua]
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:46:24.528 [Lua] [wwise/drakegun] = false (boolean)
19:46:24.528 [Lua] [wwise/flamethrower] = false (boolean)
19:46:24.528 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:46:24.528 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:46:24.528 [Lua]
19:46:24.528 [Lua]
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:46:24.528 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:46:24.528 [Lua] [wwise/drakegun] = false (boolean)
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:46:24.528 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:46:24.528 [Lua] [wwise/flamethrower] = false (boolean)
19:46:24.528 [Lua]
19:46:24.528 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:46:24.528 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:46:24.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:46:24.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:46:24.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:46:24.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:46:24.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:46:24.580 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:46:24.580 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:46:24.759 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:46:24.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:46:24.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:46:24.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:46:24.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:24.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:24.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:46:24.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:46:24.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:46:25.008 [Lua] GOT approve_channel 1 110000100089661 186000001af20ec
19:46:25.008 [EAC] EAC server has client 110000100089661 and channel 1 (and owner 110000100089661)
19:46:25.017 [EACServer] [20:46:25:016][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100089661 PlayerGUID: 76561197960828513 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960828513 PlayerName: kuli
19:46:25.019 [Lua] Client with peer_id 110000100089661 got APPROVED by server
19:46:25.019 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100089661'
19:46:25.019 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting
19:46:25.019 [Lua] [ChatManager][1]System: kuli is joining the game
19:46:25.021 [Flow] DISABLE
19:46:25.068 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:25.068 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli'
19:46:25.128 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 110000100089661, replying lobby_ok
19:46:25.132 [EACServer] [20:46:25:132][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:46:25.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100089661 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:46:25.181 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:46:25.181 [Lua] Players: 3
19:46:25.181 [Lua] Set lobby begin:
19:46:25.181 [Lua] Lobby data player_slot_1 = 0:0
19:46:25.181 [Lua] Lobby data level_key = inn_level
19:46:25.181 [Lua] Lobby data power_level = 0
19:46:25.182 [Lua] Lobby data selected_level_key = inn_level
19:46:25.182 [Lua] Lobby data player_slot_4 = 0:0
19:46:25.182 [Lua] Lobby data difficulty = normal
19:46:25.182 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:25.182 [Lua] Lobby data matchmaking = false
19:46:25.182 [Lua] Lobby data host = 110000102543600
19:46:25.182 [Lua] Lobby data country_code = FR
19:46:25.182 [Lua] Lobby data game_mode = 3
19:46:25.182 [Lua] Lobby data player_slot_5 = 0:0
19:46:25.182 [Lua] Lobby data player_slot_2 = 0:0
19:46:25.182 [Lua] Lobby data difficulty_tweak = 0
19:46:25.182 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:25.182 [Lua] Lobby data num_players = 3
19:46:25.182 [Lua] Set lobby end.
19:46:25.182 [Lua] [LobbyMembers] Member joined 110000101fd4a34
19:46:25.187 [Lua] [LoadTimeManager] Member Joined
19:46:25.232 [Lua] Set lobby begin:
19:46:25.232 [Lua] Lobby data player_slot_1 = 0:0
19:46:25.232 [Lua] Lobby data level_key = inn_level
19:46:25.232 [Lua] Lobby data power_level = 0
19:46:25.232 [Lua] Lobby data selected_level_key = inn_level
19:46:25.232 [Lua] Lobby data player_slot_4 = 0:0
19:46:25.232 [Lua] Lobby data difficulty = normal
19:46:25.232 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:25.232 [Lua] Lobby data matchmaking = false
19:46:25.233 [Lua] Lobby data host = 110000102543600
19:46:25.233 [Lua] Lobby data country_code = FR
19:46:25.233 [Lua] Lobby data game_mode = 3
19:46:25.233 [Lua] Lobby data player_slot_5 = 0:0
19:46:25.233 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:25.233 [Lua] Lobby data difficulty_tweak = 0
19:46:25.233 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:25.233 [Lua] Lobby data num_players = 3
19:46:25.233 [Lua] Set lobby end.
19:46:25.233 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100089661
19:46:25.233 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:46:25.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:46:25.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:46:25.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:46:25.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:46:25.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:46:25.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:46:25.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:46:25.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:46:25.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:46:25.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:46:25.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:46:25.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:25.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:25.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:46:25.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:46:25.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:46:25.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:46:25.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:46:25.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:46:25.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:46:25.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:46:25.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:46:25.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:46:25.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:46:25.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:46:25.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:46:25.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:46:25.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:46:25.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:46:25.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:46:25.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:46:25.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:46:25.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:46:25.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:46:25.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:46:25.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:46:25.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:46:25.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:46:25.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:46:25.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:25.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:25.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:46:25.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:46:25.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:46:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:46:25.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:46:25.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:46:25.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:46:25.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:46:25.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:46:25.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:46:25.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma
19:46:26.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma
19:46:26.023 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma
19:46:26.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:46:26.411 [Lua] GOT approve_channel 2 110000101fd4a34 186000001af20ec
19:46:26.412 [EAC] EAC server has client 110000101fd4a34 and channel 2 (and owner 110000101fd4a34)
19:46:26.412 [EACServer] [20:46:26:411][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba
19:46:26.412 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server
19:46:26.412 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34'
19:46:26.412 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:46:26.412 [Lua] [ChatManager][1]System: Jomba is joining the game
19:46:26.512 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:26.512 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:46:26.580 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 110000101fd4a34, replying lobby_ok
19:46:26.644 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:46:26.704 [Lua] Set lobby begin:
19:46:26.704 [Lua] Lobby data player_slot_1 = 0:0
19:46:26.705 [Lua] Lobby data level_key = inn_level
19:46:26.705 [Lua] Lobby data power_level = 0
19:46:26.705 [Lua] Lobby data selected_level_key = inn_level
19:46:26.705 [Lua] Lobby data player_slot_4 = 0:0
19:46:26.705 [Lua] Lobby data difficulty = normal
19:46:26.705 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:26.705 [Lua] Lobby data matchmaking = false
19:46:26.705 [Lua] Lobby data host = 110000102543600
19:46:26.705 [Lua] Lobby data country_code = FR
19:46:26.705 [Lua] Lobby data game_mode = 3
19:46:26.705 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:26.705 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:26.705 [Lua] Lobby data difficulty_tweak = 0
19:46:26.705 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:26.705 [Lua] Lobby data num_players = 3
19:46:26.705 [Lua] Set lobby end.
19:46:26.705 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fd4a34
19:46:26.705 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:46:26.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:46:26.881 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:46:26.883 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:46:26.997 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:46:26.997 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:46:26.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:46:27.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:46:27.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:46:27.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:27.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:27.419 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:46:27.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:27.462 [Lua] ### CLEARING PEER STATE FOR 110000100089661
19:46:27.462 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting
19:46:27.462 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting
19:46:27.512 [Lua] [PSM] Peer 110000100089661 joined. Want to use profile index "2" and join party "0"
19:46:27.512 [Lua] Mechanism says: a client joined the game! 110000100089661
19:46:27.512 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100089661, connection_key=0)
19:46:27.512 [Lua] Sync dynamic to client:
19:46:27.764 [SteamVoipClient] select_out(110000100089661, on)
19:46:27.806 [SteamVoipClient] select_out(110000100089661, on)
19:46:27.806 [SteamVoipClient] select_in(110000100089661, on)
19:46:27.806 [SteamVoipClient] select_out(110000100089661, off)
19:46:27.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:27.817 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:46:27.817 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:46:27.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:46:27.927 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:46:27.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:27.999 [EACServer] [20:46:27:999][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:46:28.003 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedLocal
19:46:28.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:28.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
19:46:28.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:46:28.119 [EACServer] [20:46:28:118][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100089661.
19:46:28.403 [Lua] PlayFabMirrorBase:_commit_internal 1
19:46:28.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:28.407 [Lua] generate_backend_stats 110000102543600:1
19:46:28.421 [EACServer] [20:46:28:420][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100089661
19:46:28.421 [EACServer] [20:46:28:420][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:28.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:46:28.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:46:28.430 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
19:46:28.430 [Lua] Set lobby begin:
19:46:28.430 [Lua] Lobby data player_slot_1 = 0:0
19:46:28.430 [Lua] Lobby data level_key = inn_level
19:46:28.430 [Lua] Lobby data power_level = 835
19:46:28.430 [Lua] Lobby data selected_level_key = inn_level
19:46:28.430 [Lua] Lobby data player_slot_4 = 0:0
19:46:28.430 [Lua] Lobby data difficulty = normal
19:46:28.430 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:28.430 [Lua] Lobby data matchmaking = false
19:46:28.430 [Lua] Lobby data host = 110000102543600
19:46:28.430 [Lua] Lobby data country_code = FR
19:46:28.430 [Lua] Lobby data game_mode = 3
19:46:28.430 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:28.430 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:28.430 [Lua] Lobby data difficulty_tweak = 0
19:46:28.430 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:28.430 [Lua] Lobby data num_players = 3
19:46:28.430 [Lua] Set lobby end.
19:46:28.434 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedRemote
19:46:28.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
19:46:28.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
19:46:28.806 [Lua] commit result success 1
19:46:28.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:46:28.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:46:28.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:46:28.940 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34
19:46:28.940 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:46:28.940 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:46:29.003 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "5" and join party "0"
19:46:29.003 [Lua] Mechanism says: a client joined the game! 110000101fd4a34
19:46:29.003 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=1)
19:46:29.003 [Lua] Sync dynamic to client:
19:46:29.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:46:29.045 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:46:29.045 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:46:29.202 [SteamVoipClient] select_out(110000101fd4a34, on)
19:46:29.231 [SteamVoipClient] select_out(110000101fd4a34, on)
19:46:29.231 [SteamVoipClient] select_in(110000101fd4a34, on)
19:46:29.231 [SteamVoipClient] select_out(110000101fd4a34, off)
19:46:29.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:46:29.234 [Lua] [PackageManager] Force_load: wwise/drakegun
19:46:29.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:29.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:29.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:46:29.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:46:29.619 [Lua] player (110000100089661,1) was put into party 0
19:46:29.619 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting
19:46:29.619 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
19:46:29.619 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
19:46:29.619 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:46:29.619 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102543600 "Cyber-Froh"
<>
19:46:29.619 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = Connecting
[4] self = table: 000000000ADF9660; dt = 0.011077960021793842; state_data = table: 000000000ADF95C0; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.011077960021793842; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660
[6] self = table: 0000000001C5A8A0; dt = 0.011077960021793842; t = 6.2068882770836353; network_manager = table: 0000000001249BA0
[7] self = table: 0000000000785B80; dt = 0.011077960021793842; t = 31.162608705926687
[8] self = table: 0000000000097110; real_world_dt = 0.011077960021793842; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011077960021793842; t = 31.162608705926687
[9] dt = 0.011077960021793842
[2] server = table: 00000000011F83A0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; clan_tag = "0"; peer_id = "110000100089661";
[4] current_state = Loading; function_memoize = table: 000000000ADF9630; state_data = table: 000000000ADF95C0;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.011166911572217941; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:46:29.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:46:29.681 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:46:29.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:46:29.690 [Lua] ### Sending rpc_level_loaded
19:46:29.690 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
19:46:29.690 [Lua] Peer 110000100089661 has loaded the level but not all enemies, so we wait
19:46:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:46:29.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:46:29.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:46:29.827 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100089661, connection_key=0)
19:46:29.827 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
19:46:29.827 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
19:46:29.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:1 my_peer_id:110000102543600
19:46:29.900 [EACServer] [20:46:29:899][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 2 Status: Client Authenticated Message: Client authenticated.
19:46:29.901 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal
19:46:30.032 [EACServer] [20:46:30:031][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34.
19:46:30.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:46:30.305 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:46:30.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:46:30.335 [EACServer] [20:46:30:335][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34
19:46:30.335 [EACServer] [20:46:30:335][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:30.343 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote
19:46:30.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:46:30.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:30.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:46:30.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:30.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:46:30.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:30.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:46:30.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:30.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:46:30.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:30.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:46:30.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:30.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:46:30.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:30.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:46:30.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:30.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:46:30.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:46:30.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:46:30.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:46:31.079 [Lua] player (110000101fd4a34,1) was put into party 0
19:46:31.079 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:46:31.079 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:46:31.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
19:46:31.079 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:46:31.079 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102543600 "Cyber-Froh"
<>
19:46:31.079 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = Connecting
[4] self = table: 0000000001EB3620; dt = 0.0096510089933872223; state_data = table: 0000000000E64900; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.0096510089933872223; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620
[6] self = table: 0000000001C5A8A0; dt = 0.0096510089933872223; t = 7.6464577922597528; network_manager = table: 0000000001249BA0
[7] self = table: 0000000000785B80; dt = 0.0096510089933872223; t = 32.602178221102804
[8] self = table: 0000000000097110; real_world_dt = 0.0096510089933872223; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0096510089933872223; t = 32.602178221102804
[9] dt = 0.0096510089933872223
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; clan_tag = "0"; peer_id = "110000101fd4a34";
[4] current_state = Loading; function_memoize = table: 0000000010AAB600; state_data = table: 0000000000E64900;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0096214199438691139; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:46:31.151 [Lua] ### Sending rpc_level_loaded
19:46:31.151 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
19:46:31.151 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait
19:46:31.286 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=1)
19:46:31.286 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:46:31.286 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:46:31.286 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:1 my_peer_id:110000102543600
19:46:32.906 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
19:46:32.906 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
19:46:32.906 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:46:32.906 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:46:32.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:32.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:32.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:46:32.951 [Lua] Players are leaving the safe zone
19:46:33.289 [Lua] StateInGameRunning:_game_actually_starts()
19:46:33.289 [Lua] [IngameUI] menu view on_enter start_menu_view
19:46:33.289 [Lua] hero_fullscreen_menu_on_enter
19:46:33.289 [Lua] #################################################################################################################
19:46:33.289 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 0 [Is Server]: true
19:46:33.289 [Lua] #################################################################################################################
19:46:33.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
19:46:33.293 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02331b80
19:46:33.295 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:46:33.299 [SteamVoipClient] select_out(110000100089661, off)
19:46:33.299 [SteamVoipClient] select_out(110000101fd4a34, off)
19:46:33.299 [SteamVoipClient] select_out(110000102543600, off)
19:46:33.310 [Lua] cb_razer_chroma_setup
19:46:33.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:46:33.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:46:33.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:46:33.319 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView
19:46:33.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
19:46:33.500 [Lua] Commit load time data
19:46:33.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:46:33.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:46:33.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:46:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:46:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:46:34.166 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:34.166 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli'
19:46:34.167 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
19:46:34.167 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
19:46:34.173 [Lua] Breedfreezer (server) starting a hot join sync
19:46:34.174 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:46:34.174 [Lua] RemotePlayer:create_game_object( ) 44
19:46:34.186 [Lua] player (110000100089661,1) was put into party 1
19:46:34.186 [Lua] Assigning peer(110000100089661:1) to profile(2) career(1)
19:46:34.186 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1)
19:46:34.186 [Lua] Set lobby begin:
19:46:34.186 [Lua] Lobby data player_slot_1 = 0:0
19:46:34.186 [Lua] Lobby data level_key = inn_level
19:46:34.186 [Lua] Lobby data power_level = 835
19:46:34.186 [Lua] Lobby data selected_level_key = inn_level
19:46:34.186 [Lua] Lobby data player_slot_4 = 0:0
19:46:34.186 [Lua] Lobby data difficulty = normal
19:46:34.186 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:34.186 [Lua] Lobby data matchmaking = false
19:46:34.186 [Lua] Lobby data host = 110000102543600
19:46:34.186 [Lua] Lobby data country_code = FR
19:46:34.186 [Lua] Lobby data game_mode = 3
19:46:34.186 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:34.186 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:34.186 [Lua] Lobby data difficulty_tweak = 0
19:46:34.186 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:34.186 [Lua] Lobby data num_players = 3
19:46:34.186 [Lua] Set lobby end.
19:46:34.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:46:34.186 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
19:46:34.186 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
19:46:34.195 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:34.196 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:46:34.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:46:34.289 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:46:34.289 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:2 my_peer_id:110000102543600
19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600
19:46:34.290 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
19:46:34.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read,
19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:46:34.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbfd, position: 0
19:46:34.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:46:34.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:46:34.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:46:34.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbfd, position: 27249
19:46:35.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:46:35.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:46:35.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:46:35.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:46:35.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:46:35.115 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:46:35.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:46:35.244 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:46:35.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:46:35.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:46:35.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:46:35.465 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:46:35.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:46:35.627 [Lua] [PackageManager] Force_load: wwise/staff
19:46:35.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:46:36.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:46:36.008 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:46:36.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:46:36.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:46:36.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:46:36.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:46:36.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:46:36.323 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:46:36.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:46:36.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:46:36.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:46:36.467 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:46:37.781 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:46:37.781 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:46:37.792 [Lua] Breedfreezer (server) starting a hot join sync
19:46:37.792 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
19:46:37.792 [Lua] RemotePlayer:create_game_object( ) 45
19:46:37.806 [Lua] player (110000101fd4a34,1) was put into party 1
19:46:37.806 [Lua] Assigning peer(110000101fd4a34:1) to profile(5) career(3)
19:46:37.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3)
19:46:37.806 [Lua] Set lobby begin:
19:46:37.806 [Lua] Lobby data player_slot_1 = 0:0
19:46:37.806 [Lua] Lobby data level_key = inn_level
19:46:37.806 [Lua] Lobby data power_level = 835
19:46:37.806 [Lua] Lobby data selected_level_key = inn_level
19:46:37.806 [Lua] Lobby data player_slot_4 = 0:0
19:46:37.806 [Lua] Lobby data difficulty = normal
19:46:37.806 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:37.806 [Lua] Lobby data matchmaking = false
19:46:37.806 [Lua] Lobby data host = 110000102543600
19:46:37.806 [Lua] Lobby data country_code = FR
19:46:37.806 [Lua] Lobby data game_mode = 3
19:46:37.806 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:37.806 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:37.806 [Lua] Lobby data difficulty_tweak = 0
19:46:37.806 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:37.806 [Lua] Lobby data num_players = 3
19:46:37.806 [Lua] Set lobby end.
19:46:37.806 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:46:37.806 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:46:37.806 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:46:37.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:46:37.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:46:37.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:46:37.810 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
19:46:37.810 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
19:46:37.810 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:46:37.810 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:46:37.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:46:37.904 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:46:37.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
19:46:37.904 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:46:37.904 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600
19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:3 my_peer_id:110000102543600
19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:3 my_peer_id:110000102543600
19:46:37.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600
19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
19:46:38.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:46:38.005 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:46:38.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
19:46:38.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
19:46:38.138 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
19:46:38.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:46:38.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:46:38.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:46:38.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:46:38.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:46:38.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:46:38.319 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:46:38.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:46:38.484 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:46:38.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:46:38.699 [Lua] Set lobby begin:
19:46:38.699 [Lua] Lobby data player_slot_1 = 0:0
19:46:38.699 [Lua] Lobby data level_key = inn_level
19:46:38.699 [Lua] Lobby data power_level = 278
19:46:38.699 [Lua] Lobby data selected_level_key = inn_level
19:46:38.699 [Lua] Lobby data player_slot_4 = 0:0
19:46:38.699 [Lua] Lobby data difficulty = normal
19:46:38.699 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:38.699 [Lua] Lobby data matchmaking = false
19:46:38.699 [Lua] Lobby data host = 110000102543600
19:46:38.700 [Lua] Lobby data country_code = FR
19:46:38.700 [Lua] Lobby data game_mode = 3
19:46:38.700 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:38.700 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:38.700 [Lua] Lobby data difficulty_tweak = 0
19:46:38.700 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:38.700 [Lua] Lobby data num_players = 3
19:46:38.700 [Lua] Set lobby end.
19:46:39.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:46:39.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:46:39.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:46:39.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:46:39.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:46:39.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:46:39.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:46:39.639 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:46:39.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:46:41.161 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:46:41.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
19:46:41.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:41.190 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:46:41.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:46:41.192 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:46:43.729 [Lua] Set lobby begin:
19:46:43.729 [Lua] Lobby data player_slot_1 = 0:0
19:46:43.729 [Lua] Lobby data level_key = inn_level
19:46:43.729 [Lua] Lobby data power_level = 835
19:46:43.729 [Lua] Lobby data selected_level_key = inn_level
19:46:43.729 [Lua] Lobby data player_slot_4 = 0:0
19:46:43.729 [Lua] Lobby data difficulty = normal
19:46:43.729 [Lua] Lobby data unique_server_name = Cyber-Froh
19:46:43.729 [Lua] Lobby data matchmaking = false
19:46:43.729 [Lua] Lobby data host = 110000102543600
19:46:43.729 [Lua] Lobby data country_code = FR
19:46:43.729 [Lua] Lobby data game_mode = 3
19:46:43.729 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:46:43.729 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:46:43.729 [Lua] Lobby data difficulty_tweak = 0
19:46:43.729 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:46:43.729 [Lua] Lobby data num_players = 3
19:46:43.729 [Lua] Set lobby end.
19:46:44.289 [Lua] PlayFabMirrorBase:_commit_internal 2
19:46:44.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:46:44.291 [Lua] generate_backend_stats 110000102543600:1
19:46:44.312 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:46:44.312 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:46:44.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
19:46:44.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
19:46:44.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
19:46:44.663 [Lua] commit result success 2
19:46:50.483 [Window] Window => active
19:46:51.541 [Lua] [IngameUI] menu view on_exit start_menu_view
19:46:51.541 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:46:51.541 [Lua] hero_fullscreen_menu_on_exit
19:46:51.543 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02331b80
19:46:51.547 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:46:51.547 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:48:27.425 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:48:27.425 [Lua] Players: 4
19:48:27.425 [Lua] Set lobby begin:
19:48:27.425 [Lua] Lobby data player_slot_1 = 0:0
19:48:27.425 [Lua] Lobby data level_key = inn_level
19:48:27.425 [Lua] Lobby data power_level = 835
19:48:27.425 [Lua] Lobby data selected_level_key = inn_level
19:48:27.425 [Lua] Lobby data player_slot_4 = 0:0
19:48:27.425 [Lua] Lobby data difficulty = normal
19:48:27.425 [Lua] Lobby data unique_server_name = Cyber-Froh
19:48:27.425 [Lua] Lobby data matchmaking = false
19:48:27.425 [Lua] Lobby data host = 110000102543600
19:48:27.425 [Lua] Lobby data country_code = FR
19:48:27.425 [Lua] Lobby data game_mode = 3
19:48:27.425 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:48:27.425 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:48:27.426 [Lua] Lobby data difficulty_tweak = 0
19:48:27.426 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:48:27.426 [Lua] Lobby data num_players = 4
19:48:27.426 [Lua] Set lobby end.
19:48:27.426 [Lua] [LobbyMembers] Member joined 1100001040c1df0
19:48:28.667 [Lua] GOT approve_channel 7 1100001040c1df0 186000001af20ec
19:48:28.668 [EAC] EAC server has client 1100001040c1df0 and channel 7 (and owner 1100001040c1df0)
19:48:28.668 [EACServer] [20:48:28:667][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax
19:48:28.668 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server
19:48:28.668 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0'
19:48:28.668 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
19:48:28.668 [Lua] [ChatManager][1]System: Rapax is joining the game
19:48:28.754 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:48:28.755 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
19:48:28.815 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 1100001040c1df0, replying lobby_ok
19:48:28.865 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:48:28.910 [Lua] Set lobby begin:
19:48:28.910 [Lua] Lobby data player_slot_1 = 0:0
19:48:28.910 [Lua] Lobby data level_key = inn_level
19:48:28.910 [Lua] Lobby data power_level = 835
19:48:28.910 [Lua] Lobby data selected_level_key = inn_level
19:48:28.911 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:48:28.911 [Lua] Lobby data difficulty = normal
19:48:28.911 [Lua] Lobby data unique_server_name = Cyber-Froh
19:48:28.911 [Lua] Lobby data matchmaking = false
19:48:28.911 [Lua] Lobby data host = 110000102543600
19:48:28.911 [Lua] Lobby data country_code = FR
19:48:28.911 [Lua] Lobby data game_mode = 3
19:48:28.911 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:48:28.911 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:48:28.911 [Lua] Lobby data difficulty_tweak = 0
19:48:28.911 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:48:28.911 [Lua] Lobby data num_players = 4
19:48:28.911 [Lua] Set lobby end.
19:48:28.911 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0
19:48:28.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:48:31.104 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0
19:48:31.104 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
19:48:31.104 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
19:48:31.152 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0"
19:48:31.152 [Lua] Mechanism says: a client joined the game! 1100001040c1df0
19:48:31.152 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=2)
19:48:31.152 [Lua] Sync dynamic to client:
19:48:31.306 [SteamVoipClient] select_out(1100001040c1df0, on)
19:48:31.340 [SteamVoipClient] select_out(1100001040c1df0, on)
19:48:31.340 [SteamVoipClient] select_in(1100001040c1df0, on)
19:48:31.340 [SteamVoipClient] select_out(1100001040c1df0, off)
19:48:31.809 [EACServer] [20:48:31:809][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 3 Status: Client Authenticated Message: Client authenticated.
19:48:31.810 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal
19:48:31.949 [EACServer] [20:48:31:948][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0.
19:48:32.150 [EACServer] [20:48:32:149][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0
19:48:32.150 [EACServer] [20:48:32:149][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:48:32.154 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote
19:48:33.235 [Lua] player (1100001040c1df0,1) was put into party 0
19:48:33.236 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
19:48:33.236 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
19:48:33.236 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
19:48:33.236 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:48:33.236 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102543600 "Cyber-Froh"
<>
19:48:33.236 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760
[3] _ = table: 000000000254E080; new_state = Loading; old_state = Connecting
[4] self = table: 000000000C084D90; dt = 0.0053658736869692802; state_data = table: 000000000254E080; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.0053658736869692802; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90
[6] self = table: 0000000001C5A8A0; dt = 0.0053658736869692802; t = 128.47234994824976; network_manager = table: 0000000001249BA0
[7] self = table: 0000000000785B80; dt = 0.0053658736869692802; t = 153.42807037709281
[8] self = table: 0000000000097110; real_world_dt = 0.0053658736869692802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053658736869692802; t = 153.42807037709281
[9] dt = 0.0053658736869692802
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; clan_tag = "0"; peer_id = "1100001040c1df0";
[4] current_state = Loading; function_memoize = table: 00000000100DB620; state_data = table: 000000000254E080;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0053530847653746605; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:48:33.300 [Lua] ### Sending rpc_level_loaded
19:48:33.300 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
19:48:33.300 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait
19:48:33.481 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=2)
19:48:33.482 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
19:48:33.482 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
19:48:33.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:3 my_peer_id:110000102543600
19:48:37.540 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
19:48:37.540 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
19:48:38.839 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:48:38.839 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
19:48:38.840 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
19:48:38.840 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
19:48:38.850 [Lua] Breedfreezer (server) starting a hot join sync
19:48:38.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
19:48:38.850 [Lua] RemotePlayer:create_game_object( ) 48
19:48:38.866 [Lua] player (1100001040c1df0,1) was put into party 1
19:48:38.866 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3)
19:48:38.866 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3)
19:48:38.866 [Lua] Set lobby begin:
19:48:38.866 [Lua] Lobby data player_slot_1 = 0:0
19:48:38.866 [Lua] Lobby data level_key = inn_level
19:48:38.866 [Lua] Lobby data power_level = 835
19:48:38.866 [Lua] Lobby data selected_level_key = inn_level
19:48:38.866 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:48:38.866 [Lua] Lobby data difficulty = normal
19:48:38.866 [Lua] Lobby data unique_server_name = Cyber-Froh
19:48:38.866 [Lua] Lobby data matchmaking = false
19:48:38.866 [Lua] Lobby data host = 110000102543600
19:48:38.866 [Lua] Lobby data country_code = FR
19:48:38.866 [Lua] Lobby data game_mode = 3
19:48:38.866 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:48:38.866 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:48:38.866 [Lua] Lobby data difficulty_tweak = 0
19:48:38.866 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:48:38.866 [Lua] Lobby data num_players = 4
19:48:38.866 [Lua] Set lobby end.
19:48:38.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34
19:48:38.866 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
19:48:38.866 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
19:48:38.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:48:38.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:48:38.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
19:48:38.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:48:38.871 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
19:48:38.871 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:48:39.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
19:48:39.083 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:48:39.083 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600
19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:4 my_peer_id:110000102543600
19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:4 my_peer_id:110000102543600
19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:4 my_peer_id:110000102543600
19:48:39.084 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
19:48:39.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600
19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read,
19:48:39.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:48:39.101 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:48:39.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:48:39.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:48:39.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:48:39.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:48:39.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:48:39.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:48:39.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:48:39.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:48:39.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:48:39.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:48:39.351 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:48:39.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:48:39.451 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:48:39.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:48:40.035 [Lua] Set lobby begin:
19:48:40.035 [Lua] Lobby data player_slot_1 = 0:0
19:48:40.035 [Lua] Lobby data level_key = inn_level
19:48:40.035 [Lua] Lobby data power_level = 626
19:48:40.035 [Lua] Lobby data selected_level_key = inn_level
19:48:40.035 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:48:40.035 [Lua] Lobby data difficulty = normal
19:48:40.035 [Lua] Lobby data unique_server_name = Cyber-Froh
19:48:40.035 [Lua] Lobby data matchmaking = false
19:48:40.035 [Lua] Lobby data host = 110000102543600
19:48:40.035 [Lua] Lobby data country_code = FR
19:48:40.035 [Lua] Lobby data game_mode = 3
19:48:40.035 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:48:40.035 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:48:40.035 [Lua] Lobby data difficulty_tweak = 0
19:48:40.035 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:48:40.035 [Lua] Lobby data num_players = 4
19:48:40.035 [Lua] Set lobby end.
19:48:40.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:48:40.051 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:48:40.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:48:40.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:48:40.166 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:48:40.166 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:48:40.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:48:40.290 [Lua] [PackageManager] Force_load: wwise/bow
19:48:40.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:48:40.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:48:40.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:48:40.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:48:40.517 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:48:40.517 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:48:40.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:48:40.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:48:40.597 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:48:40.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:48:41.707 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:48:41.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:48:41.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:48:43.949 [Lua] PlayFabMirrorBase:_commit_internal 3
19:48:43.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:48:43.952 [Lua] generate_backend_stats 110000102543600:1
19:48:43.972 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:48:43.972 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:48:43.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:48:43.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:48:44.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:48:44.796 [Lua] commit result success 3
19:48:45.116 [Lua] Set lobby begin:
19:48:45.116 [Lua] Lobby data player_slot_1 = 0:0
19:48:45.116 [Lua] Lobby data level_key = inn_level
19:48:45.116 [Lua] Lobby data power_level = 835
19:48:45.116 [Lua] Lobby data selected_level_key = inn_level
19:48:45.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:48:45.116 [Lua] Lobby data difficulty = normal
19:48:45.116 [Lua] Lobby data unique_server_name = Cyber-Froh
19:48:45.117 [Lua] Lobby data matchmaking = false
19:48:45.117 [Lua] Lobby data host = 110000102543600
19:48:45.117 [Lua] Lobby data country_code = FR
19:48:45.117 [Lua] Lobby data game_mode = 3
19:48:45.117 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:48:45.117 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:48:45.117 [Lua] Lobby data difficulty_tweak = 0
19:48:45.117 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:48:45.117 [Lua] Lobby data num_players = 4
19:48:45.117 [Lua] Set lobby end.
19:48:56.273 [Lua] [Matchmaking] Cancelling matchmaking
19:48:56.273 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:50:06.313 [Window] Window => inactive
19:50:35.879 [Window] Window => active
19:50:37.691 [Window] Window => inactive
19:50:42.108 [Lua] [Matchmaking] Cancelling matchmaking
19:50:42.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:50:44.337 [Window] Window => active
19:50:56.045 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:50:56.045 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:50:56.047 [Lua] Set lobby begin:
19:50:56.047 [Lua] Lobby data player_slot_1 = 0:0
19:50:56.047 [Lua] Lobby data level_key = inn_level
19:50:56.047 [Lua] Lobby data power_level = 835
19:50:56.047 [Lua] Lobby data selected_level_key = inn_level
19:50:56.047 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:50:56.047 [Lua] Lobby data difficulty = cataclysm_3
19:50:56.047 [Lua] Lobby data unique_server_name = Cyber-Froh
19:50:56.047 [Lua] Lobby data matchmaking = false
19:50:56.047 [Lua] Lobby data host = 110000102543600
19:50:56.047 [Lua] Lobby data country_code = FR
19:50:56.047 [Lua] Lobby data game_mode = 3
19:50:56.047 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:50:56.048 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:50:56.048 [Lua] Lobby data difficulty_tweak = 0
19:50:56.048 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:50:56.048 [Lua] Lobby data num_players = 4
19:50:56.048 [Lua] Set lobby end.
19:50:56.048 [Lua] [PartyManager] Leader is set to 110000102543600
19:50:56.048 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0
19:50:56.048 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 )
19:50:56.048 [Lua] Set lobby begin:
19:50:56.048 [Lua] Lobby data twitch_enabled = false
19:50:56.048 [Lua] Lobby data power_level = 835
19:50:56.048 [Lua] Lobby data unique_server_name = Cyber-Froh
19:50:56.048 [Lua] Lobby data difficulty_tweak = 0
19:50:56.048 [Lua] Lobby data host = 110000102543600
19:50:56.048 [Lua] Lobby data game_mode = 9
19:50:56.048 [Lua] Lobby data match_started = true
19:50:56.048 [Lua] Lobby data mechanism = adventure
19:50:56.048 [Lua] Lobby data level_key = inn_level
19:50:56.048 [Lua] Lobby data player_slot_1 = 0:0
19:50:56.048 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:50:56.048 [Lua] Lobby data difficulty = cataclysm_3
19:50:56.048 [Lua] Lobby data quick_game = false
19:50:56.048 [Lua] Lobby data weave_index = 135
19:50:56.048 [Lua] Lobby data matchmaking = true
19:50:56.048 [Lua] Lobby data weave_name = weave_135
19:50:56.048 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:50:56.048 [Lua] Lobby data num_players = 4
19:50:56.048 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:50:56.048 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:50:56.048 [Lua] Lobby data country_code = FR
19:50:56.048 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:50:56.048 [Lua] Lobby data eac_authorized = true
19:50:56.048 [Lua] Set lobby end.
19:50:56.048 [Lua] Set lobby begin:
19:50:56.048 [Lua] Lobby data twitch_enabled = false
19:50:56.048 [Lua] Lobby data power_level = 835
19:50:56.049 [Lua] Lobby data unique_server_name = Cyber-Froh
19:50:56.049 [Lua] Lobby data difficulty_tweak = 0
19:50:56.049 [Lua] Lobby data host = 110000102543600
19:50:56.049 [Lua] Lobby data game_mode = 9
19:50:56.049 [Lua] Lobby data is_private = false
19:50:56.049 [Lua] Lobby data match_started = true
19:50:56.049 [Lua] Lobby data mechanism = adventure
19:50:56.049 [Lua] Lobby data level_key = inn_level
19:50:56.049 [Lua] Lobby data player_slot_1 = 0:0
19:50:56.049 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:50:56.049 [Lua] Lobby data difficulty = cataclysm_3
19:50:56.049 [Lua] Lobby data quick_game = false
19:50:56.049 [Lua] Lobby data weave_index = 135
19:50:56.049 [Lua] Lobby data matchmaking = true
19:50:56.049 [Lua] Lobby data weave_name = weave_135
19:50:56.049 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:50:56.049 [Lua] Lobby data num_players = 4
19:50:56.049 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:50:56.049 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:50:56.049 [Lua] Lobby data country_code = FR
19:50:56.049 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:50:56.049 [Lua] Lobby data eac_authorized = true
19:50:56.049 [Lua] Set lobby end.
19:50:56.049 [Lua] [ChatManager][1]System: Starting hosted game...
19:50:56.049 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:50:56.049 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:50:56.815 [Lua] Set lobby begin:
19:50:56.815 [Lua] Lobby data twitch_enabled = false
19:50:56.815 [Lua] Lobby data power_level = 901
19:50:56.815 [Lua] Lobby data unique_server_name = Cyber-Froh
19:50:56.815 [Lua] Lobby data difficulty_tweak = 0
19:50:56.815 [Lua] Lobby data host = 110000102543600
19:50:56.815 [Lua] Lobby data game_mode = 9
19:50:56.815 [Lua] Lobby data is_private = false
19:50:56.815 [Lua] Lobby data match_started = true
19:50:56.815 [Lua] Lobby data mechanism = adventure
19:50:56.815 [Lua] Lobby data level_key = inn_level
19:50:56.815 [Lua] Lobby data player_slot_1 = 0:0
19:50:56.815 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:50:56.815 [Lua] Lobby data difficulty = cataclysm_3
19:50:56.815 [Lua] Lobby data quick_game = false
19:50:56.815 [Lua] Lobby data weave_index = 135
19:50:56.815 [Lua] Lobby data matchmaking = true
19:50:56.815 [Lua] Lobby data weave_name = weave_135
19:50:56.816 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:50:56.816 [Lua] Lobby data num_players = 4
19:50:56.816 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:50:56.816 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:50:56.816 [Lua] Lobby data country_code = FR
19:50:56.816 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:50:56.816 [Lua] Lobby data eac_authorized = true
19:50:56.816 [Lua] Set lobby end.
19:51:01.144 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:51:01.144 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:51:01.259 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0
19:51:01.259 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 )
19:51:01.259 [Lua] Set lobby begin:
19:51:01.259 [Lua] Lobby data twitch_enabled = false
19:51:01.259 [Lua] Lobby data power_level = 901
19:51:01.259 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:01.259 [Lua] Lobby data difficulty_tweak = 0
19:51:01.259 [Lua] Lobby data host = 110000102543600
19:51:01.259 [Lua] Lobby data game_mode = 9
19:51:01.259 [Lua] Lobby data is_private = false
19:51:01.259 [Lua] Lobby data match_started = true
19:51:01.259 [Lua] Lobby data mechanism = adventure
19:51:01.259 [Lua] Lobby data level_key = inn_level
19:51:01.259 [Lua] Lobby data player_slot_1 = 0:0
19:51:01.259 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:01.259 [Lua] Lobby data difficulty = cataclysm_3
19:51:01.259 [Lua] Lobby data quick_game = false
19:51:01.259 [Lua] Lobby data weave_index = 135
19:51:01.259 [Lua] Lobby data matchmaking = false
19:51:01.259 [Lua] Lobby data weave_name = weave_135
19:51:01.259 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:01.259 [Lua] Lobby data num_players = 4
19:51:01.259 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:01.259 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:01.259 [Lua] Lobby data country_code = FR
19:51:01.259 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:01.259 [Lua] Lobby data eac_authorized = true
19:51:01.259 [Lua] Set lobby end.
19:51:01.261 [Lua] Set lobby begin:
19:51:01.261 [Lua] Lobby data twitch_enabled = false
19:51:01.262 [Lua] Lobby data power_level = 901
19:51:01.262 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:01.262 [Lua] Lobby data difficulty_tweak = 0
19:51:01.262 [Lua] Lobby data host = 110000102543600
19:51:01.262 [Lua] Lobby data game_mode = 9
19:51:01.262 [Lua] Lobby data is_private = false
19:51:01.262 [Lua] Lobby data match_started = true
19:51:01.262 [Lua] Lobby data mechanism = adventure
19:51:01.262 [Lua] Lobby data level_key = inn_level
19:51:01.262 [Lua] Lobby data player_slot_1 = 0:0
19:51:01.262 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:01.262 [Lua] Lobby data difficulty = cataclysm_3
19:51:01.262 [Lua] Lobby data quick_game = false
19:51:01.262 [Lua] Lobby data weave_index = 135
19:51:01.262 [Lua] Lobby data matchmaking = false
19:51:01.262 [Lua] Lobby data weave_name = weave_135
19:51:01.262 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:01.262 [Lua] Lobby data num_players = 4
19:51:01.262 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:01.262 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:01.262 [Lua] Lobby data country_code = FR
19:51:01.262 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:01.262 [Lua] Lobby data eac_authorized = true
19:51:01.262 [Lua] Set lobby end.
19:51:01.262 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
19:51:01.262 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
19:51:01.262 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
19:51:01.262 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
19:51:01.262 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
19:51:01.262 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
19:51:01.262 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
19:51:01.262 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
19:51:01.262 [Lua] Complete level triggered.
19:51:01.265 [Save] Saving `save_data`
19:51:01.265 [Lua] gm_event_end_conditions_met false false
19:51:01.266 [Lua] PlayFabMirrorBase:_commit_internal nil
19:51:01.266 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:51:01.269 [Lua] generate_backend_stats 110000102543600:1
19:51:01.274 [Save] Save done
19:51:01.274 [Save] Saving `save_data`
19:51:01.285 [Save] Save done
19:51:01.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:51:01.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:51:01.292 [Save] Saving `save_data`
19:51:01.292 [Lua] TRANSITION nil nil dlc_scorpion_pit_shadow
19:51:01.292 [Lua] Transition type "dlc_scorpion_pit_shadow", is server: true
19:51:01.292 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:51:01.292 [Lua] [GameNetworkManager] Leaving game...
19:51:01.292 [Lua] [GameNetworkManager] Shutting down game session host.
19:51:01.292 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:51:01.292 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:51:01.292 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=276.59
19:51:01.295 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:51:01.295 [Lua] commit result success 4
19:51:01.304 [Connection] Packet 7342 chunk for system game_session from 110000101fd4a34 had no listener
19:51:01.307 [Save] Save done
19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized
19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized
19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized
19:51:01.914 [Lua] Set lobby begin:
19:51:01.914 [Lua] Lobby data twitch_enabled = false
19:51:01.914 [Lua] Lobby data power_level = 0
19:51:01.914 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:01.914 [Lua] Lobby data difficulty_tweak = 0
19:51:01.914 [Lua] Lobby data host = 110000102543600
19:51:01.914 [Lua] Lobby data game_mode = 9
19:51:01.914 [Lua] Lobby data is_private = false
19:51:01.914 [Lua] Lobby data match_started = true
19:51:01.914 [Lua] Lobby data mechanism = adventure
19:51:01.914 [Lua] Lobby data level_key = inn_level
19:51:01.914 [Lua] Lobby data player_slot_1 = 0:0
19:51:01.915 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:01.915 [Lua] Lobby data difficulty = cataclysm_3
19:51:01.915 [Lua] Lobby data quick_game = false
19:51:01.915 [Lua] Lobby data weave_index = 135
19:51:01.915 [Lua] Lobby data matchmaking = false
19:51:01.915 [Lua] Lobby data weave_name = weave_135
19:51:01.915 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:01.915 [Lua] Lobby data num_players = 4
19:51:01.915 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:01.915 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:01.915 [Lua] Lobby data country_code = FR
19:51:01.915 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:01.915 [Lua] Lobby data eac_authorized = true
19:51:01.915 [Lua] Set lobby end.
19:51:03.342 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:51:03.342 [Lua] [Managers] Calling function on all managers:
19:51:03.342 [Lua] Clearing all global lookup lists
19:51:03.342 [Lua] [IngamePlayerListUI] - Destroy
19:51:03.342 [Lua] [EquipmentUI] - Destroy
19:51:03.342 [Lua] [AbilityUI] - Destroy
19:51:03.342 [Lua] [GamePadAbilityUI] - Destroy
19:51:03.342 [Lua] [GamePadEquipmentUI] - Destroy
19:51:03.343 [Lua] [IngameUI] destroy
19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:51:03.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
19:51:03.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
19:51:03.396 [Lua] [Managers] Destroying manager group:
19:51:03.400 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:51:03.457 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:51:03.457 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
19:51:03.457 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:51:03.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_shadow 0
19:51:03.457 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:51:03.457 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 5, User: 110000102543600 "Cyber-Froh"
<>
19:51:03.457 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0
[8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815
[10] dt = 0.0084986276924610138
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:51:03.457 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
19:51:03.457 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
19:51:03.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_shadow 0
19:51:03.457 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:51:03.457 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 6, User: 110000102543600 "Cyber-Froh"
<>
19:51:03.458 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0
[8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815
[10] dt = 0.0084986276924610138
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; loaded_level = "inn_level"; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:51:03.458 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
19:51:03.458 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
19:51:03.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_shadow 0
19:51:03.458 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:51:03.458 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 7, User: 110000102543600 "Cyber-Froh"
<>
19:51:03.458 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0
[8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815
[10] dt = 0.0084986276924610138
[2] server = table: 00000000011F83A0; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; loaded_level = "inn_level"; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:51:03.458 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
19:51:03.458 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:51:03.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_shadow 0
19:51:03.458 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:51:03.458 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 8, User: 110000102543600 "Cyber-Froh"
<>
19:51:03.458 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0
[8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815
[10] dt = 0.0084986276924610138
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; loaded_level = "inn_level"; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590;
<>
<>
19:51:03.459 [Lua] [Matchmaking] unregister rpcs
19:51:03.459 [Lua] ############### UNLOADING PACKAGES ###############
19:51:03.459 [Lua] [Managers] Calling function on all managers:
19:51:03.459 [Lua] [Managers] Destroying manager group:
19:51:03.459 [Lua] [Gamestate] Enter state StateLoading
19:51:03.460 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:51:03.460 [Lua] [Matchmaking] register rpcs
19:51:03.460 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:51:03.460 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:51:03.460 [Lua] registering RPCs
19:51:03.460 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:51:03.460 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:51:03.460 [Lua] Set lobby begin:
19:51:03.460 [Lua] Lobby data twitch_enabled = false
19:51:03.461 [Lua] Lobby data power_level = 0
19:51:03.461 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:03.461 [Lua] Lobby data difficulty_tweak = 0
19:51:03.461 [Lua] Lobby data host = 110000102543600
19:51:03.461 [Lua] Lobby data game_mode = 9
19:51:03.461 [Lua] Lobby data is_private = false
19:51:03.461 [Lua] Lobby data match_started = true
19:51:03.461 [Lua] Lobby data mechanism = adventure
19:51:03.461 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:03.461 [Lua] Lobby data player_slot_1 = 0:0
19:51:03.461 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:03.461 [Lua] Lobby data difficulty = cataclysm_3
19:51:03.461 [Lua] Lobby data quick_game = false
19:51:03.461 [Lua] Lobby data weave_index = 135
19:51:03.461 [Lua] Lobby data matchmaking = false
19:51:03.462 [Lua] Lobby data weave_name = weave_135
19:51:03.462 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:03.462 [Lua] Lobby data num_players = 4
19:51:03.462 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:03.462 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:03.462 [Lua] Lobby data country_code = FR
19:51:03.462 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:03.462 [Lua] Lobby data eac_authorized = true
19:51:03.462 [Lua] Set lobby end.
19:51:03.462 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:51:03.465 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens, async-read, prioritized
19:51:03.465 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0]
19:51:03.465 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_shadow 0
19:51:03.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:51:03.468 [Umbra] Unload tome
19:51:03.469 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:51:03.535 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:51:03.535 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow, async-read,
19:51:03.535 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow, async-read,
19:51:03.535 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_shadow"
19:51:03.535 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_shadow" Meta package name: "nil"
19:51:03.535 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler, async-read,
19:51:03.535 [Lua] [StateLoading] got rpc_load_level 53 dlc_scorpion_pit_shadow
19:51:03.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_shadow
19:51:03.589 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_shadow
19:51:03.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
19:51:06.003 [Window] Window => inactive
19:51:08.556 [Window] Window => active
19:51:09.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
19:51:09.398 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
19:51:09.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
19:51:09.819 [Lua] ### Sending rpc_level_loaded
19:51:09.819 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 53
19:51:09.819 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
19:51:09.820 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
19:51:09.820 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
19:51:09.837 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
19:51:09.837 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
19:51:10.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
19:51:10.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
19:51:10.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_shadow
19:51:10.215 [Umbra] Loading umbra tome '#ID[deb2553d49ee0dbe]'
19:51:10.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_shadow
19:51:10.631 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_shadow
19:51:10.649 [Lua] [LevelTransitionHandler] Level load completed!
19:51:10.649 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_shadow - level_seed: 4147372 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
19:51:10.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:51:10.670 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_standard_bearer=true,
skaven_storm_vermin_commander=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
chaos_marauder=true,
}
19:51:10.670 [Lua] load_startup_enemy_packages: --------------
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_spawn
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_troll
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_rat_ogre
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_stormfiend
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] beastmen_minotaur
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_plague_sorcerer
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_corruptor_sorcerer
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_gutter_runner
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_pack_master
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_poison_wind_globadier
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_ratling_gunner
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] skaven_warpfire_thrower
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_vortex_sorcerer
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] beastmen_standard_bearer
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] chaos_vortex
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:51:10.670 [Lua] critter_rat
19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] critter_pig
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_storm_vermin_with_shield
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] beastmen_gor
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] beastmen_ungor_archer
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] chaos_warrior
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] beastmen_ungor
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_clan_rat
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_slave
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] chaos_fanatic
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_storm_vermin
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_clan_rat_with_shield
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] beastmen_bestigor
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] skaven_plague_monk
19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:51:10.671 [Lua] chaos_marauder
19:51:10.674 [Lua] ### Sending rpc_level_loaded
19:51:10.674 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 53
19:51:10.674 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:51:10.690 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:51:10.690 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:51:10.707 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:51:10.707 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:51:10.707 [Lua] ### Sending rpc_level_loaded
19:51:10.707 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 53
19:51:10.875 [Lua] ### Sending rpc_level_loaded
19:51:10.875 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 53
19:51:10.875 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
19:51:10.876 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:51:10.876 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:51:10.893 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:51:10.893 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:51:11.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:51:11.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:51:11.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:51:11.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:51:11.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:51:11.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:51:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:51:11.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:51:11.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:51:12.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:51:12.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:51:12.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:51:12.474 [Lua] ### Sending rpc_level_loaded
19:51:12.474 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 53
19:51:12.474 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
19:51:12.475 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
19:51:12.475 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
19:51:12.492 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
19:51:12.492 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
19:51:12.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:51:12.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:51:12.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:51:13.082 [Window] Window => inactive
19:51:13.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:51:13.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:51:13.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:13.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:13.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:51:13.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:51:13.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:51:13.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:51:13.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:51:13.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:51:13.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:51:13.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:51:14.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:51:14.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:51:14.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:51:14.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:51:14.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:51:14.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:51:14.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:51:14.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:51:14.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:51:15.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:51:15.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:51:15.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:51:16.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:51:16.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:51:16.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:51:16.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:51:16.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:51:16.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:51:16.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:51:16.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:51:16.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:51:16.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:51:16.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:51:16.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:16.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:16.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:51:16.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:51:17.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:51:17.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:51:17.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:51:18.429 [Window] Window => active
19:51:18.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:51:18.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:51:18.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:51:19.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:51:19.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:51:19.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:51:19.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:51:19.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:51:19.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:51:20.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:51:20.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:51:20.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600
19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600
19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:5 my_peer_id:110000102543600
19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:5 my_peer_id:110000102543600
19:51:20.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600
19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
19:51:20.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:51:20.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:51:20.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:51:20.572 [Window] Window => inactive
19:51:20.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:51:20.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:51:20.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:51:21.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:51:21.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:51:21.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:21.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:21.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:51:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:51:22.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:51:22.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:51:22.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:51:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:51:22.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:51:22.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:51:23.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:51:23.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:51:23.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:51:23.294 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_shadow game_mode: weave
19:51:23.294 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:51:23.295 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600
19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600
19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:6 my_peer_id:110000102543600
19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:6 my_peer_id:110000102543600
19:51:23.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
19:51:23.326 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:51:23.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:51:23.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:51:23.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:51:23.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:51:23.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:51:23.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:51:23.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:51:23.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:51:23.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:51:23.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:51:24.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:51:24.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:51:24.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600
19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600
19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:7 my_peer_id:110000102543600
19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:7 my_peer_id:110000102543600
19:51:24.120 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600
19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:51:24.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:51:24.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:51:24.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:51:24.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:51:24.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:51:24.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:51:24.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:51:24.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:51:24.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:51:25.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:51:25.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:51:25.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:51:25.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:51:25.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:51:25.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:51:26.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:51:26.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:51:26.057 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:51:26.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:51:26.140 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:51:26.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:51:26.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:51:26.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:51:26.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:51:26.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:51:26.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:51:26.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:51:26.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:51:26.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:51:26.751 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:51:26.752 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:51:26.752 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/shadow/world
19:51:26.752 [Umbra] Init version: 3.4.15 :: 16 threads
19:51:27.255 [Lua] Async level spawning done
19:51:27.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600
19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600
19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:8 my_peer_id:110000102543600
19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:8 my_peer_id:110000102543600
19:51:27.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600
19:51:27.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:27.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:51:27.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:51:27.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
19:51:28.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
19:51:28.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p
19:51:28.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:51:28.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:51:28.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:51:28.260 [Lua] [Matchmaking] unregister rpcs
19:51:28.260 [Lua] Set lobby begin:
19:51:28.260 [Lua] Lobby data twitch_enabled = false
19:51:28.260 [Lua] Lobby data power_level = 0
19:51:28.260 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:28.260 [Lua] Lobby data difficulty_tweak = 0
19:51:28.261 [Lua] Lobby data host = 110000102543600
19:51:28.261 [Lua] Lobby data game_mode = 9
19:51:28.261 [Lua] Lobby data is_private = false
19:51:28.261 [Lua] Lobby data match_started = true
19:51:28.261 [Lua] Lobby data mechanism = adventure
19:51:28.261 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:28.261 [Lua] Lobby data player_slot_1 = 0:0
19:51:28.261 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:28.261 [Lua] Lobby data difficulty = cataclysm_3
19:51:28.261 [Lua] Lobby data quick_game = false
19:51:28.261 [Lua] Lobby data weave_index = 135
19:51:28.261 [Lua] Lobby data matchmaking = false
19:51:28.261 [Lua] Lobby data weave_name = weave_135
19:51:28.261 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:28.261 [Lua] Lobby data num_players = 4
19:51:28.261 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:28.261 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:28.261 [Lua] Lobby data country_code = FR
19:51:28.261 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:28.261 [Lua] Lobby data eac_authorized = true
19:51:28.261 [Lua] Set lobby end.
19:51:28.261 [Lua] [Managers] Destroying manager group:
19:51:28.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens
19:51:28.262 [Lua] [Gamestate] Enter StateIngame HOST
19:51:28.262 [Lua] [Managers] Calling function on all managers:
19:51:28.263 [Lua] <>level = dlc_scorpion_pit_shadow<>
19:51:28.263 [Lua] Set lobby begin:
19:51:28.263 [Lua] Lobby data twitch_enabled = false
19:51:28.263 [Lua] Lobby data power_level = 0
19:51:28.263 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:28.263 [Lua] Lobby data difficulty_tweak = 0
19:51:28.263 [Lua] Lobby data host = 110000102543600
19:51:28.263 [Lua] Lobby data game_mode = 9
19:51:28.263 [Lua] Lobby data is_private = false
19:51:28.263 [Lua] Lobby data match_started = true
19:51:28.263 [Lua] Lobby data mechanism = adventure
19:51:28.263 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:28.263 [Lua] Lobby data player_slot_1 = 0:0
19:51:28.263 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:28.263 [Lua] Lobby data difficulty = cataclysm_3
19:51:28.263 [Lua] Lobby data quick_game = false
19:51:28.263 [Lua] Lobby data weave_index = 135
19:51:28.263 [Lua] Lobby data matchmaking = false
19:51:28.263 [Lua] Lobby data weave_name = weave_135
19:51:28.263 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:28.263 [Lua] Lobby data num_players = 4
19:51:28.264 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:28.264 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:28.264 [Lua] Lobby data country_code = FR
19:51:28.264 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:28.264 [Lua] Lobby data eac_authorized = true
19:51:28.264 [Lua] Set lobby end.
19:51:28.264 [Lua] [StateIngame] Server ingame
19:51:28.266 [Lua] Set lobby begin:
19:51:28.266 [Lua] Lobby data twitch_enabled = false
19:51:28.267 [Lua] Lobby data power_level = 0
19:51:28.267 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:28.267 [Lua] Lobby data difficulty_tweak = 0
19:51:28.267 [Lua] Lobby data host = 110000102543600
19:51:28.267 [Lua] Lobby data game_mode = 9
19:51:28.267 [Lua] Lobby data is_private = false
19:51:28.267 [Lua] Lobby data match_started = true
19:51:28.267 [Lua] Lobby data mechanism = adventure
19:51:28.267 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:28.267 [Lua] Lobby data player_slot_1 = 0:0
19:51:28.267 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:28.267 [Lua] Lobby data difficulty = cataclysm_3
19:51:28.267 [Lua] Lobby data quick_game = false
19:51:28.267 [Lua] Lobby data weave_index = 135
19:51:28.267 [Lua] Lobby data matchmaking = false
19:51:28.267 [Lua] Lobby data weave_name = weave_135
19:51:28.267 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:28.267 [Lua] Lobby data num_players = 4
19:51:28.267 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:28.267 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:28.267 [Lua] Lobby data country_code = FR
19:51:28.267 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:28.267 [Lua] Lobby data eac_authorized = true
19:51:28.268 [Lua] Set lobby end.
19:51:28.268 [Lua] [Matchmaking] register rpcs
19:51:28.268 [Lua] GameNetworkManager:init... creating game session
19:51:28.268 [Lua] Host GameSession.make_game_session_host with session:
19:51:28.268 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:51:28.268 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:51:28.268 [Lua] [GameNetworkManager] self.is_server = true
19:51:28.268 [Network] Setting artificial MTU limit to 65536
19:51:28.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9
19:51:28.268 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
19:51:28.268 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
19:51:28.275 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
19:51:28.275 [Lua] pacing=disabled
19:51:28.275 [Lua] roaming=nil
19:51:28.275 [Lua] specials=disabled
19:51:28.275 [Lua] debug_color=maroon
19:51:28.275 [Lua] pack_spawning=skaven_beastmen
19:51:28.275 [Lua] contained_breeds=nil
19:51:28.275 [Lua] disabled=false
19:51:28.275 [Lua] boss=disabled
19:51:28.275 [Lua] horde=disabled
19:51:28.275 [Lua] name=weave_skaven_beastmen
19:51:28.275 [Lua] intensity=disabled
19:51:28.275 [Lua] ---
19:51:28.276 [Lua] [LevelAnalysis] set_random_seed( 295720)
19:51:28.278 warning: [GwNav] NavData resource not loaded
19:51:28.278 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/shadow/world
19:51:28.278 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
19:51:28.284 [Lua] [AIInterestPointSystem] Level Seed: 295720
19:51:28.284 [Lua]
19:51:28.284 [Lua] [entity_system_bag] = table
19:51:28.284 [Lua] [entity_system_bag] = metatable
19:51:28.284 [Lua] [startup_data] = table
19:51:28.284 [Lua] [entity_manager] = table
19:51:28.284 [Lua] [entity_manager] = metatable
19:51:28.284 [Lua] [unit_spawner] = table
19:51:28.284 [Lua] [unit_spawner] = metatable
19:51:28.284 [Lua] [unit_storage] = table
19:51:28.284 [Lua] [unit_storage] = metatable
19:51:28.284 [Lua] [dice_keeper] = table
19:51:28.284 [Lua] [dice_keeper] = metatable
19:51:28.284 [Lua] [is_server] = true (boolean)
19:51:28.285 [Lua] [world] = [World]
19:51:28.285 [Lua] [system_api] = table
19:51:28.285 [Lua] [entity_system] = table
19:51:28.285 [Lua] [entity_system] = metatable
19:51:28.285 [Lua] [network_lobby] = table
19:51:28.285 [Lua] [network_lobby] = metatable
19:51:28.285 [Lua] [profile_synchronizer] = table
19:51:28.285 [Lua] [profile_synchronizer] = metatable
19:51:28.285 [Lua] [level_transition_handler] = table
19:51:28.285 [Lua] [level_transition_handler] = metatable
19:51:28.285 [Lua] [num_local_human_players] = 1 (number)
19:51:28.285 [Lua] [statistics_db] = table
19:51:28.285 [Lua] [statistics_db] = metatable
19:51:28.285 [Lua] [network_server] = table
19:51:28.285 [Lua] [network_server] = metatable
19:51:28.285 [Lua] [input_manager] = table
19:51:28.285 [Lua] [input_manager] = metatable
19:51:28.285 [Lua] [network_clock] = table
19:51:28.285 [Lua] [network_clock] = metatable
19:51:28.285 [Lua] [network_transmit] = table
19:51:28.285 [Lua] [network_transmit] = metatable
19:51:28.285 [Lua] [free_flight_manager] = table
19:51:28.285 [Lua] [free_flight_manager] = metatable
19:51:28.285 [Lua] [network_manager] = table
19:51:28.285 [Lua] [network_manager] = metatable
19:51:28.285 [Lua] [network_event_delegate] = table
19:51:28.285 [Lua] [network_event_delegate] = metatable
19:51:28.285 [Lua]
19:51:28.285 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:51:28.285 [Lua] ignoring extension VersusInteractObjectiveExtension
19:51:28.285 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:51:28.285 [Lua] ignoring extension VersusSocketObjectiveExtension
19:51:28.285 [Lua] ignoring extension VersusTargetObjectiveExtension
19:51:28.285 [Lua] ignoring extension VersusMissionObjectiveExtension
19:51:28.285 [Lua] ignoring extension KeepDecorationPaintingExtension
19:51:28.287 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:51:28.303 [Lua] [AchievementManager] Achievements using the steam platform
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
19:51:28.346 [Lua] [StateIngame] Level seed: 295720
19:51:28.365 [Lua] [LevelAnalysis] set_random_seed( 295720)
19:51:28.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
19:51:28.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
19:51:28.403 [Lua] [IngameUI] init
19:51:28.413 [SteamVoipClient] select_out(110000100089661, off)
19:51:28.413 [SteamVoipClient] select_out(110000101fd4a34, off)
19:51:28.413 [SteamVoipClient] select_out(110000102543600, off)
19:51:28.413 [SteamVoipClient] select_out(1100001040c1df0, off)
19:51:28.426 [Lua] cb_razer_chroma_setup
19:51:28.447 [Lua] completed
19:51:28.448 [Lua] completed
19:51:28.451 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:51:28.451 [Lua] Set lobby begin:
19:51:28.451 [Lua] Lobby data twitch_enabled = false
19:51:28.451 [Lua] Lobby data power_level = 1100
19:51:28.451 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:28.451 [Lua] Lobby data difficulty_tweak = 0
19:51:28.451 [Lua] Lobby data host = 110000102543600
19:51:28.451 [Lua] Lobby data game_mode = 9
19:51:28.451 [Lua] Lobby data is_private = false
19:51:28.451 [Lua] Lobby data match_started = true
19:51:28.451 [Lua] Lobby data mechanism = adventure
19:51:28.451 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:28.451 [Lua] Lobby data player_slot_1 = 0:0
19:51:28.451 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:28.451 [Lua] Lobby data difficulty = cataclysm_3
19:51:28.451 [Lua] Lobby data quick_game = false
19:51:28.451 [Lua] Lobby data weave_index = 135
19:51:28.451 [Lua] Lobby data matchmaking = false
19:51:28.452 [Lua] Lobby data weave_name = weave_135
19:51:28.452 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:28.452 [Lua] Lobby data num_players = 4
19:51:28.452 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:28.452 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:28.452 [Lua] Lobby data country_code = FR
19:51:28.452 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:28.452 [Lua] Lobby data eac_authorized = true
19:51:28.452 [Lua] Set lobby end.
19:51:28.452 [Lua] CurrentConflictSettings weave_skaven_beastmen
19:51:28.452 [Lua] [ConflictDirector] conflict_director is ai_ready
19:51:28.452 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:51:28.452 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:51:28.455 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:51:28.455 [Lua] Forming navigation groups in one frame
19:51:28.455 [Lua] Forming navigation groups
19:51:28.572 [Lua] NavigationGroupManager -> calulation time A: 0.11700000000001864
19:51:28.631 [Lua] NavigationGroupManager -> calulation time B: 0.058999999999969077
19:51:28.631 [Lua] number of nav groups: 280
19:51:28.634 [Lua] number of refined nav groups : 181
19:51:28.649 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
19:51:28.649 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.849403415620328 Normalized coefficient: 1.4102157891900264
19:51:28.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:51:28.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
19:51:28.659 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:51:28.660 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
19:51:28.660 [Lua] [Managers] Calling function on all managers:
19:51:28.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:51:28.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:51:28.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:51:28.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9
19:51:28.670 [Lua] FIRST UPDATE @0.055957280099392
19:51:28.808 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:51:28.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9
19:51:30.102 [Window] Window => active
19:51:31.991 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:51:31.991 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:51:31.991 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
19:51:31.991 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
19:51:31.991 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:51:31.991 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:51:31.999 [Lua] Set lobby begin:
19:51:31.999 [Lua] Lobby data twitch_enabled = false
19:51:31.999 [Lua] Lobby data power_level = 1100
19:51:31.999 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:32.000 [Lua] Lobby data difficulty_tweak = 0
19:51:32.000 [Lua] Lobby data host = 110000102543600
19:51:32.000 [Lua] Lobby data game_mode = 9
19:51:32.000 [Lua] Lobby data is_private = false
19:51:32.000 [Lua] Lobby data match_started = true
19:51:32.000 [Lua] Lobby data mechanism = adventure
19:51:32.000 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:32.000 [Lua] Lobby data player_slot_1 = 0:0
19:51:32.000 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:32.000 [Lua] Lobby data difficulty = cataclysm_3
19:51:32.000 [Lua] Lobby data quick_game = false
19:51:32.000 [Lua] Lobby data weave_index = 135
19:51:32.000 [Lua] Lobby data matchmaking = false
19:51:32.000 [Lua] Lobby data weave_name = weave_135
19:51:32.000 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:32.000 [Lua] Lobby data num_players = 4
19:51:32.000 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:32.000 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:32.000 [Lua] Lobby data country_code = FR
19:51:32.000 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:32.000 [Lua] Lobby data eac_authorized = true
19:51:32.000 [Lua] Set lobby end.
19:51:32.000 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
19:51:32.000 [Lua] Breedfreezer (server) starting a hot join sync
19:51:32.000 [Lua] packing 0 units of breed chaos_marauder
19:51:32.000 [Lua] packing 0 units of breed skaven_clan_rat
19:51:32.000 [Lua] packing 0 units of breed skaven_storm_vermin
19:51:32.000 [Lua] packing 0 units of breed skaven_slave
19:51:32.000 [Lua] packing 0 units of breed chaos_fanatic
19:51:32.000 [Lua] packing 0 units of breed beastmen_ungor_archer
19:51:32.000 [Lua] packing 0 units of breed chaos_warrior
19:51:32.000 [Lua] packing 0 units of breed beastmen_bestigor
19:51:32.000 [Lua] packing 0 units of breed beastmen_ungor
19:51:32.000 [Lua] packing 0 units of breed skaven_plague_monk
19:51:32.000 [Lua] packing 0 units of breed beastmen_gor
19:51:32.000 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:51:32.000 [Lua]
19:51:32.000 [Lua] [1] = 1 (number)
19:51:32.000 [Lua] [2] = 0 (number)
19:51:32.000 [Lua] [3] = 1 (number)
19:51:32.000 [Lua] [4] = 0 (number)
19:51:32.000 [Lua] [5] = 1 (number)
19:51:32.000 [Lua] [6] = 0 (number)
19:51:32.000 [Lua] [7] = 1 (number)
19:51:32.000 [Lua] [8] = 0 (number)
19:51:32.000 [Lua] [9] = 1 (number)
19:51:32.000 [Lua] [10] = 0 (number)
19:51:32.000 [Lua] [11] = 1 (number)
19:51:32.000 [Lua] [12] = 0 (number)
19:51:32.000 [Lua] [13] = 1 (number)
19:51:32.000 [Lua] [14] = 0 (number)
19:51:32.000 [Lua] [15] = 1 (number)
19:51:32.000 [Lua] [16] = 0 (number)
19:51:32.000 [Lua] [17] = 1 (number)
19:51:32.000 [Lua] [18] = 0 (number)
19:51:32.000 [Lua] [19] = 1 (number)
19:51:32.000 [Lua] [20] = 0 (number)
19:51:32.000 [Lua] [21] = 1 (number)
19:51:32.000 [Lua] [22] = 0 (number)
19:51:32.000 [Lua]
19:51:32.000 [Lua]
19:51:32.000 [Lua]
19:51:32.002 [Lua] Set lobby begin:
19:51:32.002 [Lua] Lobby data twitch_enabled = false
19:51:32.002 [Lua] Lobby data power_level = 1100
19:51:32.002 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:32.002 [Lua] Lobby data difficulty_tweak = 0
19:51:32.002 [Lua] Lobby data host = 110000102543600
19:51:32.002 [Lua] Lobby data game_mode = 9
19:51:32.002 [Lua] Lobby data is_private = false
19:51:32.002 [Lua] Lobby data match_started = true
19:51:32.002 [Lua] Lobby data mechanism = adventure
19:51:32.002 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:32.002 [Lua] Lobby data player_slot_1 = 0:0
19:51:32.002 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:32.002 [Lua] Lobby data difficulty = cataclysm_3
19:51:32.002 [Lua] Lobby data quick_game = false
19:51:32.002 [Lua] Lobby data weave_index = 135
19:51:32.002 [Lua] Lobby data matchmaking = false
19:51:32.002 [Lua] Lobby data weave_name = weave_135
19:51:32.002 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:32.002 [Lua] Lobby data num_players = 4
19:51:32.002 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:32.002 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:32.002 [Lua] Lobby data country_code = FR
19:51:32.003 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:32.003 [Lua] Lobby data eac_authorized = true
19:51:32.003 [Lua] Set lobby end.
19:51:32.003 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
19:51:32.003 [Lua] Breedfreezer (server) starting a hot join sync
19:51:32.003 [Lua] packing 0 units of breed chaos_marauder
19:51:32.003 [Lua] packing 0 units of breed skaven_clan_rat
19:51:32.003 [Lua] packing 0 units of breed skaven_storm_vermin
19:51:32.003 [Lua] packing 0 units of breed skaven_slave
19:51:32.003 [Lua] packing 0 units of breed chaos_fanatic
19:51:32.003 [Lua] packing 0 units of breed beastmen_ungor_archer
19:51:32.003 [Lua] packing 0 units of breed chaos_warrior
19:51:32.003 [Lua] packing 0 units of breed beastmen_bestigor
19:51:32.003 [Lua] packing 0 units of breed beastmen_ungor
19:51:32.003 [Lua] packing 0 units of breed skaven_plague_monk
19:51:32.003 [Lua] packing 0 units of breed beastmen_gor
19:51:32.003 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:51:32.003 [Lua]
19:51:32.003 [Lua] [1] = 1 (number)
19:51:32.003 [Lua] [2] = 0 (number)
19:51:32.003 [Lua] [3] = 1 (number)
19:51:32.003 [Lua] [4] = 0 (number)
19:51:32.003 [Lua] [5] = 1 (number)
19:51:32.003 [Lua] [6] = 0 (number)
19:51:32.003 [Lua] [7] = 1 (number)
19:51:32.003 [Lua] [8] = 0 (number)
19:51:32.003 [Lua] [9] = 1 (number)
19:51:32.003 [Lua] [10] = 0 (number)
19:51:32.003 [Lua] [11] = 1 (number)
19:51:32.003 [Lua] [12] = 0 (number)
19:51:32.003 [Lua] [13] = 1 (number)
19:51:32.003 [Lua] [14] = 0 (number)
19:51:32.003 [Lua] [15] = 1 (number)
19:51:32.003 [Lua] [16] = 0 (number)
19:51:32.003 [Lua] [17] = 1 (number)
19:51:32.003 [Lua] [18] = 0 (number)
19:51:32.003 [Lua] [19] = 1 (number)
19:51:32.003 [Lua] [20] = 0 (number)
19:51:32.003 [Lua] [21] = 1 (number)
19:51:32.003 [Lua] [22] = 0 (number)
19:51:32.003 [Lua]
19:51:32.003 [Lua]
19:51:32.003 [Lua]
19:51:32.003 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:51:32.003 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:51:32.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
19:51:32.003 [Lua] RemotePlayer:create_game_object( ) 20
19:51:32.020 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
19:51:32.020 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
19:51:32.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
19:51:32.020 [Lua] RemotePlayer:create_game_object( ) 21
19:51:32.036 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:51:32.036 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:51:32.036 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:51:32.036 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
19:51:32.189 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:51:32.189 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:51:32.197 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:51:32.197 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:51:33.143 [Lua] Set lobby begin:
19:51:33.143 [Lua] Lobby data twitch_enabled = false
19:51:33.143 [Lua] Lobby data power_level = 366
19:51:33.143 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:33.143 [Lua] Lobby data difficulty_tweak = 0
19:51:33.143 [Lua] Lobby data host = 110000102543600
19:51:33.143 [Lua] Lobby data game_mode = 9
19:51:33.143 [Lua] Lobby data is_private = false
19:51:33.143 [Lua] Lobby data match_started = true
19:51:33.143 [Lua] Lobby data mechanism = adventure
19:51:33.143 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:33.143 [Lua] Lobby data player_slot_1 = 0:0
19:51:33.144 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:33.144 [Lua] Lobby data difficulty = cataclysm_3
19:51:33.144 [Lua] Lobby data quick_game = false
19:51:33.144 [Lua] Lobby data weave_index = 135
19:51:33.144 [Lua] Lobby data matchmaking = false
19:51:33.144 [Lua] Lobby data weave_name = weave_135
19:51:33.144 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:33.144 [Lua] Lobby data num_players = 4
19:51:33.144 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:33.144 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:33.144 [Lua] Lobby data country_code = FR
19:51:33.144 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:33.144 [Lua] Lobby data eac_authorized = true
19:51:33.144 [Lua] Set lobby end.
19:51:33.373 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
19:51:33.373 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
19:51:33.388 [Lua] Set lobby begin:
19:51:33.388 [Lua] Lobby data twitch_enabled = false
19:51:33.388 [Lua] Lobby data power_level = 366
19:51:33.388 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:33.389 [Lua] Lobby data difficulty_tweak = 0
19:51:33.389 [Lua] Lobby data host = 110000102543600
19:51:33.389 [Lua] Lobby data game_mode = 9
19:51:33.389 [Lua] Lobby data is_private = false
19:51:33.389 [Lua] Lobby data match_started = true
19:51:33.389 [Lua] Lobby data mechanism = adventure
19:51:33.389 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:33.389 [Lua] Lobby data player_slot_1 = 0:0
19:51:33.389 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:33.389 [Lua] Lobby data difficulty = cataclysm_3
19:51:33.389 [Lua] Lobby data quick_game = false
19:51:33.389 [Lua] Lobby data weave_index = 135
19:51:33.389 [Lua] Lobby data matchmaking = false
19:51:33.389 [Lua] Lobby data weave_name = weave_135
19:51:33.389 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:33.389 [Lua] Lobby data num_players = 4
19:51:33.389 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:33.389 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:33.389 [Lua] Lobby data country_code = FR
19:51:33.389 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:33.389 [Lua] Lobby data eac_authorized = true
19:51:33.389 [Lua] Set lobby end.
19:51:33.389 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
19:51:33.389 [Lua] Breedfreezer (server) starting a hot join sync
19:51:33.389 [Lua] packing 0 units of breed chaos_marauder
19:51:33.389 [Lua] packing 0 units of breed skaven_clan_rat
19:51:33.389 [Lua] packing 0 units of breed skaven_storm_vermin
19:51:33.389 [Lua] packing 0 units of breed skaven_slave
19:51:33.389 [Lua] packing 0 units of breed chaos_fanatic
19:51:33.389 [Lua] packing 0 units of breed beastmen_ungor_archer
19:51:33.389 [Lua] packing 0 units of breed chaos_warrior
19:51:33.389 [Lua] packing 0 units of breed beastmen_bestigor
19:51:33.389 [Lua] packing 0 units of breed beastmen_ungor
19:51:33.389 [Lua] packing 0 units of breed skaven_plague_monk
19:51:33.389 [Lua] packing 0 units of breed beastmen_gor
19:51:33.389 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:51:33.389 [Lua]
19:51:33.389 [Lua] [1] = 1 (number)
19:51:33.389 [Lua] [2] = 0 (number)
19:51:33.389 [Lua] [3] = 1 (number)
19:51:33.389 [Lua] [4] = 0 (number)
19:51:33.389 [Lua] [5] = 1 (number)
19:51:33.389 [Lua] [6] = 0 (number)
19:51:33.389 [Lua] [7] = 1 (number)
19:51:33.389 [Lua] [8] = 0 (number)
19:51:33.389 [Lua] [9] = 1 (number)
19:51:33.389 [Lua] [10] = 0 (number)
19:51:33.389 [Lua] [11] = 1 (number)
19:51:33.389 [Lua] [12] = 0 (number)
19:51:33.389 [Lua] [13] = 1 (number)
19:51:33.389 [Lua] [14] = 0 (number)
19:51:33.389 [Lua] [15] = 1 (number)
19:51:33.389 [Lua] [16] = 0 (number)
19:51:33.389 [Lua] [17] = 1 (number)
19:51:33.389 [Lua] [18] = 0 (number)
19:51:33.389 [Lua] [19] = 1 (number)
19:51:33.389 [Lua] [20] = 0 (number)
19:51:33.389 [Lua] [21] = 1 (number)
19:51:33.389 [Lua] [22] = 0 (number)
19:51:33.389 [Lua]
19:51:33.389 [Lua]
19:51:33.389 [Lua]
19:51:33.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
19:51:33.389 [Lua] RemotePlayer:create_game_object( ) 22
19:51:33.406 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
19:51:33.406 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
19:51:33.406 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:51:33.406 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:51:33.406 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
19:51:33.409 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:51:33.409 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:51:33.409 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
19:51:33.409 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
19:51:33.409 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
19:51:33.409 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
19:51:33.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:51:33.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:51:33.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
19:51:33.510 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:51:33.511 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
19:51:33.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:51:33.518 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:51:33.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
19:51:33.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:51:33.521 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:51:33.521 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:51:33.521 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:51:33.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
19:51:33.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:51:33.636 [Lua] StateInGameRunning:_game_actually_starts()
19:51:33.636 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
19:51:33.636 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
19:51:33.637 [Lua] #################################################################################################################
19:51:33.637 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_pit_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:51:33.637 [Lua] #################################################################################################################
19:51:33.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10
19:51:33.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10
19:51:33.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10
19:51:33.874 [Lua] Commit load time data
19:51:38.283 [Lua] Set lobby begin:
19:51:38.283 [Lua] Lobby data twitch_enabled = false
19:51:38.283 [Lua] Lobby data power_level = 825
19:51:38.283 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:38.283 [Lua] Lobby data difficulty_tweak = 0
19:51:38.283 [Lua] Lobby data host = 110000102543600
19:51:38.283 [Lua] Lobby data game_mode = 9
19:51:38.283 [Lua] Lobby data is_private = false
19:51:38.283 [Lua] Lobby data match_started = true
19:51:38.283 [Lua] Lobby data mechanism = adventure
19:51:38.283 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:38.283 [Lua] Lobby data player_slot_1 = 0:0
19:51:38.283 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:38.284 [Lua] Lobby data difficulty = cataclysm_3
19:51:38.284 [Lua] Lobby data quick_game = false
19:51:38.284 [Lua] Lobby data weave_index = 135
19:51:38.284 [Lua] Lobby data matchmaking = false
19:51:38.284 [Lua] Lobby data weave_name = weave_135
19:51:38.284 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:38.284 [Lua] Lobby data num_players = 4
19:51:38.284 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:38.284 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:38.284 [Lua] Lobby data country_code = FR
19:51:38.284 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:38.284 [Lua] Lobby data eac_authorized = true
19:51:38.284 [Lua] Set lobby end.
19:51:43.353 [Lua] Set lobby begin:
19:51:43.353 [Lua] Lobby data twitch_enabled = false
19:51:43.353 [Lua] Lobby data power_level = 1100
19:51:43.353 [Lua] Lobby data unique_server_name = Cyber-Froh
19:51:43.354 [Lua] Lobby data difficulty_tweak = 0
19:51:43.354 [Lua] Lobby data host = 110000102543600
19:51:43.354 [Lua] Lobby data game_mode = 9
19:51:43.354 [Lua] Lobby data is_private = false
19:51:43.354 [Lua] Lobby data match_started = true
19:51:43.354 [Lua] Lobby data mechanism = adventure
19:51:43.354 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:51:43.354 [Lua] Lobby data player_slot_1 = 0:0
19:51:43.354 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:51:43.354 [Lua] Lobby data difficulty = cataclysm_3
19:51:43.354 [Lua] Lobby data quick_game = false
19:51:43.354 [Lua] Lobby data weave_index = 135
19:51:43.354 [Lua] Lobby data matchmaking = false
19:51:43.354 [Lua] Lobby data weave_name = weave_135
19:51:43.354 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:51:43.354 [Lua] Lobby data num_players = 4
19:51:43.354 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:51:43.354 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:51:43.354 [Lua] Lobby data country_code = FR
19:51:43.354 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:51:43.354 [Lua] Lobby data eac_authorized = true
19:51:43.354 [Lua] Set lobby end.
19:51:46.278 [Lua] Players are leaving the safe zone
19:51:46.285 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:51:52.581 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 209384)
19:51:53.472 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:07.401 [Lua] main_path_player_far_away_check started
19:52:08.240 [Lua] main_path_player_far_away_check started
19:52:10.496 [Lua] main_path_player_far_away_check started
19:52:10.545 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 209384)
19:52:10.556 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_chaos_short (seed: 209384)
19:52:10.559 [Lua] setting up ambush-horde
19:52:10.559 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
19:52:10.559 [Lua] -> spawning: 33
19:52:10.559 [Lua] horde crated with id 1 of type ambush
19:52:10.559 [Lua] ambush horde has started
19:52:10.566 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short (seed: 209384)
19:52:10.569 [Lua] setting up ambush-horde
19:52:10.569 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain'
19:52:10.569 [Lua] -> spawning: 4
19:52:10.569 [Lua] horde crated with id 2 of type ambush
19:52:10.569 [Lua] ambush horde has started
19:52:11.351 [Lua] main_path_player_far_away_check started
19:52:14.626 [Lua] Init group template: horde
19:52:16.156 [Lua] Init group template: horde
19:52:16.474 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:17.226 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:20.695 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:25.387 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:26.891 [Lua] setting up ambush-horde
19:52:26.891 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:52:26.891 [Lua] -> spawning: 14
19:52:26.891 [Lua] horde crated with id 3 of type ambush
19:52:26.891 [Lua] ambush horde has started
19:52:26.906 [Lua] starting terror event: trickle_event_skaven_small
19:52:26.906 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:52:27.036 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:27.316 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:27.442 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:27.575 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:30.538 [Lua] Init group template: horde
19:52:30.800 [Lua] main_path_player_far_away_check started
19:52:30.820 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:52:32.154 [Lua] main_path_player_far_away_check started
19:52:32.665 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:33.863 [Lua] main_path_player_far_away_check started
19:52:34.675 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:35.260 [Lua] main_path_player_far_away_check started
19:52:36.412 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:38.378 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:38.600 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:52:39.022 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:39.083 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:39.183 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:39.516 [Lua] main_path_player_far_away_check started
19:52:40.230 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:40.402 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:52:40.875 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:41.253 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:42.359 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:52:43.246 [Lua] main_path_player_far_away_check started
19:52:44.616 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:45.428 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:45.681 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:48.340 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:48.970 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077
19:52:49.633 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:49.717 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:50.659 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:52:50.933 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:51.722 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:51.994 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:52.463 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:53.015 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:53.369 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:55.616 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:55.616 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:55.886 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:56.143 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:56.360 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:52:56.672 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:56.672 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:56.672 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:56.672 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:52:56.928 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:56.939 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:57.184 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:58.051 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:58.114 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:58.200 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:58.249 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:58.611 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:58.712 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:52:59.416 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:59.416 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:52:59.677 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:52:59.922 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:02.404 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:53:02.863 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:53:05.897 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:07.330 [Lua] setting up ambush-horde
19:53:07.330 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:53:07.331 [Lua] -> spawning: 14
19:53:07.331 [Lua] horde crated with id 4 of type ambush
19:53:07.331 [Lua] ambush horde has started
19:53:07.341 [Lua] starting terror event: trickle_event_skaven_small
19:53:07.341 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:53:07.727 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:53:09.607 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:53:11.403 [Lua] Init group template: horde
19:53:14.868 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:15.916 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:15.955 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:53:16.173 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:53:16.432 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:17.470 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:18.091 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:18.655 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077
19:53:18.849 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:19.869 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:20.002 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:53:20.177 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:20.745 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:22.281 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:53:23.810 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:53:25.171 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:25.216 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:53:25.531 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:53:25.869 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077
19:53:25.869 [Lua] Horde killed: ?
19:53:28.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:53:29.722 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:53:32.326 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:36.079 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077
19:53:36.720 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:53:39.315 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:39.884 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:39.884 [Lua] Horde killed: ?
19:53:40.389 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:41.162 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:53:41.413 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:41.671 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:46.566 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:53:46.877 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077
19:53:47.127 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:53:47.711 [Lua] setting up ambush-horde
19:53:47.711 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:53:47.712 [Lua] -> spawning: 14
19:53:47.712 [Lua] horde crated with id 5 of type ambush
19:53:47.712 [Lua] ambush horde has started
19:53:47.722 [Lua] starting terror event: trickle_event_skaven_small
19:53:47.722 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:53:49.074 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:50.247 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:50.332 [Lua] Spawn type: horde Score: 3.7313432835821 Score Multiplier: 0.31094527363184077
19:53:50.332 [Lua] Horde killed: ?
19:53:51.169 [Lua] replace_hidden_spawners -> first try found: 3 cover points
19:53:51.169 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:53:51.169 [Lua] ->moving spawner
19:53:51.169 [Lua] ->moving spawner
19:53:51.169 [Lua] ->moving spawner
19:53:51.711 [Lua] Init group template: horde
19:53:54.274 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:53:54.274 [Lua] Horde killed: ?
19:53:56.181 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:06.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e538, position: 0
19:54:07.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e55c, position: 0
19:54:09.085 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:10.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e6cc, position: 0
19:54:10.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e6c5, position: 0
19:54:11.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e6f8, position: 0
19:54:11.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e71f, position: 0
19:54:11.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e71f, position: 0
19:54:12.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:54:12.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e764, position: 0
19:54:13.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:54:13.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:54:19.143 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
19:54:19.143 [Lua] [GameNetworkManager] destroying game object with go_id=27
19:54:20.456 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:24.513 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:27.997 [Lua] setting up ambush-horde
19:54:27.997 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:54:27.997 [Lua] -> spawning: 14
19:54:27.997 [Lua] horde crated with id 6 of type ambush
19:54:27.997 [Lua] ambush horde has started
19:54:28.005 [Lua] starting terror event: trickle_event_skaven_small
19:54:28.005 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:54:28.057 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:30.467 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:31.248 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:32.003 [Lua] Init group template: horde
19:54:34.120 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:40.935 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:40.981 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:41.404 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:43.507 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:43.577 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:43.577 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:43.577 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:43.907 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:44.081 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:44.246 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:54:44.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237
19:54:44.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
19:54:44.497 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:45.091 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:45.405 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:45.441 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:45.708 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:46.391 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:46.482 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:47.530 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:47.781 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:48.036 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:54:48.294 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:54:54.419 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:54:58.176 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:55:02.146 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:55:03.083 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:55:03.847 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:06.783 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:07.563 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:08.447 [Lua] setting up ambush-horde
19:55:08.447 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:55:08.448 [Lua] -> spawning: 14
19:55:08.448 [Lua] horde crated with id 7 of type ambush
19:55:08.448 [Lua] ambush horde has started
19:55:08.459 [Lua] starting terror event: trickle_event_skaven_small
19:55:08.459 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:55:11.932 [Lua] replace_hidden_spawners -> first try found: 3 cover points
19:55:11.932 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:11.932 [Lua] ->moving spawner
19:55:12.099 [Lua] Init group template: horde
19:55:16.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2055a, position: 0
19:55:24.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x209b0, position: 0
19:55:24.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x209a2, position: 0
19:55:24.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x209a2, position: 0
19:55:25.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x209df, position: 0
19:55:30.381 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:30.381 [Lua] Horde killed: ?
19:55:31.421 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:55:32.198 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:55:32.442 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:55:32.722 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:55:36.225 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:55:36.746 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077
19:55:37.017 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077
19:55:37.017 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:38.237 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:38.498 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:39.062 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:55:40.649 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:55:41.505 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:55:41.756 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:41.936 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:55:42.519 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:42.519 [Lua] Horde killed: ?
19:55:45.308 [Window] Window => inactive
19:55:48.857 [Lua] setting up ambush-horde
19:55:48.857 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:55:48.858 [Lua] -> spawning: 14
19:55:48.858 [Lua] horde crated with id 8 of type ambush
19:55:48.858 [Lua] ambush horde has started
19:55:48.868 [Lua] starting terror event: trickle_event_skaven_small
19:55:48.868 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:55:49.146 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:55:49.961 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:55:52.942 [Lua] Init group template: horde
19:56:07.803 [Window] Window => active
19:56:12.903 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 209384)
19:56:12.914 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 209384)
19:56:12.917 [Lua] setting up ambush-horde
19:56:12.917 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
19:56:12.918 [Lua] -> spawning: 14
19:56:12.918 [Lua] horde crated with id 9 of type ambush
19:56:12.918 [Lua] ambush horde has started
19:56:12.924 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 209384)
19:56:12.927 [Lua] setting up ambush-horde
19:56:12.927 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
19:56:12.927 [Lua] -> spawning: 9
19:56:12.927 [Lua] horde crated with id 10 of type ambush
19:56:12.927 [Lua] ambush horde has started
19:56:12.935 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 209384)
19:56:15.042 [Lua] ready to jump failed
19:56:15.104 [Lua] ready to jump failed
19:56:16.592 [Lua] Init group template: horde
19:56:17.015 [Lua] Init group template: horde
19:56:18.427 [Lua] ready to jump failed
19:56:19.077 [Lua] fence jumping
19:56:19.138 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:19.676 [Lua] simple los failed
19:56:20.330 [Lua] simple los failed
19:56:21.488 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:21.489 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:21.742 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:22.461 [Lua] simple los failed
19:56:26.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:56:27.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:56:27.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:56:29.096 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 61 90
19:56:29.562 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:56:29.583 [Lua] setting up ambush-horde
19:56:29.583 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:56:29.583 [Lua] -> spawning: 14
19:56:29.583 [Lua] horde crated with id 11 of type ambush
19:56:29.583 [Lua] ambush horde has started
19:56:29.596 [Lua] starting terror event: trickle_event_skaven_small
19:56:29.596 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:56:29.925 [Lua] simple los failed
19:56:30.620 [Lua] fence jumping
19:56:31.371 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 52 87
19:56:31.405 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 68 86
19:56:31.559 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 67 85
19:56:32.016 [Lua] ready to jump failed
19:56:33.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 64 97
19:56:33.588 [Lua] Init group template: horde
19:56:33.815 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 65 97
19:56:37.990 [Lua] fence jumping
19:56:39.418 [Lua] simple los failed
19:56:39.517 [Lua] simple los failed
19:56:41.921 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:43.707 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:44.555 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:56:48.484 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:56:49.029 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:49.611 [Lua] fence jumping
19:56:49.823 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:50.107 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:50.585 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:51.067 [Lua] ready to jump failed
19:56:54.334 [Lua] fence jumping
19:56:54.949 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:54.949 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077
19:56:54.949 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:55.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:56:55.470 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:55.482 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:55.508 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:55.521 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:56:55.766 [Lua] simple los failed
19:56:56.061 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:56.257 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077
19:56:56.560 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077
19:56:56.819 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:57.350 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077
19:56:57.832 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077
19:56:57.832 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077
19:57:05.957 [Lua] fence jumping
19:57:07.373 [Lua] ready to jump failed
19:57:10.012 [SteamVoipClient] select_out(110000100089661, on)
19:57:10.045 [SteamVoipClient] select_out(110000101fd4a34, on)
19:57:10.045 [SteamVoipClient] select_out(110000102543600, on)
19:57:10.045 [SteamVoipClient] select_out(1100001040c1df0, on)
19:57:10.084 [SteamVoipClient] select_out(110000100089661, off)
19:57:10.084 [SteamVoipClient] select_out(110000101fd4a34, off)
19:57:10.084 [SteamVoipClient] select_out(110000102543600, off)
19:57:10.084 [SteamVoipClient] select_out(1100001040c1df0, off)
19:57:10.095 [Lua] setting up ambush-horde
19:57:10.095 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:57:10.095 [Lua] -> spawning: 14
19:57:10.095 [Lua] horde crated with id 12 of type ambush
19:57:10.095 [Lua] ambush horde has started
19:57:10.104 [Lua] starting terror event: trickle_event_skaven_small
19:57:10.104 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:57:11.990 [Lua] fence jumping
19:57:12.484 [SteamVoipClient] select_out(110000100089661, on)
19:57:12.516 [SteamVoipClient] select_out(110000101fd4a34, on)
19:57:12.516 [SteamVoipClient] select_out(110000102543600, on)
19:57:12.516 [SteamVoipClient] select_out(1100001040c1df0, on)
19:57:12.587 [SteamVoipClient] select_out(110000100089661, off)
19:57:12.587 [SteamVoipClient] select_out(110000101fd4a34, off)
19:57:12.587 [SteamVoipClient] select_out(110000102543600, off)
19:57:12.587 [SteamVoipClient] select_out(1100001040c1df0, off)
19:57:13.458 [Lua] simple los failed
19:57:14.157 [Lua] Init group template: horde
19:57:16.971 [Lua] Horde killed: ?
19:57:23.644 [Lua] fence jumping
19:57:23.743 [Lua] Horde killed: ?
19:57:25.055 [Lua] ready to jump failed
19:57:29.496 [Lua] fence jumping
19:57:30.745 [Lua] Horde killed: ?
19:57:30.924 [Lua] simple los failed
19:57:32.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:33.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:35.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2547b, position: 0
19:57:40.953 [Lua] fence jumping
19:57:42.371 [Lua] ready to jump failed
19:57:43.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:43.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:45.816 [Lua] fence jumping
19:57:47.229 [Lua] simple los failed
19:57:50.641 [Lua] setting up ambush-horde
19:57:50.641 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:57:50.641 [Lua] -> spawning: 14
19:57:50.641 [Lua] horde crated with id 13 of type ambush
19:57:50.641 [Lua] ambush horde has started
19:57:50.651 [Lua] starting terror event: trickle_event_skaven_small
19:57:50.651 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:57:54.114 [Lua] replace_hidden_spawners -> first try found: 2 cover points
19:57:54.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.114 [Lua] ->moving spawner
19:57:54.265 [Lua] Init group template: horde
19:57:55.278 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 51
19:57:55.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 25 51
19:57:58.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:59.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:59.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:57:59.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:00.122 [Window] Window => inactive
19:58:00.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:00.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:00.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:00.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:01.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:01.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:01.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:06.702 [Lua] state dead despawn
19:58:06.713 [Lua] [GameNetworkManager] destroying game object with go_id=24
19:58:06.819 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 69
19:58:06.829 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 11 68
19:58:06.842 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 19 67
19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 26 66
19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 27 65
19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 28 64
19:58:06.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 63
19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 62
19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 61
19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 33 60
19:58:07.273 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_short (seed: 209384)
19:58:07.288 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 209384)
19:58:07.291 [Lua] setting up ambush-horde
19:58:07.291 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
19:58:07.291 [Lua] -> spawning: 15
19:58:07.291 [Lua] horde crated with id 14 of type ambush
19:58:07.291 [Lua] ambush horde has started
19:58:07.298 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 209384)
19:58:07.301 [Lua] setting up ambush-horde
19:58:07.301 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
19:58:07.301 [Lua] -> spawning: 12
19:58:07.301 [Lua] horde crated with id 15 of type ambush
19:58:07.301 [Lua] ambush horde has started
19:58:10.762 [Lua] replace_hidden_spawners -> first try found: 2 cover points
19:58:10.762 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.762 [Lua] ->moving spawner
19:58:10.775 [Lua] replace_hidden_spawners -> first try found: 2 cover points
19:58:10.775 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.775 [Lua] ->moving spawner
19:58:10.956 [Lua] Init group template: horde
19:58:11.358 [Lua] Init group template: horde
19:58:12.162 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 13 87
19:58:14.508 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 20 105
19:58:15.398 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 18 105
19:58:15.398 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 104
19:58:15.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 34 103
19:58:22.195 [Window] Window => active
19:58:23.161 [Window] Window => inactive
19:58:23.686 [Lua] ready to jump failed
19:58:25.492 [Lua] ready to jump failed
19:58:27.476 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 100
19:58:28.718 [Lua] ready to jump failed
19:58:31.497 [Lua] setting up ambush-horde
19:58:31.497 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
19:58:31.498 [Lua] -> spawning: 14
19:58:31.498 [Lua] horde crated with id 16 of type ambush
19:58:31.498 [Lua] ambush horde has started
19:58:31.512 [Lua] starting terror event: trickle_event_skaven_small
19:58:31.512 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
19:58:32.214 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
19:58:32.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
19:58:32.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
19:58:32.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=407
19:58:32.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:32.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:34.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:34.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:35.146 [Window] Window => active
19:58:35.216 [Lua] Init group template: horde
19:58:35.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:35.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:35.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:35.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:36.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:36.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown`
19:58:40.937 [Lua] ready to jump failed
19:58:41.256 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:58:41.257 [Lua] [GameNetworkManager] destroying game object with go_id=28
19:58:50.946 [Lua] simple los failed
19:58:55.802 [Window] Window => inactive
19:58:57.766 [Lua] fence jumping
19:59:06.938 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:59:06.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=547
19:59:06.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.68503934144973755)
19:59:09.089 [Lua] Complete level triggered.
19:59:09.090 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_shadow, 0 )
19:59:09.090 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
19:59:09.090 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
19:59:09.090 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
19:59:09.090 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
19:59:09.090 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
19:59:09.090 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
19:59:09.090 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
19:59:09.090 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
19:59:09.091 [Save] Saving `save_data`
19:59:09.091 [Lua] gm_event_end_conditions_met true false
19:59:09.092 [Lua] Game won
19:59:09.092 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:59:09.094 [Lua] generate_backend_stats 110000102543600:1
19:59:09.100 [Save] Save done
19:59:09.100 [Save] Saving `save_data`
19:59:09.109 [Save] Save done
19:59:09.114 [Lua] PlayFabMirrorBase:_commit_internal nil
19:59:09.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
19:59:09.120 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:59:09.121 [Save] Saving `save_data`
19:59:09.127 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1
19:59:09.129 [Lua] Complete level triggered.
19:59:09.135 [Save] Save done
19:59:09.140 [Lua] Complete level triggered.
19:59:09.150 [Lua] Complete level triggered.
19:59:09.159 [Lua] Complete level triggered.
19:59:09.171 [Lua] Complete level triggered.
19:59:09.183 [Lua] Complete level triggered.
19:59:09.191 [Lua] Complete level triggered.
19:59:09.201 [Lua] Complete level triggered.
19:59:09.211 [Lua] Complete level triggered.
19:59:09.220 [Lua] Complete level triggered.
19:59:09.229 [Lua] Complete level triggered.
19:59:09.239 [Lua] Complete level triggered.
19:59:09.249 [Lua] Complete level triggered.
19:59:09.259 [Lua] Complete level triggered.
19:59:09.269 [Lua] Complete level triggered.
19:59:09.280 [Lua] Complete level triggered.
19:59:09.293 [Lua] Complete level triggered.
19:59:09.302 [Lua] Complete level triggered.
19:59:09.312 [Lua] Complete level triggered.
19:59:09.321 [Lua] Complete level triggered.
19:59:09.329 [Lua] Complete level triggered.
19:59:09.849 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
19:59:09.849 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
19:59:10.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
19:59:10.274 [Lua] commit result success 5
19:59:11.593 [Lua] ConflictDirector - destroy all units
19:59:11.609 [Lua] Horde killed: ?
19:59:11.630 [Lua] Horde killed: ?
19:59:11.645 [Lua] Horde killed: ?
19:59:11.653 [Lua] Horde killed: ?
19:59:11.654 [Lua] Horde killed: ?
19:59:11.668 [Lua] Horde killed: ?
19:59:11.668 [Lua] Horde killed: ?
19:59:11.713 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_shadow
19:59:11.713 [Lua] Transition type "dlc_scorpion_arena_temple_shadow", is server: true
19:59:11.713 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:59:11.713 [Lua] [GameNetworkManager] Leaving game...
19:59:11.713 [Lua] [GameNetworkManager] Shutting down game session host.
19:59:11.713 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:59:11.713 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:59:11.713 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=459.41
19:59:11.797 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:59:13.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:59:13.718 [Lua] [Managers] Calling function on all managers:
19:59:13.719 [Lua] Clearing all global lookup lists
19:59:13.719 [Lua] [IngamePlayerListUI] - Destroy
19:59:13.719 [Lua] [EquipmentUI] - Destroy
19:59:13.719 [Lua] [AbilityUI] - Destroy
19:59:13.719 [Lua] [GamePadAbilityUI] - Destroy
19:59:13.719 [Lua] [GamePadEquipmentUI] - Destroy
19:59:13.720 [Lua] [IngameUI] destroy
19:59:13.812 [Lua] [Managers] Destroying manager group:
19:59:13.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:59:13.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:59:13.913 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:59:13.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:59:13.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:59:13.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:59:13.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:59:13.921 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:59:13.922 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:59:13.923 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:59:13.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:59:13.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:59:13.928 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:59:13.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:59:13.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:59:13.932 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:59:13.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:59:13.938 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:59:13.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:59:13.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:59:13.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:59:13.945 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:59:13.948 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:59:13.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:59:13.949 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:59:13.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:59:13.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:59:13.957 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:59:13.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:59:13.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:59:13.972 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:59:13.972 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
19:59:13.972 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:59:13.972 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_temple_shadow 0
19:59:13.972 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:59:13.972 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 9, User: 110000102543600 "Cyber-Froh"
<>
19:59:13.973 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0
[8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662
[10] dt = 0.0077965660020709038
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0;
<>
<>
19:59:13.973 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
19:59:13.973 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
19:59:13.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_temple_shadow 0
19:59:13.973 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:59:13.973 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 10, User: 110000102543600 "Cyber-Froh"
<>
19:59:13.973 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0
[8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662
[10] dt = 0.0077965660020709038
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0;
<>
<>
19:59:13.973 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
19:59:13.973 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
19:59:13.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_temple_shadow 0
19:59:13.973 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:59:13.973 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 11, User: 110000102543600 "Cyber-Froh"
<>
19:59:13.974 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0
[8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662
[10] dt = 0.0077965660020709038
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0;
<>
<>
19:59:13.974 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
19:59:13.974 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:59:13.974 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_temple_shadow 0
19:59:13.974 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:59:13.974 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 12, User: 110000102543600 "Cyber-Froh"
<>
19:59:13.974 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_shadow<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0
[8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662
[10] dt = 0.0077965660020709038
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30;
[5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0;
<>
<>
19:59:13.974 [Lua] [Matchmaking] unregister rpcs
19:59:13.975 [Lua] ############### UNLOADING PACKAGES ###############
19:59:13.975 [Lua] [Gamestate] Enter state StateLoading
19:59:13.976 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:59:13.976 [Lua] [Matchmaking] register rpcs
19:59:13.976 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:59:13.976 [Lua] Set lobby begin:
19:59:13.976 [Lua] Lobby data twitch_enabled = false
19:59:13.976 [Lua] Lobby data power_level = 0
19:59:13.976 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:13.977 [Lua] Lobby data difficulty_tweak = 0
19:59:13.977 [Lua] Lobby data host = 110000102543600
19:59:13.977 [Lua] Lobby data game_mode = 9
19:59:13.977 [Lua] Lobby data is_private = false
19:59:13.977 [Lua] Lobby data match_started = true
19:59:13.977 [Lua] Lobby data mechanism = adventure
19:59:13.977 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow
19:59:13.977 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.977 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:59:13.977 [Lua] Lobby data difficulty = cataclysm_3
19:59:13.977 [Lua] Lobby data quick_game = false
19:59:13.977 [Lua] Lobby data weave_index = 135
19:59:13.977 [Lua] Lobby data matchmaking = false
19:59:13.977 [Lua] Lobby data weave_name = weave_135
19:59:13.977 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:13.977 [Lua] Lobby data num_players = 4
19:59:13.977 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:13.977 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:13.977 [Lua] Lobby data country_code = FR
19:59:13.977 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:13.978 [Lua] Lobby data eac_authorized = true
19:59:13.978 [Lua] Set lobby end.
19:59:13.978 [Lua] registering RPCs
19:59:13.978 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:59:13.978 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:59:13.978 [Lua] Set lobby begin:
19:59:13.978 [Lua] Lobby data twitch_enabled = false
19:59:13.978 [Lua] Lobby data power_level = 0
19:59:13.978 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:13.978 [Lua] Lobby data difficulty_tweak = 0
19:59:13.978 [Lua] Lobby data host = 110000102543600
19:59:13.978 [Lua] Lobby data game_mode = 9
19:59:13.978 [Lua] Lobby data is_private = false
19:59:13.978 [Lua] Lobby data match_started = true
19:59:13.978 [Lua] Lobby data mechanism = adventure
19:59:13.978 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:13.978 [Lua] Lobby data player_slot_1 = 0:0
19:59:13.978 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:59:13.978 [Lua] Lobby data difficulty = cataclysm_3
19:59:13.978 [Lua] Lobby data quick_game = false
19:59:13.978 [Lua] Lobby data weave_index = 135
19:59:13.978 [Lua] Lobby data matchmaking = false
19:59:13.978 [Lua] Lobby data weave_name = weave_135
19:59:13.978 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:13.978 [Lua] Lobby data num_players = 4
19:59:13.978 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:13.978 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:13.978 [Lua] Lobby data country_code = FR
19:59:13.978 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:13.978 [Lua] Lobby data eac_authorized = true
19:59:13.978 [Lua] Set lobby end.
19:59:13.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:59:13.981 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
19:59:13.981 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0]
19:59:13.981 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_shadow 0
19:59:14.017 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow
19:59:14.026 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow
19:59:14.028 [Umbra] Unload tome
19:59:14.032 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler
19:59:14.032 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read,
19:59:14.032 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read,
19:59:14.032 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_shadow"
19:59:14.032 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_shadow" Meta package name: "nil"
19:59:14.032 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler, async-read,
19:59:14.032 [Lua] [StateLoading] got rpc_load_level 169 dlc_scorpion_arena_temple_shadow
19:59:14.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
19:59:14.069 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
19:59:14.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple
19:59:16.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple
19:59:16.144 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple
19:59:16.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
19:59:16.750 [Lua] ### Sending rpc_level_loaded
19:59:16.750 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 169
19:59:16.750 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
19:59:16.750 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
19:59:16.750 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
19:59:16.767 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
19:59:16.767 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
19:59:16.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
19:59:16.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
19:59:16.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow
19:59:16.999 [Umbra] Loading umbra tome '#ID[76467f2f121c1609]'
19:59:17.220 [Lua] ### Sending rpc_level_loaded
19:59:17.220 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 169
19:59:17.220 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
19:59:17.221 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:59:17.221 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:59:17.238 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:59:17.238 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:59:17.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow
19:59:17.255 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow
19:59:17.274 [Lua] [LevelTransitionHandler] Level load completed!
19:59:17.274 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_shadow - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled
19:59:17.277 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:59:17.277 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
chaos_berzerker=true,
chaos_fanatic=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
chaos_corruptor_sorcerer=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
}
19:59:17.277 [Lua] load_startup_enemy_packages: --------------
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_spawn
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_troll
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_rat_ogre
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_stormfiend
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] beastmen_minotaur
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_plague_sorcerer
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_corruptor_sorcerer
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_gutter_runner
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_pack_master
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_poison_wind_globadier
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_ratling_gunner
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] skaven_warpfire_thrower
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_vortex_sorcerer
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] beastmen_standard_bearer
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_vortex
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] critter_rat
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] critter_pig
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_marauder
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_berzerker
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_fanatic
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_warrior
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_raider
19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:59:17.277 [Lua] chaos_marauder_with_shield
19:59:17.289 [Lua] ### Sending rpc_level_loaded
19:59:17.289 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 169
19:59:17.289 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:59:17.305 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:59:17.305 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:59:17.321 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:59:17.321 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:59:17.321 [Lua] ### Sending rpc_level_loaded
19:59:17.321 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 169
19:59:17.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:59:17.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:59:17.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:59:17.792 [Lua] ### Sending rpc_level_loaded
19:59:17.792 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 169
19:59:17.792 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
19:59:17.792 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
19:59:17.792 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
19:59:17.809 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
19:59:17.809 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
19:59:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:59:17.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:59:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:59:18.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:59:18.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:59:18.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:59:18.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:59:18.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:59:18.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:59:19.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:59:19.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:59:19.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:59:19.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:59:19.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:59:19.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:59:19.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:59:19.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:59:19.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:59:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:59:20.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:59:20.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:59:20.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:59:20.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:59:20.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:59:20.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:59:20.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:59:20.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:59:21.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:59:21.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:59:21.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:59:21.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:59:21.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:59:21.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:59:21.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:59:21.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:59:21.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:59:22.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:59:22.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:59:22.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:59:22.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:59:22.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:59:22.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:59:22.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:59:22.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:59:22.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:59:22.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:59:22.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:59:22.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:59:23.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:59:23.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:59:23.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:59:23.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:59:23.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:59:23.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:59:23.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:59:23.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:59:23.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:59:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:59:24.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:59:24.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:59:24.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:59:24.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:59:24.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:59:24.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:59:24.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:59:24.756 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_shadow game_mode: weave
19:59:24.756 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:59:24.756 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/shadow/world
19:59:24.756 [Umbra] Init version: 3.4.15 :: 16 threads
19:59:24.772 [Lua] Async level spawning done
19:59:24.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:59:25.765 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:59:25.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:59:25.765 [Lua] [Matchmaking] unregister rpcs
19:59:25.765 [Lua] Set lobby begin:
19:59:25.765 [Lua] Lobby data twitch_enabled = false
19:59:25.765 [Lua] Lobby data power_level = 0
19:59:25.765 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:25.765 [Lua] Lobby data difficulty_tweak = 0
19:59:25.765 [Lua] Lobby data host = 110000102543600
19:59:25.765 [Lua] Lobby data game_mode = 9
19:59:25.765 [Lua] Lobby data is_private = false
19:59:25.765 [Lua] Lobby data match_started = true
19:59:25.765 [Lua] Lobby data mechanism = adventure
19:59:25.765 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:25.765 [Lua] Lobby data player_slot_1 = 0:0
19:59:25.765 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow
19:59:25.765 [Lua] Lobby data difficulty = cataclysm_3
19:59:25.765 [Lua] Lobby data quick_game = false
19:59:25.765 [Lua] Lobby data weave_index = 135
19:59:25.765 [Lua] Lobby data matchmaking = false
19:59:25.765 [Lua] Lobby data weave_name = weave_135
19:59:25.765 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:25.765 [Lua] Lobby data num_players = 4
19:59:25.765 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:25.765 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:25.765 [Lua] Lobby data country_code = FR
19:59:25.766 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:25.766 [Lua] Lobby data eac_authorized = true
19:59:25.766 [Lua] Set lobby end.
19:59:25.766 [Lua] [Managers] Destroying manager group:
19:59:25.766 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
19:59:25.766 [Lua] [Gamestate] Enter StateIngame HOST
19:59:25.767 [Lua] <>level = dlc_scorpion_arena_temple_shadow<>
19:59:25.767 [Lua] Set lobby begin:
19:59:25.767 [Lua] Lobby data twitch_enabled = false
19:59:25.767 [Lua] Lobby data power_level = 0
19:59:25.767 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:25.767 [Lua] Lobby data difficulty_tweak = 0
19:59:25.767 [Lua] Lobby data host = 110000102543600
19:59:25.767 [Lua] Lobby data game_mode = 9
19:59:25.767 [Lua] Lobby data is_private = false
19:59:25.767 [Lua] Lobby data match_started = true
19:59:25.767 [Lua] Lobby data mechanism = adventure
19:59:25.767 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:25.767 [Lua] Lobby data player_slot_1 = 0:0
19:59:25.767 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:25.767 [Lua] Lobby data difficulty = cataclysm_3
19:59:25.767 [Lua] Lobby data quick_game = false
19:59:25.767 [Lua] Lobby data weave_index = 135
19:59:25.767 [Lua] Lobby data matchmaking = false
19:59:25.767 [Lua] Lobby data weave_name = weave_135
19:59:25.767 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:25.767 [Lua] Lobby data num_players = 4
19:59:25.767 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:25.767 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:25.767 [Lua] Lobby data country_code = FR
19:59:25.767 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:25.767 [Lua] Lobby data eac_authorized = true
19:59:25.767 [Lua] Set lobby end.
19:59:25.767 [Lua] [StateIngame] Server ingame
19:59:25.770 [Lua] Set lobby begin:
19:59:25.770 [Lua] Lobby data twitch_enabled = false
19:59:25.770 [Lua] Lobby data power_level = 0
19:59:25.770 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:25.770 [Lua] Lobby data difficulty_tweak = 0
19:59:25.770 [Lua] Lobby data host = 110000102543600
19:59:25.770 [Lua] Lobby data game_mode = 9
19:59:25.770 [Lua] Lobby data is_private = false
19:59:25.770 [Lua] Lobby data match_started = true
19:59:25.770 [Lua] Lobby data mechanism = adventure
19:59:25.770 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:25.770 [Lua] Lobby data player_slot_1 = 0:0
19:59:25.770 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:25.770 [Lua] Lobby data difficulty = cataclysm_3
19:59:25.770 [Lua] Lobby data quick_game = false
19:59:25.770 [Lua] Lobby data weave_index = 135
19:59:25.770 [Lua] Lobby data matchmaking = false
19:59:25.770 [Lua] Lobby data weave_name = weave_135
19:59:25.770 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:25.770 [Lua] Lobby data num_players = 4
19:59:25.770 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:25.770 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:25.770 [Lua] Lobby data country_code = FR
19:59:25.770 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:25.770 [Lua] Lobby data eac_authorized = true
19:59:25.770 [Lua] Set lobby end.
19:59:25.770 [Lua] [Matchmaking] register rpcs
19:59:25.770 [Lua] GameNetworkManager:init... creating game session
19:59:25.770 [Lua] Host GameSession.make_game_session_host with session:
19:59:25.770 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:59:25.771 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:59:25.771 [Lua] [GameNetworkManager] self.is_server = true
19:59:25.771 [Network] Setting artificial MTU limit to 65536
19:59:25.771 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
19:59:25.771 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
19:59:25.780 [Lua] Switching ConflictSettings: to: weave_disabled
19:59:25.780 [Lua] pacing=disabled
19:59:25.780 [Lua] roaming=nil
19:59:25.780 [Lua] specials=disabled
19:59:25.780 [Lua] debug_color=maroon
19:59:25.780 [Lua] pack_spawning=disabled
19:59:25.780 [Lua] contained_breeds=nil
19:59:25.780 [Lua] disabled=false
19:59:25.780 [Lua] boss=disabled
19:59:25.780 [Lua] horde=disabled
19:59:25.780 [Lua] name=weave_disabled
19:59:25.780 [Lua] intensity=disabled
19:59:25.780 [Lua] ---
19:59:25.780 [Lua] [LevelAnalysis] set_random_seed( 5684648)
19:59:25.782 warning: [GwNav] NavData resource not loaded
19:59:25.782 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/shadow/world
19:59:25.782 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world
19:59:25.783 [Lua] [AIInterestPointSystem] Level Seed: 5684648
19:59:25.783 [Lua]
19:59:25.783 [Lua] [entity_system_bag] = table
19:59:25.783 [Lua] [entity_system_bag] = metatable
19:59:25.783 [Lua] [startup_data] = table
19:59:25.783 [Lua] [entity_manager] = table
19:59:25.783 [Lua] [entity_manager] = metatable
19:59:25.783 [Lua] [unit_spawner] = table
19:59:25.783 [Lua] [unit_spawner] = metatable
19:59:25.783 [Lua] [unit_storage] = table
19:59:25.783 [Lua] [unit_storage] = metatable
19:59:25.783 [Lua] [dice_keeper] = table
19:59:25.783 [Lua] [dice_keeper] = metatable
19:59:25.783 [Lua] [is_server] = true (boolean)
19:59:25.783 [Lua] [world] = [World]
19:59:25.783 [Lua] [system_api] = table
19:59:25.783 [Lua] [entity_system] = table
19:59:25.783 [Lua] [entity_system] = metatable
19:59:25.783 [Lua] [network_lobby] = table
19:59:25.783 [Lua] [network_lobby] = metatable
19:59:25.783 [Lua] [profile_synchronizer] = table
19:59:25.783 [Lua] [profile_synchronizer] = metatable
19:59:25.783 [Lua] [level_transition_handler] = table
19:59:25.783 [Lua] [level_transition_handler] = metatable
19:59:25.783 [Lua] [num_local_human_players] = 1 (number)
19:59:25.783 [Lua] [statistics_db] = table
19:59:25.783 [Lua] [statistics_db] = metatable
19:59:25.783 [Lua] [network_server] = table
19:59:25.783 [Lua] [network_server] = metatable
19:59:25.783 [Lua] [input_manager] = table
19:59:25.783 [Lua] [input_manager] = metatable
19:59:25.783 [Lua] [network_clock] = table
19:59:25.783 [Lua] [network_clock] = metatable
19:59:25.783 [Lua] [network_transmit] = table
19:59:25.783 [Lua] [network_transmit] = metatable
19:59:25.783 [Lua] [free_flight_manager] = table
19:59:25.783 [Lua] [free_flight_manager] = metatable
19:59:25.783 [Lua] [network_manager] = table
19:59:25.783 [Lua] [network_manager] = metatable
19:59:25.783 [Lua] [network_event_delegate] = table
19:59:25.783 [Lua] [network_event_delegate] = metatable
19:59:25.783 [Lua]
19:59:25.783 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:59:25.783 [Lua] ignoring extension VersusInteractObjectiveExtension
19:59:25.783 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:59:25.783 [Lua] ignoring extension VersusSocketObjectiveExtension
19:59:25.783 [Lua] ignoring extension VersusTargetObjectiveExtension
19:59:25.783 [Lua] ignoring extension VersusMissionObjectiveExtension
19:59:25.784 [Lua] ignoring extension KeepDecorationPaintingExtension
19:59:25.784 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:59:25.797 [Lua] [AchievementManager] Achievements using the steam platform
19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925)
19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893)
19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86)
19:59:25.822 [Lua] [StateIngame] Level seed: 5684648
19:59:25.824 [Lua] [LevelAnalysis] set_random_seed( 5684648)
19:59:25.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
19:59:25.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
19:59:25.863 [Lua] [IngameUI] init
19:59:25.875 [SteamVoipClient] select_out(110000100089661, off)
19:59:25.875 [SteamVoipClient] select_out(110000101fd4a34, off)
19:59:25.875 [SteamVoipClient] select_out(110000102543600, off)
19:59:25.875 [SteamVoipClient] select_out(1100001040c1df0, off)
19:59:25.889 [Lua] cb_razer_chroma_setup
19:59:25.912 [Lua] completed
19:59:25.914 [Lua] completed
19:59:25.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:59:25.917 [Lua] Set lobby begin:
19:59:25.917 [Lua] Lobby data twitch_enabled = false
19:59:25.917 [Lua] Lobby data power_level = 1100
19:59:25.917 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:25.917 [Lua] Lobby data difficulty_tweak = 0
19:59:25.917 [Lua] Lobby data host = 110000102543600
19:59:25.917 [Lua] Lobby data game_mode = 9
19:59:25.917 [Lua] Lobby data is_private = false
19:59:25.917 [Lua] Lobby data match_started = true
19:59:25.917 [Lua] Lobby data mechanism = adventure
19:59:25.917 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:25.918 [Lua] Lobby data player_slot_1 = 0:0
19:59:25.918 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:25.918 [Lua] Lobby data difficulty = cataclysm_3
19:59:25.918 [Lua] Lobby data quick_game = false
19:59:25.918 [Lua] Lobby data weave_index = 135
19:59:25.918 [Lua] Lobby data matchmaking = false
19:59:25.918 [Lua] Lobby data weave_name = weave_135
19:59:25.918 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:25.918 [Lua] Lobby data num_players = 4
19:59:25.918 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:25.918 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:25.918 [Lua] Lobby data country_code = FR
19:59:25.918 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:25.918 [Lua] Lobby data eac_authorized = true
19:59:25.918 [Lua] Set lobby end.
19:59:25.918 [Lua] CurrentConflictSettings weave_disabled
19:59:25.918 [Lua] [ConflictDirector] conflict_director is ai_ready
19:59:25.918 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:59:25.918 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:59:25.919 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:59:25.919 [Lua] Forming navigation groups in one frame
19:59:25.919 [Lua] Forming navigation groups
19:59:25.924 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525
19:59:25.938 [Lua] NavigationGroupManager -> calulation time B: 0.014000000000010004
19:59:25.938 [Lua] number of nav groups: 36
19:59:25.938 [Lua] number of refined nav groups : 21
19:59:25.939 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314
19:59:25.939 [Lua] roaming spawning is disabled
19:59:25.939 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:59:25.941 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:59:25.941 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
19:59:25.941 [Lua] [Managers] Calling function on all managers:
19:59:25.941 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:59:25.949 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:59:25.949 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:59:25.950 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
19:59:25.950 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
19:59:25.950 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
19:59:25.950 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
19:59:26.016 [Lua] Set lobby begin:
19:59:26.016 [Lua] Lobby data twitch_enabled = false
19:59:26.016 [Lua] Lobby data power_level = 1100
19:59:26.016 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:26.016 [Lua] Lobby data difficulty_tweak = 0
19:59:26.016 [Lua] Lobby data host = 110000102543600
19:59:26.016 [Lua] Lobby data game_mode = 9
19:59:26.016 [Lua] Lobby data is_private = false
19:59:26.016 [Lua] Lobby data match_started = true
19:59:26.016 [Lua] Lobby data mechanism = adventure
19:59:26.016 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:26.016 [Lua] Lobby data player_slot_1 = 0:0
19:59:26.016 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:26.016 [Lua] Lobby data difficulty = cataclysm_3
19:59:26.017 [Lua] Lobby data quick_game = false
19:59:26.017 [Lua] Lobby data weave_index = 135
19:59:26.017 [Lua] Lobby data matchmaking = false
19:59:26.017 [Lua] Lobby data weave_name = weave_135
19:59:26.017 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:26.017 [Lua] Lobby data num_players = 4
19:59:26.017 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:26.017 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:26.017 [Lua] Lobby data country_code = FR
19:59:26.017 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:26.017 [Lua] Lobby data eac_authorized = true
19:59:26.017 [Lua] Set lobby end.
