[Log version] 1 [Session] 3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b UTC time stamps 19:45:05.801 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 19:45:05.801 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 19:45:05.801 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 19:45:05.801 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 19:45:05.801 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 19:45:05.801 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 19:45:05.856 [RazerChroma] Setup Razer Chroma resources 19:45:05.856 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 19:45:05.899 [Window] Window => active 19:45:05.922 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 19:45:05.944 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 19:45:06.533 [EAC] Init client 110000102543600 19:45:06.533 [EAC] EAC client initialized 19:45:06.533 warning: [EAC] Failed to initialize localization 19:45:06.533 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 19:45:06.537 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 19:45:07.937 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 19:45:47.998 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 19:45:48.130 [Window] Window => inactive 19:45:48.356 [Window] Window => active 19:45:48.547 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 19:45:48.556 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 19:45:48.711 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 19:45:48.711 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 19:45:48.713 [Save] Save dir: `C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2` 19:45:48.713 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 19:45:48.713 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 19:45:48.924 [RazerChroma] Setup Razer Chroma 19:45:48.980 [LightFX ] Loaded DLL. 19:45:48.980 [LightFX ] Init() 19:45:49.006 [LightFX ] LightFX failed to initialize 19:45:49.027 [Lua] boot.lua start, os clock: 85.829000000000008 19:45:49.028 [Lua] LUA IS STRIPPED! 19:45:49.028 [Lua] Boot:setup() entered. time: 0 os-clock: 85.829999999999998 19:45:49.028 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 7611MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Mamba Elite Input device: Generic (17.0): XONAR SOUND CARD Input device: Generic (17.0): Razer Goliathus Chroma Input device: Generic (17.0): Controller (XBOX 360 For Windows) 19:45:49.029 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 19:45:49.038 [SteamStats] RequestCurrentStats success: true 19:45:52.223 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8219773977180012 os-clock: 89.025000000000006 19:45:52.223 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:45:52.224 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 19:45:52.226 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:45:52.226 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:45:52.228 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:45:52.228 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:45:52.228 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:45:52.228 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:45:52.229 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:45:52.230 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:45:52.230 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 19:45:52.231 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:45:52.233 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:45:52.233 [Lua] Development.init_application_parameters 19:45:52.233 [Lua] ----------------------------------------------------------------- 19:45:52.233 [Lua] -- Application parameters -- 19:45:52.233 [Lua] ----------------------------------------------------------------- 19:45:52.233 [Lua] ***************************************************************** 19:45:52.233 [Lua] ** Initial contents of script_data ** 19:45:52.233 [Lua] script_data.beta_level_progression = false 19:45:52.233 [Lua] script_data.build_identifier = 72af77cbc050 19:45:52.233 [Lua] script_data.debug_interactions = false 19:45:52.233 [Lua] script_data.disable_debug_draw = true 19:45:52.233 [Lua] script_data.disable_intro_trailer = false 19:45:52.233 [Lua] script_data.disable_store = false 19:45:52.233 [Lua] script_data.disable_tutorial_at_start = true 19:45:52.233 [Lua] script_data.eac-untrusted = false 19:45:52.233 [Lua] script_data.enable_detailed_tooltips = false 19:45:52.233 [Lua] script_data.force_debug_disabled = true 19:45:52.233 [Lua] script_data.force_steam = true 19:45:52.233 [Lua] script_data.hide_fps = true 19:45:52.233 [Lua] script_data.hide_version_info = true 19:45:52.233 [Lua] script_data.matchmaking_debug = true 19:45:52.233 [Lua] script_data.network_debug = true 19:45:52.233 [Lua] script_data.package_debug = true 19:45:52.233 [Lua] script_data.packaged_build = true 19:45:52.233 [Lua] script_data.settings = { } 19:45:52.233 [Lua] script_data.show_fps = false 19:45:52.233 [Lua] script_data.spawn_empty_chest = true 19:45:52.233 [Lua] script_data.telemetry_log_interval = 600 19:45:52.233 [Lua] script_data.tobii_button = false 19:45:52.233 [Lua] script_data.use_beta_overlay = false 19:45:52.233 [Lua] script_data.use_local_backend = false 19:45:52.233 [Lua] script_data.use_tech_telemetry = true 19:45:52.233 [Lua] script_data.use_telemetry = true 19:45:52.233 [Lua] ***************************************************************** 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:45:52.233 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:45:52.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:45:52.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:45:52.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:45:52.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:45:52.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:45:52.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 19:45:52.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 19:45:52.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 19:45:52.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:45:53.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:45:53.073 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:45:53.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:45:53.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:45:53.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:45:53.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:45:53.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:45:53.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:45:53.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:45:53.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:45:53.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:45:53.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 19:45:54.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 19:45:54.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 19:45:54.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:45:54.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:45:54.396 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:45:54.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:45:54.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:45:54.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:45:54.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 19:45:54.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 19:45:54.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 19:45:54.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:45:55.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:45:55.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:45:55.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:45:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:45:55.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:45:55.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 19:45:55.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 19:45:55.455 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 19:45:55.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:45:55.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:45:55.564 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:45:55.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:45:55.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:45:55.932 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:45:55.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:45:56.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:45:56.300 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:45:56.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:45:56.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:45:56.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:45:56.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:45:56.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:45:56.859 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:45:56.863 [Lua] settings.steam: nil 19:45:56.863 [Lua] Steam: table: 0000000000062480 19:45:56.863 [Lua] force_steam: true 19:45:56.863 [Lua] BUILD: release 19:45:56.863 [Lua] test_backend: nil 19:45:56.863 [Lua] DEDICATED_SERVER: false 19:45:56.864 [Lua] Using app_id '552500' to define backend 19:45:56.864 [Lua] PlayFab Title ID: 5107 19:45:56.911 [Lua] [1] = beastmen_minotaur (string) 19:45:56.911 [Lua] [2] = skaven_storm_vermin_champion (string) 19:45:56.911 [Lua] [3] = chaos_dummy_troll (string) 19:45:56.911 [Lua] [4] = skaven_grey_seer (string) 19:45:56.911 [Lua] [5] = chaos_plague_wave_spawner (string) 19:45:56.911 [Lua] [6] = chaos_vortex (string) 19:45:56.911 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 19:45:56.911 [Lua] [8] = chaos_dummy_sorcerer (string) 19:45:56.911 [Lua] [9] = chaos_tentacle (string) 19:45:56.911 [Lua] [10] = skaven_loot_rat (string) 19:45:56.911 [Lua] [11] = skaven_stormfiend_demo (string) 19:45:56.911 [Lua] [12] = critter_rat (string) 19:45:56.911 [Lua] [13] = skaven_explosive_loot_rat (string) 19:45:56.911 [Lua] [14] = chaos_spawn (string) 19:45:56.911 [Lua] [15] = skaven_stormfiend_boss (string) 19:45:56.911 [Lua] [16] = critter_pig (string) 19:45:56.911 [Lua] [17] = chaos_troll (string) 19:45:56.911 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:45:56.911 [Lua] [19] = skaven_rat_ogre (string) 19:45:56.911 [Lua] [20] = skaven_stormfiend (string) 19:45:56.911 [Lua] [21] = skaven_storm_vermin_warlord (string) 19:45:56.911 [Lua] [22] = skaven_warpfire_thrower (string) 19:45:56.911 [Lua] [23] = chaos_plague_sorcerer (string) 19:45:56.911 [Lua] [24] = chaos_exalted_champion_warcamp (string) 19:45:56.911 [Lua] [25] = skaven_pack_master (string) 19:45:56.911 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 19:45:56.911 [Lua] [27] = skaven_ratling_gunner (string) 19:45:56.911 [Lua] [28] = chaos_mutator_sorcerer (string) 19:45:56.911 [Lua] [29] = skaven_poison_wind_globadier (string) 19:45:56.911 [Lua] [30] = chaos_tentacle_sorcerer (string) 19:45:56.911 [Lua] [31] = chaos_exalted_champion_norsca (string) 19:45:56.911 [Lua] [32] = chaos_warrior (string) 19:45:56.911 [Lua] [33] = chaos_exalted_sorcerer (string) 19:45:56.911 [Lua] [34] = skaven_gutter_runner (string) 19:45:56.911 [Lua] [35] = chaos_corruptor_sorcerer (string) 19:45:56.911 [Lua] [36] = chaos_vortex_sorcerer (string) 19:45:56.911 [Lua] [37] = skaven_plague_monk (string) 19:45:56.911 [Lua] [38] = chaos_berzerker (string) 19:45:56.911 [Lua] [39] = beastmen_gor (string) 19:45:56.911 [Lua] [40] = beastmen_ungor_archer (string) 19:45:56.911 [Lua] [41] = beastmen_ungor_dummy (string) 19:45:56.911 [Lua] [42] = beastmen_standard_bearer_crater (string) 19:45:56.911 [Lua] [43] = skaven_storm_vermin_commander (string) 19:45:56.911 [Lua] [44] = beastmen_standard_bearer (string) 19:45:56.911 [Lua] [45] = skaven_storm_vermin (string) 19:45:56.911 [Lua] [46] = beastmen_ungor (string) 19:45:56.911 [Lua] [47] = chaos_raider_tutorial (string) 19:45:56.911 [Lua] [48] = chaos_raider (string) 19:45:56.911 [Lua] [49] = beastmen_gor_dummy (string) 19:45:56.911 [Lua] [50] = skaven_storm_vermin_with_shield (string) 19:45:56.911 [Lua] [51] = beastmen_bestigor (string) 19:45:56.911 [Lua] [52] = beastmen_bestigor_dummy (string) 19:45:56.911 [Lua] [53] = skaven_clan_rat_tutorial (string) 19:45:56.911 [Lua] [54] = chaos_marauder (string) 19:45:56.911 [Lua] [55] = skaven_dummy_clan_rat (string) 19:45:56.911 [Lua] [56] = chaos_fanatic (string) 19:45:56.911 [Lua] [57] = chaos_marauder_with_shield (string) 19:45:56.911 [Lua] [58] = chaos_zombie (string) 19:45:56.911 [Lua] [59] = skaven_clan_rat (string) 19:45:56.911 [Lua] [60] = skaven_clan_rat_with_shield (string) 19:45:56.911 [Lua] [61] = chaos_marauder_tutorial (string) 19:45:56.911 [Lua] [62] = skaven_dummy_slave (string) 19:45:56.911 [Lua] [63] = skaven_slave (string) 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:45:56.966 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:45:56.974 [Lua] level display name dlc_bogenhafen_city 19:45:56.974 [Lua] level display name cemetery 19:45:56.974 [Lua] level display name forest_ambush 19:45:56.974 [Lua] level display name mines 19:45:56.974 [Lua] level display name nurgle 19:45:56.974 [Lua] level display name warcamp 19:45:56.974 [Lua] level display name bell 19:45:56.974 [Lua] level display name skittergate 19:45:56.974 [Lua] level display name prologue 19:45:56.974 [Lua] level display name dlc_celebrate_crawl 19:45:56.974 [Lua] level display name military 19:45:56.975 [Lua] level display name magnus 19:45:56.975 [Lua] level display name skaven_stronghold 19:45:56.975 [Lua] level display name fort 19:45:56.975 [Lua] level display name ground_zero 19:45:56.975 [Lua] level display name elven_ruins 19:45:56.975 [Lua] level display name farmlands 19:45:56.975 [Lua] level display name ussingen 19:45:56.975 [Lua] level display name dlc_portals 19:45:56.975 [Lua] level display name dlc_castle 19:45:56.975 [Lua] level display name catacombs 19:45:56.975 [Lua] level display name crater 19:45:56.975 [Lua] level display name plaza 19:45:56.975 [Lua] level display name dlc_bogenhafen_slum 19:45:56.975 [Lua] level display name dlc_bastion 19:45:57.008 [Lua] TIME: 0.022999999999996 19:45:57.599 [Lua] [ConflictSettings] Contained breeds generated in: 0.54699999999999704 19:45:57.725 [Lua] <>realm = official<> 19:45:57.726 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.727 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.727 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.736 warning: [ModManager] Mod with id 1741481916ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.737 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.737 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.753 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.753 warning: [ModManager] Mod with id 1563469131ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.753 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.753 warning: [ModManager] Mod with id 1620687293ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1620687293\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.753 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.790 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.790 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:57.974 warning: [ModManager] Mod with id 2088889530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.007 [Window] Window => inactive 19:45:58.009 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.019 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.019 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.027 warning: [ModManager] Mod with id 1466489151ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1466489151\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.042 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.042 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.042 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.043 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.043 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.043 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.051 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.057 warning: [ModManager] Mod with id 2179403386ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.057 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.057 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.057 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 19:45:58.103 [Lua] 19:45:58.103 [Lua] [1] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 58813412 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = Tools (string) 19:45:58.103 [Lua] [2] = Approved (string) 19:45:58.103 [Lua] [author] = bIbIbI(rus) (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:45:58.103 [Lua] [num_children] = 0 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:45:58.103 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = true (boolean) 19:45:58.103 [Lua] [name] = Vermintide Mod Framework (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [2] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1374248490 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 45268594 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [author] = prop joe (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:45:58.103 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Penlight Lua Libraries (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [3] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1502859403 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 96578995 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = QoL (string) 19:45:58.103 [Lua] [2] = approved (string) 19:45:58.103 [Lua] [author] = NonzeroGeoduck7 (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:45:58.103 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = true (boolean) 19:45:58.103 [Lua] [name] = Notice Key Pickup (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [4] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1487862316 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 45268594 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [3] = QoL (string) 19:45:58.103 [Lua] [author] = prop joe (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.103 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = true (boolean) 19:45:58.103 [Lua] [name] = Reroll Improvements (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [5] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1393343095 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [2] = 1374248490 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 45268594 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [author] = prop joe (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:45:58.103 [Lua] [num_children] = 2 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.103 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Scoreboard Tweaks (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [6] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1459917022 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 155839973 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [3] = QoL (string) 19:45:58.103 [Lua] [author] = Gohas (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 19:45:58.103 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Parry Indicator (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [7] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1383433646 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 45268594 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [3] = QoL (string) 19:45:58.103 [Lua] [author] = prop joe (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:45:58.103 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Persistent Ammo Counter (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [8] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1455893647 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 38895286 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = UI (string) 19:45:58.103 [Lua] [2] = QoL (string) 19:45:58.103 [Lua] [3] = Approved (string) 19:45:58.103 [Lua] [author] = Squatting Bear (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:45:58.103 [Lua] [num_children] = 0 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:45:58.103 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Player List Plus (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [9] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1391228174 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 4821406 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = UI (string) 19:45:58.103 [Lua] [2] = QoL (string) 19:45:58.103 [Lua] [3] = Approved (string) 19:45:58.103 [Lua] [author] = grasmann (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 19:45:58.103 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = UI Improvements (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [10] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1402971136 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 38300192 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [3] = QoL (string) 19:45:58.103 [Lua] [author] = Tomoko (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 19:45:58.103 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [name] = Needii (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [11] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1395453301 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 58813412 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = Approved (string) 19:45:58.103 [Lua] [2] = QoL (string) 19:45:58.103 [Lua] [author] = bIbIbI(rus) (string) 19:45:58.103 [Lua] [sanctioned] = true (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 19:45:58.103 [Lua] [num_children] = 1 (number) 19:45:58.103 [Lua] [ugc_status] = 3 (number) 19:45:58.103 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 19:45:58.103 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 19:45:58.103 [Lua] [installed] = true (boolean) 19:45:58.103 [Lua] [enabled] = true (boolean) 19:45:58.103 [Lua] [name] = Skip Intro (string) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [12] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1402835022 (string) 19:45:58.103 [Lua] [installed] = false (boolean) 19:45:58.103 [Lua] [ugc_status] = 2 (number) 19:45:58.103 [Lua] [downloading] = false (boolean) 19:45:58.103 [Lua] [out_of_date] = false (boolean) 19:45:58.103 [Lua] [banned] = true (boolean) 19:45:58.103 [Lua] [dependency_error] = (string) 19:45:58.103 [Lua] [name] = ... (string) 19:45:58.103 [Lua] [description] = (string) 19:45:58.103 [Lua] [url] = (string) 19:45:58.103 [Lua] [enabled] = false (boolean) 19:45:58.103 [Lua] [last_updated] = (string) 19:45:58.103 [Lua] [author] = unknown (string) 19:45:58.103 [Lua] [13] = table 19:45:58.103 [Lua] [download_pending] = false (boolean) 19:45:58.103 [Lua] [id] = 1397265260 (string) 19:45:58.103 [Lua] [children] = table 19:45:58.103 [Lua] [1] = 1369573612 (string) 19:45:58.103 [Lua] [banned] = false (boolean) 19:45:58.103 [Lua] [author_id] = 26572404 (number) 19:45:58.103 [Lua] [tags] = table 19:45:58.103 [Lua] [1] = approved (string) 19:45:58.103 [Lua] [2] = UI (string) 19:45:58.103 [Lua] [3] = QoL (string) 19:45:58.103 [Lua] [author] = Necrossin (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:45:58.104 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = Numeric UI (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [14] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1402962846 (string) 19:45:58.104 [Lua] [installed] = false (boolean) 19:45:58.104 [Lua] [ugc_status] = 2 (number) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [banned] = true (boolean) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [name] = ... (string) 19:45:58.104 [Lua] [description] = (string) 19:45:58.104 [Lua] [url] = (string) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [last_updated] = (string) 19:45:58.104 [Lua] [author] = unknown (string) 19:45:58.104 [Lua] [15] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1422758813 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 65038749 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [author] = Aussiemon (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 19:45:58.104 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = More Items Library (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [16] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1423536193 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [2] = 1422758813 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 45268594 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [author] = prop joe (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 19:45:58.104 [Lua] [num_children] = 2 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.104 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = Give All Hats, Skins And Paintings (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [17] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1745005205 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [2] = 1374248490 (string) 19:45:58.104 [Lua] [3] = 1719960960 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 45268594 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [author] = prop joe (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287661844/C7A406F9226FB9E11F08BEF6A0F976CF5B277C9A/ (string) 19:45:58.104 [Lua] [num_children] = 3 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Adds Deathwish and Onslaught Legend completion banners to map select screen. Adds a section to Okri's Challenges. IMPORTANT: Works using the DwOns QoL mod, so host and the clients need it for it to work. I can only start tracking completions from the point when you install this mod, so old wins don't count. The information is stored locally. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/ModdedProgression]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.104 [Lua] [last_updated] = 6/8/2019 7:28:14 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Modded Realm Progression (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [18] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1719960960 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 71964233 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [author] = rain_dish (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.104 [Lua] [num_children] = 0 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 19:45:58.104 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = DwOns QoL (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [19] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1741481916 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 18741013 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Art (string) 19:45:58.104 [Lua] [2] = Misc (string) 19:45:58.104 [Lua] [author] = SkacikPL (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey). All values are split into appropriate categories: [list] [*]Booleans - On/Off values. [*]Scalars - Single numeric value parameters. [*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter. [/list] Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled. [u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u] [b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b] [h1][b]Saving / Loading presets[/b][/h1] You can save and load current preset using key bound hotkeys (single slot) or use chat commands: [list] [*]ppsavecustompreset - Save current preset to a custom file. [*]pploadcustompreset - Load preset from a custom file. [/list] Syntax is following: command (space) file_name, eg. [i]/ppsavecustompreset mytestpreset[/i] OR [i]/pploadcustompreset mytestpreset[/i] All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file. Preset files cannot be read with text editors since they're wrapped in engine save format. [u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string) 19:45:58.104 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = PostProcessor (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [20] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1747045597 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 18741013 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [author] = SkacikPL (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 19:45:58.104 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Campaign (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [21] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1423529961 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 59593500 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [author] = Grimalackt (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 19:45:58.104 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Deathwish (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [22] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1395655171 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 59593500 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = QoL (string) 19:45:58.104 [Lua] [2] = Balance/Tweaks (string) 19:45:58.104 [Lua] [3] = Approved (string) 19:45:58.104 [Lua] [author] = Grimalackt (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 19:45:58.104 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Bot Improvements - Combat (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [23] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1498992606 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 84308322 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Approved (string) 19:45:58.104 [Lua] [author] = pixaal (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:45:58.104 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Countries in Lobby Browser (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [24] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1694820325 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 40660875 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Area (string) 19:45:58.104 [Lua] [2] = Level (string) 19:45:58.104 [Lua] [3] = Misc (string) 19:45:58.104 [Lua] [author] = I stot I (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 19:45:58.104 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = A Quiet Drink (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [25] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1417461746 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [2] = 1374248490 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 45268594 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [author] = prop joe (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 19:45:58.104 [Lua] [num_children] = 2 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 19:45:58.104 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Any Weapon (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [26] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1563469131 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 44096463 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [author] = Zaphio (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.104 [Lua] [num_children] = 0 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Allows you to choose any character, even if it's picked. (string) 19:45:58.104 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = [BETA] Duplicated Character! (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [27] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1619024877 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 59593500 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [2] = applied (string) 19:45:58.104 [Lua] [author] = Grimalackt (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 19:45:58.104 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Onslaught (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [28] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1620687293 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 44096463 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [author] = Zaphio (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665619815/2B462603AEBAE6739A3070E2FC543D4C2A7A75FA/ (string) 19:45:58.104 [Lua] [num_children] = 0 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [h1]Time warping utilities[/h1] Allows you to somewhat control the time-flow, now UPDATED!! [h1]Features[/h1] Time altering modes: [list] [*][b]Fixed[/b] - The time scale is set to a fixed value. [*][b]When Key Held[/b] - The time scale is altered when a key is held. Think bullet time! [*][b]On Movement[/b] - The time scale is tied to the player's speed. [/list] The mod can be enabled/disabled from the mod options menu. Now works properly when inside menus. [u]NOTE[/u]: The time scale can't be 0 to avoid some physics/hitbox related bugs. I'm still looking into this, but for the time being this works. [h1]Acknowledgements[/h1] [list] [*]goodapplesauce vt -- Made the preview image and informed the design. [*]Jesusskind -- Provided feedback. [*]All commenters -- Thanks a lot for trying it out and letting me know what you think! :) [/list] (string) 19:45:58.104 [Lua] [last_updated] = 1/26/2019 6:22:20 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = SUPER-TIDE (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [29] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1426814915 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 167428200 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Tools (string) 19:45:58.104 [Lua] [author] = Invoker Pro (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease. Set the hotkeys in mod options. Update: Patched for 1.6.0.2 Thanks to the good people who made the Vermintide mod framework. (string) 19:45:58.104 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Teleport and Free Flight (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [30] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1468398683 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 107014304 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = denied (string) 19:45:58.104 [Lua] [2] = Misc (string) 19:45:58.104 [Lua] [author] = Sir Aiedail (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Small patch to avoid high damage numbers crashing the game. The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage. This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit. [h1]For mod users[/h1] Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage. [h1]For mod authors[/h1] If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'. (string) 19:45:58.104 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Damage RPC Fix (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [31] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1398313913 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 107014304 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Game Modes (string) 19:45:58.104 [Lua] [author] = Sir Aiedail (string) 19:45:58.104 [Lua] [sanctioned] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1] [h1][b]WARNING:[/b][/h1] [u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u] If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well. If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings. New vote options include, but not limited to: [list] [*] Spawning new enemies/enemy combinations [*] Barrels [*] Buffs affecting player stats or status [/list] ... and more to come. To tweak the twitch experience to your liking, be sure to check out the mod options. Hover over any of the options to get a detailed explanation of how it will affect your game. [h1]Have fun![/h1] (string) 19:45:58.104 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Twitch Plus (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [32] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1387440934 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 4821406 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = Approved (string) 19:45:58.104 [Lua] [2] = QoL (string) 19:45:58.104 [Lua] [3] = Cosmetic (string) 19:45:58.104 [Lua] [author] = grasmann (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 19:45:58.104 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Third Person Equipment (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [33] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1384094638 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [2] = 1374248490 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 45268594 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = approved (string) 19:45:58.104 [Lua] [2] = UI (string) 19:45:58.104 [Lua] [3] = QoL (string) 19:45:58.104 [Lua] [author] = prop joe (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 19:45:58.104 [Lua] [num_children] = 2 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 19:45:58.104 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Crosshair Customization (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [34] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1479520507 (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [ugc_status] = 2 (number) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [banned] = true (boolean) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [name] = ... (string) 19:45:58.104 [Lua] [description] = (string) 19:45:58.104 [Lua] [url] = (string) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [last_updated] = (string) 19:45:58.104 [Lua] [author] = unknown (string) 19:45:58.104 [Lua] [35] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1388911015 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 4821406 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = approved (string) 19:45:58.104 [Lua] [author] = grasmann (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 19:45:58.104 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Chat Block (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [36] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1431393962 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 14284923 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = UI (string) 19:45:58.104 [Lua] [2] = Misc (string) 19:45:58.104 [Lua] [3] = Approved (string) 19:45:58.104 [Lua] [author] = Fracticality (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 19:45:58.104 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Vermitannica (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [37] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1464907434 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 14284923 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = UI (string) 19:45:58.104 [Lua] [2] = Misc (string) 19:45:58.104 [Lua] [3] = Approved (string) 19:45:58.104 [Lua] [author] = Fracticality (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:45:58.104 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [name] = Armory (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [38] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1389872347 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 4821406 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = approved (string) 19:45:58.104 [Lua] [2] = UI (string) 19:45:58.104 [Lua] [author] = grasmann (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 19:45:58.104 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = Simple UI (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [39] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1399181123 (string) 19:45:58.104 [Lua] [installed] = false (boolean) 19:45:58.104 [Lua] [ugc_status] = 2 (number) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [banned] = true (boolean) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [name] = ... (string) 19:45:58.104 [Lua] [description] = (string) 19:45:58.104 [Lua] [url] = (string) 19:45:58.104 [Lua] [enabled] = false (boolean) 19:45:58.104 [Lua] [last_updated] = (string) 19:45:58.104 [Lua] [author] = unknown (string) 19:45:58.104 [Lua] [40] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 1495937978 (string) 19:45:58.104 [Lua] [children] = table 19:45:58.104 [Lua] [1] = 1369573612 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 96578995 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.104 [Lua] [1] = approved (string) 19:45:58.104 [Lua] [2] = QoL (string) 19:45:58.104 [Lua] [author] = NonzeroGeoduck7 (string) 19:45:58.104 [Lua] [sanctioned] = true (boolean) 19:45:58.104 [Lua] [out_of_date] = false (boolean) 19:45:58.104 [Lua] [downloading] = false (boolean) 19:45:58.104 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 19:45:58.104 [Lua] [num_children] = 1 (number) 19:45:58.104 [Lua] [ugc_status] = 3 (number) 19:45:58.104 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 19:45:58.104 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 19:45:58.104 [Lua] [installed] = true (boolean) 19:45:58.104 [Lua] [enabled] = true (boolean) 19:45:58.104 [Lua] [name] = Host your own game (string) 19:45:58.104 [Lua] [dependency_error] = (string) 19:45:58.104 [Lua] [41] = table 19:45:58.104 [Lua] [download_pending] = false (boolean) 19:45:58.104 [Lua] [id] = 2088889530 (string) 19:45:58.104 [Lua] [banned] = false (boolean) 19:45:58.104 [Lua] [author_id] = 150395328 (number) 19:45:58.104 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = Press F (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 19:45:58.105 [Lua] [num_children] = 0 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 19:45:58.105 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Weapon Rebalance (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [42] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1445717962 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [2] = 1389872347 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 38895286 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = UI (string) 19:45:58.105 [Lua] [2] = QoL (string) 19:45:58.105 [Lua] [3] = Approved (string) 19:45:58.105 [Lua] [author] = Squatting Bear (string) 19:45:58.105 [Lua] [sanctioned] = true (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 19:45:58.105 [Lua] [num_children] = 2 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 19:45:58.105 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Loadout Manager (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [43] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1582230400 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = true (boolean) 19:45:58.105 [Lua] [author_id] = 18741013 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = Misc (string) 19:45:58.105 [Lua] [2] = approved (string) 19:45:58.105 [Lua] [author] = unknown (string) 19:45:58.105 [Lua] [sanctioned] = true (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 2 (number) 19:45:58.105 [Lua] [description] = (string) 19:45:58.105 [Lua] [last_updated] = (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Full Body Awareness (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [44] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1498748049 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 140415807 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = applied (string) 19:45:58.105 [Lua] [author] = tour.dlang.org/ (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 19:45:58.105 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [45] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1425249043 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [2] = 1374248490 (string) 19:45:58.105 [Lua] [3] = 1389872347 (string) 19:45:58.105 [Lua] [4] = 1422758813 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 45268594 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = prop joe (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 19:45:58.105 [Lua] [num_children] = 4 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.105 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Give Weapon (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [46] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1497664830 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [2] = 1389872347 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 155839973 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = approved (string) 19:45:58.105 [Lua] [2] = UI (string) 19:45:58.105 [Lua] [3] = QoL (string) 19:45:58.105 [Lua] [author] = Gohas (string) 19:45:58.105 [Lua] [sanctioned] = true (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 19:45:58.105 [Lua] [num_children] = 2 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 19:45:58.105 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Item Filter (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [47] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1466489151 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 45268594 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = prop joe (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716048082695972/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Infinite ammo and no heat generated when mod is enabled in options, for mutators or something. If host has it active it spreads to clients. (string) 19:45:58.105 [Lua] [last_updated] = 8/6/2018 9:15:00 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Infinite Ammo And 0 Heat (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [48] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 2117206350 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 71964233 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = applied (string) 19:45:58.105 [Lua] [author] = rain_dish (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 19:45:58.105 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = MMO Names (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [49] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 2113204803 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 71964233 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = rain_dish (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 19:45:58.105 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = [Broken for now...] BTMP (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [50] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 2170475262 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 73983654 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = Ic∑Ωlator (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.105 [Lua] [num_children] = 0 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 19:45:58.105 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Beastmen Loader (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [51] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1393694530 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [2] = 1374248490 (string) 19:45:58.105 [Lua] [3] = 1389872347 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 45268594 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = prop joe (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 19:45:58.105 [Lua] [num_children] = 3 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.105 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Spawn Tweaks (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [52] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1393616748 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 45268594 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = prop joe (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:45:58.105 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Deed Mutators Selector (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [53] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 2179403386 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 2170475262 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 73983654 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = Ic∑Ωlator (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host needs to do that) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots) - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 19:45:58.105 [Lua] [last_updated] = 12/4/2020 1:54:07 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = OnslaughtPlus (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [54] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1391114686 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 65038749 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = denied (string) 19:45:58.105 [Lua] [author] = Aussiemon (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:45:58.105 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Skip Cutscenes (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [55] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1619611242 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 84308322 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [1] = applied (string) 19:45:58.105 [Lua] [2] = QoL (string) 19:45:58.105 [Lua] [author] = pixaal (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:45:58.105 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Skip Cutscenes Please (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [56] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1525503926 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 140415807 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = tour.dlang.org/ (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 19:45:58.105 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Aussiemon's Free Flight Mod (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] [57] = table 19:45:58.105 [Lua] [download_pending] = false (boolean) 19:45:58.105 [Lua] [id] = 1406006290 (string) 19:45:58.105 [Lua] [children] = table 19:45:58.105 [Lua] [1] = 1369573612 (string) 19:45:58.105 [Lua] [banned] = false (boolean) 19:45:58.105 [Lua] [author_id] = 65038749 (number) 19:45:58.105 [Lua] [tags] = table 19:45:58.105 [Lua] [author] = Aussiemon (string) 19:45:58.105 [Lua] [sanctioned] = false (boolean) 19:45:58.105 [Lua] [out_of_date] = false (boolean) 19:45:58.105 [Lua] [downloading] = false (boolean) 19:45:58.105 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 19:45:58.105 [Lua] [num_children] = 1 (number) 19:45:58.105 [Lua] [ugc_status] = 3 (number) 19:45:58.105 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 19:45:58.105 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 19:45:58.105 [Lua] [installed] = true (boolean) 19:45:58.105 [Lua] [enabled] = false (boolean) 19:45:58.105 [Lua] [name] = Flight (string) 19:45:58.105 [Lua] [dependency_error] = (string) 19:45:58.105 [Lua] 19:45:58.105 [Lua] 19:45:58.105 [Lua] [1479520507] = 7 (number) 19:45:58.105 [Lua] [1582230400] = 19 (number) 19:45:58.105 [Lua] [1459917022] = 8 (number) 19:45:58.105 [Lua] [1391228174] = 13 (number) 19:45:58.105 [Lua] [1389872347] = 14 (number) 19:45:58.105 [Lua] [1455893647] = 12 (number) 19:45:58.105 [Lua] [1402971136] = 20 (number) 19:45:58.105 [Lua] [1431393962] = 23 (number) 19:45:58.105 [Lua] [1464907434] = 24 (number) 19:45:58.105 [Lua] [1495937978] = 17 (number) 19:45:58.105 [Lua] [1369573612] = 22 (number) 19:45:58.105 [Lua] [1497664830] = 21 (number) 19:45:58.105 [Lua] [1384094638] = 6 (number) 19:45:58.105 [Lua] [1487862316] = 3 (number) 19:45:58.105 [Lua] [1374248490] = 10 (number) 19:45:58.105 [Lua] [1502859403] = 2 (number) 19:45:58.105 [Lua] [1498992606] = 1 (number) 19:45:58.105 [Lua] [1395453301] = 15 (number) 19:45:58.105 [Lua] [1393343095] = 5 (number) 19:45:58.105 [Lua] [1387440934] = 4 (number) 19:45:58.105 [Lua] [1445717962] = 18 (number) 19:45:58.105 [Lua] [1388911015] = 9 (number) 19:45:58.105 [Lua] [1397265260] = 16 (number) 19:45:58.105 [Lua] [1395655171] = 0 (number) 19:45:58.105 [Lua] [1383433646] = 11 (number) 19:45:58.105 [Lua] 19:45:58.163 [Lua] 19:45:58.163 [Lua] [1479520507] = 7 (number) 19:45:58.163 [Lua] [1582230400] = 19 (number) 19:45:58.163 [Lua] [1459917022] = 8 (number) 19:45:58.163 [Lua] [1391228174] = 13 (number) 19:45:58.163 [Lua] [1389872347] = 14 (number) 19:45:58.163 [Lua] [1455893647] = 12 (number) 19:45:58.163 [Lua] [1402971136] = 20 (number) 19:45:58.163 [Lua] [1431393962] = 23 (number) 19:45:58.163 [Lua] [1464907434] = 24 (number) 19:45:58.163 [Lua] [1495937978] = 17 (number) 19:45:58.163 [Lua] [1369573612] = 22 (number) 19:45:58.163 [Lua] [1497664830] = 21 (number) 19:45:58.163 [Lua] [1384094638] = 6 (number) 19:45:58.163 [Lua] [1487862316] = 3 (number) 19:45:58.163 [Lua] [1374248490] = 10 (number) 19:45:58.163 [Lua] [1502859403] = 2 (number) 19:45:58.163 [Lua] [1498992606] = 1 (number) 19:45:58.163 [Lua] [1395453301] = 15 (number) 19:45:58.163 [Lua] [1393343095] = 5 (number) 19:45:58.163 [Lua] [1387440934] = 4 (number) 19:45:58.163 [Lua] [1445717962] = 18 (number) 19:45:58.163 [Lua] [1388911015] = 9 (number) 19:45:58.163 [Lua] [1397265260] = 16 (number) 19:45:58.163 [Lua] [1395655171] = 0 (number) 19:45:58.163 [Lua] [1383433646] = 11 (number) 19:45:58.163 [Lua] 19:45:58.169 [Lua] <>modded = true<> 19:45:58.169 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:45:58.206 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:45:58.230 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:45:58.231 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:45:58.231 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:45:58.231 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038dc60) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038dd80) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x027668d0) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02766a60) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d70) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627d20) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251d300) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251d630) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251d4e0) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1050f3c0) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104c8fc0) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x11562d60) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10520d80) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f9c30) 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:45:58.232 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a2810) 19:45:58.239 [Lua] <>modded = true<> 19:45:58.239 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:45:58.267 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:45:58.291 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:45:58.291 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995aa0) 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462140) 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01462070) 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b68290) 19:45:58.291 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:45:58.296 [Lua] <>modded = true<> 19:45:58.296 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 19:45:58.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 19:45:58.327 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 19:45:58.327 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc20) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9cc00) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9cba0) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c9e0) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f805a0) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f80580) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f80520) 19:45:58.327 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f80360) 19:45:58.332 [Lua] <>modded = true<> 19:45:58.332 [Lua] <>Mod:1395453301:Skip Intro = true<> 19:45:58.351 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 19:45:58.363 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 19:45:58.363 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f2d0) 19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f380) 19:45:58.363 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 19:45:58.368 [Lua] <>modded = true<> 19:45:58.368 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:45:58.383 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:45:58.385 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:45:58.385 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:45:58.385 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:45:58.385 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a30580) 19:45:58.385 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30910) 19:45:58.397 [Lua] <>modded = true<> 19:45:58.397 [Lua] <>Mod:1389872347:Simple UI = true<> 19:45:58.405 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 19:45:58.406 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 19:45:58.406 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:45:58.406 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:45:58.406 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffedd0) 19:45:58.411 [Lua] <>modded = true<> 19:45:58.411 [Lua] <>Mod:1495937978:Host your own game = true<> 19:45:58.422 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 19:45:58.423 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 19:45:58.423 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffff060) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99010) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a991d0) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99190) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a99140) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a600) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a7e0) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a930) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a690) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ae7be0) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ae7e20) 19:45:58.424 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 19:45:58.425 [Lua] <>project = vermintide 2<> 19:45:58.425 [Lua] <>build = release<> 19:45:58.425 [Lua] <>platform = win32<> 19:45:58.425 [Lua] <>dedicated_server = false<> 19:45:58.425 [Lua] <>title_id = 5107<> 19:45:58.425 [Lua] <>content_revision = 17502<> 19:45:58.425 [Lua] <>engine_revision = 72af77cbc050<> 19:45:58.425 [Lua] <>release_version = 4.0.0<> 19:45:58.425 [Lua] <>rendering_backend = dx12<> 19:45:58.425 [Lua] <>teamcity_build_id = 79856<> 19:45:58.425 [Lua] <>steam_id = 110000102543600<> 19:45:58.425 [Lua] <>steam_profile_name = Cyber-Froh<> 19:45:58.425 [Lua] <>machine_id = 095f88bf-c726-44cf-beb9-a853ee5a69fb<> 19:45:58.425 [Lua] [Boot] Application build: release 19:45:58.425 [Lua] [Boot] Content revision: 17502 19:45:58.425 [Lua] [Boot] Engine revision: 72af77cbc050 19:45:58.425 [Lua] [Boot] Release version: 4.0.0 19:45:58.426 [Lua] [Boot] User ID: 110000102543600 Cyber-Froh 19:45:58.447 [Lua] initializing mechanism to: adventure 19:45:58.447 [Lua] Game:setup() total time: 0.021999999999991 19:45:58.447 [Lua] handle rev info: 0 19:45:58.447 [Lua] handle gfx quality: 0 19:45:58.447 [Lua] default settings: 0.0010000000000047748 19:45:58.447 [Lua] user settings: 0 19:45:58.447 [Lua] set frame times: 0 19:45:58.447 [Lua] init random: 0 19:45:58.447 [Lua] managers: 0.020999999999986585 19:45:58.447 [Lua] 19:45:58.447 [Lua] unaccounted: 0 19:45:58.447 [Lua] [Boot] use baked enemy meshes: false 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:45:58.448 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:45:58.448 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:45:58.448 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:45:58.448 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:45:58.448 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:45:58.448 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:45:58.448 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:45:58.448 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:45:58.448 [Lua] [Testify] Ready! 19:45:58.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:45:58.978 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:45:58.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:45:59.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:45:59.547 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:45:59.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:45:59.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:45:59.664 [Lua] [PackageManager] Force_load: resource_packages/menu 19:45:59.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:45:59.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:45:59.798 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:45:59.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:46:00.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:46:00.522 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:46:00.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:46:00.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:46:00.656 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:46:00.657 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:46:00.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:46:00.840 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:46:00.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:46:01.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:46:01.512 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:46:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:46:02.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:46:02.676 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 19:46:02.676 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:46:02.677 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00a60490) 19:46:02.677 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0255d630) 19:46:02.677 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02557fc0) 19:46:02.677 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00af1d00) 19:46:02.677 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00a631f0) 19:46:02.677 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:46:02.677 [Lua] [Gamestate] Enter StateTitleScreen 19:46:02.766 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:46:02.766 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:46:02.767 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:46:02.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:46:02.771 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:46:02.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:46:02.772 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:46:02.772 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:46:02.772 [Save] Loading `save_data` 19:46:02.773 [Save] Load done 19:46:02.789 [Lua] [BackendManagerPlayFab] Backend Enabled 19:46:03.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:46:03.754 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:46:03.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:46:04.220 [Lua] <>playfab_id = AA00B23D9F4732E5<> 19:46:04.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:46:04.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:46:04.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:05.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:05.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:46:05.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:46:05.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:46:05.495 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:46:05.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:46:05.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:46:05.783 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:46:05.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:46:06.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:46:06.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:46:06.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:46:06.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:46:06.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:46:06.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:46:06.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:46:06.901 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:46:06.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:46:07.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:46:07.183 [Lua] [PackageManager] Force_load: resource_packages/careers 19:46:07.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:46:07.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:46:07.234 [Lua] [PackageManager] Force_load: resource_packages/decals 19:46:07.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:46:07.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:46:07.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:46:07.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:46:08.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:46:08.198 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:46:08.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:46:09.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:46:09.333 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:46:09.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:46:09.991 [Lua] steam item server: requesting user inventory 19:46:10.504 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 19:46:10.504 [Lua] ISI-> GET_ALL_ITEMS! 19:46:10.504 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 19:46:10.504 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 19:46:10.504 [Lua] 19:46:10.504 [Lua] 19:46:10.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:46:10.605 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:46:10.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 19:46:10.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 19:46:10.900 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 19:46:10.900 [Lua] [SteamManager] request_item_prices 19:46:10.902 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 19:46:11.230 [Lua] Player statistics loaded! 19:46:11.458 [Lua] [SteamManager] on_price_result 1 EUR 19:46:11.458 [Lua] _refresh_steam_item_prices_cb 19:46:11.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 19:46:11.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 19:46:11.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:46:11.729 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:46:11.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:46:11.784 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 19:46:11.802 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 19:46:11.804 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 19:46:11.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:46:11.837 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:46:11.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:46:11.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:46:11.956 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:46:11.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:46:12.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:46:12.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:46:12.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 19:46:12.210 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 19:46:12.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 19:46:12.465 [Lua] [UnlockManager] All unlocks ready 19:46:12.481 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:46:13.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:46:13.529 [Lua] [Managers] Destroying manager group: 19:46:13.529 [Lua] [Gamestate] Enter state StateLoading 19:46:13.531 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:46:13.531 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:46:13.531 [Lua] [LobbyManager] Setting up network options 19:46:13.531 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 19:46:13.531 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 19:46:13.531 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 19:46:13.531 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 19:46:13.531 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 19:46:13.531 [Lua] LobbyManager:setup_network_options server_port: 27015 19:46:13.531 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:46:13.535 [Lua] registering RPCs 19:46:13.535 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:46:13.535 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 19:46:13.536 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:46:13.536 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:46:13.536 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:46:13.536 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:46:13.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:46:13.536 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:46:13.536 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:46:13.536 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 19:46:13.536 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:46:13.536 [SteamVoip] Creating room db5aca2f4b30f1c2 19:46:13.536 [SteamVoip] Joining room db5aca2f4b30f1c2 19:46:13.572 [EAC] EAC server 110000102543600 is initializing 19:46:13.576 [EAC] Server is also client 110000102543600 19:46:13.576 [EACServer] [20:46:13:575][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF67A4C77C0 LogLevel: Info. 19:46:13.576 [Lua] ### Created peer state machine for 110000102543600 19:46:13.576 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting 19:46:13.576 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:46:13.576 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:46:13.577 warning: [Application] Application.update_render_world is deprecated. 19:46:13.580 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:46:13.580 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:46:13.580 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:46:13.580 [Lua] Set lobby begin: 19:46:13.580 [Lua] Set lobby end. 19:46:13.580 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil" 19:46:13.580 [Lua] [LobbyHost] Changed state from 0 to creating 19:46:13.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:46:13.612 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:46:13.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:13.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:13.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:46:13.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:46:13.800 [Lua] [LobbyHost] Changed state from creating to joined 19:46:13.800 [Lua] [PartyManager] Leader is set to 110000102543600 19:46:13.800 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600 19:46:13.800 [Lua] [ChatManager] Registering channel 1 19:46:13.800 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:46:13.800 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:46:13.800 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:46:13.815 [Lua] [NetworkServer] Changing num_players from nil to 1 19:46:13.815 [Lua] Players: 1 19:46:13.815 [Lua] Set lobby begin: 19:46:13.815 [Lua] Lobby data num_players = 1 19:46:13.815 [Lua] Lobby data level_key = inn_level 19:46:13.815 [Lua] Lobby data game_mode = 3 19:46:13.815 [Lua] Lobby data matchmaking = false 19:46:13.815 [Lua] Set lobby end. 19:46:13.831 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:46:13.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:46:13.881 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:46:13.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:46:15.545 [Lua] player (110000102543600,1) was put into party 0 19:46:15.545 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting 19:46:15.545 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:46:15.545 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 19:46:15.545 warning: [Lua] Following data will be uploaded to Crashify: <> 19:46:15.546 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102543600 "Cyber-Froh" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102543600 \"Cyber-Froh\"" [2] self = table: 0000000000B76BF0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000000AC0270; dt = 0.01681550033390522; state_data = table: 0000000000B76BF0; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.01681550033390522; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270 [6] self = table: 000000000078A920; dt = 0.01681550033390522 [7] self = table: 000000000078A920; dt = 0.01681550033390522; t = 17.123627719003707 [8] self = table: 0000000000785B80; dt = 0.01681550033390522; t = 17.123627719003707 [9] self = table: 0000000000097110; real_world_dt = 0.01681550033390522; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01681550033390522; t = 17.123627719003707 [10] dt = 0.01681550033390522 [2] server = table: 00000000011F83A0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] current_state = Loading; function_memoize = table: 0000000000AC0240; state_data = table: 0000000000B76BF0; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001249530; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000078A920; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000000785A20; <> 19:46:15.546 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000000AC0270; dt = 0.01681550033390522; state_data = table: 0000000000B76BF0; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.01681550033390522; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270 [6] self = table: 000000000078A920; dt = 0.01681550033390522 [7] self = table: 000000000078A920; dt = 0.01681550033390522; t = 17.123627719003707 [8] self = table: 0000000000785B80; dt = 0.01681550033390522; t = 17.123627719003707 [9] self = table: 0000000000097110; real_world_dt = 0.01681550033390522; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01681550033390522; t = 17.123627719003707 [10] dt = 0.01681550033390522 [2] server = table: 00000000011F83A0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] current_state = Loading; function_memoize = table: 0000000000AC0240; state_data = table: 0000000000B76BF0; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001249530; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 0000000000BA53C0; _input_manager = table: 00000000119D5EA0; _machine = table: 000000000177A1A0; _network_event_delegate = table: 0000000001249530; _registered_rpcs = true; _wanted_state = table: 0000000010371D10; _viewport_name = "loading_viewport"; _loading_view = table: 0000000003857AE0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000011F83A0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000274BD80; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000001136480; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001274BE0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000078A920; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000000785A20; <> <> 19:46:15.546 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:46:21.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:46:21.821 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:46:21.836 [Lua] [LevelTransitionHandler] Level load completed! 19:46:21.836 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1476812 - use_random_directors: true - overriden_conflict: nil 19:46:21.839 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:46:21.839 [Lua] checking dlc's against conflict directors 19:46:21.839 [Lua] number of factions to include 2 19:46:21.839 [Lua] Updated list weights for random: 19:46:21.839 [Lua] skaven, 0.42 (0.00-0.42) 19:46:21.839 [Lua] chaos, 0.42 (0.42-0.83) 19:46:21.839 [Lua] beastmen, 0.17 (0.83-1.00) 19:46:21.839 [Lua] Rolled random faction: 0.68740510940551758 chaos 19:46:21.839 [Lua] Updated list weights for random: 19:46:21.839 [Lua] skaven, 0.71 (0.00-0.71) 19:46:21.839 [Lua] beastmen, 0.29 (0.71-1.00) 19:46:21.839 [Lua] Rolled random faction: 0.21262441575527191 skaven 19:46:21.839 [Lua] number of factions added 2 19:46:21.839 [Lua] --- --- --- 19:46:21.839 [Lua] Starting... difficulty 'normal' 19:46:21.839 [Lua] These are the starting conflict directors: 19:46:21.839 [Lua] inn_level 19:46:21.839 [Lua] --- --- --- 19:46:21.839 [Lua] 19:46:21.839 [Lua] DONE! Found the following directors: 19:46:21.839 [Lua] (free: 35), Master hash is: 19:46:21.839 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:46:21.839 [Lua] load_startup_enemy_packages: -------------- 19:46:21.839 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:46:21.839 [Lua] critter_rat 19:46:21.853 [Lua] ### Sending rpc_level_loaded 19:46:21.853 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 19:46:21.853 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:46:21.870 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:46:21.870 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:46:21.870 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:46:21.871 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:46:21.888 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:46:21.888 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:46:21.888 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:46:21.888 [Lua] ### Sending rpc_level_loaded 19:46:21.888 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 19:46:21.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:46:21.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:46:21.956 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:46:21.956 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:46:21.956 [Lua] Starting async level spawning of levels/inn/world 19:46:21.957 [Umbra] Init version: 3.4.15 :: 16 threads 19:46:22.403 [Lua] Async level spawning done 19:46:22.403 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:46:22.940 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:46:22.940 [Lua] Players: 2 19:46:22.940 [Lua] Set lobby begin: 19:46:22.940 [Lua] Lobby data num_players = 2 19:46:22.940 [Lua] Lobby data level_key = inn_level 19:46:22.940 [Lua] Lobby data game_mode = 3 19:46:22.940 [Lua] Lobby data matchmaking = false 19:46:22.940 [Lua] Set lobby end. 19:46:22.940 [Lua] [LobbyMembers] Member joined 110000100089661 19:46:22.940 [Lua] [LoadTimeManager] Member Joined 19:46:23.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:46:23.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:46:23.378 [Lua] Set lobby begin: 19:46:23.378 [Lua] Lobby data host = 110000102543600 19:46:23.378 [Lua] Lobby data level_key = inn_level 19:46:23.378 [Lua] Lobby data game_mode = 3 19:46:23.378 [Lua] Lobby data country_code = FR 19:46:23.378 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:23.378 [Lua] Lobby data num_players = 2 19:46:23.378 [Lua] Lobby data matchmaking = false 19:46:23.378 [Lua] Set lobby end. 19:46:23.378 [Lua] [Managers] Destroying manager group: 19:46:23.379 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:46:23.379 [Lua] [Gamestate] Enter StateIngame HOST 19:46:23.379 [Lua] [Managers] Calling function on all managers: 19:46:23.379 [Lua] <>level = inn_level<> 19:46:23.379 [Lua] Set lobby begin: 19:46:23.379 [Lua] Lobby data host = 110000102543600 19:46:23.379 [Lua] Lobby data level_key = inn_level 19:46:23.379 [Lua] Lobby data game_mode = 3 19:46:23.379 [Lua] Lobby data selected_level_key = inn_level 19:46:23.379 [Lua] Lobby data country_code = FR 19:46:23.379 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:23.379 [Lua] Lobby data num_players = 2 19:46:23.380 [Lua] Lobby data matchmaking = false 19:46:23.380 [Lua] Set lobby end. 19:46:23.380 [Lua] [StateIngame] Server ingame 19:46:23.383 [Lua] Set lobby begin: 19:46:23.383 [Lua] Lobby data level_key = inn_level 19:46:23.383 [Lua] Lobby data selected_level_key = inn_level 19:46:23.383 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:23.383 [Lua] Lobby data matchmaking = false 19:46:23.383 [Lua] Lobby data host = 110000102543600 19:46:23.383 [Lua] Lobby data country_code = FR 19:46:23.383 [Lua] Lobby data game_mode = 3 19:46:23.383 [Lua] Lobby data difficulty_tweak = 0 19:46:23.383 [Lua] Lobby data difficulty = normal 19:46:23.383 [Lua] Lobby data num_players = 2 19:46:23.383 [Lua] Set lobby end. 19:46:23.384 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 19:46:23.384 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:46:23.384 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:46:23.384 [Lua] [Matchmaking] initializing 19:46:23.384 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server 19:46:23.384 [Lua] [Matchmaking] register rpcs 19:46:23.384 [Lua] GameNetworkManager:init... creating game session 19:46:23.384 [Lua] Host GameSession.make_game_session_host with session: 19:46:23.384 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:46:23.384 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:46:23.384 [Lua] [GameNetworkManager] self.is_server = true 19:46:23.384 [Network] Setting artificial MTU limit to 65536 19:46:23.384 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 19:46:23.391 [Lua] Switching ConflictSettings: to: inn_level 19:46:23.391 [Lua] pacing=disabled 19:46:23.391 [Lua] roaming=nil 19:46:23.391 [Lua] disabled=false 19:46:23.391 [Lua] pack_spawning=disabled 19:46:23.391 [Lua] contained_breeds=nil 19:46:23.391 [Lua] boss=disabled 19:46:23.391 [Lua] horde=disabled 19:46:23.391 [Lua] specials=disabled 19:46:23.391 [Lua] name=inn_level 19:46:23.391 [Lua] intensity=disabled 19:46:23.391 [Lua] --- 19:46:23.391 [Lua] [LevelAnalysis] set_random_seed( 1476812) 19:46:23.412 [Lua] [AIInterestPointSystem] Level Seed: 1476812 19:46:23.412 [Lua] 19:46:23.412 [Lua] [entity_system_bag] = table 19:46:23.412 [Lua] [entity_system_bag] = metatable 19:46:23.412 [Lua] [startup_data] = table 19:46:23.412 [Lua] [entity_manager] = table 19:46:23.412 [Lua] [entity_manager] = metatable 19:46:23.412 [Lua] [unit_spawner] = table 19:46:23.412 [Lua] [unit_spawner] = metatable 19:46:23.412 [Lua] [unit_storage] = table 19:46:23.412 [Lua] [unit_storage] = metatable 19:46:23.412 [Lua] [dice_keeper] = table 19:46:23.412 [Lua] [dice_keeper] = metatable 19:46:23.412 [Lua] [is_server] = true (boolean) 19:46:23.412 [Lua] [world] = [World] 19:46:23.412 [Lua] [system_api] = table 19:46:23.412 [Lua] [entity_system] = table 19:46:23.412 [Lua] [entity_system] = metatable 19:46:23.412 [Lua] [network_lobby] = table 19:46:23.412 [Lua] [network_lobby] = metatable 19:46:23.412 [Lua] [profile_synchronizer] = table 19:46:23.412 [Lua] [profile_synchronizer] = metatable 19:46:23.412 [Lua] [level_transition_handler] = table 19:46:23.412 [Lua] [level_transition_handler] = metatable 19:46:23.412 [Lua] [num_local_human_players] = 1 (number) 19:46:23.412 [Lua] [statistics_db] = table 19:46:23.412 [Lua] [statistics_db] = metatable 19:46:23.412 [Lua] [network_server] = table 19:46:23.412 [Lua] [network_server] = metatable 19:46:23.412 [Lua] [input_manager] = table 19:46:23.412 [Lua] [input_manager] = metatable 19:46:23.412 [Lua] [network_clock] = table 19:46:23.412 [Lua] [network_clock] = metatable 19:46:23.412 [Lua] [network_transmit] = table 19:46:23.412 [Lua] [network_transmit] = metatable 19:46:23.412 [Lua] [free_flight_manager] = table 19:46:23.412 [Lua] [free_flight_manager] = metatable 19:46:23.412 [Lua] [network_manager] = table 19:46:23.412 [Lua] [network_manager] = metatable 19:46:23.412 [Lua] [network_event_delegate] = table 19:46:23.412 [Lua] [network_event_delegate] = metatable 19:46:23.412 [Lua] 19:46:23.413 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:46:23.413 [Lua] ignoring extension VersusInteractObjectiveExtension 19:46:23.413 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:46:23.413 [Lua] ignoring extension VersusSocketObjectiveExtension 19:46:23.413 [Lua] ignoring extension VersusTargetObjectiveExtension 19:46:23.413 [Lua] ignoring extension VersusMissionObjectiveExtension 19:46:23.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:46:23.415 [Lua] [AchievementManager] Achievements using the steam platform 19:46:23.479 [Lua] [StateIngame] Level seed: 1476812 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:46:23.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:46:23.497 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:46:23.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 19:46:23.498 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 19:46:23.500 [Lua] [LevelAnalysis] set_random_seed( 1476812) 19:46:23.504 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:46:23.504 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:46:23.504 [Lua] [IngameUI] init 19:46:23.517 [SteamVoipClient] select_out(110000102543600, off) 19:46:23.531 [Lua] cb_razer_chroma_setup 19:46:23.547 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read, 19:46:23.558 [Lua] completed 19:46:23.558 [Lua] completed 19:46:23.558 [Lua] completed 19:46:23.558 [Lua] completed 19:46:23.570 [Lua] completed 19:46:23.570 [Lua] completed 19:46:23.573 [Lua] [Matchmaking] Cancelling matchmaking 19:46:23.573 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:46:23.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:46:23.573 [Lua] Set lobby begin: 19:46:23.573 [Lua] Lobby data level_key = inn_level 19:46:23.574 [Lua] Lobby data power_level = 0 19:46:23.574 [Lua] Lobby data selected_level_key = inn_level 19:46:23.574 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:23.574 [Lua] Lobby data matchmaking = false 19:46:23.574 [Lua] Lobby data host = 110000102543600 19:46:23.574 [Lua] Lobby data country_code = FR 19:46:23.574 [Lua] Lobby data game_mode = 3 19:46:23.574 [Lua] Lobby data difficulty_tweak = 0 19:46:23.574 [Lua] Lobby data difficulty = normal 19:46:23.574 [Lua] Lobby data num_players = 2 19:46:23.574 [Lua] Set lobby end. 19:46:23.575 [Flow] complete_skittergate_legend true 19:46:23.575 [Flow] complete_all_helmgart_levels_recruit true 19:46:23.576 [Flow] WitchHunterLevel:35 19:46:23.576 [Flow] LeaderYes 19:46:23.576 [Flow] ALL PC XP:304250 19:46:23.576 [Flow] Has "bogenhafen" DLC:true 19:46:23.576 [Flow] WH XP:60850 19:46:23.576 [Flow] Number of crafted items:2803 19:46:23.576 [Flow] Has "pre_order" DLC:true 19:46:23.576 [Flow] Sum of Powe Levels:1500 19:46:23.576 [Flow] lodestone diff 1:false 19:46:23.577 [Flow] magnus and forest activated 19:46:23.577 [Flow] magnus and forest activated 19:46:23.577 [Flow] cemetery and forest activated 19:46:23.577 [Flow] magnus and cemetery 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.577 [Flow] ALL RUNES ACTIVATED 19:46:23.577 [Flow] magnus and forest activated 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.577 [Flow] ALL RUNES ACTIVATED 19:46:23.577 [Flow] cemetery and forest activated 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.577 [Flow] ALL RUNES ACTIVATED 19:46:23.577 [Flow] magnus and forest activated 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.577 [Flow] ALL RUNES ACTIVATED 19:46:23.577 [Flow] magnus and cemetery 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.577 [Flow] ALL RUNES ACTIVATED 19:46:23.577 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:46:23.579 [Lua] CurrentConflictSettings inn_level 19:46:23.579 [Lua] [ConflictDirector] conflict_director is ai_ready 19:46:23.579 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:46:23.579 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:46:23.581 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:46:23.581 [Lua] Forming navigation groups in one frame 19:46:23.581 [Lua] Forming navigation groups 19:46:23.599 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000010118 19:46:23.599 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999056399 19:46:23.599 [Lua] number of nav groups: 41 19:46:23.600 [Lua] number of refined nav groups : 23 19:46:23.601 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 19:46:23.601 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:46:23.602 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:46:23.602 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:46:23.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:46:23.604 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:46:23.604 [Lua] [Managers] Calling function on all managers: 19:46:23.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:46:23.654 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:46:23.654 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:46:24.519 [Lua] player (110000102543600,1) was put into party 1 19:46:24.519 [Lua] [IngamePlayerListUI] - Destroy 19:46:24.519 [Lua] [EquipmentUI] - Destroy 19:46:24.519 [Lua] [AbilityUI] - Destroy 19:46:24.519 [Lua] [GamePadAbilityUI] - Destroy 19:46:24.519 [Lua] [GamePadEquipmentUI] - Destroy 19:46:24.527 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2) 19:46:24.527 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:46:24.527 [Lua] Set lobby begin: 19:46:24.527 [Lua] Lobby data player_slot_1 = 0:0 19:46:24.527 [Lua] Lobby data level_key = inn_level 19:46:24.527 [Lua] Lobby data power_level = 0 19:46:24.527 [Lua] Lobby data selected_level_key = inn_level 19:46:24.527 [Lua] Lobby data player_slot_4 = 0:0 19:46:24.527 [Lua] Lobby data difficulty = normal 19:46:24.527 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:24.527 [Lua] Lobby data matchmaking = false 19:46:24.527 [Lua] Lobby data host = 110000102543600 19:46:24.527 [Lua] Lobby data country_code = FR 19:46:24.527 [Lua] Lobby data game_mode = 3 19:46:24.527 [Lua] Lobby data player_slot_5 = 0:0 19:46:24.527 [Lua] Lobby data player_slot_2 = 0:0 19:46:24.527 [Lua] Lobby data difficulty_tweak = 0 19:46:24.527 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:24.527 [Lua] Lobby data num_players = 2 19:46:24.527 [Lua] Set lobby end. 19:46:24.527 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:46:24.528 [Lua] 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:46:24.528 [Lua] [wwise/drakegun] = false (boolean) 19:46:24.528 [Lua] [wwise/flamethrower] = false (boolean) 19:46:24.528 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:46:24.528 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:46:24.528 [Lua] 19:46:24.528 [Lua] 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:46:24.528 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:46:24.528 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:46:24.528 [Lua] [wwise/drakegun] = false (boolean) 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:46:24.528 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:46:24.528 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:46:24.528 [Lua] [wwise/flamethrower] = false (boolean) 19:46:24.528 [Lua] 19:46:24.528 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:46:24.528 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:46:24.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:46:24.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:46:24.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:46:24.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:46:24.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:46:24.580 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:46:24.580 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:46:24.759 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:24.759 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:46:24.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:46:24.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:46:24.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:46:24.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:24.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:24.968 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:46:24.968 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:46:24.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 19:46:25.008 [Lua] GOT approve_channel 1 110000100089661 186000001af20ec 19:46:25.008 [EAC] EAC server has client 110000100089661 and channel 1 (and owner 110000100089661) 19:46:25.017 [EACServer] [20:46:25:016][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100089661 PlayerGUID: 76561197960828513 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960828513 PlayerName: kuli 19:46:25.019 [Lua] Client with peer_id 110000100089661 got APPROVED by server 19:46:25.019 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100089661' 19:46:25.019 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting 19:46:25.019 [Lua] [ChatManager][1]System: kuli is joining the game 19:46:25.021 [Flow] DISABLE 19:46:25.068 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:25.068 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli' 19:46:25.128 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 110000100089661, replying lobby_ok 19:46:25.132 [EACServer] [20:46:25:132][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:46:25.181 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100089661 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:46:25.181 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:46:25.181 [Lua] Players: 3 19:46:25.181 [Lua] Set lobby begin: 19:46:25.181 [Lua] Lobby data player_slot_1 = 0:0 19:46:25.181 [Lua] Lobby data level_key = inn_level 19:46:25.181 [Lua] Lobby data power_level = 0 19:46:25.182 [Lua] Lobby data selected_level_key = inn_level 19:46:25.182 [Lua] Lobby data player_slot_4 = 0:0 19:46:25.182 [Lua] Lobby data difficulty = normal 19:46:25.182 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:25.182 [Lua] Lobby data matchmaking = false 19:46:25.182 [Lua] Lobby data host = 110000102543600 19:46:25.182 [Lua] Lobby data country_code = FR 19:46:25.182 [Lua] Lobby data game_mode = 3 19:46:25.182 [Lua] Lobby data player_slot_5 = 0:0 19:46:25.182 [Lua] Lobby data player_slot_2 = 0:0 19:46:25.182 [Lua] Lobby data difficulty_tweak = 0 19:46:25.182 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:25.182 [Lua] Lobby data num_players = 3 19:46:25.182 [Lua] Set lobby end. 19:46:25.182 [Lua] [LobbyMembers] Member joined 110000101fd4a34 19:46:25.187 [Lua] [LoadTimeManager] Member Joined 19:46:25.232 [Lua] Set lobby begin: 19:46:25.232 [Lua] Lobby data player_slot_1 = 0:0 19:46:25.232 [Lua] Lobby data level_key = inn_level 19:46:25.232 [Lua] Lobby data power_level = 0 19:46:25.232 [Lua] Lobby data selected_level_key = inn_level 19:46:25.232 [Lua] Lobby data player_slot_4 = 0:0 19:46:25.232 [Lua] Lobby data difficulty = normal 19:46:25.232 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:25.232 [Lua] Lobby data matchmaking = false 19:46:25.233 [Lua] Lobby data host = 110000102543600 19:46:25.233 [Lua] Lobby data country_code = FR 19:46:25.233 [Lua] Lobby data game_mode = 3 19:46:25.233 [Lua] Lobby data player_slot_5 = 0:0 19:46:25.233 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:25.233 [Lua] Lobby data difficulty_tweak = 0 19:46:25.233 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:25.233 [Lua] Lobby data num_players = 3 19:46:25.233 [Lua] Set lobby end. 19:46:25.233 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100089661 19:46:25.233 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:46:25.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 19:46:25.573 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 19:46:25.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:46:25.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:46:25.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:46:25.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:46:25.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:46:25.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:46:25.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:46:25.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:46:25.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:46:25.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:25.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:25.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:46:25.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:46:25.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:46:25.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:46:25.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:46:25.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:46:25.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:46:25.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:46:25.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:46:25.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:46:25.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:46:25.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:46:25.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:46:25.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:46:25.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:46:25.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:46:25.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:46:25.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:46:25.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:46:25.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:46:25.823 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:46:25.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:46:25.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:46:25.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:46:25.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:46:25.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:46:25.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:25.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:25.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:46:25.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:46:25.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:46:25.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:46:25.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:46:25.949 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:46:25.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:46:25.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:46:25.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:46:25.987 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:46:25.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma 19:46:26.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma 19:46:26.023 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma 19:46:26.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:46:26.411 [Lua] GOT approve_channel 2 110000101fd4a34 186000001af20ec 19:46:26.412 [EAC] EAC server has client 110000101fd4a34 and channel 2 (and owner 110000101fd4a34) 19:46:26.412 [EACServer] [20:46:26:411][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba 19:46:26.412 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server 19:46:26.412 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34' 19:46:26.412 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:46:26.412 [Lua] [ChatManager][1]System: Jomba is joining the game 19:46:26.512 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:26.512 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:46:26.580 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 110000101fd4a34, replying lobby_ok 19:46:26.644 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:46:26.704 [Lua] Set lobby begin: 19:46:26.704 [Lua] Lobby data player_slot_1 = 0:0 19:46:26.705 [Lua] Lobby data level_key = inn_level 19:46:26.705 [Lua] Lobby data power_level = 0 19:46:26.705 [Lua] Lobby data selected_level_key = inn_level 19:46:26.705 [Lua] Lobby data player_slot_4 = 0:0 19:46:26.705 [Lua] Lobby data difficulty = normal 19:46:26.705 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:26.705 [Lua] Lobby data matchmaking = false 19:46:26.705 [Lua] Lobby data host = 110000102543600 19:46:26.705 [Lua] Lobby data country_code = FR 19:46:26.705 [Lua] Lobby data game_mode = 3 19:46:26.705 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:26.705 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:26.705 [Lua] Lobby data difficulty_tweak = 0 19:46:26.705 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:26.705 [Lua] Lobby data num_players = 3 19:46:26.705 [Lua] Set lobby end. 19:46:26.705 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fd4a34 19:46:26.705 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:46:26.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:46:26.881 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:46:26.883 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:46:26.997 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:46:26.997 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:46:26.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:46:27.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:46:27.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:46:27.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:27.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:27.419 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:46:27.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:27.462 [Lua] ### CLEARING PEER STATE FOR 110000100089661 19:46:27.462 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting 19:46:27.462 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting 19:46:27.512 [Lua] [PSM] Peer 110000100089661 joined. Want to use profile index "2" and join party "0" 19:46:27.512 [Lua] Mechanism says: a client joined the game! 110000100089661 19:46:27.512 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100089661, connection_key=0) 19:46:27.512 [Lua] Sync dynamic to client: 19:46:27.764 [SteamVoipClient] select_out(110000100089661, on) 19:46:27.806 [SteamVoipClient] select_out(110000100089661, on) 19:46:27.806 [SteamVoipClient] select_in(110000100089661, on) 19:46:27.806 [SteamVoipClient] select_out(110000100089661, off) 19:46:27.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:27.817 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:46:27.817 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:46:27.927 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:46:27.927 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:46:27.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:27.999 [EACServer] [20:46:27:999][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 1 Status: Client Authenticated Message: Client authenticated. 19:46:28.003 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedLocal 19:46:28.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:28.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 19:46:28.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:46:28.119 [EACServer] [20:46:28:118][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100089661. 19:46:28.403 [Lua] PlayFabMirrorBase:_commit_internal 1 19:46:28.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:28.407 [Lua] generate_backend_stats 110000102543600:1 19:46:28.421 [EACServer] [20:46:28:420][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100089661 19:46:28.421 [EACServer] [20:46:28:420][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:28.430 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:46:28.430 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:46:28.430 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 19:46:28.430 [Lua] Set lobby begin: 19:46:28.430 [Lua] Lobby data player_slot_1 = 0:0 19:46:28.430 [Lua] Lobby data level_key = inn_level 19:46:28.430 [Lua] Lobby data power_level = 835 19:46:28.430 [Lua] Lobby data selected_level_key = inn_level 19:46:28.430 [Lua] Lobby data player_slot_4 = 0:0 19:46:28.430 [Lua] Lobby data difficulty = normal 19:46:28.430 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:28.430 [Lua] Lobby data matchmaking = false 19:46:28.430 [Lua] Lobby data host = 110000102543600 19:46:28.430 [Lua] Lobby data country_code = FR 19:46:28.430 [Lua] Lobby data game_mode = 3 19:46:28.430 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:28.430 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:28.430 [Lua] Lobby data difficulty_tweak = 0 19:46:28.430 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:28.430 [Lua] Lobby data num_players = 3 19:46:28.430 [Lua] Set lobby end. 19:46:28.434 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedRemote 19:46:28.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 19:46:28.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 19:46:28.806 [Lua] commit result success 1 19:46:28.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:46:28.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:46:28.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:46:28.940 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34 19:46:28.940 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:46:28.940 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:46:29.003 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "5" and join party "0" 19:46:29.003 [Lua] Mechanism says: a client joined the game! 110000101fd4a34 19:46:29.003 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=1) 19:46:29.003 [Lua] Sync dynamic to client: 19:46:29.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:46:29.045 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:46:29.045 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:46:29.202 [SteamVoipClient] select_out(110000101fd4a34, on) 19:46:29.231 [SteamVoipClient] select_out(110000101fd4a34, on) 19:46:29.231 [SteamVoipClient] select_in(110000101fd4a34, on) 19:46:29.231 [SteamVoipClient] select_out(110000101fd4a34, off) 19:46:29.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:46:29.234 [Lua] [PackageManager] Force_load: wwise/drakegun 19:46:29.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:29.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:29.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:46:29.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:46:29.619 [Lua] player (110000100089661,1) was put into party 0 19:46:29.619 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting 19:46:29.619 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 19:46:29.619 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 19:46:29.619 warning: [Lua] Following data will be uploaded to Crashify: <> 19:46:29.619 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102543600 "Cyber-Froh" <> 19:46:29.619 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = Connecting [4] self = table: 000000000ADF9660; dt = 0.011077960021793842; state_data = table: 000000000ADF95C0; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.011077960021793842; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660 [6] self = table: 0000000001C5A8A0; dt = 0.011077960021793842; t = 6.2068882770836353; network_manager = table: 0000000001249BA0 [7] self = table: 0000000000785B80; dt = 0.011077960021793842; t = 31.162608705926687 [8] self = table: 0000000000097110; real_world_dt = 0.011077960021793842; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011077960021793842; t = 31.162608705926687 [9] dt = 0.011077960021793842 [2] server = table: 00000000011F83A0; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; clan_tag = "0"; peer_id = "110000100089661"; [4] current_state = Loading; function_memoize = table: 000000000ADF9630; state_data = table: 000000000ADF95C0; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.011166911572217941; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:46:29.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:46:29.681 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:46:29.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:46:29.690 [Lua] ### Sending rpc_level_loaded 19:46:29.690 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 19:46:29.690 [Lua] Peer 110000100089661 has loaded the level but not all enemies, so we wait 19:46:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:46:29.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:46:29.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:46:29.827 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100089661, connection_key=0) 19:46:29.827 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 19:46:29.827 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 19:46:29.827 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:1 my_peer_id:110000102543600 19:46:29.900 [EACServer] [20:46:29:899][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 2 Status: Client Authenticated Message: Client authenticated. 19:46:29.901 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal 19:46:30.032 [EACServer] [20:46:30:031][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34. 19:46:30.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:46:30.305 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:46:30.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:46:30.335 [EACServer] [20:46:30:335][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34 19:46:30.335 [EACServer] [20:46:30:335][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:30.343 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote 19:46:30.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:46:30.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:30.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:46:30.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:30.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:46:30.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:30.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:46:30.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:30.726 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:46:30.726 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:30.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:46:30.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:30.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:46:30.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:30.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:46:30.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:30.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:46:30.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:46:30.851 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:46:30.851 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:46:31.079 [Lua] player (110000101fd4a34,1) was put into party 0 19:46:31.079 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:46:31.079 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:46:31.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 19:46:31.079 warning: [Lua] Following data will be uploaded to Crashify: <> 19:46:31.079 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102543600 "Cyber-Froh" <> 19:46:31.079 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = Connecting [4] self = table: 0000000001EB3620; dt = 0.0096510089933872223; state_data = table: 0000000000E64900; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.0096510089933872223; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620 [6] self = table: 0000000001C5A8A0; dt = 0.0096510089933872223; t = 7.6464577922597528; network_manager = table: 0000000001249BA0 [7] self = table: 0000000000785B80; dt = 0.0096510089933872223; t = 32.602178221102804 [8] self = table: 0000000000097110; real_world_dt = 0.0096510089933872223; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0096510089933872223; t = 32.602178221102804 [9] dt = 0.0096510089933872223 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; clan_tag = "0"; peer_id = "110000101fd4a34"; [4] current_state = Loading; function_memoize = table: 0000000010AAB600; state_data = table: 0000000000E64900; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0096214199438691139; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:46:31.151 [Lua] ### Sending rpc_level_loaded 19:46:31.151 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 19:46:31.151 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait 19:46:31.286 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=1) 19:46:31.286 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:46:31.286 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:46:31.286 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:1 my_peer_id:110000102543600 19:46:32.906 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 19:46:32.906 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 19:46:32.906 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:46:32.906 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:46:32.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:32.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:32.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:46:32.951 [Lua] Players are leaving the safe zone 19:46:33.289 [Lua] StateInGameRunning:_game_actually_starts() 19:46:33.289 [Lua] [IngameUI] menu view on_enter start_menu_view 19:46:33.289 [Lua] hero_fullscreen_menu_on_enter 19:46:33.289 [Lua] ################################################################################################################# 19:46:33.289 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 0 [Is Server]: true 19:46:33.289 [Lua] ################################################################################################################# 19:46:33.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 19:46:33.293 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02331b80 19:46:33.295 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:46:33.299 [SteamVoipClient] select_out(110000100089661, off) 19:46:33.299 [SteamVoipClient] select_out(110000101fd4a34, off) 19:46:33.299 [SteamVoipClient] select_out(110000102543600, off) 19:46:33.310 [Lua] cb_razer_chroma_setup 19:46:33.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:46:33.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:46:33.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:46:33.319 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView 19:46:33.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 19:46:33.500 [Lua] Commit load time data 19:46:33.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:46:33.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:46:33.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:46:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:46:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:46:34.166 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:34.166 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli' 19:46:34.167 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 19:46:34.167 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 19:46:34.173 [Lua] Breedfreezer (server) starting a hot join sync 19:46:34.174 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:46:34.174 [Lua] RemotePlayer:create_game_object( ) 44 19:46:34.186 [Lua] player (110000100089661,1) was put into party 1 19:46:34.186 [Lua] Assigning peer(110000100089661:1) to profile(2) career(1) 19:46:34.186 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1) 19:46:34.186 [Lua] Set lobby begin: 19:46:34.186 [Lua] Lobby data player_slot_1 = 0:0 19:46:34.186 [Lua] Lobby data level_key = inn_level 19:46:34.186 [Lua] Lobby data power_level = 835 19:46:34.186 [Lua] Lobby data selected_level_key = inn_level 19:46:34.186 [Lua] Lobby data player_slot_4 = 0:0 19:46:34.186 [Lua] Lobby data difficulty = normal 19:46:34.186 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:34.186 [Lua] Lobby data matchmaking = false 19:46:34.186 [Lua] Lobby data host = 110000102543600 19:46:34.186 [Lua] Lobby data country_code = FR 19:46:34.186 [Lua] Lobby data game_mode = 3 19:46:34.186 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:34.186 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:34.186 [Lua] Lobby data difficulty_tweak = 0 19:46:34.186 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:34.186 [Lua] Lobby data num_players = 3 19:46:34.186 [Lua] Set lobby end. 19:46:34.186 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:46:34.186 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 19:46:34.186 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 19:46:34.195 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:34.196 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:46:34.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:46:34.289 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:46:34.289 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:2 my_peer_id:110000102543600 19:46:34.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600 19:46:34.290 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 19:46:34.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 19:46:34.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:46:34.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbfd, position: 0 19:46:34.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:46:34.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:46:34.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:46:34.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbfd, position: 27249 19:46:35.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:46:35.031 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:46:35.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:46:35.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:46:35.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:46:35.115 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:46:35.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:46:35.244 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:46:35.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:46:35.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:46:35.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:46:35.465 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:46:35.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:46:35.627 [Lua] [PackageManager] Force_load: wwise/staff 19:46:35.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:46:36.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:46:36.008 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:46:36.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:46:36.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:46:36.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:46:36.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:46:36.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:46:36.323 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:46:36.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:46:36.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:46:36.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:46:36.467 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:46:37.781 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:46:37.781 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:46:37.792 [Lua] Breedfreezer (server) starting a hot join sync 19:46:37.792 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 19:46:37.792 [Lua] RemotePlayer:create_game_object( ) 45 19:46:37.806 [Lua] player (110000101fd4a34,1) was put into party 1 19:46:37.806 [Lua] Assigning peer(110000101fd4a34:1) to profile(5) career(3) 19:46:37.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3) 19:46:37.806 [Lua] Set lobby begin: 19:46:37.806 [Lua] Lobby data player_slot_1 = 0:0 19:46:37.806 [Lua] Lobby data level_key = inn_level 19:46:37.806 [Lua] Lobby data power_level = 835 19:46:37.806 [Lua] Lobby data selected_level_key = inn_level 19:46:37.806 [Lua] Lobby data player_slot_4 = 0:0 19:46:37.806 [Lua] Lobby data difficulty = normal 19:46:37.806 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:37.806 [Lua] Lobby data matchmaking = false 19:46:37.806 [Lua] Lobby data host = 110000102543600 19:46:37.806 [Lua] Lobby data country_code = FR 19:46:37.806 [Lua] Lobby data game_mode = 3 19:46:37.806 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:37.806 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:37.806 [Lua] Lobby data difficulty_tweak = 0 19:46:37.806 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:37.806 [Lua] Lobby data num_players = 3 19:46:37.806 [Lua] Set lobby end. 19:46:37.806 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:46:37.806 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:46:37.806 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:46:37.807 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:46:37.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:46:37.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:46:37.810 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 19:46:37.810 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 19:46:37.810 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:46:37.810 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:46:37.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:46:37.904 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:46:37.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 19:46:37.904 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:46:37.904 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600 19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:3 my_peer_id:110000102543600 19:46:37.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:3 my_peer_id:110000102543600 19:46:37.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600 19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:37.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 19:46:38.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:46:38.005 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:46:38.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 19:46:38.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 19:46:38.138 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 19:46:38.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:46:38.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:46:38.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:46:38.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:46:38.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:46:38.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:46:38.319 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:46:38.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:46:38.484 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:46:38.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:46:38.699 [Lua] Set lobby begin: 19:46:38.699 [Lua] Lobby data player_slot_1 = 0:0 19:46:38.699 [Lua] Lobby data level_key = inn_level 19:46:38.699 [Lua] Lobby data power_level = 278 19:46:38.699 [Lua] Lobby data selected_level_key = inn_level 19:46:38.699 [Lua] Lobby data player_slot_4 = 0:0 19:46:38.699 [Lua] Lobby data difficulty = normal 19:46:38.699 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:38.699 [Lua] Lobby data matchmaking = false 19:46:38.699 [Lua] Lobby data host = 110000102543600 19:46:38.700 [Lua] Lobby data country_code = FR 19:46:38.700 [Lua] Lobby data game_mode = 3 19:46:38.700 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:38.700 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:38.700 [Lua] Lobby data difficulty_tweak = 0 19:46:38.700 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:38.700 [Lua] Lobby data num_players = 3 19:46:38.700 [Lua] Set lobby end. 19:46:39.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:46:39.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:46:39.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:46:39.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:46:39.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:46:39.500 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:46:39.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:46:39.639 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:46:39.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:46:41.161 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:46:41.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 19:46:41.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:41.190 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:46:41.191 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:46:41.192 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:46:43.729 [Lua] Set lobby begin: 19:46:43.729 [Lua] Lobby data player_slot_1 = 0:0 19:46:43.729 [Lua] Lobby data level_key = inn_level 19:46:43.729 [Lua] Lobby data power_level = 835 19:46:43.729 [Lua] Lobby data selected_level_key = inn_level 19:46:43.729 [Lua] Lobby data player_slot_4 = 0:0 19:46:43.729 [Lua] Lobby data difficulty = normal 19:46:43.729 [Lua] Lobby data unique_server_name = Cyber-Froh 19:46:43.729 [Lua] Lobby data matchmaking = false 19:46:43.729 [Lua] Lobby data host = 110000102543600 19:46:43.729 [Lua] Lobby data country_code = FR 19:46:43.729 [Lua] Lobby data game_mode = 3 19:46:43.729 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:46:43.729 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:46:43.729 [Lua] Lobby data difficulty_tweak = 0 19:46:43.729 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:46:43.729 [Lua] Lobby data num_players = 3 19:46:43.729 [Lua] Set lobby end. 19:46:44.289 [Lua] PlayFabMirrorBase:_commit_internal 2 19:46:44.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:46:44.291 [Lua] generate_backend_stats 110000102543600:1 19:46:44.312 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:46:44.312 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:46:44.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 19:46:44.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 19:46:44.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 19:46:44.663 [Lua] commit result success 2 19:46:50.483 [Window] Window => active 19:46:51.541 [Lua] [IngameUI] menu view on_exit start_menu_view 19:46:51.541 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:46:51.541 [Lua] hero_fullscreen_menu_on_exit 19:46:51.543 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02331b80 19:46:51.547 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:46:51.547 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:48:27.425 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:48:27.425 [Lua] Players: 4 19:48:27.425 [Lua] Set lobby begin: 19:48:27.425 [Lua] Lobby data player_slot_1 = 0:0 19:48:27.425 [Lua] Lobby data level_key = inn_level 19:48:27.425 [Lua] Lobby data power_level = 835 19:48:27.425 [Lua] Lobby data selected_level_key = inn_level 19:48:27.425 [Lua] Lobby data player_slot_4 = 0:0 19:48:27.425 [Lua] Lobby data difficulty = normal 19:48:27.425 [Lua] Lobby data unique_server_name = Cyber-Froh 19:48:27.425 [Lua] Lobby data matchmaking = false 19:48:27.425 [Lua] Lobby data host = 110000102543600 19:48:27.425 [Lua] Lobby data country_code = FR 19:48:27.425 [Lua] Lobby data game_mode = 3 19:48:27.425 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:48:27.425 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:48:27.426 [Lua] Lobby data difficulty_tweak = 0 19:48:27.426 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:48:27.426 [Lua] Lobby data num_players = 4 19:48:27.426 [Lua] Set lobby end. 19:48:27.426 [Lua] [LobbyMembers] Member joined 1100001040c1df0 19:48:28.667 [Lua] GOT approve_channel 7 1100001040c1df0 186000001af20ec 19:48:28.668 [EAC] EAC server has client 1100001040c1df0 and channel 7 (and owner 1100001040c1df0) 19:48:28.668 [EACServer] [20:48:28:667][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax 19:48:28.668 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server 19:48:28.668 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0' 19:48:28.668 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 19:48:28.668 [Lua] [ChatManager][1]System: Rapax is joining the game 19:48:28.754 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:48:28.755 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 19:48:28.815 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 1100001040c1df0, replying lobby_ok 19:48:28.865 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:48:28.910 [Lua] Set lobby begin: 19:48:28.910 [Lua] Lobby data player_slot_1 = 0:0 19:48:28.910 [Lua] Lobby data level_key = inn_level 19:48:28.910 [Lua] Lobby data power_level = 835 19:48:28.910 [Lua] Lobby data selected_level_key = inn_level 19:48:28.911 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:48:28.911 [Lua] Lobby data difficulty = normal 19:48:28.911 [Lua] Lobby data unique_server_name = Cyber-Froh 19:48:28.911 [Lua] Lobby data matchmaking = false 19:48:28.911 [Lua] Lobby data host = 110000102543600 19:48:28.911 [Lua] Lobby data country_code = FR 19:48:28.911 [Lua] Lobby data game_mode = 3 19:48:28.911 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:48:28.911 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:48:28.911 [Lua] Lobby data difficulty_tweak = 0 19:48:28.911 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:48:28.911 [Lua] Lobby data num_players = 4 19:48:28.911 [Lua] Set lobby end. 19:48:28.911 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0 19:48:28.911 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:48:31.104 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0 19:48:31.104 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 19:48:31.104 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 19:48:31.152 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0" 19:48:31.152 [Lua] Mechanism says: a client joined the game! 1100001040c1df0 19:48:31.152 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=2) 19:48:31.152 [Lua] Sync dynamic to client: 19:48:31.306 [SteamVoipClient] select_out(1100001040c1df0, on) 19:48:31.340 [SteamVoipClient] select_out(1100001040c1df0, on) 19:48:31.340 [SteamVoipClient] select_in(1100001040c1df0, on) 19:48:31.340 [SteamVoipClient] select_out(1100001040c1df0, off) 19:48:31.809 [EACServer] [20:48:31:809][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 3 Status: Client Authenticated Message: Client authenticated. 19:48:31.810 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal 19:48:31.949 [EACServer] [20:48:31:948][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0. 19:48:32.150 [EACServer] [20:48:32:149][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0 19:48:32.150 [EACServer] [20:48:32:149][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:48:32.154 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote 19:48:33.235 [Lua] player (1100001040c1df0,1) was put into party 0 19:48:33.236 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 19:48:33.236 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 19:48:33.236 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 19:48:33.236 warning: [Lua] Following data will be uploaded to Crashify: <> 19:48:33.236 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102543600 "Cyber-Froh" <> 19:48:33.236 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1476812; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000000124C760 [3] _ = table: 000000000254E080; new_state = Loading; old_state = Connecting [4] self = table: 000000000C084D90; dt = 0.0053658736869692802; state_data = table: 000000000254E080; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.0053658736869692802; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90 [6] self = table: 0000000001C5A8A0; dt = 0.0053658736869692802; t = 128.47234994824976; network_manager = table: 0000000001249BA0 [7] self = table: 0000000000785B80; dt = 0.0053658736869692802; t = 153.42807037709281 [8] self = table: 0000000000097110; real_world_dt = 0.0053658736869692802; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0053658736869692802; t = 153.42807037709281 [9] dt = 0.0053658736869692802 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; clan_tag = "0"; peer_id = "1100001040c1df0"; [4] current_state = Loading; function_memoize = table: 00000000100DB620; state_data = table: 000000000254E080; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [6] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0053530847653746605; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 0000000010CD4CB0; machines = table: 00000000101AEAC0; viewport_name = "player_1"; _camera_carrier = table: 000000000B16AC40; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000124A5D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:48:33.300 [Lua] ### Sending rpc_level_loaded 19:48:33.300 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 19:48:33.300 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait 19:48:33.481 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=2) 19:48:33.482 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 19:48:33.482 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 19:48:33.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:3 my_peer_id:110000102543600 19:48:37.540 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 19:48:37.540 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 19:48:38.839 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:48:38.839 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 19:48:38.840 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 19:48:38.840 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 19:48:38.850 [Lua] Breedfreezer (server) starting a hot join sync 19:48:38.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 19:48:38.850 [Lua] RemotePlayer:create_game_object( ) 48 19:48:38.866 [Lua] player (1100001040c1df0,1) was put into party 1 19:48:38.866 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3) 19:48:38.866 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3) 19:48:38.866 [Lua] Set lobby begin: 19:48:38.866 [Lua] Lobby data player_slot_1 = 0:0 19:48:38.866 [Lua] Lobby data level_key = inn_level 19:48:38.866 [Lua] Lobby data power_level = 835 19:48:38.866 [Lua] Lobby data selected_level_key = inn_level 19:48:38.866 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:48:38.866 [Lua] Lobby data difficulty = normal 19:48:38.866 [Lua] Lobby data unique_server_name = Cyber-Froh 19:48:38.866 [Lua] Lobby data matchmaking = false 19:48:38.866 [Lua] Lobby data host = 110000102543600 19:48:38.866 [Lua] Lobby data country_code = FR 19:48:38.866 [Lua] Lobby data game_mode = 3 19:48:38.866 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:48:38.866 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:48:38.866 [Lua] Lobby data difficulty_tweak = 0 19:48:38.866 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:48:38.866 [Lua] Lobby data num_players = 4 19:48:38.866 [Lua] Set lobby end. 19:48:38.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:110000101fd4a34 19:48:38.866 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 19:48:38.866 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 19:48:38.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:48:38.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:48:38.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 19:48:38.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:48:38.871 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 19:48:38.871 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:48:39.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 19:48:39.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 19:48:39.083 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:48:39.083 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600 19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:4 my_peer_id:110000102543600 19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:4 my_peer_id:110000102543600 19:48:39.083 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:4 my_peer_id:110000102543600 19:48:39.084 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 19:48:39.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600 19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 19:48:39.087 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 19:48:39.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:48:39.101 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:48:39.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:48:39.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:48:39.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:48:39.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:48:39.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:48:39.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:48:39.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:48:39.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:48:39.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:48:39.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:48:39.351 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:48:39.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:48:39.451 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:48:39.452 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:48:40.035 [Lua] Set lobby begin: 19:48:40.035 [Lua] Lobby data player_slot_1 = 0:0 19:48:40.035 [Lua] Lobby data level_key = inn_level 19:48:40.035 [Lua] Lobby data power_level = 626 19:48:40.035 [Lua] Lobby data selected_level_key = inn_level 19:48:40.035 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:48:40.035 [Lua] Lobby data difficulty = normal 19:48:40.035 [Lua] Lobby data unique_server_name = Cyber-Froh 19:48:40.035 [Lua] Lobby data matchmaking = false 19:48:40.035 [Lua] Lobby data host = 110000102543600 19:48:40.035 [Lua] Lobby data country_code = FR 19:48:40.035 [Lua] Lobby data game_mode = 3 19:48:40.035 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:48:40.035 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:48:40.035 [Lua] Lobby data difficulty_tweak = 0 19:48:40.035 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:48:40.035 [Lua] Lobby data num_players = 4 19:48:40.035 [Lua] Set lobby end. 19:48:40.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:48:40.051 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:48:40.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:48:40.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:48:40.166 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:48:40.166 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:48:40.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:48:40.290 [Lua] [PackageManager] Force_load: wwise/bow 19:48:40.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:48:40.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:48:40.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:48:40.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:48:40.517 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:48:40.517 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:48:40.517 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:48:40.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:48:40.597 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:48:40.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:48:41.707 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:48:41.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:48:41.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:48:43.949 [Lua] PlayFabMirrorBase:_commit_internal 3 19:48:43.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:48:43.952 [Lua] generate_backend_stats 110000102543600:1 19:48:43.972 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:48:43.972 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:48:43.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:48:43.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:48:44.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:48:44.796 [Lua] commit result success 3 19:48:45.116 [Lua] Set lobby begin: 19:48:45.116 [Lua] Lobby data player_slot_1 = 0:0 19:48:45.116 [Lua] Lobby data level_key = inn_level 19:48:45.116 [Lua] Lobby data power_level = 835 19:48:45.116 [Lua] Lobby data selected_level_key = inn_level 19:48:45.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:48:45.116 [Lua] Lobby data difficulty = normal 19:48:45.116 [Lua] Lobby data unique_server_name = Cyber-Froh 19:48:45.117 [Lua] Lobby data matchmaking = false 19:48:45.117 [Lua] Lobby data host = 110000102543600 19:48:45.117 [Lua] Lobby data country_code = FR 19:48:45.117 [Lua] Lobby data game_mode = 3 19:48:45.117 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:48:45.117 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:48:45.117 [Lua] Lobby data difficulty_tweak = 0 19:48:45.117 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:48:45.117 [Lua] Lobby data num_players = 4 19:48:45.117 [Lua] Set lobby end. 19:48:56.273 [Lua] [Matchmaking] Cancelling matchmaking 19:48:56.273 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:50:06.313 [Window] Window => inactive 19:50:35.879 [Window] Window => active 19:50:37.691 [Window] Window => inactive 19:50:42.108 [Lua] [Matchmaking] Cancelling matchmaking 19:50:42.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:50:44.337 [Window] Window => active 19:50:56.045 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:50:56.045 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:50:56.047 [Lua] Set lobby begin: 19:50:56.047 [Lua] Lobby data player_slot_1 = 0:0 19:50:56.047 [Lua] Lobby data level_key = inn_level 19:50:56.047 [Lua] Lobby data power_level = 835 19:50:56.047 [Lua] Lobby data selected_level_key = inn_level 19:50:56.047 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:50:56.047 [Lua] Lobby data difficulty = cataclysm_3 19:50:56.047 [Lua] Lobby data unique_server_name = Cyber-Froh 19:50:56.047 [Lua] Lobby data matchmaking = false 19:50:56.047 [Lua] Lobby data host = 110000102543600 19:50:56.047 [Lua] Lobby data country_code = FR 19:50:56.047 [Lua] Lobby data game_mode = 3 19:50:56.047 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:50:56.048 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:50:56.048 [Lua] Lobby data difficulty_tweak = 0 19:50:56.048 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:50:56.048 [Lua] Lobby data num_players = 4 19:50:56.048 [Lua] Set lobby end. 19:50:56.048 [Lua] [PartyManager] Leader is set to 110000102543600 19:50:56.048 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0 19:50:56.048 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 ) 19:50:56.048 [Lua] Set lobby begin: 19:50:56.048 [Lua] Lobby data twitch_enabled = false 19:50:56.048 [Lua] Lobby data power_level = 835 19:50:56.048 [Lua] Lobby data unique_server_name = Cyber-Froh 19:50:56.048 [Lua] Lobby data difficulty_tweak = 0 19:50:56.048 [Lua] Lobby data host = 110000102543600 19:50:56.048 [Lua] Lobby data game_mode = 9 19:50:56.048 [Lua] Lobby data match_started = true 19:50:56.048 [Lua] Lobby data mechanism = adventure 19:50:56.048 [Lua] Lobby data level_key = inn_level 19:50:56.048 [Lua] Lobby data player_slot_1 = 0:0 19:50:56.048 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:50:56.048 [Lua] Lobby data difficulty = cataclysm_3 19:50:56.048 [Lua] Lobby data quick_game = false 19:50:56.048 [Lua] Lobby data weave_index = 135 19:50:56.048 [Lua] Lobby data matchmaking = true 19:50:56.048 [Lua] Lobby data weave_name = weave_135 19:50:56.048 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:50:56.048 [Lua] Lobby data num_players = 4 19:50:56.048 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:50:56.048 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:50:56.048 [Lua] Lobby data country_code = FR 19:50:56.048 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:50:56.048 [Lua] Lobby data eac_authorized = true 19:50:56.048 [Lua] Set lobby end. 19:50:56.048 [Lua] Set lobby begin: 19:50:56.048 [Lua] Lobby data twitch_enabled = false 19:50:56.048 [Lua] Lobby data power_level = 835 19:50:56.049 [Lua] Lobby data unique_server_name = Cyber-Froh 19:50:56.049 [Lua] Lobby data difficulty_tweak = 0 19:50:56.049 [Lua] Lobby data host = 110000102543600 19:50:56.049 [Lua] Lobby data game_mode = 9 19:50:56.049 [Lua] Lobby data is_private = false 19:50:56.049 [Lua] Lobby data match_started = true 19:50:56.049 [Lua] Lobby data mechanism = adventure 19:50:56.049 [Lua] Lobby data level_key = inn_level 19:50:56.049 [Lua] Lobby data player_slot_1 = 0:0 19:50:56.049 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:50:56.049 [Lua] Lobby data difficulty = cataclysm_3 19:50:56.049 [Lua] Lobby data quick_game = false 19:50:56.049 [Lua] Lobby data weave_index = 135 19:50:56.049 [Lua] Lobby data matchmaking = true 19:50:56.049 [Lua] Lobby data weave_name = weave_135 19:50:56.049 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:50:56.049 [Lua] Lobby data num_players = 4 19:50:56.049 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:50:56.049 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:50:56.049 [Lua] Lobby data country_code = FR 19:50:56.049 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:50:56.049 [Lua] Lobby data eac_authorized = true 19:50:56.049 [Lua] Set lobby end. 19:50:56.049 [Lua] [ChatManager][1]System: Starting hosted game... 19:50:56.049 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:50:56.049 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:50:56.815 [Lua] Set lobby begin: 19:50:56.815 [Lua] Lobby data twitch_enabled = false 19:50:56.815 [Lua] Lobby data power_level = 901 19:50:56.815 [Lua] Lobby data unique_server_name = Cyber-Froh 19:50:56.815 [Lua] Lobby data difficulty_tweak = 0 19:50:56.815 [Lua] Lobby data host = 110000102543600 19:50:56.815 [Lua] Lobby data game_mode = 9 19:50:56.815 [Lua] Lobby data is_private = false 19:50:56.815 [Lua] Lobby data match_started = true 19:50:56.815 [Lua] Lobby data mechanism = adventure 19:50:56.815 [Lua] Lobby data level_key = inn_level 19:50:56.815 [Lua] Lobby data player_slot_1 = 0:0 19:50:56.815 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:50:56.815 [Lua] Lobby data difficulty = cataclysm_3 19:50:56.815 [Lua] Lobby data quick_game = false 19:50:56.815 [Lua] Lobby data weave_index = 135 19:50:56.815 [Lua] Lobby data matchmaking = true 19:50:56.815 [Lua] Lobby data weave_name = weave_135 19:50:56.816 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:50:56.816 [Lua] Lobby data num_players = 4 19:50:56.816 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:50:56.816 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:50:56.816 [Lua] Lobby data country_code = FR 19:50:56.816 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:50:56.816 [Lua] Lobby data eac_authorized = true 19:50:56.816 [Lua] Set lobby end. 19:51:01.144 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:51:01.144 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:51:01.259 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0 19:51:01.259 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 ) 19:51:01.259 [Lua] Set lobby begin: 19:51:01.259 [Lua] Lobby data twitch_enabled = false 19:51:01.259 [Lua] Lobby data power_level = 901 19:51:01.259 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:01.259 [Lua] Lobby data difficulty_tweak = 0 19:51:01.259 [Lua] Lobby data host = 110000102543600 19:51:01.259 [Lua] Lobby data game_mode = 9 19:51:01.259 [Lua] Lobby data is_private = false 19:51:01.259 [Lua] Lobby data match_started = true 19:51:01.259 [Lua] Lobby data mechanism = adventure 19:51:01.259 [Lua] Lobby data level_key = inn_level 19:51:01.259 [Lua] Lobby data player_slot_1 = 0:0 19:51:01.259 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:01.259 [Lua] Lobby data difficulty = cataclysm_3 19:51:01.259 [Lua] Lobby data quick_game = false 19:51:01.259 [Lua] Lobby data weave_index = 135 19:51:01.259 [Lua] Lobby data matchmaking = false 19:51:01.259 [Lua] Lobby data weave_name = weave_135 19:51:01.259 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:01.259 [Lua] Lobby data num_players = 4 19:51:01.259 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:01.259 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:01.259 [Lua] Lobby data country_code = FR 19:51:01.259 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:01.259 [Lua] Lobby data eac_authorized = true 19:51:01.259 [Lua] Set lobby end. 19:51:01.261 [Lua] Set lobby begin: 19:51:01.261 [Lua] Lobby data twitch_enabled = false 19:51:01.262 [Lua] Lobby data power_level = 901 19:51:01.262 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:01.262 [Lua] Lobby data difficulty_tweak = 0 19:51:01.262 [Lua] Lobby data host = 110000102543600 19:51:01.262 [Lua] Lobby data game_mode = 9 19:51:01.262 [Lua] Lobby data is_private = false 19:51:01.262 [Lua] Lobby data match_started = true 19:51:01.262 [Lua] Lobby data mechanism = adventure 19:51:01.262 [Lua] Lobby data level_key = inn_level 19:51:01.262 [Lua] Lobby data player_slot_1 = 0:0 19:51:01.262 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:01.262 [Lua] Lobby data difficulty = cataclysm_3 19:51:01.262 [Lua] Lobby data quick_game = false 19:51:01.262 [Lua] Lobby data weave_index = 135 19:51:01.262 [Lua] Lobby data matchmaking = false 19:51:01.262 [Lua] Lobby data weave_name = weave_135 19:51:01.262 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:01.262 [Lua] Lobby data num_players = 4 19:51:01.262 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:01.262 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:01.262 [Lua] Lobby data country_code = FR 19:51:01.262 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:01.262 [Lua] Lobby data eac_authorized = true 19:51:01.262 [Lua] Set lobby end. 19:51:01.262 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 19:51:01.262 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 19:51:01.262 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 19:51:01.262 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 19:51:01.262 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 19:51:01.262 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 19:51:01.262 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 19:51:01.262 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 19:51:01.262 [Lua] Complete level triggered. 19:51:01.265 [Save] Saving `save_data` 19:51:01.265 [Lua] gm_event_end_conditions_met false false 19:51:01.266 [Lua] PlayFabMirrorBase:_commit_internal nil 19:51:01.266 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:51:01.269 [Lua] generate_backend_stats 110000102543600:1 19:51:01.274 [Save] Save done 19:51:01.274 [Save] Saving `save_data` 19:51:01.285 [Save] Save done 19:51:01.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:51:01.290 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:51:01.292 [Save] Saving `save_data` 19:51:01.292 [Lua] TRANSITION nil nil dlc_scorpion_pit_shadow 19:51:01.292 [Lua] Transition type "dlc_scorpion_pit_shadow", is server: true 19:51:01.292 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:51:01.292 [Lua] [GameNetworkManager] Leaving game... 19:51:01.292 [Lua] [GameNetworkManager] Shutting down game session host. 19:51:01.292 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:51:01.292 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:51:01.292 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=276.59 19:51:01.295 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:51:01.295 [Lua] commit result success 4 19:51:01.304 [Connection] Packet 7342 chunk for system game_session from 110000101fd4a34 had no listener 19:51:01.307 [Save] Save done 19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized 19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized 19:51:01.914 [Lua] [PlayerSyncData] Game session is not initialized 19:51:01.914 [Lua] Set lobby begin: 19:51:01.914 [Lua] Lobby data twitch_enabled = false 19:51:01.914 [Lua] Lobby data power_level = 0 19:51:01.914 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:01.914 [Lua] Lobby data difficulty_tweak = 0 19:51:01.914 [Lua] Lobby data host = 110000102543600 19:51:01.914 [Lua] Lobby data game_mode = 9 19:51:01.914 [Lua] Lobby data is_private = false 19:51:01.914 [Lua] Lobby data match_started = true 19:51:01.914 [Lua] Lobby data mechanism = adventure 19:51:01.914 [Lua] Lobby data level_key = inn_level 19:51:01.914 [Lua] Lobby data player_slot_1 = 0:0 19:51:01.915 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:01.915 [Lua] Lobby data difficulty = cataclysm_3 19:51:01.915 [Lua] Lobby data quick_game = false 19:51:01.915 [Lua] Lobby data weave_index = 135 19:51:01.915 [Lua] Lobby data matchmaking = false 19:51:01.915 [Lua] Lobby data weave_name = weave_135 19:51:01.915 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:01.915 [Lua] Lobby data num_players = 4 19:51:01.915 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:01.915 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:01.915 [Lua] Lobby data country_code = FR 19:51:01.915 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:01.915 [Lua] Lobby data eac_authorized = true 19:51:01.915 [Lua] Set lobby end. 19:51:03.342 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:51:03.342 [Lua] [Managers] Calling function on all managers: 19:51:03.342 [Lua] Clearing all global lookup lists 19:51:03.342 [Lua] [IngamePlayerListUI] - Destroy 19:51:03.342 [Lua] [EquipmentUI] - Destroy 19:51:03.342 [Lua] [AbilityUI] - Destroy 19:51:03.342 [Lua] [GamePadAbilityUI] - Destroy 19:51:03.342 [Lua] [GamePadEquipmentUI] - Destroy 19:51:03.343 [Lua] [IngameUI] destroy 19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 19:51:03.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 19:51:03.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:51:03.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 19:51:03.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 19:51:03.396 [Lua] [Managers] Destroying manager group: 19:51:03.400 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:51:03.457 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:51:03.457 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 19:51:03.457 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:51:03.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_shadow 0 19:51:03.457 warning: [Lua] Following data will be uploaded to Crashify: <> 19:51:03.457 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 5, User: 110000102543600 "Cyber-Froh" <> 19:51:03.457 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0 [8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815 [10] dt = 0.0084986276924610138 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:51:03.457 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 19:51:03.457 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 19:51:03.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_shadow 0 19:51:03.457 warning: [Lua] Following data will be uploaded to Crashify: <> 19:51:03.457 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 6, User: 110000102543600 "Cyber-Froh" <> 19:51:03.458 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0 [8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815 [10] dt = 0.0084986276924610138 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; loaded_level = "inn_level"; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:51:03.458 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 19:51:03.458 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 19:51:03.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_shadow 0 19:51:03.458 warning: [Lua] Following data will be uploaded to Crashify: <> 19:51:03.458 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 7, User: 110000102543600 "Cyber-Froh" <> 19:51:03.458 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0 [8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815 [10] dt = 0.0084986276924610138 [2] server = table: 00000000011F83A0; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; loaded_level = "inn_level"; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:51:03.458 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 19:51:03.458 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:51:03.458 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_shadow 0 19:51:03.458 warning: [Lua] Following data will be uploaded to Crashify: <> 19:51:03.458 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 8, User: 110000102543600 "Cyber-Froh" <> 19:51:03.458 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 4147372; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B33E1F0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000001C5A8A0; application_shutdown = nil; unit_spawner = table: 00000000001AB2B0; world = [World]; unit_storage = table: 0000000011F4BEF0; units = table: 0000000011F4BFF0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001C5A8A0 [8] self = table: 0000000000785B80; dt = 0.0084986276924610138; t = 301.55459714261815; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0084986276924610138; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084986276924610138; t = 301.55459714261815 [10] dt = 0.0084986276924610138 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; loaded_level = "inn_level"; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000001249BA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000034FD580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002137AB0; network_server = table: 00000000011F83A0; entity_system = table: 00000000023B0F20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 00000000110176F0; statistics_db = table: 0000000002E944A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 274.79891670104115; input_manager = table: 000000000278EEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012718490; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000034FD580; world = [World]; dt = 0.0084986276924610138; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 276.59059734083712; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000001AB100; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001C5A8A0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000360B590; <> <> 19:51:03.459 [Lua] [Matchmaking] unregister rpcs 19:51:03.459 [Lua] ############### UNLOADING PACKAGES ############### 19:51:03.459 [Lua] [Managers] Calling function on all managers: 19:51:03.459 [Lua] [Managers] Destroying manager group: 19:51:03.459 [Lua] [Gamestate] Enter state StateLoading 19:51:03.460 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:51:03.460 [Lua] [Matchmaking] register rpcs 19:51:03.460 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:51:03.460 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:51:03.460 [Lua] registering RPCs 19:51:03.460 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:51:03.460 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:51:03.460 [Lua] Set lobby begin: 19:51:03.460 [Lua] Lobby data twitch_enabled = false 19:51:03.461 [Lua] Lobby data power_level = 0 19:51:03.461 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:03.461 [Lua] Lobby data difficulty_tweak = 0 19:51:03.461 [Lua] Lobby data host = 110000102543600 19:51:03.461 [Lua] Lobby data game_mode = 9 19:51:03.461 [Lua] Lobby data is_private = false 19:51:03.461 [Lua] Lobby data match_started = true 19:51:03.461 [Lua] Lobby data mechanism = adventure 19:51:03.461 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:03.461 [Lua] Lobby data player_slot_1 = 0:0 19:51:03.461 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:03.461 [Lua] Lobby data difficulty = cataclysm_3 19:51:03.461 [Lua] Lobby data quick_game = false 19:51:03.461 [Lua] Lobby data weave_index = 135 19:51:03.461 [Lua] Lobby data matchmaking = false 19:51:03.462 [Lua] Lobby data weave_name = weave_135 19:51:03.462 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:03.462 [Lua] Lobby data num_players = 4 19:51:03.462 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:03.462 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:03.462 [Lua] Lobby data country_code = FR 19:51:03.462 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:03.462 [Lua] Lobby data eac_authorized = true 19:51:03.462 [Lua] Set lobby end. 19:51:03.462 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:51:03.465 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens, async-read, prioritized 19:51:03.465 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0] 19:51:03.465 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_shadow 0 19:51:03.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:51:03.468 [Umbra] Unload tome 19:51:03.469 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:51:03.535 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:51:03.535 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow, async-read, 19:51:03.535 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow, async-read, 19:51:03.535 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_shadow" 19:51:03.535 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_shadow" Meta package name: "nil" 19:51:03.535 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler, async-read, 19:51:03.535 [Lua] [StateLoading] got rpc_load_level 53 dlc_scorpion_pit_shadow 19:51:03.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_shadow 19:51:03.589 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_shadow 19:51:03.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 19:51:06.003 [Window] Window => inactive 19:51:08.556 [Window] Window => active 19:51:09.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 19:51:09.398 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 19:51:09.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 19:51:09.819 [Lua] ### Sending rpc_level_loaded 19:51:09.819 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 53 19:51:09.819 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 19:51:09.820 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 19:51:09.820 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 19:51:09.837 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 19:51:09.837 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 19:51:10.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 19:51:10.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 19:51:10.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_shadow 19:51:10.215 [Umbra] Loading umbra tome '#ID[deb2553d49ee0dbe]' 19:51:10.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_shadow 19:51:10.631 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_shadow 19:51:10.649 [Lua] [LevelTransitionHandler] Level load completed! 19:51:10.649 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_shadow - level_seed: 4147372 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 19:51:10.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:51:10.670 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_standard_bearer=true, skaven_storm_vermin_commander=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, chaos_marauder=true, } 19:51:10.670 [Lua] load_startup_enemy_packages: -------------- 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_spawn 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_troll 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_rat_ogre 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_stormfiend 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] beastmen_minotaur 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_plague_sorcerer 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_corruptor_sorcerer 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_gutter_runner 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_pack_master 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_poison_wind_globadier 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_ratling_gunner 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] skaven_warpfire_thrower 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_vortex_sorcerer 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] beastmen_standard_bearer 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] chaos_vortex 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:51:10.670 [Lua] critter_rat 19:51:10.670 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] critter_pig 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_storm_vermin_with_shield 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] beastmen_gor 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] beastmen_ungor_archer 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] chaos_warrior 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] beastmen_ungor 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_clan_rat 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_slave 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] chaos_fanatic 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_storm_vermin 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_clan_rat_with_shield 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] beastmen_bestigor 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] skaven_plague_monk 19:51:10.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:51:10.671 [Lua] chaos_marauder 19:51:10.674 [Lua] ### Sending rpc_level_loaded 19:51:10.674 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 53 19:51:10.674 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:51:10.690 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:51:10.690 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:51:10.707 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:51:10.707 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:51:10.707 [Lua] ### Sending rpc_level_loaded 19:51:10.707 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 53 19:51:10.875 [Lua] ### Sending rpc_level_loaded 19:51:10.875 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 53 19:51:10.875 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 19:51:10.876 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:51:10.876 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:51:10.893 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:51:10.893 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:51:11.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:51:11.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:51:11.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:51:11.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:51:11.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:51:11.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:51:11.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:51:11.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:51:11.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:51:12.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:51:12.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:51:12.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:51:12.474 [Lua] ### Sending rpc_level_loaded 19:51:12.474 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 53 19:51:12.474 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 19:51:12.475 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 19:51:12.475 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 19:51:12.492 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 19:51:12.492 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 19:51:12.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:51:12.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:51:12.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:51:13.082 [Window] Window => inactive 19:51:13.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:51:13.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:51:13.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:13.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:13.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:51:13.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:51:13.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:51:13.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:51:13.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:51:13.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:51:13.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:51:13.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:51:14.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:51:14.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:51:14.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:51:14.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:51:14.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:51:14.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:51:14.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:51:14.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:51:14.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:51:15.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:51:15.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:51:15.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:51:16.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:51:16.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:51:16.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:51:16.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:51:16.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:51:16.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:51:16.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:51:16.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:51:16.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:51:16.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:51:16.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:51:16.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:16.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:16.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:51:16.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:51:17.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:51:17.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:51:17.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:51:18.429 [Window] Window => active 19:51:18.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:51:18.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:51:18.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:51:19.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:51:19.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:51:19.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:51:19.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:51:19.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:51:19.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:51:20.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:51:20.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:51:20.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600 19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600 19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:5 my_peer_id:110000102543600 19:51:20.437 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:5 my_peer_id:110000102543600 19:51:20.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600 19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:20.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 19:51:20.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:51:20.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:51:20.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:51:20.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:51:20.572 [Window] Window => inactive 19:51:20.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:51:20.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:51:20.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:51:21.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:51:21.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:51:21.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:21.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:21.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:51:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:51:22.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:51:22.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:51:22.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:51:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:51:22.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:51:22.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:51:23.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:51:23.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:51:23.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:51:23.294 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_shadow game_mode: weave 19:51:23.294 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:51:23.295 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600 19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600 19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:6 my_peer_id:110000102543600 19:51:23.309 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:6 my_peer_id:110000102543600 19:51:23.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 19:51:23.326 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:51:23.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:51:23.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:51:23.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:51:23.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:51:23.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:51:23.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:51:23.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:51:23.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:51:23.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:51:23.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:51:23.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:51:24.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:51:24.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:51:24.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600 19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600 19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:7 my_peer_id:110000102543600 19:51:24.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:7 my_peer_id:110000102543600 19:51:24.120 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600 19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:24.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 19:51:24.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:51:24.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:51:24.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:51:24.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:51:24.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:51:24.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:51:24.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:51:24.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:51:24.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:51:24.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:51:25.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:51:25.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:51:25.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:51:25.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:51:25.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:51:25.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:51:26.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:51:26.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:51:26.057 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:51:26.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:51:26.140 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:51:26.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:51:26.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:51:26.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:51:26.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:51:26.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:51:26.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:51:26.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:51:26.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:51:26.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:51:26.751 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:51:26.752 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:51:26.752 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/shadow/world 19:51:26.752 [Umbra] Init version: 3.4.15 :: 16 threads 19:51:27.255 [Lua] Async level spawning done 19:51:27.255 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600 19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600 19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:8 my_peer_id:110000102543600 19:51:27.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:8 my_peer_id:110000102543600 19:51:27.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600 19:51:27.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:27.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:51:27.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:51:27.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 19:51:28.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 19:51:28.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p 19:51:28.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:51:28.