19:59:26.017 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
19:59:26.017 [Lua] Breedfreezer (server) starting a hot join sync
19:59:26.017 [Lua] packing 0 units of breed chaos_marauder
19:59:26.017 [Lua] packing 0 units of breed chaos_fanatic
19:59:26.017 [Lua] packing 0 units of breed chaos_raider
19:59:26.017 [Lua] packing 0 units of breed chaos_warrior
19:59:26.017 [Lua] packing 0 units of breed chaos_berzerker
19:59:26.017 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:59:26.017 [Lua]
19:59:26.017 [Lua] [1] = 1 (number)
19:59:26.017 [Lua] [2] = 0 (number)
19:59:26.017 [Lua] [3] = 1 (number)
19:59:26.017 [Lua] [4] = 0 (number)
19:59:26.017 [Lua] [5] = 1 (number)
19:59:26.017 [Lua] [6] = 0 (number)
19:59:26.017 [Lua] [7] = 1 (number)
19:59:26.017 [Lua] [8] = 0 (number)
19:59:26.017 [Lua] [9] = 1 (number)
19:59:26.017 [Lua] [10] = 0 (number)
19:59:26.017 [Lua]
19:59:26.017 [Lua]
19:59:26.017 [Lua]
19:59:26.018 [Lua] Set lobby begin:
19:59:26.018 [Lua] Lobby data twitch_enabled = false
19:59:26.018 [Lua] Lobby data power_level = 1100
19:59:26.018 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:26.018 [Lua] Lobby data difficulty_tweak = 0
19:59:26.018 [Lua] Lobby data host = 110000102543600
19:59:26.018 [Lua] Lobby data game_mode = 9
19:59:26.018 [Lua] Lobby data is_private = false
19:59:26.018 [Lua] Lobby data match_started = true
19:59:26.018 [Lua] Lobby data mechanism = adventure
19:59:26.018 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:26.018 [Lua] Lobby data player_slot_1 = 0:0
19:59:26.018 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:26.018 [Lua] Lobby data difficulty = cataclysm_3
19:59:26.018 [Lua] Lobby data quick_game = false
19:59:26.018 [Lua] Lobby data weave_index = 135
19:59:26.018 [Lua] Lobby data matchmaking = false
19:59:26.018 [Lua] Lobby data weave_name = weave_135
19:59:26.019 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:26.019 [Lua] Lobby data num_players = 4
19:59:26.019 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:26.019 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:26.019 [Lua] Lobby data country_code = FR
19:59:26.019 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:26.019 [Lua] Lobby data eac_authorized = true
19:59:26.019 [Lua] Set lobby end.
19:59:26.019 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
19:59:26.019 [Lua] Breedfreezer (server) starting a hot join sync
19:59:26.019 [Lua] packing 0 units of breed chaos_marauder
19:59:26.019 [Lua] packing 0 units of breed chaos_fanatic
19:59:26.019 [Lua] packing 0 units of breed chaos_raider
19:59:26.019 [Lua] packing 0 units of breed chaos_warrior
19:59:26.019 [Lua] packing 0 units of breed chaos_berzerker
19:59:26.019 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:59:26.019 [Lua]
19:59:26.019 [Lua] [1] = 1 (number)
19:59:26.019 [Lua] [2] = 0 (number)
19:59:26.019 [Lua] [3] = 1 (number)
19:59:26.019 [Lua] [4] = 0 (number)
19:59:26.019 [Lua] [5] = 1 (number)
19:59:26.019 [Lua] [6] = 0 (number)
19:59:26.019 [Lua] [7] = 1 (number)
19:59:26.019 [Lua] [8] = 0 (number)
19:59:26.019 [Lua] [9] = 1 (number)
19:59:26.019 [Lua] [10] = 0 (number)
19:59:26.019 [Lua]
19:59:26.019 [Lua]
19:59:26.019 [Lua]
19:59:26.019 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:59:26.019 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:59:26.019 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:59:26.019 [Lua] RemotePlayer:create_game_object( ) 4
19:59:26.032 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
19:59:26.032 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
19:59:26.032 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
19:59:26.032 [Lua] RemotePlayer:create_game_object( ) 5
19:59:26.047 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
19:59:26.047 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
19:59:26.048 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
19:59:26.048 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
19:59:26.140 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:59:26.140 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:59:26.140 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:59:26.140 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:59:26.440 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:59:26.440 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:59:26.454 [Lua] Set lobby begin:
19:59:26.454 [Lua] Lobby data twitch_enabled = false
19:59:26.454 [Lua] Lobby data power_level = 1100
19:59:26.454 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:26.454 [Lua] Lobby data difficulty_tweak = 0
19:59:26.454 [Lua] Lobby data host = 110000102543600
19:59:26.454 [Lua] Lobby data game_mode = 9
19:59:26.454 [Lua] Lobby data is_private = false
19:59:26.454 [Lua] Lobby data match_started = true
19:59:26.454 [Lua] Lobby data mechanism = adventure
19:59:26.454 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:26.454 [Lua] Lobby data player_slot_1 = 0:0
19:59:26.454 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:26.454 [Lua] Lobby data difficulty = cataclysm_3
19:59:26.454 [Lua] Lobby data quick_game = false
19:59:26.454 [Lua] Lobby data weave_index = 135
19:59:26.454 [Lua] Lobby data matchmaking = false
19:59:26.455 [Lua] Lobby data weave_name = weave_135
19:59:26.455 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:26.455 [Lua] Lobby data num_players = 4
19:59:26.455 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:26.455 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:26.455 [Lua] Lobby data country_code = FR
19:59:26.455 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:26.455 [Lua] Lobby data eac_authorized = true
19:59:26.455 [Lua] Set lobby end.
19:59:26.455 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
19:59:26.455 [Lua] Breedfreezer (server) starting a hot join sync
19:59:26.455 [Lua] packing 0 units of breed chaos_marauder
19:59:26.455 [Lua] packing 0 units of breed chaos_fanatic
19:59:26.455 [Lua] packing 0 units of breed chaos_raider
19:59:26.455 [Lua] packing 0 units of breed chaos_warrior
19:59:26.455 [Lua] packing 0 units of breed chaos_berzerker
19:59:26.455 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:59:26.455 [Lua]
19:59:26.455 [Lua] [1] = 1 (number)
19:59:26.455 [Lua] [2] = 0 (number)
19:59:26.455 [Lua] [3] = 1 (number)
19:59:26.455 [Lua] [4] = 0 (number)
19:59:26.455 [Lua] [5] = 1 (number)
19:59:26.455 [Lua] [6] = 0 (number)
19:59:26.455 [Lua] [7] = 1 (number)
19:59:26.455 [Lua] [8] = 0 (number)
19:59:26.455 [Lua] [9] = 1 (number)
19:59:26.455 [Lua] [10] = 0 (number)
19:59:26.455 [Lua]
19:59:26.455 [Lua]
19:59:26.455 [Lua]
19:59:26.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
19:59:26.455 [Lua] RemotePlayer:create_game_object( ) 6
19:59:26.471 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:59:26.471 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:59:26.471 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:59:26.476 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:59:26.476 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:59:26.476 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
19:59:26.476 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
19:59:26.476 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
19:59:26.476 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
19:59:26.476 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:59:26.476 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:59:26.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.15333333333333332) temporary_health_percentage (0.59666666666666668) melee slot ammo (1) ranged slot ammo (1)
19:59:26.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.15333333333333332) temporary_health_percentage (0.59666666666666668) melee slot ammo (1) ranged slot ammo (1)
19:59:26.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
19:59:26.499 [Lua] Players are leaving the safe zone
19:59:26.502 [Lua] TerrorEventMixer.start_event: chaos_bosses (seed: 549684)
19:59:26.561 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:59:26.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
19:59:26.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.29999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:59:26.595 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:59:26.595 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:59:26.595 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:59:26.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
19:59:26.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10555555555555556) temporary_health_percentage (0.64444444444444449) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
19:59:26.598 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:59:26.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
19:59:26.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.63) temporary_health_percentage (0.12) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
19:59:26.665 [Lua] StateInGameRunning:_game_actually_starts()
19:59:26.666 [Lua] #################################################################################################################
19:59:26.666 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_shadow-dlc_scorpion_arena_temple_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:59:26.666 [Lua] #################################################################################################################
19:59:26.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
19:59:26.673 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
19:59:26.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
19:59:26.867 [Lua] Commit load time data
19:59:29.730 [Window] Window => active
19:59:30.807 [Lua] Set lobby begin:
19:59:30.807 [Lua] Lobby data twitch_enabled = false
19:59:30.807 [Lua] Lobby data power_level = 825
19:59:30.807 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:30.807 [Lua] Lobby data difficulty_tweak = 0
19:59:30.807 [Lua] Lobby data host = 110000102543600
19:59:30.807 [Lua] Lobby data game_mode = 9
19:59:30.807 [Lua] Lobby data is_private = false
19:59:30.807 [Lua] Lobby data match_started = true
19:59:30.807 [Lua] Lobby data mechanism = adventure
19:59:30.807 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:30.807 [Lua] Lobby data player_slot_1 = 0:0
19:59:30.807 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:30.808 [Lua] Lobby data difficulty = cataclysm_3
19:59:30.808 [Lua] Lobby data quick_game = false
19:59:30.808 [Lua] Lobby data weave_index = 135
19:59:30.808 [Lua] Lobby data matchmaking = false
19:59:30.808 [Lua] Lobby data weave_name = weave_135
19:59:30.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:30.808 [Lua] Lobby data num_players = 4
19:59:30.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:30.808 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:30.808 [Lua] Lobby data country_code = FR
19:59:30.808 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:30.808 [Lua] Lobby data eac_authorized = true
19:59:30.808 [Lua] Set lobby end.
19:59:35.866 [Lua] Set lobby begin:
19:59:35.866 [Lua] Lobby data twitch_enabled = false
19:59:35.866 [Lua] Lobby data power_level = 1100
19:59:35.866 [Lua] Lobby data unique_server_name = Cyber-Froh
19:59:35.866 [Lua] Lobby data difficulty_tweak = 0
19:59:35.866 [Lua] Lobby data host = 110000102543600
19:59:35.866 [Lua] Lobby data game_mode = 9
19:59:35.866 [Lua] Lobby data is_private = false
19:59:35.866 [Lua] Lobby data match_started = true
19:59:35.866 [Lua] Lobby data mechanism = adventure
19:59:35.866 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
19:59:35.866 [Lua] Lobby data player_slot_1 = 0:0
19:59:35.866 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
19:59:35.866 [Lua] Lobby data difficulty = cataclysm_3
19:59:35.866 [Lua] Lobby data quick_game = false
19:59:35.866 [Lua] Lobby data weave_index = 135
19:59:35.866 [Lua] Lobby data matchmaking = false
19:59:35.866 [Lua] Lobby data weave_name = weave_135
19:59:35.866 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:59:35.866 [Lua] Lobby data num_players = 4
19:59:35.866 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:59:35.866 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:59:35.866 [Lua] Lobby data country_code = FR
19:59:35.866 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:59:35.866 [Lua] Lobby data eac_authorized = true
19:59:35.866 [Lua] Set lobby end.
19:59:47.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
19:59:50.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
19:59:52.158 [Window] Window => inactive
19:59:56.095 [Lua] event horde ends!
19:59:56.111 [Lua] event horde ends!
19:59:56.111 [Lua] event horde ends!
19:59:56.410 [Window] Window => active
19:59:57.932 [Window] Window => inactive
20:00:01.300 [Lua] event horde ends!
20:00:01.300 [Lua] event horde ends!
20:00:01.328 [Lua] event horde ends!
20:00:02.761 [Window] Window => active
20:00:06.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:06.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:08.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:16.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0
20:00:19.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:19.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:25.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:25.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:26.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:27.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:28.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:28.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:00:31.262 [Lua] state dead despawn
20:00:31.272 [Lua] [GameNetworkManager] destroying game object with go_id=8
20:00:33.438 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:00:33.439 [Lua] [GameNetworkManager] destroying game object with go_id=10
20:00:43.003 [Window] Window => inactive
20:00:53.691 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:54.105 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:00:56.735 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:00:56.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:00:56.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:00:56.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93
20:00:58.874 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:00:58.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
20:00:58.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:01:02.930 [Window] Window => active
20:01:04.875 [Window] Window => inactive
20:01:05.817 [Window] Window => active
20:01:07.452 [Window] Window => inactive
20:01:12.993 [Window] Window => active
20:01:13.203 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:13.553 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:01:16.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 2880000
20:01:19.536 [Window] Window => inactive
20:01:29.004 [Window] Window => active
20:01:39.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:01:40.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:01:40.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
20:01:40.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:01:42.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:01:45.770 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:01:45.770 [Lua] [GameNetworkManager] destroying game object with go_id=9
20:01:46.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:01:53.443 [Lua] event horde ends!
20:01:53.454 [Lua] event horde ends!
20:01:53.474 [Lua] event horde ends!
20:01:53.483 [Lua] event horde ends!
20:02:07.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0
20:02:11.467 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:02:11.468 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=121
20:02:11.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:02:31.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:02:31.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:02:32.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:02:33.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:02:40.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:03:07.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 2880000
20:03:19.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
20:03:21.287 [Lua] event horde ends!
20:03:27.405 [Lua] event horde ends!
20:03:27.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:03:28.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:03:28.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:03:32.559 [Lua] event horde ends!
20:03:34.043 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:03:34.044 [Lua] [GameNetworkManager] destroying game object with go_id=121
20:03:55.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:03:58.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0
20:03:59.517 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:03:59.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=157
20:03:59.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:04:09.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:13.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:24.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:29.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:29.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown`
20:04:34.907 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:04:34.909 [Lua] [GameNetworkManager] destroying game object with go_id=11
20:04:46.734 [Lua] Complete level triggered.
20:04:52.860 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:04:52.860 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:04:52.860 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:04:52.860 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:04:52.860 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:04:52.860 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:04:52.860 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:04:52.860 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:04:52.860 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:04:52.861 [Lua] gm_event_end_conditions_met true false
20:04:52.861 [Save] Saving `save_data`
20:04:52.862 [Lua] Game won
20:04:52.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:04:52.866 [Lua] generate_backend_stats 110000102543600:1
20:04:52.875 [Save] Save done
20:04:52.875 [Save] Saving `save_data`
20:04:52.884 [Save] Save done
20:04:52.890 [Lua] PlayFabMirrorBase:_commit_internal nil
20:04:52.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
20:04:52.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:04:52.896 [Save] Saving `save_data`
20:04:52.901 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 2
20:04:52.918 [Save] Save done
20:04:53.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
20:04:53.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
20:04:53.749 [Window] Window => inactive
20:04:54.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
20:04:54.061 [Lua] commit result success 6
20:04:54.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 14
20:04:54.062 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:04:54.062 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 15
20:04:54.062 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:04:54.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 14 3
20:04:54.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
20:04:54.825 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 14
20:04:55.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 14
20:04:55.400 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 4
20:04:55.612 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
20:04:55.612 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 15
20:04:56.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 15
20:04:56.226 [Lua] ### Adding saved score for "kills_total": 134 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "kills_specials": 4 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "kills_elites": 18 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "kills_ranged": 62 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "damage_dealt": 9867 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "damage_taken": 165 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "headshots": 278 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "saves": 1 ID: 110000100089661:1
20:04:56.226 [Lua] ### Adding saved score for "kills_total": 76 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "kills_specials": 6 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "kills_elites": 7 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "kills_ranged": 55 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "damage_dealt": 5339 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "damage_taken": 541 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "headshots": 139 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "saves": 1 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "revives": 1 ID: 110000102543600:1
20:04:56.226 [Lua] ### Adding saved score for "kills_total": 10 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "kills_specials": 2 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "kills_elites": 6 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "kills_ranged": 1 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "kills_melee": 9 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "damage_dealt": 1507 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "damage_taken": 781 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "headshots": 9 ID: 1100001040c1df0:1
20:04:56.227 [Lua] ### Adding saved score for "kills_total": 2 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "kills_ranged": 2 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "damage_dealt": 344 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "damage_taken": 794 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "headshots": 25 ID: 110000101fd4a34:1
20:04:56.227 [Lua] ### Adding saved score for "revives": 1 ID: 110000101fd4a34:1
20:05:00.479 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:00.481 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=160
20:05:00.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44881889224052429)
20:05:01.888 [Lua] ConflictDirector - destroy all units
20:05:02.050 [Lua] TRANSITION nil nil inn_level
20:05:02.050 [Lua] Transition type "inn_level", is server: true
20:05:02.050 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:05:02.050 [Lua] [GameNetworkManager] Leaving game...
20:05:02.050 [Lua] [GameNetworkManager] Shutting down game session host.
20:05:02.050 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:05:02.050 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:05:02.051 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=331.65
20:05:02.059 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized
20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized
20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized
20:05:02.807 [Lua] Set lobby begin:
20:05:02.807 [Lua] Lobby data twitch_enabled = false
20:05:02.807 [Lua] Lobby data power_level = 0
20:05:02.808 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:02.808 [Lua] Lobby data difficulty_tweak = 0
20:05:02.808 [Lua] Lobby data host = 110000102543600
20:05:02.808 [Lua] Lobby data game_mode = 9
20:05:02.808 [Lua] Lobby data is_private = false
20:05:02.808 [Lua] Lobby data match_started = true
20:05:02.808 [Lua] Lobby data mechanism = adventure
20:05:02.808 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow
20:05:02.808 [Lua] Lobby data player_slot_1 = 0:0
20:05:02.808 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
20:05:02.808 [Lua] Lobby data difficulty = cataclysm_3
20:05:02.808 [Lua] Lobby data quick_game = false
20:05:02.808 [Lua] Lobby data weave_index = 135
20:05:02.808 [Lua] Lobby data matchmaking = false
20:05:02.808 [Lua] Lobby data weave_name = weave_135
20:05:02.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:02.808 [Lua] Lobby data num_players = 4
20:05:02.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:02.808 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:02.808 [Lua] Lobby data country_code = FR
20:05:02.808 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:02.808 [Lua] Lobby data eac_authorized = true
20:05:02.808 [Lua] Set lobby end.
20:05:04.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:05:04.051 [Lua] [Managers] Calling function on all managers:
20:05:04.051 [Lua] Clearing all global lookup lists
20:05:04.051 [Lua] [IngamePlayerListUI] - Destroy
20:05:04.051 [Lua] [EquipmentUI] - Destroy
20:05:04.051 [Lua] [AbilityUI] - Destroy
20:05:04.051 [Lua] [GamePadAbilityUI] - Destroy
20:05:04.051 [Lua] [GamePadEquipmentUI] - Destroy
20:05:04.052 [Lua] [IngameUI] destroy
20:05:04.074 [Lua] [Managers] Destroying manager group:
20:05:04.077 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:05:04.100 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:05:04.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:05:04.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:05:04.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:05:04.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:05:04.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:05:04.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:05:04.108 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:05:04.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:05:04.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:05:04.113 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:05:04.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:05:04.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:05:04.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:05:04.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:05:04.127 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:05:04.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:05:04.128 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:05:04.132 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:05:04.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:05:04.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:05:04.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:05:04.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:05:04.142 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:05:04.142 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:05:04.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:05:04.142 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:04.143 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000102543600 "Cyber-Froh"
<>
20:05:04.143 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950
[8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246
[10] dt = 0.0093940440565347672
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_temple_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160;
<>
<>
20:05:04.143 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:05:04.143 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:05:04.143 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:05:04.143 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:04.143 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 110000102543600 "Cyber-Froh"
<>
20:05:04.144 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950
[8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246
[10] dt = 0.0093940440565347672
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160;
<>
<>
20:05:04.144 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:05:04.144 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:05:04.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:05:04.144 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:04.144 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000102543600 "Cyber-Froh"
<>
20:05:04.144 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950
[8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246
[10] dt = 0.0093940440565347672
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160;
<>
<>
20:05:04.144 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:05:04.144 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:05:04.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:05:04.144 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:04.145 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000102543600 "Cyber-Froh"
<>
20:05:04.145 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950
[8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246
[10] dt = 0.0093940440565347672
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160;
<>
<>
20:05:04.145 [Lua] [Matchmaking] unregister rpcs
20:05:04.145 [Lua] ############### UNLOADING PACKAGES ###############
20:05:04.145 [Lua] [Managers] Calling function on all managers:
20:05:04.145 [Lua] [Managers] Destroying manager group:
20:05:04.145 [Lua] [Gamestate] Enter state StateLoading
20:05:04.151 [Lua] Found camera: end_screen_camera
20:05:04.151 [Lua] [PlayState] Enter Substate EndViewStateWeave
20:05:04.152 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:05:04.152 [Lua] [Matchmaking] register rpcs
20:05:04.152 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:05:04.152 [Lua] registering RPCs
20:05:04.152 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:05:04.152 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:05:04.152 [Lua] Set lobby begin:
20:05:04.152 [Lua] Lobby data twitch_enabled = false
20:05:04.153 [Lua] Lobby data power_level = 0
20:05:04.153 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:04.153 [Lua] Lobby data difficulty_tweak = 0
20:05:04.153 [Lua] Lobby data host = 110000102543600
20:05:04.153 [Lua] Lobby data game_mode = 3
20:05:04.153 [Lua] Lobby data is_private = false
20:05:04.153 [Lua] Lobby data match_started = true
20:05:04.153 [Lua] Lobby data mechanism = adventure
20:05:04.153 [Lua] Lobby data level_key = inn_level
20:05:04.153 [Lua] Lobby data player_slot_1 = 0:0
20:05:04.153 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
20:05:04.153 [Lua] Lobby data difficulty = cataclysm_3
20:05:04.153 [Lua] Lobby data quick_game = false
20:05:04.154 [Lua] Lobby data weave_index = 135
20:05:04.154 [Lua] Lobby data matchmaking = false
20:05:04.154 [Lua] Lobby data weave_name = weave_135
20:05:04.154 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:04.154 [Lua] Lobby data num_players = 4
20:05:04.154 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:04.154 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:04.154 [Lua] Lobby data country_code = FR
20:05:04.154 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:04.154 [Lua] Lobby data eac_authorized = true
20:05:04.154 [Lua] Set lobby end.
20:05:04.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:05:04.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:05:04.158 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:05:04.158 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:05:04.186 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow
20:05:04.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x351dc, position: 0
20:05:04.194 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow
20:05:04.196 [Umbra] Unload tome
20:05:04.198 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler
20:05:04.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:05:04.198 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:05:04.198 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:05:04.198 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:05:04.198 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:05:04.198 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:04.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized
20:05:04.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:05:04.239 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:05:04.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:05:04.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:05:04.756 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
20:05:04.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:05:04.759 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized
20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:04.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:04.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:05.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:05:05.291 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:05:05.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:05:05.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized
20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:05.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:05:05.659 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:05:05.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:05:05.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized
20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:05:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:05:05.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:05:05.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:05:05.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:05:05.846 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:05:05.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:05:05.896 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:05:05.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:05:12.605 [Lua] ### Sending rpc_level_loaded
20:05:12.605 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:05:12.605 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:05:12.606 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:05:12.606 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:05:12.622 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:05:12.622 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600
20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600
20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:9 my_peer_id:110000102543600
20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:9 my_peer_id:110000102543600
20:05:12.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600
20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:05:12.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:05:12.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:05:12.941 [Lua] ### Sending rpc_level_loaded
20:05:12.941 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:05:12.941 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:05:12.941 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:05:12.941 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600
20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:10 my_peer_id:110000102543600
20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:10 my_peer_id:110000102543600
20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:10 my_peer_id:110000102543600
20:05:13.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600
20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:13.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:05:14.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:05:14.373 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:05:14.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:05:14.390 [Lua] [LevelTransitionHandler] Level load completed!
20:05:14.390 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12594052 - use_random_directors: true - overriden_conflict: nil
20:05:14.394 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:05:14.394 [Lua] checking dlc's against conflict directors
20:05:14.394 [Lua] number of factions to include 3
20:05:14.394 [Lua] number of factions added 3
20:05:14.394 [Lua] --- --- ---
20:05:14.394 [Lua] Starting... difficulty 'cataclysm_3'
20:05:14.394 [Lua] These are the starting conflict directors:
20:05:14.394 [Lua] inn_level
20:05:14.394 [Lua] --- --- ---
20:05:14.394 [Lua]
20:05:14.394 [Lua] DONE! Found the following directors:
20:05:14.394 [Lua] (free: 35), Master hash is:
20:05:14.394 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:05:14.394 [Lua] load_startup_enemy_packages: --------------
20:05:14.394 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:05:14.394 [Lua] critter_rat
20:05:14.407 [Lua] ### Sending rpc_level_loaded
20:05:14.407 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:05:14.407 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:05:14.423 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:05:14.423 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:05:14.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:05:14.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:05:14.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:05:14.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:05:14.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:05:14.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:05:14.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:05:14.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:05:14.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:05:14.692 [Lua] ### Sending rpc_level_loaded
20:05:14.692 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:05:14.692 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:05:14.693 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:05:14.693 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:05:14.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:05:14.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:05:14.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:05:14.844 [Window] Window => active
20:05:14.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:05:14.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:05:14.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:05:14.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:05:14.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:05:14.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:05:15.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:05:15.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:05:15.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:05:15.031 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
20:05:15.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:05:15.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:05:15.098 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:05:15.098 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:05:15.099 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:05:15.099 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:05:15.099 [Lua] Starting async level spawning of levels/inn/world
20:05:15.099 [Umbra] Init version: 3.4.15 :: 16 threads
20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600
20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:11 my_peer_id:110000102543600
20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:11 my_peer_id:110000102543600
20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:11 my_peer_id:110000102543600
20:05:15.164 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600
20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:05:15.309 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:05:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:05:15.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:05:15.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:05:15.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:05:15.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:05:15.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:05:15.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:05:15.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:05:15.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:05:15.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:05:15.592 [Lua] Async level spawning done
20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600
20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:12 my_peer_id:110000102543600
20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:12 my_peer_id:110000102543600
20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:12 my_peer_id:110000102543600
20:05:15.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600
20:05:15.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:15.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:05:15.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:05:15.795 [Lua] [PlayState] Exit Substate EndViewStateWeave
20:05:15.795 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:05:16.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:05:16.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:05:16.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:05:16.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:05:16.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:05:16.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:05:16.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:05:16.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:05:16.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
20:05:17.008 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:05:17.008 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:05:17.008 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:05:17.008 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:05:17.008 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:05:17.008 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:05:17.008 [Lua] ### Sending rpc_level_loaded
20:05:17.008 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:05:18.050 [Window] Window => inactive
20:05:23.369 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:05:23.371 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:05:23.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:23.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:05:24.382 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:05:24.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:05:24.382 [Lua] [Matchmaking] unregister rpcs
20:05:24.383 [Lua] Set lobby begin:
20:05:24.383 [Lua] Lobby data twitch_enabled = false
20:05:24.383 [Lua] Lobby data power_level = 0
20:05:24.383 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.383 [Lua] Lobby data difficulty_tweak = 0
20:05:24.383 [Lua] Lobby data host = 110000102543600
20:05:24.383 [Lua] Lobby data game_mode = 3
20:05:24.383 [Lua] Lobby data is_private = false
20:05:24.383 [Lua] Lobby data match_started = true
20:05:24.383 [Lua] Lobby data mechanism = adventure
20:05:24.383 [Lua] Lobby data level_key = inn_level
20:05:24.383 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.383 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow
20:05:24.384 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.384 [Lua] Lobby data quick_game = false
20:05:24.384 [Lua] Lobby data weave_index = 135
20:05:24.384 [Lua] Lobby data matchmaking = false
20:05:24.384 [Lua] Lobby data weave_name = weave_135
20:05:24.384 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.384 [Lua] Lobby data num_players = 4
20:05:24.384 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.384 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.384 [Lua] Lobby data country_code = FR
20:05:24.384 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.384 [Lua] Lobby data eac_authorized = true
20:05:24.384 [Lua] Set lobby end.
20:05:24.384 [Lua] [Managers] Destroying manager group:
20:05:24.385 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:05:24.385 [Lua] [Gamestate] Enter StateIngame HOST
20:05:24.385 [Lua] [Managers] Calling function on all managers:
20:05:24.385 [Lua] <>level = inn_level<>
20:05:24.385 [Lua] Set lobby begin:
20:05:24.385 [Lua] Lobby data twitch_enabled = false
20:05:24.385 [Lua] Lobby data power_level = 0
20:05:24.385 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.385 [Lua] Lobby data difficulty_tweak = 0
20:05:24.385 [Lua] Lobby data host = 110000102543600
20:05:24.385 [Lua] Lobby data game_mode = 3
20:05:24.385 [Lua] Lobby data is_private = false
20:05:24.385 [Lua] Lobby data match_started = true
20:05:24.386 [Lua] Lobby data mechanism = adventure
20:05:24.386 [Lua] Lobby data level_key = inn_level
20:05:24.386 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.386 [Lua] Lobby data selected_level_key = inn_level
20:05:24.386 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.386 [Lua] Lobby data quick_game = false
20:05:24.386 [Lua] Lobby data weave_index = 135
20:05:24.386 [Lua] Lobby data matchmaking = false
20:05:24.386 [Lua] Lobby data weave_name = weave_135
20:05:24.386 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.386 [Lua] Lobby data num_players = 4
20:05:24.386 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.386 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.386 [Lua] Lobby data country_code = FR
20:05:24.386 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.386 [Lua] Lobby data eac_authorized = true
20:05:24.386 [Lua] Set lobby end.
20:05:24.386 [Lua] [StateIngame] Server ingame
20:05:24.389 [Lua] Set lobby begin:
20:05:24.389 [Lua] Lobby data twitch_enabled = false
20:05:24.389 [Lua] Lobby data power_level = 0
20:05:24.389 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.389 [Lua] Lobby data difficulty_tweak = 0
20:05:24.389 [Lua] Lobby data host = 110000102543600
20:05:24.389 [Lua] Lobby data game_mode = 3
20:05:24.389 [Lua] Lobby data is_private = false
20:05:24.389 [Lua] Lobby data match_started = true
20:05:24.389 [Lua] Lobby data mechanism = adventure
20:05:24.389 [Lua] Lobby data level_key = inn_level
20:05:24.389 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.389 [Lua] Lobby data selected_level_key = inn_level
20:05:24.389 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.389 [Lua] Lobby data quick_game = false
20:05:24.389 [Lua] Lobby data weave_index = 135
20:05:24.389 [Lua] Lobby data matchmaking = false
20:05:24.389 [Lua] Lobby data weave_name = weave_135
20:05:24.389 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.389 [Lua] Lobby data num_players = 4
20:05:24.389 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.389 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.389 [Lua] Lobby data country_code = FR
20:05:24.389 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.389 [Lua] Lobby data eac_authorized = true
20:05:24.389 [Lua] Set lobby end.
20:05:24.389 [Lua] [Matchmaking] register rpcs
20:05:24.389 [Lua] GameNetworkManager:init... creating game session
20:05:24.389 [Lua] Host GameSession.make_game_session_host with session:
20:05:24.389 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:05:24.390 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:05:24.390 [Lua] [GameNetworkManager] self.is_server = true
20:05:24.390 [Network] Setting artificial MTU limit to 65536
20:05:24.390 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:05:24.398 [Lua] Switching ConflictSettings: to: inn_level
20:05:24.398 [Lua] pacing=disabled
20:05:24.398 [Lua] roaming=nil
20:05:24.398 [Lua] disabled=false
20:05:24.398 [Lua] pack_spawning=disabled
20:05:24.398 [Lua] contained_breeds=nil
20:05:24.398 [Lua] boss=disabled
20:05:24.398 [Lua] horde=disabled
20:05:24.398 [Lua] specials=disabled
20:05:24.398 [Lua] name=inn_level
20:05:24.398 [Lua] intensity=disabled
20:05:24.398 [Lua] ---
20:05:24.398 [Lua] [LevelAnalysis] set_random_seed( 12594052)
20:05:24.401 [Lua] [AIInterestPointSystem] Level Seed: 12594052
20:05:24.401 [Lua]
20:05:24.401 [Lua] [entity_system_bag] = table
20:05:24.401 [Lua] [entity_system_bag] = metatable
20:05:24.401 [Lua] [startup_data] = table
20:05:24.401 [Lua] [entity_manager] = table
20:05:24.401 [Lua] [entity_manager] = metatable
20:05:24.401 [Lua] [unit_spawner] = table
20:05:24.401 [Lua] [unit_spawner] = metatable
20:05:24.401 [Lua] [unit_storage] = table
20:05:24.401 [Lua] [unit_storage] = metatable
20:05:24.401 [Lua] [dice_keeper] = table
20:05:24.401 [Lua] [dice_keeper] = metatable
20:05:24.401 [Lua] [is_server] = true (boolean)
20:05:24.401 [Lua] [world] = [World]
20:05:24.401 [Lua] [system_api] = table
20:05:24.401 [Lua] [entity_system] = table
20:05:24.401 [Lua] [entity_system] = metatable
20:05:24.401 [Lua] [network_lobby] = table
20:05:24.401 [Lua] [network_lobby] = metatable
20:05:24.401 [Lua] [profile_synchronizer] = table
20:05:24.401 [Lua] [profile_synchronizer] = metatable
20:05:24.401 [Lua] [level_transition_handler] = table
20:05:24.401 [Lua] [level_transition_handler] = metatable
20:05:24.401 [Lua] [num_local_human_players] = 1 (number)
20:05:24.401 [Lua] [statistics_db] = table
20:05:24.401 [Lua] [statistics_db] = metatable
20:05:24.401 [Lua] [network_server] = table
20:05:24.401 [Lua] [network_server] = metatable
20:05:24.401 [Lua] [input_manager] = table
20:05:24.401 [Lua] [input_manager] = metatable
20:05:24.401 [Lua] [network_clock] = table
20:05:24.401 [Lua] [network_clock] = metatable
20:05:24.401 [Lua] [network_transmit] = table
20:05:24.401 [Lua] [network_transmit] = metatable
20:05:24.401 [Lua] [free_flight_manager] = table
20:05:24.401 [Lua] [free_flight_manager] = metatable
20:05:24.401 [Lua] [network_manager] = table
20:05:24.401 [Lua] [network_manager] = metatable
20:05:24.401 [Lua] [network_event_delegate] = table
20:05:24.401 [Lua] [network_event_delegate] = metatable
20:05:24.401 [Lua]
20:05:24.401 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:05:24.401 [Lua] ignoring extension VersusInteractObjectiveExtension
20:05:24.401 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:05:24.401 [Lua] ignoring extension VersusSocketObjectiveExtension
20:05:24.401 [Lua] ignoring extension VersusTargetObjectiveExtension
20:05:24.401 [Lua] ignoring extension VersusMissionObjectiveExtension
20:05:24.402 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:05:24.403 [Lua] [AchievementManager] Achievements using the steam platform
20:05:24.452 [Lua] [StateIngame] Level seed: 12594052
20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:05:24.460 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:05:24.462 [Lua] [LevelAnalysis] set_random_seed( 12594052)
20:05:24.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:05:24.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:05:24.506 [Lua] [IngameUI] init
20:05:24.520 [SteamVoipClient] select_out(110000100089661, off)
20:05:24.520 [SteamVoipClient] select_out(110000101fd4a34, off)
20:05:24.520 [SteamVoipClient] select_out(110000102543600, off)
20:05:24.520 [SteamVoipClient] select_out(1100001040c1df0, off)
20:05:24.536 [Lua] cb_razer_chroma_setup
20:05:24.564 [Lua] completed
20:05:24.564 [Lua] completed
20:05:24.565 [Lua] completed
20:05:24.565 [Lua] completed
20:05:24.577 [Lua] completed
20:05:24.578 [Lua] completed
20:05:24.582 [Lua] [Matchmaking] Cancelling matchmaking
20:05:24.582 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:05:24.583 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:05:24.583 [Lua] Set lobby begin:
20:05:24.583 [Lua] Lobby data twitch_enabled = false
20:05:24.583 [Lua] Lobby data power_level = 835
20:05:24.583 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.583 [Lua] Lobby data difficulty_tweak = 0
20:05:24.583 [Lua] Lobby data host = 110000102543600
20:05:24.583 [Lua] Lobby data game_mode = 3
20:05:24.584 [Lua] Lobby data is_private = false
20:05:24.584 [Lua] Lobby data match_started = true
20:05:24.584 [Lua] Lobby data mechanism = adventure
20:05:24.584 [Lua] Lobby data level_key = inn_level
20:05:24.584 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.584 [Lua] Lobby data selected_level_key = inn_level
20:05:24.584 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.584 [Lua] Lobby data quick_game = false
20:05:24.584 [Lua] Lobby data weave_index = 135
20:05:24.584 [Lua] Lobby data matchmaking = false
20:05:24.584 [Lua] Lobby data weave_name = weave_135
20:05:24.584 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.585 [Lua] Lobby data num_players = 4
20:05:24.585 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.585 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.585 [Lua] Lobby data country_code = FR
20:05:24.585 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.585 [Lua] Lobby data eac_authorized = true
20:05:24.585 [Lua] Set lobby end.
20:05:24.586 [Flow] complete_skittergate_legend true
20:05:24.586 [Flow] complete_all_helmgart_levels_recruit true
20:05:24.587 [Flow] WitchHunterLevel:35
20:05:24.587 [Flow] LeaderYes
20:05:24.587 [Flow] ALL PC XP:304250
20:05:24.587 [Flow] Has "bogenhafen" DLC:true
20:05:24.587 [Flow] WH XP:60850
20:05:24.587 [Flow] Number of crafted items:2803
20:05:24.587 [Flow] Has "pre_order" DLC:true
20:05:24.587 [Flow] Sum of Powe Levels:1500
20:05:24.587 [Flow] lodestone diff 1:false
20:05:24.587 [Flow] magnus and forest activated
20:05:24.587 [Flow] magnus and forest activated
20:05:24.587 [Flow] cemetery and forest activated
20:05:24.587 [Flow] magnus and cemetery
20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.587 [Flow] ALL RUNES ACTIVATED
20:05:24.587 [Flow] magnus and forest activated
20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.587 [Flow] ALL RUNES ACTIVATED
20:05:24.587 [Flow] cemetery and forest activated
20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.587 [Flow] ALL RUNES ACTIVATED
20:05:24.587 [Flow] magnus and forest activated
20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.587 [Flow] ALL RUNES ACTIVATED
20:05:24.587 [Flow] magnus and cemetery
20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.587 [Flow] ALL RUNES ACTIVATED
20:05:24.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:05:24.589 [Lua] CurrentConflictSettings inn_level
20:05:24.589 [Lua] [ConflictDirector] conflict_director is ai_ready
20:05:24.589 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:05:24.589 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:05:24.591 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:05:24.591 [Lua] Forming navigation groups in one frame
20:05:24.591 [Lua] Forming navigation groups
20:05:24.609 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:05:24.610 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:05:24.610 [Lua] number of nav groups: 41
20:05:24.610 [Lua] number of refined nav groups : 23
20:05:24.614 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
20:05:24.614 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:05:24.614 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:05:24.614 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:05:24.617 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:05:24.617 [Lua] [Managers] Calling function on all managers:
20:05:24.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:05:24.644 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:05:24.644 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:05:24.644 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:05:24.644 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:05:24.644 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:05:24.644 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:05:24.644 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:05:24.644 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:05:24.892 [Lua] Set lobby begin:
20:05:24.892 [Lua] Lobby data twitch_enabled = false
20:05:24.892 [Lua] Lobby data power_level = 835
20:05:24.892 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.892 [Lua] Lobby data difficulty_tweak = 0
20:05:24.892 [Lua] Lobby data host = 110000102543600
20:05:24.892 [Lua] Lobby data game_mode = 3
20:05:24.892 [Lua] Lobby data is_private = false
20:05:24.892 [Lua] Lobby data match_started = true
20:05:24.892 [Lua] Lobby data mechanism = adventure
20:05:24.892 [Lua] Lobby data level_key = inn_level
20:05:24.892 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.892 [Lua] Lobby data selected_level_key = inn_level
20:05:24.892 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.892 [Lua] Lobby data quick_game = false
20:05:24.892 [Lua] Lobby data weave_index = 135
20:05:24.892 [Lua] Lobby data matchmaking = false
20:05:24.892 [Lua] Lobby data weave_name = weave_135
20:05:24.892 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.892 [Lua] Lobby data num_players = 4
20:05:24.893 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.893 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.893 [Lua] Lobby data country_code = FR
20:05:24.893 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.893 [Lua] Lobby data eac_authorized = true
20:05:24.893 [Lua] Set lobby end.
20:05:24.893 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:05:24.893 [Lua] Breedfreezer (server) starting a hot join sync
20:05:24.896 [Lua] Set lobby begin:
20:05:24.896 [Lua] Lobby data twitch_enabled = false
20:05:24.896 [Lua] Lobby data power_level = 835
20:05:24.896 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.896 [Lua] Lobby data difficulty_tweak = 0
20:05:24.896 [Lua] Lobby data host = 110000102543600
20:05:24.896 [Lua] Lobby data game_mode = 3
20:05:24.896 [Lua] Lobby data is_private = false
20:05:24.897 [Lua] Lobby data match_started = true
20:05:24.897 [Lua] Lobby data mechanism = adventure
20:05:24.897 [Lua] Lobby data level_key = inn_level
20:05:24.897 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.897 [Lua] Lobby data selected_level_key = inn_level
20:05:24.897 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.897 [Lua] Lobby data quick_game = false
20:05:24.897 [Lua] Lobby data weave_index = 135
20:05:24.897 [Lua] Lobby data matchmaking = false
20:05:24.898 [Lua] Lobby data weave_name = weave_135
20:05:24.898 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.898 [Lua] Lobby data num_players = 4
20:05:24.898 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.898 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.898 [Lua] Lobby data country_code = FR
20:05:24.898 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.898 [Lua] Lobby data eac_authorized = true
20:05:24.898 [Lua] Set lobby end.
20:05:24.898 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:05:24.898 [Lua] Breedfreezer (server) starting a hot join sync
20:05:24.901 [Lua] Set lobby begin:
20:05:24.901 [Lua] Lobby data twitch_enabled = false
20:05:24.901 [Lua] Lobby data power_level = 835
20:05:24.901 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:24.901 [Lua] Lobby data difficulty_tweak = 0
20:05:24.901 [Lua] Lobby data host = 110000102543600
20:05:24.901 [Lua] Lobby data game_mode = 3
20:05:24.901 [Lua] Lobby data is_private = false
20:05:24.901 [Lua] Lobby data match_started = true
20:05:24.901 [Lua] Lobby data mechanism = adventure
20:05:24.901 [Lua] Lobby data level_key = inn_level
20:05:24.901 [Lua] Lobby data player_slot_1 = 0:0
20:05:24.901 [Lua] Lobby data selected_level_key = inn_level
20:05:24.902 [Lua] Lobby data difficulty = cataclysm_3
20:05:24.902 [Lua] Lobby data quick_game = false
20:05:24.902 [Lua] Lobby data weave_index = 135
20:05:24.902 [Lua] Lobby data matchmaking = false
20:05:24.902 [Lua] Lobby data weave_name = weave_135
20:05:24.902 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:24.902 [Lua] Lobby data num_players = 4
20:05:24.902 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:24.902 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:24.902 [Lua] Lobby data country_code = FR
20:05:24.902 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:24.902 [Lua] Lobby data eac_authorized = true
20:05:24.902 [Lua] Set lobby end.
20:05:24.902 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:05:24.902 [Lua] Breedfreezer (server) starting a hot join sync
20:05:24.903 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:05:24.903 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:05:24.903 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:05:24.903 [Lua] RemotePlayer:create_game_object( ) 26
20:05:24.915 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:05:24.915 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:05:24.915 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:05:24.915 [Lua] RemotePlayer:create_game_object( ) 27
20:05:24.928 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:05:24.928 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:05:24.929 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:05:24.929 [Lua] RemotePlayer:create_game_object( ) 28
20:05:24.942 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:05:24.942 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:05:24.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:05:24.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:05:24.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:05:24.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:05:24.949 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:05:24.949 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:05:24.949 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:05:24.949 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:05:24.949 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:05:24.949 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:05:24.949 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:05:24.949 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:05:24.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:24.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:24.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:05:25.001 [Lua] Players are leaving the safe zone
20:05:25.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
20:05:25.050 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:05:25.050 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:05:25.050 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:25.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:05:25.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:25.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:05:25.052 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:05:25.052 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:05:25.052 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:25.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:05:25.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:25.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:05:25.055 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:05:25.055 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:05:25.055 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:05:25.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:05:25.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:05:25.276 [Lua] StateInGameRunning:_game_actually_starts()
20:05:25.276 [Lua] #################################################################################################################
20:05:25.276 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_scorpion_arena_temple_shadow-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:05:25.276 [Lua] #################################################################################################################
20:05:25.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
20:05:25.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
20:05:25.488 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
20:05:25.488 [Lua] Commit load time data
20:05:25.701 [Flow] DISABLE
20:05:25.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:05:25.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:05:25.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:05:25.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:05:25.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:05:25.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:05:25.828 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:05:25.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:25.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:25.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:05:25.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:05:25.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:05:25.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:05:25.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:05:25.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:05:25.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:05:25.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:05:25.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:05:25.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:05:25.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:05:25.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:05:25.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:05:25.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:05:25.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:05:25.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:05:25.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:05:25.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:05:25.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:05:25.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:05:25.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:05:25.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:05:25.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:26.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:26.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:05:26.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:05:26.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:26.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:26.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:05:26.054 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:05:26.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:05:26.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:05:26.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:05:26.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:05:26.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:05:26.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:05:26.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:05:26.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:05:26.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:05:26.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:05:26.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:05:26.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:05:26.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:26.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:26.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:05:26.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:05:26.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:05:26.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:05:26.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:05:26.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:05:26.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:26.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:26.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:05:26.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:05:26.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:05:26.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:05:26.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:05:26.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:05:26.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:05:30.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:05:30.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:30.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:05:30.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:30.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:05:30.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:30.599 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:05:30.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:30.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:05:30.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:30.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:05:30.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:30.630 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:05:30.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:30.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:05:30.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:30.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:05:30.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:05:30.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:05:30.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:05:31.858 [Lua] [Matchmaking] Cancelling matchmaking
20:05:31.858 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:05:34.707 [Window] Window => active
20:05:34.847 [Lua] PlayFabMirrorBase:_commit_internal 7
20:05:34.847 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:05:34.851 [Lua] generate_backend_stats 110000102543600:1
20:05:34.879 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:05:34.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:05:34.885 [Lua] commit result success 7
20:05:34.988 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:05:34.988 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:05:34.991 [Lua] Set lobby begin:
20:05:34.991 [Lua] Lobby data twitch_enabled = false
20:05:34.992 [Lua] Lobby data power_level = 835
20:05:34.992 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:34.992 [Lua] Lobby data difficulty_tweak = 0
20:05:34.992 [Lua] Lobby data host = 110000102543600
20:05:34.992 [Lua] Lobby data game_mode = 3
20:05:34.992 [Lua] Lobby data is_private = false
20:05:34.992 [Lua] Lobby data match_started = true
20:05:34.993 [Lua] Lobby data mechanism = adventure
20:05:34.993 [Lua] Lobby data level_key = inn_level
20:05:34.993 [Lua] Lobby data player_slot_1 = 0:0
20:05:34.993 [Lua] Lobby data selected_level_key = inn_level
20:05:34.993 [Lua] Lobby data difficulty = cataclysm_3
20:05:34.993 [Lua] Lobby data quick_game = false
20:05:34.993 [Lua] Lobby data weave_index = 135
20:05:34.993 [Lua] Lobby data matchmaking = false
20:05:34.993 [Lua] Lobby data weave_name = weave_135
20:05:34.993 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:34.993 [Lua] Lobby data num_players = 4
20:05:34.993 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:34.993 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:34.993 [Lua] Lobby data country_code = FR
20:05:34.993 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:34.993 [Lua] Lobby data eac_authorized = true
20:05:34.993 [Lua] Set lobby end.
20:05:34.993 [Lua] [PartyManager] Leader is set to 110000102543600
20:05:34.993 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0
20:05:34.993 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 )
20:05:34.993 [Lua] Set lobby begin:
20:05:34.993 [Lua] Lobby data twitch_enabled = false
20:05:34.993 [Lua] Lobby data power_level = 835
20:05:34.993 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:34.993 [Lua] Lobby data difficulty_tweak = 0
20:05:34.993 [Lua] Lobby data host = 110000102543600
20:05:34.993 [Lua] Lobby data game_mode = 9
20:05:34.993 [Lua] Lobby data is_private = false
20:05:34.993 [Lua] Lobby data match_started = true
20:05:34.993 [Lua] Lobby data mechanism = adventure
20:05:34.993 [Lua] Lobby data level_key = inn_level
20:05:34.993 [Lua] Lobby data player_slot_1 = 0:0
20:05:34.993 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:34.993 [Lua] Lobby data difficulty = cataclysm_3
20:05:34.993 [Lua] Lobby data quick_game = false
20:05:34.993 [Lua] Lobby data weave_index = 136
20:05:34.993 [Lua] Lobby data matchmaking = false
20:05:34.994 [Lua] Lobby data weave_name = weave_136
20:05:34.994 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:34.994 [Lua] Lobby data num_players = 4
20:05:34.994 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:34.994 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:34.994 [Lua] Lobby data country_code = FR
20:05:34.994 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:34.994 [Lua] Lobby data eac_authorized = true
20:05:34.994 [Lua] Set lobby end.
20:05:34.994 [Lua] Set lobby begin:
20:05:34.994 [Lua] Lobby data twitch_enabled = false
20:05:34.994 [Lua] Lobby data power_level = 835
20:05:34.994 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:34.994 [Lua] Lobby data difficulty_tweak = 0
20:05:34.994 [Lua] Lobby data host = 110000102543600
20:05:34.994 [Lua] Lobby data game_mode = 9
20:05:34.994 [Lua] Lobby data is_private = true
20:05:34.994 [Lua] Lobby data match_started = true
20:05:34.994 [Lua] Lobby data mechanism = adventure
20:05:34.994 [Lua] Lobby data level_key = inn_level
20:05:34.994 [Lua] Lobby data player_slot_1 = 0:0
20:05:34.994 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:34.994 [Lua] Lobby data difficulty = cataclysm_3
20:05:34.994 [Lua] Lobby data quick_game = false
20:05:34.994 [Lua] Lobby data weave_index = 136
20:05:34.994 [Lua] Lobby data matchmaking = false
20:05:34.994 [Lua] Lobby data weave_name = weave_136
20:05:34.994 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:34.994 [Lua] Lobby data num_players = 4
20:05:34.994 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:34.994 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:34.994 [Lua] Lobby data country_code = FR
20:05:34.994 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:34.994 [Lua] Lobby data eac_authorized = true
20:05:34.994 [Lua] Set lobby end.
20:05:34.995 [Lua] [ChatManager][1]System: Starting hosted game...
20:05:34.995 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:05:34.995 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:05:36.343 [Window] Window => inactive
20:05:39.017 [Window] Window => active
20:05:39.908 [Lua] Set lobby begin:
20:05:39.908 [Lua] Lobby data twitch_enabled = false
20:05:39.908 [Lua] Lobby data power_level = 1100
20:05:39.908 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:39.908 [Lua] Lobby data difficulty_tweak = 0
20:05:39.908 [Lua] Lobby data host = 110000102543600
20:05:39.908 [Lua] Lobby data game_mode = 9
20:05:39.908 [Lua] Lobby data is_private = true
20:05:39.908 [Lua] Lobby data match_started = true
20:05:39.908 [Lua] Lobby data mechanism = adventure
20:05:39.909 [Lua] Lobby data level_key = inn_level
20:05:39.909 [Lua] Lobby data player_slot_1 = 0:0
20:05:39.909 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:39.909 [Lua] Lobby data difficulty = cataclysm_3
20:05:39.909 [Lua] Lobby data quick_game = false
20:05:39.909 [Lua] Lobby data weave_index = 136
20:05:39.909 [Lua] Lobby data matchmaking = false
20:05:39.909 [Lua] Lobby data weave_name = weave_136
20:05:39.909 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:39.909 [Lua] Lobby data num_players = 4
20:05:39.909 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:39.909 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:39.909 [Lua] Lobby data country_code = FR
20:05:39.909 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:39.909 [Lua] Lobby data eac_authorized = true
20:05:39.909 [Lua] Set lobby end.
20:05:41.747 [Window] Window => inactive
20:05:44.638 [Window] Window => active
20:05:45.550 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:05:45.550 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:05:45.640 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0
20:05:45.640 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 )
20:05:45.641 [Lua] Set lobby begin:
20:05:45.641 [Lua] Lobby data twitch_enabled = false
20:05:45.641 [Lua] Lobby data power_level = 1100
20:05:45.641 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:45.641 [Lua] Lobby data difficulty_tweak = 0
20:05:45.641 [Lua] Lobby data host = 110000102543600
20:05:45.641 [Lua] Lobby data game_mode = 9
20:05:45.641 [Lua] Lobby data is_private = true
20:05:45.641 [Lua] Lobby data match_started = true
20:05:45.641 [Lua] Lobby data mechanism = adventure
20:05:45.641 [Lua] Lobby data level_key = inn_level
20:05:45.641 [Lua] Lobby data player_slot_1 = 0:0
20:05:45.641 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:45.641 [Lua] Lobby data difficulty = cataclysm_3
20:05:45.641 [Lua] Lobby data quick_game = false
20:05:45.641 [Lua] Lobby data weave_index = 136
20:05:45.641 [Lua] Lobby data matchmaking = false
20:05:45.641 [Lua] Lobby data weave_name = weave_136
20:05:45.641 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:45.641 [Lua] Lobby data num_players = 4
20:05:45.641 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:45.641 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:45.641 [Lua] Lobby data country_code = FR
20:05:45.641 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:45.641 [Lua] Lobby data eac_authorized = true
20:05:45.641 [Lua] Set lobby end.
20:05:45.643 [Lua] Set lobby begin:
20:05:45.643 [Lua] Lobby data twitch_enabled = false
20:05:45.643 [Lua] Lobby data power_level = 1100
20:05:45.643 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:45.643 [Lua] Lobby data difficulty_tweak = 0
20:05:45.643 [Lua] Lobby data host = 110000102543600
20:05:45.643 [Lua] Lobby data game_mode = 9
20:05:45.643 [Lua] Lobby data is_private = true
20:05:45.643 [Lua] Lobby data match_started = true
20:05:45.643 [Lua] Lobby data mechanism = adventure
20:05:45.643 [Lua] Lobby data level_key = inn_level
20:05:45.643 [Lua] Lobby data player_slot_1 = 0:0
20:05:45.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:45.643 [Lua] Lobby data difficulty = cataclysm_3
20:05:45.643 [Lua] Lobby data quick_game = false
20:05:45.644 [Lua] Lobby data weave_index = 136
20:05:45.644 [Lua] Lobby data matchmaking = false
20:05:45.644 [Lua] Lobby data weave_name = weave_136
20:05:45.644 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:45.644 [Lua] Lobby data num_players = 4
20:05:45.644 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:45.644 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:45.644 [Lua] Lobby data country_code = FR
20:05:45.644 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:45.644 [Lua] Lobby data eac_authorized = true
20:05:45.644 [Lua] Set lobby end.
20:05:45.644 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:05:45.644 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:05:45.644 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:05:45.644 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:05:45.644 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:05:45.644 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:05:45.644 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:05:45.644 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:05:45.644 [Lua] Complete level triggered.
20:05:45.646 [Save] Saving `save_data`
20:05:45.646 [Lua] gm_event_end_conditions_met false false
20:05:45.647 [Lua] PlayFabMirrorBase:_commit_internal nil
20:05:45.647 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:05:45.651 [Lua] generate_backend_stats 110000102543600:1
20:05:45.656 [Save] Save done
20:05:45.656 [Save] Saving `save_data`
20:05:45.665 [Save] Save done
20:05:45.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:05:45.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:05:45.673 [Save] Saving `save_data`
20:05:45.673 [Lua] TRANSITION nil nil dlc_scorpion_rubble_death
20:05:45.673 [Lua] Transition type "dlc_scorpion_rubble_death", is server: true
20:05:45.673 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:05:45.673 [Lua] [GameNetworkManager] Leaving game...
20:05:45.673 [Lua] [GameNetworkManager] Shutting down game session host.
20:05:45.673 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:05:45.673 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:05:45.673 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.61
20:05:45.676 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:05:45.676 [Lua] commit result success 8
20:05:45.686 [Save] Save done
20:05:47.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:05:47.683 [Lua] [Managers] Calling function on all managers:
20:05:47.683 [Lua] Clearing all global lookup lists
20:05:47.683 [Lua] [IngamePlayerListUI] - Destroy
20:05:47.683 [Lua] [EquipmentUI] - Destroy
20:05:47.683 [Lua] [AbilityUI] - Destroy
20:05:47.683 [Lua] [GamePadAbilityUI] - Destroy
20:05:47.683 [Lua] [GamePadEquipmentUI] - Destroy
20:05:47.684 [Lua] [IngameUI] destroy
20:05:47.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:05:47.732 [Lua] [Managers] Destroying manager group:
20:05:47.736 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:05:47.791 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:05:47.791 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:05:47.791 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:05:47.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_rubble_death 0
20:05:47.791 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:47.791 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 17, User: 110000102543600 "Cyber-Froh"
<>
20:05:47.791 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0
[8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353
[10] dt = 0.0064408723264932632
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50;
[5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0;
<>
<>
20:05:47.791 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:05:47.791 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:05:47.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_rubble_death 0
20:05:47.791 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:47.792 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 18, User: 110000102543600 "Cyber-Froh"
<>
20:05:47.792 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0
[8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353
[10] dt = 0.0064408723264932632
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50;
[5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0;
<>
<>
20:05:47.792 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:05:47.792 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:05:47.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_rubble_death 0
20:05:47.792 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:47.792 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 19, User: 110000102543600 "Cyber-Froh"
<>
20:05:47.793 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0
[8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353
[10] dt = 0.0064408723264932632
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50;
[5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0;
<>
<>
20:05:47.793 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:05:47.793 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:05:47.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_rubble_death 0
20:05:47.793 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:05:47.793 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 20, User: 110000102543600 "Cyber-Froh"
<>
20:05:47.793 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0
[8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353
[10] dt = 0.0064408723264932632
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50;
[5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0;
<>
<>
20:05:47.793 [Lua] [Matchmaking] unregister rpcs
20:05:47.793 [Lua] ############### UNLOADING PACKAGES ###############
20:05:47.793 [Lua] [Managers] Calling function on all managers:
20:05:47.793 [Lua] [Managers] Destroying manager group:
20:05:47.793 [Lua] [Gamestate] Enter state StateLoading
20:05:47.795 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:05:47.795 [Lua] [Matchmaking] register rpcs
20:05:47.795 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:05:47.795 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:05:47.795 [Lua] Set lobby begin:
20:05:47.795 [Lua] Lobby data twitch_enabled = false
20:05:47.795 [Lua] Lobby data power_level = 0
20:05:47.795 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:47.795 [Lua] Lobby data difficulty_tweak = 0
20:05:47.796 [Lua] Lobby data host = 110000102543600
20:05:47.796 [Lua] Lobby data game_mode = 9
20:05:47.796 [Lua] Lobby data is_private = true
20:05:47.796 [Lua] Lobby data match_started = true
20:05:47.796 [Lua] Lobby data mechanism = adventure
20:05:47.796 [Lua] Lobby data level_key = inn_level
20:05:47.796 [Lua] Lobby data player_slot_1 = 0:0
20:05:47.796 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:47.796 [Lua] Lobby data difficulty = cataclysm_3
20:05:47.796 [Lua] Lobby data quick_game = false
20:05:47.796 [Lua] Lobby data weave_index = 136
20:05:47.796 [Lua] Lobby data matchmaking = false
20:05:47.796 [Lua] Lobby data weave_name = weave_136
20:05:47.796 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:47.797 [Lua] Lobby data num_players = 4
20:05:47.797 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:47.797 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:47.797 [Lua] Lobby data country_code = FR
20:05:47.797 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:47.797 [Lua] Lobby data eac_authorized = true
20:05:47.797 [Lua] Set lobby end.
20:05:47.797 [Lua] registering RPCs
20:05:47.797 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:05:47.797 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:05:47.797 [Lua] Set lobby begin:
20:05:47.797 [Lua] Lobby data twitch_enabled = false
20:05:47.797 [Lua] Lobby data power_level = 0
20:05:47.797 [Lua] Lobby data unique_server_name = Cyber-Froh
20:05:47.797 [Lua] Lobby data difficulty_tweak = 0
20:05:47.797 [Lua] Lobby data host = 110000102543600
20:05:47.797 [Lua] Lobby data game_mode = 9
20:05:47.797 [Lua] Lobby data is_private = true
20:05:47.797 [Lua] Lobby data match_started = true
20:05:47.797 [Lua] Lobby data mechanism = adventure
20:05:47.797 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:05:47.797 [Lua] Lobby data player_slot_1 = 0:0
20:05:47.797 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:05:47.797 [Lua] Lobby data difficulty = cataclysm_3
20:05:47.798 [Lua] Lobby data quick_game = false
20:05:47.798 [Lua] Lobby data weave_index = 136
20:05:47.798 [Lua] Lobby data matchmaking = false
20:05:47.798 [Lua] Lobby data weave_name = weave_136
20:05:47.798 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:05:47.798 [Lua] Lobby data num_players = 4
20:05:47.798 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:05:47.798 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:05:47.798 [Lua] Lobby data country_code = FR
20:05:47.798 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:05:47.798 [Lua] Lobby data eac_authorized = true
20:05:47.798 [Lua] Set lobby end.
20:05:47.798 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:05:47.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens, async-read, prioritized
20:05:47.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_death] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:05:47.801 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_death 0
20:05:47.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:05:47.802 [Umbra] Unload tome
20:05:47.803 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:05:47.874 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:05:47.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_death, async-read,
20:05:47.874 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_death, async-read,
20:05:47.874 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_death"
20:05:47.874 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_death" Meta package name: "nil"
20:05:47.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_death, LevelTransitionHandler, async-read,
20:05:47.874 [Lua] [StateLoading] got rpc_load_level 135 dlc_scorpion_rubble_death
20:05:47.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_death
20:05:47.933 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_death
20:05:47.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
20:05:48.980 [Window] Window => inactive
20:05:52.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
20:05:52.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
20:05:52.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:05:53.064 [Lua] ### Sending rpc_level_loaded
20:05:53.064 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 135
20:05:53.064 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:05:53.064 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:05:53.065 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:05:53.081 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:05:53.081 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:05:53.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:05:53.232 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:05:53.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_death
20:05:53.265 [Umbra] Loading umbra tome '#ID[1a4d819116dedf89]'
20:05:53.366 [Lua] ### Sending rpc_level_loaded
20:05:53.366 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 135
20:05:53.366 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:05:53.367 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:05:53.367 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:05:53.384 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:05:53.384 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:05:53.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_death
20:05:53.905 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_death
20:05:53.922 [Lua] [LevelTransitionHandler] Level load completed!
20:05:53.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_death - level_seed: 13370282 - use_random_directors: false - overriden_conflict: weave_chaos
20:05:53.941 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:05:53.941 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
chaos_raider=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
beastmen_ungor=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
beastmen_bestigor=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
}
20:05:53.941 [Lua] load_startup_enemy_packages: --------------
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_spawn
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_troll
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_rat_ogre
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_stormfiend
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_minotaur
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_plague_sorcerer
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_corruptor_sorcerer
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_gutter_runner
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_pack_master
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_poison_wind_globadier
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_ratling_gunner
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_warpfire_thrower
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_vortex_sorcerer
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_standard_bearer
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_vortex
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] critter_rat
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] critter_pig
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_gor
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_ungor_archer
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_warrior
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_raider
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_clan_rat
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_ungor
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_slave
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_fanatic
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_storm_vermin_with_shield
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_marauder_with_shield
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_storm_vermin
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_berzerker
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] beastmen_bestigor
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] chaos_marauder
20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:05:53.941 [Lua] skaven_plague_monk
20:05:53.943 [Lua] ### Sending rpc_level_loaded
20:05:53.943 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 135
20:05:53.943 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:05:53.960 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:05:53.960 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:05:53.978 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:05:53.978 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:05:53.978 [Lua] ### Sending rpc_level_loaded
20:05:53.978 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 135
20:05:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:05:54.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:05:54.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:05:54.374 [Lua] ### Sending rpc_level_loaded
20:05:54.374 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 135
20:05:54.374 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:05:54.374 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:05:54.374 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:05:54.392 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:05:54.392 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:05:54.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:05:54.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:05:54.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:05:54.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:05:54.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:05:54.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:05:55.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:05:55.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:05:55.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:05:56.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:05:56.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:05:56.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:05:56.133 [Window] Window => active
20:05:56.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:05:56.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:05:56.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:05:56.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:05:56.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:05:56.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:05:56.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:05:56.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:05:56.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:05:56.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:05:56.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:05:56.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:05:57.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:05:57.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:05:57.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:05:57.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:05:57.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:05:57.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:05:57.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:05:57.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:05:57.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:05:57.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:05:57.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:05:57.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:05:58.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:05:58.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:05:58.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:05:58.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:05:58.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:05:58.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:05:58.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:05:58.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:05:58.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:05:58.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:05:58.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:05:58.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:05:59.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:05:59.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:05:59.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:06:00.543 [Window] Window => inactive
20:06:00.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:06:00.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:06:00.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:06:01.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:06:01.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:06:01.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:06:01.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:06:01.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:06:01.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:06:01.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:06:01.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:06:01.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:06:02.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:06:02.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:06:02.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:06:03.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:06:03.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:06:03.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:06:03.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:06:03.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:06:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600
20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:13 my_peer_id:110000102543600
20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:13 my_peer_id:110000102543600
20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:13 my_peer_id:110000102543600
20:06:03.516 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600
20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:06:03.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:06:03.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:06:03.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:06:04.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:06:04.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:06:04.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:06:04.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:06:04.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:06:04.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:06:04.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:06:04.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:06:04.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:06:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:06:05.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:06:05.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:06:05.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:06:05.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:06:05.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600
20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:14 my_peer_id:110000102543600
20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:14 my_peer_id:110000102543600
20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:14 my_peer_id:110000102543600
20:06:05.727 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600
20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:05.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:06:05.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:06:05.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:06:05.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:06:05.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:06:05.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:06:05.998 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_death game_mode: weave
20:06:05.998 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:06:05.999 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:15 my_peer_id:110000102543600
20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:15 my_peer_id:110000102543600
20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:15 my_peer_id:110000102543600
20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:15 my_peer_id:110000102543600
20:06:06.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:15 my_peer_id:110000102543600
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:06:06.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:06:06.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:06:06.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:06:06.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:06:06.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:06:06.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:06:06.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:16 my_peer_id:110000102543600
20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:16 my_peer_id:110000102543600
20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:16 my_peer_id:110000102543600
20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:16 my_peer_id:110000102543600
20:06:06.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:16 my_peer_id:110000102543600
20:06:06.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:06.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:06:06.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:06:06.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:06:06.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:06:06.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:06:06.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:06:06.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:06:06.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:06:06.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:06:06.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:06:06.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:06:06.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:06:07.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:06:07.028 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:06:07.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:06:07.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:06:07.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:06:07.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:06:07.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:06:07.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:06:07.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:06:07.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:06:07.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:06:07.991 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
20:06:07.992 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:06:07.992 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/death/world
20:06:07.992 [Umbra] Init version: 3.4.15 :: 16 threads
20:06:09.097 [Lua] Async level spawning done
20:06:09.097 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:06:10.064 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:06:10.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:06:10.064 [Lua] [Matchmaking] unregister rpcs
20:06:10.064 [Lua] Set lobby begin:
20:06:10.064 [Lua] Lobby data twitch_enabled = false
20:06:10.064 [Lua] Lobby data power_level = 0
20:06:10.065 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.065 [Lua] Lobby data difficulty_tweak = 0
20:06:10.065 [Lua] Lobby data host = 110000102543600
20:06:10.065 [Lua] Lobby data game_mode = 9
20:06:10.065 [Lua] Lobby data is_private = true
20:06:10.065 [Lua] Lobby data match_started = true
20:06:10.065 [Lua] Lobby data mechanism = adventure
20:06:10.065 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.065 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.065 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.065 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.065 [Lua] Lobby data quick_game = false
20:06:10.065 [Lua] Lobby data weave_index = 136
20:06:10.065 [Lua] Lobby data matchmaking = false
20:06:10.065 [Lua] Lobby data weave_name = weave_136
20:06:10.065 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.065 [Lua] Lobby data num_players = 4
20:06:10.065 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.065 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.065 [Lua] Lobby data country_code = FR
20:06:10.065 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.066 [Lua] Lobby data eac_authorized = true
20:06:10.066 [Lua] Set lobby end.
20:06:10.066 [Lua] [Managers] Destroying manager group:
20:06:10.066 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens
20:06:10.066 [Lua] [Gamestate] Enter StateIngame HOST
20:06:10.066 [Lua] [Managers] Calling function on all managers:
20:06:10.067 [Lua] <>level = dlc_scorpion_rubble_death<>
20:06:10.067 [Lua] Set lobby begin:
20:06:10.067 [Lua] Lobby data twitch_enabled = false
20:06:10.067 [Lua] Lobby data power_level = 0
20:06:10.067 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.067 [Lua] Lobby data difficulty_tweak = 0
20:06:10.067 [Lua] Lobby data host = 110000102543600
20:06:10.067 [Lua] Lobby data game_mode = 9
20:06:10.067 [Lua] Lobby data is_private = true
20:06:10.067 [Lua] Lobby data match_started = true
20:06:10.067 [Lua] Lobby data mechanism = adventure
20:06:10.067 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.067 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.067 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.067 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.068 [Lua] Lobby data quick_game = false
20:06:10.068 [Lua] Lobby data weave_index = 136
20:06:10.068 [Lua] Lobby data matchmaking = false
20:06:10.068 [Lua] Lobby data weave_name = weave_136
20:06:10.068 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.068 [Lua] Lobby data num_players = 4
20:06:10.068 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.068 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.068 [Lua] Lobby data country_code = FR
20:06:10.068 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.068 [Lua] Lobby data eac_authorized = true
20:06:10.068 [Lua] Set lobby end.
20:06:10.068 [Lua] [StateIngame] Server ingame
20:06:10.071 [Lua] Set lobby begin:
20:06:10.071 [Lua] Lobby data twitch_enabled = false
20:06:10.071 [Lua] Lobby data power_level = 0
20:06:10.071 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.071 [Lua] Lobby data difficulty_tweak = 0
20:06:10.071 [Lua] Lobby data host = 110000102543600
20:06:10.072 [Lua] Lobby data game_mode = 9
20:06:10.072 [Lua] Lobby data is_private = true
20:06:10.072 [Lua] Lobby data match_started = true
20:06:10.072 [Lua] Lobby data mechanism = adventure
20:06:10.072 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.072 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.072 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.072 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.072 [Lua] Lobby data quick_game = false
20:06:10.072 [Lua] Lobby data weave_index = 136
20:06:10.072 [Lua] Lobby data matchmaking = false
20:06:10.072 [Lua] Lobby data weave_name = weave_136
20:06:10.072 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.072 [Lua] Lobby data num_players = 4
20:06:10.072 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.072 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.072 [Lua] Lobby data country_code = FR
20:06:10.072 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.072 [Lua] Lobby data eac_authorized = true
20:06:10.072 [Lua] Set lobby end.
20:06:10.072 [Lua] [Matchmaking] register rpcs
20:06:10.072 [Lua] GameNetworkManager:init... creating game session
20:06:10.072 [Lua] Host GameSession.make_game_session_host with session:
20:06:10.072 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:06:10.072 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:06:10.072 [Lua] [GameNetworkManager] self.is_server = true
20:06:10.072 [Network] Setting artificial MTU limit to 65536
20:06:10.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 17
20:06:10.072 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:06:10.073 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:06:10.081 [Lua] Switching ConflictSettings: to: weave_chaos
20:06:10.081 [Lua] pacing=disabled
20:06:10.081 [Lua] roaming=nil
20:06:10.081 [Lua] specials=disabled
20:06:10.081 [Lua] debug_color=maroon
20:06:10.081 [Lua] pack_spawning=chaos
20:06:10.081 [Lua] contained_breeds=nil
20:06:10.081 [Lua] disabled=false
20:06:10.081 [Lua] boss=disabled
20:06:10.081 [Lua] horde=disabled
20:06:10.081 [Lua] name=weave_chaos
20:06:10.081 [Lua] intensity=disabled
20:06:10.081 [Lua] ---
20:06:10.081 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:06:10.084 warning: [GwNav] NavData resource not loaded
20:06:10.084 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/death/world
20:06:10.084 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
20:06:10.086 [Lua] [AIInterestPointSystem] Level Seed: 734621
20:06:10.086 [Lua]
20:06:10.086 [Lua] [entity_system_bag] = table
20:06:10.086 [Lua] [entity_system_bag] = metatable
20:06:10.086 [Lua] [startup_data] = table
20:06:10.086 [Lua] [entity_manager] = table
20:06:10.086 [Lua] [entity_manager] = metatable
20:06:10.086 [Lua] [unit_spawner] = table
20:06:10.086 [Lua] [unit_spawner] = metatable
20:06:10.086 [Lua] [unit_storage] = table
20:06:10.086 [Lua] [unit_storage] = metatable
20:06:10.086 [Lua] [dice_keeper] = table
20:06:10.086 [Lua] [dice_keeper] = metatable
20:06:10.086 [Lua] [is_server] = true (boolean)
20:06:10.086 [Lua] [world] = [World]
20:06:10.087 [Lua] [system_api] = table
20:06:10.087 [Lua] [entity_system] = table
20:06:10.087 [Lua] [entity_system] = metatable
20:06:10.087 [Lua] [network_lobby] = table
20:06:10.087 [Lua] [network_lobby] = metatable
20:06:10.087 [Lua] [profile_synchronizer] = table
20:06:10.087 [Lua] [profile_synchronizer] = metatable
20:06:10.087 [Lua] [level_transition_handler] = table
20:06:10.087 [Lua] [level_transition_handler] = metatable
20:06:10.087 [Lua] [num_local_human_players] = 1 (number)
20:06:10.087 [Lua] [statistics_db] = table
20:06:10.087 [Lua] [statistics_db] = metatable
20:06:10.087 [Lua] [network_server] = table
20:06:10.087 [Lua] [network_server] = metatable
20:06:10.087 [Lua] [input_manager] = table
20:06:10.087 [Lua] [input_manager] = metatable
20:06:10.087 [Lua] [network_clock] = table
20:06:10.087 [Lua] [network_clock] = metatable
20:06:10.087 [Lua] [network_transmit] = table
20:06:10.087 [Lua] [network_transmit] = metatable
20:06:10.087 [Lua] [free_flight_manager] = table
20:06:10.087 [Lua] [free_flight_manager] = metatable
20:06:10.087 [Lua] [network_manager] = table
20:06:10.087 [Lua] [network_manager] = metatable
20:06:10.087 [Lua] [network_event_delegate] = table
20:06:10.087 [Lua] [network_event_delegate] = metatable
20:06:10.087 [Lua]
20:06:10.087 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:06:10.087 [Lua] ignoring extension VersusInteractObjectiveExtension
20:06:10.087 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:06:10.087 [Lua] ignoring extension VersusSocketObjectiveExtension
20:06:10.087 [Lua] ignoring extension VersusTargetObjectiveExtension
20:06:10.087 [Lua] ignoring extension VersusMissionObjectiveExtension
20:06:10.087 [Lua] ignoring extension KeepDecorationPaintingExtension
20:06:10.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:06:10.102 [Lua] [AchievementManager] Achievements using the steam platform
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
20:06:10.142 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
20:06:10.142 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
20:06:10.156 [Lua] [StateIngame] Level seed: 734621
20:06:10.175 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:06:10.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:06:10.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:06:10.214 [Lua] [IngameUI] init
20:06:10.225 [SteamVoipClient] select_out(110000100089661, off)
20:06:10.225 [SteamVoipClient] select_out(110000101fd4a34, off)
20:06:10.225 [SteamVoipClient] select_out(110000102543600, off)
20:06:10.225 [SteamVoipClient] select_out(1100001040c1df0, off)
20:06:10.241 [Lua] cb_razer_chroma_setup
20:06:10.262 [Lua] completed
20:06:10.263 [Lua] completed
20:06:10.266 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:06:10.266 [Lua] Set lobby begin:
20:06:10.266 [Lua] Lobby data twitch_enabled = false
20:06:10.266 [Lua] Lobby data power_level = 1100
20:06:10.266 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.266 [Lua] Lobby data difficulty_tweak = 0
20:06:10.266 [Lua] Lobby data host = 110000102543600
20:06:10.266 [Lua] Lobby data game_mode = 9
20:06:10.266 [Lua] Lobby data is_private = true
20:06:10.266 [Lua] Lobby data match_started = true
20:06:10.266 [Lua] Lobby data mechanism = adventure
20:06:10.266 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.266 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.266 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.266 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.266 [Lua] Lobby data quick_game = false
20:06:10.266 [Lua] Lobby data weave_index = 136
20:06:10.266 [Lua] Lobby data matchmaking = false
20:06:10.266 [Lua] Lobby data weave_name = weave_136
20:06:10.267 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.267 [Lua] Lobby data num_players = 4
20:06:10.267 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.267 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.267 [Lua] Lobby data country_code = FR
20:06:10.267 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.267 [Lua] Lobby data eac_authorized = true
20:06:10.267 [Lua] Set lobby end.
20:06:10.267 [Lua] CurrentConflictSettings weave_chaos
20:06:10.268 [Lua] [ConflictDirector] conflict_director is ai_ready
20:06:10.268 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:06:10.268 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:06:10.273 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:06:10.273 [Lua] Forming navigation groups in one frame
20:06:10.273 [Lua] Forming navigation groups
20:06:10.279 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925
20:06:10.395 [Lua] NavigationGroupManager -> calulation time B: 0.11500000000000909
20:06:10.395 [Lua] number of nav groups: 253
20:06:10.396 [Lua] number of refined nav groups : 190
20:06:10.399 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
20:06:10.399 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 11.314565800968563 Normalized coefficient: 1.1931522815346878
20:06:10.417 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:06:10.421 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:06:10.422 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:06:10.422 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:06:10.422 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=17
20:06:10.422 [Lua] [Mutator]: mutator_start
20:06:10.423 [Lua] [Managers] Calling function on all managers:
20:06:10.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:06:10.439 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:06:10.439 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:06:10.439 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:06:10.439 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:06:10.439 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:06:10.439 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:06:10.439 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:06:10.439 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:06:10.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 17
20:06:10.734 [Lua] Set lobby begin:
20:06:10.734 [Lua] Lobby data twitch_enabled = false
20:06:10.734 [Lua] Lobby data power_level = 1100
20:06:10.734 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.734 [Lua] Lobby data difficulty_tweak = 0
20:06:10.735 [Lua] Lobby data host = 110000102543600
20:06:10.735 [Lua] Lobby data game_mode = 9
20:06:10.735 [Lua] Lobby data is_private = true
20:06:10.735 [Lua] Lobby data match_started = true
20:06:10.735 [Lua] Lobby data mechanism = adventure
20:06:10.735 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.735 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.735 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.735 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.735 [Lua] Lobby data quick_game = false
20:06:10.735 [Lua] Lobby data weave_index = 136
20:06:10.735 [Lua] Lobby data matchmaking = false
20:06:10.735 [Lua] Lobby data weave_name = weave_136
20:06:10.735 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.735 [Lua] Lobby data num_players = 4
20:06:10.735 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.736 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.736 [Lua] Lobby data country_code = FR
20:06:10.736 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.736 [Lua] Lobby data eac_authorized = true
20:06:10.736 [Lua] Set lobby end.
20:06:10.736 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:06:10.736 [Lua] Breedfreezer (server) starting a hot join sync
20:06:10.736 [Lua] packing 0 units of breed chaos_marauder
20:06:10.736 [Lua] packing 0 units of breed skaven_clan_rat
20:06:10.736 [Lua] packing 0 units of breed skaven_storm_vermin
20:06:10.736 [Lua] packing 0 units of breed skaven_slave
20:06:10.736 [Lua] packing 0 units of breed chaos_fanatic
20:06:10.736 [Lua] packing 0 units of breed beastmen_ungor_archer
20:06:10.736 [Lua] packing 0 units of breed chaos_raider
20:06:10.736 [Lua] packing 0 units of breed chaos_warrior
20:06:10.736 [Lua] packing 0 units of breed chaos_berzerker
20:06:10.736 [Lua] packing 0 units of breed beastmen_bestigor
20:06:10.736 [Lua] packing 0 units of breed beastmen_ungor
20:06:10.736 [Lua] packing 0 units of breed skaven_plague_monk
20:06:10.736 [Lua] packing 0 units of breed beastmen_gor
20:06:10.736 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:06:10.736 [Lua]
20:06:10.736 [Lua] [1] = 1 (number)
20:06:10.736 [Lua] [2] = 0 (number)
20:06:10.736 [Lua] [3] = 1 (number)
20:06:10.736 [Lua] [4] = 0 (number)
20:06:10.736 [Lua] [5] = 1 (number)
20:06:10.736 [Lua] [6] = 0 (number)
20:06:10.736 [Lua] [7] = 1 (number)
20:06:10.736 [Lua] [8] = 0 (number)
20:06:10.736 [Lua] [9] = 1 (number)
20:06:10.736 [Lua] [10] = 0 (number)
20:06:10.736 [Lua] [11] = 1 (number)
20:06:10.736 [Lua] [12] = 0 (number)
20:06:10.736 [Lua] [13] = 1 (number)
20:06:10.736 [Lua] [14] = 0 (number)
20:06:10.736 [Lua] [15] = 1 (number)
20:06:10.736 [Lua] [16] = 0 (number)
20:06:10.736 [Lua] [17] = 1 (number)
20:06:10.736 [Lua] [18] = 0 (number)
20:06:10.736 [Lua] [19] = 1 (number)
20:06:10.736 [Lua] [20] = 0 (number)
20:06:10.736 [Lua] [21] = 1 (number)
20:06:10.736 [Lua] [22] = 0 (number)
20:06:10.736 [Lua] [23] = 1 (number)
20:06:10.736 [Lua] [24] = 0 (number)
20:06:10.736 [Lua] [25] = 1 (number)
20:06:10.736 [Lua] [26] = 0 (number)
20:06:10.736 [Lua]
20:06:10.736 [Lua]
20:06:10.736 [Lua]
20:06:10.738 [Lua] Set lobby begin:
20:06:10.738 [Lua] Lobby data twitch_enabled = false
20:06:10.738 [Lua] Lobby data power_level = 1100
20:06:10.738 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.738 [Lua] Lobby data difficulty_tweak = 0
20:06:10.738 [Lua] Lobby data host = 110000102543600
20:06:10.738 [Lua] Lobby data game_mode = 9
20:06:10.738 [Lua] Lobby data is_private = true
20:06:10.738 [Lua] Lobby data match_started = true
20:06:10.738 [Lua] Lobby data mechanism = adventure
20:06:10.738 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.738 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.739 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.739 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.739 [Lua] Lobby data quick_game = false
20:06:10.739 [Lua] Lobby data weave_index = 136
20:06:10.739 [Lua] Lobby data matchmaking = false
20:06:10.739 [Lua] Lobby data weave_name = weave_136
20:06:10.739 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.739 [Lua] Lobby data num_players = 4
20:06:10.739 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.739 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.739 [Lua] Lobby data country_code = FR
20:06:10.739 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.740 [Lua] Lobby data eac_authorized = true
20:06:10.740 [Lua] Set lobby end.
20:06:10.740 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:06:10.740 [Lua] Breedfreezer (server) starting a hot join sync
20:06:10.740 [Lua] packing 0 units of breed chaos_marauder
20:06:10.740 [Lua] packing 0 units of breed skaven_clan_rat
20:06:10.740 [Lua] packing 0 units of breed skaven_storm_vermin
20:06:10.740 [Lua] packing 0 units of breed skaven_slave
20:06:10.740 [Lua] packing 0 units of breed chaos_fanatic
20:06:10.740 [Lua] packing 0 units of breed beastmen_ungor_archer
20:06:10.740 [Lua] packing 0 units of breed chaos_raider
20:06:10.740 [Lua] packing 0 units of breed chaos_warrior
20:06:10.740 [Lua] packing 0 units of breed chaos_berzerker
20:06:10.740 [Lua] packing 0 units of breed beastmen_bestigor
20:06:10.740 [Lua] packing 0 units of breed beastmen_ungor
20:06:10.740 [Lua] packing 0 units of breed skaven_plague_monk
20:06:10.740 [Lua] packing 0 units of breed beastmen_gor
20:06:10.740 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:06:10.740 [Lua]
20:06:10.740 [Lua] [1] = 1 (number)
20:06:10.740 [Lua] [2] = 0 (number)
20:06:10.740 [Lua] [3] = 1 (number)
20:06:10.740 [Lua] [4] = 0 (number)
20:06:10.740 [Lua] [5] = 1 (number)
20:06:10.740 [Lua] [6] = 0 (number)
20:06:10.740 [Lua] [7] = 1 (number)
20:06:10.740 [Lua] [8] = 0 (number)
20:06:10.740 [Lua] [9] = 1 (number)
20:06:10.740 [Lua] [10] = 0 (number)
20:06:10.740 [Lua] [11] = 1 (number)
20:06:10.740 [Lua] [12] = 0 (number)
20:06:10.740 [Lua] [13] = 1 (number)
20:06:10.740 [Lua] [14] = 0 (number)
20:06:10.740 [Lua] [15] = 1 (number)
20:06:10.740 [Lua] [16] = 0 (number)
20:06:10.740 [Lua] [17] = 1 (number)
20:06:10.740 [Lua] [18] = 0 (number)
20:06:10.740 [Lua] [19] = 1 (number)
20:06:10.740 [Lua] [20] = 0 (number)
20:06:10.740 [Lua] [21] = 1 (number)
20:06:10.740 [Lua] [22] = 0 (number)
20:06:10.740 [Lua] [23] = 1 (number)
20:06:10.740 [Lua] [24] = 0 (number)
20:06:10.740 [Lua] [25] = 1 (number)
20:06:10.740 [Lua] [26] = 0 (number)
20:06:10.740 [Lua]
20:06:10.740 [Lua]
20:06:10.740 [Lua]
20:06:10.741 [Lua] Set lobby begin:
20:06:10.741 [Lua] Lobby data twitch_enabled = false
20:06:10.741 [Lua] Lobby data power_level = 1100
20:06:10.741 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:10.741 [Lua] Lobby data difficulty_tweak = 0
20:06:10.741 [Lua] Lobby data host = 110000102543600
20:06:10.741 [Lua] Lobby data game_mode = 9
20:06:10.741 [Lua] Lobby data is_private = true
20:06:10.741 [Lua] Lobby data match_started = true
20:06:10.741 [Lua] Lobby data mechanism = adventure
20:06:10.741 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:10.741 [Lua] Lobby data player_slot_1 = 0:0
20:06:10.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:10.742 [Lua] Lobby data difficulty = cataclysm_3
20:06:10.742 [Lua] Lobby data quick_game = false
20:06:10.742 [Lua] Lobby data weave_index = 136
20:06:10.742 [Lua] Lobby data matchmaking = false
20:06:10.742 [Lua] Lobby data weave_name = weave_136
20:06:10.742 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:10.742 [Lua] Lobby data num_players = 4
20:06:10.742 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:10.742 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:10.742 [Lua] Lobby data country_code = FR
20:06:10.742 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:10.742 [Lua] Lobby data eac_authorized = true
20:06:10.742 [Lua] Set lobby end.
20:06:10.742 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:06:10.742 [Lua] Breedfreezer (server) starting a hot join sync
20:06:10.742 [Lua] packing 0 units of breed chaos_marauder
20:06:10.742 [Lua] packing 0 units of breed skaven_clan_rat
20:06:10.742 [Lua] packing 0 units of breed skaven_storm_vermin
20:06:10.742 [Lua] packing 0 units of breed skaven_slave
20:06:10.742 [Lua] packing 0 units of breed chaos_fanatic
20:06:10.742 [Lua] packing 0 units of breed beastmen_ungor_archer
20:06:10.742 [Lua] packing 0 units of breed chaos_raider
20:06:10.742 [Lua] packing 0 units of breed chaos_warrior
20:06:10.742 [Lua] packing 0 units of breed chaos_berzerker
20:06:10.742 [Lua] packing 0 units of breed beastmen_bestigor
20:06:10.742 [Lua] packing 0 units of breed beastmen_ungor
20:06:10.742 [Lua] packing 0 units of breed skaven_plague_monk
20:06:10.742 [Lua] packing 0 units of breed beastmen_gor
20:06:10.742 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:06:10.742 [Lua]
20:06:10.742 [Lua] [1] = 1 (number)
20:06:10.742 [Lua] [2] = 0 (number)
20:06:10.742 [Lua] [3] = 1 (number)
20:06:10.742 [Lua] [4] = 0 (number)
20:06:10.742 [Lua] [5] = 1 (number)
20:06:10.742 [Lua] [6] = 0 (number)
20:06:10.742 [Lua] [7] = 1 (number)
20:06:10.742 [Lua] [8] = 0 (number)
20:06:10.742 [Lua] [9] = 1 (number)
20:06:10.742 [Lua] [10] = 0 (number)
20:06:10.742 [Lua] [11] = 1 (number)
20:06:10.742 [Lua] [12] = 0 (number)
20:06:10.742 [Lua] [13] = 1 (number)
20:06:10.742 [Lua] [14] = 0 (number)
20:06:10.742 [Lua] [15] = 1 (number)
20:06:10.742 [Lua] [16] = 0 (number)
20:06:10.742 [Lua] [17] = 1 (number)
20:06:10.742 [Lua] [18] = 0 (number)
20:06:10.742 [Lua] [19] = 1 (number)
20:06:10.742 [Lua] [20] = 0 (number)
20:06:10.742 [Lua] [21] = 1 (number)
20:06:10.742 [Lua] [22] = 0 (number)
20:06:10.742 [Lua] [23] = 1 (number)
20:06:10.742 [Lua] [24] = 0 (number)
20:06:10.742 [Lua] [25] = 1 (number)
20:06:10.742 [Lua] [26] = 0 (number)
20:06:10.742 [Lua]
20:06:10.742 [Lua]
20:06:10.742 [Lua]
20:06:10.742 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:06:10.742 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:06:10.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
20:06:10.742 [Lua] RemotePlayer:create_game_object( ) 18
20:06:10.755 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:06:10.755 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:06:10.755 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
20:06:10.755 [Lua] RemotePlayer:create_game_object( ) 19
20:06:10.768 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:06:10.768 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:06:10.768 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
20:06:10.768 [Lua] RemotePlayer:create_game_object( ) 20
20:06:10.781 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:06:10.781 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:06:10.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 17
20:06:10.788 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:06:10.788 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:06:10.788 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:06:10.788 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:06:10.788 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:06:10.788 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:06:10.788 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:06:10.788 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:06:10.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:06:10.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:06:10.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
20:06:11.033 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:06:11.033 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:06:11.033 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:06:11.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:06:11.035 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:06:11.036 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:06:11.036 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:06:11.036 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:06:11.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
20:06:11.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:06:11.038 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:06:11.039 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:06:11.039 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:06:11.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
20:06:11.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:06:11.546 [Lua] StateInGameRunning:_game_actually_starts()
20:06:11.546 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:06:11.547 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=39
20:06:11.547 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40
20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
20:06:11.548 [Lua] #################################################################################################################
20:06:11.548 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:06:11.548 [Lua] #################################################################################################################
20:06:11.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18
20:06:11.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18
20:06:11.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18
20:06:11.774 [Lua] Commit load time data
20:06:13.389 [Window] Window => active
20:06:15.440 [Lua] Set lobby begin:
20:06:15.440 [Lua] Lobby data twitch_enabled = false
20:06:15.440 [Lua] Lobby data power_level = 825
20:06:15.440 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:15.440 [Lua] Lobby data difficulty_tweak = 0
20:06:15.440 [Lua] Lobby data host = 110000102543600
20:06:15.440 [Lua] Lobby data game_mode = 9
20:06:15.440 [Lua] Lobby data is_private = true
20:06:15.440 [Lua] Lobby data match_started = true
20:06:15.440 [Lua] Lobby data mechanism = adventure
20:06:15.440 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:15.440 [Lua] Lobby data player_slot_1 = 0:0
20:06:15.440 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:15.440 [Lua] Lobby data difficulty = cataclysm_3
20:06:15.440 [Lua] Lobby data quick_game = false
20:06:15.440 [Lua] Lobby data weave_index = 136
20:06:15.440 [Lua] Lobby data matchmaking = false
20:06:15.440 [Lua] Lobby data weave_name = weave_136
20:06:15.440 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:15.440 [Lua] Lobby data num_players = 4
20:06:15.440 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:15.440 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:15.440 [Lua] Lobby data country_code = FR
20:06:15.440 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:15.440 [Lua] Lobby data eac_authorized = true
20:06:15.440 [Lua] Set lobby end.
20:06:18.179 [Lua] TerrorEventMixer.start_event: capture_point_1_event_medium_capture_point_6 (seed: 8973420)
20:06:19.145 [Window] Window => inactive
20:06:20.393 [Lua] Players are leaving the safe zone
20:06:20.401 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:06:20.401 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
20:06:20.411 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_long (seed: 8973420)
20:06:20.428 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_long (seed: 8973420)
20:06:20.432 [Lua] setting up ambush-horde
20:06:20.432 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
20:06:20.432 [Lua] -> spawning: 31
20:06:20.432 [Lua] horde crated with id 1 of type ambush
20:06:20.432 [Lua] ambush horde has started
20:06:20.442 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:06:20.447 [Lua] setting up ambush-horde
20:06:20.447 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain'
20:06:20.447 [Lua] -> spawning: 4
20:06:20.447 [Lua] horde crated with id 2 of type ambush
20:06:20.447 [Lua] ambush horde has started
20:06:20.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
20:06:20.544 [Lua] Set lobby begin:
20:06:20.544 [Lua] Lobby data twitch_enabled = false
20:06:20.544 [Lua] Lobby data power_level = 1100
20:06:20.544 [Lua] Lobby data unique_server_name = Cyber-Froh
20:06:20.544 [Lua] Lobby data difficulty_tweak = 0
20:06:20.544 [Lua] Lobby data host = 110000102543600
20:06:20.544 [Lua] Lobby data game_mode = 9
20:06:20.544 [Lua] Lobby data is_private = true
20:06:20.544 [Lua] Lobby data match_started = true
20:06:20.544 [Lua] Lobby data mechanism = adventure
20:06:20.544 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:06:20.544 [Lua] Lobby data player_slot_1 = 0:0
20:06:20.544 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:06:20.544 [Lua] Lobby data difficulty = cataclysm_3
20:06:20.544 [Lua] Lobby data quick_game = false
20:06:20.544 [Lua] Lobby data weave_index = 136
20:06:20.544 [Lua] Lobby data matchmaking = false
20:06:20.544 [Lua] Lobby data weave_name = weave_136
20:06:20.544 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:06:20.544 [Lua] Lobby data num_players = 4
20:06:20.544 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:06:20.544 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:06:20.545 [Lua] Lobby data country_code = FR
20:06:20.545 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:06:20.545 [Lua] Lobby data eac_authorized = true
20:06:20.545 [Lua] Set lobby end.
20:06:21.580 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531
20:06:23.155 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:06:23.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
20:06:23.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
20:06:24.537 [Lua] Init group template: horde
20:06:25.551 [Lua] Init group template: horde
20:06:26.640 [Window] Window => active
20:06:30.490 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:30.870 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:30.897 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:06:31.031 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:06:31.031 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:31.031 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:31.284 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:06:32.305 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:34.595 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:06:38.204 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:38.204 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:38.454 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:38.939 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:38.954 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:06:41.795 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:06:43.794 [Lua] event horde ends!
20:06:44.884 [Lua] Spawn type: roam Score: 0.0030205396697543 Score Multiplier: 0.0020136931131695531
20:06:45.632 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:46.250 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:46.271 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:46.516 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:46.517 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:46.743 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:48.097 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:48.326 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:48.590 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:48.632 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:48.632 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:48.911 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:49.149 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:49.375 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:06:49.466 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:49.726 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:49.745 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:49.764 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:49.778 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:49.862 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.151 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:50.186 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:50.243 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.369 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:50.618 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:06:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:50.973 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:51.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:51.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:06:52.376 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:52.429 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:52.892 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:52.969 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:06:53.022 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:53.486 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:53.487 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:53.487 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:53.488 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:53.720 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:53.794 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.002 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:54.013 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.070 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:06:54.088 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.280 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:54.535 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.647 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.693 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:54.802 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:55.009 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:06:55.028 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:55.045 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:06:55.059 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:55.381 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:06:55.590 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:06:55.861 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:56.270 [Lua] setting up ambush-horde
20:06:56.270 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
20:06:56.270 [Lua] -> spawning: 6
20:06:56.270 [Lua] horde crated with id 3 of type ambush
20:06:56.270 [Lua] ambush horde has started
20:06:58.079 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:06:58.235 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:06:59.666 [Lua] Spawn type: roam Score: 0.010068465565848 Score Multiplier: 0.0020136931131695531
20:07:00.015 [Lua] Init group template: horde
20:07:01.529 [Lua] setting up ambush-horde
20:07:01.529 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:07:01.530 [Lua] -> spawning: 22
20:07:01.530 [Lua] horde crated with id 4 of type ambush
20:07:01.530 [Lua] ambush horde has started
20:07:01.533 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:01.545 [Lua] starting terror event: trickle_event_chaos_small
20:07:01.545 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:07:02.112 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:02.113 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:03.241 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:03.996 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:04.519 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:04.606 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:04.649 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:04.665 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:04.796 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:05.575 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:05.589 [Lua] Init group template: horde
20:07:06.519 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:06.642 [Lua] setting up ambush-horde
20:07:06.642 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:07:06.642 [Lua] -> spawning: 15
20:07:06.643 [Lua] horde crated with id 5 of type ambush
20:07:06.643 [Lua] ambush horde has started
20:07:06.723 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:06.723 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:06.739 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:07.436 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:07.449 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:07.637 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:07:08.262 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:08.630 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:08.946 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:08.946 [Lua] Horde killed: ?
20:07:10.237 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:10.663 [Lua] Init group template: horde
20:07:11.331 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:11.579 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:11.843 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:11.843 [Lua] Horde killed: ?
20:07:12.110 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:12.420 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:13.875 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:07:14.574 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:16.671 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:18.040 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:18.807 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:18.822 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:18.824 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:19.083 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:19.281 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:20.127 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:20.916 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:21.426 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:24.066 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:25.183 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:25.549 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:25.797 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:27.649 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:27.747 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:27.760 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:27.876 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:28.654 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:29.696 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531
20:07:31.417 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:32.152 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:33.050 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:07:33.050 [Lua] Horde killed: ?
20:07:34.516 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:35.235 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:36.398 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:37.068 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:37.342 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:37.342 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:38.675 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:38.929 [Window] Window => inactive
20:07:39.989 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:40.269 [Window] Window => active
20:07:40.685 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:40.824 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:41.081 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:42.177 [Lua] setting up ambush-horde
20:07:42.177 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:07:42.177 [Lua] -> spawning: 22
20:07:42.177 [Lua] horde crated with id 6 of type ambush
20:07:42.177 [Lua] ambush horde has started
20:07:42.190 [Lua] starting terror event: trickle_event_chaos_small
20:07:42.190 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:07:42.203 [Lua] setting up ambush-horde
20:07:42.203 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
20:07:42.203 [Lua] -> spawning: 31
20:07:42.203 [Lua] horde crated with id 7 of type ambush
20:07:42.203 [Lua] ambush horde has started
20:07:42.216 [Lua] setting up ambush-horde
20:07:42.216 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain'
20:07:42.216 [Lua] -> spawning: 5
20:07:42.216 [Lua] horde crated with id 8 of type ambush
20:07:42.216 [Lua] ambush horde has started
20:07:42.440 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:42.937 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:43.700 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:44.489 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:44.489 [Lua] Horde killed: ?
20:07:44.729 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:07:44.729 [Lua] Horde killed: ?
20:07:45.732 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:07:45.732 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:45.732 [Lua] ->moving spawner
20:07:46.500 [Lua] Init group template: horde
20:07:47.867 [Lua] Init group template: horde
20:07:48.352 [Lua] Init group template: horde
20:07:55.377 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:59.711 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:07:59.712 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:00.251 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:00.484 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:00.644 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:00.732 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:03.428 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:08:03.616 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:03.749 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:04.590 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:05.018 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:06.574 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:06.897 [Lua] event horde ends!
20:08:06.917 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:07.122 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:08.353 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:08.448 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:09.515 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:10.576 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:11.344 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:08:13.036 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:13.345 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:13.395 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:13.460 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:13.654 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:14.965 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:14.966 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:15.260 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:15.369 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:15.385 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:15.486 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:15.486 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:15.641 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:15.692 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:15.930 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:15.997 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:15.997 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:16.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:08:16.247 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:16.284 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:16.411 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:16.502 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:20.913 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:21.256 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:21.447 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:21.721 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:21.722 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:22.527 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:23.043 [Lua] setting up ambush-horde
20:08:23.043 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:08:23.044 [Lua] -> spawning: 22
20:08:23.044 [Lua] horde crated with id 9 of type ambush
20:08:23.044 [Lua] ambush horde has started
20:08:23.061 [Lua] starting terror event: trickle_event_chaos_small
20:08:23.061 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:08:23.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:24.095 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:25.396 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:25.924 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:26.051 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_medium (seed: 8973420)
20:08:26.068 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 8973420)
20:08:26.081 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 8973420)
20:08:26.084 [Lua] setting up ambush-horde
20:08:26.084 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:08:26.084 [Lua] -> spawning: 5
20:08:26.084 [Lua] horde crated with id 10 of type ambush
20:08:26.084 [Lua] ambush horde has started
20:08:26.098 [Lua] setting up ambush-horde
20:08:26.098 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:08:26.098 [Lua] -> spawning: 12
20:08:26.098 [Lua] horde crated with id 11 of type ambush
20:08:26.098 [Lua] ambush horde has started
20:08:26.183 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:26.427 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:27.095 [Lua] Init group template: horde
20:08:27.226 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:28.637 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:28.889 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:29.078 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:29.430 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:29.601 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:08:29.601 [Lua] replace_hidden_spawners -> second try try found: 13 cover points
20:08:29.601 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:08:29.601 [Lua] ->moving spawner
20:08:29.601 [Lua] ->moving spawner
20:08:29.601 [Lua] ->moving spawner
20:08:29.601 [Lua] ->moving spawner
20:08:29.601 [Lua] ->moving spawner
20:08:29.601 [Lua] ->moving spawner
20:08:29.656 [Lua] Init group template: horde
20:08:29.741 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:30.170 [Lua] Init group template: horde
20:08:30.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:08:30.624 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:08:30.665 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:30.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
20:08:31.186 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
20:08:31.690 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
20:08:32.120 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:32.120 [Lua] Horde killed: ?
20:08:35.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
20:08:36.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
20:08:36.828 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531
20:08:36.963 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:38.408 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:38.767 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:38.988 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:39.538 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:39.690 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:39.888 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:39.951 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:40.054 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:40.820 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:40.897 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:41.263 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:42.296 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:42.825 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:43.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
20:08:44.265 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:44.339 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:44.976 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:45.683 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:08:46.390 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:47.915 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:48.617 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:50.254 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:08:50.549 [Lua] event horde ends!
20:08:50.649 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 46 71
20:08:50.715 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:51.032 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:53.275 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531
20:08:54.269 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:55.467 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:55.503 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:58.855 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:08:58.873 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:58.873 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.873 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:08:58.873 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:58.874 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:08:58.874 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:58.874 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.891 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:58.891 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.891 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.891 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.891 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:58.892 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:08:58.892 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:58.892 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:08:58.892 [Lua] Horde killed: ?
20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:08:58.912 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:08:59.627 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:08:59.675 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:09:00.279 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:00.280 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:00.280 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:00.280 [Lua] Horde killed: ?
20:09:00.995 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:01.057 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531
20:09:01.257 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:01.567 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:09:01.611 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:01.696 [Lua] setting up ambush-horde
20:09:01.696 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:09:01.696 [Lua] -> spawning: 5
20:09:01.697 [Lua] horde crated with id 12 of type ambush
20:09:01.697 [Lua] ambush horde has started
20:09:01.837 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:03.441 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:03.441 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:09:03.441 [Lua] Horde killed: ?
20:09:03.762 [Lua] setting up ambush-horde
20:09:03.762 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:09:03.762 [Lua] -> spawning: 22
20:09:03.762 [Lua] horde crated with id 13 of type ambush
20:09:03.762 [Lua] ambush horde has started
20:09:03.776 [Lua] starting terror event: trickle_event_chaos_small
20:09:03.776 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:09:04.624 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:05.233 [Lua] Init group template: horde
20:09:05.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
20:09:07.850 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:07.877 [Lua] Init group template: horde
20:09:07.973 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:10.749 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:12.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:09:12.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
20:09:14.274 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:14.417 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:14.538 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:14.539 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:14.771 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:15.839 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:15.839 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:09:16.628 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:16.628 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:17.154 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:17.154 [Lua] Horde killed: ?
20:09:17.887 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:18.863 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:22.042 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:22.828 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:23.089 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:23.089 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:23.335 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:23.868 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:24.351 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:24.368 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:24.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:24.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:24.930 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:24.930 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:25.649 [Lua] event horde ends!
20:09:26.772 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:27.935 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:28.042 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:28.800 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:29.110 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:29.369 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:29.820 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:29.821 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:30.396 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:30.523 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:30.630 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:30.631 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:30.902 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:30.902 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:31.232 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:31.292 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:31.425 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:09:31.425 [Lua] Horde killed: ?
20:09:31.798 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:31.947 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:32.204 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:32.372 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:32.392 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:32.624 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:32.640 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:32.876 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:32.908 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:33.137 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:33.289 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:33.435 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:33.724 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:33.725 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:33.982 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:34.085 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:34.466 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:35.395 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:35.656 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:35.762 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:36.012 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:36.466 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:09:36.805 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:37.265 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:37.998 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:38.331 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:38.966 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:39.052 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:39.052 [Lua] Horde killed: ?
20:09:39.426 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:09:40.470 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:40.661 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:40.661 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:40.937 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:40.937 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.165 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.181 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.261 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.309 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.369 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.370 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.436 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.479 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.678 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.691 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.692 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.692 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:41.765 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:41.950 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:42.203 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:42.203 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:09:42.330 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:42.532 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:43.413 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:09:44.568 [Lua] setting up ambush-horde
20:09:44.568 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:09:44.569 [Lua] -> spawning: 22
20:09:44.569 [Lua] horde crated with id 14 of type ambush
20:09:44.569 [Lua] ambush horde has started
20:09:44.581 [Lua] starting terror event: trickle_event_chaos_small
20:09:44.581 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:09:48.644 [Lua] Init group template: horde
20:09:48.822 [Window] Window => inactive
20:09:50.504 [Window] Window => active
20:09:54.766 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:09:59.902 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:01.364 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:01.846 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:02.606 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:03.436 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:03.684 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:04.003 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:04.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:10:04.439 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:04.490 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:04.615 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:05.665 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:05.750 [Lua] event horde ends!
20:10:09.981 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:09.982 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:11.237 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:14.311 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:17.029 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:17.029 [Lua] Horde killed: ?
20:10:18.728 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:19.441 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:19.454 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:19.495 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:19.993 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:20.271 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:20.560 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:20.561 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:20.857 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:21.348 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:21.349 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:21.477 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:21.795 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:21.826 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:21.826 [Lua] Horde killed: ?
20:10:21.855 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:21.856 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:22.119 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:23.017 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:10:25.416 [Lua] setting up ambush-horde
20:10:25.417 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:10:25.417 [Lua] -> spawning: 22
20:10:25.417 [Lua] horde crated with id 15 of type ambush
20:10:25.417 [Lua] ambush horde has started
20:10:25.430 [Lua] starting terror event: trickle_event_chaos_small
20:10:25.430 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:10:26.996 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:27.098 [Lua] Spawn type: unknown Score: 0.20136931131696 Score Multiplier: 0.02013693113169553
20:10:27.399 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:10:29.451 [Lua] Init group template: horde
20:10:33.019 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:33.571 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:10:34.155 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:34.381 [Lua] Spawn type: unknown Score: 0.20136931131696 Score Multiplier: 0.02013693113169553
20:10:34.427 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:34.709 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:10:34.825 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:35.285 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:35.911 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:40.172 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:40.672 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:42.526 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:43.018 [Lua] event horde ends!
20:10:43.587 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:44.020 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:45.561 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:45.979 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:45.979 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:10:46.495 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:46.733 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:47.133 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[b7b0f010860e9cb6]'] [Unit '#ID[d7d180d31788aaa5]']
20:10:47.149 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_weave_spot_event_boss_stormfiend (seed: 8973420)
20:10:47.508 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:47.594 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:48.532 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:49.595 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:49.804 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:49.804 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:49.806 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:49.858 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:50.549 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:50.743 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:10:50.772 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
20:10:52.971 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:53.435 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:54.769 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:55.152 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:10:55.642 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:57.257 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:10:57.606 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
20:10:57.847 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:01.743 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:02.116 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:03.442 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:03.660 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:03.793 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:03.950 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:05.852 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_medium (seed: 8973420)
20:11:05.864 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_chaos_medium (seed: 8973420)
20:11:05.867 [Lua] setting up ambush-horde
20:11:05.867 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
20:11:05.868 [Lua] -> spawning: 33
20:11:05.868 [Lua] horde crated with id 16 of type ambush
20:11:05.868 [Lua] ambush horde has started
20:11:05.877 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 8973420)
20:11:05.879 [Lua] setting up ambush-horde
20:11:05.879 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain'
20:11:05.880 [Lua] -> spawning: 8
20:11:05.880 [Lua] horde crated with id 17 of type ambush
20:11:05.880 [Lua] ambush horde has started
20:11:05.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
20:11:06.042 [Lua] setting up ambush-horde
20:11:06.042 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:11:06.043 [Lua] -> spawning: 22
20:11:06.043 [Lua] horde crated with id 18 of type ambush
20:11:06.043 [Lua] ambush horde has started
20:11:06.054 [Lua] starting terror event: trickle_event_chaos_small
20:11:06.054 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:11:06.596 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:06.649 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:06.839 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:07.131 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:07.132 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:08.201 [Lua] fence jumping
20:11:08.784 [Lua] ready to jump failed
20:11:09.387 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:11:09.387 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:09.387 [Lua] ->moving spawner
20:11:10.495 [Lua] Init group template: horde
20:11:10.970 [Lua] Init group template: horde
20:11:11.123 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531
20:11:11.492 [Lua] Init group template: horde
20:11:13.131 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:11:15.775 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:16.542 [Lua] TerrorEventMixer.start_event: objective_specials_raid_capture_point_4 (seed: 8973420)
20:11:16.574 [Lua] setting up ambush-horde
20:11:16.574 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain'
20:11:16.575 [Lua] -> spawning: 9
20:11:16.575 [Lua] horde crated with id 19 of type ambush
20:11:16.575 [Lua] ambush horde has started
20:11:16.575 [Lua] setting up ambush-horde
20:11:16.575 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain'
20:11:16.575 [Lua] -> spawning: 15
20:11:16.575 [Lua] horde crated with id 20 of type ambush
20:11:16.575 [Lua] ambush horde has started
20:11:17.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:11:17.898 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:18.086 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:19.366 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:11:19.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
20:11:20.102 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:11:20.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:11:20.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.102 [Lua] ->moving spawner
20:11:20.457 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_skaven_medium (seed: 8973420)
20:11:20.463 [Lua] Init group template: horde
20:11:20.474 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_medium_medium (seed: 8973420)
20:11:20.477 [Lua] setting up ambush-horde
20:11:20.477 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin'
20:11:20.477 [Lua] -> spawning: 9
20:11:20.477 [Lua] horde crated with id 21 of type ambush
20:11:20.477 [Lua] ambush horde has started
20:11:20.490 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 8973420)
20:11:20.492 [Lua] setting up ambush-horde
20:11:20.492 [Lua] Composing horde 'weave_event_small' .. using variant 'plain'
20:11:20.493 [Lua] -> spawning: 25
20:11:20.493 [Lua] horde crated with id 22 of type ambush
20:11:20.493 [Lua] ambush horde has started
20:11:20.652 [Lua] Init group template: horde
20:11:20.838 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:11:20.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
20:11:23.170 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 12 128
20:11:24.012 [Lua] replace_hidden_spawners -> first try found: 4 cover points
20:11:24.012 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.012 [Lua] ->moving spawner
20:11:24.161 [Lua] Init group template: horde
20:11:24.551 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:24.551 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:24.750 [Lua] Init group template: horde
20:11:25.294 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:25.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
20:11:25.654 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
20:11:26.795 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553
20:11:27.267 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:27.767 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:27.829 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:27.890 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531
20:11:28.601 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:28.898 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:28.939 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:29.642 [Lua] simple los failed
20:11:29.812 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:30.358 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 56 168
20:11:30.480 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:30.994 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:31.017 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:31.017 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:31.650 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:32.017 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 64 162
20:11:33.003 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:33.003 [Lua] Horde killed: ?
20:11:33.609 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 91 size: 160 action: follow
20:11:34.317 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:34.735 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 105 158
20:11:35.024 [Lua] ready to jump failed
20:11:35.683 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:11:35.976 [Lua] fence jumping
20:11:36.119 [Lua] ready to jump failed
20:11:37.306 [Lua] simple los failed
20:11:39.332 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 45 size: 156 action: lurk
20:11:40.806 [Lua] fence jumping
20:11:41.646 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:41.913 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:42.205 [Lua] ready to jump failed
20:11:42.208 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:42.229 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:42.443 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:42.742 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:42.742 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:42.962 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:43.092 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:43.244 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553
20:11:43.493 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.493 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.760 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.760 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.762 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.762 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.763 [Lua] Spawn type: horde Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:43.763 [Lua] Spawn type: horde Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:43.839 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:43.889 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[b7b0f010860e9cb6]'] [Unit '#ID[d7d180d31788aaa5]']
20:11:43.912 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_chaos_spawn_weave_spot_event_boss_chaos_spawn (seed: 8973420)
20:11:44.107 [Lua] event horde ends!
20:11:44.704 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:11:44.825 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:44.902 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:45.339 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:45.689 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 53 132
20:11:46.509 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 71 size: 131 action: follow
20:11:46.670 [Lua] setting up ambush-horde
20:11:46.670 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain'
20:11:46.671 [Lua] -> spawning: 22
20:11:46.671 [Lua] horde crated with id 23 of type ambush
20:11:46.671 [Lua] ambush horde has started
20:11:46.687 [Lua] starting terror event: trickle_event_chaos_small
20:11:46.687 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0)
20:11:47.090 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 127 size: 130 action: follow
20:11:47.540 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 24 size: 129 action: follow
20:11:47.574 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 37 size: 128 action: nil
20:11:47.723 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 90 127
20:11:47.888 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 126 action: follow
20:11:48.441 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 95 size: 125 action: follow
20:11:48.593 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:48.860 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:48.860 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:48.861 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:48.871 [Lua] setting up ambush-horde
20:11:48.871 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin'
20:11:48.872 [Lua] -> spawning: 9
20:11:48.872 [Lua] horde crated with id 24 of type ambush
20:11:48.872 [Lua] ambush horde has started
20:11:48.872 [Lua] setting up ambush-horde
20:11:48.872 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:11:48.872 [Lua] -> spawning: 17
20:11:48.872 [Lua] horde crated with id 25 of type ambush
20:11:48.872 [Lua] ambush horde has started
20:11:49.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 60 122
20:11:49.128 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553
20:11:49.394 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553
20:11:49.545 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 117 119
20:11:49.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 86 118
20:11:49.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 88 117
20:11:49.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 116
20:11:50.102 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 81 size: 115 action: follow
20:11:50.194 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 110 size: 115 action: follow
20:11:50.194 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 111 size: 114 action: fallback_idle
20:11:50.198 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553
20:11:50.198 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:50.251 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 13 size: 114 action: fallback_idle
20:11:50.340 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 44 118
20:11:50.393 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 120 action: follow
20:11:50.428 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 77 size: 121 action: follow
20:11:50.519 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 107 size: 125 action: follow
20:11:50.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 124
20:11:50.699 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 43 123
20:11:50.739 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:50.774 [Lua] Init group template: horde
20:11:50.956 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:51.013 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:51.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 122 action: follow
20:11:51.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 103 size: 121 action: follow
20:11:51.277 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:51.399 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 34 119
20:11:51.451 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 118
20:11:51.456 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553
20:11:51.805 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:11:51.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 93 115
20:11:52.013 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 114
20:11:52.269 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553
20:11:52.378 [Lua] replace_hidden_spawners -> first try found: 5 cover points
20:11:52.378 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:11:52.378 [Lua] ->moving spawner
20:11:52.378 [Lua] ->moving spawner
20:11:52.378 [Lua] ->moving spawner
20:11:52.378 [Lua] ->moving spawner
20:11:52.378 [Lua] ->moving spawner
20:11:52.570 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553
20:11:52.663 [Lua] Init group template: horde
20:11:52.821 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553
20:11:52.945 [Lua] Init group template: horde
20:11:54.016 [Lua] fence jumping
20:11:54.052 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 42 size: 136 action: nil
20:11:54.247 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 111 size: 133 action: nil
20:11:54.267 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
20:11:55.041 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 105 size: 132 action: follow
20:11:55.042 [Lua] ready to jump failed
20:11:56.068 [Lua] Destroying unit since outside mesh or world
20:11:58.129 [Lua] Horde killed: ?
20:12:01.791 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 99 size: 123 action: follow
20:12:01.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:02.697 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 121 action: follow
20:12:02.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:03.728 [Lua] moving away from target, need to turn right to get back
20:12:03.728 [Lua] fail! could not turn back with, a jump
20:12:03.759 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 62 size: 121 action: follow
20:12:04.150 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 96 size: 120 action: follow
20:12:04.810 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 97 size: 118 action: follow
20:12:05.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:05.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:05.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:05.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 117
20:12:06.091 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 110 size: 116 action: nil
20:12:06.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 115 action: follow
20:12:06.311 [Lua] Horde killed: ?
20:12:06.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 91 size: 113 action: follow
20:12:06.799 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 47 size: 112 action: follow
20:12:06.846 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 63 size: 111 action: fallback_idle
20:12:06.875 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 76 size: 110 action: follow
20:12:07.029 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 23 109
20:12:07.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 81 108
20:12:07.352 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 53 size: 107 action: follow
20:12:07.557 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 106 action: follow
20:12:07.571 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 105 action: follow
20:12:07.717 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 92 size: 104 action: follow
20:12:07.788 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 103 action: follow
20:12:07.930 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 102 action: follow
20:12:08.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:08.291 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 27 101
20:12:09.088 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 59 size: 100 action: follow
20:12:09.132 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 79 99
20:12:09.174 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 96 size: 98 action: follow
20:12:09.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 92 97
20:12:09.599 [Lua] Complete level triggered.
20:12:09.599 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_castle_death, 0 )
20:12:09.599 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:12:09.599 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:12:09.599 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:12:09.599 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:12:09.599 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:12:09.599 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:12:09.599 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:12:09.599 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:12:09.600 [Save] Saving `save_data`
20:12:09.600 [Lua] gm_event_end_conditions_met true false
20:12:09.601 [Lua] Game won
20:12:09.602 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:12:09.605 [Lua] generate_backend_stats 110000102543600:1
20:12:09.610 [Save] Save done
20:12:09.610 [Save] Saving `save_data`
20:12:09.618 [Save] Save done
20:12:09.626 [Lua] PlayFabMirrorBase:_commit_internal nil
20:12:09.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19
20:12:09.628 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:12:09.629 [Save] Saving `save_data`
20:12:09.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 5
20:12:09.641 [Lua] Complete level triggered.
20:12:09.645 [Save] Save done
20:12:09.657 [Lua] Complete level triggered.
20:12:09.671 [Lua] Complete level triggered.
20:12:09.686 [Lua] Complete level triggered.
20:12:09.701 [Lua] Complete level triggered.
20:12:09.717 [Lua] Complete level triggered.
20:12:09.731 [Lua] Complete level triggered.
20:12:09.745 [Lua] Complete level triggered.
20:12:09.759 [Lua] Complete level triggered.
20:12:09.773 [Lua] Complete level triggered.
20:12:09.791 [Lua] Complete level triggered.
20:12:09.804 [Lua] Complete level triggered.
20:12:09.817 [Lua] Complete level triggered.
20:12:09.831 [Lua] Complete level triggered.
20:12:10.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
20:12:10.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19
20:12:10.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19
20:12:10.768 [Lua] commit result success 9
20:12:10.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown`
20:12:11.973 [Lua] ConflictDirector - destroy all units
20:12:11.973 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']"
20:12:11.973 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']"
20:12:11.986 [Lua] Horde killed: ?
20:12:11.987 [Lua] Horde killed: ?
20:12:11.989 [Lua] Horde killed: ?
20:12:11.995 [Lua] Horde killed: ?
20:12:11.997 [Lua] Horde killed: ?
20:12:12.004 [Lua] Horde killed: ?
20:12:12.004 [Lua] Horde killed: ?
20:12:12.005 [Lua] Horde killed: ?
20:12:12.194 [Lua] TRANSITION nil nil dlc_scorpion_arena_castle_death
20:12:12.194 [Lua] Transition type "dlc_scorpion_arena_castle_death", is server: true
20:12:12.194 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:12:12.194 [Lua] [GameNetworkManager] Leaving game...
20:12:12.194 [Lua] [GameNetworkManager] Shutting down game session host.
20:12:12.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:12:12.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:12:12.194 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=357.38
20:12:12.233 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized
20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized
20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized
20:12:12.414 [Lua] Set lobby begin:
20:12:12.414 [Lua] Lobby data twitch_enabled = false
20:12:12.414 [Lua] Lobby data power_level = 0
20:12:12.415 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:12.415 [Lua] Lobby data difficulty_tweak = 0
20:12:12.415 [Lua] Lobby data host = 110000102543600
20:12:12.415 [Lua] Lobby data game_mode = 9
20:12:12.415 [Lua] Lobby data is_private = true
20:12:12.415 [Lua] Lobby data match_started = true
20:12:12.415 [Lua] Lobby data mechanism = adventure
20:12:12.415 [Lua] Lobby data level_key = dlc_scorpion_rubble_death
20:12:12.415 [Lua] Lobby data player_slot_1 = 0:0
20:12:12.415 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:12:12.415 [Lua] Lobby data difficulty = cataclysm_3
20:12:12.415 [Lua] Lobby data quick_game = false
20:12:12.415 [Lua] Lobby data weave_index = 136
20:12:12.415 [Lua] Lobby data matchmaking = false
20:12:12.415 [Lua] Lobby data weave_name = weave_136
20:12:12.415 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:12.415 [Lua] Lobby data num_players = 4
20:12:12.415 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:12.415 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:12.415 [Lua] Lobby data country_code = FR
20:12:12.415 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:12.415 [Lua] Lobby data eac_authorized = true
20:12:12.415 [Lua] Set lobby end.
20:12:14.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:12:14.239 [Lua] [Managers] Calling function on all managers:
20:12:14.239 [Lua] Clearing all global lookup lists
20:12:14.239 [Lua] [IngamePlayerListUI] - Destroy
20:12:14.239 [Lua] [EquipmentUI] - Destroy
20:12:14.239 [Lua] [AbilityUI] - Destroy
20:12:14.239 [Lua] [GamePadAbilityUI] - Destroy
20:12:14.239 [Lua] [GamePadEquipmentUI] - Destroy
20:12:14.240 [Lua] [IngameUI] destroy
20:12:14.416 [Lua] [Managers] Destroying manager group:
20:12:14.426 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:12:14.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:12:14.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:12:14.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:12:14.544 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:12:14.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:12:14.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:12:14.547 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:12:14.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:12:14.552 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:12:14.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:12:14.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:12:14.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:12:14.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:12:14.567 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:12:14.567 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:12:14.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:12:14.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:12:14.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:12:14.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:12:14.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:12:14.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:12:14.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:12:14.582 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:12:14.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:12:14.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:12:14.587 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:12:14.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:12:14.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:12:14.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:12:14.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:12:14.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:12:14.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:12:14.620 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:12:14.620 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:12:14.620 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_castle_death 0
20:12:14.620 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:12:14.621 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 21, User: 110000102543600 "Cyber-Froh"
<>
20:12:14.621 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_castle_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390
[8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918
[10] dt = 0.0089968116953969002
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_rubble_death"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30;
<>
<>
20:12:14.621 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:12:14.621 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:12:14.621 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_castle_death 0
20:12:14.621 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:12:14.621 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 22, User: 110000102543600 "Cyber-Froh"
<>
20:12:14.621 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_castle_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390
[8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918
[10] dt = 0.0089968116953969002
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30;
<>
<>
20:12:14.621 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:12:14.621 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:12:14.621 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_castle_death 0
20:12:14.621 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:12:14.622 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 23, User: 110000102543600 "Cyber-Froh"
<>
20:12:14.622 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_castle_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390
[8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918
[10] dt = 0.0089968116953969002
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30;
<>
<>
20:12:14.622 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:12:14.622 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:12:14.622 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_castle_death 0
20:12:14.622 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:12:14.622 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 24, User: 110000102543600 "Cyber-Froh"
<>
20:12:14.622 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_castle_death<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390
[8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918
[10] dt = 0.0089968116953969002
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30;
<>
<>
20:12:14.622 [Lua] [Matchmaking] unregister rpcs
20:12:14.623 [Lua] ############### UNLOADING PACKAGES ###############
20:12:14.623 [Lua] [Gamestate] Enter state StateLoading
20:12:14.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:12:14.624 [Lua] [Matchmaking] register rpcs
20:12:14.624 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:12:14.624 [Lua] registering RPCs
20:12:14.624 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:12:14.624 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:12:14.624 [Lua] Set lobby begin:
20:12:14.624 [Lua] Lobby data twitch_enabled = false
20:12:14.625 [Lua] Lobby data power_level = 0
20:12:14.625 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:14.625 [Lua] Lobby data difficulty_tweak = 0
20:12:14.625 [Lua] Lobby data host = 110000102543600
20:12:14.625 [Lua] Lobby data game_mode = 9
20:12:14.625 [Lua] Lobby data is_private = true
20:12:14.625 [Lua] Lobby data match_started = true
20:12:14.625 [Lua] Lobby data mechanism = adventure
20:12:14.625 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:14.625 [Lua] Lobby data player_slot_1 = 0:0
20:12:14.625 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:12:14.625 [Lua] Lobby data difficulty = cataclysm_3
20:12:14.625 [Lua] Lobby data quick_game = false
20:12:14.625 [Lua] Lobby data weave_index = 136
20:12:14.626 [Lua] Lobby data matchmaking = false
20:12:14.626 [Lua] Lobby data weave_name = weave_136
20:12:14.626 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:14.626 [Lua] Lobby data num_players = 4
20:12:14.626 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:14.626 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:14.626 [Lua] Lobby data country_code = FR
20:12:14.626 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:14.626 [Lua] Lobby data eac_authorized = true
20:12:14.626 [Lua] Set lobby end.
20:12:14.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:12:14.628 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
20:12:14.628 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_castle_death] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:12:14.628 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_castle_death 0
20:12:14.654 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_death
20:12:14.662 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_death
20:12:14.662 [Umbra] Unload tome
20:12:14.668 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_death, LevelTransitionHandler
20:12:14.668 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_death, async-read,
20:12:14.668 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_castle_death, async-read,
20:12:14.668 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_castle_death"
20:12:14.668 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_castle_death" Meta package name: "nil"
20:12:14.668 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle_death, LevelTransitionHandler, async-read,
20:12:14.668 [Lua] [StateLoading] got rpc_load_level 9 dlc_scorpion_arena_castle_death
20:12:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
20:12:14.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
20:12:14.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle
20:12:15.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle
20:12:15.621 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle
20:12:15.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:12:16.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:12:16.179 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:12:16.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle_death
20:12:16.511 [Umbra] Loading umbra tome '#ID[0b9ef4513fe63164]'
20:12:16.704 [Lua] ### Sending rpc_level_loaded
20:12:16.704 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 9
20:12:16.704 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:12:16.704 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:12:16.704 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:12:16.721 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:12:16.721 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:12:16.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle_death
20:12:16.789 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle_death
20:12:16.806 [Lua] [LevelTransitionHandler] Level load completed!
20:12:16.806 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_castle_death - level_seed: 734621 - use_random_directors: false - overriden_conflict: weave_disabled
20:12:16.809 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:12:16.809 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_pack_master=true,
chaos_warrior=true,
chaos_fanatic=true,
skaven_ratling_gunner=true,
chaos_marauder_with_shield=true,
}
20:12:16.809 [Lua] load_startup_enemy_packages: --------------
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_spawn
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_troll
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_rat_ogre
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_stormfiend
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] beastmen_minotaur
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_plague_sorcerer
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_corruptor_sorcerer
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_gutter_runner
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_pack_master
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_poison_wind_globadier
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_ratling_gunner
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] skaven_warpfire_thrower
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_vortex_sorcerer
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] beastmen_standard_bearer
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_vortex
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] critter_rat
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] critter_pig
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_marauder
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_warrior
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_fanatic
20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:12:16.809 [Lua] chaos_marauder_with_shield
20:12:16.824 [Lua] ### Sending rpc_level_loaded
20:12:16.824 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 9
20:12:16.824 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:12:16.840 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:12:16.840 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:12:16.857 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:12:16.857 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:12:16.858 [Lua] ### Sending rpc_level_loaded
20:12:16.858 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 9
20:12:17.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:12:17.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:12:17.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:12:17.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:12:17.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:12:17.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:12:17.464 [Lua] ### Sending rpc_level_loaded
20:12:17.464 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 9
20:12:17.464 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:12:17.465 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:12:17.465 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:12:17.482 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:12:17.482 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:12:17.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:12:17.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:12:17.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:12:17.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:12:17.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:12:17.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:12:17.989 [Lua] ### Sending rpc_level_loaded
20:12:17.989 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 9
20:12:17.989 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:12:17.990 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:12:17.990 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:12:18.006 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:12:18.006 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:12:18.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:12:18.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:12:18.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:12:18.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:12:18.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:12:18.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:12:18.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:12:18.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:12:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:12:19.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:12:19.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:12:19.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:12:19.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:12:19.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:12:19.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:12:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:12:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:12:19.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:12:19.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:12:19.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:12:19.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:12:20.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:12:20.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:12:20.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:12:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:12:20.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:12:20.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:12:21.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:12:21.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:12:21.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:12:21.263 [Window] Window => inactive
20:12:21.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:12:21.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:12:21.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:12:21.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:12:21.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:12:21.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:12:21.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:12:21.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:12:21.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:12:21.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:12:21.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:12:21.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:12:22.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:12:22.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:12:22.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:12:22.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:12:22.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:12:22.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:12:22.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:12:22.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:12:22.663 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_castle_death game_mode: weave
20:12:22.663 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:12:22.663 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_castle/death/world
20:12:22.663 [Umbra] Init version: 3.4.15 :: 16 threads
20:12:22.680 [Lua] Async level spawning done
20:12:22.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:12:23.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:12:23.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:12:23.663 [Lua] [Matchmaking] unregister rpcs
20:12:23.663 [Lua] Set lobby begin:
20:12:23.663 [Lua] Lobby data twitch_enabled = false
20:12:23.663 [Lua] Lobby data power_level = 0
20:12:23.663 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:23.663 [Lua] Lobby data difficulty_tweak = 0
20:12:23.663 [Lua] Lobby data host = 110000102543600
20:12:23.663 [Lua] Lobby data game_mode = 9
20:12:23.663 [Lua] Lobby data is_private = true
20:12:23.663 [Lua] Lobby data match_started = true
20:12:23.663 [Lua] Lobby data mechanism = adventure
20:12:23.663 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:23.663 [Lua] Lobby data player_slot_1 = 0:0
20:12:23.663 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death
20:12:23.663 [Lua] Lobby data difficulty = cataclysm_3
20:12:23.663 [Lua] Lobby data quick_game = false
20:12:23.664 [Lua] Lobby data weave_index = 136
20:12:23.664 [Lua] Lobby data matchmaking = false
20:12:23.664 [Lua] Lobby data weave_name = weave_136
20:12:23.664 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:23.664 [Lua] Lobby data num_players = 4
20:12:23.664 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:23.664 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:23.664 [Lua] Lobby data country_code = FR
20:12:23.664 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:23.664 [Lua] Lobby data eac_authorized = true
20:12:23.664 [Lua] Set lobby end.
20:12:23.664 [Lua] [Managers] Destroying manager group:
20:12:23.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
20:12:23.665 [Lua] [Gamestate] Enter StateIngame HOST
20:12:23.665 [Lua] <>level = dlc_scorpion_arena_castle_death<>
20:12:23.665 [Lua] Set lobby begin:
20:12:23.665 [Lua] Lobby data twitch_enabled = false
20:12:23.666 [Lua] Lobby data power_level = 0
20:12:23.666 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:23.666 [Lua] Lobby data difficulty_tweak = 0
20:12:23.666 [Lua] Lobby data host = 110000102543600
20:12:23.666 [Lua] Lobby data game_mode = 9
20:12:23.666 [Lua] Lobby data is_private = true
20:12:23.666 [Lua] Lobby data match_started = true
20:12:23.666 [Lua] Lobby data mechanism = adventure
20:12:23.666 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:23.666 [Lua] Lobby data player_slot_1 = 0:0
20:12:23.666 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:23.666 [Lua] Lobby data difficulty = cataclysm_3
20:12:23.666 [Lua] Lobby data quick_game = false
20:12:23.666 [Lua] Lobby data weave_index = 136
20:12:23.667 [Lua] Lobby data matchmaking = false
20:12:23.667 [Lua] Lobby data weave_name = weave_136
20:12:23.667 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:23.667 [Lua] Lobby data num_players = 4
20:12:23.667 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:23.667 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:23.667 [Lua] Lobby data country_code = FR
20:12:23.667 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:23.667 [Lua] Lobby data eac_authorized = true
20:12:23.667 [Lua] Set lobby end.
20:12:23.667 [Lua] [StateIngame] Server ingame
20:12:23.670 [Lua] Set lobby begin:
20:12:23.670 [Lua] Lobby data twitch_enabled = false
20:12:23.670 [Lua] Lobby data power_level = 0
20:12:23.670 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:23.670 [Lua] Lobby data difficulty_tweak = 0
20:12:23.670 [Lua] Lobby data host = 110000102543600
20:12:23.670 [Lua] Lobby data game_mode = 9
20:12:23.671 [Lua] Lobby data is_private = true
20:12:23.671 [Lua] Lobby data match_started = true
20:12:23.671 [Lua] Lobby data mechanism = adventure
20:12:23.671 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:23.671 [Lua] Lobby data player_slot_1 = 0:0
20:12:23.671 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:23.671 [Lua] Lobby data difficulty = cataclysm_3
20:12:23.671 [Lua] Lobby data quick_game = false
20:12:23.671 [Lua] Lobby data weave_index = 136
20:12:23.671 [Lua] Lobby data matchmaking = false
20:12:23.671 [Lua] Lobby data weave_name = weave_136
20:12:23.671 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:23.671 [Lua] Lobby data num_players = 4
20:12:23.671 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:23.671 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:23.671 [Lua] Lobby data country_code = FR
20:12:23.671 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:23.671 [Lua] Lobby data eac_authorized = true
20:12:23.672 [Lua] Set lobby end.
20:12:23.672 [Lua] [Matchmaking] register rpcs
20:12:23.672 [Lua] GameNetworkManager:init... creating game session
20:12:23.672 [Lua] Host GameSession.make_game_session_host with session:
20:12:23.672 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:12:23.672 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:12:23.672 [Lua] [GameNetworkManager] self.is_server = true
20:12:23.672 [Network] Setting artificial MTU limit to 65536
20:12:23.672 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:12:23.672 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:12:23.681 [Lua] Switching ConflictSettings: to: weave_disabled
20:12:23.681 [Lua] pacing=disabled
20:12:23.681 [Lua] roaming=nil
20:12:23.681 [Lua] specials=disabled
20:12:23.681 [Lua] debug_color=maroon
20:12:23.681 [Lua] pack_spawning=disabled
20:12:23.681 [Lua] contained_breeds=nil
20:12:23.681 [Lua] disabled=false
20:12:23.681 [Lua] boss=disabled
20:12:23.681 [Lua] horde=disabled
20:12:23.681 [Lua] name=weave_disabled
20:12:23.681 [Lua] intensity=disabled
20:12:23.681 [Lua] ---
20:12:23.681 [Lua] [LevelAnalysis] set_random_seed( 54987)
20:12:23.684 warning: [GwNav] NavData resource not loaded
20:12:23.684 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_castle/death/world
20:12:23.684 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_castle/world
20:12:23.684 [Lua] [AIInterestPointSystem] Level Seed: 54987
20:12:23.684 [Lua]
20:12:23.684 [Lua] [entity_system_bag] = table
20:12:23.684 [Lua] [entity_system_bag] = metatable
20:12:23.685 [Lua] [startup_data] = table
20:12:23.685 [Lua] [entity_manager] = table
20:12:23.685 [Lua] [entity_manager] = metatable
20:12:23.685 [Lua] [unit_spawner] = table
20:12:23.685 [Lua] [unit_spawner] = metatable
20:12:23.685 [Lua] [unit_storage] = table
20:12:23.685 [Lua] [unit_storage] = metatable
20:12:23.685 [Lua] [dice_keeper] = table
20:12:23.685 [Lua] [dice_keeper] = metatable
20:12:23.685 [Lua] [is_server] = true (boolean)
20:12:23.685 [Lua] [world] = [World]
20:12:23.685 [Lua] [system_api] = table
20:12:23.685 [Lua] [entity_system] = table
20:12:23.685 [Lua] [entity_system] = metatable
20:12:23.685 [Lua] [network_lobby] = table
20:12:23.685 [Lua] [network_lobby] = metatable
20:12:23.685 [Lua] [profile_synchronizer] = table
20:12:23.685 [Lua] [profile_synchronizer] = metatable
20:12:23.685 [Lua] [level_transition_handler] = table
20:12:23.685 [Lua] [level_transition_handler] = metatable
20:12:23.685 [Lua] [num_local_human_players] = 1 (number)
20:12:23.685 [Lua] [statistics_db] = table
20:12:23.685 [Lua] [statistics_db] = metatable
20:12:23.685 [Lua] [network_server] = table
20:12:23.685 [Lua] [network_server] = metatable
20:12:23.685 [Lua] [input_manager] = table
20:12:23.685 [Lua] [input_manager] = metatable
20:12:23.685 [Lua] [network_clock] = table
20:12:23.685 [Lua] [network_clock] = metatable
20:12:23.685 [Lua] [network_transmit] = table
20:12:23.685 [Lua] [network_transmit] = metatable
20:12:23.685 [Lua] [free_flight_manager] = table
20:12:23.685 [Lua] [free_flight_manager] = metatable
20:12:23.685 [Lua] [network_manager] = table
20:12:23.685 [Lua] [network_manager] = metatable
20:12:23.685 [Lua] [network_event_delegate] = table
20:12:23.685 [Lua] [network_event_delegate] = metatable
20:12:23.685 [Lua]
20:12:23.685 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:12:23.685 [Lua] ignoring extension VersusInteractObjectiveExtension
20:12:23.685 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:12:23.685 [Lua] ignoring extension VersusSocketObjectiveExtension
20:12:23.685 [Lua] ignoring extension VersusTargetObjectiveExtension
20:12:23.685 [Lua] ignoring extension VersusMissionObjectiveExtension
20:12:23.685 [Lua] ignoring extension KeepDecorationPaintingExtension
20:12:23.686 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:12:23.700 [Lua] [AchievementManager] Achievements using the steam platform
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.7555, -15.7395, -0.09)
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.34952, -12.603, 1.85)
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.1455, 6.14975, -0.072)
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-13.9658, -31.3627, 8.832)
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-29.9103, -17.6793, 4.832)
20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.34673, 8.26918, 1.85)
20:12:23.728 [Lua] [StateIngame] Level seed: 54987
20:12:23.730 [Lua] [LevelAnalysis] set_random_seed( 54987)
20:12:23.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:12:23.808 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:12:23.808 [Lua] [IngameUI] init
20:12:23.824 [SteamVoipClient] select_out(110000100089661, off)
20:12:23.824 [SteamVoipClient] select_out(110000101fd4a34, off)
20:12:23.824 [SteamVoipClient] select_out(110000102543600, off)
20:12:23.824 [SteamVoipClient] select_out(1100001040c1df0, off)
20:12:23.836 [Lua] cb_razer_chroma_setup
20:12:23.866 [Lua] completed
20:12:23.871 [Lua] completed
20:12:23.882 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:12:23.882 [Lua] Set lobby begin:
20:12:23.882 [Lua] Lobby data twitch_enabled = false
20:12:23.883 [Lua] Lobby data power_level = 1100
20:12:23.883 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:23.883 [Lua] Lobby data difficulty_tweak = 0
20:12:23.883 [Lua] Lobby data host = 110000102543600
20:12:23.883 [Lua] Lobby data game_mode = 9
20:12:23.883 [Lua] Lobby data is_private = true
20:12:23.883 [Lua] Lobby data match_started = true
20:12:23.883 [Lua] Lobby data mechanism = adventure
20:12:23.883 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:23.884 [Lua] Lobby data player_slot_1 = 0:0
20:12:23.884 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:23.884 [Lua] Lobby data difficulty = cataclysm_3
20:12:23.884 [Lua] Lobby data quick_game = false
20:12:23.884 [Lua] Lobby data weave_index = 136
20:12:23.884 [Lua] Lobby data matchmaking = false
20:12:23.884 [Lua] Lobby data weave_name = weave_136
20:12:23.884 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:23.884 [Lua] Lobby data num_players = 4
20:12:23.884 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:23.884 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:23.884 [Lua] Lobby data country_code = FR
20:12:23.884 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:23.884 [Lua] Lobby data eac_authorized = true
20:12:23.885 [Lua] Set lobby end.
20:12:23.885 [Lua] CurrentConflictSettings weave_disabled
20:12:23.885 [Lua] [ConflictDirector] conflict_director is ai_ready
20:12:23.885 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:12:23.885 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:12:23.885 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:12:23.885 [Lua] Forming navigation groups in one frame
20:12:23.885 [Lua] Forming navigation groups
20:12:23.898 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964
20:12:23.902 [Lua] NavigationGroupManager -> calulation time B: 0.0039999999999054126
20:12:23.902 [Lua] number of nav groups: 13
20:12:23.902 [Lua] number of refined nav groups : 12
20:12:23.904 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008
20:12:23.904 [Lua] roaming spawning is disabled
20:12:23.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:12:23.905 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:12:23.905 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
20:12:23.905 [Lua] [Mutator]: mutator_start
20:12:23.906 [Lua] [Managers] Calling function on all managers:
20:12:23.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:12:23.918 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:12:23.918 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:12:23.918 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:12:23.918 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:12:23.978 [Lua] Set lobby begin:
20:12:23.978 [Lua] Lobby data twitch_enabled = false
20:12:23.978 [Lua] Lobby data power_level = 1100
20:12:23.978 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:23.978 [Lua] Lobby data difficulty_tweak = 0
20:12:23.978 [Lua] Lobby data host = 110000102543600
20:12:23.978 [Lua] Lobby data game_mode = 9
20:12:23.978 [Lua] Lobby data is_private = true
20:12:23.978 [Lua] Lobby data match_started = true
20:12:23.978 [Lua] Lobby data mechanism = adventure
20:12:23.978 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:23.978 [Lua] Lobby data player_slot_1 = 0:0
20:12:23.978 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:23.978 [Lua] Lobby data difficulty = cataclysm_3
20:12:23.978 [Lua] Lobby data quick_game = false
20:12:23.978 [Lua] Lobby data weave_index = 136
20:12:23.978 [Lua] Lobby data matchmaking = false
20:12:23.978 [Lua] Lobby data weave_name = weave_136
20:12:23.978 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:23.978 [Lua] Lobby data num_players = 4
20:12:23.978 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:23.978 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:23.978 [Lua] Lobby data country_code = FR
20:12:23.979 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:23.979 [Lua] Lobby data eac_authorized = true
20:12:23.979 [Lua] Set lobby end.
20:12:23.979 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:12:23.979 [Lua] Breedfreezer (server) starting a hot join sync
20:12:23.979 [Lua] packing 0 units of breed chaos_marauder
20:12:23.979 [Lua] packing 0 units of breed chaos_fanatic
20:12:23.979 [Lua] packing 0 units of breed chaos_warrior
20:12:23.979 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:12:23.979 [Lua]
20:12:23.979 [Lua] [1] = 1 (number)
20:12:23.979 [Lua] [2] = 0 (number)
20:12:23.979 [Lua] [3] = 1 (number)
20:12:23.979 [Lua] [4] = 0 (number)
20:12:23.979 [Lua] [5] = 1 (number)
20:12:23.979 [Lua] [6] = 0 (number)
20:12:23.979 [Lua]
20:12:23.979 [Lua]
20:12:23.979 [Lua]
20:12:23.979 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:12:23.979 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:12:23.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:12:23.979 [Lua] RemotePlayer:create_game_object( ) 4
20:12:23.993 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:12:23.993 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:12:23.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:12:24.081 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:12:24.081 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:12:24.918 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:12:24.918 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:12:24.932 [Lua] Set lobby begin:
20:12:24.932 [Lua] Lobby data twitch_enabled = false
20:12:24.933 [Lua] Lobby data power_level = 1100
20:12:24.933 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:24.933 [Lua] Lobby data difficulty_tweak = 0
20:12:24.933 [Lua] Lobby data host = 110000102543600
20:12:24.933 [Lua] Lobby data game_mode = 9
20:12:24.933 [Lua] Lobby data is_private = true
20:12:24.933 [Lua] Lobby data match_started = true
20:12:24.933 [Lua] Lobby data mechanism = adventure
20:12:24.933 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:24.933 [Lua] Lobby data player_slot_1 = 0:0
20:12:24.933 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:24.934 [Lua] Lobby data difficulty = cataclysm_3
20:12:24.934 [Lua] Lobby data quick_game = false
20:12:24.934 [Lua] Lobby data weave_index = 136
20:12:24.934 [Lua] Lobby data matchmaking = false
20:12:24.934 [Lua] Lobby data weave_name = weave_136
20:12:24.934 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:24.934 [Lua] Lobby data num_players = 4
20:12:24.934 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:24.934 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:24.934 [Lua] Lobby data country_code = FR
20:12:24.934 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:24.934 [Lua] Lobby data eac_authorized = true
20:12:24.934 [Lua] Set lobby end.
20:12:24.934 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:12:24.934 [Lua] Breedfreezer (server) starting a hot join sync
20:12:24.934 [Lua] packing 0 units of breed chaos_marauder
20:12:24.934 [Lua] packing 0 units of breed chaos_fanatic
20:12:24.934 [Lua] packing 0 units of breed chaos_warrior
20:12:24.934 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:12:24.934 [Lua]
20:12:24.934 [Lua] [1] = 1 (number)
20:12:24.934 [Lua] [2] = 0 (number)
20:12:24.934 [Lua] [3] = 1 (number)
20:12:24.934 [Lua] [4] = 0 (number)
20:12:24.934 [Lua] [5] = 1 (number)
20:12:24.934 [Lua] [6] = 0 (number)
20:12:24.934 [Lua]
20:12:24.934 [Lua]
20:12:24.934 [Lua]
20:12:24.934 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:12:24.934 [Lua] RemotePlayer:create_game_object( ) 5
20:12:24.954 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:12:24.954 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:12:24.955 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:12:25.017 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:12:25.017 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:12:25.039 [Lua] Set lobby begin:
20:12:25.039 [Lua] Lobby data twitch_enabled = false
20:12:25.039 [Lua] Lobby data power_level = 1100
20:12:25.039 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:25.039 [Lua] Lobby data difficulty_tweak = 0
20:12:25.039 [Lua] Lobby data host = 110000102543600
20:12:25.039 [Lua] Lobby data game_mode = 9
20:12:25.039 [Lua] Lobby data is_private = true
20:12:25.039 [Lua] Lobby data match_started = true
20:12:25.039 [Lua] Lobby data mechanism = adventure
20:12:25.039 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:25.039 [Lua] Lobby data player_slot_1 = 0:0
20:12:25.039 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:25.039 [Lua] Lobby data difficulty = cataclysm_3
20:12:25.039 [Lua] Lobby data quick_game = false
20:12:25.039 [Lua] Lobby data weave_index = 136
20:12:25.039 [Lua] Lobby data matchmaking = false
20:12:25.040 [Lua] Lobby data weave_name = weave_136
20:12:25.040 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:25.040 [Lua] Lobby data num_players = 4
20:12:25.040 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:25.040 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:25.040 [Lua] Lobby data country_code = FR
20:12:25.040 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:25.040 [Lua] Lobby data eac_authorized = true
20:12:25.040 [Lua] Set lobby end.
20:12:25.040 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:12:25.040 [Lua] Breedfreezer (server) starting a hot join sync
20:12:25.040 [Lua] packing 0 units of breed chaos_marauder
20:12:25.040 [Lua] packing 0 units of breed chaos_fanatic
20:12:25.040 [Lua] packing 0 units of breed chaos_warrior
20:12:25.040 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:12:25.040 [Lua]
20:12:25.040 [Lua] [1] = 1 (number)
20:12:25.040 [Lua] [2] = 0 (number)
20:12:25.040 [Lua] [3] = 1 (number)
20:12:25.040 [Lua] [4] = 0 (number)
20:12:25.040 [Lua] [5] = 1 (number)
20:12:25.040 [Lua] [6] = 0 (number)
20:12:25.040 [Lua]
20:12:25.040 [Lua]
20:12:25.040 [Lua]
20:12:25.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
20:12:25.040 [Lua] RemotePlayer:create_game_object( ) 6
20:12:25.072 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:12:25.072 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:12:25.072 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:12:25.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:12:25.088 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:12:25.089 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:12:25.089 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:12:25.089 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:12:25.089 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:12:25.089 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:12:25.089 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:12:25.089 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:12:25.089 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:12:25.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.66000000000000003) melee slot ammo (1) ranged slot ammo (1)
20:12:25.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.66000000000000003) melee slot ammo (1) ranged slot ammo (1)
20:12:25.096 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
20:12:25.120 [Lua] Players are leaving the safe zone
20:12:25.125 [Lua] TerrorEventMixer.start_event: warriors_and_ratling_gunners (seed: 903475)
20:12:25.173 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:12:25.173 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:12:25.173 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:12:25.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
20:12:25.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.13333333333333333) melee slot ammo (1) ranged slot ammo (1)
20:12:25.188 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:12:25.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
20:12:25.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:12:25.200 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:12:25.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
20:12:25.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:12:25.475 [Lua] StateInGameRunning:_game_actually_starts()
20:12:25.475 [Lua] #################################################################################################################
20:12:25.475 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_rubble_death-dlc_scorpion_arena_castle_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:12:25.475 [Lua] #################################################################################################################
20:12:25.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
20:12:25.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
20:12:25.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
20:12:25.685 [Lua] Commit load time data
20:12:28.409 [Window] Window => active
20:12:28.851 [Lua] Set lobby begin:
20:12:28.851 [Lua] Lobby data twitch_enabled = false
20:12:28.851 [Lua] Lobby data power_level = 550
20:12:28.851 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:28.851 [Lua] Lobby data difficulty_tweak = 0
20:12:28.851 [Lua] Lobby data host = 110000102543600
20:12:28.851 [Lua] Lobby data game_mode = 9
20:12:28.851 [Lua] Lobby data is_private = true
20:12:28.851 [Lua] Lobby data match_started = true
20:12:28.851 [Lua] Lobby data mechanism = adventure
20:12:28.851 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:28.851 [Lua] Lobby data player_slot_1 = 0:0
20:12:28.851 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:28.852 [Lua] Lobby data difficulty = cataclysm_3
20:12:28.852 [Lua] Lobby data quick_game = false
20:12:28.852 [Lua] Lobby data weave_index = 136
20:12:28.852 [Lua] Lobby data matchmaking = false
20:12:28.852 [Lua] Lobby data weave_name = weave_136
20:12:28.852 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:28.852 [Lua] Lobby data num_players = 4
20:12:28.852 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:28.852 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:28.852 [Lua] Lobby data country_code = FR
20:12:28.852 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:28.852 [Lua] Lobby data eac_authorized = true
20:12:28.852 [Lua] Set lobby end.
20:12:33.912 [Lua] Set lobby begin:
20:12:33.912 [Lua] Lobby data twitch_enabled = false
20:12:33.912 [Lua] Lobby data power_level = 1100
20:12:33.912 [Lua] Lobby data unique_server_name = Cyber-Froh
20:12:33.912 [Lua] Lobby data difficulty_tweak = 0
20:12:33.912 [Lua] Lobby data host = 110000102543600
20:12:33.912 [Lua] Lobby data game_mode = 9
20:12:33.912 [Lua] Lobby data is_private = true
20:12:33.912 [Lua] Lobby data match_started = true
20:12:33.912 [Lua] Lobby data mechanism = adventure
20:12:33.912 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:12:33.912 [Lua] Lobby data player_slot_1 = 0:0
20:12:33.912 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:12:33.912 [Lua] Lobby data difficulty = cataclysm_3
20:12:33.912 [Lua] Lobby data quick_game = false
20:12:33.912 [Lua] Lobby data weave_index = 136
20:12:33.913 [Lua] Lobby data matchmaking = false
20:12:33.913 [Lua] Lobby data weave_name = weave_136
20:12:33.913 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:12:33.913 [Lua] Lobby data num_players = 4
20:12:33.913 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:12:33.913 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:12:33.913 [Lua] Lobby data country_code = FR
20:12:33.913 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:12:33.913 [Lua] Lobby data eac_authorized = true
20:12:33.913 [Lua] Set lobby end.
20:12:53.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:12:53.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:12:54.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:12:54.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:12:54.526 [Lua] event horde ends!
20:12:54.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:12:56.561 [Lua] event horde ends!
20:13:07.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545
20:13:18.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:13:23.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0
20:13:23.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880005
20:13:30.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:13:32.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:13:32.519 [Lua] event horde ends!
20:13:34.547 [Lua] event horde ends!
20:13:35.686 [Lua] state dead despawn
20:13:35.696 [Lua] [GameNetworkManager] destroying game object with go_id=8
20:13:38.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:13:41.828 [Window] Window => inactive
20:13:49.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:13:50.375 [Window] Window => active
20:14:01.116 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:14:01.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:14:01.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:14:01.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
20:14:19.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:14:19.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:14:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0
20:14:23.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880000
20:14:23.956 [Lua] event horde ends!
20:14:23.968 [Lua] event horde ends!
20:14:23.981 [Lua] event horde ends!
20:14:25.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:14:28.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:14:43.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:15:07.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545
20:15:22.755 [Lua] event horde ends!
20:15:23.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0
20:15:23.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880005
20:15:49.943 [Lua] event horde ends!
20:15:54.026 [Lua] event horde ends!
20:16:23.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0
20:16:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880000
20:16:28.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:16:32.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:16:34.658 [Lua] event horde ends!
20:16:34.658 [Lua] event horde ends!
20:16:36.838 [Lua] event horde ends!
20:16:56.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown`
20:17:07.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545
20:17:15.950 [Lua] Complete level triggered.
20:17:21.988 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:17:21.988 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:17:21.988 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:17:21.988 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:17:21.988 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:17:21.988 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:17:21.988 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:17:21.988 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:17:21.988 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:17:21.989 [Save] Saving `save_data`
20:17:21.989 [Lua] gm_event_end_conditions_met true false
20:17:21.990 [Lua] Game won
20:17:21.990 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:17:21.993 [Lua] generate_backend_stats 110000102543600:1
20:17:22.002 [Save] Save done
20:17:22.002 [Save] Saving `save_data`
20:17:22.010 [Save] Save done
20:17:22.015 [Lua] PlayFabMirrorBase:_commit_internal nil
20:17:22.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21
20:17:22.021 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:17:22.022 [Save] Saving `save_data`
20:17:22.027 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 6
20:17:22.032 [Save] Save done
20:17:22.729 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
20:17:22.729 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21
20:17:23.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21
20:17:23.191 [Lua] commit result success 10
20:17:23.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 22
20:17:23.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:17:23.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23
20:17:23.192 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:17:23.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 22 7
20:17:23.629 [Window] Window => inactive
20:17:23.843 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
20:17:23.843 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 22
20:17:24.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 22
20:17:24.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 8
20:17:24.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
20:17:24.546 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23
20:17:25.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23
20:17:25.139 [Lua] ### Adding saved score for "kills_total": 290 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 3 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 35 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 123 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 16 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 21248 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 1117 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "headshots": 180 ID: 110000100089661:1
20:17:25.139 [Lua] ### Adding saved score for "kills_total": 98 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 16 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 53 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 21 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 7274 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "damage_dealt_bosses": 30 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 597 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "headshots": 40 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "revives": 1 ID: 110000102543600:1
20:17:25.139 [Lua] ### Adding saved score for "kills_total": 41 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 8 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 8 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 6 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 30 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 4271 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 345 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "headshots": 22 ID: 1100001040c1df0:1
20:17:25.139 [Lua] ### Adding saved score for "kills_total": 58 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 7 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 5 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 8 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 47 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 4187 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 1702 ID: 110000101fd4a34:1
20:17:25.139 [Lua] ### Adding saved score for "headshots": 96 ID: 110000101fd4a34:1
20:17:30.988 [Lua] ConflictDirector - destroy all units
20:17:31.079 [Lua] TRANSITION nil nil inn_level
20:17:31.079 [Lua] Transition type "inn_level", is server: true
20:17:31.079 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:17:31.079 [Lua] [GameNetworkManager] Leaving game...
20:17:31.079 [Lua] [GameNetworkManager] Shutting down game session host.
20:17:31.079 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:17:31.079 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:17:31.079 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=305.40
20:17:31.087 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized
20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized
20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized
20:17:33.212 [Lua] Set lobby begin:
20:17:33.212 [Lua] Lobby data twitch_enabled = false
20:17:33.212 [Lua] Lobby data power_level = 0
20:17:33.212 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:33.212 [Lua] Lobby data difficulty_tweak = 0
20:17:33.212 [Lua] Lobby data host = 110000102543600
20:17:33.212 [Lua] Lobby data game_mode = 9
20:17:33.212 [Lua] Lobby data is_private = true
20:17:33.212 [Lua] Lobby data match_started = true
20:17:33.212 [Lua] Lobby data mechanism = adventure
20:17:33.212 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death
20:17:33.212 [Lua] Lobby data player_slot_1 = 0:0
20:17:33.212 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:17:33.212 [Lua] Lobby data difficulty = cataclysm_3
20:17:33.212 [Lua] Lobby data quick_game = false
20:17:33.212 [Lua] Lobby data weave_index = 136
20:17:33.212 [Lua] Lobby data matchmaking = false
20:17:33.212 [Lua] Lobby data weave_name = weave_136
20:17:33.212 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:33.212 [Lua] Lobby data num_players = 4
20:17:33.212 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:33.212 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:33.212 [Lua] Lobby data country_code = FR
20:17:33.212 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:33.212 [Lua] Lobby data eac_authorized = true
20:17:33.212 [Lua] Set lobby end.
20:17:33.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:17:33.241 [Lua] [Managers] Calling function on all managers:
20:17:33.242 [Lua] Clearing all global lookup lists
20:17:33.242 [Lua] [IngamePlayerListUI] - Destroy
20:17:33.242 [Lua] [EquipmentUI] - Destroy
20:17:33.242 [Lua] [AbilityUI] - Destroy
20:17:33.242 [Lua] [GamePadAbilityUI] - Destroy
20:17:33.242 [Lua] [GamePadEquipmentUI] - Destroy
20:17:33.242 [Lua] [IngameUI] destroy
20:17:33.268 [Lua] [Managers] Destroying manager group:
20:17:33.271 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:17:33.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:17:33.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:17:33.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:17:33.297 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:17:33.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:17:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:17:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:17:33.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:17:33.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:17:33.306 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:17:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:17:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:17:33.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:17:33.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:17:33.320 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:17:33.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:17:33.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:17:33.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:17:33.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:17:33.327 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:17:33.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:17:33.330 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:17:33.330 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:17:33.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:17:33.330 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:17:33.330 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000102543600 "Cyber-Froh"
<>
20:17:33.330 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0
[8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412
[10] dt = 0.009616178460419178
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_castle_death"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960;
<>
<>
20:17:33.330 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:17:33.330 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:17:33.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:17:33.330 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:17:33.330 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000102543600 "Cyber-Froh"
<>
20:17:33.331 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0
[8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412
[10] dt = 0.009616178460419178
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960;
<>
<>
20:17:33.331 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:17:33.331 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:17:33.331 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:17:33.331 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:17:33.331 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000102543600 "Cyber-Froh"
<>
20:17:33.331 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0
[8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412
[10] dt = 0.009616178460419178
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960;
<>
<>
20:17:33.331 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:17:33.331 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:17:33.331 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:17:33.331 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:17:33.331 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 28, User: 110000102543600 "Cyber-Froh"
<>
20:17:33.332 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0
[8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412
[10] dt = 0.009616178460419178
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960;
<>
<>
20:17:33.332 [Lua] [Matchmaking] unregister rpcs
20:17:33.332 [Lua] ############### UNLOADING PACKAGES ###############
20:17:33.332 [Lua] [Managers] Calling function on all managers:
20:17:33.332 [Lua] [Managers] Destroying manager group:
20:17:33.332 [Lua] [Gamestate] Enter state StateLoading
20:17:33.336 [Lua] Found camera: end_screen_camera
20:17:33.336 [Lua] [PlayState] Enter Substate EndViewStateWeave
20:17:33.337 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:17:33.337 [Lua] [Matchmaking] register rpcs
20:17:33.337 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:17:33.338 [Lua] registering RPCs
20:17:33.338 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:17:33.338 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:17:33.338 [Lua] Set lobby begin:
20:17:33.338 [Lua] Lobby data twitch_enabled = false
20:17:33.338 [Lua] Lobby data power_level = 0
20:17:33.338 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:33.338 [Lua] Lobby data difficulty_tweak = 0
20:17:33.338 [Lua] Lobby data host = 110000102543600
20:17:33.338 [Lua] Lobby data game_mode = 3
20:17:33.338 [Lua] Lobby data is_private = true
20:17:33.338 [Lua] Lobby data match_started = true
20:17:33.338 [Lua] Lobby data mechanism = adventure
20:17:33.338 [Lua] Lobby data level_key = inn_level
20:17:33.338 [Lua] Lobby data player_slot_1 = 0:0
20:17:33.338 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:17:33.338 [Lua] Lobby data difficulty = cataclysm_3
20:17:33.338 [Lua] Lobby data quick_game = false
20:17:33.338 [Lua] Lobby data weave_index = 136
20:17:33.338 [Lua] Lobby data matchmaking = false
20:17:33.338 [Lua] Lobby data weave_name = weave_136
20:17:33.338 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:33.338 [Lua] Lobby data num_players = 4
20:17:33.338 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:33.338 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:33.338 [Lua] Lobby data country_code = FR
20:17:33.338 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:33.338 [Lua] Lobby data eac_authorized = true
20:17:33.338 [Lua] Set lobby end.
20:17:33.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:17:33.341 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:17:33.341 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:17:33.341 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:17:33.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_death
20:17:33.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5a923, position: 0
20:17:33.368 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_castle_death
20:17:33.371 [Umbra] Unload tome
20:17:33.371 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle_death, LevelTransitionHandler
20:17:33.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:17:33.372 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:17:33.372 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:17:33.372 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:17:33.372 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:17:33.372 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:17:33.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:17:33.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:17:33.407 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:17:33.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:33.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:33.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:17:33.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:17:33.574 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:17:33.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:17:33.608 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:17:33.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:17:38.376 [Window] Window => active
20:17:39.430 [Lua] [PlayState] Exit Substate EndViewStateWeave
20:17:39.430 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:17:39.630 [Window] Window => inactive
20:17:40.322 [Lua] ### Sending rpc_level_loaded
20:17:40.322 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:17:40.322 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:17:40.322 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:17:40.322 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:17:40.339 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:17:40.339 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:17 my_peer_id:110000102543600
20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:17 my_peer_id:110000102543600
20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:17 my_peer_id:110000102543600
20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:17 my_peer_id:110000102543600
20:17:40.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:17 my_peer_id:110000102543600
20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:17:40.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:17:40.473 [Lua] ### Sending rpc_level_loaded
20:17:40.473 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:17:40.473 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:17:40.473 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:17:40.473 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:17:40.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:18 my_peer_id:110000102543600
20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:18 my_peer_id:110000102543600
20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:18 my_peer_id:110000102543600
20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:18 my_peer_id:110000102543600
20:17:40.541 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:18 my_peer_id:110000102543600
20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:40.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:17:41.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:17:41.433 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:17:41.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:17:41.449 [Lua] [LevelTransitionHandler] Level load completed!
20:17:41.449 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4545575 - use_random_directors: true - overriden_conflict: nil
20:17:41.453 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:17:41.453 [Lua] checking dlc's against conflict directors
20:17:41.453 [Lua] number of factions to include 1
20:17:41.453 [Lua] Updated list weights for random:
20:17:41.453 [Lua] skaven, 0.42 (0.00-0.42)
20:17:41.453 [Lua] chaos, 0.42 (0.42-0.83)
20:17:41.453 [Lua] beastmen, 0.17 (0.83-1.00)
20:17:41.453 [Lua] Rolled random faction: 0.045898612588644028 skaven
20:17:41.453 [Lua] number of factions added 1
20:17:41.453 [Lua] --- --- ---
20:17:41.453 [Lua] Starting... difficulty 'cataclysm_3'
20:17:41.453 [Lua] These are the starting conflict directors:
20:17:41.453 [Lua] inn_level
20:17:41.453 [Lua] --- --- ---
20:17:41.453 [Lua]
20:17:41.453 [Lua] DONE! Found the following directors:
20:17:41.453 [Lua] (free: 35), Master hash is:
20:17:41.453 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:17:41.453 [Lua] load_startup_enemy_packages: --------------
20:17:41.453 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:17:41.453 [Lua] critter_rat
20:17:41.466 [Lua] ### Sending rpc_level_loaded
20:17:41.466 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:17:41.466 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:17:41.483 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:17:41.483 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:17:41.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:17:41.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:17:41.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:17:41.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:17:41.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:17:41.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:17:41.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:17:41.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:17:41.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:17:41.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:17:41.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:17:41.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:17:41.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:17:41.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:17:41.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:17:41.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:17:41.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:17:41.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:17:42.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:17:42.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:17:42.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:17:42.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
20:17:42.039 [Lua] ### Sending rpc_level_loaded
20:17:42.039 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:17:42.039 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:17:42.040 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:17:42.040 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:17:42.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:17:42.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:17:42.075 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:17:42.075 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:17:42.075 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:17:42.075 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:17:42.075 [Lua] Starting async level spawning of levels/inn/world
20:17:42.076 [Umbra] Init version: 3.4.15 :: 16 threads
20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:19 my_peer_id:110000102543600
20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:19 my_peer_id:110000102543600
20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:19 my_peer_id:110000102543600
20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:19 my_peer_id:110000102543600
20:17:42.140 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:19 my_peer_id:110000102543600
20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:17:42.295 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:17:42.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:17:42.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:17:42.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:17:42.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:17:42.590 [Lua] Async level spawning done
20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:20 my_peer_id:110000102543600
20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:20 my_peer_id:110000102543600
20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:20 my_peer_id:110000102543600
20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:20 my_peer_id:110000102543600
20:17:42.773 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:20 my_peer_id:110000102543600
20:17:42.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:42.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:17:42.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:17:42.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:17:42.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:17:42.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:17:43.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:17:43.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:17:43.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:17:43.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:17:43.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:17:43.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:17:43.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:17:43.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:17:43.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:17:43.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:17:43.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:17:43.413 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
20:17:44.154 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:17:44.154 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:17:44.154 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:17:44.154 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:17:44.154 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:17:44.154 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:17:44.155 [Lua] ### Sending rpc_level_loaded
20:17:44.155 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:17:47.002 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:17:47.003 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:47.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:17:48.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:17:48.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:17:48.085 [Lua] [Matchmaking] unregister rpcs
20:17:48.085 [Lua] Set lobby begin:
20:17:48.085 [Lua] Lobby data twitch_enabled = false
20:17:48.085 [Lua] Lobby data power_level = 0
20:17:48.085 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.085 [Lua] Lobby data difficulty_tweak = 0
20:17:48.085 [Lua] Lobby data host = 110000102543600
20:17:48.085 [Lua] Lobby data game_mode = 3
20:17:48.085 [Lua] Lobby data is_private = true
20:17:48.085 [Lua] Lobby data match_started = true
20:17:48.085 [Lua] Lobby data mechanism = adventure
20:17:48.085 [Lua] Lobby data level_key = inn_level
20:17:48.085 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.086 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death
20:17:48.086 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.086 [Lua] Lobby data quick_game = false
20:17:48.086 [Lua] Lobby data weave_index = 136
20:17:48.086 [Lua] Lobby data matchmaking = false
20:17:48.086 [Lua] Lobby data weave_name = weave_136
20:17:48.086 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.086 [Lua] Lobby data num_players = 4
20:17:48.086 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.086 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.086 [Lua] Lobby data country_code = FR
20:17:48.086 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.086 [Lua] Lobby data eac_authorized = true
20:17:48.086 [Lua] Set lobby end.
20:17:48.086 [Lua] [Managers] Destroying manager group:
20:17:48.086 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:17:48.086 [Lua] [Gamestate] Enter StateIngame HOST
20:17:48.086 [Lua] [Managers] Calling function on all managers:
20:17:48.087 [Lua] <>level = inn_level<>
20:17:48.087 [Lua] Set lobby begin:
20:17:48.087 [Lua] Lobby data twitch_enabled = false
20:17:48.087 [Lua] Lobby data power_level = 0
20:17:48.087 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.087 [Lua] Lobby data difficulty_tweak = 0
20:17:48.087 [Lua] Lobby data host = 110000102543600
20:17:48.087 [Lua] Lobby data game_mode = 3
20:17:48.087 [Lua] Lobby data is_private = true
20:17:48.087 [Lua] Lobby data match_started = true
20:17:48.087 [Lua] Lobby data mechanism = adventure
20:17:48.087 [Lua] Lobby data level_key = inn_level
20:17:48.087 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.087 [Lua] Lobby data selected_level_key = inn_level
20:17:48.087 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.087 [Lua] Lobby data quick_game = false
20:17:48.087 [Lua] Lobby data weave_index = 136
20:17:48.087 [Lua] Lobby data matchmaking = false
20:17:48.087 [Lua] Lobby data weave_name = weave_136
20:17:48.087 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.087 [Lua] Lobby data num_players = 4
20:17:48.087 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.087 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.087 [Lua] Lobby data country_code = FR
20:17:48.087 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.087 [Lua] Lobby data eac_authorized = true
20:17:48.087 [Lua] Set lobby end.
20:17:48.087 [Lua] [StateIngame] Server ingame
20:17:48.090 [Lua] Set lobby begin:
20:17:48.090 [Lua] Lobby data twitch_enabled = false
20:17:48.090 [Lua] Lobby data power_level = 0
20:17:48.090 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.090 [Lua] Lobby data difficulty_tweak = 0
20:17:48.090 [Lua] Lobby data host = 110000102543600
20:17:48.091 [Lua] Lobby data game_mode = 3
20:17:48.091 [Lua] Lobby data is_private = true
20:17:48.091 [Lua] Lobby data match_started = true
20:17:48.091 [Lua] Lobby data mechanism = adventure
20:17:48.091 [Lua] Lobby data level_key = inn_level
20:17:48.091 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.091 [Lua] Lobby data selected_level_key = inn_level
20:17:48.091 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.091 [Lua] Lobby data quick_game = false
20:17:48.091 [Lua] Lobby data weave_index = 136
20:17:48.091 [Lua] Lobby data matchmaking = false
20:17:48.091 [Lua] Lobby data weave_name = weave_136
20:17:48.091 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.091 [Lua] Lobby data num_players = 4
20:17:48.091 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.091 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.091 [Lua] Lobby data country_code = FR
20:17:48.091 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.091 [Lua] Lobby data eac_authorized = true
20:17:48.091 [Lua] Set lobby end.
20:17:48.091 [Lua] [Matchmaking] register rpcs
20:17:48.091 [Lua] GameNetworkManager:init... creating game session
20:17:48.091 [Lua] Host GameSession.make_game_session_host with session:
20:17:48.091 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:17:48.091 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:17:48.091 [Lua] [GameNetworkManager] self.is_server = true
20:17:48.091 [Network] Setting artificial MTU limit to 65536
20:17:48.092 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:17:48.100 [Lua] Switching ConflictSettings: to: inn_level
20:17:48.100 [Lua] pacing=disabled
20:17:48.100 [Lua] roaming=nil
20:17:48.100 [Lua] disabled=false
20:17:48.100 [Lua] pack_spawning=disabled
20:17:48.100 [Lua] contained_breeds=nil
20:17:48.100 [Lua] boss=disabled
20:17:48.100 [Lua] horde=disabled
20:17:48.100 [Lua] specials=disabled
20:17:48.100 [Lua] name=inn_level
20:17:48.100 [Lua] intensity=disabled
20:17:48.100 [Lua] ---
20:17:48.100 [Lua] [LevelAnalysis] set_random_seed( 4545575)
20:17:48.103 [Lua] [AIInterestPointSystem] Level Seed: 4545575
20:17:48.103 [Lua]
20:17:48.103 [Lua] [entity_system_bag] = table
20:17:48.103 [Lua] [entity_system_bag] = metatable
20:17:48.103 [Lua] [startup_data] = table
20:17:48.103 [Lua] [entity_manager] = table
20:17:48.103 [Lua] [entity_manager] = metatable
20:17:48.103 [Lua] [unit_spawner] = table
20:17:48.103 [Lua] [unit_spawner] = metatable
20:17:48.103 [Lua] [unit_storage] = table
20:17:48.103 [Lua] [unit_storage] = metatable
20:17:48.103 [Lua] [dice_keeper] = table
20:17:48.103 [Lua] [dice_keeper] = metatable
20:17:48.103 [Lua] [is_server] = true (boolean)
20:17:48.103 [Lua] [world] = [World]
20:17:48.103 [Lua] [system_api] = table
20:17:48.103 [Lua] [entity_system] = table
20:17:48.103 [Lua] [entity_system] = metatable
20:17:48.103 [Lua] [network_lobby] = table
20:17:48.103 [Lua] [network_lobby] = metatable
20:17:48.103 [Lua] [profile_synchronizer] = table
20:17:48.103 [Lua] [profile_synchronizer] = metatable
20:17:48.103 [Lua] [level_transition_handler] = table
20:17:48.103 [Lua] [level_transition_handler] = metatable
20:17:48.103 [Lua] [num_local_human_players] = 1 (number)
20:17:48.103 [Lua] [statistics_db] = table
20:17:48.103 [Lua] [statistics_db] = metatable
20:17:48.103 [Lua] [network_server] = table
20:17:48.103 [Lua] [network_server] = metatable
20:17:48.103 [Lua] [input_manager] = table
20:17:48.103 [Lua] [input_manager] = metatable
20:17:48.103 [Lua] [network_clock] = table
20:17:48.103 [Lua] [network_clock] = metatable
20:17:48.103 [Lua] [network_transmit] = table
20:17:48.103 [Lua] [network_transmit] = metatable
20:17:48.103 [Lua] [free_flight_manager] = table
20:17:48.103 [Lua] [free_flight_manager] = metatable
20:17:48.103 [Lua] [network_manager] = table
20:17:48.103 [Lua] [network_manager] = metatable
20:17:48.103 [Lua] [network_event_delegate] = table
20:17:48.103 [Lua] [network_event_delegate] = metatable
20:17:48.103 [Lua]
20:17:48.103 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:17:48.103 [Lua] ignoring extension VersusInteractObjectiveExtension
20:17:48.103 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:17:48.103 [Lua] ignoring extension VersusSocketObjectiveExtension
20:17:48.103 [Lua] ignoring extension VersusTargetObjectiveExtension
20:17:48.103 [Lua] ignoring extension VersusMissionObjectiveExtension
20:17:48.104 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:17:48.105 [Lua] [AchievementManager] Achievements using the steam platform
20:17:48.151 [Lua] [StateIngame] Level seed: 4545575
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:17:48.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:17:48.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:17:48.162 [Lua] [LevelAnalysis] set_random_seed( 4545575)
20:17:48.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:17:48.202 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:17:48.202 [Lua] [IngameUI] init
20:17:48.215 [SteamVoipClient] select_out(110000100089661, off)
20:17:48.215 [SteamVoipClient] select_out(110000101fd4a34, off)
20:17:48.215 [SteamVoipClient] select_out(110000102543600, off)
20:17:48.215 [SteamVoipClient] select_out(1100001040c1df0, off)
20:17:48.231 [Lua] cb_razer_chroma_setup
20:17:48.259 [Lua] completed
20:17:48.259 [Lua] completed
20:17:48.260 [Lua] completed
20:17:48.260 [Lua] completed
20:17:48.272 [Lua] completed
20:17:48.273 [Lua] completed
20:17:48.276 [Lua] [Matchmaking] Cancelling matchmaking
20:17:48.276 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:17:48.277 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:17:48.277 [Lua] Set lobby begin:
20:17:48.277 [Lua] Lobby data twitch_enabled = false
20:17:48.277 [Lua] Lobby data power_level = 835
20:17:48.277 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.277 [Lua] Lobby data difficulty_tweak = 0
20:17:48.277 [Lua] Lobby data host = 110000102543600
20:17:48.277 [Lua] Lobby data game_mode = 3
20:17:48.277 [Lua] Lobby data is_private = true
20:17:48.277 [Lua] Lobby data match_started = true
20:17:48.277 [Lua] Lobby data mechanism = adventure
20:17:48.277 [Lua] Lobby data level_key = inn_level
20:17:48.277 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.277 [Lua] Lobby data selected_level_key = inn_level
20:17:48.277 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.278 [Lua] Lobby data quick_game = false
20:17:48.278 [Lua] Lobby data weave_index = 136
20:17:48.278 [Lua] Lobby data matchmaking = false
20:17:48.278 [Lua] Lobby data weave_name = weave_136
20:17:48.278 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.278 [Lua] Lobby data num_players = 4
20:17:48.278 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.278 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.278 [Lua] Lobby data country_code = FR
20:17:48.278 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.278 [Lua] Lobby data eac_authorized = true
20:17:48.278 [Lua] Set lobby end.
20:17:48.279 [Flow] complete_skittergate_legend true
20:17:48.279 [Flow] complete_all_helmgart_levels_recruit true
20:17:48.280 [Flow] WitchHunterLevel:35
20:17:48.280 [Flow] LeaderYes
20:17:48.280 [Flow] ALL PC XP:304250
20:17:48.280 [Flow] Has "bogenhafen" DLC:true
20:17:48.280 [Flow] WH XP:60850
20:17:48.280 [Flow] Number of crafted items:2803
20:17:48.280 [Flow] Has "pre_order" DLC:true
20:17:48.280 [Flow] Sum of Powe Levels:1500
20:17:48.280 [Flow] lodestone diff 1:false
20:17:48.280 [Flow] magnus and forest activated
20:17:48.280 [Flow] magnus and forest activated
20:17:48.280 [Flow] cemetery and forest activated
20:17:48.280 [Flow] magnus and cemetery
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.280 [Flow] ALL RUNES ACTIVATED
20:17:48.280 [Flow] magnus and forest activated
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.280 [Flow] ALL RUNES ACTIVATED
20:17:48.280 [Flow] cemetery and forest activated
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.280 [Flow] ALL RUNES ACTIVATED
20:17:48.280 [Flow] magnus and forest activated
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.280 [Flow] ALL RUNES ACTIVATED
20:17:48.280 [Flow] magnus and cemetery
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.280 [Flow] ALL RUNES ACTIVATED
20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:17:48.282 [Lua] CurrentConflictSettings inn_level
20:17:48.282 [Lua] [ConflictDirector] conflict_director is ai_ready
20:17:48.282 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:17:48.282 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:17:48.284 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:17:48.284 [Lua] Forming navigation groups in one frame
20:17:48.284 [Lua] Forming navigation groups
20:17:48.302 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:17:48.302 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
20:17:48.302 [Lua] number of nav groups: 41
20:17:48.303 [Lua] number of refined nav groups : 23
20:17:48.305 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:17:48.305 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:17:48.305 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:17:48.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:17:48.307 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:17:48.307 [Lua] [Managers] Calling function on all managers:
20:17:48.308 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:17:48.335 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:17:48.335 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:17:48.335 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:17:48.335 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:17:48.335 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:17:48.335 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:17:48.335 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:17:48.335 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:17:48.560 [Lua] Set lobby begin:
20:17:48.560 [Lua] Lobby data twitch_enabled = false
20:17:48.560 [Lua] Lobby data power_level = 835
20:17:48.560 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.560 [Lua] Lobby data difficulty_tweak = 0
20:17:48.560 [Lua] Lobby data host = 110000102543600
20:17:48.560 [Lua] Lobby data game_mode = 3
20:17:48.560 [Lua] Lobby data is_private = true
20:17:48.560 [Lua] Lobby data match_started = true
20:17:48.560 [Lua] Lobby data mechanism = adventure
20:17:48.560 [Lua] Lobby data level_key = inn_level
20:17:48.561 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.561 [Lua] Lobby data selected_level_key = inn_level
20:17:48.561 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.561 [Lua] Lobby data quick_game = false
20:17:48.561 [Lua] Lobby data weave_index = 136
20:17:48.561 [Lua] Lobby data matchmaking = false
20:17:48.561 [Lua] Lobby data weave_name = weave_136
20:17:48.561 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.561 [Lua] Lobby data num_players = 4
20:17:48.561 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.561 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.561 [Lua] Lobby data country_code = FR
20:17:48.561 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.561 [Lua] Lobby data eac_authorized = true
20:17:48.561 [Lua] Set lobby end.
20:17:48.561 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:17:48.561 [Lua] Breedfreezer (server) starting a hot join sync
20:17:48.564 [Lua] Set lobby begin:
20:17:48.564 [Lua] Lobby data twitch_enabled = false
20:17:48.564 [Lua] Lobby data power_level = 835
20:17:48.564 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.564 [Lua] Lobby data difficulty_tweak = 0
20:17:48.564 [Lua] Lobby data host = 110000102543600
20:17:48.564 [Lua] Lobby data game_mode = 3
20:17:48.564 [Lua] Lobby data is_private = true
20:17:48.564 [Lua] Lobby data match_started = true
20:17:48.564 [Lua] Lobby data mechanism = adventure
20:17:48.564 [Lua] Lobby data level_key = inn_level
20:17:48.564 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.565 [Lua] Lobby data selected_level_key = inn_level
20:17:48.565 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.565 [Lua] Lobby data quick_game = false
20:17:48.565 [Lua] Lobby data weave_index = 136
20:17:48.565 [Lua] Lobby data matchmaking = false
20:17:48.565 [Lua] Lobby data weave_name = weave_136
20:17:48.565 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.565 [Lua] Lobby data num_players = 4
20:17:48.565 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.565 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.565 [Lua] Lobby data country_code = FR
20:17:48.565 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.565 [Lua] Lobby data eac_authorized = true
20:17:48.565 [Lua] Set lobby end.
20:17:48.565 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:17:48.565 [Lua] Breedfreezer (server) starting a hot join sync
20:17:48.567 [Lua] Set lobby begin:
20:17:48.567 [Lua] Lobby data twitch_enabled = false
20:17:48.567 [Lua] Lobby data power_level = 835
20:17:48.568 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:48.568 [Lua] Lobby data difficulty_tweak = 0
20:17:48.568 [Lua] Lobby data host = 110000102543600
20:17:48.568 [Lua] Lobby data game_mode = 3
20:17:48.568 [Lua] Lobby data is_private = true
20:17:48.568 [Lua] Lobby data match_started = true
20:17:48.568 [Lua] Lobby data mechanism = adventure
20:17:48.568 [Lua] Lobby data level_key = inn_level
20:17:48.568 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.568 [Lua] Lobby data selected_level_key = inn_level
20:17:48.568 [Lua] Lobby data difficulty = cataclysm_3
20:17:48.568 [Lua] Lobby data quick_game = false
20:17:48.568 [Lua] Lobby data weave_index = 136
20:17:48.568 [Lua] Lobby data matchmaking = false
20:17:48.568 [Lua] Lobby data weave_name = weave_136
20:17:48.568 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:48.568 [Lua] Lobby data num_players = 4
20:17:48.568 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:48.568 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:48.568 [Lua] Lobby data country_code = FR
20:17:48.568 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:48.568 [Lua] Lobby data eac_authorized = true
20:17:48.568 [Lua] Set lobby end.
20:17:48.568 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:17:48.568 [Lua] Breedfreezer (server) starting a hot join sync
20:17:48.568 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:17:48.568 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:17:48.568 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:17:48.568 [Lua] RemotePlayer:create_game_object( ) 26
20:17:48.581 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:17:48.581 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:17:48.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:17:48.581 [Lua] RemotePlayer:create_game_object( ) 27
20:17:48.595 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:17:48.595 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:17:48.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:17:48.595 [Lua] RemotePlayer:create_game_object( ) 28
20:17:48.608 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:17:48.608 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:17:48.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:17:48.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:17:48.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:17:48.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:17:48.614 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:17:48.614 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:17:48.614 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:17:48.614 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:17:48.614 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:17:48.614 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:17:48.614 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:17:48.614 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:17:48.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:17:48.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:17:48.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:17:48.645 [Lua] Players are leaving the safe zone
20:17:48.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:17:48.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:17:48.718 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:17:48.719 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:17:48.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:17:48.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:17:48.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:17:48.734 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:17:48.734 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:17:48.734 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:17:48.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:17:48.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:17:48.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:17:48.736 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:17:48.736 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:17:48.736 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:17:48.737 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:17:48.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:17:48.906 [Lua] StateInGameRunning:_game_actually_starts()
20:17:48.906 [Lua] #################################################################################################################
20:17:48.906 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_scorpion_arena_castle_death-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:17:48.906 [Lua] #################################################################################################################
20:17:48.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
20:17:48.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
20:17:49.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
20:17:49.101 [Lua] Commit load time data
20:17:49.397 [Flow] DISABLE
20:17:49.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:17:49.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:17:49.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:17:49.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:49.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:49.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:17:49.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:17:49.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:17:49.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:17:49.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:17:49.489 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:17:49.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:17:49.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:17:49.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:17:49.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:17:49.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:17:49.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:17:49.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:17:49.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:17:49.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:17:49.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:17:49.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:17:49.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:17:49.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:17:49.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:17:49.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:17:49.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:17:49.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:17:49.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:17:49.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:17:49.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:17:49.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:49.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:49.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:17:49.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:17:49.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:49.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:49.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:17:49.734 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:17:49.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:17:49.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:17:49.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:17:49.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:17:49.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:17:49.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:17:49.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:17:49.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:17:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:49.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:49.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:17:49.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:17:49.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:17:49.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:17:49.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:17:49.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:17:49.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:17:49.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:17:49.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:17:49.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:17:49.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:17:49.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:17:49.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:17:49.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:17:49.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:17:49.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:17:50.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:17:50.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:17:50.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:17:50.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:17:52.700 [Lua] [Matchmaking] Cancelling matchmaking
20:17:52.700 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:17:54.294 [Window] Window => active
20:17:54.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:17:54.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:17:54.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:17:54.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.517 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:17:54.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:17:54.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:17:54.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:17:54.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:17:54.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:54.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:17:54.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:17:54.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:17:54.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:17:55.373 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:17:55.373 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:17:55.375 [Lua] Set lobby begin:
20:17:55.375 [Lua] Lobby data twitch_enabled = false
20:17:55.375 [Lua] Lobby data power_level = 835
20:17:55.375 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:55.375 [Lua] Lobby data difficulty_tweak = 0
20:17:55.375 [Lua] Lobby data host = 110000102543600
20:17:55.375 [Lua] Lobby data game_mode = 3
20:17:55.375 [Lua] Lobby data is_private = true
20:17:55.375 [Lua] Lobby data match_started = true
20:17:55.375 [Lua] Lobby data mechanism = adventure
20:17:55.375 [Lua] Lobby data level_key = inn_level
20:17:55.375 [Lua] Lobby data player_slot_1 = 0:0
20:17:55.375 [Lua] Lobby data selected_level_key = inn_level
20:17:55.375 [Lua] Lobby data difficulty = cataclysm_3
20:17:55.375 [Lua] Lobby data quick_game = false
20:17:55.375 [Lua] Lobby data weave_index = 136
20:17:55.375 [Lua] Lobby data matchmaking = false
20:17:55.375 [Lua] Lobby data weave_name = weave_136
20:17:55.375 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:55.376 [Lua] Lobby data num_players = 4
20:17:55.376 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:55.376 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:55.376 [Lua] Lobby data country_code = FR
20:17:55.376 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:55.376 [Lua] Lobby data eac_authorized = true
20:17:55.376 [Lua] Set lobby end.
20:17:55.376 [Lua] [PartyManager] Leader is set to 110000102543600
20:17:55.376 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_light 0
20:17:55.376 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_light, 0 )
20:17:55.376 [Lua] Set lobby begin:
20:17:55.376 [Lua] Lobby data twitch_enabled = false
20:17:55.376 [Lua] Lobby data power_level = 835
20:17:55.376 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:55.376 [Lua] Lobby data difficulty_tweak = 0
20:17:55.376 [Lua] Lobby data host = 110000102543600
20:17:55.376 [Lua] Lobby data game_mode = 9
20:17:55.376 [Lua] Lobby data is_private = true
20:17:55.376 [Lua] Lobby data match_started = true
20:17:55.376 [Lua] Lobby data mechanism = adventure
20:17:55.376 [Lua] Lobby data level_key = inn_level
20:17:55.376 [Lua] Lobby data player_slot_1 = 0:0
20:17:55.376 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:17:55.376 [Lua] Lobby data difficulty = cataclysm_3
20:17:55.376 [Lua] Lobby data quick_game = false
20:17:55.376 [Lua] Lobby data weave_index = 137
20:17:55.376 [Lua] Lobby data matchmaking = false
20:17:55.376 [Lua] Lobby data weave_name = weave_137
20:17:55.376 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:55.376 [Lua] Lobby data num_players = 4
20:17:55.376 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:55.376 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:55.376 [Lua] Lobby data country_code = FR
20:17:55.376 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:55.376 [Lua] Lobby data eac_authorized = true
20:17:55.376 [Lua] Set lobby end.
20:17:55.376 [Lua] Set lobby begin:
20:17:55.376 [Lua] Lobby data twitch_enabled = false
20:17:55.376 [Lua] Lobby data power_level = 835
20:17:55.376 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:55.376 [Lua] Lobby data difficulty_tweak = 0
20:17:55.376 [Lua] Lobby data host = 110000102543600
20:17:55.376 [Lua] Lobby data game_mode = 9
20:17:55.377 [Lua] Lobby data is_private = true
20:17:55.377 [Lua] Lobby data match_started = true
20:17:55.377 [Lua] Lobby data mechanism = adventure
20:17:55.377 [Lua] Lobby data level_key = inn_level
20:17:55.377 [Lua] Lobby data player_slot_1 = 0:0
20:17:55.377 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:17:55.377 [Lua] Lobby data difficulty = cataclysm_3
20:17:55.377 [Lua] Lobby data quick_game = false
20:17:55.377 [Lua] Lobby data weave_index = 137
20:17:55.377 [Lua] Lobby data matchmaking = false
20:17:55.377 [Lua] Lobby data weave_name = weave_137
20:17:55.377 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:55.377 [Lua] Lobby data num_players = 4
20:17:55.377 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:55.377 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:55.377 [Lua] Lobby data country_code = FR
20:17:55.377 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:55.377 [Lua] Lobby data eac_authorized = true
20:17:55.377 [Lua] Set lobby end.
20:17:55.378 [Lua] [ChatManager][1]System: Starting hosted game...
20:17:55.378 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:17:55.378 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:17:58.589 [Lua] PlayFabMirrorBase:_commit_internal 11
20:17:58.589 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:17:58.594 [Lua] generate_backend_stats 110000102543600:1
20:17:58.616 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:17:58.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:17:58.621 [Lua] commit result success 11
20:17:58.622 [Lua] Set lobby begin:
20:17:58.622 [Lua] Lobby data twitch_enabled = false
20:17:58.622 [Lua] Lobby data power_level = 1100
20:17:58.622 [Lua] Lobby data unique_server_name = Cyber-Froh
20:17:58.622 [Lua] Lobby data difficulty_tweak = 0
20:17:58.622 [Lua] Lobby data host = 110000102543600
20:17:58.622 [Lua] Lobby data game_mode = 9
20:17:58.622 [Lua] Lobby data is_private = true
20:17:58.622 [Lua] Lobby data match_started = true
20:17:58.622 [Lua] Lobby data mechanism = adventure
20:17:58.622 [Lua] Lobby data level_key = inn_level
20:17:58.622 [Lua] Lobby data player_slot_1 = 0:0
20:17:58.622 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:17:58.622 [Lua] Lobby data difficulty = cataclysm_3
20:17:58.622 [Lua] Lobby data quick_game = false
20:17:58.622 [Lua] Lobby data weave_index = 137
20:17:58.622 [Lua] Lobby data matchmaking = false
20:17:58.622 [Lua] Lobby data weave_name = weave_137
20:17:58.622 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:17:58.622 [Lua] Lobby data num_players = 4
20:17:58.622 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:17:58.622 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:17:58.622 [Lua] Lobby data country_code = FR
20:17:58.622 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:17:58.622 [Lua] Lobby data eac_authorized = true
20:17:58.622 [Lua] Set lobby end.
20:18:00.611 [Window] Window => inactive
20:19:03.062 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:19:03.062 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:19:03.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_light 0
20:19:03.162 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_light, 0 )
20:19:03.162 [Lua] Set lobby begin:
20:19:03.162 [Lua] Lobby data twitch_enabled = false
20:19:03.162 [Lua] Lobby data power_level = 1100
20:19:03.162 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:03.162 [Lua] Lobby data difficulty_tweak = 0
20:19:03.162 [Lua] Lobby data host = 110000102543600
20:19:03.162 [Lua] Lobby data game_mode = 9
20:19:03.162 [Lua] Lobby data is_private = true
20:19:03.162 [Lua] Lobby data match_started = true
20:19:03.162 [Lua] Lobby data mechanism = adventure
20:19:03.162 [Lua] Lobby data level_key = inn_level
20:19:03.162 [Lua] Lobby data player_slot_1 = 0:0
20:19:03.162 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:03.162 [Lua] Lobby data difficulty = cataclysm_3
20:19:03.162 [Lua] Lobby data quick_game = false
20:19:03.162 [Lua] Lobby data weave_index = 137
20:19:03.162 [Lua] Lobby data matchmaking = false
20:19:03.162 [Lua] Lobby data weave_name = weave_137
20:19:03.163 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:03.163 [Lua] Lobby data num_players = 4
20:19:03.163 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:03.163 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:03.163 [Lua] Lobby data country_code = FR
20:19:03.163 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:03.163 [Lua] Lobby data eac_authorized = true
20:19:03.163 [Lua] Set lobby end.
20:19:03.166 [Lua] Set lobby begin:
20:19:03.166 [Lua] Lobby data twitch_enabled = false
20:19:03.166 [Lua] Lobby data power_level = 1100
20:19:03.166 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:03.167 [Lua] Lobby data difficulty_tweak = 0
20:19:03.167 [Lua] Lobby data host = 110000102543600
20:19:03.167 [Lua] Lobby data game_mode = 9
20:19:03.167 [Lua] Lobby data is_private = true
20:19:03.167 [Lua] Lobby data match_started = true
20:19:03.167 [Lua] Lobby data mechanism = adventure
20:19:03.167 [Lua] Lobby data level_key = inn_level
20:19:03.167 [Lua] Lobby data player_slot_1 = 0:0
20:19:03.167 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:03.167 [Lua] Lobby data difficulty = cataclysm_3
20:19:03.167 [Lua] Lobby data quick_game = false
20:19:03.167 [Lua] Lobby data weave_index = 137
20:19:03.167 [Lua] Lobby data matchmaking = false
20:19:03.167 [Lua] Lobby data weave_name = weave_137
20:19:03.167 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:03.167 [Lua] Lobby data num_players = 4
20:19:03.167 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:03.167 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:03.167 [Lua] Lobby data country_code = FR
20:19:03.167 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:03.167 [Lua] Lobby data eac_authorized = true
20:19:03.167 [Lua] Set lobby end.
20:19:03.167 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:19:03.167 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:19:03.167 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:19:03.167 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:19:03.167 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:19:03.167 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:19:03.167 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:19:03.167 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:19:03.167 [Lua] Complete level triggered.
20:19:03.170 [Save] Saving `save_data`
20:19:03.170 [Lua] gm_event_end_conditions_met false false
20:19:03.171 [Lua] PlayFabMirrorBase:_commit_internal nil
20:19:03.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:19:03.175 [Lua] generate_backend_stats 110000102543600:1
20:19:03.181 [Save] Save done
20:19:03.181 [Save] Saving `save_data`
20:19:03.191 [Save] Save done
20:19:03.197 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:19:03.197 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:19:03.199 [Save] Saving `save_data`
20:19:03.199 [Lua] TRANSITION nil nil dlc_scorpion_canyon_light
20:19:03.199 [Lua] Transition type "dlc_scorpion_canyon_light", is server: true
20:19:03.199 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:19:03.199 [Lua] [GameNetworkManager] Leaving game...
20:19:03.199 [Lua] [GameNetworkManager] Shutting down game session host.
20:19:03.199 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:19:03.199 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:19:03.199 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=74.97
20:19:03.202 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:19:03.202 [Lua] commit result success 12
20:19:03.213 [Save] Save done
20:19:05.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:19:05.229 [Lua] [Managers] Calling function on all managers:
20:19:05.229 [Lua] Clearing all global lookup lists
20:19:05.229 [Lua] [IngamePlayerListUI] - Destroy
20:19:05.229 [Lua] [EquipmentUI] - Destroy
20:19:05.229 [Lua] [AbilityUI] - Destroy
20:19:05.229 [Lua] [GamePadAbilityUI] - Destroy
20:19:05.229 [Lua] [GamePadEquipmentUI] - Destroy
20:19:05.230 [Lua] [IngameUI] destroy
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:19:05.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:19:05.282 [Lua] [Managers] Destroying manager group:
20:19:05.287 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:19:05.344 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:19:05.344 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:19:05.344 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:19:05.344 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_canyon_light 0
20:19:05.344 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:05.345 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 29, User: 110000102543600 "Cyber-Froh"
<>
20:19:05.345 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890
[8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758
[10] dt = 0.0070511666126549244
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70;
<>
<>
20:19:05.345 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:19:05.345 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:19:05.345 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_canyon_light 0
20:19:05.345 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:05.345 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 30, User: 110000102543600 "Cyber-Froh"
<>
20:19:05.346 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890
[8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758
[10] dt = 0.0070511666126549244
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70;
<>
<>
20:19:05.346 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:19:05.346 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:19:05.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_canyon_light 0
20:19:05.346 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:05.346 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 31, User: 110000102543600 "Cyber-Froh"
<>
20:19:05.346 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890
[8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758
[10] dt = 0.0070511666126549244
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70;
<>
<>
20:19:05.346 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:19:05.346 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:19:05.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_canyon_light 0
20:19:05.346 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:19:05.346 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 32, User: 110000102543600 "Cyber-Froh"
<>
20:19:05.346 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_canyon_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890
[8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758
[10] dt = 0.0070511666126549244
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90;
[5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70;
<>
<>
20:19:05.347 [Lua] [Matchmaking] unregister rpcs
20:19:05.347 [Lua] ############### UNLOADING PACKAGES ###############
20:19:05.347 [Lua] [Managers] Calling function on all managers:
20:19:05.347 [Lua] [Managers] Destroying manager group:
20:19:05.347 [Lua] [Gamestate] Enter state StateLoading
20:19:05.348 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:19:05.348 [Lua] [Matchmaking] register rpcs
20:19:05.348 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:19:05.348 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:19:05.348 [Lua] Set lobby begin:
20:19:05.348 [Lua] Lobby data twitch_enabled = false
20:19:05.348 [Lua] Lobby data power_level = 0
20:19:05.348 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:05.348 [Lua] Lobby data difficulty_tweak = 0
20:19:05.348 [Lua] Lobby data host = 110000102543600
20:19:05.348 [Lua] Lobby data game_mode = 9
20:19:05.348 [Lua] Lobby data is_private = true
20:19:05.348 [Lua] Lobby data match_started = true
20:19:05.348 [Lua] Lobby data mechanism = adventure
20:19:05.349 [Lua] Lobby data level_key = inn_level
20:19:05.349 [Lua] Lobby data player_slot_1 = 0:0
20:19:05.349 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:05.349 [Lua] Lobby data difficulty = cataclysm_3
20:19:05.349 [Lua] Lobby data quick_game = false
20:19:05.349 [Lua] Lobby data weave_index = 137
20:19:05.349 [Lua] Lobby data matchmaking = false
20:19:05.349 [Lua] Lobby data weave_name = weave_137
20:19:05.349 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:05.349 [Lua] Lobby data num_players = 4
20:19:05.349 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:05.349 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:05.349 [Lua] Lobby data country_code = FR
20:19:05.349 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:05.349 [Lua] Lobby data eac_authorized = true
20:19:05.349 [Lua] Set lobby end.
20:19:05.349 [Lua] registering RPCs
20:19:05.349 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:19:05.349 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:19:05.349 [Lua] Set lobby begin:
20:19:05.349 [Lua] Lobby data twitch_enabled = false
20:19:05.349 [Lua] Lobby data power_level = 0
20:19:05.349 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:05.349 [Lua] Lobby data difficulty_tweak = 0
20:19:05.349 [Lua] Lobby data host = 110000102543600
20:19:05.349 [Lua] Lobby data game_mode = 9
20:19:05.349 [Lua] Lobby data is_private = true
20:19:05.349 [Lua] Lobby data match_started = true
20:19:05.349 [Lua] Lobby data mechanism = adventure
20:19:05.349 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:05.349 [Lua] Lobby data player_slot_1 = 0:0
20:19:05.349 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:05.349 [Lua] Lobby data difficulty = cataclysm_3
20:19:05.349 [Lua] Lobby data quick_game = false
20:19:05.350 [Lua] Lobby data weave_index = 137
20:19:05.350 [Lua] Lobby data matchmaking = false
20:19:05.350 [Lua] Lobby data weave_name = weave_137
20:19:05.350 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:05.350 [Lua] Lobby data num_players = 4
20:19:05.350 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:05.350 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:05.350 [Lua] Lobby data country_code = FR
20:19:05.350 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:05.350 [Lua] Lobby data eac_authorized = true
20:19:05.350 [Lua] Set lobby end.
20:19:05.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:19:05.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_light, global_loading_screens, async-read, prioritized
20:19:05.353 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:19:05.353 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_light 0
20:19:05.356 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:19:05.356 [Umbra] Unload tome
20:19:05.356 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:19:05.433 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:19:05.433 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_light, async-read,
20:19:05.433 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_light, async-read,
20:19:05.433 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_light"
20:19:05.433 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_light" Meta package name: "nil"
20:19:05.433 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_light, LevelTransitionHandler, async-read,
20:19:05.433 [Lua] [StateLoading] got rpc_load_level 59 dlc_scorpion_canyon_light
20:19:05.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_light
20:19:05.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_light
20:19:05.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon
20:19:08.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon
20:19:08.842 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon
20:19:08.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:19:09.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:19:09.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:19:09.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_light
20:19:10.207 [Umbra] Loading umbra tome '#ID[885afb49327c0c23]'
20:19:11.714 [Lua] ### Sending rpc_level_loaded
20:19:11.714 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 59
20:19:11.714 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:19:11.715 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:19:11.715 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:19:11.731 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:19:11.731 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:19:13.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_light
20:19:13.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_light
20:19:13.080 [Lua] [LevelTransitionHandler] Level load completed!
20:19:13.080 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_light - level_seed: 5657775 - use_random_directors: false - overriden_conflict: weave_skaven_light
20:19:13.096 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:19:13.096 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_plague_monk=true,
chaos_marauder=true,
}
20:19:13.096 [Lua] load_startup_enemy_packages: --------------
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_spawn
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_troll
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_rat_ogre
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_stormfiend
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] beastmen_minotaur
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_plague_sorcerer
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_corruptor_sorcerer
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_gutter_runner
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_pack_master
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_poison_wind_globadier
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_ratling_gunner
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_warpfire_thrower
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_vortex_sorcerer
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] beastmen_standard_bearer
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_vortex
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] critter_rat
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] critter_pig
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] beastmen_gor
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] beastmen_ungor_archer
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] beastmen_ungor
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_clan_rat
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_slave
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_fanatic
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_marauder_with_shield
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_storm_vermin
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_clan_rat_with_shield
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_berzerker
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] skaven_plague_monk
20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:19:13.096 [Lua] chaos_marauder
20:19:13.099 [Lua] ### Sending rpc_level_loaded
20:19:13.099 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 59
20:19:13.099 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:19:13.115 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:19:13.115 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:19:13.132 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:19:13.132 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:19:13.132 [Lua] ### Sending rpc_level_loaded
20:19:13.132 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 59
20:19:13.233 [Lua] ### Sending rpc_level_loaded
20:19:13.233 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 59
20:19:13.233 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:19:13.233 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:19:13.233 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:19:13.250 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:19:13.250 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:19:13.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:19:13.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:19:13.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:19:13.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:19:13.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:19:13.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:19:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:19:13.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:19:13.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:19:14.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:19:14.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:19:14.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:19:14.449 [Lua] ### Sending rpc_level_loaded
20:19:14.449 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 59
20:19:14.449 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:19:14.449 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:19:14.449 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:19:14.467 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:19:14.467 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:19:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:19:15.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:19:15.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:19:15.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:19:15.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:19:15.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:15.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:15.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:15.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:19:15.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:19:15.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:19:15.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:19:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:19:15.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:19:15.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:16.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:16.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:19:16.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:19:16.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:19:16.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:19:16.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:19:16.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:19:16.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:19:16.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:19:17.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:19:17.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:19:17.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:19:17.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:19:17.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:19:17.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:19:17.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:19:17.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:19:17.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:19:17.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:19:18.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:19:18.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:19:18.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:19:18.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:19:18.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:19:18.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:19:19.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:19:19.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:19:19.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:19:20.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:19:20.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:19:20.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:19:20.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:19:20.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:19:20.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:21 my_peer_id:110000102543600
20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:21 my_peer_id:110000102543600
20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:21 my_peer_id:110000102543600
20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:21 my_peer_id:110000102543600
20:19:20.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:21 my_peer_id:110000102543600
20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:19:21.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:19:21.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:19:21.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:19:21.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:19:21.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:19:21.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:19:21.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:19:21.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:19:21.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:19:22.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:19:22.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:19:22.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:19:22.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:19:22.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:19:22.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:19:22.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:19:22.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:19:22.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:19:22.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:19:22.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:19:22.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:19:23.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:19:23.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:19:23.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:19:23.276 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_light game_mode: weave
20:19:23.276 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:19:23.276 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:22 my_peer_id:110000102543600
20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:22 my_peer_id:110000102543600
20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:22 my_peer_id:110000102543600
20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:22 my_peer_id:110000102543600
20:19:23.308 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:22 my_peer_id:110000102543600
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.308 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:19:23.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:19:23.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:19:23.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:19:23.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:19:23.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:19:23.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:19:23.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:23 my_peer_id:110000102543600
20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:23 my_peer_id:110000102543600
20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:23 my_peer_id:110000102543600
20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:23 my_peer_id:110000102543600
20:19:23.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:23 my_peer_id:110000102543600
20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:23.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:19:23.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:19:23.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:19:23.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:19:23.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:19:23.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:19:23.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:19:23.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:19:23.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:19:24.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:19:24.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:19:24.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:19:24.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:19:24.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:19:24.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:19:24.968 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:19:24.968 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:19:24.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:24 my_peer_id:110000102543600
20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:24 my_peer_id:110000102543600
20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:24 my_peer_id:110000102543600
20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:24 my_peer_id:110000102543600
20:19:24.986 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:24 my_peer_id:110000102543600
20:19:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:19:25.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:19:25.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:19:25.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:19:25.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:19:25.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:19:25.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:19:25.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:19:25.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
20:19:25.317 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:19:25.317 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/light/world
20:19:25.317 [Umbra] Init version: 3.4.15 :: 16 threads
20:19:25.460 [Lua] Async level spawning done
20:19:25.460 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:19:26.437 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:19:26.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:19:26.437 [Lua] [Matchmaking] unregister rpcs
20:19:26.437 [Lua] Set lobby begin:
20:19:26.437 [Lua] Lobby data twitch_enabled = false
20:19:26.437 [Lua] Lobby data power_level = 0
20:19:26.437 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.437 [Lua] Lobby data difficulty_tweak = 0
20:19:26.437 [Lua] Lobby data host = 110000102543600
20:19:26.437 [Lua] Lobby data game_mode = 9
20:19:26.437 [Lua] Lobby data is_private = true
20:19:26.437 [Lua] Lobby data match_started = true
20:19:26.437 [Lua] Lobby data mechanism = adventure
20:19:26.437 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.437 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.437 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.437 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.437 [Lua] Lobby data quick_game = false
20:19:26.437 [Lua] Lobby data weave_index = 137
20:19:26.437 [Lua] Lobby data matchmaking = false
20:19:26.438 [Lua] Lobby data weave_name = weave_137
20:19:26.438 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.438 [Lua] Lobby data num_players = 4
20:19:26.438 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.438 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.438 [Lua] Lobby data country_code = FR
20:19:26.438 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.438 [Lua] Lobby data eac_authorized = true
20:19:26.438 [Lua] Set lobby end.
20:19:26.438 [Lua] [Managers] Destroying manager group:
20:19:26.438 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_light, global_loading_screens
20:19:26.438 [Lua] [Gamestate] Enter StateIngame HOST
20:19:26.439 [Lua] [Managers] Calling function on all managers:
20:19:26.439 [Lua] <>level = dlc_scorpion_canyon_light<>
20:19:26.439 [Lua] Set lobby begin:
20:19:26.439 [Lua] Lobby data twitch_enabled = false
20:19:26.439 [Lua] Lobby data power_level = 0
20:19:26.439 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.439 [Lua] Lobby data difficulty_tweak = 0
20:19:26.439 [Lua] Lobby data host = 110000102543600
20:19:26.439 [Lua] Lobby data game_mode = 9
20:19:26.439 [Lua] Lobby data is_private = true
20:19:26.439 [Lua] Lobby data match_started = true
20:19:26.439 [Lua] Lobby data mechanism = adventure
20:19:26.439 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.439 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.439 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.439 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.439 [Lua] Lobby data quick_game = false
20:19:26.439 [Lua] Lobby data weave_index = 137
20:19:26.439 [Lua] Lobby data matchmaking = false
20:19:26.439 [Lua] Lobby data weave_name = weave_137
20:19:26.439 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.439 [Lua] Lobby data num_players = 4
20:19:26.439 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.439 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.439 [Lua] Lobby data country_code = FR
20:19:26.439 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.439 [Lua] Lobby data eac_authorized = true
20:19:26.439 [Lua] Set lobby end.
20:19:26.439 [Lua] [StateIngame] Server ingame
20:19:26.442 [Lua] Set lobby begin:
20:19:26.442 [Lua] Lobby data twitch_enabled = false
20:19:26.442 [Lua] Lobby data power_level = 0
20:19:26.442 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.442 [Lua] Lobby data difficulty_tweak = 0
20:19:26.442 [Lua] Lobby data host = 110000102543600
20:19:26.442 [Lua] Lobby data game_mode = 9
20:19:26.442 [Lua] Lobby data is_private = true
20:19:26.443 [Lua] Lobby data match_started = true
20:19:26.443 [Lua] Lobby data mechanism = adventure
20:19:26.443 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.443 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.443 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.443 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.443 [Lua] Lobby data quick_game = false
20:19:26.443 [Lua] Lobby data weave_index = 137
20:19:26.443 [Lua] Lobby data matchmaking = false
20:19:26.443 [Lua] Lobby data weave_name = weave_137
20:19:26.443 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.443 [Lua] Lobby data num_players = 4
20:19:26.443 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.443 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.443 [Lua] Lobby data country_code = FR
20:19:26.443 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.443 [Lua] Lobby data eac_authorized = true
20:19:26.443 [Lua] Set lobby end.
20:19:26.443 [Lua] [Matchmaking] register rpcs
20:19:26.443 [Lua] GameNetworkManager:init... creating game session
20:19:26.443 [Lua] Host GameSession.make_game_session_host with session:
20:19:26.443 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:19:26.443 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:19:26.443 [Lua] [GameNetworkManager] self.is_server = true
20:19:26.443 [Network] Setting artificial MTU limit to 65536
20:19:26.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 25
20:19:26.443 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:19:26.443 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:19:26.452 [Lua] Switching ConflictSettings: to: weave_skaven_light
20:19:26.452 [Lua] pacing=disabled
20:19:26.452 [Lua] roaming=nil
20:19:26.452 [Lua] specials=disabled
20:19:26.452 [Lua] debug_color=maroon
20:19:26.452 [Lua] pack_spawning=skaven_light
20:19:26.452 [Lua] contained_breeds=nil
20:19:26.452 [Lua] disabled=false
20:19:26.452 [Lua] boss=disabled
20:19:26.452 [Lua] horde=disabled
20:19:26.452 [Lua] name=weave_skaven_light
20:19:26.452 [Lua] intensity=disabled
20:19:26.452 [Lua] ---
20:19:26.453 [Lua] [LevelAnalysis] set_random_seed( 295720)
20:19:26.455 warning: [GwNav] NavData resource not loaded
20:19:26.455 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/light/world
20:19:26.455 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world
20:19:26.457 [Lua] [AIInterestPointSystem] Level Seed: 295720
20:19:26.457 [Lua]
20:19:26.457 [Lua] [entity_system_bag] = table
20:19:26.457 [Lua] [entity_system_bag] = metatable
20:19:26.457 [Lua] [startup_data] = table
20:19:26.457 [Lua] [entity_manager] = table
20:19:26.457 [Lua] [entity_manager] = metatable
20:19:26.457 [Lua] [unit_spawner] = table
20:19:26.457 [Lua] [unit_spawner] = metatable
20:19:26.457 [Lua] [unit_storage] = table
20:19:26.457 [Lua] [unit_storage] = metatable
20:19:26.457 [Lua] [dice_keeper] = table
20:19:26.457 [Lua] [dice_keeper] = metatable
20:19:26.457 [Lua] [is_server] = true (boolean)
20:19:26.457 [Lua] [world] = [World]
20:19:26.457 [Lua] [system_api] = table
20:19:26.457 [Lua] [entity_system] = table
20:19:26.457 [Lua] [entity_system] = metatable
20:19:26.457 [Lua] [network_lobby] = table
20:19:26.457 [Lua] [network_lobby] = metatable
20:19:26.457 [Lua] [profile_synchronizer] = table
20:19:26.457 [Lua] [profile_synchronizer] = metatable
20:19:26.457 [Lua] [level_transition_handler] = table
20:19:26.457 [Lua] [level_transition_handler] = metatable
20:19:26.457 [Lua] [num_local_human_players] = 1 (number)
20:19:26.457 [Lua] [statistics_db] = table
20:19:26.457 [Lua] [statistics_db] = metatable
20:19:26.457 [Lua] [network_server] = table
20:19:26.457 [Lua] [network_server] = metatable
20:19:26.457 [Lua] [input_manager] = table
20:19:26.457 [Lua] [input_manager] = metatable
20:19:26.457 [Lua] [network_clock] = table
20:19:26.457 [Lua] [network_clock] = metatable
20:19:26.457 [Lua] [network_transmit] = table
20:19:26.457 [Lua] [network_transmit] = metatable
20:19:26.457 [Lua] [free_flight_manager] = table
20:19:26.457 [Lua] [free_flight_manager] = metatable
20:19:26.457 [Lua] [network_manager] = table
20:19:26.457 [Lua] [network_manager] = metatable
20:19:26.457 [Lua] [network_event_delegate] = table
20:19:26.457 [Lua] [network_event_delegate] = metatable
20:19:26.457 [Lua]
20:19:26.458 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:19:26.458 [Lua] ignoring extension VersusInteractObjectiveExtension
20:19:26.458 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:19:26.458 [Lua] ignoring extension VersusSocketObjectiveExtension
20:19:26.458 [Lua] ignoring extension VersusTargetObjectiveExtension
20:19:26.458 [Lua] ignoring extension VersusMissionObjectiveExtension
20:19:26.458 [Lua] ignoring extension KeepDecorationPaintingExtension
20:19:26.459 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:19:26.472 [Lua] [AchievementManager] Achievements using the steam platform
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913)
20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951)
20:19:26.514 [Lua] [StateIngame] Level seed: 295720
20:19:26.527 [Lua] [LevelAnalysis] set_random_seed( 295720)
20:19:26.570 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:19:26.570 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:19:26.570 [Lua] [IngameUI] init
20:19:26.581 [SteamVoipClient] select_out(110000100089661, off)
20:19:26.581 [SteamVoipClient] select_out(110000101fd4a34, off)
20:19:26.581 [SteamVoipClient] select_out(110000102543600, off)
20:19:26.581 [SteamVoipClient] select_out(1100001040c1df0, off)
20:19:26.594 [Lua] cb_razer_chroma_setup
20:19:26.616 [Lua] completed
20:19:26.616 [Lua] completed
20:19:26.619 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:19:26.619 [Lua] Set lobby begin:
20:19:26.619 [Lua] Lobby data twitch_enabled = false
20:19:26.619 [Lua] Lobby data power_level = 1100
20:19:26.620 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.620 [Lua] Lobby data difficulty_tweak = 0
20:19:26.620 [Lua] Lobby data host = 110000102543600
20:19:26.620 [Lua] Lobby data game_mode = 9
20:19:26.620 [Lua] Lobby data is_private = true
20:19:26.620 [Lua] Lobby data match_started = true
20:19:26.620 [Lua] Lobby data mechanism = adventure
20:19:26.620 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.620 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.620 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.620 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.620 [Lua] Lobby data quick_game = false
20:19:26.620 [Lua] Lobby data weave_index = 137
20:19:26.620 [Lua] Lobby data matchmaking = false
20:19:26.620 [Lua] Lobby data weave_name = weave_137
20:19:26.620 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.620 [Lua] Lobby data num_players = 4
20:19:26.620 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.620 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.620 [Lua] Lobby data country_code = FR
20:19:26.620 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.620 [Lua] Lobby data eac_authorized = true
20:19:26.620 [Lua] Set lobby end.
20:19:26.621 [Lua] CurrentConflictSettings weave_skaven_light
20:19:26.621 [Lua] [ConflictDirector] conflict_director is ai_ready
20:19:26.621 [Lua] Removing patrol of type: 'roaming', called: 'roaming_93' because it is too short: 4.4184894561768m, which is less then 15m.
20:19:26.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:19:26.622 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:19:26.624 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:19:26.624 [Lua] Forming navigation groups in one frame
20:19:26.624 [Lua] Forming navigation groups
20:19:26.686 [Lua] NavigationGroupManager -> calulation time A: 0.061000000000149157
20:19:26.713 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656
20:19:26.713 [Lua] number of nav groups: 144
20:19:26.714 [Lua] number of refined nav groups : 108
20:19:26.723 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
20:19:26.723 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.988526223599912 Normalized coefficient: 1.4333132286815609
20:19:26.726 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.6565547466278074 Normalized coefficient: 1.3537333208439037
20:19:26.729 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:19:26.732 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:19:26.734 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:19:26.735 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21
20:19:26.735 [Lua] [Managers] Calling function on all managers:
20:19:26.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:19:26.748 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:19:26.748 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:19:26.748 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:19:26.748 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:19:26.748 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:19:26.748 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:19:26.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 25
20:19:26.875 [Lua] Set lobby begin:
20:19:26.875 [Lua] Lobby data twitch_enabled = false
20:19:26.875 [Lua] Lobby data power_level = 1100
20:19:26.875 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.875 [Lua] Lobby data difficulty_tweak = 0
20:19:26.875 [Lua] Lobby data host = 110000102543600
20:19:26.875 [Lua] Lobby data game_mode = 9
20:19:26.875 [Lua] Lobby data is_private = true
20:19:26.875 [Lua] Lobby data match_started = true
20:19:26.875 [Lua] Lobby data mechanism = adventure
20:19:26.875 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.875 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.875 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.876 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.876 [Lua] Lobby data quick_game = false
20:19:26.876 [Lua] Lobby data weave_index = 137
20:19:26.876 [Lua] Lobby data matchmaking = false
20:19:26.876 [Lua] Lobby data weave_name = weave_137
20:19:26.876 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.876 [Lua] Lobby data num_players = 4
20:19:26.876 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.876 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.876 [Lua] Lobby data country_code = FR
20:19:26.876 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.876 [Lua] Lobby data eac_authorized = true
20:19:26.876 [Lua] Set lobby end.
20:19:26.876 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:19:26.876 [Lua] Breedfreezer (server) starting a hot join sync
20:19:26.876 [Lua] packing 0 units of breed chaos_marauder
20:19:26.876 [Lua] packing 0 units of breed skaven_clan_rat
20:19:26.876 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:26.876 [Lua] packing 0 units of breed skaven_slave
20:19:26.876 [Lua] packing 0 units of breed chaos_fanatic
20:19:26.876 [Lua] packing 0 units of breed beastmen_ungor_archer
20:19:26.876 [Lua] packing 0 units of breed chaos_berzerker
20:19:26.876 [Lua] packing 0 units of breed beastmen_ungor
20:19:26.876 [Lua] packing 0 units of breed skaven_plague_monk
20:19:26.876 [Lua] packing 0 units of breed beastmen_gor
20:19:26.876 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:26.876 [Lua]
20:19:26.876 [Lua] [1] = 1 (number)
20:19:26.876 [Lua] [2] = 0 (number)
20:19:26.876 [Lua] [3] = 1 (number)
20:19:26.876 [Lua] [4] = 0 (number)
20:19:26.876 [Lua] [5] = 1 (number)
20:19:26.876 [Lua] [6] = 0 (number)
20:19:26.876 [Lua] [7] = 1 (number)
20:19:26.876 [Lua] [8] = 0 (number)
20:19:26.876 [Lua] [9] = 1 (number)
20:19:26.876 [Lua] [10] = 0 (number)
20:19:26.876 [Lua] [11] = 1 (number)
20:19:26.876 [Lua] [12] = 0 (number)
20:19:26.876 [Lua] [13] = 1 (number)
20:19:26.876 [Lua] [14] = 0 (number)
20:19:26.876 [Lua] [15] = 1 (number)
20:19:26.876 [Lua] [16] = 0 (number)
20:19:26.876 [Lua] [17] = 1 (number)
20:19:26.876 [Lua] [18] = 0 (number)
20:19:26.876 [Lua] [19] = 1 (number)
20:19:26.876 [Lua] [20] = 0 (number)
20:19:26.876 [Lua]
20:19:26.876 [Lua]
20:19:26.876 [Lua]
20:19:26.878 [Lua] Set lobby begin:
20:19:26.878 [Lua] Lobby data twitch_enabled = false
20:19:26.878 [Lua] Lobby data power_level = 1100
20:19:26.878 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:26.878 [Lua] Lobby data difficulty_tweak = 0
20:19:26.878 [Lua] Lobby data host = 110000102543600
20:19:26.878 [Lua] Lobby data game_mode = 9
20:19:26.878 [Lua] Lobby data is_private = true
20:19:26.879 [Lua] Lobby data match_started = true
20:19:26.879 [Lua] Lobby data mechanism = adventure
20:19:26.879 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:26.879 [Lua] Lobby data player_slot_1 = 0:0
20:19:26.879 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:26.879 [Lua] Lobby data difficulty = cataclysm_3
20:19:26.879 [Lua] Lobby data quick_game = false
20:19:26.879 [Lua] Lobby data weave_index = 137
20:19:26.879 [Lua] Lobby data matchmaking = false
20:19:26.879 [Lua] Lobby data weave_name = weave_137
20:19:26.879 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:26.879 [Lua] Lobby data num_players = 4
20:19:26.879 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:26.879 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:26.879 [Lua] Lobby data country_code = FR
20:19:26.879 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:26.879 [Lua] Lobby data eac_authorized = true
20:19:26.879 [Lua] Set lobby end.
20:19:26.879 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:19:26.879 [Lua] Breedfreezer (server) starting a hot join sync
20:19:26.879 [Lua] packing 0 units of breed chaos_marauder
20:19:26.879 [Lua] packing 0 units of breed skaven_clan_rat
20:19:26.879 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:26.879 [Lua] packing 0 units of breed skaven_slave
20:19:26.879 [Lua] packing 0 units of breed chaos_fanatic
20:19:26.879 [Lua] packing 0 units of breed beastmen_ungor_archer
20:19:26.879 [Lua] packing 0 units of breed chaos_berzerker
20:19:26.879 [Lua] packing 0 units of breed beastmen_ungor
20:19:26.879 [Lua] packing 0 units of breed skaven_plague_monk
20:19:26.879 [Lua] packing 0 units of breed beastmen_gor
20:19:26.879 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:26.879 [Lua]
20:19:26.879 [Lua] [1] = 1 (number)
20:19:26.879 [Lua] [2] = 0 (number)
20:19:26.879 [Lua] [3] = 1 (number)
20:19:26.879 [Lua] [4] = 0 (number)
20:19:26.879 [Lua] [5] = 1 (number)
20:19:26.879 [Lua] [6] = 0 (number)
20:19:26.879 [Lua] [7] = 1 (number)
20:19:26.879 [Lua] [8] = 0 (number)
20:19:26.879 [Lua] [9] = 1 (number)
20:19:26.879 [Lua] [10] = 0 (number)
20:19:26.879 [Lua] [11] = 1 (number)
20:19:26.879 [Lua] [12] = 0 (number)
20:19:26.879 [Lua] [13] = 1 (number)
20:19:26.879 [Lua] [14] = 0 (number)
20:19:26.879 [Lua] [15] = 1 (number)
20:19:26.879 [Lua] [16] = 0 (number)
20:19:26.879 [Lua] [17] = 1 (number)
20:19:26.879 [Lua] [18] = 0 (number)
20:19:26.879 [Lua] [19] = 1 (number)
20:19:26.879 [Lua] [20] = 0 (number)
20:19:26.879 [Lua]
20:19:26.879 [Lua]
20:19:26.879 [Lua]
20:19:26.880 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:19:26.880 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:19:26.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:19:26.880 [Lua] RemotePlayer:create_game_object( ) 27
20:19:26.894 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:19:26.894 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:19:26.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:19:26.894 [Lua] RemotePlayer:create_game_object( ) 28
20:19:26.909 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:19:26.909 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:19:26.909 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:19:26.909 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:19:26.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:26.993 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:19:26.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 25
20:19:27.034 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:27.034 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:19:27.945 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:19:27.945 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:19:27.959 [Lua] Set lobby begin:
20:19:27.959 [Lua] Lobby data twitch_enabled = false
20:19:27.959 [Lua] Lobby data power_level = 1100
20:19:27.959 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:27.959 [Lua] Lobby data difficulty_tweak = 0
20:19:27.959 [Lua] Lobby data host = 110000102543600
20:19:27.959 [Lua] Lobby data game_mode = 9
20:19:27.959 [Lua] Lobby data is_private = true
20:19:27.959 [Lua] Lobby data match_started = true
20:19:27.959 [Lua] Lobby data mechanism = adventure
20:19:27.959 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:27.959 [Lua] Lobby data player_slot_1 = 0:0
20:19:27.959 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:27.959 [Lua] Lobby data difficulty = cataclysm_3
20:19:27.959 [Lua] Lobby data quick_game = false
20:19:27.959 [Lua] Lobby data weave_index = 137
20:19:27.959 [Lua] Lobby data matchmaking = false
20:19:27.959 [Lua] Lobby data weave_name = weave_137
20:19:27.959 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:27.959 [Lua] Lobby data num_players = 4
20:19:27.959 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:27.959 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:27.959 [Lua] Lobby data country_code = FR
20:19:27.959 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:27.959 [Lua] Lobby data eac_authorized = true
20:19:27.959 [Lua] Set lobby end.
20:19:27.959 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:19:27.960 [Lua] Breedfreezer (server) starting a hot join sync
20:19:27.960 [Lua] packing 0 units of breed chaos_marauder
20:19:27.960 [Lua] packing 0 units of breed skaven_clan_rat
20:19:27.960 [Lua] packing 0 units of breed skaven_storm_vermin
20:19:27.960 [Lua] packing 0 units of breed skaven_slave
20:19:27.960 [Lua] packing 0 units of breed chaos_fanatic
20:19:27.960 [Lua] packing 0 units of breed beastmen_ungor_archer
20:19:27.960 [Lua] packing 0 units of breed chaos_berzerker
20:19:27.960 [Lua] packing 0 units of breed beastmen_ungor
20:19:27.960 [Lua] packing 0 units of breed skaven_plague_monk
20:19:27.960 [Lua] packing 0 units of breed beastmen_gor
20:19:27.960 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:19:27.960 [Lua]
20:19:27.960 [Lua] [1] = 1 (number)
20:19:27.960 [Lua] [2] = 0 (number)
20:19:27.960 [Lua] [3] = 1 (number)
20:19:27.960 [Lua] [4] = 0 (number)
20:19:27.960 [Lua] [5] = 1 (number)
20:19:27.960 [Lua] [6] = 0 (number)
20:19:27.960 [Lua] [7] = 1 (number)
20:19:27.960 [Lua] [8] = 0 (number)
20:19:27.960 [Lua] [9] = 1 (number)
20:19:27.960 [Lua] [10] = 0 (number)
20:19:27.960 [Lua] [11] = 1 (number)
20:19:27.960 [Lua] [12] = 0 (number)
20:19:27.960 [Lua] [13] = 1 (number)
20:19:27.960 [Lua] [14] = 0 (number)
20:19:27.960 [Lua] [15] = 1 (number)
20:19:27.960 [Lua] [16] = 0 (number)
20:19:27.960 [Lua] [17] = 1 (number)
20:19:27.960 [Lua] [18] = 0 (number)
20:19:27.960 [Lua] [19] = 1 (number)
20:19:27.960 [Lua] [20] = 0 (number)
20:19:27.960 [Lua]
20:19:27.960 [Lua]
20:19:27.960 [Lua]
20:19:27.960 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:19:27.960 [Lua] RemotePlayer:create_game_object( ) 29
20:19:27.982 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:19:27.982 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:19:27.982 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:19:27.982 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:19:27.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:19:27.988 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:19:27.988 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:19:27.988 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:19:27.988 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:19:27.988 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:19:27.988 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:19:27.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:27.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:27.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:19:27.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:28.011 [Lua] Spline already found!
20:19:28.043 [Lua] Init group template: spline_patrol
20:19:28.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:28.077 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:19:28.077 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:28.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
20:19:28.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:28.092 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:28.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
20:19:28.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:19:28.094 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:28.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:19:28.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:19:28.263 [Lua] StateInGameRunning:_game_actually_starts()
20:19:28.263 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:19:28.263 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51
20:19:28.263 [Lua] #################################################################################################################
20:19:28.263 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_canyon_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:19:28.263 [Lua] #################################################################################################################
20:19:28.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
20:19:28.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
20:19:28.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
20:19:28.470 [Lua] Commit load time data
20:19:29.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:29.676 [Lua] Spline already found!
20:19:29.718 [Lua] Init group template: spline_patrol
20:19:31.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:31.147 [Lua] Spline already found!
20:19:31.171 [Lua] Init group template: spline_patrol
20:19:31.531 [Lua] Set lobby begin:
20:19:31.531 [Lua] Lobby data twitch_enabled = false
20:19:31.532 [Lua] Lobby data power_level = 550
20:19:31.532 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:31.532 [Lua] Lobby data difficulty_tweak = 0
20:19:31.532 [Lua] Lobby data host = 110000102543600
20:19:31.532 [Lua] Lobby data game_mode = 9
20:19:31.532 [Lua] Lobby data is_private = true
20:19:31.532 [Lua] Lobby data match_started = true
20:19:31.532 [Lua] Lobby data mechanism = adventure
20:19:31.532 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:31.532 [Lua] Lobby data player_slot_1 = 0:0
20:19:31.532 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:31.532 [Lua] Lobby data difficulty = cataclysm_3
20:19:31.532 [Lua] Lobby data quick_game = false
20:19:31.532 [Lua] Lobby data weave_index = 137
20:19:31.532 [Lua] Lobby data matchmaking = false
20:19:31.532 [Lua] Lobby data weave_name = weave_137
20:19:31.532 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:31.532 [Lua] Lobby data num_players = 4
20:19:31.532 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:31.532 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:31.532 [Lua] Lobby data country_code = FR
20:19:31.532 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:31.532 [Lua] Lobby data eac_authorized = true
20:19:31.532 [Lua] Set lobby end.
20:19:33.313 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:33.320 [Lua] Spline already found!
20:19:33.351 [Lua] Init group template: spline_patrol
20:19:34.746 [Lua] Players are leaving the safe zone
20:19:34.751 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:19:35.437 [Window] Window => active
20:19:36.765 [Lua] Set lobby begin:
20:19:36.765 [Lua] Lobby data twitch_enabled = false
20:19:36.765 [Lua] Lobby data power_level = 1100
20:19:36.765 [Lua] Lobby data unique_server_name = Cyber-Froh
20:19:36.766 [Lua] Lobby data difficulty_tweak = 0
20:19:36.766 [Lua] Lobby data host = 110000102543600
20:19:36.766 [Lua] Lobby data game_mode = 9
20:19:36.766 [Lua] Lobby data is_private = true
20:19:36.766 [Lua] Lobby data match_started = true
20:19:36.766 [Lua] Lobby data mechanism = adventure
20:19:36.766 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:19:36.766 [Lua] Lobby data player_slot_1 = 0:0
20:19:36.766 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:19:36.766 [Lua] Lobby data difficulty = cataclysm_3
20:19:36.766 [Lua] Lobby data quick_game = false
20:19:36.766 [Lua] Lobby data weave_index = 137
20:19:36.766 [Lua] Lobby data matchmaking = false
20:19:36.766 [Lua] Lobby data weave_name = weave_137
20:19:36.766 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:19:36.766 [Lua] Lobby data num_players = 4
20:19:36.766 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:19:36.766 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:19:36.766 [Lua] Lobby data country_code = FR
20:19:36.766 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:19:36.766 [Lua] Lobby data eac_authorized = true
20:19:36.766 [Lua] Set lobby end.
20:19:37.119 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:19:37.239 [Window] Window => inactive
20:19:41.001 [Window] Window => active
20:19:41.770 [Window] Window => inactive
20:19:44.276 [Window] Window => active
20:19:48.396 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:19:48.465 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:19:49.373 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:49.380 [Lua] Spline already found!
20:19:49.406 [Lua] Init group template: spline_patrol
20:19:49.479 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:19:49.889 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:19:51.902 [Window] Window => inactive
20:19:52.591 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 3654632)
20:19:52.600 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_chaos_medium (seed: 3654632)
20:19:52.602 [Lua] setting up ambush-horde
20:19:52.602 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:19:52.603 [Lua] -> spawning: 17
20:19:52.603 [Lua] horde crated with id 6 of type ambush
20:19:52.603 [Lua] ambush horde has started
20:19:52.610 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 3654632)
20:19:52.613 [Lua] setting up ambush-horde
20:19:52.613 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain'
20:19:52.613 [Lua] -> spawning: 9
20:19:52.613 [Lua] horde crated with id 7 of type ambush
20:19:52.613 [Lua] ambush horde has started
20:19:57.246 [Lua] Init group template: horde
20:19:57.609 [Window] Window => active
20:19:57.795 [Lua] Init group template: horde
20:20:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:20:08.260 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
20:20:08.785 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:09.024 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:09.189 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:09.644 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source.
20:20:10.973 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:11.680 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:12.390 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:13.695 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:20:13.894 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:14.431 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:15.753 [Lua] setting up ambush-horde
20:20:15.753 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:20:15.754 [Lua] -> spawning: 14
20:20:15.754 [Lua] horde crated with id 8 of type ambush
20:20:15.754 [Lua] ambush horde has started
20:20:15.765 [Lua] starting terror event: trickle_event_skaven_small
20:20:15.765 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:20:17.529 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:17.563 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:19.361 [Lua] Init group template: horde
20:20:21.588 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:21.635 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:22.080 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:22.494 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:20:23.236 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:23.932 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:25.186 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571
20:20:26.368 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:26.415 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:20:26.491 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:20:26.491 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:20:26.621 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:26.788 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:28.377 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:20:28.400 [Lua] setting up ambush-horde
20:20:28.400 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:20:28.400 [Lua] -> spawning: 17
20:20:28.400 [Lua] horde crated with id 9 of type ambush
20:20:28.400 [Lua] ambush horde has started
20:20:28.997 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
20:20:30.015 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571
20:20:30.015 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:30.015 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:30.523 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:31.297 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:31.881 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:20:31.881 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:20:31.881 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:20:31.881 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:20:31.881 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:20:31.881 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:20:31.959 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:32.410 [Lua] Init group template: horde
20:20:32.664 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:32.920 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:33.067 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:33.479 [Lua] setting up ambush-horde
20:20:33.479 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain'
20:20:33.479 [Lua] -> spawning: 9
20:20:33.480 [Lua] horde crated with id 10 of type ambush
20:20:33.480 [Lua] ambush horde has started
20:20:35.285 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:37.037 [Lua] Init group template: horde
20:20:37.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:37.551 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_medium_short (seed: 3654632)
20:20:37.560 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 3654632)
20:20:37.562 [Lua] setting up ambush-horde
20:20:37.562 [Lua] Composing horde 'weave_event_small' .. using variant 'plain'
20:20:37.563 [Lua] -> spawning: 25
20:20:37.563 [Lua] horde crated with id 11 of type ambush
20:20:37.563 [Lua] ambush horde has started
20:20:37.569 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 3654632)
20:20:37.572 [Lua] setting up ambush-horde
20:20:37.572 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:20:37.572 [Lua] -> spawning: 6
20:20:37.572 [Lua] horde crated with id 12 of type ambush
20:20:37.572 [Lua] ambush horde has started
20:20:37.744 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:38.551 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:38.867 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571
20:20:40.130 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:41.372 [Lua] Init group template: horde
20:20:42.155 [Lua] Init group template: horde
20:20:42.686 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
20:20:42.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
20:20:42.931 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:42.931 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:43.029 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:43.288 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:43.867 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:44.088 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:44.725 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:44.918 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:44.932 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:45.522 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:45.659 [Lua] ready to jump failed
20:20:46.127 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:46.996 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:20:46.996 [Lua] Horde killed: ?
20:20:47.565 [Lua] ready to jump failed
20:20:48.068 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:49.270 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:49.310 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:50.470 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:51.717 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:20:51.753 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:52.718 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:52.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:20:54.050 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:54.903 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:56.398 [Lua] setting up ambush-horde
20:20:56.398 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:20:56.398 [Lua] -> spawning: 14
20:20:56.398 [Lua] horde crated with id 13 of type ambush
20:20:56.398 [Lua] ambush horde has started
20:20:56.413 [Lua] starting terror event: trickle_event_skaven_small
20:20:56.413 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:20:56.933 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:57.715 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:58.245 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:20:58.245 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:58.245 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:59.002 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:59.761 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:59.762 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:20:59.762 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:00.425 [Lua] Init group template: horde
20:21:00.816 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:02.402 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 99 action: follow
20:21:04.356 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:04.900 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:05.097 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 27 size: 96 action: follow
20:21:05.296 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 15 size: 95 action: follow
20:21:05.537 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 25 size: 94 action: follow
20:21:05.640 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:05.749 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 92 action: follow
20:21:06.628 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:06.628 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:06.737 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:06.737 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:21:06.996 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:09.927 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:09.971 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:10.488 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:11.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
20:21:11.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
20:21:11.299 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:14.028 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:21:15.446 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:16.439 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:16.512 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:16.536 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:16.714 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:16.748 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:16.822 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:18.157 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:20.307 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:22.962 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:23.326 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:23.450 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:24.788 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:25.048 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:26.971 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 67
20:21:27.622 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:28.348 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:29.427 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:29.448 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:30.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x67390, position: 0
20:21:30.925 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:32.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:21:32.317 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:34.771 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:35.033 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:35.033 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:35.144 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:35.147 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:35.320 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:21:35.560 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:21:36.094 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:36.294 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:36.578 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:36.668 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 45 53
20:21:36.718 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:21:36.730 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:36.730 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:36.865 [Lua] setting up ambush-horde
20:21:36.865 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:21:36.865 [Lua] -> spawning: 14
20:21:36.865 [Lua] horde crated with id 14 of type ambush
20:21:36.865 [Lua] ambush horde has started
20:21:36.876 [Lua] starting terror event: trickle_event_skaven_small
20:21:36.876 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:21:37.033 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:21:37.233 [Lua] Destroying unit since outside mesh or world
20:21:37.875 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:21:38.133 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:38.154 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:38.175 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:38.175 [Lua] Horde killed: ?
20:21:38.401 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:39.346 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:39.684 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:40.334 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:21:40.334 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
20:21:40.334 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:21:40.334 [Lua] ->moving spawner
20:21:40.334 [Lua] ->moving spawner
20:21:40.334 [Lua] ->moving spawner
20:21:40.334 [Lua] ->moving spawner
20:21:40.866 [Lua] Init group template: horde
20:21:41.108 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:41.119 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:42.387 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:44.175 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:45.016 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571
20:21:45.016 [Lua] Horde killed: ?
20:21:46.109 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:46.839 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:21:46.854 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:46.854 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:21:47.719 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:48.728 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:21:50.383 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:50.660 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:50.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:21:51.225 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:51.284 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:52.529 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:52.674 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:52.741 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:52.741 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:21:53.498 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:53.557 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:21:53.773 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:53.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68602, position: 0
20:21:53.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x685fb, position: 0
20:21:53.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x685fb, position: 0
20:21:54.223 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68647, position: 0
20:21:55.049 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:55.261 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:55.584 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:21:55.584 [Lua] Horde killed: ?
20:21:55.594 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:56.017 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:56.484 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:56.910 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:56.910 [Lua] Horde killed: ?
20:21:56.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68846, position: 0
20:21:56.944 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:57.456 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:57.456 [Lua] Horde killed: ?
20:21:58.080 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:59.613 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:21:59.613 [Lua] Horde killed: ?
20:22:00.370 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:22:01.346 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:22:07.415 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:09.231 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:09.993 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571
20:22:09.993 [Lua] Horde killed: ?
20:22:10.939 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:11.072 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:13.455 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:17.458 [Lua] setting up ambush-horde
20:22:17.458 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:22:17.458 [Lua] -> spawning: 14
20:22:17.458 [Lua] horde crated with id 15 of type ambush
20:22:17.458 [Lua] ambush horde has started
20:22:17.467 [Lua] starting terror event: trickle_event_skaven_small
20:22:17.467 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:22:20.223 [Window] Window => inactive
20:22:22.261 [Lua] Init group template: horde
20:22:22.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6925e, position: 0
20:22:24.205 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:22:24.645 [Window] Window => active
20:22:24.954 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:22:25.828 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:25.865 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:26.917 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:26.960 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:26.960 [Lua] Horde killed: ?
20:22:28.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:22:30.045 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:31.987 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:22:32.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:33.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x69758, position: 0
20:22:40.308 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:42.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:42.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:22:42.695 [Lua] Spline already found!
20:22:42.729 [Lua] Init group template: spline_patrol
20:22:43.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 23
20:22:43.870 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:44.129 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 3654632)
20:22:46.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:22:46.979 [Lua] fence jumping
20:22:47.997 [Lua] ready to jump failed
20:22:48.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:22:48.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:22:50.606 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:22:53.290 [Lua] state dead despawn
20:22:53.300 [Lua] [GameNetworkManager] destroying game object with go_id=31
20:22:53.469 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:22:58.559 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:22:58.616 [Lua] setting up ambush-horde
20:22:58.616 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:22:58.616 [Lua] -> spawning: 14
20:22:58.616 [Lua] horde crated with id 17 of type ambush
20:22:58.616 [Lua] ambush horde has started
20:22:58.625 [Lua] starting terror event: trickle_event_skaven_small
20:22:58.625 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:22:59.774 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:02.057 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:02.628 [Lua] Init group template: horde
20:23:02.688 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:02.957 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:03.666 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:03.718 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:23:07.494 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:23:08.046 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:09.078 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:09.357 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:10.735 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:11.125 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:11.370 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:11.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6a7a6, position: 0
20:23:11.948 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:13.218 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:13.218 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:13.218 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:13.218 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:13.943 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:14.448 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:14.448 [Lua] Horde killed: ?
20:23:16.134 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:17.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:23:17.711 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:18.523 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:23:18.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:23:18.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:23:18.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=255
20:23:20.567 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:21.005 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:24.755 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6ad83, position: 0
20:23:38.674 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:39.081 [Lua] setting up ambush-horde
20:23:39.081 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:23:39.082 [Lua] -> spawning: 14
20:23:39.082 [Lua] horde crated with id 18 of type ambush
20:23:39.082 [Lua] ambush horde has started
20:23:39.090 [Lua] starting terror event: trickle_event_skaven_small
20:23:39.090 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:23:39.712 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:40.719 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:42.542 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:23:42.542 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:23:42.542 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:23:42.542 [Lua] ->moving spawner
20:23:42.542 [Lua] ->moving spawner
20:23:42.542 [Lua] ->moving spawner
20:23:42.542 [Lua] ->moving spawner
20:23:42.542 [Lua] ->moving spawner
20:23:43.057 [Lua] Init group template: horde
20:23:46.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b06e, position: 0
20:23:47.653 [Window] Window => inactive
20:23:50.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:23:50.707 [Lua] Spline already found!
20:23:50.743 [Lua] Init group template: spline_patrol
20:23:51.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b1e0, position: 0
20:23:51.404 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:51.404 [Lua] Horde killed: ?
20:23:51.566 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:52.454 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:52.486 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:23:52.722 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:23:52.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b274, position: 0
20:23:54.711 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 3654632)
20:23:54.721 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 3654632)
20:23:54.724 [Lua] setting up ambush-horde
20:23:54.724 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:23:54.724 [Lua] -> spawning: 15
20:23:54.724 [Lua] horde crated with id 20 of type ambush
20:23:54.724 [Lua] ambush horde has started
20:23:55.321 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:23:55.329 [Lua] Spline already found!
20:23:55.352 [Lua] Init group template: spline_patrol
20:23:56.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b3d3, position: 0
20:23:56.375 [Window] Window => active
20:23:58.859 [Lua] Init group template: horde
20:23:59.510 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:00.051 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:13.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6bfd8, position: 0
20:24:14.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6c025, position: 0
20:24:19.726 [Lua] setting up ambush-horde
20:24:19.726 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:24:19.726 [Lua] -> spawning: 14
20:24:19.726 [Lua] horde crated with id 22 of type ambush
20:24:19.726 [Lua] ambush horde has started
20:24:19.736 [Lua] starting terror event: trickle_event_skaven_small
20:24:19.736 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:24:22.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6c602, position: 0
20:24:23.209 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:24:23.209 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
20:24:23.209 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:24:23.209 [Lua] ->moving spawner
20:24:23.209 [Lua] ->moving spawner
20:24:23.209 [Lua] ->moving spawner
20:24:23.209 [Lua] ->moving spawner
20:24:23.209 [Lua] ->moving spawner
20:24:23.209 [Lua] ->moving spawner
20:24:23.231 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 49 51
20:24:23.365 [Lua] Init group template: horde
20:24:26.029 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:24:26.511 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:27.258 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:27.715 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:27.928 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:24:27.980 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:28.006 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:28.061 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:28.087 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:24:28.263 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:24:28.378 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572
20:24:28.430 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:28.442 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:28.569 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:28.585 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:28.715 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:28.805 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:29.127 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:29.330 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:29.373 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:29.401 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:29.455 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:29.497 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:29.567 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:29.591 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:29.606 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:29.621 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:29.721 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:30.296 [Lua] setting up ambush-horde
20:24:30.296 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:24:30.296 [Lua] -> spawning: 15
20:24:30.296 [Lua] horde crated with id 23 of type ambush
20:24:30.296 [Lua] ambush horde has started
20:24:30.635 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:32.391 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:24:32.955 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:32.955 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:33.183 [Lua] Destroying unit since outside mesh or world
20:24:33.233 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:33.507 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:33.507 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:33.616 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:33.715 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:34.028 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:34.028 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:34.244 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:24:34.244 [Lua] Horde killed: ?