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:51:28.260 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:51:28.260 [Lua] [Matchmaking] unregister rpcs 19:51:28.260 [Lua] Set lobby begin: 19:51:28.260 [Lua] Lobby data twitch_enabled = false 19:51:28.260 [Lua] Lobby data power_level = 0 19:51:28.260 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:28.260 [Lua] Lobby data difficulty_tweak = 0 19:51:28.261 [Lua] Lobby data host = 110000102543600 19:51:28.261 [Lua] Lobby data game_mode = 9 19:51:28.261 [Lua] Lobby data is_private = false 19:51:28.261 [Lua] Lobby data match_started = true 19:51:28.261 [Lua] Lobby data mechanism = adventure 19:51:28.261 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:28.261 [Lua] Lobby data player_slot_1 = 0:0 19:51:28.261 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:28.261 [Lua] Lobby data difficulty = cataclysm_3 19:51:28.261 [Lua] Lobby data quick_game = false 19:51:28.261 [Lua] Lobby data weave_index = 135 19:51:28.261 [Lua] Lobby data matchmaking = false 19:51:28.261 [Lua] Lobby data weave_name = weave_135 19:51:28.261 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:28.261 [Lua] Lobby data num_players = 4 19:51:28.261 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:28.261 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:28.261 [Lua] Lobby data country_code = FR 19:51:28.261 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:28.261 [Lua] Lobby data eac_authorized = true 19:51:28.261 [Lua] Set lobby end. 19:51:28.261 [Lua] [Managers] Destroying manager group: 19:51:28.262 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens 19:51:28.262 [Lua] [Gamestate] Enter StateIngame HOST 19:51:28.262 [Lua] [Managers] Calling function on all managers: 19:51:28.263 [Lua] <>level = dlc_scorpion_pit_shadow<> 19:51:28.263 [Lua] Set lobby begin: 19:51:28.263 [Lua] Lobby data twitch_enabled = false 19:51:28.263 [Lua] Lobby data power_level = 0 19:51:28.263 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:28.263 [Lua] Lobby data difficulty_tweak = 0 19:51:28.263 [Lua] Lobby data host = 110000102543600 19:51:28.263 [Lua] Lobby data game_mode = 9 19:51:28.263 [Lua] Lobby data is_private = false 19:51:28.263 [Lua] Lobby data match_started = true 19:51:28.263 [Lua] Lobby data mechanism = adventure 19:51:28.263 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:28.263 [Lua] Lobby data player_slot_1 = 0:0 19:51:28.263 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:28.263 [Lua] Lobby data difficulty = cataclysm_3 19:51:28.263 [Lua] Lobby data quick_game = false 19:51:28.263 [Lua] Lobby data weave_index = 135 19:51:28.263 [Lua] Lobby data matchmaking = false 19:51:28.263 [Lua] Lobby data weave_name = weave_135 19:51:28.263 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:28.263 [Lua] Lobby data num_players = 4 19:51:28.264 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:28.264 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:28.264 [Lua] Lobby data country_code = FR 19:51:28.264 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:28.264 [Lua] Lobby data eac_authorized = true 19:51:28.264 [Lua] Set lobby end. 19:51:28.264 [Lua] [StateIngame] Server ingame 19:51:28.266 [Lua] Set lobby begin: 19:51:28.266 [Lua] Lobby data twitch_enabled = false 19:51:28.267 [Lua] Lobby data power_level = 0 19:51:28.267 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:28.267 [Lua] Lobby data difficulty_tweak = 0 19:51:28.267 [Lua] Lobby data host = 110000102543600 19:51:28.267 [Lua] Lobby data game_mode = 9 19:51:28.267 [Lua] Lobby data is_private = false 19:51:28.267 [Lua] Lobby data match_started = true 19:51:28.267 [Lua] Lobby data mechanism = adventure 19:51:28.267 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:28.267 [Lua] Lobby data player_slot_1 = 0:0 19:51:28.267 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:28.267 [Lua] Lobby data difficulty = cataclysm_3 19:51:28.267 [Lua] Lobby data quick_game = false 19:51:28.267 [Lua] Lobby data weave_index = 135 19:51:28.267 [Lua] Lobby data matchmaking = false 19:51:28.267 [Lua] Lobby data weave_name = weave_135 19:51:28.267 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:28.267 [Lua] Lobby data num_players = 4 19:51:28.267 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:28.267 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:28.267 [Lua] Lobby data country_code = FR 19:51:28.267 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:28.267 [Lua] Lobby data eac_authorized = true 19:51:28.268 [Lua] Set lobby end. 19:51:28.268 [Lua] [Matchmaking] register rpcs 19:51:28.268 [Lua] GameNetworkManager:init... creating game session 19:51:28.268 [Lua] Host GameSession.make_game_session_host with session: 19:51:28.268 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:51:28.268 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:51:28.268 [Lua] [GameNetworkManager] self.is_server = true 19:51:28.268 [Network] Setting artificial MTU limit to 65536 19:51:28.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 19:51:28.268 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 19:51:28.268 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 19:51:28.275 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 19:51:28.275 [Lua] pacing=disabled 19:51:28.275 [Lua] roaming=nil 19:51:28.275 [Lua] specials=disabled 19:51:28.275 [Lua] debug_color=maroon 19:51:28.275 [Lua] pack_spawning=skaven_beastmen 19:51:28.275 [Lua] contained_breeds=nil 19:51:28.275 [Lua] disabled=false 19:51:28.275 [Lua] boss=disabled 19:51:28.275 [Lua] horde=disabled 19:51:28.275 [Lua] name=weave_skaven_beastmen 19:51:28.275 [Lua] intensity=disabled 19:51:28.275 [Lua] --- 19:51:28.276 [Lua] [LevelAnalysis] set_random_seed( 295720) 19:51:28.278 warning: [GwNav] NavData resource not loaded 19:51:28.278 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/shadow/world 19:51:28.278 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 19:51:28.284 [Lua] [AIInterestPointSystem] Level Seed: 295720 19:51:28.284 [Lua] 19:51:28.284 [Lua] [entity_system_bag] = table 19:51:28.284 [Lua] [entity_system_bag] = metatable 19:51:28.284 [Lua] [startup_data] = table 19:51:28.284 [Lua] [entity_manager] = table 19:51:28.284 [Lua] [entity_manager] = metatable 19:51:28.284 [Lua] [unit_spawner] = table 19:51:28.284 [Lua] [unit_spawner] = metatable 19:51:28.284 [Lua] [unit_storage] = table 19:51:28.284 [Lua] [unit_storage] = metatable 19:51:28.284 [Lua] [dice_keeper] = table 19:51:28.284 [Lua] [dice_keeper] = metatable 19:51:28.284 [Lua] [is_server] = true (boolean) 19:51:28.285 [Lua] [world] = [World] 19:51:28.285 [Lua] [system_api] = table 19:51:28.285 [Lua] [entity_system] = table 19:51:28.285 [Lua] [entity_system] = metatable 19:51:28.285 [Lua] [network_lobby] = table 19:51:28.285 [Lua] [network_lobby] = metatable 19:51:28.285 [Lua] [profile_synchronizer] = table 19:51:28.285 [Lua] [profile_synchronizer] = metatable 19:51:28.285 [Lua] [level_transition_handler] = table 19:51:28.285 [Lua] [level_transition_handler] = metatable 19:51:28.285 [Lua] [num_local_human_players] = 1 (number) 19:51:28.285 [Lua] [statistics_db] = table 19:51:28.285 [Lua] [statistics_db] = metatable 19:51:28.285 [Lua] [network_server] = table 19:51:28.285 [Lua] [network_server] = metatable 19:51:28.285 [Lua] [input_manager] = table 19:51:28.285 [Lua] [input_manager] = metatable 19:51:28.285 [Lua] [network_clock] = table 19:51:28.285 [Lua] [network_clock] = metatable 19:51:28.285 [Lua] [network_transmit] = table 19:51:28.285 [Lua] [network_transmit] = metatable 19:51:28.285 [Lua] [free_flight_manager] = table 19:51:28.285 [Lua] [free_flight_manager] = metatable 19:51:28.285 [Lua] [network_manager] = table 19:51:28.285 [Lua] [network_manager] = metatable 19:51:28.285 [Lua] [network_event_delegate] = table 19:51:28.285 [Lua] [network_event_delegate] = metatable 19:51:28.285 [Lua] 19:51:28.285 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:51:28.285 [Lua] ignoring extension VersusInteractObjectiveExtension 19:51:28.285 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:51:28.285 [Lua] ignoring extension VersusSocketObjectiveExtension 19:51:28.285 [Lua] ignoring extension VersusTargetObjectiveExtension 19:51:28.285 [Lua] ignoring extension VersusMissionObjectiveExtension 19:51:28.285 [Lua] ignoring extension KeepDecorationPaintingExtension 19:51:28.287 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:51:28.303 [Lua] [AchievementManager] Achievements using the steam platform 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 19:51:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 19:51:28.346 [Lua] [StateIngame] Level seed: 295720 19:51:28.365 [Lua] [LevelAnalysis] set_random_seed( 295720) 19:51:28.402 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 19:51:28.402 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 19:51:28.403 [Lua] [IngameUI] init 19:51:28.413 [SteamVoipClient] select_out(110000100089661, off) 19:51:28.413 [SteamVoipClient] select_out(110000101fd4a34, off) 19:51:28.413 [SteamVoipClient] select_out(110000102543600, off) 19:51:28.413 [SteamVoipClient] select_out(1100001040c1df0, off) 19:51:28.426 [Lua] cb_razer_chroma_setup 19:51:28.447 [Lua] completed 19:51:28.448 [Lua] completed 19:51:28.451 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:51:28.451 [Lua] Set lobby begin: 19:51:28.451 [Lua] Lobby data twitch_enabled = false 19:51:28.451 [Lua] Lobby data power_level = 1100 19:51:28.451 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:28.451 [Lua] Lobby data difficulty_tweak = 0 19:51:28.451 [Lua] Lobby data host = 110000102543600 19:51:28.451 [Lua] Lobby data game_mode = 9 19:51:28.451 [Lua] Lobby data is_private = false 19:51:28.451 [Lua] Lobby data match_started = true 19:51:28.451 [Lua] Lobby data mechanism = adventure 19:51:28.451 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:28.451 [Lua] Lobby data player_slot_1 = 0:0 19:51:28.451 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:28.451 [Lua] Lobby data difficulty = cataclysm_3 19:51:28.451 [Lua] Lobby data quick_game = false 19:51:28.451 [Lua] Lobby data weave_index = 135 19:51:28.451 [Lua] Lobby data matchmaking = false 19:51:28.452 [Lua] Lobby data weave_name = weave_135 19:51:28.452 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:28.452 [Lua] Lobby data num_players = 4 19:51:28.452 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:28.452 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:28.452 [Lua] Lobby data country_code = FR 19:51:28.452 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:28.452 [Lua] Lobby data eac_authorized = true 19:51:28.452 [Lua] Set lobby end. 19:51:28.452 [Lua] CurrentConflictSettings weave_skaven_beastmen 19:51:28.452 [Lua] [ConflictDirector] conflict_director is ai_ready 19:51:28.452 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:51:28.452 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:51:28.455 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:51:28.455 [Lua] Forming navigation groups in one frame 19:51:28.455 [Lua] Forming navigation groups 19:51:28.572 [Lua] NavigationGroupManager -> calulation time A: 0.11700000000001864 19:51:28.631 [Lua] NavigationGroupManager -> calulation time B: 0.058999999999969077 19:51:28.631 [Lua] number of nav groups: 280 19:51:28.634 [Lua] number of refined nav groups : 181 19:51:28.649 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 19:51:28.649 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.849403415620328 Normalized coefficient: 1.4102157891900264 19:51:28.655 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:51:28.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 19:51:28.659 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:51:28.660 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 19:51:28.660 [Lua] [Managers] Calling function on all managers: 19:51:28.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:51:28.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:51:28.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:51:28.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 19:51:28.670 [Lua] FIRST UPDATE @0.055957280099392 19:51:28.808 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:51:28.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 19:51:30.102 [Window] Window => active 19:51:31.991 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:51:31.991 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:51:31.991 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 19:51:31.991 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 19:51:31.991 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:51:31.991 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:51:31.999 [Lua] Set lobby begin: 19:51:31.999 [Lua] Lobby data twitch_enabled = false 19:51:31.999 [Lua] Lobby data power_level = 1100 19:51:31.999 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:32.000 [Lua] Lobby data difficulty_tweak = 0 19:51:32.000 [Lua] Lobby data host = 110000102543600 19:51:32.000 [Lua] Lobby data game_mode = 9 19:51:32.000 [Lua] Lobby data is_private = false 19:51:32.000 [Lua] Lobby data match_started = true 19:51:32.000 [Lua] Lobby data mechanism = adventure 19:51:32.000 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:32.000 [Lua] Lobby data player_slot_1 = 0:0 19:51:32.000 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:32.000 [Lua] Lobby data difficulty = cataclysm_3 19:51:32.000 [Lua] Lobby data quick_game = false 19:51:32.000 [Lua] Lobby data weave_index = 135 19:51:32.000 [Lua] Lobby data matchmaking = false 19:51:32.000 [Lua] Lobby data weave_name = weave_135 19:51:32.000 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:32.000 [Lua] Lobby data num_players = 4 19:51:32.000 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:32.000 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:32.000 [Lua] Lobby data country_code = FR 19:51:32.000 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:32.000 [Lua] Lobby data eac_authorized = true 19:51:32.000 [Lua] Set lobby end. 19:51:32.000 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 19:51:32.000 [Lua] Breedfreezer (server) starting a hot join sync 19:51:32.000 [Lua] packing 0 units of breed chaos_marauder 19:51:32.000 [Lua] packing 0 units of breed skaven_clan_rat 19:51:32.000 [Lua] packing 0 units of breed skaven_storm_vermin 19:51:32.000 [Lua] packing 0 units of breed skaven_slave 19:51:32.000 [Lua] packing 0 units of breed chaos_fanatic 19:51:32.000 [Lua] packing 0 units of breed beastmen_ungor_archer 19:51:32.000 [Lua] packing 0 units of breed chaos_warrior 19:51:32.000 [Lua] packing 0 units of breed beastmen_bestigor 19:51:32.000 [Lua] packing 0 units of breed beastmen_ungor 19:51:32.000 [Lua] packing 0 units of breed skaven_plague_monk 19:51:32.000 [Lua] packing 0 units of breed beastmen_gor 19:51:32.000 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:51:32.000 [Lua] 19:51:32.000 [Lua] [1] = 1 (number) 19:51:32.000 [Lua] [2] = 0 (number) 19:51:32.000 [Lua] [3] = 1 (number) 19:51:32.000 [Lua] [4] = 0 (number) 19:51:32.000 [Lua] [5] = 1 (number) 19:51:32.000 [Lua] [6] = 0 (number) 19:51:32.000 [Lua] [7] = 1 (number) 19:51:32.000 [Lua] [8] = 0 (number) 19:51:32.000 [Lua] [9] = 1 (number) 19:51:32.000 [Lua] [10] = 0 (number) 19:51:32.000 [Lua] [11] = 1 (number) 19:51:32.000 [Lua] [12] = 0 (number) 19:51:32.000 [Lua] [13] = 1 (number) 19:51:32.000 [Lua] [14] = 0 (number) 19:51:32.000 [Lua] [15] = 1 (number) 19:51:32.000 [Lua] [16] = 0 (number) 19:51:32.000 [Lua] [17] = 1 (number) 19:51:32.000 [Lua] [18] = 0 (number) 19:51:32.000 [Lua] [19] = 1 (number) 19:51:32.000 [Lua] [20] = 0 (number) 19:51:32.000 [Lua] [21] = 1 (number) 19:51:32.000 [Lua] [22] = 0 (number) 19:51:32.000 [Lua] 19:51:32.000 [Lua] 19:51:32.000 [Lua] 19:51:32.002 [Lua] Set lobby begin: 19:51:32.002 [Lua] Lobby data twitch_enabled = false 19:51:32.002 [Lua] Lobby data power_level = 1100 19:51:32.002 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:32.002 [Lua] Lobby data difficulty_tweak = 0 19:51:32.002 [Lua] Lobby data host = 110000102543600 19:51:32.002 [Lua] Lobby data game_mode = 9 19:51:32.002 [Lua] Lobby data is_private = false 19:51:32.002 [Lua] Lobby data match_started = true 19:51:32.002 [Lua] Lobby data mechanism = adventure 19:51:32.002 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:32.002 [Lua] Lobby data player_slot_1 = 0:0 19:51:32.002 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:32.002 [Lua] Lobby data difficulty = cataclysm_3 19:51:32.002 [Lua] Lobby data quick_game = false 19:51:32.002 [Lua] Lobby data weave_index = 135 19:51:32.002 [Lua] Lobby data matchmaking = false 19:51:32.002 [Lua] Lobby data weave_name = weave_135 19:51:32.002 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:32.002 [Lua] Lobby data num_players = 4 19:51:32.002 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:32.002 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:32.002 [Lua] Lobby data country_code = FR 19:51:32.003 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:32.003 [Lua] Lobby data eac_authorized = true 19:51:32.003 [Lua] Set lobby end. 19:51:32.003 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 19:51:32.003 [Lua] Breedfreezer (server) starting a hot join sync 19:51:32.003 [Lua] packing 0 units of breed chaos_marauder 19:51:32.003 [Lua] packing 0 units of breed skaven_clan_rat 19:51:32.003 [Lua] packing 0 units of breed skaven_storm_vermin 19:51:32.003 [Lua] packing 0 units of breed skaven_slave 19:51:32.003 [Lua] packing 0 units of breed chaos_fanatic 19:51:32.003 [Lua] packing 0 units of breed beastmen_ungor_archer 19:51:32.003 [Lua] packing 0 units of breed chaos_warrior 19:51:32.003 [Lua] packing 0 units of breed beastmen_bestigor 19:51:32.003 [Lua] packing 0 units of breed beastmen_ungor 19:51:32.003 [Lua] packing 0 units of breed skaven_plague_monk 19:51:32.003 [Lua] packing 0 units of breed beastmen_gor 19:51:32.003 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:51:32.003 [Lua] 19:51:32.003 [Lua] [1] = 1 (number) 19:51:32.003 [Lua] [2] = 0 (number) 19:51:32.003 [Lua] [3] = 1 (number) 19:51:32.003 [Lua] [4] = 0 (number) 19:51:32.003 [Lua] [5] = 1 (number) 19:51:32.003 [Lua] [6] = 0 (number) 19:51:32.003 [Lua] [7] = 1 (number) 19:51:32.003 [Lua] [8] = 0 (number) 19:51:32.003 [Lua] [9] = 1 (number) 19:51:32.003 [Lua] [10] = 0 (number) 19:51:32.003 [Lua] [11] = 1 (number) 19:51:32.003 [Lua] [12] = 0 (number) 19:51:32.003 [Lua] [13] = 1 (number) 19:51:32.003 [Lua] [14] = 0 (number) 19:51:32.003 [Lua] [15] = 1 (number) 19:51:32.003 [Lua] [16] = 0 (number) 19:51:32.003 [Lua] [17] = 1 (number) 19:51:32.003 [Lua] [18] = 0 (number) 19:51:32.003 [Lua] [19] = 1 (number) 19:51:32.003 [Lua] [20] = 0 (number) 19:51:32.003 [Lua] [21] = 1 (number) 19:51:32.003 [Lua] [22] = 0 (number) 19:51:32.003 [Lua] 19:51:32.003 [Lua] 19:51:32.003 [Lua] 19:51:32.003 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:51:32.003 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:51:32.003 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 19:51:32.003 [Lua] RemotePlayer:create_game_object( ) 20 19:51:32.020 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 19:51:32.020 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 19:51:32.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 19:51:32.020 [Lua] RemotePlayer:create_game_object( ) 21 19:51:32.036 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:51:32.036 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:51:32.036 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:51:32.036 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 19:51:32.189 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:32.189 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:51:32.197 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:32.197 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:51:33.143 [Lua] Set lobby begin: 19:51:33.143 [Lua] Lobby data twitch_enabled = false 19:51:33.143 [Lua] Lobby data power_level = 366 19:51:33.143 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:33.143 [Lua] Lobby data difficulty_tweak = 0 19:51:33.143 [Lua] Lobby data host = 110000102543600 19:51:33.143 [Lua] Lobby data game_mode = 9 19:51:33.143 [Lua] Lobby data is_private = false 19:51:33.143 [Lua] Lobby data match_started = true 19:51:33.143 [Lua] Lobby data mechanism = adventure 19:51:33.143 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:33.143 [Lua] Lobby data player_slot_1 = 0:0 19:51:33.144 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:33.144 [Lua] Lobby data difficulty = cataclysm_3 19:51:33.144 [Lua] Lobby data quick_game = false 19:51:33.144 [Lua] Lobby data weave_index = 135 19:51:33.144 [Lua] Lobby data matchmaking = false 19:51:33.144 [Lua] Lobby data weave_name = weave_135 19:51:33.144 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:33.144 [Lua] Lobby data num_players = 4 19:51:33.144 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:33.144 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:33.144 [Lua] Lobby data country_code = FR 19:51:33.144 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:33.144 [Lua] Lobby data eac_authorized = true 19:51:33.144 [Lua] Set lobby end. 19:51:33.373 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 19:51:33.373 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 19:51:33.388 [Lua] Set lobby begin: 19:51:33.388 [Lua] Lobby data twitch_enabled = false 19:51:33.388 [Lua] Lobby data power_level = 366 19:51:33.388 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:33.389 [Lua] Lobby data difficulty_tweak = 0 19:51:33.389 [Lua] Lobby data host = 110000102543600 19:51:33.389 [Lua] Lobby data game_mode = 9 19:51:33.389 [Lua] Lobby data is_private = false 19:51:33.389 [Lua] Lobby data match_started = true 19:51:33.389 [Lua] Lobby data mechanism = adventure 19:51:33.389 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:33.389 [Lua] Lobby data player_slot_1 = 0:0 19:51:33.389 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:33.389 [Lua] Lobby data difficulty = cataclysm_3 19:51:33.389 [Lua] Lobby data quick_game = false 19:51:33.389 [Lua] Lobby data weave_index = 135 19:51:33.389 [Lua] Lobby data matchmaking = false 19:51:33.389 [Lua] Lobby data weave_name = weave_135 19:51:33.389 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:33.389 [Lua] Lobby data num_players = 4 19:51:33.389 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:33.389 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:33.389 [Lua] Lobby data country_code = FR 19:51:33.389 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:33.389 [Lua] Lobby data eac_authorized = true 19:51:33.389 [Lua] Set lobby end. 19:51:33.389 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 19:51:33.389 [Lua] Breedfreezer (server) starting a hot join sync 19:51:33.389 [Lua] packing 0 units of breed chaos_marauder 19:51:33.389 [Lua] packing 0 units of breed skaven_clan_rat 19:51:33.389 [Lua] packing 0 units of breed skaven_storm_vermin 19:51:33.389 [Lua] packing 0 units of breed skaven_slave 19:51:33.389 [Lua] packing 0 units of breed chaos_fanatic 19:51:33.389 [Lua] packing 0 units of breed beastmen_ungor_archer 19:51:33.389 [Lua] packing 0 units of breed chaos_warrior 19:51:33.389 [Lua] packing 0 units of breed beastmen_bestigor 19:51:33.389 [Lua] packing 0 units of breed beastmen_ungor 19:51:33.389 [Lua] packing 0 units of breed skaven_plague_monk 19:51:33.389 [Lua] packing 0 units of breed beastmen_gor 19:51:33.389 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:51:33.389 [Lua] 19:51:33.389 [Lua] [1] = 1 (number) 19:51:33.389 [Lua] [2] = 0 (number) 19:51:33.389 [Lua] [3] = 1 (number) 19:51:33.389 [Lua] [4] = 0 (number) 19:51:33.389 [Lua] [5] = 1 (number) 19:51:33.389 [Lua] [6] = 0 (number) 19:51:33.389 [Lua] [7] = 1 (number) 19:51:33.389 [Lua] [8] = 0 (number) 19:51:33.389 [Lua] [9] = 1 (number) 19:51:33.389 [Lua] [10] = 0 (number) 19:51:33.389 [Lua] [11] = 1 (number) 19:51:33.389 [Lua] [12] = 0 (number) 19:51:33.389 [Lua] [13] = 1 (number) 19:51:33.389 [Lua] [14] = 0 (number) 19:51:33.389 [Lua] [15] = 1 (number) 19:51:33.389 [Lua] [16] = 0 (number) 19:51:33.389 [Lua] [17] = 1 (number) 19:51:33.389 [Lua] [18] = 0 (number) 19:51:33.389 [Lua] [19] = 1 (number) 19:51:33.389 [Lua] [20] = 0 (number) 19:51:33.389 [Lua] [21] = 1 (number) 19:51:33.389 [Lua] [22] = 0 (number) 19:51:33.389 [Lua] 19:51:33.389 [Lua] 19:51:33.389 [Lua] 19:51:33.389 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 19:51:33.389 [Lua] RemotePlayer:create_game_object( ) 22 19:51:33.406 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 19:51:33.406 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 19:51:33.406 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:51:33.406 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:51:33.406 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 19:51:33.409 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:51:33.409 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:51:33.409 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 19:51:33.409 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 19:51:33.409 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 19:51:33.409 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 19:51:33.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:33.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:33.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 19:51:33.510 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:51:33.511 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 19:51:33.511 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:33.518 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:51:33.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 19:51:33.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:33.521 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:51:33.521 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:51:33.521 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:51:33.522 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 19:51:33.523 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:51:33.636 [Lua] StateInGameRunning:_game_actually_starts() 19:51:33.636 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 19:51:33.636 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 19:51:33.637 [Lua] ################################################################################################################# 19:51:33.637 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-dlc_scorpion_pit_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:51:33.637 [Lua] ################################################################################################################# 19:51:33.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 19:51:33.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 19:51:33.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 19:51:33.874 [Lua] Commit load time data 19:51:38.283 [Lua] Set lobby begin: 19:51:38.283 [Lua] Lobby data twitch_enabled = false 19:51:38.283 [Lua] Lobby data power_level = 825 19:51:38.283 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:38.283 [Lua] Lobby data difficulty_tweak = 0 19:51:38.283 [Lua] Lobby data host = 110000102543600 19:51:38.283 [Lua] Lobby data game_mode = 9 19:51:38.283 [Lua] Lobby data is_private = false 19:51:38.283 [Lua] Lobby data match_started = true 19:51:38.283 [Lua] Lobby data mechanism = adventure 19:51:38.283 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:38.283 [Lua] Lobby data player_slot_1 = 0:0 19:51:38.283 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:38.284 [Lua] Lobby data difficulty = cataclysm_3 19:51:38.284 [Lua] Lobby data quick_game = false 19:51:38.284 [Lua] Lobby data weave_index = 135 19:51:38.284 [Lua] Lobby data matchmaking = false 19:51:38.284 [Lua] Lobby data weave_name = weave_135 19:51:38.284 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:38.284 [Lua] Lobby data num_players = 4 19:51:38.284 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:38.284 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:38.284 [Lua] Lobby data country_code = FR 19:51:38.284 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:38.284 [Lua] Lobby data eac_authorized = true 19:51:38.284 [Lua] Set lobby end. 19:51:43.353 [Lua] Set lobby begin: 19:51:43.353 [Lua] Lobby data twitch_enabled = false 19:51:43.353 [Lua] Lobby data power_level = 1100 19:51:43.353 [Lua] Lobby data unique_server_name = Cyber-Froh 19:51:43.354 [Lua] Lobby data difficulty_tweak = 0 19:51:43.354 [Lua] Lobby data host = 110000102543600 19:51:43.354 [Lua] Lobby data game_mode = 9 19:51:43.354 [Lua] Lobby data is_private = false 19:51:43.354 [Lua] Lobby data match_started = true 19:51:43.354 [Lua] Lobby data mechanism = adventure 19:51:43.354 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:51:43.354 [Lua] Lobby data player_slot_1 = 0:0 19:51:43.354 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:51:43.354 [Lua] Lobby data difficulty = cataclysm_3 19:51:43.354 [Lua] Lobby data quick_game = false 19:51:43.354 [Lua] Lobby data weave_index = 135 19:51:43.354 [Lua] Lobby data matchmaking = false 19:51:43.354 [Lua] Lobby data weave_name = weave_135 19:51:43.354 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:51:43.354 [Lua] Lobby data num_players = 4 19:51:43.354 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:51:43.354 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:51:43.354 [Lua] Lobby data country_code = FR 19:51:43.354 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:51:43.354 [Lua] Lobby data eac_authorized = true 19:51:43.354 [Lua] Set lobby end. 19:51:46.278 [Lua] Players are leaving the safe zone 19:51:46.285 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:51:48.602 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:51:48.602 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:51:52.581 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 209384) 19:51:53.472 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:07.401 [Lua] main_path_player_far_away_check started 19:52:08.240 [Lua] main_path_player_far_away_check started 19:52:10.496 [Lua] main_path_player_far_away_check started 19:52:10.545 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 209384) 19:52:10.556 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_chaos_short (seed: 209384) 19:52:10.559 [Lua] setting up ambush-horde 19:52:10.559 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 19:52:10.559 [Lua] -> spawning: 33 19:52:10.559 [Lua] horde crated with id 1 of type ambush 19:52:10.559 [Lua] ambush horde has started 19:52:10.566 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short (seed: 209384) 19:52:10.569 [Lua] setting up ambush-horde 19:52:10.569 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain' 19:52:10.569 [Lua] -> spawning: 4 19:52:10.569 [Lua] horde crated with id 2 of type ambush 19:52:10.569 [Lua] ambush horde has started 19:52:11.351 [Lua] main_path_player_far_away_check started 19:52:14.626 [Lua] Init group template: horde 19:52:16.156 [Lua] Init group template: horde 19:52:16.474 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:17.226 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:20.695 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:25.387 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:26.891 [Lua] setting up ambush-horde 19:52:26.891 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:52:26.891 [Lua] -> spawning: 14 19:52:26.891 [Lua] horde crated with id 3 of type ambush 19:52:26.891 [Lua] ambush horde has started 19:52:26.906 [Lua] starting terror event: trickle_event_skaven_small 19:52:26.906 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:52:27.036 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:27.316 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:27.442 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:27.575 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:30.538 [Lua] Init group template: horde 19:52:30.800 [Lua] main_path_player_far_away_check started 19:52:30.820 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:52:32.154 [Lua] main_path_player_far_away_check started 19:52:32.665 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:33.863 [Lua] main_path_player_far_away_check started 19:52:34.675 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:35.260 [Lua] main_path_player_far_away_check started 19:52:36.412 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:38.378 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:38.600 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:52:39.022 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:39.083 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:39.183 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:39.516 [Lua] main_path_player_far_away_check started 19:52:40.230 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:40.402 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:52:40.875 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:41.253 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:42.359 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:52:43.246 [Lua] main_path_player_far_away_check started 19:52:44.616 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:45.428 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:45.681 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:48.340 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:48.970 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077 19:52:49.633 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:49.717 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:50.659 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:52:50.933 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:51.722 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:51.994 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:52.463 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:53.015 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:53.369 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:55.616 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:55.616 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:55.886 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:56.143 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:56.360 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:52:56.672 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:56.672 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:56.672 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:56.672 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:52:56.928 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:56.939 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:57.184 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:58.051 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:58.114 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:58.200 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:58.249 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:58.611 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:58.712 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:52:59.416 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:59.416 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:52:59.677 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:52:59.922 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:02.404 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:53:02.863 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:53:05.897 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:07.330 [Lua] setting up ambush-horde 19:53:07.330 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:53:07.331 [Lua] -> spawning: 14 19:53:07.331 [Lua] horde crated with id 4 of type ambush 19:53:07.331 [Lua] ambush horde has started 19:53:07.341 [Lua] starting terror event: trickle_event_skaven_small 19:53:07.341 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:53:07.727 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:53:09.607 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:53:11.403 [Lua] Init group template: horde 19:53:14.868 [Lua] Spawn type: horde Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:15.916 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:15.955 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:53:16.173 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:53:16.432 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:17.470 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:18.091 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:18.655 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077 19:53:18.849 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:19.869 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:20.002 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:53:20.177 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:20.745 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:22.281 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:53:23.810 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:53:25.171 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:25.216 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:53:25.531 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:53:25.869 [Lua] Spawn type: horde_hidden Score: 0.62189054726368 Score Multiplier: 0.31094527363184077 19:53:25.869 [Lua] Horde killed: ? 19:53:28.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:53:29.722 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:53:32.326 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:36.079 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077 19:53:36.720 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:53:39.315 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:39.609 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:39.884 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:39.884 [Lua] Horde killed: ? 19:53:40.389 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:41.162 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:53:41.413 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:41.671 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:46.566 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:53:46.877 [Lua] Spawn type: horde_hidden Score: 3.7313432835821 Score Multiplier: 0.31094527363184077 19:53:47.127 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:53:47.711 [Lua] setting up ambush-horde 19:53:47.711 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:53:47.712 [Lua] -> spawning: 14 19:53:47.712 [Lua] horde crated with id 5 of type ambush 19:53:47.712 [Lua] ambush horde has started 19:53:47.722 [Lua] starting terror event: trickle_event_skaven_small 19:53:47.722 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:53:49.074 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:50.247 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:50.332 [Lua] Spawn type: horde Score: 3.7313432835821 Score Multiplier: 0.31094527363184077 19:53:50.332 [Lua] Horde killed: ? 19:53:51.169 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:53:51.169 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:53:51.169 [Lua] ->moving spawner 19:53:51.169 [Lua] ->moving spawner 19:53:51.169 [Lua] ->moving spawner 19:53:51.711 [Lua] Init group template: horde 19:53:54.274 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:53:54.274 [Lua] Horde killed: ? 19:53:56.181 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:06.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e538, position: 0 19:54:07.240 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e55c, position: 0 19:54:09.085 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:10.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e6cc, position: 0 19:54:10.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e6c5, position: 0 19:54:11.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e6f8, position: 0 19:54:11.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e71f, position: 0 19:54:11.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1e71f, position: 0 19:54:12.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:54:12.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e764, position: 0 19:54:13.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:54:13.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:54:19.143 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 19:54:19.143 [Lua] [GameNetworkManager] destroying game object with go_id=27 19:54:20.456 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:24.513 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:27.997 [Lua] setting up ambush-horde 19:54:27.997 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:54:27.997 [Lua] -> spawning: 14 19:54:27.997 [Lua] horde crated with id 6 of type ambush 19:54:27.997 [Lua] ambush horde has started 19:54:28.005 [Lua] starting terror event: trickle_event_skaven_small 19:54:28.005 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:54:28.057 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:30.467 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:31.248 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:32.003 [Lua] Init group template: horde 19:54:34.120 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:40.935 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:40.981 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:41.404 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:43.507 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:43.577 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:43.577 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:43.577 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:43.907 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:44.081 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:44.246 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:54:44.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237 19:54:44.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 19:54:44.497 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:45.091 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:45.405 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:45.441 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:45.708 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:46.391 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:46.482 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:47.530 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:47.781 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:48.036 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:54:48.294 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:54:54.419 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:54:58.176 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:55:02.146 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:55:03.083 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:55:03.847 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:06.783 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:07.563 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:08.447 [Lua] setting up ambush-horde 19:55:08.447 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:55:08.448 [Lua] -> spawning: 14 19:55:08.448 [Lua] horde crated with id 7 of type ambush 19:55:08.448 [Lua] ambush horde has started 19:55:08.459 [Lua] starting terror event: trickle_event_skaven_small 19:55:08.459 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:55:11.932 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:55:11.932 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:11.932 [Lua] ->moving spawner 19:55:12.099 [Lua] Init group template: horde 19:55:16.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2055a, position: 0 19:55:24.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x209b0, position: 0 19:55:24.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x209a2, position: 0 19:55:24.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x209a2, position: 0 19:55:25.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x209df, position: 0 19:55:30.381 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:30.381 [Lua] Horde killed: ? 19:55:31.421 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:55:32.198 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:55:32.442 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:55:32.722 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:55:36.225 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:55:36.746 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077 19:55:37.017 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077 19:55:37.017 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:38.237 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:38.498 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:39.062 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:55:40.649 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:55:41.505 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:55:41.756 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:41.936 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:55:42.519 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:42.519 [Lua] Horde killed: ? 19:55:45.308 [Window] Window => inactive 19:55:48.857 [Lua] setting up ambush-horde 19:55:48.857 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:55:48.858 [Lua] -> spawning: 14 19:55:48.858 [Lua] horde crated with id 8 of type ambush 19:55:48.858 [Lua] ambush horde has started 19:55:48.868 [Lua] starting terror event: trickle_event_skaven_small 19:55:48.868 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:55:49.146 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:55:49.961 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:55:52.942 [Lua] Init group template: horde 19:56:07.803 [Window] Window => active 19:56:12.903 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 209384) 19:56:12.914 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 209384) 19:56:12.917 [Lua] setting up ambush-horde 19:56:12.917 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 19:56:12.918 [Lua] -> spawning: 14 19:56:12.918 [Lua] horde crated with id 9 of type ambush 19:56:12.918 [Lua] ambush horde has started 19:56:12.924 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 209384) 19:56:12.927 [Lua] setting up ambush-horde 19:56:12.927 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 19:56:12.927 [Lua] -> spawning: 9 19:56:12.927 [Lua] horde crated with id 10 of type ambush 19:56:12.927 [Lua] ambush horde has started 19:56:12.935 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 209384) 19:56:15.042 [Lua] ready to jump failed 19:56:15.104 [Lua] ready to jump failed 19:56:16.592 [Lua] Init group template: horde 19:56:17.015 [Lua] Init group template: horde 19:56:18.427 [Lua] ready to jump failed 19:56:19.077 [Lua] fence jumping 19:56:19.138 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:19.676 [Lua] simple los failed 19:56:20.330 [Lua] simple los failed 19:56:21.488 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:21.489 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:21.742 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:22.461 [Lua] simple los failed 19:56:26.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:56:27.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:56:27.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:56:29.096 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 61 90 19:56:29.562 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:56:29.583 [Lua] setting up ambush-horde 19:56:29.583 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:56:29.583 [Lua] -> spawning: 14 19:56:29.583 [Lua] horde crated with id 11 of type ambush 19:56:29.583 [Lua] ambush horde has started 19:56:29.596 [Lua] starting terror event: trickle_event_skaven_small 19:56:29.596 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:56:29.925 [Lua] simple los failed 19:56:30.620 [Lua] fence jumping 19:56:31.371 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 52 87 19:56:31.405 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 68 86 19:56:31.559 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 67 85 19:56:32.016 [Lua] ready to jump failed 19:56:33.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 64 97 19:56:33.588 [Lua] Init group template: horde 19:56:33.815 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 65 97 19:56:37.990 [Lua] fence jumping 19:56:39.418 [Lua] simple los failed 19:56:39.517 [Lua] simple los failed 19:56:41.921 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:43.707 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:44.555 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:56:48.484 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:56:49.029 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:49.611 [Lua] fence jumping 19:56:49.823 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:50.107 [Lua] Spawn type: horde Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:50.585 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:51.067 [Lua] ready to jump failed 19:56:54.334 [Lua] fence jumping 19:56:54.949 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:54.949 [Lua] Spawn type: roam Score: 0.046641791044776 Score Multiplier: 0.031094527363184077 19:56:54.949 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:55.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:56:55.470 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:55.482 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:55.508 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:55.521 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:56:55.766 [Lua] simple los failed 19:56:56.061 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:56.257 [Lua] Spawn type: roam Score: 0.062189054726368 Score Multiplier: 0.031094527363184077 19:56:56.560 [Lua] Spawn type: unknown Score: 2.4875621890547 Score Multiplier: 0.31094527363184077 19:56:56.819 [Lua] Spawn type: horde Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:57.350 [Lua] Spawn type: roam Score: 0.15547263681592 Score Multiplier: 0.031094527363184077 19:56:57.832 [Lua] Spawn type: horde_hidden Score: 0.46641791044776 Score Multiplier: 0.31094527363184077 19:56:57.832 [Lua] Spawn type: horde_hidden Score: 0.31094527363184 Score Multiplier: 0.31094527363184077 19:57:05.957 [Lua] fence jumping 19:57:07.373 [Lua] ready to jump failed 19:57:10.012 [SteamVoipClient] select_out(110000100089661, on) 19:57:10.045 [SteamVoipClient] select_out(110000101fd4a34, on) 19:57:10.045 [SteamVoipClient] select_out(110000102543600, on) 19:57:10.045 [SteamVoipClient] select_out(1100001040c1df0, on) 19:57:10.084 [SteamVoipClient] select_out(110000100089661, off) 19:57:10.084 [SteamVoipClient] select_out(110000101fd4a34, off) 19:57:10.084 [SteamVoipClient] select_out(110000102543600, off) 19:57:10.084 [SteamVoipClient] select_out(1100001040c1df0, off) 19:57:10.095 [Lua] setting up ambush-horde 19:57:10.095 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:57:10.095 [Lua] -> spawning: 14 19:57:10.095 [Lua] horde crated with id 12 of type ambush 19:57:10.095 [Lua] ambush horde has started 19:57:10.104 [Lua] starting terror event: trickle_event_skaven_small 19:57:10.104 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:57:11.990 [Lua] fence jumping 19:57:12.484 [SteamVoipClient] select_out(110000100089661, on) 19:57:12.516 [SteamVoipClient] select_out(110000101fd4a34, on) 19:57:12.516 [SteamVoipClient] select_out(110000102543600, on) 19:57:12.516 [SteamVoipClient] select_out(1100001040c1df0, on) 19:57:12.587 [SteamVoipClient] select_out(110000100089661, off) 19:57:12.587 [SteamVoipClient] select_out(110000101fd4a34, off) 19:57:12.587 [SteamVoipClient] select_out(110000102543600, off) 19:57:12.587 [SteamVoipClient] select_out(1100001040c1df0, off) 19:57:13.458 [Lua] simple los failed 19:57:14.157 [Lua] Init group template: horde 19:57:16.971 [Lua] Horde killed: ? 19:57:23.644 [Lua] fence jumping 19:57:23.743 [Lua] Horde killed: ? 19:57:25.055 [Lua] ready to jump failed 19:57:29.496 [Lua] fence jumping 19:57:30.745 [Lua] Horde killed: ? 19:57:30.924 [Lua] simple los failed 19:57:32.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:33.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:35.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:35.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2547b, position: 0 19:57:40.953 [Lua] fence jumping 19:57:42.371 [Lua] ready to jump failed 19:57:43.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:43.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:45.816 [Lua] fence jumping 19:57:47.229 [Lua] simple los failed 19:57:50.641 [Lua] setting up ambush-horde 19:57:50.641 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:57:50.641 [Lua] -> spawning: 14 19:57:50.641 [Lua] horde crated with id 13 of type ambush 19:57:50.641 [Lua] ambush horde has started 19:57:50.651 [Lua] starting terror event: trickle_event_skaven_small 19:57:50.651 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:57:54.114 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:57:54.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.114 [Lua] ->moving spawner 19:57:54.265 [Lua] Init group template: horde 19:57:55.278 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 51 19:57:55.797 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 25 51 19:57:58.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:59.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:59.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:57:59.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:00.122 [Window] Window => inactive 19:58:00.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:00.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:00.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:00.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:01.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:01.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:01.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:06.702 [Lua] state dead despawn 19:58:06.713 [Lua] [GameNetworkManager] destroying game object with go_id=24 19:58:06.819 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 69 19:58:06.829 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 11 68 19:58:06.842 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 19 67 19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 26 66 19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 27 65 19:58:06.853 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 28 64 19:58:06.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 29 63 19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 30 62 19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 61 19:58:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 33 60 19:58:07.273 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_short (seed: 209384) 19:58:07.288 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 209384) 19:58:07.291 [Lua] setting up ambush-horde 19:58:07.291 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 19:58:07.291 [Lua] -> spawning: 15 19:58:07.291 [Lua] horde crated with id 14 of type ambush 19:58:07.291 [Lua] ambush horde has started 19:58:07.298 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 209384) 19:58:07.301 [Lua] setting up ambush-horde 19:58:07.301 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 19:58:07.301 [Lua] -> spawning: 12 19:58:07.301 [Lua] horde crated with id 15 of type ambush 19:58:07.301 [Lua] ambush horde has started 19:58:10.762 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:58:10.762 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.762 [Lua] ->moving spawner 19:58:10.775 [Lua] replace_hidden_spawners -> first try found: 2 cover points 19:58:10.775 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.775 [Lua] ->moving spawner 19:58:10.956 [Lua] Init group template: horde 19:58:11.358 [Lua] Init group template: horde 19:58:12.162 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 13 87 19:58:14.508 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 20 105 19:58:15.398 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 18 105 19:58:15.398 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 104 19:58:15.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 34 103 19:58:22.195 [Window] Window => active 19:58:23.161 [Window] Window => inactive 19:58:23.686 [Lua] ready to jump failed 19:58:25.492 [Lua] ready to jump failed 19:58:27.476 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 100 19:58:28.718 [Lua] ready to jump failed 19:58:31.497 [Lua] setting up ambush-horde 19:58:31.497 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 19:58:31.498 [Lua] -> spawning: 14 19:58:31.498 [Lua] horde crated with id 16 of type ambush 19:58:31.498 [Lua] ambush horde has started 19:58:31.512 [Lua] starting terror event: trickle_event_skaven_small 19:58:31.512 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 19:58:32.214 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 19:58:32.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 19:58:32.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 19:58:32.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=407 19:58:32.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:32.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:34.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:34.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:35.146 [Window] Window => active 19:58:35.216 [Lua] Init group template: horde 19:58:35.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:35.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:35.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:35.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:36.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:36.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 94, name: `unknown` 19:58:40.937 [Lua] ready to jump failed 19:58:41.256 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:58:41.257 [Lua] [GameNetworkManager] destroying game object with go_id=28 19:58:50.946 [Lua] simple los failed 19:58:55.802 [Window] Window => inactive 19:58:57.766 [Lua] fence jumping 19:59:06.938 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:59:06.939 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=547 19:59:06.940 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.68503934144973755) 19:59:09.089 [Lua] Complete level triggered. 19:59:09.090 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_shadow, 0 ) 19:59:09.090 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 19:59:09.090 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 19:59:09.090 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 19:59:09.090 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 19:59:09.090 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 19:59:09.090 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 19:59:09.090 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 19:59:09.090 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 19:59:09.091 [Save] Saving `save_data` 19:59:09.091 [Lua] gm_event_end_conditions_met true false 19:59:09.092 [Lua] Game won 19:59:09.092 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:59:09.094 [Lua] generate_backend_stats 110000102543600:1 19:59:09.100 [Save] Save done 19:59:09.100 [Save] Saving `save_data` 19:59:09.109 [Save] Save done 19:59:09.114 [Lua] PlayFabMirrorBase:_commit_internal nil 19:59:09.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 19:59:09.120 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:59:09.121 [Save] Saving `save_data` 19:59:09.127 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1 19:59:09.129 [Lua] Complete level triggered. 19:59:09.135 [Save] Save done 19:59:09.140 [Lua] Complete level triggered. 19:59:09.150 [Lua] Complete level triggered. 19:59:09.159 [Lua] Complete level triggered. 19:59:09.171 [Lua] Complete level triggered. 19:59:09.183 [Lua] Complete level triggered. 19:59:09.191 [Lua] Complete level triggered. 19:59:09.201 [Lua] Complete level triggered. 19:59:09.211 [Lua] Complete level triggered. 19:59:09.220 [Lua] Complete level triggered. 19:59:09.229 [Lua] Complete level triggered. 19:59:09.239 [Lua] Complete level triggered. 19:59:09.249 [Lua] Complete level triggered. 19:59:09.259 [Lua] Complete level triggered. 19:59:09.269 [Lua] Complete level triggered. 19:59:09.280 [Lua] Complete level triggered. 19:59:09.293 [Lua] Complete level triggered. 19:59:09.302 [Lua] Complete level triggered. 19:59:09.312 [Lua] Complete level triggered. 19:59:09.321 [Lua] Complete level triggered. 19:59:09.329 [Lua] Complete level triggered. 19:59:09.849 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 19:59:09.849 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 19:59:10.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 19:59:10.274 [Lua] commit result success 5 19:59:11.593 [Lua] ConflictDirector - destroy all units 19:59:11.609 [Lua] Horde killed: ? 19:59:11.630 [Lua] Horde killed: ? 19:59:11.645 [Lua] Horde killed: ? 19:59:11.653 [Lua] Horde killed: ? 19:59:11.654 [Lua] Horde killed: ? 19:59:11.668 [Lua] Horde killed: ? 19:59:11.668 [Lua] Horde killed: ? 19:59:11.713 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_shadow 19:59:11.713 [Lua] Transition type "dlc_scorpion_arena_temple_shadow", is server: true 19:59:11.713 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:59:11.713 [Lua] [GameNetworkManager] Leaving game... 19:59:11.713 [Lua] [GameNetworkManager] Shutting down game session host. 19:59:11.713 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:59:11.713 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:59:11.713 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=459.41 19:59:11.797 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:59:13.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:59:13.718 [Lua] [Managers] Calling function on all managers: 19:59:13.719 [Lua] Clearing all global lookup lists 19:59:13.719 [Lua] [IngamePlayerListUI] - Destroy 19:59:13.719 [Lua] [EquipmentUI] - Destroy 19:59:13.719 [Lua] [AbilityUI] - Destroy 19:59:13.719 [Lua] [GamePadAbilityUI] - Destroy 19:59:13.719 [Lua] [GamePadEquipmentUI] - Destroy 19:59:13.720 [Lua] [IngameUI] destroy 19:59:13.812 [Lua] [Managers] Destroying manager group: 19:59:13.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:59:13.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:59:13.913 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:59:13.913 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:59:13.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:59:13.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:59:13.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:59:13.921 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:59:13.922 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:59:13.923 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:59:13.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:59:13.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:59:13.928 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:59:13.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:59:13.930 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:59:13.932 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:59:13.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:59:13.938 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:59:13.939 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:59:13.941 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:59:13.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:59:13.945 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:59:13.948 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:59:13.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:59:13.949 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:59:13.951 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:59:13.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:59:13.957 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:59:13.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:59:13.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:59:13.972 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:59:13.972 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 19:59:13.972 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:59:13.972 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_temple_shadow 0 19:59:13.972 warning: [Lua] Following data will be uploaded to Crashify: <> 19:59:13.972 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 9, User: 110000102543600 "Cyber-Froh" <> 19:59:13.973 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0 [8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662 [10] dt = 0.0077965660020709038 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30; [5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0; <> <> 19:59:13.973 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 19:59:13.973 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 19:59:13.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_temple_shadow 0 19:59:13.973 warning: [Lua] Following data will be uploaded to Crashify: <> 19:59:13.973 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 10, User: 110000102543600 "Cyber-Froh" <> 19:59:13.973 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0 [8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662 [10] dt = 0.0077965660020709038 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30; [5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0; <> <> 19:59:13.973 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 19:59:13.973 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 19:59:13.973 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_temple_shadow 0 19:59:13.973 warning: [Lua] Following data will be uploaded to Crashify: <> 19:59:13.973 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 11, User: 110000102543600 "Cyber-Froh" <> 19:59:13.974 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0 [8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662 [10] dt = 0.0077965660020709038 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30; [5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0; <> <> 19:59:13.974 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 19:59:13.974 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:59:13.974 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_temple_shadow 0 19:59:13.974 warning: [Lua] Following data will be uploaded to Crashify: <> 19:59:13.974 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 12, User: 110000102543600 "Cyber-Froh" <> 19:59:13.974 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000DE29AF0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000001F4D1E0; application_shutdown = nil; unit_spawner = table: 000000000B32C700; world = [World]; unit_storage = table: 000000000B120FB0; units = table: 000000000B121080; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000001F4D1E0 [8] self = table: 0000000000785B80; dt = 0.0077965660020709038; t = 785.89346654014662; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0077965660020709038; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0077965660020709038; t = 785.89346654014662 [10] dt = 0.0077965660020709038 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000105CA820; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002688E30; [5] world_name = "level_world"; entity_system_bag = table: 0000000011D765E0; network_server = table: 00000000011F83A0; entity_system = table: 00000000110183C0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EC243D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 455.24900686535983; input_manager = table: 000000000ABAF290; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000008953E0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0077965660020709038; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000002688E30; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 459.4127200813964; dice_keeper = table: 000000000B32C550; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000001F4D1E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001F544F0; <> <> 19:59:13.974 [Lua] [Matchmaking] unregister rpcs 19:59:13.975 [Lua] ############### UNLOADING PACKAGES ############### 19:59:13.975 [Lua] [Gamestate] Enter state StateLoading 19:59:13.976 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:59:13.976 [Lua] [Matchmaking] register rpcs 19:59:13.976 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:59:13.976 [Lua] Set lobby begin: 19:59:13.976 [Lua] Lobby data twitch_enabled = false 19:59:13.976 [Lua] Lobby data power_level = 0 19:59:13.976 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:13.977 [Lua] Lobby data difficulty_tweak = 0 19:59:13.977 [Lua] Lobby data host = 110000102543600 19:59:13.977 [Lua] Lobby data game_mode = 9 19:59:13.977 [Lua] Lobby data is_private = false 19:59:13.977 [Lua] Lobby data match_started = true 19:59:13.977 [Lua] Lobby data mechanism = adventure 19:59:13.977 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 19:59:13.977 [Lua] Lobby data player_slot_1 = 0:0 19:59:13.977 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:59:13.977 [Lua] Lobby data difficulty = cataclysm_3 19:59:13.977 [Lua] Lobby data quick_game = false 19:59:13.977 [Lua] Lobby data weave_index = 135 19:59:13.977 [Lua] Lobby data matchmaking = false 19:59:13.977 [Lua] Lobby data weave_name = weave_135 19:59:13.977 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:13.977 [Lua] Lobby data num_players = 4 19:59:13.977 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:13.977 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:13.977 [Lua] Lobby data country_code = FR 19:59:13.977 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:13.978 [Lua] Lobby data eac_authorized = true 19:59:13.978 [Lua] Set lobby end. 19:59:13.978 [Lua] registering RPCs 19:59:13.978 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:59:13.978 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:59:13.978 [Lua] Set lobby begin: 19:59:13.978 [Lua] Lobby data twitch_enabled = false 19:59:13.978 [Lua] Lobby data power_level = 0 19:59:13.978 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:13.978 [Lua] Lobby data difficulty_tweak = 0 19:59:13.978 [Lua] Lobby data host = 110000102543600 19:59:13.978 [Lua] Lobby data game_mode = 9 19:59:13.978 [Lua] Lobby data is_private = false 19:59:13.978 [Lua] Lobby data match_started = true 19:59:13.978 [Lua] Lobby data mechanism = adventure 19:59:13.978 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:13.978 [Lua] Lobby data player_slot_1 = 0:0 19:59:13.978 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:59:13.978 [Lua] Lobby data difficulty = cataclysm_3 19:59:13.978 [Lua] Lobby data quick_game = false 19:59:13.978 [Lua] Lobby data weave_index = 135 19:59:13.978 [Lua] Lobby data matchmaking = false 19:59:13.978 [Lua] Lobby data weave_name = weave_135 19:59:13.978 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:13.978 [Lua] Lobby data num_players = 4 19:59:13.978 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:13.978 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:13.978 [Lua] Lobby data country_code = FR 19:59:13.978 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:13.978 [Lua] Lobby data eac_authorized = true 19:59:13.978 [Lua] Set lobby end. 19:59:13.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:59:13.981 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 19:59:13.981 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0] 19:59:13.981 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_shadow 0 19:59:14.017 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow 19:59:14.026 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow 19:59:14.028 [Umbra] Unload tome 19:59:14.032 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler 19:59:14.032 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read, 19:59:14.032 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read, 19:59:14.032 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_shadow" 19:59:14.032 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_shadow" Meta package name: "nil" 19:59:14.032 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler, async-read, 19:59:14.032 [Lua] [StateLoading] got rpc_load_level 169 dlc_scorpion_arena_temple_shadow 19:59:14.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 19:59:14.069 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 19:59:14.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 19:59:16.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 19:59:16.144 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 19:59:16.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 19:59:16.750 [Lua] ### Sending rpc_level_loaded 19:59:16.750 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 169 19:59:16.750 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 19:59:16.750 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 19:59:16.750 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 19:59:16.767 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 19:59:16.767 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 19:59:16.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 19:59:16.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 19:59:16.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 19:59:16.999 [Umbra] Loading umbra tome '#ID[76467f2f121c1609]' 19:59:17.220 [Lua] ### Sending rpc_level_loaded 19:59:17.220 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 169 19:59:17.220 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 19:59:17.221 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:59:17.221 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:59:17.238 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:59:17.238 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:59:17.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 19:59:17.255 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 19:59:17.274 [Lua] [LevelTransitionHandler] Level load completed! 19:59:17.274 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_shadow - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled 19:59:17.277 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:59:17.277 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, chaos_berzerker=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_warrior=true, chaos_corruptor_sorcerer=true, chaos_raider=true, chaos_marauder_with_shield=true, } 19:59:17.277 [Lua] load_startup_enemy_packages: -------------- 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_spawn 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_troll 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_rat_ogre 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_stormfiend 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] beastmen_minotaur 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_plague_sorcerer 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_corruptor_sorcerer 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_gutter_runner 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_pack_master 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_poison_wind_globadier 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_ratling_gunner 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] skaven_warpfire_thrower 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_vortex_sorcerer 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] beastmen_standard_bearer 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_vortex 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] critter_rat 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] critter_pig 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_marauder 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_berzerker 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_fanatic 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_warrior 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_raider 19:59:17.277 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:59:17.277 [Lua] chaos_marauder_with_shield 19:59:17.289 [Lua] ### Sending rpc_level_loaded 19:59:17.289 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 169 19:59:17.289 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:59:17.305 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:59:17.305 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:59:17.321 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:59:17.321 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:59:17.321 [Lua] ### Sending rpc_level_loaded 19:59:17.321 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 169 19:59:17.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:59:17.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:59:17.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:59:17.792 [Lua] ### Sending rpc_level_loaded 19:59:17.792 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 169 19:59:17.792 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 19:59:17.792 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 19:59:17.792 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 19:59:17.809 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 19:59:17.809 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 19:59:17.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:59:17.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:59:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:59:18.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:59:18.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:59:18.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:59:18.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:59:18.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:59:18.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:59:19.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:59:19.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:59:19.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:59:19.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:59:19.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:59:19.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:59:19.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:59:19.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:59:19.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:59:20.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:59:20.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:59:20.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:59:20.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:59:20.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:59:20.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:59:20.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:59:20.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:59:20.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:59:21.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:59:21.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:59:21.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:59:21.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:59:21.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:59:21.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:59:21.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:59:21.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:59:21.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:59:22.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:59:22.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:59:22.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:59:22.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:59:22.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:59:22.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:59:22.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:59:22.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:59:22.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:59:22.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:59:22.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:59:22.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:59:23.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:59:23.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:59:23.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:59:23.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:59:23.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:59:23.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:59:23.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:59:23.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:59:23.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:59:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:59:24.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:59:24.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:59:24.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:59:24.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:59:24.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:59:24.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:59:24.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:59:24.756 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_shadow game_mode: weave 19:59:24.756 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:59:24.756 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/shadow/world 19:59:24.756 [Umbra] Init version: 3.4.15 :: 16 threads 19:59:24.772 [Lua] Async level spawning done 19:59:24.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:59:25.765 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:59:25.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:59:25.765 [Lua] [Matchmaking] unregister rpcs 19:59:25.765 [Lua] Set lobby begin: 19:59:25.765 [Lua] Lobby data twitch_enabled = false 19:59:25.765 [Lua] Lobby data power_level = 0 19:59:25.765 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:25.765 [Lua] Lobby data difficulty_tweak = 0 19:59:25.765 [Lua] Lobby data host = 110000102543600 19:59:25.765 [Lua] Lobby data game_mode = 9 19:59:25.765 [Lua] Lobby data is_private = false 19:59:25.765 [Lua] Lobby data match_started = true 19:59:25.765 [Lua] Lobby data mechanism = adventure 19:59:25.765 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:25.765 [Lua] Lobby data player_slot_1 = 0:0 19:59:25.765 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 19:59:25.765 [Lua] Lobby data difficulty = cataclysm_3 19:59:25.765 [Lua] Lobby data quick_game = false 19:59:25.765 [Lua] Lobby data weave_index = 135 19:59:25.765 [Lua] Lobby data matchmaking = false 19:59:25.765 [Lua] Lobby data weave_name = weave_135 19:59:25.765 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:25.765 [Lua] Lobby data num_players = 4 19:59:25.765 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:25.765 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:25.765 [Lua] Lobby data country_code = FR 19:59:25.766 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:25.766 [Lua] Lobby data eac_authorized = true 19:59:25.766 [Lua] Set lobby end. 19:59:25.766 [Lua] [Managers] Destroying manager group: 19:59:25.766 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 19:59:25.766 [Lua] [Gamestate] Enter StateIngame HOST 19:59:25.767 [Lua] <>level = dlc_scorpion_arena_temple_shadow<> 19:59:25.767 [Lua] Set lobby begin: 19:59:25.767 [Lua] Lobby data twitch_enabled = false 19:59:25.767 [Lua] Lobby data power_level = 0 19:59:25.767 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:25.767 [Lua] Lobby data difficulty_tweak = 0 19:59:25.767 [Lua] Lobby data host = 110000102543600 19:59:25.767 [Lua] Lobby data game_mode = 9 19:59:25.767 [Lua] Lobby data is_private = false 19:59:25.767 [Lua] Lobby data match_started = true 19:59:25.767 [Lua] Lobby data mechanism = adventure 19:59:25.767 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:25.767 [Lua] Lobby data player_slot_1 = 0:0 19:59:25.767 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:25.767 [Lua] Lobby data difficulty = cataclysm_3 19:59:25.767 [Lua] Lobby data quick_game = false 19:59:25.767 [Lua] Lobby data weave_index = 135 19:59:25.767 [Lua] Lobby data matchmaking = false 19:59:25.767 [Lua] Lobby data weave_name = weave_135 19:59:25.767 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:25.767 [Lua] Lobby data num_players = 4 19:59:25.767 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:25.767 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:25.767 [Lua] Lobby data country_code = FR 19:59:25.767 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:25.767 [Lua] Lobby data eac_authorized = true 19:59:25.767 [Lua] Set lobby end. 19:59:25.767 [Lua] [StateIngame] Server ingame 19:59:25.770 [Lua] Set lobby begin: 19:59:25.770 [Lua] Lobby data twitch_enabled = false 19:59:25.770 [Lua] Lobby data power_level = 0 19:59:25.770 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:25.770 [Lua] Lobby data difficulty_tweak = 0 19:59:25.770 [Lua] Lobby data host = 110000102543600 19:59:25.770 [Lua] Lobby data game_mode = 9 19:59:25.770 [Lua] Lobby data is_private = false 19:59:25.770 [Lua] Lobby data match_started = true 19:59:25.770 [Lua] Lobby data mechanism = adventure 19:59:25.770 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:25.770 [Lua] Lobby data player_slot_1 = 0:0 19:59:25.770 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:25.770 [Lua] Lobby data difficulty = cataclysm_3 19:59:25.770 [Lua] Lobby data quick_game = false 19:59:25.770 [Lua] Lobby data weave_index = 135 19:59:25.770 [Lua] Lobby data matchmaking = false 19:59:25.770 [Lua] Lobby data weave_name = weave_135 19:59:25.770 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:25.770 [Lua] Lobby data num_players = 4 19:59:25.770 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:25.770 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:25.770 [Lua] Lobby data country_code = FR 19:59:25.770 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:25.770 [Lua] Lobby data eac_authorized = true 19:59:25.770 [Lua] Set lobby end. 19:59:25.770 [Lua] [Matchmaking] register rpcs 19:59:25.770 [Lua] GameNetworkManager:init... creating game session 19:59:25.770 [Lua] Host GameSession.make_game_session_host with session: 19:59:25.770 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:59:25.771 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:59:25.771 [Lua] [GameNetworkManager] self.is_server = true 19:59:25.771 [Network] Setting artificial MTU limit to 65536 19:59:25.771 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 19:59:25.771 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 19:59:25.780 [Lua] Switching ConflictSettings: to: weave_disabled 19:59:25.780 [Lua] pacing=disabled 19:59:25.780 [Lua] roaming=nil 19:59:25.780 [Lua] specials=disabled 19:59:25.780 [Lua] debug_color=maroon 19:59:25.780 [Lua] pack_spawning=disabled 19:59:25.780 [Lua] contained_breeds=nil 19:59:25.780 [Lua] disabled=false 19:59:25.780 [Lua] boss=disabled 19:59:25.780 [Lua] horde=disabled 19:59:25.780 [Lua] name=weave_disabled 19:59:25.780 [Lua] intensity=disabled 19:59:25.780 [Lua] --- 19:59:25.780 [Lua] [LevelAnalysis] set_random_seed( 5684648) 19:59:25.782 warning: [GwNav] NavData resource not loaded 19:59:25.782 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/shadow/world 19:59:25.782 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 19:59:25.783 [Lua] [AIInterestPointSystem] Level Seed: 5684648 19:59:25.783 [Lua] 19:59:25.783 [Lua] [entity_system_bag] = table 19:59:25.783 [Lua] [entity_system_bag] = metatable 19:59:25.783 [Lua] [startup_data] = table 19:59:25.783 [Lua] [entity_manager] = table 19:59:25.783 [Lua] [entity_manager] = metatable 19:59:25.783 [Lua] [unit_spawner] = table 19:59:25.783 [Lua] [unit_spawner] = metatable 19:59:25.783 [Lua] [unit_storage] = table 19:59:25.783 [Lua] [unit_storage] = metatable 19:59:25.783 [Lua] [dice_keeper] = table 19:59:25.783 [Lua] [dice_keeper] = metatable 19:59:25.783 [Lua] [is_server] = true (boolean) 19:59:25.783 [Lua] [world] = [World] 19:59:25.783 [Lua] [system_api] = table 19:59:25.783 [Lua] [entity_system] = table 19:59:25.783 [Lua] [entity_system] = metatable 19:59:25.783 [Lua] [network_lobby] = table 19:59:25.783 [Lua] [network_lobby] = metatable 19:59:25.783 [Lua] [profile_synchronizer] = table 19:59:25.783 [Lua] [profile_synchronizer] = metatable 19:59:25.783 [Lua] [level_transition_handler] = table 19:59:25.783 [Lua] [level_transition_handler] = metatable 19:59:25.783 [Lua] [num_local_human_players] = 1 (number) 19:59:25.783 [Lua] [statistics_db] = table 19:59:25.783 [Lua] [statistics_db] = metatable 19:59:25.783 [Lua] [network_server] = table 19:59:25.783 [Lua] [network_server] = metatable 19:59:25.783 [Lua] [input_manager] = table 19:59:25.783 [Lua] [input_manager] = metatable 19:59:25.783 [Lua] [network_clock] = table 19:59:25.783 [Lua] [network_clock] = metatable 19:59:25.783 [Lua] [network_transmit] = table 19:59:25.783 [Lua] [network_transmit] = metatable 19:59:25.783 [Lua] [free_flight_manager] = table 19:59:25.783 [Lua] [free_flight_manager] = metatable 19:59:25.783 [Lua] [network_manager] = table 19:59:25.783 [Lua] [network_manager] = metatable 19:59:25.783 [Lua] [network_event_delegate] = table 19:59:25.783 [Lua] [network_event_delegate] = metatable 19:59:25.783 [Lua] 19:59:25.783 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:59:25.783 [Lua] ignoring extension VersusInteractObjectiveExtension 19:59:25.783 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:59:25.783 [Lua] ignoring extension VersusSocketObjectiveExtension 19:59:25.783 [Lua] ignoring extension VersusTargetObjectiveExtension 19:59:25.783 [Lua] ignoring extension VersusMissionObjectiveExtension 19:59:25.784 [Lua] ignoring extension KeepDecorationPaintingExtension 19:59:25.784 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:59:25.797 [Lua] [AchievementManager] Achievements using the steam platform 19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925) 19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893) 19:59:25.821 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86) 19:59:25.822 [Lua] [StateIngame] Level seed: 5684648 19:59:25.824 [Lua] [LevelAnalysis] set_random_seed( 5684648) 19:59:25.