20:24:34.817 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:35.309 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:35.434 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:35.666 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:35.666 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:36.298 [Lua] Init group template: horde
20:24:37.052 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:24:38.094 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:24:39.830 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 8 29
20:24:41.418 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 7 28
20:24:41.763 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 18 27
20:24:42.313 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:24:42.313 [Lua] Horde killed: ?
20:24:46.713 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:47.408 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:24:57.972 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.065845489501953 [Unit '#ID[7cd7a7adbeeab338]']
20:25:00.288 [Lua] setting up ambush-horde
20:25:00.288 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:25:00.288 [Lua] -> spawning: 14
20:25:00.288 [Lua] horde crated with id 24 of type ambush
20:25:00.288 [Lua] ambush horde has started
20:25:00.298 [Lua] starting terror event: trickle_event_skaven_small
20:25:00.298 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:25:01.017 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:03.957 [Lua] Init group template: horde
20:25:07.768 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:08.559 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:08.579 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:08.668 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:08.985 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:09.369 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:09.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6e4f1, position: 0
20:25:09.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:25:09.938 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:10.099 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:10.170 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:10.261 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:10.344 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:10.716 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:12.106 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:12.120 [Lua] Destroying unit since outside mesh or world
20:25:13.490 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:14.455 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:14.975 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:16.509 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:16.972 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:19.572 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:19.572 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:22.100 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:23.254 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:23.823 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:23.832 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:23.881 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:24.445 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:24.597 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571
20:25:24.597 [Lua] Horde killed: ?
20:25:25.466 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:25.466 [Lua] Horde killed: ?
20:25:36.642 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:37.356 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:25:38.057 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:40.995 [Lua] setting up ambush-horde
20:25:40.995 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:25:40.996 [Lua] -> spawning: 14
20:25:40.996 [Lua] horde crated with id 25 of type ambush
20:25:40.996 [Lua] ambush horde has started
20:25:41.006 [Lua] starting terror event: trickle_event_skaven_small
20:25:41.006 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:25:42.967 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:45.000 [Lua] Init group template: horde
20:25:50.468 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:50.991 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:51.286 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:51.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6f562, position: 0
20:25:51.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6f55f, position: 0
20:25:51.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6f55f, position: 0
20:25:51.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:25:53.674 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:54.060 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:54.124 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:54.464 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:54.746 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:55.680 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:25:55.690 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:56.651 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:57.858 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:25:57.858 [Lua] Horde killed: ?
20:26:01.840 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:21.309 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:21.379 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 16.591196060180664 [Unit '#ID[7cd7a7adbeeab338]']
20:26:21.398 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 16.728889465332031 [Unit '#ID[7cd7a7adbeeab338]']
20:26:21.669 [Lua] setting up ambush-horde
20:26:21.669 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:26:21.669 [Lua] -> spawning: 14
20:26:21.669 [Lua] horde crated with id 26 of type ambush
20:26:21.669 [Lua] ambush horde has started
20:26:21.676 [Lua] starting terror event: trickle_event_skaven_small
20:26:21.676 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:26:24.196 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:24.532 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 21.576217651367188 [Unit '#ID[7cd7a7adbeeab338]']
20:26:25.760 [Lua] Init group template: horde
20:26:26.514 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.265102386474609 [Unit '#ID[7cd7a7adbeeab338]']
20:26:28.479 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:31.277 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 3654632)
20:26:31.289 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 3654632)
20:26:31.292 [Lua] setting up ambush-horde
20:26:31.292 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:26:31.293 [Lua] -> spawning: 17
20:26:31.293 [Lua] horde crated with id 27 of type ambush
20:26:31.293 [Lua] ambush horde has started
20:26:31.302 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 3654632)
20:26:31.306 [Lua] setting up ambush-horde
20:26:31.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:26:31.306 [Lua] -> spawning: 12
20:26:31.306 [Lua] horde crated with id 28 of type ambush
20:26:31.306 [Lua] ambush horde has started
20:26:31.321 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:31.912 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:32.227 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 3654632)
20:26:32.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
20:26:32.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
20:26:32.483 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:32.579 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:33.933 [Lua] ready to jump failed
20:26:35.009 [Lua] Init group template: horde
20:26:35.433 [Lua] Init group template: horde
20:26:35.944 [Lua] ready to jump failed
20:26:35.946 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:36.054 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:36.295 [Lua] simple los failed
20:26:36.496 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:36.674 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:26:36.892 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:37.864 [Lua] ready to jump failed
20:26:39.205 [Lua] ready to jump failed
20:26:39.341 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:39.341 [Lua] Horde killed: ?
20:26:39.655 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:26:39.938 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:40.707 [Lua] ready to jump failed
20:26:46.777 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:26:48.650 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:54.693 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 8 47
20:26:55.422 [Lua] ready to jump failed
20:26:57.981 [Lua] ready to jump failed
20:26:58.118 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 32.358993530273438 [Unit '#ID[7cd7a7adbeeab338]']
20:26:58.434 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 18 46
20:26:58.445 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:26:59.910 [Lua] ready to jump failed
20:27:00.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 22 44
20:27:00.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 23 43
20:27:02.152 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 21 42
20:27:02.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 4 41
20:27:02.423 [Lua] setting up ambush-horde
20:27:02.423 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:27:02.423 [Lua] -> spawning: 14
20:27:02.423 [Lua] horde crated with id 29 of type ambush
20:27:02.423 [Lua] ambush horde has started
20:27:02.433 [Lua] starting terror event: trickle_event_skaven_small
20:27:02.433 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:27:02.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 1 40
20:27:02.983 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 5 39
20:27:03.332 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 27 38
20:27:03.542 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 7 37
20:27:03.591 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 24.094152450561523 [Unit '#ID[7cd7a7adbeeab338]']
20:27:04.614 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 15 36
20:27:06.482 [Lua] Init group template: horde
20:27:10.299 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:27:11.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:12.482 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:13.142 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:13.453 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:13.754 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:14.534 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:14.534 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:15.371 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:17.494 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:18.535 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:19.628 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:21.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:21.324 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:21.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:21.878 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:27:21.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:22.121 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:22.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:22.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:22.643 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:27:22.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:24.883 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:25.037 [Window] Window => inactive
20:27:25.079 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:27:25.391 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:27:27.194 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:27.329 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571
20:27:28.006 [Lua] state dead despawn
20:27:28.015 [Lua] [GameNetworkManager] destroying game object with go_id=255
20:27:28.129 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030361073091626167 [Unit '#ID[7cd7a7adbeeab338]']
20:27:28.161 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:27:28.227 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 9.0332756042480469 [Unit '#ID[7cd7a7adbeeab338]']
20:27:29.528 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.20198529958724976 [Unit '#ID[7cd7a7adbeeab338]']
20:27:30.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.0560736656188965 [Unit '#ID[7cd7a7adbeeab338]']
20:27:31.599 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029426960274577141 [Unit '#ID[7cd7a7adbeeab338]']
20:27:32.078 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 10.350621223449707 [Unit '#ID[7cd7a7adbeeab338]']
20:27:34.837 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:35.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72721, position: 0
20:27:36.831 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:38.850 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:39.344 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:39.418 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:39.418 [Lua] Horde killed: ?
20:27:40.358 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572
20:27:40.961 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:41.000 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:41.039 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:41.594 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:41.741 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:41.803 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:43.100 [Lua] setting up ambush-horde
20:27:43.100 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:27:43.101 [Lua] -> spawning: 14
20:27:43.101 [Lua] horde crated with id 30 of type ambush
20:27:43.101 [Lua] ambush horde has started
20:27:43.109 [Lua] starting terror event: trickle_event_skaven_small
20:27:43.109 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:27:43.464 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:43.491 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:43.607 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:43.779 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:44.134 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:46.581 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:27:46.581 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:27:46.581 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:27:46.581 [Lua] ->moving spawner
20:27:46.581 [Lua] ->moving spawner
20:27:46.581 [Lua] ->moving spawner
20:27:46.581 [Lua] ->moving spawner
20:27:46.581 [Lua] ->moving spawner
20:27:46.760 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:47.051 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:47.136 [Lua] Init group template: horde
20:27:47.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:27:48.089 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:48.342 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:49.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72d37, position: 0
20:27:50.074 [Window] Window => active
20:27:50.560 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:51.056 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:51.352 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:51.551 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:51.837 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:52.544 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:53.502 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:27:53.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:27:53.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:27:53.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=349
20:27:53.773 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:55.107 [Window] Window => inactive
20:27:55.837 [Window] Window => active
20:27:56.503 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:27:58.544 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:27:58.544 [Lua] Horde killed: ?
20:27:59.013 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:28:01.967 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:02.526 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:02.993 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:03.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:28:03.732 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:04.166 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571
20:28:04.166 [Lua] Horde killed: ?
20:28:04.461 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:05.478 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:05.871 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:06.239 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.8732925653457642 [Unit '#ID[7cd7a7adbeeab338]']
20:28:13.443 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 150.15434265136719 [Unit '#ID[7cd7a7adbeeab338]']
20:28:14.468 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:19.053 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:19.987 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011877628974616528
[2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405
[4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405
[5] dt = 0.011877628974616528
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011877628974616528
[2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405
[4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405
[5] dt = 0.011877628974616528
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011877628974616528
[2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405
[4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405
[5] dt = 0.011877628974616528
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011248543858528137
[2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063
[4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063
[5] dt = 0.011248543858528137
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011248543858528137
[2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063
[4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063
[5] dt = 0.011248543858528137
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
<> [0] =[C]: in function update_receive
[1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive
[2] @scripts/game_state/state_ingame.lua:828: in function pre_update
[3] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[4] @scripts/boot.lua:820: in function game_update
[5] @scripts/boot.lua:605:in function
<>
<> [1] self = table: 000000000C218250; dt = 0.011248543858528137
[2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250
[3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063
[4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063
[5] dt = 0.011248543858528137
<>
<> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830;
[2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false;
[3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility.
20:28:22.026 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571
20:28:22.026 [Lua] Horde killed: ?
20:28:23.842 [Lua] setting up ambush-horde
20:28:23.842 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:28:23.843 [Lua] -> spawning: 14
20:28:23.843 [Lua] horde crated with id 31 of type ambush
20:28:23.843 [Lua] ambush horde has started
20:28:23.852 [Lua] starting terror event: trickle_event_skaven_small
20:28:23.852 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:28:27.364 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:28:27.364 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:28:27.364 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:28:27.901 [Lua] Init group template: horde
20:28:32.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x739fc, position: 0
20:28:40.196 [Lua] Destroying unit since outside mesh or world
20:28:41.449 [Lua] Destroying unit since outside mesh or world
20:28:42.286 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
20:28:45.627 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3729.835693359375 [Unit '#ID[7cd7a7adbeeab338]']
20:28:47.030 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:47.414 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:28:52.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x74255, position: 0
20:28:58.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:28:59.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7456f, position: 0
20:28:59.692 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:00.131 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:29:00.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x745fe, position: 0
20:29:01.079 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:01.490 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:29:04.550 [Lua] setting up ambush-horde
20:29:04.550 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:29:04.550 [Lua] -> spawning: 14
20:29:04.550 [Lua] horde crated with id 32 of type ambush
20:29:04.550 [Lua] ambush horde has started
20:29:04.560 [Lua] starting terror event: trickle_event_skaven_small
20:29:04.560 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:29:06.230 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:29:06.244 [Lua] Spline already found!
20:29:06.290 [Lua] Init group template: spline_patrol
20:29:08.192 [Lua] Init group template: horde
20:29:14.027 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:29:14.036 [Lua] Spline already found!
20:29:14.062 [Lua] Init group template: spline_patrol
20:29:14.432 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 3654632)
20:29:14.444 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_long (seed: 3654632)
20:29:14.447 [Lua] setting up ambush-horde
20:29:14.447 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain'
20:29:14.447 [Lua] -> spawning: 31
20:29:14.447 [Lua] horde crated with id 35 of type ambush
20:29:14.447 [Lua] ambush horde has started
20:29:14.455 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 3654632)
20:29:14.459 [Lua] setting up ambush-horde
20:29:14.459 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:29:14.459 [Lua] -> spawning: 6
20:29:14.459 [Lua] horde crated with id 36 of type ambush
20:29:14.459 [Lua] ambush horde has started
20:29:17.950 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:29:17.950 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:29:17.950 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:29:17.950 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
20:29:17.950 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:17.950 [Lua] ->moving spawner
20:29:18.255 [Lua] Init group template: horde
20:29:20.015 [Lua] Init group template: horde
20:29:27.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
20:29:32.120 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
20:29:32.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
20:29:35.334 [Lua] Horde killed: ?
20:29:40.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:44.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:45.316 [Lua] setting up ambush-horde
20:29:45.316 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:29:45.316 [Lua] -> spawning: 14
20:29:45.316 [Lua] horde crated with id 37 of type ambush
20:29:45.316 [Lua] ambush horde has started
20:29:45.329 [Lua] starting terror event: trickle_event_skaven_small
20:29:45.329 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:29:48.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:48.937 [Lua] Init group template: horde
20:29:50.077 [Lua] setting up ambush-horde
20:29:50.077 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:29:50.077 [Lua] -> spawning: 6
20:29:50.077 [Lua] horde crated with id 38 of type ambush
20:29:50.077 [Lua] Ambush horde spawn failed B - no matching spawners found!
20:29:50.077 [Lua] setting up vector-horde
20:29:50.077 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:29:50.077 [Lua] --> horde wants to spawn behind players (0.83360365097091/0.67
20:29:50.077 [Lua] -> spawning: 5
20:29:50.077 [Lua] horde crated with id 39 of type vector
20:29:50.077 [Lua] vector horde has started
20:29:50.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:51.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:51.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:52.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:52.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown`
20:29:54.553 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
20:29:58.016 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:29:58.017 [Lua] [GameNetworkManager] destroying game object with go_id=42
20:30:00.192 [Lua] setting up ambush-horde
20:30:00.192 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain'
20:30:00.192 [Lua] -> spawning: 33
20:30:00.192 [Lua] horde crated with id 40 of type ambush
20:30:00.192 [Lua] ambush horde has started
20:30:00.383 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
20:30:01.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
20:30:10.537 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:10.939 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:30:11.545 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:12.074 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:30:14.288 [Lua] Init group template: horde
20:30:23.324 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:30:23.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=509
20:30:23.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.37795275449752808)
20:30:24.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 16 72
20:30:25.026 [Window] Window => inactive
20:30:25.502 [Lua] setting up ambush-horde
20:30:25.502 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain'
20:30:25.502 [Lua] -> spawning: 6
20:30:25.502 [Lua] horde crated with id 41 of type ambush
20:30:25.502 [Lua] ambush horde has started
20:30:25.794 [Lua] setting up ambush-horde
20:30:25.794 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain'
20:30:25.794 [Lua] -> spawning: 14
20:30:25.794 [Lua] horde crated with id 42 of type ambush
20:30:25.794 [Lua] ambush horde has started
20:30:25.811 [Lua] starting terror event: trickle_event_skaven_small
20:30:25.811 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0)
20:30:26.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 17 69
20:30:27.637 [Lua] Destroying unit since outside mesh or world
20:30:29.064 [Lua] Init group template: horde
20:30:30.791 [Lua] Init group template: horde
20:30:31.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
20:30:35.602 [Lua] setting up ambush-horde
20:30:35.602 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain'
20:30:35.602 [Lua] -> spawning: 43
20:30:35.602 [Lua] horde crated with id 43 of type ambush
20:30:35.602 [Lua] ambush horde has started
20:30:39.165 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 15 72
20:30:41.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
20:30:43.714 [Lua] Init group template: horde
20:30:46.861 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 14 97
20:30:47.308 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 4 96
20:30:48.918 [Window] Window => active
20:30:50.738 [Lua] Complete level triggered.
20:30:50.738 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_light, 0 )
20:30:50.738 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:30:50.738 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:30:50.738 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:30:50.738 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:30:50.738 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:30:50.738 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:30:50.738 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:30:50.738 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:30:50.739 [Save] Saving `save_data`
20:30:50.739 [Lua] gm_event_end_conditions_met true false
20:30:50.740 [Lua] Game won
20:30:50.740 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:30:50.743 [Lua] generate_backend_stats 110000102543600:1
20:30:50.750 [Save] Save done
20:30:50.750 [Save] Saving `save_data`
20:30:50.758 [Save] Save done
20:30:50.765 [Lua] PlayFabMirrorBase:_commit_internal nil
20:30:50.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:30:50.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:30:50.766 [Save] Saving `save_data`
20:30:50.774 [Lua] commit result success 13
20:30:50.776 [Save] Save done
20:30:50.777 [Lua] Complete level triggered.
20:30:50.789 [Lua] Complete level triggered.
20:30:50.802 [Lua] Complete level triggered.
20:30:50.813 [Lua] Complete level triggered.
20:30:50.825 [Lua] Complete level triggered.
20:30:50.838 [Lua] Complete level triggered.
20:30:50.849 [Lua] Complete level triggered.
20:30:50.860 [Lua] Complete level triggered.
20:30:50.873 [Lua] Complete level triggered.
20:30:50.888 [Lua] Complete level triggered.
20:30:50.898 [Lua] Complete level triggered.
20:30:50.910 [Lua] Complete level triggered.
20:30:50.923 [Lua] Complete level triggered.
20:30:50.934 [Lua] Complete level triggered.
20:30:50.946 [Lua] Complete level triggered.
20:30:50.957 [Lua] Complete level triggered.
20:30:50.969 [Lua] Complete level triggered.
20:30:51.985 [Lua] ConflictDirector - destroy all units
20:30:51.986 [Lua] chaos troll was despawned!
20:30:51.998 [Lua] Horde killed: ?
20:30:52.000 [Lua] Horde killed: ?
20:30:52.003 [Lua] Horde killed: ?
20:30:52.004 [Lua] Horde killed: ?
20:30:52.005 [Lua] Horde killed: ?
20:30:52.006 [Lua] Horde killed: ?
20:30:52.006 [Lua] Horde killed: ?
20:30:52.007 [Lua] Horde killed: ?
20:30:52.007 [Lua] Horde killed: ?
20:30:53.308 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_light
20:30:53.308 [Lua] Transition type "dlc_scorpion_arena_temple_light", is server: true
20:30:53.308 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:30:53.308 [Lua] [GameNetworkManager] Leaving game...
20:30:53.308 [Lua] [GameNetworkManager] Shutting down game session host.
20:30:53.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:30:53.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:30:53.308 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=677.91
20:30:53.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:30:53.433 [Window] Window => inactive
20:30:55.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:30:55.345 [Lua] [Managers] Calling function on all managers:
20:30:55.346 [Lua] Clearing all global lookup lists
20:30:55.346 [Lua] [IngamePlayerListUI] - Destroy
20:30:55.346 [Lua] [EquipmentUI] - Destroy
20:30:55.346 [Lua] [AbilityUI] - Destroy
20:30:55.346 [Lua] [GamePadAbilityUI] - Destroy
20:30:55.346 [Lua] [GamePadEquipmentUI] - Destroy
20:30:55.346 [Lua] [IngameUI] destroy
20:30:55.399 [Lua] [Managers] Destroying manager group:
20:30:55.405 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:30:55.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:30:55.465 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:30:55.469 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:30:55.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:30:55.472 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:30:55.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:30:55.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:30:55.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:30:55.480 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:30:55.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:30:55.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:30:55.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:30:55.510 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:30:55.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:30:55.512 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:30:55.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:30:55.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:30:55.519 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:30:55.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:30:55.522 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:30:55.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:30:55.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:30:55.536 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:30:55.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:30:55.537 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:30:55.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:30:55.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:30:55.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:30:55.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:30:55.545 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:30:55.545 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:30:55.545 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_temple_light 0
20:30:55.545 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:30:55.545 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 33, User: 110000102543600 "Cyber-Froh"
<>
20:30:55.546 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0
[8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094
[10] dt = 0.0087450277060270309
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_canyon_light"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
<>
20:30:55.546 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:30:55.546 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:30:55.546 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_temple_light 0
20:30:55.546 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:30:55.546 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 34, User: 110000102543600 "Cyber-Froh"
<>
20:30:55.546 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0
[8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094
[10] dt = 0.0087450277060270309
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
<>
20:30:55.546 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:30:55.546 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:30:55.546 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_temple_light 0
20:30:55.547 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:30:55.547 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 35, User: 110000102543600 "Cyber-Froh"
<>
20:30:55.547 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0
[8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094
[10] dt = 0.0087450277060270309
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
<>
20:30:55.547 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:30:55.547 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:30:55.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_temple_light 0
20:30:55.547 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:30:55.547 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 36, User: 110000102543600 "Cyber-Froh"
<>
20:30:55.547 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_arena_temple_light<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0
[8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094
[10] dt = 0.0087450277060270309
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680;
<>
<>
20:30:55.548 [Lua] [Matchmaking] unregister rpcs
20:30:55.548 [Lua] ############### UNLOADING PACKAGES ###############
20:30:55.548 [Lua] [Gamestate] Enter state StateLoading
20:30:55.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:30:55.550 [Lua] [Matchmaking] register rpcs
20:30:55.550 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:30:55.550 [Lua] Set lobby begin:
20:30:55.550 [Lua] Lobby data twitch_enabled = false
20:30:55.550 [Lua] Lobby data power_level = 0
20:30:55.550 [Lua] Lobby data unique_server_name = Cyber-Froh
20:30:55.550 [Lua] Lobby data difficulty_tweak = 0
20:30:55.550 [Lua] Lobby data host = 110000102543600
20:30:55.550 [Lua] Lobby data game_mode = 9
20:30:55.550 [Lua] Lobby data is_private = true
20:30:55.550 [Lua] Lobby data match_started = true
20:30:55.550 [Lua] Lobby data mechanism = adventure
20:30:55.550 [Lua] Lobby data level_key = dlc_scorpion_canyon_light
20:30:55.550 [Lua] Lobby data player_slot_1 = 0:0
20:30:55.550 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:30:55.550 [Lua] Lobby data difficulty = cataclysm_3
20:30:55.550 [Lua] Lobby data quick_game = false
20:30:55.551 [Lua] Lobby data weave_index = 137
20:30:55.551 [Lua] Lobby data matchmaking = false
20:30:55.551 [Lua] Lobby data weave_name = weave_137
20:30:55.551 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:30:55.551 [Lua] Lobby data num_players = 4
20:30:55.551 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:30:55.551 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:30:55.551 [Lua] Lobby data country_code = FR
20:30:55.551 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:30:55.551 [Lua] Lobby data eac_authorized = true
20:30:55.551 [Lua] Set lobby end.
20:30:55.551 [Lua] registering RPCs
20:30:55.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:30:55.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:30:55.551 [Lua] Set lobby begin:
20:30:55.551 [Lua] Lobby data twitch_enabled = false
20:30:55.551 [Lua] Lobby data power_level = 0
20:30:55.551 [Lua] Lobby data unique_server_name = Cyber-Froh
20:30:55.551 [Lua] Lobby data difficulty_tweak = 0
20:30:55.551 [Lua] Lobby data host = 110000102543600
20:30:55.551 [Lua] Lobby data game_mode = 9
20:30:55.551 [Lua] Lobby data is_private = true
20:30:55.551 [Lua] Lobby data match_started = true
20:30:55.552 [Lua] Lobby data mechanism = adventure
20:30:55.552 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:30:55.552 [Lua] Lobby data player_slot_1 = 0:0
20:30:55.552 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:30:55.552 [Lua] Lobby data difficulty = cataclysm_3
20:30:55.552 [Lua] Lobby data quick_game = false
20:30:55.552 [Lua] Lobby data weave_index = 137
20:30:55.552 [Lua] Lobby data matchmaking = false
20:30:55.552 [Lua] Lobby data weave_name = weave_137
20:30:55.552 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:30:55.552 [Lua] Lobby data num_players = 4
20:30:55.552 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:30:55.552 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:30:55.552 [Lua] Lobby data country_code = FR
20:30:55.552 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:30:55.552 [Lua] Lobby data eac_authorized = true
20:30:55.552 [Lua] Set lobby end.
20:30:55.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:30:55.555 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized
20:30:55.555 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_light] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:30:55.555 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_light 0
20:30:55.557 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_light
20:30:55.564 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_light
20:30:55.581 [Umbra] Unload tome
20:30:55.586 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_light, LevelTransitionHandler
20:30:55.586 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_light, async-read,
20:30:55.586 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_light, async-read,
20:30:55.586 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_light"
20:30:55.586 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_light" Meta package name: "nil"
20:30:55.586 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_light, LevelTransitionHandler, async-read,
20:30:55.586 [Lua] [StateLoading] got rpc_load_level 170 dlc_scorpion_arena_temple_light
20:30:55.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24
20:30:55.626 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24
20:30:55.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple
20:30:57.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple
20:30:57.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple
20:30:57.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:30:57.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:30:57.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:30:57.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_light
20:30:58.171 [Umbra] Loading umbra tome '#ID[ab08a1c7fbd81868]'
20:30:58.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_light
20:30:58.399 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_light
20:30:58.416 [Lua] [LevelTransitionHandler] Level load completed!
20:30:58.416 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_light - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled
20:30:58.420 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:30:58.420 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_ungor_archer=true,
beastmen_gor=true,
beastmen_standard_bearer=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_vortex_sorcerer=true,
}
20:30:58.420 [Lua] load_startup_enemy_packages: --------------
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_spawn
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_troll
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_rat_ogre
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_stormfiend
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] beastmen_minotaur
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_plague_sorcerer
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_corruptor_sorcerer
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_gutter_runner
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_pack_master
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_poison_wind_globadier
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_ratling_gunner
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] skaven_warpfire_thrower
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_vortex_sorcerer
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] beastmen_standard_bearer
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] chaos_vortex
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] critter_rat
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] critter_pig
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] beastmen_ungor_archer
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] beastmen_gor
20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:30:58.420 [Lua] beastmen_bestigor
20:30:58.434 [Lua] ### Sending rpc_level_loaded
20:30:58.434 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 170
20:30:58.434 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:30:58.450 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:30:58.450 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:30:58.467 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:30:58.467 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:30:58.468 [Lua] ### Sending rpc_level_loaded
20:30:58.468 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 170
20:30:58.533 [Lua] ### Sending rpc_level_loaded
20:30:58.533 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 170
20:30:58.533 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:30:58.534 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:30:58.534 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:30:58.550 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:30:58.550 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:30:58.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:30:58.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:30:58.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:30:58.770 [Lua] ### Sending rpc_level_loaded
20:30:58.770 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 170
20:30:58.770 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:30:58.771 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:30:58.771 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:30:58.788 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:30:58.788 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:30:58.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:30:58.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:30:58.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:30:59.111 [Lua] ### Sending rpc_level_loaded
20:30:59.112 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 170
20:30:59.112 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:30:59.112 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:30:59.112 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:30:59.130 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:30:59.130 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:30:59.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:30:59.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:30:59.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:30:59.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:30:59.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:30:59.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:31:00.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:31:00.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:31:00.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:31:00.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:31:00.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:31:00.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:31:00.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:31:00.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:31:00.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:31:00.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:31:00.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:31:00.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:31:01.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:31:01.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:31:01.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:31:01.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:31:01.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:31:01.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:31:01.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:31:01.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:31:01.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:31:02.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:31:02.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:31:02.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:31:02.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:31:02.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:31:02.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:31:03.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:31:03.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:31:03.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:31:03.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:31:03.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:31:03.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:31:03.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:31:03.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:31:03.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:31:03.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:31:03.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:31:03.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:31:04.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:31:04.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:31:04.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:31:05.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:31:05.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:31:05.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:31:05.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:31:05.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:31:05.937 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_light game_mode: weave
20:31:05.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:31:05.937 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/light/world
20:31:05.937 [Umbra] Init version: 3.4.15 :: 16 threads
20:31:05.954 [Lua] Async level spawning done
20:31:05.954 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:31:06.949 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:31:06.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:31:06.949 [Lua] [Matchmaking] unregister rpcs
20:31:06.949 [Lua] Set lobby begin:
20:31:06.949 [Lua] Lobby data twitch_enabled = false
20:31:06.949 [Lua] Lobby data power_level = 0
20:31:06.949 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:06.949 [Lua] Lobby data difficulty_tweak = 0
20:31:06.949 [Lua] Lobby data host = 110000102543600
20:31:06.949 [Lua] Lobby data game_mode = 9
20:31:06.949 [Lua] Lobby data is_private = true
20:31:06.949 [Lua] Lobby data match_started = true
20:31:06.949 [Lua] Lobby data mechanism = adventure
20:31:06.949 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:06.949 [Lua] Lobby data player_slot_1 = 0:0
20:31:06.949 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light
20:31:06.949 [Lua] Lobby data difficulty = cataclysm_3
20:31:06.949 [Lua] Lobby data quick_game = false
20:31:06.949 [Lua] Lobby data weave_index = 137
20:31:06.949 [Lua] Lobby data matchmaking = false
20:31:06.949 [Lua] Lobby data weave_name = weave_137
20:31:06.949 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:06.950 [Lua] Lobby data num_players = 4
20:31:06.950 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:06.950 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:06.950 [Lua] Lobby data country_code = FR
20:31:06.950 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:06.950 [Lua] Lobby data eac_authorized = true
20:31:06.950 [Lua] Set lobby end.
20:31:06.950 [Lua] [Managers] Destroying manager group:
20:31:06.950 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens
20:31:06.950 [Lua] [Gamestate] Enter StateIngame HOST
20:31:06.951 [Lua] <>level = dlc_scorpion_arena_temple_light<>
20:31:06.951 [Lua] Set lobby begin:
20:31:06.951 [Lua] Lobby data twitch_enabled = false
20:31:06.951 [Lua] Lobby data power_level = 0
20:31:06.951 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:06.951 [Lua] Lobby data difficulty_tweak = 0
20:31:06.951 [Lua] Lobby data host = 110000102543600
20:31:06.951 [Lua] Lobby data game_mode = 9
20:31:06.951 [Lua] Lobby data is_private = true
20:31:06.951 [Lua] Lobby data match_started = true
20:31:06.951 [Lua] Lobby data mechanism = adventure
20:31:06.951 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:06.951 [Lua] Lobby data player_slot_1 = 0:0
20:31:06.951 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:06.951 [Lua] Lobby data difficulty = cataclysm_3
20:31:06.951 [Lua] Lobby data quick_game = false
20:31:06.951 [Lua] Lobby data weave_index = 137
20:31:06.951 [Lua] Lobby data matchmaking = false
20:31:06.951 [Lua] Lobby data weave_name = weave_137
20:31:06.951 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:06.951 [Lua] Lobby data num_players = 4
20:31:06.951 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:06.951 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:06.951 [Lua] Lobby data country_code = FR
20:31:06.951 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:06.951 [Lua] Lobby data eac_authorized = true
20:31:06.951 [Lua] Set lobby end.
20:31:06.951 [Lua] [StateIngame] Server ingame
20:31:06.954 [Lua] Set lobby begin:
20:31:06.954 [Lua] Lobby data twitch_enabled = false
20:31:06.954 [Lua] Lobby data power_level = 0
20:31:06.954 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:06.954 [Lua] Lobby data difficulty_tweak = 0
20:31:06.954 [Lua] Lobby data host = 110000102543600
20:31:06.954 [Lua] Lobby data game_mode = 9
20:31:06.955 [Lua] Lobby data is_private = true
20:31:06.955 [Lua] Lobby data match_started = true
20:31:06.955 [Lua] Lobby data mechanism = adventure
20:31:06.955 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:06.955 [Lua] Lobby data player_slot_1 = 0:0
20:31:06.955 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:06.955 [Lua] Lobby data difficulty = cataclysm_3
20:31:06.955 [Lua] Lobby data quick_game = false
20:31:06.955 [Lua] Lobby data weave_index = 137
20:31:06.955 [Lua] Lobby data matchmaking = false
20:31:06.955 [Lua] Lobby data weave_name = weave_137
20:31:06.955 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:06.955 [Lua] Lobby data num_players = 4
20:31:06.955 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:06.955 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:06.955 [Lua] Lobby data country_code = FR
20:31:06.955 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:06.955 [Lua] Lobby data eac_authorized = true
20:31:06.955 [Lua] Set lobby end.
20:31:06.955 [Lua] [Matchmaking] register rpcs
20:31:06.955 [Lua] GameNetworkManager:init... creating game session
20:31:06.955 [Lua] Host GameSession.make_game_session_host with session:
20:31:06.955 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:31:06.955 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:31:06.955 [Lua] [GameNetworkManager] self.is_server = true
20:31:06.955 [Network] Setting artificial MTU limit to 65536
20:31:06.956 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:31:06.956 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:31:06.965 [Lua] Switching ConflictSettings: to: weave_disabled
20:31:06.965 [Lua] pacing=disabled
20:31:06.965 [Lua] roaming=nil
20:31:06.965 [Lua] specials=disabled
20:31:06.965 [Lua] debug_color=maroon
20:31:06.965 [Lua] pack_spawning=disabled
20:31:06.965 [Lua] contained_breeds=nil
20:31:06.965 [Lua] disabled=false
20:31:06.965 [Lua] boss=disabled
20:31:06.965 [Lua] horde=disabled
20:31:06.965 [Lua] name=weave_disabled
20:31:06.965 [Lua] intensity=disabled
20:31:06.965 [Lua] ---
20:31:06.965 [Lua] [LevelAnalysis] set_random_seed( 5684648)
20:31:06.968 warning: [GwNav] NavData resource not loaded
20:31:06.968 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/light/world
20:31:06.968 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world
20:31:06.968 [Lua] [AIInterestPointSystem] Level Seed: 5684648
20:31:06.968 [Lua]
20:31:06.968 [Lua] [entity_system_bag] = table
20:31:06.968 [Lua] [entity_system_bag] = metatable
20:31:06.968 [Lua] [startup_data] = table
20:31:06.968 [Lua] [entity_manager] = table
20:31:06.968 [Lua] [entity_manager] = metatable
20:31:06.968 [Lua] [unit_spawner] = table
20:31:06.968 [Lua] [unit_spawner] = metatable
20:31:06.968 [Lua] [unit_storage] = table
20:31:06.968 [Lua] [unit_storage] = metatable
20:31:06.968 [Lua] [dice_keeper] = table
20:31:06.968 [Lua] [dice_keeper] = metatable
20:31:06.968 [Lua] [is_server] = true (boolean)
20:31:06.968 [Lua] [world] = [World]
20:31:06.968 [Lua] [system_api] = table
20:31:06.968 [Lua] [entity_system] = table
20:31:06.968 [Lua] [entity_system] = metatable
20:31:06.968 [Lua] [network_lobby] = table
20:31:06.968 [Lua] [network_lobby] = metatable
20:31:06.968 [Lua] [profile_synchronizer] = table
20:31:06.968 [Lua] [profile_synchronizer] = metatable
20:31:06.968 [Lua] [level_transition_handler] = table
20:31:06.968 [Lua] [level_transition_handler] = metatable
20:31:06.968 [Lua] [num_local_human_players] = 1 (number)
20:31:06.968 [Lua] [statistics_db] = table
20:31:06.968 [Lua] [statistics_db] = metatable
20:31:06.968 [Lua] [network_server] = table
20:31:06.968 [Lua] [network_server] = metatable
20:31:06.968 [Lua] [input_manager] = table
20:31:06.968 [Lua] [input_manager] = metatable
20:31:06.968 [Lua] [network_clock] = table
20:31:06.968 [Lua] [network_clock] = metatable
20:31:06.968 [Lua] [network_transmit] = table
20:31:06.968 [Lua] [network_transmit] = metatable
20:31:06.968 [Lua] [free_flight_manager] = table
20:31:06.968 [Lua] [free_flight_manager] = metatable
20:31:06.968 [Lua] [network_manager] = table
20:31:06.968 [Lua] [network_manager] = metatable
20:31:06.968 [Lua] [network_event_delegate] = table
20:31:06.968 [Lua] [network_event_delegate] = metatable
20:31:06.968 [Lua]
20:31:06.969 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:31:06.969 [Lua] ignoring extension VersusInteractObjectiveExtension
20:31:06.969 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:31:06.969 [Lua] ignoring extension VersusSocketObjectiveExtension
20:31:06.969 [Lua] ignoring extension VersusTargetObjectiveExtension
20:31:06.969 [Lua] ignoring extension VersusMissionObjectiveExtension
20:31:06.969 [Lua] ignoring extension KeepDecorationPaintingExtension
20:31:06.969 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:31:06.983 [Lua] [AchievementManager] Achievements using the steam platform
20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925)
20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893)
20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86)
20:31:07.011 [Lua] [StateIngame] Level seed: 5684648
20:31:07.013 [Lua] [LevelAnalysis] set_random_seed( 5684648)
20:31:07.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:31:07.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:31:07.050 [Lua] [IngameUI] init
20:31:07.063 [SteamVoipClient] select_out(110000100089661, off)
20:31:07.063 [SteamVoipClient] select_out(110000101fd4a34, off)
20:31:07.063 [SteamVoipClient] select_out(110000102543600, off)
20:31:07.063 [SteamVoipClient] select_out(1100001040c1df0, off)
20:31:07.077 [Lua] cb_razer_chroma_setup
20:31:07.100 [Lua] completed
20:31:07.100 [Lua] completed
20:31:07.103 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:31:07.103 [Lua] Set lobby begin:
20:31:07.103 [Lua] Lobby data twitch_enabled = false
20:31:07.103 [Lua] Lobby data power_level = 1100
20:31:07.103 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:07.103 [Lua] Lobby data difficulty_tweak = 0
20:31:07.103 [Lua] Lobby data host = 110000102543600
20:31:07.103 [Lua] Lobby data game_mode = 9
20:31:07.103 [Lua] Lobby data is_private = true
20:31:07.104 [Lua] Lobby data match_started = true
20:31:07.104 [Lua] Lobby data mechanism = adventure
20:31:07.104 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:07.104 [Lua] Lobby data player_slot_1 = 0:0
20:31:07.104 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:07.104 [Lua] Lobby data difficulty = cataclysm_3
20:31:07.104 [Lua] Lobby data quick_game = false
20:31:07.104 [Lua] Lobby data weave_index = 137
20:31:07.104 [Lua] Lobby data matchmaking = false
20:31:07.104 [Lua] Lobby data weave_name = weave_137
20:31:07.104 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:07.104 [Lua] Lobby data num_players = 4
20:31:07.104 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:07.104 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:07.104 [Lua] Lobby data country_code = FR
20:31:07.104 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:07.104 [Lua] Lobby data eac_authorized = true
20:31:07.104 [Lua] Set lobby end.
20:31:07.104 [Lua] CurrentConflictSettings weave_disabled
20:31:07.104 [Lua] [ConflictDirector] conflict_director is ai_ready
20:31:07.104 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:31:07.104 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:31:07.105 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:31:07.105 [Lua] Forming navigation groups in one frame
20:31:07.105 [Lua] Forming navigation groups
20:31:07.110 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394
20:31:07.123 [Lua] NavigationGroupManager -> calulation time B: 0.011999999999716238
20:31:07.123 [Lua] number of nav groups: 36
20:31:07.123 [Lua] number of refined nav groups : 21
20:31:07.124 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:31:07.124 [Lua] roaming spawning is disabled
20:31:07.124 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:31:07.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:31:07.125 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
20:31:07.125 [Lua] [Managers] Calling function on all managers:
20:31:07.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:31:07.131 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:31:07.131 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:31:07.131 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:31:07.131 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:31:07.158 [Lua] Set lobby begin:
20:31:07.158 [Lua] Lobby data twitch_enabled = false
20:31:07.158 [Lua] Lobby data power_level = 1100
20:31:07.158 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:07.158 [Lua] Lobby data difficulty_tweak = 0
20:31:07.158 [Lua] Lobby data host = 110000102543600
20:31:07.158 [Lua] Lobby data game_mode = 9
20:31:07.158 [Lua] Lobby data is_private = true
20:31:07.158 [Lua] Lobby data match_started = true
20:31:07.159 [Lua] Lobby data mechanism = adventure
20:31:07.159 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:07.159 [Lua] Lobby data player_slot_1 = 0:0
20:31:07.159 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:07.159 [Lua] Lobby data difficulty = cataclysm_3
20:31:07.159 [Lua] Lobby data quick_game = false
20:31:07.159 [Lua] Lobby data weave_index = 137
20:31:07.159 [Lua] Lobby data matchmaking = false
20:31:07.159 [Lua] Lobby data weave_name = weave_137
20:31:07.159 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:07.159 [Lua] Lobby data num_players = 4
20:31:07.159 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:07.159 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:07.159 [Lua] Lobby data country_code = FR
20:31:07.159 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:07.159 [Lua] Lobby data eac_authorized = true
20:31:07.159 [Lua] Set lobby end.
20:31:07.159 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:31:07.159 [Lua] Breedfreezer (server) starting a hot join sync
20:31:07.159 [Lua] packing 0 units of breed beastmen_ungor_archer
20:31:07.159 [Lua] packing 0 units of breed beastmen_bestigor
20:31:07.159 [Lua] packing 0 units of breed beastmen_gor
20:31:07.159 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:31:07.159 [Lua]
20:31:07.159 [Lua] [1] = 1 (number)
20:31:07.159 [Lua] [2] = 0 (number)
20:31:07.159 [Lua] [3] = 1 (number)
20:31:07.159 [Lua] [4] = 0 (number)
20:31:07.159 [Lua] [5] = 1 (number)
20:31:07.159 [Lua] [6] = 0 (number)
20:31:07.159 [Lua]
20:31:07.159 [Lua]
20:31:07.159 [Lua]
20:31:07.160 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:31:07.160 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:31:07.160 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:31:07.160 [Lua] RemotePlayer:create_game_object( ) 5
20:31:07.172 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:31:07.172 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:31:07.173 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:31:07.256 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:31:07.256 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:31:07.329 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:31:07.329 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:31:07.343 [Lua] Set lobby begin:
20:31:07.343 [Lua] Lobby data twitch_enabled = false
20:31:07.344 [Lua] Lobby data power_level = 1100
20:31:07.344 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:07.344 [Lua] Lobby data difficulty_tweak = 0
20:31:07.344 [Lua] Lobby data host = 110000102543600
20:31:07.344 [Lua] Lobby data game_mode = 9
20:31:07.345 [Lua] Lobby data is_private = true
20:31:07.345 [Lua] Lobby data match_started = true
20:31:07.345 [Lua] Lobby data mechanism = adventure
20:31:07.345 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:07.345 [Lua] Lobby data player_slot_1 = 0:0
20:31:07.345 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:07.345 [Lua] Lobby data difficulty = cataclysm_3
20:31:07.345 [Lua] Lobby data quick_game = false
20:31:07.345 [Lua] Lobby data weave_index = 137
20:31:07.345 [Lua] Lobby data matchmaking = false
20:31:07.345 [Lua] Lobby data weave_name = weave_137
20:31:07.345 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:07.346 [Lua] Lobby data num_players = 4
20:31:07.346 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:07.346 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:07.346 [Lua] Lobby data country_code = FR
20:31:07.346 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:07.346 [Lua] Lobby data eac_authorized = true
20:31:07.346 [Lua] Set lobby end.
20:31:07.346 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:31:07.346 [Lua] Breedfreezer (server) starting a hot join sync
20:31:07.346 [Lua] packing 0 units of breed beastmen_ungor_archer
20:31:07.346 [Lua] packing 0 units of breed beastmen_bestigor
20:31:07.346 [Lua] packing 0 units of breed beastmen_gor
20:31:07.346 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:31:07.346 [Lua]
20:31:07.346 [Lua] [1] = 1 (number)
20:31:07.346 [Lua] [2] = 0 (number)
20:31:07.346 [Lua] [3] = 1 (number)
20:31:07.346 [Lua] [4] = 0 (number)
20:31:07.346 [Lua] [5] = 1 (number)
20:31:07.346 [Lua] [6] = 0 (number)
20:31:07.346 [Lua]
20:31:07.346 [Lua]
20:31:07.346 [Lua]
20:31:07.346 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
20:31:07.346 [Lua] RemotePlayer:create_game_object( ) 6
20:31:07.362 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:31:07.362 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:31:07.362 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:31:07.441 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:31:07.441 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:31:07.442 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:31:07.442 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:31:07.455 [Lua] Set lobby begin:
20:31:07.455 [Lua] Lobby data twitch_enabled = false
20:31:07.455 [Lua] Lobby data power_level = 1100
20:31:07.455 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:07.455 [Lua] Lobby data difficulty_tweak = 0
20:31:07.455 [Lua] Lobby data host = 110000102543600
20:31:07.455 [Lua] Lobby data game_mode = 9
20:31:07.455 [Lua] Lobby data is_private = true
20:31:07.455 [Lua] Lobby data match_started = true
20:31:07.455 [Lua] Lobby data mechanism = adventure
20:31:07.455 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:07.455 [Lua] Lobby data player_slot_1 = 0:0
20:31:07.455 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:07.455 [Lua] Lobby data difficulty = cataclysm_3
20:31:07.455 [Lua] Lobby data quick_game = false
20:31:07.455 [Lua] Lobby data weave_index = 137
20:31:07.455 [Lua] Lobby data matchmaking = false
20:31:07.455 [Lua] Lobby data weave_name = weave_137
20:31:07.455 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:07.455 [Lua] Lobby data num_players = 4
20:31:07.456 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:07.456 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:07.456 [Lua] Lobby data country_code = FR
20:31:07.456 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:07.456 [Lua] Lobby data eac_authorized = true
20:31:07.456 [Lua] Set lobby end.
20:31:07.456 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:31:07.456 [Lua] Breedfreezer (server) starting a hot join sync
20:31:07.456 [Lua] packing 0 units of breed beastmen_ungor_archer
20:31:07.456 [Lua] packing 0 units of breed beastmen_bestigor
20:31:07.456 [Lua] packing 0 units of breed beastmen_gor
20:31:07.456 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:31:07.456 [Lua]
20:31:07.456 [Lua] [1] = 1 (number)
20:31:07.456 [Lua] [2] = 0 (number)
20:31:07.456 [Lua] [3] = 1 (number)
20:31:07.456 [Lua] [4] = 0 (number)
20:31:07.456 [Lua] [5] = 1 (number)
20:31:07.456 [Lua] [6] = 0 (number)
20:31:07.456 [Lua]
20:31:07.456 [Lua]
20:31:07.456 [Lua]
20:31:07.456 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
20:31:07.456 [Lua] RemotePlayer:create_game_object( ) 7
20:31:07.470 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:31:07.470 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:31:07.470 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:31:07.470 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:31:07.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:31:07.478 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:31:07.478 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:31:07.478 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:31:07.478 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:31:07.478 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:31:07.478 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:31:07.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35952380952380952) temporary_health_percentage (0.51190476190476186) melee slot ammo (1) ranged slot ammo (1)
20:31:07.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35952380952380952) temporary_health_percentage (0.51190476190476186) melee slot ammo (1) ranged slot ammo (1)
20:31:07.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
20:31:07.499 [Lua] Players are leaving the safe zone
20:31:07.502 [Lua] TerrorEventMixer.start_event: heaven_bosses (seed: 549684)
20:31:07.553 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:31:07.553 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:31:07.553 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:31:07.554 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
20:31:07.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57352941176470584) temporary_health_percentage (0.088235294117647065) melee slot ammo (1) ranged slot ammo (1)
20:31:07.583 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:31:07.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
20:31:07.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.14089347079037801) temporary_health_percentage (0.61512027491408938) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
20:31:07.591 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:31:07.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
20:31:07.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
20:31:07.638 [Lua] StateInGameRunning:_game_actually_starts()
20:31:07.638 [Lua] #################################################################################################################
20:31:07.638 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_canyon_light-dlc_scorpion_arena_temple_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:31:07.638 [Lua] #################################################################################################################
20:31:07.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
20:31:07.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
20:31:07.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
20:31:07.830 [Lua] Commit load time data
20:31:09.981 [Window] Window => active
20:31:12.017 [Lua] Set lobby begin:
20:31:12.017 [Lua] Lobby data twitch_enabled = false
20:31:12.017 [Lua] Lobby data power_level = 550
20:31:12.017 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:12.017 [Lua] Lobby data difficulty_tweak = 0
20:31:12.017 [Lua] Lobby data host = 110000102543600
20:31:12.017 [Lua] Lobby data game_mode = 9
20:31:12.017 [Lua] Lobby data is_private = true
20:31:12.017 [Lua] Lobby data match_started = true
20:31:12.017 [Lua] Lobby data mechanism = adventure
20:31:12.017 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:12.017 [Lua] Lobby data player_slot_1 = 0:0
20:31:12.017 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:12.017 [Lua] Lobby data difficulty = cataclysm_3
20:31:12.017 [Lua] Lobby data quick_game = false
20:31:12.017 [Lua] Lobby data weave_index = 137
20:31:12.017 [Lua] Lobby data matchmaking = false
20:31:12.017 [Lua] Lobby data weave_name = weave_137
20:31:12.017 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:12.017 [Lua] Lobby data num_players = 4
20:31:12.017 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:12.017 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:12.017 [Lua] Lobby data country_code = FR
20:31:12.017 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:12.017 [Lua] Lobby data eac_authorized = true
20:31:12.017 [Lua] Set lobby end.
20:31:17.055 [Lua] Set lobby begin:
20:31:17.055 [Lua] Lobby data twitch_enabled = false
20:31:17.055 [Lua] Lobby data power_level = 1100
20:31:17.055 [Lua] Lobby data unique_server_name = Cyber-Froh
20:31:17.055 [Lua] Lobby data difficulty_tweak = 0
20:31:17.055 [Lua] Lobby data host = 110000102543600
20:31:17.055 [Lua] Lobby data game_mode = 9
20:31:17.055 [Lua] Lobby data is_private = true
20:31:17.055 [Lua] Lobby data match_started = true
20:31:17.055 [Lua] Lobby data mechanism = adventure
20:31:17.055 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:31:17.055 [Lua] Lobby data player_slot_1 = 0:0
20:31:17.055 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:31:17.055 [Lua] Lobby data difficulty = cataclysm_3
20:31:17.055 [Lua] Lobby data quick_game = false
20:31:17.055 [Lua] Lobby data weave_index = 137
20:31:17.055 [Lua] Lobby data matchmaking = false
20:31:17.055 [Lua] Lobby data weave_name = weave_137
20:31:17.055 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:31:17.055 [Lua] Lobby data num_players = 4
20:31:17.055 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:31:17.055 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:31:17.055 [Lua] Lobby data country_code = FR
20:31:17.055 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:31:17.055 [Lua] Lobby data eac_authorized = true
20:31:17.056 [Lua] Set lobby end.
20:31:18.735 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:19.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:31:23.163 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:23.637 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:31:30.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
20:31:31.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown`
20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown`
20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown`
20:31:32.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:31:33.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
20:31:33.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown`
20:31:33.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown`
20:31:34.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown`
20:31:34.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown`
20:31:34.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown`
20:31:35.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown`
20:31:36.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown`
20:31:37.033 [Lua] event horde ends!
20:31:37.033 [Lua] event horde ends!
20:31:37.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 164, name: `unknown`
20:31:40.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown`
20:31:40.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown`
20:31:46.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown`
20:31:48.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
20:31:48.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown`
20:31:49.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown`
20:31:49.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown`
20:31:50.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown`
20:31:50.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 174, name: `unknown`
20:31:53.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown`
20:31:55.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
20:31:55.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown`
20:31:58.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 0
20:32:02.167 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro
20:32:02.345 [Window] Window => inactive
20:32:06.810 [Window] Window => active
20:32:06.916 [Lua] Destroying unit since outside mesh or world
20:32:06.954 [Lua] Destroying unit since outside mesh or world
20:32:07.625 [Lua] Destroying unit since outside mesh or world
20:32:08.448 [Lua] Destroying unit since outside mesh or world
20:32:09.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown`
20:32:09.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown`
20:32:10.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown`
20:32:10.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 131, name: `unknown`
20:32:10.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown`
20:32:10.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 181, name: `unknown`
20:32:11.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown`
20:32:11.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown`
20:32:12.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown`
20:32:13.517 [Lua] Destroying unit since outside mesh or world
20:32:16.443 [Lua] Destroying unit since outside mesh or world
20:32:16.443 [Lua] Destroying unit since outside mesh or world
20:32:16.553 [Lua] Destroying unit since outside mesh or world
20:32:16.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:17.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:17.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:19.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:19.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:20.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
20:32:20.659 [Lua] event horde ends!
20:32:20.671 [Lua] event horde ends!
20:32:20.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
20:32:21.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown`
20:32:21.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:21.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
20:32:21.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
20:32:22.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown`
20:32:23.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown`
20:32:23.730 [Lua] event horde ends!
20:32:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
20:32:24.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:24.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
20:32:24.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
20:32:24.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown`
20:32:26.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:26.307 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:32:26.307 [Lua] [GameNetworkManager] destroying game object with go_id=11
20:32:26.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown`
20:32:27.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown`
20:32:27.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
20:32:27.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown`
20:32:28.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:28.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown`
20:32:28.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:28.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:28.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown`
20:32:29.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown`
20:32:29.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:29.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:29.855 [Lua] event horde ends!
20:32:29.869 [Lua] event horde ends!
20:32:30.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:31.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:31.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown`
20:32:32.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown`
20:32:33.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:33.178 [Lua] event horde ends!
20:32:33.719 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:33.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:34.247 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:32:34.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 157, name: `unknown`
20:32:34.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:36.692 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:32:36.693 [Lua] [GameNetworkManager] destroying game object with go_id=10
20:32:39.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:41.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
20:32:44.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown`
20:32:46.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown`
20:32:47.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown`
20:32:47.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 100, name: `unknown`
20:32:48.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown`
20:32:48.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown`
20:32:48.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown`
20:32:48.488 [Lua] moving away from target, need to turn left to get back
20:32:48.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:48.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown`
20:32:50.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:51.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:32:52.183 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:32:52.184 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
20:32:52.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.25196850299835205)
20:32:52.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown`
20:32:54.231 [Lua] -----Enter charged
20:32:55.237 [Lua] -----Exit charged
20:32:55.684 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:32:55.685 [Lua] [GameNetworkManager] destroying game object with go_id=12
20:32:58.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 2880000
20:32:58.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:00.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:00.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:02.324 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:33:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105
20:33:02.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:33:02.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:02.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:02.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:03.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:08.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:09.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
20:33:10.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown`
20:33:17.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
20:33:21.236 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:33:21.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
20:33:21.238 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.85039371252059937)
20:33:39.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown`
20:33:40.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown`
20:33:48.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 0
20:33:51.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:33:55.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown`
20:33:56.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown`
20:33:56.992 [Window] Window => inactive
20:33:58.670 [Window] Window => active
20:34:00.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown`
20:34:05.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown`
20:34:08.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown`
20:34:09.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown`
20:34:19.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown`
20:34:33.451 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:34.037 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:34:43.474 [Lua] Complete level triggered.
20:34:48.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 2880000
20:34:49.544 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:34:49.544 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:34:49.544 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:34:49.544 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:34:49.544 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:34:49.544 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:34:49.544 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:34:49.544 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:34:49.544 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:34:49.545 [Save] Saving `save_data`
20:34:49.545 [Lua] gm_event_end_conditions_met true false
20:34:49.546 [Lua] Game won
20:34:49.546 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:34:49.550 [Lua] generate_backend_stats 110000102543600:1
20:34:49.556 [Save] Save done
20:34:49.556 [Save] Saving `save_data`
20:34:49.564 [Save] Save done
20:34:49.572 [Lua] PlayFabMirrorBase:_commit_internal nil
20:34:49.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28
20:34:49.576 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:34:49.577 [Save] Saving `save_data`
20:34:49.582 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 9
20:34:49.588 [Save] Save done
20:34:50.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
20:34:50.279 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28
20:34:50.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28
20:34:50.683 [Lua] commit result success 14
20:34:50.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 29
20:34:50.684 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:34:50.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 30
20:34:50.684 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:34:50.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 29 10
20:34:51.340 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
20:34:51.340 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 29
20:34:51.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 29
20:34:51.826 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 11
20:34:52.018 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
20:34:52.018 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30
20:34:52.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 30
20:34:52.596 [Lua] ### Adding saved score for "kills_total": 184 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 1 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 40 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 10961 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt_bosses": 1341 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 273 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "headshots": 70 ID: 110000100089661:1
20:34:52.596 [Lua] ### Adding saved score for "kills_total": 97 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 3 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 36 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 18 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 5049 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt_bosses": 13 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 1094 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "headshots": 90 ID: 110000102543600:1
20:34:52.596 [Lua] ### Adding saved score for "kills_total": 95 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 10 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 3 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 4 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 87 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 5604 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "headshots": 42 ID: 1100001040c1df0:1
20:34:52.596 [Lua] ### Adding saved score for "kills_total": 85 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 9 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 9 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 56 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 3831 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 703 ID: 110000101fd4a34:1
20:34:52.596 [Lua] ### Adding saved score for "headshots": 51 ID: 110000101fd4a34:1
20:34:58.509 [Lua] ConflictDirector - destroy all units
20:34:58.575 [Lua] TRANSITION nil nil inn_level
20:34:58.575 [Lua] Transition type "inn_level", is server: true
20:34:58.575 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:34:58.575 [Lua] [GameNetworkManager] Leaving game...
20:34:58.575 [Lua] [GameNetworkManager] Shutting down game session host.
20:34:58.575 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:34:58.575 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:34:58.575 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=228.97
20:34:58.581 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:35:00.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:35:00.595 [Lua] [Managers] Calling function on all managers:
20:35:00.595 [Lua] Clearing all global lookup lists
20:35:00.595 [Lua] [IngamePlayerListUI] - Destroy
20:35:00.596 [Lua] [EquipmentUI] - Destroy
20:35:00.596 [Lua] [AbilityUI] - Destroy
20:35:00.596 [Lua] [GamePadAbilityUI] - Destroy
20:35:00.596 [Lua] [GamePadEquipmentUI] - Destroy
20:35:00.596 [Lua] [IngameUI] destroy
20:35:00.620 [Lua] [Managers] Destroying manager group:
20:35:00.624 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:35:00.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:35:00.648 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:35:00.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:35:00.653 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:35:00.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:35:00.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:35:00.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:35:00.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:35:00.660 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:35:00.662 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:35:00.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:35:00.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:35:00.667 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:35:00.667 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:35:00.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:35:00.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:35:00.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:35:00.681 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:35:00.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:35:00.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:35:00.685 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:35:00.685 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:35:00.685 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:35:00.685 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:35:00.685 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000102543600 "Cyber-Froh"
<>
20:35:00.686 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00
[8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284
[10] dt = 0.0074569080024957657
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_temple_light"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40;
<>
<>
20:35:00.686 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:35:00.686 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:35:00.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:35:00.686 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:35:00.686 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 110000102543600 "Cyber-Froh"
<>
20:35:00.686 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00
[8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284
[10] dt = 0.0074569080024957657
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40;
<>
<>
20:35:00.686 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:35:00.686 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:35:00.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:35:00.686 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:35:00.686 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 110000102543600 "Cyber-Froh"
<>
20:35:00.687 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00
[8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284
[10] dt = 0.0074569080024957657
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40;
<>
<>
20:35:00.687 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:35:00.687 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:35:00.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:35:00.687 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:35:00.687 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 110000102543600 "Cyber-Froh"
<>
20:35:00.687 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00
[8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284
[10] dt = 0.0074569080024957657
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40;
<>
<>
20:35:00.687 [Lua] [Matchmaking] unregister rpcs
20:35:00.688 [Lua] ############### UNLOADING PACKAGES ###############
20:35:00.688 [Lua] [Managers] Calling function on all managers:
20:35:00.688 [Lua] [Managers] Destroying manager group:
20:35:00.688 [Lua] [Gamestate] Enter state StateLoading
20:35:00.692 [Lua] Found camera: end_screen_camera
20:35:00.692 [Lua] [PlayState] Enter Substate EndViewStateWeave
20:35:00.693 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:35:00.693 [Lua] [Matchmaking] register rpcs
20:35:00.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:35:00.694 [Lua] Set lobby begin:
20:35:00.694 [Lua] Lobby data twitch_enabled = false
20:35:00.694 [Lua] Lobby data power_level = 0
20:35:00.694 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:00.694 [Lua] Lobby data difficulty_tweak = 0
20:35:00.694 [Lua] Lobby data host = 110000102543600
20:35:00.694 [Lua] Lobby data game_mode = 9
20:35:00.694 [Lua] Lobby data is_private = true
20:35:00.694 [Lua] Lobby data match_started = true
20:35:00.694 [Lua] Lobby data mechanism = adventure
20:35:00.694 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light
20:35:00.694 [Lua] Lobby data player_slot_1 = 0:0
20:35:00.694 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:35:00.695 [Lua] Lobby data difficulty = cataclysm_3
20:35:00.695 [Lua] Lobby data quick_game = false
20:35:00.695 [Lua] Lobby data weave_index = 137
20:35:00.695 [Lua] Lobby data matchmaking = false
20:35:00.695 [Lua] Lobby data weave_name = weave_137
20:35:00.695 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:00.695 [Lua] Lobby data num_players = 4
20:35:00.695 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:00.695 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:00.695 [Lua] Lobby data country_code = FR
20:35:00.695 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:00.695 [Lua] Lobby data eac_authorized = true
20:35:00.695 [Lua] Set lobby end.
20:35:00.695 [Lua] registering RPCs
20:35:00.695 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:35:00.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:35:00.696 [Lua] Set lobby begin:
20:35:00.696 [Lua] Lobby data twitch_enabled = false
20:35:00.696 [Lua] Lobby data power_level = 0
20:35:00.696 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:00.696 [Lua] Lobby data difficulty_tweak = 0
20:35:00.696 [Lua] Lobby data host = 110000102543600
20:35:00.696 [Lua] Lobby data game_mode = 3
20:35:00.696 [Lua] Lobby data is_private = true
20:35:00.696 [Lua] Lobby data match_started = true
20:35:00.696 [Lua] Lobby data mechanism = adventure
20:35:00.696 [Lua] Lobby data level_key = inn_level
20:35:00.696 [Lua] Lobby data player_slot_1 = 0:0
20:35:00.696 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:35:00.696 [Lua] Lobby data difficulty = cataclysm_3
20:35:00.696 [Lua] Lobby data quick_game = false
20:35:00.697 [Lua] Lobby data weave_index = 137
20:35:00.697 [Lua] Lobby data matchmaking = false
20:35:00.697 [Lua] Lobby data weave_name = weave_137
20:35:00.697 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:00.697 [Lua] Lobby data num_players = 4
20:35:00.697 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:00.697 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:00.697 [Lua] Lobby data country_code = FR
20:35:00.697 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:00.697 [Lua] Lobby data eac_authorized = true
20:35:00.697 [Lua] Set lobby end.
20:35:00.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:35:00.702 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:35:00.702 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:35:00.702 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:35:00.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x80ad0, position: 0
20:35:00.726 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_light
20:35:00.736 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_light
20:35:00.738 [Umbra] Unload tome
20:35:00.739 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_light, LevelTransitionHandler
20:35:00.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:35:00.739 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:35:00.739 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:35:00.739 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:35:00.739 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:35:00.739 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:35:00.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:35:00.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized
20:35:00.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded:
20:35:00.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:35:00.775 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:35:00.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:35:01.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:35:01.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:35:01.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:35:01.077 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:35:01.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:35:01.128 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:35:01.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:35:07.953 [Lua] ### Sending rpc_level_loaded
20:35:07.953 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:35:07.953 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:35:07.954 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:35:07.954 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:35:07.971 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:35:07.971 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:25 my_peer_id:110000102543600
20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:25 my_peer_id:110000102543600
20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:25 my_peer_id:110000102543600
20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:25 my_peer_id:110000102543600
20:35:08.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:25 my_peer_id:110000102543600
20:35:08.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.106 [Lua] ### Sending rpc_level_loaded
20:35:08.106 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:35:08.106 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:35:08.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:35:08.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:35:08.107 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:35:08.107 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:26 my_peer_id:110000102543600
20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:26 my_peer_id:110000102543600
20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:26 my_peer_id:110000102543600
20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:26 my_peer_id:110000102543600
20:35:08.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:26 my_peer_id:110000102543600
20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:08.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:35:08.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:35:08.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:35:08.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:35:08.696 [Lua] [LevelTransitionHandler] Level load completed!
20:35:08.696 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 274768 - use_random_directors: true - overriden_conflict: nil
20:35:08.699 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:35:08.699 [Lua] checking dlc's against conflict directors
20:35:08.699 [Lua] number of factions to include 2
20:35:08.699 [Lua] Updated list weights for random:
20:35:08.699 [Lua] skaven, 0.42 (0.00-0.42)
20:35:08.699 [Lua] chaos, 0.42 (0.42-0.83)
20:35:08.699 [Lua] beastmen, 0.17 (0.83-1.00)
20:35:08.699 [Lua] Rolled random faction: 0.77071326971054077 chaos
20:35:08.699 [Lua] Updated list weights for random:
20:35:08.699 [Lua] skaven, 0.71 (0.00-0.71)
20:35:08.699 [Lua] beastmen, 0.29 (0.71-1.00)
20:35:08.699 [Lua] Rolled random faction: 0.74210798740386963 beastmen
20:35:08.699 [Lua] number of factions added 2
20:35:08.699 [Lua] --- --- ---
20:35:08.699 [Lua] Starting... difficulty 'cataclysm_3'
20:35:08.699 [Lua] These are the starting conflict directors:
20:35:08.699 [Lua] inn_level
20:35:08.699 [Lua] --- --- ---
20:35:08.699 [Lua]
20:35:08.699 [Lua] DONE! Found the following directors:
20:35:08.699 [Lua] (free: 35), Master hash is:
20:35:08.699 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:35:08.699 [Lua] load_startup_enemy_packages: --------------
20:35:08.699 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:35:08.699 [Lua] critter_rat
20:35:08.714 [Lua] ### Sending rpc_level_loaded
20:35:08.714 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:35:08.714 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:35:08.730 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:35:08.730 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:35:08.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:35:08.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:35:08.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:35:08.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:35:08.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:35:08.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:35:08.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:35:08.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:35:08.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:35:09.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:35:09.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:35:09.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:35:09.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:35:09.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:35:09.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:35:09.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:35:09.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:35:09.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:35:09.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:35:09.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:35:09.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:35:09.272 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
20:35:09.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:35:09.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:35:09.340 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:35:09.340 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:35:09.340 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:35:09.340 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:35:09.340 [Lua] Starting async level spawning of levels/inn/world
20:35:09.341 [Umbra] Init version: 3.4.15 :: 16 threads
20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:27 my_peer_id:110000102543600
20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:27 my_peer_id:110000102543600
20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:27 my_peer_id:110000102543600
20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:27 my_peer_id:110000102543600
20:35:09.404 [Lua] ### Sending rpc_level_loaded
20:35:09.404 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:35:09.404 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:35:09.405 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:35:09.405 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:35:09.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:27 my_peer_id:110000102543600
20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:09.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:35:09.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:35:09.560 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:35:09.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:35:09.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:35:09.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:35:09.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:35:09.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:35:09.833 [Lua] Async level spawning done
20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:28 my_peer_id:110000102543600
20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:28 my_peer_id:110000102543600
20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:28 my_peer_id:110000102543600
20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:28 my_peer_id:110000102543600
20:35:09.999 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:28 my_peer_id:110000102543600
20:35:09.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:09.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:35:10.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:35:10.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:35:10.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:35:10.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:35:10.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:35:10.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:35:10.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:35:10.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:35:10.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:35:10.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:35:10.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:35:10.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:35:10.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:35:10.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:35:10.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:35:10.673 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
20:35:11.281 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:35:11.281 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:35:11.281 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:35:11.281 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:35:11.281 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:35:11.281 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:35:11.282 [Lua] ### Sending rpc_level_loaded
20:35:11.282 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:35:13.007 [Lua] [PlayState] Exit Substate EndViewStateWeave
20:35:13.007 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:35:21.195 [Window] Window => inactive
20:35:22.475 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:35:22.477 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:22.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:35:23.487 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:35:23.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:35:23.487 [Lua] [Matchmaking] unregister rpcs
20:35:23.488 [Lua] Set lobby begin:
20:35:23.488 [Lua] Lobby data twitch_enabled = false
20:35:23.488 [Lua] Lobby data power_level = 0
20:35:23.488 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:23.488 [Lua] Lobby data difficulty_tweak = 0
20:35:23.488 [Lua] Lobby data host = 110000102543600
20:35:23.488 [Lua] Lobby data game_mode = 3
20:35:23.488 [Lua] Lobby data is_private = true
20:35:23.488 [Lua] Lobby data match_started = true
20:35:23.488 [Lua] Lobby data mechanism = adventure
20:35:23.488 [Lua] Lobby data level_key = inn_level
20:35:23.488 [Lua] Lobby data player_slot_1 = 0:0
20:35:23.488 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light
20:35:23.488 [Lua] Lobby data difficulty = cataclysm_3
20:35:23.488 [Lua] Lobby data quick_game = false
20:35:23.488 [Lua] Lobby data weave_index = 137
20:35:23.488 [Lua] Lobby data matchmaking = false
20:35:23.488 [Lua] Lobby data weave_name = weave_137
20:35:23.488 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:23.488 [Lua] Lobby data num_players = 4
20:35:23.488 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:23.488 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:23.488 [Lua] Lobby data country_code = FR
20:35:23.488 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:23.488 [Lua] Lobby data eac_authorized = true
20:35:23.488 [Lua] Set lobby end.
20:35:23.488 [Lua] [Managers] Destroying manager group:
20:35:23.489 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:35:23.489 [Lua] [Gamestate] Enter StateIngame HOST
20:35:23.489 [Lua] [Managers] Calling function on all managers:
20:35:23.489 [Lua] <>level = inn_level<>
20:35:23.489 [Lua] Set lobby begin:
20:35:23.489 [Lua] Lobby data twitch_enabled = false
20:35:23.489 [Lua] Lobby data power_level = 0
20:35:23.489 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:23.489 [Lua] Lobby data difficulty_tweak = 0
20:35:23.489 [Lua] Lobby data host = 110000102543600
20:35:23.489 [Lua] Lobby data game_mode = 3
20:35:23.489 [Lua] Lobby data is_private = true
20:35:23.489 [Lua] Lobby data match_started = true
20:35:23.489 [Lua] Lobby data mechanism = adventure
20:35:23.489 [Lua] Lobby data level_key = inn_level
20:35:23.489 [Lua] Lobby data player_slot_1 = 0:0
20:35:23.489 [Lua] Lobby data selected_level_key = inn_level
20:35:23.489 [Lua] Lobby data difficulty = cataclysm_3
20:35:23.489 [Lua] Lobby data quick_game = false
20:35:23.490 [Lua] Lobby data weave_index = 137
20:35:23.490 [Lua] Lobby data matchmaking = false
20:35:23.490 [Lua] Lobby data weave_name = weave_137
20:35:23.490 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:23.490 [Lua] Lobby data num_players = 4
20:35:23.490 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:23.490 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:23.490 [Lua] Lobby data country_code = FR
20:35:23.490 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:23.490 [Lua] Lobby data eac_authorized = true
20:35:23.490 [Lua] Set lobby end.
20:35:23.490 [Lua] [StateIngame] Server ingame
20:35:23.492 [Lua] Set lobby begin:
20:35:23.492 [Lua] Lobby data twitch_enabled = false
20:35:23.493 [Lua] Lobby data power_level = 0
20:35:23.493 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:23.493 [Lua] Lobby data difficulty_tweak = 0
20:35:23.493 [Lua] Lobby data host = 110000102543600
20:35:23.493 [Lua] Lobby data game_mode = 3
20:35:23.493 [Lua] Lobby data is_private = true
20:35:23.493 [Lua] Lobby data match_started = true
20:35:23.493 [Lua] Lobby data mechanism = adventure
20:35:23.493 [Lua] Lobby data level_key = inn_level
20:35:23.493 [Lua] Lobby data player_slot_1 = 0:0
20:35:23.493 [Lua] Lobby data selected_level_key = inn_level
20:35:23.493 [Lua] Lobby data difficulty = cataclysm_3
20:35:23.493 [Lua] Lobby data quick_game = false
20:35:23.493 [Lua] Lobby data weave_index = 137
20:35:23.493 [Lua] Lobby data matchmaking = false
20:35:23.493 [Lua] Lobby data weave_name = weave_137
20:35:23.493 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:23.493 [Lua] Lobby data num_players = 4
20:35:23.493 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:23.493 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:23.493 [Lua] Lobby data country_code = FR
20:35:23.493 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:23.493 [Lua] Lobby data eac_authorized = true
20:35:23.493 [Lua] Set lobby end.
20:35:23.493 [Lua] [Matchmaking] register rpcs
20:35:23.493 [Lua] GameNetworkManager:init... creating game session
20:35:23.493 [Lua] Host GameSession.make_game_session_host with session:
20:35:23.493 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:35:23.493 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:35:23.493 [Lua] [GameNetworkManager] self.is_server = true
20:35:23.493 [Network] Setting artificial MTU limit to 65536
20:35:23.493 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:35:23.504 [Lua] Switching ConflictSettings: to: inn_level
20:35:23.504 [Lua] pacing=disabled
20:35:23.504 [Lua] roaming=nil
20:35:23.504 [Lua] disabled=false
20:35:23.504 [Lua] pack_spawning=disabled
20:35:23.504 [Lua] contained_breeds=nil
20:35:23.504 [Lua] boss=disabled
20:35:23.504 [Lua] horde=disabled
20:35:23.504 [Lua] specials=disabled
20:35:23.504 [Lua] name=inn_level
20:35:23.504 [Lua] intensity=disabled
20:35:23.504 [Lua] ---
20:35:23.504 [Lua] [LevelAnalysis] set_random_seed( 274768)
20:35:23.507 [Lua] [AIInterestPointSystem] Level Seed: 274768
20:35:23.507 [Lua]
20:35:23.507 [Lua] [entity_system_bag] = table
20:35:23.507 [Lua] [entity_system_bag] = metatable
20:35:23.507 [Lua] [startup_data] = table
20:35:23.507 [Lua] [entity_manager] = table
20:35:23.507 [Lua] [entity_manager] = metatable
20:35:23.507 [Lua] [unit_spawner] = table
20:35:23.507 [Lua] [unit_spawner] = metatable
20:35:23.507 [Lua] [unit_storage] = table
20:35:23.507 [Lua] [unit_storage] = metatable
20:35:23.507 [Lua] [dice_keeper] = table
20:35:23.507 [Lua] [dice_keeper] = metatable
20:35:23.507 [Lua] [is_server] = true (boolean)
20:35:23.507 [Lua] [world] = [World]
20:35:23.507 [Lua] [system_api] = table
20:35:23.507 [Lua] [entity_system] = table
20:35:23.507 [Lua] [entity_system] = metatable
20:35:23.507 [Lua] [network_lobby] = table
20:35:23.507 [Lua] [network_lobby] = metatable
20:35:23.507 [Lua] [profile_synchronizer] = table
20:35:23.507 [Lua] [profile_synchronizer] = metatable
20:35:23.507 [Lua] [level_transition_handler] = table
20:35:23.507 [Lua] [level_transition_handler] = metatable
20:35:23.507 [Lua] [num_local_human_players] = 1 (number)
20:35:23.507 [Lua] [statistics_db] = table
20:35:23.507 [Lua] [statistics_db] = metatable
20:35:23.507 [Lua] [network_server] = table
20:35:23.507 [Lua] [network_server] = metatable
20:35:23.507 [Lua] [input_manager] = table
20:35:23.507 [Lua] [input_manager] = metatable
20:35:23.507 [Lua] [network_clock] = table
20:35:23.507 [Lua] [network_clock] = metatable
20:35:23.507 [Lua] [network_transmit] = table
20:35:23.507 [Lua] [network_transmit] = metatable
20:35:23.507 [Lua] [free_flight_manager] = table
20:35:23.507 [Lua] [free_flight_manager] = metatable
20:35:23.507 [Lua] [network_manager] = table
20:35:23.507 [Lua] [network_manager] = metatable
20:35:23.507 [Lua] [network_event_delegate] = table
20:35:23.507 [Lua] [network_event_delegate] = metatable
20:35:23.507 [Lua]
20:35:23.507 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:35:23.507 [Lua] ignoring extension VersusInteractObjectiveExtension
20:35:23.507 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:35:23.507 [Lua] ignoring extension VersusSocketObjectiveExtension
20:35:23.507 [Lua] ignoring extension VersusTargetObjectiveExtension
20:35:23.507 [Lua] ignoring extension VersusMissionObjectiveExtension
20:35:23.508 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:35:23.509 [Lua] [AchievementManager] Achievements using the steam platform
20:35:23.561 [Lua] [StateIngame] Level seed: 274768
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:35:23.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:35:23.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:35:23.573 [Lua] [LevelAnalysis] set_random_seed( 274768)
20:35:23.621 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:35:23.621 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:35:23.621 [Lua] [IngameUI] init
20:35:23.636 [SteamVoipClient] select_out(110000100089661, off)
20:35:23.636 [SteamVoipClient] select_out(110000101fd4a34, off)
20:35:23.636 [SteamVoipClient] select_out(110000102543600, off)
20:35:23.636 [SteamVoipClient] select_out(1100001040c1df0, off)
20:35:23.649 [Lua] cb_razer_chroma_setup
20:35:23.678 [Lua] completed
20:35:23.678 [Lua] completed
20:35:23.678 [Lua] completed
20:35:23.678 [Lua] completed
20:35:23.692 [Lua] completed
20:35:23.692 [Lua] completed
20:35:23.695 [Lua] [Matchmaking] Cancelling matchmaking
20:35:23.695 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:35:23.695 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:35:23.695 [Lua] Set lobby begin:
20:35:23.695 [Lua] Lobby data twitch_enabled = false
20:35:23.695 [Lua] Lobby data power_level = 835
20:35:23.695 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:23.695 [Lua] Lobby data difficulty_tweak = 0
20:35:23.696 [Lua] Lobby data host = 110000102543600
20:35:23.696 [Lua] Lobby data game_mode = 3
20:35:23.696 [Lua] Lobby data is_private = true
20:35:23.696 [Lua] Lobby data match_started = true
20:35:23.696 [Lua] Lobby data mechanism = adventure
20:35:23.696 [Lua] Lobby data level_key = inn_level
20:35:23.696 [Lua] Lobby data player_slot_1 = 0:0
20:35:23.696 [Lua] Lobby data selected_level_key = inn_level
20:35:23.696 [Lua] Lobby data difficulty = cataclysm_3
20:35:23.696 [Lua] Lobby data quick_game = false
20:35:23.696 [Lua] Lobby data weave_index = 137
20:35:23.696 [Lua] Lobby data matchmaking = false
20:35:23.696 [Lua] Lobby data weave_name = weave_137
20:35:23.696 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:23.696 [Lua] Lobby data num_players = 4
20:35:23.697 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:23.697 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:23.697 [Lua] Lobby data country_code = FR
20:35:23.697 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:23.697 [Lua] Lobby data eac_authorized = true
20:35:23.697 [Lua] Set lobby end.
20:35:23.698 [Flow] complete_skittergate_legend true
20:35:23.698 [Flow] complete_all_helmgart_levels_recruit true
20:35:23.699 [Flow] WitchHunterLevel:35
20:35:23.699 [Flow] LeaderYes
20:35:23.699 [Flow] ALL PC XP:304250
20:35:23.699 [Flow] Has "bogenhafen" DLC:true
20:35:23.699 [Flow] WH XP:60850
20:35:23.699 [Flow] Number of crafted items:2803
20:35:23.699 [Flow] Has "pre_order" DLC:true
20:35:23.699 [Flow] Sum of Powe Levels:1500
20:35:23.699 [Flow] lodestone diff 1:false
20:35:23.699 [Flow] magnus and forest activated
20:35:23.699 [Flow] magnus and forest activated
20:35:23.699 [Flow] cemetery and forest activated
20:35:23.699 [Flow] magnus and cemetery
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.700 [Flow] ALL RUNES ACTIVATED
20:35:23.700 [Flow] magnus and forest activated
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.700 [Flow] ALL RUNES ACTIVATED
20:35:23.700 [Flow] cemetery and forest activated
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.700 [Flow] ALL RUNES ACTIVATED
20:35:23.700 [Flow] magnus and forest activated
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.700 [Flow] ALL RUNES ACTIVATED
20:35:23.700 [Flow] magnus and cemetery
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.700 [Flow] ALL RUNES ACTIVATED
20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:35:23.702 [Lua] CurrentConflictSettings inn_level
20:35:23.702 [Lua] [ConflictDirector] conflict_director is ai_ready
20:35:23.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:35:23.702 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:35:23.703 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:35:23.703 [Lua] Forming navigation groups in one frame
20:35:23.703 [Lua] Forming navigation groups
20:35:23.721 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:35:23.722 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
20:35:23.722 [Lua] number of nav groups: 41
20:35:23.722 [Lua] number of refined nav groups : 23
20:35:23.724 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:35:23.724 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:35:23.724 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:35:23.724 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:35:23.727 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:35:23.727 [Lua] [Managers] Calling function on all managers:
20:35:23.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:35:23.758 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:35:23.758 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:35:23.758 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:35:23.758 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:35:23.758 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:35:23.758 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:35:23.758 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:35:23.758 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:35:24.023 [Lua] Set lobby begin:
20:35:24.023 [Lua] Lobby data twitch_enabled = false
20:35:24.024 [Lua] Lobby data power_level = 835
20:35:24.024 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:24.024 [Lua] Lobby data difficulty_tweak = 0
20:35:24.024 [Lua] Lobby data host = 110000102543600
20:35:24.024 [Lua] Lobby data game_mode = 3
20:35:24.024 [Lua] Lobby data is_private = true
20:35:24.024 [Lua] Lobby data match_started = true
20:35:24.024 [Lua] Lobby data mechanism = adventure
20:35:24.024 [Lua] Lobby data level_key = inn_level
20:35:24.024 [Lua] Lobby data player_slot_1 = 0:0
20:35:24.024 [Lua] Lobby data selected_level_key = inn_level
20:35:24.024 [Lua] Lobby data difficulty = cataclysm_3
20:35:24.024 [Lua] Lobby data quick_game = false
20:35:24.024 [Lua] Lobby data weave_index = 137
20:35:24.024 [Lua] Lobby data matchmaking = false
20:35:24.024 [Lua] Lobby data weave_name = weave_137
20:35:24.024 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:24.025 [Lua] Lobby data num_players = 4
20:35:24.025 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:24.025 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:24.025 [Lua] Lobby data country_code = FR
20:35:24.025 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:24.025 [Lua] Lobby data eac_authorized = true
20:35:24.025 [Lua] Set lobby end.
20:35:24.025 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:35:24.025 [Lua] Breedfreezer (server) starting a hot join sync
20:35:24.028 [Lua] Set lobby begin:
20:35:24.028 [Lua] Lobby data twitch_enabled = false
20:35:24.028 [Lua] Lobby data power_level = 835
20:35:24.028 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:24.028 [Lua] Lobby data difficulty_tweak = 0
20:35:24.028 [Lua] Lobby data host = 110000102543600
20:35:24.029 [Lua] Lobby data game_mode = 3
20:35:24.029 [Lua] Lobby data is_private = true
20:35:24.029 [Lua] Lobby data match_started = true
20:35:24.029 [Lua] Lobby data mechanism = adventure
20:35:24.029 [Lua] Lobby data level_key = inn_level
20:35:24.029 [Lua] Lobby data player_slot_1 = 0:0
20:35:24.029 [Lua] Lobby data selected_level_key = inn_level
20:35:24.029 [Lua] Lobby data difficulty = cataclysm_3
20:35:24.029 [Lua] Lobby data quick_game = false
20:35:24.029 [Lua] Lobby data weave_index = 137
20:35:24.029 [Lua] Lobby data matchmaking = false
20:35:24.029 [Lua] Lobby data weave_name = weave_137
20:35:24.029 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:24.029 [Lua] Lobby data num_players = 4
20:35:24.029 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:24.029 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:24.029 [Lua] Lobby data country_code = FR
20:35:24.029 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:24.029 [Lua] Lobby data eac_authorized = true
20:35:24.029 [Lua] Set lobby end.
20:35:24.029 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:35:24.029 [Lua] Breedfreezer (server) starting a hot join sync
20:35:24.032 [Lua] Set lobby begin:
20:35:24.032 [Lua] Lobby data twitch_enabled = false
20:35:24.033 [Lua] Lobby data power_level = 835
20:35:24.033 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:24.033 [Lua] Lobby data difficulty_tweak = 0
20:35:24.033 [Lua] Lobby data host = 110000102543600
20:35:24.033 [Lua] Lobby data game_mode = 3
20:35:24.033 [Lua] Lobby data is_private = true
20:35:24.033 [Lua] Lobby data match_started = true
20:35:24.033 [Lua] Lobby data mechanism = adventure
20:35:24.033 [Lua] Lobby data level_key = inn_level
20:35:24.033 [Lua] Lobby data player_slot_1 = 0:0
20:35:24.033 [Lua] Lobby data selected_level_key = inn_level
20:35:24.033 [Lua] Lobby data difficulty = cataclysm_3
20:35:24.033 [Lua] Lobby data quick_game = false
20:35:24.033 [Lua] Lobby data weave_index = 137
20:35:24.033 [Lua] Lobby data matchmaking = false
20:35:24.033 [Lua] Lobby data weave_name = weave_137
20:35:24.033 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:24.033 [Lua] Lobby data num_players = 4
20:35:24.033 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:24.033 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:24.033 [Lua] Lobby data country_code = FR
20:35:24.033 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:24.033 [Lua] Lobby data eac_authorized = true
20:35:24.033 [Lua] Set lobby end.
20:35:24.033 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:35:24.033 [Lua] Breedfreezer (server) starting a hot join sync
20:35:24.034 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:35:24.034 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:35:24.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:35:24.034 [Lua] RemotePlayer:create_game_object( ) 26
20:35:24.047 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:35:24.047 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:35:24.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:35:24.048 [Lua] RemotePlayer:create_game_object( ) 27
20:35:24.063 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:35:24.063 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:35:24.063 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:35:24.063 [Lua] RemotePlayer:create_game_object( ) 28
20:35:24.078 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:35:24.078 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:35:24.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:35:24.078 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:35:24.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:35:24.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:35:24.090 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:35:24.090 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:35:24.090 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:35:24.090 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:35:24.090 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:35:24.090 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:35:24.090 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:35:24.090 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:35:24.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:24.104 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:24.104 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:35:24.129 [Lua] Players are leaving the safe zone
20:35:24.176 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
20:35:24.176 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:35:24.176 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:35:24.195 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:35:24.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:35:24.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:24.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:35:24.198 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:35:24.198 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:35:24.198 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:35:24.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:35:24.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:24.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:35:24.236 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:35:24.236 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:35:24.236 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:35:24.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:35:24.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:35:24.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:35:24.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:35:24.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:35:24.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:35:24.441 [Lua] StateInGameRunning:_game_actually_starts()
20:35:24.441 [Lua] #################################################################################################################
20:35:24.441 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_arena_temple_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:35:24.441 [Lua] #################################################################################################################
20:35:24.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
20:35:24.457 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
20:35:24.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:35:24.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:35:24.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:35:24.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:35:24.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:35:24.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:35:24.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:35:24.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:35:24.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:35:24.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:35:24.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:35:24.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:35:24.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
20:35:24.659 [Lua] Commit load time data
20:35:24.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:35:24.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:35:24.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:35:24.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:35:24.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:35:24.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:35:24.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:35:24.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:35:24.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:35:24.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:35:24.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:35:24.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:35:24.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:35:24.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:35:24.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:35:24.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:35:24.856 [Flow] DISABLE
20:35:24.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:35:24.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:35:24.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:35:24.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:35:24.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:35:24.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:35:24.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:35:24.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:35:24.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:35:24.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:35:24.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:35:24.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:35:24.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:35:24.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:35:24.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:35:24.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:35:24.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:35:24.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:35:24.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:35:24.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:35:24.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:35:24.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:35:24.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:35:24.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:35:25.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:35:25.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:35:25.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:35:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:35:25.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:35:25.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:35:25.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:35:25.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:35:25.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:35:25.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:35:25.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:35:25.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:35:28.868 [Lua] Set lobby begin:
20:35:28.868 [Lua] Lobby data twitch_enabled = false
20:35:28.868 [Lua] Lobby data power_level = 626
20:35:28.868 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:28.868 [Lua] Lobby data difficulty_tweak = 0
20:35:28.868 [Lua] Lobby data host = 110000102543600
20:35:28.868 [Lua] Lobby data game_mode = 3
20:35:28.868 [Lua] Lobby data is_private = true
20:35:28.868 [Lua] Lobby data match_started = true
20:35:28.868 [Lua] Lobby data mechanism = adventure
20:35:28.868 [Lua] Lobby data level_key = inn_level
20:35:28.868 [Lua] Lobby data player_slot_1 = 0:0
20:35:28.868 [Lua] Lobby data selected_level_key = inn_level
20:35:28.868 [Lua] Lobby data difficulty = cataclysm_3
20:35:28.868 [Lua] Lobby data quick_game = false
20:35:28.868 [Lua] Lobby data weave_index = 137
20:35:28.868 [Lua] Lobby data matchmaking = false
20:35:28.868 [Lua] Lobby data weave_name = weave_137
20:35:28.868 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:28.868 [Lua] Lobby data num_players = 4
20:35:28.868 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:28.868 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:28.869 [Lua] Lobby data country_code = FR
20:35:28.869 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:28.869 [Lua] Lobby data eac_authorized = true
20:35:28.869 [Lua] Set lobby end.
20:35:29.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:35:29.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:35:29.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:35:29.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:35:29.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:35:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:35:29.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:35:29.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:35:29.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:35:29.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:35:29.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:35:29.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:35:30.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:35:30.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:35:30.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:35:30.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:35:30.108 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:35:30.108 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:35:30.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:35:30.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:35:32.122 [Lua] [Matchmaking] Cancelling matchmaking
20:35:32.122 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:35:33.994 [Lua] PlayFabMirrorBase:_commit_internal 15
20:35:33.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:35:33.999 [Lua] generate_backend_stats 110000102543600:1
20:35:34.024 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:35:34.024 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:35:34.024 [Lua] Set lobby begin:
20:35:34.024 [Lua] Lobby data twitch_enabled = false
20:35:34.024 [Lua] Lobby data power_level = 835
20:35:34.025 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:34.025 [Lua] Lobby data difficulty_tweak = 0
20:35:34.025 [Lua] Lobby data host = 110000102543600
20:35:34.025 [Lua] Lobby data game_mode = 3
20:35:34.025 [Lua] Lobby data is_private = true
20:35:34.025 [Lua] Lobby data match_started = true
20:35:34.025 [Lua] Lobby data mechanism = adventure
20:35:34.025 [Lua] Lobby data level_key = inn_level
20:35:34.025 [Lua] Lobby data player_slot_1 = 0:0
20:35:34.025 [Lua] Lobby data selected_level_key = inn_level
20:35:34.025 [Lua] Lobby data difficulty = cataclysm_3
20:35:34.025 [Lua] Lobby data quick_game = false
20:35:34.025 [Lua] Lobby data weave_index = 137
20:35:34.025 [Lua] Lobby data matchmaking = false
20:35:34.025 [Lua] Lobby data weave_name = weave_137
20:35:34.025 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:34.025 [Lua] Lobby data num_players = 4
20:35:34.025 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:34.025 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:34.025 [Lua] Lobby data country_code = FR
20:35:34.025 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:34.025 [Lua] Lobby data eac_authorized = true
20:35:34.025 [Lua] Set lobby end.
20:35:34.030 [Lua] commit result success 15
20:35:40.969 [Window] Window => active
20:35:43.424 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:35:43.424 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:35:43.426 [Lua] Set lobby begin:
20:35:43.426 [Lua] Lobby data twitch_enabled = false
20:35:43.426 [Lua] Lobby data power_level = 835
20:35:43.426 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:43.426 [Lua] Lobby data difficulty_tweak = 0
20:35:43.426 [Lua] Lobby data host = 110000102543600
20:35:43.426 [Lua] Lobby data game_mode = 3
20:35:43.426 [Lua] Lobby data is_private = true
20:35:43.426 [Lua] Lobby data match_started = true
20:35:43.426 [Lua] Lobby data mechanism = adventure
20:35:43.426 [Lua] Lobby data level_key = inn_level
20:35:43.426 [Lua] Lobby data player_slot_1 = 0:0
20:35:43.426 [Lua] Lobby data selected_level_key = inn_level
20:35:43.426 [Lua] Lobby data difficulty = cataclysm_3
20:35:43.426 [Lua] Lobby data quick_game = false
20:35:43.426 [Lua] Lobby data weave_index = 137
20:35:43.426 [Lua] Lobby data matchmaking = false
20:35:43.426 [Lua] Lobby data weave_name = weave_137
20:35:43.426 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:43.426 [Lua] Lobby data num_players = 4
20:35:43.426 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:43.426 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:43.426 [Lua] Lobby data country_code = FR
20:35:43.426 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:43.426 [Lua] Lobby data eac_authorized = true
20:35:43.426 [Lua] Set lobby end.
20:35:43.426 [Lua] [PartyManager] Leader is set to 110000102543600
20:35:43.426 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:35:43.426 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:35:43.426 [Lua] Set lobby begin:
20:35:43.426 [Lua] Lobby data twitch_enabled = false
20:35:43.426 [Lua] Lobby data power_level = 835
20:35:43.426 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:43.426 [Lua] Lobby data difficulty_tweak = 0
20:35:43.426 [Lua] Lobby data host = 110000102543600
20:35:43.426 [Lua] Lobby data game_mode = 9
20:35:43.427 [Lua] Lobby data is_private = true
20:35:43.427 [Lua] Lobby data match_started = true
20:35:43.427 [Lua] Lobby data mechanism = adventure
20:35:43.427 [Lua] Lobby data level_key = inn_level
20:35:43.427 [Lua] Lobby data player_slot_1 = 0:0
20:35:43.427 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:35:43.427 [Lua] Lobby data difficulty = cataclysm_3
20:35:43.427 [Lua] Lobby data quick_game = false
20:35:43.427 [Lua] Lobby data weave_index = 138
20:35:43.427 [Lua] Lobby data matchmaking = false
20:35:43.427 [Lua] Lobby data weave_name = weave_138
20:35:43.427 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:43.427 [Lua] Lobby data num_players = 4
20:35:43.427 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:43.427 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:43.427 [Lua] Lobby data country_code = FR
20:35:43.427 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:43.427 [Lua] Lobby data eac_authorized = true
20:35:43.427 [Lua] Set lobby end.
20:35:43.427 [Lua] Set lobby begin:
20:35:43.427 [Lua] Lobby data twitch_enabled = false
20:35:43.427 [Lua] Lobby data power_level = 835
20:35:43.427 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:43.427 [Lua] Lobby data difficulty_tweak = 0
20:35:43.427 [Lua] Lobby data host = 110000102543600
20:35:43.427 [Lua] Lobby data game_mode = 9
20:35:43.427 [Lua] Lobby data is_private = true
20:35:43.427 [Lua] Lobby data match_started = true
20:35:43.427 [Lua] Lobby data mechanism = adventure
20:35:43.427 [Lua] Lobby data level_key = inn_level
20:35:43.427 [Lua] Lobby data player_slot_1 = 0:0
20:35:43.427 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:35:43.427 [Lua] Lobby data difficulty = cataclysm_3
20:35:43.427 [Lua] Lobby data quick_game = false
20:35:43.427 [Lua] Lobby data weave_index = 138
20:35:43.427 [Lua] Lobby data matchmaking = false
20:35:43.427 [Lua] Lobby data weave_name = weave_138
20:35:43.428 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:43.428 [Lua] Lobby data num_players = 4
20:35:43.428 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:43.428 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:43.428 [Lua] Lobby data country_code = FR
20:35:43.428 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:43.428 [Lua] Lobby data eac_authorized = true
20:35:43.428 [Lua] Set lobby end.
20:35:43.428 [Lua] [ChatManager][1]System: Starting hosted game...
20:35:43.428 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:35:43.428 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:35:44.157 [Lua] Set lobby begin:
20:35:44.157 [Lua] Lobby data twitch_enabled = false
20:35:44.157 [Lua] Lobby data power_level = 967
20:35:44.157 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:44.157 [Lua] Lobby data difficulty_tweak = 0
20:35:44.157 [Lua] Lobby data host = 110000102543600
20:35:44.157 [Lua] Lobby data game_mode = 9
20:35:44.157 [Lua] Lobby data is_private = true
20:35:44.157 [Lua] Lobby data match_started = true
20:35:44.157 [Lua] Lobby data mechanism = adventure
20:35:44.157 [Lua] Lobby data level_key = inn_level
20:35:44.157 [Lua] Lobby data player_slot_1 = 0:0
20:35:44.157 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:35:44.157 [Lua] Lobby data difficulty = cataclysm_3
20:35:44.157 [Lua] Lobby data quick_game = false
20:35:44.157 [Lua] Lobby data weave_index = 138
20:35:44.157 [Lua] Lobby data matchmaking = false
20:35:44.157 [Lua] Lobby data weave_name = weave_138
20:35:44.157 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:44.157 [Lua] Lobby data num_players = 4
20:35:44.157 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:44.157 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:44.157 [Lua] Lobby data country_code = FR
20:35:44.157 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:44.157 [Lua] Lobby data eac_authorized = true
20:35:44.157 [Lua] Set lobby end.
20:35:49.237 [Lua] Set lobby begin:
20:35:49.237 [Lua] Lobby data twitch_enabled = false
20:35:49.237 [Lua] Lobby data power_level = 1100
20:35:49.238 [Lua] Lobby data unique_server_name = Cyber-Froh
20:35:49.238 [Lua] Lobby data difficulty_tweak = 0
20:35:49.238 [Lua] Lobby data host = 110000102543600
20:35:49.238 [Lua] Lobby data game_mode = 9
20:35:49.238 [Lua] Lobby data is_private = true
20:35:49.238 [Lua] Lobby data match_started = true
20:35:49.238 [Lua] Lobby data mechanism = adventure
20:35:49.238 [Lua] Lobby data level_key = inn_level
20:35:49.238 [Lua] Lobby data player_slot_1 = 0:0
20:35:49.238 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:35:49.238 [Lua] Lobby data difficulty = cataclysm_3
20:35:49.238 [Lua] Lobby data quick_game = false
20:35:49.238 [Lua] Lobby data weave_index = 138
20:35:49.238 [Lua] Lobby data matchmaking = false
20:35:49.238 [Lua] Lobby data weave_name = weave_138
20:35:49.238 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:35:49.238 [Lua] Lobby data num_players = 4
20:35:49.238 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:35:49.238 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:35:49.238 [Lua] Lobby data country_code = FR
20:35:49.238 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:35:49.238 [Lua] Lobby data eac_authorized = true
20:35:49.238 [Lua] Set lobby end.
20:36:01.785 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:36:01.786 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:36:01.878 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:36:01.878 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:36:01.878 [Lua] Set lobby begin:
20:36:01.878 [Lua] Lobby data twitch_enabled = false
20:36:01.878 [Lua] Lobby data power_level = 1100
20:36:01.878 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:01.878 [Lua] Lobby data difficulty_tweak = 0
20:36:01.878 [Lua] Lobby data host = 110000102543600
20:36:01.878 [Lua] Lobby data game_mode = 9
20:36:01.878 [Lua] Lobby data is_private = true
20:36:01.878 [Lua] Lobby data match_started = true
20:36:01.878 [Lua] Lobby data mechanism = adventure
20:36:01.879 [Lua] Lobby data level_key = inn_level
20:36:01.879 [Lua] Lobby data player_slot_1 = 0:0
20:36:01.879 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:01.879 [Lua] Lobby data difficulty = cataclysm_3
20:36:01.879 [Lua] Lobby data quick_game = false
20:36:01.879 [Lua] Lobby data weave_index = 138
20:36:01.879 [Lua] Lobby data matchmaking = false
20:36:01.879 [Lua] Lobby data weave_name = weave_138
20:36:01.879 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:01.879 [Lua] Lobby data num_players = 4
20:36:01.879 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:01.879 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:01.879 [Lua] Lobby data country_code = FR
20:36:01.879 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:01.879 [Lua] Lobby data eac_authorized = true
20:36:01.879 [Lua] Set lobby end.
20:36:01.881 [Lua] Set lobby begin:
20:36:01.881 [Lua] Lobby data twitch_enabled = false
20:36:01.881 [Lua] Lobby data power_level = 1100
20:36:01.881 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:01.881 [Lua] Lobby data difficulty_tweak = 0
20:36:01.881 [Lua] Lobby data host = 110000102543600
20:36:01.881 [Lua] Lobby data game_mode = 9
20:36:01.882 [Lua] Lobby data is_private = true
20:36:01.882 [Lua] Lobby data match_started = true
20:36:01.882 [Lua] Lobby data mechanism = adventure
20:36:01.882 [Lua] Lobby data level_key = inn_level
20:36:01.882 [Lua] Lobby data player_slot_1 = 0:0
20:36:01.882 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:01.882 [Lua] Lobby data difficulty = cataclysm_3
20:36:01.882 [Lua] Lobby data quick_game = false
20:36:01.882 [Lua] Lobby data weave_index = 138
20:36:01.882 [Lua] Lobby data matchmaking = false
20:36:01.882 [Lua] Lobby data weave_name = weave_138
20:36:01.882 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:01.882 [Lua] Lobby data num_players = 4
20:36:01.882 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:01.882 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:01.882 [Lua] Lobby data country_code = FR
20:36:01.882 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:01.882 [Lua] Lobby data eac_authorized = true
20:36:01.882 [Lua] Set lobby end.
20:36:01.882 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:36:01.882 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:36:01.882 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:36:01.882 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:36:01.882 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:36:01.882 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:36:01.882 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:36:01.882 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:36:01.882 [Lua] Complete level triggered.
20:36:01.884 [Save] Saving `save_data`
20:36:01.884 [Lua] gm_event_end_conditions_met false false
20:36:01.885 [Lua] PlayFabMirrorBase:_commit_internal nil
20:36:01.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:36:01.889 [Lua] generate_backend_stats 110000102543600:1
20:36:01.895 [Save] Save done
20:36:01.895 [Save] Saving `save_data`
20:36:01.903 [Save] Save done
20:36:01.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:36:01.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:36:01.912 [Save] Saving `save_data`
20:36:01.912 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
20:36:01.912 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
20:36:01.912 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:36:01.912 [Lua] [GameNetworkManager] Leaving game...
20:36:01.912 [Lua] [GameNetworkManager] Shutting down game session host.
20:36:01.912 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:36:01.912 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:36:01.912 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.45
20:36:01.915 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:36:01.915 [Lua] commit result success 16
20:36:01.925 [Save] Save done
20:36:03.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:36:03.931 [Lua] [Managers] Calling function on all managers:
20:36:03.932 [Lua] Clearing all global lookup lists
20:36:03.932 [Lua] [IngamePlayerListUI] - Destroy
20:36:03.932 [Lua] [EquipmentUI] - Destroy
20:36:03.932 [Lua] [AbilityUI] - Destroy
20:36:03.932 [Lua] [GamePadAbilityUI] - Destroy
20:36:03.932 [Lua] [GamePadEquipmentUI] - Destroy
20:36:03.932 [Lua] [IngameUI] destroy
20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:36:03.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:36:03.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:36:03.980 [Lua] [Managers] Destroying manager group:
20:36:03.984 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:36:04.037 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:36:04.037 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:36:04.037 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:36:04.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0
20:36:04.037 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:36:04.038 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 41, User: 110000102543600 "Cyber-Froh"
<>
20:36:04.038 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0
[8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936
[10] dt = 0.0061185751110315323
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800;
<>
<>
20:36:04.038 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:36:04.038 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:36:04.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0
20:36:04.038 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:36:04.038 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 42, User: 110000102543600 "Cyber-Froh"
<>
20:36:04.039 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0
[8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936
[10] dt = 0.0061185751110315323
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800;
<>
<>
20:36:04.039 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:36:04.039 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:36:04.039 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0
20:36:04.039 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:36:04.039 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 43, User: 110000102543600 "Cyber-Froh"
<>
20:36:04.039 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0
[8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936
[10] dt = 0.0061185751110315323
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800;
<>
<>
20:36:04.039 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:36:04.039 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:36:04.039 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0
20:36:04.039 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:36:04.040 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 44, User: 110000102543600 "Cyber-Froh"
<>
20:36:04.040 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0
[8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936
[10] dt = 0.0061185751110315323
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800;
<>
<>
20:36:04.040 [Lua] [Matchmaking] unregister rpcs
20:36:04.040 [Lua] ############### UNLOADING PACKAGES ###############
20:36:04.040 [Lua] [Managers] Calling function on all managers:
20:36:04.040 [Lua] [Managers] Destroying manager group:
20:36:04.040 [Lua] [Gamestate] Enter state StateLoading
20:36:04.042 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:36:04.042 [Lua] [Matchmaking] register rpcs
20:36:04.042 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:36:04.042 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:36:04.042 [Lua] Set lobby begin:
20:36:04.042 [Lua] Lobby data twitch_enabled = false
20:36:04.042 [Lua] Lobby data power_level = 0
20:36:04.042 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:04.042 [Lua] Lobby data difficulty_tweak = 0
20:36:04.042 [Lua] Lobby data host = 110000102543600
20:36:04.042 [Lua] Lobby data game_mode = 9
20:36:04.042 [Lua] Lobby data is_private = true
20:36:04.043 [Lua] Lobby data match_started = true
20:36:04.043 [Lua] Lobby data mechanism = adventure
20:36:04.043 [Lua] Lobby data level_key = inn_level
20:36:04.043 [Lua] Lobby data player_slot_1 = 0:0
20:36:04.043 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:04.043 [Lua] Lobby data difficulty = cataclysm_3
20:36:04.043 [Lua] Lobby data quick_game = false
20:36:04.043 [Lua] Lobby data weave_index = 138
20:36:04.043 [Lua] Lobby data matchmaking = false
20:36:04.043 [Lua] Lobby data weave_name = weave_138
20:36:04.043 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:04.043 [Lua] Lobby data num_players = 4
20:36:04.043 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:04.043 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:04.043 [Lua] Lobby data country_code = FR
20:36:04.043 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:04.043 [Lua] Lobby data eac_authorized = true
20:36:04.043 [Lua] Set lobby end.
20:36:04.043 [Lua] registering RPCs
20:36:04.043 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:36:04.043 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:36:04.043 [Lua] Set lobby begin:
20:36:04.043 [Lua] Lobby data twitch_enabled = false
20:36:04.043 [Lua] Lobby data power_level = 0
20:36:04.043 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:04.043 [Lua] Lobby data difficulty_tweak = 0
20:36:04.043 [Lua] Lobby data host = 110000102543600
20:36:04.043 [Lua] Lobby data game_mode = 9
20:36:04.043 [Lua] Lobby data is_private = true
20:36:04.043 [Lua] Lobby data match_started = true
20:36:04.043 [Lua] Lobby data mechanism = adventure
20:36:04.043 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:04.044 [Lua] Lobby data player_slot_1 = 0:0
20:36:04.044 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:04.044 [Lua] Lobby data difficulty = cataclysm_3
20:36:04.044 [Lua] Lobby data quick_game = false
20:36:04.044 [Lua] Lobby data weave_index = 138
20:36:04.044 [Lua] Lobby data matchmaking = false
20:36:04.044 [Lua] Lobby data weave_name = weave_138
20:36:04.044 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:04.044 [Lua] Lobby data num_players = 4
20:36:04.044 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:04.044 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:04.044 [Lua] Lobby data country_code = FR
20:36:04.044 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:04.044 [Lua] Lobby data eac_authorized = true
20:36:04.044 [Lua] Set lobby end.
20:36:04.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:36:04.046 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
20:36:04.046 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:36:04.046 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0
20:36:04.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:36:04.050 [Umbra] Unload tome
20:36:04.051 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:36:04.114 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:36:04.114 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:36:04.114 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:36:04.114 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
20:36:04.114 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
20:36:04.114 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
20:36:04.114 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
20:36:04.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
20:36:04.171 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
20:36:04.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
20:36:06.370 [Window] Window => inactive
20:36:09.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
20:36:09.795 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
20:36:09.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:36:10.132 [Lua] ### Sending rpc_level_loaded
20:36:10.132 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48
20:36:10.132 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:36:10.132 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:36:10.132 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:36:10.149 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:36:10.149 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:36:10.324 [Lua] ### Sending rpc_level_loaded
20:36:10.325 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48
20:36:10.325 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:36:10.325 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:36:10.325 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:36:10.345 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:36:10.345 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:36:10.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:36:10.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:36:10.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:36:10.511 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
20:36:11.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:36:11.018 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
20:36:11.035 [Lua] [LevelTransitionHandler] Level load completed!
20:36:11.035 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 179138 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:36:11.060 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:36:11.060 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
20:36:11.060 [Lua] load_startup_enemy_packages: --------------
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_spawn
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_troll
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_rat_ogre
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_stormfiend
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_minotaur
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_plague_sorcerer
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_corruptor_sorcerer
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_gutter_runner
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_pack_master
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_poison_wind_globadier
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_ratling_gunner
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_warpfire_thrower
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_vortex_sorcerer
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_standard_bearer
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_vortex
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] critter_rat
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] critter_pig
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_storm_vermin_with_shield
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_gor
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_ungor_archer
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_warrior
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_ungor
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_clan_rat
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_clan_rat_with_shield
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_slave
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_fanatic
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_storm_vermin
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_marauder_with_shield
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] beastmen_bestigor
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] chaos_marauder
20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:36:11.060 [Lua] skaven_plague_monk
20:36:11.063 [Lua] ### Sending rpc_level_loaded
20:36:11.063 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48
20:36:11.063 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:36:11.079 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:36:11.079 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:36:11.097 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:36:11.097 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:36:11.097 [Lua] ### Sending rpc_level_loaded
20:36:11.097 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48
20:36:11.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:36:11.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:36:11.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:36:11.502 [Lua] ### Sending rpc_level_loaded
20:36:11.502 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48
20:36:11.502 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:36:11.503 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:36:11.503 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:36:11.519 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:36:11.519 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:36:11.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:36:11.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:36:11.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:36:11.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:36:11.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:36:11.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:36:12.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:36:12.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:36:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:36:13.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:36:13.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:36:13.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:36:13.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:36:13.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:36:13.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:36:13.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:36:13.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:36:13.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:36:13.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:36:13.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:36:13.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:36:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:36:13.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:36:13.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:36:14.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:36:14.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:36:14.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:36:14.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:36:14.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:36:14.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:36:14.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:36:14.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:36:14.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:36:14.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:36:14.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:36:14.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:36:15.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:36:15.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:36:15.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:36:15.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:36:15.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:36:15.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:36:15.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:36:15.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:36:15.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:36:16.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:36:16.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:36:16.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:36:16.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:36:16.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:36:16.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:36:17.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:36:17.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:36:17.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:36:18.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:36:18.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:36:18.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:36:18.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:36:18.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:36:18.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:36:19.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:36:19.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:36:19.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:36:19.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:36:19.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:36:19.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:36:19.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:36:19.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:36:19.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:36:20.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:36:20.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:36:20.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:29 my_peer_id:110000102543600
20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:29 my_peer_id:110000102543600
20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:29 my_peer_id:110000102543600
20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:29 my_peer_id:110000102543600
20:36:20.276 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:29 my_peer_id:110000102543600
20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:20.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:36:20.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:36:20.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:36:20.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:36:20.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:36:20.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:36:20.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:36:20.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:36:20.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:36:20.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:36:21.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:36:21.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:36:21.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:30 my_peer_id:110000102543600
20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:30 my_peer_id:110000102543600
20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:30 my_peer_id:110000102543600
20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:30 my_peer_id:110000102543600
20:36:21.595 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:30 my_peer_id:110000102543600
20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:21.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:36:21.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:36:21.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:36:21.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:36:21.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:36:21.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:36:22.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:36:22.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:36:22.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:36:22.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:36:22.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:36:22.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:36:22.390 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
20:36:22.390 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:36:22.390 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:31 my_peer_id:110000102543600
20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:31 my_peer_id:110000102543600
20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:31 my_peer_id:110000102543600
20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:31 my_peer_id:110000102543600
20:36:22.422 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:31 my_peer_id:110000102543600
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:22.422 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:36:22.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:36:22.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:36:22.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:36:22.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:36:22.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:36:22.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:36:22.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:32 my_peer_id:110000102543600
20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:32 my_peer_id:110000102543600
20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:32 my_peer_id:110000102543600
20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:32 my_peer_id:110000102543600
20:36:22.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:32 my_peer_id:110000102543600
20:36:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:36:22.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:36:22.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:36:22.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:36:22.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
20:36:22.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:36:23.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:36:23.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:36:23.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:36:23.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:36:23.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:36:23.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:36:23.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:36:23.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:36:23.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:36:24.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:36:24.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:36:24.212 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:36:24.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:36:24.278 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:36:24.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:36:24.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:36:24.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:36:24.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:36:24.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:36:24.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:36:24.804 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
20:36:24.805 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:36:24.805 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
20:36:24.805 [Umbra] Init version: 3.4.15 :: 16 threads
20:36:25.320 [Lua] Async level spawning done
20:36:25.320 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:36:26.280 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:36:26.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:36:26.280 [Lua] [Matchmaking] unregister rpcs
20:36:26.281 [Lua] Set lobby begin:
20:36:26.281 [Lua] Lobby data twitch_enabled = false
20:36:26.281 [Lua] Lobby data power_level = 0
20:36:26.281 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.281 [Lua] Lobby data difficulty_tweak = 0
20:36:26.281 [Lua] Lobby data host = 110000102543600
20:36:26.281 [Lua] Lobby data game_mode = 9
20:36:26.281 [Lua] Lobby data is_private = true
20:36:26.281 [Lua] Lobby data match_started = true
20:36:26.282 [Lua] Lobby data mechanism = adventure
20:36:26.282 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.282 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.282 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.282 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.282 [Lua] Lobby data quick_game = false
20:36:26.282 [Lua] Lobby data weave_index = 138
20:36:26.282 [Lua] Lobby data matchmaking = false
20:36:26.282 [Lua] Lobby data weave_name = weave_138
20:36:26.282 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.282 [Lua] Lobby data num_players = 4
20:36:26.282 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.282 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.282 [Lua] Lobby data country_code = FR
20:36:26.283 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.283 [Lua] Lobby data eac_authorized = true
20:36:26.283 [Lua] Set lobby end.
20:36:26.283 [Lua] [Managers] Destroying manager group:
20:36:26.284 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens
20:36:26.284 [Lua] [Gamestate] Enter StateIngame HOST
20:36:26.284 [Lua] [Managers] Calling function on all managers:
20:36:26.284 [Lua] <>level = dlc_scorpion_pit_heavens<>
20:36:26.284 [Lua] Set lobby begin:
20:36:26.284 [Lua] Lobby data twitch_enabled = false
20:36:26.284 [Lua] Lobby data power_level = 0
20:36:26.284 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.284 [Lua] Lobby data difficulty_tweak = 0
20:36:26.284 [Lua] Lobby data host = 110000102543600
20:36:26.284 [Lua] Lobby data game_mode = 9
20:36:26.284 [Lua] Lobby data is_private = true
20:36:26.284 [Lua] Lobby data match_started = true
20:36:26.284 [Lua] Lobby data mechanism = adventure
20:36:26.284 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.284 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.284 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.284 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.284 [Lua] Lobby data quick_game = false
20:36:26.284 [Lua] Lobby data weave_index = 138
20:36:26.284 [Lua] Lobby data matchmaking = false
20:36:26.285 [Lua] Lobby data weave_name = weave_138
20:36:26.285 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.285 [Lua] Lobby data num_players = 4
20:36:26.285 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.285 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.285 [Lua] Lobby data country_code = FR
20:36:26.285 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.285 [Lua] Lobby data eac_authorized = true
20:36:26.285 [Lua] Set lobby end.
20:36:26.285 [Lua] [StateIngame] Server ingame
20:36:26.287 [Lua] Set lobby begin:
20:36:26.288 [Lua] Lobby data twitch_enabled = false
20:36:26.288 [Lua] Lobby data power_level = 0
20:36:26.288 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.288 [Lua] Lobby data difficulty_tweak = 0
20:36:26.288 [Lua] Lobby data host = 110000102543600
20:36:26.288 [Lua] Lobby data game_mode = 9
20:36:26.288 [Lua] Lobby data is_private = true
20:36:26.288 [Lua] Lobby data match_started = true
20:36:26.288 [Lua] Lobby data mechanism = adventure
20:36:26.288 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.288 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.288 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.288 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.288 [Lua] Lobby data quick_game = false
20:36:26.288 [Lua] Lobby data weave_index = 138
20:36:26.288 [Lua] Lobby data matchmaking = false
20:36:26.288 [Lua] Lobby data weave_name = weave_138
20:36:26.288 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.288 [Lua] Lobby data num_players = 4
20:36:26.288 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.288 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.288 [Lua] Lobby data country_code = FR
20:36:26.288 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.288 [Lua] Lobby data eac_authorized = true
20:36:26.288 [Lua] Set lobby end.
20:36:26.288 [Lua] [Matchmaking] register rpcs
20:36:26.288 [Lua] GameNetworkManager:init... creating game session
20:36:26.288 [Lua] Host GameSession.make_game_session_host with session:
20:36:26.288 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:36:26.289 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:36:26.289 [Lua] [GameNetworkManager] self.is_server = true
20:36:26.289 [Network] Setting artificial MTU limit to 65536
20:36:26.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32
20:36:26.289 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:36:26.289 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:36:26.298 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:36:26.298 [Lua] pacing=disabled
20:36:26.298 [Lua] roaming=nil
20:36:26.298 [Lua] specials=disabled
20:36:26.298 [Lua] debug_color=maroon
20:36:26.298 [Lua] pack_spawning=skaven_beastmen
20:36:26.298 [Lua] contained_breeds=nil
20:36:26.298 [Lua] disabled=false
20:36:26.298 [Lua] boss=disabled
20:36:26.298 [Lua] horde=disabled
20:36:26.298 [Lua] name=weave_skaven_beastmen
20:36:26.298 [Lua] intensity=disabled
20:36:26.298 [Lua] ---
20:36:26.298 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:36:26.301 warning: [GwNav] NavData resource not loaded
20:36:26.301 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
20:36:26.301 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
20:36:26.306 [Lua] [AIInterestPointSystem] Level Seed: 734621
20:36:26.306 [Lua]
20:36:26.306 [Lua] [entity_system_bag] = table
20:36:26.306 [Lua] [entity_system_bag] = metatable
20:36:26.306 [Lua] [startup_data] = table
20:36:26.306 [Lua] [entity_manager] = table
20:36:26.306 [Lua] [entity_manager] = metatable
20:36:26.306 [Lua] [unit_spawner] = table
20:36:26.306 [Lua] [unit_spawner] = metatable
20:36:26.306 [Lua] [unit_storage] = table
20:36:26.306 [Lua] [unit_storage] = metatable
20:36:26.306 [Lua] [dice_keeper] = table
20:36:26.306 [Lua] [dice_keeper] = metatable
20:36:26.306 [Lua] [is_server] = true (boolean)
20:36:26.306 [Lua] [world] = [World]
20:36:26.306 [Lua] [system_api] = table
20:36:26.306 [Lua] [entity_system] = table
20:36:26.306 [Lua] [entity_system] = metatable
20:36:26.306 [Lua] [network_lobby] = table
20:36:26.306 [Lua] [network_lobby] = metatable
20:36:26.306 [Lua] [profile_synchronizer] = table
20:36:26.306 [Lua] [profile_synchronizer] = metatable
20:36:26.306 [Lua] [level_transition_handler] = table
20:36:26.306 [Lua] [level_transition_handler] = metatable
20:36:26.306 [Lua] [num_local_human_players] = 1 (number)
20:36:26.306 [Lua] [statistics_db] = table
20:36:26.306 [Lua] [statistics_db] = metatable
20:36:26.306 [Lua] [network_server] = table
20:36:26.306 [Lua] [network_server] = metatable
20:36:26.306 [Lua] [input_manager] = table
20:36:26.306 [Lua] [input_manager] = metatable
20:36:26.306 [Lua] [network_clock] = table
20:36:26.306 [Lua] [network_clock] = metatable
20:36:26.306 [Lua] [network_transmit] = table
20:36:26.306 [Lua] [network_transmit] = metatable
20:36:26.306 [Lua] [free_flight_manager] = table
20:36:26.306 [Lua] [free_flight_manager] = metatable
20:36:26.306 [Lua] [network_manager] = table
20:36:26.306 [Lua] [network_manager] = metatable
20:36:26.306 [Lua] [network_event_delegate] = table
20:36:26.306 [Lua] [network_event_delegate] = metatable
20:36:26.306 [Lua]
20:36:26.306 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:36:26.306 [Lua] ignoring extension VersusInteractObjectiveExtension
20:36:26.306 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:36:26.306 [Lua] ignoring extension VersusSocketObjectiveExtension
20:36:26.306 [Lua] ignoring extension VersusTargetObjectiveExtension
20:36:26.306 [Lua] ignoring extension VersusMissionObjectiveExtension
20:36:26.306 [Lua] ignoring extension KeepDecorationPaintingExtension
20:36:26.308 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:36:26.322 [Lua] [AchievementManager] Achievements using the steam platform
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
20:36:26.368 [Lua] [StateIngame] Level seed: 734621
20:36:26.388 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:36:26.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:36:26.435 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:36:26.436 [Lua] [IngameUI] init
20:36:26.448 [SteamVoipClient] select_out(110000100089661, off)
20:36:26.448 [SteamVoipClient] select_out(110000101fd4a34, off)
20:36:26.448 [SteamVoipClient] select_out(110000102543600, off)
20:36:26.448 [SteamVoipClient] select_out(1100001040c1df0, off)
20:36:26.460 [Lua] cb_razer_chroma_setup
20:36:26.483 [Lua] completed
20:36:26.484 [Lua] completed
20:36:26.486 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:36:26.487 [Lua] Set lobby begin:
20:36:26.487 [Lua] Lobby data twitch_enabled = false
20:36:26.487 [Lua] Lobby data power_level = 1100
20:36:26.487 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.487 [Lua] Lobby data difficulty_tweak = 0
20:36:26.487 [Lua] Lobby data host = 110000102543600
20:36:26.487 [Lua] Lobby data game_mode = 9
20:36:26.487 [Lua] Lobby data is_private = true
20:36:26.487 [Lua] Lobby data match_started = true
20:36:26.487 [Lua] Lobby data mechanism = adventure
20:36:26.487 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.487 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.487 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.487 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.487 [Lua] Lobby data quick_game = false
20:36:26.487 [Lua] Lobby data weave_index = 138
20:36:26.488 [Lua] Lobby data matchmaking = false
20:36:26.488 [Lua] Lobby data weave_name = weave_138
20:36:26.488 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.488 [Lua] Lobby data num_players = 4
20:36:26.488 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.488 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.488 [Lua] Lobby data country_code = FR
20:36:26.488 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.488 [Lua] Lobby data eac_authorized = true
20:36:26.488 [Lua] Set lobby end.