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 19:59:25.863 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 19:59:25.863 [Lua] [IngameUI] init 19:59:25.875 [SteamVoipClient] select_out(110000100089661, off) 19:59:25.875 [SteamVoipClient] select_out(110000101fd4a34, off) 19:59:25.875 [SteamVoipClient] select_out(110000102543600, off) 19:59:25.875 [SteamVoipClient] select_out(1100001040c1df0, off) 19:59:25.889 [Lua] cb_razer_chroma_setup 19:59:25.912 [Lua] completed 19:59:25.914 [Lua] completed 19:59:25.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:59:25.917 [Lua] Set lobby begin: 19:59:25.917 [Lua] Lobby data twitch_enabled = false 19:59:25.917 [Lua] Lobby data power_level = 1100 19:59:25.917 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:25.917 [Lua] Lobby data difficulty_tweak = 0 19:59:25.917 [Lua] Lobby data host = 110000102543600 19:59:25.917 [Lua] Lobby data game_mode = 9 19:59:25.917 [Lua] Lobby data is_private = false 19:59:25.917 [Lua] Lobby data match_started = true 19:59:25.917 [Lua] Lobby data mechanism = adventure 19:59:25.917 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:25.918 [Lua] Lobby data player_slot_1 = 0:0 19:59:25.918 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:25.918 [Lua] Lobby data difficulty = cataclysm_3 19:59:25.918 [Lua] Lobby data quick_game = false 19:59:25.918 [Lua] Lobby data weave_index = 135 19:59:25.918 [Lua] Lobby data matchmaking = false 19:59:25.918 [Lua] Lobby data weave_name = weave_135 19:59:25.918 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:25.918 [Lua] Lobby data num_players = 4 19:59:25.918 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:25.918 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:25.918 [Lua] Lobby data country_code = FR 19:59:25.918 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:25.918 [Lua] Lobby data eac_authorized = true 19:59:25.918 [Lua] Set lobby end. 19:59:25.918 [Lua] CurrentConflictSettings weave_disabled 19:59:25.918 [Lua] [ConflictDirector] conflict_director is ai_ready 19:59:25.918 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:59:25.918 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:59:25.919 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:59:25.919 [Lua] Forming navigation groups in one frame 19:59:25.919 [Lua] Forming navigation groups 19:59:25.924 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999999954525 19:59:25.938 [Lua] NavigationGroupManager -> calulation time B: 0.014000000000010004 19:59:25.938 [Lua] number of nav groups: 36 19:59:25.938 [Lua] number of refined nav groups : 21 19:59:25.939 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 19:59:25.939 [Lua] roaming spawning is disabled 19:59:25.939 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:59:25.941 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 19:59:25.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:59:25.941 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 19:59:25.941 [Lua] [Managers] Calling function on all managers: 19:59:25.941 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:59:25.949 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:59:25.949 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:59:25.950 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 19:59:25.950 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 19:59:25.950 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 19:59:25.950 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 19:59:26.016 [Lua] Set lobby begin: 19:59:26.016 [Lua] Lobby data twitch_enabled = false 19:59:26.016 [Lua] Lobby data power_level = 1100 19:59:26.016 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:26.016 [Lua] Lobby data difficulty_tweak = 0 19:59:26.016 [Lua] Lobby data host = 110000102543600 19:59:26.016 [Lua] Lobby data game_mode = 9 19:59:26.016 [Lua] Lobby data is_private = false 19:59:26.016 [Lua] Lobby data match_started = true 19:59:26.016 [Lua] Lobby data mechanism = adventure 19:59:26.016 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:26.016 [Lua] Lobby data player_slot_1 = 0:0 19:59:26.016 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:26.016 [Lua] Lobby data difficulty = cataclysm_3 19:59:26.017 [Lua] Lobby data quick_game = false 19:59:26.017 [Lua] Lobby data weave_index = 135 19:59:26.017 [Lua] Lobby data matchmaking = false 19:59:26.017 [Lua] Lobby data weave_name = weave_135 19:59:26.017 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:26.017 [Lua] Lobby data num_players = 4 19:59:26.017 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:26.017 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:26.017 [Lua] Lobby data country_code = FR 19:59:26.017 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:26.017 [Lua] Lobby data eac_authorized = true 19:59:26.017 [Lua] Set lobby end. 19:59:26.017 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 19:59:26.017 [Lua] Breedfreezer (server) starting a hot join sync 19:59:26.017 [Lua] packing 0 units of breed chaos_marauder 19:59:26.017 [Lua] packing 0 units of breed chaos_fanatic 19:59:26.017 [Lua] packing 0 units of breed chaos_raider 19:59:26.017 [Lua] packing 0 units of breed chaos_warrior 19:59:26.017 [Lua] packing 0 units of breed chaos_berzerker 19:59:26.017 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:59:26.017 [Lua] 19:59:26.017 [Lua] [1] = 1 (number) 19:59:26.017 [Lua] [2] = 0 (number) 19:59:26.017 [Lua] [3] = 1 (number) 19:59:26.017 [Lua] [4] = 0 (number) 19:59:26.017 [Lua] [5] = 1 (number) 19:59:26.017 [Lua] [6] = 0 (number) 19:59:26.017 [Lua] [7] = 1 (number) 19:59:26.017 [Lua] [8] = 0 (number) 19:59:26.017 [Lua] [9] = 1 (number) 19:59:26.017 [Lua] [10] = 0 (number) 19:59:26.017 [Lua] 19:59:26.017 [Lua] 19:59:26.017 [Lua] 19:59:26.018 [Lua] Set lobby begin: 19:59:26.018 [Lua] Lobby data twitch_enabled = false 19:59:26.018 [Lua] Lobby data power_level = 1100 19:59:26.018 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:26.018 [Lua] Lobby data difficulty_tweak = 0 19:59:26.018 [Lua] Lobby data host = 110000102543600 19:59:26.018 [Lua] Lobby data game_mode = 9 19:59:26.018 [Lua] Lobby data is_private = false 19:59:26.018 [Lua] Lobby data match_started = true 19:59:26.018 [Lua] Lobby data mechanism = adventure 19:59:26.018 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:26.018 [Lua] Lobby data player_slot_1 = 0:0 19:59:26.018 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:26.018 [Lua] Lobby data difficulty = cataclysm_3 19:59:26.018 [Lua] Lobby data quick_game = false 19:59:26.018 [Lua] Lobby data weave_index = 135 19:59:26.018 [Lua] Lobby data matchmaking = false 19:59:26.018 [Lua] Lobby data weave_name = weave_135 19:59:26.019 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:26.019 [Lua] Lobby data num_players = 4 19:59:26.019 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:26.019 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:26.019 [Lua] Lobby data country_code = FR 19:59:26.019 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:26.019 [Lua] Lobby data eac_authorized = true 19:59:26.019 [Lua] Set lobby end. 19:59:26.019 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 19:59:26.019 [Lua] Breedfreezer (server) starting a hot join sync 19:59:26.019 [Lua] packing 0 units of breed chaos_marauder 19:59:26.019 [Lua] packing 0 units of breed chaos_fanatic 19:59:26.019 [Lua] packing 0 units of breed chaos_raider 19:59:26.019 [Lua] packing 0 units of breed chaos_warrior 19:59:26.019 [Lua] packing 0 units of breed chaos_berzerker 19:59:26.019 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:59:26.019 [Lua] 19:59:26.019 [Lua] [1] = 1 (number) 19:59:26.019 [Lua] [2] = 0 (number) 19:59:26.019 [Lua] [3] = 1 (number) 19:59:26.019 [Lua] [4] = 0 (number) 19:59:26.019 [Lua] [5] = 1 (number) 19:59:26.019 [Lua] [6] = 0 (number) 19:59:26.019 [Lua] [7] = 1 (number) 19:59:26.019 [Lua] [8] = 0 (number) 19:59:26.019 [Lua] [9] = 1 (number) 19:59:26.019 [Lua] [10] = 0 (number) 19:59:26.019 [Lua] 19:59:26.019 [Lua] 19:59:26.019 [Lua] 19:59:26.019 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:59:26.019 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:59:26.019 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:59:26.019 [Lua] RemotePlayer:create_game_object( ) 4 19:59:26.032 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 19:59:26.032 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 19:59:26.032 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 19:59:26.032 [Lua] RemotePlayer:create_game_object( ) 5 19:59:26.047 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 19:59:26.047 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 19:59:26.048 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 19:59:26.048 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 19:59:26.140 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:59:26.140 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:59:26.140 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:59:26.140 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:59:26.440 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:59:26.440 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:59:26.454 [Lua] Set lobby begin: 19:59:26.454 [Lua] Lobby data twitch_enabled = false 19:59:26.454 [Lua] Lobby data power_level = 1100 19:59:26.454 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:26.454 [Lua] Lobby data difficulty_tweak = 0 19:59:26.454 [Lua] Lobby data host = 110000102543600 19:59:26.454 [Lua] Lobby data game_mode = 9 19:59:26.454 [Lua] Lobby data is_private = false 19:59:26.454 [Lua] Lobby data match_started = true 19:59:26.454 [Lua] Lobby data mechanism = adventure 19:59:26.454 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:26.454 [Lua] Lobby data player_slot_1 = 0:0 19:59:26.454 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:26.454 [Lua] Lobby data difficulty = cataclysm_3 19:59:26.454 [Lua] Lobby data quick_game = false 19:59:26.454 [Lua] Lobby data weave_index = 135 19:59:26.454 [Lua] Lobby data matchmaking = false 19:59:26.455 [Lua] Lobby data weave_name = weave_135 19:59:26.455 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:26.455 [Lua] Lobby data num_players = 4 19:59:26.455 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:26.455 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:26.455 [Lua] Lobby data country_code = FR 19:59:26.455 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:26.455 [Lua] Lobby data eac_authorized = true 19:59:26.455 [Lua] Set lobby end. 19:59:26.455 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 19:59:26.455 [Lua] Breedfreezer (server) starting a hot join sync 19:59:26.455 [Lua] packing 0 units of breed chaos_marauder 19:59:26.455 [Lua] packing 0 units of breed chaos_fanatic 19:59:26.455 [Lua] packing 0 units of breed chaos_raider 19:59:26.455 [Lua] packing 0 units of breed chaos_warrior 19:59:26.455 [Lua] packing 0 units of breed chaos_berzerker 19:59:26.455 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:59:26.455 [Lua] 19:59:26.455 [Lua] [1] = 1 (number) 19:59:26.455 [Lua] [2] = 0 (number) 19:59:26.455 [Lua] [3] = 1 (number) 19:59:26.455 [Lua] [4] = 0 (number) 19:59:26.455 [Lua] [5] = 1 (number) 19:59:26.455 [Lua] [6] = 0 (number) 19:59:26.455 [Lua] [7] = 1 (number) 19:59:26.455 [Lua] [8] = 0 (number) 19:59:26.455 [Lua] [9] = 1 (number) 19:59:26.455 [Lua] [10] = 0 (number) 19:59:26.455 [Lua] 19:59:26.455 [Lua] 19:59:26.455 [Lua] 19:59:26.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 19:59:26.455 [Lua] RemotePlayer:create_game_object( ) 6 19:59:26.471 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:59:26.471 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:59:26.471 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:59:26.476 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:59:26.476 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:59:26.476 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 19:59:26.476 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 19:59:26.476 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 19:59:26.476 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 19:59:26.476 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:59:26.476 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:59:26.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.15333333333333332) temporary_health_percentage (0.59666666666666668) melee slot ammo (1) ranged slot ammo (1) 19:59:26.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.15333333333333332) temporary_health_percentage (0.59666666666666668) melee slot ammo (1) ranged slot ammo (1) 19:59:26.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 19:59:26.499 [Lua] Players are leaving the safe zone 19:59:26.502 [Lua] TerrorEventMixer.start_event: chaos_bosses (seed: 549684) 19:59:26.561 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:59:26.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 19:59:26.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.29999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:59:26.595 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:59:26.595 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:59:26.595 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:59:26.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 19:59:26.597 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.10555555555555556) temporary_health_percentage (0.64444444444444449) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 19:59:26.598 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:59:26.601 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 19:59:26.601 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.63) temporary_health_percentage (0.12) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 19:59:26.665 [Lua] StateInGameRunning:_game_actually_starts() 19:59:26.666 [Lua] ################################################################################################################# 19:59:26.666 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_shadow-dlc_scorpion_arena_temple_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:59:26.666 [Lua] ################################################################################################################# 19:59:26.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 19:59:26.673 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 19:59:26.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 19:59:26.867 [Lua] Commit load time data 19:59:29.730 [Window] Window => active 19:59:30.807 [Lua] Set lobby begin: 19:59:30.807 [Lua] Lobby data twitch_enabled = false 19:59:30.807 [Lua] Lobby data power_level = 825 19:59:30.807 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:30.807 [Lua] Lobby data difficulty_tweak = 0 19:59:30.807 [Lua] Lobby data host = 110000102543600 19:59:30.807 [Lua] Lobby data game_mode = 9 19:59:30.807 [Lua] Lobby data is_private = false 19:59:30.807 [Lua] Lobby data match_started = true 19:59:30.807 [Lua] Lobby data mechanism = adventure 19:59:30.807 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:30.807 [Lua] Lobby data player_slot_1 = 0:0 19:59:30.807 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:30.808 [Lua] Lobby data difficulty = cataclysm_3 19:59:30.808 [Lua] Lobby data quick_game = false 19:59:30.808 [Lua] Lobby data weave_index = 135 19:59:30.808 [Lua] Lobby data matchmaking = false 19:59:30.808 [Lua] Lobby data weave_name = weave_135 19:59:30.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:30.808 [Lua] Lobby data num_players = 4 19:59:30.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:30.808 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:30.808 [Lua] Lobby data country_code = FR 19:59:30.808 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:30.808 [Lua] Lobby data eac_authorized = true 19:59:30.808 [Lua] Set lobby end. 19:59:35.866 [Lua] Set lobby begin: 19:59:35.866 [Lua] Lobby data twitch_enabled = false 19:59:35.866 [Lua] Lobby data power_level = 1100 19:59:35.866 [Lua] Lobby data unique_server_name = Cyber-Froh 19:59:35.866 [Lua] Lobby data difficulty_tweak = 0 19:59:35.866 [Lua] Lobby data host = 110000102543600 19:59:35.866 [Lua] Lobby data game_mode = 9 19:59:35.866 [Lua] Lobby data is_private = false 19:59:35.866 [Lua] Lobby data match_started = true 19:59:35.866 [Lua] Lobby data mechanism = adventure 19:59:35.866 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 19:59:35.866 [Lua] Lobby data player_slot_1 = 0:0 19:59:35.866 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 19:59:35.866 [Lua] Lobby data difficulty = cataclysm_3 19:59:35.866 [Lua] Lobby data quick_game = false 19:59:35.866 [Lua] Lobby data weave_index = 135 19:59:35.866 [Lua] Lobby data matchmaking = false 19:59:35.866 [Lua] Lobby data weave_name = weave_135 19:59:35.866 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:59:35.866 [Lua] Lobby data num_players = 4 19:59:35.866 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:59:35.866 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:59:35.866 [Lua] Lobby data country_code = FR 19:59:35.866 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:59:35.866 [Lua] Lobby data eac_authorized = true 19:59:35.866 [Lua] Set lobby end. 19:59:47.108 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 19:59:50.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 19:59:52.158 [Window] Window => inactive 19:59:56.095 [Lua] event horde ends! 19:59:56.111 [Lua] event horde ends! 19:59:56.111 [Lua] event horde ends! 19:59:56.410 [Window] Window => active 19:59:57.932 [Window] Window => inactive 20:00:01.300 [Lua] event horde ends! 20:00:01.300 [Lua] event horde ends! 20:00:01.328 [Lua] event horde ends! 20:00:02.761 [Window] Window => active 20:00:06.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:06.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:08.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:16.853 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0 20:00:19.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:19.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:25.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:25.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:26.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:27.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:28.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:28.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:00:31.262 [Lua] state dead despawn 20:00:31.272 [Lua] [GameNetworkManager] destroying game object with go_id=8 20:00:33.438 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:00:33.439 [Lua] [GameNetworkManager] destroying game object with go_id=10 20:00:43.003 [Window] Window => inactive 20:00:53.691 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:54.105 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:00:56.735 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:00:56.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:00:56.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:00:56.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93 20:00:58.874 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:00:58.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 20:00:58.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:01:02.930 [Window] Window => active 20:01:04.875 [Window] Window => inactive 20:01:05.817 [Window] Window => active 20:01:07.452 [Window] Window => inactive 20:01:12.993 [Window] Window => active 20:01:13.203 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:13.553 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:01:16.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 2880000 20:01:19.536 [Window] Window => inactive 20:01:29.004 [Window] Window => active 20:01:39.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:01:40.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:01:40.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 20:01:40.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:01:42.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:01:45.770 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:01:45.770 [Lua] [GameNetworkManager] destroying game object with go_id=9 20:01:46.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:01:53.443 [Lua] event horde ends! 20:01:53.454 [Lua] event horde ends! 20:01:53.474 [Lua] event horde ends! 20:01:53.483 [Lua] event horde ends! 20:02:07.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0 20:02:11.467 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:02:11.468 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=121 20:02:11.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:02:31.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:02:31.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:02:32.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:02:33.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:02:40.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:03:07.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 2880000 20:03:19.032 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 20:03:21.287 [Lua] event horde ends! 20:03:27.405 [Lua] event horde ends! 20:03:27.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:03:28.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:03:28.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:03:32.559 [Lua] event horde ends! 20:03:34.043 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:03:34.044 [Lua] [GameNetworkManager] destroying game object with go_id=121 20:03:55.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:03:58.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x28e80, position: 0 20:03:59.517 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:03:59.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=157 20:03:59.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:04:09.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:13.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:24.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:29.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:29.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 124, name: `unknown` 20:04:34.907 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:04:34.909 [Lua] [GameNetworkManager] destroying game object with go_id=11 20:04:46.734 [Lua] Complete level triggered. 20:04:52.860 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:04:52.860 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:04:52.860 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:04:52.860 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:04:52.860 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:04:52.860 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:04:52.860 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:04:52.860 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:04:52.860 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:04:52.861 [Lua] gm_event_end_conditions_met true false 20:04:52.861 [Save] Saving `save_data` 20:04:52.862 [Lua] Game won 20:04:52.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:04:52.866 [Lua] generate_backend_stats 110000102543600:1 20:04:52.875 [Save] Save done 20:04:52.875 [Save] Saving `save_data` 20:04:52.884 [Save] Save done 20:04:52.890 [Lua] PlayFabMirrorBase:_commit_internal nil 20:04:52.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 20:04:52.895 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:04:52.896 [Save] Saving `save_data` 20:04:52.901 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 2 20:04:52.918 [Save] Save done 20:04:53.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 20:04:53.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 20:04:53.749 [Window] Window => inactive 20:04:54.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 20:04:54.061 [Lua] commit result success 6 20:04:54.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 14 20:04:54.062 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:04:54.062 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 15 20:04:54.062 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:04:54.179 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 14 3 20:04:54.825 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 20:04:54.825 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 14 20:04:55.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 14 20:04:55.400 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 4 20:04:55.612 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 20:04:55.612 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 15 20:04:56.216 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 15 20:04:56.226 [Lua] ### Adding saved score for "kills_total": 134 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "kills_specials": 4 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "kills_elites": 18 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "kills_ranged": 62 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "damage_dealt": 9867 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "damage_taken": 165 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "headshots": 278 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "saves": 1 ID: 110000100089661:1 20:04:56.226 [Lua] ### Adding saved score for "kills_total": 76 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "kills_specials": 6 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "kills_elites": 7 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "kills_ranged": 55 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "damage_dealt": 5339 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "damage_taken": 541 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "headshots": 139 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "saves": 1 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "revives": 1 ID: 110000102543600:1 20:04:56.226 [Lua] ### Adding saved score for "kills_total": 10 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "kills_specials": 2 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "kills_elites": 6 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "kills_ranged": 1 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "kills_melee": 9 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "damage_dealt": 1507 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "damage_taken": 781 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "headshots": 9 ID: 1100001040c1df0:1 20:04:56.227 [Lua] ### Adding saved score for "kills_total": 2 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "kills_ranged": 2 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "damage_dealt": 344 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "damage_taken": 794 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "headshots": 25 ID: 110000101fd4a34:1 20:04:56.227 [Lua] ### Adding saved score for "revives": 1 ID: 110000101fd4a34:1 20:05:00.479 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:00.481 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=160 20:05:00.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.44881889224052429) 20:05:01.888 [Lua] ConflictDirector - destroy all units 20:05:02.050 [Lua] TRANSITION nil nil inn_level 20:05:02.050 [Lua] Transition type "inn_level", is server: true 20:05:02.050 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:05:02.050 [Lua] [GameNetworkManager] Leaving game... 20:05:02.050 [Lua] [GameNetworkManager] Shutting down game session host. 20:05:02.050 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:05:02.050 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:05:02.051 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=331.65 20:05:02.059 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized 20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized 20:05:02.807 [Lua] [PlayerSyncData] Game session is not initialized 20:05:02.807 [Lua] Set lobby begin: 20:05:02.807 [Lua] Lobby data twitch_enabled = false 20:05:02.807 [Lua] Lobby data power_level = 0 20:05:02.808 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:02.808 [Lua] Lobby data difficulty_tweak = 0 20:05:02.808 [Lua] Lobby data host = 110000102543600 20:05:02.808 [Lua] Lobby data game_mode = 9 20:05:02.808 [Lua] Lobby data is_private = false 20:05:02.808 [Lua] Lobby data match_started = true 20:05:02.808 [Lua] Lobby data mechanism = adventure 20:05:02.808 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 20:05:02.808 [Lua] Lobby data player_slot_1 = 0:0 20:05:02.808 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 20:05:02.808 [Lua] Lobby data difficulty = cataclysm_3 20:05:02.808 [Lua] Lobby data quick_game = false 20:05:02.808 [Lua] Lobby data weave_index = 135 20:05:02.808 [Lua] Lobby data matchmaking = false 20:05:02.808 [Lua] Lobby data weave_name = weave_135 20:05:02.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:02.808 [Lua] Lobby data num_players = 4 20:05:02.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:02.808 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:02.808 [Lua] Lobby data country_code = FR 20:05:02.808 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:02.808 [Lua] Lobby data eac_authorized = true 20:05:02.808 [Lua] Set lobby end. 20:05:04.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:05:04.051 [Lua] [Managers] Calling function on all managers: 20:05:04.051 [Lua] Clearing all global lookup lists 20:05:04.051 [Lua] [IngamePlayerListUI] - Destroy 20:05:04.051 [Lua] [EquipmentUI] - Destroy 20:05:04.051 [Lua] [AbilityUI] - Destroy 20:05:04.051 [Lua] [GamePadAbilityUI] - Destroy 20:05:04.051 [Lua] [GamePadEquipmentUI] - Destroy 20:05:04.052 [Lua] [IngameUI] destroy 20:05:04.074 [Lua] [Managers] Destroying manager group: 20:05:04.077 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:05:04.100 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:05:04.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:05:04.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:05:04.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:05:04.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:05:04.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:05:04.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:05:04.108 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:05:04.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:05:04.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:05:04.113 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:05:04.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:05:04.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:05:04.119 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:05:04.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:05:04.127 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:05:04.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:05:04.128 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:05:04.132 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:05:04.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:05:04.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:05:04.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:05:04.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:05:04.142 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:05:04.142 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:05:04.142 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:05:04.142 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:04.143 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 13, User: 110000102543600 "Cyber-Froh" <> 20:05:04.143 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950 [8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246 [10] dt = 0.0093940440565347672 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_temple_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160; <> <> 20:05:04.143 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:05:04.143 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:05:04.143 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:05:04.143 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:04.143 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 14, User: 110000102543600 "Cyber-Froh" <> 20:05:04.144 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950 [8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246 [10] dt = 0.0093940440565347672 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160; <> <> 20:05:04.144 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:05:04.144 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:05:04.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:05:04.144 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:04.144 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 15, User: 110000102543600 "Cyber-Froh" <> 20:05:04.144 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950 [8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246 [10] dt = 0.0093940440565347672 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160; <> <> 20:05:04.144 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:05:04.144 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:05:04.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:05:04.144 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:04.145 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000102543600 "Cyber-Froh" <> 20:05:04.145 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12594052; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000001EBCAE0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000EAC7950; application_shutdown = nil; unit_spawner = table: 0000000000A73D30; world = [World]; unit_storage = table: 0000000000A73C80; units = table: 0000000001CC1950; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000EAC7950 [8] self = table: 0000000000785B80; dt = 0.0093940440565347672; t = 1129.5974716963246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0093940440565347672; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0093940440565347672; t = 1129.5974716963246 [10] dt = 0.0093940440565347672 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000008093100; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000126A30E0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F09A840; network_server = table: 00000000011F83A0; entity_system = table: 000000000EF89F50; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD83E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 320.86670990223064; input_manager = table: 00000000080F9C60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E800720; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0093940440565347672; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000126A30E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 0000000001F4F140; exit_time = 331.64951618621126; dice_keeper = table: 000000000054FB70; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000EAC7950; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000EAC1160; <> <> 20:05:04.145 [Lua] [Matchmaking] unregister rpcs 20:05:04.145 [Lua] ############### UNLOADING PACKAGES ############### 20:05:04.145 [Lua] [Managers] Calling function on all managers: 20:05:04.145 [Lua] [Managers] Destroying manager group: 20:05:04.145 [Lua] [Gamestate] Enter state StateLoading 20:05:04.151 [Lua] Found camera: end_screen_camera 20:05:04.151 [Lua] [PlayState] Enter Substate EndViewStateWeave 20:05:04.152 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:05:04.152 [Lua] [Matchmaking] register rpcs 20:05:04.152 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:05:04.152 [Lua] registering RPCs 20:05:04.152 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:05:04.152 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:05:04.152 [Lua] Set lobby begin: 20:05:04.152 [Lua] Lobby data twitch_enabled = false 20:05:04.153 [Lua] Lobby data power_level = 0 20:05:04.153 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:04.153 [Lua] Lobby data difficulty_tweak = 0 20:05:04.153 [Lua] Lobby data host = 110000102543600 20:05:04.153 [Lua] Lobby data game_mode = 3 20:05:04.153 [Lua] Lobby data is_private = false 20:05:04.153 [Lua] Lobby data match_started = true 20:05:04.153 [Lua] Lobby data mechanism = adventure 20:05:04.153 [Lua] Lobby data level_key = inn_level 20:05:04.153 [Lua] Lobby data player_slot_1 = 0:0 20:05:04.153 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 20:05:04.153 [Lua] Lobby data difficulty = cataclysm_3 20:05:04.153 [Lua] Lobby data quick_game = false 20:05:04.154 [Lua] Lobby data weave_index = 135 20:05:04.154 [Lua] Lobby data matchmaking = false 20:05:04.154 [Lua] Lobby data weave_name = weave_135 20:05:04.154 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:04.154 [Lua] Lobby data num_players = 4 20:05:04.154 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:04.154 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:04.154 [Lua] Lobby data country_code = FR 20:05:04.154 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:04.154 [Lua] Lobby data eac_authorized = true 20:05:04.154 [Lua] Set lobby end. 20:05:04.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:05:04.158 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:05:04.158 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:05:04.158 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:05:04.186 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow 20:05:04.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x351dc, position: 0 20:05:04.194 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow 20:05:04.196 [Umbra] Unload tome 20:05:04.198 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler 20:05:04.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:05:04.198 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:05:04.198 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:05:04.198 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:05:04.198 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:05:04.198 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:05:04.207 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:04.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:05:04.208 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized 20:05:04.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:05:04.239 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:05:04.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:05:04.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:05:04.756 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 20:05:04.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:05:04.759 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized 20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:04.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:04.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:05.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:05:05.291 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:05:05.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:05:05.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized 20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:05.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:05:05.659 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:05:05.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:05:05.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized 20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:05:05.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:05:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:05.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:05:05.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:05:05.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:05:05.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:05:05.846 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:05:05.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:05:05.896 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:05:05.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:05:12.605 [Lua] ### Sending rpc_level_loaded 20:05:12.605 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:05:12.605 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:05:12.606 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:05:12.606 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:05:12.622 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:05:12.622 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600 20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600 20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:9 my_peer_id:110000102543600 20:05:12.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:9 my_peer_id:110000102543600 20:05:12.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600 20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:12.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:05:12.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:05:12.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:05:12.941 [Lua] ### Sending rpc_level_loaded 20:05:12.941 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:05:12.941 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:05:12.941 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:05:12.941 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600 20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:10 my_peer_id:110000102543600 20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:10 my_peer_id:110000102543600 20:05:13.496 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:10 my_peer_id:110000102543600 20:05:13.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600 20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:13.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:13.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:05:14.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:05:14.373 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:05:14.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:05:14.390 [Lua] [LevelTransitionHandler] Level load completed! 20:05:14.390 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12594052 - use_random_directors: true - overriden_conflict: nil 20:05:14.394 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:05:14.394 [Lua] checking dlc's against conflict directors 20:05:14.394 [Lua] number of factions to include 3 20:05:14.394 [Lua] number of factions added 3 20:05:14.394 [Lua] --- --- --- 20:05:14.394 [Lua] Starting... difficulty 'cataclysm_3' 20:05:14.394 [Lua] These are the starting conflict directors: 20:05:14.394 [Lua] inn_level 20:05:14.394 [Lua] --- --- --- 20:05:14.394 [Lua] 20:05:14.394 [Lua] DONE! Found the following directors: 20:05:14.394 [Lua] (free: 35), Master hash is: 20:05:14.394 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:05:14.394 [Lua] load_startup_enemy_packages: -------------- 20:05:14.394 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:05:14.394 [Lua] critter_rat 20:05:14.407 [Lua] ### Sending rpc_level_loaded 20:05:14.407 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:05:14.407 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:05:14.423 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:05:14.423 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:05:14.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:05:14.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:05:14.508 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:05:14.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:05:14.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:05:14.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:14.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:14.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:05:14.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:05:14.692 [Lua] ### Sending rpc_level_loaded 20:05:14.692 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:05:14.692 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:05:14.693 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:05:14.693 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:05:14.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:05:14.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:05:14.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:05:14.844 [Window] Window => active 20:05:14.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:05:14.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:05:14.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:05:14.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:05:14.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:05:14.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:05:15.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:05:15.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:05:15.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:05:15.031 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 20:05:15.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:05:15.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:05:15.098 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:05:15.098 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:05:15.099 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:05:15.099 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:05:15.099 [Lua] Starting async level spawning of levels/inn/world 20:05:15.099 [Umbra] Init version: 3.4.15 :: 16 threads 20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600 20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:11 my_peer_id:110000102543600 20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:11 my_peer_id:110000102543600 20:05:15.123 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:11 my_peer_id:110000102543600 20:05:15.164 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600 20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:05:15.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:05:15.309 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:05:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:05:15.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:05:15.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:05:15.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:05:15.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:05:15.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:05:15.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:05:15.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:05:15.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:05:15.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:05:15.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:05:15.592 [Lua] Async level spawning done 20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600 20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:12 my_peer_id:110000102543600 20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:12 my_peer_id:110000102543600 20:05:15.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:12 my_peer_id:110000102543600 20:05:15.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600 20:05:15.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:15.639 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:05:15.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:05:15.795 [Lua] [PlayState] Exit Substate EndViewStateWeave 20:05:15.795 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:05:16.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:05:16.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:05:16.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:05:16.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:05:16.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:05:16.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:05:16.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:05:16.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:05:16.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 20:05:17.008 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:05:17.008 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:05:17.008 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:05:17.008 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:05:17.008 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:05:17.008 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:05:17.008 [Lua] ### Sending rpc_level_loaded 20:05:17.008 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:05:18.050 [Window] Window => inactive 20:05:23.369 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:05:23.371 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:05:23.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:23.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:05:24.382 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:05:24.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:05:24.382 [Lua] [Matchmaking] unregister rpcs 20:05:24.383 [Lua] Set lobby begin: 20:05:24.383 [Lua] Lobby data twitch_enabled = false 20:05:24.383 [Lua] Lobby data power_level = 0 20:05:24.383 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.383 [Lua] Lobby data difficulty_tweak = 0 20:05:24.383 [Lua] Lobby data host = 110000102543600 20:05:24.383 [Lua] Lobby data game_mode = 3 20:05:24.383 [Lua] Lobby data is_private = false 20:05:24.383 [Lua] Lobby data match_started = true 20:05:24.383 [Lua] Lobby data mechanism = adventure 20:05:24.383 [Lua] Lobby data level_key = inn_level 20:05:24.383 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.383 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 20:05:24.384 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.384 [Lua] Lobby data quick_game = false 20:05:24.384 [Lua] Lobby data weave_index = 135 20:05:24.384 [Lua] Lobby data matchmaking = false 20:05:24.384 [Lua] Lobby data weave_name = weave_135 20:05:24.384 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.384 [Lua] Lobby data num_players = 4 20:05:24.384 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.384 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.384 [Lua] Lobby data country_code = FR 20:05:24.384 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.384 [Lua] Lobby data eac_authorized = true 20:05:24.384 [Lua] Set lobby end. 20:05:24.384 [Lua] [Managers] Destroying manager group: 20:05:24.385 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:05:24.385 [Lua] [Gamestate] Enter StateIngame HOST 20:05:24.385 [Lua] [Managers] Calling function on all managers: 20:05:24.385 [Lua] <>level = inn_level<> 20:05:24.385 [Lua] Set lobby begin: 20:05:24.385 [Lua] Lobby data twitch_enabled = false 20:05:24.385 [Lua] Lobby data power_level = 0 20:05:24.385 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.385 [Lua] Lobby data difficulty_tweak = 0 20:05:24.385 [Lua] Lobby data host = 110000102543600 20:05:24.385 [Lua] Lobby data game_mode = 3 20:05:24.385 [Lua] Lobby data is_private = false 20:05:24.385 [Lua] Lobby data match_started = true 20:05:24.386 [Lua] Lobby data mechanism = adventure 20:05:24.386 [Lua] Lobby data level_key = inn_level 20:05:24.386 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.386 [Lua] Lobby data selected_level_key = inn_level 20:05:24.386 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.386 [Lua] Lobby data quick_game = false 20:05:24.386 [Lua] Lobby data weave_index = 135 20:05:24.386 [Lua] Lobby data matchmaking = false 20:05:24.386 [Lua] Lobby data weave_name = weave_135 20:05:24.386 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.386 [Lua] Lobby data num_players = 4 20:05:24.386 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.386 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.386 [Lua] Lobby data country_code = FR 20:05:24.386 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.386 [Lua] Lobby data eac_authorized = true 20:05:24.386 [Lua] Set lobby end. 20:05:24.386 [Lua] [StateIngame] Server ingame 20:05:24.389 [Lua] Set lobby begin: 20:05:24.389 [Lua] Lobby data twitch_enabled = false 20:05:24.389 [Lua] Lobby data power_level = 0 20:05:24.389 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.389 [Lua] Lobby data difficulty_tweak = 0 20:05:24.389 [Lua] Lobby data host = 110000102543600 20:05:24.389 [Lua] Lobby data game_mode = 3 20:05:24.389 [Lua] Lobby data is_private = false 20:05:24.389 [Lua] Lobby data match_started = true 20:05:24.389 [Lua] Lobby data mechanism = adventure 20:05:24.389 [Lua] Lobby data level_key = inn_level 20:05:24.389 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.389 [Lua] Lobby data selected_level_key = inn_level 20:05:24.389 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.389 [Lua] Lobby data quick_game = false 20:05:24.389 [Lua] Lobby data weave_index = 135 20:05:24.389 [Lua] Lobby data matchmaking = false 20:05:24.389 [Lua] Lobby data weave_name = weave_135 20:05:24.389 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.389 [Lua] Lobby data num_players = 4 20:05:24.389 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.389 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.389 [Lua] Lobby data country_code = FR 20:05:24.389 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.389 [Lua] Lobby data eac_authorized = true 20:05:24.389 [Lua] Set lobby end. 20:05:24.389 [Lua] [Matchmaking] register rpcs 20:05:24.389 [Lua] GameNetworkManager:init... creating game session 20:05:24.389 [Lua] Host GameSession.make_game_session_host with session: 20:05:24.389 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:05:24.390 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:05:24.390 [Lua] [GameNetworkManager] self.is_server = true 20:05:24.390 [Network] Setting artificial MTU limit to 65536 20:05:24.390 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:05:24.398 [Lua] Switching ConflictSettings: to: inn_level 20:05:24.398 [Lua] pacing=disabled 20:05:24.398 [Lua] roaming=nil 20:05:24.398 [Lua] disabled=false 20:05:24.398 [Lua] pack_spawning=disabled 20:05:24.398 [Lua] contained_breeds=nil 20:05:24.398 [Lua] boss=disabled 20:05:24.398 [Lua] horde=disabled 20:05:24.398 [Lua] specials=disabled 20:05:24.398 [Lua] name=inn_level 20:05:24.398 [Lua] intensity=disabled 20:05:24.398 [Lua] --- 20:05:24.398 [Lua] [LevelAnalysis] set_random_seed( 12594052) 20:05:24.401 [Lua] [AIInterestPointSystem] Level Seed: 12594052 20:05:24.401 [Lua] 20:05:24.401 [Lua] [entity_system_bag] = table 20:05:24.401 [Lua] [entity_system_bag] = metatable 20:05:24.401 [Lua] [startup_data] = table 20:05:24.401 [Lua] [entity_manager] = table 20:05:24.401 [Lua] [entity_manager] = metatable 20:05:24.401 [Lua] [unit_spawner] = table 20:05:24.401 [Lua] [unit_spawner] = metatable 20:05:24.401 [Lua] [unit_storage] = table 20:05:24.401 [Lua] [unit_storage] = metatable 20:05:24.401 [Lua] [dice_keeper] = table 20:05:24.401 [Lua] [dice_keeper] = metatable 20:05:24.401 [Lua] [is_server] = true (boolean) 20:05:24.401 [Lua] [world] = [World] 20:05:24.401 [Lua] [system_api] = table 20:05:24.401 [Lua] [entity_system] = table 20:05:24.401 [Lua] [entity_system] = metatable 20:05:24.401 [Lua] [network_lobby] = table 20:05:24.401 [Lua] [network_lobby] = metatable 20:05:24.401 [Lua] [profile_synchronizer] = table 20:05:24.401 [Lua] [profile_synchronizer] = metatable 20:05:24.401 [Lua] [level_transition_handler] = table 20:05:24.401 [Lua] [level_transition_handler] = metatable 20:05:24.401 [Lua] [num_local_human_players] = 1 (number) 20:05:24.401 [Lua] [statistics_db] = table 20:05:24.401 [Lua] [statistics_db] = metatable 20:05:24.401 [Lua] [network_server] = table 20:05:24.401 [Lua] [network_server] = metatable 20:05:24.401 [Lua] [input_manager] = table 20:05:24.401 [Lua] [input_manager] = metatable 20:05:24.401 [Lua] [network_clock] = table 20:05:24.401 [Lua] [network_clock] = metatable 20:05:24.401 [Lua] [network_transmit] = table 20:05:24.401 [Lua] [network_transmit] = metatable 20:05:24.401 [Lua] [free_flight_manager] = table 20:05:24.401 [Lua] [free_flight_manager] = metatable 20:05:24.401 [Lua] [network_manager] = table 20:05:24.401 [Lua] [network_manager] = metatable 20:05:24.401 [Lua] [network_event_delegate] = table 20:05:24.401 [Lua] [network_event_delegate] = metatable 20:05:24.401 [Lua] 20:05:24.401 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:05:24.401 [Lua] ignoring extension VersusInteractObjectiveExtension 20:05:24.401 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:05:24.401 [Lua] ignoring extension VersusSocketObjectiveExtension 20:05:24.401 [Lua] ignoring extension VersusTargetObjectiveExtension 20:05:24.401 [Lua] ignoring extension VersusMissionObjectiveExtension 20:05:24.402 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:05:24.403 [Lua] [AchievementManager] Achievements using the steam platform 20:05:24.452 [Lua] [StateIngame] Level seed: 12594052 20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:05:24.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:05:24.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:05:24.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:05:24.460 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:05:24.462 [Lua] [LevelAnalysis] set_random_seed( 12594052) 20:05:24.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:05:24.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:05:24.506 [Lua] [IngameUI] init 20:05:24.520 [SteamVoipClient] select_out(110000100089661, off) 20:05:24.520 [SteamVoipClient] select_out(110000101fd4a34, off) 20:05:24.520 [SteamVoipClient] select_out(110000102543600, off) 20:05:24.520 [SteamVoipClient] select_out(1100001040c1df0, off) 20:05:24.536 [Lua] cb_razer_chroma_setup 20:05:24.564 [Lua] completed 20:05:24.564 [Lua] completed 20:05:24.565 [Lua] completed 20:05:24.565 [Lua] completed 20:05:24.577 [Lua] completed 20:05:24.578 [Lua] completed 20:05:24.582 [Lua] [Matchmaking] Cancelling matchmaking 20:05:24.582 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:05:24.583 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:05:24.583 [Lua] Set lobby begin: 20:05:24.583 [Lua] Lobby data twitch_enabled = false 20:05:24.583 [Lua] Lobby data power_level = 835 20:05:24.583 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.583 [Lua] Lobby data difficulty_tweak = 0 20:05:24.583 [Lua] Lobby data host = 110000102543600 20:05:24.583 [Lua] Lobby data game_mode = 3 20:05:24.584 [Lua] Lobby data is_private = false 20:05:24.584 [Lua] Lobby data match_started = true 20:05:24.584 [Lua] Lobby data mechanism = adventure 20:05:24.584 [Lua] Lobby data level_key = inn_level 20:05:24.584 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.584 [Lua] Lobby data selected_level_key = inn_level 20:05:24.584 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.584 [Lua] Lobby data quick_game = false 20:05:24.584 [Lua] Lobby data weave_index = 135 20:05:24.584 [Lua] Lobby data matchmaking = false 20:05:24.584 [Lua] Lobby data weave_name = weave_135 20:05:24.584 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.585 [Lua] Lobby data num_players = 4 20:05:24.585 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.585 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.585 [Lua] Lobby data country_code = FR 20:05:24.585 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.585 [Lua] Lobby data eac_authorized = true 20:05:24.585 [Lua] Set lobby end. 20:05:24.586 [Flow] complete_skittergate_legend true 20:05:24.586 [Flow] complete_all_helmgart_levels_recruit true 20:05:24.587 [Flow] WitchHunterLevel:35 20:05:24.587 [Flow] LeaderYes 20:05:24.587 [Flow] ALL PC XP:304250 20:05:24.587 [Flow] Has "bogenhafen" DLC:true 20:05:24.587 [Flow] WH XP:60850 20:05:24.587 [Flow] Number of crafted items:2803 20:05:24.587 [Flow] Has "pre_order" DLC:true 20:05:24.587 [Flow] Sum of Powe Levels:1500 20:05:24.587 [Flow] lodestone diff 1:false 20:05:24.587 [Flow] magnus and forest activated 20:05:24.587 [Flow] magnus and forest activated 20:05:24.587 [Flow] cemetery and forest activated 20:05:24.587 [Flow] magnus and cemetery 20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.587 [Flow] ALL RUNES ACTIVATED 20:05:24.587 [Flow] magnus and forest activated 20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.587 [Flow] ALL RUNES ACTIVATED 20:05:24.587 [Flow] cemetery and forest activated 20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.587 [Flow] ALL RUNES ACTIVATED 20:05:24.587 [Flow] magnus and forest activated 20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.587 [Flow] ALL RUNES ACTIVATED 20:05:24.587 [Flow] magnus and cemetery 20:05:24.587 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.587 [Flow] ALL RUNES ACTIVATED 20:05:24.588 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:05:24.589 [Lua] CurrentConflictSettings inn_level 20:05:24.589 [Lua] [ConflictDirector] conflict_director is ai_ready 20:05:24.589 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:05:24.589 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:05:24.591 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:05:24.591 [Lua] Forming navigation groups in one frame 20:05:24.591 [Lua] Forming navigation groups 20:05:24.609 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:05:24.610 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:05:24.610 [Lua] number of nav groups: 41 20:05:24.610 [Lua] number of refined nav groups : 23 20:05:24.614 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 20:05:24.614 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:05:24.614 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:05:24.614 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:05:24.617 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:05:24.617 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:05:24.617 [Lua] [Managers] Calling function on all managers: 20:05:24.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:05:24.644 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:05:24.644 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:05:24.644 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:05:24.644 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:05:24.644 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:05:24.644 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:05:24.644 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:05:24.644 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:05:24.892 [Lua] Set lobby begin: 20:05:24.892 [Lua] Lobby data twitch_enabled = false 20:05:24.892 [Lua] Lobby data power_level = 835 20:05:24.892 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.892 [Lua] Lobby data difficulty_tweak = 0 20:05:24.892 [Lua] Lobby data host = 110000102543600 20:05:24.892 [Lua] Lobby data game_mode = 3 20:05:24.892 [Lua] Lobby data is_private = false 20:05:24.892 [Lua] Lobby data match_started = true 20:05:24.892 [Lua] Lobby data mechanism = adventure 20:05:24.892 [Lua] Lobby data level_key = inn_level 20:05:24.892 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.892 [Lua] Lobby data selected_level_key = inn_level 20:05:24.892 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.892 [Lua] Lobby data quick_game = false 20:05:24.892 [Lua] Lobby data weave_index = 135 20:05:24.892 [Lua] Lobby data matchmaking = false 20:05:24.892 [Lua] Lobby data weave_name = weave_135 20:05:24.892 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.892 [Lua] Lobby data num_players = 4 20:05:24.893 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.893 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.893 [Lua] Lobby data country_code = FR 20:05:24.893 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.893 [Lua] Lobby data eac_authorized = true 20:05:24.893 [Lua] Set lobby end. 20:05:24.893 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:05:24.893 [Lua] Breedfreezer (server) starting a hot join sync 20:05:24.896 [Lua] Set lobby begin: 20:05:24.896 [Lua] Lobby data twitch_enabled = false 20:05:24.896 [Lua] Lobby data power_level = 835 20:05:24.896 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.896 [Lua] Lobby data difficulty_tweak = 0 20:05:24.896 [Lua] Lobby data host = 110000102543600 20:05:24.896 [Lua] Lobby data game_mode = 3 20:05:24.896 [Lua] Lobby data is_private = false 20:05:24.897 [Lua] Lobby data match_started = true 20:05:24.897 [Lua] Lobby data mechanism = adventure 20:05:24.897 [Lua] Lobby data level_key = inn_level 20:05:24.897 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.897 [Lua] Lobby data selected_level_key = inn_level 20:05:24.897 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.897 [Lua] Lobby data quick_game = false 20:05:24.897 [Lua] Lobby data weave_index = 135 20:05:24.897 [Lua] Lobby data matchmaking = false 20:05:24.898 [Lua] Lobby data weave_name = weave_135 20:05:24.898 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.898 [Lua] Lobby data num_players = 4 20:05:24.898 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.898 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.898 [Lua] Lobby data country_code = FR 20:05:24.898 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.898 [Lua] Lobby data eac_authorized = true 20:05:24.898 [Lua] Set lobby end. 20:05:24.898 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:05:24.898 [Lua] Breedfreezer (server) starting a hot join sync 20:05:24.901 [Lua] Set lobby begin: 20:05:24.901 [Lua] Lobby data twitch_enabled = false 20:05:24.901 [Lua] Lobby data power_level = 835 20:05:24.901 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:24.901 [Lua] Lobby data difficulty_tweak = 0 20:05:24.901 [Lua] Lobby data host = 110000102543600 20:05:24.901 [Lua] Lobby data game_mode = 3 20:05:24.901 [Lua] Lobby data is_private = false 20:05:24.901 [Lua] Lobby data match_started = true 20:05:24.901 [Lua] Lobby data mechanism = adventure 20:05:24.901 [Lua] Lobby data level_key = inn_level 20:05:24.901 [Lua] Lobby data player_slot_1 = 0:0 20:05:24.901 [Lua] Lobby data selected_level_key = inn_level 20:05:24.902 [Lua] Lobby data difficulty = cataclysm_3 20:05:24.902 [Lua] Lobby data quick_game = false 20:05:24.902 [Lua] Lobby data weave_index = 135 20:05:24.902 [Lua] Lobby data matchmaking = false 20:05:24.902 [Lua] Lobby data weave_name = weave_135 20:05:24.902 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:24.902 [Lua] Lobby data num_players = 4 20:05:24.902 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:24.902 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:24.902 [Lua] Lobby data country_code = FR 20:05:24.902 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:24.902 [Lua] Lobby data eac_authorized = true 20:05:24.902 [Lua] Set lobby end. 20:05:24.902 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:05:24.902 [Lua] Breedfreezer (server) starting a hot join sync 20:05:24.903 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:05:24.903 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:05:24.903 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:05:24.903 [Lua] RemotePlayer:create_game_object( ) 26 20:05:24.915 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:05:24.915 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:05:24.915 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:05:24.915 [Lua] RemotePlayer:create_game_object( ) 27 20:05:24.928 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:05:24.928 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:05:24.929 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:05:24.929 [Lua] RemotePlayer:create_game_object( ) 28 20:05:24.942 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:05:24.942 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:05:24.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:05:24.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:05:24.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:05:24.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:05:24.943 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:05:24.949 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:05:24.949 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:05:24.949 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:05:24.949 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:05:24.949 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:05:24.949 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:05:24.949 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:05:24.949 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:05:24.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:05:24.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:05:24.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:05:25.001 [Lua] Players are leaving the safe zone 20:05:25.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 20:05:25.050 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:25.050 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:05:25.050 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:25.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:05:25.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:05:25.052 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:05:25.052 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:25.052 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:05:25.052 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:25.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:05:25.054 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:05:25.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:05:25.055 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:05:25.055 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:05:25.055 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:05:25.056 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:05:25.056 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:05:25.276 [Lua] StateInGameRunning:_game_actually_starts() 20:05:25.276 [Lua] ################################################################################################################# 20:05:25.276 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_scorpion_arena_temple_shadow-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:05:25.276 [Lua] ################################################################################################################# 20:05:25.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 20:05:25.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 20:05:25.488 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 20:05:25.488 [Lua] Commit load time data 20:05:25.701 [Flow] DISABLE 20:05:25.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:05:25.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:05:25.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:05:25.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:05:25.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:05:25.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:05:25.828 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:05:25.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:05:25.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:05:25.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:05:25.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:05:25.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:05:25.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:05:25.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:05:25.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:05:25.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:05:25.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:05:25.907 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:05:25.907 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:05:25.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:05:25.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:05:25.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:05:25.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:05:25.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:05:25.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:05:25.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:05:25.977 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:05:25.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:05:25.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:05:25.999 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:05:25.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:05:25.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:05:26.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:05:26.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:05:26.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:05:26.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:05:26.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:05:26.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:05:26.054 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:05:26.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:05:26.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:05:26.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:05:26.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:05:26.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:05:26.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:05:26.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:05:26.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:05:26.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:05:26.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:05:26.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:05:26.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:05:26.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:05:26.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:05:26.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:05:26.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:05:26.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:05:26.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:05:26.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:05:26.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:05:26.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:05:26.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:05:26.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:05:26.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:05:26.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:05:26.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:05:26.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:05:26.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:05:26.313 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:05:30.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:05:30.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:05:30.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:05:30.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:05:30.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:05:30.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:05:30.599 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:05:30.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:05:30.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:05:30.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:05:30.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:05:30.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:05:30.630 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:05:30.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:05:30.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:05:30.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:05:30.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:05:30.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:05:30.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:05:30.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:05:31.858 [Lua] [Matchmaking] Cancelling matchmaking 20:05:31.858 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:05:34.707 [Window] Window => active 20:05:34.847 [Lua] PlayFabMirrorBase:_commit_internal 7 20:05:34.847 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:05:34.851 [Lua] generate_backend_stats 110000102543600:1 20:05:34.879 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:05:34.879 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:05:34.885 [Lua] commit result success 7 20:05:34.988 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:05:34.988 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:05:34.991 [Lua] Set lobby begin: 20:05:34.991 [Lua] Lobby data twitch_enabled = false 20:05:34.992 [Lua] Lobby data power_level = 835 20:05:34.992 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:34.992 [Lua] Lobby data difficulty_tweak = 0 20:05:34.992 [Lua] Lobby data host = 110000102543600 20:05:34.992 [Lua] Lobby data game_mode = 3 20:05:34.992 [Lua] Lobby data is_private = false 20:05:34.992 [Lua] Lobby data match_started = true 20:05:34.993 [Lua] Lobby data mechanism = adventure 20:05:34.993 [Lua] Lobby data level_key = inn_level 20:05:34.993 [Lua] Lobby data player_slot_1 = 0:0 20:05:34.993 [Lua] Lobby data selected_level_key = inn_level 20:05:34.993 [Lua] Lobby data difficulty = cataclysm_3 20:05:34.993 [Lua] Lobby data quick_game = false 20:05:34.993 [Lua] Lobby data weave_index = 135 20:05:34.993 [Lua] Lobby data matchmaking = false 20:05:34.993 [Lua] Lobby data weave_name = weave_135 20:05:34.993 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:34.993 [Lua] Lobby data num_players = 4 20:05:34.993 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:34.993 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:34.993 [Lua] Lobby data country_code = FR 20:05:34.993 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:34.993 [Lua] Lobby data eac_authorized = true 20:05:34.993 [Lua] Set lobby end. 20:05:34.993 [Lua] [PartyManager] Leader is set to 110000102543600 20:05:34.993 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0 20:05:34.993 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 ) 20:05:34.993 [Lua] Set lobby begin: 20:05:34.993 [Lua] Lobby data twitch_enabled = false 20:05:34.993 [Lua] Lobby data power_level = 835 20:05:34.993 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:34.993 [Lua] Lobby data difficulty_tweak = 0 20:05:34.993 [Lua] Lobby data host = 110000102543600 20:05:34.993 [Lua] Lobby data game_mode = 9 20:05:34.993 [Lua] Lobby data is_private = false 20:05:34.993 [Lua] Lobby data match_started = true 20:05:34.993 [Lua] Lobby data mechanism = adventure 20:05:34.993 [Lua] Lobby data level_key = inn_level 20:05:34.993 [Lua] Lobby data player_slot_1 = 0:0 20:05:34.993 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:34.993 [Lua] Lobby data difficulty = cataclysm_3 20:05:34.993 [Lua] Lobby data quick_game = false 20:05:34.993 [Lua] Lobby data weave_index = 136 20:05:34.993 [Lua] Lobby data matchmaking = false 20:05:34.994 [Lua] Lobby data weave_name = weave_136 20:05:34.994 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:34.994 [Lua] Lobby data num_players = 4 20:05:34.994 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:34.994 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:34.994 [Lua] Lobby data country_code = FR 20:05:34.994 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:34.994 [Lua] Lobby data eac_authorized = true 20:05:34.994 [Lua] Set lobby end. 20:05:34.994 [Lua] Set lobby begin: 20:05:34.994 [Lua] Lobby data twitch_enabled = false 20:05:34.994 [Lua] Lobby data power_level = 835 20:05:34.994 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:34.994 [Lua] Lobby data difficulty_tweak = 0 20:05:34.994 [Lua] Lobby data host = 110000102543600 20:05:34.994 [Lua] Lobby data game_mode = 9 20:05:34.994 [Lua] Lobby data is_private = true 20:05:34.994 [Lua] Lobby data match_started = true 20:05:34.994 [Lua] Lobby data mechanism = adventure 20:05:34.994 [Lua] Lobby data level_key = inn_level 20:05:34.994 [Lua] Lobby data player_slot_1 = 0:0 20:05:34.994 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:34.994 [Lua] Lobby data difficulty = cataclysm_3 20:05:34.994 [Lua] Lobby data quick_game = false 20:05:34.994 [Lua] Lobby data weave_index = 136 20:05:34.994 [Lua] Lobby data matchmaking = false 20:05:34.994 [Lua] Lobby data weave_name = weave_136 20:05:34.994 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:34.994 [Lua] Lobby data num_players = 4 20:05:34.994 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:34.994 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:34.994 [Lua] Lobby data country_code = FR 20:05:34.994 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:34.994 [Lua] Lobby data eac_authorized = true 20:05:34.994 [Lua] Set lobby end. 20:05:34.995 [Lua] [ChatManager][1]System: Starting hosted game... 20:05:34.995 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:05:34.995 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:05:36.343 [Window] Window => inactive 20:05:39.017 [Window] Window => active 20:05:39.908 [Lua] Set lobby begin: 20:05:39.908 [Lua] Lobby data twitch_enabled = false 20:05:39.908 [Lua] Lobby data power_level = 1100 20:05:39.908 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:39.908 [Lua] Lobby data difficulty_tweak = 0 20:05:39.908 [Lua] Lobby data host = 110000102543600 20:05:39.908 [Lua] Lobby data game_mode = 9 20:05:39.908 [Lua] Lobby data is_private = true 20:05:39.908 [Lua] Lobby data match_started = true 20:05:39.908 [Lua] Lobby data mechanism = adventure 20:05:39.909 [Lua] Lobby data level_key = inn_level 20:05:39.909 [Lua] Lobby data player_slot_1 = 0:0 20:05:39.909 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:39.909 [Lua] Lobby data difficulty = cataclysm_3 20:05:39.909 [Lua] Lobby data quick_game = false 20:05:39.909 [Lua] Lobby data weave_index = 136 20:05:39.909 [Lua] Lobby data matchmaking = false 20:05:39.909 [Lua] Lobby data weave_name = weave_136 20:05:39.909 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:39.909 [Lua] Lobby data num_players = 4 20:05:39.909 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:39.909 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:39.909 [Lua] Lobby data country_code = FR 20:05:39.909 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:39.909 [Lua] Lobby data eac_authorized = true 20:05:39.909 [Lua] Set lobby end. 20:05:41.747 [Window] Window => inactive 20:05:44.638 [Window] Window => active 20:05:45.550 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:05:45.550 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:05:45.640 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0 20:05:45.640 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 ) 20:05:45.641 [Lua] Set lobby begin: 20:05:45.641 [Lua] Lobby data twitch_enabled = false 20:05:45.641 [Lua] Lobby data power_level = 1100 20:05:45.641 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:45.641 [Lua] Lobby data difficulty_tweak = 0 20:05:45.641 [Lua] Lobby data host = 110000102543600 20:05:45.641 [Lua] Lobby data game_mode = 9 20:05:45.641 [Lua] Lobby data is_private = true 20:05:45.641 [Lua] Lobby data match_started = true 20:05:45.641 [Lua] Lobby data mechanism = adventure 20:05:45.641 [Lua] Lobby data level_key = inn_level 20:05:45.641 [Lua] Lobby data player_slot_1 = 0:0 20:05:45.641 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:45.641 [Lua] Lobby data difficulty = cataclysm_3 20:05:45.641 [Lua] Lobby data quick_game = false 20:05:45.641 [Lua] Lobby data weave_index = 136 20:05:45.641 [Lua] Lobby data matchmaking = false 20:05:45.641 [Lua] Lobby data weave_name = weave_136 20:05:45.641 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:45.641 [Lua] Lobby data num_players = 4 20:05:45.641 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:45.641 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:45.641 [Lua] Lobby data country_code = FR 20:05:45.641 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:45.641 [Lua] Lobby data eac_authorized = true 20:05:45.641 [Lua] Set lobby end. 20:05:45.643 [Lua] Set lobby begin: 20:05:45.643 [Lua] Lobby data twitch_enabled = false 20:05:45.643 [Lua] Lobby data power_level = 1100 20:05:45.643 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:45.643 [Lua] Lobby data difficulty_tweak = 0 20:05:45.643 [Lua] Lobby data host = 110000102543600 20:05:45.643 [Lua] Lobby data game_mode = 9 20:05:45.643 [Lua] Lobby data is_private = true 20:05:45.643 [Lua] Lobby data match_started = true 20:05:45.643 [Lua] Lobby data mechanism = adventure 20:05:45.643 [Lua] Lobby data level_key = inn_level 20:05:45.643 [Lua] Lobby data player_slot_1 = 0:0 20:05:45.643 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:45.643 [Lua] Lobby data difficulty = cataclysm_3 20:05:45.643 [Lua] Lobby data quick_game = false 20:05:45.644 [Lua] Lobby data weave_index = 136 20:05:45.644 [Lua] Lobby data matchmaking = false 20:05:45.644 [Lua] Lobby data weave_name = weave_136 20:05:45.644 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:45.644 [Lua] Lobby data num_players = 4 20:05:45.644 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:45.644 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:45.644 [Lua] Lobby data country_code = FR 20:05:45.644 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:45.644 [Lua] Lobby data eac_authorized = true 20:05:45.644 [Lua] Set lobby end. 20:05:45.644 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:05:45.644 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:05:45.644 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:05:45.644 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:05:45.644 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:05:45.644 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:05:45.644 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:05:45.644 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:05:45.644 [Lua] Complete level triggered. 20:05:45.646 [Save] Saving `save_data` 20:05:45.646 [Lua] gm_event_end_conditions_met false false 20:05:45.647 [Lua] PlayFabMirrorBase:_commit_internal nil 20:05:45.647 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:05:45.651 [Lua] generate_backend_stats 110000102543600:1 20:05:45.656 [Save] Save done 20:05:45.656 [Save] Saving `save_data` 20:05:45.665 [Save] Save done 20:05:45.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:05:45.672 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:05:45.673 [Save] Saving `save_data` 20:05:45.673 [Lua] TRANSITION nil nil dlc_scorpion_rubble_death 20:05:45.673 [Lua] Transition type "dlc_scorpion_rubble_death", is server: true 20:05:45.673 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:05:45.673 [Lua] [GameNetworkManager] Leaving game... 20:05:45.673 [Lua] [GameNetworkManager] Shutting down game session host. 20:05:45.673 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:05:45.673 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:05:45.673 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.61 20:05:45.676 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:05:45.676 [Lua] commit result success 8 20:05:45.686 [Save] Save done 20:05:47.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:05:47.683 [Lua] [Managers] Calling function on all managers: 20:05:47.683 [Lua] Clearing all global lookup lists 20:05:47.683 [Lua] [IngamePlayerListUI] - Destroy 20:05:47.683 [Lua] [EquipmentUI] - Destroy 20:05:47.683 [Lua] [AbilityUI] - Destroy 20:05:47.683 [Lua] [GamePadAbilityUI] - Destroy 20:05:47.683 [Lua] [GamePadEquipmentUI] - Destroy 20:05:47.684 [Lua] [IngameUI] destroy 20:05:47.689 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:05:47.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:05:47.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:05:47.732 [Lua] [Managers] Destroying manager group: 20:05:47.736 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:05:47.791 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:05:47.791 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:05:47.791 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:05:47.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_rubble_death 0 20:05:47.791 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:47.791 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 17, User: 110000102543600 "Cyber-Froh" <> 20:05:47.791 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0 [8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353 [10] dt = 0.0064408723264932632 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50; [5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0; <> <> 20:05:47.791 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:05:47.791 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:05:47.791 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_rubble_death 0 20:05:47.791 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:47.792 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 18, User: 110000102543600 "Cyber-Froh" <> 20:05:47.792 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0 [8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353 [10] dt = 0.0064408723264932632 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50; [5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0; <> <> 20:05:47.792 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:05:47.792 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:05:47.792 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_rubble_death 0 20:05:47.792 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:47.792 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 19, User: 110000102543600 "Cyber-Froh" <> 20:05:47.793 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0 [8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353 [10] dt = 0.0064408723264932632 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50; [5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0; <> <> 20:05:47.793 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:05:47.793 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:05:47.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_rubble_death 0 20:05:47.793 warning: [Lua] Following data will be uploaded to Crashify: <> 20:05:47.793 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 20, User: 110000102543600 "Cyber-Froh" <> 20:05:47.793 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 13370282; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EACB690 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000010F8F4E0; application_shutdown = nil; unit_spawner = table: 00000000035CC650; world = [World]; unit_storage = table: 00000000117EA120; units = table: 00000000035CC680; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010F8F4E0 [8] self = table: 0000000000785B80; dt = 0.0064408723264932632; t = 1172.537728747353; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0064408723264932632; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0064408723264932632; t = 1172.537728747353 [10] dt = 0.0064408723264932632 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000BC8E8A0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000933EB50; [5] world_name = "level_world"; entity_system_bag = table: 000000001191AF20; network_server = table: 00000000011F83A0; entity_system = table: 0000000001F7A690; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000A7A6560; statistics_db = table: 0000000003859320; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 20.811530562862753; input_manager = table: 0000000010480FA0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000105AC820; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000933EB50; world = [World]; dt = 0.0064408723264932632; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.605541657656431; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000000896A40; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010F8F4E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000005CF6B0; <> <> 20:05:47.793 [Lua] [Matchmaking] unregister rpcs 20:05:47.793 [Lua] ############### UNLOADING PACKAGES ############### 20:05:47.793 [Lua] [Managers] Calling function on all managers: 20:05:47.793 [Lua] [Managers] Destroying manager group: 20:05:47.793 [Lua] [Gamestate] Enter state StateLoading 20:05:47.795 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:05:47.795 [Lua] [Matchmaking] register rpcs 20:05:47.795 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:05:47.795 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:05:47.795 [Lua] Set lobby begin: 20:05:47.795 [Lua] Lobby data twitch_enabled = false 20:05:47.795 [Lua] Lobby data power_level = 0 20:05:47.795 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:47.795 [Lua] Lobby data difficulty_tweak = 0 20:05:47.796 [Lua] Lobby data host = 110000102543600 20:05:47.796 [Lua] Lobby data game_mode = 9 20:05:47.796 [Lua] Lobby data is_private = true 20:05:47.796 [Lua] Lobby data match_started = true 20:05:47.796 [Lua] Lobby data mechanism = adventure 20:05:47.796 [Lua] Lobby data level_key = inn_level 20:05:47.796 [Lua] Lobby data player_slot_1 = 0:0 20:05:47.796 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:47.796 [Lua] Lobby data difficulty = cataclysm_3 20:05:47.796 [Lua] Lobby data quick_game = false 20:05:47.796 [Lua] Lobby data weave_index = 136 20:05:47.796 [Lua] Lobby data matchmaking = false 20:05:47.796 [Lua] Lobby data weave_name = weave_136 20:05:47.796 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:47.797 [Lua] Lobby data num_players = 4 20:05:47.797 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:47.797 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:47.797 [Lua] Lobby data country_code = FR 20:05:47.797 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:47.797 [Lua] Lobby data eac_authorized = true 20:05:47.797 [Lua] Set lobby end. 20:05:47.797 [Lua] registering RPCs 20:05:47.797 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:05:47.797 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:05:47.797 [Lua] Set lobby begin: 20:05:47.797 [Lua] Lobby data twitch_enabled = false 20:05:47.797 [Lua] Lobby data power_level = 0 20:05:47.797 [Lua] Lobby data unique_server_name = Cyber-Froh 20:05:47.797 [Lua] Lobby data difficulty_tweak = 0 20:05:47.797 [Lua] Lobby data host = 110000102543600 20:05:47.797 [Lua] Lobby data game_mode = 9 20:05:47.797 [Lua] Lobby data is_private = true 20:05:47.797 [Lua] Lobby data match_started = true 20:05:47.797 [Lua] Lobby data mechanism = adventure 20:05:47.797 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:05:47.797 [Lua] Lobby data player_slot_1 = 0:0 20:05:47.797 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:05:47.797 [Lua] Lobby data difficulty = cataclysm_3 20:05:47.798 [Lua] Lobby data quick_game = false 20:05:47.798 [Lua] Lobby data weave_index = 136 20:05:47.798 [Lua] Lobby data matchmaking = false 20:05:47.798 [Lua] Lobby data weave_name = weave_136 20:05:47.798 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:05:47.798 [Lua] Lobby data num_players = 4 20:05:47.798 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:05:47.798 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:05:47.798 [Lua] Lobby data country_code = FR 20:05:47.798 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:05:47.798 [Lua] Lobby data eac_authorized = true 20:05:47.798 [Lua] Set lobby end. 20:05:47.798 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:05:47.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens, async-read, prioritized 20:05:47.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_death] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:05:47.801 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_death 0 20:05:47.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:05:47.802 [Umbra] Unload tome 20:05:47.803 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:05:47.874 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:05:47.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_death, async-read, 20:05:47.874 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_death, async-read, 20:05:47.874 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_death" 20:05:47.874 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_death" Meta package name: "nil" 20:05:47.874 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_death, LevelTransitionHandler, async-read, 20:05:47.874 [Lua] [StateLoading] got rpc_load_level 135 dlc_scorpion_rubble_death 20:05:47.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_death 20:05:47.933 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_death 20:05:47.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 20:05:48.980 [Window] Window => inactive 20:05:52.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 20:05:52.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 20:05:52.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:05:53.064 [Lua] ### Sending rpc_level_loaded 20:05:53.064 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 135 20:05:53.064 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:05:53.064 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:05:53.065 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:05:53.081 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:05:53.081 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:05:53.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:05:53.232 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:05:53.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_death 20:05:53.265 [Umbra] Loading umbra tome '#ID[1a4d819116dedf89]' 20:05:53.366 [Lua] ### Sending rpc_level_loaded 20:05:53.366 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 135 20:05:53.366 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:05:53.367 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:05:53.367 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:05:53.384 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:05:53.384 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:05:53.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_death 20:05:53.905 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_death 20:05:53.922 [Lua] [LevelTransitionHandler] Level load completed! 20:05:53.922 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_death - level_seed: 13370282 - use_random_directors: false - overriden_conflict: weave_chaos 20:05:53.941 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:05:53.941 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_warrior=true, chaos_raider=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, beastmen_ungor=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, } 20:05:53.941 [Lua] load_startup_enemy_packages: -------------- 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_spawn 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_troll 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_rat_ogre 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_stormfiend 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_minotaur 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_plague_sorcerer 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_corruptor_sorcerer 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_gutter_runner 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_pack_master 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_poison_wind_globadier 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_ratling_gunner 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_warpfire_thrower 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_vortex_sorcerer 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_standard_bearer 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_vortex 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] critter_rat 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] critter_pig 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_gor 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_ungor_archer 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_warrior 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_raider 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_clan_rat 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_ungor 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_slave 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_fanatic 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_storm_vermin_with_shield 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_marauder_with_shield 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_storm_vermin 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_berzerker 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] beastmen_bestigor 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] chaos_marauder 20:05:53.941 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:05:53.941 [Lua] skaven_plague_monk 20:05:53.943 [Lua] ### Sending rpc_level_loaded 20:05:53.943 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 135 20:05:53.943 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:05:53.960 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:05:53.960 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:05:53.978 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:05:53.978 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:05:53.978 [Lua] ### Sending rpc_level_loaded 20:05:53.978 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 135 20:05:54.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:05:54.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:05:54.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:05:54.374 [Lua] ### Sending rpc_level_loaded 20:05:54.374 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 135 20:05:54.374 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:05:54.374 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:05:54.374 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:05:54.392 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:05:54.392 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:05:54.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:05:54.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:05:54.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:05:54.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:05:54.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:05:54.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:05:55.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:05:55.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:05:55.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:05:56.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:05:56.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:05:56.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:05:56.133 [Window] Window => active 20:05:56.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:05:56.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:05:56.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:05:56.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:05:56.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:05:56.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:05:56.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:05:56.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:05:56.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:05:56.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:05:56.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:05:56.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:05:57.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:05:57.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:05:57.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:05:57.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:05:57.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:05:57.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:05:57.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:05:57.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:05:57.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:05:57.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:05:57.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:05:57.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:05:58.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:05:58.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:05:58.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:05:58.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:05:58.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:05:58.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:05:58.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:05:58.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:05:58.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:05:58.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:05:58.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:05:58.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:05:59.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:05:59.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:05:59.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:06:00.543 [Window] Window => inactive 20:06:00.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:06:00.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:06:00.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:06:01.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:06:01.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:06:01.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:06:01.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:06:01.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:06:01.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:06:01.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:06:01.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:06:01.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:06:02.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:06:02.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:06:02.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:06:03.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:06:03.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:06:03.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:06:03.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:06:03.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:06:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600 20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:13 my_peer_id:110000102543600 20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:13 my_peer_id:110000102543600 20:06:03.515 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:13 my_peer_id:110000102543600 20:06:03.516 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600 20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:03.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:06:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:06:03.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:06:03.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:06:03.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:06:04.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:06:04.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:06:04.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:06:04.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:06:04.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:06:04.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:06:04.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:06:04.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:06:04.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:06:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:06:05.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:06:05.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:06:05.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:06:05.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:06:05.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600 20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:14 my_peer_id:110000102543600 20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:14 my_peer_id:110000102543600 20:06:05.726 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:14 my_peer_id:110000102543600 20:06:05.727 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600 20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:05.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:05.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:06:05.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:06:05.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:06:05.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:06:05.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:06:05.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:06:05.998 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_death game_mode: weave 20:06:05.998 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:06:05.999 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:15 my_peer_id:110000102543600 20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:15 my_peer_id:110000102543600 20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:15 my_peer_id:110000102543600 20:06:06.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:15 my_peer_id:110000102543600 20:06:06.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:15 my_peer_id:110000102543600 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:06:06.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:06:06.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:06:06.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:06:06.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:06:06.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:06:06.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:06:06.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:06:06.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:06:06.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:16 my_peer_id:110000102543600 20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:16 my_peer_id:110000102543600 20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:16 my_peer_id:110000102543600 20:06:06.334 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:16 my_peer_id:110000102543600 20:06:06.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:16 my_peer_id:110000102543600 20:06:06.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:06.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:06:06.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:06:06.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:06:06.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:06:06.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:06:06.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:06:06.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:06:06.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:06:06.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:06:06.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:06:06.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:06:06.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:06:07.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:06:07.028 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:06:07.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:06:07.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:06:07.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:06:07.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:06:07.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:06:07.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:06:07.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:06:07.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:06:07.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:06:07.991 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 20:06:07.992 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:06:07.992 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/death/world 20:06:07.992 [Umbra] Init version: 3.4.15 :: 16 threads 20:06:09.097 [Lua] Async level spawning done 20:06:09.097 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:10.064 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:10.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:06:10.064 [Lua] [Matchmaking] unregister rpcs 20:06:10.064 [Lua] Set lobby begin: 20:06:10.064 [Lua] Lobby data twitch_enabled = false 20:06:10.064 [Lua] Lobby data power_level = 0 20:06:10.065 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.065 [Lua] Lobby data difficulty_tweak = 0 20:06:10.065 [Lua] Lobby data host = 110000102543600 20:06:10.065 [Lua] Lobby data game_mode = 9 20:06:10.065 [Lua] Lobby data is_private = true 20:06:10.065 [Lua] Lobby data match_started = true 20:06:10.065 [Lua] Lobby data mechanism = adventure 20:06:10.065 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.065 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.065 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.065 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.065 [Lua] Lobby data quick_game = false 20:06:10.065 [Lua] Lobby data weave_index = 136 20:06:10.065 [Lua] Lobby data matchmaking = false 20:06:10.065 [Lua] Lobby data weave_name = weave_136 20:06:10.065 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.065 [Lua] Lobby data num_players = 4 20:06:10.065 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.065 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.065 [Lua] Lobby data country_code = FR 20:06:10.065 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.066 [Lua] Lobby data eac_authorized = true 20:06:10.066 [Lua] Set lobby end. 20:06:10.066 [Lua] [Managers] Destroying manager group: 20:06:10.066 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens 20:06:10.066 [Lua] [Gamestate] Enter StateIngame HOST 20:06:10.066 [Lua] [Managers] Calling function on all managers: 20:06:10.067 [Lua] <>level = dlc_scorpion_rubble_death<> 20:06:10.067 [Lua] Set lobby begin: 20:06:10.067 [Lua] Lobby data twitch_enabled = false 20:06:10.067 [Lua] Lobby data power_level = 0 20:06:10.067 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.067 [Lua] Lobby data difficulty_tweak = 0 20:06:10.067 [Lua] Lobby data host = 110000102543600 20:06:10.067 [Lua] Lobby data game_mode = 9 20:06:10.067 [Lua] Lobby data is_private = true 20:06:10.067 [Lua] Lobby data match_started = true 20:06:10.067 [Lua] Lobby data mechanism = adventure 20:06:10.067 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.067 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.067 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.067 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.068 [Lua] Lobby data quick_game = false 20:06:10.068 [Lua] Lobby data weave_index = 136 20:06:10.068 [Lua] Lobby data matchmaking = false 20:06:10.068 [Lua] Lobby data weave_name = weave_136 20:06:10.068 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.068 [Lua] Lobby data num_players = 4 20:06:10.068 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.068 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.068 [Lua] Lobby data country_code = FR 20:06:10.068 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.068 [Lua] Lobby data eac_authorized = true 20:06:10.068 [Lua] Set lobby end. 20:06:10.068 [Lua] [StateIngame] Server ingame 20:06:10.071 [Lua] Set lobby begin: 20:06:10.071 [Lua] Lobby data twitch_enabled = false 20:06:10.071 [Lua] Lobby data power_level = 0 20:06:10.071 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.071 [Lua] Lobby data difficulty_tweak = 0 20:06:10.071 [Lua] Lobby data host = 110000102543600 20:06:10.072 [Lua] Lobby data game_mode = 9 20:06:10.072 [Lua] Lobby data is_private = true 20:06:10.072 [Lua] Lobby data match_started = true 20:06:10.072 [Lua] Lobby data mechanism = adventure 20:06:10.072 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.072 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.072 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.072 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.072 [Lua] Lobby data quick_game = false 20:06:10.072 [Lua] Lobby data weave_index = 136 20:06:10.072 [Lua] Lobby data matchmaking = false 20:06:10.072 [Lua] Lobby data weave_name = weave_136 20:06:10.072 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.072 [Lua] Lobby data num_players = 4 20:06:10.072 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.072 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.072 [Lua] Lobby data country_code = FR 20:06:10.072 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.072 [Lua] Lobby data eac_authorized = true 20:06:10.072 [Lua] Set lobby end. 20:06:10.072 [Lua] [Matchmaking] register rpcs 20:06:10.072 [Lua] GameNetworkManager:init... creating game session 20:06:10.072 [Lua] Host GameSession.make_game_session_host with session: 20:06:10.072 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:10.072 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:06:10.072 [Lua] [GameNetworkManager] self.is_server = true 20:06:10.072 [Network] Setting artificial MTU limit to 65536 20:06:10.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 17 20:06:10.072 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:06:10.073 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:06:10.081 [Lua] Switching ConflictSettings: to: weave_chaos 20:06:10.081 [Lua] pacing=disabled 20:06:10.081 [Lua] roaming=nil 20:06:10.081 [Lua] specials=disabled 20:06:10.081 [Lua] debug_color=maroon 20:06:10.081 [Lua] pack_spawning=chaos 20:06:10.081 [Lua] contained_breeds=nil 20:06:10.081 [Lua] disabled=false 20:06:10.081 [Lua] boss=disabled 20:06:10.081 [Lua] horde=disabled 20:06:10.081 [Lua] name=weave_chaos 20:06:10.081 [Lua] intensity=disabled 20:06:10.081 [Lua] --- 20:06:10.081 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:06:10.084 warning: [GwNav] NavData resource not loaded 20:06:10.084 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/death/world 20:06:10.084 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 20:06:10.086 [Lua] [AIInterestPointSystem] Level Seed: 734621 20:06:10.086 [Lua] 20:06:10.086 [Lua] [entity_system_bag] = table 20:06:10.086 [Lua] [entity_system_bag] = metatable 20:06:10.086 [Lua] [startup_data] = table 20:06:10.086 [Lua] [entity_manager] = table 20:06:10.086 [Lua] [entity_manager] = metatable 20:06:10.086 [Lua] [unit_spawner] = table 20:06:10.086 [Lua] [unit_spawner] = metatable 20:06:10.086 [Lua] [unit_storage] = table 20:06:10.086 [Lua] [unit_storage] = metatable 20:06:10.086 [Lua] [dice_keeper] = table 20:06:10.086 [Lua] [dice_keeper] = metatable 20:06:10.086 [Lua] [is_server] = true (boolean) 20:06:10.086 [Lua] [world] = [World] 20:06:10.087 [Lua] [system_api] = table 20:06:10.087 [Lua] [entity_system] = table 20:06:10.087 [Lua] [entity_system] = metatable 20:06:10.087 [Lua] [network_lobby] = table 20:06:10.087 [Lua] [network_lobby] = metatable 20:06:10.087 [Lua] [profile_synchronizer] = table 20:06:10.087 [Lua] [profile_synchronizer] = metatable 20:06:10.087 [Lua] [level_transition_handler] = table 20:06:10.087 [Lua] [level_transition_handler] = metatable 20:06:10.087 [Lua] [num_local_human_players] = 1 (number) 20:06:10.087 [Lua] [statistics_db] = table 20:06:10.087 [Lua] [statistics_db] = metatable 20:06:10.087 [Lua] [network_server] = table 20:06:10.087 [Lua] [network_server] = metatable 20:06:10.087 [Lua] [input_manager] = table 20:06:10.087 [Lua] [input_manager] = metatable 20:06:10.087 [Lua] [network_clock] = table 20:06:10.087 [Lua] [network_clock] = metatable 20:06:10.087 [Lua] [network_transmit] = table 20:06:10.087 [Lua] [network_transmit] = metatable 20:06:10.087 [Lua] [free_flight_manager] = table 20:06:10.087 [Lua] [free_flight_manager] = metatable 20:06:10.087 [Lua] [network_manager] = table 20:06:10.087 [Lua] [network_manager] = metatable 20:06:10.087 [Lua] [network_event_delegate] = table 20:06:10.087 [Lua] [network_event_delegate] = metatable 20:06:10.087 [Lua] 20:06:10.087 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:10.087 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:10.087 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:10.087 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:10.087 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:10.087 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:10.087 [Lua] ignoring extension KeepDecorationPaintingExtension 20:06:10.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:06:10.102 [Lua] [AchievementManager] Achievements using the steam platform 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 20:06:10.141 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 20:06:10.142 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 20:06:10.142 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 20:06:10.156 [Lua] [StateIngame] Level seed: 734621 20:06:10.175 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:06:10.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:06:10.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:06:10.214 [Lua] [IngameUI] init 20:06:10.225 [SteamVoipClient] select_out(110000100089661, off) 20:06:10.225 [SteamVoipClient] select_out(110000101fd4a34, off) 20:06:10.225 [SteamVoipClient] select_out(110000102543600, off) 20:06:10.225 [SteamVoipClient] select_out(1100001040c1df0, off) 20:06:10.241 [Lua] cb_razer_chroma_setup 20:06:10.262 [Lua] completed 20:06:10.263 [Lua] completed 20:06:10.266 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:10.266 [Lua] Set lobby begin: 20:06:10.266 [Lua] Lobby data twitch_enabled = false 20:06:10.266 [Lua] Lobby data power_level = 1100 20:06:10.266 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.266 [Lua] Lobby data difficulty_tweak = 0 20:06:10.266 [Lua] Lobby data host = 110000102543600 20:06:10.266 [Lua] Lobby data game_mode = 9 20:06:10.266 [Lua] Lobby data is_private = true 20:06:10.266 [Lua] Lobby data match_started = true 20:06:10.266 [Lua] Lobby data mechanism = adventure 20:06:10.266 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.266 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.266 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.266 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.266 [Lua] Lobby data quick_game = false 20:06:10.266 [Lua] Lobby data weave_index = 136 20:06:10.266 [Lua] Lobby data matchmaking = false 20:06:10.266 [Lua] Lobby data weave_name = weave_136 20:06:10.267 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.267 [Lua] Lobby data num_players = 4 20:06:10.267 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.267 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.267 [Lua] Lobby data country_code = FR 20:06:10.267 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.267 [Lua] Lobby data eac_authorized = true 20:06:10.267 [Lua] Set lobby end. 20:06:10.267 [Lua] CurrentConflictSettings weave_chaos 20:06:10.268 [Lua] [ConflictDirector] conflict_director is ai_ready 20:06:10.268 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:06:10.268 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:06:10.273 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:06:10.273 [Lua] Forming navigation groups in one frame 20:06:10.273 [Lua] Forming navigation groups 20:06:10.279 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925 20:06:10.395 [Lua] NavigationGroupManager -> calulation time B: 0.11500000000000909 20:06:10.395 [Lua] number of nav groups: 253 20:06:10.396 [Lua] number of refined nav groups : 190 20:06:10.399 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 20:06:10.399 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 11.314565800968563 Normalized coefficient: 1.1931522815346878 20:06:10.417 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:06:10.421 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:06:10.422 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:06:10.422 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:06:10.422 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=17 20:06:10.422 [Lua] [Mutator]: mutator_start 20:06:10.423 [Lua] [Managers] Calling function on all managers: 20:06:10.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:06:10.439 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:06:10.439 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:06:10.439 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:06:10.439 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:06:10.439 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:06:10.439 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:06:10.439 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:06:10.439 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:06:10.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 17 20:06:10.734 [Lua] Set lobby begin: 20:06:10.734 [Lua] Lobby data twitch_enabled = false 20:06:10.734 [Lua] Lobby data power_level = 1100 20:06:10.734 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.734 [Lua] Lobby data difficulty_tweak = 0 20:06:10.735 [Lua] Lobby data host = 110000102543600 20:06:10.735 [Lua] Lobby data game_mode = 9 20:06:10.735 [Lua] Lobby data is_private = true 20:06:10.735 [Lua] Lobby data match_started = true 20:06:10.735 [Lua] Lobby data mechanism = adventure 20:06:10.735 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.735 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.735 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.735 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.735 [Lua] Lobby data quick_game = false 20:06:10.735 [Lua] Lobby data weave_index = 136 20:06:10.735 [Lua] Lobby data matchmaking = false 20:06:10.735 [Lua] Lobby data weave_name = weave_136 20:06:10.735 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.735 [Lua] Lobby data num_players = 4 20:06:10.735 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.736 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.736 [Lua] Lobby data country_code = FR 20:06:10.736 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.736 [Lua] Lobby data eac_authorized = true 20:06:10.736 [Lua] Set lobby end. 20:06:10.736 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:06:10.736 [Lua] Breedfreezer (server) starting a hot join sync 20:06:10.736 [Lua] packing 0 units of breed chaos_marauder 20:06:10.736 [Lua] packing 0 units of breed skaven_clan_rat 20:06:10.736 [Lua] packing 0 units of breed skaven_storm_vermin 20:06:10.736 [Lua] packing 0 units of breed skaven_slave 20:06:10.736 [Lua] packing 0 units of breed chaos_fanatic 20:06:10.736 [Lua] packing 0 units of breed beastmen_ungor_archer 20:06:10.736 [Lua] packing 0 units of breed chaos_raider 20:06:10.736 [Lua] packing 0 units of breed chaos_warrior 20:06:10.736 [Lua] packing 0 units of breed chaos_berzerker 20:06:10.736 [Lua] packing 0 units of breed beastmen_bestigor 20:06:10.736 [Lua] packing 0 units of breed beastmen_ungor 20:06:10.736 [Lua] packing 0 units of breed skaven_plague_monk 20:06:10.736 [Lua] packing 0 units of breed beastmen_gor 20:06:10.736 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:06:10.736 [Lua] 20:06:10.736 [Lua] [1] = 1 (number) 20:06:10.736 [Lua] [2] = 0 (number) 20:06:10.736 [Lua] [3] = 1 (number) 20:06:10.736 [Lua] [4] = 0 (number) 20:06:10.736 [Lua] [5] = 1 (number) 20:06:10.736 [Lua] [6] = 0 (number) 20:06:10.736 [Lua] [7] = 1 (number) 20:06:10.736 [Lua] [8] = 0 (number) 20:06:10.736 [Lua] [9] = 1 (number) 20:06:10.736 [Lua] [10] = 0 (number) 20:06:10.736 [Lua] [11] = 1 (number) 20:06:10.736 [Lua] [12] = 0 (number) 20:06:10.736 [Lua] [13] = 1 (number) 20:06:10.736 [Lua] [14] = 0 (number) 20:06:10.736 [Lua] [15] = 1 (number) 20:06:10.736 [Lua] [16] = 0 (number) 20:06:10.736 [Lua] [17] = 1 (number) 20:06:10.736 [Lua] [18] = 0 (number) 20:06:10.736 [Lua] [19] = 1 (number) 20:06:10.736 [Lua] [20] = 0 (number) 20:06:10.736 [Lua] [21] = 1 (number) 20:06:10.736 [Lua] [22] = 0 (number) 20:06:10.736 [Lua] [23] = 1 (number) 20:06:10.736 [Lua] [24] = 0 (number) 20:06:10.736 [Lua] [25] = 1 (number) 20:06:10.736 [Lua] [26] = 0 (number) 20:06:10.736 [Lua] 20:06:10.736 [Lua] 20:06:10.736 [Lua] 20:06:10.738 [Lua] Set lobby begin: 20:06:10.738 [Lua] Lobby data twitch_enabled = false 20:06:10.738 [Lua] Lobby data power_level = 1100 20:06:10.738 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.738 [Lua] Lobby data difficulty_tweak = 0 20:06:10.738 [Lua] Lobby data host = 110000102543600 20:06:10.738 [Lua] Lobby data game_mode = 9 20:06:10.738 [Lua] Lobby data is_private = true 20:06:10.738 [Lua] Lobby data match_started = true 20:06:10.738 [Lua] Lobby data mechanism = adventure 20:06:10.738 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.738 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.739 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.739 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.739 [Lua] Lobby data quick_game = false 20:06:10.739 [Lua] Lobby data weave_index = 136 20:06:10.739 [Lua] Lobby data matchmaking = false 20:06:10.739 [Lua] Lobby data weave_name = weave_136 20:06:10.739 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.739 [Lua] Lobby data num_players = 4 20:06:10.739 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.739 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.739 [Lua] Lobby data country_code = FR 20:06:10.739 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.740 [Lua] Lobby data eac_authorized = true 20:06:10.740 [Lua] Set lobby end. 20:06:10.740 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:06:10.740 [Lua] Breedfreezer (server) starting a hot join sync 20:06:10.740 [Lua] packing 0 units of breed chaos_marauder 20:06:10.740 [Lua] packing 0 units of breed skaven_clan_rat 20:06:10.740 [Lua] packing 0 units of breed skaven_storm_vermin 20:06:10.740 [Lua] packing 0 units of breed skaven_slave 20:06:10.740 [Lua] packing 0 units of breed chaos_fanatic 20:06:10.740 [Lua] packing 0 units of breed beastmen_ungor_archer 20:06:10.740 [Lua] packing 0 units of breed chaos_raider 20:06:10.740 [Lua] packing 0 units of breed chaos_warrior 20:06:10.740 [Lua] packing 0 units of breed chaos_berzerker 20:06:10.740 [Lua] packing 0 units of breed beastmen_bestigor 20:06:10.740 [Lua] packing 0 units of breed beastmen_ungor 20:06:10.740 [Lua] packing 0 units of breed skaven_plague_monk 20:06:10.740 [Lua] packing 0 units of breed beastmen_gor 20:06:10.740 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:06:10.740 [Lua] 20:06:10.740 [Lua] [1] = 1 (number) 20:06:10.740 [Lua] [2] = 0 (number) 20:06:10.740 [Lua] [3] = 1 (number) 20:06:10.740 [Lua] [4] = 0 (number) 20:06:10.740 [Lua] [5] = 1 (number) 20:06:10.740 [Lua] [6] = 0 (number) 20:06:10.740 [Lua] [7] = 1 (number) 20:06:10.740 [Lua] [8] = 0 (number) 20:06:10.740 [Lua] [9] = 1 (number) 20:06:10.740 [Lua] [10] = 0 (number) 20:06:10.740 [Lua] [11] = 1 (number) 20:06:10.740 [Lua] [12] = 0 (number) 20:06:10.740 [Lua] [13] = 1 (number) 20:06:10.740 [Lua] [14] = 0 (number) 20:06:10.740 [Lua] [15] = 1 (number) 20:06:10.740 [Lua] [16] = 0 (number) 20:06:10.740 [Lua] [17] = 1 (number) 20:06:10.740 [Lua] [18] = 0 (number) 20:06:10.740 [Lua] [19] = 1 (number) 20:06:10.740 [Lua] [20] = 0 (number) 20:06:10.740 [Lua] [21] = 1 (number) 20:06:10.740 [Lua] [22] = 0 (number) 20:06:10.740 [Lua] [23] = 1 (number) 20:06:10.740 [Lua] [24] = 0 (number) 20:06:10.740 [Lua] [25] = 1 (number) 20:06:10.740 [Lua] [26] = 0 (number) 20:06:10.740 [Lua] 20:06:10.740 [Lua] 20:06:10.740 [Lua] 20:06:10.741 [Lua] Set lobby begin: 20:06:10.741 [Lua] Lobby data twitch_enabled = false 20:06:10.741 [Lua] Lobby data power_level = 1100 20:06:10.741 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:10.741 [Lua] Lobby data difficulty_tweak = 0 20:06:10.741 [Lua] Lobby data host = 110000102543600 20:06:10.741 [Lua] Lobby data game_mode = 9 20:06:10.741 [Lua] Lobby data is_private = true 20:06:10.741 [Lua] Lobby data match_started = true 20:06:10.741 [Lua] Lobby data mechanism = adventure 20:06:10.741 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:10.741 [Lua] Lobby data player_slot_1 = 0:0 20:06:10.741 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:10.742 [Lua] Lobby data difficulty = cataclysm_3 20:06:10.742 [Lua] Lobby data quick_game = false 20:06:10.742 [Lua] Lobby data weave_index = 136 20:06:10.742 [Lua] Lobby data matchmaking = false 20:06:10.742 [Lua] Lobby data weave_name = weave_136 20:06:10.742 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:10.742 [Lua] Lobby data num_players = 4 20:06:10.742 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:10.742 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:10.742 [Lua] Lobby data country_code = FR 20:06:10.742 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:10.742 [Lua] Lobby data eac_authorized = true 20:06:10.742 [Lua] Set lobby end. 20:06:10.742 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:06:10.742 [Lua] Breedfreezer (server) starting a hot join sync 20:06:10.742 [Lua] packing 0 units of breed chaos_marauder 20:06:10.742 [Lua] packing 0 units of breed skaven_clan_rat 20:06:10.742 [Lua] packing 0 units of breed skaven_storm_vermin 20:06:10.742 [Lua] packing 0 units of breed skaven_slave 20:06:10.742 [Lua] packing 0 units of breed chaos_fanatic 20:06:10.742 [Lua] packing 0 units of breed beastmen_ungor_archer 20:06:10.742 [Lua] packing 0 units of breed chaos_raider 20:06:10.742 [Lua] packing 0 units of breed chaos_warrior 20:06:10.742 [Lua] packing 0 units of breed chaos_berzerker 20:06:10.742 [Lua] packing 0 units of breed beastmen_bestigor 20:06:10.742 [Lua] packing 0 units of breed beastmen_ungor 20:06:10.742 [Lua] packing 0 units of breed skaven_plague_monk 20:06:10.742 [Lua] packing 0 units of breed beastmen_gor 20:06:10.742 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:06:10.742 [Lua] 20:06:10.742 [Lua] [1] = 1 (number) 20:06:10.742 [Lua] [2] = 0 (number) 20:06:10.742 [Lua] [3] = 1 (number) 20:06:10.742 [Lua] [4] = 0 (number) 20:06:10.742 [Lua] [5] = 1 (number) 20:06:10.742 [Lua] [6] = 0 (number) 20:06:10.742 [Lua] [7] = 1 (number) 20:06:10.742 [Lua] [8] = 0 (number) 20:06:10.742 [Lua] [9] = 1 (number) 20:06:10.742 [Lua] [10] = 0 (number) 20:06:10.742 [Lua] [11] = 1 (number) 20:06:10.742 [Lua] [12] = 0 (number) 20:06:10.742 [Lua] [13] = 1 (number) 20:06:10.742 [Lua] [14] = 0 (number) 20:06:10.742 [Lua] [15] = 1 (number) 20:06:10.742 [Lua] [16] = 0 (number) 20:06:10.742 [Lua] [17] = 1 (number) 20:06:10.742 [Lua] [18] = 0 (number) 20:06:10.742 [Lua] [19] = 1 (number) 20:06:10.742 [Lua] [20] = 0 (number) 20:06:10.742 [Lua] [21] = 1 (number) 20:06:10.742 [Lua] [22] = 0 (number) 20:06:10.742 [Lua] [23] = 1 (number) 20:06:10.742 [Lua] [24] = 0 (number) 20:06:10.742 [Lua] [25] = 1 (number) 20:06:10.742 [Lua] [26] = 0 (number) 20:06:10.742 [Lua] 20:06:10.742 [Lua] 20:06:10.742 [Lua] 20:06:10.742 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:06:10.742 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:06:10.742 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 20:06:10.742 [Lua] RemotePlayer:create_game_object( ) 18 20:06:10.755 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:06:10.755 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:06:10.755 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 20:06:10.755 [Lua] RemotePlayer:create_game_object( ) 19 20:06:10.768 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:06:10.768 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:06:10.768 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 20:06:10.768 [Lua] RemotePlayer:create_game_object( ) 20 20:06:10.781 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:06:10.781 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:06:10.781 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:06:10.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 17 20:06:10.788 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:06:10.788 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:06:10.788 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:06:10.788 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:06:10.788 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:06:10.788 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:06:10.788 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:06:10.788 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:06:10.813 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:06:10.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:10.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:10.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 20:06:11.033 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:11.033 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:06:11.033 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:06:11.035 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:06:11.035 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:11.036 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:11.036 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:06:11.036 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:06:11.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 20:06:11.038 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:06:11.038 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:06:11.038 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:11.039 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:06:11.039 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:06:11.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 20:06:11.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:06:11.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:06:11.546 [Lua] StateInGameRunning:_game_actually_starts() 20:06:11.546 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:06:11.547 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=39 20:06:11.547 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=40 20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 20:06:11.548 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 20:06:11.548 [Lua] ################################################################################################################# 20:06:11.548 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:06:11.548 [Lua] ################################################################################################################# 20:06:11.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 18 20:06:11.563 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 18 20:06:11.774 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 18 20:06:11.774 [Lua] Commit load time data 20:06:13.389 [Window] Window => active 20:06:15.440 [Lua] Set lobby begin: 20:06:15.440 [Lua] Lobby data twitch_enabled = false 20:06:15.440 [Lua] Lobby data power_level = 825 20:06:15.440 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:15.440 [Lua] Lobby data difficulty_tweak = 0 20:06:15.440 [Lua] Lobby data host = 110000102543600 20:06:15.440 [Lua] Lobby data game_mode = 9 20:06:15.440 [Lua] Lobby data is_private = true 20:06:15.440 [Lua] Lobby data match_started = true 20:06:15.440 [Lua] Lobby data mechanism = adventure 20:06:15.440 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:15.440 [Lua] Lobby data player_slot_1 = 0:0 20:06:15.440 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:15.440 [Lua] Lobby data difficulty = cataclysm_3 20:06:15.440 [Lua] Lobby data quick_game = false 20:06:15.440 [Lua] Lobby data weave_index = 136 20:06:15.440 [Lua] Lobby data matchmaking = false 20:06:15.440 [Lua] Lobby data weave_name = weave_136 20:06:15.440 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:15.440 [Lua] Lobby data num_players = 4 20:06:15.440 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:15.440 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:15.440 [Lua] Lobby data country_code = FR 20:06:15.440 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:15.440 [Lua] Lobby data eac_authorized = true 20:06:15.440 [Lua] Set lobby end. 20:06:18.179 [Lua] TerrorEventMixer.start_event: capture_point_1_event_medium_capture_point_6 (seed: 8973420) 20:06:19.145 [Window] Window => inactive 20:06:20.393 [Lua] Players are leaving the safe zone 20:06:20.401 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:06:20.401 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 20:06:20.411 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_long (seed: 8973420) 20:06:20.428 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_long (seed: 8973420) 20:06:20.432 [Lua] setting up ambush-horde 20:06:20.432 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 20:06:20.432 [Lua] -> spawning: 31 20:06:20.432 [Lua] horde crated with id 1 of type ambush 20:06:20.432 [Lua] ambush horde has started 20:06:20.442 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:06:20.447 [Lua] setting up ambush-horde 20:06:20.447 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain' 20:06:20.447 [Lua] -> spawning: 4 20:06:20.447 [Lua] horde crated with id 2 of type ambush 20:06:20.447 [Lua] ambush horde has started 20:06:20.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 20:06:20.544 [Lua] Set lobby begin: 20:06:20.544 [Lua] Lobby data twitch_enabled = false 20:06:20.544 [Lua] Lobby data power_level = 1100 20:06:20.544 [Lua] Lobby data unique_server_name = Cyber-Froh 20:06:20.544 [Lua] Lobby data difficulty_tweak = 0 20:06:20.544 [Lua] Lobby data host = 110000102543600 20:06:20.544 [Lua] Lobby data game_mode = 9 20:06:20.544 [Lua] Lobby data is_private = true 20:06:20.544 [Lua] Lobby data match_started = true 20:06:20.544 [Lua] Lobby data mechanism = adventure 20:06:20.544 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:06:20.544 [Lua] Lobby data player_slot_1 = 0:0 20:06:20.544 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:06:20.544 [Lua] Lobby data difficulty = cataclysm_3 20:06:20.544 [Lua] Lobby data quick_game = false 20:06:20.544 [Lua] Lobby data weave_index = 136 20:06:20.544 [Lua] Lobby data matchmaking = false 20:06:20.544 [Lua] Lobby data weave_name = weave_136 20:06:20.544 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:06:20.544 [Lua] Lobby data num_players = 4 20:06:20.544 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:06:20.544 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:06:20.545 [Lua] Lobby data country_code = FR 20:06:20.545 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:06:20.545 [Lua] Lobby data eac_authorized = true 20:06:20.545 [Lua] Set lobby end. 20:06:21.580 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531 20:06:23.155 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:06:23.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 20:06:23.921 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 20:06:24.537 [Lua] Init group template: horde 20:06:25.551 [Lua] Init group template: horde 20:06:26.640 [Window] Window => active 20:06:30.490 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:30.870 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:30.897 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:06:31.031 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:06:31.031 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:31.031 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:31.284 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:06:32.305 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:34.595 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:06:38.204 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:38.204 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:38.454 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:38.939 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:38.954 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:06:41.795 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:06:43.794 [Lua] event horde ends! 20:06:44.884 [Lua] Spawn type: roam Score: 0.0030205396697543 Score Multiplier: 0.0020136931131695531 20:06:45.632 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:46.250 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:46.271 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:46.516 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:46.517 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:46.743 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:48.097 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:48.326 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:48.590 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:48.632 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:48.632 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:48.911 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:49.149 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:49.375 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:06:49.466 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:49.726 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:49.745 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:49.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:49.764 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:49.778 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:49.862 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.151 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:50.186 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:50.243 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.369 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:50.618 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:06:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:50.973 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:51.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:51.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:06:52.376 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:52.429 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:52.892 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:52.969 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:06:53.022 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:53.486 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:53.487 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:53.487 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:53.488 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:53.720 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:53.794 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.002 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:54.013 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.070 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:06:54.088 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.280 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:54.535 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.647 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.693 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:54.802 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:55.009 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:06:55.028 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:55.045 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:06:55.059 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:55.381 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:06:55.590 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:06:55.861 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:56.270 [Lua] setting up ambush-horde 20:06:56.270 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 20:06:56.270 [Lua] -> spawning: 6 20:06:56.270 [Lua] horde crated with id 3 of type ambush 20:06:56.270 [Lua] ambush horde has started 20:06:58.079 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:06:58.235 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:06:59.666 [Lua] Spawn type: roam Score: 0.010068465565848 Score Multiplier: 0.0020136931131695531 20:07:00.015 [Lua] Init group template: horde 20:07:01.529 [Lua] setting up ambush-horde 20:07:01.529 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:07:01.530 [Lua] -> spawning: 22 20:07:01.530 [Lua] horde crated with id 4 of type ambush 20:07:01.530 [Lua] ambush horde has started 20:07:01.533 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:01.545 [Lua] starting terror event: trickle_event_chaos_small 20:07:01.545 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:07:02.112 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:02.113 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:03.241 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:03.996 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:04.519 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:04.606 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:04.649 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:04.665 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:04.796 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:05.575 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:05.589 [Lua] Init group template: horde 20:07:06.519 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:06.642 [Lua] setting up ambush-horde 20:07:06.642 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:07:06.642 [Lua] -> spawning: 15 20:07:06.643 [Lua] horde crated with id 5 of type ambush 20:07:06.643 [Lua] ambush horde has started 20:07:06.723 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:06.723 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:06.739 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:07.436 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:07.449 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:07.637 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:07:08.262 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:08.630 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:08.946 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:08.946 [Lua] Horde killed: ? 20:07:10.237 [Lua] Spawn type: unknown Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:10.663 [Lua] Init group template: horde 20:07:11.331 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:11.579 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:11.843 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:11.843 [Lua] Horde killed: ? 20:07:12.110 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:12.420 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:13.875 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:07:14.574 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:16.671 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:18.040 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:18.807 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:18.822 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:18.824 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:19.083 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:19.281 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:20.127 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:20.916 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:21.426 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:24.066 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:25.183 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:25.549 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:25.797 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:27.649 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:27.747 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:27.760 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:27.876 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:28.654 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:29.696 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531 20:07:31.417 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:32.152 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:33.050 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:07:33.050 [Lua] Horde killed: ? 20:07:34.516 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:35.235 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:36.398 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:37.068 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:37.342 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:37.342 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:38.675 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:38.929 [Window] Window => inactive 20:07:39.989 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:40.269 [Window] Window => active 20:07:40.685 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:40.824 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:41.081 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:42.177 [Lua] setting up ambush-horde 20:07:42.177 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:07:42.177 [Lua] -> spawning: 22 20:07:42.177 [Lua] horde crated with id 6 of type ambush 20:07:42.177 [Lua] ambush horde has started 20:07:42.190 [Lua] starting terror event: trickle_event_chaos_small 20:07:42.190 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:07:42.203 [Lua] setting up ambush-horde 20:07:42.203 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 20:07:42.203 [Lua] -> spawning: 31 20:07:42.203 [Lua] horde crated with id 7 of type ambush 20:07:42.203 [Lua] ambush horde has started 20:07:42.216 [Lua] setting up ambush-horde 20:07:42.216 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 20:07:42.216 [Lua] -> spawning: 5 20:07:42.216 [Lua] horde crated with id 8 of type ambush 20:07:42.216 [Lua] ambush horde has started 20:07:42.440 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:42.937 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:43.700 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:44.489 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:44.489 [Lua] Horde killed: ? 20:07:44.729 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:07:44.729 [Lua] Horde killed: ? 20:07:45.732 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:07:45.732 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:45.732 [Lua] ->moving spawner 20:07:46.500 [Lua] Init group template: horde 20:07:47.867 [Lua] Init group template: horde 20:07:48.352 [Lua] Init group template: horde 20:07:55.377 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:59.711 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:07:59.712 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:00.251 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:00.484 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:00.644 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:00.732 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:03.428 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:08:03.616 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:03.749 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:04.590 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:05.018 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:06.574 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:06.897 [Lua] event horde ends! 20:08:06.917 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:07.122 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:08.353 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:08.448 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:09.515 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:10.576 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:11.344 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:08:13.036 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:13.345 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:13.395 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:13.460 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:13.654 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:14.965 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:14.966 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:15.260 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:15.369 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:15.385 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:15.486 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:15.486 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:15.641 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:15.692 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:15.930 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:15.997 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:15.997 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:16.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:08:16.247 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:16.284 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:16.411 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:16.502 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:20.913 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:21.256 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:21.447 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:21.721 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:21.722 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:22.527 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:23.043 [Lua] setting up ambush-horde 20:08:23.043 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:08:23.044 [Lua] -> spawning: 22 20:08:23.044 [Lua] horde crated with id 9 of type ambush 20:08:23.044 [Lua] ambush horde has started 20:08:23.061 [Lua] starting terror event: trickle_event_chaos_small 20:08:23.061 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:08:23.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:24.095 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:25.396 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:25.924 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:26.051 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_medium (seed: 8973420) 20:08:26.068 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 8973420) 20:08:26.081 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 8973420) 20:08:26.084 [Lua] setting up ambush-horde 20:08:26.084 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:08:26.084 [Lua] -> spawning: 5 20:08:26.084 [Lua] horde crated with id 10 of type ambush 20:08:26.084 [Lua] ambush horde has started 20:08:26.098 [Lua] setting up ambush-horde 20:08:26.098 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:08:26.098 [Lua] -> spawning: 12 20:08:26.098 [Lua] horde crated with id 11 of type ambush 20:08:26.098 [Lua] ambush horde has started 20:08:26.183 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:26.427 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:27.095 [Lua] Init group template: horde 20:08:27.226 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:28.637 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:28.889 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:29.078 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:29.430 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:29.601 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:08:29.601 [Lua] replace_hidden_spawners -> second try try found: 13 cover points 20:08:29.601 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:08:29.601 [Lua] ->moving spawner 20:08:29.601 [Lua] ->moving spawner 20:08:29.601 [Lua] ->moving spawner 20:08:29.601 [Lua] ->moving spawner 20:08:29.601 [Lua] ->moving spawner 20:08:29.601 [Lua] ->moving spawner 20:08:29.656 [Lua] Init group template: horde 20:08:29.741 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:30.170 [Lua] Init group template: horde 20:08:30.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:08:30.624 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:08:30.665 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:30.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 20:08:31.186 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 20:08:31.690 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 20:08:32.120 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:32.120 [Lua] Horde killed: ? 20:08:35.560 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 20:08:36.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 20:08:36.828 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531 20:08:36.963 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:38.408 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:38.767 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:38.988 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:39.538 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:39.690 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:39.888 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:39.951 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:40.054 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:40.820 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:40.897 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:41.263 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:42.296 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:42.825 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:43.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 20:08:44.265 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:44.339 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:44.976 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:45.683 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:08:46.390 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:47.915 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:48.617 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:50.254 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:08:50.549 [Lua] event horde ends! 20:08:50.649 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 46 71 20:08:50.715 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:51.032 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:53.275 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531 20:08:54.269 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:55.467 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:55.503 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:58.855 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:08:58.873 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:58.873 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.873 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:08:58.873 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:58.874 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:08:58.874 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:58.874 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.891 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:58.891 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.891 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.891 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.891 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:58.892 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:08:58.892 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:58.892 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:08:58.892 [Lua] Horde killed: ? 20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:58.912 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:08:58.912 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:08:59.627 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:08:59.675 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:09:00.279 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:00.280 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:00.280 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:00.280 [Lua] Horde killed: ? 20:09:00.995 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:01.057 [Lua] Spawn type: roam Score: 0.0080547724526782 Score Multiplier: 0.0020136931131695531 20:09:01.257 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:01.567 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:09:01.611 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:01.696 [Lua] setting up ambush-horde 20:09:01.696 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:09:01.696 [Lua] -> spawning: 5 20:09:01.697 [Lua] horde crated with id 12 of type ambush 20:09:01.697 [Lua] ambush horde has started 20:09:01.837 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:03.441 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:03.441 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:09:03.441 [Lua] Horde killed: ? 20:09:03.762 [Lua] setting up ambush-horde 20:09:03.762 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:09:03.762 [Lua] -> spawning: 22 20:09:03.762 [Lua] horde crated with id 13 of type ambush 20:09:03.762 [Lua] ambush horde has started 20:09:03.776 [Lua] starting terror event: trickle_event_chaos_small 20:09:03.776 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:09:04.624 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:05.233 [Lua] Init group template: horde 20:09:05.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 20:09:07.850 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:07.877 [Lua] Init group template: horde 20:09:07.973 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:10.749 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:12.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:09:12.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 20:09:14.274 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:14.417 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:14.538 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:14.539 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:14.771 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:15.839 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:15.839 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:09:16.628 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:16.628 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:17.154 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:17.154 [Lua] Horde killed: ? 20:09:17.887 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:18.863 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:22.042 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:22.828 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:23.089 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:23.089 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:23.335 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:23.868 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:24.351 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:24.368 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:24.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:24.693 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:24.930 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:24.930 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:25.649 [Lua] event horde ends! 20:09:26.772 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:27.935 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:28.042 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:28.800 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:29.110 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:29.369 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:29.820 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:29.821 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:30.396 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:30.523 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:30.630 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:30.631 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:30.902 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:30.902 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:31.232 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:31.292 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:31.425 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:09:31.425 [Lua] Horde killed: ? 20:09:31.798 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:31.947 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:32.204 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:32.372 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:32.392 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:32.624 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:32.640 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:32.876 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:32.908 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:33.137 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:33.289 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:33.435 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:33.724 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:33.725 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:33.982 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:34.085 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:34.466 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:35.395 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:35.656 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:35.762 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:36.012 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:36.466 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:09:36.805 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:37.265 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:37.998 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:38.331 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:38.966 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:39.052 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:39.052 [Lua] Horde killed: ? 20:09:39.426 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:09:40.470 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:40.661 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:40.661 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:40.937 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:40.937 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.165 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.181 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.261 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.309 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.369 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.370 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.436 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.479 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.678 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.691 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.692 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.692 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:41.765 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:41.950 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:42.203 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:42.203 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:09:42.330 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:42.532 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:43.413 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:09:44.568 [Lua] setting up ambush-horde 20:09:44.568 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:09:44.569 [Lua] -> spawning: 22 20:09:44.569 [Lua] horde crated with id 14 of type ambush 20:09:44.569 [Lua] ambush horde has started 20:09:44.581 [Lua] starting terror event: trickle_event_chaos_small 20:09:44.581 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:09:48.644 [Lua] Init group template: horde 20:09:48.822 [Window] Window => inactive 20:09:50.504 [Window] Window => active 20:09:54.766 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:09:59.902 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:01.364 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:01.846 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:02.606 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:03.436 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:03.684 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:04.003 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:04.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:10:04.439 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:04.490 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:04.615 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:05.665 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:05.750 [Lua] event horde ends! 20:10:09.981 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:09.982 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:11.237 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:14.311 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:17.029 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:17.029 [Lua] Horde killed: ? 20:10:18.728 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:19.441 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:19.454 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:19.495 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:19.993 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:20.271 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:20.560 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:20.561 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:20.857 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:21.348 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:21.349 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:21.477 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:21.795 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:21.826 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:21.826 [Lua] Horde killed: ? 