20:36:26.488 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:36:26.488 [Lua] [ConflictDirector] conflict_director is ai_ready
20:36:26.488 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:36:26.488 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:36:26.492 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:36:26.492 [Lua] Forming navigation groups in one frame
20:36:26.492 [Lua] Forming navigation groups
20:36:26.615 [Lua] NavigationGroupManager -> calulation time A: 0.12300000000004729
20:36:26.677 [Lua] NavigationGroupManager -> calulation time B: 0.063000000000101863
20:36:26.677 [Lua] number of nav groups: 280
20:36:26.679 [Lua] number of refined nav groups : 181
20:36:26.695 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377
20:36:26.695 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
20:36:26.699 [Lua] Warning: missing nodes! in zones
20:36:26.706 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:36:26.709 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:36:26.710 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:36:26.710 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
20:36:26.711 [Lua] [Managers] Calling function on all managers:
20:36:26.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:36:26.720 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:36:26.720 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:36:26.721 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:36:26.721 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:36:26.721 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:36:26.721 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:36:26.721 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:36:26.721 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:36:26.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32
20:36:26.888 [Lua] Set lobby begin:
20:36:26.888 [Lua] Lobby data twitch_enabled = false
20:36:26.888 [Lua] Lobby data power_level = 1100
20:36:26.888 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.888 [Lua] Lobby data difficulty_tweak = 0
20:36:26.888 [Lua] Lobby data host = 110000102543600
20:36:26.888 [Lua] Lobby data game_mode = 9
20:36:26.888 [Lua] Lobby data is_private = true
20:36:26.888 [Lua] Lobby data match_started = true
20:36:26.888 [Lua] Lobby data mechanism = adventure
20:36:26.888 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.888 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.889 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.889 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.889 [Lua] Lobby data quick_game = false
20:36:26.889 [Lua] Lobby data weave_index = 138
20:36:26.889 [Lua] Lobby data matchmaking = false
20:36:26.889 [Lua] Lobby data weave_name = weave_138
20:36:26.889 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.889 [Lua] Lobby data num_players = 4
20:36:26.889 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.889 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.889 [Lua] Lobby data country_code = FR
20:36:26.889 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.889 [Lua] Lobby data eac_authorized = true
20:36:26.889 [Lua] Set lobby end.
20:36:26.889 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:36:26.889 [Lua] Breedfreezer (server) starting a hot join sync
20:36:26.889 [Lua] packing 0 units of breed chaos_marauder
20:36:26.889 [Lua] packing 0 units of breed skaven_clan_rat
20:36:26.889 [Lua] packing 0 units of breed skaven_storm_vermin
20:36:26.889 [Lua] packing 0 units of breed skaven_slave
20:36:26.889 [Lua] packing 0 units of breed chaos_fanatic
20:36:26.889 [Lua] packing 0 units of breed beastmen_ungor_archer
20:36:26.889 [Lua] packing 0 units of breed chaos_warrior
20:36:26.889 [Lua] packing 0 units of breed beastmen_bestigor
20:36:26.889 [Lua] packing 0 units of breed beastmen_ungor
20:36:26.889 [Lua] packing 0 units of breed skaven_plague_monk
20:36:26.889 [Lua] packing 0 units of breed beastmen_gor
20:36:26.889 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:36:26.889 [Lua]
20:36:26.889 [Lua] [1] = 1 (number)
20:36:26.889 [Lua] [2] = 0 (number)
20:36:26.889 [Lua] [3] = 1 (number)
20:36:26.889 [Lua] [4] = 0 (number)
20:36:26.889 [Lua] [5] = 1 (number)
20:36:26.889 [Lua] [6] = 0 (number)
20:36:26.889 [Lua] [7] = 1 (number)
20:36:26.889 [Lua] [8] = 0 (number)
20:36:26.889 [Lua] [9] = 1 (number)
20:36:26.889 [Lua] [10] = 0 (number)
20:36:26.889 [Lua] [11] = 1 (number)
20:36:26.889 [Lua] [12] = 0 (number)
20:36:26.889 [Lua] [13] = 1 (number)
20:36:26.889 [Lua] [14] = 0 (number)
20:36:26.889 [Lua] [15] = 1 (number)
20:36:26.889 [Lua] [16] = 0 (number)
20:36:26.889 [Lua] [17] = 1 (number)
20:36:26.889 [Lua] [18] = 0 (number)
20:36:26.889 [Lua] [19] = 1 (number)
20:36:26.889 [Lua] [20] = 0 (number)
20:36:26.889 [Lua] [21] = 1 (number)
20:36:26.889 [Lua] [22] = 0 (number)
20:36:26.889 [Lua]
20:36:26.889 [Lua]
20:36:26.889 [Lua]
20:36:26.891 [Lua] Set lobby begin:
20:36:26.891 [Lua] Lobby data twitch_enabled = false
20:36:26.891 [Lua] Lobby data power_level = 1100
20:36:26.891 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.891 [Lua] Lobby data difficulty_tweak = 0
20:36:26.891 [Lua] Lobby data host = 110000102543600
20:36:26.891 [Lua] Lobby data game_mode = 9
20:36:26.891 [Lua] Lobby data is_private = true
20:36:26.891 [Lua] Lobby data match_started = true
20:36:26.891 [Lua] Lobby data mechanism = adventure
20:36:26.891 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.891 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.891 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.891 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.891 [Lua] Lobby data quick_game = false
20:36:26.891 [Lua] Lobby data weave_index = 138
20:36:26.891 [Lua] Lobby data matchmaking = false
20:36:26.891 [Lua] Lobby data weave_name = weave_138
20:36:26.891 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.891 [Lua] Lobby data num_players = 4
20:36:26.891 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.891 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.891 [Lua] Lobby data country_code = FR
20:36:26.891 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.891 [Lua] Lobby data eac_authorized = true
20:36:26.891 [Lua] Set lobby end.
20:36:26.891 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:36:26.891 [Lua] Breedfreezer (server) starting a hot join sync
20:36:26.891 [Lua] packing 0 units of breed chaos_marauder
20:36:26.891 [Lua] packing 0 units of breed skaven_clan_rat
20:36:26.891 [Lua] packing 0 units of breed skaven_storm_vermin
20:36:26.891 [Lua] packing 0 units of breed skaven_slave
20:36:26.891 [Lua] packing 0 units of breed chaos_fanatic
20:36:26.891 [Lua] packing 0 units of breed beastmen_ungor_archer
20:36:26.891 [Lua] packing 0 units of breed chaos_warrior
20:36:26.891 [Lua] packing 0 units of breed beastmen_bestigor
20:36:26.891 [Lua] packing 0 units of breed beastmen_ungor
20:36:26.891 [Lua] packing 0 units of breed skaven_plague_monk
20:36:26.891 [Lua] packing 0 units of breed beastmen_gor
20:36:26.891 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:36:26.891 [Lua]
20:36:26.891 [Lua] [1] = 1 (number)
20:36:26.891 [Lua] [2] = 0 (number)
20:36:26.891 [Lua] [3] = 1 (number)
20:36:26.891 [Lua] [4] = 0 (number)
20:36:26.891 [Lua] [5] = 1 (number)
20:36:26.891 [Lua] [6] = 0 (number)
20:36:26.891 [Lua] [7] = 1 (number)
20:36:26.891 [Lua] [8] = 0 (number)
20:36:26.891 [Lua] [9] = 1 (number)
20:36:26.891 [Lua] [10] = 0 (number)
20:36:26.891 [Lua] [11] = 1 (number)
20:36:26.891 [Lua] [12] = 0 (number)
20:36:26.891 [Lua] [13] = 1 (number)
20:36:26.891 [Lua] [14] = 0 (number)
20:36:26.891 [Lua] [15] = 1 (number)
20:36:26.891 [Lua] [16] = 0 (number)
20:36:26.891 [Lua] [17] = 1 (number)
20:36:26.891 [Lua] [18] = 0 (number)
20:36:26.891 [Lua] [19] = 1 (number)
20:36:26.891 [Lua] [20] = 0 (number)
20:36:26.891 [Lua] [21] = 1 (number)
20:36:26.891 [Lua] [22] = 0 (number)
20:36:26.891 [Lua]
20:36:26.891 [Lua]
20:36:26.891 [Lua]
20:36:26.893 [Lua] Set lobby begin:
20:36:26.893 [Lua] Lobby data twitch_enabled = false
20:36:26.893 [Lua] Lobby data power_level = 1100
20:36:26.893 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:26.893 [Lua] Lobby data difficulty_tweak = 0
20:36:26.893 [Lua] Lobby data host = 110000102543600
20:36:26.893 [Lua] Lobby data game_mode = 9
20:36:26.893 [Lua] Lobby data is_private = true
20:36:26.893 [Lua] Lobby data match_started = true
20:36:26.893 [Lua] Lobby data mechanism = adventure
20:36:26.893 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:26.893 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.893 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:26.893 [Lua] Lobby data difficulty = cataclysm_3
20:36:26.893 [Lua] Lobby data quick_game = false
20:36:26.893 [Lua] Lobby data weave_index = 138
20:36:26.893 [Lua] Lobby data matchmaking = false
20:36:26.893 [Lua] Lobby data weave_name = weave_138
20:36:26.893 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:26.893 [Lua] Lobby data num_players = 4
20:36:26.893 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:26.894 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:26.894 [Lua] Lobby data country_code = FR
20:36:26.894 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:26.894 [Lua] Lobby data eac_authorized = true
20:36:26.894 [Lua] Set lobby end.
20:36:26.894 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:36:26.894 [Lua] Breedfreezer (server) starting a hot join sync
20:36:26.894 [Lua] packing 0 units of breed chaos_marauder
20:36:26.894 [Lua] packing 0 units of breed skaven_clan_rat
20:36:26.894 [Lua] packing 0 units of breed skaven_storm_vermin
20:36:26.894 [Lua] packing 0 units of breed skaven_slave
20:36:26.894 [Lua] packing 0 units of breed chaos_fanatic
20:36:26.894 [Lua] packing 0 units of breed beastmen_ungor_archer
20:36:26.894 [Lua] packing 0 units of breed chaos_warrior
20:36:26.894 [Lua] packing 0 units of breed beastmen_bestigor
20:36:26.894 [Lua] packing 0 units of breed beastmen_ungor
20:36:26.894 [Lua] packing 0 units of breed skaven_plague_monk
20:36:26.894 [Lua] packing 0 units of breed beastmen_gor
20:36:26.894 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:36:26.894 [Lua]
20:36:26.894 [Lua] [1] = 1 (number)
20:36:26.894 [Lua] [2] = 0 (number)
20:36:26.894 [Lua] [3] = 1 (number)
20:36:26.894 [Lua] [4] = 0 (number)
20:36:26.894 [Lua] [5] = 1 (number)
20:36:26.894 [Lua] [6] = 0 (number)
20:36:26.894 [Lua] [7] = 1 (number)
20:36:26.894 [Lua] [8] = 0 (number)
20:36:26.894 [Lua] [9] = 1 (number)
20:36:26.894 [Lua] [10] = 0 (number)
20:36:26.894 [Lua] [11] = 1 (number)
20:36:26.894 [Lua] [12] = 0 (number)
20:36:26.894 [Lua] [13] = 1 (number)
20:36:26.894 [Lua] [14] = 0 (number)
20:36:26.894 [Lua] [15] = 1 (number)
20:36:26.894 [Lua] [16] = 0 (number)
20:36:26.894 [Lua] [17] = 1 (number)
20:36:26.894 [Lua] [18] = 0 (number)
20:36:26.894 [Lua] [19] = 1 (number)
20:36:26.894 [Lua] [20] = 0 (number)
20:36:26.894 [Lua] [21] = 1 (number)
20:36:26.894 [Lua] [22] = 0 (number)
20:36:26.894 [Lua]
20:36:26.894 [Lua]
20:36:26.894 [Lua]
20:36:26.894 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:36:26.894 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:36:26.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
20:36:26.894 [Lua] RemotePlayer:create_game_object( ) 20
20:36:26.908 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:36:26.908 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:36:26.908 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
20:36:26.908 [Lua] RemotePlayer:create_game_object( ) 21
20:36:26.927 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:36:26.928 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:36:26.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
20:36:26.928 [Lua] RemotePlayer:create_game_object( ) 22
20:36:26.948 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:36:26.948 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:36:26.956 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:36:26.956 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:36:26.956 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:36:26.956 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:36:26.956 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:36:26.956 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:36:26.956 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:36:26.956 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:36:26.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32
20:36:26.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:36:26.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:36:26.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:36:26.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:36:26.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:26.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:26.975 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:36:27.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:36:27.067 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:36:27.067 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:36:27.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
20:36:27.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:27.069 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:36:27.069 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:36:27.070 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:36:27.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
20:36:27.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:36:27.072 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:36:27.072 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:36:27.072 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:36:27.073 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
20:36:27.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355]
20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5]
20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719]
20:36:27.370 [Lua] StateInGameRunning:_game_actually_starts()
20:36:27.370 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32
20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33
20:36:27.370 [Lua] #################################################################################################################
20:36:27.370 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:36:27.370 [Lua] #################################################################################################################
20:36:27.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
20:36:27.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
20:36:27.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
20:36:27.576 [Lua] Commit load time data
20:36:28.530 [Window] Window => active
20:36:31.677 [Lua] Set lobby begin:
20:36:31.677 [Lua] Lobby data twitch_enabled = false
20:36:31.677 [Lua] Lobby data power_level = 825
20:36:31.677 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:31.677 [Lua] Lobby data difficulty_tweak = 0
20:36:31.677 [Lua] Lobby data host = 110000102543600
20:36:31.677 [Lua] Lobby data game_mode = 9
20:36:31.677 [Lua] Lobby data is_private = true
20:36:31.677 [Lua] Lobby data match_started = true
20:36:31.677 [Lua] Lobby data mechanism = adventure
20:36:31.677 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:31.677 [Lua] Lobby data player_slot_1 = 0:0
20:36:31.677 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:31.677 [Lua] Lobby data difficulty = cataclysm_3
20:36:31.677 [Lua] Lobby data quick_game = false
20:36:31.677 [Lua] Lobby data weave_index = 138
20:36:31.677 [Lua] Lobby data matchmaking = false
20:36:31.677 [Lua] Lobby data weave_name = weave_138
20:36:31.677 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:31.678 [Lua] Lobby data num_players = 4
20:36:31.678 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:31.678 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:31.678 [Lua] Lobby data country_code = FR
20:36:31.678 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:31.678 [Lua] Lobby data eac_authorized = true
20:36:31.678 [Lua] Set lobby end.
20:36:36.747 [Lua] Set lobby begin:
20:36:36.747 [Lua] Lobby data twitch_enabled = false
20:36:36.747 [Lua] Lobby data power_level = 1100
20:36:36.747 [Lua] Lobby data unique_server_name = Cyber-Froh
20:36:36.747 [Lua] Lobby data difficulty_tweak = 0
20:36:36.747 [Lua] Lobby data host = 110000102543600
20:36:36.747 [Lua] Lobby data game_mode = 9
20:36:36.747 [Lua] Lobby data is_private = true
20:36:36.747 [Lua] Lobby data match_started = true
20:36:36.747 [Lua] Lobby data mechanism = adventure
20:36:36.747 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:36:36.747 [Lua] Lobby data player_slot_1 = 0:0
20:36:36.747 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:36:36.747 [Lua] Lobby data difficulty = cataclysm_3
20:36:36.747 [Lua] Lobby data quick_game = false
20:36:36.747 [Lua] Lobby data weave_index = 138
20:36:36.747 [Lua] Lobby data matchmaking = false
20:36:36.747 [Lua] Lobby data weave_name = weave_138
20:36:36.747 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:36:36.747 [Lua] Lobby data num_players = 4
20:36:36.747 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:36:36.747 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:36:36.747 [Lua] Lobby data country_code = FR
20:36:36.747 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:36:36.747 [Lua] Lobby data eac_authorized = true
20:36:36.747 [Lua] Set lobby end.
20:36:38.586 [Window] Window => inactive
20:36:39.759 [Lua] Players are leaving the safe zone
20:36:39.766 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:36:39.766 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
20:36:39.777 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
20:36:39.784 [Lua] setting up ambush-horde
20:36:39.784 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:36:39.784 [Lua] -> spawning: 16
20:36:39.784 [Lua] horde crated with id 1 of type ambush
20:36:39.784 [Lua] ambush horde has started
20:36:39.793 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:36:39.933 [Window] Window => active
20:36:42.784 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:36:43.299 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:36:43.299 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
20:36:43.299 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.299 [Lua] ->moving spawner
20:36:43.847 [Lua] Init group template: horde
20:36:44.649 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:36:44.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
20:36:44.895 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source.
20:36:46.986 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:36:49.443 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 294.45175170898438 [Unit '#ID[7cd7a7adbeeab338]']
20:36:52.541 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:36:56.172 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:36:56.343 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:36:56.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:00.559 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:37:00.559 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:37:01.110 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:01.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:01.646 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
20:37:01.658 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
20:37:01.660 [Lua] setting up ambush-horde
20:37:01.660 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:37:01.661 [Lua] -> spawning: 16
20:37:01.661 [Lua] horde crated with id 2 of type ambush
20:37:01.661 [Lua] ambush horde has started
20:37:01.661 [Lua] setting up ambush-horde
20:37:01.661 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:37:01.661 [Lua] -> spawning: 12
20:37:01.661 [Lua] horde crated with id 3 of type ambush
20:37:01.661 [Lua] ambush horde has started
20:37:01.672 [Lua] setting up ambush-horde
20:37:01.672 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:37:01.672 [Lua] -> spawning: 7
20:37:01.673 [Lua] horde crated with id 4 of type ambush
20:37:01.673 [Lua] ambush horde has started
20:37:02.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:02.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:02.562 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:02.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:02.895 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:03.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:03.206 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:03.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:03.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.426 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:37:04.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.901 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:04.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:04.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:05.485 [Lua] Init group template: horde
20:37:05.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:05.713 [Lua] Init group template: horde
20:37:06.194 [Lua] Init group template: horde
20:37:06.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:06.714 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:07.306 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:07.995 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:37:10.322 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:10.608 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:11.573 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:12.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:12.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:12.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:12.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:12.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:13.280 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:13.428 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:13.671 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:14.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:15.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
20:37:15.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:15.839 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.056 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:17.696 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:18.037 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:18.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:19.345 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420)
20:37:20.368 [Lua] setting up ambush-horde
20:37:20.368 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:37:20.368 [Lua] -> spawning: 27
20:37:20.368 [Lua] horde crated with id 5 of type ambush
20:37:20.368 [Lua] ambush horde has started
20:37:20.383 [Lua] starting terror event: trickle_event_chaos_medium
20:37:20.383 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:37:20.776 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:37:20.776 [Lua] [GameNetworkManager] destroying game object with go_id=25
20:37:20.807 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:22.055 [Lua] main_path_player_far_away_check started
20:37:23.162 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:24.248 [Lua] Init group template: horde
20:37:25.150 [Lua] main_path_player_far_away_check started
20:37:25.206 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:37:25.221 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:37:25.236 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
20:37:25.253 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
20:37:25.256 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
20:37:25.269 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
20:37:25.273 [Lua] setting up ambush-horde
20:37:25.273 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:37:25.273 [Lua] -> spawning: 12
20:37:25.273 [Lua] horde crated with id 6 of type ambush
20:37:25.273 [Lua] ambush horde has started
20:37:25.273 [Lua] setting up ambush-horde
20:37:25.273 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:37:25.273 [Lua] -> spawning: 15
20:37:25.273 [Lua] horde crated with id 7 of type ambush
20:37:25.273 [Lua] ambush horde has started
20:37:25.288 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
20:37:25.297 [Lua] setting up ambush-horde
20:37:25.297 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:37:25.297 [Lua] -> spawning: 6
20:37:25.297 [Lua] horde crated with id 8 of type ambush
20:37:25.297 [Lua] ambush horde has started
20:37:25.297 [Lua] setting up ambush-horde
20:37:25.297 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
20:37:25.297 [Lua] -> spawning: 10
20:37:25.297 [Lua] horde crated with id 9 of type ambush
20:37:25.297 [Lua] ambush horde has started
20:37:25.308 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:37:25.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
20:37:26.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:27.755 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:29.465 [Lua] Init group template: horde
20:37:29.903 [Lua] Init group template: horde
20:37:30.212 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1046.5770263671875 [Unit '#ID[7cd7a7adbeeab338]']
20:37:30.374 [Lua] Init group template: horde
20:37:30.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
20:37:30.653 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1046.5770263671875 [Unit '#ID[7cd7a7adbeeab338]']
20:37:30.928 [Lua] Init group template: horde
20:37:31.126 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:31.126 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:37.117 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:37:37.156 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:37:37.750 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:37:37.793 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:37:38.296 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:37:38.296 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:37:38.808 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:39.996 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:40.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:40.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:41.435 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:37:41.761 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032655265182256699 [Unit '#ID[7cd7a7adbeeab338]']
20:37:43.674 [Lua] event horde ends!
20:37:43.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:44.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:45.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:46.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:46.114 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:37:46.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314
20:37:46.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:37:46.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:46.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:46.736 [Lua] event horde ends!
20:37:47.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:48.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:48.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:49.221 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:37:49.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:52.529 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:37:54.991 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:37:56.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:56.533 [Window] Window => inactive
20:37:58.215 [Window] Window => active
20:37:58.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:58.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:59.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:59.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:37:59.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:00.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:00.402 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 14699.138671875 [Unit '#ID[7cd7a7adbeeab338]']
20:38:00.668 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 14679.630859375 [Unit '#ID[7cd7a7adbeeab338]']
20:38:01.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:02.894 [Lua] fence jumping
20:38:02.933 [Window] Window => inactive
20:38:03.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:04.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:04.327 [Lua] ready to jump failed
20:38:04.895 [Window] Window => active
20:38:05.220 [Lua] state dead despawn
20:38:05.237 [Lua] [GameNetworkManager] destroying game object with go_id=24
20:38:05.238 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 26 173
20:38:05.238 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 27 172
20:38:05.238 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 29 171
20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 32 169
20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 33 168
20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 34 167
20:38:05.304 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 35 166
20:38:05.304 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 36 165
20:38:05.328 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 39 164
20:38:05.328 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 40 163
20:38:05.328 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 162
20:38:05.328 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 42 161
20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 43 159
20:38:05.351 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 158
20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 46 157
20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 47 156
20:38:05.351 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 155
20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 49 151
20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 51 150
20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 52 149
20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 54 148
20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 55 147
20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 57 146
20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 58 145
20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 59 144
20:38:05.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 62 143
20:38:05.416 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 64 142
20:38:05.416 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 65 141
20:38:05.416 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 66 140
20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 69 139
20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 70 138
20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 71 137
20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 72 136
20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 73 135
20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 75 134
20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 76 133
20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 77 132
20:38:05.456 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 78 131
20:38:05.479 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 79 130
20:38:05.550 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 107 129
20:38:05.550 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 108 128
20:38:05.569 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 109 127
20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 110 126
20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 111 125
20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 4 112 124
20:38:05.587 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 116 123
20:38:05.588 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 117 122
20:38:05.588 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 4 118 121
20:38:05.588 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 119 120
20:38:05.588 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 1 119
20:38:05.606 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 3 118
20:38:05.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 4 117
20:38:05.606 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 6 116
20:38:05.606 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 7 115
20:38:05.624 [Lua] setting up ambush-horde
20:38:05.625 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:38:05.625 [Lua] -> spawning: 27
20:38:05.625 [Lua] horde crated with id 10 of type ambush
20:38:05.625 [Lua] ambush horde has started
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 8 114
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 9 113
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 112
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 11 111
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 12 110
20:38:05.625 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 13 109
20:38:05.644 [Lua] starting terror event: trickle_event_chaos_medium
20:38:05.644 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:38:05.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 108
20:38:05.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 107
20:38:05.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 106
20:38:05.665 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 21 105
20:38:05.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 104
20:38:05.665 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 24 103
20:38:05.682 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 26 102
20:38:05.682 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 27 101
20:38:05.682 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 29 100
20:38:05.700 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 32 99
20:38:05.701 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 33 98
20:38:05.701 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 34 97
20:38:05.701 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 35 96
20:38:05.701 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 36 95
20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 39 94
20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 40 93
20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 41 92
20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 42 91
20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 43 90
20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 45 89
20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 46 88
20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 47 87
20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 48 86
20:38:05.754 [Lua] Horde killed: ?
20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 51 85
20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 52 84
20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 54 83
20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 82
20:38:05.775 [Lua] setting up ambush-horde
20:38:05.775 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:38:05.775 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
20:38:05.775 [Lua] setting up vector-horde
20:38:05.775 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:38:05.775 [Lua] --> horde wants to spawn ahead of players (0.24551489848916/0.67
20:38:05.775 [Lua] -> spawning: 15
20:38:05.775 [Lua] horde crated with id 11 of type vector
20:38:05.776 [Lua] vector horde has started
20:38:05.776 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 59 81
20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 62 80
20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 64 79
20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 65 78
20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 66 77
20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 69 76
20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 70 75
20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 71 74
20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 73
20:38:05.814 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 1 72
20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 3 71
20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 4 70
20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 6 69
20:38:05.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 10 68
20:38:05.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 11 67
20:38:05.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 13 66
20:38:05.987 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 1 65
20:38:06.003 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 4 64
20:38:06.003 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 8 63
20:38:06.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:07.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:07.723 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 9989.271484375 [Unit '#ID[7cd7a7adbeeab338]']
20:38:07.802 [Window] Window => inactive
20:38:09.436 [Lua] Init group template: horde
20:38:12.237 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:38:12.238 [Lua] [GameNetworkManager] destroying game object with go_id=26
20:38:12.818 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:38:13.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
20:38:13.973 [Lua] Init group template: horde
20:38:13.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:14.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown`
20:38:19.149 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:38:19.150 [Lua] [GameNetworkManager] destroying game object with go_id=27
20:38:23.137 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:38:23.137 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:38:23.137 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:38:23.137 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:38:23.137 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:38:23.137 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:38:23.137 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:38:23.137 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:38:23.137 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:38:23.138 [Lua] gm_event_end_conditions_met false true
20:38:23.139 [Save] Saving `save_data`
20:38:23.140 [Lua] Game lost
20:38:23.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:38:23.150 [Lua] generate_backend_stats 110000102543600:1
20:38:23.154 [Save] Save done
20:38:23.154 [Save] Saving `save_data`
20:38:23.163 [Save] Save done
20:38:23.172 [Lua] PlayFabMirrorBase:_commit_internal nil
20:38:23.172 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:38:23.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:38:23.173 [Save] Saving `save_data`
20:38:23.181 [Lua] commit result success 17
20:38:23.181 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:38:23.181 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34
20:38:23.182 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:38:23.185 [Save] Save done
20:38:23.198 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 12
20:38:23.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
20:38:23.922 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34
20:38:24.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34
20:38:30.974 [Lua] ConflictDirector - destroy all units
20:38:30.975 [Lua] chaos troll was despawned!
20:38:30.975 [Lua] chaos troll was despawned!
20:38:30.989 [Lua] Horde killed: ?
20:38:30.989 [Lua] Horde killed: ?
20:38:30.992 [Lua] Horde killed: ?
20:38:30.994 [Lua] Horde killed: ?
20:38:30.997 [Lua] Horde killed: ?
20:38:30.998 [Lua] Horde killed: ?
20:38:30.999 [Lua] Horde killed: ?
20:38:31.000 [Lua] Horde killed: ?
20:38:31.001 [Lua] Horde killed: ?
20:38:31.001 [Lua] Horde killed: ?
20:38:31.051 [Lua] TRANSITION nil nil inn_level
20:38:31.051 [Lua] Transition type "inn_level", is server: true
20:38:31.051 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:38:31.051 [Lua] [GameNetworkManager] Leaving game...
20:38:31.051 [Lua] [GameNetworkManager] Shutting down game session host.
20:38:31.051 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:38:31.051 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:38:31.051 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=124.54
20:38:31.059 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:38:33.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:38:33.049 [Lua] [Managers] Calling function on all managers:
20:38:33.049 [Lua] Clearing all global lookup lists
20:38:33.050 [Lua] [IngamePlayerListUI] - Destroy
20:38:33.050 [Lua] [EquipmentUI] - Destroy
20:38:33.050 [Lua] [AbilityUI] - Destroy
20:38:33.050 [Lua] [GamePadAbilityUI] - Destroy
20:38:33.050 [Lua] [GamePadEquipmentUI] - Destroy
20:38:33.050 [Lua] [IngameUI] destroy
20:38:33.162 [Lua] [Managers] Destroying manager group:
20:38:33.171 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:38:33.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:38:33.294 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:38:33.296 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:38:33.300 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:38:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:38:33.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:38:33.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:38:33.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:38:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:38:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:38:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:38:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:38:33.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:38:33.316 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:38:33.317 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:38:33.318 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:38:33.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:38:33.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:38:33.323 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:38:33.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:38:33.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:38:33.330 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:38:33.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:38:33.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:38:33.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:38:33.337 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:38:33.339 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:38:33.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:38:33.349 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:38:33.351 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:38:33.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:38:33.354 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:38:33.354 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:38:33.354 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:38:33.354 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:33.354 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000102543600 "Cyber-Froh"
<>
20:38:33.355 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30
[8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449
[10] dt = 0.010703287087380886
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880;
<>
<>
20:38:33.355 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:38:33.355 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:38:33.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:38:33.355 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:33.355 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 110000102543600 "Cyber-Froh"
<>
20:38:33.356 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30
[8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449
[10] dt = 0.010703287087380886
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880;
<>
<>
20:38:33.356 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:38:33.356 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:38:33.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:38:33.356 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:33.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 110000102543600 "Cyber-Froh"
<>
20:38:33.356 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30
[8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449
[10] dt = 0.010703287087380886
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880;
<>
<>
20:38:33.356 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:38:33.356 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:38:33.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:38:33.356 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:38:33.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 110000102543600 "Cyber-Froh"
<>
20:38:33.357 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30
[8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449
[10] dt = 0.010703287087380886
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880;
<>
<>
20:38:33.357 [Lua] [Matchmaking] unregister rpcs
20:38:33.357 [Lua] ############### UNLOADING PACKAGES ###############
20:38:33.357 [Lua] [Managers] Calling function on all managers:
20:38:33.357 [Lua] [Managers] Destroying manager group:
20:38:33.357 [Lua] [Gamestate] Enter state StateLoading
20:38:33.361 [Lua] Found camera: end_screen_camera
20:38:33.361 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:38:33.363 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:38:33.363 [Lua] [Matchmaking] register rpcs
20:38:33.363 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:38:33.363 [Lua] Set lobby begin:
20:38:33.363 [Lua] Lobby data twitch_enabled = false
20:38:33.363 [Lua] Lobby data power_level = 0
20:38:33.363 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:33.363 [Lua] Lobby data difficulty_tweak = 0
20:38:33.363 [Lua] Lobby data host = 110000102543600
20:38:33.363 [Lua] Lobby data game_mode = 9
20:38:33.364 [Lua] Lobby data is_private = true
20:38:33.364 [Lua] Lobby data match_started = true
20:38:33.364 [Lua] Lobby data mechanism = adventure
20:38:33.364 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:38:33.364 [Lua] Lobby data player_slot_1 = 0:0
20:38:33.364 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:38:33.364 [Lua] Lobby data difficulty = cataclysm_3
20:38:33.364 [Lua] Lobby data quick_game = false
20:38:33.364 [Lua] Lobby data weave_index = 138
20:38:33.364 [Lua] Lobby data matchmaking = false
20:38:33.364 [Lua] Lobby data weave_name = weave_138
20:38:33.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:33.364 [Lua] Lobby data num_players = 4
20:38:33.364 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:33.364 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:33.364 [Lua] Lobby data country_code = FR
20:38:33.364 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:33.365 [Lua] Lobby data eac_authorized = true
20:38:33.365 [Lua] Set lobby end.
20:38:33.365 [Lua] registering RPCs
20:38:33.365 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:38:33.365 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:38:33.365 [Lua] Set lobby begin:
20:38:33.365 [Lua] Lobby data twitch_enabled = false
20:38:33.365 [Lua] Lobby data power_level = 0
20:38:33.365 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:33.365 [Lua] Lobby data difficulty_tweak = 0
20:38:33.365 [Lua] Lobby data host = 110000102543600
20:38:33.365 [Lua] Lobby data game_mode = 3
20:38:33.365 [Lua] Lobby data is_private = true
20:38:33.365 [Lua] Lobby data match_started = true
20:38:33.365 [Lua] Lobby data mechanism = adventure
20:38:33.365 [Lua] Lobby data level_key = inn_level
20:38:33.365 [Lua] Lobby data player_slot_1 = 0:0
20:38:33.366 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:38:33.366 [Lua] Lobby data difficulty = cataclysm_3
20:38:33.366 [Lua] Lobby data quick_game = false
20:38:33.366 [Lua] Lobby data weave_index = 138
20:38:33.366 [Lua] Lobby data matchmaking = false
20:38:33.366 [Lua] Lobby data weave_name = weave_138
20:38:33.366 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:33.366 [Lua] Lobby data num_players = 4
20:38:33.366 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:33.366 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:33.366 [Lua] Lobby data country_code = FR
20:38:33.366 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:33.366 [Lua] Lobby data eac_authorized = true
20:38:33.366 [Lua] Set lobby end.
20:38:33.366 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:38:33.371 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:38:33.371 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:38:33.371 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:38:33.409 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens
20:38:33.415 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens
20:38:33.416 [Umbra] Unload tome
20:38:33.420 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler
20:38:33.420 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:38:33.420 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:38:33.420 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:38:33.420 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:38:33.420 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:38:33.420 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:38:33.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:38:33.477 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:38:33.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:38:33.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:38:33.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:38:33.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:38:33.633 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:38:33.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:38:33.684 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:38:33.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:38:34.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8ccfa, position: 4813914
20:38:40.235 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:38:40.620 [Lua] ### Sending rpc_level_loaded
20:38:40.620 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:38:40.620 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:38:40.621 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:38:40.621 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:38:40.638 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:38:40.638 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:33 my_peer_id:110000102543600
20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:33 my_peer_id:110000102543600
20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:33 my_peer_id:110000102543600
20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:33 my_peer_id:110000102543600
20:38:40.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:33 my_peer_id:110000102543600
20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:40.941 [Lua] ### Sending rpc_level_loaded
20:38:40.941 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:38:40.941 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:38:40.942 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:38:40.942 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:34 my_peer_id:110000102543600
20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:34 my_peer_id:110000102543600
20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:34 my_peer_id:110000102543600
20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:34 my_peer_id:110000102543600
20:38:41.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:34 my_peer_id:110000102543600
20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:38:41.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:41.902 [Lua] ### Sending rpc_level_loaded
20:38:41.902 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:38:41.902 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:38:41.902 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:38:41.902 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:35 my_peer_id:110000102543600
20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:35 my_peer_id:110000102543600
20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:35 my_peer_id:110000102543600
20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:35 my_peer_id:110000102543600
20:38:42.569 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:35 my_peer_id:110000102543600
20:38:42.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:42.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:42.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
20:38:42.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:38:42.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:38:42.976 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:38:42.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:38:42.992 [Lua] [LevelTransitionHandler] Level load completed!
20:38:42.993 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1622528 - use_random_directors: true - overriden_conflict: nil
20:38:42.996 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:42.996 [Lua] checking dlc's against conflict directors
20:38:42.996 [Lua] number of factions to include 3
20:38:42.996 [Lua] number of factions added 3
20:38:42.996 [Lua] --- --- ---
20:38:42.996 [Lua] Starting... difficulty 'cataclysm_3'
20:38:42.996 [Lua] These are the starting conflict directors:
20:38:42.996 [Lua] inn_level
20:38:42.996 [Lua] --- --- ---
20:38:42.996 [Lua]
20:38:42.996 [Lua] DONE! Found the following directors:
20:38:42.996 [Lua] (free: 35), Master hash is:
20:38:42.996 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:38:42.996 [Lua] load_startup_enemy_packages: --------------
20:38:42.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:38:42.996 [Lua] critter_rat
20:38:43.010 [Lua] ### Sending rpc_level_loaded
20:38:43.010 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:38:43.010 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:38:43.026 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:38:43.026 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:38:43.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:38:43.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:38:43.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:38:43.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:38:43.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
20:38:43.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:38:43.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:38:43.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
20:38:43.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:38:43.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:38:43.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:38:43.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:38:43.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:38:43.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:38:43.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:38:43.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:38:43.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:38:43.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:38:43.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:38:43.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:38:43.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:38:43.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:38:43.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:38:43.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:38:43.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:38:43.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:38:43.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:38:43.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
20:38:43.836 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:38:43.836 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:38:43.836 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:38:43.836 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:38:43.836 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:38:43.836 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:38:43.836 [Lua] ### Sending rpc_level_loaded
20:38:43.836 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:38:43.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:38:43.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:38:43.888 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:38:43.888 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:38:43.888 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:38:43.888 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:38:43.888 [Lua] Starting async level spawning of levels/inn/world
20:38:43.889 [Umbra] Init version: 3.4.15 :: 16 threads
20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:36 my_peer_id:110000102543600
20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:36 my_peer_id:110000102543600
20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:36 my_peer_id:110000102543600
20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:36 my_peer_id:110000102543600
20:38:43.949 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:36 my_peer_id:110000102543600
20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:44.094 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:38:44.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:38:44.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:38:44.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:38:44.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:38:44.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:38:44.356 [Lua] Async level spawning done
20:38:44.356 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:38:44.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:38:44.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:38:44.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:38:44.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:38:44.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:38:44.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:38:44.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:38:44.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:38:44.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
20:38:45.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:38:45.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:38:45.324 [Lua] [Matchmaking] unregister rpcs
20:38:45.324 [Lua] Set lobby begin:
20:38:45.324 [Lua] Lobby data twitch_enabled = false
20:38:45.324 [Lua] Lobby data power_level = 0
20:38:45.324 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.325 [Lua] Lobby data difficulty_tweak = 0
20:38:45.325 [Lua] Lobby data host = 110000102543600
20:38:45.325 [Lua] Lobby data game_mode = 3
20:38:45.325 [Lua] Lobby data is_private = true
20:38:45.325 [Lua] Lobby data match_started = true
20:38:45.325 [Lua] Lobby data mechanism = adventure
20:38:45.325 [Lua] Lobby data level_key = inn_level
20:38:45.325 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.325 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:38:45.325 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.325 [Lua] Lobby data quick_game = false
20:38:45.325 [Lua] Lobby data weave_index = 138
20:38:45.325 [Lua] Lobby data matchmaking = false
20:38:45.325 [Lua] Lobby data weave_name = weave_138
20:38:45.325 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.326 [Lua] Lobby data num_players = 4
20:38:45.326 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.326 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.326 [Lua] Lobby data country_code = FR
20:38:45.326 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.326 [Lua] Lobby data eac_authorized = true
20:38:45.326 [Lua] Set lobby end.
20:38:45.326 [Lua] [Managers] Destroying manager group:
20:38:45.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:38:45.326 [Lua] [Gamestate] Enter StateIngame HOST
20:38:45.326 [Lua] [Managers] Calling function on all managers:
20:38:45.327 [Lua] <>level = inn_level<>
20:38:45.327 [Lua] Set lobby begin:
20:38:45.327 [Lua] Lobby data twitch_enabled = false
20:38:45.327 [Lua] Lobby data power_level = 0
20:38:45.327 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.327 [Lua] Lobby data difficulty_tweak = 0
20:38:45.327 [Lua] Lobby data host = 110000102543600
20:38:45.327 [Lua] Lobby data game_mode = 3
20:38:45.327 [Lua] Lobby data is_private = true
20:38:45.327 [Lua] Lobby data match_started = true
20:38:45.327 [Lua] Lobby data mechanism = adventure
20:38:45.327 [Lua] Lobby data level_key = inn_level
20:38:45.327 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.327 [Lua] Lobby data selected_level_key = inn_level
20:38:45.327 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.327 [Lua] Lobby data quick_game = false
20:38:45.327 [Lua] Lobby data weave_index = 138
20:38:45.327 [Lua] Lobby data matchmaking = false
20:38:45.327 [Lua] Lobby data weave_name = weave_138
20:38:45.327 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.327 [Lua] Lobby data num_players = 4
20:38:45.327 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.327 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.327 [Lua] Lobby data country_code = FR
20:38:45.327 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.327 [Lua] Lobby data eac_authorized = true
20:38:45.327 [Lua] Set lobby end.
20:38:45.327 [Lua] [StateIngame] Server ingame
20:38:45.330 [Lua] Set lobby begin:
20:38:45.330 [Lua] Lobby data twitch_enabled = false
20:38:45.330 [Lua] Lobby data power_level = 0
20:38:45.330 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.330 [Lua] Lobby data difficulty_tweak = 0
20:38:45.331 [Lua] Lobby data host = 110000102543600
20:38:45.331 [Lua] Lobby data game_mode = 3
20:38:45.331 [Lua] Lobby data is_private = true
20:38:45.331 [Lua] Lobby data match_started = true
20:38:45.331 [Lua] Lobby data mechanism = adventure
20:38:45.331 [Lua] Lobby data level_key = inn_level
20:38:45.331 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.331 [Lua] Lobby data selected_level_key = inn_level
20:38:45.331 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.331 [Lua] Lobby data quick_game = false
20:38:45.331 [Lua] Lobby data weave_index = 138
20:38:45.331 [Lua] Lobby data matchmaking = false
20:38:45.331 [Lua] Lobby data weave_name = weave_138
20:38:45.331 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.331 [Lua] Lobby data num_players = 4
20:38:45.331 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.331 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.331 [Lua] Lobby data country_code = FR
20:38:45.331 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.331 [Lua] Lobby data eac_authorized = true
20:38:45.331 [Lua] Set lobby end.
20:38:45.331 [Lua] [Matchmaking] register rpcs
20:38:45.331 [Lua] GameNetworkManager:init... creating game session
20:38:45.331 [Lua] Host GameSession.make_game_session_host with session:
20:38:45.331 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:38:45.332 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:38:45.332 [Lua] [GameNetworkManager] self.is_server = true
20:38:45.332 [Network] Setting artificial MTU limit to 65536
20:38:45.332 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:38:45.340 [Lua] Switching ConflictSettings: to: inn_level
20:38:45.340 [Lua] pacing=disabled
20:38:45.340 [Lua] roaming=nil
20:38:45.340 [Lua] disabled=false
20:38:45.340 [Lua] pack_spawning=disabled
20:38:45.340 [Lua] contained_breeds=nil
20:38:45.340 [Lua] boss=disabled
20:38:45.340 [Lua] horde=disabled
20:38:45.340 [Lua] specials=disabled
20:38:45.340 [Lua] name=inn_level
20:38:45.340 [Lua] intensity=disabled
20:38:45.340 [Lua] ---
20:38:45.340 [Lua] [LevelAnalysis] set_random_seed( 1622528)
20:38:45.343 [Lua] [AIInterestPointSystem] Level Seed: 1622528
20:38:45.343 [Lua]
20:38:45.343 [Lua] [entity_system_bag] = table
20:38:45.343 [Lua] [entity_system_bag] = metatable
20:38:45.343 [Lua] [startup_data] = table
20:38:45.343 [Lua] [entity_manager] = table
20:38:45.343 [Lua] [entity_manager] = metatable
20:38:45.343 [Lua] [unit_spawner] = table
20:38:45.343 [Lua] [unit_spawner] = metatable
20:38:45.343 [Lua] [unit_storage] = table
20:38:45.343 [Lua] [unit_storage] = metatable
20:38:45.343 [Lua] [dice_keeper] = table
20:38:45.343 [Lua] [dice_keeper] = metatable
20:38:45.343 [Lua] [is_server] = true (boolean)
20:38:45.343 [Lua] [world] = [World]
20:38:45.343 [Lua] [system_api] = table
20:38:45.343 [Lua] [entity_system] = table
20:38:45.343 [Lua] [entity_system] = metatable
20:38:45.343 [Lua] [network_lobby] = table
20:38:45.343 [Lua] [network_lobby] = metatable
20:38:45.343 [Lua] [profile_synchronizer] = table
20:38:45.343 [Lua] [profile_synchronizer] = metatable
20:38:45.343 [Lua] [level_transition_handler] = table
20:38:45.343 [Lua] [level_transition_handler] = metatable
20:38:45.343 [Lua] [num_local_human_players] = 1 (number)
20:38:45.343 [Lua] [statistics_db] = table
20:38:45.343 [Lua] [statistics_db] = metatable
20:38:45.343 [Lua] [network_server] = table
20:38:45.343 [Lua] [network_server] = metatable
20:38:45.343 [Lua] [input_manager] = table
20:38:45.343 [Lua] [input_manager] = metatable
20:38:45.343 [Lua] [network_clock] = table
20:38:45.343 [Lua] [network_clock] = metatable
20:38:45.343 [Lua] [network_transmit] = table
20:38:45.343 [Lua] [network_transmit] = metatable
20:38:45.343 [Lua] [free_flight_manager] = table
20:38:45.343 [Lua] [free_flight_manager] = metatable
20:38:45.343 [Lua] [network_manager] = table
20:38:45.343 [Lua] [network_manager] = metatable
20:38:45.343 [Lua] [network_event_delegate] = table
20:38:45.343 [Lua] [network_event_delegate] = metatable
20:38:45.343 [Lua]
20:38:45.344 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:38:45.344 [Lua] ignoring extension VersusInteractObjectiveExtension
20:38:45.344 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:38:45.344 [Lua] ignoring extension VersusSocketObjectiveExtension
20:38:45.344 [Lua] ignoring extension VersusTargetObjectiveExtension
20:38:45.344 [Lua] ignoring extension VersusMissionObjectiveExtension
20:38:45.344 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:38:45.346 [Lua] [AchievementManager] Achievements using the steam platform
20:38:45.394 [Lua] [StateIngame] Level seed: 1622528
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:38:45.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:38:45.405 [Lua] [LevelAnalysis] set_random_seed( 1622528)
20:38:45.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:38:45.443 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:38:45.444 [Lua] [IngameUI] init
20:38:45.457 [SteamVoipClient] select_out(110000100089661, off)
20:38:45.457 [SteamVoipClient] select_out(110000101fd4a34, off)
20:38:45.457 [SteamVoipClient] select_out(110000102543600, off)
20:38:45.457 [SteamVoipClient] select_out(1100001040c1df0, off)
20:38:45.473 [Lua] cb_razer_chroma_setup
20:38:45.502 [Lua] completed
20:38:45.502 [Lua] completed
20:38:45.502 [Lua] completed
20:38:45.502 [Lua] completed
20:38:45.515 [Lua] completed
20:38:45.515 [Lua] completed
20:38:45.518 [Lua] [Matchmaking] Cancelling matchmaking
20:38:45.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:38:45.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:38:45.518 [Lua] Set lobby begin:
20:38:45.518 [Lua] Lobby data twitch_enabled = false
20:38:45.518 [Lua] Lobby data power_level = 835
20:38:45.518 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.519 [Lua] Lobby data difficulty_tweak = 0
20:38:45.519 [Lua] Lobby data host = 110000102543600
20:38:45.519 [Lua] Lobby data game_mode = 3
20:38:45.519 [Lua] Lobby data is_private = true
20:38:45.519 [Lua] Lobby data match_started = true
20:38:45.519 [Lua] Lobby data mechanism = adventure
20:38:45.519 [Lua] Lobby data level_key = inn_level
20:38:45.519 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.519 [Lua] Lobby data selected_level_key = inn_level
20:38:45.519 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.519 [Lua] Lobby data quick_game = false
20:38:45.519 [Lua] Lobby data weave_index = 138
20:38:45.519 [Lua] Lobby data matchmaking = false
20:38:45.519 [Lua] Lobby data weave_name = weave_138
20:38:45.519 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.519 [Lua] Lobby data num_players = 4
20:38:45.519 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.519 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.519 [Lua] Lobby data country_code = FR
20:38:45.520 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.520 [Lua] Lobby data eac_authorized = true
20:38:45.520 [Lua] Set lobby end.
20:38:45.520 [Flow] complete_skittergate_legend true
20:38:45.520 [Flow] complete_all_helmgart_levels_recruit true
20:38:45.521 [Flow] WitchHunterLevel:35
20:38:45.521 [Flow] LeaderYes
20:38:45.522 [Flow] ALL PC XP:304250
20:38:45.522 [Flow] Has "bogenhafen" DLC:true
20:38:45.522 [Flow] WH XP:60850
20:38:45.522 [Flow] Number of crafted items:2803
20:38:45.522 [Flow] Has "pre_order" DLC:true
20:38:45.522 [Flow] Sum of Powe Levels:1500
20:38:45.522 [Flow] lodestone diff 1:false
20:38:45.522 [Flow] magnus and forest activated
20:38:45.522 [Flow] magnus and forest activated
20:38:45.522 [Flow] cemetery and forest activated
20:38:45.522 [Flow] magnus and cemetery
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.522 [Flow] ALL RUNES ACTIVATED
20:38:45.522 [Flow] magnus and forest activated
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.522 [Flow] ALL RUNES ACTIVATED
20:38:45.522 [Flow] cemetery and forest activated
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.522 [Flow] ALL RUNES ACTIVATED
20:38:45.522 [Flow] magnus and forest activated
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.522 [Flow] ALL RUNES ACTIVATED
20:38:45.522 [Flow] magnus and cemetery
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.522 [Flow] ALL RUNES ACTIVATED
20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:38:45.524 [Lua] CurrentConflictSettings inn_level
20:38:45.524 [Lua] [ConflictDirector] conflict_director is ai_ready
20:38:45.524 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:45.524 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:38:45.526 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:38:45.526 [Lua] Forming navigation groups in one frame
20:38:45.526 [Lua] Forming navigation groups
20:38:45.543 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:38:45.544 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
20:38:45.544 [Lua] number of nav groups: 41
20:38:45.545 [Lua] number of refined nav groups : 23
20:38:45.547 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
20:38:45.547 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:38:45.547 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:38:45.547 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:38:45.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:38:45.549 [Lua] [Managers] Calling function on all managers:
20:38:45.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:38:45.577 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:38:45.577 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:38:45.577 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:38:45.577 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:38:45.577 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:38:45.577 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:38:45.577 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:38:45.577 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:38:45.804 [Lua] Set lobby begin:
20:38:45.804 [Lua] Lobby data twitch_enabled = false
20:38:45.804 [Lua] Lobby data power_level = 835
20:38:45.804 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.804 [Lua] Lobby data difficulty_tweak = 0
20:38:45.804 [Lua] Lobby data host = 110000102543600
20:38:45.804 [Lua] Lobby data game_mode = 3
20:38:45.804 [Lua] Lobby data is_private = true
20:38:45.804 [Lua] Lobby data match_started = true
20:38:45.804 [Lua] Lobby data mechanism = adventure
20:38:45.804 [Lua] Lobby data level_key = inn_level
20:38:45.804 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.804 [Lua] Lobby data selected_level_key = inn_level
20:38:45.804 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.804 [Lua] Lobby data quick_game = false
20:38:45.804 [Lua] Lobby data weave_index = 138
20:38:45.804 [Lua] Lobby data matchmaking = false
20:38:45.804 [Lua] Lobby data weave_name = weave_138
20:38:45.804 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.804 [Lua] Lobby data num_players = 4
20:38:45.804 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.804 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.805 [Lua] Lobby data country_code = FR
20:38:45.805 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.805 [Lua] Lobby data eac_authorized = true
20:38:45.805 [Lua] Set lobby end.
20:38:45.805 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:38:45.805 [Lua] Breedfreezer (server) starting a hot join sync
20:38:45.808 [Lua] Set lobby begin:
20:38:45.808 [Lua] Lobby data twitch_enabled = false
20:38:45.808 [Lua] Lobby data power_level = 835
20:38:45.808 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.808 [Lua] Lobby data difficulty_tweak = 0
20:38:45.808 [Lua] Lobby data host = 110000102543600
20:38:45.808 [Lua] Lobby data game_mode = 3
20:38:45.808 [Lua] Lobby data is_private = true
20:38:45.808 [Lua] Lobby data match_started = true
20:38:45.808 [Lua] Lobby data mechanism = adventure
20:38:45.808 [Lua] Lobby data level_key = inn_level
20:38:45.808 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.808 [Lua] Lobby data selected_level_key = inn_level
20:38:45.808 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.808 [Lua] Lobby data quick_game = false
20:38:45.808 [Lua] Lobby data weave_index = 138
20:38:45.808 [Lua] Lobby data matchmaking = false
20:38:45.808 [Lua] Lobby data weave_name = weave_138
20:38:45.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.808 [Lua] Lobby data num_players = 4
20:38:45.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.808 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.808 [Lua] Lobby data country_code = FR
20:38:45.808 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.808 [Lua] Lobby data eac_authorized = true
20:38:45.808 [Lua] Set lobby end.
20:38:45.808 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:38:45.808 [Lua] Breedfreezer (server) starting a hot join sync
20:38:45.811 [Lua] Set lobby begin:
20:38:45.811 [Lua] Lobby data twitch_enabled = false
20:38:45.812 [Lua] Lobby data power_level = 835
20:38:45.812 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:45.812 [Lua] Lobby data difficulty_tweak = 0
20:38:45.812 [Lua] Lobby data host = 110000102543600
20:38:45.812 [Lua] Lobby data game_mode = 3
20:38:45.812 [Lua] Lobby data is_private = true
20:38:45.812 [Lua] Lobby data match_started = true
20:38:45.812 [Lua] Lobby data mechanism = adventure
20:38:45.812 [Lua] Lobby data level_key = inn_level
20:38:45.812 [Lua] Lobby data player_slot_1 = 0:0
20:38:45.812 [Lua] Lobby data selected_level_key = inn_level
20:38:45.813 [Lua] Lobby data difficulty = cataclysm_3
20:38:45.813 [Lua] Lobby data quick_game = false
20:38:45.813 [Lua] Lobby data weave_index = 138
20:38:45.813 [Lua] Lobby data matchmaking = false
20:38:45.813 [Lua] Lobby data weave_name = weave_138
20:38:45.813 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:45.813 [Lua] Lobby data num_players = 4
20:38:45.813 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
20:38:45.813 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:45.813 [Lua] Lobby data country_code = FR
20:38:45.813 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:45.813 [Lua] Lobby data eac_authorized = true
20:38:45.813 [Lua] Set lobby end.
20:38:45.813 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing
20:38:45.813 [Lua] Breedfreezer (server) starting a hot join sync
20:38:45.814 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:38:45.814 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:38:45.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:38:45.814 [Lua] RemotePlayer:create_game_object( ) 26
20:38:45.827 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:38:45.827 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:38:45.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:38:45.827 [Lua] RemotePlayer:create_game_object( ) 27
20:38:45.841 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:38:45.841 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:38:45.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:38:45.842 [Lua] RemotePlayer:create_game_object( ) 28
20:38:45.856 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:38:45.856 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:38:45.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:38:45.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:38:45.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:38:45.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:38:45.864 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:38:45.864 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:38:45.864 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:38:45.864 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:38:45.864 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:38:45.864 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:38:45.864 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:38:45.864 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:38:45.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:45.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:45.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:38:45.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
20:38:45.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:45.976 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:38:45.976 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:45.978 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:38:45.978 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:45.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:38:45.979 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:45.979 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:38:45.979 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:45.980 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:38:45.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:45.982 [Lua] Players are leaving the safe zone
20:38:46.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:38:46.029 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:46.029 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:38:46.029 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:46.030 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:38:46.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:46.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:38:46.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:38:46.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:38:46.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:38:46.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:38:46.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:38:46.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:38:46.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:38:46.256 [Lua] StateInGameRunning:_game_actually_starts()
20:38:46.256 [Lua] #################################################################################################################
20:38:46.256 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:38:46.256 [Lua] #################################################################################################################
20:38:46.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
20:38:46.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
20:38:46.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:38:46.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:38:46.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:38:46.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:38:46.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
20:38:46.478 [Lua] Commit load time data
20:38:46.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:38:46.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:38:46.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:38:46.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:38:46.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:38:46.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:38:46.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:38:46.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:38:46.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:38:46.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:38:46.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:38:46.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:38:46.590 [Flow] DISABLE
20:38:46.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:38:46.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:38:46.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:38:46.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:38:46.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:38:46.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:38:46.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:38:46.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:38:46.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:38:46.655 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:38:46.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:38:46.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:38:46.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:38:46.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:38:46.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:38:46.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:38:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:38:46.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:38:46.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:38:46.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:38:46.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:38:46.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:38:46.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:38:46.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:38:46.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:38:46.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:38:46.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:38:46.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:38:46.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:38:46.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:38:46.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:38:46.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:38:46.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:38:46.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:38:46.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:38:46.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:38:46.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:38:46.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:38:46.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:38:46.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:38:47.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:38:47.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:38:47.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:38:47.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:38:48.434 [Lua] Assigning peer(110000101fd4a34:1) to profile(1) career(2)
20:38:48.434 [Lua] Set lobby begin:
20:38:48.434 [Lua] Lobby data twitch_enabled = false
20:38:48.434 [Lua] Lobby data power_level = 835
20:38:48.434 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:48.434 [Lua] Lobby data difficulty_tweak = 0
20:38:48.434 [Lua] Lobby data host = 110000102543600
20:38:48.434 [Lua] Lobby data game_mode = 3
20:38:48.434 [Lua] Lobby data is_private = true
20:38:48.434 [Lua] Lobby data match_started = true
20:38:48.434 [Lua] Lobby data mechanism = adventure
20:38:48.434 [Lua] Lobby data level_key = inn_level
20:38:48.434 [Lua] Lobby data player_slot_1 = 0:0
20:38:48.434 [Lua] Lobby data selected_level_key = inn_level
20:38:48.434 [Lua] Lobby data difficulty = cataclysm_3
20:38:48.434 [Lua] Lobby data quick_game = false
20:38:48.434 [Lua] Lobby data weave_index = 138
20:38:48.434 [Lua] Lobby data matchmaking = false
20:38:48.434 [Lua] Lobby data weave_name = weave_138
20:38:48.434 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:48.434 [Lua] Lobby data num_players = 4
20:38:48.434 [Lua] Lobby data player_slot_5 = 0:0
20:38:48.434 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:48.434 [Lua] Lobby data country_code = FR
20:38:48.434 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:48.434 [Lua] Lobby data eac_authorized = true
20:38:48.434 [Lua] Set lobby end.
20:38:48.434 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(1) career_index(2)
20:38:48.434 [Lua] Set lobby begin:
20:38:48.434 [Lua] Lobby data twitch_enabled = false
20:38:48.434 [Lua] Lobby data power_level = 835
20:38:48.434 [Lua] Lobby data unique_server_name = Cyber-Froh
20:38:48.434 [Lua] Lobby data difficulty_tweak = 0
20:38:48.434 [Lua] Lobby data host = 110000102543600
20:38:48.435 [Lua] Lobby data game_mode = 3
20:38:48.435 [Lua] Lobby data is_private = true
20:38:48.435 [Lua] Lobby data match_started = true
20:38:48.435 [Lua] Lobby data mechanism = adventure
20:38:48.435 [Lua] Lobby data level_key = inn_level
20:38:48.435 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:38:48.435 [Lua] Lobby data selected_level_key = inn_level
20:38:48.435 [Lua] Lobby data difficulty = cataclysm_3
20:38:48.435 [Lua] Lobby data quick_game = false
20:38:48.435 [Lua] Lobby data weave_index = 138
20:38:48.435 [Lua] Lobby data matchmaking = false
20:38:48.435 [Lua] Lobby data weave_name = weave_138
20:38:48.435 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:38:48.435 [Lua] Lobby data num_players = 4
20:38:48.435 [Lua] Lobby data player_slot_5 = 0:0
20:38:48.435 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:38:48.435 [Lua] Lobby data country_code = FR
20:38:48.435 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:38:48.435 [Lua] Lobby data eac_authorized = true
20:38:48.435 [Lua] Set lobby end.
20:38:48.435 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:37 my_peer_id:110000102543600
20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:37 my_peer_id:110000102543600
20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:37 my_peer_id:110000102543600
20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:37 my_peer_id:110000102543600
20:38:48.528 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:38:48.529 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:38:48.536 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:37 my_peer_id:110000102543600
20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
20:38:48.581 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:38:48.581 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
20:38:48.582 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
20:38:48.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:38:48.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:38:48.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:38:48.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:38:48.820 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
20:38:48.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:38:48.934 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:38:48.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:38:49.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:38:49.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:38:49.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
20:38:49.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
20:38:49.802 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
20:38:49.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:38:49.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:38:49.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:38:49.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
20:38:50.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
20:38:50.223 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
20:38:50.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
20:38:50.321 [Window] Window => active
20:38:50.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
20:38:50.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
20:38:50.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:50.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:50.488 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
20:38:50.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:50.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:50.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:38:50.582 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
20:38:50.818 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:50.819 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
20:38:50.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:52.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:38:52.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:52.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:38:52.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:38:52.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:38:52.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:52.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:38:52.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:38:52.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:38:52.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:52.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:38:52.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:38:52.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:38:52.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:52.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:38:52.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:38:52.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:38:52.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:38:52.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:38:52.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:38:53.762 [Window] Window => inactive
20:39:00.775 [Lua] PlayFabMirrorBase:_commit_internal 18
20:39:00.775 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:39:00.779 [Lua] generate_backend_stats 110000102543600:1
20:39:00.801 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:39:00.801 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:39:00.807 [Lua] commit result success 18
20:39:03.598 [Window] Window => active
20:39:04.387 [Lua] [Matchmaking] Cancelling matchmaking
20:39:04.387 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:39:04.630 [Window] Window => inactive
20:39:05.819 [Window] Window => active
20:39:06.310 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:39:06.310 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:39:06.312 [Lua] Set lobby begin:
20:39:06.312 [Lua] Lobby data twitch_enabled = false
20:39:06.312 [Lua] Lobby data power_level = 835
20:39:06.312 [Lua] Lobby data unique_server_name = Cyber-Froh
20:39:06.312 [Lua] Lobby data difficulty_tweak = 0
20:39:06.312 [Lua] Lobby data host = 110000102543600
20:39:06.312 [Lua] Lobby data game_mode = 3
20:39:06.312 [Lua] Lobby data is_private = true
20:39:06.312 [Lua] Lobby data match_started = true
20:39:06.312 [Lua] Lobby data mechanism = adventure
20:39:06.312 [Lua] Lobby data level_key = inn_level
20:39:06.312 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:39:06.312 [Lua] Lobby data selected_level_key = inn_level
20:39:06.312 [Lua] Lobby data difficulty = cataclysm_3
20:39:06.312 [Lua] Lobby data quick_game = false
20:39:06.313 [Lua] Lobby data weave_index = 138
20:39:06.313 [Lua] Lobby data matchmaking = false
20:39:06.313 [Lua] Lobby data weave_name = weave_138
20:39:06.313 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:39:06.313 [Lua] Lobby data num_players = 4
20:39:06.313 [Lua] Lobby data player_slot_5 = 0:0
20:39:06.313 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:39:06.313 [Lua] Lobby data country_code = FR
20:39:06.313 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:39:06.313 [Lua] Lobby data eac_authorized = true
20:39:06.313 [Lua] Set lobby end.
20:39:06.313 [Lua] [PartyManager] Leader is set to 110000102543600
20:39:06.313 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:39:06.313 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:39:06.313 [Lua] Set lobby begin:
20:39:06.313 [Lua] Lobby data twitch_enabled = false
20:39:06.313 [Lua] Lobby data power_level = 835
20:39:06.313 [Lua] Lobby data unique_server_name = Cyber-Froh
20:39:06.313 [Lua] Lobby data difficulty_tweak = 0
20:39:06.313 [Lua] Lobby data host = 110000102543600
20:39:06.313 [Lua] Lobby data game_mode = 9
20:39:06.313 [Lua] Lobby data is_private = true
20:39:06.313 [Lua] Lobby data match_started = true
20:39:06.313 [Lua] Lobby data mechanism = adventure
20:39:06.313 [Lua] Lobby data level_key = inn_level
20:39:06.313 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:39:06.313 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:39:06.313 [Lua] Lobby data difficulty = cataclysm_3
20:39:06.313 [Lua] Lobby data quick_game = false
20:39:06.313 [Lua] Lobby data weave_index = 138
20:39:06.313 [Lua] Lobby data matchmaking = false
20:39:06.313 [Lua] Lobby data weave_name = weave_138
20:39:06.313 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:39:06.313 [Lua] Lobby data num_players = 4
20:39:06.313 [Lua] Lobby data player_slot_5 = 0:0
20:39:06.314 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:39:06.314 [Lua] Lobby data country_code = FR
20:39:06.314 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:39:06.314 [Lua] Lobby data eac_authorized = true
20:39:06.314 [Lua] Set lobby end.
20:39:06.314 [Lua] Set lobby begin:
20:39:06.314 [Lua] Lobby data twitch_enabled = false
20:39:06.314 [Lua] Lobby data power_level = 835
20:39:06.314 [Lua] Lobby data unique_server_name = Cyber-Froh
20:39:06.314 [Lua] Lobby data difficulty_tweak = 0
20:39:06.314 [Lua] Lobby data host = 110000102543600
20:39:06.314 [Lua] Lobby data game_mode = 9
20:39:06.314 [Lua] Lobby data is_private = true
20:39:06.314 [Lua] Lobby data match_started = true
20:39:06.314 [Lua] Lobby data mechanism = adventure
20:39:06.314 [Lua] Lobby data level_key = inn_level
20:39:06.314 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:39:06.314 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:39:06.314 [Lua] Lobby data difficulty = cataclysm_3
20:39:06.314 [Lua] Lobby data quick_game = false
20:39:06.314 [Lua] Lobby data weave_index = 138
20:39:06.314 [Lua] Lobby data matchmaking = false
20:39:06.314 [Lua] Lobby data weave_name = weave_138
20:39:06.314 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:39:06.314 [Lua] Lobby data num_players = 4
20:39:06.314 [Lua] Lobby data player_slot_5 = 0:0
20:39:06.314 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:39:06.314 [Lua] Lobby data country_code = FR
20:39:06.314 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:39:06.314 [Lua] Lobby data eac_authorized = true
20:39:06.314 [Lua] Set lobby end.
20:39:06.314 [Lua] [ChatManager][1]System: Starting hosted game...
20:39:06.315 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:39:06.315 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:39:11.056 [Lua] Set lobby begin:
20:39:11.056 [Lua] Lobby data twitch_enabled = false
20:39:11.056 [Lua] Lobby data power_level = 1100
20:39:11.056 [Lua] Lobby data unique_server_name = Cyber-Froh
20:39:11.056 [Lua] Lobby data difficulty_tweak = 0
20:39:11.056 [Lua] Lobby data host = 110000102543600
20:39:11.056 [Lua] Lobby data game_mode = 9
20:39:11.056 [Lua] Lobby data is_private = true
20:39:11.056 [Lua] Lobby data match_started = true
20:39:11.056 [Lua] Lobby data mechanism = adventure
20:39:11.056 [Lua] Lobby data level_key = inn_level
20:39:11.056 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:39:11.056 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:39:11.056 [Lua] Lobby data difficulty = cataclysm_3
20:39:11.056 [Lua] Lobby data quick_game = false
20:39:11.056 [Lua] Lobby data weave_index = 138
20:39:11.056 [Lua] Lobby data matchmaking = false
20:39:11.056 [Lua] Lobby data weave_name = weave_138
20:39:11.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:39:11.056 [Lua] Lobby data num_players = 4
20:39:11.056 [Lua] Lobby data player_slot_5 = 0:0
20:39:11.056 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:39:11.056 [Lua] Lobby data country_code = FR
20:39:11.056 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:39:11.056 [Lua] Lobby data eac_authorized = true
20:39:11.057 [Lua] Set lobby end.
20:39:15.578 [Window] Window => inactive
20:39:41.903 [Window] Window => active
20:40:13.603 [EACServer] [21:40:13:602][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:41:38.563 [SteamVoipClient] select_out(110000100089661, on)
20:41:38.596 [SteamVoipClient] select_out(110000101fd4a34, on)
20:41:38.596 [SteamVoipClient] select_out(110000102543600, on)
20:41:38.596 [SteamVoipClient] select_out(1100001040c1df0, on)
20:41:38.645 [SteamVoipClient] select_out(110000100089661, off)
20:41:38.645 [SteamVoipClient] select_out(110000101fd4a34, off)
20:41:38.645 [SteamVoipClient] select_out(110000102543600, off)
20:41:38.645 [SteamVoipClient] select_out(1100001040c1df0, off)
20:41:40.748 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:41:40.748 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:41:40.849 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:41:40.849 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:41:40.849 [Lua] Set lobby begin:
20:41:40.849 [Lua] Lobby data twitch_enabled = false
20:41:40.849 [Lua] Lobby data power_level = 1100
20:41:40.849 [Lua] Lobby data unique_server_name = Cyber-Froh
20:41:40.849 [Lua] Lobby data difficulty_tweak = 0
20:41:40.849 [Lua] Lobby data host = 110000102543600
20:41:40.849 [Lua] Lobby data game_mode = 9
20:41:40.850 [Lua] Lobby data is_private = true
20:41:40.850 [Lua] Lobby data match_started = true
20:41:40.850 [Lua] Lobby data mechanism = adventure
20:41:40.850 [Lua] Lobby data level_key = inn_level
20:41:40.850 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:41:40.850 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:41:40.851 [Lua] Lobby data difficulty = cataclysm_3
20:41:40.851 [Lua] Lobby data quick_game = false
20:41:40.851 [Lua] Lobby data weave_index = 138
20:41:40.851 [Lua] Lobby data matchmaking = false
20:41:40.851 [Lua] Lobby data weave_name = weave_138
20:41:40.851 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:41:40.851 [Lua] Lobby data num_players = 4
20:41:40.851 [Lua] Lobby data player_slot_5 = 0:0
20:41:40.851 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:41:40.851 [Lua] Lobby data country_code = FR
20:41:40.851 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:41:40.851 [Lua] Lobby data eac_authorized = true
20:41:40.851 [Lua] Set lobby end.
20:41:40.853 [Lua] Set lobby begin:
20:41:40.853 [Lua] Lobby data twitch_enabled = false
20:41:40.853 [Lua] Lobby data power_level = 1100
20:41:40.853 [Lua] Lobby data unique_server_name = Cyber-Froh
20:41:40.853 [Lua] Lobby data difficulty_tweak = 0
20:41:40.853 [Lua] Lobby data host = 110000102543600
20:41:40.853 [Lua] Lobby data game_mode = 9
20:41:40.853 [Lua] Lobby data is_private = true
20:41:40.853 [Lua] Lobby data match_started = true
20:41:40.853 [Lua] Lobby data mechanism = adventure
20:41:40.853 [Lua] Lobby data level_key = inn_level
20:41:40.853 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:41:40.853 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:41:40.853 [Lua] Lobby data difficulty = cataclysm_3
20:41:40.853 [Lua] Lobby data quick_game = false
20:41:40.853 [Lua] Lobby data weave_index = 138
20:41:40.853 [Lua] Lobby data matchmaking = false
20:41:40.853 [Lua] Lobby data weave_name = weave_138
20:41:40.853 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:41:40.853 [Lua] Lobby data num_players = 4
20:41:40.853 [Lua] Lobby data player_slot_5 = 0:0
20:41:40.853 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:41:40.853 [Lua] Lobby data country_code = FR
20:41:40.854 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:41:40.854 [Lua] Lobby data eac_authorized = true
20:41:40.854 [Lua] Set lobby end.
20:41:40.854 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:41:40.854 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:41:40.854 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:41:40.854 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:41:40.854 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:41:40.854 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:41:40.854 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:41:40.854 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:41:40.854 [Lua] Complete level triggered.
20:41:40.856 [Save] Saving `save_data`
20:41:40.856 [Lua] gm_event_end_conditions_met false false
20:41:40.857 [Lua] PlayFabMirrorBase:_commit_internal nil
20:41:40.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:41:40.860 [Lua] generate_backend_stats 110000102543600:1
20:41:40.865 [Save] Save done
20:41:40.865 [Save] Saving `save_data`
20:41:40.873 [Save] Save done
20:41:40.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:41:40.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:41:40.883 [Save] Saving `save_data`
20:41:40.883 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
20:41:40.883 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
20:41:40.883 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:41:40.883 [Lua] [GameNetworkManager] Leaving game...
20:41:40.883 [Lua] [GameNetworkManager] Shutting down game session host.
20:41:40.883 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:41:40.883 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:41:40.883 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=175.21
20:41:40.887 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:41:40.887 [Lua] commit result success 19
20:41:40.894 [Save] Save done
20:41:42.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:41:42.891 [Lua] [Managers] Calling function on all managers:
20:41:42.891 [Lua] Clearing all global lookup lists
20:41:42.891 [Lua] [IngamePlayerListUI] - Destroy
20:41:42.892 [Lua] [EquipmentUI] - Destroy
20:41:42.892 [Lua] [AbilityUI] - Destroy
20:41:42.892 [Lua] [GamePadAbilityUI] - Destroy
20:41:42.892 [Lua] [GamePadEquipmentUI] - Destroy
20:41:42.892 [Lua] [IngameUI] destroy
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:41:42.945 [Lua] [Managers] Destroying manager group:
20:41:42.949 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:41:43.002 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:41:43.002 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:41:43.002 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:41:43.002 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0
20:41:43.002 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:43.002 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 49, User: 110000102543600 "Cyber-Froh"
<>
20:41:43.003 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0
[8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122
[10] dt = 0.006715080700814724
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380;
<>
<>
20:41:43.003 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:41:43.003 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:41:43.003 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0
20:41:43.003 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:43.003 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 50, User: 110000102543600 "Cyber-Froh"
<>
20:41:43.004 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0
[8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122
[10] dt = 0.006715080700814724
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380;
<>
<>
20:41:43.004 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:41:43.004 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:41:43.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0
20:41:43.004 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:43.004 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 51, User: 110000102543600 "Cyber-Froh"
<>
20:41:43.005 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0
[8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122
[10] dt = 0.006715080700814724
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380;
<>
<>
20:41:43.005 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:41:43.005 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:41:43.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0
20:41:43.005 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:41:43.005 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 52, User: 110000102543600 "Cyber-Froh"
<>
20:41:43.005 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0
[8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122
[10] dt = 0.006715080700814724
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380;
<>
<>
20:41:43.005 [Lua] [Matchmaking] unregister rpcs
20:41:43.006 [Lua] ############### UNLOADING PACKAGES ###############
20:41:43.006 [Lua] [Managers] Calling function on all managers:
20:41:43.006 [Lua] [Managers] Destroying manager group:
20:41:43.006 [Lua] [Gamestate] Enter state StateLoading
20:41:43.007 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:41:43.007 [Lua] [Matchmaking] register rpcs
20:41:43.007 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:41:43.007 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:41:43.007 [Lua] Set lobby begin:
20:41:43.007 [Lua] Lobby data twitch_enabled = false
20:41:43.007 [Lua] Lobby data power_level = 0
20:41:43.007 [Lua] Lobby data unique_server_name = Cyber-Froh
20:41:43.007 [Lua] Lobby data difficulty_tweak = 0
20:41:43.007 [Lua] Lobby data host = 110000102543600
20:41:43.007 [Lua] Lobby data game_mode = 9
20:41:43.008 [Lua] Lobby data is_private = true
20:41:43.008 [Lua] Lobby data match_started = true
20:41:43.008 [Lua] Lobby data mechanism = adventure
20:41:43.008 [Lua] Lobby data level_key = inn_level
20:41:43.008 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:41:43.008 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:41:43.008 [Lua] Lobby data difficulty = cataclysm_3
20:41:43.008 [Lua] Lobby data quick_game = false
20:41:43.008 [Lua] Lobby data weave_index = 138
20:41:43.008 [Lua] Lobby data matchmaking = false
20:41:43.008 [Lua] Lobby data weave_name = weave_138
20:41:43.008 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:41:43.008 [Lua] Lobby data num_players = 4
20:41:43.008 [Lua] Lobby data player_slot_5 = 0:0
20:41:43.008 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:41:43.008 [Lua] Lobby data country_code = FR
20:41:43.008 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:41:43.008 [Lua] Lobby data eac_authorized = true
20:41:43.008 [Lua] Set lobby end.
20:41:43.008 [Lua] registering RPCs
20:41:43.008 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:41:43.008 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:41:43.008 [Lua] Set lobby begin:
20:41:43.008 [Lua] Lobby data twitch_enabled = false
20:41:43.009 [Lua] Lobby data power_level = 0
20:41:43.009 [Lua] Lobby data unique_server_name = Cyber-Froh
20:41:43.009 [Lua] Lobby data difficulty_tweak = 0
20:41:43.009 [Lua] Lobby data host = 110000102543600
20:41:43.009 [Lua] Lobby data game_mode = 9
20:41:43.009 [Lua] Lobby data is_private = true
20:41:43.009 [Lua] Lobby data match_started = true
20:41:43.009 [Lua] Lobby data mechanism = adventure
20:41:43.009 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:41:43.009 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:41:43.009 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:41:43.009 [Lua] Lobby data difficulty = cataclysm_3
20:41:43.009 [Lua] Lobby data quick_game = false
20:41:43.009 [Lua] Lobby data weave_index = 138
20:41:43.009 [Lua] Lobby data matchmaking = false
20:41:43.009 [Lua] Lobby data weave_name = weave_138
20:41:43.009 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:41:43.009 [Lua] Lobby data num_players = 4
20:41:43.009 [Lua] Lobby data player_slot_5 = 0:0
20:41:43.009 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:41:43.009 [Lua] Lobby data country_code = FR
20:41:43.009 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:41:43.009 [Lua] Lobby data eac_authorized = true
20:41:43.009 [Lua] Set lobby end.
20:41:43.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:41:43.012 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
20:41:43.012 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:41:43.012 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0
20:41:43.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:41:43.016 [Umbra] Unload tome
20:41:43.016 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:41:43.070 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:41:43.070 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:41:43.070 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:41:43.070 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
20:41:43.070 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
20:41:43.070 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
20:41:43.070 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
20:41:43.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
20:41:43.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
20:41:43.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
20:41:48.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
20:41:48.461 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
20:41:48.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:41:49.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:41:49.035 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:41:49.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:41:49.070 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
20:41:49.240 [Lua] ### Sending rpc_level_loaded
20:41:49.240 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48
20:41:49.240 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:41:49.240 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:41:49.240 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:41:49.257 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:41:49.257 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:41:49.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:41:49.543 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
20:41:49.560 [Lua] [LevelTransitionHandler] Level load completed!
20:41:49.560 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 3412848 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:41:49.583 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:41:49.583 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
beastmen_standard_bearer=true,
}
20:41:49.583 [Lua] load_startup_enemy_packages: --------------
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_spawn
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_troll
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_rat_ogre
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_stormfiend
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_minotaur
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_plague_sorcerer
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_corruptor_sorcerer
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_gutter_runner
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_pack_master
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_poison_wind_globadier
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_ratling_gunner
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_warpfire_thrower
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_vortex_sorcerer
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_standard_bearer
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_vortex
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] critter_rat
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] critter_pig
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_storm_vermin_with_shield
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_gor
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_ungor_archer
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_warrior
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_ungor
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_clan_rat
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_clan_rat_with_shield
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_slave
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_fanatic
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_marauder
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] chaos_marauder_with_shield
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_storm_vermin
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] beastmen_bestigor
20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:41:49.583 [Lua] skaven_plague_monk
20:41:49.586 [Lua] ### Sending rpc_level_loaded
20:41:49.586 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48
20:41:49.586 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:41:49.603 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:41:49.603 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:41:49.619 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:41:49.619 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:41:49.620 [Lua] ### Sending rpc_level_loaded
20:41:49.620 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48
20:41:49.703 [Lua] ### Sending rpc_level_loaded
20:41:49.703 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48
20:41:49.703 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:41:49.703 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:41:49.703 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:41:49.721 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:41:49.721 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:41:49.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:41:49.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:41:49.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:41:50.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:41:50.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:41:50.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:41:50.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:41:50.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:41:50.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:41:50.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:41:50.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:41:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:41:51.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:41:51.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:41:51.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:41:51.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:41:51.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:41:51.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:51.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:51.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:41:51.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:41:51.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:41:51.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:41:51.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:41:52.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:41:52.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:41:52.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:41:52.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:41:52.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:41:52.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:41:52.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:41:52.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:41:52.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:41:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:41:53.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:41:53.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:41:53.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:41:53.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:41:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:41:53.489 [Lua] ### Sending rpc_level_loaded
20:41:53.489 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48
20:41:53.489 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:41:53.490 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:41:53.490 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:41:53.506 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:41:53.506 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:41:54.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:41:54.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:41:54.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:41:54.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:41:54.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:41:54.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:41:54.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:41:54.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:41:54.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:41:54.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:41:54.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:41:54.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:54.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:54.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:41:54.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:41:55.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:41:55.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:41:55.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:41:56.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:41:56.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:41:56.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:41:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:41:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:41:56.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:41:57.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:41:57.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:41:57.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:41:57.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:41:57.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:41:57.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:57.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:57.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:41:57.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:41:58.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:41:58.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:41:58.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:41:58.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:41:58.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:41:58.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:41:58.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:41:58.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:41:58.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:41:59.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:41:59.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:41:59.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:41:59.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:41:59.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:41:59.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:41:59.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:41:59.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:41:59.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:42:00.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:42:00.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:42:00.245 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
20:42:00.245 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:42:00.245 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:42:00.245 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:42:00.245 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
20:42:00.245 [Umbra] Init version: 3.4.15 :: 16 threads
20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:38 my_peer_id:110000102543600
20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:38 my_peer_id:110000102543600
20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:38 my_peer_id:110000102543600
20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:38 my_peer_id:110000102543600
20:42:00.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:38 my_peer_id:110000102543600
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:39 my_peer_id:110000102543600
20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:39 my_peer_id:110000102543600
20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:39 my_peer_id:110000102543600
20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:39 my_peer_id:110000102543600
20:42:00.415 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:39 my_peer_id:110000102543600
20:42:00.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:42:00.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:42:00.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:42:00.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:40 my_peer_id:110000102543600
20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:40 my_peer_id:110000102543600
20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:40 my_peer_id:110000102543600
20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:40 my_peer_id:110000102543600
20:42:00.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.608 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:40 my_peer_id:110000102543600
20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:00.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:42:00.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
20:42:00.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:42:00.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:42:00.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:42:00.778 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:42:00.823 [Lua] Async level spawning done
20:42:00.823 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:42:00.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:42:00.866 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:42:00.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:42:01.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:42:01.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:42:01.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:42:01.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:42:01.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:42:01.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:42:01.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:42:01.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:42:01.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:42:01.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:42:01.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:42:01.800 [Lua] [Matchmaking] unregister rpcs
20:42:01.800 [Lua] Set lobby begin:
20:42:01.800 [Lua] Lobby data twitch_enabled = false
20:42:01.800 [Lua] Lobby data power_level = 0
20:42:01.800 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:01.800 [Lua] Lobby data difficulty_tweak = 0
20:42:01.800 [Lua] Lobby data host = 110000102543600
20:42:01.800 [Lua] Lobby data game_mode = 9
20:42:01.800 [Lua] Lobby data is_private = true
20:42:01.800 [Lua] Lobby data match_started = true
20:42:01.800 [Lua] Lobby data mechanism = adventure
20:42:01.800 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:01.800 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:01.800 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:01.800 [Lua] Lobby data difficulty = cataclysm_3
20:42:01.800 [Lua] Lobby data quick_game = false
20:42:01.800 [Lua] Lobby data weave_index = 138
20:42:01.800 [Lua] Lobby data matchmaking = false
20:42:01.800 [Lua] Lobby data weave_name = weave_138
20:42:01.800 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:01.801 [Lua] Lobby data num_players = 4
20:42:01.801 [Lua] Lobby data player_slot_5 = 0:0
20:42:01.801 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:01.801 [Lua] Lobby data country_code = FR
20:42:01.801 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:01.801 [Lua] Lobby data eac_authorized = true
20:42:01.801 [Lua] Set lobby end.
20:42:01.801 [Lua] [Managers] Destroying manager group:
20:42:01.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens
20:42:01.801 [Lua] [Gamestate] Enter StateIngame HOST
20:42:01.801 [Lua] [Managers] Calling function on all managers:
20:42:01.802 [Lua] <>level = dlc_scorpion_pit_heavens<>
20:42:01.802 [Lua] Set lobby begin:
20:42:01.802 [Lua] Lobby data twitch_enabled = false
20:42:01.802 [Lua] Lobby data power_level = 0
20:42:01.802 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:01.802 [Lua] Lobby data difficulty_tweak = 0
20:42:01.802 [Lua] Lobby data host = 110000102543600
20:42:01.802 [Lua] Lobby data game_mode = 9
20:42:01.802 [Lua] Lobby data is_private = true
20:42:01.802 [Lua] Lobby data match_started = true
20:42:01.802 [Lua] Lobby data mechanism = adventure
20:42:01.802 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:01.802 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:01.802 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:01.802 [Lua] Lobby data difficulty = cataclysm_3
20:42:01.802 [Lua] Lobby data quick_game = false
20:42:01.802 [Lua] Lobby data weave_index = 138
20:42:01.802 [Lua] Lobby data matchmaking = false
20:42:01.802 [Lua] Lobby data weave_name = weave_138
20:42:01.802 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:01.802 [Lua] Lobby data num_players = 4
20:42:01.802 [Lua] Lobby data player_slot_5 = 0:0
20:42:01.802 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:01.802 [Lua] Lobby data country_code = FR
20:42:01.802 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:01.803 [Lua] Lobby data eac_authorized = true
20:42:01.803 [Lua] Set lobby end.
20:42:01.803 [Lua] [StateIngame] Server ingame
20:42:01.805 [Lua] Set lobby begin:
20:42:01.805 [Lua] Lobby data twitch_enabled = false
20:42:01.805 [Lua] Lobby data power_level = 0
20:42:01.805 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:01.805 [Lua] Lobby data difficulty_tweak = 0
20:42:01.806 [Lua] Lobby data host = 110000102543600
20:42:01.806 [Lua] Lobby data game_mode = 9
20:42:01.806 [Lua] Lobby data is_private = true
20:42:01.806 [Lua] Lobby data match_started = true
20:42:01.806 [Lua] Lobby data mechanism = adventure
20:42:01.806 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:01.806 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:01.806 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:01.806 [Lua] Lobby data difficulty = cataclysm_3
20:42:01.806 [Lua] Lobby data quick_game = false
20:42:01.806 [Lua] Lobby data weave_index = 138
20:42:01.806 [Lua] Lobby data matchmaking = false
20:42:01.806 [Lua] Lobby data weave_name = weave_138
20:42:01.806 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:01.806 [Lua] Lobby data num_players = 4
20:42:01.806 [Lua] Lobby data player_slot_5 = 0:0
20:42:01.806 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:01.806 [Lua] Lobby data country_code = FR
20:42:01.806 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:01.806 [Lua] Lobby data eac_authorized = true
20:42:01.806 [Lua] Set lobby end.
20:42:01.806 [Lua] [Matchmaking] register rpcs
20:42:01.806 [Lua] GameNetworkManager:init... creating game session
20:42:01.806 [Lua] Host GameSession.make_game_session_host with session:
20:42:01.806 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:42:01.806 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:42:01.806 [Lua] [GameNetworkManager] self.is_server = true
20:42:01.806 [Network] Setting artificial MTU limit to 65536
20:42:01.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 36
20:42:01.806 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:42:01.806 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:42:01.815 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:42:01.815 [Lua] pacing=disabled
20:42:01.815 [Lua] roaming=nil
20:42:01.815 [Lua] specials=disabled
20:42:01.815 [Lua] debug_color=maroon
20:42:01.815 [Lua] pack_spawning=skaven_beastmen
20:42:01.815 [Lua] contained_breeds=nil
20:42:01.815 [Lua] disabled=false
20:42:01.815 [Lua] boss=disabled
20:42:01.815 [Lua] horde=disabled
20:42:01.815 [Lua] name=weave_skaven_beastmen
20:42:01.815 [Lua] intensity=disabled
20:42:01.815 [Lua] ---
20:42:01.815 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:42:01.818 warning: [GwNav] NavData resource not loaded
20:42:01.818 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
20:42:01.818 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
20:42:01.823 [Lua] [AIInterestPointSystem] Level Seed: 734621
20:42:01.823 [Lua]
20:42:01.823 [Lua] [entity_system_bag] = table
20:42:01.823 [Lua] [entity_system_bag] = metatable
20:42:01.823 [Lua] [startup_data] = table
20:42:01.823 [Lua] [entity_manager] = table
20:42:01.823 [Lua] [entity_manager] = metatable
20:42:01.823 [Lua] [unit_spawner] = table
20:42:01.823 [Lua] [unit_spawner] = metatable
20:42:01.823 [Lua] [unit_storage] = table
20:42:01.823 [Lua] [unit_storage] = metatable
20:42:01.823 [Lua] [dice_keeper] = table
20:42:01.823 [Lua] [dice_keeper] = metatable
20:42:01.823 [Lua] [is_server] = true (boolean)
20:42:01.823 [Lua] [world] = [World]
20:42:01.823 [Lua] [system_api] = table
20:42:01.823 [Lua] [entity_system] = table
20:42:01.823 [Lua] [entity_system] = metatable
20:42:01.823 [Lua] [network_lobby] = table
20:42:01.823 [Lua] [network_lobby] = metatable
20:42:01.823 [Lua] [profile_synchronizer] = table
20:42:01.823 [Lua] [profile_synchronizer] = metatable
20:42:01.823 [Lua] [level_transition_handler] = table
20:42:01.823 [Lua] [level_transition_handler] = metatable
20:42:01.823 [Lua] [num_local_human_players] = 1 (number)
20:42:01.823 [Lua] [statistics_db] = table
20:42:01.823 [Lua] [statistics_db] = metatable
20:42:01.823 [Lua] [network_server] = table
20:42:01.823 [Lua] [network_server] = metatable
20:42:01.823 [Lua] [input_manager] = table
20:42:01.823 [Lua] [input_manager] = metatable
20:42:01.823 [Lua] [network_clock] = table
20:42:01.823 [Lua] [network_clock] = metatable
20:42:01.823 [Lua] [network_transmit] = table
20:42:01.823 [Lua] [network_transmit] = metatable
20:42:01.823 [Lua] [free_flight_manager] = table
20:42:01.823 [Lua] [free_flight_manager] = metatable
20:42:01.823 [Lua] [network_manager] = table
20:42:01.823 [Lua] [network_manager] = metatable
20:42:01.823 [Lua] [network_event_delegate] = table
20:42:01.823 [Lua] [network_event_delegate] = metatable
20:42:01.823 [Lua]
20:42:01.823 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:42:01.823 [Lua] ignoring extension VersusInteractObjectiveExtension
20:42:01.823 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:42:01.823 [Lua] ignoring extension VersusSocketObjectiveExtension
20:42:01.823 [Lua] ignoring extension VersusTargetObjectiveExtension
20:42:01.823 [Lua] ignoring extension VersusMissionObjectiveExtension
20:42:01.823 [Lua] ignoring extension KeepDecorationPaintingExtension
20:42:01.825 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:42:01.838 [Lua] [AchievementManager] Achievements using the steam platform
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
20:42:01.884 [Lua] [StateIngame] Level seed: 734621
20:42:01.903 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:42:01.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:42:01.939 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:42:01.939 [Lua] [IngameUI] init
20:42:01.950 [SteamVoipClient] select_out(110000100089661, off)
20:42:01.950 [SteamVoipClient] select_out(110000101fd4a34, off)
20:42:01.950 [SteamVoipClient] select_out(110000102543600, off)
20:42:01.950 [SteamVoipClient] select_out(1100001040c1df0, off)
20:42:01.962 [Lua] cb_razer_chroma_setup
20:42:01.984 [Lua] completed
20:42:01.984 [Lua] completed
20:42:01.987 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:42:01.987 [Lua] Set lobby begin:
20:42:01.987 [Lua] Lobby data twitch_enabled = false
20:42:01.987 [Lua] Lobby data power_level = 1100
20:42:01.987 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:01.987 [Lua] Lobby data difficulty_tweak = 0
20:42:01.987 [Lua] Lobby data host = 110000102543600
20:42:01.987 [Lua] Lobby data game_mode = 9
20:42:01.988 [Lua] Lobby data is_private = true
20:42:01.988 [Lua] Lobby data match_started = true
20:42:01.988 [Lua] Lobby data mechanism = adventure
20:42:01.988 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:01.988 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:01.988 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:01.988 [Lua] Lobby data difficulty = cataclysm_3
20:42:01.988 [Lua] Lobby data quick_game = false
20:42:01.988 [Lua] Lobby data weave_index = 138
20:42:01.988 [Lua] Lobby data matchmaking = false
20:42:01.988 [Lua] Lobby data weave_name = weave_138
20:42:01.988 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:01.988 [Lua] Lobby data num_players = 4
20:42:01.988 [Lua] Lobby data player_slot_5 = 0:0
20:42:01.988 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:01.988 [Lua] Lobby data country_code = FR
20:42:01.988 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:01.988 [Lua] Lobby data eac_authorized = true
20:42:01.988 [Lua] Set lobby end.
20:42:01.988 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:42:01.988 [Lua] [ConflictDirector] conflict_director is ai_ready
20:42:01.988 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:42:01.988 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:42:01.991 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:42:01.991 [Lua] Forming navigation groups in one frame
20:42:01.991 [Lua] Forming navigation groups
20:42:02.106 [Lua] NavigationGroupManager -> calulation time A: 0.11499999999978172
20:42:02.164 [Lua] NavigationGroupManager -> calulation time B: 0.057999999999992724
20:42:02.164 [Lua] number of nav groups: 280
20:42:02.167 [Lua] number of refined nav groups : 181
20:42:02.182 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
20:42:02.182 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
20:42:02.186 [Lua] Warning: missing nodes! in zones
20:42:02.193 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:42:02.196 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:42:02.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:42:02.198 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
20:42:02.198 [Lua] [Managers] Calling function on all managers:
20:42:02.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:42:02.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 36
20:42:02.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 36
20:42:02.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:42:02.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:42:02.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:42:02.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:42:02.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:42:02.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:42:03.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:42:03.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:42:03.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:42:03.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:42:03.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:42:03.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40
20:42:10.971 [Window] Window => inactive
20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:41 my_peer_id:110000102543600
20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:41 my_peer_id:110000102543600
20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:41 my_peer_id:110000102543600
20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:41 my_peer_id:110000102543600
20:42:11.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:41 my_peer_id:110000102543600
20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:42:11.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:42:11.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:42:11.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:42:11.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:42:11.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:42:11.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:42:11.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
20:42:13.603 [EACServer] [21:42:13:603][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:42:14.579 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:42:14.579 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:42:14.579 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:42:14.579 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:42:14.579 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:42:14.579 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:42:14.590 [Lua] Set lobby begin:
20:42:14.590 [Lua] Lobby data twitch_enabled = false
20:42:14.590 [Lua] Lobby data power_level = 1100
20:42:14.590 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:14.590 [Lua] Lobby data difficulty_tweak = 0
20:42:14.590 [Lua] Lobby data host = 110000102543600
20:42:14.590 [Lua] Lobby data game_mode = 9
20:42:14.590 [Lua] Lobby data is_private = true
20:42:14.590 [Lua] Lobby data match_started = true
20:42:14.590 [Lua] Lobby data mechanism = adventure
20:42:14.590 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:14.590 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:14.590 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:14.590 [Lua] Lobby data difficulty = cataclysm_3
20:42:14.590 [Lua] Lobby data quick_game = false
20:42:14.590 [Lua] Lobby data weave_index = 138
20:42:14.590 [Lua] Lobby data matchmaking = false
20:42:14.590 [Lua] Lobby data weave_name = weave_138
20:42:14.590 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:14.590 [Lua] Lobby data num_players = 4
20:42:14.591 [Lua] Lobby data player_slot_5 = 0:0
20:42:14.591 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:14.591 [Lua] Lobby data country_code = FR
20:42:14.591 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:14.591 [Lua] Lobby data eac_authorized = true
20:42:14.591 [Lua] Set lobby end.
20:42:14.591 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:42:14.591 [Lua] Breedfreezer (server) starting a hot join sync
20:42:14.591 [Lua] packing 0 units of breed chaos_marauder
20:42:14.591 [Lua] packing 0 units of breed skaven_clan_rat
20:42:14.591 [Lua] packing 0 units of breed skaven_storm_vermin
20:42:14.591 [Lua] packing 0 units of breed skaven_slave
20:42:14.591 [Lua] packing 0 units of breed chaos_fanatic
20:42:14.591 [Lua] packing 0 units of breed beastmen_ungor_archer
20:42:14.591 [Lua] packing 0 units of breed chaos_warrior
20:42:14.591 [Lua] packing 0 units of breed beastmen_bestigor
20:42:14.591 [Lua] packing 0 units of breed beastmen_ungor
20:42:14.591 [Lua] packing 0 units of breed skaven_plague_monk
20:42:14.591 [Lua] packing 0 units of breed beastmen_gor
20:42:14.591 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:42:14.591 [Lua]
20:42:14.591 [Lua] [1] = 1 (number)
20:42:14.591 [Lua] [2] = 0 (number)
20:42:14.591 [Lua] [3] = 1 (number)
20:42:14.591 [Lua] [4] = 0 (number)
20:42:14.591 [Lua] [5] = 1 (number)
20:42:14.591 [Lua] [6] = 0 (number)
20:42:14.591 [Lua] [7] = 1 (number)
20:42:14.591 [Lua] [8] = 0 (number)
20:42:14.591 [Lua] [9] = 1 (number)
20:42:14.591 [Lua] [10] = 0 (number)
20:42:14.591 [Lua] [11] = 1 (number)
20:42:14.591 [Lua] [12] = 0 (number)
20:42:14.591 [Lua] [13] = 1 (number)
20:42:14.591 [Lua] [14] = 0 (number)
20:42:14.591 [Lua] [15] = 1 (number)
20:42:14.591 [Lua] [16] = 0 (number)
20:42:14.591 [Lua] [17] = 1 (number)
20:42:14.591 [Lua] [18] = 0 (number)
20:42:14.591 [Lua] [19] = 1 (number)
20:42:14.591 [Lua] [20] = 0 (number)
20:42:14.591 [Lua] [21] = 1 (number)
20:42:14.591 [Lua] [22] = 0 (number)
20:42:14.591 [Lua]
20:42:14.591 [Lua]
20:42:14.591 [Lua]
20:42:14.593 [Lua] Set lobby begin:
20:42:14.593 [Lua] Lobby data twitch_enabled = false
20:42:14.593 [Lua] Lobby data power_level = 1100
20:42:14.593 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:14.593 [Lua] Lobby data difficulty_tweak = 0
20:42:14.593 [Lua] Lobby data host = 110000102543600
20:42:14.593 [Lua] Lobby data game_mode = 9
20:42:14.593 [Lua] Lobby data is_private = true
20:42:14.593 [Lua] Lobby data match_started = true
20:42:14.593 [Lua] Lobby data mechanism = adventure
20:42:14.593 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:14.593 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:14.593 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:14.593 [Lua] Lobby data difficulty = cataclysm_3
20:42:14.593 [Lua] Lobby data quick_game = false
20:42:14.593 [Lua] Lobby data weave_index = 138
20:42:14.593 [Lua] Lobby data matchmaking = false
20:42:14.594 [Lua] Lobby data weave_name = weave_138
20:42:14.594 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:14.594 [Lua] Lobby data num_players = 4
20:42:14.594 [Lua] Lobby data player_slot_5 = 0:0
20:42:14.594 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:14.594 [Lua] Lobby data country_code = FR
20:42:14.594 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:14.594 [Lua] Lobby data eac_authorized = true
20:42:14.594 [Lua] Set lobby end.
20:42:14.594 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
20:42:14.594 [Lua] Breedfreezer (server) starting a hot join sync
20:42:14.594 [Lua] packing 0 units of breed chaos_marauder
20:42:14.594 [Lua] packing 0 units of breed skaven_clan_rat
20:42:14.594 [Lua] packing 0 units of breed skaven_storm_vermin
20:42:14.594 [Lua] packing 0 units of breed skaven_slave
20:42:14.594 [Lua] packing 0 units of breed chaos_fanatic
20:42:14.594 [Lua] packing 0 units of breed beastmen_ungor_archer
20:42:14.594 [Lua] packing 0 units of breed chaos_warrior
20:42:14.594 [Lua] packing 0 units of breed beastmen_bestigor
20:42:14.594 [Lua] packing 0 units of breed beastmen_ungor
20:42:14.594 [Lua] packing 0 units of breed skaven_plague_monk
20:42:14.594 [Lua] packing 0 units of breed beastmen_gor
20:42:14.594 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:42:14.594 [Lua]
20:42:14.594 [Lua] [1] = 1 (number)
20:42:14.594 [Lua] [2] = 0 (number)
20:42:14.594 [Lua] [3] = 1 (number)
20:42:14.594 [Lua] [4] = 0 (number)
20:42:14.594 [Lua] [5] = 1 (number)
20:42:14.594 [Lua] [6] = 0 (number)
20:42:14.594 [Lua] [7] = 1 (number)
20:42:14.594 [Lua] [8] = 0 (number)
20:42:14.594 [Lua] [9] = 1 (number)
20:42:14.594 [Lua] [10] = 0 (number)
20:42:14.594 [Lua] [11] = 1 (number)
20:42:14.594 [Lua] [12] = 0 (number)
20:42:14.594 [Lua] [13] = 1 (number)
20:42:14.594 [Lua] [14] = 0 (number)
20:42:14.594 [Lua] [15] = 1 (number)
20:42:14.594 [Lua] [16] = 0 (number)
20:42:14.594 [Lua] [17] = 1 (number)
20:42:14.594 [Lua] [18] = 0 (number)
20:42:14.594 [Lua] [19] = 1 (number)
20:42:14.594 [Lua] [20] = 0 (number)
20:42:14.594 [Lua] [21] = 1 (number)
20:42:14.594 [Lua] [22] = 0 (number)
20:42:14.594 [Lua]
20:42:14.594 [Lua]
20:42:14.594 [Lua]
20:42:14.594 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:42:14.594 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:42:14.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
20:42:14.594 [Lua] RemotePlayer:create_game_object( ) 20
20:42:14.613 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:42:14.613 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:42:14.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
20:42:14.613 [Lua] RemotePlayer:create_game_object( ) 21
20:42:14.630 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:42:14.630 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:42:14.630 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:42:14.630 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:42:14.719 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:42:14.719 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:42:14.788 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:42:14.788 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:42:16.083 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:42:16.083 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:42:16.110 [Lua] Set lobby begin:
20:42:16.110 [Lua] Lobby data twitch_enabled = false
20:42:16.111 [Lua] Lobby data power_level = 1100
20:42:16.112 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:16.112 [Lua] Lobby data difficulty_tweak = 0
20:42:16.112 [Lua] Lobby data host = 110000102543600
20:42:16.112 [Lua] Lobby data game_mode = 9
20:42:16.112 [Lua] Lobby data is_private = true
20:42:16.112 [Lua] Lobby data match_started = true
20:42:16.112 [Lua] Lobby data mechanism = adventure
20:42:16.113 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:16.113 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:16.113 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:16.113 [Lua] Lobby data difficulty = cataclysm_3
20:42:16.113 [Lua] Lobby data quick_game = false
20:42:16.113 [Lua] Lobby data weave_index = 138
20:42:16.113 [Lua] Lobby data matchmaking = false
20:42:16.113 [Lua] Lobby data weave_name = weave_138
20:42:16.113 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:16.113 [Lua] Lobby data num_players = 4
20:42:16.113 [Lua] Lobby data player_slot_5 = 0:0
20:42:16.113 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:16.113 [Lua] Lobby data country_code = FR
20:42:16.113 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:16.113 [Lua] Lobby data eac_authorized = true
20:42:16.113 [Lua] Set lobby end.
20:42:16.113 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:42:16.113 [Lua] Breedfreezer (server) starting a hot join sync
20:42:16.113 [Lua] packing 0 units of breed chaos_marauder
20:42:16.113 [Lua] packing 0 units of breed skaven_clan_rat
20:42:16.113 [Lua] packing 0 units of breed skaven_storm_vermin
20:42:16.113 [Lua] packing 0 units of breed skaven_slave
20:42:16.113 [Lua] packing 0 units of breed chaos_fanatic
20:42:16.113 [Lua] packing 0 units of breed beastmen_ungor_archer
20:42:16.113 [Lua] packing 0 units of breed chaos_warrior
20:42:16.113 [Lua] packing 0 units of breed beastmen_bestigor
20:42:16.113 [Lua] packing 0 units of breed beastmen_ungor
20:42:16.113 [Lua] packing 0 units of breed skaven_plague_monk
20:42:16.113 [Lua] packing 0 units of breed beastmen_gor
20:42:16.113 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:42:16.113 [Lua]
20:42:16.113 [Lua] [1] = 1 (number)
20:42:16.113 [Lua] [2] = 0 (number)
20:42:16.113 [Lua] [3] = 1 (number)
20:42:16.113 [Lua] [4] = 0 (number)
20:42:16.113 [Lua] [5] = 1 (number)
20:42:16.113 [Lua] [6] = 0 (number)
20:42:16.113 [Lua] [7] = 1 (number)
20:42:16.113 [Lua] [8] = 0 (number)
20:42:16.113 [Lua] [9] = 1 (number)
20:42:16.113 [Lua] [10] = 0 (number)
20:42:16.113 [Lua] [11] = 1 (number)
20:42:16.113 [Lua] [12] = 0 (number)
20:42:16.113 [Lua] [13] = 1 (number)
20:42:16.113 [Lua] [14] = 0 (number)
20:42:16.113 [Lua] [15] = 1 (number)
20:42:16.113 [Lua] [16] = 0 (number)
20:42:16.113 [Lua] [17] = 1 (number)
20:42:16.113 [Lua] [18] = 0 (number)
20:42:16.113 [Lua] [19] = 1 (number)
20:42:16.113 [Lua] [20] = 0 (number)
20:42:16.113 [Lua] [21] = 1 (number)
20:42:16.113 [Lua] [22] = 0 (number)
20:42:16.113 [Lua]
20:42:16.113 [Lua]
20:42:16.113 [Lua]
20:42:16.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
20:42:16.114 [Lua] RemotePlayer:create_game_object( ) 22
20:42:16.135 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:42:16.135 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:42:16.135 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:42:16.135 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:42:16.135 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:42:16.135 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:42:16.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:42:16.139 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:42:16.139 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:42:16.139 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:42:16.139 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:42:16.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:42:16.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:42:16.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:42:16.204 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:42:16.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
20:42:16.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:42:16.287 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:42:16.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28
20:42:16.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:42:16.290 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:42:16.290 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:42:16.290 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:42:16.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:42:16.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:42:16.293 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:42:16.293 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:42:16.453 [Lua] StateInGameRunning:_game_actually_starts()
20:42:16.453 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32
20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33
20:42:16.453 [Lua] #################################################################################################################
20:42:16.453 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:42:16.453 [Lua] #################################################################################################################
20:42:16.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
20:42:16.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
20:42:16.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
20:42:16.655 [Lua] Commit load time data
20:42:17.182 [Lua] Set lobby begin:
20:42:17.182 [Lua] Lobby data twitch_enabled = false
20:42:17.182 [Lua] Lobby data power_level = 275
20:42:17.182 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:17.182 [Lua] Lobby data difficulty_tweak = 0
20:42:17.182 [Lua] Lobby data host = 110000102543600
20:42:17.182 [Lua] Lobby data game_mode = 9
20:42:17.182 [Lua] Lobby data is_private = true
20:42:17.182 [Lua] Lobby data match_started = true
20:42:17.182 [Lua] Lobby data mechanism = adventure
20:42:17.182 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:17.182 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:17.182 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:17.182 [Lua] Lobby data difficulty = cataclysm_3
20:42:17.182 [Lua] Lobby data quick_game = false
20:42:17.182 [Lua] Lobby data weave_index = 138
20:42:17.182 [Lua] Lobby data matchmaking = false
20:42:17.182 [Lua] Lobby data weave_name = weave_138
20:42:17.182 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:17.182 [Lua] Lobby data num_players = 4
20:42:17.182 [Lua] Lobby data player_slot_5 = 0:0
20:42:17.182 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:17.183 [Lua] Lobby data country_code = FR
20:42:17.183 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:17.183 [Lua] Lobby data eac_authorized = true
20:42:17.183 [Lua] Set lobby end.
20:42:17.519 [Window] Window => active
20:42:20.918 [Window] Window => inactive
20:42:22.075 [Window] Window => active
20:42:22.296 [Lua] Set lobby begin:
20:42:22.296 [Lua] Lobby data twitch_enabled = false
20:42:22.296 [Lua] Lobby data power_level = 1100
20:42:22.296 [Lua] Lobby data unique_server_name = Cyber-Froh
20:42:22.296 [Lua] Lobby data difficulty_tweak = 0
20:42:22.296 [Lua] Lobby data host = 110000102543600
20:42:22.296 [Lua] Lobby data game_mode = 9
20:42:22.296 [Lua] Lobby data is_private = true
20:42:22.296 [Lua] Lobby data match_started = true
20:42:22.296 [Lua] Lobby data mechanism = adventure
20:42:22.296 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:42:22.297 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:42:22.297 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:42:22.297 [Lua] Lobby data difficulty = cataclysm_3
20:42:22.297 [Lua] Lobby data quick_game = false
20:42:22.297 [Lua] Lobby data weave_index = 138
20:42:22.297 [Lua] Lobby data matchmaking = false
20:42:22.297 [Lua] Lobby data weave_name = weave_138
20:42:22.297 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:42:22.297 [Lua] Lobby data num_players = 4
20:42:22.298 [Lua] Lobby data player_slot_5 = 0:0
20:42:22.298 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:42:22.298 [Lua] Lobby data country_code = FR
20:42:22.298 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:42:22.298 [Lua] Lobby data eac_authorized = true
20:42:22.298 [Lua] Set lobby end.
20:42:25.805 [Lua] Players are leaving the safe zone
20:42:25.808 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:29.884 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:29.918 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:29.979 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:30.237 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:44.142 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:44.345 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:42:44.698 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:42:52.698 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
20:42:52.707 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
20:42:52.710 [Lua] setting up ambush-horde
20:42:52.710 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:42:52.710 [Lua] -> spawning: 17
20:42:52.710 [Lua] horde crated with id 1 of type ambush
20:42:52.710 [Lua] ambush horde has started
20:42:52.716 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:42:57.775 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
20:42:57.787 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
20:42:58.247 [Lua] Init group template: horde
20:42:59.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:00.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:02.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:02.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:03.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:04.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:04.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:05.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:06.403 [Lua] setting up ambush-horde
20:43:06.403 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:43:06.404 [Lua] -> spawning: 27
20:43:06.404 [Lua] horde crated with id 2 of type ambush
20:43:06.404 [Lua] ambush horde has started
20:43:06.411 [Lua] starting terror event: trickle_event_chaos_medium
20:43:06.411 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:43:06.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:06.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:11.003 [Lua] Init group template: horde
20:43:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:43:12.207 [Lua] [GameNetworkManager] destroying game object with go_id=29
20:43:16.369 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 289.81466674804688 [Unit '#ID[7cd7a7adbeeab338]']
20:43:18.474 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 141.03376770019531 [Unit '#ID[7cd7a7adbeeab338]']
20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:21.234 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:21.235 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:21.235 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:21.694 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:21.694 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:21.723 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:22.038 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:43:22.344 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:22.344 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:22.416 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:22.485 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:22.485 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:22.486 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:22.572 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:25.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:28.212 [Lua] setting up ambush-horde
20:43:28.212 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:43:28.212 [Lua] -> spawning: 17
20:43:28.212 [Lua] horde crated with id 3 of type ambush
20:43:28.212 [Lua] ambush horde has started
20:43:28.250 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
20:43:31.682 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:43:31.682 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:31.682 [Lua] ->moving spawner
20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:33.211 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:33.244 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:33.244 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:33.247 [Lua] Init group template: horde
20:43:34.824 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:34.824 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:35.213 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:35.213 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:35.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:35.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:35.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:36.006 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:36.007 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:36.007 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:36.426 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:36.426 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:36.459 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:36.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:36.575 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:36.576 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:36.576 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:37.527 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:43:37.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=179
20:43:37.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:43:37.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:37.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:37.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:38.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:38.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:39.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.005 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:40.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.610 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:40.610 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:40.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:40.976 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:40.976 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:41.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:41.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:42.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:42.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:43.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:43.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:45.259 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:45.702 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:46.777 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:46.777 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:46.778 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:47.064 [Lua] setting up ambush-horde
20:43:47.064 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:43:47.064 [Lua] -> spawning: 27
20:43:47.064 [Lua] horde crated with id 4 of type ambush
20:43:47.064 [Lua] ambush horde has started
20:43:47.080 [Lua] starting terror event: trickle_event_chaos_medium
20:43:47.080 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:43:47.154 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:47.182 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:47.182 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:48.916 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
20:43:48.929 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
20:43:48.932 [Lua] setting up ambush-horde
20:43:48.932 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:43:48.932 [Lua] -> spawning: 12
20:43:48.932 [Lua] horde crated with id 5 of type ambush
20:43:48.932 [Lua] ambush horde has started
20:43:48.945 [Lua] setting up ambush-horde
20:43:48.945 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:43:48.946 [Lua] -> spawning: 7
20:43:48.946 [Lua] horde crated with id 6 of type ambush
20:43:48.946 [Lua] ambush horde has started
20:43:49.133 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:49.183 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:49.183 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:49.548 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:49.548 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:50.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:50.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:50.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.594 [Lua] Init group template: horde
20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:51.814 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:43:51.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:51.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:43:52.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:52.636 [Lua] Init group template: horde
20:43:52.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:53.019 [Lua] Init group template: horde
20:43:53.958 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:55.832 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032506436109542847 [Unit '#ID[7cd7a7adbeeab338]']
20:43:55.930 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9137839078903198 [Unit '#ID[7cd7a7adbeeab338]']
20:43:56.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:43:56.290 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:56.977 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036997541785240173 [Unit '#ID[7cd7a7adbeeab338]']
20:43:57.067 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.7258266806602478 [Unit '#ID[7cd7a7adbeeab338]']
20:43:57.765 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:43:58.802 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024662205949425697 [Unit '#ID[7cd7a7adbeeab338]']
20:43:59.155 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 4.5338764190673828 [Unit '#ID[7cd7a7adbeeab338]']
20:43:59.987 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037304520606994629 [Unit '#ID[7cd7a7adbeeab338]']
20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:01.605 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:03.513 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:44:03.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:44:05.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:44:05.968 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:05.969 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:06.353 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:06.353 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:07.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:44:08.443 [Window] Window => inactive
20:44:12.627 [Lua] state dead despawn
20:44:12.643 [Lua] [GameNetworkManager] destroying game object with go_id=24
20:44:13.603 [EACServer] [21:44:13:603][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:44:13.875 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:14.290 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:14.578 [Window] Window => active
20:44:14.833 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:14.896 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:15.297 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:15.360 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:15.755 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:15.870 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:16.053 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:44:16.054 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:16.304 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:16.341 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:16.795 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:17.336 [Window] Window => inactive
20:44:17.366 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:18.186 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884
20:44:18.186 [Lua] chaos troll died!
20:44:22.986 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:23.377 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:23.584 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:23.622 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:23.805 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:23.968 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:24.386 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:27.880 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:28.008 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:28.351 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:29.236 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:29.353 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:29.704 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:30.608 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:30.795 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:31.228 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:37.835 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:44:37.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:44:37.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:44:37.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=258
20:44:38.878 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:39.368 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:39.881 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:40.035 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:40.363 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:40.614 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:41.104 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:41.498 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:41.640 [Lua] main_path_player_far_away_check started
20:44:41.883 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:42.192 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:42.339 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:42.699 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:44.201 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.351 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:44.673 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:44.690 [Lua] main_path_player_far_away_check started
20:44:44.819 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:44.985 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:45.275 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:46.170 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:46.353 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:46.475 [Window] Window => active
20:44:46.668 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:47.293 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:47.455 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:47.718 [Lua] main_path_player_far_away_check started
20:44:47.761 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:50.774 [Lua] main_path_player_far_away_check started
20:44:52.807 [Window] Window => inactive
20:44:53.909 [Lua] main_path_player_far_away_check started
20:44:54.307 [Lua] main_path_player_far_away_check started
20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:55.757 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:44:55.793 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:55.803 [Lua] setting up ambush-horde
20:44:55.803 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:44:55.803 [Lua] -> spawning: 27
20:44:55.803 [Lua] horde crated with id 7 of type ambush
20:44:55.803 [Lua] ambush horde has started
20:44:55.824 [Lua] starting terror event: trickle_event_chaos_medium
20:44:55.824 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:44:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.079 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:56.255 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:56.255 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:56.294 [Lua] chaos troll was despawned!
20:44:56.561 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.603 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.603 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:56.749 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:56.750 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:56.750 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:57.025 [Lua] main_path_player_far_away_check started
20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:57.229 [Window] Window => active
20:44:57.533 [Lua] main_path_player_far_away_check started
20:44:58.246 [Window] Window => inactive
20:44:58.594 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:58.889 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:59.021 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:44:59.320 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:44:59.384 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:44:59.384 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.384 [Lua] ->moving spawner
20:44:59.761 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:59.943 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:44:59.943 [Lua] Init group template: horde
20:45:00.224 [Lua] main_path_player_far_away_check started
20:45:00.251 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:00.791 [Lua] main_path_player_far_away_check started
20:45:03.472 [Lua] main_path_player_far_away_check started
20:45:03.926 [Lua] main_path_player_far_away_check started
20:45:04.630 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:04.631 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:04.631 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:05.151 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:05.504 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:05.504 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:05.505 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:06.523 [Lua] main_path_player_far_away_check started
20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:06.808 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:07.061 [Lua] main_path_player_far_away_check started
20:45:07.120 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:07.154 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:07.324 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.203 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:08.723 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.724 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.724 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:08.842 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:08.842 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:08.842 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:08.878 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:08.878 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:09.168 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:09.168 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:09.202 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:09.575 [Lua] main_path_player_far_away_check started
20:45:10.112 [Lua] main_path_player_far_away_check started
20:45:12.661 [Lua] main_path_player_far_away_check started
20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:12.811 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:12.811 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:12.850 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:13.208 [Lua] main_path_player_far_away_check started
20:45:14.322 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:14.322 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:14.414 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:14.711 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:14.711 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:15.767 [Lua] main_path_player_far_away_check started
20:45:16.277 [Lua] main_path_player_far_away_check started
20:45:16.362 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:16.362 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:16.363 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:16.452 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:16.452 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:17.132 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:17.133 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:45:17.133 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:18.828 [Lua] main_path_player_far_away_check started
20:45:19.334 [Lua] main_path_player_far_away_check started
20:45:21.949 [Lua] main_path_player_far_away_check started
20:45:22.451 [Lua] main_path_player_far_away_check started
20:45:22.544 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:22.544 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:22.561 [Window] Window => active
20:45:23.015 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:23.015 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:25.044 [Lua] main_path_player_far_away_check started
20:45:25.424 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:45:25.560 [Lua] main_path_player_far_away_check started
20:45:28.090 [Lua] main_path_player_far_away_check started
20:45:28.573 [Lua] main_path_player_far_away_check started
20:45:30.433 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:30.434 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:30.434 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:31.122 [Lua] main_path_player_far_away_check started
20:45:31.513 [Lua] Destroying unit since outside mesh or world
20:45:31.599 [Lua] main_path_player_far_away_check started
20:45:32.973 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:33.104 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:33.141 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:33.141 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:33.610 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:33.963 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:34.070 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:34.079 [Lua] setting up ambush-horde
20:45:34.079 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:45:34.079 [Lua] -> spawning: 12
20:45:34.079 [Lua] horde crated with id 8 of type ambush
20:45:34.079 [Lua] ambush horde has started
20:45:34.079 [Lua] setting up ambush-horde
20:45:34.079 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:45:34.079 [Lua] -> spawning: 7
20:45:34.079 [Lua] horde crated with id 9 of type ambush
20:45:34.079 [Lua] ambush horde has started
20:45:34.172 [Lua] main_path_player_far_away_check started
20:45:34.183 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:34.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:34.494 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:34.644 [Lua] main_path_player_far_away_check started
20:45:34.655 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:35.083 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:45:35.177 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:35.235 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:35.389 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:35.419 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:35.650 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:35.731 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:36.151 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:36.151 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:36.356 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:45:36.476 [Lua] setting up ambush-horde
20:45:36.476 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:45:36.476 [Lua] -> spawning: 27
20:45:36.476 [Lua] horde crated with id 10 of type ambush
20:45:36.476 [Lua] ambush horde has started
20:45:36.495 [Lua] starting terror event: trickle_event_chaos_medium
20:45:36.495 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:45:36.641 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:36.758 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:37.291 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:37.340 [Lua] main_path_player_far_away_check started
20:45:37.788 [Lua] main_path_player_far_away_check started
20:45:37.888 [Lua] Init group template: horde
20:45:38.178 [Lua] Init group template: horde
20:45:38.523 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:38.957 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:39.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:39.692 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:39.752 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:39.916 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:40.112 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:40.449 [Lua] main_path_player_far_away_check started
20:45:40.488 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:40.507 [Lua] Init group template: horde
20:45:40.858 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:40.890 [Lua] main_path_player_far_away_check started
20:45:40.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:40.981 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:41.124 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:41.175 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:41.329 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:41.380 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:41.428 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:41.753 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:42.215 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:42.595 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:42.864 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:42.908 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:42.908 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:43.468 [Lua] main_path_player_far_away_check started
20:45:43.916 [Lua] main_path_player_far_away_check started
20:45:45.677 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:45:46.211 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:46.345 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:45:46.408 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:46.498 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:46.633 [Lua] main_path_player_far_away_check started
20:45:46.834 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:46.834 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:46.927 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:47.025 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:47.098 [Lua] main_path_player_far_away_check started
20:45:47.533 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:47.835 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:47.835 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:45:47.971 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:45:48.072 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:48.089 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:48.309 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:48.558 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:48.613 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:49.038 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:49.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:49.432 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:45:49.654 [Lua] main_path_player_far_away_check started
20:45:50.024 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:50.108 [Lua] main_path_player_far_away_check started
20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:51.872 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:51.872 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:51.872 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:45:52.731 [Lua] main_path_player_far_away_check started
20:45:53.193 [Lua] main_path_player_far_away_check started
20:45:54.285 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:55.576 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:45:55.624 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:55.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:55.814 [Lua] main_path_player_far_away_check started
20:45:56.082 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:56.321 [Lua] main_path_player_far_away_check started
20:45:56.323 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:56.592 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:45:57.004 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:57.473 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:57.909 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:58.038 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:58.159 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:45:58.252 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:45:58.305 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:58.496 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:58.523 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:45:58.844 [Lua] main_path_player_far_away_check started
20:45:58.862 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:45:59.398 [Lua] main_path_player_far_away_check started
20:46:01.811 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:01.811 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:01.812 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:01.920 [Lua] main_path_player_far_away_check started
20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:02.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:46:02.381 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:02.415 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:02.446 [Lua] main_path_player_far_away_check started
20:46:02.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:46:02.601 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:02.601 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:02.923 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:03.634 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:03.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:46:04.201 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:04.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:46:04.234 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:04.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:46:04.850 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:04.991 [Lua] main_path_player_far_away_check started
20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.445 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:05.446 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:05.506 [Lua] main_path_player_far_away_check started
20:46:05.687 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.688 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.688 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:05.720 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:05.720 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:05.869 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:05.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:05.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:06.398 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:06.638 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:07.218 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:08.086 [Lua] main_path_player_far_away_check started
20:46:08.619 [Lua] main_path_player_far_away_check started
20:46:08.873 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:08.873 [Lua] Horde killed: ?
20:46:08.945 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:09.414 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:09.465 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:46:09.534 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:09.922 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:11.006 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:11.074 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:11.138 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:11.151 [Lua] main_path_player_far_away_check started
20:46:11.660 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:46:11.689 [Lua] main_path_player_far_away_check started
20:46:11.769 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:11.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:12.191 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:12.797 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:12.798 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:46:12.812 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:12.828 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:12.965 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.087 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:13.305 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:13.582 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:13.604 [EACServer] [21:46:13:604][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:46:13.625 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:13.625 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:13.756 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:14.182 [Lua] main_path_player_far_away_check started
20:46:14.531 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:14.734 [Lua] main_path_player_far_away_check started
20:46:16.842 [Lua] setting up ambush-horde
20:46:16.842 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:46:16.842 [Lua] -> spawning: 27
20:46:16.842 [Lua] horde crated with id 11 of type ambush
20:46:16.842 [Lua] ambush horde has started
20:46:16.859 [Lua] starting terror event: trickle_event_chaos_medium
20:46:16.859 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:46:17.020 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:17.020 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:17.058 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:17.058 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:17.092 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:17.261 [Lua] main_path_player_far_away_check started
20:46:17.468 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:17.798 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:17.813 [Lua] main_path_player_far_away_check started
20:46:17.863 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:17.962 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:18.305 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:18.570 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:18.664 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:20.118 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:20.329 [Lua] main_path_player_far_away_check started
20:46:20.400 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:20.592 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:20.847 [Lua] Init group template: horde
20:46:20.898 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:20.912 [Lua] main_path_player_far_away_check started
20:46:21.192 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:21.635 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:21.800 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:22.688 [Window] Window => inactive
20:46:22.966 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:23.203 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:23.535 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:23.536 [Lua] main_path_player_far_away_check started
20:46:23.687 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:23.900 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:23.900 [Lua] Horde killed: ?
20:46:24.171 [Lua] main_path_player_far_away_check started
20:46:24.239 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:26.028 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.480 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.557 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:26.641 [Lua] main_path_player_far_away_check started
20:46:26.923 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:27.040 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:27.287 [Lua] main_path_player_far_away_check started
20:46:27.400 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:27.487 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:27.596 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:46:27.841 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:27.894 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:28.154 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:46:28.448 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:28.668 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:28.734 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:28.780 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:46:29.253 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:29.436 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:29.477 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:29.953 [Lua] main_path_player_far_away_check started
20:46:30.076 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:30.478 [Lua] main_path_player_far_away_check started
20:46:30.501 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:32.656 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:33.002 [Lua] main_path_player_far_away_check started
20:46:33.191 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:33.655 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:33.655 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:33.674 [Lua] main_path_player_far_away_check started
20:46:33.703 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:33.958 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:33.992 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:34.014 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:34.095 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.223 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:34.244 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.288 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.486 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.554 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:34.643 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:34.644 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:34.644 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.911 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:34.941 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:35.182 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:35.197 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:35.232 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:35.232 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:36.419 [Lua] main_path_player_far_away_check started
20:46:37.093 [Lua] main_path_player_far_away_check started
20:46:39.564 [Lua] main_path_player_far_away_check started
20:46:40.162 [Lua] main_path_player_far_away_check started
20:46:41.041 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:46:42.787 [Lua] main_path_player_far_away_check started
20:46:43.318 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:43.395 [Lua] main_path_player_far_away_check started
20:46:43.446 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:43.512 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:43.528 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:43.528 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:43.529 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:43.631 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:43.732 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:43.771 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:43.771 [Lua] Horde killed: ?
20:46:44.061 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:44.061 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:44.063 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:44.110 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:44.129 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:44.753 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:44.814 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:45.075 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:45.198 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:45.198 [Lua] Horde killed: ?
20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:45.837 [Lua] main_path_player_far_away_check started
20:46:46.422 [Lua] main_path_player_far_away_check started
20:46:46.831 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:46.891 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:48.803 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:46:48.803 [Lua] Horde killed: ?
20:46:48.872 [Lua] main_path_player_far_away_check started
20:46:49.475 [Lua] main_path_player_far_away_check started
20:46:50.456 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:46:50.546 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:50.680 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:50.968 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:51.312 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:51.976 [Lua] main_path_player_far_away_check started
20:46:52.600 [Lua] main_path_player_far_away_check started
20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:46:53.980 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:46:54.570 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:46:54.570 [Lua] Horde killed: ?
20:46:55.094 [Lua] main_path_player_far_away_check started
20:46:55.711 [Lua] main_path_player_far_away_check started
20:46:58.134 [Lua] setting up ambush-horde
20:46:58.134 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:46:58.135 [Lua] -> spawning: 27
20:46:58.135 [Lua] horde crated with id 12 of type ambush
20:46:58.135 [Lua] ambush horde has started
20:46:58.153 [Lua] starting terror event: trickle_event_chaos_medium
20:46:58.153 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:46:58.197 [Lua] main_path_player_far_away_check started
20:46:58.736 [Lua] main_path_player_far_away_check started
20:47:01.321 [Lua] main_path_player_far_away_check started
20:47:01.995 [Lua] main_path_player_far_away_check started
20:47:02.330 [Lua] Init group template: horde
20:47:02.878 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:02.878 [Lua] Horde killed: ?
20:47:03.239 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:03.943 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:03.987 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:47:04.303 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:04.334 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:04.334 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:04.411 [Lua] main_path_player_far_away_check started
20:47:05.041 [Lua] main_path_player_far_away_check started
20:47:07.545 [Lua] main_path_player_far_away_check started
20:47:07.698 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:08.406 [Lua] main_path_player_far_away_check started
20:47:08.853 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:09.127 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:09.502 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:09.671 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:10.729 [Lua] main_path_player_far_away_check started
20:47:11.069 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:11.424 [Lua] main_path_player_far_away_check started
20:47:11.551 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:11.551 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:11.552 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:12.070 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:12.127 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:12.127 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:12.227 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:12.456 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:47:12.720 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:12.761 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:13.303 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:13.781 [Lua] main_path_player_far_away_check started
20:47:14.427 [Lua] main_path_player_far_away_check started
20:47:16.827 [Lua] main_path_player_far_away_check started
20:47:17.484 [Lua] main_path_player_far_away_check started
20:47:17.615 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:17.929 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:18.048 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:18.049 [Lua] Horde killed: ?
20:47:18.125 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:18.156 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:18.763 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:18.987 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:19.224 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:19.624 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:20.033 [Lua] main_path_player_far_away_check started
20:47:20.726 [Lua] main_path_player_far_away_check started
20:47:23.245 [Lua] main_path_player_far_away_check started
20:47:23.915 [Lua] main_path_player_far_away_check started
20:47:26.418 [Lua] main_path_player_far_away_check started
20:47:26.463 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:47:26.479 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:47:26.494 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
20:47:26.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
20:47:27.040 [Lua] main_path_player_far_away_check started
20:47:30.122 [Window] Window => active
20:47:30.232 [Lua] main_path_player_far_away_check started
20:47:31.651 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
20:47:32.454 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:32.454 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:32.996 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:32.996 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:33.288 [Lua] main_path_player_far_away_check started
20:47:35.164 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:35.763 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:35.924 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:36.353 [Lua] main_path_player_far_away_check started
20:47:36.514 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:37.650 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:47:37.650 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:47:38.482 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:38.482 [Lua] Horde killed: ?
20:47:38.744 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:47:38.744 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:47:39.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:39.168 [Lua] setting up ambush-horde
20:47:39.168 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:47:39.169 [Lua] -> spawning: 27
20:47:39.169 [Lua] horde crated with id 13 of type ambush
20:47:39.169 [Lua] ambush horde has started
20:47:39.184 [Lua] starting terror event: trickle_event_chaos_medium
20:47:39.184 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:47:39.431 [Lua] main_path_player_far_away_check started
20:47:39.916 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:40.370 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:47:42.513 [Lua] main_path_player_far_away_check started
20:47:43.082 [Lua] Init group template: horde
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:43.226 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:43.226 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:47:43.226 [Lua] Horde killed: ?
20:47:43.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:45.547 [Lua] main_path_player_far_away_check started
20:47:45.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:46.369 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:46.370 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:46.370 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:48.336 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:48.418 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:48.467 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:48.467 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:48.557 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:47:48.676 [Lua] main_path_player_far_away_check started
20:47:48.723 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:48.850 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:48.937 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033215437084436417 [Unit '#ID[7cd7a7adbeeab338]']
20:47:49.091 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.8699755072593689 [Unit '#ID[7cd7a7adbeeab338]']
20:47:49.284 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:49.378 [Lua] simple los failed
20:47:49.912 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037457328289747238 [Unit '#ID[7cd7a7adbeeab338]']
20:47:49.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:49.938 [Flow] 1
20:47:49.938 [Flow] 2
20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:50.485 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4055707454681396 [Unit '#ID[7cd7a7adbeeab338]']
20:47:50.628 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:50.667 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:50.667 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:50.702 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:50.833 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:47:50.940 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024296212941408157 [Unit '#ID[7cd7a7adbeeab338]']
20:47:51.092 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:51.127 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:51.318 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:47:51.645 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:51.707 [Lua] main_path_player_far_away_check started
20:47:51.841 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.36609175801277161 [Unit '#ID[7cd7a7adbeeab338]']
20:47:52.161 [Lua] main_path_player_far_away_check started
20:47:53.125 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 53
20:47:53.344 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:47:53.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:47:53.619 [Flow] 3
20:47:53.672 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:47:54.816 [Lua] main_path_player_far_away_check started
20:47:57.823 [Lua] main_path_player_far_away_check started
20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:59.187 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:59.228 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:47:59.228 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:00.615 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 42.609123229980469 [Unit '#ID[7cd7a7adbeeab338]']
20:48:00.871 [Lua] main_path_player_far_away_check started
20:48:00.943 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 42.609123229980469 [Unit '#ID[7cd7a7adbeeab338]']
20:48:03.952 [Lua] main_path_player_far_away_check started
20:48:04.044 [Lua] fence jumping
20:48:04.234 [Lua] fence jumping
20:48:05.656 [Lua] ready to jump failed
20:48:06.985 [Lua] main_path_player_far_away_check started
20:48:07.624 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026593651622533798 [Unit '#ID[7cd7a7adbeeab338]']
20:48:09.854 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:09.855 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:09.855 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:09.966 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:48:10.096 [Lua] main_path_player_far_away_check started
20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:11.567 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 394.3973388671875 [Unit '#ID[7cd7a7adbeeab338]']
20:48:11.636 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 394.3973388671875 [Unit '#ID[7cd7a7adbeeab338]']
20:48:13.209 [Lua] main_path_player_far_away_check started
20:48:13.604 [EACServer] [21:48:13:604][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:48:15.451 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:48:16.254 [Lua] main_path_player_far_away_check started
20:48:17.887 [Lua] main_path_player_far_away_check started
20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:19.321 [Lua] main_path_player_far_away_check started
20:48:19.626 [Lua] setting up ambush-horde
20:48:19.626 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:48:19.627 [Lua] -> spawning: 27
20:48:19.627 [Lua] horde crated with id 14 of type ambush
20:48:19.627 [Lua] ambush horde has started
20:48:19.637 [Lua] starting terror event: trickle_event_chaos_medium
20:48:19.637 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:20.948 [Lua] main_path_player_far_away_check started
20:48:21.249 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:21.679 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:21.792 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:22.284 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:22.375 [Lua] main_path_player_far_away_check started
20:48:22.507 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:48:23.652 [Lua] Init group template: horde
20:48:23.746 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029822437092661858 [Unit '#ID[7cd7a7adbeeab338]']
20:48:23.988 [Lua] main_path_player_far_away_check started
20:48:25.161 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27769777178764343 [Unit '#ID[7cd7a7adbeeab338]']
20:48:25.418 [Lua] main_path_player_far_away_check started
20:48:27.027 [Lua] main_path_player_far_away_check started
20:48:28.476 [Lua] main_path_player_far_away_check started
20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.983 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:29.035 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:30.093 [Lua] main_path_player_far_away_check started
20:48:30.988 [Window] Window => inactive
20:48:31.633 [Lua] main_path_player_far_away_check started
20:48:33.293 [Lua] main_path_player_far_away_check started
20:48:33.619 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:48:34.710 [Lua] main_path_player_far_away_check started
20:48:36.445 [Lua] main_path_player_far_away_check started
20:48:37.821 [Lua] main_path_player_far_away_check started
20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.329 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:39.330 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:39.330 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:39.330 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:39.644 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:39.645 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:39.646 [Lua] main_path_player_far_away_check started
20:48:39.701 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:41.186 [Lua] main_path_player_far_away_check started
20:48:42.702 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:48:42.942 [Lua] main_path_player_far_away_check started
20:48:42.942 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 32.491939544677734 [Unit '#ID[7cd7a7adbeeab338]']
20:48:44.410 [Lua] main_path_player_far_away_check started
20:48:46.167 [Lua] main_path_player_far_away_check started
20:48:47.306 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01915956474840641 [Unit '#ID[7cd7a7adbeeab338]']
20:48:47.617 [Lua] main_path_player_far_away_check started
20:48:48.304 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:48.304 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:48.619 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:48.619 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:49.296 [Lua] main_path_player_far_away_check started
20:48:49.533 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.534 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.535 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:50.821 [Lua] main_path_player_far_away_check started
20:48:51.451 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.97459745407104492 [Unit '#ID[7cd7a7adbeeab338]']
20:48:52.196 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029414819553494453 [Unit '#ID[7cd7a7adbeeab338]']
20:48:52.436 [Lua] main_path_player_far_away_check started
20:48:53.335 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:53.704 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:53.704 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:53.848 [Lua] main_path_player_far_away_check started
20:48:54.069 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:54.069 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:54.291 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:54.849 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.017 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:55.049 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.049 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:48:55.546 [Lua] main_path_player_far_away_check started
20:48:55.752 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.801 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:55.960 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.041 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.105 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.135 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.183 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.541 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:48:56.706 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.706 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:56.908 [Lua] main_path_player_far_away_check started
20:48:58.603 [Lua] main_path_player_far_away_check started
20:48:59.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:59.631 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:48:59.631 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:48:59.703 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:48:59.958 [Lua] main_path_player_far_away_check started
20:49:00.359 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:00.359 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:00.700 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:00.700 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:00.731 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:00.758 [Lua] setting up ambush-horde
20:49:00.758 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:49:00.758 [Lua] -> spawning: 27
20:49:00.758 [Lua] horde crated with id 15 of type ambush
20:49:00.758 [Lua] ambush horde has started
20:49:00.774 [Lua] starting terror event: trickle_event_chaos_medium
20:49:00.774 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:49:01.189 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:01.368 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.369 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.369 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.414 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:01.679 [Lua] main_path_player_far_away_check started
20:49:01.727 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:01.860 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.263 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.454 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:02.466 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:02.720 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:02.941 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.942 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.942 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:03.010 [Lua] main_path_player_far_away_check started
20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:03.864 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:04.749 [Lua] main_path_player_far_away_check started
20:49:04.767 [Lua] Init group template: horde
20:49:05.082 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:05.110 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:05.110 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:05.492 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:05.492 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:05.525 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:05.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:06.083 [Lua] main_path_player_far_away_check started
20:49:06.222 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:06.314 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:06.462 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:06.874 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:07.373 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:07.407 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.545567512512207 [Unit '#ID[7cd7a7adbeeab338]']
20:49:07.835 [Lua] main_path_player_far_away_check started
20:49:08.001 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.018047971650958061 [Unit '#ID[7cd7a7adbeeab338]']
20:49:09.150 [Lua] main_path_player_far_away_check started
20:49:09.870 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:09.945 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:10.436 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:10.734 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:10.895 [Lua] main_path_player_far_away_check started
20:49:11.005 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:11.665 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:12.257 [Lua] main_path_player_far_away_check started
20:49:12.719 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:13.991 [Lua] main_path_player_far_away_check started
20:49:15.373 [Lua] main_path_player_far_away_check started
20:49:16.039 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:17.022 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:17.139 [Lua] main_path_player_far_away_check started
20:49:17.348 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:17.563 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:18.475 [Lua] main_path_player_far_away_check started
20:49:20.021 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:20.085 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:20.116 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:20.148 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:20.184 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:20.197 [Lua] main_path_player_far_away_check started
20:49:20.607 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:20.742 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:20.742 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:21.531 [Lua] main_path_player_far_away_check started
20:49:21.650 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:21.781 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:21.781 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:21.811 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:22.144 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8378441333770752 [Unit '#ID[7cd7a7adbeeab338]']
20:49:23.276 [Lua] main_path_player_far_away_check started
20:49:24.582 [Lua] main_path_player_far_away_check started
20:49:24.878 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:24.909 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:25.389 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:26.349 [Lua] main_path_player_far_away_check started
20:49:26.444 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:26.445 [Lua] Horde killed: ?
20:49:26.475 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:26.475 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:26.685 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:26.773 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:27.033 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:27.398 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:27.461 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:27.676 [Lua] main_path_player_far_away_check started
20:49:27.784 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:28.253 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:28.299 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036067593842744827 [Unit '#ID[7cd7a7adbeeab338]']
20:49:28.396 [Window] Window => active
20:49:29.409 [Lua] main_path_player_far_away_check started
20:49:30.403 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:30.716 [Lua] main_path_player_far_away_check started
20:49:31.030 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:31.151 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:31.834 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:32.501 [Lua] main_path_player_far_away_check started
20:49:32.644 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:49:32.644 [Lua] Horde killed: ?
20:49:32.777 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:32.777 [Lua] Horde killed: ?
20:49:33.800 [Lua] main_path_player_far_away_check started
20:49:34.826 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:35.272 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:35.373 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:35.568 [Lua] main_path_player_far_away_check started
20:49:35.917 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:35.973 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:36.038 [Window] Window => inactive
20:49:36.933 [Lua] main_path_player_far_away_check started
20:49:38.725 [Lua] main_path_player_far_away_check started
20:49:40.077 [Lua] main_path_player_far_away_check started
20:49:41.386 [Lua] setting up ambush-horde
20:49:41.387 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:49:41.387 [Lua] -> spawning: 27
20:49:41.387 [Lua] horde crated with id 16 of type ambush
20:49:41.387 [Lua] ambush horde has started
20:49:41.404 [Lua] starting terror event: trickle_event_chaos_medium
20:49:41.404 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:49:41.810 [Lua] main_path_player_far_away_check started
20:49:43.149 [Lua] main_path_player_far_away_check started
20:49:43.964 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:44.461 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:44.461 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:44.462 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:44.903 [Lua] main_path_player_far_away_check started
20:49:45.387 [Lua] Init group template: horde
20:49:46.233 [Lua] main_path_player_far_away_check started
20:49:48.062 [Lua] main_path_player_far_away_check started
20:49:48.334 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.335 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.335 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.419 [Lua] main_path_player_far_away_check started
20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:50.402 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.403 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.403 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.486 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884
20:49:50.486 [Lua] chaos troll died!
20:49:50.754 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:50.754 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:50.795 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:51.103 [Lua] main_path_player_far_away_check started
20:49:52.455 [Lua] main_path_player_far_away_check started
20:49:53.887 [Window] Window => active
20:49:54.175 [Lua] main_path_player_far_away_check started
20:49:55.569 [Lua] main_path_player_far_away_check started
20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:56.025 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:56.151 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:56.151 [Lua] Horde killed: ?
20:49:56.315 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:56.356 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:56.386 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:56.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:49:57.261 [Lua] main_path_player_far_away_check started
20:49:57.955 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:49:58.245 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:58.246 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:58.246 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:58.613 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:58.646 [Lua] main_path_player_far_away_check started
20:49:58.735 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:58.761 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:58.761 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:58.790 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:58.834 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:49:59.038 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:59.134 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:59.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:49:59.406 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:49:59.620 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:49:59.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:49:59.872 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:00.338 [Lua] main_path_player_far_away_check started
20:50:01.685 [Lua] main_path_player_far_away_check started
20:50:03.399 [Lua] main_path_player_far_away_check started
20:50:04.021 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:50:04.724 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:50:04.725 [Lua] [GameNetworkManager] destroying game object with go_id=26
20:50:04.739 [Lua] main_path_player_far_away_check started
20:50:07.760 [Lua] main_path_player_far_away_check started
20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:08.568 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:08.568 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:08.581 [Lua] chaos troll was despawned!
20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:10.798 [Lua] main_path_player_far_away_check started
20:50:13.605 [EACServer] [21:50:13:605][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:50:13.869 [Lua] main_path_player_far_away_check started
20:50:14.046 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:15.782 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:50:16.092 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:16.093 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:16.093 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:16.885 [Lua] main_path_player_far_away_check started
20:50:18.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:19.948 [Lua] main_path_player_far_away_check started
20:50:21.633 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:21.856 [Lua] setting up ambush-horde
20:50:21.856 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:50:21.856 [Lua] -> spawning: 27
20:50:21.856 [Lua] horde crated with id 17 of type ambush
20:50:21.856 [Lua] ambush horde has started
20:50:21.867 [Lua] starting terror event: trickle_event_chaos_medium
20:50:21.867 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:50:23.018 [Lua] main_path_player_far_away_check started
20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:25.017 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:25.880 [Lua] Init group template: horde
20:50:26.049 [Lua] main_path_player_far_away_check started
20:50:29.095 [Lua] main_path_player_far_away_check started
20:50:29.972 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:50:29.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=399
20:50:29.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:50:30.052 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:30.052 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:30.281 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:50:30.580 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:30.622 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:31.926 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:32.128 [Lua] main_path_player_far_away_check started
20:50:35.139 [Lua] main_path_player_far_away_check started
20:50:37.237 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:50:37.237 [Lua] Horde killed: ?
20:50:38.183 [Lua] main_path_player_far_away_check started
20:50:41.225 [Lua] main_path_player_far_away_check started
20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:43.175 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:43.220 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:50:43.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:43.220 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:43.300 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
20:50:43.537 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:43.537 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:43.604 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:50:44.256 [Lua] main_path_player_far_away_check started
20:50:50.060 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:51.032 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
20:50:51.047 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
20:50:51.050 [Lua] setting up ambush-horde
20:50:51.050 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
20:50:51.050 [Lua] -> spawning: 15
20:50:51.050 [Lua] horde crated with id 18 of type ambush
20:50:51.050 [Lua] ambush horde has started
20:50:51.061 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
20:50:51.064 [Lua] setting up ambush-horde
20:50:51.064 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
20:50:51.064 [Lua] -> spawning: 10
20:50:51.064 [Lua] horde crated with id 19 of type ambush
20:50:51.064 [Lua] ambush horde has started
20:50:51.350 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:50:54.119 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:50:54.318 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:50:54.364 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
20:50:54.756 [Lua] Init group template: horde
20:50:55.090 [Lua] Init group template: horde
20:50:56.792 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
20:50:58.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:50:58.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:50:58.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:50:59.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown`
20:51:02.186 [Lua] setting up ambush-horde
20:51:02.186 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:51:02.186 [Lua] -> spawning: 27
20:51:02.186 [Lua] horde crated with id 20 of type ambush
20:51:02.186 [Lua] ambush horde has started
20:51:02.202 [Lua] starting terror event: trickle_event_chaos_medium
20:51:02.202 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:51:03.717 [SteamVoipClient] select_out(110000100089661, on)
20:51:03.752 [SteamVoipClient] select_out(110000101fd4a34, on)
20:51:03.752 [SteamVoipClient] select_out(110000102543600, on)
20:51:03.752 [SteamVoipClient] select_out(1100001040c1df0, on)
20:51:03.791 [SteamVoipClient] select_out(110000100089661, off)
20:51:03.791 [SteamVoipClient] select_out(110000101fd4a34, off)
20:51:03.791 [SteamVoipClient] select_out(110000102543600, off)
20:51:03.791 [SteamVoipClient] select_out(1100001040c1df0, off)
20:51:04.742 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:51:04.743 [Lua] [GameNetworkManager] destroying game object with go_id=28
20:51:05.998 [Lua] Init group template: horde
20:51:08.242 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:51:08.242 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:51:08.242 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:51:08.242 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:51:08.242 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:51:08.242 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:51:08.242 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:51:08.242 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:51:08.242 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:51:08.243 [Save] Saving `save_data`
20:51:08.243 [Lua] gm_event_end_conditions_met false true
20:51:08.244 [Lua] Game lost
20:51:08.253 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:08.256 [Lua] generate_backend_stats 110000102543600:1
20:51:08.256 [Save] Save done
20:51:08.256 [Save] Saving `save_data`
20:51:08.265 [Save] Save done
20:51:08.277 [Lua] PlayFabMirrorBase:_commit_internal nil
20:51:08.277 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:08.277 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:08.278 [Save] Saving `save_data`
20:51:08.285 [Lua] commit result success 20
20:51:08.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:08.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38
20:51:08.286 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:51:08.290 [Save] Save done
20:51:08.300 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 13
20:51:08.992 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
20:51:08.992 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38
20:51:09.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38
20:51:16.033 [Lua] ConflictDirector - destroy all units
20:51:16.051 [Lua] Horde killed: ?
20:51:16.054 [Lua] Horde killed: ?
20:51:16.054 [Lua] Horde killed: ?
20:51:16.056 [Lua] Horde killed: ?
20:51:16.061 [Lua] Horde killed: ?
20:51:16.172 [Lua] TRANSITION nil nil inn_level
20:51:16.172 [Lua] Transition type "inn_level", is server: true
20:51:16.172 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:51:16.172 [Lua] [GameNetworkManager] Leaving game...
20:51:16.172 [Lua] [GameNetworkManager] Shutting down game session host.
20:51:16.172 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:51:16.172 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:51:16.172 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=547.87
20:51:16.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:51:18.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:51:18.213 [Lua] [Managers] Calling function on all managers:
20:51:18.213 [Lua] Clearing all global lookup lists
20:51:18.213 [Lua] [IngamePlayerListUI] - Destroy
20:51:18.214 [Lua] [EquipmentUI] - Destroy
20:51:18.214 [Lua] [AbilityUI] - Destroy
20:51:18.214 [Lua] [GamePadAbilityUI] - Destroy
20:51:18.214 [Lua] [GamePadEquipmentUI] - Destroy
20:51:18.214 [Lua] [IngameUI] destroy
20:51:18.331 [Lua] [Managers] Destroying manager group:
20:51:18.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:51:18.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:51:18.468 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:51:18.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:51:18.474 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:51:18.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:51:18.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:51:18.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:51:18.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:51:18.483 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:51:18.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:51:18.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:51:18.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:51:18.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:51:18.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:51:18.490 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:51:18.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:51:18.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:51:18.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:51:18.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:51:18.498 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:51:18.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:51:18.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:51:18.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:51:18.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:51:18.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:51:18.510 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:51:18.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:51:18.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:51:18.559 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:51:18.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:51:18.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:51:18.564 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:51:18.564 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:51:18.564 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:51:18.564 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:18.564 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000102543600 "Cyber-Froh"
<>
20:51:18.565 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0
[8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785
[10] dt = 0.0080602262169122696
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850;
<>
<>
20:51:18.565 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:51:18.565 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:51:18.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:51:18.565 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:18.565 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 110000102543600 "Cyber-Froh"
<>
20:51:18.566 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0
[3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame
[5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0
[8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785
[10] dt = 0.0080602262169122696
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850;
<>
<>
20:51:18.566 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:51:18.566 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:51:18.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:51:18.566 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:18.566 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 110000102543600 "Cyber-Froh"
<>
20:51:18.566 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0
[8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785
[10] dt = 0.0080602262169122696
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850;
<>
<>
20:51:18.566 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:51:18.566 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:51:18.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:51:18.566 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:51:18.567 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 56, User: 110000102543600 "Cyber-Froh"
<>
20:51:18.567 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0
[8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785
[10] dt = 0.0080602262169122696
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430;
[5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850;
<>
<>
20:51:18.567 [Lua] [Matchmaking] unregister rpcs
20:51:18.567 [Lua] ############### UNLOADING PACKAGES ###############
20:51:18.567 [Lua] [Managers] Calling function on all managers:
20:51:18.567 [Lua] [Managers] Destroying manager group:
20:51:18.567 [Lua] [Gamestate] Enter state StateLoading
20:51:18.572 [Lua] Found camera: end_screen_camera
20:51:18.572 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:51:18.572 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:51:18.573 [Lua] [Matchmaking] register rpcs
20:51:18.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:51:18.573 [Lua] Set lobby begin:
20:51:18.573 [Lua] Lobby data twitch_enabled = false
20:51:18.573 [Lua] Lobby data power_level = 0
20:51:18.573 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:18.573 [Lua] Lobby data difficulty_tweak = 0
20:51:18.573 [Lua] Lobby data host = 110000102543600
20:51:18.573 [Lua] Lobby data game_mode = 9
20:51:18.573 [Lua] Lobby data is_private = true
20:51:18.573 [Lua] Lobby data match_started = true
20:51:18.573 [Lua] Lobby data mechanism = adventure
20:51:18.573 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:51:18.573 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:18.574 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:51:18.574 [Lua] Lobby data difficulty = cataclysm_3
20:51:18.574 [Lua] Lobby data quick_game = false
20:51:18.574 [Lua] Lobby data weave_index = 138
20:51:18.574 [Lua] Lobby data matchmaking = false
20:51:18.574 [Lua] Lobby data weave_name = weave_138
20:51:18.574 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:18.574 [Lua] Lobby data num_players = 4
20:51:18.574 [Lua] Lobby data player_slot_5 = 0:0
20:51:18.574 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:18.574 [Lua] Lobby data country_code = FR
20:51:18.574 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:18.574 [Lua] Lobby data eac_authorized = true
20:51:18.574 [Lua] Set lobby end.
20:51:18.574 [Lua] registering RPCs
20:51:18.574 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:51:18.574 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:51:18.574 [Lua] Set lobby begin:
20:51:18.574 [Lua] Lobby data twitch_enabled = false
20:51:18.574 [Lua] Lobby data power_level = 0
20:51:18.574 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:18.574 [Lua] Lobby data difficulty_tweak = 0
20:51:18.574 [Lua] Lobby data host = 110000102543600
20:51:18.574 [Lua] Lobby data game_mode = 3
20:51:18.574 [Lua] Lobby data is_private = true
20:51:18.574 [Lua] Lobby data match_started = true
20:51:18.574 [Lua] Lobby data mechanism = adventure
20:51:18.574 [Lua] Lobby data level_key = inn_level
20:51:18.574 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:18.574 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:51:18.574 [Lua] Lobby data difficulty = cataclysm_3
20:51:18.574 [Lua] Lobby data quick_game = false
20:51:18.574 [Lua] Lobby data weave_index = 138
20:51:18.574 [Lua] Lobby data matchmaking = false
20:51:18.574 [Lua] Lobby data weave_name = weave_138
20:51:18.574 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:18.574 [Lua] Lobby data num_players = 4
20:51:18.574 [Lua] Lobby data player_slot_5 = 0:0
20:51:18.574 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:18.574 [Lua] Lobby data country_code = FR
20:51:18.574 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:18.574 [Lua] Lobby data eac_authorized = true
20:51:18.575 [Lua] Set lobby end.
20:51:18.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:51:18.578 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:51:18.578 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:51:18.578 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:51:18.617 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens
20:51:18.624 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens
20:51:18.624 [Umbra] Unload tome
20:51:18.629 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler
20:51:18.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:51:18.629 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:51:18.629 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:51:18.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:51:18.629 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:51:18.629 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:51:18.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:51:18.682 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:51:18.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:51:18.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:51:18.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:51:18.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:51:18.839 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:51:18.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:51:18.872 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:51:18.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:51:19.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa9fef, position: 4813914
20:51:20.796 [Window] Window => inactive
20:51:25.407 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:51:25.763 [Lua] ### Sending rpc_level_loaded
20:51:25.763 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:51:25.763 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:51:25.764 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:51:25.764 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:51:25.780 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:51:25.780 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:42 my_peer_id:110000102543600
20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:42 my_peer_id:110000102543600
20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:42 my_peer_id:110000102543600
20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:42 my_peer_id:110000102543600
20:51:25.861 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:42 my_peer_id:110000102543600
20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.877 [Lua] ### Sending rpc_level_loaded
20:51:25.877 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:51:25.877 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:51:25.878 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:51:25.878 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:51:25.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:43 my_peer_id:110000102543600
20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:43 my_peer_id:110000102543600
20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:43 my_peer_id:110000102543600
20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:43 my_peer_id:110000102543600
20:51:25.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:43 my_peer_id:110000102543600
20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:51:25.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:51:25.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:51:25.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:51:26.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:51:26.567 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:51:26.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:51:26.583 [Lua] [LevelTransitionHandler] Level load completed!
20:51:26.583 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9830838 - use_random_directors: true - overriden_conflict: nil
20:51:26.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:26.588 [Lua] checking dlc's against conflict directors
20:51:26.588 [Lua] number of factions to include 2
20:51:26.588 [Lua] Updated list weights for random:
20:51:26.588 [Lua] skaven, 0.42 (0.00-0.42)
20:51:26.588 [Lua] chaos, 0.42 (0.42-0.83)
20:51:26.588 [Lua] beastmen, 0.17 (0.83-1.00)
20:51:26.588 [Lua] Rolled random faction: 0.29987636208534241 skaven
20:51:26.588 [Lua] Updated list weights for random:
20:51:26.588 [Lua] beastmen, 0.29 (0.00-0.29)
20:51:26.588 [Lua] chaos, 0.71 (0.29-1.00)
20:51:26.588 [Lua] Rolled random faction: 0.92216598987579346 chaos
20:51:26.588 [Lua] number of factions added 2
20:51:26.588 [Lua] --- --- ---
20:51:26.588 [Lua] Starting... difficulty 'cataclysm_3'
20:51:26.588 [Lua] These are the starting conflict directors:
20:51:26.588 [Lua] inn_level
20:51:26.588 [Lua] --- --- ---
20:51:26.588 [Lua]
20:51:26.588 [Lua] DONE! Found the following directors:
20:51:26.588 [Lua] (free: 35), Master hash is:
20:51:26.588 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:51:26.588 [Lua] load_startup_enemy_packages: --------------
20:51:26.588 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:51:26.588 [Lua] critter_rat
20:51:26.602 [Lua] ### Sending rpc_level_loaded
20:51:26.602 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:51:26.602 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:51:26.617 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:51:26.617 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:51:26.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:51:26.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:51:26.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:51:26.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:51:26.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:51:26.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:51:26.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:51:26.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:51:26.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:51:26.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:51:26.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:51:26.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:51:27.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:51:27.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:51:27.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:51:27.038 [Lua] ### Sending rpc_level_loaded
20:51:27.038 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:51:27.038 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:51:27.039 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:51:27.039 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:51:27.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:51:27.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:51:27.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:51:27.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:51:27.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:51:27.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:27.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:27.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:51:27.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:51:27.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43
20:51:27.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:51:27.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:51:27.309 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:51:27.309 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:51:27.310 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:51:27.310 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:51:27.310 [Lua] Starting async level spawning of levels/inn/world
20:51:27.310 [Umbra] Init version: 3.4.15 :: 16 threads
20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:44 my_peer_id:110000102543600
20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:44 my_peer_id:110000102543600
20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:44 my_peer_id:110000102543600
20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:44 my_peer_id:110000102543600
20:51:27.372 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:44 my_peer_id:110000102543600
20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:27.523 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:51:27.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:51:27.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:51:27.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:51:27.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:51:27.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:51:27.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:51:27.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:45 my_peer_id:110000102543600
20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:45 my_peer_id:110000102543600
20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:45 my_peer_id:110000102543600
20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:45 my_peer_id:110000102543600
20:51:27.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:45 my_peer_id:110000102543600
20:51:27.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:27.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:51:27.781 [Lua] Async level spawning done
20:51:27.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
20:51:27.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:51:28.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:51:28.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:51:28.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:51:28.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:51:28.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:51:28.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:51:28.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:51:28.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:51:28.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:51:28.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:51:28.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:51:28.637 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
20:51:28.975 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:51:28.975 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:51:28.975 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:51:28.975 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:51:28.975 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:51:28.975 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:51:28.976 [Lua] ### Sending rpc_level_loaded
20:51:28.976 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:51:28.976 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:51:29.984 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:51:29.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:51:29.984 [Lua] [Matchmaking] unregister rpcs
20:51:29.984 [Lua] Set lobby begin:
20:51:29.984 [Lua] Lobby data twitch_enabled = false
20:51:29.984 [Lua] Lobby data power_level = 0
20:51:29.984 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:29.984 [Lua] Lobby data difficulty_tweak = 0
20:51:29.984 [Lua] Lobby data host = 110000102543600
20:51:29.984 [Lua] Lobby data game_mode = 3
20:51:29.984 [Lua] Lobby data is_private = true
20:51:29.984 [Lua] Lobby data match_started = true
20:51:29.984 [Lua] Lobby data mechanism = adventure
20:51:29.985 [Lua] Lobby data level_key = inn_level
20:51:29.985 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:29.985 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:51:29.985 [Lua] Lobby data difficulty = cataclysm_3
20:51:29.985 [Lua] Lobby data quick_game = false
20:51:29.985 [Lua] Lobby data weave_index = 138
20:51:29.985 [Lua] Lobby data matchmaking = false
20:51:29.985 [Lua] Lobby data weave_name = weave_138
20:51:29.985 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:29.985 [Lua] Lobby data num_players = 4
20:51:29.985 [Lua] Lobby data player_slot_5 = 0:0
20:51:29.985 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:29.985 [Lua] Lobby data country_code = FR
20:51:29.985 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:29.985 [Lua] Lobby data eac_authorized = true
20:51:29.985 [Lua] Set lobby end.
20:51:29.985 [Lua] [Managers] Destroying manager group:
20:51:29.986 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:51:29.986 [Lua] [Gamestate] Enter StateIngame HOST
20:51:29.986 [Lua] [Managers] Calling function on all managers:
20:51:29.986 [Lua] <>level = inn_level<>
20:51:29.986 [Lua] Set lobby begin:
20:51:29.986 [Lua] Lobby data twitch_enabled = false
20:51:29.987 [Lua] Lobby data power_level = 0
20:51:29.987 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:29.987 [Lua] Lobby data difficulty_tweak = 0
20:51:29.987 [Lua] Lobby data host = 110000102543600
20:51:29.987 [Lua] Lobby data game_mode = 3
20:51:29.987 [Lua] Lobby data is_private = true
20:51:29.987 [Lua] Lobby data match_started = true
20:51:29.987 [Lua] Lobby data mechanism = adventure
20:51:29.987 [Lua] Lobby data level_key = inn_level
20:51:29.987 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:29.987 [Lua] Lobby data selected_level_key = inn_level
20:51:29.987 [Lua] Lobby data difficulty = cataclysm_3
20:51:29.987 [Lua] Lobby data quick_game = false
20:51:29.987 [Lua] Lobby data weave_index = 138
20:51:29.988 [Lua] Lobby data matchmaking = false
20:51:29.988 [Lua] Lobby data weave_name = weave_138
20:51:29.988 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:29.988 [Lua] Lobby data num_players = 4
20:51:29.988 [Lua] Lobby data player_slot_5 = 0:0
20:51:29.988 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:29.988 [Lua] Lobby data country_code = FR
20:51:29.988 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:29.988 [Lua] Lobby data eac_authorized = true
20:51:29.988 [Lua] Set lobby end.
20:51:29.988 [Lua] [StateIngame] Server ingame
20:51:29.991 [Lua] Set lobby begin:
20:51:29.991 [Lua] Lobby data twitch_enabled = false
20:51:29.991 [Lua] Lobby data power_level = 0
20:51:29.991 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:29.991 [Lua] Lobby data difficulty_tweak = 0
20:51:29.991 [Lua] Lobby data host = 110000102543600
20:51:29.991 [Lua] Lobby data game_mode = 3
20:51:29.991 [Lua] Lobby data is_private = true
20:51:29.991 [Lua] Lobby data match_started = true
20:51:29.991 [Lua] Lobby data mechanism = adventure
20:51:29.991 [Lua] Lobby data level_key = inn_level
20:51:29.991 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:29.991 [Lua] Lobby data selected_level_key = inn_level
20:51:29.991 [Lua] Lobby data difficulty = cataclysm_3
20:51:29.991 [Lua] Lobby data quick_game = false
20:51:29.991 [Lua] Lobby data weave_index = 138
20:51:29.992 [Lua] Lobby data matchmaking = false
20:51:29.992 [Lua] Lobby data weave_name = weave_138
20:51:29.992 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:29.992 [Lua] Lobby data num_players = 4
20:51:29.992 [Lua] Lobby data player_slot_5 = 0:0
20:51:29.992 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:29.992 [Lua] Lobby data country_code = FR
20:51:29.992 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:29.992 [Lua] Lobby data eac_authorized = true
20:51:29.992 [Lua] Set lobby end.
20:51:29.992 [Lua] [Matchmaking] register rpcs
20:51:29.992 [Lua] GameNetworkManager:init... creating game session
20:51:29.992 [Lua] Host GameSession.make_game_session_host with session:
20:51:29.992 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:51:29.992 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:51:29.992 [Lua] [GameNetworkManager] self.is_server = true
20:51:29.992 [Network] Setting artificial MTU limit to 65536
20:51:29.992 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:51:30.001 [Lua] Switching ConflictSettings: to: inn_level
20:51:30.001 [Lua] pacing=disabled
20:51:30.001 [Lua] roaming=nil
20:51:30.001 [Lua] disabled=false
20:51:30.001 [Lua] pack_spawning=disabled
20:51:30.001 [Lua] contained_breeds=nil
20:51:30.001 [Lua] boss=disabled
20:51:30.001 [Lua] horde=disabled
20:51:30.001 [Lua] specials=disabled
20:51:30.001 [Lua] name=inn_level
20:51:30.001 [Lua] intensity=disabled
20:51:30.001 [Lua] ---
20:51:30.001 [Lua] [LevelAnalysis] set_random_seed( 9830838)
20:51:30.004 [Lua] [AIInterestPointSystem] Level Seed: 9830838
20:51:30.004 [Lua]
20:51:30.004 [Lua] [entity_system_bag] = table
20:51:30.004 [Lua] [entity_system_bag] = metatable
20:51:30.004 [Lua] [startup_data] = table
20:51:30.004 [Lua] [entity_manager] = table
20:51:30.004 [Lua] [entity_manager] = metatable
20:51:30.004 [Lua] [unit_spawner] = table
20:51:30.004 [Lua] [unit_spawner] = metatable
20:51:30.004 [Lua] [unit_storage] = table
20:51:30.004 [Lua] [unit_storage] = metatable
20:51:30.004 [Lua] [dice_keeper] = table
20:51:30.004 [Lua] [dice_keeper] = metatable
20:51:30.004 [Lua] [is_server] = true (boolean)
20:51:30.004 [Lua] [world] = [World]
20:51:30.004 [Lua] [system_api] = table
20:51:30.004 [Lua] [entity_system] = table
20:51:30.004 [Lua] [entity_system] = metatable
20:51:30.004 [Lua] [network_lobby] = table
20:51:30.004 [Lua] [network_lobby] = metatable
20:51:30.005 [Lua] [profile_synchronizer] = table
20:51:30.005 [Lua] [profile_synchronizer] = metatable
20:51:30.005 [Lua] [level_transition_handler] = table
20:51:30.005 [Lua] [level_transition_handler] = metatable
20:51:30.005 [Lua] [num_local_human_players] = 1 (number)
20:51:30.005 [Lua] [statistics_db] = table
20:51:30.005 [Lua] [statistics_db] = metatable
20:51:30.005 [Lua] [network_server] = table
20:51:30.005 [Lua] [network_server] = metatable
20:51:30.005 [Lua] [input_manager] = table
20:51:30.005 [Lua] [input_manager] = metatable
20:51:30.005 [Lua] [network_clock] = table
20:51:30.005 [Lua] [network_clock] = metatable
20:51:30.005 [Lua] [network_transmit] = table
20:51:30.005 [Lua] [network_transmit] = metatable
20:51:30.005 [Lua] [free_flight_manager] = table
20:51:30.005 [Lua] [free_flight_manager] = metatable
20:51:30.005 [Lua] [network_manager] = table
20:51:30.005 [Lua] [network_manager] = metatable
20:51:30.005 [Lua] [network_event_delegate] = table
20:51:30.005 [Lua] [network_event_delegate] = metatable
20:51:30.005 [Lua]
20:51:30.005 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:51:30.005 [Lua] ignoring extension VersusInteractObjectiveExtension
20:51:30.005 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:51:30.005 [Lua] ignoring extension VersusSocketObjectiveExtension
20:51:30.005 [Lua] ignoring extension VersusTargetObjectiveExtension
20:51:30.005 [Lua] ignoring extension VersusMissionObjectiveExtension
20:51:30.005 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:51:30.007 [Lua] [AchievementManager] Achievements using the steam platform
20:51:30.055 [Lua] [StateIngame] Level seed: 9830838
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:51:30.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:51:30.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:51:30.066 [Lua] [LevelAnalysis] set_random_seed( 9830838)
20:51:30.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:51:30.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:51:30.106 [Lua] [IngameUI] init
20:51:30.120 [SteamVoipClient] select_out(110000100089661, off)
20:51:30.120 [SteamVoipClient] select_out(110000101fd4a34, off)
20:51:30.120 [SteamVoipClient] select_out(110000102543600, off)
20:51:30.120 [SteamVoipClient] select_out(1100001040c1df0, off)
20:51:30.132 [Lua] cb_razer_chroma_setup
20:51:30.162 [Lua] completed
20:51:30.162 [Lua] completed
20:51:30.162 [Lua] completed
20:51:30.162 [Lua] completed
20:51:30.176 [Lua] completed
20:51:30.177 [Lua] completed
20:51:30.179 [Lua] [Matchmaking] Cancelling matchmaking
20:51:30.179 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:51:30.179 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:51:30.180 [Lua] Set lobby begin:
20:51:30.180 [Lua] Lobby data twitch_enabled = false
20:51:30.180 [Lua] Lobby data power_level = 835
20:51:30.180 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:30.180 [Lua] Lobby data difficulty_tweak = 0
20:51:30.180 [Lua] Lobby data host = 110000102543600
20:51:30.180 [Lua] Lobby data game_mode = 3
20:51:30.180 [Lua] Lobby data is_private = true
20:51:30.180 [Lua] Lobby data match_started = true
20:51:30.180 [Lua] Lobby data mechanism = adventure
20:51:30.180 [Lua] Lobby data level_key = inn_level
20:51:30.180 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:30.180 [Lua] Lobby data selected_level_key = inn_level
20:51:30.180 [Lua] Lobby data difficulty = cataclysm_3
20:51:30.180 [Lua] Lobby data quick_game = false
20:51:30.180 [Lua] Lobby data weave_index = 138
20:51:30.180 [Lua] Lobby data matchmaking = false
20:51:30.180 [Lua] Lobby data weave_name = weave_138
20:51:30.180 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:30.181 [Lua] Lobby data num_players = 4
20:51:30.181 [Lua] Lobby data player_slot_5 = 0:0
20:51:30.181 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:30.181 [Lua] Lobby data country_code = FR
20:51:30.181 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:30.181 [Lua] Lobby data eac_authorized = true
20:51:30.181 [Lua] Set lobby end.
20:51:30.181 [Flow] complete_skittergate_legend true
20:51:30.181 [Flow] complete_all_helmgart_levels_recruit true
20:51:30.182 [Flow] WitchHunterLevel:35
20:51:30.182 [Flow] LeaderYes
20:51:30.182 [Flow] ALL PC XP:304250
20:51:30.182 [Flow] Has "bogenhafen" DLC:true
20:51:30.182 [Flow] WH XP:60850
20:51:30.183 [Flow] Number of crafted items:2803
20:51:30.183 [Flow] Has "pre_order" DLC:true
20:51:30.183 [Flow] Sum of Powe Levels:1500
20:51:30.183 [Flow] lodestone diff 1:false
20:51:30.183 [Flow] magnus and forest activated
20:51:30.183 [Flow] magnus and forest activated
20:51:30.183 [Flow] cemetery and forest activated
20:51:30.183 [Flow] magnus and cemetery
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.183 [Flow] ALL RUNES ACTIVATED
20:51:30.183 [Flow] magnus and forest activated
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.183 [Flow] ALL RUNES ACTIVATED
20:51:30.183 [Flow] cemetery and forest activated
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.183 [Flow] ALL RUNES ACTIVATED
20:51:30.183 [Flow] magnus and forest activated
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.183 [Flow] ALL RUNES ACTIVATED
20:51:30.183 [Flow] magnus and cemetery
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.183 [Flow] ALL RUNES ACTIVATED
20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:51:30.185 [Lua] CurrentConflictSettings inn_level
20:51:30.185 [Lua] [ConflictDirector] conflict_director is ai_ready
20:51:30.185 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:51:30.185 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:51:30.187 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:51:30.187 [Lua] Forming navigation groups in one frame
20:51:30.187 [Lua] Forming navigation groups
20:51:30.206 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
20:51:30.207 [Lua] NavigationGroupManager -> calulation time B: 0
20:51:30.207 [Lua] number of nav groups: 41
20:51:30.207 [Lua] number of refined nav groups : 23
20:51:30.209 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
20:51:30.209 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:51:30.209 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:51:30.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:51:30.211 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:51:30.211 [Lua] [Managers] Calling function on all managers:
20:51:30.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:51:30.240 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:51:30.240 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:51:30.240 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:51:30.240 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:51:30.240 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:51:30.240 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:51:30.475 [Lua] Set lobby begin:
20:51:30.475 [Lua] Lobby data twitch_enabled = false
20:51:30.475 [Lua] Lobby data power_level = 835
20:51:30.475 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:30.475 [Lua] Lobby data difficulty_tweak = 0
20:51:30.475 [Lua] Lobby data host = 110000102543600
20:51:30.475 [Lua] Lobby data game_mode = 3
20:51:30.475 [Lua] Lobby data is_private = true
20:51:30.475 [Lua] Lobby data match_started = true
20:51:30.475 [Lua] Lobby data mechanism = adventure
20:51:30.475 [Lua] Lobby data level_key = inn_level
20:51:30.475 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:30.475 [Lua] Lobby data selected_level_key = inn_level
20:51:30.475 [Lua] Lobby data difficulty = cataclysm_3
20:51:30.476 [Lua] Lobby data quick_game = false
20:51:30.476 [Lua] Lobby data weave_index = 138
20:51:30.476 [Lua] Lobby data matchmaking = false
20:51:30.476 [Lua] Lobby data weave_name = weave_138
20:51:30.476 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:30.476 [Lua] Lobby data num_players = 4
20:51:30.476 [Lua] Lobby data player_slot_5 = 0:0
20:51:30.476 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:30.476 [Lua] Lobby data country_code = FR
20:51:30.476 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:30.476 [Lua] Lobby data eac_authorized = true
20:51:30.476 [Lua] Set lobby end.
20:51:30.476 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:51:30.476 [Lua] Breedfreezer (server) starting a hot join sync
20:51:30.479 [Lua] Set lobby begin:
20:51:30.479 [Lua] Lobby data twitch_enabled = false
20:51:30.479 [Lua] Lobby data power_level = 835
20:51:30.479 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:30.479 [Lua] Lobby data difficulty_tweak = 0
20:51:30.479 [Lua] Lobby data host = 110000102543600
20:51:30.479 [Lua] Lobby data game_mode = 3
20:51:30.479 [Lua] Lobby data is_private = true
20:51:30.479 [Lua] Lobby data match_started = true
20:51:30.479 [Lua] Lobby data mechanism = adventure
20:51:30.479 [Lua] Lobby data level_key = inn_level
20:51:30.479 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:30.479 [Lua] Lobby data selected_level_key = inn_level
20:51:30.479 [Lua] Lobby data difficulty = cataclysm_3
20:51:30.479 [Lua] Lobby data quick_game = false
20:51:30.479 [Lua] Lobby data weave_index = 138
20:51:30.479 [Lua] Lobby data matchmaking = false
20:51:30.479 [Lua] Lobby data weave_name = weave_138
20:51:30.479 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:30.479 [Lua] Lobby data num_players = 4
20:51:30.479 [Lua] Lobby data player_slot_5 = 0:0
20:51:30.479 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:30.479 [Lua] Lobby data country_code = FR
20:51:30.479 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:30.479 [Lua] Lobby data eac_authorized = true
20:51:30.479 [Lua] Set lobby end.
20:51:30.479 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
20:51:30.479 [Lua] Breedfreezer (server) starting a hot join sync
20:51:30.480 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:51:30.480 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:51:30.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:51:30.480 [Lua] RemotePlayer:create_game_object( ) 26
20:51:30.493 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:51:30.493 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:51:30.493 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:51:30.493 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:51:30.493 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:51:30.493 [Lua] RemotePlayer:create_game_object( ) 27
20:51:30.508 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:51:30.508 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:51:30.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:51:30.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:51:30.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:51:30.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:51:30.508 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:51:30.508 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:51:30.526 [Lua] Set lobby begin:
20:51:30.526 [Lua] Lobby data twitch_enabled = false
20:51:30.526 [Lua] Lobby data power_level = 835
20:51:30.526 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:30.526 [Lua] Lobby data difficulty_tweak = 0
20:51:30.526 [Lua] Lobby data host = 110000102543600
20:51:30.526 [Lua] Lobby data game_mode = 3
20:51:30.526 [Lua] Lobby data is_private = true
20:51:30.526 [Lua] Lobby data match_started = true
20:51:30.526 [Lua] Lobby data mechanism = adventure
20:51:30.526 [Lua] Lobby data level_key = inn_level
20:51:30.526 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:30.526 [Lua] Lobby data selected_level_key = inn_level
20:51:30.526 [Lua] Lobby data difficulty = cataclysm_3
20:51:30.526 [Lua] Lobby data quick_game = false
20:51:30.526 [Lua] Lobby data weave_index = 138
20:51:30.526 [Lua] Lobby data matchmaking = false
20:51:30.526 [Lua] Lobby data weave_name = weave_138
20:51:30.526 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:51:30.526 [Lua] Lobby data num_players = 4
20:51:30.526 [Lua] Lobby data player_slot_5 = 0:0
20:51:30.526 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:30.527 [Lua] Lobby data country_code = FR
20:51:30.527 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:30.527 [Lua] Lobby data eac_authorized = true
20:51:30.527 [Lua] Set lobby end.
20:51:30.527 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:51:30.527 [Lua] Breedfreezer (server) starting a hot join sync
20:51:30.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:51:30.527 [Lua] RemotePlayer:create_game_object( ) 29
20:51:30.541 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:51:30.541 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:51:30.541 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:51:30.541 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:51:30.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:51:30.570 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:51:30.570 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:51:30.570 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:51:30.570 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:51:30.570 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:51:30.570 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:51:30.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:30.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:30.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:51:30.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
20:51:30.628 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:30.628 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:51:30.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
20:51:30.629 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:30.629 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:51:30.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:30.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:51:30.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:30.631 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:30.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:51:30.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:30.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:51:30.634 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:51:30.634 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:51:30.653 [Lua] Players are leaving the safe zone
20:51:30.689 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:51:30.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:51:30.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:51:30.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:51:30.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:51:30.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:51:30.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:30.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:30.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:51:30.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:51:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:51:30.930 [Lua] StateInGameRunning:_game_actually_starts()
20:51:30.930 [Lua] #################################################################################################################
20:51:30.930 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:51:30.930 [Lua] #################################################################################################################
20:51:30.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
20:51:30.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
20:51:31.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
20:51:31.152 [Lua] Commit load time data
20:51:31.209 [Flow] DISABLE
20:51:31.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:51:31.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:51:31.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:51:31.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:51:31.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:51:31.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:51:31.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:51:31.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:51:31.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:51:31.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:51:31.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:51:31.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:31.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:51:31.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:51:31.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:31.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:31.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:51:31.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:51:31.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:31.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:31.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:51:31.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:51:31.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:51:31.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:51:31.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:51:31.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:51:31.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:51:31.703 [Window] Window => active
20:51:31.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:51:31.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:51:31.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:51:31.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:51:31.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:51:31.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:51:31.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:51:31.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:51:31.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:51:31.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:51:31.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:51:31.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:31.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:51:31.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:51:31.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:31.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:51:31.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:51:31.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:51:31.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:51:31.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:51:31.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:51:31.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:51:31.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:51:31.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:51:31.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:51:31.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:31.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:51:31.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:51:31.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:51:31.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:51:31.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:51:31.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:51:33.902 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:51:33.902 [Lua] [ChatManager][1]System: Rapax has left the game
20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Disconnecting
20:51:33.902 [Lua] [PSM] Disconnecting peer 1100001040c1df0
20:51:33.902 [Lua] [PSM] Disconnected peer 1100001040c1df0 is being removed from session.
20:51:33.902 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0
20:51:33.902 [Lua] [GameNetworkManager] destroying game object with go_id=26
20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Disconnecting
20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Disconnected
20:51:33.902 [Lua] Set lobby begin:
20:51:33.902 [Lua] Lobby data twitch_enabled = false
20:51:33.902 [Lua] Lobby data power_level = 835
20:51:33.902 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:33.903 [Lua] Lobby data difficulty_tweak = 0
20:51:33.903 [Lua] Lobby data host = 110000102543600
20:51:33.903 [Lua] Lobby data game_mode = 3
20:51:33.903 [Lua] Lobby data is_private = true
20:51:33.903 [Lua] Lobby data match_started = true
20:51:33.903 [Lua] Lobby data mechanism = adventure
20:51:33.903 [Lua] Lobby data level_key = inn_level
20:51:33.903 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:33.903 [Lua] Lobby data selected_level_key = inn_level
20:51:33.903 [Lua] Lobby data difficulty = cataclysm_3
20:51:33.903 [Lua] Lobby data quick_game = false
20:51:33.903 [Lua] Lobby data weave_index = 138
20:51:33.903 [Lua] Lobby data matchmaking = false
20:51:33.903 [Lua] Lobby data weave_name = weave_138
20:51:33.903 [Lua] Lobby data player_slot_4 = 0:0
20:51:33.903 [Lua] Lobby data num_players = 4
20:51:33.903 [Lua] Lobby data player_slot_5 = 0:0
20:51:33.903 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:33.903 [Lua] Lobby data country_code = FR
20:51:33.903 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:33.903 [Lua] Lobby data eac_authorized = true
20:51:33.903 [Lua] Set lobby end.
20:51:33.903 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040c1df0)
20:51:33.903 [EAC] EAC server lost client 1100001040c1df0
20:51:33.903 [EACServer] [21:51:33:903][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688
20:51:33.905 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01274658, channel: 7
20:51:33.905 [SteamVoipClient] select_out(1100001040c1df0, off)
20:51:33.905 [SteamVoipClient] select_in(1100001040c1df0, off)
20:51:33.905 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:51:33.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:51:33.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:51:33.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
20:51:33.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:51:33.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:51:33.951 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:33.996 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.041 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.078 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.115 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.141 [Connection] Dropped eac chunk from 1100001040c1df0 because channel 7 can't communicate
20:51:34.141 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.176 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.211 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.249 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.285 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.335 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.349 [Connection] Dropped eac chunk from 1100001040c1df0 because channel 7 can't communicate
20:51:34.349 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.394 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.417 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.457 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.487 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.517 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.567 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.588 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.627 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.677 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.695 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.722 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.758 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.793 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.829 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.854 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:34.890 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate
20:51:35.273 [Lua] Set lobby begin:
20:51:35.273 [Lua] Lobby data twitch_enabled = false
20:51:35.273 [Lua] Lobby data power_level = 556
20:51:35.273 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:35.273 [Lua] Lobby data difficulty_tweak = 0
20:51:35.273 [Lua] Lobby data host = 110000102543600
20:51:35.273 [Lua] Lobby data game_mode = 3
20:51:35.273 [Lua] Lobby data is_private = true
20:51:35.273 [Lua] Lobby data match_started = true
20:51:35.273 [Lua] Lobby data mechanism = adventure
20:51:35.274 [Lua] Lobby data level_key = inn_level
20:51:35.274 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:35.274 [Lua] Lobby data selected_level_key = inn_level
20:51:35.274 [Lua] Lobby data difficulty = cataclysm_3
20:51:35.274 [Lua] Lobby data quick_game = false
20:51:35.274 [Lua] Lobby data weave_index = 138
20:51:35.274 [Lua] Lobby data matchmaking = false
20:51:35.274 [Lua] Lobby data weave_name = weave_138
20:51:35.274 [Lua] Lobby data player_slot_4 = 0:0
20:51:35.274 [Lua] Lobby data num_players = 4
20:51:35.274 [Lua] Lobby data player_slot_5 = 0:0
20:51:35.274 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:35.274 [Lua] Lobby data country_code = FR
20:51:35.274 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:35.274 [Lua] Lobby data eac_authorized = true
20:51:35.274 [Lua] Set lobby end.
20:51:35.301 [Lua] [Matchmaking] Handshake host removing client 1100001040c1df0
20:51:35.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:51:35.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:35.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:51:35.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:35.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:51:35.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:35.681 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:51:35.681 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:35.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:51:35.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:35.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:51:35.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:35.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:51:35.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:35.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:51:35.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:35.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:51:35.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:51:35.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:51:35.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:51:35.904 [Handshaker] Lost connection 181 to 1100001040c1df0
20:51:36.365 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:51:36.365 [Lua] Players: 3
20:51:36.365 [Lua] Set lobby begin:
20:51:36.365 [Lua] Lobby data twitch_enabled = false
20:51:36.365 [Lua] Lobby data power_level = 556
20:51:36.365 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:36.365 [Lua] Lobby data difficulty_tweak = 0
20:51:36.365 [Lua] Lobby data host = 110000102543600
20:51:36.365 [Lua] Lobby data game_mode = 3
20:51:36.365 [Lua] Lobby data is_private = true
20:51:36.365 [Lua] Lobby data match_started = true
20:51:36.365 [Lua] Lobby data mechanism = adventure
20:51:36.366 [Lua] Lobby data level_key = inn_level
20:51:36.366 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:36.366 [Lua] Lobby data selected_level_key = inn_level
20:51:36.366 [Lua] Lobby data difficulty = cataclysm_3
20:51:36.366 [Lua] Lobby data quick_game = false
20:51:36.366 [Lua] Lobby data weave_index = 138
20:51:36.366 [Lua] Lobby data matchmaking = false
20:51:36.366 [Lua] Lobby data weave_name = weave_138
20:51:36.366 [Lua] Lobby data player_slot_4 = 0:0
20:51:36.366 [Lua] Lobby data num_players = 3
20:51:36.366 [Lua] Lobby data player_slot_5 = 0:0
20:51:36.366 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:36.366 [Lua] Lobby data country_code = FR
20:51:36.366 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:36.366 [Lua] Lobby data eac_authorized = true
20:51:36.366 [Lua] Set lobby end.
20:51:36.366 [Lua] [LobbyMembers] Member left 1100001040c1df0
20:51:40.437 [Lua] PlayFabMirrorBase:_commit_internal 21
20:51:40.437 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:40.441 [Lua] generate_backend_stats 110000102543600:1
20:51:40.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:51:40.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:40.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
20:51:40.464 [Lua] Set lobby begin:
20:51:40.464 [Lua] Lobby data twitch_enabled = false
20:51:40.464 [Lua] Lobby data power_level = 835
20:51:40.464 [Lua] Lobby data unique_server_name = Cyber-Froh
20:51:40.464 [Lua] Lobby data difficulty_tweak = 0
20:51:40.464 [Lua] Lobby data host = 110000102543600
20:51:40.464 [Lua] Lobby data game_mode = 3
20:51:40.464 [Lua] Lobby data is_private = true
20:51:40.464 [Lua] Lobby data match_started = true
20:51:40.464 [Lua] Lobby data mechanism = adventure
20:51:40.464 [Lua] Lobby data level_key = inn_level
20:51:40.464 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:51:40.464 [Lua] Lobby data selected_level_key = inn_level
20:51:40.464 [Lua] Lobby data difficulty = cataclysm_3
20:51:40.464 [Lua] Lobby data quick_game = false
20:51:40.464 [Lua] Lobby data weave_index = 138
20:51:40.464 [Lua] Lobby data matchmaking = false
20:51:40.464 [Lua] Lobby data weave_name = weave_138
20:51:40.464 [Lua] Lobby data player_slot_4 = 0:0
20:51:40.464 [Lua] Lobby data num_players = 3
20:51:40.464 [Lua] Lobby data player_slot_5 = 0:0
20:51:40.464 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:51:40.464 [Lua] Lobby data country_code = FR
20:51:40.464 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:51:40.464 [Lua] Lobby data eac_authorized = true
20:51:40.464 [Lua] Set lobby end.
20:51:40.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
20:51:40.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
20:51:40.838 [Lua] commit result success 21
20:52:07.866 [SteamVoipClient] select_out(110000100089661, on)
20:52:07.897 [SteamVoipClient] select_out(110000101fd4a34, on)
20:52:07.897 [SteamVoipClient] select_out(110000102543600, on)
20:52:07.927 [SteamVoipClient] select_out(110000100089661, off)
20:52:07.927 [SteamVoipClient] select_out(110000101fd4a34, off)
20:52:07.927 [SteamVoipClient] select_out(110000102543600, off)
20:52:13.606 [EACServer] [21:52:13:606][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:52:50.357 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:52:50.357 [Lua] Players: 4
20:52:50.357 [Lua] Set lobby begin:
20:52:50.357 [Lua] Lobby data twitch_enabled = false
20:52:50.357 [Lua] Lobby data power_level = 835
20:52:50.357 [Lua] Lobby data unique_server_name = Cyber-Froh
20:52:50.357 [Lua] Lobby data difficulty_tweak = 0
20:52:50.357 [Lua] Lobby data host = 110000102543600
20:52:50.357 [Lua] Lobby data game_mode = 3
20:52:50.357 [Lua] Lobby data is_private = true
20:52:50.357 [Lua] Lobby data match_started = true
20:52:50.357 [Lua] Lobby data mechanism = adventure
20:52:50.357 [Lua] Lobby data level_key = inn_level
20:52:50.357 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:52:50.357 [Lua] Lobby data selected_level_key = inn_level
20:52:50.357 [Lua] Lobby data difficulty = cataclysm_3
20:52:50.357 [Lua] Lobby data quick_game = false
20:52:50.357 [Lua] Lobby data weave_index = 138
20:52:50.357 [Lua] Lobby data matchmaking = false
20:52:50.357 [Lua] Lobby data weave_name = weave_138
20:52:50.357 [Lua] Lobby data player_slot_4 = 0:0
20:52:50.357 [Lua] Lobby data num_players = 4
20:52:50.357 [Lua] Lobby data player_slot_5 = 0:0
20:52:50.357 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:52:50.357 [Lua] Lobby data country_code = FR
20:52:50.357 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:52:50.357 [Lua] Lobby data eac_authorized = true
20:52:50.358 [Lua] Set lobby end.
20:52:50.358 [Lua] [LobbyMembers] Member joined 1100001040c1df0
20:52:51.681 [Lua] GOT approve_channel 10 1100001040c1df0 186000001af20ec
20:52:51.681 [EAC] EAC server has client 1100001040c1df0 and channel 10 (and owner 1100001040c1df0)
20:52:51.681 [EACServer] [21:52:51:681][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax
20:52:51.681 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server
20:52:51.681 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0'
20:52:51.681 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
20:52:51.681 [Lua] [ChatManager][1]System: Rapax is joining the game
20:52:51.763 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:52:51.763 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
20:52:51.822 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 1100001040c1df0, replying lobby_ok
20:52:51.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
20:52:51.928 [Lua] Set lobby begin:
20:52:51.928 [Lua] Lobby data twitch_enabled = false
20:52:51.928 [Lua] Lobby data power_level = 835
20:52:51.928 [Lua] Lobby data unique_server_name = Cyber-Froh
20:52:51.928 [Lua] Lobby data difficulty_tweak = 0
20:52:51.928 [Lua] Lobby data host = 110000102543600
20:52:51.928 [Lua] Lobby data game_mode = 3
20:52:51.928 [Lua] Lobby data is_private = true
20:52:51.928 [Lua] Lobby data match_started = true
20:52:51.928 [Lua] Lobby data mechanism = adventure
20:52:51.928 [Lua] Lobby data level_key = inn_level
20:52:51.928 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:52:51.928 [Lua] Lobby data selected_level_key = inn_level
20:52:51.928 [Lua] Lobby data difficulty = cataclysm_3
20:52:51.928 [Lua] Lobby data quick_game = false
20:52:51.928 [Lua] Lobby data weave_index = 138
20:52:51.928 [Lua] Lobby data matchmaking = false
20:52:51.929 [Lua] Lobby data weave_name = weave_138
20:52:51.929 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:52:51.929 [Lua] Lobby data num_players = 4
20:52:51.929 [Lua] Lobby data player_slot_5 = 0:0
20:52:51.929 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:52:51.929 [Lua] Lobby data country_code = FR
20:52:51.929 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:52:51.929 [Lua] Lobby data eac_authorized = true
20:52:51.929 [Lua] Set lobby end.
20:52:51.929 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0
20:52:51.929 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
20:52:54.147 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0
20:52:54.147 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
20:52:54.147 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
20:52:54.196 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0"
20:52:54.196 [Lua] Mechanism says: a client joined the game! 1100001040c1df0
20:52:54.196 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=3)
20:52:54.196 [Lua] Sync dynamic to client:
20:52:54.348 [SteamVoipClient] select_out(1100001040c1df0, on)
20:52:54.385 [SteamVoipClient] select_out(1100001040c1df0, on)
20:52:54.385 [SteamVoipClient] select_in(1100001040c1df0, on)
20:52:54.385 [SteamVoipClient] select_out(1100001040c1df0, off)
20:52:54.618 [EACServer] [21:52:54:618][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Message: Client authenticated.
20:52:54.619 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal
20:52:54.761 [EACServer] [21:52:54:761][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0.
20:52:54.963 [EACServer] [21:52:54:963][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0
20:52:54.963 [EACServer] [21:52:54:963][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:52:54.966 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote
20:52:56.440 [Lua] player (1100001040c1df0,1) was put into party 0
20:52:56.440 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
20:52:56.440 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:52:56.440 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:52:56.440 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:52:56.440 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 57, User: 110000102543600 "Cyber-Froh"
<>
20:52:56.441 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:831: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DD68C80; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = Connecting
[4] self = table: 00000000004BAB90; dt = 0.012030863203108311; state_data = table: 000000000DD68C80; new_state = Loading
[5] self = table: 00000000011F83A0; dt = 0.012030863203108311; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90
[6] self = table: 000000000F1CFCA0; dt = 0.012030863203108311; t = 84.712644140701741; network_manager = table: 000000000B545560
[7] self = table: 0000000000785B80; dt = 0.012030863203108311; t = 3956.6467588804662
[8] self = table: 0000000000097110; real_world_dt = 0.012030863203108311; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012030863203108311; t = 3956.6467588804662
[9] dt = 0.012030863203108311
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; clan_tag = "0"; peer_id = "1100001040c1df0";
[4] current_state = Loading; function_memoize = table: 000000000E6593A0; state_data = table: 000000000DD68C80;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440;
[6] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.012092431075870991; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000102A7610; machines = table: 000000000935C440; viewport_name = "player_1"; _camera_carrier = table: 000000000C4997E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AC5D9D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0;
<>
<>
20:52:56.526 [Lua] ### Sending rpc_level_loaded
20:52:56.526 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:52:56.526 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait
20:52:56.662 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=3)
20:52:56.662 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:52:56.662 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:52:56.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:45 my_peer_id:110000102543600
20:53:00.808 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:53:00.808 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:53:02.092 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:53:02.092 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
20:53:02.093 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:53:02.093 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:53:02.109 [Lua] Breedfreezer (server) starting a hot join sync
20:53:02.110 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
20:53:02.110 [Lua] RemotePlayer:create_game_object( ) 50
20:53:02.129 [Lua] player (1100001040c1df0,1) was put into party 1
20:53:02.129 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3)
20:53:02.129 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3)
20:53:02.129 [Lua] Set lobby begin:
20:53:02.129 [Lua] Lobby data twitch_enabled = false
20:53:02.129 [Lua] Lobby data power_level = 835
20:53:02.129 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:02.129 [Lua] Lobby data difficulty_tweak = 0
20:53:02.129 [Lua] Lobby data host = 110000102543600
20:53:02.129 [Lua] Lobby data game_mode = 3
20:53:02.129 [Lua] Lobby data is_private = true
20:53:02.130 [Lua] Lobby data match_started = true
20:53:02.130 [Lua] Lobby data mechanism = adventure
20:53:02.130 [Lua] Lobby data level_key = inn_level
20:53:02.130 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:02.130 [Lua] Lobby data selected_level_key = inn_level
20:53:02.130 [Lua] Lobby data difficulty = cataclysm_3
20:53:02.130 [Lua] Lobby data quick_game = false
20:53:02.130 [Lua] Lobby data weave_index = 138
20:53:02.130 [Lua] Lobby data matchmaking = false
20:53:02.130 [Lua] Lobby data weave_name = weave_138
20:53:02.130 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:02.130 [Lua] Lobby data num_players = 4
20:53:02.130 [Lua] Lobby data player_slot_5 = 0:0
20:53:02.130 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:02.130 [Lua] Lobby data country_code = FR
20:53:02.130 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:02.130 [Lua] Lobby data eac_authorized = true
20:53:02.130 [Lua] Set lobby end.
20:53:02.130 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
20:53:02.130 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:53:02.130 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:53:02.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:53:02.131 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:53:02.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
20:53:02.131 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:53:02.135 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:53:02.135 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:53:02.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:53:02.339 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:53:02.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:53:02.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:53:02.340 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:53:02.340 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:46 my_peer_id:110000102543600
20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:46 my_peer_id:110000102543600
20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:46 my_peer_id:110000102543600
20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:46 my_peer_id:110000102543600
20:53:02.340 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:53:02.349 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:46 my_peer_id:110000102543600
20:53:02.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
20:53:02.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:53:02.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:53:02.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:53:05.037 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:05.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
20:53:05.039 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:12.198 [Lua] PlayFabMirrorBase:_commit_internal 22
20:53:12.198 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:53:12.203 [Lua] generate_backend_stats 110000102543600:1
20:53:12.225 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:53:12.225 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:53:12.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41
20:53:12.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41
20:53:13.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41
20:53:13.184 [Lua] commit result success 22
20:53:14.079 [Lua] [Matchmaking] Cancelling matchmaking
20:53:14.079 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:53:22.353 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:53:22.353 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:53:22.355 [Lua] Set lobby begin:
20:53:22.355 [Lua] Lobby data twitch_enabled = false
20:53:22.355 [Lua] Lobby data power_level = 835
20:53:22.355 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:22.355 [Lua] Lobby data difficulty_tweak = 0
20:53:22.355 [Lua] Lobby data host = 110000102543600
20:53:22.355 [Lua] Lobby data game_mode = 3
20:53:22.355 [Lua] Lobby data is_private = true
20:53:22.355 [Lua] Lobby data match_started = true
20:53:22.355 [Lua] Lobby data mechanism = adventure
20:53:22.355 [Lua] Lobby data level_key = inn_level
20:53:22.355 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:22.355 [Lua] Lobby data selected_level_key = inn_level
20:53:22.355 [Lua] Lobby data difficulty = cataclysm_3
20:53:22.356 [Lua] Lobby data quick_game = false
20:53:22.356 [Lua] Lobby data weave_index = 138
20:53:22.356 [Lua] Lobby data matchmaking = false
20:53:22.356 [Lua] Lobby data weave_name = weave_138
20:53:22.356 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:22.356 [Lua] Lobby data num_players = 4
20:53:22.356 [Lua] Lobby data player_slot_5 = 0:0
20:53:22.356 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:22.356 [Lua] Lobby data country_code = FR
20:53:22.356 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:22.356 [Lua] Lobby data eac_authorized = true
20:53:22.356 [Lua] Set lobby end.
20:53:22.356 [Lua] [PartyManager] Leader is set to 110000102543600
20:53:22.356 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:53:22.356 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:53:22.356 [Lua] Set lobby begin:
20:53:22.356 [Lua] Lobby data twitch_enabled = false
20:53:22.356 [Lua] Lobby data power_level = 835
20:53:22.356 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:22.356 [Lua] Lobby data difficulty_tweak = 0
20:53:22.356 [Lua] Lobby data host = 110000102543600
20:53:22.356 [Lua] Lobby data game_mode = 9
20:53:22.356 [Lua] Lobby data is_private = true
20:53:22.356 [Lua] Lobby data match_started = true
20:53:22.356 [Lua] Lobby data mechanism = adventure
20:53:22.356 [Lua] Lobby data level_key = inn_level
20:53:22.356 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:22.356 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:22.356 [Lua] Lobby data difficulty = cataclysm_3
20:53:22.356 [Lua] Lobby data quick_game = false
20:53:22.356 [Lua] Lobby data weave_index = 138
20:53:22.356 [Lua] Lobby data matchmaking = false
20:53:22.356 [Lua] Lobby data weave_name = weave_138
20:53:22.356 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:22.356 [Lua] Lobby data num_players = 4
20:53:22.356 [Lua] Lobby data player_slot_5 = 0:0
20:53:22.356 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:22.356 [Lua] Lobby data country_code = FR
20:53:22.357 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:22.357 [Lua] Lobby data eac_authorized = true
20:53:22.357 [Lua] Set lobby end.
20:53:22.357 [Lua] Set lobby begin:
20:53:22.357 [Lua] Lobby data twitch_enabled = false
20:53:22.357 [Lua] Lobby data power_level = 835
20:53:22.357 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:22.357 [Lua] Lobby data difficulty_tweak = 0
20:53:22.357 [Lua] Lobby data host = 110000102543600
20:53:22.357 [Lua] Lobby data game_mode = 9
20:53:22.357 [Lua] Lobby data is_private = true
20:53:22.357 [Lua] Lobby data match_started = true
20:53:22.357 [Lua] Lobby data mechanism = adventure
20:53:22.357 [Lua] Lobby data level_key = inn_level
20:53:22.357 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:22.357 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:22.357 [Lua] Lobby data difficulty = cataclysm_3
20:53:22.357 [Lua] Lobby data quick_game = false
20:53:22.357 [Lua] Lobby data weave_index = 138
20:53:22.357 [Lua] Lobby data matchmaking = false
20:53:22.357 [Lua] Lobby data weave_name = weave_138
20:53:22.358 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:22.358 [Lua] Lobby data num_players = 4
20:53:22.358 [Lua] Lobby data player_slot_5 = 0:0
20:53:22.358 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:22.358 [Lua] Lobby data country_code = FR
20:53:22.358 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:22.358 [Lua] Lobby data eac_authorized = true
20:53:22.358 [Lua] Set lobby end.
20:53:22.358 [Lua] [ChatManager][1]System: Starting hosted game...
20:53:22.358 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:53:22.358 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:53:22.515 [Window] Window => inactive
20:53:25.501 [Window] Window => active
20:53:27.229 [Lua] Set lobby begin:
20:53:27.229 [Lua] Lobby data twitch_enabled = false
20:53:27.229 [Lua] Lobby data power_level = 1100
20:53:27.229 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:27.229 [Lua] Lobby data difficulty_tweak = 0
20:53:27.229 [Lua] Lobby data host = 110000102543600
20:53:27.229 [Lua] Lobby data game_mode = 9
20:53:27.229 [Lua] Lobby data is_private = true
20:53:27.229 [Lua] Lobby data match_started = true
20:53:27.230 [Lua] Lobby data mechanism = adventure
20:53:27.230 [Lua] Lobby data level_key = inn_level
20:53:27.230 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:27.230 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:27.230 [Lua] Lobby data difficulty = cataclysm_3
20:53:27.230 [Lua] Lobby data quick_game = false
20:53:27.230 [Lua] Lobby data weave_index = 138
20:53:27.230 [Lua] Lobby data matchmaking = false
20:53:27.230 [Lua] Lobby data weave_name = weave_138
20:53:27.230 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:27.230 [Lua] Lobby data num_players = 4
20:53:27.230 [Lua] Lobby data player_slot_5 = 0:0
20:53:27.230 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:27.230 [Lua] Lobby data country_code = FR
20:53:27.230 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:27.230 [Lua] Lobby data eac_authorized = true
20:53:27.230 [Lua] Set lobby end.
20:53:27.440 [Window] Window => inactive
20:53:31.118 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:53:31.118 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:53:31.231 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:53:31.231 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:53:31.231 [Lua] Set lobby begin:
20:53:31.231 [Lua] Lobby data twitch_enabled = false
20:53:31.231 [Lua] Lobby data power_level = 1100
20:53:31.231 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:31.232 [Lua] Lobby data difficulty_tweak = 0
20:53:31.232 [Lua] Lobby data host = 110000102543600
20:53:31.232 [Lua] Lobby data game_mode = 9
20:53:31.232 [Lua] Lobby data is_private = true
20:53:31.232 [Lua] Lobby data match_started = true
20:53:31.232 [Lua] Lobby data mechanism = adventure
20:53:31.232 [Lua] Lobby data level_key = inn_level
20:53:31.232 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:31.232 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:31.232 [Lua] Lobby data difficulty = cataclysm_3
20:53:31.232 [Lua] Lobby data quick_game = false
20:53:31.232 [Lua] Lobby data weave_index = 138
20:53:31.232 [Lua] Lobby data matchmaking = false
20:53:31.232 [Lua] Lobby data weave_name = weave_138
20:53:31.232 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:31.232 [Lua] Lobby data num_players = 4
20:53:31.232 [Lua] Lobby data player_slot_5 = 0:0
20:53:31.232 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:31.232 [Lua] Lobby data country_code = FR
20:53:31.232 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:31.232 [Lua] Lobby data eac_authorized = true
20:53:31.232 [Lua] Set lobby end.
20:53:31.235 [Lua] Set lobby begin:
20:53:31.235 [Lua] Lobby data twitch_enabled = false
20:53:31.235 [Lua] Lobby data power_level = 1100
20:53:31.235 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:31.235 [Lua] Lobby data difficulty_tweak = 0
20:53:31.235 [Lua] Lobby data host = 110000102543600
20:53:31.235 [Lua] Lobby data game_mode = 9
20:53:31.235 [Lua] Lobby data is_private = true
20:53:31.235 [Lua] Lobby data match_started = true
20:53:31.235 [Lua] Lobby data mechanism = adventure
20:53:31.235 [Lua] Lobby data level_key = inn_level
20:53:31.235 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:31.235 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:31.235 [Lua] Lobby data difficulty = cataclysm_3
20:53:31.235 [Lua] Lobby data quick_game = false
20:53:31.235 [Lua] Lobby data weave_index = 138
20:53:31.235 [Lua] Lobby data matchmaking = false
20:53:31.235 [Lua] Lobby data weave_name = weave_138
20:53:31.235 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:31.235 [Lua] Lobby data num_players = 4
20:53:31.235 [Lua] Lobby data player_slot_5 = 0:0
20:53:31.235 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:31.235 [Lua] Lobby data country_code = FR
20:53:31.235 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:31.236 [Lua] Lobby data eac_authorized = true
20:53:31.236 [Lua] Set lobby end.
20:53:31.236 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:53:31.236 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:53:31.236 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:53:31.236 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:53:31.236 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:53:31.236 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:53:31.236 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:53:31.236 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:53:31.236 [Lua] Complete level triggered.
20:53:31.238 [Save] Saving `save_data`
20:53:31.238 [Lua] gm_event_end_conditions_met false false
20:53:31.239 [Lua] PlayFabMirrorBase:_commit_internal nil
20:53:31.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:53:31.243 [Lua] generate_backend_stats 110000102543600:1
20:53:31.247 [Save] Save done
20:53:31.247 [Save] Saving `save_data`
20:53:31.256 [Save] Save done
20:53:31.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:53:31.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:53:31.265 [Save] Saving `save_data`
20:53:31.265 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
20:53:31.265 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
20:53:31.265 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:53:31.265 [Lua] [GameNetworkManager] Leaving game...
20:53:31.265 [Lua] [GameNetworkManager] Shutting down game session host.
20:53:31.265 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:53:31.265 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:53:31.265 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=121.10
20:53:31.268 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:53:31.268 [Lua] commit result success 23
20:53:31.280 [Save] Save done
20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized
20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized
20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized
20:53:32.331 [Lua] Set lobby begin:
20:53:32.331 [Lua] Lobby data twitch_enabled = false
20:53:32.331 [Lua] Lobby data power_level = 0
20:53:32.332 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:32.332 [Lua] Lobby data difficulty_tweak = 0
20:53:32.332 [Lua] Lobby data host = 110000102543600
20:53:32.332 [Lua] Lobby data game_mode = 9
20:53:32.332 [Lua] Lobby data is_private = true
20:53:32.332 [Lua] Lobby data match_started = true
20:53:32.332 [Lua] Lobby data mechanism = adventure
20:53:32.332 [Lua] Lobby data level_key = inn_level
20:53:32.332 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:32.332 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:32.332 [Lua] Lobby data difficulty = cataclysm_3
20:53:32.332 [Lua] Lobby data quick_game = false
20:53:32.332 [Lua] Lobby data weave_index = 138
20:53:32.332 [Lua] Lobby data matchmaking = false
20:53:32.332 [Lua] Lobby data weave_name = weave_138
20:53:32.332 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:32.332 [Lua] Lobby data num_players = 4
20:53:32.332 [Lua] Lobby data player_slot_5 = 0:0
20:53:32.332 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:32.332 [Lua] Lobby data country_code = FR
20:53:32.332 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:32.332 [Lua] Lobby data eac_authorized = true
20:53:32.332 [Lua] Set lobby end.
20:53:33.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:53:33.263 [Lua] [Managers] Calling function on all managers:
20:53:33.264 [Lua] Clearing all global lookup lists
20:53:33.264 [Lua] [IngamePlayerListUI] - Destroy
20:53:33.264 [Lua] [EquipmentUI] - Destroy
20:53:33.264 [Lua] [AbilityUI] - Destroy
20:53:33.264 [Lua] [GamePadAbilityUI] - Destroy
20:53:33.264 [Lua] [GamePadEquipmentUI] - Destroy
20:53:33.264 [Lua] [IngameUI] destroy
20:53:33.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:53:33.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:53:33.320 [Lua] [Managers] Destroying manager group:
20:53:33.324 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:53:33.383 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:53:33.384 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:53:33.384 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:53:33.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0
20:53:33.384 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:53:33.384 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 58, User: 110000102543600 "Cyber-Froh"
<>
20:53:33.385 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0
[8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299
[10] dt = 0.0070897648110985756
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0;
<>
<>
20:53:33.385 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:53:33.385 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:53:33.385 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0
20:53:33.385 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:53:33.385 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 59, User: 110000102543600 "Cyber-Froh"
<>
20:53:33.386 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame
[5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0
[8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299
[10] dt = 0.0070897648110985756
[2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; loaded_level = "inn_level"; resend_post_game_timer = 1.9268871964886785;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0;
<>
<>
20:53:33.386 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:53:33.386 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:53:33.386 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0
20:53:33.386 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:53:33.386 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 60, User: 110000102543600 "Cyber-Froh"
<>
20:53:33.387 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0
[8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299
[10] dt = 0.0070897648110985756
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0;
<>
<>
20:53:33.387 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:53:33.387 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:53:33.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0
20:53:33.387 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:53:33.387 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 61, User: 110000102543600 "Cyber-Froh"
<>
20:53:33.388 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0
[8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299
[10] dt = 0.0070897648110985756
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0;
<>
<>
20:53:33.388 [Lua] [Matchmaking] unregister rpcs
20:53:33.388 [Lua] ############### UNLOADING PACKAGES ###############
20:53:33.388 [Lua] [Managers] Calling function on all managers:
20:53:33.388 [Lua] [Managers] Destroying manager group:
20:53:33.388 [Lua] [Gamestate] Enter state StateLoading
20:53:33.390 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:53:33.390 [Lua] [Matchmaking] register rpcs
20:53:33.390 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:53:33.390 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:53:33.390 [Lua] registering RPCs
20:53:33.390 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:53:33.390 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:53:33.390 [Lua] Set lobby begin:
20:53:33.390 [Lua] Lobby data twitch_enabled = false
20:53:33.390 [Lua] Lobby data power_level = 0
20:53:33.390 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:33.390 [Lua] Lobby data difficulty_tweak = 0
20:53:33.390 [Lua] Lobby data host = 110000102543600
20:53:33.390 [Lua] Lobby data game_mode = 9
20:53:33.390 [Lua] Lobby data is_private = true
20:53:33.390 [Lua] Lobby data match_started = true
20:53:33.391 [Lua] Lobby data mechanism = adventure
20:53:33.391 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:33.391 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:33.391 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:33.391 [Lua] Lobby data difficulty = cataclysm_3
20:53:33.391 [Lua] Lobby data quick_game = false
20:53:33.391 [Lua] Lobby data weave_index = 138
20:53:33.391 [Lua] Lobby data matchmaking = false
20:53:33.391 [Lua] Lobby data weave_name = weave_138
20:53:33.391 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:33.391 [Lua] Lobby data num_players = 4
20:53:33.391 [Lua] Lobby data player_slot_5 = 0:0
20:53:33.391 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:33.391 [Lua] Lobby data country_code = FR
20:53:33.391 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:33.391 [Lua] Lobby data eac_authorized = true
20:53:33.391 [Lua] Set lobby end.
20:53:33.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:53:33.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
20:53:33.394 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:53:33.394 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0
20:53:33.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:53:33.397 [Umbra] Unload tome
20:53:33.397 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:53:33.453 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:53:33.453 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:53:33.453 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:53:33.453 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
20:53:33.453 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
20:53:33.453 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
20:53:33.453 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
20:53:33.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
20:53:33.510 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
20:53:33.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
20:53:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
20:53:39.131 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
20:53:39.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:53:39.676 [Lua] ### Sending rpc_level_loaded
20:53:39.676 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48
20:53:39.676 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:53:39.677 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:53:39.677 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:53:39.694 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:53:39.694 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:53:39.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:53:39.845 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:53:39.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:53:39.846 [Lua] ### Sending rpc_level_loaded
20:53:39.846 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48
20:53:39.846 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:53:39.846 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:53:39.846 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:53:39.862 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:53:39.862 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:53:39.879 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
20:53:40.182 [Lua] ### Sending rpc_level_loaded
20:53:40.182 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48
20:53:40.182 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:53:40.183 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:53:40.183 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:53:40.200 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:53:40.200 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:53:40.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:53:40.407 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
20:53:40.424 [Lua] [LevelTransitionHandler] Level load completed!
20:53:40.424 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 10623768 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:53:40.450 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:53:40.450 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
beastmen_standard_bearer=true,
}
20:53:40.450 [Lua] load_startup_enemy_packages: --------------
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_spawn
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_troll
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_rat_ogre
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_stormfiend
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_minotaur
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_plague_sorcerer
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_corruptor_sorcerer
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_gutter_runner
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_pack_master
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_poison_wind_globadier
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_ratling_gunner
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_warpfire_thrower
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_vortex_sorcerer
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_standard_bearer
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_vortex
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] critter_rat
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] critter_pig
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_storm_vermin_with_shield
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_gor
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_ungor_archer
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_warrior
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_ungor
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_clan_rat
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_clan_rat_with_shield
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_slave
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_fanatic
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_marauder
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] chaos_marauder_with_shield
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_storm_vermin
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] beastmen_bestigor
20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:53:40.450 [Lua] skaven_plague_monk
20:53:40.452 [Lua] ### Sending rpc_level_loaded
20:53:40.452 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48
20:53:40.452 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:53:40.469 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:53:40.469 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:53:40.486 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:53:40.486 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:53:40.487 [Lua] ### Sending rpc_level_loaded
20:53:40.487 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48
20:53:40.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:53:40.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:53:40.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:53:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:53:41.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:53:41.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:53:41.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:53:41.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:53:41.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:53:41.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:53:41.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:53:41.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:53:42.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:53:42.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:53:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:53:42.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:53:42.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:53:42.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:42.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:42.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:53:42.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:53:42.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:53:42.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:53:42.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:53:43.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:53:43.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:53:43.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:53:43.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:53:43.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:53:43.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:53:43.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:53:43.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:53:43.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:53:44.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:53:44.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:53:44.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:53:44.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:53:44.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:53:44.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:53:45.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:53:45.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:53:45.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:53:45.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:53:45.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:53:45.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:53:45.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:53:45.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:53:45.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:53:45.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:53:45.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:53:45.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:45.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:45.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:53:45.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:53:46.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:53:46.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:53:46.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:53:47.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:53:47.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:53:47.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:53:47.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:53:47.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:53:47.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:53:48.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:53:48.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:53:48.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:53:48.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:53:48.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:53:48.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:49.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:49.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:53:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:53:49.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:53:49.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:53:49.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:53:49.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:53:49.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:53:49.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:53:49.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:53:49.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:53:49.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:47 my_peer_id:110000102543600
20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:47 my_peer_id:110000102543600
20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:47 my_peer_id:110000102543600
20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:47 my_peer_id:110000102543600
20:53:50.093 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:47 my_peer_id:110000102543600
20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:53:50.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:53:50.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:53:50.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:53:50.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:53:50.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:53:50.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:53:50.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:48 my_peer_id:110000102543600
20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:48 my_peer_id:110000102543600
20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:48 my_peer_id:110000102543600
20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:48 my_peer_id:110000102543600
20:53:50.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:48 my_peer_id:110000102543600
20:53:50.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:53:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:49 my_peer_id:110000102543600
20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:49 my_peer_id:110000102543600
20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:49 my_peer_id:110000102543600
20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:49 my_peer_id:110000102543600
20:53:51.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:49 my_peer_id:110000102543600
20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:53:51.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:53:51.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:53:51.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:53:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:53:51.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:53:51.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:53:51.547 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
20:53:51.547 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:53:51.547 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:50 my_peer_id:110000102543600
20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:50 my_peer_id:110000102543600
20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:50 my_peer_id:110000102543600
20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:50 my_peer_id:110000102543600
20:53:51.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:50 my_peer_id:110000102543600
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:53:51.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:53:51.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:53:51.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:53:51.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:53:51.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:53:51.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:53:51.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:53:51.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:53:51.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:53:51.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:53:52.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:53:52.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:53:52.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:53:52.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:53:52.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:53:52.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:53:52.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:53:52.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:53:52.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:53:52.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:53:52.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:53:52.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:53:53.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:53:53.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:53:53.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:53:53.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:53:53.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:53:53.246 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:53:53.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:53:53.312 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:53:53.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:53:53.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:53:53.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:53:53.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:53:54.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:53:54.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:53:54.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
20:53:54.160 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:53:54.160 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
20:53:54.160 [Umbra] Init version: 3.4.15 :: 16 threads
20:53:54.680 [Lua] Async level spawning done
20:53:54.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:53:55.643 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:53:55.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:53:55.643 [Lua] [Matchmaking] unregister rpcs
20:53:55.643 [Lua] Set lobby begin:
20:53:55.643 [Lua] Lobby data twitch_enabled = false
20:53:55.643 [Lua] Lobby data power_level = 0
20:53:55.643 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:55.643 [Lua] Lobby data difficulty_tweak = 0
20:53:55.644 [Lua] Lobby data host = 110000102543600
20:53:55.644 [Lua] Lobby data game_mode = 9
20:53:55.644 [Lua] Lobby data is_private = true
20:53:55.644 [Lua] Lobby data match_started = true
20:53:55.644 [Lua] Lobby data mechanism = adventure
20:53:55.644 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:55.644 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:55.644 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:55.644 [Lua] Lobby data difficulty = cataclysm_3
20:53:55.644 [Lua] Lobby data quick_game = false
20:53:55.644 [Lua] Lobby data weave_index = 138
20:53:55.644 [Lua] Lobby data matchmaking = false
20:53:55.644 [Lua] Lobby data weave_name = weave_138
20:53:55.644 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:55.644 [Lua] Lobby data num_players = 4
20:53:55.644 [Lua] Lobby data player_slot_5 = 0:0
20:53:55.644 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:55.644 [Lua] Lobby data country_code = FR
20:53:55.644 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:55.644 [Lua] Lobby data eac_authorized = true
20:53:55.644 [Lua] Set lobby end.
20:53:55.644 [Lua] [Managers] Destroying manager group:
20:53:55.645 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens
20:53:55.645 [Lua] [Gamestate] Enter StateIngame HOST
20:53:55.645 [Lua] [Managers] Calling function on all managers:
20:53:55.645 [Lua] <>level = dlc_scorpion_pit_heavens<>
20:53:55.645 [Lua] Set lobby begin:
20:53:55.645 [Lua] Lobby data twitch_enabled = false
20:53:55.645 [Lua] Lobby data power_level = 0
20:53:55.645 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:55.645 [Lua] Lobby data difficulty_tweak = 0
20:53:55.645 [Lua] Lobby data host = 110000102543600
20:53:55.645 [Lua] Lobby data game_mode = 9
20:53:55.645 [Lua] Lobby data is_private = true
20:53:55.645 [Lua] Lobby data match_started = true
20:53:55.645 [Lua] Lobby data mechanism = adventure
20:53:55.645 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:55.645 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:55.645 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:55.645 [Lua] Lobby data difficulty = cataclysm_3
20:53:55.645 [Lua] Lobby data quick_game = false
20:53:55.645 [Lua] Lobby data weave_index = 138
20:53:55.645 [Lua] Lobby data matchmaking = false
20:53:55.646 [Lua] Lobby data weave_name = weave_138
20:53:55.646 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:55.646 [Lua] Lobby data num_players = 4
20:53:55.646 [Lua] Lobby data player_slot_5 = 0:0
20:53:55.646 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:55.646 [Lua] Lobby data country_code = FR
20:53:55.646 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:55.646 [Lua] Lobby data eac_authorized = true
20:53:55.646 [Lua] Set lobby end.
20:53:55.646 [Lua] [StateIngame] Server ingame
20:53:55.648 [Lua] Set lobby begin:
20:53:55.648 [Lua] Lobby data twitch_enabled = false
20:53:55.648 [Lua] Lobby data power_level = 0
20:53:55.648 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:55.649 [Lua] Lobby data difficulty_tweak = 0
20:53:55.649 [Lua] Lobby data host = 110000102543600
20:53:55.649 [Lua] Lobby data game_mode = 9
20:53:55.649 [Lua] Lobby data is_private = true
20:53:55.649 [Lua] Lobby data match_started = true
20:53:55.649 [Lua] Lobby data mechanism = adventure
20:53:55.649 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:55.649 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:55.649 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:55.649 [Lua] Lobby data difficulty = cataclysm_3
20:53:55.649 [Lua] Lobby data quick_game = false
20:53:55.649 [Lua] Lobby data weave_index = 138
20:53:55.649 [Lua] Lobby data matchmaking = false
20:53:55.649 [Lua] Lobby data weave_name = weave_138
20:53:55.649 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:55.649 [Lua] Lobby data num_players = 4
20:53:55.649 [Lua] Lobby data player_slot_5 = 0:0
20:53:55.649 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:55.649 [Lua] Lobby data country_code = FR
20:53:55.649 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:55.649 [Lua] Lobby data eac_authorized = true
20:53:55.649 [Lua] Set lobby end.
20:53:55.649 [Lua] [Matchmaking] register rpcs
20:53:55.649 [Lua] GameNetworkManager:init... creating game session
20:53:55.649 [Lua] Host GameSession.make_game_session_host with session:
20:53:55.649 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:53:55.649 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:53:55.649 [Lua] [GameNetworkManager] self.is_server = true
20:53:55.649 [Network] Setting artificial MTU limit to 65536
20:53:55.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 42
20:53:55.649 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:53:55.649 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:53:55.659 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:53:55.659 [Lua] pacing=disabled
20:53:55.659 [Lua] roaming=nil
20:53:55.659 [Lua] specials=disabled
20:53:55.659 [Lua] debug_color=maroon
20:53:55.659 [Lua] pack_spawning=skaven_beastmen
20:53:55.659 [Lua] contained_breeds=nil
20:53:55.659 [Lua] disabled=false
20:53:55.659 [Lua] boss=disabled
20:53:55.659 [Lua] horde=disabled
20:53:55.659 [Lua] name=weave_skaven_beastmen
20:53:55.659 [Lua] intensity=disabled
20:53:55.659 [Lua] ---
20:53:55.659 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:53:55.661 warning: [GwNav] NavData resource not loaded
20:53:55.661 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
20:53:55.661 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
20:53:55.666 [Lua] [AIInterestPointSystem] Level Seed: 734621
20:53:55.666 [Lua]
20:53:55.666 [Lua] [entity_system_bag] = table
20:53:55.666 [Lua] [entity_system_bag] = metatable
20:53:55.666 [Lua] [startup_data] = table
20:53:55.666 [Lua] [entity_manager] = table
20:53:55.666 [Lua] [entity_manager] = metatable
20:53:55.666 [Lua] [unit_spawner] = table
20:53:55.666 [Lua] [unit_spawner] = metatable
20:53:55.666 [Lua] [unit_storage] = table
20:53:55.666 [Lua] [unit_storage] = metatable
20:53:55.666 [Lua] [dice_keeper] = table
20:53:55.666 [Lua] [dice_keeper] = metatable
20:53:55.666 [Lua] [is_server] = true (boolean)
20:53:55.666 [Lua] [world] = [World]
20:53:55.666 [Lua] [system_api] = table
20:53:55.666 [Lua] [entity_system] = table
20:53:55.666 [Lua] [entity_system] = metatable
20:53:55.666 [Lua] [network_lobby] = table
20:53:55.666 [Lua] [network_lobby] = metatable
20:53:55.666 [Lua] [profile_synchronizer] = table
20:53:55.666 [Lua] [profile_synchronizer] = metatable
20:53:55.666 [Lua] [level_transition_handler] = table
20:53:55.666 [Lua] [level_transition_handler] = metatable
20:53:55.666 [Lua] [num_local_human_players] = 1 (number)
20:53:55.666 [Lua] [statistics_db] = table
20:53:55.666 [Lua] [statistics_db] = metatable
20:53:55.666 [Lua] [network_server] = table
20:53:55.666 [Lua] [network_server] = metatable
20:53:55.666 [Lua] [input_manager] = table
20:53:55.666 [Lua] [input_manager] = metatable
20:53:55.666 [Lua] [network_clock] = table
20:53:55.666 [Lua] [network_clock] = metatable
20:53:55.666 [Lua] [network_transmit] = table
20:53:55.666 [Lua] [network_transmit] = metatable
20:53:55.666 [Lua] [free_flight_manager] = table
20:53:55.666 [Lua] [free_flight_manager] = metatable
20:53:55.666 [Lua] [network_manager] = table
20:53:55.666 [Lua] [network_manager] = metatable
20:53:55.666 [Lua] [network_event_delegate] = table
20:53:55.666 [Lua] [network_event_delegate] = metatable
20:53:55.666 [Lua]
20:53:55.666 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:53:55.666 [Lua] ignoring extension VersusInteractObjectiveExtension
20:53:55.666 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:53:55.666 [Lua] ignoring extension VersusSocketObjectiveExtension
20:53:55.666 [Lua] ignoring extension VersusTargetObjectiveExtension
20:53:55.666 [Lua] ignoring extension VersusMissionObjectiveExtension
20:53:55.666 [Lua] ignoring extension KeepDecorationPaintingExtension
20:53:55.669 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:53:55.682 [Lua] [AchievementManager] Achievements using the steam platform
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
20:53:55.730 [Lua] [StateIngame] Level seed: 734621
20:53:55.749 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:53:55.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:53:55.784 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:53:55.784 [Lua] [IngameUI] init
20:53:55.796 [SteamVoipClient] select_out(110000100089661, off)
20:53:55.796 [SteamVoipClient] select_out(110000101fd4a34, off)
20:53:55.796 [SteamVoipClient] select_out(110000102543600, off)
20:53:55.796 [SteamVoipClient] select_out(1100001040c1df0, off)
20:53:55.810 [Lua] cb_razer_chroma_setup
20:53:55.831 [Lua] completed
20:53:55.832 [Lua] completed
20:53:55.835 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:53:55.835 [Lua] Set lobby begin:
20:53:55.835 [Lua] Lobby data twitch_enabled = false
20:53:55.835 [Lua] Lobby data power_level = 1100
20:53:55.835 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:55.835 [Lua] Lobby data difficulty_tweak = 0
20:53:55.835 [Lua] Lobby data host = 110000102543600
20:53:55.835 [Lua] Lobby data game_mode = 9
20:53:55.835 [Lua] Lobby data is_private = true
20:53:55.835 [Lua] Lobby data match_started = true
20:53:55.835 [Lua] Lobby data mechanism = adventure
20:53:55.836 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:55.836 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:55.836 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:55.836 [Lua] Lobby data difficulty = cataclysm_3
20:53:55.836 [Lua] Lobby data quick_game = false
20:53:55.836 [Lua] Lobby data weave_index = 138
20:53:55.836 [Lua] Lobby data matchmaking = false
20:53:55.836 [Lua] Lobby data weave_name = weave_138
20:53:55.836 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:55.836 [Lua] Lobby data num_players = 4
20:53:55.836 [Lua] Lobby data player_slot_5 = 0:0
20:53:55.836 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:55.836 [Lua] Lobby data country_code = FR
20:53:55.836 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:55.836 [Lua] Lobby data eac_authorized = true
20:53:55.836 [Lua] Set lobby end.
20:53:55.836 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:53:55.836 [Lua] [ConflictDirector] conflict_director is ai_ready
20:53:55.837 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:53:55.837 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:53:55.840 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:53:55.840 [Lua] Forming navigation groups in one frame
20:53:55.840 [Lua] Forming navigation groups
20:53:55.956 [Lua] NavigationGroupManager -> calulation time A: 0.11699999999927968
20:53:56.016 [Lua] NavigationGroupManager -> calulation time B: 0.060000000000400178
20:53:56.016 [Lua] number of nav groups: 280
20:53:56.018 [Lua] number of refined nav groups : 181
20:53:56.033 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377
20:53:56.033 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
20:53:56.038 [Lua] Warning: missing nodes! in zones
20:53:56.044 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:53:56.047 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:53:56.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:53:56.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
20:53:56.049 [Lua] [Managers] Calling function on all managers:
20:53:56.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:53:56.057 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:53:56.057 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:53:56.057 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:53:56.057 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:53:56.057 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:53:56.057 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:53:56.057 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:53:56.057 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:53:56.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 42
20:53:56.208 [Lua] Set lobby begin:
20:53:56.208 [Lua] Lobby data twitch_enabled = false
20:53:56.208 [Lua] Lobby data power_level = 1100
20:53:56.208 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:56.208 [Lua] Lobby data difficulty_tweak = 0
20:53:56.209 [Lua] Lobby data host = 110000102543600
20:53:56.209 [Lua] Lobby data game_mode = 9
20:53:56.209 [Lua] Lobby data is_private = true
20:53:56.209 [Lua] Lobby data match_started = true
20:53:56.209 [Lua] Lobby data mechanism = adventure
20:53:56.209 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:56.209 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:56.209 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:56.209 [Lua] Lobby data difficulty = cataclysm_3
20:53:56.209 [Lua] Lobby data quick_game = false
20:53:56.209 [Lua] Lobby data weave_index = 138
20:53:56.209 [Lua] Lobby data matchmaking = false
20:53:56.209 [Lua] Lobby data weave_name = weave_138
20:53:56.209 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:56.209 [Lua] Lobby data num_players = 4
20:53:56.209 [Lua] Lobby data player_slot_5 = 0:0
20:53:56.210 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:56.210 [Lua] Lobby data country_code = FR
20:53:56.210 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:56.210 [Lua] Lobby data eac_authorized = true
20:53:56.210 [Lua] Set lobby end.
20:53:56.210 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:53:56.210 [Lua] Breedfreezer (server) starting a hot join sync
20:53:56.210 [Lua] packing 0 units of breed chaos_marauder
20:53:56.210 [Lua] packing 0 units of breed skaven_clan_rat
20:53:56.210 [Lua] packing 0 units of breed skaven_storm_vermin
20:53:56.210 [Lua] packing 0 units of breed skaven_slave
20:53:56.210 [Lua] packing 0 units of breed chaos_fanatic
20:53:56.210 [Lua] packing 0 units of breed beastmen_ungor_archer
20:53:56.210 [Lua] packing 0 units of breed chaos_warrior
20:53:56.210 [Lua] packing 0 units of breed beastmen_bestigor
20:53:56.210 [Lua] packing 0 units of breed beastmen_ungor
20:53:56.210 [Lua] packing 0 units of breed skaven_plague_monk
20:53:56.210 [Lua] packing 0 units of breed beastmen_gor
20:53:56.210 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:53:56.210 [Lua]
20:53:56.210 [Lua] [1] = 1 (number)
20:53:56.210 [Lua] [2] = 0 (number)
20:53:56.210 [Lua] [3] = 1 (number)
20:53:56.210 [Lua] [4] = 0 (number)
20:53:56.210 [Lua] [5] = 1 (number)
20:53:56.210 [Lua] [6] = 0 (number)
20:53:56.210 [Lua] [7] = 1 (number)
20:53:56.210 [Lua] [8] = 0 (number)
20:53:56.210 [Lua] [9] = 1 (number)
20:53:56.210 [Lua] [10] = 0 (number)
20:53:56.210 [Lua] [11] = 1 (number)
20:53:56.210 [Lua] [12] = 0 (number)
20:53:56.210 [Lua] [13] = 1 (number)
20:53:56.210 [Lua] [14] = 0 (number)
20:53:56.210 [Lua] [15] = 1 (number)
20:53:56.210 [Lua] [16] = 0 (number)
20:53:56.210 [Lua] [17] = 1 (number)
20:53:56.210 [Lua] [18] = 0 (number)
20:53:56.210 [Lua] [19] = 1 (number)
20:53:56.210 [Lua] [20] = 0 (number)
20:53:56.210 [Lua] [21] = 1 (number)
20:53:56.210 [Lua] [22] = 0 (number)
20:53:56.210 [Lua]
20:53:56.210 [Lua]
20:53:56.210 [Lua]
20:53:56.211 [Lua] Set lobby begin:
20:53:56.211 [Lua] Lobby data twitch_enabled = false
20:53:56.211 [Lua] Lobby data power_level = 1100
20:53:56.212 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:56.212 [Lua] Lobby data difficulty_tweak = 0
20:53:56.212 [Lua] Lobby data host = 110000102543600
20:53:56.212 [Lua] Lobby data game_mode = 9
20:53:56.212 [Lua] Lobby data is_private = true
20:53:56.212 [Lua] Lobby data match_started = true
20:53:56.212 [Lua] Lobby data mechanism = adventure
20:53:56.212 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:56.212 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:56.212 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:56.212 [Lua] Lobby data difficulty = cataclysm_3
20:53:56.212 [Lua] Lobby data quick_game = false
20:53:56.212 [Lua] Lobby data weave_index = 138
20:53:56.212 [Lua] Lobby data matchmaking = false
20:53:56.212 [Lua] Lobby data weave_name = weave_138
20:53:56.212 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:56.212 [Lua] Lobby data num_players = 4
20:53:56.212 [Lua] Lobby data player_slot_5 = 0:0
20:53:56.212 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:56.212 [Lua] Lobby data country_code = FR
20:53:56.212 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:56.212 [Lua] Lobby data eac_authorized = true
20:53:56.212 [Lua] Set lobby end.
20:53:56.212 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:53:56.212 [Lua] Breedfreezer (server) starting a hot join sync
20:53:56.212 [Lua] packing 0 units of breed chaos_marauder
20:53:56.212 [Lua] packing 0 units of breed skaven_clan_rat
20:53:56.212 [Lua] packing 0 units of breed skaven_storm_vermin
20:53:56.212 [Lua] packing 0 units of breed skaven_slave
20:53:56.212 [Lua] packing 0 units of breed chaos_fanatic
20:53:56.212 [Lua] packing 0 units of breed beastmen_ungor_archer
20:53:56.212 [Lua] packing 0 units of breed chaos_warrior
20:53:56.212 [Lua] packing 0 units of breed beastmen_bestigor
20:53:56.212 [Lua] packing 0 units of breed beastmen_ungor
20:53:56.212 [Lua] packing 0 units of breed skaven_plague_monk
20:53:56.212 [Lua] packing 0 units of breed beastmen_gor
20:53:56.212 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:53:56.212 [Lua]
20:53:56.212 [Lua] [1] = 1 (number)
20:53:56.212 [Lua] [2] = 0 (number)
20:53:56.212 [Lua] [3] = 1 (number)
20:53:56.212 [Lua] [4] = 0 (number)
20:53:56.212 [Lua] [5] = 1 (number)
20:53:56.212 [Lua] [6] = 0 (number)
20:53:56.212 [Lua] [7] = 1 (number)
20:53:56.212 [Lua] [8] = 0 (number)
20:53:56.212 [Lua] [9] = 1 (number)
20:53:56.212 [Lua] [10] = 0 (number)
20:53:56.212 [Lua] [11] = 1 (number)
20:53:56.212 [Lua] [12] = 0 (number)
20:53:56.212 [Lua] [13] = 1 (number)
20:53:56.212 [Lua] [14] = 0 (number)
20:53:56.212 [Lua] [15] = 1 (number)
20:53:56.212 [Lua] [16] = 0 (number)
20:53:56.212 [Lua] [17] = 1 (number)
20:53:56.212 [Lua] [18] = 0 (number)
20:53:56.212 [Lua] [19] = 1 (number)
20:53:56.212 [Lua] [20] = 0 (number)
20:53:56.212 [Lua] [21] = 1 (number)
20:53:56.212 [Lua] [22] = 0 (number)
20:53:56.212 [Lua]
20:53:56.212 [Lua]
20:53:56.212 [Lua]
20:53:56.214 [Lua] Set lobby begin:
20:53:56.214 [Lua] Lobby data twitch_enabled = false
20:53:56.214 [Lua] Lobby data power_level = 1100
20:53:56.214 [Lua] Lobby data unique_server_name = Cyber-Froh
20:53:56.214 [Lua] Lobby data difficulty_tweak = 0
20:53:56.214 [Lua] Lobby data host = 110000102543600
20:53:56.214 [Lua] Lobby data game_mode = 9
20:53:56.214 [Lua] Lobby data is_private = true
20:53:56.214 [Lua] Lobby data match_started = true
20:53:56.214 [Lua] Lobby data mechanism = adventure
20:53:56.214 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:53:56.214 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:53:56.214 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:53:56.214 [Lua] Lobby data difficulty = cataclysm_3
20:53:56.214 [Lua] Lobby data quick_game = false
20:53:56.214 [Lua] Lobby data weave_index = 138
20:53:56.214 [Lua] Lobby data matchmaking = false
20:53:56.214 [Lua] Lobby data weave_name = weave_138
20:53:56.214 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:53:56.214 [Lua] Lobby data num_players = 4
20:53:56.214 [Lua] Lobby data player_slot_5 = 0:0
20:53:56.214 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:53:56.214 [Lua] Lobby data country_code = FR
20:53:56.214 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:53:56.214 [Lua] Lobby data eac_authorized = true
20:53:56.214 [Lua] Set lobby end.
20:53:56.214 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
20:53:56.214 [Lua] Breedfreezer (server) starting a hot join sync
20:53:56.214 [Lua] packing 0 units of breed chaos_marauder
20:53:56.214 [Lua] packing 0 units of breed skaven_clan_rat
20:53:56.214 [Lua] packing 0 units of breed skaven_storm_vermin
20:53:56.214 [Lua] packing 0 units of breed skaven_slave
20:53:56.214 [Lua] packing 0 units of breed chaos_fanatic
20:53:56.214 [Lua] packing 0 units of breed beastmen_ungor_archer
20:53:56.214 [Lua] packing 0 units of breed chaos_warrior
20:53:56.214 [Lua] packing 0 units of breed beastmen_bestigor
20:53:56.214 [Lua] packing 0 units of breed beastmen_ungor
20:53:56.214 [Lua] packing 0 units of breed skaven_plague_monk
20:53:56.214 [Lua] packing 0 units of breed beastmen_gor
20:53:56.214 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:53:56.214 [Lua]
20:53:56.214 [Lua] [1] = 1 (number)
20:53:56.214 [Lua] [2] = 0 (number)
20:53:56.214 [Lua] [3] = 1 (number)
20:53:56.214 [Lua] [4] = 0 (number)
20:53:56.214 [Lua] [5] = 1 (number)
20:53:56.214 [Lua] [6] = 0 (number)
20:53:56.214 [Lua] [7] = 1 (number)
20:53:56.214 [Lua] [8] = 0 (number)
20:53:56.214 [Lua] [9] = 1 (number)
20:53:56.214 [Lua] [10] = 0 (number)
20:53:56.214 [Lua] [11] = 1 (number)
20:53:56.214 [Lua] [12] = 0 (number)
20:53:56.214 [Lua] [13] = 1 (number)
20:53:56.214 [Lua] [14] = 0 (number)
20:53:56.214 [Lua] [15] = 1 (number)
20:53:56.214 [Lua] [16] = 0 (number)
20:53:56.214 [Lua] [17] = 1 (number)
20:53:56.214 [Lua] [18] = 0 (number)
20:53:56.214 [Lua] [19] = 1 (number)
20:53:56.214 [Lua] [20] = 0 (number)
20:53:56.214 [Lua] [21] = 1 (number)
20:53:56.214 [Lua] [22] = 0 (number)
20:53:56.214 [Lua]
20:53:56.214 [Lua]
20:53:56.214 [Lua]
20:53:56.215 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:53:56.215 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:53:56.215 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
20:53:56.215 [Lua] RemotePlayer:create_game_object( ) 20
20:53:56.227 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:53:56.227 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:53:56.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
20:53:56.227 [Lua] RemotePlayer:create_game_object( ) 21
20:53:56.242 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:53:56.242 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:53:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
20:53:56.242 [Lua] RemotePlayer:create_game_object( ) 22
20:53:56.263 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:53:56.263 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:53:56.270 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:53:56.270 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:53:56.270 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:53:56.270 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:53:56.270 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:53:56.270 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:53:56.270 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:53:56.270 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:53:56.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 42
20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:53:56.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:56.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:56.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:53:56.368 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:53:56.368 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:53:56.368 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:56.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
20:53:56.377 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:53:56.387 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:53:56.387 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:53:56.387 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:56.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
20:53:56.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:56.484 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:53:56.484 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:53:56.484 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:53:56.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:53:56.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:53:56.663 [Lua] StateInGameRunning:_game_actually_starts()
20:53:56.663 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32
20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33
20:53:56.664 [Lua] #################################################################################################################
20:53:56.664 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:53:56.664 [Lua] #################################################################################################################
20:53:56.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43
20:53:56.672 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43
20:53:56.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43
20:53:56.864 [Lua] Commit load time data
20:54:01.453 [Window] Window => active
20:54:06.790 [Lua] Players are leaving the safe zone
20:54:06.794 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:54:13.606 [EACServer] [21:54:13:606][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:54:17.168 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
20:54:17.179 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
20:54:17.182 [Lua] setting up ambush-horde
20:54:17.182 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
20:54:17.182 [Lua] -> spawning: 17
20:54:17.182 [Lua] horde crated with id 1 of type ambush
20:54:17.182 [Lua] ambush horde has started
20:54:17.189 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:54:18.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:54:19.005 [Lua] main_path_player_far_away_check started
20:54:20.202 [Lua] main_path_player_far_away_check started
20:54:20.657 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:54:20.657 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:20.657 [Lua] ->moving spawner
20:54:22.233 [Lua] Init group template: horde
20:54:22.283 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
20:54:22.294 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:23.339 [Lua] main_path_player_far_away_check started
20:54:24.817 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:54:24.952 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:54:25.536 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:26.079 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:54:26.446 [Lua] main_path_player_far_away_check started
20:54:26.529 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:26.678 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:54:26.763 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:54:27.030 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:54:29.470 [Lua] main_path_player_far_away_check started
20:54:31.132 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:31.733 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:32.434 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:32.626 [Lua] main_path_player_far_away_check started
20:54:32.869 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:33.012 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:33.366 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:33.430 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:33.572 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:54:33.877 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:35.724 [Lua] main_path_player_far_away_check started
20:54:35.881 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.882 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.882 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:35.991 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:54:36.189 [Lua] main_path_player_far_away_check started
20:54:36.301 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:36.302 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:36.302 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:38.789 [Lua] main_path_player_far_away_check started
20:54:39.245 [Lua] main_path_player_far_away_check started
20:54:41.872 [Lua] main_path_player_far_away_check started
20:54:42.338 [Lua] main_path_player_far_away_check started
20:54:44.956 [Lua] main_path_player_far_away_check started
20:54:44.988 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:54:45.035 [Lua] main_path_player_far_away_check started
20:54:45.400 [Lua] main_path_player_far_away_check started
20:54:46.950 [SteamVoipClient] select_out(110000100089661, on)
20:54:46.981 [SteamVoipClient] select_out(110000101fd4a34, on)
20:54:46.981 [SteamVoipClient] select_out(110000102543600, on)
20:54:46.981 [SteamVoipClient] select_out(1100001040c1df0, on)
20:54:47.029 [SteamVoipClient] select_out(110000100089661, off)
20:54:47.029 [SteamVoipClient] select_out(110000101fd4a34, off)
20:54:47.029 [SteamVoipClient] select_out(110000102543600, off)
20:54:47.029 [SteamVoipClient] select_out(1100001040c1df0, off)
20:54:47.241 [Lua] setting up ambush-horde
20:54:47.241 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:54:47.241 [Lua] -> spawning: 27
20:54:47.241 [Lua] horde crated with id 2 of type ambush
20:54:47.241 [Lua] ambush horde has started
20:54:47.249 [Lua] starting terror event: trickle_event_chaos_medium
20:54:47.249 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:54:48.067 [Lua] main_path_player_far_away_check started
20:54:48.144 [Lua] main_path_player_far_away_check started
20:54:48.494 [Lua] main_path_player_far_away_check started
20:54:51.208 [Lua] Init group template: horde
20:54:51.269 [Lua] main_path_player_far_away_check started
20:54:51.362 [Lua] main_path_player_far_away_check started
20:54:51.658 [Lua] main_path_player_far_away_check started
20:54:52.194 [Lua] main_path_player_far_away_check started
20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:52.615 [Lua] setting up ambush-horde
20:54:52.615 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:54:52.615 [Lua] -> spawning: 14
20:54:52.615 [Lua] horde crated with id 3 of type ambush
20:54:52.615 [Lua] ambush horde has started
20:54:52.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
20:54:52.692 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:54:52.742 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:54:52.742 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:54:53.803 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 45.294013977050781 [Unit '#ID[7cd7a7adbeeab338]']
20:54:54.394 [Lua] main_path_player_far_away_check started
20:54:54.486 [Lua] main_path_player_far_away_check started
20:54:54.513 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 45.016719818115234 [Unit '#ID[7cd7a7adbeeab338]']
20:54:54.772 [Lua] main_path_player_far_away_check started
20:54:55.784 [Lua] main_path_player_far_away_check started
20:54:57.497 [Lua] main_path_player_far_away_check started
20:54:57.581 [Lua] main_path_player_far_away_check started
20:54:57.642 [Lua] Init group template: horde
20:54:57.894 [Lua] main_path_player_far_away_check started
20:54:58.846 [Lua] main_path_player_far_away_check started
20:54:59.407 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.5479379892349243 [Unit '#ID[7cd7a7adbeeab338]']
20:54:59.428 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5479379892349243 [Unit '#ID[7cd7a7adbeeab338]']
20:55:00.547 [Lua] main_path_player_far_away_check started
20:55:00.611 [Lua] main_path_player_far_away_check started
20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:00.784 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:00.958 [Lua] main_path_player_far_away_check started
20:55:01.136 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.231 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.231 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:01.958 [Lua] main_path_player_far_away_check started
20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:02.020 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
20:55:02.034 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
20:55:02.036 [Lua] setting up ambush-horde
20:55:02.036 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:55:02.036 [Lua] -> spawning: 12
20:55:02.036 [Lua] horde crated with id 4 of type ambush
20:55:02.036 [Lua] ambush horde has started
20:55:02.047 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
20:55:02.049 [Lua] setting up ambush-horde
20:55:02.049 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:55:02.049 [Lua] -> spawning: 7
20:55:02.049 [Lua] horde crated with id 5 of type ambush
20:55:02.049 [Lua] ambush horde has started
20:55:02.060 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:55:02.074 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
20:55:02.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source.