20:10:21.855 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:21.856 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:22.119 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:23.017 [Lua] Spawn type: horde_hidden Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:10:25.416 [Lua] setting up ambush-horde 20:10:25.417 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:10:25.417 [Lua] -> spawning: 22 20:10:25.417 [Lua] horde crated with id 15 of type ambush 20:10:25.417 [Lua] ambush horde has started 20:10:25.430 [Lua] starting terror event: trickle_event_chaos_small 20:10:25.430 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:10:26.996 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:27.098 [Lua] Spawn type: unknown Score: 0.20136931131696 Score Multiplier: 0.02013693113169553 20:10:27.399 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:10:29.451 [Lua] Init group template: horde 20:10:33.019 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:33.571 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:10:34.155 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:34.381 [Lua] Spawn type: unknown Score: 0.20136931131696 Score Multiplier: 0.02013693113169553 20:10:34.427 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:34.709 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:10:34.825 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:35.285 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:35.911 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:40.172 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:40.672 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:42.526 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:43.018 [Lua] event horde ends! 20:10:43.587 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:44.020 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:45.561 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:45.979 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:45.979 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:10:46.495 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:46.733 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:47.133 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[b7b0f010860e9cb6]'] [Unit '#ID[d7d180d31788aaa5]'] 20:10:47.149 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_weave_spot_event_boss_stormfiend (seed: 8973420) 20:10:47.508 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:47.594 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:48.532 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:49.595 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:49.804 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:49.804 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:49.806 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:49.858 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:50.549 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:50.743 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:10:50.772 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 20:10:52.971 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:53.435 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:54.769 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:55.152 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:10:55.642 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:57.257 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:10:57.606 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 20:10:57.847 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:01.743 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:02.116 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:03.442 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:03.660 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:03.793 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:03.950 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:05.852 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_medium (seed: 8973420) 20:11:05.864 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_chaos_medium (seed: 8973420) 20:11:05.867 [Lua] setting up ambush-horde 20:11:05.867 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 20:11:05.868 [Lua] -> spawning: 33 20:11:05.868 [Lua] horde crated with id 16 of type ambush 20:11:05.868 [Lua] ambush horde has started 20:11:05.877 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 8973420) 20:11:05.879 [Lua] setting up ambush-horde 20:11:05.879 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain' 20:11:05.880 [Lua] -> spawning: 8 20:11:05.880 [Lua] horde crated with id 17 of type ambush 20:11:05.880 [Lua] ambush horde has started 20:11:05.920 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 20:11:06.042 [Lua] setting up ambush-horde 20:11:06.042 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:11:06.043 [Lua] -> spawning: 22 20:11:06.043 [Lua] horde crated with id 18 of type ambush 20:11:06.043 [Lua] ambush horde has started 20:11:06.054 [Lua] starting terror event: trickle_event_chaos_small 20:11:06.054 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:11:06.596 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:06.649 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:06.839 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:07.131 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:07.132 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:08.201 [Lua] fence jumping 20:11:08.784 [Lua] ready to jump failed 20:11:09.387 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:11:09.387 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:09.387 [Lua] ->moving spawner 20:11:10.495 [Lua] Init group template: horde 20:11:10.970 [Lua] Init group template: horde 20:11:11.123 [Lua] Spawn type: roam Score: 0.024164317358035 Score Multiplier: 0.0020136931131695531 20:11:11.492 [Lua] Init group template: horde 20:11:13.131 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:11:15.775 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:16.542 [Lua] TerrorEventMixer.start_event: objective_specials_raid_capture_point_4 (seed: 8973420) 20:11:16.574 [Lua] setting up ambush-horde 20:11:16.574 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain' 20:11:16.575 [Lua] -> spawning: 9 20:11:16.575 [Lua] horde crated with id 19 of type ambush 20:11:16.575 [Lua] ambush horde has started 20:11:16.575 [Lua] setting up ambush-horde 20:11:16.575 [Lua] Composing horde 'weave_event_small_chaos' .. using variant 'plain' 20:11:16.575 [Lua] -> spawning: 15 20:11:16.575 [Lua] horde crated with id 20 of type ambush 20:11:16.575 [Lua] ambush horde has started 20:11:17.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:11:17.898 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:18.086 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:19.366 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:11:19.694 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 20:11:20.102 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:11:20.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:11:20.102 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.102 [Lua] ->moving spawner 20:11:20.457 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_skaven_medium (seed: 8973420) 20:11:20.463 [Lua] Init group template: horde 20:11:20.474 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_medium_medium (seed: 8973420) 20:11:20.477 [Lua] setting up ambush-horde 20:11:20.477 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin' 20:11:20.477 [Lua] -> spawning: 9 20:11:20.477 [Lua] horde crated with id 21 of type ambush 20:11:20.477 [Lua] ambush horde has started 20:11:20.490 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 8973420) 20:11:20.492 [Lua] setting up ambush-horde 20:11:20.492 [Lua] Composing horde 'weave_event_small' .. using variant 'plain' 20:11:20.493 [Lua] -> spawning: 25 20:11:20.493 [Lua] horde crated with id 22 of type ambush 20:11:20.493 [Lua] ambush horde has started 20:11:20.652 [Lua] Init group template: horde 20:11:20.838 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:11:20.875 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 20:11:23.170 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 12 128 20:11:24.012 [Lua] replace_hidden_spawners -> first try found: 4 cover points 20:11:24.012 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.012 [Lua] ->moving spawner 20:11:24.161 [Lua] Init group template: horde 20:11:24.551 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:24.551 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:24.750 [Lua] Init group template: horde 20:11:25.294 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:25.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 20:11:25.654 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 20:11:26.795 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553 20:11:27.267 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:27.767 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:27.829 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:27.890 [Lua] Spawn type: roam Score: 0.0040273862263391 Score Multiplier: 0.0020136931131695531 20:11:28.601 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:28.898 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:28.939 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:29.642 [Lua] simple los failed 20:11:29.812 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:30.358 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 56 168 20:11:30.480 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:30.994 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:31.017 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:31.017 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:31.650 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:32.017 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 64 162 20:11:33.003 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:33.003 [Lua] Horde killed: ? 20:11:33.609 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 91 size: 160 action: follow 20:11:34.317 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:34.735 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 3 105 158 20:11:35.024 [Lua] ready to jump failed 20:11:35.683 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:11:35.976 [Lua] fence jumping 20:11:36.119 [Lua] ready to jump failed 20:11:37.306 [Lua] simple los failed 20:11:39.332 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 45 size: 156 action: lurk 20:11:40.806 [Lua] fence jumping 20:11:41.646 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:41.913 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:42.205 [Lua] ready to jump failed 20:11:42.208 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:42.229 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:42.443 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:42.742 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:42.742 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:42.962 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:43.092 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:43.244 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553 20:11:43.493 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.493 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.760 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.760 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.762 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.762 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.763 [Lua] Spawn type: horde Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:43.763 [Lua] Spawn type: horde Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:43.839 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:43.889 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[b7b0f010860e9cb6]'] [Unit '#ID[d7d180d31788aaa5]'] 20:11:43.912 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_chaos_spawn_weave_spot_event_boss_chaos_spawn (seed: 8973420) 20:11:44.107 [Lua] event horde ends! 20:11:44.704 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:11:44.825 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:44.902 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:45.339 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:45.689 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 53 132 20:11:46.509 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 71 size: 131 action: follow 20:11:46.670 [Lua] setting up ambush-horde 20:11:46.670 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 20:11:46.671 [Lua] -> spawning: 22 20:11:46.671 [Lua] horde crated with id 23 of type ambush 20:11:46.671 [Lua] ambush horde has started 20:11:46.687 [Lua] starting terror event: trickle_event_chaos_small 20:11:46.687 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 20:11:47.090 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 127 size: 130 action: follow 20:11:47.540 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 24 size: 129 action: follow 20:11:47.574 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 37 size: 128 action: nil 20:11:47.723 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 90 127 20:11:47.888 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 126 action: follow 20:11:48.441 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 95 size: 125 action: follow 20:11:48.593 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:48.860 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:48.860 [Lua] Spawn type: horde Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:48.861 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:48.871 [Lua] setting up ambush-horde 20:11:48.871 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin' 20:11:48.872 [Lua] -> spawning: 9 20:11:48.872 [Lua] horde crated with id 24 of type ambush 20:11:48.872 [Lua] ambush horde has started 20:11:48.872 [Lua] setting up ambush-horde 20:11:48.872 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:11:48.872 [Lua] -> spawning: 17 20:11:48.872 [Lua] horde crated with id 25 of type ambush 20:11:48.872 [Lua] ambush horde has started 20:11:49.035 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 60 122 20:11:49.128 [Lua] Spawn type: horde_hidden Score: 0.020136931131696 Score Multiplier: 0.02013693113169553 20:11:49.394 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553 20:11:49.545 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 117 119 20:11:49.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 86 118 20:11:49.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 88 117 20:11:49.955 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 23 116 20:11:50.102 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 81 size: 115 action: follow 20:11:50.194 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 110 size: 115 action: follow 20:11:50.194 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 111 size: 114 action: fallback_idle 20:11:50.198 [Lua] Spawn type: unknown Score: 0.16109544905356 Score Multiplier: 0.02013693113169553 20:11:50.198 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:50.251 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 13 size: 114 action: fallback_idle 20:11:50.340 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 44 118 20:11:50.393 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 120 action: follow 20:11:50.428 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 77 size: 121 action: follow 20:11:50.519 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 107 size: 125 action: follow 20:11:50.662 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 124 20:11:50.699 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 43 123 20:11:50.739 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:50.774 [Lua] Init group template: horde 20:11:50.956 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:51.013 [Lua] Spawn type: horde Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:51.151 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 122 action: follow 20:11:51.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 103 size: 121 action: follow 20:11:51.277 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:51.399 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 34 119 20:11:51.451 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 47 118 20:11:51.456 [Lua] Spawn type: horde_hidden Score: 0.030205396697543 Score Multiplier: 0.02013693113169553 20:11:51.805 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:11:51.940 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 93 115 20:11:52.013 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 114 20:11:52.269 [Lua] Spawn type: horde_hidden Score: 0.040273862263391 Score Multiplier: 0.02013693113169553 20:11:52.378 [Lua] replace_hidden_spawners -> first try found: 5 cover points 20:11:52.378 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:11:52.378 [Lua] ->moving spawner 20:11:52.378 [Lua] ->moving spawner 20:11:52.378 [Lua] ->moving spawner 20:11:52.378 [Lua] ->moving spawner 20:11:52.378 [Lua] ->moving spawner 20:11:52.570 [Lua] Spawn type: horde_hidden Score: 0.10068465565848 Score Multiplier: 0.02013693113169553 20:11:52.663 [Lua] Init group template: horde 20:11:52.821 [Lua] Spawn type: horde_hidden Score: 0.080547724526782 Score Multiplier: 0.02013693113169553 20:11:52.945 [Lua] Init group template: horde 20:11:54.016 [Lua] fence jumping 20:11:54.052 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 42 size: 136 action: nil 20:11:54.247 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 111 size: 133 action: nil 20:11:54.267 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 20:11:55.041 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 105 size: 132 action: follow 20:11:55.042 [Lua] ready to jump failed 20:11:56.068 [Lua] Destroying unit since outside mesh or world 20:11:58.129 [Lua] Horde killed: ? 20:12:01.791 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 99 size: 123 action: follow 20:12:01.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:02.697 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 50 size: 121 action: follow 20:12:02.885 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:03.728 [Lua] moving away from target, need to turn right to get back 20:12:03.728 [Lua] fail! could not turn back with, a jump 20:12:03.759 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 62 size: 121 action: follow 20:12:04.150 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 96 size: 120 action: follow 20:12:04.810 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 97 size: 118 action: follow 20:12:05.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:05.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:05.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:05.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 117 20:12:06.091 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 110 size: 116 action: nil 20:12:06.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 115 action: follow 20:12:06.311 [Lua] Horde killed: ? 20:12:06.340 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 91 size: 113 action: follow 20:12:06.799 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 47 size: 112 action: follow 20:12:06.846 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 63 size: 111 action: fallback_idle 20:12:06.875 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 76 size: 110 action: follow 20:12:07.029 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 23 109 20:12:07.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 81 108 20:12:07.352 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 53 size: 107 action: follow 20:12:07.557 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 106 action: follow 20:12:07.571 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 105 action: follow 20:12:07.717 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 92 size: 104 action: follow 20:12:07.788 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 103 action: follow 20:12:07.930 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 102 action: follow 20:12:08.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:08.291 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 27 101 20:12:09.088 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 59 size: 100 action: follow 20:12:09.132 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 79 99 20:12:09.174 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 96 size: 98 action: follow 20:12:09.409 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 92 97 20:12:09.599 [Lua] Complete level triggered. 20:12:09.599 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_castle_death, 0 ) 20:12:09.599 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:12:09.599 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:12:09.599 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:12:09.599 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:12:09.599 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:12:09.599 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:12:09.599 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:12:09.599 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:12:09.600 [Save] Saving `save_data` 20:12:09.600 [Lua] gm_event_end_conditions_met true false 20:12:09.601 [Lua] Game won 20:12:09.602 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:12:09.605 [Lua] generate_backend_stats 110000102543600:1 20:12:09.610 [Save] Save done 20:12:09.610 [Save] Saving `save_data` 20:12:09.618 [Save] Save done 20:12:09.626 [Lua] PlayFabMirrorBase:_commit_internal nil 20:12:09.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 19 20:12:09.628 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:12:09.629 [Save] Saving `save_data` 20:12:09.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 19 5 20:12:09.641 [Lua] Complete level triggered. 20:12:09.645 [Save] Save done 20:12:09.657 [Lua] Complete level triggered. 20:12:09.671 [Lua] Complete level triggered. 20:12:09.686 [Lua] Complete level triggered. 20:12:09.701 [Lua] Complete level triggered. 20:12:09.717 [Lua] Complete level triggered. 20:12:09.731 [Lua] Complete level triggered. 20:12:09.745 [Lua] Complete level triggered. 20:12:09.759 [Lua] Complete level triggered. 20:12:09.773 [Lua] Complete level triggered. 20:12:09.791 [Lua] Complete level triggered. 20:12:09.804 [Lua] Complete level triggered. 20:12:09.817 [Lua] Complete level triggered. 20:12:09.831 [Lua] Complete level triggered. 20:12:10.348 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 20:12:10.348 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 19 20:12:10.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 19 20:12:10.768 [Lua] commit result success 9 20:12:10.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 16, name: `unknown` 20:12:11.973 [Lua] ConflictDirector - destroy all units 20:12:11.973 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 20:12:11.973 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 20:12:11.986 [Lua] Horde killed: ? 20:12:11.987 [Lua] Horde killed: ? 20:12:11.989 [Lua] Horde killed: ? 20:12:11.995 [Lua] Horde killed: ? 20:12:11.997 [Lua] Horde killed: ? 20:12:12.004 [Lua] Horde killed: ? 20:12:12.004 [Lua] Horde killed: ? 20:12:12.005 [Lua] Horde killed: ? 20:12:12.194 [Lua] TRANSITION nil nil dlc_scorpion_arena_castle_death 20:12:12.194 [Lua] Transition type "dlc_scorpion_arena_castle_death", is server: true 20:12:12.194 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:12:12.194 [Lua] [GameNetworkManager] Leaving game... 20:12:12.194 [Lua] [GameNetworkManager] Shutting down game session host. 20:12:12.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:12:12.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:12:12.194 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=357.38 20:12:12.233 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized 20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized 20:12:12.414 [Lua] [PlayerSyncData] Game session is not initialized 20:12:12.414 [Lua] Set lobby begin: 20:12:12.414 [Lua] Lobby data twitch_enabled = false 20:12:12.414 [Lua] Lobby data power_level = 0 20:12:12.415 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:12.415 [Lua] Lobby data difficulty_tweak = 0 20:12:12.415 [Lua] Lobby data host = 110000102543600 20:12:12.415 [Lua] Lobby data game_mode = 9 20:12:12.415 [Lua] Lobby data is_private = true 20:12:12.415 [Lua] Lobby data match_started = true 20:12:12.415 [Lua] Lobby data mechanism = adventure 20:12:12.415 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 20:12:12.415 [Lua] Lobby data player_slot_1 = 0:0 20:12:12.415 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:12:12.415 [Lua] Lobby data difficulty = cataclysm_3 20:12:12.415 [Lua] Lobby data quick_game = false 20:12:12.415 [Lua] Lobby data weave_index = 136 20:12:12.415 [Lua] Lobby data matchmaking = false 20:12:12.415 [Lua] Lobby data weave_name = weave_136 20:12:12.415 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:12.415 [Lua] Lobby data num_players = 4 20:12:12.415 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:12.415 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:12.415 [Lua] Lobby data country_code = FR 20:12:12.415 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:12.415 [Lua] Lobby data eac_authorized = true 20:12:12.415 [Lua] Set lobby end. 20:12:14.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:12:14.239 [Lua] [Managers] Calling function on all managers: 20:12:14.239 [Lua] Clearing all global lookup lists 20:12:14.239 [Lua] [IngamePlayerListUI] - Destroy 20:12:14.239 [Lua] [EquipmentUI] - Destroy 20:12:14.239 [Lua] [AbilityUI] - Destroy 20:12:14.239 [Lua] [GamePadAbilityUI] - Destroy 20:12:14.239 [Lua] [GamePadEquipmentUI] - Destroy 20:12:14.240 [Lua] [IngameUI] destroy 20:12:14.416 [Lua] [Managers] Destroying manager group: 20:12:14.426 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:12:14.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:12:14.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:12:14.541 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:12:14.544 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:12:14.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:12:14.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:12:14.547 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:12:14.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:12:14.552 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:12:14.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:12:14.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:12:14.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:12:14.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:12:14.567 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:12:14.567 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:12:14.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:12:14.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:12:14.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:12:14.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:12:14.575 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:12:14.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:12:14.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:12:14.582 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:12:14.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:12:14.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:12:14.587 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:12:14.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:12:14.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:12:14.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:12:14.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:12:14.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:12:14.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:12:14.620 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:12:14.620 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:12:14.620 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_castle_death 0 20:12:14.620 warning: [Lua] Following data will be uploaded to Crashify: <> 20:12:14.621 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 21, User: 110000102543600 "Cyber-Froh" <> 20:12:14.621 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_castle_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390 [8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918 [10] dt = 0.0089968116953969002 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_rubble_death"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30; <> <> 20:12:14.621 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:12:14.621 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:12:14.621 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_castle_death 0 20:12:14.621 warning: [Lua] Following data will be uploaded to Crashify: <> 20:12:14.621 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 22, User: 110000102543600 "Cyber-Froh" <> 20:12:14.621 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_castle_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390 [8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918 [10] dt = 0.0089968116953969002 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30; <> <> 20:12:14.621 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:12:14.621 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:12:14.621 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_castle_death 0 20:12:14.621 warning: [Lua] Following data will be uploaded to Crashify: <> 20:12:14.622 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 23, User: 110000102543600 "Cyber-Froh" <> 20:12:14.622 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_castle_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390 [8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918 [10] dt = 0.0089968116953969002 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30; <> <> 20:12:14.622 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:12:14.622 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:12:14.622 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_castle_death 0 20:12:14.622 warning: [Lua] Following data will be uploaded to Crashify: <> 20:12:14.622 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_castle_death", Num ocurrencies: 24, User: 110000102543600 "Cyber-Froh" <> 20:12:14.622 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_castle_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_castle_death" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_castle_death"; environment_variation_id = 0; level_seed = 734621; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000ACE60B0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000009307390; application_shutdown = nil; unit_spawner = table: 0000000002B2ACB0; world = [World]; unit_storage = table: 000000000B66DD00; units = table: 000000000B5603F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009307390 [8] self = table: 0000000000785B80; dt = 0.0089968116953969002; t = 1552.3073179218918; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0089968116953969002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0089968116953969002; t = 1552.3073179218918 [10] dt = 0.0089968116953969002 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_rubble_death"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 00000000103EC430; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_castle_death"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000E9F32A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000126D140; network_server = table: 00000000011F83A0; entity_system = table: 000000000DD82440; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000DD4AE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 353.00830767471342; input_manager = table: 0000000000C35E60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EB7A5A0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0089968116953969002; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000E9F32A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_rubble_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 357.38278261851519; dice_keeper = table: 000000000B560360; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009307390; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000080E3A30; <> <> 20:12:14.622 [Lua] [Matchmaking] unregister rpcs 20:12:14.623 [Lua] ############### UNLOADING PACKAGES ############### 20:12:14.623 [Lua] [Gamestate] Enter state StateLoading 20:12:14.624 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:12:14.624 [Lua] [Matchmaking] register rpcs 20:12:14.624 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:12:14.624 [Lua] registering RPCs 20:12:14.624 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:12:14.624 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:12:14.624 [Lua] Set lobby begin: 20:12:14.624 [Lua] Lobby data twitch_enabled = false 20:12:14.625 [Lua] Lobby data power_level = 0 20:12:14.625 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:14.625 [Lua] Lobby data difficulty_tweak = 0 20:12:14.625 [Lua] Lobby data host = 110000102543600 20:12:14.625 [Lua] Lobby data game_mode = 9 20:12:14.625 [Lua] Lobby data is_private = true 20:12:14.625 [Lua] Lobby data match_started = true 20:12:14.625 [Lua] Lobby data mechanism = adventure 20:12:14.625 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:14.625 [Lua] Lobby data player_slot_1 = 0:0 20:12:14.625 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:12:14.625 [Lua] Lobby data difficulty = cataclysm_3 20:12:14.625 [Lua] Lobby data quick_game = false 20:12:14.625 [Lua] Lobby data weave_index = 136 20:12:14.626 [Lua] Lobby data matchmaking = false 20:12:14.626 [Lua] Lobby data weave_name = weave_136 20:12:14.626 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:14.626 [Lua] Lobby data num_players = 4 20:12:14.626 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:14.626 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:14.626 [Lua] Lobby data country_code = FR 20:12:14.626 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:14.626 [Lua] Lobby data eac_authorized = true 20:12:14.626 [Lua] Set lobby end. 20:12:14.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:12:14.628 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 20:12:14.628 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_castle_death] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:12:14.628 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_castle_death 0 20:12:14.654 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_death 20:12:14.662 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_death 20:12:14.662 [Umbra] Unload tome 20:12:14.668 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_death, LevelTransitionHandler 20:12:14.668 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_death, async-read, 20:12:14.668 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_castle_death, async-read, 20:12:14.668 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_castle_death" 20:12:14.668 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_castle_death" Meta package name: "nil" 20:12:14.668 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_castle_death, LevelTransitionHandler, async-read, 20:12:14.668 [Lua] [StateLoading] got rpc_load_level 9 dlc_scorpion_arena_castle_death 20:12:14.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 20:12:14.721 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 20:12:14.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle 20:12:15.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle 20:12:15.621 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle 20:12:15.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:12:16.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:12:16.179 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:12:16.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_castle_death 20:12:16.511 [Umbra] Loading umbra tome '#ID[0b9ef4513fe63164]' 20:12:16.704 [Lua] ### Sending rpc_level_loaded 20:12:16.704 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 9 20:12:16.704 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:12:16.704 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:12:16.704 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:12:16.721 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:12:16.721 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:12:16.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_castle_death 20:12:16.789 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_castle_death 20:12:16.806 [Lua] [LevelTransitionHandler] Level load completed! 20:12:16.806 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_castle_death - level_seed: 734621 - use_random_directors: false - overriden_conflict: weave_disabled 20:12:16.809 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:12:16.809 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_pack_master=true, chaos_warrior=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, } 20:12:16.809 [Lua] load_startup_enemy_packages: -------------- 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_spawn 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_troll 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_rat_ogre 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_stormfiend 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] beastmen_minotaur 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_plague_sorcerer 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_corruptor_sorcerer 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_gutter_runner 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_pack_master 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_poison_wind_globadier 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_ratling_gunner 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] skaven_warpfire_thrower 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_vortex_sorcerer 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] beastmen_standard_bearer 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_vortex 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] critter_rat 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] critter_pig 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_marauder 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_warrior 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_fanatic 20:12:16.809 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:12:16.809 [Lua] chaos_marauder_with_shield 20:12:16.824 [Lua] ### Sending rpc_level_loaded 20:12:16.824 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 9 20:12:16.824 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:12:16.840 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:12:16.840 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:12:16.857 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:12:16.857 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:12:16.858 [Lua] ### Sending rpc_level_loaded 20:12:16.858 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 9 20:12:17.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:12:17.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:12:17.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:12:17.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:12:17.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:12:17.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:12:17.464 [Lua] ### Sending rpc_level_loaded 20:12:17.464 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 9 20:12:17.464 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:12:17.465 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:12:17.465 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:12:17.482 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:12:17.482 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:12:17.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:12:17.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:12:17.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:12:17.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:12:17.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:12:17.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:12:17.989 [Lua] ### Sending rpc_level_loaded 20:12:17.989 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 9 20:12:17.989 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:12:17.990 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:12:17.990 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:12:18.006 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:12:18.006 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:12:18.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:12:18.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:12:18.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:12:18.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:12:18.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:12:18.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:18.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:18.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:12:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:12:19.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:12:19.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:12:19.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:12:19.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:12:19.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:12:19.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:12:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:12:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:12:19.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:12:19.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:12:19.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:12:19.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:12:20.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:12:20.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:12:20.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:12:20.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:12:20.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:12:20.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:12:21.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:12:21.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:12:21.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:12:21.263 [Window] Window => inactive 20:12:21.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:12:21.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:12:21.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:12:21.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:12:21.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:12:21.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:12:21.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:12:21.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:12:21.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:12:21.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:12:21.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:12:21.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:12:22.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:12:22.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:12:22.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:12:22.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:12:22.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:12:22.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:12:22.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:12:22.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:12:22.663 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_castle_death game_mode: weave 20:12:22.663 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:12:22.663 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_castle/death/world 20:12:22.663 [Umbra] Init version: 3.4.15 :: 16 threads 20:12:22.680 [Lua] Async level spawning done 20:12:22.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:12:23.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:12:23.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:12:23.663 [Lua] [Matchmaking] unregister rpcs 20:12:23.663 [Lua] Set lobby begin: 20:12:23.663 [Lua] Lobby data twitch_enabled = false 20:12:23.663 [Lua] Lobby data power_level = 0 20:12:23.663 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:23.663 [Lua] Lobby data difficulty_tweak = 0 20:12:23.663 [Lua] Lobby data host = 110000102543600 20:12:23.663 [Lua] Lobby data game_mode = 9 20:12:23.663 [Lua] Lobby data is_private = true 20:12:23.663 [Lua] Lobby data match_started = true 20:12:23.663 [Lua] Lobby data mechanism = adventure 20:12:23.663 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:23.663 [Lua] Lobby data player_slot_1 = 0:0 20:12:23.663 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 20:12:23.663 [Lua] Lobby data difficulty = cataclysm_3 20:12:23.663 [Lua] Lobby data quick_game = false 20:12:23.664 [Lua] Lobby data weave_index = 136 20:12:23.664 [Lua] Lobby data matchmaking = false 20:12:23.664 [Lua] Lobby data weave_name = weave_136 20:12:23.664 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:23.664 [Lua] Lobby data num_players = 4 20:12:23.664 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:23.664 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:23.664 [Lua] Lobby data country_code = FR 20:12:23.664 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:23.664 [Lua] Lobby data eac_authorized = true 20:12:23.664 [Lua] Set lobby end. 20:12:23.664 [Lua] [Managers] Destroying manager group: 20:12:23.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 20:12:23.665 [Lua] [Gamestate] Enter StateIngame HOST 20:12:23.665 [Lua] <>level = dlc_scorpion_arena_castle_death<> 20:12:23.665 [Lua] Set lobby begin: 20:12:23.665 [Lua] Lobby data twitch_enabled = false 20:12:23.666 [Lua] Lobby data power_level = 0 20:12:23.666 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:23.666 [Lua] Lobby data difficulty_tweak = 0 20:12:23.666 [Lua] Lobby data host = 110000102543600 20:12:23.666 [Lua] Lobby data game_mode = 9 20:12:23.666 [Lua] Lobby data is_private = true 20:12:23.666 [Lua] Lobby data match_started = true 20:12:23.666 [Lua] Lobby data mechanism = adventure 20:12:23.666 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:23.666 [Lua] Lobby data player_slot_1 = 0:0 20:12:23.666 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:23.666 [Lua] Lobby data difficulty = cataclysm_3 20:12:23.666 [Lua] Lobby data quick_game = false 20:12:23.666 [Lua] Lobby data weave_index = 136 20:12:23.667 [Lua] Lobby data matchmaking = false 20:12:23.667 [Lua] Lobby data weave_name = weave_136 20:12:23.667 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:23.667 [Lua] Lobby data num_players = 4 20:12:23.667 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:23.667 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:23.667 [Lua] Lobby data country_code = FR 20:12:23.667 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:23.667 [Lua] Lobby data eac_authorized = true 20:12:23.667 [Lua] Set lobby end. 20:12:23.667 [Lua] [StateIngame] Server ingame 20:12:23.670 [Lua] Set lobby begin: 20:12:23.670 [Lua] Lobby data twitch_enabled = false 20:12:23.670 [Lua] Lobby data power_level = 0 20:12:23.670 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:23.670 [Lua] Lobby data difficulty_tweak = 0 20:12:23.670 [Lua] Lobby data host = 110000102543600 20:12:23.670 [Lua] Lobby data game_mode = 9 20:12:23.671 [Lua] Lobby data is_private = true 20:12:23.671 [Lua] Lobby data match_started = true 20:12:23.671 [Lua] Lobby data mechanism = adventure 20:12:23.671 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:23.671 [Lua] Lobby data player_slot_1 = 0:0 20:12:23.671 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:23.671 [Lua] Lobby data difficulty = cataclysm_3 20:12:23.671 [Lua] Lobby data quick_game = false 20:12:23.671 [Lua] Lobby data weave_index = 136 20:12:23.671 [Lua] Lobby data matchmaking = false 20:12:23.671 [Lua] Lobby data weave_name = weave_136 20:12:23.671 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:23.671 [Lua] Lobby data num_players = 4 20:12:23.671 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:23.671 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:23.671 [Lua] Lobby data country_code = FR 20:12:23.671 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:23.671 [Lua] Lobby data eac_authorized = true 20:12:23.672 [Lua] Set lobby end. 20:12:23.672 [Lua] [Matchmaking] register rpcs 20:12:23.672 [Lua] GameNetworkManager:init... creating game session 20:12:23.672 [Lua] Host GameSession.make_game_session_host with session: 20:12:23.672 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:12:23.672 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:12:23.672 [Lua] [GameNetworkManager] self.is_server = true 20:12:23.672 [Network] Setting artificial MTU limit to 65536 20:12:23.672 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:12:23.672 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:12:23.681 [Lua] Switching ConflictSettings: to: weave_disabled 20:12:23.681 [Lua] pacing=disabled 20:12:23.681 [Lua] roaming=nil 20:12:23.681 [Lua] specials=disabled 20:12:23.681 [Lua] debug_color=maroon 20:12:23.681 [Lua] pack_spawning=disabled 20:12:23.681 [Lua] contained_breeds=nil 20:12:23.681 [Lua] disabled=false 20:12:23.681 [Lua] boss=disabled 20:12:23.681 [Lua] horde=disabled 20:12:23.681 [Lua] name=weave_disabled 20:12:23.681 [Lua] intensity=disabled 20:12:23.681 [Lua] --- 20:12:23.681 [Lua] [LevelAnalysis] set_random_seed( 54987) 20:12:23.684 warning: [GwNav] NavData resource not loaded 20:12:23.684 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_castle/death/world 20:12:23.684 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_castle/world 20:12:23.684 [Lua] [AIInterestPointSystem] Level Seed: 54987 20:12:23.684 [Lua] 20:12:23.684 [Lua] [entity_system_bag] = table 20:12:23.684 [Lua] [entity_system_bag] = metatable 20:12:23.685 [Lua] [startup_data] = table 20:12:23.685 [Lua] [entity_manager] = table 20:12:23.685 [Lua] [entity_manager] = metatable 20:12:23.685 [Lua] [unit_spawner] = table 20:12:23.685 [Lua] [unit_spawner] = metatable 20:12:23.685 [Lua] [unit_storage] = table 20:12:23.685 [Lua] [unit_storage] = metatable 20:12:23.685 [Lua] [dice_keeper] = table 20:12:23.685 [Lua] [dice_keeper] = metatable 20:12:23.685 [Lua] [is_server] = true (boolean) 20:12:23.685 [Lua] [world] = [World] 20:12:23.685 [Lua] [system_api] = table 20:12:23.685 [Lua] [entity_system] = table 20:12:23.685 [Lua] [entity_system] = metatable 20:12:23.685 [Lua] [network_lobby] = table 20:12:23.685 [Lua] [network_lobby] = metatable 20:12:23.685 [Lua] [profile_synchronizer] = table 20:12:23.685 [Lua] [profile_synchronizer] = metatable 20:12:23.685 [Lua] [level_transition_handler] = table 20:12:23.685 [Lua] [level_transition_handler] = metatable 20:12:23.685 [Lua] [num_local_human_players] = 1 (number) 20:12:23.685 [Lua] [statistics_db] = table 20:12:23.685 [Lua] [statistics_db] = metatable 20:12:23.685 [Lua] [network_server] = table 20:12:23.685 [Lua] [network_server] = metatable 20:12:23.685 [Lua] [input_manager] = table 20:12:23.685 [Lua] [input_manager] = metatable 20:12:23.685 [Lua] [network_clock] = table 20:12:23.685 [Lua] [network_clock] = metatable 20:12:23.685 [Lua] [network_transmit] = table 20:12:23.685 [Lua] [network_transmit] = metatable 20:12:23.685 [Lua] [free_flight_manager] = table 20:12:23.685 [Lua] [free_flight_manager] = metatable 20:12:23.685 [Lua] [network_manager] = table 20:12:23.685 [Lua] [network_manager] = metatable 20:12:23.685 [Lua] [network_event_delegate] = table 20:12:23.685 [Lua] [network_event_delegate] = metatable 20:12:23.685 [Lua] 20:12:23.685 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:12:23.685 [Lua] ignoring extension VersusInteractObjectiveExtension 20:12:23.685 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:12:23.685 [Lua] ignoring extension VersusSocketObjectiveExtension 20:12:23.685 [Lua] ignoring extension VersusTargetObjectiveExtension 20:12:23.685 [Lua] ignoring extension VersusMissionObjectiveExtension 20:12:23.685 [Lua] ignoring extension KeepDecorationPaintingExtension 20:12:23.686 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:12:23.700 [Lua] [AchievementManager] Achievements using the steam platform 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-26.7555, -15.7395, -0.09) 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(2.34952, -12.603, 1.85) 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.1455, 6.14975, -0.072) 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-13.9658, -31.3627, 8.832) 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-29.9103, -17.6793, 4.832) 20:12:23.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.34673, 8.26918, 1.85) 20:12:23.728 [Lua] [StateIngame] Level seed: 54987 20:12:23.730 [Lua] [LevelAnalysis] set_random_seed( 54987) 20:12:23.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:12:23.808 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:12:23.808 [Lua] [IngameUI] init 20:12:23.824 [SteamVoipClient] select_out(110000100089661, off) 20:12:23.824 [SteamVoipClient] select_out(110000101fd4a34, off) 20:12:23.824 [SteamVoipClient] select_out(110000102543600, off) 20:12:23.824 [SteamVoipClient] select_out(1100001040c1df0, off) 20:12:23.836 [Lua] cb_razer_chroma_setup 20:12:23.866 [Lua] completed 20:12:23.871 [Lua] completed 20:12:23.882 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:12:23.882 [Lua] Set lobby begin: 20:12:23.882 [Lua] Lobby data twitch_enabled = false 20:12:23.883 [Lua] Lobby data power_level = 1100 20:12:23.883 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:23.883 [Lua] Lobby data difficulty_tweak = 0 20:12:23.883 [Lua] Lobby data host = 110000102543600 20:12:23.883 [Lua] Lobby data game_mode = 9 20:12:23.883 [Lua] Lobby data is_private = true 20:12:23.883 [Lua] Lobby data match_started = true 20:12:23.883 [Lua] Lobby data mechanism = adventure 20:12:23.883 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:23.884 [Lua] Lobby data player_slot_1 = 0:0 20:12:23.884 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:23.884 [Lua] Lobby data difficulty = cataclysm_3 20:12:23.884 [Lua] Lobby data quick_game = false 20:12:23.884 [Lua] Lobby data weave_index = 136 20:12:23.884 [Lua] Lobby data matchmaking = false 20:12:23.884 [Lua] Lobby data weave_name = weave_136 20:12:23.884 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:23.884 [Lua] Lobby data num_players = 4 20:12:23.884 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:23.884 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:23.884 [Lua] Lobby data country_code = FR 20:12:23.884 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:23.884 [Lua] Lobby data eac_authorized = true 20:12:23.885 [Lua] Set lobby end. 20:12:23.885 [Lua] CurrentConflictSettings weave_disabled 20:12:23.885 [Lua] [ConflictDirector] conflict_director is ai_ready 20:12:23.885 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:12:23.885 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:12:23.885 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:12:23.885 [Lua] Forming navigation groups in one frame 20:12:23.885 [Lua] Forming navigation groups 20:12:23.898 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 20:12:23.902 [Lua] NavigationGroupManager -> calulation time B: 0.0039999999999054126 20:12:23.902 [Lua] number of nav groups: 13 20:12:23.902 [Lua] number of refined nav groups : 12 20:12:23.904 [Lua] NavigationGroupManager -> calulation time C: 0.00200000000018008 20:12:23.904 [Lua] roaming spawning is disabled 20:12:23.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:12:23.905 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 20:12:23.905 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:12:23.905 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 20:12:23.905 [Lua] [Mutator]: mutator_start 20:12:23.906 [Lua] [Managers] Calling function on all managers: 20:12:23.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:12:23.918 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:12:23.918 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:12:23.918 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:12:23.918 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:12:23.978 [Lua] Set lobby begin: 20:12:23.978 [Lua] Lobby data twitch_enabled = false 20:12:23.978 [Lua] Lobby data power_level = 1100 20:12:23.978 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:23.978 [Lua] Lobby data difficulty_tweak = 0 20:12:23.978 [Lua] Lobby data host = 110000102543600 20:12:23.978 [Lua] Lobby data game_mode = 9 20:12:23.978 [Lua] Lobby data is_private = true 20:12:23.978 [Lua] Lobby data match_started = true 20:12:23.978 [Lua] Lobby data mechanism = adventure 20:12:23.978 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:23.978 [Lua] Lobby data player_slot_1 = 0:0 20:12:23.978 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:23.978 [Lua] Lobby data difficulty = cataclysm_3 20:12:23.978 [Lua] Lobby data quick_game = false 20:12:23.978 [Lua] Lobby data weave_index = 136 20:12:23.978 [Lua] Lobby data matchmaking = false 20:12:23.978 [Lua] Lobby data weave_name = weave_136 20:12:23.978 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:23.978 [Lua] Lobby data num_players = 4 20:12:23.978 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:23.978 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:23.978 [Lua] Lobby data country_code = FR 20:12:23.979 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:23.979 [Lua] Lobby data eac_authorized = true 20:12:23.979 [Lua] Set lobby end. 20:12:23.979 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:12:23.979 [Lua] Breedfreezer (server) starting a hot join sync 20:12:23.979 [Lua] packing 0 units of breed chaos_marauder 20:12:23.979 [Lua] packing 0 units of breed chaos_fanatic 20:12:23.979 [Lua] packing 0 units of breed chaos_warrior 20:12:23.979 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:12:23.979 [Lua] 20:12:23.979 [Lua] [1] = 1 (number) 20:12:23.979 [Lua] [2] = 0 (number) 20:12:23.979 [Lua] [3] = 1 (number) 20:12:23.979 [Lua] [4] = 0 (number) 20:12:23.979 [Lua] [5] = 1 (number) 20:12:23.979 [Lua] [6] = 0 (number) 20:12:23.979 [Lua] 20:12:23.979 [Lua] 20:12:23.979 [Lua] 20:12:23.979 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:12:23.979 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:12:23.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:12:23.979 [Lua] RemotePlayer:create_game_object( ) 4 20:12:23.993 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:12:23.993 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:12:23.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:12:24.081 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:12:24.081 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:12:24.918 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:12:24.918 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:12:24.932 [Lua] Set lobby begin: 20:12:24.932 [Lua] Lobby data twitch_enabled = false 20:12:24.933 [Lua] Lobby data power_level = 1100 20:12:24.933 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:24.933 [Lua] Lobby data difficulty_tweak = 0 20:12:24.933 [Lua] Lobby data host = 110000102543600 20:12:24.933 [Lua] Lobby data game_mode = 9 20:12:24.933 [Lua] Lobby data is_private = true 20:12:24.933 [Lua] Lobby data match_started = true 20:12:24.933 [Lua] Lobby data mechanism = adventure 20:12:24.933 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:24.933 [Lua] Lobby data player_slot_1 = 0:0 20:12:24.933 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:24.934 [Lua] Lobby data difficulty = cataclysm_3 20:12:24.934 [Lua] Lobby data quick_game = false 20:12:24.934 [Lua] Lobby data weave_index = 136 20:12:24.934 [Lua] Lobby data matchmaking = false 20:12:24.934 [Lua] Lobby data weave_name = weave_136 20:12:24.934 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:24.934 [Lua] Lobby data num_players = 4 20:12:24.934 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:24.934 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:24.934 [Lua] Lobby data country_code = FR 20:12:24.934 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:24.934 [Lua] Lobby data eac_authorized = true 20:12:24.934 [Lua] Set lobby end. 20:12:24.934 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:12:24.934 [Lua] Breedfreezer (server) starting a hot join sync 20:12:24.934 [Lua] packing 0 units of breed chaos_marauder 20:12:24.934 [Lua] packing 0 units of breed chaos_fanatic 20:12:24.934 [Lua] packing 0 units of breed chaos_warrior 20:12:24.934 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:12:24.934 [Lua] 20:12:24.934 [Lua] [1] = 1 (number) 20:12:24.934 [Lua] [2] = 0 (number) 20:12:24.934 [Lua] [3] = 1 (number) 20:12:24.934 [Lua] [4] = 0 (number) 20:12:24.934 [Lua] [5] = 1 (number) 20:12:24.934 [Lua] [6] = 0 (number) 20:12:24.934 [Lua] 20:12:24.934 [Lua] 20:12:24.934 [Lua] 20:12:24.934 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:12:24.934 [Lua] RemotePlayer:create_game_object( ) 5 20:12:24.954 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:12:24.954 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:12:24.955 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:12:25.017 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:12:25.017 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:12:25.039 [Lua] Set lobby begin: 20:12:25.039 [Lua] Lobby data twitch_enabled = false 20:12:25.039 [Lua] Lobby data power_level = 1100 20:12:25.039 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:25.039 [Lua] Lobby data difficulty_tweak = 0 20:12:25.039 [Lua] Lobby data host = 110000102543600 20:12:25.039 [Lua] Lobby data game_mode = 9 20:12:25.039 [Lua] Lobby data is_private = true 20:12:25.039 [Lua] Lobby data match_started = true 20:12:25.039 [Lua] Lobby data mechanism = adventure 20:12:25.039 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:25.039 [Lua] Lobby data player_slot_1 = 0:0 20:12:25.039 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:25.039 [Lua] Lobby data difficulty = cataclysm_3 20:12:25.039 [Lua] Lobby data quick_game = false 20:12:25.039 [Lua] Lobby data weave_index = 136 20:12:25.039 [Lua] Lobby data matchmaking = false 20:12:25.040 [Lua] Lobby data weave_name = weave_136 20:12:25.040 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:25.040 [Lua] Lobby data num_players = 4 20:12:25.040 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:25.040 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:25.040 [Lua] Lobby data country_code = FR 20:12:25.040 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:25.040 [Lua] Lobby data eac_authorized = true 20:12:25.040 [Lua] Set lobby end. 20:12:25.040 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:12:25.040 [Lua] Breedfreezer (server) starting a hot join sync 20:12:25.040 [Lua] packing 0 units of breed chaos_marauder 20:12:25.040 [Lua] packing 0 units of breed chaos_fanatic 20:12:25.040 [Lua] packing 0 units of breed chaos_warrior 20:12:25.040 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:12:25.040 [Lua] 20:12:25.040 [Lua] [1] = 1 (number) 20:12:25.040 [Lua] [2] = 0 (number) 20:12:25.040 [Lua] [3] = 1 (number) 20:12:25.040 [Lua] [4] = 0 (number) 20:12:25.040 [Lua] [5] = 1 (number) 20:12:25.040 [Lua] [6] = 0 (number) 20:12:25.040 [Lua] 20:12:25.040 [Lua] 20:12:25.040 [Lua] 20:12:25.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 20:12:25.040 [Lua] RemotePlayer:create_game_object( ) 6 20:12:25.072 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:12:25.072 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:12:25.072 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:12:25.088 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:12:25.088 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:12:25.089 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:12:25.089 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:12:25.089 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:12:25.089 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:12:25.089 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:12:25.089 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:12:25.089 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:12:25.089 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:12:25.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.66000000000000003) melee slot ammo (1) ranged slot ammo (1) 20:12:25.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.66000000000000003) melee slot ammo (1) ranged slot ammo (1) 20:12:25.096 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 20:12:25.120 [Lua] Players are leaving the safe zone 20:12:25.125 [Lua] TerrorEventMixer.start_event: warriors_and_ratling_gunners (seed: 903475) 20:12:25.173 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:12:25.173 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:12:25.173 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:12:25.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 20:12:25.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.13333333333333333) melee slot ammo (1) ranged slot ammo (1) 20:12:25.188 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:12:25.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 20:12:25.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:12:25.200 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:12:25.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 20:12:25.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:12:25.475 [Lua] StateInGameRunning:_game_actually_starts() 20:12:25.475 [Lua] ################################################################################################################# 20:12:25.475 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_rubble_death-dlc_scorpion_arena_castle_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:12:25.475 [Lua] ################################################################################################################# 20:12:25.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 20:12:25.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 20:12:25.685 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 20:12:25.685 [Lua] Commit load time data 20:12:28.409 [Window] Window => active 20:12:28.851 [Lua] Set lobby begin: 20:12:28.851 [Lua] Lobby data twitch_enabled = false 20:12:28.851 [Lua] Lobby data power_level = 550 20:12:28.851 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:28.851 [Lua] Lobby data difficulty_tweak = 0 20:12:28.851 [Lua] Lobby data host = 110000102543600 20:12:28.851 [Lua] Lobby data game_mode = 9 20:12:28.851 [Lua] Lobby data is_private = true 20:12:28.851 [Lua] Lobby data match_started = true 20:12:28.851 [Lua] Lobby data mechanism = adventure 20:12:28.851 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:28.851 [Lua] Lobby data player_slot_1 = 0:0 20:12:28.851 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:28.852 [Lua] Lobby data difficulty = cataclysm_3 20:12:28.852 [Lua] Lobby data quick_game = false 20:12:28.852 [Lua] Lobby data weave_index = 136 20:12:28.852 [Lua] Lobby data matchmaking = false 20:12:28.852 [Lua] Lobby data weave_name = weave_136 20:12:28.852 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:28.852 [Lua] Lobby data num_players = 4 20:12:28.852 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:28.852 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:28.852 [Lua] Lobby data country_code = FR 20:12:28.852 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:28.852 [Lua] Lobby data eac_authorized = true 20:12:28.852 [Lua] Set lobby end. 20:12:33.912 [Lua] Set lobby begin: 20:12:33.912 [Lua] Lobby data twitch_enabled = false 20:12:33.912 [Lua] Lobby data power_level = 1100 20:12:33.912 [Lua] Lobby data unique_server_name = Cyber-Froh 20:12:33.912 [Lua] Lobby data difficulty_tweak = 0 20:12:33.912 [Lua] Lobby data host = 110000102543600 20:12:33.912 [Lua] Lobby data game_mode = 9 20:12:33.912 [Lua] Lobby data is_private = true 20:12:33.912 [Lua] Lobby data match_started = true 20:12:33.912 [Lua] Lobby data mechanism = adventure 20:12:33.912 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:12:33.912 [Lua] Lobby data player_slot_1 = 0:0 20:12:33.912 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:12:33.912 [Lua] Lobby data difficulty = cataclysm_3 20:12:33.912 [Lua] Lobby data quick_game = false 20:12:33.912 [Lua] Lobby data weave_index = 136 20:12:33.913 [Lua] Lobby data matchmaking = false 20:12:33.913 [Lua] Lobby data weave_name = weave_136 20:12:33.913 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:12:33.913 [Lua] Lobby data num_players = 4 20:12:33.913 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:12:33.913 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:12:33.913 [Lua] Lobby data country_code = FR 20:12:33.913 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:12:33.913 [Lua] Lobby data eac_authorized = true 20:12:33.913 [Lua] Set lobby end. 20:12:53.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:12:53.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:12:54.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:12:54.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:12:54.526 [Lua] event horde ends! 20:12:54.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:12:56.561 [Lua] event horde ends! 20:13:07.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545 20:13:18.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:13:23.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0 20:13:23.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880005 20:13:30.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:13:32.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:13:32.519 [Lua] event horde ends! 20:13:34.547 [Lua] event horde ends! 20:13:35.686 [Lua] state dead despawn 20:13:35.696 [Lua] [GameNetworkManager] destroying game object with go_id=8 20:13:38.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:13:41.828 [Window] Window => inactive 20:13:49.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:13:50.375 [Window] Window => active 20:14:01.116 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:14:01.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:14:01.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:14:01.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 20:14:19.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:14:19.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:14:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0 20:14:23.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880000 20:14:23.956 [Lua] event horde ends! 20:14:23.968 [Lua] event horde ends! 20:14:23.981 [Lua] event horde ends! 20:14:25.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:14:28.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:14:43.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:15:07.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545 20:15:22.755 [Lua] event horde ends! 20:15:23.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0 20:15:23.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880005 20:15:49.943 [Lua] event horde ends! 20:15:54.026 [Lua] event horde ends! 20:16:23.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 0 20:16:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2880000 20:16:28.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:16:32.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:16:34.658 [Lua] event horde ends! 20:16:34.658 [Lua] event horde ends! 20:16:36.838 [Lua] event horde ends! 20:16:56.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 33, name: `unknown` 20:17:07.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x509c9, position: 2094545 20:17:15.950 [Lua] Complete level triggered. 20:17:21.988 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:17:21.988 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:17:21.988 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:17:21.988 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:17:21.988 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:17:21.988 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:17:21.988 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:17:21.988 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:17:21.988 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:17:21.989 [Save] Saving `save_data` 20:17:21.989 [Lua] gm_event_end_conditions_met true false 20:17:21.990 [Lua] Game won 20:17:21.990 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:21.993 [Lua] generate_backend_stats 110000102543600:1 20:17:22.002 [Save] Save done 20:17:22.002 [Save] Saving `save_data` 20:17:22.010 [Save] Save done 20:17:22.015 [Lua] PlayFabMirrorBase:_commit_internal nil 20:17:22.015 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 20:17:22.021 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:22.022 [Save] Saving `save_data` 20:17:22.027 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 6 20:17:22.032 [Save] Save done 20:17:22.729 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 20:17:22.729 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 20:17:23.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 20:17:23.191 [Lua] commit result success 10 20:17:23.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 22 20:17:23.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:23.192 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 20:17:23.192 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:17:23.200 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 22 7 20:17:23.629 [Window] Window => inactive 20:17:23.843 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 20:17:23.843 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 22 20:17:24.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 22 20:17:24.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 8 20:17:24.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 20:17:24.546 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 20:17:25.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 20:17:25.139 [Lua] ### Adding saved score for "kills_total": 290 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 3 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 35 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 123 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 16 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 21248 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 1117 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "headshots": 180 ID: 110000100089661:1 20:17:25.139 [Lua] ### Adding saved score for "kills_total": 98 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 16 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 53 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 21 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 7274 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "damage_dealt_bosses": 30 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 597 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "headshots": 40 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "revives": 1 ID: 110000102543600:1 20:17:25.139 [Lua] ### Adding saved score for "kills_total": 41 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 8 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 8 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 6 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 30 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 4271 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 345 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "headshots": 22 ID: 1100001040c1df0:1 20:17:25.139 [Lua] ### Adding saved score for "kills_total": 58 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "kills_specials": 7 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "kills_elites": 5 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "kills_ranged": 8 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "kills_melee": 47 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "damage_dealt": 4187 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "damage_taken": 1702 ID: 110000101fd4a34:1 20:17:25.139 [Lua] ### Adding saved score for "headshots": 96 ID: 110000101fd4a34:1 20:17:30.988 [Lua] ConflictDirector - destroy all units 20:17:31.079 [Lua] TRANSITION nil nil inn_level 20:17:31.079 [Lua] Transition type "inn_level", is server: true 20:17:31.079 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:17:31.079 [Lua] [GameNetworkManager] Leaving game... 20:17:31.079 [Lua] [GameNetworkManager] Shutting down game session host. 20:17:31.079 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:17:31.079 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:17:31.079 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=305.40 20:17:31.087 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized 20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized 20:17:33.212 [Lua] [PlayerSyncData] Game session is not initialized 20:17:33.212 [Lua] Set lobby begin: 20:17:33.212 [Lua] Lobby data twitch_enabled = false 20:17:33.212 [Lua] Lobby data power_level = 0 20:17:33.212 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:33.212 [Lua] Lobby data difficulty_tweak = 0 20:17:33.212 [Lua] Lobby data host = 110000102543600 20:17:33.212 [Lua] Lobby data game_mode = 9 20:17:33.212 [Lua] Lobby data is_private = true 20:17:33.212 [Lua] Lobby data match_started = true 20:17:33.212 [Lua] Lobby data mechanism = adventure 20:17:33.212 [Lua] Lobby data level_key = dlc_scorpion_arena_castle_death 20:17:33.212 [Lua] Lobby data player_slot_1 = 0:0 20:17:33.212 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:17:33.212 [Lua] Lobby data difficulty = cataclysm_3 20:17:33.212 [Lua] Lobby data quick_game = false 20:17:33.212 [Lua] Lobby data weave_index = 136 20:17:33.212 [Lua] Lobby data matchmaking = false 20:17:33.212 [Lua] Lobby data weave_name = weave_136 20:17:33.212 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:33.212 [Lua] Lobby data num_players = 4 20:17:33.212 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:33.212 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:33.212 [Lua] Lobby data country_code = FR 20:17:33.212 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:33.212 [Lua] Lobby data eac_authorized = true 20:17:33.212 [Lua] Set lobby end. 20:17:33.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:17:33.241 [Lua] [Managers] Calling function on all managers: 20:17:33.242 [Lua] Clearing all global lookup lists 20:17:33.242 [Lua] [IngamePlayerListUI] - Destroy 20:17:33.242 [Lua] [EquipmentUI] - Destroy 20:17:33.242 [Lua] [AbilityUI] - Destroy 20:17:33.242 [Lua] [GamePadAbilityUI] - Destroy 20:17:33.242 [Lua] [GamePadEquipmentUI] - Destroy 20:17:33.242 [Lua] [IngameUI] destroy 20:17:33.268 [Lua] [Managers] Destroying manager group: 20:17:33.271 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:17:33.293 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:17:33.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:17:33.297 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:17:33.297 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:17:33.300 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:17:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:17:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:17:33.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:17:33.306 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:17:33.306 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:17:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:17:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:17:33.311 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:17:33.314 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:17:33.320 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:17:33.321 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:17:33.321 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:17:33.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:17:33.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:17:33.327 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:17:33.330 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:17:33.330 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:17:33.330 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:17:33.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:17:33.330 warning: [Lua] Following data will be uploaded to Crashify: <> 20:17:33.330 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 25, User: 110000102543600 "Cyber-Froh" <> 20:17:33.330 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0 [8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412 [10] dt = 0.009616178460419178 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_castle_death"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960; <> <> 20:17:33.330 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:17:33.330 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:17:33.330 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:17:33.330 warning: [Lua] Following data will be uploaded to Crashify: <> 20:17:33.330 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 26, User: 110000102543600 "Cyber-Froh" <> 20:17:33.331 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0 [8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412 [10] dt = 0.009616178460419178 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960; <> <> 20:17:33.331 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:17:33.331 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:17:33.331 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:17:33.331 warning: [Lua] Following data will be uploaded to Crashify: <> 20:17:33.331 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 27, User: 110000102543600 "Cyber-Froh" <> 20:17:33.331 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0 [8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412 [10] dt = 0.009616178460419178 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960; <> <> 20:17:33.331 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:17:33.331 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:17:33.331 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:17:33.331 warning: [Lua] Following data will be uploaded to Crashify: <> 20:17:33.331 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 28, User: 110000102543600 "Cyber-Froh" <> 20:17:33.332 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4545575; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F49A130 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000000E25DB0; application_shutdown = nil; unit_spawner = table: 000000000A117C20; world = [World]; unit_storage = table: 000000000F3DE030; units = table: 000000000F1CCF80; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000000E25DB0 [8] self = table: 0000000000785B80; dt = 0.009616178460419178; t = 1867.1299037132412; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.009616178460419178; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009616178460419178; t = 1867.1299037132412 [10] dt = 0.009616178460419178 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_castle_death"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000113E6520; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000949CBF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F187180; network_server = table: 00000000011F83A0; entity_system = table: 000000000DDE89A0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002E87C70; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 294.63635585531591; input_manager = table: 000000000F451A40; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F1C0430; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.009616178460419178; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000949CBF0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_castle_death"; game_mode_key = "weave"; statistics_db = table: 00000000106D8C70; exit_time = 305.39722189400345; dice_keeper = table: 0000000009316000; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000E25DB0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F076960; <> <> 20:17:33.332 [Lua] [Matchmaking] unregister rpcs 20:17:33.332 [Lua] ############### UNLOADING PACKAGES ############### 20:17:33.332 [Lua] [Managers] Calling function on all managers: 20:17:33.332 [Lua] [Managers] Destroying manager group: 20:17:33.332 [Lua] [Gamestate] Enter state StateLoading 20:17:33.336 [Lua] Found camera: end_screen_camera 20:17:33.336 [Lua] [PlayState] Enter Substate EndViewStateWeave 20:17:33.337 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:17:33.337 [Lua] [Matchmaking] register rpcs 20:17:33.337 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:17:33.338 [Lua] registering RPCs 20:17:33.338 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:17:33.338 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:17:33.338 [Lua] Set lobby begin: 20:17:33.338 [Lua] Lobby data twitch_enabled = false 20:17:33.338 [Lua] Lobby data power_level = 0 20:17:33.338 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:33.338 [Lua] Lobby data difficulty_tweak = 0 20:17:33.338 [Lua] Lobby data host = 110000102543600 20:17:33.338 [Lua] Lobby data game_mode = 3 20:17:33.338 [Lua] Lobby data is_private = true 20:17:33.338 [Lua] Lobby data match_started = true 20:17:33.338 [Lua] Lobby data mechanism = adventure 20:17:33.338 [Lua] Lobby data level_key = inn_level 20:17:33.338 [Lua] Lobby data player_slot_1 = 0:0 20:17:33.338 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:17:33.338 [Lua] Lobby data difficulty = cataclysm_3 20:17:33.338 [Lua] Lobby data quick_game = false 20:17:33.338 [Lua] Lobby data weave_index = 136 20:17:33.338 [Lua] Lobby data matchmaking = false 20:17:33.338 [Lua] Lobby data weave_name = weave_136 20:17:33.338 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:33.338 [Lua] Lobby data num_players = 4 20:17:33.338 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:33.338 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:33.338 [Lua] Lobby data country_code = FR 20:17:33.338 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:33.338 [Lua] Lobby data eac_authorized = true 20:17:33.338 [Lua] Set lobby end. 20:17:33.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:17:33.341 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:17:33.341 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:17:33.341 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:17:33.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle, dlc_level_package_dlc_scorpion_arena_castle_death 20:17:33.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5a923, position: 0 20:17:33.368 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_castle_death 20:17:33.371 [Umbra] Unload tome 20:17:33.371 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_castle_death, LevelTransitionHandler 20:17:33.371 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:17:33.372 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:17:33.372 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:17:33.372 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:17:33.372 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:17:33.372 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:17:33.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:17:33.382 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:17:33.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:17:33.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.384 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:17:33.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:17:33.407 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:17:33.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:33.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:33.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:17:33.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:17:33.574 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:17:33.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:17:33.608 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:17:33.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:17:38.376 [Window] Window => active 20:17:39.430 [Lua] [PlayState] Exit Substate EndViewStateWeave 20:17:39.430 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:17:39.630 [Window] Window => inactive 20:17:40.322 [Lua] ### Sending rpc_level_loaded 20:17:40.322 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:17:40.322 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:17:40.322 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:17:40.322 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:17:40.339 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:17:40.339 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:17 my_peer_id:110000102543600 20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:17 my_peer_id:110000102543600 20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:17 my_peer_id:110000102543600 20:17:40.