20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:02.960 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:02.997 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:02.997 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:03.216 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 37.815780639648438 [Unit '#ID[7cd7a7adbeeab338]']
20:55:03.242 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 37.815780639648438 [Unit '#ID[7cd7a7adbeeab338]']
20:55:03.408 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:03.408 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:03.635 [Lua] main_path_player_far_away_check started
20:55:03.710 [Lua] main_path_player_far_away_check started
20:55:03.760 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:03.760 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:04.025 [Lua] main_path_player_far_away_check started
20:55:06.066 [Lua] Init group template: horde
20:55:06.572 [Lua] Init group template: horde
20:55:06.734 [Lua] main_path_player_far_away_check started
20:55:06.817 [Lua] main_path_player_far_away_check started
20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:07.138 [Lua] main_path_player_far_away_check started
20:55:07.171 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.536 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:08.852 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:08.877 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 16.346982955932617 [Unit '#ID[7cd7a7adbeeab338]']
20:55:08.888 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:09.067 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:09.068 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:09.117 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 107 action: move_to_players
20:55:09.404 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:09.824 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036911550909280777 [Unit '#ID[7cd7a7adbeeab338]']
20:55:09.898 [Lua] main_path_player_far_away_check started
20:55:10.255 [Lua] main_path_player_far_away_check started
20:55:11.017 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.017 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:11.788 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
20:55:12.244 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.245 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.245 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.342 [Lua] simple los failed
20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.973 [Lua] main_path_player_far_away_check started
20:55:13.055 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:55:13.337 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:13.337 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:13.367 [Lua] main_path_player_far_away_check started
20:55:13.392 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:14.054 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.79497259855270386 [Unit '#ID[7cd7a7adbeeab338]']
20:55:14.716 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:55:14.792 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037376679480075836 [Unit '#ID[7cd7a7adbeeab338]']
20:55:14.827 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:16.085 [Lua] main_path_player_far_away_check started
20:55:16.204 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:55:16.505 [Lua] main_path_player_far_away_check started
20:55:16.778 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:17.012 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.012 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.013 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:17.885 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.885 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.982 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:55:18.194 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:18.194 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:18.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:18.981 [Lua] simple los failed
20:55:19.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:19.208 [Lua] main_path_player_far_away_check started
20:55:19.560 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:19.588 [Lua] main_path_player_far_away_check started
20:55:19.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:19.941 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.267 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:20.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:20.710 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:21.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:21.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:22.336 [Lua] main_path_player_far_away_check started
20:55:22.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:22.682 [Lua] main_path_player_far_away_check started
20:55:23.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:23.623 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.049 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.182 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:24.198 [Lua] simple los failed
20:55:24.510 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.735 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:25.073 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.418 [Lua] main_path_player_far_away_check started
20:55:25.439 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:25.737 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:25.752 [Lua] main_path_player_far_away_check started
20:55:25.780 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.879 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:26.022 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:26.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:26.779 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:27.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:27.337 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:27.629 [Lua] setting up ambush-horde
20:55:27.629 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:55:27.629 [Lua] -> spawning: 27
20:55:27.629 [Lua] horde crated with id 6 of type ambush
20:55:27.629 [Lua] ambush horde has started
20:55:27.643 [Lua] starting terror event: trickle_event_chaos_medium
20:55:27.643 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:55:27.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:27.848 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:27.848 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:28.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:28.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:28.210 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:28.210 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:28.542 [Lua] main_path_player_far_away_check started
20:55:28.860 [Lua] main_path_player_far_away_check started
20:55:29.582 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 24.861560821533203 [Unit '#ID[7cd7a7adbeeab338]']
20:55:30.972 [Lua] main_path_player_far_away_check started
20:55:31.090 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:55:31.090 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.090 [Lua] ->moving spawner
20:55:31.631 [Lua] main_path_player_far_away_check started
20:55:31.649 [Lua] Init group template: horde
20:55:31.661 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.74299860000610352 [Unit '#ID[7cd7a7adbeeab338]']
20:55:31.690 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.74299860000610352 [Unit '#ID[7cd7a7adbeeab338]']
20:55:31.968 [Lua] main_path_player_far_away_check started
20:55:32.025 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025798914954066277 [Unit '#ID[7cd7a7adbeeab338]']
20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:32.277 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:33.166 [Lua] state dead despawn
20:55:33.182 [Lua] [GameNetworkManager] destroying game object with go_id=24
20:55:33.535 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.536 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.536 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.903 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:33.930 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:33.930 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.112 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029764853417873383 [Unit '#ID[7cd7a7adbeeab338]']
20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:34.762 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.763 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.763 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.800 [Lua] main_path_player_far_away_check started
20:55:35.122 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:35.122 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:35.138 [Lua] main_path_player_far_away_check started
20:55:35.153 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:35.711 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.711 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:55:35.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:55:35.804 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
20:55:36.051 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:36.051 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:37.245 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1599836349487305 [Unit '#ID[7cd7a7adbeeab338]']
20:55:37.886 [Lua] main_path_player_far_away_check started
20:55:37.905 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 39.876552581787109 [Unit '#ID[7cd7a7adbeeab338]']
20:55:38.263 [Lua] main_path_player_far_away_check started
20:55:38.720 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 90.10906982421875 [Unit '#ID[7cd7a7adbeeab338]']
20:55:38.792 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 136.06623840332031 [Unit '#ID[7cd7a7adbeeab338]']
20:55:40.526 [Lua] fence jumping
20:55:40.721 [Lua] fence jumping
20:55:41.015 [Lua] main_path_player_far_away_check started
20:55:41.346 [Lua] main_path_player_far_away_check started
20:55:41.586 [Window] Window => inactive
20:55:42.205 [Lua] ready to jump failed
20:55:42.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:42.289 [Window] Window => active
20:55:42.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:43.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:43.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:43.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:44.013 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:44.013 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:44.014 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:44.183 [Lua] main_path_player_far_away_check started
20:55:44.472 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:44.532 [Lua] main_path_player_far_away_check started
20:55:44.550 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:44.550 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:45.801 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.802 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.802 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.100 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025560341775417328 [Unit '#ID[7cd7a7adbeeab338]']
20:55:46.159 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:46.159 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:46.191 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:46.261 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027915582060813904 [Unit '#ID[7cd7a7adbeeab338]']
20:55:46.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:55:47.242 [Lua] main_path_player_far_away_check started
20:55:47.614 [Lua] main_path_player_far_away_check started
20:55:47.911 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.184 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:55:48.328 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.672 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:49.076 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:49.136 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
20:55:49.137 [Lua] [GameNetworkManager] destroying game object with go_id=27
20:55:50.119 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:50.120 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:50.375 [Lua] main_path_player_far_away_check started
20:55:50.458 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:50.458 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:50.853 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:51.255 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:51.256 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:51.734 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:52.276 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:52.724 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:52.738 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2188374996185303 [Unit '#ID[7cd7a7adbeeab338]']
20:55:52.800 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:52.947 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:55:53.185 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1292769908905029 [Unit '#ID[7cd7a7adbeeab338]']
20:55:53.266 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032860774546861649 [Unit '#ID[7cd7a7adbeeab338]']
20:55:53.281 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:53.385 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.463 [Lua] main_path_player_far_away_check started
20:55:53.627 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036793775856494904 [Unit '#ID[7cd7a7adbeeab338]']
20:55:53.757 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1121268272399902 [Unit '#ID[7cd7a7adbeeab338]']
20:55:53.758 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1809759140014648 [Unit '#ID[7cd7a7adbeeab338]']
20:55:53.801 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.863 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:54.259 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02828323096036911 [Unit '#ID[7cd7a7adbeeab338]']
20:55:54.292 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01978280209004879 [Unit '#ID[7cd7a7adbeeab338]']
20:55:54.307 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:54.967 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1372809410095215 [Unit '#ID[7cd7a7adbeeab338]']
20:55:54.968 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2555913925170898 [Unit '#ID[7cd7a7adbeeab338]']
20:55:55.163 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:55.647 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:55.827 [Lua] ready to jump failed
20:55:58.502 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
20:55:58.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:55:58.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:55:58.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=243
20:55:58.654 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.764 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:55:59.042 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.302 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
20:55:59.621 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:59.679 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:59.679 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:01.045 [Lua] simple los failed
20:56:02.129 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:02.507 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:03.518 [Lua] main_path_player_far_away_check started
20:56:05.585 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037788491696119308 [Unit '#ID[7cd7a7adbeeab338]']
20:56:05.586 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037842411547899246 [Unit '#ID[7cd7a7adbeeab338]']
20:56:06.567 [Lua] main_path_player_far_away_check started
20:56:06.806 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.738608360290527 [Unit '#ID[7cd7a7adbeeab338]']
20:56:06.807 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.738116264343262 [Unit '#ID[7cd7a7adbeeab338]']
20:56:08.110 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033530671149492264 [Unit '#ID[7cd7a7adbeeab338]']
20:56:08.268 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.039071083068848 [Unit '#ID[7cd7a7adbeeab338]']
20:56:08.655 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.23762759566307068 [Unit '#ID[7cd7a7adbeeab338]']
20:56:09.610 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.020185913890600204 [Unit '#ID[7cd7a7adbeeab338]']
20:56:10.447 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:10.549 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:10.564 [Lua] setting up ambush-horde
20:56:10.564 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
20:56:10.564 [Lua] -> spawning: 27
20:56:10.564 [Lua] horde crated with id 7 of type ambush
20:56:10.564 [Lua] ambush horde has started
20:56:10.564 [Lua] setting up ambush-horde
20:56:10.564 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
20:56:10.564 [Lua] -> spawning: 12
20:56:10.564 [Lua] horde crated with id 8 of type ambush
20:56:10.564 [Lua] ambush horde has started
20:56:10.564 [Lua] setting up ambush-horde
20:56:10.564 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
20:56:10.564 [Lua] -> spawning: 7
20:56:10.564 [Lua] horde crated with id 9 of type ambush
20:56:10.564 [Lua] ambush horde has started
20:56:10.581 [Lua] starting terror event: trickle_event_chaos_medium
20:56:10.581 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:56:10.854 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:56:12.632 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:12.632 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:12.684 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:56:12.714 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.7128324508666992 [Unit '#ID[7cd7a7adbeeab338]']
20:56:12.746 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8.7128324508666992 [Unit '#ID[7cd7a7adbeeab338]']
20:56:13.022 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:13.022 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:13.608 [EACServer] [21:56:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:56:13.719 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.019009295850992203 [Unit '#ID[7cd7a7adbeeab338]']
20:56:14.435 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:56:14.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=263
20:56:14.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
20:56:15.666 [Lua] Init group template: horde
20:56:16.670 [Lua] main_path_player_far_away_check started
20:56:16.920 [Window] Window => inactive
20:56:17.092 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 13.023842811584473 [Unit '#ID[7cd7a7adbeeab338]']
20:56:17.093 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.771445274353027 [Unit '#ID[7cd7a7adbeeab338]']
20:56:17.601 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:17.805 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:18.256 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:18.900 [Lua] Init group template: horde
20:56:19.859 [Lua] main_path_player_far_away_check started
20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:20.954 [Lua] Init group template: horde
20:56:20.967 [Window] Window => active
20:56:21.156 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.156 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.157 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:21.263 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:21.596 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:21.596 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:21.597 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:21.616 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:21.699 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:22.048 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:22.185 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:22.591 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:22.930 [Lua] main_path_player_far_away_check started
20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:23.950 [Lua] ready to jump failed
20:56:24.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:24.047 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:56:24.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:24.422 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:24.442 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:24.442 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:26.045 [Lua] main_path_player_far_away_check started
20:56:27.207 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:27.391 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:27.431 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.038611844182014465 [Unit '#ID[7cd7a7adbeeab338]']
20:56:27.772 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:27.828 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:28.091 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022359060123562813 [Unit '#ID[7cd7a7adbeeab338]']
20:56:28.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:28.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:28.441 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:28.482 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2630951404571533 [Unit '#ID[7cd7a7adbeeab338]']
20:56:28.483 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1525676250457764 [Unit '#ID[7cd7a7adbeeab338]']
20:56:29.085 [Lua] main_path_player_far_away_check started
20:56:32.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:56:32.094 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:32.216 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:32.254 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:32.598 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:33.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:56:35.747 [Lua] main_path_player_far_away_check started
20:56:38.662 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01827334426343441 [Unit '#ID[7cd7a7adbeeab338]']
20:56:38.991 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022724736481904984 [Unit '#ID[7cd7a7adbeeab338]']
20:56:39.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:56:41.375 [Lua] main_path_player_far_away_check started
20:56:41.461 [Lua] main_path_player_far_away_check started
20:56:41.670 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.621562004089355 [Unit '#ID[7cd7a7adbeeab338]']
20:56:41.671 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.841984748840332 [Unit '#ID[7cd7a7adbeeab338]']
20:56:42.879 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032163944095373154 [Unit '#ID[7cd7a7adbeeab338]']
20:56:42.899 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029227873310446739 [Unit '#ID[7cd7a7adbeeab338]']
20:56:43.119 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 70.709114074707031 [Unit '#ID[7cd7a7adbeeab338]']
20:56:43.119 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 70.535415649414062 [Unit '#ID[7cd7a7adbeeab338]']
20:56:43.321 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:43.322 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:43.322 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:43.420 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
20:56:44.453 [Lua] main_path_player_far_away_check started
20:56:44.550 [Lua] main_path_player_far_away_check started
20:56:45.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:56:46.806 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 277.1121826171875 [Unit '#ID[7cd7a7adbeeab338]']
20:56:46.857 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.21878814697266 [Unit '#ID[7cd7a7adbeeab338]']
20:56:47.509 [Lua] main_path_player_far_away_check started
20:56:47.544 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 178.57655334472656 [Unit '#ID[7cd7a7adbeeab338]']
20:56:47.595 [Lua] main_path_player_far_away_check started
20:56:47.596 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 178.57655334472656 [Unit '#ID[7cd7a7adbeeab338]']
20:56:47.646 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:47.718 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:48.030 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:56:50.586 [Lua] main_path_player_far_away_check started
20:56:50.673 [Lua] main_path_player_far_away_check started
20:56:50.708 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
20:56:50.709 [Lua] [GameNetworkManager] destroying game object with go_id=29
20:56:53.753 [Lua] main_path_player_far_away_check started
20:56:56.799 [Lua] main_path_player_far_away_check started
20:56:57.447 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:57.522 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:57.523 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:56:57.857 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:56:59.837 [Lua] main_path_player_far_away_check started
20:57:02.900 [Lua] main_path_player_far_away_check started
20:57:05.936 [Lua] main_path_player_far_away_check started
20:57:08.964 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02903020940721035 [Unit '#ID[7cd7a7adbeeab338]']
20:57:09.240 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021037045866250992 [Unit '#ID[7cd7a7adbeeab338]']
20:57:09.299 [Lua] main_path_player_far_away_check started
20:57:11.180 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 127.29751586914062 [Unit '#ID[7cd7a7adbeeab338]']
20:57:11.181 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 128.00700378417969 [Unit '#ID[7cd7a7adbeeab338]']
20:57:12.345 [Lua] main_path_player_far_away_check started
20:57:13.692 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:13.770 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:57:14.094 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:57:15.406 [Lua] main_path_player_far_away_check started
20:57:16.011 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:57:16.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296
20:57:16.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (0.20472441613674164) ranged slot ammo (0.20472441613674164)
20:57:18.448 [Lua] main_path_player_far_away_check started
20:57:19.675 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02264723926782608 [Unit '#ID[7cd7a7adbeeab338]']
20:57:19.676 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035838201642036438 [Unit '#ID[7cd7a7adbeeab338]']
20:57:20.400 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:20.474 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:57:20.769 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:57:21.501 [Lua] main_path_player_far_away_check started
20:57:24.523 [Lua] main_path_player_far_away_check started
20:57:25.899 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 80 size: 138 action: skulk_approach
20:57:27.567 [Lua] main_path_player_far_away_check started
20:57:29.760 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 113.48828125 [Unit '#ID[7cd7a7adbeeab338]']
20:57:29.761 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 113.40843963623047 [Unit '#ID[7cd7a7adbeeab338]']
20:57:30.117 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022972499951720238 [Unit '#ID[7cd7a7adbeeab338]']
20:57:30.208 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023467278108000755 [Unit '#ID[7cd7a7adbeeab338]']
20:57:30.624 [Lua] main_path_player_far_away_check started
20:57:30.725 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 114.55037689208984 [Unit '#ID[7cd7a7adbeeab338]']
20:57:30.725 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 115.57289886474609 [Unit '#ID[7cd7a7adbeeab338]']
20:57:31.066 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.020541656762361526 [Unit '#ID[7cd7a7adbeeab338]']
20:57:31.118 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034985624253749847 [Unit '#ID[7cd7a7adbeeab338]']
20:57:31.637 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 114.48401641845703 [Unit '#ID[7cd7a7adbeeab338]']
20:57:31.637 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.06438446044922 [Unit '#ID[7cd7a7adbeeab338]']
20:57:31.958 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030663192272186279 [Unit '#ID[7cd7a7adbeeab338]']
20:57:32.133 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021456131711602211 [Unit '#ID[7cd7a7adbeeab338]']
20:57:32.754 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.64202880859375 [Unit '#ID[7cd7a7adbeeab338]']
20:57:32.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.539462089538574 [Unit '#ID[7cd7a7adbeeab338]']
20:57:33.701 [Lua] main_path_player_far_away_check started
20:57:34.315 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03556298092007637 [Unit '#ID[7cd7a7adbeeab338]']
20:57:34.405 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 44.477001190185547 [Unit '#ID[7cd7a7adbeeab338]']
20:57:36.739 [Lua] main_path_player_far_away_check started
20:57:39.782 [Lua] main_path_player_far_away_check started
20:57:42.846 [Lua] main_path_player_far_away_check started
20:57:44.936 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:45.036 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:57:45.439 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:57:45.868 [Lua] main_path_player_far_away_check started
20:57:46.025 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:46.144 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
20:57:46.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:57:46.447 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
20:57:48.438 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034242872148752213 [Unit '#ID[7cd7a7adbeeab338]']
20:57:48.930 [Lua] main_path_player_far_away_check started
20:57:49.027 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027212122455239296 [Unit '#ID[7cd7a7adbeeab338]']
20:57:50.580 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.7283589839935303 [Unit '#ID[7cd7a7adbeeab338]']
20:57:50.580 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.9272475242614746 [Unit '#ID[7cd7a7adbeeab338]']
20:57:51.995 [Lua] main_path_player_far_away_check started
20:57:54.993 [Lua] main_path_player_far_away_check started
20:57:58.028 [Lua] main_path_player_far_away_check started
20:58:04.612 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 21 137
20:58:05.003 [Lua] fence jumping
20:58:05.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 136
20:58:06.333 [Lua] ready to jump failed
20:58:11.525 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 134
20:58:11.959 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 93 133
20:58:12.969 [Lua] simple los failed
20:58:13.203 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
20:58:13.216 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
20:58:13.230 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
20:58:13.356 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 23 132
20:58:13.607 [EACServer] [21:58:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:58:13.683 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 46 131
20:58:13.948 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 34 130
20:58:14.063 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 86 129
20:58:14.072 [Lua] Horde killed: ?
20:58:14.169 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 128
20:58:14.195 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 22 127
20:58:14.479 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 27 126
20:58:14.645 [Lua] fence jumping
20:58:15.964 [Lua] simple los failed
20:58:16.303 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
20:58:18.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:58:18.372 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 134
20:58:18.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:58:18.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:58:18.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown`
20:58:24.139 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
20:58:24.140 [Lua] [GameNetworkManager] destroying game object with go_id=25
20:58:28.448 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
20:58:28.448 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:58:28.448 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:58:28.448 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:58:28.448 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:58:28.448 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:58:28.448 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:58:28.448 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:58:28.448 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:58:28.449 [Lua] gm_event_end_conditions_met false true
20:58:28.449 [Save] Saving `save_data`
20:58:28.450 [Lua] Game lost
20:58:28.455 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:58:28.459 [Lua] generate_backend_stats 110000102543600:1
20:58:28.466 [Save] Save done
20:58:28.466 [Save] Saving `save_data`
20:58:28.475 [Save] Save done
20:58:28.485 [Lua] PlayFabMirrorBase:_commit_internal nil
20:58:28.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:58:28.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:58:28.486 [Save] Saving `save_data`
20:58:28.496 [Lua] commit result success 24
20:58:28.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:58:28.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44
20:58:28.497 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:58:28.507 [Save] Save done
20:58:28.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 14
20:58:29.208 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
20:58:29.208 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44
20:58:29.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44
20:58:29.893 [Save] Saving `save_data`
20:58:29.905 [Save] Save done
20:58:36.173 [Lua] ConflictDirector - destroy all units
20:58:36.174 [Lua] chaos troll was despawned!
20:58:36.174 [Lua] chaos troll was despawned!
20:58:36.186 [Lua] Horde killed: ?
20:58:36.187 [Lua] Horde killed: ?
20:58:36.193 [Lua] Horde killed: ?
20:58:36.194 [Lua] Horde killed: ?
20:58:36.199 [Lua] Horde killed: ?
20:58:36.200 [Lua] Horde killed: ?
20:58:36.200 [Lua] Horde killed: ?
20:58:36.200 [Lua] Horde killed: ?
20:58:36.440 [Lua] TRANSITION nil nil inn_level
20:58:36.440 [Lua] Transition type "inn_level", is server: true
20:58:36.440 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:58:36.440 [Lua] [GameNetworkManager] Leaving game...
20:58:36.440 [Lua] [GameNetworkManager] Shutting down game session host.
20:58:36.440 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:58:36.440 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:58:36.440 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=279.73
20:58:36.473 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:58:38.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:58:38.479 [Lua] [Managers] Calling function on all managers:
20:58:38.480 [Lua] Clearing all global lookup lists
20:58:38.480 [Lua] [IngamePlayerListUI] - Destroy
20:58:38.480 [Lua] [EquipmentUI] - Destroy
20:58:38.480 [Lua] [AbilityUI] - Destroy
20:58:38.480 [Lua] [GamePadAbilityUI] - Destroy
20:58:38.480 [Lua] [GamePadEquipmentUI] - Destroy
20:58:38.481 [Lua] [IngameUI] destroy
20:58:38.599 [Lua] [Managers] Destroying manager group:
20:58:38.607 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:58:38.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:58:38.737 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:58:38.739 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:58:38.742 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:58:38.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:58:38.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:58:38.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:58:38.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:58:38.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:58:38.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:58:38.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:58:38.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:58:38.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:58:38.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:58:38.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:58:38.759 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:58:38.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:58:38.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:58:38.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:58:38.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:58:38.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:58:38.771 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:58:38.773 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:58:38.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:58:38.776 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:58:38.777 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:58:38.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:58:38.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:58:38.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:58:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:58:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:58:38.804 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:58:38.804 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:58:38.804 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
20:58:38.804 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:58:38.804 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 62, User: 110000102543600 "Cyber-Froh"
<>
20:58:38.805 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90
[8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645
[10] dt = 0.0065381359308958054
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70;
<>
<>
20:58:38.805 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:58:38.805 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:58:38.805 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
20:58:38.805 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:58:38.805 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 63, User: 110000102543600 "Cyber-Froh"
<>
20:58:38.806 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame
[5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90
[8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645
[10] dt = 0.0065381359308958054
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70;
<>
<>
20:58:38.806 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:58:38.806 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:58:38.806 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
20:58:38.806 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:58:38.806 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 64, User: 110000102543600 "Cyber-Froh"
<>
20:58:38.806 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90
[8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645
[10] dt = 0.0065381359308958054
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70;
<>
<>
20:58:38.806 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:58:38.807 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:58:38.807 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
20:58:38.807 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:58:38.807 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 65, User: 110000102543600 "Cyber-Froh"
<>
20:58:38.807 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90
[8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645
[10] dt = 0.0065381359308958054
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580;
[5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70;
<>
<>
20:58:38.807 [Lua] [Matchmaking] unregister rpcs
20:58:38.808 [Lua] ############### UNLOADING PACKAGES ###############
20:58:38.808 [Lua] [Managers] Calling function on all managers:
20:58:38.808 [Lua] [Managers] Destroying manager group:
20:58:38.808 [Lua] [Gamestate] Enter state StateLoading
20:58:38.812 [Lua] Found camera: end_screen_camera
20:58:38.812 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:58:38.813 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:58:38.813 [Lua] [Matchmaking] register rpcs
20:58:38.813 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:58:38.813 [Lua] Set lobby begin:
20:58:38.813 [Lua] Lobby data twitch_enabled = false
20:58:38.813 [Lua] Lobby data power_level = 0
20:58:38.813 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:38.813 [Lua] Lobby data difficulty_tweak = 0
20:58:38.813 [Lua] Lobby data host = 110000102543600
20:58:38.813 [Lua] Lobby data game_mode = 9
20:58:38.813 [Lua] Lobby data is_private = true
20:58:38.814 [Lua] Lobby data match_started = true
20:58:38.814 [Lua] Lobby data mechanism = adventure
20:58:38.814 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:58:38.814 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:38.814 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:58:38.814 [Lua] Lobby data difficulty = cataclysm_3
20:58:38.814 [Lua] Lobby data quick_game = false
20:58:38.814 [Lua] Lobby data weave_index = 138
20:58:38.814 [Lua] Lobby data matchmaking = false
20:58:38.814 [Lua] Lobby data weave_name = weave_138
20:58:38.814 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:38.814 [Lua] Lobby data num_players = 4
20:58:38.814 [Lua] Lobby data player_slot_5 = 0:0
20:58:38.814 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:38.814 [Lua] Lobby data country_code = FR
20:58:38.814 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:38.814 [Lua] Lobby data eac_authorized = true
20:58:38.814 [Lua] Set lobby end.
20:58:38.814 [Lua] registering RPCs
20:58:38.814 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:58:38.814 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:58:38.814 [Lua] Set lobby begin:
20:58:38.814 [Lua] Lobby data twitch_enabled = false
20:58:38.814 [Lua] Lobby data power_level = 0
20:58:38.814 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:38.814 [Lua] Lobby data difficulty_tweak = 0
20:58:38.814 [Lua] Lobby data host = 110000102543600
20:58:38.814 [Lua] Lobby data game_mode = 3
20:58:38.814 [Lua] Lobby data is_private = true
20:58:38.814 [Lua] Lobby data match_started = true
20:58:38.814 [Lua] Lobby data mechanism = adventure
20:58:38.814 [Lua] Lobby data level_key = inn_level
20:58:38.814 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:38.814 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:58:38.814 [Lua] Lobby data difficulty = cataclysm_3
20:58:38.814 [Lua] Lobby data quick_game = false
20:58:38.814 [Lua] Lobby data weave_index = 138
20:58:38.815 [Lua] Lobby data matchmaking = false
20:58:38.815 [Lua] Lobby data weave_name = weave_138
20:58:38.815 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:38.815 [Lua] Lobby data num_players = 4
20:58:38.815 [Lua] Lobby data player_slot_5 = 0:0
20:58:38.815 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:38.815 [Lua] Lobby data country_code = FR
20:58:38.815 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:38.815 [Lua] Lobby data eac_authorized = true
20:58:38.815 [Lua] Set lobby end.
20:58:38.815 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:58:38.818 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:58:38.818 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:58:38.818 [Lua] [LevelTransitionHandler] load_level inn_level 0
20:58:38.861 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens
20:58:38.868 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens
20:58:38.868 [Umbra] Unload tome
20:58:38.872 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler
20:58:38.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:58:38.872 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
20:58:38.872 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:58:38.872 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
20:58:38.872 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:58:38.873 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:58:38.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:58:38.925 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:58:38.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:39.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:39.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:58:39.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
20:58:39.096 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:58:39.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
20:58:39.129 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
20:58:39.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:58:39.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb4ce3, position: 4813914
20:58:42.791 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:58:45.976 [Lua] ### Sending rpc_level_loaded
20:58:45.976 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
20:58:45.976 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:58:45.976 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:58:45.976 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:58:45.993 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:58:45.993 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:51 my_peer_id:110000102543600
20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:51 my_peer_id:110000102543600
20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:51 my_peer_id:110000102543600
20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:51 my_peer_id:110000102543600
20:58:46.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:51 my_peer_id:110000102543600
20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.093 [Lua] ### Sending rpc_level_loaded
20:58:46.093 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
20:58:46.093 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:58:46.093 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:58:46.093 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:58:46.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
20:58:46.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:58:46.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:58:46.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:52 my_peer_id:110000102543600
20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:52 my_peer_id:110000102543600
20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:52 my_peer_id:110000102543600
20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:52 my_peer_id:110000102543600
20:58:46.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:52 my_peer_id:110000102543600
20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:58:46.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:58:46.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:58:46.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:58:46.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:58:46.314 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:58:46.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:58:46.330 [Lua] [LevelTransitionHandler] Level load completed!
20:58:46.330 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14178518 - use_random_directors: true - overriden_conflict: nil
20:58:46.334 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:58:46.334 [Lua] checking dlc's against conflict directors
20:58:46.334 [Lua] number of factions to include 3
20:58:46.334 [Lua] number of factions added 3
20:58:46.334 [Lua] --- --- ---
20:58:46.334 [Lua] Starting... difficulty 'cataclysm_3'
20:58:46.334 [Lua] These are the starting conflict directors:
20:58:46.334 [Lua] inn_level
20:58:46.334 [Lua] --- --- ---
20:58:46.334 [Lua]
20:58:46.334 [Lua] DONE! Found the following directors:
20:58:46.334 [Lua] (free: 35), Master hash is:
20:58:46.334 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:58:46.334 [Lua] load_startup_enemy_packages: --------------
20:58:46.334 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:58:46.334 [Lua] critter_rat
20:58:46.347 [Lua] ### Sending rpc_level_loaded
20:58:46.347 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
20:58:46.347 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:58:46.364 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:58:46.364 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:58:46.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:58:46.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
20:58:46.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:58:46.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:58:46.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
20:58:46.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:58:46.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:58:46.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
20:58:46.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:58:46.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:58:46.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
20:58:46.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:58:46.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:58:46.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:58:46.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:58:46.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:58:46.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
20:58:46.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:58:46.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:58:46.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:58:46.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:58:46.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:58:46.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:58:46.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:58:46.959 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52
20:58:47.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:58:47.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:58:47.026 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
20:58:47.026 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:58:47.027 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:58:47.027 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:58:47.027 [Lua] Starting async level spawning of levels/inn/world
20:58:47.027 [Umbra] Init version: 3.4.15 :: 16 threads
20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:53 my_peer_id:110000102543600
20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:53 my_peer_id:110000102543600
20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:53 my_peer_id:110000102543600
20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:53 my_peer_id:110000102543600
20:58:47.089 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:53 my_peer_id:110000102543600
20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:47.237 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:58:47.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
20:58:47.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
20:58:47.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:58:47.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
20:58:47.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:58:47.340 [Lua] ### Sending rpc_level_loaded
20:58:47.340 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
20:58:47.340 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:58:47.340 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:58:47.340 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:58:47.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:58:47.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
20:58:47.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:58:47.486 [Lua] Async level spawning done
20:58:47.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:58:47.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
20:58:47.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:58:48.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:58:48.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
20:58:48.047 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
20:58:48.131 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:58:48.131 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:58:48.131 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:58:48.131 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:58:48.131 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:58:48.131 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:58:48.131 [Lua] ### Sending rpc_level_loaded
20:58:48.131 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
20:58:48.131 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:54 my_peer_id:110000102543600
20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:54 my_peer_id:110000102543600
20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:54 my_peer_id:110000102543600
20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:54 my_peer_id:110000102543600
20:58:48.217 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:54 my_peer_id:110000102543600
20:58:48.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:48.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:58:48.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
20:58:48.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
20:58:48.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:58:48.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:58:48.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:58:48.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:58:48.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:58:48.471 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
20:58:49.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:58:49.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:58:49.147 [Lua] [Matchmaking] unregister rpcs
20:58:49.148 [Lua] Set lobby begin:
20:58:49.148 [Lua] Lobby data twitch_enabled = false
20:58:49.148 [Lua] Lobby data power_level = 0
20:58:49.148 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.148 [Lua] Lobby data difficulty_tweak = 0
20:58:49.148 [Lua] Lobby data host = 110000102543600
20:58:49.148 [Lua] Lobby data game_mode = 3
20:58:49.148 [Lua] Lobby data is_private = true
20:58:49.148 [Lua] Lobby data match_started = true
20:58:49.148 [Lua] Lobby data mechanism = adventure
20:58:49.148 [Lua] Lobby data level_key = inn_level
20:58:49.148 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.148 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:58:49.148 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.148 [Lua] Lobby data quick_game = false
20:58:49.148 [Lua] Lobby data weave_index = 138
20:58:49.148 [Lua] Lobby data matchmaking = false
20:58:49.148 [Lua] Lobby data weave_name = weave_138
20:58:49.148 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.148 [Lua] Lobby data num_players = 4
20:58:49.148 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.148 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.148 [Lua] Lobby data country_code = FR
20:58:49.148 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.148 [Lua] Lobby data eac_authorized = true
20:58:49.148 [Lua] Set lobby end.
20:58:49.148 [Lua] [Managers] Destroying manager group:
20:58:49.149 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:58:49.149 [Lua] [Gamestate] Enter StateIngame HOST
20:58:49.149 [Lua] [Managers] Calling function on all managers:
20:58:49.149 [Lua] <>level = inn_level<>
20:58:49.149 [Lua] Set lobby begin:
20:58:49.149 [Lua] Lobby data twitch_enabled = false
20:58:49.149 [Lua] Lobby data power_level = 0
20:58:49.149 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.149 [Lua] Lobby data difficulty_tweak = 0
20:58:49.149 [Lua] Lobby data host = 110000102543600
20:58:49.149 [Lua] Lobby data game_mode = 3
20:58:49.149 [Lua] Lobby data is_private = true
20:58:49.149 [Lua] Lobby data match_started = true
20:58:49.149 [Lua] Lobby data mechanism = adventure
20:58:49.149 [Lua] Lobby data level_key = inn_level
20:58:49.149 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.149 [Lua] Lobby data selected_level_key = inn_level
20:58:49.149 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.149 [Lua] Lobby data quick_game = false
20:58:49.149 [Lua] Lobby data weave_index = 138
20:58:49.149 [Lua] Lobby data matchmaking = false
20:58:49.150 [Lua] Lobby data weave_name = weave_138
20:58:49.150 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.150 [Lua] Lobby data num_players = 4
20:58:49.150 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.150 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.150 [Lua] Lobby data country_code = FR
20:58:49.150 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.150 [Lua] Lobby data eac_authorized = true
20:58:49.150 [Lua] Set lobby end.
20:58:49.150 [Lua] [StateIngame] Server ingame
20:58:49.152 [Lua] Set lobby begin:
20:58:49.152 [Lua] Lobby data twitch_enabled = false
20:58:49.152 [Lua] Lobby data power_level = 0
20:58:49.152 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.153 [Lua] Lobby data difficulty_tweak = 0
20:58:49.153 [Lua] Lobby data host = 110000102543600
20:58:49.153 [Lua] Lobby data game_mode = 3
20:58:49.153 [Lua] Lobby data is_private = true
20:58:49.153 [Lua] Lobby data match_started = true
20:58:49.153 [Lua] Lobby data mechanism = adventure
20:58:49.153 [Lua] Lobby data level_key = inn_level
20:58:49.153 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.153 [Lua] Lobby data selected_level_key = inn_level
20:58:49.153 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.153 [Lua] Lobby data quick_game = false
20:58:49.153 [Lua] Lobby data weave_index = 138
20:58:49.153 [Lua] Lobby data matchmaking = false
20:58:49.153 [Lua] Lobby data weave_name = weave_138
20:58:49.153 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.153 [Lua] Lobby data num_players = 4
20:58:49.153 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.153 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.153 [Lua] Lobby data country_code = FR
20:58:49.154 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.154 [Lua] Lobby data eac_authorized = true
20:58:49.154 [Lua] Set lobby end.
20:58:49.154 [Lua] [Matchmaking] register rpcs
20:58:49.154 [Lua] GameNetworkManager:init... creating game session
20:58:49.154 [Lua] Host GameSession.make_game_session_host with session:
20:58:49.154 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:58:49.154 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:58:49.154 [Lua] [GameNetworkManager] self.is_server = true
20:58:49.154 [Network] Setting artificial MTU limit to 65536
20:58:49.154 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
20:58:49.162 [Lua] Switching ConflictSettings: to: inn_level
20:58:49.162 [Lua] pacing=disabled
20:58:49.162 [Lua] roaming=nil
20:58:49.162 [Lua] disabled=false
20:58:49.162 [Lua] pack_spawning=disabled
20:58:49.162 [Lua] contained_breeds=nil
20:58:49.162 [Lua] boss=disabled
20:58:49.162 [Lua] horde=disabled
20:58:49.162 [Lua] specials=disabled
20:58:49.162 [Lua] name=inn_level
20:58:49.162 [Lua] intensity=disabled
20:58:49.162 [Lua] ---
20:58:49.163 [Lua] [LevelAnalysis] set_random_seed( 14178518)
20:58:49.165 [Lua] [AIInterestPointSystem] Level Seed: 14178518
20:58:49.165 [Lua]
20:58:49.165 [Lua] [entity_system_bag] = table
20:58:49.165 [Lua] [entity_system_bag] = metatable
20:58:49.165 [Lua] [startup_data] = table
20:58:49.165 [Lua] [entity_manager] = table
20:58:49.165 [Lua] [entity_manager] = metatable
20:58:49.165 [Lua] [unit_spawner] = table
20:58:49.165 [Lua] [unit_spawner] = metatable
20:58:49.165 [Lua] [unit_storage] = table
20:58:49.165 [Lua] [unit_storage] = metatable
20:58:49.165 [Lua] [dice_keeper] = table
20:58:49.165 [Lua] [dice_keeper] = metatable
20:58:49.165 [Lua] [is_server] = true (boolean)
20:58:49.165 [Lua] [world] = [World]
20:58:49.165 [Lua] [system_api] = table
20:58:49.165 [Lua] [entity_system] = table
20:58:49.165 [Lua] [entity_system] = metatable
20:58:49.165 [Lua] [network_lobby] = table
20:58:49.165 [Lua] [network_lobby] = metatable
20:58:49.165 [Lua] [profile_synchronizer] = table
20:58:49.165 [Lua] [profile_synchronizer] = metatable
20:58:49.165 [Lua] [level_transition_handler] = table
20:58:49.165 [Lua] [level_transition_handler] = metatable
20:58:49.165 [Lua] [num_local_human_players] = 1 (number)
20:58:49.165 [Lua] [statistics_db] = table
20:58:49.165 [Lua] [statistics_db] = metatable
20:58:49.165 [Lua] [network_server] = table
20:58:49.165 [Lua] [network_server] = metatable
20:58:49.165 [Lua] [input_manager] = table
20:58:49.165 [Lua] [input_manager] = metatable
20:58:49.165 [Lua] [network_clock] = table
20:58:49.165 [Lua] [network_clock] = metatable
20:58:49.165 [Lua] [network_transmit] = table
20:58:49.165 [Lua] [network_transmit] = metatable
20:58:49.165 [Lua] [free_flight_manager] = table
20:58:49.165 [Lua] [free_flight_manager] = metatable
20:58:49.165 [Lua] [network_manager] = table
20:58:49.165 [Lua] [network_manager] = metatable
20:58:49.165 [Lua] [network_event_delegate] = table
20:58:49.165 [Lua] [network_event_delegate] = metatable
20:58:49.165 [Lua]
20:58:49.165 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:58:49.165 [Lua] ignoring extension VersusInteractObjectiveExtension
20:58:49.165 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:58:49.165 [Lua] ignoring extension VersusSocketObjectiveExtension
20:58:49.165 [Lua] ignoring extension VersusTargetObjectiveExtension
20:58:49.165 [Lua] ignoring extension VersusMissionObjectiveExtension
20:58:49.166 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:58:49.167 [Lua] [AchievementManager] Achievements using the steam platform
20:58:49.210 [Lua] [StateIngame] Level seed: 14178518
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
20:58:49.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
20:58:49.221 [Lua] [LevelAnalysis] set_random_seed( 14178518)
20:58:49.257 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:58:49.257 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
20:58:49.258 [Lua] [IngameUI] init
20:58:49.270 [SteamVoipClient] select_out(110000100089661, off)
20:58:49.270 [SteamVoipClient] select_out(110000101fd4a34, off)
20:58:49.270 [SteamVoipClient] select_out(110000102543600, off)
20:58:49.270 [SteamVoipClient] select_out(1100001040c1df0, off)
20:58:49.285 [Lua] cb_razer_chroma_setup
20:58:49.313 [Lua] completed
20:58:49.313 [Lua] completed
20:58:49.313 [Lua] completed
20:58:49.313 [Lua] completed
20:58:49.326 [Lua] completed
20:58:49.327 [Lua] completed
20:58:49.330 [Lua] [Matchmaking] Cancelling matchmaking
20:58:49.330 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:58:49.330 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:58:49.330 [Lua] Set lobby begin:
20:58:49.330 [Lua] Lobby data twitch_enabled = false
20:58:49.330 [Lua] Lobby data power_level = 835
20:58:49.330 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.330 [Lua] Lobby data difficulty_tweak = 0
20:58:49.330 [Lua] Lobby data host = 110000102543600
20:58:49.330 [Lua] Lobby data game_mode = 3
20:58:49.330 [Lua] Lobby data is_private = true
20:58:49.330 [Lua] Lobby data match_started = true
20:58:49.330 [Lua] Lobby data mechanism = adventure
20:58:49.330 [Lua] Lobby data level_key = inn_level
20:58:49.330 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.330 [Lua] Lobby data selected_level_key = inn_level
20:58:49.330 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.331 [Lua] Lobby data quick_game = false
20:58:49.331 [Lua] Lobby data weave_index = 138
20:58:49.331 [Lua] Lobby data matchmaking = false
20:58:49.331 [Lua] Lobby data weave_name = weave_138
20:58:49.331 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.331 [Lua] Lobby data num_players = 4
20:58:49.331 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.331 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.331 [Lua] Lobby data country_code = FR
20:58:49.331 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.331 [Lua] Lobby data eac_authorized = true
20:58:49.331 [Lua] Set lobby end.
20:58:49.332 [Flow] complete_skittergate_legend true
20:58:49.332 [Flow] complete_all_helmgart_levels_recruit true
20:58:49.333 [Flow] WitchHunterLevel:35
20:58:49.333 [Flow] LeaderYes
20:58:49.333 [Flow] ALL PC XP:304250
20:58:49.333 [Flow] Has "bogenhafen" DLC:true
20:58:49.333 [Flow] WH XP:60850
20:58:49.333 [Flow] Number of crafted items:2803
20:58:49.333 [Flow] Has "pre_order" DLC:true
20:58:49.333 [Flow] Sum of Powe Levels:1500
20:58:49.333 [Flow] lodestone diff 1:false
20:58:49.333 [Flow] magnus and forest activated
20:58:49.333 [Flow] magnus and forest activated
20:58:49.333 [Flow] cemetery and forest activated
20:58:49.333 [Flow] magnus and cemetery
20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.333 [Flow] ALL RUNES ACTIVATED
20:58:49.333 [Flow] magnus and forest activated
20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.333 [Flow] ALL RUNES ACTIVATED
20:58:49.333 [Flow] cemetery and forest activated
20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.333 [Flow] ALL RUNES ACTIVATED
20:58:49.333 [Flow] magnus and forest activated
20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.333 [Flow] ALL RUNES ACTIVATED
20:58:49.333 [Flow] magnus and cemetery
20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.333 [Flow] ALL RUNES ACTIVATED
20:58:49.334 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:58:49.336 [Lua] CurrentConflictSettings inn_level
20:58:49.336 [Lua] [ConflictDirector] conflict_director is ai_ready
20:58:49.336 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:58:49.336 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:58:49.338 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:58:49.338 [Lua] Forming navigation groups in one frame
20:58:49.338 [Lua] Forming navigation groups
20:58:49.356 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
20:58:49.356 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
20:58:49.356 [Lua] number of nav groups: 41
20:58:49.357 [Lua] number of refined nav groups : 23
20:58:49.359 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
20:58:49.359 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:58:49.359 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:58:49.359 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:58:49.361 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
20:58:49.361 [Lua] [Managers] Calling function on all managers:
20:58:49.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:58:49.391 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:58:49.391 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:58:49.391 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:58:49.391 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:58:49.391 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:58:49.391 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:58:49.616 [Lua] Set lobby begin:
20:58:49.616 [Lua] Lobby data twitch_enabled = false
20:58:49.616 [Lua] Lobby data power_level = 835
20:58:49.616 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.616 [Lua] Lobby data difficulty_tweak = 0
20:58:49.616 [Lua] Lobby data host = 110000102543600
20:58:49.616 [Lua] Lobby data game_mode = 3
20:58:49.616 [Lua] Lobby data is_private = true
20:58:49.616 [Lua] Lobby data match_started = true
20:58:49.616 [Lua] Lobby data mechanism = adventure
20:58:49.616 [Lua] Lobby data level_key = inn_level
20:58:49.616 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.616 [Lua] Lobby data selected_level_key = inn_level
20:58:49.616 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.616 [Lua] Lobby data quick_game = false
20:58:49.616 [Lua] Lobby data weave_index = 138
20:58:49.616 [Lua] Lobby data matchmaking = false
20:58:49.616 [Lua] Lobby data weave_name = weave_138
20:58:49.616 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.616 [Lua] Lobby data num_players = 4
20:58:49.616 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.616 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.616 [Lua] Lobby data country_code = FR
20:58:49.616 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.616 [Lua] Lobby data eac_authorized = true
20:58:49.616 [Lua] Set lobby end.
20:58:49.616 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:58:49.616 [Lua] Breedfreezer (server) starting a hot join sync
20:58:49.620 [Lua] Set lobby begin:
20:58:49.620 [Lua] Lobby data twitch_enabled = false
20:58:49.620 [Lua] Lobby data power_level = 835
20:58:49.620 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.620 [Lua] Lobby data difficulty_tweak = 0
20:58:49.620 [Lua] Lobby data host = 110000102543600
20:58:49.620 [Lua] Lobby data game_mode = 3
20:58:49.620 [Lua] Lobby data is_private = true
20:58:49.620 [Lua] Lobby data match_started = true
20:58:49.620 [Lua] Lobby data mechanism = adventure
20:58:49.621 [Lua] Lobby data level_key = inn_level
20:58:49.621 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.621 [Lua] Lobby data selected_level_key = inn_level
20:58:49.621 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.621 [Lua] Lobby data quick_game = false
20:58:49.621 [Lua] Lobby data weave_index = 138
20:58:49.621 [Lua] Lobby data matchmaking = false
20:58:49.621 [Lua] Lobby data weave_name = weave_138
20:58:49.621 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.621 [Lua] Lobby data num_players = 4
20:58:49.621 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.621 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.621 [Lua] Lobby data country_code = FR
20:58:49.621 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.622 [Lua] Lobby data eac_authorized = true
20:58:49.622 [Lua] Set lobby end.
20:58:49.622 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
20:58:49.622 [Lua] Breedfreezer (server) starting a hot join sync
20:58:49.622 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:58:49.622 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:58:49.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
20:58:49.622 [Lua] RemotePlayer:create_game_object( ) 26
20:58:49.636 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:58:49.636 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:58:49.636 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:58:49.636 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:58:49.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:58:49.636 [Lua] RemotePlayer:create_game_object( ) 27
20:58:49.650 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:58:49.650 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:58:49.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:58:49.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
20:58:49.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:58:49.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:58:49.651 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:58:49.651 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:58:49.676 [Lua] Set lobby begin:
20:58:49.676 [Lua] Lobby data twitch_enabled = false
20:58:49.678 [Lua] Lobby data power_level = 835
20:58:49.678 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:49.678 [Lua] Lobby data difficulty_tweak = 0
20:58:49.678 [Lua] Lobby data host = 110000102543600
20:58:49.678 [Lua] Lobby data game_mode = 3
20:58:49.678 [Lua] Lobby data is_private = true
20:58:49.678 [Lua] Lobby data match_started = true
20:58:49.678 [Lua] Lobby data mechanism = adventure
20:58:49.678 [Lua] Lobby data level_key = inn_level
20:58:49.678 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:49.678 [Lua] Lobby data selected_level_key = inn_level
20:58:49.678 [Lua] Lobby data difficulty = cataclysm_3
20:58:49.678 [Lua] Lobby data quick_game = false
20:58:49.678 [Lua] Lobby data weave_index = 138
20:58:49.678 [Lua] Lobby data matchmaking = false
20:58:49.679 [Lua] Lobby data weave_name = weave_138
20:58:49.679 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:49.679 [Lua] Lobby data num_players = 4
20:58:49.679 [Lua] Lobby data player_slot_5 = 0:0
20:58:49.679 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:49.679 [Lua] Lobby data country_code = FR
20:58:49.679 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:49.679 [Lua] Lobby data eac_authorized = true
20:58:49.679 [Lua] Set lobby end.
20:58:49.679 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:58:49.679 [Lua] Breedfreezer (server) starting a hot join sync
20:58:49.680 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:58:49.680 [Lua] RemotePlayer:create_game_object( ) 29
20:58:49.694 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:58:49.695 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:58:49.695 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:58:49.695 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:58:49.695 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:58:49.744 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:58:49.744 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:58:49.744 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:58:49.744 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:58:49.745 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:58:49.745 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:58:49.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:58:49.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:58:49.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:58:49.774 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:58:49.774 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:58:49.774 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:58:49.833 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:58:49.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:58:49.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:58:49.835 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:58:49.837 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:58:49.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:58:49.838 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:58:49.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:58:49.839 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:58:49.845 [Lua] Players are leaving the safe zone
20:58:49.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:58:49.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
20:58:49.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:58:49.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:58:49.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:58:49.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:58:49.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:58:49.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:58:49.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:58:49.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:58:49.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:58:49.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:58:50.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:58:50.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
20:58:50.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:58:50.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:58:50.145 [Lua] StateInGameRunning:_game_actually_starts()
20:58:50.145 [Lua] #################################################################################################################
20:58:50.145 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:58:50.145 [Lua] #################################################################################################################
20:58:50.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
20:58:50.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
20:58:50.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:58:50.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
20:58:50.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:58:50.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:58:50.354 [Flow] DISABLE
20:58:50.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
20:58:50.354 [Lua] Commit load time data
20:58:50.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:58:50.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
20:58:50.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:58:50.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:58:50.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:58:50.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:58:50.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:58:50.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:58:50.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:58:50.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
20:58:50.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:58:50.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:58:50.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:58:50.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:58:50.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:58:50.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:58:50.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:58:50.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
20:58:50.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:58:50.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:58:50.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:58:50.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
20:58:50.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:58:50.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:58:50.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:58:50.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
20:58:50.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:58:50.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:58:50.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:58:50.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:58:50.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:58:50.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:58:50.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:58:50.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
20:58:50.773 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:58:50.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:58:50.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:58:50.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
20:58:50.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:58:50.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:58:50.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:58:50.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:58:50.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
20:58:50.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:58:51.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
20:58:51.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:58:51.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
20:58:51.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:58:53.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
20:58:53.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:58:53.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
20:58:53.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:58:53.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
20:58:53.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:58:53.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
20:58:53.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:58:53.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
20:58:53.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:58:53.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
20:58:53.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:58:53.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
20:58:53.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:58:53.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
20:58:53.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:58:53.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
20:58:53.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:58:53.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:58:53.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:58:54.486 [Lua] Set lobby begin:
20:58:54.486 [Lua] Lobby data twitch_enabled = false
20:58:54.486 [Lua] Lobby data power_level = 626
20:58:54.486 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:54.486 [Lua] Lobby data difficulty_tweak = 0
20:58:54.486 [Lua] Lobby data host = 110000102543600
20:58:54.486 [Lua] Lobby data game_mode = 3
20:58:54.486 [Lua] Lobby data is_private = true
20:58:54.486 [Lua] Lobby data match_started = true
20:58:54.486 [Lua] Lobby data mechanism = adventure
20:58:54.486 [Lua] Lobby data level_key = inn_level
20:58:54.486 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:54.486 [Lua] Lobby data selected_level_key = inn_level
20:58:54.486 [Lua] Lobby data difficulty = cataclysm_3
20:58:54.486 [Lua] Lobby data quick_game = false
20:58:54.486 [Lua] Lobby data weave_index = 138
20:58:54.486 [Lua] Lobby data matchmaking = false
20:58:54.486 [Lua] Lobby data weave_name = weave_138
20:58:54.486 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:54.486 [Lua] Lobby data num_players = 4
20:58:54.486 [Lua] Lobby data player_slot_5 = 0:0
20:58:54.486 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:54.486 [Lua] Lobby data country_code = FR
20:58:54.486 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:54.486 [Lua] Lobby data eac_authorized = true
20:58:54.486 [Lua] Set lobby end.
20:58:58.556 [Lua] [Matchmaking] Cancelling matchmaking
20:58:58.556 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:58:59.441 [Lua] PlayFabMirrorBase:_commit_internal 25
20:58:59.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:58:59.446 [Lua] generate_backend_stats 110000102543600:1
20:58:59.468 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:58:59.468 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:58:59.468 [Lua] Set lobby begin:
20:58:59.468 [Lua] Lobby data twitch_enabled = false
20:58:59.468 [Lua] Lobby data power_level = 835
20:58:59.468 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:59.468 [Lua] Lobby data difficulty_tweak = 0
20:58:59.468 [Lua] Lobby data host = 110000102543600
20:58:59.468 [Lua] Lobby data game_mode = 3
20:58:59.468 [Lua] Lobby data is_private = true
20:58:59.468 [Lua] Lobby data match_started = true
20:58:59.468 [Lua] Lobby data mechanism = adventure
20:58:59.468 [Lua] Lobby data level_key = inn_level
20:58:59.468 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:59.468 [Lua] Lobby data selected_level_key = inn_level
20:58:59.468 [Lua] Lobby data difficulty = cataclysm_3
20:58:59.468 [Lua] Lobby data quick_game = false
20:58:59.468 [Lua] Lobby data weave_index = 138
20:58:59.468 [Lua] Lobby data matchmaking = false
20:58:59.468 [Lua] Lobby data weave_name = weave_138
20:58:59.468 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:59.468 [Lua] Lobby data num_players = 4
20:58:59.468 [Lua] Lobby data player_slot_5 = 0:0
20:58:59.468 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:59.468 [Lua] Lobby data country_code = FR
20:58:59.468 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:59.468 [Lua] Lobby data eac_authorized = true
20:58:59.468 [Lua] Set lobby end.
20:58:59.473 [Lua] commit result success 25
20:58:59.683 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:58:59.683 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:58:59.685 [Lua] Set lobby begin:
20:58:59.685 [Lua] Lobby data twitch_enabled = false
20:58:59.685 [Lua] Lobby data power_level = 835
20:58:59.685 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:59.685 [Lua] Lobby data difficulty_tweak = 0
20:58:59.685 [Lua] Lobby data host = 110000102543600
20:58:59.685 [Lua] Lobby data game_mode = 3
20:58:59.685 [Lua] Lobby data is_private = true
20:58:59.685 [Lua] Lobby data match_started = true
20:58:59.685 [Lua] Lobby data mechanism = adventure
20:58:59.685 [Lua] Lobby data level_key = inn_level
20:58:59.685 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:59.685 [Lua] Lobby data selected_level_key = inn_level
20:58:59.685 [Lua] Lobby data difficulty = cataclysm_3
20:58:59.685 [Lua] Lobby data quick_game = false
20:58:59.685 [Lua] Lobby data weave_index = 138
20:58:59.685 [Lua] Lobby data matchmaking = false
20:58:59.685 [Lua] Lobby data weave_name = weave_138
20:58:59.685 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:59.685 [Lua] Lobby data num_players = 4
20:58:59.686 [Lua] Lobby data player_slot_5 = 0:0
20:58:59.686 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:59.686 [Lua] Lobby data country_code = FR
20:58:59.686 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:59.686 [Lua] Lobby data eac_authorized = true
20:58:59.686 [Lua] Set lobby end.
20:58:59.686 [Lua] [PartyManager] Leader is set to 110000102543600
20:58:59.686 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:58:59.686 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:58:59.686 [Lua] Set lobby begin:
20:58:59.686 [Lua] Lobby data twitch_enabled = false
20:58:59.686 [Lua] Lobby data power_level = 835
20:58:59.686 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:59.686 [Lua] Lobby data difficulty_tweak = 0
20:58:59.686 [Lua] Lobby data host = 110000102543600
20:58:59.686 [Lua] Lobby data game_mode = 9
20:58:59.686 [Lua] Lobby data is_private = true
20:58:59.686 [Lua] Lobby data match_started = true
20:58:59.686 [Lua] Lobby data mechanism = adventure
20:58:59.686 [Lua] Lobby data level_key = inn_level
20:58:59.686 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:59.686 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:58:59.686 [Lua] Lobby data difficulty = cataclysm_3
20:58:59.686 [Lua] Lobby data quick_game = false
20:58:59.686 [Lua] Lobby data weave_index = 138
20:58:59.686 [Lua] Lobby data matchmaking = false
20:58:59.686 [Lua] Lobby data weave_name = weave_138
20:58:59.686 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:59.686 [Lua] Lobby data num_players = 4
20:58:59.686 [Lua] Lobby data player_slot_5 = 0:0
20:58:59.686 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:59.686 [Lua] Lobby data country_code = FR
20:58:59.686 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:59.686 [Lua] Lobby data eac_authorized = true
20:58:59.686 [Lua] Set lobby end.
20:58:59.686 [Lua] Set lobby begin:
20:58:59.686 [Lua] Lobby data twitch_enabled = false
20:58:59.686 [Lua] Lobby data power_level = 835
20:58:59.686 [Lua] Lobby data unique_server_name = Cyber-Froh
20:58:59.686 [Lua] Lobby data difficulty_tweak = 0
20:58:59.687 [Lua] Lobby data host = 110000102543600
20:58:59.687 [Lua] Lobby data game_mode = 9
20:58:59.687 [Lua] Lobby data is_private = true
20:58:59.687 [Lua] Lobby data match_started = true
20:58:59.687 [Lua] Lobby data mechanism = adventure
20:58:59.687 [Lua] Lobby data level_key = inn_level
20:58:59.687 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:58:59.687 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:58:59.687 [Lua] Lobby data difficulty = cataclysm_3
20:58:59.687 [Lua] Lobby data quick_game = false
20:58:59.687 [Lua] Lobby data weave_index = 138
20:58:59.687 [Lua] Lobby data matchmaking = false
20:58:59.687 [Lua] Lobby data weave_name = weave_138
20:58:59.687 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:58:59.687 [Lua] Lobby data num_players = 4
20:58:59.687 [Lua] Lobby data player_slot_5 = 0:0
20:58:59.687 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:58:59.687 [Lua] Lobby data country_code = FR
20:58:59.687 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:58:59.687 [Lua] Lobby data eac_authorized = true
20:58:59.687 [Lua] Set lobby end.
20:58:59.687 [Lua] [ChatManager][1]System: Starting hosted game...
20:58:59.687 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:58:59.687 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:59:01.815 [Window] Window => inactive
20:59:04.513 [Lua] Set lobby begin:
20:59:04.513 [Lua] Lobby data twitch_enabled = false
20:59:04.513 [Lua] Lobby data power_level = 1033
20:59:04.513 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:04.513 [Lua] Lobby data difficulty_tweak = 0
20:59:04.513 [Lua] Lobby data host = 110000102543600
20:59:04.513 [Lua] Lobby data game_mode = 9
20:59:04.513 [Lua] Lobby data is_private = true
20:59:04.513 [Lua] Lobby data match_started = true
20:59:04.513 [Lua] Lobby data mechanism = adventure
20:59:04.513 [Lua] Lobby data level_key = inn_level
20:59:04.513 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:04.513 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:04.513 [Lua] Lobby data difficulty = cataclysm_3
20:59:04.513 [Lua] Lobby data quick_game = false
20:59:04.514 [Lua] Lobby data weave_index = 138
20:59:04.514 [Lua] Lobby data matchmaking = false
20:59:04.514 [Lua] Lobby data weave_name = weave_138
20:59:04.514 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:04.514 [Lua] Lobby data num_players = 4
20:59:04.514 [Lua] Lobby data player_slot_5 = 0:0
20:59:04.514 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:04.514 [Lua] Lobby data country_code = FR
20:59:04.514 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:04.514 [Lua] Lobby data eac_authorized = true
20:59:04.514 [Lua] Set lobby end.
20:59:04.958 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:59:04.958 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:59:05.062 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
20:59:05.062 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
20:59:05.062 [Lua] Set lobby begin:
20:59:05.062 [Lua] Lobby data twitch_enabled = false
20:59:05.062 [Lua] Lobby data power_level = 1033
20:59:05.062 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:05.062 [Lua] Lobby data difficulty_tweak = 0
20:59:05.062 [Lua] Lobby data host = 110000102543600
20:59:05.062 [Lua] Lobby data game_mode = 9
20:59:05.062 [Lua] Lobby data is_private = true
20:59:05.062 [Lua] Lobby data match_started = true
20:59:05.062 [Lua] Lobby data mechanism = adventure
20:59:05.062 [Lua] Lobby data level_key = inn_level
20:59:05.062 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:05.062 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:05.062 [Lua] Lobby data difficulty = cataclysm_3
20:59:05.062 [Lua] Lobby data quick_game = false
20:59:05.062 [Lua] Lobby data weave_index = 138
20:59:05.062 [Lua] Lobby data matchmaking = false
20:59:05.062 [Lua] Lobby data weave_name = weave_138
20:59:05.062 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:05.062 [Lua] Lobby data num_players = 4
20:59:05.062 [Lua] Lobby data player_slot_5 = 0:0
20:59:05.062 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:05.062 [Lua] Lobby data country_code = FR
20:59:05.062 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:05.062 [Lua] Lobby data eac_authorized = true
20:59:05.062 [Lua] Set lobby end.
20:59:05.065 [Lua] Set lobby begin:
20:59:05.065 [Lua] Lobby data twitch_enabled = false
20:59:05.065 [Lua] Lobby data power_level = 1033
20:59:05.065 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:05.065 [Lua] Lobby data difficulty_tweak = 0
20:59:05.065 [Lua] Lobby data host = 110000102543600
20:59:05.065 [Lua] Lobby data game_mode = 9
20:59:05.065 [Lua] Lobby data is_private = true
20:59:05.065 [Lua] Lobby data match_started = true
20:59:05.065 [Lua] Lobby data mechanism = adventure
20:59:05.065 [Lua] Lobby data level_key = inn_level
20:59:05.065 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:05.065 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:05.065 [Lua] Lobby data difficulty = cataclysm_3
20:59:05.065 [Lua] Lobby data quick_game = false
20:59:05.065 [Lua] Lobby data weave_index = 138
20:59:05.065 [Lua] Lobby data matchmaking = false
20:59:05.065 [Lua] Lobby data weave_name = weave_138
20:59:05.065 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:05.065 [Lua] Lobby data num_players = 4
20:59:05.065 [Lua] Lobby data player_slot_5 = 0:0
20:59:05.065 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:05.065 [Lua] Lobby data country_code = FR
20:59:05.065 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:05.065 [Lua] Lobby data eac_authorized = true
20:59:05.065 [Lua] Set lobby end.
20:59:05.065 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
20:59:05.065 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
20:59:05.065 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
20:59:05.065 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
20:59:05.065 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
20:59:05.065 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
20:59:05.065 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
20:59:05.065 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
20:59:05.066 [Lua] Complete level triggered.
20:59:05.068 [Save] Saving `save_data`
20:59:05.068 [Lua] gm_event_end_conditions_met false false
20:59:05.069 [Lua] PlayFabMirrorBase:_commit_internal nil
20:59:05.069 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:59:05.073 [Lua] generate_backend_stats 110000102543600:1
20:59:05.079 [Save] Save done
20:59:05.079 [Save] Saving `save_data`
20:59:05.090 [Save] Save done
20:59:05.095 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:59:05.095 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:59:05.096 [Save] Saving `save_data`
20:59:05.096 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
20:59:05.096 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
20:59:05.096 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:59:05.096 [Lua] [GameNetworkManager] Leaving game...
20:59:05.096 [Lua] [GameNetworkManager] Shutting down game session host.
20:59:05.096 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:59:05.096 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:59:05.096 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.57
20:59:05.103 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:59:05.103 [Lua] commit result success 26
20:59:05.109 [Save] Save done
20:59:05.140 [Connection] Packet 122124 chunk for system game_session from 110000101fd4a34 had no listener
20:59:07.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:59:07.103 [Lua] [Managers] Calling function on all managers:
20:59:07.104 [Lua] Clearing all global lookup lists
20:59:07.104 [Lua] [IngamePlayerListUI] - Destroy
20:59:07.104 [Lua] [EquipmentUI] - Destroy
20:59:07.104 [Lua] [AbilityUI] - Destroy
20:59:07.104 [Lua] [GamePadAbilityUI] - Destroy
20:59:07.104 [Lua] [GamePadEquipmentUI] - Destroy
20:59:07.104 [Lua] [IngameUI] destroy
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
20:59:07.156 [Lua] [Managers] Destroying manager group:
20:59:07.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:59:07.212 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:59:07.212 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
20:59:07.212 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
20:59:07.212 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0
20:59:07.212 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:59:07.212 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 66, User: 110000102543600 "Cyber-Froh"
<>
20:59:07.213 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190
[8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246
[10] dt = 0.0082108993083238602
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730;
<>
<>
20:59:07.213 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
20:59:07.213 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
20:59:07.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0
20:59:07.213 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:59:07.213 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 67, User: 110000102543600 "Cyber-Froh"
<>
20:59:07.213 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame
[5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190
[8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246
[10] dt = 0.0082108993083238602
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730;
<>
<>
20:59:07.213 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
20:59:07.213 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
20:59:07.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0
20:59:07.213 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:59:07.214 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 68, User: 110000102543600 "Cyber-Froh"
<>
20:59:07.214 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190
[8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246
[10] dt = 0.0082108993083238602
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730;
<>
<>
20:59:07.214 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
20:59:07.214 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
20:59:07.214 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0
20:59:07.214 warning: [Lua] Following data will be uploaded to Crashify:
<>
20:59:07.214 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 69, User: 110000102543600 "Cyber-Froh"
<>
20:59:07.215 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190
[8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246
[10] dt = 0.0082108993083238602
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730;
<>
<>
20:59:07.215 [Lua] [Matchmaking] unregister rpcs
20:59:07.215 [Lua] ############### UNLOADING PACKAGES ###############
20:59:07.215 [Lua] [Managers] Calling function on all managers:
20:59:07.215 [Lua] [Managers] Destroying manager group:
20:59:07.215 [Lua] [Gamestate] Enter state StateLoading
20:59:07.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:59:07.217 [Lua] [Matchmaking] register rpcs
20:59:07.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:59:07.217 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:59:07.217 [Lua] Set lobby begin:
20:59:07.217 [Lua] Lobby data twitch_enabled = false
20:59:07.218 [Lua] Lobby data power_level = 0
20:59:07.218 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:07.218 [Lua] Lobby data difficulty_tweak = 0
20:59:07.218 [Lua] Lobby data host = 110000102543600
20:59:07.218 [Lua] Lobby data game_mode = 9
20:59:07.218 [Lua] Lobby data is_private = true
20:59:07.218 [Lua] Lobby data match_started = true
20:59:07.218 [Lua] Lobby data mechanism = adventure
20:59:07.218 [Lua] Lobby data level_key = inn_level
20:59:07.218 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:07.218 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:07.218 [Lua] Lobby data difficulty = cataclysm_3
20:59:07.218 [Lua] Lobby data quick_game = false
20:59:07.218 [Lua] Lobby data weave_index = 138
20:59:07.218 [Lua] Lobby data matchmaking = false
20:59:07.218 [Lua] Lobby data weave_name = weave_138
20:59:07.218 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:07.218 [Lua] Lobby data num_players = 4
20:59:07.219 [Lua] Lobby data player_slot_5 = 0:0
20:59:07.219 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:07.219 [Lua] Lobby data country_code = FR
20:59:07.219 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:07.219 [Lua] Lobby data eac_authorized = true
20:59:07.219 [Lua] Set lobby end.
20:59:07.219 [Lua] registering RPCs
20:59:07.219 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:59:07.219 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:59:07.219 [Lua] Set lobby begin:
20:59:07.219 [Lua] Lobby data twitch_enabled = false
20:59:07.219 [Lua] Lobby data power_level = 0
20:59:07.219 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:07.219 [Lua] Lobby data difficulty_tweak = 0
20:59:07.219 [Lua] Lobby data host = 110000102543600
20:59:07.219 [Lua] Lobby data game_mode = 9
20:59:07.219 [Lua] Lobby data is_private = true
20:59:07.219 [Lua] Lobby data match_started = true
20:59:07.219 [Lua] Lobby data mechanism = adventure
20:59:07.219 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:07.219 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:07.219 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:07.219 [Lua] Lobby data difficulty = cataclysm_3
20:59:07.219 [Lua] Lobby data quick_game = false
20:59:07.219 [Lua] Lobby data weave_index = 138
20:59:07.219 [Lua] Lobby data matchmaking = false
20:59:07.220 [Lua] Lobby data weave_name = weave_138
20:59:07.220 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:07.220 [Lua] Lobby data num_players = 4
20:59:07.220 [Lua] Lobby data player_slot_5 = 0:0
20:59:07.220 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:07.220 [Lua] Lobby data country_code = FR
20:59:07.220 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:07.220 [Lua] Lobby data eac_authorized = true
20:59:07.220 [Lua] Set lobby end.
20:59:07.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:59:07.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
20:59:07.222 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
20:59:07.222 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0
20:59:07.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:59:07.225 [Umbra] Unload tome
20:59:07.225 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
20:59:07.287 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:59:07.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:59:07.287 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
20:59:07.287 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
20:59:07.287 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
20:59:07.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
20:59:07.287 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
20:59:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
20:59:07.348 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
20:59:07.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
20:59:12.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
20:59:12.748 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
20:59:12.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
20:59:13.186 [Lua] ### Sending rpc_level_loaded
20:59:13.186 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48
20:59:13.186 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
20:59:13.187 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
20:59:13.187 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
20:59:13.203 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
20:59:13.203 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
20:59:13.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
20:59:13.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
20:59:13.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:59:13.352 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
20:59:13.436 [Lua] ### Sending rpc_level_loaded
20:59:13.436 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48
20:59:13.436 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
20:59:13.437 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
20:59:13.437 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
20:59:13.455 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
20:59:13.455 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
20:59:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
20:59:13.840 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
20:59:13.857 [Lua] ### Sending rpc_level_loaded
20:59:13.857 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48
20:59:13.857 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
20:59:13.858 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
20:59:13.858 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
20:59:13.858 [Lua] [LevelTransitionHandler] Level load completed!
20:59:13.858 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 14395078 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
20:59:13.881 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:59:13.881 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
beastmen_standard_bearer=true,
}
20:59:13.881 [Lua] load_startup_enemy_packages: --------------
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_spawn
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_troll
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_rat_ogre
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_stormfiend
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_minotaur
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_plague_sorcerer
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_corruptor_sorcerer
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_gutter_runner
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_pack_master
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_poison_wind_globadier
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_ratling_gunner
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_warpfire_thrower
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_vortex_sorcerer
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_standard_bearer
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_vortex
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] critter_rat
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] critter_pig
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_storm_vermin_with_shield
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_gor
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_ungor_archer
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_warrior
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_ungor
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_clan_rat
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_clan_rat_with_shield
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_slave
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_fanatic
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_marauder
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] chaos_marauder_with_shield
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_storm_vermin
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] beastmen_bestigor
20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:59:13.881 [Lua] skaven_plague_monk
20:59:13.883 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
20:59:13.883 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
20:59:13.884 [Lua] ### Sending rpc_level_loaded
20:59:13.884 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48
20:59:13.884 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
20:59:13.901 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
20:59:13.901 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
20:59:13.918 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
20:59:13.918 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
20:59:13.918 [Lua] ### Sending rpc_level_loaded
20:59:13.918 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48
20:59:14.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:59:14.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:59:14.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:59:14.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:59:14.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:59:14.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:59:14.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:59:14.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:59:14.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:59:14.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:59:14.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:59:14.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:59:15.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:59:15.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:59:15.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:59:15.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:59:15.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:59:15.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:59:16.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:59:16.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:59:16.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:59:16.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:59:16.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:59:16.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:59:16.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:59:16.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:59:16.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:59:16.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:59:16.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:59:16.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:59:17.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:59:17.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:59:17.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:59:17.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:59:17.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:59:17.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:59:17.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:59:17.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:59:17.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:59:18.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:59:18.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:59:18.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:59:18.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:59:18.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:59:18.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:59:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:59:18.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:59:18.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:59:18.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:59:18.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:59:18.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:59:18.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:59:18.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:59:18.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:59:19.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:59:19.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:59:19.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:59:20.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:59:20.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:59:20.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:59:21.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:59:21.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:59:21.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:59:21.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:59:21.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:59:21.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:59:21.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:59:21.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:59:21.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:59:22.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:59:22.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:59:22.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:59:22.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:59:22.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:59:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:59:22.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:59:22.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:59:22.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:55 my_peer_id:110000102543600
20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:55 my_peer_id:110000102543600
20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:55 my_peer_id:110000102543600
20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:55 my_peer_id:110000102543600
20:59:23.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:55 my_peer_id:110000102543600
20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:23.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
20:59:23.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:59:23.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:59:23.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:59:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:59:23.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:59:23.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:59:23.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:59:23.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:59:23.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:59:24.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:59:24.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:59:24.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:56 my_peer_id:110000102543600
20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:56 my_peer_id:110000102543600
20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:56 my_peer_id:110000102543600
20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:56 my_peer_id:110000102543600
20:59:24.569 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:56 my_peer_id:110000102543600
20:59:24.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:59:24.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:59:24.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:59:24.706 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
20:59:24.706 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:59:24.706 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:57 my_peer_id:110000102543600
20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:57 my_peer_id:110000102543600
20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:57 my_peer_id:110000102543600
20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:57 my_peer_id:110000102543600
20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:58 my_peer_id:110000102543600
20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:58 my_peer_id:110000102543600
20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:58 my_peer_id:110000102543600
20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:58 my_peer_id:110000102543600
20:59:24.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:57 my_peer_id:110000102543600
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:58 my_peer_id:110000102543600
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
20:59:24.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:59:24.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:59:24.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:59:24.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
20:59:24.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:59:24.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:59:24.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
20:59:24.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:59:25.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:59:25.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
20:59:25.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:59:25.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:59:25.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
20:59:25.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:59:25.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:59:25.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
20:59:25.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:59:25.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:59:25.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
20:59:25.811 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:59:25.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:59:25.878 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:59:25.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:59:26.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:59:26.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
20:59:26.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:59:26.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:59:26.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
20:59:26.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:59:26.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:59:26.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
20:59:26.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:59:27.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:59:27.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
20:59:27.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:59:27.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:59:27.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
20:59:27.260 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58
20:59:27.260 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:59:27.260 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
20:59:27.260 [Umbra] Init version: 3.4.15 :: 16 threads
20:59:27.766 [Lua] Async level spawning done
20:59:27.766 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:59:28.744 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:59:28.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:59:28.744 [Lua] [Matchmaking] unregister rpcs
20:59:28.744 [Lua] Set lobby begin:
20:59:28.744 [Lua] Lobby data twitch_enabled = false
20:59:28.744 [Lua] Lobby data power_level = 0
20:59:28.744 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:28.744 [Lua] Lobby data difficulty_tweak = 0
20:59:28.744 [Lua] Lobby data host = 110000102543600
20:59:28.744 [Lua] Lobby data game_mode = 9
20:59:28.744 [Lua] Lobby data is_private = true
20:59:28.744 [Lua] Lobby data match_started = true
20:59:28.744 [Lua] Lobby data mechanism = adventure
20:59:28.744 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:28.744 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:28.744 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:28.744 [Lua] Lobby data difficulty = cataclysm_3
20:59:28.744 [Lua] Lobby data quick_game = false
20:59:28.744 [Lua] Lobby data weave_index = 138
20:59:28.745 [Lua] Lobby data matchmaking = false
20:59:28.745 [Lua] Lobby data weave_name = weave_138
20:59:28.745 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:28.745 [Lua] Lobby data num_players = 4
20:59:28.745 [Lua] Lobby data player_slot_5 = 0:0
20:59:28.745 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:28.745 [Lua] Lobby data country_code = FR
20:59:28.745 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:28.745 [Lua] Lobby data eac_authorized = true
20:59:28.745 [Lua] Set lobby end.
20:59:28.745 [Lua] [Managers] Destroying manager group:
20:59:28.745 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens
20:59:28.745 [Lua] [Gamestate] Enter StateIngame HOST
20:59:28.745 [Lua] [Managers] Calling function on all managers:
20:59:28.746 [Lua] <>level = dlc_scorpion_pit_heavens<>
20:59:28.746 [Lua] Set lobby begin:
20:59:28.746 [Lua] Lobby data twitch_enabled = false
20:59:28.746 [Lua] Lobby data power_level = 0
20:59:28.746 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:28.746 [Lua] Lobby data difficulty_tweak = 0
20:59:28.746 [Lua] Lobby data host = 110000102543600
20:59:28.746 [Lua] Lobby data game_mode = 9
20:59:28.746 [Lua] Lobby data is_private = true
20:59:28.746 [Lua] Lobby data match_started = true
20:59:28.746 [Lua] Lobby data mechanism = adventure
20:59:28.746 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:28.746 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:28.746 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:28.746 [Lua] Lobby data difficulty = cataclysm_3
20:59:28.746 [Lua] Lobby data quick_game = false
20:59:28.746 [Lua] Lobby data weave_index = 138
20:59:28.746 [Lua] Lobby data matchmaking = false
20:59:28.746 [Lua] Lobby data weave_name = weave_138
20:59:28.746 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:28.746 [Lua] Lobby data num_players = 4
20:59:28.746 [Lua] Lobby data player_slot_5 = 0:0
20:59:28.746 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:28.746 [Lua] Lobby data country_code = FR
20:59:28.746 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:28.746 [Lua] Lobby data eac_authorized = true
20:59:28.746 [Lua] Set lobby end.
20:59:28.746 [Lua] [StateIngame] Server ingame
20:59:28.749 [Lua] Set lobby begin:
20:59:28.749 [Lua] Lobby data twitch_enabled = false
20:59:28.749 [Lua] Lobby data power_level = 0
20:59:28.749 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:28.749 [Lua] Lobby data difficulty_tweak = 0
20:59:28.749 [Lua] Lobby data host = 110000102543600
20:59:28.749 [Lua] Lobby data game_mode = 9
20:59:28.749 [Lua] Lobby data is_private = true
20:59:28.749 [Lua] Lobby data match_started = true
20:59:28.750 [Lua] Lobby data mechanism = adventure
20:59:28.750 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:28.750 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:28.750 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:28.750 [Lua] Lobby data difficulty = cataclysm_3
20:59:28.750 [Lua] Lobby data quick_game = false
20:59:28.750 [Lua] Lobby data weave_index = 138
20:59:28.750 [Lua] Lobby data matchmaking = false
20:59:28.750 [Lua] Lobby data weave_name = weave_138
20:59:28.750 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:28.750 [Lua] Lobby data num_players = 4
20:59:28.750 [Lua] Lobby data player_slot_5 = 0:0
20:59:28.750 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:28.750 [Lua] Lobby data country_code = FR
20:59:28.750 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:28.750 [Lua] Lobby data eac_authorized = true
20:59:28.750 [Lua] Set lobby end.
20:59:28.750 [Lua] [Matchmaking] register rpcs
20:59:28.750 [Lua] GameNetworkManager:init... creating game session
20:59:28.750 [Lua] Host GameSession.make_game_session_host with session:
20:59:28.750 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:59:28.750 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
20:59:28.750 [Lua] [GameNetworkManager] self.is_server = true
20:59:28.750 [Network] Setting artificial MTU limit to 65536
20:59:28.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 46
20:59:28.750 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
20:59:28.750 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
20:59:28.760 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
20:59:28.760 [Lua] pacing=disabled
20:59:28.760 [Lua] roaming=nil
20:59:28.760 [Lua] specials=disabled
20:59:28.760 [Lua] debug_color=maroon
20:59:28.760 [Lua] pack_spawning=skaven_beastmen
20:59:28.760 [Lua] contained_breeds=nil
20:59:28.760 [Lua] disabled=false
20:59:28.760 [Lua] boss=disabled
20:59:28.760 [Lua] horde=disabled
20:59:28.760 [Lua] name=weave_skaven_beastmen
20:59:28.760 [Lua] intensity=disabled
20:59:28.760 [Lua] ---
20:59:28.760 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:59:28.762 warning: [GwNav] NavData resource not loaded
20:59:28.762 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
20:59:28.762 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
20:59:28.767 [Lua] [AIInterestPointSystem] Level Seed: 734621
20:59:28.767 [Lua]
20:59:28.767 [Lua] [entity_system_bag] = table
20:59:28.767 [Lua] [entity_system_bag] = metatable
20:59:28.767 [Lua] [startup_data] = table
20:59:28.767 [Lua] [entity_manager] = table
20:59:28.767 [Lua] [entity_manager] = metatable
20:59:28.767 [Lua] [unit_spawner] = table
20:59:28.767 [Lua] [unit_spawner] = metatable
20:59:28.767 [Lua] [unit_storage] = table
20:59:28.767 [Lua] [unit_storage] = metatable
20:59:28.767 [Lua] [dice_keeper] = table
20:59:28.767 [Lua] [dice_keeper] = metatable
20:59:28.767 [Lua] [is_server] = true (boolean)
20:59:28.767 [Lua] [world] = [World]
20:59:28.767 [Lua] [system_api] = table
20:59:28.767 [Lua] [entity_system] = table
20:59:28.767 [Lua] [entity_system] = metatable
20:59:28.767 [Lua] [network_lobby] = table
20:59:28.767 [Lua] [network_lobby] = metatable
20:59:28.767 [Lua] [profile_synchronizer] = table
20:59:28.767 [Lua] [profile_synchronizer] = metatable
20:59:28.767 [Lua] [level_transition_handler] = table
20:59:28.767 [Lua] [level_transition_handler] = metatable
20:59:28.767 [Lua] [num_local_human_players] = 1 (number)
20:59:28.767 [Lua] [statistics_db] = table
20:59:28.767 [Lua] [statistics_db] = metatable
20:59:28.767 [Lua] [network_server] = table
20:59:28.767 [Lua] [network_server] = metatable
20:59:28.767 [Lua] [input_manager] = table
20:59:28.767 [Lua] [input_manager] = metatable
20:59:28.767 [Lua] [network_clock] = table
20:59:28.767 [Lua] [network_clock] = metatable
20:59:28.767 [Lua] [network_transmit] = table
20:59:28.767 [Lua] [network_transmit] = metatable
20:59:28.767 [Lua] [free_flight_manager] = table
20:59:28.767 [Lua] [free_flight_manager] = metatable
20:59:28.767 [Lua] [network_manager] = table
20:59:28.767 [Lua] [network_manager] = metatable
20:59:28.767 [Lua] [network_event_delegate] = table
20:59:28.767 [Lua] [network_event_delegate] = metatable
20:59:28.767 [Lua]
20:59:28.767 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:59:28.767 [Lua] ignoring extension VersusInteractObjectiveExtension
20:59:28.767 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:59:28.767 [Lua] ignoring extension VersusSocketObjectiveExtension
20:59:28.767 [Lua] ignoring extension VersusTargetObjectiveExtension
20:59:28.767 [Lua] ignoring extension VersusMissionObjectiveExtension
20:59:28.768 [Lua] ignoring extension KeepDecorationPaintingExtension
20:59:28.770 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:59:28.783 [Lua] [AchievementManager] Achievements using the steam platform
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
20:59:28.827 [Lua] [StateIngame] Level seed: 734621
20:59:28.846 [Lua] [LevelAnalysis] set_random_seed( 734621)
20:59:28.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
20:59:28.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
20:59:28.882 [Lua] [IngameUI] init
20:59:28.893 [SteamVoipClient] select_out(110000100089661, off)
20:59:28.893 [SteamVoipClient] select_out(110000101fd4a34, off)
20:59:28.893 [SteamVoipClient] select_out(110000102543600, off)
20:59:28.893 [SteamVoipClient] select_out(1100001040c1df0, off)
20:59:28.907 [Lua] cb_razer_chroma_setup
20:59:28.929 [Lua] completed
20:59:28.929 [Lua] completed
20:59:28.932 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:59:28.932 [Lua] Set lobby begin:
20:59:28.932 [Lua] Lobby data twitch_enabled = false
20:59:28.932 [Lua] Lobby data power_level = 1100
20:59:28.932 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:28.932 [Lua] Lobby data difficulty_tweak = 0
20:59:28.933 [Lua] Lobby data host = 110000102543600
20:59:28.933 [Lua] Lobby data game_mode = 9
20:59:28.933 [Lua] Lobby data is_private = true
20:59:28.933 [Lua] Lobby data match_started = true
20:59:28.933 [Lua] Lobby data mechanism = adventure
20:59:28.933 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:28.933 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:28.933 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:28.933 [Lua] Lobby data difficulty = cataclysm_3
20:59:28.933 [Lua] Lobby data quick_game = false
20:59:28.933 [Lua] Lobby data weave_index = 138
20:59:28.933 [Lua] Lobby data matchmaking = false
20:59:28.933 [Lua] Lobby data weave_name = weave_138
20:59:28.933 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:28.933 [Lua] Lobby data num_players = 4
20:59:28.933 [Lua] Lobby data player_slot_5 = 0:0
20:59:28.933 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:28.934 [Lua] Lobby data country_code = FR
20:59:28.934 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:28.934 [Lua] Lobby data eac_authorized = true
20:59:28.934 [Lua] Set lobby end.
20:59:28.934 [Lua] CurrentConflictSettings weave_skaven_beastmen
20:59:28.934 [Lua] [ConflictDirector] conflict_director is ai_ready
20:59:28.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:59:28.934 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:59:28.937 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:59:28.937 [Lua] Forming navigation groups in one frame
20:59:28.937 [Lua] Forming navigation groups
20:59:29.053 [Lua] NavigationGroupManager -> calulation time A: 0.11599999999998545
20:59:29.113 [Lua] NavigationGroupManager -> calulation time B: 0.059999999999490683
20:59:29.113 [Lua] number of nav groups: 280
20:59:29.115 [Lua] number of refined nav groups : 181
20:59:29.131 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
20:59:29.131 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
20:59:29.135 [Lua] Warning: missing nodes! in zones
20:59:29.142 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:59:29.145 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
20:59:29.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:59:29.146 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
20:59:29.147 [Lua] [Managers] Calling function on all managers:
20:59:29.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:59:29.158 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
20:59:29.158 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
20:59:29.158 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
20:59:29.158 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
20:59:29.158 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
20:59:29.158 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
20:59:29.158 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
20:59:29.158 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
20:59:29.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 46
20:59:29.307 [Lua] Set lobby begin:
20:59:29.307 [Lua] Lobby data twitch_enabled = false
20:59:29.307 [Lua] Lobby data power_level = 1100
20:59:29.307 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:29.307 [Lua] Lobby data difficulty_tweak = 0
20:59:29.307 [Lua] Lobby data host = 110000102543600
20:59:29.307 [Lua] Lobby data game_mode = 9
20:59:29.308 [Lua] Lobby data is_private = true
20:59:29.308 [Lua] Lobby data match_started = true
20:59:29.308 [Lua] Lobby data mechanism = adventure
20:59:29.308 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:29.308 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:29.308 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:29.308 [Lua] Lobby data difficulty = cataclysm_3
20:59:29.308 [Lua] Lobby data quick_game = false
20:59:29.308 [Lua] Lobby data weave_index = 138
20:59:29.308 [Lua] Lobby data matchmaking = false
20:59:29.308 [Lua] Lobby data weave_name = weave_138
20:59:29.308 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:29.308 [Lua] Lobby data num_players = 4
20:59:29.308 [Lua] Lobby data player_slot_5 = 0:0
20:59:29.308 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:29.308 [Lua] Lobby data country_code = FR
20:59:29.308 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:29.308 [Lua] Lobby data eac_authorized = true
20:59:29.308 [Lua] Set lobby end.
20:59:29.308 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
20:59:29.308 [Lua] Breedfreezer (server) starting a hot join sync
20:59:29.308 [Lua] packing 0 units of breed chaos_marauder
20:59:29.308 [Lua] packing 0 units of breed skaven_clan_rat
20:59:29.308 [Lua] packing 0 units of breed skaven_storm_vermin
20:59:29.308 [Lua] packing 0 units of breed skaven_slave
20:59:29.308 [Lua] packing 0 units of breed chaos_fanatic
20:59:29.308 [Lua] packing 0 units of breed beastmen_ungor_archer
20:59:29.308 [Lua] packing 0 units of breed chaos_warrior
20:59:29.308 [Lua] packing 0 units of breed beastmen_bestigor
20:59:29.308 [Lua] packing 0 units of breed beastmen_ungor
20:59:29.308 [Lua] packing 0 units of breed skaven_plague_monk
20:59:29.308 [Lua] packing 0 units of breed beastmen_gor
20:59:29.308 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:59:29.308 [Lua]
20:59:29.308 [Lua] [1] = 1 (number)
20:59:29.308 [Lua] [2] = 0 (number)
20:59:29.308 [Lua] [3] = 1 (number)
20:59:29.308 [Lua] [4] = 0 (number)
20:59:29.308 [Lua] [5] = 1 (number)
20:59:29.308 [Lua] [6] = 0 (number)
20:59:29.308 [Lua] [7] = 1 (number)
20:59:29.308 [Lua] [8] = 0 (number)
20:59:29.308 [Lua] [9] = 1 (number)
20:59:29.308 [Lua] [10] = 0 (number)
20:59:29.308 [Lua] [11] = 1 (number)
20:59:29.308 [Lua] [12] = 0 (number)
20:59:29.308 [Lua] [13] = 1 (number)
20:59:29.308 [Lua] [14] = 0 (number)
20:59:29.308 [Lua] [15] = 1 (number)
20:59:29.308 [Lua] [16] = 0 (number)
20:59:29.308 [Lua] [17] = 1 (number)
20:59:29.308 [Lua] [18] = 0 (number)
20:59:29.308 [Lua] [19] = 1 (number)
20:59:29.308 [Lua] [20] = 0 (number)
20:59:29.308 [Lua] [21] = 1 (number)
20:59:29.308 [Lua] [22] = 0 (number)
20:59:29.308 [Lua]
20:59:29.308 [Lua]
20:59:29.308 [Lua]
20:59:29.310 [Lua] Set lobby begin:
20:59:29.310 [Lua] Lobby data twitch_enabled = false
20:59:29.310 [Lua] Lobby data power_level = 1100
20:59:29.310 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:29.310 [Lua] Lobby data difficulty_tweak = 0
20:59:29.310 [Lua] Lobby data host = 110000102543600
20:59:29.310 [Lua] Lobby data game_mode = 9
20:59:29.310 [Lua] Lobby data is_private = true
20:59:29.310 [Lua] Lobby data match_started = true
20:59:29.310 [Lua] Lobby data mechanism = adventure
20:59:29.310 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:29.310 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:29.310 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:29.310 [Lua] Lobby data difficulty = cataclysm_3
20:59:29.310 [Lua] Lobby data quick_game = false
20:59:29.310 [Lua] Lobby data weave_index = 138
20:59:29.310 [Lua] Lobby data matchmaking = false
20:59:29.310 [Lua] Lobby data weave_name = weave_138
20:59:29.310 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:29.310 [Lua] Lobby data num_players = 4
20:59:29.310 [Lua] Lobby data player_slot_5 = 0:0
20:59:29.310 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:29.310 [Lua] Lobby data country_code = FR
20:59:29.310 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:29.310 [Lua] Lobby data eac_authorized = true
20:59:29.310 [Lua] Set lobby end.
20:59:29.310 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
20:59:29.310 [Lua] Breedfreezer (server) starting a hot join sync
20:59:29.310 [Lua] packing 0 units of breed chaos_marauder
20:59:29.310 [Lua] packing 0 units of breed skaven_clan_rat
20:59:29.310 [Lua] packing 0 units of breed skaven_storm_vermin
20:59:29.310 [Lua] packing 0 units of breed skaven_slave
20:59:29.310 [Lua] packing 0 units of breed chaos_fanatic
20:59:29.310 [Lua] packing 0 units of breed beastmen_ungor_archer
20:59:29.310 [Lua] packing 0 units of breed chaos_warrior
20:59:29.310 [Lua] packing 0 units of breed beastmen_bestigor
20:59:29.310 [Lua] packing 0 units of breed beastmen_ungor
20:59:29.310 [Lua] packing 0 units of breed skaven_plague_monk
20:59:29.310 [Lua] packing 0 units of breed beastmen_gor
20:59:29.310 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:59:29.310 [Lua]
20:59:29.310 [Lua] [1] = 1 (number)
20:59:29.310 [Lua] [2] = 0 (number)
20:59:29.310 [Lua] [3] = 1 (number)
20:59:29.310 [Lua] [4] = 0 (number)
20:59:29.310 [Lua] [5] = 1 (number)
20:59:29.310 [Lua] [6] = 0 (number)
20:59:29.310 [Lua] [7] = 1 (number)
20:59:29.310 [Lua] [8] = 0 (number)
20:59:29.310 [Lua] [9] = 1 (number)
20:59:29.310 [Lua] [10] = 0 (number)
20:59:29.310 [Lua] [11] = 1 (number)
20:59:29.310 [Lua] [12] = 0 (number)
20:59:29.310 [Lua] [13] = 1 (number)
20:59:29.310 [Lua] [14] = 0 (number)
20:59:29.310 [Lua] [15] = 1 (number)
20:59:29.310 [Lua] [16] = 0 (number)
20:59:29.310 [Lua] [17] = 1 (number)
20:59:29.310 [Lua] [18] = 0 (number)
20:59:29.310 [Lua] [19] = 1 (number)
20:59:29.310 [Lua] [20] = 0 (number)
20:59:29.310 [Lua] [21] = 1 (number)
20:59:29.310 [Lua] [22] = 0 (number)
20:59:29.310 [Lua]
20:59:29.310 [Lua]
20:59:29.310 [Lua]
20:59:29.312 [Lua] Set lobby begin:
20:59:29.312 [Lua] Lobby data twitch_enabled = false
20:59:29.312 [Lua] Lobby data power_level = 1100
20:59:29.312 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:29.312 [Lua] Lobby data difficulty_tweak = 0
20:59:29.312 [Lua] Lobby data host = 110000102543600
20:59:29.312 [Lua] Lobby data game_mode = 9
20:59:29.312 [Lua] Lobby data is_private = true
20:59:29.312 [Lua] Lobby data match_started = true
20:59:29.312 [Lua] Lobby data mechanism = adventure
20:59:29.312 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:29.312 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:29.312 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:29.312 [Lua] Lobby data difficulty = cataclysm_3
20:59:29.312 [Lua] Lobby data quick_game = false
20:59:29.312 [Lua] Lobby data weave_index = 138
20:59:29.312 [Lua] Lobby data matchmaking = false
20:59:29.312 [Lua] Lobby data weave_name = weave_138
20:59:29.312 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:29.312 [Lua] Lobby data num_players = 4
20:59:29.312 [Lua] Lobby data player_slot_5 = 0:0
20:59:29.312 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:29.312 [Lua] Lobby data country_code = FR
20:59:29.312 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:29.312 [Lua] Lobby data eac_authorized = true
20:59:29.312 [Lua] Set lobby end.
20:59:29.312 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
20:59:29.312 [Lua] Breedfreezer (server) starting a hot join sync
20:59:29.312 [Lua] packing 0 units of breed chaos_marauder
20:59:29.312 [Lua] packing 0 units of breed skaven_clan_rat
20:59:29.312 [Lua] packing 0 units of breed skaven_storm_vermin
20:59:29.312 [Lua] packing 0 units of breed skaven_slave
20:59:29.312 [Lua] packing 0 units of breed chaos_fanatic
20:59:29.312 [Lua] packing 0 units of breed beastmen_ungor_archer
20:59:29.312 [Lua] packing 0 units of breed chaos_warrior
20:59:29.312 [Lua] packing 0 units of breed beastmen_bestigor
20:59:29.312 [Lua] packing 0 units of breed beastmen_ungor
20:59:29.312 [Lua] packing 0 units of breed skaven_plague_monk
20:59:29.312 [Lua] packing 0 units of breed beastmen_gor
20:59:29.312 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:59:29.312 [Lua]
20:59:29.312 [Lua] [1] = 1 (number)
20:59:29.312 [Lua] [2] = 0 (number)
20:59:29.312 [Lua] [3] = 1 (number)
20:59:29.312 [Lua] [4] = 0 (number)
20:59:29.312 [Lua] [5] = 1 (number)
20:59:29.312 [Lua] [6] = 0 (number)
20:59:29.312 [Lua] [7] = 1 (number)
20:59:29.312 [Lua] [8] = 0 (number)
20:59:29.312 [Lua] [9] = 1 (number)
20:59:29.312 [Lua] [10] = 0 (number)
20:59:29.312 [Lua] [11] = 1 (number)
20:59:29.312 [Lua] [12] = 0 (number)
20:59:29.312 [Lua] [13] = 1 (number)
20:59:29.312 [Lua] [14] = 0 (number)
20:59:29.312 [Lua] [15] = 1 (number)
20:59:29.312 [Lua] [16] = 0 (number)
20:59:29.312 [Lua] [17] = 1 (number)
20:59:29.312 [Lua] [18] = 0 (number)
20:59:29.313 [Lua] [19] = 1 (number)
20:59:29.313 [Lua] [20] = 0 (number)
20:59:29.313 [Lua] [21] = 1 (number)
20:59:29.313 [Lua] [22] = 0 (number)
20:59:29.313 [Lua]
20:59:29.313 [Lua]
20:59:29.313 [Lua]
20:59:29.313 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
20:59:29.313 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
20:59:29.313 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
20:59:29.313 [Lua] RemotePlayer:create_game_object( ) 20
20:59:29.325 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
20:59:29.325 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
20:59:29.325 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
20:59:29.325 [Lua] RemotePlayer:create_game_object( ) 21
20:59:29.339 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
20:59:29.339 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
20:59:29.339 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
20:59:29.339 [Lua] RemotePlayer:create_game_object( ) 22
20:59:29.352 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
20:59:29.352 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
20:59:29.359 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
20:59:29.359 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
20:59:29.359 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
20:59:29.359 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
20:59:29.359 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
20:59:29.359 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
20:59:29.359 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
20:59:29.359 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
20:59:29.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:29.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:29.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:59:29.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 46
20:59:29.452 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:59:29.452 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
20:59:29.453 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:59:29.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
20:59:29.454 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
20:59:29.455 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:59:29.455 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
20:59:29.455 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:59:29.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
20:59:29.457 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:29.491 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:59:29.491 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
20:59:29.491 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:59:29.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
20:59:29.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:59:29.765 [Lua] StateInGameRunning:_game_actually_starts()
20:59:29.765 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32
20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33
20:59:29.766 [Lua] #################################################################################################################
20:59:29.766 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:59:29.766 [Lua] #################################################################################################################
20:59:29.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
20:59:29.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
20:59:29.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
20:59:29.973 [Lua] Commit load time data
20:59:34.021 [Lua] Set lobby begin:
20:59:34.021 [Lua] Lobby data twitch_enabled = false
20:59:34.021 [Lua] Lobby data power_level = 825
20:59:34.021 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:34.021 [Lua] Lobby data difficulty_tweak = 0
20:59:34.021 [Lua] Lobby data host = 110000102543600
20:59:34.021 [Lua] Lobby data game_mode = 9
20:59:34.021 [Lua] Lobby data is_private = true
20:59:34.021 [Lua] Lobby data match_started = true
20:59:34.022 [Lua] Lobby data mechanism = adventure
20:59:34.022 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:34.022 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:34.022 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:34.022 [Lua] Lobby data difficulty = cataclysm_3
20:59:34.022 [Lua] Lobby data quick_game = false
20:59:34.022 [Lua] Lobby data weave_index = 138
20:59:34.022 [Lua] Lobby data matchmaking = false
20:59:34.022 [Lua] Lobby data weave_name = weave_138
20:59:34.022 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:34.022 [Lua] Lobby data num_players = 4
20:59:34.022 [Lua] Lobby data player_slot_5 = 0:0
20:59:34.022 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:34.022 [Lua] Lobby data country_code = FR
20:59:34.022 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:34.022 [Lua] Lobby data eac_authorized = true
20:59:34.022 [Lua] Set lobby end.
20:59:36.054 [Window] Window => active
20:59:39.120 [Lua] Set lobby begin:
20:59:39.120 [Lua] Lobby data twitch_enabled = false
20:59:39.120 [Lua] Lobby data power_level = 1100
20:59:39.120 [Lua] Lobby data unique_server_name = Cyber-Froh
20:59:39.120 [Lua] Lobby data difficulty_tweak = 0
20:59:39.120 [Lua] Lobby data host = 110000102543600
20:59:39.120 [Lua] Lobby data game_mode = 9
20:59:39.120 [Lua] Lobby data is_private = true
20:59:39.120 [Lua] Lobby data match_started = true
20:59:39.121 [Lua] Lobby data mechanism = adventure
20:59:39.121 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
20:59:39.121 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
20:59:39.121 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
20:59:39.121 [Lua] Lobby data difficulty = cataclysm_3
20:59:39.121 [Lua] Lobby data quick_game = false
20:59:39.121 [Lua] Lobby data weave_index = 138
20:59:39.121 [Lua] Lobby data matchmaking = false
20:59:39.121 [Lua] Lobby data weave_name = weave_138
20:59:39.121 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
20:59:39.121 [Lua] Lobby data num_players = 4
20:59:39.121 [Lua] Lobby data player_slot_5 = 0:0
20:59:39.121 [Lua] Lobby data player_slot_2 = 110000100089661:1
20:59:39.121 [Lua] Lobby data country_code = FR
20:59:39.121 [Lua] Lobby data player_slot_3 = 110000102543600:1
20:59:39.121 [Lua] Lobby data eac_authorized = true
20:59:39.121 [Lua] Set lobby end.
20:59:40.451 [Lua] Players are leaving the safe zone
20:59:40.454 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
20:59:50.300 [Lua] main_path_player_far_away_check started
20:59:50.699 [Lua] main_path_player_far_away_check started
20:59:53.392 [Lua] main_path_player_far_away_check started
20:59:53.827 [Lua] main_path_player_far_away_check started
20:59:55.021 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
20:59:55.032 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
20:59:55.034 [Lua] setting up ambush-horde
20:59:55.034 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
20:59:55.034 [Lua] -> spawning: 15
20:59:55.035 [Lua] horde crated with id 1 of type ambush
20:59:55.035 [Lua] ambush horde has started
20:59:55.042 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
20:59:55.280 [Lua] main_path_player_far_away_check started
20:59:56.101 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8113.47119140625 [Unit '#ID[7cd7a7adbeeab338]']
20:59:56.519 [Lua] main_path_player_far_away_check started
20:59:56.945 [Lua] main_path_player_far_away_check started
20:59:58.386 [Lua] main_path_player_far_away_check started
20:59:58.534 [Lua] replace_hidden_spawners -> first try found: 3 cover points
20:59:58.534 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:59:58.534 [Lua] ->moving spawner
20:59:58.534 [Lua] ->moving spawner
20:59:58.534 [Lua] ->moving spawner
20:59:58.534 [Lua] ->moving spawner
20:59:58.534 [Lua] ->moving spawner
20:59:59.596 [Lua] Init group template: horde
20:59:59.620 [Lua] main_path_player_far_away_check started
21:00:00.053 [Lua] main_path_player_far_away_check started
21:00:00.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
21:00:00.130 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
21:00:01.041 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4089.681640625 [Unit '#ID[7cd7a7adbeeab338]']
21:00:01.464 [Lua] main_path_player_far_away_check started
21:00:02.034 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3767.659912109375 [Unit '#ID[7cd7a7adbeeab338]']
21:00:02.651 [Lua] main_path_player_far_away_check started
21:00:03.077 [Lua] main_path_player_far_away_check started
21:00:04.558 [Lua] main_path_player_far_away_check started
21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:04.721 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:04.731 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:05.477 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:05.752 [Lua] main_path_player_far_away_check started
21:00:06.184 [Lua] main_path_player_far_away_check started
21:00:07.624 [Lua] main_path_player_far_away_check started
21:00:08.843 [Lua] main_path_player_far_away_check started
21:00:09.313 [Lua] main_path_player_far_away_check started
21:00:10.741 [Lua] main_path_player_far_away_check started
21:00:10.799 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:11.932 [Lua] main_path_player_far_away_check started
21:00:12.377 [Lua] main_path_player_far_away_check started
21:00:13.462 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:13.462 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:13.463 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:13.608 [EACServer] [22:00:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:00:13.816 [Lua] main_path_player_far_away_check started
21:00:13.955 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:14.252 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:14.252 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:15.017 [Lua] main_path_player_far_away_check started
21:00:15.052 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:15.480 [Lua] main_path_player_far_away_check started
21:00:16.102 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.465 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:16.678 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:16.678 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:16.712 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:17.128 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:00:17.284 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:17.358 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:00:17.439 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:17.439 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:17.477 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:17.655 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:18.137 [Lua] main_path_player_far_away_check started
21:00:18.606 [Lua] main_path_player_far_away_check started
21:00:18.776 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:19.200 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:19.283 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:19.645 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:19.807 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:20.005 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:20.232 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:20.873 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 701.16241455078125 [Unit '#ID[7cd7a7adbeeab338]']
21:00:20.910 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 701.16241455078125 [Unit '#ID[7cd7a7adbeeab338]']
21:00:20.927 [Lua] setting up ambush-horde
21:00:20.927 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:00:20.927 [Lua] -> spawning: 27
21:00:20.927 [Lua] horde crated with id 2 of type ambush
21:00:20.927 [Lua] ambush horde has started
21:00:20.935 [Lua] starting terror event: trickle_event_chaos_medium
21:00:20.935 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:00:21.220 [Lua] main_path_player_far_away_check started
21:00:21.705 [Lua] main_path_player_far_away_check started
21:00:24.387 [Lua] main_path_player_far_away_check started
21:00:24.677 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
21:00:24.690 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
21:00:24.692 [Lua] setting up ambush-horde
21:00:24.692 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
21:00:24.692 [Lua] -> spawning: 16
21:00:24.692 [Lua] horde crated with id 3 of type ambush
21:00:24.692 [Lua] ambush horde has started
21:00:24.692 [Lua] setting up ambush-horde
21:00:24.692 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:00:24.693 [Lua] -> spawning: 12
21:00:24.693 [Lua] horde crated with id 4 of type ambush
21:00:24.693 [Lua] ambush horde has started
21:00:24.706 [Lua] setting up ambush-horde
21:00:24.706 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:00:24.706 [Lua] -> spawning: 7
21:00:24.707 [Lua] horde crated with id 5 of type ambush
21:00:24.707 [Lua] ambush horde has started
21:00:24.872 [Lua] main_path_player_far_away_check started
21:00:25.069 [Lua] Init group template: horde
21:00:25.254 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
21:00:25.286 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
21:00:27.241 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:27.281 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:00:27.487 [Lua] main_path_player_far_away_check started
21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:27.857 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:00:27.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:00:27.918 [Lua] main_path_player_far_away_check started
21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:28.431 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1233.48095703125 [Unit '#ID[7cd7a7adbeeab338]']
21:00:28.463 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1237.8917236328125 [Unit '#ID[7cd7a7adbeeab338]']
21:00:28.724 [Lua] Init group template: horde
21:00:29.058 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 4 size: 91 action: move_to_players
21:00:29.210 [Lua] Init group template: horde
21:00:29.224 [Lua] Init group template: horde
21:00:30.500 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
21:00:30.589 [Lua] main_path_player_far_away_check started
21:00:31.755 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:31.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:00:31.895 [Flow] 1
21:00:31.895 [Flow] 2
21:00:33.241 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
21:00:33.254 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
21:00:33.727 [Lua] main_path_player_far_away_check started
21:00:34.312 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3306.104248046875 [Unit '#ID[7cd7a7adbeeab338]']
21:00:35.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:00:35.824 [Flow] 3
21:00:35.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:36.840 [Lua] main_path_player_far_away_check started
21:00:37.062 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:37.562 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:37.607 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:37.744 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.669393539428711 [Unit '#ID[7cd7a7adbeeab338]']
21:00:37.767 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.669393539428711 [Unit '#ID[7cd7a7adbeeab338]']
21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:38.316 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:38.316 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:38.345 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:38.345 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:38.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
21:00:38.530 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:38.813 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:38.958 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032632097601890564 [Unit '#ID[7cd7a7adbeeab338]']
21:00:39.220 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.49037450551986694 [Unit '#ID[7cd7a7adbeeab338]']
21:00:39.546 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1978.4002685546875 [Unit '#ID[7cd7a7adbeeab338]']
21:00:39.753 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021396737545728683 [Unit '#ID[7cd7a7adbeeab338]']
21:00:39.840 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.1055136919021606 [Unit '#ID[7cd7a7adbeeab338]']
21:00:39.953 [Lua] main_path_player_far_away_check started
21:00:40.216 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023656375706195831 [Unit '#ID[7cd7a7adbeeab338]']
21:00:40.651 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.28406700491905212 [Unit '#ID[7cd7a7adbeeab338]']
21:00:41.844 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2491.675048828125 [Unit '#ID[7cd7a7adbeeab338]']
21:00:42.136 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036284726113080978 [Unit '#ID[7cd7a7adbeeab338]']
21:00:42.224 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:42.410 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:42.724 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:42.868 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.80963194370269775 [Unit '#ID[7cd7a7adbeeab338]']
21:00:43.062 [Lua] main_path_player_far_away_check started
21:00:43.350 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:43.454 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034974031150341034 [Unit '#ID[7cd7a7adbeeab338]']
21:00:43.469 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.30441877245903015 [Unit '#ID[7cd7a7adbeeab338]']
21:00:43.707 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03412310779094696 [Unit '#ID[7cd7a7adbeeab338]']
21:00:45.068 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:45.132 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:45.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:00:45.441 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:00:45.947 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.539386749267578 [Unit '#ID[7cd7a7adbeeab338]']
21:00:46.166 [Lua] main_path_player_far_away_check started
21:00:46.208 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 11.539386749267578 [Unit '#ID[7cd7a7adbeeab338]']
21:00:46.299 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:47.455 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 92 action: fallback_idle
21:00:47.670 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:47.670 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:47.838 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:48.137 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:48.228 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:49.107 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 18.677753448486328 [Unit '#ID[7cd7a7adbeeab338]']
21:00:49.278 [Lua] main_path_player_far_away_check started
21:00:49.563 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 18.677753448486328 [Unit '#ID[7cd7a7adbeeab338]']
21:00:50.729 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:00:52.371 [Lua] main_path_player_far_away_check started
21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:54.799 [Lua] main_path_player_far_away_check started
21:00:55.442 [Lua] main_path_player_far_away_check started
21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:57.885 [Lua] main_path_player_far_away_check started
21:00:58.269 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:58.315 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:58.315 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:58.315 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:58.540 [Lua] main_path_player_far_away_check started
21:00:58.793 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:59.384 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:59.529 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:00:59.716 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:00:59.893 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:00:59.893 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:59.971 [Lua] setting up ambush-horde
21:00:59.971 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:00:59.972 [Lua] -> spawning: 6
21:00:59.972 [Lua] horde crated with id 6 of type ambush
21:00:59.972 [Lua] ambush horde has started
21:00:59.972 [Lua] setting up ambush-horde
21:00:59.972 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:00:59.972 [Lua] -> spawning: 12
21:00:59.972 [Lua] horde crated with id 7 of type ambush
21:00:59.972 [Lua] ambush horde has started
21:01:00.303 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:00.390 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:00.994 [Lua] main_path_player_far_away_check started
21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:01.347 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
21:01:01.370 [Lua] setting up ambush-horde
21:01:01.370 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:01:01.371 [Lua] -> spawning: 27
21:01:01.371 [Lua] horde crated with id 8 of type ambush
21:01:01.371 [Lua] ambush horde has started
21:01:01.384 [Lua] starting terror event: trickle_event_chaos_medium
21:01:01.384 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:01:01.644 [Lua] main_path_player_far_away_check started
21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:03.477 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:01:03.477 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
21:01:03.477 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:01:03.477 [Lua] ->moving spawner
21:01:03.477 [Lua] ->moving spawner
21:01:03.477 [Lua] ->moving spawner
21:01:03.477 [Lua] ->moving spawner
21:01:03.477 [Lua] ->moving spawner
21:01:04.008 [Lua] Init group template: horde
21:01:04.076 [Lua] main_path_player_far_away_check started
21:01:04.509 [Lua] Init group template: horde
21:01:04.721 [Lua] main_path_player_far_away_check started
21:01:04.841 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:01:04.841 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
21:01:04.841 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:04.841 [Lua] ->moving spawner
21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:05.953 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:01:06.055 [Lua] Init group template: horde
21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:06.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:06.731 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 129 action: fallback_idle
21:01:06.778 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:01:07.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:07.172 [Lua] main_path_player_far_away_check started
21:01:07.835 [Lua] main_path_player_far_away_check started
21:01:09.648 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:01:10.261 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 129 action: nil
21:01:10.261 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 128 action: nil
21:01:10.282 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 127 action: nil
21:01:10.986 [Lua] main_path_player_far_away_check started
21:01:11.139 [Lua] main_path_player_far_away_check started
21:01:12.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033705774694681168 [Unit '#ID[7cd7a7adbeeab338]']
21:01:13.817 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.51945751905441284 [Unit '#ID[7cd7a7adbeeab338]']
21:01:14.110 [Lua] main_path_player_far_away_check started
21:01:14.280 [Lua] main_path_player_far_away_check started
21:01:15.110 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.70120280981063843 [Unit '#ID[7cd7a7adbeeab338]']
21:01:16.475 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:16.951 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:17.192 [Lua] main_path_player_far_away_check started
21:01:17.212 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:17.269 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:17.447 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:17.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:17.632 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:17.939 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:17.998 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:18.066 [Lua] fence jumping
21:01:18.656 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 85 size: 119 action: fallback_idle
21:01:18.707 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.11612505465745926 [Unit '#ID[7cd7a7adbeeab338]']
21:01:18.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 108 size: 118 action: fallback_idle
21:01:18.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 109 size: 117 action: follow
21:01:19.149 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:19.165 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026029737666249275 [Unit '#ID[7cd7a7adbeeab338]']
21:01:19.288 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:19.599 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:19.620 [Lua] ready to jump failed
21:01:19.684 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:19.861 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:01:20.181 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:20.364 [Lua] main_path_player_far_away_check started
21:01:20.830 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 6.4715328216552734 [Unit '#ID[7cd7a7adbeeab338]']
21:01:20.930 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:21.437 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:23.395 [Lua] Destroying unit since outside mesh or world
21:01:23.553 [Lua] main_path_player_far_away_check started
21:01:24.634 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 113 action: follow
21:01:24.635 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.17981427907943726 [Unit '#ID[7cd7a7adbeeab338]']
21:01:26.063 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:01:26.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:26.637 [Lua] main_path_player_far_away_check started
21:01:26.667 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:01:26.706 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.0775146484375 [Unit '#ID[7cd7a7adbeeab338]']
21:01:26.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:27.170 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:01:28.245 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 108 action: fallback_idle
21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.951 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:29.001 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:29.001 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:29.662 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 107 action: follow
21:01:29.800 [Lua] main_path_player_far_away_check started
21:01:31.144 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 40.549171447753906 [Unit '#ID[7cd7a7adbeeab338]']
21:01:32.157 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.241 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:01:32.565 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:01:32.907 [Lua] main_path_player_far_away_check started
21:01:33.317 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4.6949758529663086 [Unit '#ID[7cd7a7adbeeab338]']
21:01:34.268 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:34.448 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:01:35.181 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 61 size: 103 action: nil
21:01:35.324 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:01:35.649 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
21:01:35.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 100 action: follow
21:01:36.009 [Lua] main_path_player_far_away_check started
21:01:36.396 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 99 action: follow
21:01:36.641 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:01:36.641 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:37.246 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039292037487030029 [Unit '#ID[7cd7a7adbeeab338]']
21:01:37.320 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:01:38.818 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 95 action: fallback_idle
21:01:39.110 [Lua] main_path_player_far_away_check started
21:01:39.328 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.97715938091278076 [Unit '#ID[7cd7a7adbeeab338]']
21:01:39.481 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 22 size: 94 action: follow
21:01:39.938 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:39.978 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.0775146484375 [Unit '#ID[7cd7a7adbeeab338]']
21:01:40.299 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:40.401 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:01:40.401 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:40.760 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:01:41.786 [Lua] setting up ambush-horde
21:01:41.786 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:01:41.786 [Lua] -> spawning: 27
21:01:41.786 [Lua] horde crated with id 9 of type ambush
21:01:41.786 [Lua] ambush horde has started
21:01:41.802 [Lua] starting terror event: trickle_event_chaos_medium
21:01:41.802 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:01:42.262 [Lua] main_path_player_far_away_check started
21:01:42.420 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 90 action: fallback_idle
21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:42.983 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:43.321 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:43.356 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:43.356 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:43.586 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:43.587 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:43.587 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:44.596 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:44.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:44.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:44.743 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.17112161219120026 [Unit '#ID[7cd7a7adbeeab338]']
21:01:44.964 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:01:45.346 [Lua] main_path_player_far_away_check started
21:01:46.318 [Lua] Init group template: horde
21:01:46.679 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 113 action: follow
21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.118 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.230 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:48.423 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:48.423 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:48.469 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:48.470 [Lua] main_path_player_far_away_check started
21:01:48.559 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.560 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.560 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:48.560 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:01:48.707 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:48.976 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:49.003 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:49.003 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:50.445 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25383323431015015 [Unit '#ID[7cd7a7adbeeab338]']
21:01:50.802 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 110 action: fallback_idle
21:01:51.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030203958973288536 [Unit '#ID[7cd7a7adbeeab338]']
21:01:51.133 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034069199115037918 [Unit '#ID[7cd7a7adbeeab338]']
21:01:51.262 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27036476135253906 [Unit '#ID[7cd7a7adbeeab338]']
21:01:51.263 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27885016798973083 [Unit '#ID[7cd7a7adbeeab338]']
21:01:51.907 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 108 action: follow
21:01:52.169 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 59 size: 107 action: nil
21:01:52.193 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 70 size: 106 action: nil
21:01:54.351 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 105 action: fallback_idle
21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:54.786 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:54.857 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:54.857 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:55.739 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:56.204 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:01:56.205 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035195574164390564 [Unit '#ID[7cd7a7adbeeab338]']
21:01:56.757 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25602200627326965 [Unit '#ID[7cd7a7adbeeab338]']
21:01:56.795 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:56.865 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:01:57.163 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:01:58.647 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 88 size: 104 action: fallback_idle
21:01:59.504 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:01:59.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:01:59.919 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:00.366 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:01.661 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:01.823 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:01.823 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:02.121 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:02.980 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:03.309 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:03.521 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:03.551 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:03.560 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:03.617 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034951753914356232 [Unit '#ID[7cd7a7adbeeab338]']
21:02:03.757 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:03.816 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.8729238510131836 [Unit '#ID[7cd7a7adbeeab338]']
21:02:03.825 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:03.872 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:02:04.068 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:04.187 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 93 action: fallback_idle
21:02:04.633 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:02:04.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:05.032 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.87071025371551514 [Unit '#ID[7cd7a7adbeeab338]']
21:02:05.407 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
21:02:05.616 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:05.675 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:05.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:05.877 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:05.908 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.038627795875072479 [Unit '#ID[7cd7a7adbeeab338]']
21:02:05.927 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:06.207 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:06.372 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:06.986 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:02:06.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9153221845626831 [Unit '#ID[7cd7a7adbeeab338]']
21:02:07.325 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:02:07.503 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:07.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:02:08.187 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:02:08.315 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4.6280512809753418 [Unit '#ID[7cd7a7adbeeab338]']
21:02:08.615 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:08.616 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:08.616 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:08.740 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:08.740 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.158 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:10.176 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:10.828 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.828 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.829 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:10.906 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:02:11.065 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.9500164985656738 [Unit '#ID[7cd7a7adbeeab338]']
21:02:11.067 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:11.462 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 59 size: 76 action: fallback_idle
21:02:11.993 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:11.994 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:11.994 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:12.975 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:02:13.464 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:13.559 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 229.92359924316406 [Unit '#ID[7cd7a7adbeeab338]']
21:02:13.608 [EACServer] [22:02:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:02:13.844 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036886774003505707 [Unit '#ID[7cd7a7adbeeab338]']
21:02:14.006 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:14.006 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:14.138 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:02:14.138 [Lua] Horde killed: ?
21:02:14.216 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:14.387 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.1384403705596924 [Unit '#ID[7cd7a7adbeeab338]']
21:02:14.529 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:14.540 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 80 action: fallback_idle
21:02:14.636 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 82 action: fallback_idle
21:02:16.097 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:16.462 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 229.92359924316406 [Unit '#ID[7cd7a7adbeeab338]']
21:02:18.736 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03046327643096447 [Unit '#ID[7cd7a7adbeeab338]']
21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:18.984 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:02:18.984 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:19.118 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:02:19.193 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
21:02:19.207 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
21:02:19.210 [Lua] setting up ambush-horde
21:02:19.210 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:02:19.210 [Lua] -> spawning: 15
21:02:19.210 [Lua] horde crated with id 10 of type ambush
21:02:19.210 [Lua] ambush horde has started
21:02:19.221 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
21:02:19.224 [Lua] setting up ambush-horde
21:02:19.224 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
21:02:19.224 [Lua] -> spawning: 9
21:02:19.224 [Lua] horde crated with id 11 of type ambush
21:02:19.224 [Lua] ambush horde has started
21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:19.984 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:20.079 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:20.079 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:20.080 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:20.125 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 6.4464869499206543 [Unit '#ID[7cd7a7adbeeab338]']
21:02:20.129 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:02:20.174 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.4464869499206543 [Unit '#ID[7cd7a7adbeeab338]']
21:02:20.382 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:20.382 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:20.788 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:21.015 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037269175052642822 [Unit '#ID[7cd7a7adbeeab338]']
21:02:21.114 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 32 size: 89 action: nil
21:02:22.120 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:22.120 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:22.179 [Lua] setting up ambush-horde
21:02:22.179 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:02:22.180 [Lua] -> spawning: 27
21:02:22.180 [Lua] horde crated with id 12 of type ambush
21:02:22.180 [Lua] ambush horde has started
21:02:22.198 [Lua] starting terror event: trickle_event_chaos_medium
21:02:22.198 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:02:22.481 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:22.481 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:22.864 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:22.994 [Lua] Init group template: horde
21:02:23.336 [Lua] Init group template: horde
21:02:23.469 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036860864609479904 [Unit '#ID[7cd7a7adbeeab338]']
21:02:23.579 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:24.154 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 103 action: fallback_idle
21:02:24.169 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 22 size: 102 action: nil
21:02:24.197 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 35 size: 101 action: nil
21:02:25.930 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.4830970764160156 [Unit '#ID[7cd7a7adbeeab338]']
21:02:26.002 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.4830970764160156 [Unit '#ID[7cd7a7adbeeab338]']
21:02:26.036 [Lua] Init group template: horde
21:02:26.922 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:26.923 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:26.923 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:28.206 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5.5796751976013184 [Unit '#ID[7cd7a7adbeeab338]']
21:02:28.245 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.5796751976013184 [Unit '#ID[7cd7a7adbeeab338]']
21:02:29.052 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025876125320792198 [Unit '#ID[7cd7a7adbeeab338]']
21:02:30.056 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:30.057 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:30.130 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
21:02:30.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
21:02:30.426 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:30.426 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:30.877 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.2258096933364868 [Unit '#ID[7cd7a7adbeeab338]']
21:02:32.264 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034350134432315826 [Unit '#ID[7cd7a7adbeeab338]']
21:02:34.844 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:35.886 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.669517993927002 [Unit '#ID[7cd7a7adbeeab338]']
21:02:36.405 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.406 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.406 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:36.607 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:36.697 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.45698902010917664 [Unit '#ID[7cd7a7adbeeab338]']
21:02:36.732 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.45698902010917664 [Unit '#ID[7cd7a7adbeeab338]']
21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:37.037 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:37.169 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:38.173 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033110491931438446 [Unit '#ID[7cd7a7adbeeab338]']
21:02:38.287 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:38.319 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:38.487 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:38.576 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:02:38.659 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:38.659 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:39.302 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.7234244346618652 [Unit '#ID[7cd7a7adbeeab338]']
21:02:39.395 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.59807038307189941 [Unit '#ID[7cd7a7adbeeab338]']
21:02:39.638 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:40.477 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022962585091590881 [Unit '#ID[7cd7a7adbeeab338]']
21:02:40.538 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:40.662 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:02:40.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 126, name: `unknown`
21:02:40.934 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:02:44.064 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.7779600620269775 [Unit '#ID[7cd7a7adbeeab338]']
21:02:44.097 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.7779600620269775 [Unit '#ID[7cd7a7adbeeab338]']
21:02:44.498 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:44.498 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:44.711 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:44.832 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:44.832 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:44.852 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:02:45.120 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:45.566 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:47.170 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:47.170 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:47.200 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:48.080 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:48.080 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:49.983 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:49.983 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:50.328 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:50.328 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:50.679 [Lua] main_path_player_far_away_check started
21:02:50.967 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.3596738576889038 [Unit '#ID[7cd7a7adbeeab338]']
21:02:50.995 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.3596738576889038 [Unit '#ID[7cd7a7adbeeab338]']
21:02:54.000 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.4899446964263916 [Unit '#ID[7cd7a7adbeeab338]']
21:02:54.028 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.4899446964263916 [Unit '#ID[7cd7a7adbeeab338]']
21:02:54.057 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420)
21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:54.408 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:02:54.409 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.441 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:54.442 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:02:54.462 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.462 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:02:55.174 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:55.174 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:02:55.439 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:02:55.450 [Lua] setting up ambush-horde
21:02:55.450 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:02:55.450 [Lua] -> spawning: 15
21:02:55.450 [Lua] horde crated with id 13 of type ambush
21:02:55.450 [Lua] ambush horde has started
21:02:55.492 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.8240137100219727 [Unit '#ID[7cd7a7adbeeab338]']
21:02:55.520 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8240137100219727 [Unit '#ID[7cd7a7adbeeab338]']
21:02:55.945 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:02:56.442 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027968129143118858 [Unit '#ID[7cd7a7adbeeab338]']
21:02:56.901 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02802743948996067 [Unit '#ID[7cd7a7adbeeab338]']
21:02:57.454 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:02:59.166 [Lua] Init group template: horde
21:02:59.843 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.3099112510681152 [Unit '#ID[7cd7a7adbeeab338]']
21:02:59.845 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.6809172630310059 [Unit '#ID[7cd7a7adbeeab338]']
21:03:00.293 [Lua] main_path_player_far_away_check started
21:03:02.690 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 62 size: 142 action: fallback_idle
21:03:03.467 [Lua] main_path_player_far_away_check started
21:03:03.519 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:03.520 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:03.520 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:03.593 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:03:03.922 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:03.955 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:03.955 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:04.677 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:05.054 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.2612829208374023 [Unit '#ID[7cd7a7adbeeab338]']
21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:06.552 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:06.581 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.2612829208374023 [Unit '#ID[7cd7a7adbeeab338]']
21:03:06.688 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:06.688 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:07.026 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:07.026 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:07.110 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 32 size: 141 action: follow
21:03:08.020 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:08.020 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:08.273 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:09.051 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 7.4039092063903809 [Unit '#ID[7cd7a7adbeeab338]']
21:03:09.082 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.4039092063903809 [Unit '#ID[7cd7a7adbeeab338]']
21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.453 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 67 size: 136 action: fallback_idle
21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:09.728 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.1590951681137085 [Unit '#ID[7cd7a7adbeeab338]']
21:03:09.839 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032719280570745468 [Unit '#ID[7cd7a7adbeeab338]']
21:03:10.085 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.336097240447998 [Unit '#ID[7cd7a7adbeeab338]']
21:03:10.500 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02904273197054863 [Unit '#ID[7cd7a7adbeeab338]']
21:03:10.700 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4242361783981323 [Unit '#ID[7cd7a7adbeeab338]']
21:03:10.717 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 11.958373069763184 [Unit '#ID[7cd7a7adbeeab338]']
21:03:10.731 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4242361783981323 [Unit '#ID[7cd7a7adbeeab338]']
21:03:11.156 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027918353676795959 [Unit '#ID[7cd7a7adbeeab338]']
21:03:11.568 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884
21:03:11.568 [Lua] chaos troll died!
21:03:11.825 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029526280239224434 [Unit '#ID[7cd7a7adbeeab338]']
21:03:12.151 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 9.8352155685424805 [Unit '#ID[7cd7a7adbeeab338]']
21:03:13.305 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:14.182 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 33.164955139160156 [Unit '#ID[7cd7a7adbeeab338]']
21:03:15.202 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 51.959514617919922 [Unit '#ID[7cd7a7adbeeab338]']
21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:18.266 [Lua] event horde ends!
21:03:18.375 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:18.415 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:18.415 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:19.030 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.9665517807006836 [Unit '#ID[7cd7a7adbeeab338]']
21:03:19.062 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8.9665517807006836 [Unit '#ID[7cd7a7adbeeab338]']
21:03:19.088 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:19.088 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:20.663 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:03:21.313 [Lua] event horde ends!
21:03:22.124 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:22.170 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.4861693382263184 [Unit '#ID[7cd7a7adbeeab338]']
21:03:23.475 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 224.98341369628906 [Unit '#ID[7cd7a7adbeeab338]']
21:03:23.550 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 224.98341369628906 [Unit '#ID[7cd7a7adbeeab338]']
21:03:25.395 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:27.037 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.0310299396514893 [Unit '#ID[7cd7a7adbeeab338]']
21:03:27.090 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9464976787567139 [Unit '#ID[7cd7a7adbeeab338]']
21:03:27.747 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025892354547977448 [Unit '#ID[7cd7a7adbeeab338]']
21:03:28.084 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.0461583137512207 [Unit '#ID[7cd7a7adbeeab338]']
21:03:29.524 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 42.240585327148438 [Unit '#ID[7cd7a7adbeeab338]']
21:03:31.262 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:31.339 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 55.479286193847656 [Unit '#ID[7cd7a7adbeeab338]']
21:03:31.368 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 55.479286193847656 [Unit '#ID[7cd7a7adbeeab338]']
21:03:31.612 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:32.079 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:32.534 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2c6a338f025491d6]'] [Unit '#ID[5abe57bd96191c63]']
21:03:32.540 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=387
21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=388
21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=389
21:03:32.552 [Lua] TerrorEventMixer.start_event: objective_specials_raid_capture_point_5 (seed: 8973420)
21:03:32.929 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:33.173 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:34.246 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:34.246 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:34.337 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:03:34.613 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:34.613 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:35.615 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:36.075 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:36.532 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:36.532 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:37.359 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:37.816 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:37.849 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:38.259 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:38.307 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:38.557 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 45 size: 125 action: nil
21:03:38.600 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 67 size: 124 action: nil
21:03:38.689 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:38.717 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:39.071 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:39.115 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:39.566 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:40.320 [Lua] Spawn type: unknown Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:03:40.321 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:40.420 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:40.516 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:40.982 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:41.002 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:41.107 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:41.756 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:41.952 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:03:41.986 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:42.197 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:42.377 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 462.39309692382812 [Unit '#ID[7cd7a7adbeeab338]']
21:03:43.527 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 462.39309692382812 [Unit '#ID[7cd7a7adbeeab338]']
21:03:43.705 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:43.705 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:44.088 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:44.088 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:46.511 [Lua] TerrorEventMixer.start_event: weave_spot_event_skaven_specials_small_capture_point_5 (seed: 8973420)
21:03:46.706 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 104 size: 118 action: nil
21:03:46.826 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 66.363449096679688 [Unit '#ID[7cd7a7adbeeab338]']
21:03:48.112 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:03:48.126 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 58 size: 116 action: fallback_idle
21:03:48.238 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 93 size: 115 action: nil
21:03:48.892 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 72 size: 114 action: follow
21:03:48.907 [Lua] Horde killed: ?
21:03:48.910 [Lua] setting up ambush-horde
21:03:48.910 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:03:48.910 [Lua] -> spawning: 27
21:03:48.910 [Lua] horde crated with id 14 of type ambush
21:03:48.910 [Lua] ambush horde has started
21:03:48.934 [Lua] starting terror event: trickle_event_chaos_medium
21:03:48.934 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:03:49.175 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 113 action: follow
21:03:49.193 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 53 size: 112 action: nil
21:03:49.287 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:03:49.558 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 70 size: 110 action: follow
21:03:49.718 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 109 action: nil
21:03:50.277 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 16 size: 108 action: nil
21:03:50.813 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 88.747940063476562 [Unit '#ID[7cd7a7adbeeab338]']
21:03:51.136 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 107 action: nil
21:03:51.150 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 106 action: follow
21:03:51.223 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 62 size: 105 action: nil
21:03:51.266 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 81 size: 104 action: nil
21:03:51.290 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 87 size: 103 action: follow
21:03:51.317 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 94 size: 102 action: follow
21:03:51.600 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 101 action: follow
21:03:51.775 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 79 size: 100 action: nil
21:03:51.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
21:03:52.119 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 17 size: 101 action: nil
21:03:52.133 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 22 size: 100 action: follow
21:03:52.146 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 28 size: 99 action: nil
21:03:52.190 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 51 size: 98 action: nil
21:03:52.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 52 size: 97 action: follow
21:03:52.410 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 39 size: 101 action: nil
21:03:52.423 [Lua] Horde killed: ?
21:03:52.477 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 62 size: 104 action: follow
21:03:52.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 113
21:03:52.899 [Lua] Init group template: horde
21:03:53.217 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 80 size: 120 action: follow
21:03:53.759 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 119 action: follow
21:03:53.774 [Lua] Horde killed: ?
21:03:53.893 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 78 size: 118 action: follow
21:03:53.927 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 88 size: 117 action: follow
21:03:54.131 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 49 size: 116 action: follow
21:03:54.175 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 67 size: 115 action: follow
21:03:54.193 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 88.747940063476562 [Unit '#ID[7cd7a7adbeeab338]']
21:03:54.314 [Lua] main_path_player_far_away_check started
21:03:54.386 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
21:03:54.402 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_medium (seed: 8973420)
21:03:54.449 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 64 size: 115 action: follow
21:03:54.838 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 1 size: 114 action: follow
21:03:55.380 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 7 size: 113 action: place_standard_follow
21:03:55.464 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 35 size: 112 action: follow
21:03:56.094 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:03:56.227 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 112 action: follow
21:03:56.346 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 111 action: follow
21:03:56.578 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 36 size: 112 action: follow
21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:57.008 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:03:57.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 66 size: 112 action: follow
21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:57.373 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.5678997039794922 [Unit '#ID[7cd7a7adbeeab338]']
21:03:57.483 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:03:57.629 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 48 size: 112 action: follow
21:03:57.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26745.1640625 [Unit '#ID[7cd7a7adbeeab338]']
21:03:58.098 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:58.098 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:58.390 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 113
21:03:58.438 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:58.438 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:03:58.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 53 112
21:03:58.620 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 111 113
21:03:58.635 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 112 112
21:03:58.635 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 111
21:03:58.753 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 53 110
21:03:59.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 110 111
21:03:59.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
21:03:59.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 114 115
21:04:00.602 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 23608.884765625 [Unit '#ID[7cd7a7adbeeab338]']
21:04:00.632 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 47 114
21:04:00.814 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 113 action: follow
21:04:00.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 43 112
21:04:00.984 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 69 size: 111 action: follow
21:04:01.132 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 17 110
21:04:01.177 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 109
21:04:01.254 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 66 108
21:04:01.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 107
21:04:01.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 23608.884765625 [Unit '#ID[7cd7a7adbeeab338]']
21:04:01.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 106
21:04:01.987 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 105
21:04:02.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 104
21:04:02.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 21 103
21:04:02.393 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 104 104
21:04:02.515 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:04:03.843 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 85 102
21:04:04.740 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:04.740 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:05.070 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:05.070 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:05.686 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 101 size: 101 action: fallback_idle
21:04:05.731 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 100 action: fallback_idle
21:04:05.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 99 action: fallback_idle
21:04:05.813 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 98 action: fallback_idle
21:04:05.923 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 85 size: 97 action: fallback_idle
21:04:05.984 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 96 action: fallback_idle
21:04:06.902 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2c6a338f025491d6]'] [Unit '#ID[5abe57bd96191c63]']
21:04:06.909 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=413
21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=414
21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=415
21:04:06.925 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_6 (seed: 8973420)
21:04:08.141 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.569455623626709 [Unit '#ID[7cd7a7adbeeab338]']
21:04:08.224 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:08.693 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:08.693 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:09.453 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 93 93
21:04:10.919 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.3656319379806519 [Unit '#ID[7cd7a7adbeeab338]']
21:04:10.948 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.3656319379806519 [Unit '#ID[7cd7a7adbeeab338]']
21:04:12.943 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037893559783697128 [Unit '#ID[7cd7a7adbeeab338]']
21:04:13.135 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_3 (seed: 8973420)
21:04:13.518 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.2784876823425293 [Unit '#ID[7cd7a7adbeeab338]']
21:04:13.608 [EACServer] [22:04:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:04:14.706 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:14.707 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:14.707 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:15.163 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039207104593515396 [Unit '#ID[7cd7a7adbeeab338]']
21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:15.904 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.26116275787353516 [Unit '#ID[7cd7a7adbeeab338]']
21:04:16.200 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:16.200 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:16.201 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:16.202 [Lua] event horde ends!
21:04:16.706 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 81 94
21:04:16.920 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.73097771406173706 [Unit '#ID[7cd7a7adbeeab338]']
21:04:16.954 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.73097771406173706 [Unit '#ID[7cd7a7adbeeab338]']
21:04:17.275 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:17.275 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:17.295 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024007940664887428 [Unit '#ID[7cd7a7adbeeab338]']
21:04:17.638 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:17.638 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:17.855 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 10 99
21:04:19.295 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:19.557 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 108
21:04:19.564 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:19.828 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:20.108 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:04:20.459 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:20.811 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4852997064590454 [Unit '#ID[7cd7a7adbeeab338]']
21:04:20.840 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4852997064590454 [Unit '#ID[7cd7a7adbeeab338]']
21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.230 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039949644356966019 [Unit '#ID[7cd7a7adbeeab338]']
21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:21.540 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:21.555 [Lua] chaos troll was despawned!
21:04:21.641 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:21.699 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:04:22.019 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
21:04:22.530 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884
21:04:22.530 [Lua] chaos troll died!
21:04:23.514 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:24.276 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 16 120
21:04:25.648 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:25.805 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:26.391 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:26.999 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:27.597 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 98 116
21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:31.516 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 73 118
21:04:32.271 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1784.0567626953125 [Unit '#ID[7cd7a7adbeeab338]']
21:04:32.592 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1784.0567626953125 [Unit '#ID[7cd7a7adbeeab338]']
21:04:34.026 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:34.037 [Lua] setting up ambush-horde
21:04:34.037 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:04:34.037 [Lua] -> spawning: 27
21:04:34.037 [Lua] horde crated with id 15 of type ambush
21:04:34.037 [Lua] ambush horde has started
21:04:34.054 [Lua] starting terror event: trickle_event_chaos_medium
21:04:34.054 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:04:37.359 [Lua] event horde ends!
21:04:37.373 [Lua] event horde ends!
21:04:37.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:04:38.079 [Lua] Init group template: horde
21:04:38.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:04:38.265 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 149 150
21:04:38.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:04:38.586 [Lua] event horde ends!
21:04:38.661 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 150 151
21:04:39.406 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 151 152
21:04:39.777 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 152 153
21:04:40.136 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 153 153
21:04:40.241 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:40.242 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:40.242 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:41.176 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 150.87220764160156 [Unit '#ID[7cd7a7adbeeab338]']
21:04:43.486 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
21:04:43.487 [Lua] [GameNetworkManager] destroying game object with go_id=25
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 151 152
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 151
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 150
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 3 149
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 4 148
21:04:43.488 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 5 147
21:04:43.508 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 6 146
21:04:43.508 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 8 145
21:04:43.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 144
21:04:43.509 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 10 143
21:04:43.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 142
21:04:43.526 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 141
21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 13 140
21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 139
21:04:43.526 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 15 138
21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 137
21:04:43.544 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 18 136
21:04:43.544 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 20 135
21:04:43.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 134
21:04:43.561 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 25 133
21:04:43.561 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 26 132
21:04:43.561 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 27 131
21:04:43.561 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 28 130
21:04:43.561 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 129
21:04:43.575 [Lua] Horde killed: ?
21:04:43.579 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 30 128
21:04:43.579 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 31 127
21:04:43.579 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 32 126
21:04:43.579 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 125
21:04:43.579 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 124
21:04:43.592 [Lua] Horde killed: ?
21:04:43.595 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 123
21:04:43.595 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 37 122
21:04:43.595 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 41 121
21:04:43.611 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 42 120
21:04:43.611 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 44 119
21:04:43.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 118
21:04:43.611 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 46 117
21:04:43.611 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 47 116
21:04:43.625 [Lua] Horde killed: ?
21:04:43.628 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 115
21:04:43.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 51 114
21:04:43.645 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 1 54 113
21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 55 112
21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 56 111
21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 110
21:04:43.645 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 59 109
21:04:43.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 60 108
21:04:43.661 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 61 107
21:04:43.661 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 63 106
21:04:43.661 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 65 105
21:04:43.674 [Lua] Horde killed: ?
21:04:43.679 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 68 104
21:04:43.679 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 69 103
21:04:43.679 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 70 102
21:04:43.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 71 101
21:04:43.691 [Lua] Horde killed: ?
21:04:43.695 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 73 100
21:04:43.695 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 74 99
21:04:43.695 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 76 98
21:04:43.707 [Lua] Horde killed: ?
21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 81 97
21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 82 96
21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 83 95
21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 84 94
21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 86 93
21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 87 92
21:04:43.726 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 89 91
21:04:43.738 [Lua] Horde killed: ?
21:04:43.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 90 90
21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 1 89
21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 2 88
21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 87
21:04:43.829 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 41 88
21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 42 87
21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 44 86
21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 85
21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 46 84
21:04:43.845 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 47 83
21:04:43.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 82
21:04:43.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 51 81
21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 54 80
21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 55 79
21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 56 78
21:04:43.876 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 57 77
21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 59 76
21:04:43.891 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 60 75
21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 61 74
21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 63 73
21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 65 72
21:04:43.905 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 68 71
21:04:43.905 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 69 70
21:04:43.905 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 69
21:04:43.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 68
21:04:43.922 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 274.55636596679688 [Unit '#ID[7cd7a7adbeeab338]']
21:04:43.932 [Lua] Horde killed: ?
21:04:43.998 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 44 67
21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 46 66
21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 47 65
21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 48 64
21:04:44.026 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 51 63
21:04:44.040 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 59 62
21:04:44.040 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 61 61
21:04:44.040 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 60
21:04:44.056 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 59
21:04:44.160 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 51 58
21:04:47.859 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 59
21:04:47.997 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 58
21:04:48.382 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 58 59
21:04:48.511 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 58
21:04:48.869 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 59
21:04:48.971 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 58 58
21:04:49.330 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 59
21:04:49.449 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 59
21:04:49.802 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 59 59
21:04:49.926 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 59 59
21:04:50.335 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:50.418 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 59 59
21:04:50.457 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 13 58
21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:50.666 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:50.742 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026489529758691788 [Unit '#ID[7cd7a7adbeeab338]']
21:04:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:51.005 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:51.114 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:51.261 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:51.261 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:51.262 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:51.342 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:51.672 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:51.949 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:52.040 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:52.040 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:52.044 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:52.368 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:52.368 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:52.738 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 53 54
21:04:52.824 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:52.825 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:52.849 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 53 53
21:04:53.268 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 53 54
21:04:53.283 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:53.379 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 53 53
21:04:53.772 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 53 54
21:04:53.860 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 53 53
21:04:53.949 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:54.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
21:04:54.247 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 52 53
21:04:54.338 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 52 52
21:04:54.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 52 52
21:04:55.158 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
21:04:55.230 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:57.105 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:57.296 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:57.306 [Lua] chaos troll was despawned!
21:04:57.592 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:57.592 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:57.936 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:57.961 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 49 50
21:04:58.059 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 49 49
21:04:58.242 [Lua] event horde ends!
21:04:58.462 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 49 50
21:04:58.563 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 49 49
21:04:58.921 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 49 49
21:04:59.005 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 49 49
21:04:59.299 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:59.300 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:59.300 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:59.417 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:04:59.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:59.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:04:59.426 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 46 46
21:04:59.501 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 46 46
21:04:59.742 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:59.742 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:59.784 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:04:59.826 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.250 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 250.26246643066406 [Unit '#ID[7cd7a7adbeeab338]']
21:05:00.271 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.271 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:00.399 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:05:00.399 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:00.597 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:00.714 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.714 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:01.321 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:01.359 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
21:05:02.862 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 42 42
21:05:02.959 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 42 42
21:05:03.403 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 42 43
21:05:03.494 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 42 42
21:05:03.944 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 42 42
21:05:04.227 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:04.227 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:04.339 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:04.488 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:05.005 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:05.269 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:06.336 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:06.620 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:07.958 [Lua] event horde ends!
21:05:08.629 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:05:08.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=461
21:05:08.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.95275592803955078)
21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:10.523 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 91.247360229492188 [Unit '#ID[7cd7a7adbeeab338]']
21:05:10.917 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:10.956 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:11.044 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:11.123 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:11.601 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:12.089 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:12.588 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:12.834 [Lua] event horde ends!
21:05:13.355 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 545.52850341796875 [Unit '#ID[7cd7a7adbeeab338]']
21:05:18.116 [Lua] event horde ends!
21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:23.049 [Lua] event horde ends!
21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:23.970 [Lua] setting up ambush-horde
21:05:23.970 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:05:23.970 [Lua] -> spawning: 27
21:05:23.970 [Lua] horde crated with id 16 of type ambush
21:05:23.970 [Lua] ambush horde has started
21:05:23.981 [Lua] starting terror event: trickle_event_chaos_medium
21:05:23.981 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:24.511 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 22 size: 33 action: move_to_players
21:05:25.314 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03314552828669548 [Unit '#ID[7cd7a7adbeeab338]']
21:05:26.291 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:26.291 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:26.604 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:26.604 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:27.930 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:27.931 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:27.931 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:28.548 [Lua] Init group template: horde
21:05:29.339 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.83489948511123657 [Unit '#ID[7cd7a7adbeeab338]']
21:05:29.953 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033404000103473663 [Unit '#ID[7cd7a7adbeeab338]']
21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:31.748 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:31.748 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:32.117 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:32.117 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:33.740 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:33.741 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:33.741 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:38.700 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:38.701 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:38.743 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:05:39.076 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:39.076 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:40.244 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.245 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.245 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.349 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:44.396 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.7703037261962891 [Unit '#ID[7cd7a7adbeeab338]']
21:05:44.420 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.7703037261962891 [Unit '#ID[7cd7a7adbeeab338]']
21:05:44.972 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025380570441484451 [Unit '#ID[7cd7a7adbeeab338]']
21:05:46.350 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:46.611 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:47.174 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:47.302 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:47.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:47.465 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:05:47.946 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:47.946 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:48.256 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:48.256 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:48.746 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:48.746 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:48.946 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:48.946 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:48.982 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:05:49.002 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:49.002 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:49.002 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884
21:05:50.219 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.9116201400756836 [Unit '#ID[7cd7a7adbeeab338]']
21:05:50.243 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9116201400756836 [Unit '#ID[7cd7a7adbeeab338]']
21:05:50.831 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:05:52.017 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.7487074136734009 [Unit '#ID[7cd7a7adbeeab338]']
21:05:52.040 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.7487074136734009 [Unit '#ID[7cd7a7adbeeab338]']
21:05:52.443 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035743921995162964 [Unit '#ID[7cd7a7adbeeab338]']
21:05:53.443 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25549888610839844 [Unit '#ID[7cd7a7adbeeab338]']
21:05:54.061 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032238181680440903 [Unit '#ID[7cd7a7adbeeab338]']
21:05:54.570 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27458727359771729 [Unit '#ID[7cd7a7adbeeab338]']
21:05:57.983 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.9609317779541016 [Unit '#ID[7cd7a7adbeeab338]']
21:05:57.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.9497952461242676 [Unit '#ID[7cd7a7adbeeab338]']
21:05:59.461 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.45033735036849976 [Unit '#ID[7cd7a7adbeeab338]']
21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.250 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884
21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:00.588 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.8541464805603027 [Unit '#ID[7cd7a7adbeeab338]']
21:06:00.692 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8541464805603027 [Unit '#ID[7cd7a7adbeeab338]']
21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.550 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.550 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.589 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:02.788 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.788 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.789 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.876 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884
21:06:02.876 [Lua] chaos troll died!
21:06:03.160 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:03.161 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:03.161 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:03.244 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.322 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.349 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.428 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.942 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:03.993 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:04.504 [Lua] setting up ambush-horde
21:06:04.504 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:06:04.504 [Lua] -> spawning: 27
21:06:04.504 [Lua] horde crated with id 17 of type ambush
21:06:04.504 [Lua] ambush horde has started
21:06:04.513 [Lua] starting terror event: trickle_event_chaos_medium
21:06:04.513 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:06:04.597 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:06:04.597 [Lua] Horde killed: ?
21:06:06.071 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:07.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:07.229 [Lua] chaos troll was despawned!
21:06:07.448 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:07.522 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:06:08.567 [Lua] Init group template: horde
21:06:11.590 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:11.621 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:13.608 [EACServer] [22:06:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:06:13.663 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:06:13.856 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:18.553 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:18.553 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:18.586 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.033 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:26.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:29.701 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884
21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:35.331 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:35.331 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:35.331 [Lua] Horde killed: ?
21:06:38.934 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:38.934 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:39.014 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884
21:06:39.320 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:39.320 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:44.961 [Lua] setting up ambush-horde
21:06:44.961 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:06:44.961 [Lua] -> spawning: 27
21:06:44.961 [Lua] horde crated with id 18 of type ambush
21:06:44.961 [Lua] ambush horde has started
21:06:44.972 [Lua] starting terror event: trickle_event_chaos_medium
21:06:44.972 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:06:47.207 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:47.207 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:47.239 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884
21:06:47.554 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:47.591 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:06:47.749 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:49.020 [Lua] Init group template: horde
21:06:56.070 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:06:56.815 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
21:07:00.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:00.957 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:00.969 [Lua] simple los failed
21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:03.160 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:03.938 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:05.881 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:06.638 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:06.910 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:07:07.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:08.788 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:08.789 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:08.789 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:08.845 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:08.882 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:08.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:09.166 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:09.325 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:09.553 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:09.793 [Lua] fence jumping
21:07:09.797 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:10.402 [Lua] ready to jump failed
21:07:10.730 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:10.800 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:11.209 [Lua] ready to jump failed
21:07:13.210 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:13.486 [Lua] simple los failed
21:07:13.692 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:15.802 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:17.477 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:18.148 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 36 size: 96 action: follow
21:07:18.197 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
21:07:18.198 [Lua] [GameNetworkManager] destroying game object with go_id=29
21:07:18.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 57 95
21:07:18.199 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 58 94
21:07:18.216 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 59 93
21:07:18.216 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 60 92
21:07:18.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 62 91
21:07:18.216 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 63 90
21:07:18.216 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 64 89
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 65 88
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 66 87
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 67 86
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 68 85
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 69 84
21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 70 83
21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 71 82
21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 72 81
21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 73 80
21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 74 79
21:07:18.252 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 76 78
21:07:18.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 77
21:07:18.271 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 3 76
21:07:18.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 75
21:07:18.271 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 5 74
21:07:18.290 [Lua] Horde killed: ?
21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 73
21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 72
21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 71
21:07:18.294 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 70
21:07:18.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 69
21:07:18.311 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 68
21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 67
21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 14 66
21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 65
21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 16 64
21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 17 63
21:07:18.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 62
21:07:18.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 61
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 60
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 59
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 58
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 57
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 56
21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 55
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 30 54
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 31 53
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 52
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 51
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 34 50
21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 49
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 36 48
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 37 47
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 46
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 39 45
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 40 44
21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 41 43
21:07:18.382 [Lua] Horde killed: ?
21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 42
21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 41
21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 5 40
21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 6 39
21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 8 38
21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 9 37
21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 36
21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 35
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 34
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 13 33
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 32
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 31
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 16 30
21:07:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 17 29
21:07:18.424 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 18 28
21:07:18.439 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 24 27
21:07:18.439 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 25 26
21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 5 25
21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 6 24
21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 10 23
21:07:18.462 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 11 22
21:07:18.462 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 12 21
21:07:18.462 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 14 20
21:07:18.485 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 19
21:07:18.485 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 6 18
21:07:19.825 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:20.775 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:25.330 [Lua] setting up ambush-horde
21:07:25.330 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:07:25.330 [Lua] -> spawning: 27
21:07:25.330 [Lua] horde crated with id 19 of type ambush
21:07:25.330 [Lua] ambush horde has started
21:07:25.341 [Lua] starting terror event: trickle_event_chaos_medium
21:07:25.341 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.330 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:26.648 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:26.648 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:26.979 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:27.809 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:27.809 [Lua] Horde killed: ?
21:07:29.065 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:29.339 [Lua] Init group template: horde
21:07:29.919 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:30.423 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:32.923 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.628 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:35.945 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:35.945 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:36.016 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:38.270 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:38.516 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:39.386 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:39.386 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:39.439 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:39.439 [Lua] Horde killed: ?
21:07:39.671 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:39.705 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:40.040 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:40.327 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:43.148 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:43.172 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:43.222 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:07:43.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=517
21:07:43.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1)
21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:43.323 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:43.324 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:43.698 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:44.156 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:44.199 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:45.761 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:46.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:46.464 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:47.217 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:47.449 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:07:47.578 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:47.620 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:47.889 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:47.941 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:48.190 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:07:50.613 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:51.634 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:51.668 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:01.192 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:02.173 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:03.121 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:05.746 [Lua] setting up ambush-horde
21:08:05.746 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:08:05.746 [Lua] -> spawning: 27
21:08:05.746 [Lua] horde crated with id 20 of type ambush
21:08:05.746 [Lua] ambush horde has started
21:08:05.760 [Lua] starting terror event: trickle_event_chaos_medium
21:08:05.760 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:08:05.789 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:05.789 [Lua] Horde killed: ?
21:08:05.901 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:06.140 [Lua] Spawn type: unknown Score: 0.22644927536232 Score Multiplier: 0.022644927536231884
21:08:06.462 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:09.749 [Lua] Init group template: horde
21:08:13.608 [EACServer] [22:08:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:08:15.083 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:16.921 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:19.408 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:20.258 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:20.818 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:20.818 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:21.026 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:21.152 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:21.417 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:21.417 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:21.649 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:22.529 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:22.566 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:22.875 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:22.875 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:22.923 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:23.339 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.095 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:24.610 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.610 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.611 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:24.716 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:24.716 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:24.759 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:25.020 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:25.020 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:25.063 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:26.540 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:27.259 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:27.758 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:27.898 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:28.117 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:29.417 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:29.728 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:30.379 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:30.494 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:30.788 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:31.022 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:31.241 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:31.424 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:31.573 [Lua] Spawn type: unknown Score: 0.22644927536232 Score Multiplier: 0.022644927536231884
21:08:31.886 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:08:46.098 [Lua] setting up ambush-horde
21:08:46.098 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:08:46.098 [Lua] -> spawning: 27
21:08:46.098 [Lua] horde crated with id 21 of type ambush
21:08:46.099 [Lua] ambush horde has started
21:08:46.109 [Lua] starting terror event: trickle_event_chaos_medium
21:08:46.109 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:08:49.560 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:08:49.560 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:49.560 [Lua] ->moving spawner
21:08:50.101 [Lua] Init group template: horde
21:08:54.419 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:08:55.522 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:08:56.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
21:08:56.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
21:08:57.329 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:57.455 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:08:57.851 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:03.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 97, name: `unknown`
21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:08.772 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:09:08.772 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:09.090 [Lua] fence jumping
21:09:09.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
21:09:09.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:11.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:11.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:11.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:11.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:11.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:12.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:12.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:13.585 [Lua] ready to jump failed
21:09:14.158 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:14.158 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:14.524 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:14.524 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:15.474 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:15.475 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:15.475 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:09:16.962 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:09:16.962 [Lua] Horde killed: ?
21:09:17.625 [Lua] state dead despawn
21:09:17.638 [Lua] [GameNetworkManager] destroying game object with go_id=24
21:09:17.686 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 60 170
21:09:17.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 64 169
21:09:17.798 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 98 164
21:09:17.814 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 106 162
21:09:17.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 149 161
21:09:17.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 151 160
21:09:17.936 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 153 159
21:09:17.980 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 158
21:09:18.097 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 64 157
21:09:18.206 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 106 156
21:09:18.309 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 149 155
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
21:09:26.697 [Window] Window => inactive
21:09:28.785 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
21:09:28.785 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
21:09:28.785 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
21:09:28.785 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
21:09:28.785 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
21:09:28.785 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
21:09:28.785 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
21:09:28.785 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
21:09:28.785 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
21:09:28.786 [Save] Saving `save_data`
21:09:28.786 [Lua] gm_event_end_conditions_met false true
21:09:28.787 [Lua] Game lost
21:09:28.791 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:09:28.793 [Lua] generate_backend_stats 110000102543600:1
21:09:28.797 [Save] Save done
21:09:28.797 [Save] Saving `save_data`
21:09:28.806 [Save] Save done
21:09:28.817 [Lua] PlayFabMirrorBase:_commit_internal nil
21:09:28.817 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:09:28.817 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:09:28.818 [Save] Saving `save_data`
21:09:28.827 [Lua] commit result success 27
21:09:28.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:09:28.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48
21:09:28.828 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:09:28.835 [Save] Save done
21:09:28.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 15
21:09:29.599 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
21:09:29.599 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48
21:09:30.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48
21:09:36.655 [Lua] ConflictDirector - destroy all units
21:09:36.679 [Lua] Horde killed: ?
21:09:36.771 [Lua] TRANSITION nil nil inn_level
21:09:36.771 [Lua] Transition type "inn_level", is server: true
21:09:36.771 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:09:36.771 [Lua] [GameNetworkManager] Leaving game...
21:09:36.771 [Lua] [GameNetworkManager] Shutting down game session host.
21:09:36.771 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:09:36.771 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:09:36.771 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=603.75
21:09:36.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:09:38.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:09:38.762 [Lua] [Managers] Calling function on all managers:
21:09:38.763 [Lua] Clearing all global lookup lists
21:09:38.763 [Lua] [IngamePlayerListUI] - Destroy
21:09:38.763 [Lua] [EquipmentUI] - Destroy
21:09:38.763 [Lua] [AbilityUI] - Destroy
21:09:38.763 [Lua] [GamePadAbilityUI] - Destroy
21:09:38.763 [Lua] [GamePadEquipmentUI] - Destroy
21:09:38.763 [Lua] [IngameUI] destroy
21:09:38.885 [Lua] [Managers] Destroying manager group:
21:09:38.895 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:09:39.028 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:09:39.029 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:09:39.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:09:39.035 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:09:39.036 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:09:39.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:09:39.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:09:39.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:09:39.044 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:09:39.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:09:39.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:09:39.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:09:39.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:09:39.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:09:39.051 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:09:39.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:09:39.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:09:39.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:09:39.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:09:39.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:09:39.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:09:39.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:09:39.066 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:09:39.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:09:39.070 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:09:39.070 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:09:39.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:09:39.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:09:39.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:09:39.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:09:39.106 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:09:39.106 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
21:09:39.106 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
21:09:39.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
21:09:39.106 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:09:39.107 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 70, User: 110000102543600 "Cyber-Froh"
<>
21:09:39.107 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720
[8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599
[10] dt = 0.0075179561972618103
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220;
<>
<>
21:09:39.107 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
21:09:39.107 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
21:09:39.107 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
21:09:39.107 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:09:39.108 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 71, User: 110000102543600 "Cyber-Froh"
<>
21:09:39.108 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame
[5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720
[8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599
[10] dt = 0.0075179561972618103
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220;
<>
<>
21:09:39.108 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
21:09:39.108 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
21:09:39.108 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
21:09:39.108 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:09:39.108 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 72, User: 110000102543600 "Cyber-Froh"
<>
21:09:39.109 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720
[8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599
[10] dt = 0.0075179561972618103
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220;
<>
<>
21:09:39.109 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
21:09:39.109 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
21:09:39.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
21:09:39.109 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:09:39.109 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 73, User: 110000102543600 "Cyber-Froh"
<>
21:09:39.110 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720
[8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599
[10] dt = 0.0075179561972618103
[2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220;
<>
<>
21:09:39.110 [Lua] [Matchmaking] unregister rpcs
21:09:39.110 [Lua] ############### UNLOADING PACKAGES ###############
21:09:39.110 [Lua] [Managers] Calling function on all managers:
21:09:39.110 [Lua] [Managers] Destroying manager group:
21:09:39.110 [Lua] [Gamestate] Enter state StateLoading
21:09:39.114 [Lua] Found camera: end_screen_camera
21:09:39.114 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:09:39.115 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:09:39.115 [Lua] [Matchmaking] register rpcs
21:09:39.115 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:09:39.115 [Lua] Set lobby begin:
21:09:39.115 [Lua] Lobby data twitch_enabled = false
21:09:39.115 [Lua] Lobby data power_level = 0
21:09:39.115 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:39.115 [Lua] Lobby data difficulty_tweak = 0
21:09:39.116 [Lua] Lobby data host = 110000102543600
21:09:39.116 [Lua] Lobby data game_mode = 9
21:09:39.116 [Lua] Lobby data is_private = true
21:09:39.116 [Lua] Lobby data match_started = true
21:09:39.116 [Lua] Lobby data mechanism = adventure
21:09:39.116 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:09:39.116 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:39.116 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:09:39.116 [Lua] Lobby data difficulty = cataclysm_3
21:09:39.116 [Lua] Lobby data quick_game = false
21:09:39.116 [Lua] Lobby data weave_index = 138
21:09:39.116 [Lua] Lobby data matchmaking = false
21:09:39.116 [Lua] Lobby data weave_name = weave_138
21:09:39.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:39.116 [Lua] Lobby data num_players = 4
21:09:39.116 [Lua] Lobby data player_slot_5 = 0:0
21:09:39.116 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:39.116 [Lua] Lobby data country_code = FR
21:09:39.116 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:39.116 [Lua] Lobby data eac_authorized = true
21:09:39.116 [Lua] Set lobby end.
21:09:39.116 [Lua] registering RPCs
21:09:39.116 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:09:39.116 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:09:39.116 [Lua] Set lobby begin:
21:09:39.116 [Lua] Lobby data twitch_enabled = false
21:09:39.117 [Lua] Lobby data power_level = 0
21:09:39.117 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:39.117 [Lua] Lobby data difficulty_tweak = 0
21:09:39.117 [Lua] Lobby data host = 110000102543600
21:09:39.117 [Lua] Lobby data game_mode = 3
21:09:39.117 [Lua] Lobby data is_private = true
21:09:39.117 [Lua] Lobby data match_started = true
21:09:39.117 [Lua] Lobby data mechanism = adventure
21:09:39.117 [Lua] Lobby data level_key = inn_level
21:09:39.117 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:39.117 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:09:39.117 [Lua] Lobby data difficulty = cataclysm_3
21:09:39.117 [Lua] Lobby data quick_game = false
21:09:39.117 [Lua] Lobby data weave_index = 138
21:09:39.117 [Lua] Lobby data matchmaking = false
21:09:39.117 [Lua] Lobby data weave_name = weave_138
21:09:39.117 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:39.117 [Lua] Lobby data num_players = 4
21:09:39.117 [Lua] Lobby data player_slot_5 = 0:0
21:09:39.117 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:39.117 [Lua] Lobby data country_code = FR
21:09:39.117 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:39.117 [Lua] Lobby data eac_authorized = true
21:09:39.117 [Lua] Set lobby end.
21:09:39.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:09:39.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:09:39.121 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:09:39.121 [Lua] [LevelTransitionHandler] load_level inn_level 0
21:09:39.160 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens
21:09:39.167 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens
21:09:39.167 [Umbra] Unload tome
21:09:39.171 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler
21:09:39.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:09:39.171 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
21:09:39.172 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:09:39.172 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
21:09:39.172 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:09:39.172 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:09:39.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:09:39.229 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:09:39.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:09:39.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:09:39.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:09:39.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:09:39.381 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:09:39.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:09:39.432 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:09:39.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:09:40.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xd85d0, position: 4813914
21:09:46.305 [Lua] ### Sending rpc_level_loaded
21:09:46.305 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
21:09:46.305 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
21:09:46.306 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
21:09:46.306 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
21:09:46.322 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
21:09:46.322 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
21:09:46.340 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:09:46.368 [Lua] ### Sending rpc_level_loaded
21:09:46.368 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
21:09:46.368 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
21:09:46.368 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
21:09:46.368 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
21:09:46.385 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
21:09:46.385 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:59 my_peer_id:110000102543600
21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:59 my_peer_id:110000102543600
21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:59 my_peer_id:110000102543600
21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:59 my_peer_id:110000102543600
21:09:46.402 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:59 my_peer_id:110000102543600
21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:60 my_peer_id:110000102543600
21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:60 my_peer_id:110000102543600
21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:60 my_peer_id:110000102543600
21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:60 my_peer_id:110000102543600
21:09:46.469 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:60 my_peer_id:110000102543600
21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:09:46.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:09:46.826 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:09:46.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:09:46.842 [Lua] [LevelTransitionHandler] Level load completed!
21:09:46.842 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5352061 - use_random_directors: true - overriden_conflict: nil
21:09:46.846 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:09:46.846 [Lua] checking dlc's against conflict directors
21:09:46.846 [Lua] number of factions to include 2
21:09:46.846 [Lua] Updated list weights for random:
21:09:46.846 [Lua] skaven, 0.42 (0.00-0.42)
21:09:46.846 [Lua] chaos, 0.42 (0.42-0.83)
21:09:46.846 [Lua] beastmen, 0.17 (0.83-1.00)
21:09:46.846 [Lua] Rolled random faction: 0.36265000700950623 skaven
21:09:46.846 [Lua] Updated list weights for random:
21:09:46.846 [Lua] beastmen, 0.29 (0.00-0.29)
21:09:46.846 [Lua] chaos, 0.71 (0.29-1.00)
21:09:46.846 [Lua] Rolled random faction: 0.26030084490776062 beastmen
21:09:46.846 [Lua] number of factions added 2
21:09:46.846 [Lua] --- --- ---
21:09:46.846 [Lua] Starting... difficulty 'cataclysm_3'
21:09:46.846 [Lua] These are the starting conflict directors:
21:09:46.846 [Lua] inn_level
21:09:46.846 [Lua] --- --- ---
21:09:46.846 [Lua]
21:09:46.846 [Lua] DONE! Found the following directors:
21:09:46.846 [Lua] (free: 35), Master hash is:
21:09:46.846 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:09:46.846 [Lua] load_startup_enemy_packages: --------------
21:09:46.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:09:46.846 [Lua] critter_rat
21:09:46.859 [Lua] ### Sending rpc_level_loaded
21:09:46.859 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
21:09:46.859 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
21:09:46.880 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
21:09:46.880 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
21:09:46.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:09:46.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
21:09:46.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:09:47.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:09:47.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
21:09:47.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:09:47.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:09:47.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
21:09:47.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:09:47.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:09:47.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:09:47.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:09:47.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:09:47.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:09:47.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:09:47.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:09:47.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
21:09:47.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
21:09:47.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
21:09:47.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
21:09:47.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:09:47.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:09:47.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:09:47.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:09:47.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60
21:09:47.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:09:47.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:09:47.567 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
21:09:47.567 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:09:47.568 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:09:47.568 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:09:47.568 [Lua] Starting async level spawning of levels/inn/world
21:09:47.568 [Umbra] Init version: 3.4.15 :: 16 threads
21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:61 my_peer_id:110000102543600
21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:61 my_peer_id:110000102543600
21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:61 my_peer_id:110000102543600
21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:61 my_peer_id:110000102543600
21:09:47.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:61 my_peer_id:110000102543600
21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:47.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
21:09:47.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
21:09:47.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
21:09:47.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:09:47.803 [Lua] ### Sending rpc_level_loaded
21:09:47.803 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
21:09:47.803 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
21:09:47.804 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
21:09:47.804 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
21:09:47.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:09:47.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
21:09:47.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
21:09:48.033 [Lua] Async level spawning done
21:09:48.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
21:09:48.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
21:09:48.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:09:48.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:09:48.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
21:09:48.573 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:62 my_peer_id:110000102543600
21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:62 my_peer_id:110000102543600
21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:62 my_peer_id:110000102543600
21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:62 my_peer_id:110000102543600
21:09:48.656 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:62 my_peer_id:110000102543600
21:09:48.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:48.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:09:48.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
21:09:48.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
21:09:48.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
21:09:48.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
21:09:48.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
21:09:48.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
21:09:48.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
21:09:48.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
21:09:49.765 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
21:09:49.765 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
21:09:49.765 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
21:09:49.765 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
21:09:49.766 [Lua] ### Sending rpc_level_loaded
21:09:49.766 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
21:09:49.767 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:09:50.769 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:09:50.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:09:50.769 [Lua] [Matchmaking] unregister rpcs
21:09:50.769 [Lua] Set lobby begin:
21:09:50.769 [Lua] Lobby data twitch_enabled = false
21:09:50.769 [Lua] Lobby data power_level = 0
21:09:50.769 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:50.769 [Lua] Lobby data difficulty_tweak = 0
21:09:50.769 [Lua] Lobby data host = 110000102543600
21:09:50.769 [Lua] Lobby data game_mode = 3
21:09:50.769 [Lua] Lobby data is_private = true
21:09:50.769 [Lua] Lobby data match_started = true
21:09:50.769 [Lua] Lobby data mechanism = adventure
21:09:50.769 [Lua] Lobby data level_key = inn_level
21:09:50.769 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:50.769 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:09:50.769 [Lua] Lobby data difficulty = cataclysm_3
21:09:50.769 [Lua] Lobby data quick_game = false
21:09:50.769 [Lua] Lobby data weave_index = 138
21:09:50.769 [Lua] Lobby data matchmaking = false
21:09:50.769 [Lua] Lobby data weave_name = weave_138
21:09:50.769 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:50.769 [Lua] Lobby data num_players = 4
21:09:50.769 [Lua] Lobby data player_slot_5 = 0:0
21:09:50.769 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:50.770 [Lua] Lobby data country_code = FR
21:09:50.770 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:50.770 [Lua] Lobby data eac_authorized = true
21:09:50.770 [Lua] Set lobby end.
21:09:50.770 [Lua] [Managers] Destroying manager group:
21:09:50.770 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:09:50.770 [Lua] [Gamestate] Enter StateIngame HOST
21:09:50.770 [Lua] [Managers] Calling function on all managers:
21:09:50.771 [Lua] <>level = inn_level<>
21:09:50.771 [Lua] Set lobby begin:
21:09:50.771 [Lua] Lobby data twitch_enabled = false
21:09:50.771 [Lua] Lobby data power_level = 0
21:09:50.771 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:50.771 [Lua] Lobby data difficulty_tweak = 0
21:09:50.771 [Lua] Lobby data host = 110000102543600
21:09:50.771 [Lua] Lobby data game_mode = 3
21:09:50.771 [Lua] Lobby data is_private = true
21:09:50.771 [Lua] Lobby data match_started = true
21:09:50.771 [Lua] Lobby data mechanism = adventure
21:09:50.771 [Lua] Lobby data level_key = inn_level
21:09:50.771 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:50.771 [Lua] Lobby data selected_level_key = inn_level
21:09:50.772 [Lua] Lobby data difficulty = cataclysm_3
21:09:50.772 [Lua] Lobby data quick_game = false
21:09:50.772 [Lua] Lobby data weave_index = 138
21:09:50.772 [Lua] Lobby data matchmaking = false
21:09:50.772 [Lua] Lobby data weave_name = weave_138
21:09:50.772 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:50.772 [Lua] Lobby data num_players = 4
21:09:50.772 [Lua] Lobby data player_slot_5 = 0:0
21:09:50.772 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:50.772 [Lua] Lobby data country_code = FR
21:09:50.772 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:50.772 [Lua] Lobby data eac_authorized = true
21:09:50.772 [Lua] Set lobby end.
21:09:50.772 [Lua] [StateIngame] Server ingame
21:09:50.775 [Lua] Set lobby begin:
21:09:50.775 [Lua] Lobby data twitch_enabled = false
21:09:50.775 [Lua] Lobby data power_level = 0
21:09:50.775 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:50.775 [Lua] Lobby data difficulty_tweak = 0
21:09:50.775 [Lua] Lobby data host = 110000102543600
21:09:50.775 [Lua] Lobby data game_mode = 3
21:09:50.775 [Lua] Lobby data is_private = true
21:09:50.775 [Lua] Lobby data match_started = true
21:09:50.775 [Lua] Lobby data mechanism = adventure
21:09:50.775 [Lua] Lobby data level_key = inn_level
21:09:50.775 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:50.775 [Lua] Lobby data selected_level_key = inn_level
21:09:50.775 [Lua] Lobby data difficulty = cataclysm_3
21:09:50.775 [Lua] Lobby data quick_game = false
21:09:50.775 [Lua] Lobby data weave_index = 138
21:09:50.775 [Lua] Lobby data matchmaking = false
21:09:50.775 [Lua] Lobby data weave_name = weave_138
21:09:50.775 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:50.775 [Lua] Lobby data num_players = 4
21:09:50.775 [Lua] Lobby data player_slot_5 = 0:0
21:09:50.775 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:50.775 [Lua] Lobby data country_code = FR
21:09:50.775 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:50.775 [Lua] Lobby data eac_authorized = true
21:09:50.775 [Lua] Set lobby end.
21:09:50.775 [Lua] [Matchmaking] register rpcs
21:09:50.775 [Lua] GameNetworkManager:init... creating game session
21:09:50.776 [Lua] Host GameSession.make_game_session_host with session:
21:09:50.776 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:09:50.776 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
21:09:50.776 [Lua] [GameNetworkManager] self.is_server = true
21:09:50.776 [Network] Setting artificial MTU limit to 65536
21:09:50.776 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
21:09:50.785 [Lua] Switching ConflictSettings: to: inn_level
21:09:50.785 [Lua] pacing=disabled
21:09:50.785 [Lua] roaming=nil
21:09:50.785 [Lua] disabled=false
21:09:50.785 [Lua] pack_spawning=disabled
21:09:50.785 [Lua] contained_breeds=nil
21:09:50.785 [Lua] boss=disabled
21:09:50.785 [Lua] horde=disabled
21:09:50.785 [Lua] specials=disabled
21:09:50.785 [Lua] name=inn_level
21:09:50.785 [Lua] intensity=disabled
21:09:50.785 [Lua] ---
21:09:50.785 [Lua] [LevelAnalysis] set_random_seed( 5352061)
21:09:50.788 [Lua] [AIInterestPointSystem] Level Seed: 5352061
21:09:50.788 [Lua]
21:09:50.788 [Lua] [entity_system_bag] = table
21:09:50.788 [Lua] [entity_system_bag] = metatable
21:09:50.788 [Lua] [startup_data] = table
21:09:50.788 [Lua] [entity_manager] = table
21:09:50.788 [Lua] [entity_manager] = metatable
21:09:50.788 [Lua] [unit_spawner] = table
21:09:50.788 [Lua] [unit_spawner] = metatable
21:09:50.788 [Lua] [unit_storage] = table
21:09:50.788 [Lua] [unit_storage] = metatable
21:09:50.788 [Lua] [dice_keeper] = table
21:09:50.788 [Lua] [dice_keeper] = metatable
21:09:50.788 [Lua] [is_server] = true (boolean)
21:09:50.788 [Lua] [world] = [World]
21:09:50.788 [Lua] [system_api] = table
21:09:50.788 [Lua] [entity_system] = table
21:09:50.788 [Lua] [entity_system] = metatable
21:09:50.788 [Lua] [network_lobby] = table
21:09:50.788 [Lua] [network_lobby] = metatable
21:09:50.788 [Lua] [profile_synchronizer] = table
21:09:50.788 [Lua] [profile_synchronizer] = metatable
21:09:50.788 [Lua] [level_transition_handler] = table
21:09:50.788 [Lua] [level_transition_handler] = metatable
21:09:50.788 [Lua] [num_local_human_players] = 1 (number)
21:09:50.788 [Lua] [statistics_db] = table
21:09:50.788 [Lua] [statistics_db] = metatable
21:09:50.788 [Lua] [network_server] = table
21:09:50.788 [Lua] [network_server] = metatable
21:09:50.788 [Lua] [input_manager] = table
21:09:50.788 [Lua] [input_manager] = metatable
21:09:50.788 [Lua] [network_clock] = table
21:09:50.788 [Lua] [network_clock] = metatable
21:09:50.788 [Lua] [network_transmit] = table
21:09:50.788 [Lua] [network_transmit] = metatable
21:09:50.788 [Lua] [free_flight_manager] = table
21:09:50.788 [Lua] [free_flight_manager] = metatable
21:09:50.788 [Lua] [network_manager] = table
21:09:50.788 [Lua] [network_manager] = metatable
21:09:50.788 [Lua] [network_event_delegate] = table
21:09:50.788 [Lua] [network_event_delegate] = metatable
21:09:50.788 [Lua]
21:09:50.788 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:09:50.788 [Lua] ignoring extension VersusInteractObjectiveExtension
21:09:50.788 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:09:50.788 [Lua] ignoring extension VersusSocketObjectiveExtension
21:09:50.788 [Lua] ignoring extension VersusTargetObjectiveExtension
21:09:50.788 [Lua] ignoring extension VersusMissionObjectiveExtension
21:09:50.789 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:09:50.790 [Lua] [AchievementManager] Achievements using the steam platform
21:09:50.838 [Lua] [StateIngame] Level seed: 5352061
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:09:50.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
21:09:50.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
21:09:50.849 [Lua] [LevelAnalysis] set_random_seed( 5352061)
21:09:50.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:09:50.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
21:09:50.886 [Lua] [IngameUI] init
21:09:50.900 [SteamVoipClient] select_out(110000100089661, off)
21:09:50.900 [SteamVoipClient] select_out(110000101fd4a34, off)
21:09:50.900 [SteamVoipClient] select_out(110000102543600, off)
21:09:50.900 [SteamVoipClient] select_out(1100001040c1df0, off)
21:09:50.914 [Lua] cb_razer_chroma_setup
21:09:50.943 [Lua] completed
21:09:50.943 [Lua] completed
21:09:50.943 [Lua] completed
21:09:50.943 [Lua] completed
21:09:50.955 [Lua] completed
21:09:50.955 [Lua] completed
21:09:50.958 [Lua] [Matchmaking] Cancelling matchmaking
21:09:50.958 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:09:50.958 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:09:50.958 [Lua] Set lobby begin:
21:09:50.958 [Lua] Lobby data twitch_enabled = false
21:09:50.958 [Lua] Lobby data power_level = 835
21:09:50.959 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:50.959 [Lua] Lobby data difficulty_tweak = 0
21:09:50.959 [Lua] Lobby data host = 110000102543600
21:09:50.959 [Lua] Lobby data game_mode = 3
21:09:50.959 [Lua] Lobby data is_private = true
21:09:50.959 [Lua] Lobby data match_started = true
21:09:50.959 [Lua] Lobby data mechanism = adventure
21:09:50.959 [Lua] Lobby data level_key = inn_level
21:09:50.959 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:50.959 [Lua] Lobby data selected_level_key = inn_level
21:09:50.959 [Lua] Lobby data difficulty = cataclysm_3
21:09:50.959 [Lua] Lobby data quick_game = false
21:09:50.959 [Lua] Lobby data weave_index = 138
21:09:50.959 [Lua] Lobby data matchmaking = false
21:09:50.959 [Lua] Lobby data weave_name = weave_138
21:09:50.959 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:50.959 [Lua] Lobby data num_players = 4
21:09:50.959 [Lua] Lobby data player_slot_5 = 0:0
21:09:50.959 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:50.959 [Lua] Lobby data country_code = FR
21:09:50.959 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:50.959 [Lua] Lobby data eac_authorized = true
21:09:50.960 [Lua] Set lobby end.
21:09:50.960 [Flow] complete_skittergate_legend true
21:09:50.960 [Flow] complete_all_helmgart_levels_recruit true
21:09:50.961 [Flow] WitchHunterLevel:35
21:09:50.961 [Flow] LeaderYes
21:09:50.961 [Flow] ALL PC XP:304250
21:09:50.961 [Flow] Has "bogenhafen" DLC:true
21:09:50.961 [Flow] WH XP:60850
21:09:50.961 [Flow] Number of crafted items:2803
21:09:50.961 [Flow] Has "pre_order" DLC:true
21:09:50.961 [Flow] Sum of Powe Levels:1500
21:09:50.961 [Flow] lodestone diff 1:false
21:09:50.962 [Flow] magnus and forest activated
21:09:50.962 [Flow] magnus and forest activated
21:09:50.962 [Flow] cemetery and forest activated
21:09:50.962 [Flow] magnus and cemetery
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.962 [Flow] ALL RUNES ACTIVATED
21:09:50.962 [Flow] magnus and forest activated
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.962 [Flow] ALL RUNES ACTIVATED
21:09:50.962 [Flow] cemetery and forest activated
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.962 [Flow] ALL RUNES ACTIVATED
21:09:50.962 [Flow] magnus and forest activated
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.962 [Flow] ALL RUNES ACTIVATED
21:09:50.962 [Flow] magnus and cemetery
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.962 [Flow] ALL RUNES ACTIVATED
21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:50.964 [Lua] CurrentConflictSettings inn_level
21:09:50.964 [Lua] [ConflictDirector] conflict_director is ai_ready
21:09:50.964 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:09:50.964 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:09:50.965 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:09:50.965 [Lua] Forming navigation groups in one frame
21:09:50.965 [Lua] Forming navigation groups
21:09:50.983 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
21:09:50.984 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268
21:09:50.984 [Lua] number of nav groups: 41
21:09:50.984 [Lua] number of refined nav groups : 23
21:09:50.986 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
21:09:50.986 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:09:50.986 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:09:50.986 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:09:50.988 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
21:09:50.988 [Lua] [Managers] Calling function on all managers:
21:09:50.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:09:51.013 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
21:09:51.013 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
21:09:51.013 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
21:09:51.013 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
21:09:51.013 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
21:09:51.013 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
21:09:51.013 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
21:09:51.013 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
21:09:51.240 [Lua] Set lobby begin:
21:09:51.240 [Lua] Lobby data twitch_enabled = false
21:09:51.241 [Lua] Lobby data power_level = 835
21:09:51.241 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:51.241 [Lua] Lobby data difficulty_tweak = 0
21:09:51.241 [Lua] Lobby data host = 110000102543600
21:09:51.241 [Lua] Lobby data game_mode = 3
21:09:51.241 [Lua] Lobby data is_private = true
21:09:51.241 [Lua] Lobby data match_started = true
21:09:51.241 [Lua] Lobby data mechanism = adventure
21:09:51.241 [Lua] Lobby data level_key = inn_level
21:09:51.241 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:51.241 [Lua] Lobby data selected_level_key = inn_level
21:09:51.241 [Lua] Lobby data difficulty = cataclysm_3
21:09:51.242 [Lua] Lobby data quick_game = false
21:09:51.242 [Lua] Lobby data weave_index = 138
21:09:51.242 [Lua] Lobby data matchmaking = false
21:09:51.242 [Lua] Lobby data weave_name = weave_138
21:09:51.242 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:51.242 [Lua] Lobby data num_players = 4
21:09:51.242 [Lua] Lobby data player_slot_5 = 0:0
21:09:51.242 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:51.242 [Lua] Lobby data country_code = FR
21:09:51.242 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:51.242 [Lua] Lobby data eac_authorized = true
21:09:51.242 [Lua] Set lobby end.
21:09:51.242 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
21:09:51.242 [Lua] Breedfreezer (server) starting a hot join sync
21:09:51.245 [Lua] Set lobby begin:
21:09:51.245 [Lua] Lobby data twitch_enabled = false
21:09:51.245 [Lua] Lobby data power_level = 835
21:09:51.245 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:51.245 [Lua] Lobby data difficulty_tweak = 0
21:09:51.245 [Lua] Lobby data host = 110000102543600
21:09:51.245 [Lua] Lobby data game_mode = 3
21:09:51.246 [Lua] Lobby data is_private = true
21:09:51.246 [Lua] Lobby data match_started = true
21:09:51.246 [Lua] Lobby data mechanism = adventure
21:09:51.246 [Lua] Lobby data level_key = inn_level
21:09:51.247 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:51.247 [Lua] Lobby data selected_level_key = inn_level
21:09:51.248 [Lua] Lobby data difficulty = cataclysm_3
21:09:51.248 [Lua] Lobby data quick_game = false
21:09:51.248 [Lua] Lobby data weave_index = 138
21:09:51.248 [Lua] Lobby data matchmaking = false
21:09:51.248 [Lua] Lobby data weave_name = weave_138
21:09:51.248 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:51.248 [Lua] Lobby data num_players = 4
21:09:51.248 [Lua] Lobby data player_slot_5 = 0:0
21:09:51.248 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:51.248 [Lua] Lobby data country_code = FR
21:09:51.248 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:51.248 [Lua] Lobby data eac_authorized = true
21:09:51.248 [Lua] Set lobby end.
21:09:51.248 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
21:09:51.248 [Lua] Breedfreezer (server) starting a hot join sync
21:09:51.251 [Lua] Set lobby begin:
21:09:51.251 [Lua] Lobby data twitch_enabled = false
21:09:51.251 [Lua] Lobby data power_level = 835
21:09:51.251 [Lua] Lobby data unique_server_name = Cyber-Froh
21:09:51.251 [Lua] Lobby data difficulty_tweak = 0
21:09:51.251 [Lua] Lobby data host = 110000102543600
21:09:51.252 [Lua] Lobby data game_mode = 3
21:09:51.252 [Lua] Lobby data is_private = true
21:09:51.252 [Lua] Lobby data match_started = true
21:09:51.252 [Lua] Lobby data mechanism = adventure
21:09:51.252 [Lua] Lobby data level_key = inn_level
21:09:51.252 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:09:51.252 [Lua] Lobby data selected_level_key = inn_level
21:09:51.252 [Lua] Lobby data difficulty = cataclysm_3
21:09:51.252 [Lua] Lobby data quick_game = false
21:09:51.252 [Lua] Lobby data weave_index = 138
21:09:51.252 [Lua] Lobby data matchmaking = false
21:09:51.252 [Lua] Lobby data weave_name = weave_138
21:09:51.253 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:09:51.253 [Lua] Lobby data num_players = 4
21:09:51.253 [Lua] Lobby data player_slot_5 = 0:0
21:09:51.253 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:09:51.253 [Lua] Lobby data country_code = FR
21:09:51.253 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:09:51.253 [Lua] Lobby data eac_authorized = true
21:09:51.253 [Lua] Set lobby end.
21:09:51.253 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
21:09:51.253 [Lua] Breedfreezer (server) starting a hot join sync
21:09:51.253 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
21:09:51.253 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
21:09:51.253 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
21:09:51.253 [Lua] RemotePlayer:create_game_object( ) 26
21:09:51.267 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
21:09:51.267 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
21:09:51.267 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:09:51.267 [Lua] RemotePlayer:create_game_object( ) 27
21:09:51.282 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
21:09:51.282 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
21:09:51.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:09:51.282 [Lua] RemotePlayer:create_game_object( ) 28
21:09:51.297 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
21:09:51.297 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
21:09:51.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:09:51.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:09:51.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:09:51.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
21:09:51.307 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
21:09:51.307 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
21:09:51.307 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
21:09:51.307 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
21:09:51.307 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
21:09:51.307 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
21:09:51.307 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
21:09:51.307 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
21:09:51.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:51.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:51.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
21:09:51.348 [Lua] Players are leaving the safe zone
21:09:51.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
21:09:51.405 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:51.405 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
21:09:51.405 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:51.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:09:51.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:51.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
21:09:51.418 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:51.418 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
21:09:51.418 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:51.419 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:09:51.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:51.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
21:09:51.445 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:51.445 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
21:09:51.445 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:51.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:09:51.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:51.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
21:09:51.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
21:09:51.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:09:51.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:51.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:51.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:09:51.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:09:51.610 [Lua] StateInGameRunning:_game_actually_starts()
21:09:51.610 [Lua] #################################################################################################################
21:09:51.610 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:09:51.610 [Lua] #################################################################################################################
21:09:51.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
21:09:51.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
21:09:51.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
21:09:51.819 [Lua] Commit load time data
21:09:51.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:09:51.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:09:51.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:09:51.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:09:51.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:09:51.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:09:51.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:09:51.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:09:51.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:09:51.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:09:51.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:09:51.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:09:51.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:09:51.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:09:51.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:09:51.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:51.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:51.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:51.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:09:51.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:09:51.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:09:51.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
21:09:51.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:09:51.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:52.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:52.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:52.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:09:52.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:09:52.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:09:52.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
21:09:52.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:09:52.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:09:52.057 [Flow] DISABLE
21:09:52.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:09:52.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
21:09:52.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:09:52.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
21:09:52.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
21:09:52.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
21:09:52.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:09:52.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:52.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:52.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:52.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:09:52.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:09:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:09:52.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
21:09:52.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:09:52.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:09:52.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:09:52.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:09:52.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:09:52.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:09:52.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
21:09:52.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:09:52.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:09:52.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:09:52.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:09:52.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:09:52.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:09:52.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
21:09:52.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:09:52.705 [Window] Window => active
21:09:56.110 [Lua] PlayFabMirrorBase:_commit_internal 28
21:09:56.110 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:09:56.114 [Lua] generate_backend_stats 110000102543600:1
21:09:56.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:09:56.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:09:56.141 [Lua] commit result success 28
21:09:56.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
21:09:56.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:09:56.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
21:09:56.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:09:56.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
21:09:56.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:09:56.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
21:09:56.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:09:56.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
21:09:56.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:09:56.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
21:09:56.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:09:56.545 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
21:09:56.545 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:09:56.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
21:09:56.556 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:09:56.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
21:09:56.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:09:56.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:09:56.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:00.068 [Lua] [Matchmaking] Cancelling matchmaking
21:10:00.068 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:10:01.902 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:10:01.902 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:10:01.904 [Lua] Set lobby begin:
21:10:01.904 [Lua] Lobby data twitch_enabled = false
21:10:01.904 [Lua] Lobby data power_level = 835
21:10:01.904 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:01.904 [Lua] Lobby data difficulty_tweak = 0
21:10:01.904 [Lua] Lobby data host = 110000102543600
21:10:01.904 [Lua] Lobby data game_mode = 3
21:10:01.904 [Lua] Lobby data is_private = true
21:10:01.904 [Lua] Lobby data match_started = true
21:10:01.904 [Lua] Lobby data mechanism = adventure
21:10:01.904 [Lua] Lobby data level_key = inn_level
21:10:01.904 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:01.904 [Lua] Lobby data selected_level_key = inn_level
21:10:01.904 [Lua] Lobby data difficulty = cataclysm_3
21:10:01.904 [Lua] Lobby data quick_game = false
21:10:01.904 [Lua] Lobby data weave_index = 138
21:10:01.904 [Lua] Lobby data matchmaking = false
21:10:01.904 [Lua] Lobby data weave_name = weave_138
21:10:01.904 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:01.904 [Lua] Lobby data num_players = 4
21:10:01.904 [Lua] Lobby data player_slot_5 = 0:0
21:10:01.904 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:01.904 [Lua] Lobby data country_code = FR
21:10:01.904 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:01.904 [Lua] Lobby data eac_authorized = true
21:10:01.904 [Lua] Set lobby end.
21:10:01.904 [Lua] [PartyManager] Leader is set to 110000102543600
21:10:01.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
21:10:01.904 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
21:10:01.904 [Lua] Set lobby begin:
21:10:01.904 [Lua] Lobby data twitch_enabled = false
21:10:01.905 [Lua] Lobby data power_level = 835
21:10:01.905 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:01.905 [Lua] Lobby data difficulty_tweak = 0
21:10:01.905 [Lua] Lobby data host = 110000102543600
21:10:01.905 [Lua] Lobby data game_mode = 9
21:10:01.905 [Lua] Lobby data is_private = true
21:10:01.905 [Lua] Lobby data match_started = true
21:10:01.905 [Lua] Lobby data mechanism = adventure
21:10:01.905 [Lua] Lobby data level_key = inn_level
21:10:01.905 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:01.905 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:01.905 [Lua] Lobby data difficulty = cataclysm_3
21:10:01.905 [Lua] Lobby data quick_game = false
21:10:01.905 [Lua] Lobby data weave_index = 138
21:10:01.905 [Lua] Lobby data matchmaking = true
21:10:01.905 [Lua] Lobby data weave_name = weave_138
21:10:01.905 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:01.905 [Lua] Lobby data num_players = 4
21:10:01.905 [Lua] Lobby data player_slot_5 = 0:0
21:10:01.905 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:01.905 [Lua] Lobby data country_code = FR
21:10:01.905 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:01.905 [Lua] Lobby data eac_authorized = true
21:10:01.905 [Lua] Set lobby end.
21:10:01.905 [Lua] Set lobby begin:
21:10:01.905 [Lua] Lobby data twitch_enabled = false
21:10:01.905 [Lua] Lobby data power_level = 835
21:10:01.905 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:01.905 [Lua] Lobby data difficulty_tweak = 0
21:10:01.905 [Lua] Lobby data host = 110000102543600
21:10:01.905 [Lua] Lobby data game_mode = 9
21:10:01.905 [Lua] Lobby data is_private = false
21:10:01.905 [Lua] Lobby data match_started = true
21:10:01.905 [Lua] Lobby data mechanism = adventure
21:10:01.905 [Lua] Lobby data level_key = inn_level
21:10:01.905 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:01.905 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:01.905 [Lua] Lobby data difficulty = cataclysm_3
21:10:01.906 [Lua] Lobby data quick_game = false
21:10:01.906 [Lua] Lobby data weave_index = 138
21:10:01.906 [Lua] Lobby data matchmaking = true
21:10:01.906 [Lua] Lobby data weave_name = weave_138
21:10:01.906 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:01.906 [Lua] Lobby data num_players = 4
21:10:01.906 [Lua] Lobby data player_slot_5 = 0:0
21:10:01.906 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:01.906 [Lua] Lobby data country_code = FR
21:10:01.906 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:01.906 [Lua] Lobby data eac_authorized = true
21:10:01.906 [Lua] Set lobby end.
21:10:01.906 [Lua] [ChatManager][1]System: Starting hosted game...
21:10:01.906 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:10:01.906 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:10:03.219 [Window] Window => inactive
21:10:06.214 [Lua] Set lobby begin:
21:10:06.214 [Lua] Lobby data twitch_enabled = false
21:10:06.214 [Lua] Lobby data power_level = 1100
21:10:06.214 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:06.214 [Lua] Lobby data difficulty_tweak = 0
21:10:06.214 [Lua] Lobby data host = 110000102543600
21:10:06.214 [Lua] Lobby data game_mode = 9
21:10:06.214 [Lua] Lobby data is_private = false
21:10:06.214 [Lua] Lobby data match_started = true
21:10:06.214 [Lua] Lobby data mechanism = adventure
21:10:06.215 [Lua] Lobby data level_key = inn_level
21:10:06.215 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:06.215 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:06.215 [Lua] Lobby data difficulty = cataclysm_3
21:10:06.215 [Lua] Lobby data quick_game = false
21:10:06.215 [Lua] Lobby data weave_index = 138
21:10:06.215 [Lua] Lobby data matchmaking = true
21:10:06.215 [Lua] Lobby data weave_name = weave_138
21:10:06.215 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:06.215 [Lua] Lobby data num_players = 4
21:10:06.215 [Lua] Lobby data player_slot_5 = 0:0
21:10:06.215 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:06.215 [Lua] Lobby data country_code = FR
21:10:06.215 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:06.215 [Lua] Lobby data eac_authorized = true
21:10:06.215 [Lua] Set lobby end.
21:10:06.476 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:10:06.476 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:10:06.589 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0
21:10:06.589 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 )
21:10:06.589 [Lua] Set lobby begin:
21:10:06.589 [Lua] Lobby data twitch_enabled = false
21:10:06.589 [Lua] Lobby data power_level = 1100
21:10:06.589 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:06.589 [Lua] Lobby data difficulty_tweak = 0
21:10:06.589 [Lua] Lobby data host = 110000102543600
21:10:06.589 [Lua] Lobby data game_mode = 9
21:10:06.589 [Lua] Lobby data is_private = false
21:10:06.589 [Lua] Lobby data match_started = true
21:10:06.589 [Lua] Lobby data mechanism = adventure
21:10:06.589 [Lua] Lobby data level_key = inn_level
21:10:06.589 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:06.589 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:06.589 [Lua] Lobby data difficulty = cataclysm_3
21:10:06.589 [Lua] Lobby data quick_game = false
21:10:06.589 [Lua] Lobby data weave_index = 138
21:10:06.589 [Lua] Lobby data matchmaking = false
21:10:06.589 [Lua] Lobby data weave_name = weave_138
21:10:06.589 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:06.589 [Lua] Lobby data num_players = 4
21:10:06.589 [Lua] Lobby data player_slot_5 = 0:0
21:10:06.589 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:06.589 [Lua] Lobby data country_code = FR
21:10:06.589 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:06.590 [Lua] Lobby data eac_authorized = true
21:10:06.590 [Lua] Set lobby end.
21:10:06.592 [Lua] Set lobby begin:
21:10:06.592 [Lua] Lobby data twitch_enabled = false
21:10:06.592 [Lua] Lobby data power_level = 1100
21:10:06.592 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:06.592 [Lua] Lobby data difficulty_tweak = 0
21:10:06.592 [Lua] Lobby data host = 110000102543600
21:10:06.592 [Lua] Lobby data game_mode = 9
21:10:06.592 [Lua] Lobby data is_private = false
21:10:06.592 [Lua] Lobby data match_started = true
21:10:06.592 [Lua] Lobby data mechanism = adventure
21:10:06.592 [Lua] Lobby data level_key = inn_level
21:10:06.592 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:06.592 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:06.592 [Lua] Lobby data difficulty = cataclysm_3
21:10:06.592 [Lua] Lobby data quick_game = false
21:10:06.592 [Lua] Lobby data weave_index = 138
21:10:06.592 [Lua] Lobby data matchmaking = false
21:10:06.592 [Lua] Lobby data weave_name = weave_138
21:10:06.592 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:06.592 [Lua] Lobby data num_players = 4
21:10:06.592 [Lua] Lobby data player_slot_5 = 0:0
21:10:06.592 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:06.592 [Lua] Lobby data country_code = FR
21:10:06.592 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:06.592 [Lua] Lobby data eac_authorized = true
21:10:06.592 [Lua] Set lobby end.
21:10:06.592 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
21:10:06.592 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
21:10:06.592 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
21:10:06.592 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
21:10:06.592 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
21:10:06.592 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
21:10:06.592 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
21:10:06.592 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
21:10:06.592 [Lua] Complete level triggered.
21:10:06.595 [Save] Saving `save_data`
21:10:06.595 [Lua] gm_event_end_conditions_met false false
21:10:06.596 [Lua] PlayFabMirrorBase:_commit_internal nil
21:10:06.596 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:10:06.600 [Lua] generate_backend_stats 110000102543600:1
21:10:06.604 [Save] Save done
21:10:06.604 [Save] Saving `save_data`
21:10:06.613 [Save] Save done
21:10:06.621 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:10:06.621 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:10:06.622 [Save] Saving `save_data`
21:10:06.622 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens
21:10:06.622 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true
21:10:06.622 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:10:06.622 [Lua] [GameNetworkManager] Leaving game...
21:10:06.622 [Lua] [GameNetworkManager] Shutting down game session host.
21:10:06.622 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:10:06.622 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:10:06.622 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.41
21:10:06.625 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:10:06.625 [Lua] commit result success 29
21:10:06.635 [Save] Save done
21:10:06.668 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 7613 or from non-session peer 110000101fd4a34
21:10:06.710 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 7613 or from non-session peer 110000100089661
21:10:08.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:10:08.626 [Lua] [Managers] Calling function on all managers:
21:10:08.626 [Lua] Clearing all global lookup lists
21:10:08.626 [Lua] [IngamePlayerListUI] - Destroy
21:10:08.626 [Lua] [EquipmentUI] - Destroy
21:10:08.626 [Lua] [AbilityUI] - Destroy
21:10:08.626 [Lua] [GamePadAbilityUI] - Destroy
21:10:08.626 [Lua] [GamePadEquipmentUI] - Destroy
21:10:08.627 [Lua] [IngameUI] destroy
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
21:10:08.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
21:10:08.675 [Lua] [Managers] Destroying manager group:
21:10:08.679 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:10:08.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:10:08.734 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
21:10:08.734 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
21:10:08.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0
21:10:08.734 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:10:08.734 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 74, User: 110000102543600 "Cyber-Froh"
<>
21:10:08.735 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790
[3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame
[5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0
[8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154
[10] dt = 0.0062610926106572151
[2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0;
<>
<>
21:10:08.735 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
21:10:08.735 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
21:10:08.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0
21:10:08.735 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:10:08.735 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 75, User: 110000102543600 "Cyber-Froh"
<>
21:10:08.736 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790
[3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame
[5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0
[8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154
[10] dt = 0.0062610926106572151
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0;
<>
<>
21:10:08.736 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
21:10:08.736 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
21:10:08.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0
21:10:08.736 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:10:08.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 76, User: 110000102543600 "Cyber-Froh"
<>
21:10:08.737 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790
[3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame
[5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0
[8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154
[10] dt = 0.0062610926106572151
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0;
<>
<>
21:10:08.737 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
21:10:08.737 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
21:10:08.737 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0
21:10:08.737 warning: [Lua] Following data will be uploaded to Crashify:
<>
21:10:08.737 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 77, User: 110000102543600 "Cyber-Froh"
<>
21:10:08.738 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_pit_heavens<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1904: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens"
[2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790
[3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame
[4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame
[5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil
[6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0
[8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0
[9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154
[10] dt = 0.0062610926106572151
[2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false;
[6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0;
<>
<>
21:10:08.738 [Lua] [Matchmaking] unregister rpcs
21:10:08.738 [Lua] ############### UNLOADING PACKAGES ###############
21:10:08.738 [Lua] [Managers] Calling function on all managers:
21:10:08.738 [Lua] [Managers] Destroying manager group:
21:10:08.738 [Lua] [Gamestate] Enter state StateLoading
21:10:08.739 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:10:08.739 [Lua] [Matchmaking] register rpcs
21:10:08.739 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:10:08.739 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:10:08.739 [Lua] Set lobby begin:
21:10:08.739 [Lua] Lobby data twitch_enabled = false
21:10:08.740 [Lua] Lobby data power_level = 0
21:10:08.740 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:08.740 [Lua] Lobby data difficulty_tweak = 0
21:10:08.740 [Lua] Lobby data host = 110000102543600
21:10:08.740 [Lua] Lobby data game_mode = 9
21:10:08.740 [Lua] Lobby data is_private = false
21:10:08.740 [Lua] Lobby data match_started = true
21:10:08.740 [Lua] Lobby data mechanism = adventure
21:10:08.740 [Lua] Lobby data level_key = inn_level
21:10:08.740 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:08.740 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:08.740 [Lua] Lobby data difficulty = cataclysm_3
21:10:08.740 [Lua] Lobby data quick_game = false
21:10:08.740 [Lua] Lobby data weave_index = 138
21:10:08.740 [Lua] Lobby data matchmaking = false
21:10:08.740 [Lua] Lobby data weave_name = weave_138
21:10:08.740 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:08.740 [Lua] Lobby data num_players = 4
21:10:08.740 [Lua] Lobby data player_slot_5 = 0:0
21:10:08.740 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:08.740 [Lua] Lobby data country_code = FR
21:10:08.740 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:08.740 [Lua] Lobby data eac_authorized = true
21:10:08.740 [Lua] Set lobby end.
21:10:08.740 [Lua] registering RPCs
21:10:08.740 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:10:08.740 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:10:08.740 [Lua] Set lobby begin:
21:10:08.740 [Lua] Lobby data twitch_enabled = false
21:10:08.740 [Lua] Lobby data power_level = 0
21:10:08.741 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:08.741 [Lua] Lobby data difficulty_tweak = 0
21:10:08.741 [Lua] Lobby data host = 110000102543600
21:10:08.741 [Lua] Lobby data game_mode = 9
21:10:08.741 [Lua] Lobby data is_private = false
21:10:08.741 [Lua] Lobby data match_started = true
21:10:08.741 [Lua] Lobby data mechanism = adventure
21:10:08.741 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:08.741 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:08.741 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:08.741 [Lua] Lobby data difficulty = cataclysm_3
21:10:08.741 [Lua] Lobby data quick_game = false
21:10:08.741 [Lua] Lobby data weave_index = 138
21:10:08.741 [Lua] Lobby data matchmaking = false
21:10:08.741 [Lua] Lobby data weave_name = weave_138
21:10:08.741 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:08.741 [Lua] Lobby data num_players = 4
21:10:08.741 [Lua] Lobby data player_slot_5 = 0:0
21:10:08.741 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:08.741 [Lua] Lobby data country_code = FR
21:10:08.741 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:08.741 [Lua] Lobby data eac_authorized = true
21:10:08.741 [Lua] Set lobby end.
21:10:08.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:10:08.743 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized
21:10:08.743 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0]
21:10:08.743 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0
21:10:08.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:10:08.744 [Umbra] Unload tome
21:10:08.745 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
21:10:08.809 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:10:08.809 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
21:10:08.809 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read,
21:10:08.809 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens"
21:10:08.809 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil"
21:10:08.809 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read,
21:10:08.809 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens
21:10:08.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens
21:10:08.869 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens
21:10:08.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit
21:10:13.609 [EACServer] [22:10:13:609][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:10:14.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit
21:10:14.309 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit
21:10:14.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:10:14.712 [Lua] ### Sending rpc_level_loaded
21:10:14.712 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48
21:10:14.712 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
21:10:14.713 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
21:10:14.713 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
21:10:14.730 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
21:10:14.730 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
21:10:14.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:10:14.864 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:10:14.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens
21:10:14.897 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]'
21:10:14.914 [Lua] ### Sending rpc_level_loaded
21:10:14.914 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48
21:10:14.914 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
21:10:14.914 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
21:10:14.914 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
21:10:14.931 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
21:10:14.931 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
21:10:15.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens
21:10:15.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens
21:10:15.402 [Lua] [LevelTransitionHandler] Level load completed!
21:10:15.402 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 5581571 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
21:10:15.425 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:10:15.425 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_warrior=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
beastmen_standard_bearer=true,
}
21:10:15.426 [Lua] load_startup_enemy_packages: --------------
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_spawn
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_troll
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_rat_ogre
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_stormfiend
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_minotaur
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_plague_sorcerer
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_corruptor_sorcerer
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_gutter_runner
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_pack_master
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_poison_wind_globadier
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_ratling_gunner
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_warpfire_thrower
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_vortex_sorcerer
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_standard_bearer
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_vortex
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] critter_rat
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] critter_pig
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_storm_vermin_with_shield
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_gor
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_ungor_archer
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_warrior
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_ungor
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_clan_rat
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_clan_rat_with_shield
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_slave
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_fanatic
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_marauder
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] chaos_marauder_with_shield
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_storm_vermin
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] beastmen_bestigor
21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:10:15.426 [Lua] skaven_plague_monk
21:10:15.427 [Lua] ### Sending rpc_level_loaded
21:10:15.427 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48
21:10:15.427 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
21:10:15.428 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
21:10:15.428 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
21:10:15.428 [Lua] ### Sending rpc_level_loaded
21:10:15.428 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48
21:10:15.428 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
21:10:15.444 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
21:10:15.444 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
21:10:15.444 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
21:10:15.444 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
21:10:15.461 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
21:10:15.461 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
21:10:15.462 [Lua] ### Sending rpc_level_loaded
21:10:15.462 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48
21:10:15.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:10:15.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:10:15.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:10:15.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:10:15.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:10:15.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:10:16.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:10:16.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:10:16.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:10:16.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:10:16.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:10:16.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:10:17.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:10:17.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:10:17.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:10:17.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:10:17.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:10:17.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:10:17.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:10:17.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:10:17.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:10:17.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:10:17.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:10:17.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:10:18.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:10:18.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:10:18.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:10:18.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:10:18.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:10:18.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:10:18.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:10:18.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:10:18.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:10:18.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:10:18.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:10:18.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:10:19.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:10:19.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:10:19.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:10:19.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:10:19.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:10:19.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:10:20.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:10:20.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:10:20.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:10:20.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:10:20.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:10:20.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:10:20.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:10:20.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:10:20.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:10:20.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:10:20.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:10:20.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:10:21.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:10:21.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:10:21.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:10:22.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:10:22.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:10:22.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:10:22.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:10:22.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:10:22.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:10:23.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:10:23.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:10:23.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:10:23.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:10:23.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:10:23.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:10:23.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:10:23.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:10:23.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:10:24.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:10:24.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:10:24.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:10:24.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:10:24.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:10:24.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:63 my_peer_id:110000102543600
21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:63 my_peer_id:110000102543600
21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:63 my_peer_id:110000102543600
21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:63 my_peer_id:110000102543600
21:10:24.504 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:63 my_peer_id:110000102543600
21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
21:10:24.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:10:24.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:10:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:10:25.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:10:25.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:10:25.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:10:25.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:10:25.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:10:25.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:64 my_peer_id:110000102543600
21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:64 my_peer_id:110000102543600
21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:64 my_peer_id:110000102543600
21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:64 my_peer_id:110000102543600
21:10:26.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:64 my_peer_id:110000102543600
21:10:26.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:10:26.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:10:26.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:10:26.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:65 my_peer_id:110000102543600
21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:65 my_peer_id:110000102543600
21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:65 my_peer_id:110000102543600
21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:65 my_peer_id:110000102543600
21:10:26.241 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:65 my_peer_id:110000102543600
21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:10:26.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:10:26.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:10:26.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:10:26.395 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave
21:10:26.395 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:10:26.395 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:66 my_peer_id:110000102543600
21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:66 my_peer_id:110000102543600
21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:66 my_peer_id:110000102543600
21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:66 my_peer_id:110000102543600
21:10:26.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:66 my_peer_id:110000102543600
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
21:10:26.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:10:26.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:10:26.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:10:26.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
21:10:26.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:10:26.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
21:10:26.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:10:26.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
21:10:26.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:10:26.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:10:26.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
21:10:26.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:10:26.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:10:26.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
21:10:26.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
21:10:27.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
21:10:27.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
21:10:27.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:10:27.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:10:27.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
21:10:27.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:10:27.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:10:27.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
21:10:27.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
21:10:27.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
21:10:27.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
21:10:27.724 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:10:27.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:10:27.791 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:10:27.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
21:10:28.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
21:10:28.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
21:10:28.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
21:10:28.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
21:10:28.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
21:10:28.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66
21:10:28.620 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:10:28.620 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world
21:10:28.621 [Umbra] Init version: 3.4.15 :: 16 threads
21:10:29.132 [Lua] Async level spawning done
21:10:29.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:10:30.111 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:10:30.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:10:30.111 [Lua] [Matchmaking] unregister rpcs
21:10:30.111 [Lua] Set lobby begin:
21:10:30.111 [Lua] Lobby data twitch_enabled = false
21:10:30.111 [Lua] Lobby data power_level = 0
21:10:30.111 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.111 [Lua] Lobby data difficulty_tweak = 0
21:10:30.111 [Lua] Lobby data host = 110000102543600
21:10:30.112 [Lua] Lobby data game_mode = 9
21:10:30.112 [Lua] Lobby data is_private = false
21:10:30.112 [Lua] Lobby data match_started = true
21:10:30.112 [Lua] Lobby data mechanism = adventure
21:10:30.112 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.112 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.112 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.112 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.113 [Lua] Lobby data quick_game = false
21:10:30.113 [Lua] Lobby data weave_index = 138
21:10:30.113 [Lua] Lobby data matchmaking = false
21:10:30.113 [Lua] Lobby data weave_name = weave_138
21:10:30.113 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.113 [Lua] Lobby data num_players = 4
21:10:30.113 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.113 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.113 [Lua] Lobby data country_code = FR
21:10:30.113 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.113 [Lua] Lobby data eac_authorized = true
21:10:30.113 [Lua] Set lobby end.
21:10:30.113 [Lua] [Managers] Destroying manager group:
21:10:30.114 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens
21:10:30.114 [Lua] [Gamestate] Enter StateIngame HOST
21:10:30.114 [Lua] [Managers] Calling function on all managers:
21:10:30.115 [Lua] <>level = dlc_scorpion_pit_heavens<>
21:10:30.115 [Lua] Set lobby begin:
21:10:30.115 [Lua] Lobby data twitch_enabled = false
21:10:30.115 [Lua] Lobby data power_level = 0
21:10:30.115 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.115 [Lua] Lobby data difficulty_tweak = 0
21:10:30.115 [Lua] Lobby data host = 110000102543600
21:10:30.115 [Lua] Lobby data game_mode = 9
21:10:30.115 [Lua] Lobby data is_private = false
21:10:30.115 [Lua] Lobby data match_started = true
21:10:30.115 [Lua] Lobby data mechanism = adventure
21:10:30.115 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.115 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.115 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.115 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.115 [Lua] Lobby data quick_game = false
21:10:30.115 [Lua] Lobby data weave_index = 138
21:10:30.115 [Lua] Lobby data matchmaking = false
21:10:30.116 [Lua] Lobby data weave_name = weave_138
21:10:30.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.116 [Lua] Lobby data num_players = 4
21:10:30.116 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.116 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.116 [Lua] Lobby data country_code = FR
21:10:30.116 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.116 [Lua] Lobby data eac_authorized = true
21:10:30.116 [Lua] Set lobby end.
21:10:30.116 [Lua] [StateIngame] Server ingame
21:10:30.119 [Lua] Set lobby begin:
21:10:30.119 [Lua] Lobby data twitch_enabled = false
21:10:30.119 [Lua] Lobby data power_level = 0
21:10:30.119 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.119 [Lua] Lobby data difficulty_tweak = 0
21:10:30.119 [Lua] Lobby data host = 110000102543600
21:10:30.119 [Lua] Lobby data game_mode = 9
21:10:30.119 [Lua] Lobby data is_private = false
21:10:30.119 [Lua] Lobby data match_started = true
21:10:30.119 [Lua] Lobby data mechanism = adventure
21:10:30.119 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.119 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.119 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.119 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.119 [Lua] Lobby data quick_game = false
21:10:30.119 [Lua] Lobby data weave_index = 138
21:10:30.119 [Lua] Lobby data matchmaking = false
21:10:30.119 [Lua] Lobby data weave_name = weave_138
21:10:30.119 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.119 [Lua] Lobby data num_players = 4
21:10:30.119 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.119 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.119 [Lua] Lobby data country_code = FR
21:10:30.120 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.120 [Lua] Lobby data eac_authorized = true
21:10:30.120 [Lua] Set lobby end.
21:10:30.120 [Lua] [Matchmaking] register rpcs
21:10:30.120 [Lua] GameNetworkManager:init... creating game session
21:10:30.120 [Lua] Host GameSession.make_game_session_host with session:
21:10:30.120 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:10:30.120 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
21:10:30.120 [Lua] [GameNetworkManager] self.is_server = true
21:10:30.120 [Network] Setting artificial MTU limit to 65536
21:10:30.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 50
21:10:30.120 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
21:10:30.120 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
21:10:30.130 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
21:10:30.130 [Lua] pacing=disabled
21:10:30.130 [Lua] roaming=nil
21:10:30.130 [Lua] specials=disabled
21:10:30.130 [Lua] debug_color=maroon
21:10:30.130 [Lua] pack_spawning=skaven_beastmen
21:10:30.130 [Lua] contained_breeds=nil
21:10:30.130 [Lua] disabled=false
21:10:30.130 [Lua] boss=disabled
21:10:30.130 [Lua] horde=disabled
21:10:30.130 [Lua] name=weave_skaven_beastmen
21:10:30.130 [Lua] intensity=disabled
21:10:30.130 [Lua] ---
21:10:30.130 [Lua] [LevelAnalysis] set_random_seed( 734621)
21:10:30.132 warning: [GwNav] NavData resource not loaded
21:10:30.132 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world
21:10:30.132 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world
21:10:30.137 [Lua] [AIInterestPointSystem] Level Seed: 734621
21:10:30.137 [Lua]
21:10:30.137 [Lua] [entity_system_bag] = table
21:10:30.137 [Lua] [entity_system_bag] = metatable
21:10:30.137 [Lua] [startup_data] = table
21:10:30.137 [Lua] [entity_manager] = table
21:10:30.137 [Lua] [entity_manager] = metatable
21:10:30.137 [Lua] [unit_spawner] = table
21:10:30.137 [Lua] [unit_spawner] = metatable
21:10:30.137 [Lua] [unit_storage] = table
21:10:30.137 [Lua] [unit_storage] = metatable
21:10:30.137 [Lua] [dice_keeper] = table
21:10:30.137 [Lua] [dice_keeper] = metatable
21:10:30.137 [Lua] [is_server] = true (boolean)
21:10:30.137 [Lua] [world] = [World]
21:10:30.137 [Lua] [system_api] = table
21:10:30.137 [Lua] [entity_system] = table
21:10:30.137 [Lua] [entity_system] = metatable
21:10:30.137 [Lua] [network_lobby] = table
21:10:30.137 [Lua] [network_lobby] = metatable
21:10:30.137 [Lua] [profile_synchronizer] = table
21:10:30.137 [Lua] [profile_synchronizer] = metatable
21:10:30.137 [Lua] [level_transition_handler] = table
21:10:30.137 [Lua] [level_transition_handler] = metatable
21:10:30.137 [Lua] [num_local_human_players] = 1 (number)
21:10:30.137 [Lua] [statistics_db] = table
21:10:30.137 [Lua] [statistics_db] = metatable
21:10:30.137 [Lua] [network_server] = table
21:10:30.137 [Lua] [network_server] = metatable
21:10:30.137 [Lua] [input_manager] = table
21:10:30.137 [Lua] [input_manager] = metatable
21:10:30.137 [Lua] [network_clock] = table
21:10:30.137 [Lua] [network_clock] = metatable
21:10:30.137 [Lua] [network_transmit] = table
21:10:30.137 [Lua] [network_transmit] = metatable
21:10:30.137 [Lua] [free_flight_manager] = table
21:10:30.137 [Lua] [free_flight_manager] = metatable
21:10:30.137 [Lua] [network_manager] = table
21:10:30.137 [Lua] [network_manager] = metatable
21:10:30.137 [Lua] [network_event_delegate] = table
21:10:30.137 [Lua] [network_event_delegate] = metatable
21:10:30.137 [Lua]
21:10:30.137 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:10:30.137 [Lua] ignoring extension VersusInteractObjectiveExtension
21:10:30.137 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:10:30.137 [Lua] ignoring extension VersusSocketObjectiveExtension
21:10:30.137 [Lua] ignoring extension VersusTargetObjectiveExtension
21:10:30.137 [Lua] ignoring extension VersusMissionObjectiveExtension
21:10:30.138 [Lua] ignoring extension KeepDecorationPaintingExtension
21:10:30.140 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:10:30.153 [Lua] [AchievementManager] Achievements using the steam platform
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234)
21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329)
21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306)
21:10:30.203 [Lua] [StateIngame] Level seed: 734621
21:10:30.222 [Lua] [LevelAnalysis] set_random_seed( 734621)
21:10:30.259 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
21:10:30.259 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
21:10:30.259 [Lua] [IngameUI] init
21:10:30.271 [SteamVoipClient] select_out(110000100089661, off)
21:10:30.271 [SteamVoipClient] select_out(110000101fd4a34, off)
21:10:30.271 [SteamVoipClient] select_out(110000102543600, off)
21:10:30.271 [SteamVoipClient] select_out(1100001040c1df0, off)
21:10:30.285 [Lua] cb_razer_chroma_setup
21:10:30.308 [Lua] completed
21:10:30.308 [Lua] completed
21:10:30.311 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:10:30.311 [Lua] Set lobby begin:
21:10:30.311 [Lua] Lobby data twitch_enabled = false
21:10:30.311 [Lua] Lobby data power_level = 1100
21:10:30.311 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.311 [Lua] Lobby data difficulty_tweak = 0
21:10:30.311 [Lua] Lobby data host = 110000102543600
21:10:30.311 [Lua] Lobby data game_mode = 9
21:10:30.311 [Lua] Lobby data is_private = false
21:10:30.311 [Lua] Lobby data match_started = true
21:10:30.311 [Lua] Lobby data mechanism = adventure
21:10:30.311 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.311 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.311 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.312 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.312 [Lua] Lobby data quick_game = false
21:10:30.312 [Lua] Lobby data weave_index = 138
21:10:30.312 [Lua] Lobby data matchmaking = false
21:10:30.312 [Lua] Lobby data weave_name = weave_138
21:10:30.312 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.312 [Lua] Lobby data num_players = 4
21:10:30.312 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.312 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.312 [Lua] Lobby data country_code = FR
21:10:30.312 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.312 [Lua] Lobby data eac_authorized = true
21:10:30.312 [Lua] Set lobby end.
21:10:30.312 [Lua] CurrentConflictSettings weave_skaven_beastmen
21:10:30.312 [Lua] [ConflictDirector] conflict_director is ai_ready
21:10:30.312 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:10:30.312 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:10:30.315 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:10:30.315 [Lua] Forming navigation groups in one frame
21:10:30.315 [Lua] Forming navigation groups
21:10:30.433 [Lua] NavigationGroupManager -> calulation time A: 0.11799999999948341
21:10:30.493 [Lua] NavigationGroupManager -> calulation time B: 0.060000000000400178
21:10:30.493 [Lua] number of nav groups: 280
21:10:30.495 [Lua] number of refined nav groups : 181
21:10:30.511 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
21:10:30.511 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157
21:10:30.515 [Lua] Warning: missing nodes! in zones
21:10:30.522 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:10:30.525 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY
21:10:30.526 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:10:30.526 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19
21:10:30.527 [Lua] [Managers] Calling function on all managers:
21:10:30.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:10:30.538 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
21:10:30.538 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
21:10:30.538 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
21:10:30.538 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
21:10:30.538 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
21:10:30.538 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
21:10:30.538 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
21:10:30.538 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
21:10:30.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 50
21:10:30.684 [Lua] Set lobby begin:
21:10:30.684 [Lua] Lobby data twitch_enabled = false
21:10:30.684 [Lua] Lobby data power_level = 1100
21:10:30.684 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.684 [Lua] Lobby data difficulty_tweak = 0
21:10:30.684 [Lua] Lobby data host = 110000102543600
21:10:30.684 [Lua] Lobby data game_mode = 9
21:10:30.685 [Lua] Lobby data is_private = false
21:10:30.685 [Lua] Lobby data match_started = true
21:10:30.685 [Lua] Lobby data mechanism = adventure
21:10:30.685 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.685 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.685 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.685 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.685 [Lua] Lobby data quick_game = false
21:10:30.685 [Lua] Lobby data weave_index = 138
21:10:30.685 [Lua] Lobby data matchmaking = false
21:10:30.685 [Lua] Lobby data weave_name = weave_138
21:10:30.685 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.685 [Lua] Lobby data num_players = 4
21:10:30.686 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.686 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.686 [Lua] Lobby data country_code = FR
21:10:30.686 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.686 [Lua] Lobby data eac_authorized = true
21:10:30.686 [Lua] Set lobby end.
21:10:30.686 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
21:10:30.686 [Lua] Breedfreezer (server) starting a hot join sync
21:10:30.686 [Lua] packing 0 units of breed chaos_marauder
21:10:30.686 [Lua] packing 0 units of breed skaven_clan_rat
21:10:30.686 [Lua] packing 0 units of breed skaven_storm_vermin
21:10:30.686 [Lua] packing 0 units of breed skaven_slave
21:10:30.686 [Lua] packing 0 units of breed chaos_fanatic
21:10:30.686 [Lua] packing 0 units of breed beastmen_ungor_archer
21:10:30.686 [Lua] packing 0 units of breed chaos_warrior
21:10:30.686 [Lua] packing 0 units of breed beastmen_bestigor
21:10:30.686 [Lua] packing 0 units of breed beastmen_ungor
21:10:30.686 [Lua] packing 0 units of breed skaven_plague_monk
21:10:30.686 [Lua] packing 0 units of breed beastmen_gor
21:10:30.686 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:10:30.686 [Lua]
21:10:30.686 [Lua] [1] = 1 (number)
21:10:30.686 [Lua] [2] = 0 (number)
21:10:30.686 [Lua] [3] = 1 (number)
21:10:30.686 [Lua] [4] = 0 (number)
21:10:30.686 [Lua] [5] = 1 (number)
21:10:30.686 [Lua] [6] = 0 (number)
21:10:30.686 [Lua] [7] = 1 (number)
21:10:30.686 [Lua] [8] = 0 (number)
21:10:30.686 [Lua] [9] = 1 (number)
21:10:30.686 [Lua] [10] = 0 (number)
21:10:30.686 [Lua] [11] = 1 (number)
21:10:30.686 [Lua] [12] = 0 (number)
21:10:30.686 [Lua] [13] = 1 (number)
21:10:30.686 [Lua] [14] = 0 (number)
21:10:30.686 [Lua] [15] = 1 (number)
21:10:30.686 [Lua] [16] = 0 (number)
21:10:30.686 [Lua] [17] = 1 (number)
21:10:30.686 [Lua] [18] = 0 (number)
21:10:30.686 [Lua] [19] = 1 (number)
21:10:30.686 [Lua] [20] = 0 (number)
21:10:30.686 [Lua] [21] = 1 (number)
21:10:30.686 [Lua] [22] = 0 (number)
21:10:30.686 [Lua]
21:10:30.686 [Lua]
21:10:30.686 [Lua]
21:10:30.688 [Lua] Set lobby begin:
21:10:30.688 [Lua] Lobby data twitch_enabled = false
21:10:30.688 [Lua] Lobby data power_level = 1100
21:10:30.688 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.688 [Lua] Lobby data difficulty_tweak = 0
21:10:30.688 [Lua] Lobby data host = 110000102543600
21:10:30.688 [Lua] Lobby data game_mode = 9
21:10:30.688 [Lua] Lobby data is_private = false
21:10:30.688 [Lua] Lobby data match_started = true
21:10:30.688 [Lua] Lobby data mechanism = adventure
21:10:30.688 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.688 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.688 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.688 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.688 [Lua] Lobby data quick_game = false
21:10:30.688 [Lua] Lobby data weave_index = 138
21:10:30.688 [Lua] Lobby data matchmaking = false
21:10:30.688 [Lua] Lobby data weave_name = weave_138
21:10:30.688 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.688 [Lua] Lobby data num_players = 4
21:10:30.688 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.688 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.688 [Lua] Lobby data country_code = FR
21:10:30.689 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.689 [Lua] Lobby data eac_authorized = true
21:10:30.689 [Lua] Set lobby end.
21:10:30.689 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing
21:10:30.689 [Lua] Breedfreezer (server) starting a hot join sync
21:10:30.689 [Lua] packing 0 units of breed chaos_marauder
21:10:30.689 [Lua] packing 0 units of breed skaven_clan_rat
21:10:30.689 [Lua] packing 0 units of breed skaven_storm_vermin
21:10:30.689 [Lua] packing 0 units of breed skaven_slave
21:10:30.689 [Lua] packing 0 units of breed chaos_fanatic
21:10:30.689 [Lua] packing 0 units of breed beastmen_ungor_archer
21:10:30.689 [Lua] packing 0 units of breed chaos_warrior
21:10:30.689 [Lua] packing 0 units of breed beastmen_bestigor
21:10:30.689 [Lua] packing 0 units of breed beastmen_ungor
21:10:30.689 [Lua] packing 0 units of breed skaven_plague_monk
21:10:30.689 [Lua] packing 0 units of breed beastmen_gor
21:10:30.689 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:10:30.689 [Lua]
21:10:30.689 [Lua] [1] = 1 (number)
21:10:30.689 [Lua] [2] = 0 (number)
21:10:30.689 [Lua] [3] = 1 (number)
21:10:30.689 [Lua] [4] = 0 (number)
21:10:30.689 [Lua] [5] = 1 (number)
21:10:30.689 [Lua] [6] = 0 (number)
21:10:30.689 [Lua] [7] = 1 (number)
21:10:30.689 [Lua] [8] = 0 (number)
21:10:30.689 [Lua] [9] = 1 (number)
21:10:30.689 [Lua] [10] = 0 (number)
21:10:30.689 [Lua] [11] = 1 (number)
21:10:30.689 [Lua] [12] = 0 (number)
21:10:30.689 [Lua] [13] = 1 (number)
21:10:30.689 [Lua] [14] = 0 (number)
21:10:30.689 [Lua] [15] = 1 (number)
21:10:30.689 [Lua] [16] = 0 (number)
21:10:30.689 [Lua] [17] = 1 (number)
21:10:30.689 [Lua] [18] = 0 (number)
21:10:30.689 [Lua] [19] = 1 (number)
21:10:30.689 [Lua] [20] = 0 (number)
21:10:30.689 [Lua] [21] = 1 (number)
21:10:30.689 [Lua] [22] = 0 (number)
21:10:30.689 [Lua]
21:10:30.689 [Lua]
21:10:30.689 [Lua]
21:10:30.690 [Lua] Set lobby begin:
21:10:30.690 [Lua] Lobby data twitch_enabled = false
21:10:30.690 [Lua] Lobby data power_level = 1100
21:10:30.690 [Lua] Lobby data unique_server_name = Cyber-Froh
21:10:30.690 [Lua] Lobby data difficulty_tweak = 0
21:10:30.690 [Lua] Lobby data host = 110000102543600
21:10:30.691 [Lua] Lobby data game_mode = 9
21:10:30.691 [Lua] Lobby data is_private = false
21:10:30.691 [Lua] Lobby data match_started = true
21:10:30.691 [Lua] Lobby data mechanism = adventure
21:10:30.691 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens
21:10:30.691 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
21:10:30.691 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens
21:10:30.691 [Lua] Lobby data difficulty = cataclysm_3
21:10:30.691 [Lua] Lobby data quick_game = false
21:10:30.691 [Lua] Lobby data weave_index = 138
21:10:30.691 [Lua] Lobby data matchmaking = false
21:10:30.691 [Lua] Lobby data weave_name = weave_138
21:10:30.692 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
21:10:30.692 [Lua] Lobby data num_players = 4
21:10:30.692 [Lua] Lobby data player_slot_5 = 0:0
21:10:30.692 [Lua] Lobby data player_slot_2 = 110000100089661:1
21:10:30.692 [Lua] Lobby data country_code = FR
21:10:30.692 [Lua] Lobby data player_slot_3 = 110000102543600:1
21:10:30.692 [Lua] Lobby data eac_authorized = true
21:10:30.692 [Lua] Set lobby end.
21:10:30.692 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
21:10:30.692 [Lua] Breedfreezer (server) starting a hot join sync
21:10:30.692 [Lua] packing 0 units of breed chaos_marauder
21:10:30.692 [Lua] packing 0 units of breed skaven_clan_rat
21:10:30.692 [Lua] packing 0 units of breed skaven_storm_vermin
21:10:30.692 [Lua] packing 0 units of breed skaven_slave
21:10:30.692 [Lua] packing 0 units of breed chaos_fanatic
21:10:30.692 [Lua] packing 0 units of breed beastmen_ungor_archer
21:10:30.692 [Lua] packing 0 units of breed chaos_warrior
21:10:30.692 [Lua] packing 0 units of breed beastmen_bestigor
21:10:30.692 [Lua] packing 0 units of breed beastmen_ungor
21:10:30.692 [Lua] packing 0 units of breed skaven_plague_monk
21:10:30.692 [Lua] packing 0 units of breed beastmen_gor
21:10:30.692 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:10:30.692 [Lua]
21:10:30.692 [Lua] [1] = 1 (number)
21:10:30.692 [Lua] [2] = 0 (number)
21:10:30.692 [Lua] [3] = 1 (number)
21:10:30.692 [Lua] [4] = 0 (number)
21:10:30.692 [Lua] [5] = 1 (number)
21:10:30.692 [Lua] [6] = 0 (number)
21:10:30.692 [Lua] [7] = 1 (number)
21:10:30.692 [Lua] [8] = 0 (number)
21:10:30.692 [Lua] [9] = 1 (number)
21:10:30.692 [Lua] [10] = 0 (number)
21:10:30.692 [Lua] [11] = 1 (number)
21:10:30.692 [Lua] [12] = 0 (number)
21:10:30.692 [Lua] [13] = 1 (number)
21:10:30.692 [Lua] [14] = 0 (number)
21:10:30.692 [Lua] [15] = 1 (number)
21:10:30.692 [Lua] [16] = 0 (number)
21:10:30.692 [Lua] [17] = 1 (number)
21:10:30.692 [Lua] [18] = 0 (number)
21:10:30.692 [Lua] [19] = 1 (number)
21:10:30.692 [Lua] [20] = 0 (number)
21:10:30.692 [Lua] [21] = 1 (number)
21:10:30.692 [Lua] [22] = 0 (number)
21:10:30.692 [Lua]
21:10:30.692 [Lua]
21:10:30.692 [Lua]
21:10:30.692 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
21:10:30.692 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
21:10:30.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20
21:10:30.692 [Lua] RemotePlayer:create_game_object( ) 20
21:10:30.705 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
21:10:30.705 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
21:10:30.705 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
21:10:30.705 [Lua] RemotePlayer:create_game_object( ) 21
21:10:30.717 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
21:10:30.717 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
21:10:30.717 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22
21:10:30.717 [Lua] RemotePlayer:create_game_object( ) 22
21:10:30.730 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
21:10:30.730 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
21:10:30.742 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
21:10:30.742 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
21:10:30.742 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
21:10:30.742 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
21:10:30.742 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
21:10:30.742 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
21:10:30.742 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
21:10:30.742 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019]
21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8]
21:10:30.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:10:30.759 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:10:30.759 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
21:10:30.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 50
21:10:30.851 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:10:30.851 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
21:10:30.851 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:10:30.852 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
21:10:30.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:10:30.853 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:10:30.853 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
21:10:30.853 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:10:30.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26
21:10:30.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff]
21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9]
21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02]
21:10:30.855 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:10:30.855 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
21:10:30.855 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:10:30.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
21:10:30.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:10:31.130 [Lua] StateInGameRunning:_game_actually_starts()
21:10:31.130 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31
21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32
21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33
21:10:31.131 [Lua] #################################################################################################################
21:10:31.131 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:10:31.131 [Lua] #################################################################################################################
21:10:31.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51
21:10:31.140 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51
21:10:31.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51
21:10:31.321 [Lua] Commit load time data
21:10:32.139 [Window] Window => active
21:10:40.790 [Lua] Players are leaving the safe zone
21:10:40.794 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:10:50.918 [Lua] main_path_player_far_away_check started
21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:10:52.405 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:10:54.095 [Lua] main_path_player_far_away_check started
21:10:57.170 [Lua] main_path_player_far_away_check started
21:10:59.475 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
21:10:59.475 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf]
21:11:00.243 [Lua] main_path_player_far_away_check started
21:11:03.366 [Lua] main_path_player_far_away_check started
21:11:03.859 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420)
21:11:03.872 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420)
21:11:03.879 [Lua] setting up ambush-horde
21:11:03.879 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:11:03.879 [Lua] -> spawning: 15
21:11:03.879 [Lua] horde crated with id 1 of type ambush
21:11:03.879 [Lua] ambush horde has started
21:11:03.887 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
21:11:06.449 [Lua] main_path_player_far_away_check started
21:11:07.599 [Lua] main_path_player_far_away_check started
21:11:08.298 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:11:08.357 [Lua] Init group template: horde
21:11:08.486 [Lua] main_path_player_far_away_check started
21:11:08.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source.
21:11:08.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:09.561 [Lua] main_path_player_far_away_check started
21:11:09.563 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:09.564 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:09.564 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884
21:11:09.826 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:09.826 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:09.853 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:10.703 [Lua] main_path_player_far_away_check started
21:11:11.577 [Lua] main_path_player_far_away_check started
21:11:12.620 [Lua] main_path_player_far_away_check started
21:11:13.192 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420)
21:11:13.204 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420)
21:11:13.212 [Lua] setting up ambush-horde
21:11:13.212 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
21:11:13.212 [Lua] -> spawning: 15
21:11:13.212 [Lua] horde crated with id 2 of type ambush
21:11:13.212 [Lua] ambush horde has started
21:11:13.212 [Lua] setting up ambush-horde
21:11:13.212 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:11:13.212 [Lua] -> spawning: 12
21:11:13.212 [Lua] horde crated with id 3 of type ambush
21:11:13.212 [Lua] ambush horde has started
21:11:13.222 [Lua] setting up ambush-horde
21:11:13.222 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:11:13.222 [Lua] -> spawning: 7
21:11:13.222 [Lua] horde crated with id 4 of type ambush
21:11:13.222 [Lua] ambush horde has started
21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:13.822 [Lua] main_path_player_far_away_check started
21:11:13.868 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:13.892 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:13.892 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:14.205 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:14.206 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:14.206 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:14.648 [Lua] main_path_player_far_away_check started
21:11:14.943 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:14.985 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:14.985 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:15.705 [Lua] main_path_player_far_away_check started
21:11:16.671 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:11:16.671 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
21:11:16.671 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:11:16.671 [Lua] ->moving spawner
21:11:16.671 [Lua] ->moving spawner
21:11:16.671 [Lua] ->moving spawner
21:11:16.671 [Lua] ->moving spawner
21:11:16.671 [Lua] ->moving spawner
21:11:16.691 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:11:16.691 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
21:11:16.691 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:11:16.691 [Lua] ->moving spawner
21:11:16.897 [Lua] main_path_player_far_away_check started
21:11:17.271 [Lua] Init group template: horde
21:11:17.287 [Lua] Init group template: horde
21:11:17.740 [Lua] main_path_player_far_away_check started
21:11:17.758 [Lua] Init group template: horde
21:11:18.805 [Lua] main_path_player_far_away_check started
21:11:19.995 [Lua] main_path_player_far_away_check started
21:11:20.873 [Lua] main_path_player_far_away_check started
21:11:21.460 [Lua] setting up ambush-horde
21:11:21.460 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain'
21:11:21.461 [Lua] -> spawning: 27
21:11:21.461 [Lua] horde crated with id 5 of type ambush
21:11:21.461 [Lua] ambush horde has started
21:11:21.476 [Lua] starting terror event: trickle_event_chaos_medium
21:11:21.476 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0)
21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:21.952 [Lua] main_path_player_far_away_check started
21:11:22.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:22.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:22.707 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:22.707 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:23.090 [Lua] main_path_player_far_away_check started
21:11:23.279 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:23.885 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:23.925 [Lua] main_path_player_far_away_check started
21:11:25.038 [Lua] main_path_player_far_away_check started
21:11:25.268 [Lua] Init group template: horde
21:11:25.595 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:25.927 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:11:26.244 [Lua] main_path_player_far_away_check started
21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:27.060 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:27.071 [Lua] main_path_player_far_away_check started
21:11:27.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:27.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:27.330 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:27.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:27.772 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:27.801 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:28.153 [Lua] main_path_player_far_away_check started
21:11:28.280 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:28.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:28.982 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:29.338 [Lua] main_path_player_far_away_check started
21:11:29.388 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:29.558 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:30.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:30.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:30.144 [Flow] 1
21:11:30.145 [Flow] 2
21:11:30.187 [Lua] main_path_player_far_away_check started
21:11:30.670 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:11:31.290 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 72.74658203125 [Unit '#ID[7cd7a7adbeeab338]']
21:11:31.322 [Lua] main_path_player_far_away_check started
21:11:32.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:32.164 [Flow] 3
21:11:32.211 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:11:32.342 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 724.57354736328125 [Unit '#ID[7cd7a7adbeeab338]']
21:11:32.400 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 724.57354736328125 [Unit '#ID[7cd7a7adbeeab338]']
21:11:32.456 [Lua] main_path_player_far_away_check started
21:11:33.293 [Lua] main_path_player_far_away_check started
21:11:34.466 [Lua] main_path_player_far_away_check started
21:11:35.567 [Lua] main_path_player_far_away_check started
21:11:35.802 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:35.802 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:35.803 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:35.964 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:36.051 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420)
21:11:36.282 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:36.402 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:36.438 [Lua] main_path_player_far_away_check started
21:11:36.707 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:36.866 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:36.988 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:37.288 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:37.318 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:37.529 [Lua] main_path_player_far_away_check started
21:11:37.647 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:38.514 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 732.81744384765625 [Unit '#ID[7cd7a7adbeeab338]']
21:11:38.580 [Lua] main_path_player_far_away_check started
21:11:38.696 [Lua] main_path_player_far_away_check started
21:11:38.872 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:38.980 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:39.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
21:11:39.308 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:39.416 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 732.106201171875 [Unit '#ID[7cd7a7adbeeab338]']
21:11:39.588 [Lua] main_path_player_far_away_check started
21:11:39.867 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:40.383 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:40.667 [Lua] main_path_player_far_away_check started
21:11:41.417 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:11:41.693 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
21:11:41.712 [Lua] main_path_player_far_away_check started
21:11:41.728 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
21:11:41.792 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420)
21:11:41.807 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420)
21:11:41.824 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420)
21:11:41.827 [Lua] main_path_player_far_away_check started
21:11:41.839 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420)
21:11:41.843 [Lua] setting up ambush-horde
21:11:41.843 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
21:11:41.843 [Lua] -> spawning: 6
21:11:41.843 [Lua] horde crated with id 6 of type ambush
21:11:41.843 [Lua] ambush horde has started
21:11:41.843 [Lua] setting up ambush-horde
21:11:41.843 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
21:11:41.843 [Lua] -> spawning: 12
21:11:41.843 [Lua] horde crated with id 7 of type ambush
21:11:41.843 [Lua] ambush horde has started
21:11:41.843 [Lua] setting up ambush-horde
21:11:41.843 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
21:11:41.844 [Lua] -> spawning: 15
21:11:41.844 [Lua] horde crated with id 8 of type ambush
21:11:41.844 [Lua] ambush horde has started
21:11:41.856 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420)
21:11:41.859 [Lua] setting up ambush-horde
21:11:41.859 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
21:11:41.859 [Lua] -> spawning: 10
21:11:41.859 [Lua] horde crated with id 9 of type ambush
21:11:41.859 [Lua] ambush horde has started
21:11:41.871 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420)
21:11:41.908 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
21:11:42.549 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:42.732 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:43.342 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:43.534 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 4221.45458984375 [Unit '#ID[7cd7a7adbeeab338]']
21:11:43.748 [Lua] main_path_player_far_away_check started
21:11:44.154 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:44.911 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:44.953 [Lua] main_path_player_far_away_check started
21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:45.150 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:45.306 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:11:45.306 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
21:11:45.306 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.306 [Lua] ->moving spawner
21:11:45.321 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:11:45.321 [Lua] replace_hidden_spawners -> second try try found: 9 cover points
21:11:45.321 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:11:45.321 [Lua] ->moving spawner
21:11:45.321 [Lua] ->moving spawner
21:11:45.321 [Lua] ->moving spawner
21:11:45.321 [Lua] ->moving spawner
21:11:45.321 [Lua] ->moving spawner
21:11:45.321 [Lua] ->moving spawner
21:11:45.413 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:45.448 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3866.376708984375 [Unit '#ID[7cd7a7adbeeab338]']
21:11:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:45.815 [Lua] Init group template: horde
21:11:45.897 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:45.897 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:45.898 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:45.956 [Lua] Init group template: horde
21:11:46.008 [Lua] Init group template: horde
21:11:46.090 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:11:46.150 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2329.955810546875 [Unit '#ID[7cd7a7adbeeab338]']
21:11:46.370 [Lua] Init group template: horde
21:11:46.381 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:46.381 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:46.426 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:46.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
21:11:46.881 [Lua] main_path_player_far_away_check started
21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:47.891 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885
21:11:47.891 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885
21:11:48.092 [Lua] main_path_player_far_away_check started
21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:48.539 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 76 size: 187 action: fallback_idle
21:11:49.393 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:11:49.658 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:49.936 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 184 action: follow
21:11:49.985 [Lua] main_path_player_far_away_check started
21:11:49.985 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 183 action: nil
21:11:50.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 73 size: 182 action: nil
21:11:50.061 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 89 size: 181 action: follow
21:11:50.276 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 171 180
21:11:50.423 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:50.644 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:11:50.696 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:50.762 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 170 176
21:11:50.779 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 172 175
21:11:50.779 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 173 174
21:11:50.951 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:51.132 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 172
21:11:51.181 [Lua] main_path_player_far_away_check started
21:11:51.218 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:51.311 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:51.835 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 55 size: 169 action: follow
21:11:51.888 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:11:51.901 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 81 167
21:11:51.971 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:11:52.124 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885
21:11:52.219 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 33 size: 164 action: follow
21:11:52.766 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884
21:11:52.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown`
21:11:53.119 [Lua] main_path_player_far_away_check started
21:11:53.135 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 162 action: follow
21:11:53.197 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 61 size: 161 action: follow
21:11:53.218 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884
21:11:53.263 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 84 size: 159 action: follow
21:11:53.555 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 158 action: follow
21:11:53.834 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:54.172 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 112 size: 157 action: nil
21:11:54.172 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 113 size: 156 action: nil
21:11:54.296 [Lua] main_path_player_far_away_check started
21:11:54.344 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
21:11:54.426 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 51 size: 155 action: follow
21:11:54.730 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 11 size: 154 action: nil
21:11:54.967 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 102 size: 153 action: follow
21:11:54.982 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:11:55.111 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 2 size: 152 action: follow
21:11:55.163 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884
21:12:13.218 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 17.5 s ago.<>
<>
{00007ff67a100000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffaf7070000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb}
{00007ffaf6760000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb}
0x00007ff67a100000:0x00000000002df5b0
0x00007ff67a100000:0x00000000002e1142
0x00007ff67a100000:0x00000000002e13fb
0x00007ff67a100000:0x00000000002ddbb0
0x00007ff67a100000:0x00000000002fe253
0x00007ff67a100000:0x0000000000301982
0x00007ffaf6760000:0x0000000000017034 BaseThreadInitThunk
0x00007ffaf7070000:0x000000000004d0d1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>72af77cbc050<>
<>release<>
<>Developer Build (1.3.6496.0)<>
<>3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 7611MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Mamba Elite
Input device: Generic (17.0): XONAR SOUND CARD
Input device: Generic (17.0): Razer Goliathus Chroma
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
<>
<>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-17-19.45.05-3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b.log<>
<>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-17-19.45.05-3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b.dmp<>
<>
Memory
Total: 16319 MB
Available: 13843 MB
Used: 2476 MB
Peak Used: 3503 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 28839 MB
Used: 7120 MB
Peak: 7462 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]