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:17 my_peer_id:110000102543600 20:17:40.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:17 my_peer_id:110000102543600 20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:17:40.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:17:40.473 [Lua] ### Sending rpc_level_loaded 20:17:40.473 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:17:40.473 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:17:40.473 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:17:40.473 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:17:40.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:18 my_peer_id:110000102543600 20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:18 my_peer_id:110000102543600 20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:18 my_peer_id:110000102543600 20:17:40.540 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:18 my_peer_id:110000102543600 20:17:40.541 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:18 my_peer_id:110000102543600 20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:40.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:17:41.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:17:41.433 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:17:41.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:17:41.449 [Lua] [LevelTransitionHandler] Level load completed! 20:17:41.449 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4545575 - use_random_directors: true - overriden_conflict: nil 20:17:41.453 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:17:41.453 [Lua] checking dlc's against conflict directors 20:17:41.453 [Lua] number of factions to include 1 20:17:41.453 [Lua] Updated list weights for random: 20:17:41.453 [Lua] skaven, 0.42 (0.00-0.42) 20:17:41.453 [Lua] chaos, 0.42 (0.42-0.83) 20:17:41.453 [Lua] beastmen, 0.17 (0.83-1.00) 20:17:41.453 [Lua] Rolled random faction: 0.045898612588644028 skaven 20:17:41.453 [Lua] number of factions added 1 20:17:41.453 [Lua] --- --- --- 20:17:41.453 [Lua] Starting... difficulty 'cataclysm_3' 20:17:41.453 [Lua] These are the starting conflict directors: 20:17:41.453 [Lua] inn_level 20:17:41.453 [Lua] --- --- --- 20:17:41.453 [Lua] 20:17:41.453 [Lua] DONE! Found the following directors: 20:17:41.453 [Lua] (free: 35), Master hash is: 20:17:41.453 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:17:41.453 [Lua] load_startup_enemy_packages: -------------- 20:17:41.453 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:17:41.453 [Lua] critter_rat 20:17:41.466 [Lua] ### Sending rpc_level_loaded 20:17:41.466 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:17:41.466 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:17:41.483 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:17:41.483 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:17:41.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:17:41.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:17:41.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:17:41.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:17:41.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:17:41.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:17:41.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:17:41.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:17:41.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:17:41.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:17:41.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:17:41.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:17:41.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:17:41.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:17:41.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:17:41.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:17:41.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:17:41.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:17:42.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:17:42.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:17:42.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:17:42.007 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 20:17:42.039 [Lua] ### Sending rpc_level_loaded 20:17:42.039 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:17:42.039 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:17:42.040 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:17:42.040 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:17:42.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:17:42.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:17:42.075 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:17:42.075 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:17:42.075 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:17:42.075 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:17:42.075 [Lua] Starting async level spawning of levels/inn/world 20:17:42.076 [Umbra] Init version: 3.4.15 :: 16 threads 20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:19 my_peer_id:110000102543600 20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:19 my_peer_id:110000102543600 20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:19 my_peer_id:110000102543600 20:17:42.099 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:19 my_peer_id:110000102543600 20:17:42.140 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:19 my_peer_id:110000102543600 20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:42.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:17:42.295 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:17:42.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:17:42.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:17:42.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:17:42.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:17:42.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:17:42.590 [Lua] Async level spawning done 20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:20 my_peer_id:110000102543600 20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:20 my_peer_id:110000102543600 20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:20 my_peer_id:110000102543600 20:17:42.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:20 my_peer_id:110000102543600 20:17:42.773 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:20 my_peer_id:110000102543600 20:17:42.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:42.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:17:42.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:17:42.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:17:42.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:17:42.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:17:43.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:17:43.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:17:43.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:17:43.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:17:43.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:17:43.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:17:43.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:17:43.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:17:43.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:17:43.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:17:43.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:17:43.413 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 20:17:44.154 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:17:44.154 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:17:44.154 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:17:44.154 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:17:44.154 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:17:44.154 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:17:44.155 [Lua] ### Sending rpc_level_loaded 20:17:44.155 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:17:47.002 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:17:47.003 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:47.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:17:48.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:17:48.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:17:48.085 [Lua] [Matchmaking] unregister rpcs 20:17:48.085 [Lua] Set lobby begin: 20:17:48.085 [Lua] Lobby data twitch_enabled = false 20:17:48.085 [Lua] Lobby data power_level = 0 20:17:48.085 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.085 [Lua] Lobby data difficulty_tweak = 0 20:17:48.085 [Lua] Lobby data host = 110000102543600 20:17:48.085 [Lua] Lobby data game_mode = 3 20:17:48.085 [Lua] Lobby data is_private = true 20:17:48.085 [Lua] Lobby data match_started = true 20:17:48.085 [Lua] Lobby data mechanism = adventure 20:17:48.085 [Lua] Lobby data level_key = inn_level 20:17:48.085 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.086 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_castle_death 20:17:48.086 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.086 [Lua] Lobby data quick_game = false 20:17:48.086 [Lua] Lobby data weave_index = 136 20:17:48.086 [Lua] Lobby data matchmaking = false 20:17:48.086 [Lua] Lobby data weave_name = weave_136 20:17:48.086 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.086 [Lua] Lobby data num_players = 4 20:17:48.086 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.086 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.086 [Lua] Lobby data country_code = FR 20:17:48.086 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.086 [Lua] Lobby data eac_authorized = true 20:17:48.086 [Lua] Set lobby end. 20:17:48.086 [Lua] [Managers] Destroying manager group: 20:17:48.086 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:17:48.086 [Lua] [Gamestate] Enter StateIngame HOST 20:17:48.086 [Lua] [Managers] Calling function on all managers: 20:17:48.087 [Lua] <>level = inn_level<> 20:17:48.087 [Lua] Set lobby begin: 20:17:48.087 [Lua] Lobby data twitch_enabled = false 20:17:48.087 [Lua] Lobby data power_level = 0 20:17:48.087 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.087 [Lua] Lobby data difficulty_tweak = 0 20:17:48.087 [Lua] Lobby data host = 110000102543600 20:17:48.087 [Lua] Lobby data game_mode = 3 20:17:48.087 [Lua] Lobby data is_private = true 20:17:48.087 [Lua] Lobby data match_started = true 20:17:48.087 [Lua] Lobby data mechanism = adventure 20:17:48.087 [Lua] Lobby data level_key = inn_level 20:17:48.087 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.087 [Lua] Lobby data selected_level_key = inn_level 20:17:48.087 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.087 [Lua] Lobby data quick_game = false 20:17:48.087 [Lua] Lobby data weave_index = 136 20:17:48.087 [Lua] Lobby data matchmaking = false 20:17:48.087 [Lua] Lobby data weave_name = weave_136 20:17:48.087 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.087 [Lua] Lobby data num_players = 4 20:17:48.087 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.087 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.087 [Lua] Lobby data country_code = FR 20:17:48.087 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.087 [Lua] Lobby data eac_authorized = true 20:17:48.087 [Lua] Set lobby end. 20:17:48.087 [Lua] [StateIngame] Server ingame 20:17:48.090 [Lua] Set lobby begin: 20:17:48.090 [Lua] Lobby data twitch_enabled = false 20:17:48.090 [Lua] Lobby data power_level = 0 20:17:48.090 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.090 [Lua] Lobby data difficulty_tweak = 0 20:17:48.090 [Lua] Lobby data host = 110000102543600 20:17:48.091 [Lua] Lobby data game_mode = 3 20:17:48.091 [Lua] Lobby data is_private = true 20:17:48.091 [Lua] Lobby data match_started = true 20:17:48.091 [Lua] Lobby data mechanism = adventure 20:17:48.091 [Lua] Lobby data level_key = inn_level 20:17:48.091 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.091 [Lua] Lobby data selected_level_key = inn_level 20:17:48.091 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.091 [Lua] Lobby data quick_game = false 20:17:48.091 [Lua] Lobby data weave_index = 136 20:17:48.091 [Lua] Lobby data matchmaking = false 20:17:48.091 [Lua] Lobby data weave_name = weave_136 20:17:48.091 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.091 [Lua] Lobby data num_players = 4 20:17:48.091 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.091 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.091 [Lua] Lobby data country_code = FR 20:17:48.091 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.091 [Lua] Lobby data eac_authorized = true 20:17:48.091 [Lua] Set lobby end. 20:17:48.091 [Lua] [Matchmaking] register rpcs 20:17:48.091 [Lua] GameNetworkManager:init... creating game session 20:17:48.091 [Lua] Host GameSession.make_game_session_host with session: 20:17:48.091 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:17:48.091 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:17:48.091 [Lua] [GameNetworkManager] self.is_server = true 20:17:48.091 [Network] Setting artificial MTU limit to 65536 20:17:48.092 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:17:48.100 [Lua] Switching ConflictSettings: to: inn_level 20:17:48.100 [Lua] pacing=disabled 20:17:48.100 [Lua] roaming=nil 20:17:48.100 [Lua] disabled=false 20:17:48.100 [Lua] pack_spawning=disabled 20:17:48.100 [Lua] contained_breeds=nil 20:17:48.100 [Lua] boss=disabled 20:17:48.100 [Lua] horde=disabled 20:17:48.100 [Lua] specials=disabled 20:17:48.100 [Lua] name=inn_level 20:17:48.100 [Lua] intensity=disabled 20:17:48.100 [Lua] --- 20:17:48.100 [Lua] [LevelAnalysis] set_random_seed( 4545575) 20:17:48.103 [Lua] [AIInterestPointSystem] Level Seed: 4545575 20:17:48.103 [Lua] 20:17:48.103 [Lua] [entity_system_bag] = table 20:17:48.103 [Lua] [entity_system_bag] = metatable 20:17:48.103 [Lua] [startup_data] = table 20:17:48.103 [Lua] [entity_manager] = table 20:17:48.103 [Lua] [entity_manager] = metatable 20:17:48.103 [Lua] [unit_spawner] = table 20:17:48.103 [Lua] [unit_spawner] = metatable 20:17:48.103 [Lua] [unit_storage] = table 20:17:48.103 [Lua] [unit_storage] = metatable 20:17:48.103 [Lua] [dice_keeper] = table 20:17:48.103 [Lua] [dice_keeper] = metatable 20:17:48.103 [Lua] [is_server] = true (boolean) 20:17:48.103 [Lua] [world] = [World] 20:17:48.103 [Lua] [system_api] = table 20:17:48.103 [Lua] [entity_system] = table 20:17:48.103 [Lua] [entity_system] = metatable 20:17:48.103 [Lua] [network_lobby] = table 20:17:48.103 [Lua] [network_lobby] = metatable 20:17:48.103 [Lua] [profile_synchronizer] = table 20:17:48.103 [Lua] [profile_synchronizer] = metatable 20:17:48.103 [Lua] [level_transition_handler] = table 20:17:48.103 [Lua] [level_transition_handler] = metatable 20:17:48.103 [Lua] [num_local_human_players] = 1 (number) 20:17:48.103 [Lua] [statistics_db] = table 20:17:48.103 [Lua] [statistics_db] = metatable 20:17:48.103 [Lua] [network_server] = table 20:17:48.103 [Lua] [network_server] = metatable 20:17:48.103 [Lua] [input_manager] = table 20:17:48.103 [Lua] [input_manager] = metatable 20:17:48.103 [Lua] [network_clock] = table 20:17:48.103 [Lua] [network_clock] = metatable 20:17:48.103 [Lua] [network_transmit] = table 20:17:48.103 [Lua] [network_transmit] = metatable 20:17:48.103 [Lua] [free_flight_manager] = table 20:17:48.103 [Lua] [free_flight_manager] = metatable 20:17:48.103 [Lua] [network_manager] = table 20:17:48.103 [Lua] [network_manager] = metatable 20:17:48.103 [Lua] [network_event_delegate] = table 20:17:48.103 [Lua] [network_event_delegate] = metatable 20:17:48.103 [Lua] 20:17:48.103 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:17:48.103 [Lua] ignoring extension VersusInteractObjectiveExtension 20:17:48.103 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:17:48.103 [Lua] ignoring extension VersusSocketObjectiveExtension 20:17:48.103 [Lua] ignoring extension VersusTargetObjectiveExtension 20:17:48.103 [Lua] ignoring extension VersusMissionObjectiveExtension 20:17:48.104 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:17:48.105 [Lua] [AchievementManager] Achievements using the steam platform 20:17:48.151 [Lua] [StateIngame] Level seed: 4545575 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:17:48.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:17:48.158 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:17:48.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:17:48.159 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:17:48.162 [Lua] [LevelAnalysis] set_random_seed( 4545575) 20:17:48.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:17:48.202 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:17:48.202 [Lua] [IngameUI] init 20:17:48.215 [SteamVoipClient] select_out(110000100089661, off) 20:17:48.215 [SteamVoipClient] select_out(110000101fd4a34, off) 20:17:48.215 [SteamVoipClient] select_out(110000102543600, off) 20:17:48.215 [SteamVoipClient] select_out(1100001040c1df0, off) 20:17:48.231 [Lua] cb_razer_chroma_setup 20:17:48.259 [Lua] completed 20:17:48.259 [Lua] completed 20:17:48.260 [Lua] completed 20:17:48.260 [Lua] completed 20:17:48.272 [Lua] completed 20:17:48.273 [Lua] completed 20:17:48.276 [Lua] [Matchmaking] Cancelling matchmaking 20:17:48.276 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:17:48.277 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:17:48.277 [Lua] Set lobby begin: 20:17:48.277 [Lua] Lobby data twitch_enabled = false 20:17:48.277 [Lua] Lobby data power_level = 835 20:17:48.277 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.277 [Lua] Lobby data difficulty_tweak = 0 20:17:48.277 [Lua] Lobby data host = 110000102543600 20:17:48.277 [Lua] Lobby data game_mode = 3 20:17:48.277 [Lua] Lobby data is_private = true 20:17:48.277 [Lua] Lobby data match_started = true 20:17:48.277 [Lua] Lobby data mechanism = adventure 20:17:48.277 [Lua] Lobby data level_key = inn_level 20:17:48.277 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.277 [Lua] Lobby data selected_level_key = inn_level 20:17:48.277 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.278 [Lua] Lobby data quick_game = false 20:17:48.278 [Lua] Lobby data weave_index = 136 20:17:48.278 [Lua] Lobby data matchmaking = false 20:17:48.278 [Lua] Lobby data weave_name = weave_136 20:17:48.278 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.278 [Lua] Lobby data num_players = 4 20:17:48.278 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.278 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.278 [Lua] Lobby data country_code = FR 20:17:48.278 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.278 [Lua] Lobby data eac_authorized = true 20:17:48.278 [Lua] Set lobby end. 20:17:48.279 [Flow] complete_skittergate_legend true 20:17:48.279 [Flow] complete_all_helmgart_levels_recruit true 20:17:48.280 [Flow] WitchHunterLevel:35 20:17:48.280 [Flow] LeaderYes 20:17:48.280 [Flow] ALL PC XP:304250 20:17:48.280 [Flow] Has "bogenhafen" DLC:true 20:17:48.280 [Flow] WH XP:60850 20:17:48.280 [Flow] Number of crafted items:2803 20:17:48.280 [Flow] Has "pre_order" DLC:true 20:17:48.280 [Flow] Sum of Powe Levels:1500 20:17:48.280 [Flow] lodestone diff 1:false 20:17:48.280 [Flow] magnus and forest activated 20:17:48.280 [Flow] magnus and forest activated 20:17:48.280 [Flow] cemetery and forest activated 20:17:48.280 [Flow] magnus and cemetery 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.280 [Flow] ALL RUNES ACTIVATED 20:17:48.280 [Flow] magnus and forest activated 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.280 [Flow] ALL RUNES ACTIVATED 20:17:48.280 [Flow] cemetery and forest activated 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.280 [Flow] ALL RUNES ACTIVATED 20:17:48.280 [Flow] magnus and forest activated 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.280 [Flow] ALL RUNES ACTIVATED 20:17:48.280 [Flow] magnus and cemetery 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.280 [Flow] ALL RUNES ACTIVATED 20:17:48.280 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:17:48.282 [Lua] CurrentConflictSettings inn_level 20:17:48.282 [Lua] [ConflictDirector] conflict_director is ai_ready 20:17:48.282 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:17:48.282 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:17:48.284 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:17:48.284 [Lua] Forming navigation groups in one frame 20:17:48.284 [Lua] Forming navigation groups 20:17:48.302 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:17:48.302 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:17:48.302 [Lua] number of nav groups: 41 20:17:48.303 [Lua] number of refined nav groups : 23 20:17:48.305 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:17:48.305 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:17:48.305 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:17:48.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:17:48.307 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:17:48.307 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:17:48.307 [Lua] [Managers] Calling function on all managers: 20:17:48.308 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:17:48.335 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:17:48.335 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:17:48.335 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:17:48.335 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:17:48.335 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:17:48.335 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:17:48.335 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:17:48.335 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:17:48.560 [Lua] Set lobby begin: 20:17:48.560 [Lua] Lobby data twitch_enabled = false 20:17:48.560 [Lua] Lobby data power_level = 835 20:17:48.560 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.560 [Lua] Lobby data difficulty_tweak = 0 20:17:48.560 [Lua] Lobby data host = 110000102543600 20:17:48.560 [Lua] Lobby data game_mode = 3 20:17:48.560 [Lua] Lobby data is_private = true 20:17:48.560 [Lua] Lobby data match_started = true 20:17:48.560 [Lua] Lobby data mechanism = adventure 20:17:48.560 [Lua] Lobby data level_key = inn_level 20:17:48.561 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.561 [Lua] Lobby data selected_level_key = inn_level 20:17:48.561 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.561 [Lua] Lobby data quick_game = false 20:17:48.561 [Lua] Lobby data weave_index = 136 20:17:48.561 [Lua] Lobby data matchmaking = false 20:17:48.561 [Lua] Lobby data weave_name = weave_136 20:17:48.561 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.561 [Lua] Lobby data num_players = 4 20:17:48.561 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.561 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.561 [Lua] Lobby data country_code = FR 20:17:48.561 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.561 [Lua] Lobby data eac_authorized = true 20:17:48.561 [Lua] Set lobby end. 20:17:48.561 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:17:48.561 [Lua] Breedfreezer (server) starting a hot join sync 20:17:48.564 [Lua] Set lobby begin: 20:17:48.564 [Lua] Lobby data twitch_enabled = false 20:17:48.564 [Lua] Lobby data power_level = 835 20:17:48.564 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.564 [Lua] Lobby data difficulty_tweak = 0 20:17:48.564 [Lua] Lobby data host = 110000102543600 20:17:48.564 [Lua] Lobby data game_mode = 3 20:17:48.564 [Lua] Lobby data is_private = true 20:17:48.564 [Lua] Lobby data match_started = true 20:17:48.564 [Lua] Lobby data mechanism = adventure 20:17:48.564 [Lua] Lobby data level_key = inn_level 20:17:48.564 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.565 [Lua] Lobby data selected_level_key = inn_level 20:17:48.565 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.565 [Lua] Lobby data quick_game = false 20:17:48.565 [Lua] Lobby data weave_index = 136 20:17:48.565 [Lua] Lobby data matchmaking = false 20:17:48.565 [Lua] Lobby data weave_name = weave_136 20:17:48.565 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.565 [Lua] Lobby data num_players = 4 20:17:48.565 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.565 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.565 [Lua] Lobby data country_code = FR 20:17:48.565 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.565 [Lua] Lobby data eac_authorized = true 20:17:48.565 [Lua] Set lobby end. 20:17:48.565 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:17:48.565 [Lua] Breedfreezer (server) starting a hot join sync 20:17:48.567 [Lua] Set lobby begin: 20:17:48.567 [Lua] Lobby data twitch_enabled = false 20:17:48.567 [Lua] Lobby data power_level = 835 20:17:48.568 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:48.568 [Lua] Lobby data difficulty_tweak = 0 20:17:48.568 [Lua] Lobby data host = 110000102543600 20:17:48.568 [Lua] Lobby data game_mode = 3 20:17:48.568 [Lua] Lobby data is_private = true 20:17:48.568 [Lua] Lobby data match_started = true 20:17:48.568 [Lua] Lobby data mechanism = adventure 20:17:48.568 [Lua] Lobby data level_key = inn_level 20:17:48.568 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.568 [Lua] Lobby data selected_level_key = inn_level 20:17:48.568 [Lua] Lobby data difficulty = cataclysm_3 20:17:48.568 [Lua] Lobby data quick_game = false 20:17:48.568 [Lua] Lobby data weave_index = 136 20:17:48.568 [Lua] Lobby data matchmaking = false 20:17:48.568 [Lua] Lobby data weave_name = weave_136 20:17:48.568 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:48.568 [Lua] Lobby data num_players = 4 20:17:48.568 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:48.568 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:48.568 [Lua] Lobby data country_code = FR 20:17:48.568 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:48.568 [Lua] Lobby data eac_authorized = true 20:17:48.568 [Lua] Set lobby end. 20:17:48.568 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:17:48.568 [Lua] Breedfreezer (server) starting a hot join sync 20:17:48.568 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:17:48.568 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:17:48.568 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:17:48.568 [Lua] RemotePlayer:create_game_object( ) 26 20:17:48.581 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:17:48.581 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:17:48.581 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:17:48.581 [Lua] RemotePlayer:create_game_object( ) 27 20:17:48.595 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:17:48.595 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:17:48.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:17:48.595 [Lua] RemotePlayer:create_game_object( ) 28 20:17:48.608 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:17:48.608 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:17:48.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:17:48.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:17:48.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:17:48.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:17:48.609 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:17:48.614 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:17:48.614 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:17:48.614 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:17:48.614 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:17:48.614 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:17:48.614 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:17:48.614 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:17:48.614 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:17:48.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:48.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:48.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:17:48.645 [Lua] Players are leaving the safe zone 20:17:48.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:17:48.718 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:48.718 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:17:48.719 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:17:48.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:17:48.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:48.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:17:48.734 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:48.734 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:17:48.734 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:17:48.735 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:17:48.735 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:48.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:17:48.736 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:48.736 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:17:48.736 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:17:48.737 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:17:48.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:48.906 [Lua] StateInGameRunning:_game_actually_starts() 20:17:48.906 [Lua] ################################################################################################################# 20:17:48.906 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_scorpion_arena_castle_death-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:17:48.906 [Lua] ################################################################################################################# 20:17:48.906 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 20:17:48.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 20:17:49.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 20:17:49.101 [Lua] Commit load time data 20:17:49.397 [Flow] DISABLE 20:17:49.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:17:49.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:17:49.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:17:49.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:49.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:49.440 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:17:49.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:17:49.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:17:49.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:17:49.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:17:49.489 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:17:49.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:17:49.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:17:49.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:17:49.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:17:49.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:17:49.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:17:49.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:17:49.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:17:49.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:17:49.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:17:49.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:17:49.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:17:49.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:17:49.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:17:49.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:17:49.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:17:49.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:17:49.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:17:49.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:17:49.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:17:49.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:49.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:49.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:17:49.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:17:49.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:49.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:49.734 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:17:49.734 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:17:49.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:17:49.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:17:49.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:17:49.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:17:49.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:17:49.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:17:49.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:17:49.789 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:17:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:49.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:49.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:17:49.813 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:17:49.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:17:49.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:17:49.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:17:49.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:17:49.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:17:49.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:17:49.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:17:49.867 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:17:49.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:17:49.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:17:49.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:17:49.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:17:49.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:17:49.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:17:50.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:17:50.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:17:50.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:17:50.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:17:52.700 [Lua] [Matchmaking] Cancelling matchmaking 20:17:52.700 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:17:54.294 [Window] Window => active 20:17:54.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:17:54.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:17:54.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.507 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:17:54.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.517 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:17:54.517 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:17:54.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:17:54.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.548 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:17:54.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:17:54.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:54.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:17:54.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:17:54.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:17:54.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:17:55.373 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:17:55.373 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:17:55.375 [Lua] Set lobby begin: 20:17:55.375 [Lua] Lobby data twitch_enabled = false 20:17:55.375 [Lua] Lobby data power_level = 835 20:17:55.375 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:55.375 [Lua] Lobby data difficulty_tweak = 0 20:17:55.375 [Lua] Lobby data host = 110000102543600 20:17:55.375 [Lua] Lobby data game_mode = 3 20:17:55.375 [Lua] Lobby data is_private = true 20:17:55.375 [Lua] Lobby data match_started = true 20:17:55.375 [Lua] Lobby data mechanism = adventure 20:17:55.375 [Lua] Lobby data level_key = inn_level 20:17:55.375 [Lua] Lobby data player_slot_1 = 0:0 20:17:55.375 [Lua] Lobby data selected_level_key = inn_level 20:17:55.375 [Lua] Lobby data difficulty = cataclysm_3 20:17:55.375 [Lua] Lobby data quick_game = false 20:17:55.375 [Lua] Lobby data weave_index = 136 20:17:55.375 [Lua] Lobby data matchmaking = false 20:17:55.375 [Lua] Lobby data weave_name = weave_136 20:17:55.375 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:55.376 [Lua] Lobby data num_players = 4 20:17:55.376 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:55.376 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:55.376 [Lua] Lobby data country_code = FR 20:17:55.376 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:55.376 [Lua] Lobby data eac_authorized = true 20:17:55.376 [Lua] Set lobby end. 20:17:55.376 [Lua] [PartyManager] Leader is set to 110000102543600 20:17:55.376 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_light 0 20:17:55.376 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_light, 0 ) 20:17:55.376 [Lua] Set lobby begin: 20:17:55.376 [Lua] Lobby data twitch_enabled = false 20:17:55.376 [Lua] Lobby data power_level = 835 20:17:55.376 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:55.376 [Lua] Lobby data difficulty_tweak = 0 20:17:55.376 [Lua] Lobby data host = 110000102543600 20:17:55.376 [Lua] Lobby data game_mode = 9 20:17:55.376 [Lua] Lobby data is_private = true 20:17:55.376 [Lua] Lobby data match_started = true 20:17:55.376 [Lua] Lobby data mechanism = adventure 20:17:55.376 [Lua] Lobby data level_key = inn_level 20:17:55.376 [Lua] Lobby data player_slot_1 = 0:0 20:17:55.376 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:17:55.376 [Lua] Lobby data difficulty = cataclysm_3 20:17:55.376 [Lua] Lobby data quick_game = false 20:17:55.376 [Lua] Lobby data weave_index = 137 20:17:55.376 [Lua] Lobby data matchmaking = false 20:17:55.376 [Lua] Lobby data weave_name = weave_137 20:17:55.376 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:55.376 [Lua] Lobby data num_players = 4 20:17:55.376 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:55.376 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:55.376 [Lua] Lobby data country_code = FR 20:17:55.376 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:55.376 [Lua] Lobby data eac_authorized = true 20:17:55.376 [Lua] Set lobby end. 20:17:55.376 [Lua] Set lobby begin: 20:17:55.376 [Lua] Lobby data twitch_enabled = false 20:17:55.376 [Lua] Lobby data power_level = 835 20:17:55.376 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:55.376 [Lua] Lobby data difficulty_tweak = 0 20:17:55.376 [Lua] Lobby data host = 110000102543600 20:17:55.376 [Lua] Lobby data game_mode = 9 20:17:55.377 [Lua] Lobby data is_private = true 20:17:55.377 [Lua] Lobby data match_started = true 20:17:55.377 [Lua] Lobby data mechanism = adventure 20:17:55.377 [Lua] Lobby data level_key = inn_level 20:17:55.377 [Lua] Lobby data player_slot_1 = 0:0 20:17:55.377 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:17:55.377 [Lua] Lobby data difficulty = cataclysm_3 20:17:55.377 [Lua] Lobby data quick_game = false 20:17:55.377 [Lua] Lobby data weave_index = 137 20:17:55.377 [Lua] Lobby data matchmaking = false 20:17:55.377 [Lua] Lobby data weave_name = weave_137 20:17:55.377 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:55.377 [Lua] Lobby data num_players = 4 20:17:55.377 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:55.377 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:55.377 [Lua] Lobby data country_code = FR 20:17:55.377 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:55.377 [Lua] Lobby data eac_authorized = true 20:17:55.377 [Lua] Set lobby end. 20:17:55.378 [Lua] [ChatManager][1]System: Starting hosted game... 20:17:55.378 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:17:55.378 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:17:58.589 [Lua] PlayFabMirrorBase:_commit_internal 11 20:17:58.589 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:17:58.594 [Lua] generate_backend_stats 110000102543600:1 20:17:58.616 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:17:58.616 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:17:58.621 [Lua] commit result success 11 20:17:58.622 [Lua] Set lobby begin: 20:17:58.622 [Lua] Lobby data twitch_enabled = false 20:17:58.622 [Lua] Lobby data power_level = 1100 20:17:58.622 [Lua] Lobby data unique_server_name = Cyber-Froh 20:17:58.622 [Lua] Lobby data difficulty_tweak = 0 20:17:58.622 [Lua] Lobby data host = 110000102543600 20:17:58.622 [Lua] Lobby data game_mode = 9 20:17:58.622 [Lua] Lobby data is_private = true 20:17:58.622 [Lua] Lobby data match_started = true 20:17:58.622 [Lua] Lobby data mechanism = adventure 20:17:58.622 [Lua] Lobby data level_key = inn_level 20:17:58.622 [Lua] Lobby data player_slot_1 = 0:0 20:17:58.622 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:17:58.622 [Lua] Lobby data difficulty = cataclysm_3 20:17:58.622 [Lua] Lobby data quick_game = false 20:17:58.622 [Lua] Lobby data weave_index = 137 20:17:58.622 [Lua] Lobby data matchmaking = false 20:17:58.622 [Lua] Lobby data weave_name = weave_137 20:17:58.622 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:17:58.622 [Lua] Lobby data num_players = 4 20:17:58.622 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:17:58.622 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:17:58.622 [Lua] Lobby data country_code = FR 20:17:58.622 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:17:58.622 [Lua] Lobby data eac_authorized = true 20:17:58.622 [Lua] Set lobby end. 20:18:00.611 [Window] Window => inactive 20:19:03.062 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:19:03.062 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:19:03.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_light 0 20:19:03.162 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_light, 0 ) 20:19:03.162 [Lua] Set lobby begin: 20:19:03.162 [Lua] Lobby data twitch_enabled = false 20:19:03.162 [Lua] Lobby data power_level = 1100 20:19:03.162 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:03.162 [Lua] Lobby data difficulty_tweak = 0 20:19:03.162 [Lua] Lobby data host = 110000102543600 20:19:03.162 [Lua] Lobby data game_mode = 9 20:19:03.162 [Lua] Lobby data is_private = true 20:19:03.162 [Lua] Lobby data match_started = true 20:19:03.162 [Lua] Lobby data mechanism = adventure 20:19:03.162 [Lua] Lobby data level_key = inn_level 20:19:03.162 [Lua] Lobby data player_slot_1 = 0:0 20:19:03.162 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:03.162 [Lua] Lobby data difficulty = cataclysm_3 20:19:03.162 [Lua] Lobby data quick_game = false 20:19:03.162 [Lua] Lobby data weave_index = 137 20:19:03.162 [Lua] Lobby data matchmaking = false 20:19:03.162 [Lua] Lobby data weave_name = weave_137 20:19:03.163 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:03.163 [Lua] Lobby data num_players = 4 20:19:03.163 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:03.163 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:03.163 [Lua] Lobby data country_code = FR 20:19:03.163 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:03.163 [Lua] Lobby data eac_authorized = true 20:19:03.163 [Lua] Set lobby end. 20:19:03.166 [Lua] Set lobby begin: 20:19:03.166 [Lua] Lobby data twitch_enabled = false 20:19:03.166 [Lua] Lobby data power_level = 1100 20:19:03.166 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:03.167 [Lua] Lobby data difficulty_tweak = 0 20:19:03.167 [Lua] Lobby data host = 110000102543600 20:19:03.167 [Lua] Lobby data game_mode = 9 20:19:03.167 [Lua] Lobby data is_private = true 20:19:03.167 [Lua] Lobby data match_started = true 20:19:03.167 [Lua] Lobby data mechanism = adventure 20:19:03.167 [Lua] Lobby data level_key = inn_level 20:19:03.167 [Lua] Lobby data player_slot_1 = 0:0 20:19:03.167 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:03.167 [Lua] Lobby data difficulty = cataclysm_3 20:19:03.167 [Lua] Lobby data quick_game = false 20:19:03.167 [Lua] Lobby data weave_index = 137 20:19:03.167 [Lua] Lobby data matchmaking = false 20:19:03.167 [Lua] Lobby data weave_name = weave_137 20:19:03.167 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:03.167 [Lua] Lobby data num_players = 4 20:19:03.167 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:03.167 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:03.167 [Lua] Lobby data country_code = FR 20:19:03.167 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:03.167 [Lua] Lobby data eac_authorized = true 20:19:03.167 [Lua] Set lobby end. 20:19:03.167 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:19:03.167 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:19:03.167 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:19:03.167 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:19:03.167 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:19:03.167 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:19:03.167 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:19:03.167 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:19:03.167 [Lua] Complete level triggered. 20:19:03.170 [Save] Saving `save_data` 20:19:03.170 [Lua] gm_event_end_conditions_met false false 20:19:03.171 [Lua] PlayFabMirrorBase:_commit_internal nil 20:19:03.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:19:03.175 [Lua] generate_backend_stats 110000102543600:1 20:19:03.181 [Save] Save done 20:19:03.181 [Save] Saving `save_data` 20:19:03.191 [Save] Save done 20:19:03.197 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:19:03.197 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:19:03.199 [Save] Saving `save_data` 20:19:03.199 [Lua] TRANSITION nil nil dlc_scorpion_canyon_light 20:19:03.199 [Lua] Transition type "dlc_scorpion_canyon_light", is server: true 20:19:03.199 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:19:03.199 [Lua] [GameNetworkManager] Leaving game... 20:19:03.199 [Lua] [GameNetworkManager] Shutting down game session host. 20:19:03.199 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:19:03.199 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:19:03.199 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=74.97 20:19:03.202 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:19:03.202 [Lua] commit result success 12 20:19:03.213 [Save] Save done 20:19:05.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:19:05.229 [Lua] [Managers] Calling function on all managers: 20:19:05.229 [Lua] Clearing all global lookup lists 20:19:05.229 [Lua] [IngamePlayerListUI] - Destroy 20:19:05.229 [Lua] [EquipmentUI] - Destroy 20:19:05.229 [Lua] [AbilityUI] - Destroy 20:19:05.229 [Lua] [GamePadAbilityUI] - Destroy 20:19:05.229 [Lua] [GamePadEquipmentUI] - Destroy 20:19:05.230 [Lua] [IngameUI] destroy 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:19:05.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:19:05.239 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:19:05.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:19:05.282 [Lua] [Managers] Destroying manager group: 20:19:05.287 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:19:05.344 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:19:05.344 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:19:05.344 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:19:05.344 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_canyon_light 0 20:19:05.344 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:05.345 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 29, User: 110000102543600 "Cyber-Froh" <> 20:19:05.345 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890 [8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758 [10] dt = 0.0070511666126549244 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90; [5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70; <> <> 20:19:05.345 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:19:05.345 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:19:05.345 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_canyon_light 0 20:19:05.345 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:05.345 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 30, User: 110000102543600 "Cyber-Froh" <> 20:19:05.346 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890 [8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758 [10] dt = 0.0070511666126549244 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90; [5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70; <> <> 20:19:05.346 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:19:05.346 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:19:05.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_canyon_light 0 20:19:05.346 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:05.346 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 31, User: 110000102543600 "Cyber-Froh" <> 20:19:05.346 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890 [8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758 [10] dt = 0.0070511666126549244 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90; [5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70; <> <> 20:19:05.346 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:19:05.346 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:19:05.346 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_canyon_light 0 20:19:05.346 warning: [Lua] Following data will be uploaded to Crashify: <> 20:19:05.346 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_canyon_light", Num ocurrencies: 32, User: 110000102543600 "Cyber-Froh" <> 20:19:05.346 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_canyon_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_canyon_light" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_canyon_light"; environment_variation_id = 0; level_seed = 5657775; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000EC86B30 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000008074890; application_shutdown = nil; unit_spawner = table: 0000000011B6C380; world = [World]; unit_storage = table: 0000000011B6C3E0; units = table: 00000000023CA280; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000008074890 [8] self = table: 0000000000785B80; dt = 0.0070511666126549244; t = 1956.9507840587758; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070511666126549244; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070511666126549244; t = 1956.9507840587758 [10] dt = 0.0070511666126549244 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000002E02E30; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_canyon_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000017F7B90; [5] world_name = "level_world"; entity_system_bag = table: 000000000053A110; network_server = table: 00000000011F83A0; entity_system = table: 000000000F330930; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000002802270; statistics_db = table: 0000000007E64FE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 73.172834542393687; input_manager = table: 000000000BE644C0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000AB355E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000017F7B90; world = [World]; dt = 0.0070511666126549244; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 74.966198446694762; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BD5C050; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000008074890; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BB6CA70; <> <> 20:19:05.347 [Lua] [Matchmaking] unregister rpcs 20:19:05.347 [Lua] ############### UNLOADING PACKAGES ############### 20:19:05.347 [Lua] [Managers] Calling function on all managers: 20:19:05.347 [Lua] [Managers] Destroying manager group: 20:19:05.347 [Lua] [Gamestate] Enter state StateLoading 20:19:05.348 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:19:05.348 [Lua] [Matchmaking] register rpcs 20:19:05.348 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:19:05.348 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:19:05.348 [Lua] Set lobby begin: 20:19:05.348 [Lua] Lobby data twitch_enabled = false 20:19:05.348 [Lua] Lobby data power_level = 0 20:19:05.348 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:05.348 [Lua] Lobby data difficulty_tweak = 0 20:19:05.348 [Lua] Lobby data host = 110000102543600 20:19:05.348 [Lua] Lobby data game_mode = 9 20:19:05.348 [Lua] Lobby data is_private = true 20:19:05.348 [Lua] Lobby data match_started = true 20:19:05.348 [Lua] Lobby data mechanism = adventure 20:19:05.349 [Lua] Lobby data level_key = inn_level 20:19:05.349 [Lua] Lobby data player_slot_1 = 0:0 20:19:05.349 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:05.349 [Lua] Lobby data difficulty = cataclysm_3 20:19:05.349 [Lua] Lobby data quick_game = false 20:19:05.349 [Lua] Lobby data weave_index = 137 20:19:05.349 [Lua] Lobby data matchmaking = false 20:19:05.349 [Lua] Lobby data weave_name = weave_137 20:19:05.349 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:05.349 [Lua] Lobby data num_players = 4 20:19:05.349 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:05.349 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:05.349 [Lua] Lobby data country_code = FR 20:19:05.349 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:05.349 [Lua] Lobby data eac_authorized = true 20:19:05.349 [Lua] Set lobby end. 20:19:05.349 [Lua] registering RPCs 20:19:05.349 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:19:05.349 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:19:05.349 [Lua] Set lobby begin: 20:19:05.349 [Lua] Lobby data twitch_enabled = false 20:19:05.349 [Lua] Lobby data power_level = 0 20:19:05.349 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:05.349 [Lua] Lobby data difficulty_tweak = 0 20:19:05.349 [Lua] Lobby data host = 110000102543600 20:19:05.349 [Lua] Lobby data game_mode = 9 20:19:05.349 [Lua] Lobby data is_private = true 20:19:05.349 [Lua] Lobby data match_started = true 20:19:05.349 [Lua] Lobby data mechanism = adventure 20:19:05.349 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:05.349 [Lua] Lobby data player_slot_1 = 0:0 20:19:05.349 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:05.349 [Lua] Lobby data difficulty = cataclysm_3 20:19:05.349 [Lua] Lobby data quick_game = false 20:19:05.350 [Lua] Lobby data weave_index = 137 20:19:05.350 [Lua] Lobby data matchmaking = false 20:19:05.350 [Lua] Lobby data weave_name = weave_137 20:19:05.350 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:05.350 [Lua] Lobby data num_players = 4 20:19:05.350 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:05.350 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:05.350 [Lua] Lobby data country_code = FR 20:19:05.350 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:05.350 [Lua] Lobby data eac_authorized = true 20:19:05.350 [Lua] Set lobby end. 20:19:05.350 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:19:05.353 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/canyon/canyon_light, global_loading_screens, async-read, prioritized 20:19:05.353 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_canyon_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:19:05.353 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_canyon_light 0 20:19:05.356 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:19:05.356 [Umbra] Unload tome 20:19:05.356 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:19:05.433 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:19:05.433 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_light, async-read, 20:19:05.433 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_light, async-read, 20:19:05.433 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_canyon_light" 20:19:05.433 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/canyon_light" Meta package name: "nil" 20:19:05.433 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/canyon_light, LevelTransitionHandler, async-read, 20:19:05.433 [Lua] [StateLoading] got rpc_load_level 59 dlc_scorpion_canyon_light 20:19:05.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/canyon/canyon_light 20:19:05.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/canyon/canyon_light 20:19:05.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon 20:19:08.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon 20:19:08.842 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon 20:19:08.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:19:09.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:19:09.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:19:09.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/canyon_light 20:19:10.207 [Umbra] Loading umbra tome '#ID[885afb49327c0c23]' 20:19:11.714 [Lua] ### Sending rpc_level_loaded 20:19:11.714 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 59 20:19:11.714 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:19:11.715 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:19:11.715 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:19:11.731 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:19:11.731 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:19:13.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/canyon_light 20:19:13.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/canyon_light 20:19:13.080 [Lua] [LevelTransitionHandler] Level load completed! 20:19:13.080 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_canyon_light - level_seed: 5657775 - use_random_directors: false - overriden_conflict: weave_skaven_light 20:19:13.096 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:13.096 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_plague_monk=true, chaos_marauder=true, } 20:19:13.096 [Lua] load_startup_enemy_packages: -------------- 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_spawn 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_troll 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_rat_ogre 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_stormfiend 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] beastmen_minotaur 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_plague_sorcerer 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_corruptor_sorcerer 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_gutter_runner 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_pack_master 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_poison_wind_globadier 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_ratling_gunner 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_warpfire_thrower 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_vortex_sorcerer 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] beastmen_standard_bearer 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_vortex 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] critter_rat 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] critter_pig 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] beastmen_gor 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] beastmen_ungor_archer 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] beastmen_ungor 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_clan_rat 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_slave 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_fanatic 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_marauder_with_shield 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_storm_vermin 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_clan_rat_with_shield 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_berzerker 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] skaven_plague_monk 20:19:13.096 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:19:13.096 [Lua] chaos_marauder 20:19:13.099 [Lua] ### Sending rpc_level_loaded 20:19:13.099 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 59 20:19:13.099 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:19:13.115 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:19:13.115 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:19:13.132 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:19:13.132 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:19:13.132 [Lua] ### Sending rpc_level_loaded 20:19:13.132 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 59 20:19:13.233 [Lua] ### Sending rpc_level_loaded 20:19:13.233 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 59 20:19:13.233 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:19:13.233 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:19:13.233 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:19:13.250 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:19:13.250 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:19:13.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:19:13.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:19:13.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:19:13.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:19:13.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:19:13.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:19:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:19:13.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:19:13.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:19:14.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:19:14.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:19:14.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:19:14.449 [Lua] ### Sending rpc_level_loaded 20:19:14.449 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 59 20:19:14.449 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:19:14.449 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:19:14.449 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:19:14.467 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:19:14.467 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:19:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:19:15.069 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:19:15.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:19:15.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:19:15.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:19:15.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:15.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:15.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:15.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:19:15.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:19:15.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:19:15.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:19:15.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:19:15.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:19:15.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:16.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:16.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:19:16.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:19:16.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:19:16.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:19:16.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:19:16.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:19:16.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:19:16.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:17.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:17.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:19:17.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:19:17.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:19:17.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:19:17.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:19:17.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:19:17.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:19:17.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:19:17.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:19:17.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:19:17.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:19:18.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:19:18.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:19:18.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:19:18.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:19:18.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:19:18.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:19:19.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:19:19.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:19:19.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:19:20.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:19:20.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:19:20.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:19:20.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:19:20.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:19:20.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:21 my_peer_id:110000102543600 20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:21 my_peer_id:110000102543600 20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:21 my_peer_id:110000102543600 20:19:20.890 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:21 my_peer_id:110000102543600 20:19:20.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:21 my_peer_id:110000102543600 20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:20.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:19:20.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:19:21.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:19:21.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:19:21.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:19:21.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:19:21.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:19:21.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:19:21.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:19:21.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:19:21.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:19:22.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:19:22.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:19:22.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:22.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:22.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:19:22.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:19:22.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:19:22.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:19:22.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:19:22.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:19:22.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:19:22.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:19:23.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:19:23.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:19:23.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:19:23.276 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_canyon_light game_mode: weave 20:19:23.276 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:19:23.276 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:22 my_peer_id:110000102543600 20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:22 my_peer_id:110000102543600 20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:22 my_peer_id:110000102543600 20:19:23.292 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:22 my_peer_id:110000102543600 20:19:23.308 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:22 my_peer_id:110000102543600 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.308 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:19:23.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:19:23.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:19:23.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:19:23.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:19:23.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:19:23.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:19:23.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:19:23.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:23 my_peer_id:110000102543600 20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:23 my_peer_id:110000102543600 20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:23 my_peer_id:110000102543600 20:19:23.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:23 my_peer_id:110000102543600 20:19:23.597 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:23 my_peer_id:110000102543600 20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:23.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:19:23.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:19:23.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:19:23.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:19:23.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:19:23.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:19:23.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:19:23.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:19:23.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:19:24.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:19:24.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:19:24.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:19:24.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:19:24.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:19:24.902 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:19:24.968 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:19:24.968 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:19:24.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:24 my_peer_id:110000102543600 20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:24 my_peer_id:110000102543600 20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:24 my_peer_id:110000102543600 20:19:24.984 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:24 my_peer_id:110000102543600 20:19:24.986 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:24 my_peer_id:110000102543600 20:19:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:24.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:19:25.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:19:25.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:19:25.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:19:25.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:19:25.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:19:25.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:19:25.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:19:25.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 20:19:25.317 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:19:25.317 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/canyon/light/world 20:19:25.317 [Umbra] Init version: 3.4.15 :: 16 threads 20:19:25.460 [Lua] Async level spawning done 20:19:25.460 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:19:26.437 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:19:26.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:19:26.437 [Lua] [Matchmaking] unregister rpcs 20:19:26.437 [Lua] Set lobby begin: 20:19:26.437 [Lua] Lobby data twitch_enabled = false 20:19:26.437 [Lua] Lobby data power_level = 0 20:19:26.437 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.437 [Lua] Lobby data difficulty_tweak = 0 20:19:26.437 [Lua] Lobby data host = 110000102543600 20:19:26.437 [Lua] Lobby data game_mode = 9 20:19:26.437 [Lua] Lobby data is_private = true 20:19:26.437 [Lua] Lobby data match_started = true 20:19:26.437 [Lua] Lobby data mechanism = adventure 20:19:26.437 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.437 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.437 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.437 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.437 [Lua] Lobby data quick_game = false 20:19:26.437 [Lua] Lobby data weave_index = 137 20:19:26.437 [Lua] Lobby data matchmaking = false 20:19:26.438 [Lua] Lobby data weave_name = weave_137 20:19:26.438 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.438 [Lua] Lobby data num_players = 4 20:19:26.438 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.438 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.438 [Lua] Lobby data country_code = FR 20:19:26.438 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.438 [Lua] Lobby data eac_authorized = true 20:19:26.438 [Lua] Set lobby end. 20:19:26.438 [Lua] [Managers] Destroying manager group: 20:19:26.438 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/canyon/canyon_light, global_loading_screens 20:19:26.438 [Lua] [Gamestate] Enter StateIngame HOST 20:19:26.439 [Lua] [Managers] Calling function on all managers: 20:19:26.439 [Lua] <>level = dlc_scorpion_canyon_light<> 20:19:26.439 [Lua] Set lobby begin: 20:19:26.439 [Lua] Lobby data twitch_enabled = false 20:19:26.439 [Lua] Lobby data power_level = 0 20:19:26.439 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.439 [Lua] Lobby data difficulty_tweak = 0 20:19:26.439 [Lua] Lobby data host = 110000102543600 20:19:26.439 [Lua] Lobby data game_mode = 9 20:19:26.439 [Lua] Lobby data is_private = true 20:19:26.439 [Lua] Lobby data match_started = true 20:19:26.439 [Lua] Lobby data mechanism = adventure 20:19:26.439 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.439 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.439 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.439 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.439 [Lua] Lobby data quick_game = false 20:19:26.439 [Lua] Lobby data weave_index = 137 20:19:26.439 [Lua] Lobby data matchmaking = false 20:19:26.439 [Lua] Lobby data weave_name = weave_137 20:19:26.439 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.439 [Lua] Lobby data num_players = 4 20:19:26.439 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.439 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.439 [Lua] Lobby data country_code = FR 20:19:26.439 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.439 [Lua] Lobby data eac_authorized = true 20:19:26.439 [Lua] Set lobby end. 20:19:26.439 [Lua] [StateIngame] Server ingame 20:19:26.442 [Lua] Set lobby begin: 20:19:26.442 [Lua] Lobby data twitch_enabled = false 20:19:26.442 [Lua] Lobby data power_level = 0 20:19:26.442 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.442 [Lua] Lobby data difficulty_tweak = 0 20:19:26.442 [Lua] Lobby data host = 110000102543600 20:19:26.442 [Lua] Lobby data game_mode = 9 20:19:26.442 [Lua] Lobby data is_private = true 20:19:26.443 [Lua] Lobby data match_started = true 20:19:26.443 [Lua] Lobby data mechanism = adventure 20:19:26.443 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.443 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.443 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.443 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.443 [Lua] Lobby data quick_game = false 20:19:26.443 [Lua] Lobby data weave_index = 137 20:19:26.443 [Lua] Lobby data matchmaking = false 20:19:26.443 [Lua] Lobby data weave_name = weave_137 20:19:26.443 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.443 [Lua] Lobby data num_players = 4 20:19:26.443 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.443 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.443 [Lua] Lobby data country_code = FR 20:19:26.443 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.443 [Lua] Lobby data eac_authorized = true 20:19:26.443 [Lua] Set lobby end. 20:19:26.443 [Lua] [Matchmaking] register rpcs 20:19:26.443 [Lua] GameNetworkManager:init... creating game session 20:19:26.443 [Lua] Host GameSession.make_game_session_host with session: 20:19:26.443 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:19:26.443 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:19:26.443 [Lua] [GameNetworkManager] self.is_server = true 20:19:26.443 [Network] Setting artificial MTU limit to 65536 20:19:26.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 25 20:19:26.443 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:19:26.443 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:19:26.452 [Lua] Switching ConflictSettings: to: weave_skaven_light 20:19:26.452 [Lua] pacing=disabled 20:19:26.452 [Lua] roaming=nil 20:19:26.452 [Lua] specials=disabled 20:19:26.452 [Lua] debug_color=maroon 20:19:26.452 [Lua] pack_spawning=skaven_light 20:19:26.452 [Lua] contained_breeds=nil 20:19:26.452 [Lua] disabled=false 20:19:26.452 [Lua] boss=disabled 20:19:26.452 [Lua] horde=disabled 20:19:26.452 [Lua] name=weave_skaven_light 20:19:26.452 [Lua] intensity=disabled 20:19:26.452 [Lua] --- 20:19:26.453 [Lua] [LevelAnalysis] set_random_seed( 295720) 20:19:26.455 warning: [GwNav] NavData resource not loaded 20:19:26.455 warning: [GwNav] levels/honduras_dlcs/scorpion/canyon/light/world 20:19:26.455 [Lua] nested_level_name levels/honduras_dlcs/scorpion/canyon/world 20:19:26.457 [Lua] [AIInterestPointSystem] Level Seed: 295720 20:19:26.457 [Lua] 20:19:26.457 [Lua] [entity_system_bag] = table 20:19:26.457 [Lua] [entity_system_bag] = metatable 20:19:26.457 [Lua] [startup_data] = table 20:19:26.457 [Lua] [entity_manager] = table 20:19:26.457 [Lua] [entity_manager] = metatable 20:19:26.457 [Lua] [unit_spawner] = table 20:19:26.457 [Lua] [unit_spawner] = metatable 20:19:26.457 [Lua] [unit_storage] = table 20:19:26.457 [Lua] [unit_storage] = metatable 20:19:26.457 [Lua] [dice_keeper] = table 20:19:26.457 [Lua] [dice_keeper] = metatable 20:19:26.457 [Lua] [is_server] = true (boolean) 20:19:26.457 [Lua] [world] = [World] 20:19:26.457 [Lua] [system_api] = table 20:19:26.457 [Lua] [entity_system] = table 20:19:26.457 [Lua] [entity_system] = metatable 20:19:26.457 [Lua] [network_lobby] = table 20:19:26.457 [Lua] [network_lobby] = metatable 20:19:26.457 [Lua] [profile_synchronizer] = table 20:19:26.457 [Lua] [profile_synchronizer] = metatable 20:19:26.457 [Lua] [level_transition_handler] = table 20:19:26.457 [Lua] [level_transition_handler] = metatable 20:19:26.457 [Lua] [num_local_human_players] = 1 (number) 20:19:26.457 [Lua] [statistics_db] = table 20:19:26.457 [Lua] [statistics_db] = metatable 20:19:26.457 [Lua] [network_server] = table 20:19:26.457 [Lua] [network_server] = metatable 20:19:26.457 [Lua] [input_manager] = table 20:19:26.457 [Lua] [input_manager] = metatable 20:19:26.457 [Lua] [network_clock] = table 20:19:26.457 [Lua] [network_clock] = metatable 20:19:26.457 [Lua] [network_transmit] = table 20:19:26.457 [Lua] [network_transmit] = metatable 20:19:26.457 [Lua] [free_flight_manager] = table 20:19:26.457 [Lua] [free_flight_manager] = metatable 20:19:26.457 [Lua] [network_manager] = table 20:19:26.457 [Lua] [network_manager] = metatable 20:19:26.457 [Lua] [network_event_delegate] = table 20:19:26.457 [Lua] [network_event_delegate] = metatable 20:19:26.457 [Lua] 20:19:26.458 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:19:26.458 [Lua] ignoring extension VersusInteractObjectiveExtension 20:19:26.458 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:19:26.458 [Lua] ignoring extension VersusSocketObjectiveExtension 20:19:26.458 [Lua] ignoring extension VersusTargetObjectiveExtension 20:19:26.458 [Lua] ignoring extension VersusMissionObjectiveExtension 20:19:26.458 [Lua] ignoring extension KeepDecorationPaintingExtension 20:19:26.459 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:19:26.472 [Lua] [AchievementManager] Achievements using the steam platform 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-174.034, 30.1678, -9.759) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-136.851, -6.81815, -11.2603) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-121.854, 24.806, -11.2764) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.119, 40.3765, -4.19674) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-101.65, 13.0699, 0.304132) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-127.7, 15.9358, -7.54133) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9439, -1.16366, -9.91266) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-75.5824, -12.1903, -5.41532) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-52.5042, -1.78315, -9.57345) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.87973, 6.51272, -10.2133) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.4835, 12.7182, -10.1931) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-135.187, 8.25047, -7.80442) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(9.61409, 8.30349, 1.73081) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(14.7889, -21.0403, -2.34921) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-44.1667, -69.3695, -6.45261) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(19.5693, -49.7084, -4.74012) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(25.9394, -92.1471, -3.14646) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-12.3969, -105.065, -4.71711) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(42.986, -76.3471, -3.18856) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(22.6338, -98.1731, -2.99301) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(1.64881, 19.2271, -9.3404) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.784, 13.9569, -3.67317) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.4484, -21.6238, 2.33552) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-98.4261, -17.8149, 2.07158) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-87.9072, 5.93529, -4.43823) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-68.6985, 4.99003, -10.0334) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(3.49903, -2.98067, -10.0332) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(12.8906, -13.4439, -7.99862) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-28.982, -25.4069, -4.98486) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(55.3377, -86.4013, -1.67916) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.162, 42.0333, -1.69913) 20:19:26.505 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-92.8976, -11.4576, -3.01951) 20:19:26.514 [Lua] [StateIngame] Level seed: 295720 20:19:26.527 [Lua] [LevelAnalysis] set_random_seed( 295720) 20:19:26.570 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:19:26.570 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:19:26.570 [Lua] [IngameUI] init 20:19:26.581 [SteamVoipClient] select_out(110000100089661, off) 20:19:26.581 [SteamVoipClient] select_out(110000101fd4a34, off) 20:19:26.581 [SteamVoipClient] select_out(110000102543600, off) 20:19:26.581 [SteamVoipClient] select_out(1100001040c1df0, off) 20:19:26.594 [Lua] cb_razer_chroma_setup 20:19:26.616 [Lua] completed 20:19:26.616 [Lua] completed 20:19:26.619 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:19:26.619 [Lua] Set lobby begin: 20:19:26.619 [Lua] Lobby data twitch_enabled = false 20:19:26.619 [Lua] Lobby data power_level = 1100 20:19:26.620 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.620 [Lua] Lobby data difficulty_tweak = 0 20:19:26.620 [Lua] Lobby data host = 110000102543600 20:19:26.620 [Lua] Lobby data game_mode = 9 20:19:26.620 [Lua] Lobby data is_private = true 20:19:26.620 [Lua] Lobby data match_started = true 20:19:26.620 [Lua] Lobby data mechanism = adventure 20:19:26.620 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.620 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.620 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.620 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.620 [Lua] Lobby data quick_game = false 20:19:26.620 [Lua] Lobby data weave_index = 137 20:19:26.620 [Lua] Lobby data matchmaking = false 20:19:26.620 [Lua] Lobby data weave_name = weave_137 20:19:26.620 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.620 [Lua] Lobby data num_players = 4 20:19:26.620 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.620 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.620 [Lua] Lobby data country_code = FR 20:19:26.620 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.620 [Lua] Lobby data eac_authorized = true 20:19:26.620 [Lua] Set lobby end. 20:19:26.621 [Lua] CurrentConflictSettings weave_skaven_light 20:19:26.621 [Lua] [ConflictDirector] conflict_director is ai_ready 20:19:26.621 [Lua] Removing patrol of type: 'roaming', called: 'roaming_93' because it is too short: 4.4184894561768m, which is less then 15m. 20:19:26.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:19:26.622 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:19:26.624 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:19:26.624 [Lua] Forming navigation groups in one frame 20:19:26.624 [Lua] Forming navigation groups 20:19:26.686 [Lua] NavigationGroupManager -> calulation time A: 0.061000000000149157 20:19:26.713 [Lua] NavigationGroupManager -> calulation time B: 0.027000000000043656 20:19:26.713 [Lua] number of nav groups: 144 20:19:26.714 [Lua] number of refined nav groups : 108 20:19:26.723 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 20:19:26.723 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.988526223599912 Normalized coefficient: 1.4333132286815609 20:19:26.726 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.6565547466278074 Normalized coefficient: 1.3537333208439037 20:19:26.729 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:19:26.732 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:19:26.734 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:19:26.735 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 20:19:26.735 [Lua] [Managers] Calling function on all managers: 20:19:26.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:19:26.748 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:19:26.748 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:19:26.748 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:19:26.748 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:19:26.748 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:19:26.748 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:19:26.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 25 20:19:26.875 [Lua] Set lobby begin: 20:19:26.875 [Lua] Lobby data twitch_enabled = false 20:19:26.875 [Lua] Lobby data power_level = 1100 20:19:26.875 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.875 [Lua] Lobby data difficulty_tweak = 0 20:19:26.875 [Lua] Lobby data host = 110000102543600 20:19:26.875 [Lua] Lobby data game_mode = 9 20:19:26.875 [Lua] Lobby data is_private = true 20:19:26.875 [Lua] Lobby data match_started = true 20:19:26.875 [Lua] Lobby data mechanism = adventure 20:19:26.875 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.875 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.875 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.876 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.876 [Lua] Lobby data quick_game = false 20:19:26.876 [Lua] Lobby data weave_index = 137 20:19:26.876 [Lua] Lobby data matchmaking = false 20:19:26.876 [Lua] Lobby data weave_name = weave_137 20:19:26.876 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.876 [Lua] Lobby data num_players = 4 20:19:26.876 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.876 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.876 [Lua] Lobby data country_code = FR 20:19:26.876 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.876 [Lua] Lobby data eac_authorized = true 20:19:26.876 [Lua] Set lobby end. 20:19:26.876 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:19:26.876 [Lua] Breedfreezer (server) starting a hot join sync 20:19:26.876 [Lua] packing 0 units of breed chaos_marauder 20:19:26.876 [Lua] packing 0 units of breed skaven_clan_rat 20:19:26.876 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:26.876 [Lua] packing 0 units of breed skaven_slave 20:19:26.876 [Lua] packing 0 units of breed chaos_fanatic 20:19:26.876 [Lua] packing 0 units of breed beastmen_ungor_archer 20:19:26.876 [Lua] packing 0 units of breed chaos_berzerker 20:19:26.876 [Lua] packing 0 units of breed beastmen_ungor 20:19:26.876 [Lua] packing 0 units of breed skaven_plague_monk 20:19:26.876 [Lua] packing 0 units of breed beastmen_gor 20:19:26.876 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:26.876 [Lua] 20:19:26.876 [Lua] [1] = 1 (number) 20:19:26.876 [Lua] [2] = 0 (number) 20:19:26.876 [Lua] [3] = 1 (number) 20:19:26.876 [Lua] [4] = 0 (number) 20:19:26.876 [Lua] [5] = 1 (number) 20:19:26.876 [Lua] [6] = 0 (number) 20:19:26.876 [Lua] [7] = 1 (number) 20:19:26.876 [Lua] [8] = 0 (number) 20:19:26.876 [Lua] [9] = 1 (number) 20:19:26.876 [Lua] [10] = 0 (number) 20:19:26.876 [Lua] [11] = 1 (number) 20:19:26.876 [Lua] [12] = 0 (number) 20:19:26.876 [Lua] [13] = 1 (number) 20:19:26.876 [Lua] [14] = 0 (number) 20:19:26.876 [Lua] [15] = 1 (number) 20:19:26.876 [Lua] [16] = 0 (number) 20:19:26.876 [Lua] [17] = 1 (number) 20:19:26.876 [Lua] [18] = 0 (number) 20:19:26.876 [Lua] [19] = 1 (number) 20:19:26.876 [Lua] [20] = 0 (number) 20:19:26.876 [Lua] 20:19:26.876 [Lua] 20:19:26.876 [Lua] 20:19:26.878 [Lua] Set lobby begin: 20:19:26.878 [Lua] Lobby data twitch_enabled = false 20:19:26.878 [Lua] Lobby data power_level = 1100 20:19:26.878 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:26.878 [Lua] Lobby data difficulty_tweak = 0 20:19:26.878 [Lua] Lobby data host = 110000102543600 20:19:26.878 [Lua] Lobby data game_mode = 9 20:19:26.878 [Lua] Lobby data is_private = true 20:19:26.879 [Lua] Lobby data match_started = true 20:19:26.879 [Lua] Lobby data mechanism = adventure 20:19:26.879 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:26.879 [Lua] Lobby data player_slot_1 = 0:0 20:19:26.879 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:26.879 [Lua] Lobby data difficulty = cataclysm_3 20:19:26.879 [Lua] Lobby data quick_game = false 20:19:26.879 [Lua] Lobby data weave_index = 137 20:19:26.879 [Lua] Lobby data matchmaking = false 20:19:26.879 [Lua] Lobby data weave_name = weave_137 20:19:26.879 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:26.879 [Lua] Lobby data num_players = 4 20:19:26.879 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:26.879 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:26.879 [Lua] Lobby data country_code = FR 20:19:26.879 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:26.879 [Lua] Lobby data eac_authorized = true 20:19:26.879 [Lua] Set lobby end. 20:19:26.879 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:19:26.879 [Lua] Breedfreezer (server) starting a hot join sync 20:19:26.879 [Lua] packing 0 units of breed chaos_marauder 20:19:26.879 [Lua] packing 0 units of breed skaven_clan_rat 20:19:26.879 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:26.879 [Lua] packing 0 units of breed skaven_slave 20:19:26.879 [Lua] packing 0 units of breed chaos_fanatic 20:19:26.879 [Lua] packing 0 units of breed beastmen_ungor_archer 20:19:26.879 [Lua] packing 0 units of breed chaos_berzerker 20:19:26.879 [Lua] packing 0 units of breed beastmen_ungor 20:19:26.879 [Lua] packing 0 units of breed skaven_plague_monk 20:19:26.879 [Lua] packing 0 units of breed beastmen_gor 20:19:26.879 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:26.879 [Lua] 20:19:26.879 [Lua] [1] = 1 (number) 20:19:26.879 [Lua] [2] = 0 (number) 20:19:26.879 [Lua] [3] = 1 (number) 20:19:26.879 [Lua] [4] = 0 (number) 20:19:26.879 [Lua] [5] = 1 (number) 20:19:26.879 [Lua] [6] = 0 (number) 20:19:26.879 [Lua] [7] = 1 (number) 20:19:26.879 [Lua] [8] = 0 (number) 20:19:26.879 [Lua] [9] = 1 (number) 20:19:26.879 [Lua] [10] = 0 (number) 20:19:26.879 [Lua] [11] = 1 (number) 20:19:26.879 [Lua] [12] = 0 (number) 20:19:26.879 [Lua] [13] = 1 (number) 20:19:26.879 [Lua] [14] = 0 (number) 20:19:26.879 [Lua] [15] = 1 (number) 20:19:26.879 [Lua] [16] = 0 (number) 20:19:26.879 [Lua] [17] = 1 (number) 20:19:26.879 [Lua] [18] = 0 (number) 20:19:26.879 [Lua] [19] = 1 (number) 20:19:26.879 [Lua] [20] = 0 (number) 20:19:26.879 [Lua] 20:19:26.879 [Lua] 20:19:26.879 [Lua] 20:19:26.880 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:19:26.880 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:19:26.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:19:26.880 [Lua] RemotePlayer:create_game_object( ) 27 20:19:26.894 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:19:26.894 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:19:26.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:19:26.894 [Lua] RemotePlayer:create_game_object( ) 28 20:19:26.909 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:19:26.909 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:19:26.909 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:19:26.909 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:19:26.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:26.993 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:19:26.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 25 20:19:27.034 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:27.034 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:19:27.945 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:19:27.945 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:19:27.959 [Lua] Set lobby begin: 20:19:27.959 [Lua] Lobby data twitch_enabled = false 20:19:27.959 [Lua] Lobby data power_level = 1100 20:19:27.959 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:27.959 [Lua] Lobby data difficulty_tweak = 0 20:19:27.959 [Lua] Lobby data host = 110000102543600 20:19:27.959 [Lua] Lobby data game_mode = 9 20:19:27.959 [Lua] Lobby data is_private = true 20:19:27.959 [Lua] Lobby data match_started = true 20:19:27.959 [Lua] Lobby data mechanism = adventure 20:19:27.959 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:27.959 [Lua] Lobby data player_slot_1 = 0:0 20:19:27.959 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:27.959 [Lua] Lobby data difficulty = cataclysm_3 20:19:27.959 [Lua] Lobby data quick_game = false 20:19:27.959 [Lua] Lobby data weave_index = 137 20:19:27.959 [Lua] Lobby data matchmaking = false 20:19:27.959 [Lua] Lobby data weave_name = weave_137 20:19:27.959 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:27.959 [Lua] Lobby data num_players = 4 20:19:27.959 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:27.959 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:27.959 [Lua] Lobby data country_code = FR 20:19:27.959 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:27.959 [Lua] Lobby data eac_authorized = true 20:19:27.959 [Lua] Set lobby end. 20:19:27.959 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:19:27.960 [Lua] Breedfreezer (server) starting a hot join sync 20:19:27.960 [Lua] packing 0 units of breed chaos_marauder 20:19:27.960 [Lua] packing 0 units of breed skaven_clan_rat 20:19:27.960 [Lua] packing 0 units of breed skaven_storm_vermin 20:19:27.960 [Lua] packing 0 units of breed skaven_slave 20:19:27.960 [Lua] packing 0 units of breed chaos_fanatic 20:19:27.960 [Lua] packing 0 units of breed beastmen_ungor_archer 20:19:27.960 [Lua] packing 0 units of breed chaos_berzerker 20:19:27.960 [Lua] packing 0 units of breed beastmen_ungor 20:19:27.960 [Lua] packing 0 units of breed skaven_plague_monk 20:19:27.960 [Lua] packing 0 units of breed beastmen_gor 20:19:27.960 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:19:27.960 [Lua] 20:19:27.960 [Lua] [1] = 1 (number) 20:19:27.960 [Lua] [2] = 0 (number) 20:19:27.960 [Lua] [3] = 1 (number) 20:19:27.960 [Lua] [4] = 0 (number) 20:19:27.960 [Lua] [5] = 1 (number) 20:19:27.960 [Lua] [6] = 0 (number) 20:19:27.960 [Lua] [7] = 1 (number) 20:19:27.960 [Lua] [8] = 0 (number) 20:19:27.960 [Lua] [9] = 1 (number) 20:19:27.960 [Lua] [10] = 0 (number) 20:19:27.960 [Lua] [11] = 1 (number) 20:19:27.960 [Lua] [12] = 0 (number) 20:19:27.960 [Lua] [13] = 1 (number) 20:19:27.960 [Lua] [14] = 0 (number) 20:19:27.960 [Lua] [15] = 1 (number) 20:19:27.960 [Lua] [16] = 0 (number) 20:19:27.960 [Lua] [17] = 1 (number) 20:19:27.960 [Lua] [18] = 0 (number) 20:19:27.960 [Lua] [19] = 1 (number) 20:19:27.960 [Lua] [20] = 0 (number) 20:19:27.960 [Lua] 20:19:27.960 [Lua] 20:19:27.960 [Lua] 20:19:27.960 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:19:27.960 [Lua] RemotePlayer:create_game_object( ) 29 20:19:27.982 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:19:27.982 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:19:27.982 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:19:27.982 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:19:27.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:19:27.988 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:19:27.988 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:19:27.988 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:19:27.988 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:19:27.988 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:19:27.988 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:19:27.994 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:19:27.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:27.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:27.995 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:19:27.998 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:28.011 [Lua] Spline already found! 20:19:28.043 [Lua] Init group template: spline_patrol 20:19:28.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:28.077 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:19:28.077 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:28.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 20:19:28.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:28.092 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:28.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 20:19:28.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:19:28.094 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:19:28.094 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:28.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:19:28.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:19:28.096 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:19:28.263 [Lua] StateInGameRunning:_game_actually_starts() 20:19:28.263 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:19:28.263 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=51 20:19:28.263 [Lua] ################################################################################################################# 20:19:28.263 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_canyon_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:19:28.263 [Lua] ################################################################################################################# 20:19:28.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 20:19:28.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 20:19:28.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 20:19:28.470 [Lua] Commit load time data 20:19:29.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:29.676 [Lua] Spline already found! 20:19:29.718 [Lua] Init group template: spline_patrol 20:19:31.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:31.147 [Lua] Spline already found! 20:19:31.171 [Lua] Init group template: spline_patrol 20:19:31.531 [Lua] Set lobby begin: 20:19:31.531 [Lua] Lobby data twitch_enabled = false 20:19:31.532 [Lua] Lobby data power_level = 550 20:19:31.532 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:31.532 [Lua] Lobby data difficulty_tweak = 0 20:19:31.532 [Lua] Lobby data host = 110000102543600 20:19:31.532 [Lua] Lobby data game_mode = 9 20:19:31.532 [Lua] Lobby data is_private = true 20:19:31.532 [Lua] Lobby data match_started = true 20:19:31.532 [Lua] Lobby data mechanism = adventure 20:19:31.532 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:31.532 [Lua] Lobby data player_slot_1 = 0:0 20:19:31.532 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:31.532 [Lua] Lobby data difficulty = cataclysm_3 20:19:31.532 [Lua] Lobby data quick_game = false 20:19:31.532 [Lua] Lobby data weave_index = 137 20:19:31.532 [Lua] Lobby data matchmaking = false 20:19:31.532 [Lua] Lobby data weave_name = weave_137 20:19:31.532 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:31.532 [Lua] Lobby data num_players = 4 20:19:31.532 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:31.532 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:31.532 [Lua] Lobby data country_code = FR 20:19:31.532 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:31.532 [Lua] Lobby data eac_authorized = true 20:19:31.532 [Lua] Set lobby end. 20:19:33.313 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:33.320 [Lua] Spline already found! 20:19:33.351 [Lua] Init group template: spline_patrol 20:19:34.746 [Lua] Players are leaving the safe zone 20:19:34.751 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:19:35.437 [Window] Window => active 20:19:36.765 [Lua] Set lobby begin: 20:19:36.765 [Lua] Lobby data twitch_enabled = false 20:19:36.765 [Lua] Lobby data power_level = 1100 20:19:36.765 [Lua] Lobby data unique_server_name = Cyber-Froh 20:19:36.766 [Lua] Lobby data difficulty_tweak = 0 20:19:36.766 [Lua] Lobby data host = 110000102543600 20:19:36.766 [Lua] Lobby data game_mode = 9 20:19:36.766 [Lua] Lobby data is_private = true 20:19:36.766 [Lua] Lobby data match_started = true 20:19:36.766 [Lua] Lobby data mechanism = adventure 20:19:36.766 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:19:36.766 [Lua] Lobby data player_slot_1 = 0:0 20:19:36.766 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:19:36.766 [Lua] Lobby data difficulty = cataclysm_3 20:19:36.766 [Lua] Lobby data quick_game = false 20:19:36.766 [Lua] Lobby data weave_index = 137 20:19:36.766 [Lua] Lobby data matchmaking = false 20:19:36.766 [Lua] Lobby data weave_name = weave_137 20:19:36.766 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:19:36.766 [Lua] Lobby data num_players = 4 20:19:36.766 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:19:36.766 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:19:36.766 [Lua] Lobby data country_code = FR 20:19:36.766 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:19:36.766 [Lua] Lobby data eac_authorized = true 20:19:36.766 [Lua] Set lobby end. 20:19:37.119 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:19:37.239 [Window] Window => inactive 20:19:41.001 [Window] Window => active 20:19:41.770 [Window] Window => inactive 20:19:44.276 [Window] Window => active 20:19:48.396 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:19:48.465 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:19:49.373 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:49.380 [Lua] Spline already found! 20:19:49.406 [Lua] Init group template: spline_patrol 20:19:49.479 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:19:49.889 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:19:51.902 [Window] Window => inactive 20:19:52.591 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 3654632) 20:19:52.600 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_chaos_medium (seed: 3654632) 20:19:52.602 [Lua] setting up ambush-horde 20:19:52.602 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:19:52.603 [Lua] -> spawning: 17 20:19:52.603 [Lua] horde crated with id 6 of type ambush 20:19:52.603 [Lua] ambush horde has started 20:19:52.610 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_mixed_medium (seed: 3654632) 20:19:52.613 [Lua] setting up ambush-horde 20:19:52.613 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain' 20:19:52.613 [Lua] -> spawning: 9 20:19:52.613 [Lua] horde crated with id 7 of type ambush 20:19:52.613 [Lua] ambush horde has started 20:19:57.246 [Lua] Init group template: horde 20:19:57.609 [Window] Window => active 20:19:57.795 [Lua] Init group template: horde 20:20:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:20:08.260 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 20:20:08.785 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:09.024 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:09.189 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:09.644 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source. 20:20:10.973 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:11.680 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:12.390 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:13.695 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:20:13.894 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:14.431 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:15.753 [Lua] setting up ambush-horde 20:20:15.753 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:20:15.754 [Lua] -> spawning: 14 20:20:15.754 [Lua] horde crated with id 8 of type ambush 20:20:15.754 [Lua] ambush horde has started 20:20:15.765 [Lua] starting terror event: trickle_event_skaven_small 20:20:15.765 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:20:17.529 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:17.563 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:19.361 [Lua] Init group template: horde 20:20:21.588 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:21.635 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:22.080 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:22.494 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:20:23.236 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:23.932 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:25.186 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571 20:20:26.368 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:26.415 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:20:26.491 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:20:26.491 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:20:26.621 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:26.788 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:28.377 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:20:28.400 [Lua] setting up ambush-horde 20:20:28.400 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:20:28.400 [Lua] -> spawning: 17 20:20:28.400 [Lua] horde crated with id 9 of type ambush 20:20:28.400 [Lua] ambush horde has started 20:20:28.997 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 20:20:30.015 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571 20:20:30.015 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:30.015 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:30.523 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:31.297 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:31.881 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:20:31.881 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:20:31.881 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:20:31.881 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:20:31.881 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:20:31.881 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:20:31.959 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:32.410 [Lua] Init group template: horde 20:20:32.664 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:32.920 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:33.067 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:33.479 [Lua] setting up ambush-horde 20:20:33.479 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain' 20:20:33.479 [Lua] -> spawning: 9 20:20:33.480 [Lua] horde crated with id 10 of type ambush 20:20:33.480 [Lua] ambush horde has started 20:20:35.285 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:37.037 [Lua] Init group template: horde 20:20:37.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:37.551 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_medium_short (seed: 3654632) 20:20:37.560 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 3654632) 20:20:37.562 [Lua] setting up ambush-horde 20:20:37.562 [Lua] Composing horde 'weave_event_small' .. using variant 'plain' 20:20:37.563 [Lua] -> spawning: 25 20:20:37.563 [Lua] horde crated with id 11 of type ambush 20:20:37.563 [Lua] ambush horde has started 20:20:37.569 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 3654632) 20:20:37.572 [Lua] setting up ambush-horde 20:20:37.572 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:20:37.572 [Lua] -> spawning: 6 20:20:37.572 [Lua] horde crated with id 12 of type ambush 20:20:37.572 [Lua] ambush horde has started 20:20:37.744 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:38.551 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:38.867 [Lua] Spawn type: unknown Score: 1.5042117930205 Score Multiplier: 0.15042117930204571 20:20:40.130 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:41.372 [Lua] Init group template: horde 20:20:42.155 [Lua] Init group template: horde 20:20:42.686 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 20:20:42.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 20:20:42.931 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:42.931 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:43.029 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:43.288 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:43.867 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:44.088 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:44.725 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:44.918 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:44.932 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:45.522 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:45.659 [Lua] ready to jump failed 20:20:46.127 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:46.996 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:20:46.996 [Lua] Horde killed: ? 20:20:47.565 [Lua] ready to jump failed 20:20:48.068 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:49.270 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:49.310 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:50.470 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:51.717 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:20:51.753 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:52.718 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:52.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:20:54.050 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:54.903 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:56.398 [Lua] setting up ambush-horde 20:20:56.398 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:20:56.398 [Lua] -> spawning: 14 20:20:56.398 [Lua] horde crated with id 13 of type ambush 20:20:56.398 [Lua] ambush horde has started 20:20:56.413 [Lua] starting terror event: trickle_event_skaven_small 20:20:56.413 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:20:56.933 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:57.715 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:58.245 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:20:58.245 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:58.245 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:59.002 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:59.761 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:59.762 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:20:59.762 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:00.425 [Lua] Init group template: horde 20:21:00.816 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:02.402 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 99 action: follow 20:21:04.356 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:04.900 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:05.097 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 27 size: 96 action: follow 20:21:05.296 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 15 size: 95 action: follow 20:21:05.537 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 25 size: 94 action: follow 20:21:05.640 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:05.749 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 92 action: follow 20:21:06.628 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:06.628 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:06.737 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:06.737 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:21:06.996 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:09.927 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:09.971 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:10.488 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:11.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 20:21:11.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 20:21:11.299 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:14.028 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:21:15.446 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:16.439 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:16.512 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:16.536 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:16.714 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:16.748 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:16.822 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:18.157 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:20.307 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:22.962 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:23.326 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:23.450 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:24.788 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:25.048 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:26.971 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 67 20:21:27.622 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:28.348 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:29.427 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:29.448 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:30.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x67390, position: 0 20:21:30.925 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:32.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:21:32.317 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:34.771 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:35.033 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:35.033 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:35.144 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:35.147 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:35.320 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:21:35.560 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:21:36.094 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:36.294 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:36.578 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:36.668 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 45 53 20:21:36.718 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:21:36.730 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:36.730 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:36.865 [Lua] setting up ambush-horde 20:21:36.865 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:21:36.865 [Lua] -> spawning: 14 20:21:36.865 [Lua] horde crated with id 14 of type ambush 20:21:36.865 [Lua] ambush horde has started 20:21:36.876 [Lua] starting terror event: trickle_event_skaven_small 20:21:36.876 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:21:37.033 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:21:37.233 [Lua] Destroying unit since outside mesh or world 20:21:37.875 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:21:38.133 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:38.154 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:38.175 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:38.175 [Lua] Horde killed: ? 20:21:38.401 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:39.346 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:39.684 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:40.334 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:21:40.334 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:21:40.334 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:21:40.334 [Lua] ->moving spawner 20:21:40.334 [Lua] ->moving spawner 20:21:40.334 [Lua] ->moving spawner 20:21:40.334 [Lua] ->moving spawner 20:21:40.866 [Lua] Init group template: horde 20:21:41.108 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:41.119 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:42.387 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:44.175 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:45.016 [Lua] Spawn type: horde_hidden Score: 0.75210589651023 Score Multiplier: 0.15042117930204571 20:21:45.016 [Lua] Horde killed: ? 20:21:46.109 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:46.839 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:21:46.854 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:46.854 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:21:47.719 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:48.728 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:21:50.383 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:50.660 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:50.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:21:51.225 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:51.284 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:52.529 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:52.674 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:52.741 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:52.741 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:21:53.498 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:53.557 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:21:53.773 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:53.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68602, position: 0 20:21:53.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x685fb, position: 0 20:21:53.903 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x685fb, position: 0 20:21:54.223 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68647, position: 0 20:21:55.049 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:55.261 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:55.584 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:21:55.584 [Lua] Horde killed: ? 20:21:55.594 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:56.017 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:56.484 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:56.910 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:56.910 [Lua] Horde killed: ? 20:21:56.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68846, position: 0 20:21:56.944 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:57.456 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:57.456 [Lua] Horde killed: ? 20:21:58.080 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:59.613 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:21:59.613 [Lua] Horde killed: ? 20:22:00.370 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:22:01.346 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:22:07.415 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:09.231 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:09.993 [Lua] Spawn type: horde_hidden Score: 0.60168471720818 Score Multiplier: 0.15042117930204571 20:22:09.993 [Lua] Horde killed: ? 20:22:10.939 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:11.072 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:13.455 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:17.458 [Lua] setting up ambush-horde 20:22:17.458 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:22:17.458 [Lua] -> spawning: 14 20:22:17.458 [Lua] horde crated with id 15 of type ambush 20:22:17.458 [Lua] ambush horde has started 20:22:17.467 [Lua] starting terror event: trickle_event_skaven_small 20:22:17.467 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:22:20.223 [Window] Window => inactive 20:22:22.261 [Lua] Init group template: horde 20:22:22.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6925e, position: 0 20:22:24.205 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:22:24.645 [Window] Window => active 20:22:24.954 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:22:25.828 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:25.865 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:26.917 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:26.960 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:26.960 [Lua] Horde killed: ? 20:22:28.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:22:30.045 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:31.987 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:22:32.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:33.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x69758, position: 0 20:22:40.308 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:42.250 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:42.685 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:22:42.695 [Lua] Spline already found! 20:22:42.729 [Lua] Init group template: spline_patrol 20:22:43.809 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 23 20:22:43.870 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:44.129 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 3654632) 20:22:46.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:22:46.979 [Lua] fence jumping 20:22:47.997 [Lua] ready to jump failed 20:22:48.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:22:48.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:22:50.606 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:22:53.290 [Lua] state dead despawn 20:22:53.300 [Lua] [GameNetworkManager] destroying game object with go_id=31 20:22:53.469 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:22:58.559 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:22:58.616 [Lua] setting up ambush-horde 20:22:58.616 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:22:58.616 [Lua] -> spawning: 14 20:22:58.616 [Lua] horde crated with id 17 of type ambush 20:22:58.616 [Lua] ambush horde has started 20:22:58.625 [Lua] starting terror event: trickle_event_skaven_small 20:22:58.625 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:22:59.774 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:02.057 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:02.628 [Lua] Init group template: horde 20:23:02.688 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:02.957 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:03.666 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:03.718 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:23:07.494 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:23:08.046 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:09.078 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:09.357 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:10.735 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:11.125 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:11.370 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:11.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6a7a6, position: 0 20:23:11.948 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:13.218 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:13.218 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:13.218 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:13.218 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:13.943 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:14.448 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:14.448 [Lua] Horde killed: ? 20:23:16.134 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:17.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:23:17.711 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:18.523 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:23:18.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:23:18.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:23:18.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=255 20:23:20.567 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:21.005 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:24.755 [Lua] Spawn type: unknown Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:37.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6ad83, position: 0 20:23:38.674 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:39.081 [Lua] setting up ambush-horde 20:23:39.081 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:23:39.082 [Lua] -> spawning: 14 20:23:39.082 [Lua] horde crated with id 18 of type ambush 20:23:39.082 [Lua] ambush horde has started 20:23:39.090 [Lua] starting terror event: trickle_event_skaven_small 20:23:39.090 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:23:39.712 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:40.719 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:42.542 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:23:42.542 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:23:42.542 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:23:42.542 [Lua] ->moving spawner 20:23:42.542 [Lua] ->moving spawner 20:23:42.542 [Lua] ->moving spawner 20:23:42.542 [Lua] ->moving spawner 20:23:42.542 [Lua] ->moving spawner 20:23:43.057 [Lua] Init group template: horde 20:23:46.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b06e, position: 0 20:23:47.653 [Window] Window => inactive 20:23:50.700 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:23:50.707 [Lua] Spline already found! 20:23:50.743 [Lua] Init group template: spline_patrol 20:23:51.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b1e0, position: 0 20:23:51.404 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:51.404 [Lua] Horde killed: ? 20:23:51.566 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:52.454 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:52.486 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:23:52.722 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:23:52.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b274, position: 0 20:23:54.711 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 3654632) 20:23:54.721 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 3654632) 20:23:54.724 [Lua] setting up ambush-horde 20:23:54.724 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:23:54.724 [Lua] -> spawning: 15 20:23:54.724 [Lua] horde crated with id 20 of type ambush 20:23:54.724 [Lua] ambush horde has started 20:23:55.321 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:23:55.329 [Lua] Spline already found! 20:23:55.352 [Lua] Init group template: spline_patrol 20:23:56.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6b3d3, position: 0 20:23:56.375 [Window] Window => active 20:23:58.859 [Lua] Init group template: horde 20:23:59.510 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:00.051 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:13.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6bfd8, position: 0 20:24:14.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6c025, position: 0 20:24:19.726 [Lua] setting up ambush-horde 20:24:19.726 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:24:19.726 [Lua] -> spawning: 14 20:24:19.726 [Lua] horde crated with id 22 of type ambush 20:24:19.726 [Lua] ambush horde has started 20:24:19.736 [Lua] starting terror event: trickle_event_skaven_small 20:24:19.736 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:24:22.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6c602, position: 0 20:24:23.209 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:24:23.209 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 20:24:23.209 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:24:23.209 [Lua] ->moving spawner 20:24:23.209 [Lua] ->moving spawner 20:24:23.209 [Lua] ->moving spawner 20:24:23.209 [Lua] ->moving spawner 20:24:23.209 [Lua] ->moving spawner 20:24:23.209 [Lua] ->moving spawner 20:24:23.231 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 49 51 20:24:23.365 [Lua] Init group template: horde 20:24:26.029 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:24:26.511 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:27.258 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:27.715 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:27.928 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:24:27.980 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:28.006 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:28.061 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:28.087 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:24:28.263 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:24:28.378 [Lua] Spawn type: roam Score: 0.022563176895307 Score Multiplier: 0.015042117930204572 20:24:28.430 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:28.442 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:28.569 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:28.585 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:28.715 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:28.805 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:29.127 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:29.330 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:29.373 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:29.401 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:29.455 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:29.497 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:29.567 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:29.591 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:29.606 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:29.621 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:29.721 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:30.296 [Lua] setting up ambush-horde 20:24:30.296 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:24:30.296 [Lua] -> spawning: 15 20:24:30.296 [Lua] horde crated with id 23 of type ambush 20:24:30.296 [Lua] ambush horde has started 20:24:30.635 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:32.391 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:24:32.955 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:32.955 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:33.183 [Lua] Destroying unit since outside mesh or world 20:24:33.233 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:33.507 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:33.507 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:33.616 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:33.715 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:34.028 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:34.028 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:34.244 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:24:34.244 [Lua] Horde killed: ? 20:24:34.817 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:35.309 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:35.434 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:35.666 [Lua] Spawn type: unknown Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:35.666 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:36.298 [Lua] Init group template: horde 20:24:37.052 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:24:38.094 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:24:39.830 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 8 29 20:24:41.418 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 7 28 20:24:41.763 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 6 18 27 20:24:42.313 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:24:42.313 [Lua] Horde killed: ? 20:24:46.713 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:47.408 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:24:57.972 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.065845489501953 [Unit '#ID[7cd7a7adbeeab338]'] 20:25:00.288 [Lua] setting up ambush-horde 20:25:00.288 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:25:00.288 [Lua] -> spawning: 14 20:25:00.288 [Lua] horde crated with id 24 of type ambush 20:25:00.288 [Lua] ambush horde has started 20:25:00.298 [Lua] starting terror event: trickle_event_skaven_small 20:25:00.298 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:25:01.017 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:03.957 [Lua] Init group template: horde 20:25:07.768 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:08.559 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:08.579 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:08.668 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:08.985 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:09.369 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:09.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6e4f1, position: 0 20:25:09.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:25:09.938 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:10.099 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:10.170 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:10.261 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:10.344 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:10.716 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:12.106 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:12.120 [Lua] Destroying unit since outside mesh or world 20:25:13.490 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:14.455 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:14.975 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:16.509 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:16.972 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:19.572 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:19.572 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:22.100 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:23.254 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:23.823 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:23.832 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:23.881 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:24.445 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:24.597 [Lua] Spawn type: horde_hidden Score: 0.30084235860409 Score Multiplier: 0.15042117930204571 20:25:24.597 [Lua] Horde killed: ? 20:25:25.466 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:25.466 [Lua] Horde killed: ? 20:25:36.642 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:37.356 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:25:38.057 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:40.995 [Lua] setting up ambush-horde 20:25:40.995 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:25:40.996 [Lua] -> spawning: 14 20:25:40.996 [Lua] horde crated with id 25 of type ambush 20:25:40.996 [Lua] ambush horde has started 20:25:41.006 [Lua] starting terror event: trickle_event_skaven_small 20:25:41.006 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:25:42.967 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:45.000 [Lua] Init group template: horde 20:25:50.468 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:50.991 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:51.286 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:51.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6f562, position: 0 20:25:51.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6f55f, position: 0 20:25:51.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6f55f, position: 0 20:25:51.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:25:53.674 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:54.060 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:54.124 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:54.464 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:54.746 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:55.680 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:25:55.690 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:56.651 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:57.858 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:25:57.858 [Lua] Horde killed: ? 20:26:01.840 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:21.309 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:21.379 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 16.591196060180664 [Unit '#ID[7cd7a7adbeeab338]'] 20:26:21.398 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 16.728889465332031 [Unit '#ID[7cd7a7adbeeab338]'] 20:26:21.669 [Lua] setting up ambush-horde 20:26:21.669 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:26:21.669 [Lua] -> spawning: 14 20:26:21.669 [Lua] horde crated with id 26 of type ambush 20:26:21.669 [Lua] ambush horde has started 20:26:21.676 [Lua] starting terror event: trickle_event_skaven_small 20:26:21.676 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:26:24.196 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:24.532 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 21.576217651367188 [Unit '#ID[7cd7a7adbeeab338]'] 20:26:25.760 [Lua] Init group template: horde 20:26:26.514 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 17.265102386474609 [Unit '#ID[7cd7a7adbeeab338]'] 20:26:28.479 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:31.277 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 3654632) 20:26:31.289 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 3654632) 20:26:31.292 [Lua] setting up ambush-horde 20:26:31.292 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:26:31.293 [Lua] -> spawning: 17 20:26:31.293 [Lua] horde crated with id 27 of type ambush 20:26:31.293 [Lua] ambush horde has started 20:26:31.302 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 3654632) 20:26:31.306 [Lua] setting up ambush-horde 20:26:31.306 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:26:31.306 [Lua] -> spawning: 12 20:26:31.306 [Lua] horde crated with id 28 of type ambush 20:26:31.306 [Lua] ambush horde has started 20:26:31.321 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:31.912 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:32.227 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short_cata (seed: 3654632) 20:26:32.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 20:26:32.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 20:26:32.483 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:32.579 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:33.933 [Lua] ready to jump failed 20:26:35.009 [Lua] Init group template: horde 20:26:35.433 [Lua] Init group template: horde 20:26:35.944 [Lua] ready to jump failed 20:26:35.946 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:36.054 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:36.295 [Lua] simple los failed 20:26:36.496 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:36.674 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:26:36.892 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:37.864 [Lua] ready to jump failed 20:26:39.205 [Lua] ready to jump failed 20:26:39.341 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:39.341 [Lua] Horde killed: ? 20:26:39.655 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:26:39.938 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:40.707 [Lua] ready to jump failed 20:26:46.777 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:26:48.650 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:54.693 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 8 47 20:26:55.422 [Lua] ready to jump failed 20:26:57.981 [Lua] ready to jump failed 20:26:58.118 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 32.358993530273438 [Unit '#ID[7cd7a7adbeeab338]'] 20:26:58.434 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 18 46 20:26:58.445 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:26:59.910 [Lua] ready to jump failed 20:27:00.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 22 44 20:27:00.320 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 23 43 20:27:02.152 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 21 42 20:27:02.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 4 41 20:27:02.423 [Lua] setting up ambush-horde 20:27:02.423 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:27:02.423 [Lua] -> spawning: 14 20:27:02.423 [Lua] horde crated with id 29 of type ambush 20:27:02.423 [Lua] ambush horde has started 20:27:02.433 [Lua] starting terror event: trickle_event_skaven_small 20:27:02.433 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:27:02.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 1 40 20:27:02.983 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 5 39 20:27:03.332 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 27 38 20:27:03.542 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 7 37 20:27:03.591 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 24.094152450561523 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:04.614 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 15 36 20:27:06.482 [Lua] Init group template: horde 20:27:10.299 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:27:11.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:12.482 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:13.142 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:13.453 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:13.754 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:14.534 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:14.534 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:15.371 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:17.494 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:18.535 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:19.628 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:21.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:21.324 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:21.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:21.878 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:27:21.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:22.121 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:22.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:22.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:22.643 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:27:22.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:24.883 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:25.037 [Window] Window => inactive 20:27:25.079 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:27:25.391 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:27:27.194 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:27.329 [Lua] Spawn type: unknown Score: 1.2033694344164 Score Multiplier: 0.15042117930204571 20:27:28.006 [Lua] state dead despawn 20:27:28.015 [Lua] [GameNetworkManager] destroying game object with go_id=255 20:27:28.129 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030361073091626167 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:28.161 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:27:28.227 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 9.0332756042480469 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:29.528 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.20198529958724976 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:30.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.0560736656188965 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:31.599 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029426960274577141 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:32.078 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 10.350621223449707 [Unit '#ID[7cd7a7adbeeab338]'] 20:27:34.837 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:35.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72721, position: 0 20:27:36.831 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:38.850 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:39.344 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:39.418 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:39.418 [Lua] Horde killed: ? 20:27:40.358 [Lua] Spawn type: roam Score: 0.030084235860409 Score Multiplier: 0.015042117930204572 20:27:40.961 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:41.000 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:41.039 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:41.594 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:41.741 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:41.803 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:43.100 [Lua] setting up ambush-horde 20:27:43.100 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:27:43.101 [Lua] -> spawning: 14 20:27:43.101 [Lua] horde crated with id 30 of type ambush 20:27:43.101 [Lua] ambush horde has started 20:27:43.109 [Lua] starting terror event: trickle_event_skaven_small 20:27:43.109 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:27:43.464 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:43.491 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:43.607 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:43.779 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:44.134 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:46.581 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:27:46.581 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:27:46.581 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:27:46.581 [Lua] ->moving spawner 20:27:46.581 [Lua] ->moving spawner 20:27:46.581 [Lua] ->moving spawner 20:27:46.581 [Lua] ->moving spawner 20:27:46.581 [Lua] ->moving spawner 20:27:46.760 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:47.051 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:47.136 [Lua] Init group template: horde 20:27:47.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:27:48.089 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:48.342 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:49.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72d37, position: 0 20:27:50.074 [Window] Window => active 20:27:50.560 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:51.056 [Lua] Spawn type: horde_hidden Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:51.352 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:51.551 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:51.837 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:52.544 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:53.502 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:27:53.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:27:53.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:27:53.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=349 20:27:53.773 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:55.107 [Window] Window => inactive 20:27:55.837 [Window] Window => active 20:27:56.503 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:27:58.544 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:27:58.544 [Lua] Horde killed: ? 20:27:59.013 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:28:01.967 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:02.526 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:02.993 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:03.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:28:03.732 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:04.166 [Lua] Spawn type: horde Score: 0.15042117930205 Score Multiplier: 0.15042117930204571 20:28:04.166 [Lua] Horde killed: ? 20:28:04.461 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:05.478 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:05.871 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:06.239 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.8732925653457642 [Unit '#ID[7cd7a7adbeeab338]'] 20:28:13.443 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 150.15434265136719 [Unit '#ID[7cd7a7adbeeab338]'] 20:28:14.468 [Lua] Spawn type: horde Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:19.053 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:19.987 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011877628974616528 [2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405 [4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405 [5] dt = 0.011877628974616528 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.000 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011877628974616528 [2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405 [4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405 [5] dt = 0.011877628974616528 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011877628974616528 [2] self = table: 00000000021664C0; dt = 0.011877628974616528; t = 524.67127311788499; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011877628974616528; t = 2502.8321460201405 [4] self = table: 0000000000097110; real_world_dt = 0.011877628974616528; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011877628974616528; t = 2502.8321460201405 [5] dt = 0.011877628974616528 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011994792148470879; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.001 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.008 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.016 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011248543858528137 [2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063 [4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063 [5] dt = 0.011248543858528137 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011248543858528137 [2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063 [4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063 [5] dt = 0.011248543858528137 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. <> [0] =[C]: in function update_receive [1] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [2] @scripts/game_state/state_ingame.lua:828: in function pre_update [3] @scripts/game_state/game_state_machine.lua:28: in function pre_update [4] @scripts/boot.lua:820: in function game_update [5] @scripts/boot.lua:605:in function <> <> [1] self = table: 000000000C218250; dt = 0.011248543858528137 [2] self = table: 00000000021664C0; dt = 0.011248543858528137; t = 524.71720135305077; network_manager = table: 000000000C218250 [3] self = table: 0000000000785B80; dt = 0.011248543858528137; t = 2502.8780742553063 [4] self = table: 0000000000097110; real_world_dt = 0.011248543858528137; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011248543858528137; t = 2502.8780742553063 [5] dt = 0.011248543858528137 <> <> [1] _left_game = false; unit_spawner = table: 000000000E7B8B00; _world = [World]; unit_storage = table: 000000000E6F7110; _game_object_disconnect_callbacks = table: 000000000B7955F0; entity_system = table: 0000000009675490; game_session = [GameSession]; matchmaking_manager = table: 0000000002563F60; _lobby = table: 0000000001274BE0; game_mode = table: 000000000F2FE740; _lobby_host = "110000102543600"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000F9D43B0; peer_id = "110000102543600"; network_server = table: 00000000011F83A0; _session_id = "ca410346-9dca-4a0c-b641-f6b1432f6816"; _event_delegate = table: 000000000803FAA0; statistics_db = table: 000000000215FB50; profile_synchronizer = table: 0000000001136480; voting_manager = table: 00000000116901C0; _game_session_host = "110000102543600"; player_manager = table: 00000000005A2020; _game_object_types = table: 000000000D6DBEF0; spawn_manager = table: 00000000126B68D0; networked_flow_state = table: 000000000069C540; network_transmit = table: 0000000000BA53C0; network_clock = table: 0000000010A711C0; difficulty_manager = table: 0000000007F290A0; weave_manager = table: 00000000005A1830; [2] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011391974054276943; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000E978890; network_event_delegate = table: 000000000803FAA0; machines = table: 000000000938C0C0; _camera_carrier = table: 000000000FAEF840; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; network_clock = table: 0000000010A711C0; statistics_db = table: 000000000215FB50; _lobby_host = table: 0000000001274BE0; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [Gui]; _quit_game = false; [3] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [4] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:20.037 error: [Umbra] Error 5 from queryPortalVisibility. 20:28:22.026 [Lua] Spawn type: horde_hidden Score: 0.22563176895307 Score Multiplier: 0.15042117930204571 20:28:22.026 [Lua] Horde killed: ? 20:28:23.842 [Lua] setting up ambush-horde 20:28:23.842 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:28:23.843 [Lua] -> spawning: 14 20:28:23.843 [Lua] horde crated with id 31 of type ambush 20:28:23.843 [Lua] ambush horde has started 20:28:23.852 [Lua] starting terror event: trickle_event_skaven_small 20:28:23.852 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:28:27.364 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:28:27.364 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:28:27.364 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:28:27.901 [Lua] Init group template: horde 20:28:32.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x739fc, position: 0 20:28:40.196 [Lua] Destroying unit since outside mesh or world 20:28:41.449 [Lua] Destroying unit since outside mesh or world 20:28:42.286 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 20:28:45.627 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3729.835693359375 [Unit '#ID[7cd7a7adbeeab338]'] 20:28:47.030 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:47.414 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:28:52.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x74255, position: 0 20:28:58.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:28:59.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7456f, position: 0 20:28:59.692 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:00.131 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:29:00.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x745fe, position: 0 20:29:01.079 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:01.490 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:29:04.550 [Lua] setting up ambush-horde 20:29:04.550 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:29:04.550 [Lua] -> spawning: 14 20:29:04.550 [Lua] horde crated with id 32 of type ambush 20:29:04.550 [Lua] ambush horde has started 20:29:04.560 [Lua] starting terror event: trickle_event_skaven_small 20:29:04.560 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:29:06.230 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:29:06.244 [Lua] Spline already found! 20:29:06.290 [Lua] Init group template: spline_patrol 20:29:08.192 [Lua] Init group template: horde 20:29:14.027 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:29:14.036 [Lua] Spline already found! 20:29:14.062 [Lua] Init group template: spline_patrol 20:29:14.432 [Lua] TerrorEventMixer.start_event: main_path_standard_mixed_medium_long (seed: 3654632) 20:29:14.444 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_long (seed: 3654632) 20:29:14.447 [Lua] setting up ambush-horde 20:29:14.447 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 20:29:14.447 [Lua] -> spawning: 31 20:29:14.447 [Lua] horde crated with id 35 of type ambush 20:29:14.447 [Lua] ambush horde has started 20:29:14.455 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_long (seed: 3654632) 20:29:14.459 [Lua] setting up ambush-horde 20:29:14.459 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:29:14.459 [Lua] -> spawning: 6 20:29:14.459 [Lua] horde crated with id 36 of type ambush 20:29:14.459 [Lua] ambush horde has started 20:29:17.950 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:29:17.950 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:29:17.950 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:29:17.950 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 20:29:17.950 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:17.950 [Lua] ->moving spawner 20:29:18.255 [Lua] Init group template: horde 20:29:20.015 [Lua] Init group template: horde 20:29:27.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 20:29:32.120 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 20:29:32.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 20:29:35.334 [Lua] Horde killed: ? 20:29:40.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:44.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:45.316 [Lua] setting up ambush-horde 20:29:45.316 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:29:45.316 [Lua] -> spawning: 14 20:29:45.316 [Lua] horde crated with id 37 of type ambush 20:29:45.316 [Lua] ambush horde has started 20:29:45.329 [Lua] starting terror event: trickle_event_skaven_small 20:29:45.329 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:29:48.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:48.937 [Lua] Init group template: horde 20:29:50.077 [Lua] setting up ambush-horde 20:29:50.077 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:29:50.077 [Lua] -> spawning: 6 20:29:50.077 [Lua] horde crated with id 38 of type ambush 20:29:50.077 [Lua] Ambush horde spawn failed B - no matching spawners found! 20:29:50.077 [Lua] setting up vector-horde 20:29:50.077 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:29:50.077 [Lua] --> horde wants to spawn behind players (0.83360365097091/0.67 20:29:50.077 [Lua] -> spawning: 5 20:29:50.077 [Lua] horde crated with id 39 of type vector 20:29:50.077 [Lua] vector horde has started 20:29:50.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:51.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:51.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:52.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:52.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 38, name: `unknown` 20:29:54.553 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 20:29:58.016 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:29:58.017 [Lua] [GameNetworkManager] destroying game object with go_id=42 20:30:00.192 [Lua] setting up ambush-horde 20:30:00.192 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 20:30:00.192 [Lua] -> spawning: 33 20:30:00.192 [Lua] horde crated with id 40 of type ambush 20:30:00.192 [Lua] ambush horde has started 20:30:00.383 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 20:30:01.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 20:30:10.537 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:10.939 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:30:11.545 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:12.074 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:30:14.288 [Lua] Init group template: horde 20:30:23.324 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:23.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=509 20:30:23.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.37795275449752808) 20:30:24.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 16 72 20:30:25.026 [Window] Window => inactive 20:30:25.502 [Lua] setting up ambush-horde 20:30:25.502 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 20:30:25.502 [Lua] -> spawning: 6 20:30:25.502 [Lua] horde crated with id 41 of type ambush 20:30:25.502 [Lua] ambush horde has started 20:30:25.794 [Lua] setting up ambush-horde 20:30:25.794 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 20:30:25.794 [Lua] -> spawning: 14 20:30:25.794 [Lua] horde crated with id 42 of type ambush 20:30:25.794 [Lua] ambush horde has started 20:30:25.811 [Lua] starting terror event: trickle_event_skaven_small 20:30:25.811 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 20:30:26.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 17 69 20:30:27.637 [Lua] Destroying unit since outside mesh or world 20:30:29.064 [Lua] Init group template: horde 20:30:30.791 [Lua] Init group template: horde 20:30:31.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 20:30:35.602 [Lua] setting up ambush-horde 20:30:35.602 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain' 20:30:35.602 [Lua] -> spawning: 43 20:30:35.602 [Lua] horde crated with id 43 of type ambush 20:30:35.602 [Lua] ambush horde has started 20:30:39.165 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 15 72 20:30:41.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 20:30:43.714 [Lua] Init group template: horde 20:30:46.861 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 14 97 20:30:47.308 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 4 96 20:30:48.918 [Window] Window => active 20:30:50.738 [Lua] Complete level triggered. 20:30:50.738 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_light, 0 ) 20:30:50.738 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:30:50.738 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:30:50.738 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:30:50.738 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:30:50.738 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:30:50.738 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:30:50.738 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:30:50.738 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:30:50.739 [Save] Saving `save_data` 20:30:50.739 [Lua] gm_event_end_conditions_met true false 20:30:50.740 [Lua] Game won 20:30:50.740 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:30:50.743 [Lua] generate_backend_stats 110000102543600:1 20:30:50.750 [Save] Save done 20:30:50.750 [Save] Saving `save_data` 20:30:50.758 [Save] Save done 20:30:50.765 [Lua] PlayFabMirrorBase:_commit_internal nil 20:30:50.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:30:50.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:30:50.766 [Save] Saving `save_data` 20:30:50.774 [Lua] commit result success 13 20:30:50.776 [Save] Save done 20:30:50.777 [Lua] Complete level triggered. 20:30:50.789 [Lua] Complete level triggered. 20:30:50.802 [Lua] Complete level triggered. 20:30:50.813 [Lua] Complete level triggered. 20:30:50.825 [Lua] Complete level triggered. 20:30:50.838 [Lua] Complete level triggered. 20:30:50.849 [Lua] Complete level triggered. 20:30:50.860 [Lua] Complete level triggered. 20:30:50.873 [Lua] Complete level triggered. 20:30:50.888 [Lua] Complete level triggered. 20:30:50.898 [Lua] Complete level triggered. 20:30:50.910 [Lua] Complete level triggered. 20:30:50.923 [Lua] Complete level triggered. 20:30:50.934 [Lua] Complete level triggered. 20:30:50.946 [Lua] Complete level triggered. 20:30:50.957 [Lua] Complete level triggered. 20:30:50.969 [Lua] Complete level triggered. 20:30:51.985 [Lua] ConflictDirector - destroy all units 20:30:51.986 [Lua] chaos troll was despawned! 20:30:51.998 [Lua] Horde killed: ? 20:30:52.000 [Lua] Horde killed: ? 20:30:52.003 [Lua] Horde killed: ? 20:30:52.004 [Lua] Horde killed: ? 20:30:52.005 [Lua] Horde killed: ? 20:30:52.006 [Lua] Horde killed: ? 20:30:52.006 [Lua] Horde killed: ? 20:30:52.007 [Lua] Horde killed: ? 20:30:52.007 [Lua] Horde killed: ? 20:30:53.308 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_light 20:30:53.308 [Lua] Transition type "dlc_scorpion_arena_temple_light", is server: true 20:30:53.308 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:30:53.308 [Lua] [GameNetworkManager] Leaving game... 20:30:53.308 [Lua] [GameNetworkManager] Shutting down game session host. 20:30:53.308 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:30:53.308 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:30:53.308 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=677.91 20:30:53.316 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:30:53.433 [Window] Window => inactive 20:30:55.345 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:30:55.345 [Lua] [Managers] Calling function on all managers: 20:30:55.346 [Lua] Clearing all global lookup lists 20:30:55.346 [Lua] [IngamePlayerListUI] - Destroy 20:30:55.346 [Lua] [EquipmentUI] - Destroy 20:30:55.346 [Lua] [AbilityUI] - Destroy 20:30:55.346 [Lua] [GamePadAbilityUI] - Destroy 20:30:55.346 [Lua] [GamePadEquipmentUI] - Destroy 20:30:55.346 [Lua] [IngameUI] destroy 20:30:55.399 [Lua] [Managers] Destroying manager group: 20:30:55.405 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:30:55.464 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:30:55.465 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:30:55.469 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:30:55.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:30:55.472 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:30:55.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:30:55.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:30:55.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:30:55.480 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:30:55.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:30:55.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:30:55.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:30:55.510 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:30:55.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:30:55.512 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:30:55.514 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:30:55.516 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:30:55.519 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:30:55.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:30:55.522 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:30:55.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:30:55.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:30:55.536 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:30:55.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:30:55.537 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:30:55.539 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:30:55.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:30:55.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:30:55.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:30:55.545 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:30:55.545 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:30:55.545 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_arena_temple_light 0 20:30:55.545 warning: [Lua] Following data will be uploaded to Crashify: <> 20:30:55.545 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 33, User: 110000102543600 "Cyber-Froh" <> 20:30:55.546 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0 [8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094 [10] dt = 0.0087450277060270309 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_canyon_light"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> <> 20:30:55.546 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:30:55.546 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:30:55.546 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_arena_temple_light 0 20:30:55.546 warning: [Lua] Following data will be uploaded to Crashify: <> 20:30:55.546 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 34, User: 110000102543600 "Cyber-Froh" <> 20:30:55.546 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0 [8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094 [10] dt = 0.0087450277060270309 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> <> 20:30:55.546 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:30:55.546 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:30:55.546 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_arena_temple_light 0 20:30:55.547 warning: [Lua] Following data will be uploaded to Crashify: <> 20:30:55.547 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 35, User: 110000102543600 "Cyber-Froh" <> 20:30:55.547 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0 [8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094 [10] dt = 0.0087450277060270309 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> <> 20:30:55.547 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:30:55.547 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:30:55.547 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_arena_temple_light 0 20:30:55.547 warning: [Lua] Following data will be uploaded to Crashify: <> 20:30:55.547 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_light", Num ocurrencies: 36, User: 110000102543600 "Cyber-Froh" <> 20:30:55.547 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_light<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_light" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_arena_temple_light"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B3ACF40 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 00000000021664C0; application_shutdown = nil; unit_spawner = table: 000000000E7B8B00; world = [World]; unit_storage = table: 000000000E6F7110; units = table: 000000000E6F7220; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 00000000021664C0 [8] self = table: 0000000000785B80; dt = 0.0087450277060270309; t = 2656.0695950766094; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0087450277060270309; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087450277060270309; t = 2656.0695950766094 [10] dt = 0.0087450277060270309 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_canyon_light"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; game_network_manager = table: 000000000C218250; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_arena_temple_light"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000803FAA0; [5] world_name = "level_world"; entity_system_bag = table: 0000000007F19E40; network_server = table: 00000000011F83A0; entity_system = table: 0000000009675490; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000E9F31B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 673.55043080523615; input_manager = table: 000000000F72BEF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DB5BBC0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0087450277060270309; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000803FAA0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_canyon_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 677.90799867082387; dice_keeper = table: 0000000010248150; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000021664C0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000B010680; <> <> 20:30:55.548 [Lua] [Matchmaking] unregister rpcs 20:30:55.548 [Lua] ############### UNLOADING PACKAGES ############### 20:30:55.548 [Lua] [Gamestate] Enter state StateLoading 20:30:55.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:55.550 [Lua] [Matchmaking] register rpcs 20:30:55.550 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:30:55.550 [Lua] Set lobby begin: 20:30:55.550 [Lua] Lobby data twitch_enabled = false 20:30:55.550 [Lua] Lobby data power_level = 0 20:30:55.550 [Lua] Lobby data unique_server_name = Cyber-Froh 20:30:55.550 [Lua] Lobby data difficulty_tweak = 0 20:30:55.550 [Lua] Lobby data host = 110000102543600 20:30:55.550 [Lua] Lobby data game_mode = 9 20:30:55.550 [Lua] Lobby data is_private = true 20:30:55.550 [Lua] Lobby data match_started = true 20:30:55.550 [Lua] Lobby data mechanism = adventure 20:30:55.550 [Lua] Lobby data level_key = dlc_scorpion_canyon_light 20:30:55.550 [Lua] Lobby data player_slot_1 = 0:0 20:30:55.550 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:30:55.550 [Lua] Lobby data difficulty = cataclysm_3 20:30:55.550 [Lua] Lobby data quick_game = false 20:30:55.551 [Lua] Lobby data weave_index = 137 20:30:55.551 [Lua] Lobby data matchmaking = false 20:30:55.551 [Lua] Lobby data weave_name = weave_137 20:30:55.551 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:30:55.551 [Lua] Lobby data num_players = 4 20:30:55.551 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:30:55.551 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:30:55.551 [Lua] Lobby data country_code = FR 20:30:55.551 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:30:55.551 [Lua] Lobby data eac_authorized = true 20:30:55.551 [Lua] Set lobby end. 20:30:55.551 [Lua] registering RPCs 20:30:55.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:55.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:30:55.551 [Lua] Set lobby begin: 20:30:55.551 [Lua] Lobby data twitch_enabled = false 20:30:55.551 [Lua] Lobby data power_level = 0 20:30:55.551 [Lua] Lobby data unique_server_name = Cyber-Froh 20:30:55.551 [Lua] Lobby data difficulty_tweak = 0 20:30:55.551 [Lua] Lobby data host = 110000102543600 20:30:55.551 [Lua] Lobby data game_mode = 9 20:30:55.551 [Lua] Lobby data is_private = true 20:30:55.551 [Lua] Lobby data match_started = true 20:30:55.552 [Lua] Lobby data mechanism = adventure 20:30:55.552 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:30:55.552 [Lua] Lobby data player_slot_1 = 0:0 20:30:55.552 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:30:55.552 [Lua] Lobby data difficulty = cataclysm_3 20:30:55.552 [Lua] Lobby data quick_game = false 20:30:55.552 [Lua] Lobby data weave_index = 137 20:30:55.552 [Lua] Lobby data matchmaking = false 20:30:55.552 [Lua] Lobby data weave_name = weave_137 20:30:55.552 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:30:55.552 [Lua] Lobby data num_players = 4 20:30:55.552 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:30:55.552 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:30:55.552 [Lua] Lobby data country_code = FR 20:30:55.552 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:30:55.552 [Lua] Lobby data eac_authorized = true 20:30:55.552 [Lua] Set lobby end. 20:30:55.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:30:55.555 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 20:30:55.555 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_light] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:30:55.555 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_light 0 20:30:55.557 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon, dlc_level_package_dlc_scorpion_canyon_light 20:30:55.564 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_canyon_light 20:30:55.581 [Umbra] Unload tome 20:30:55.586 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/canyon_light, LevelTransitionHandler 20:30:55.586 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_light, async-read, 20:30:55.586 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_light, async-read, 20:30:55.586 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_light" 20:30:55.586 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_light" Meta package name: "nil" 20:30:55.586 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_light, LevelTransitionHandler, async-read, 20:30:55.586 [Lua] [StateLoading] got rpc_load_level 170 dlc_scorpion_arena_temple_light 20:30:55.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 20:30:55.626 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 20:30:55.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 20:30:57.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 20:30:57.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 20:30:57.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:30:57.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:30:57.993 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:30:57.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_light 20:30:58.171 [Umbra] Loading umbra tome '#ID[ab08a1c7fbd81868]' 20:30:58.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_light 20:30:58.399 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_light 20:30:58.416 [Lua] [LevelTransitionHandler] Level load completed! 20:30:58.416 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_light - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled 20:30:58.420 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:30:58.420 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_ungor_archer=true, beastmen_gor=true, beastmen_standard_bearer=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_vortex_sorcerer=true, } 20:30:58.420 [Lua] load_startup_enemy_packages: -------------- 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_spawn 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_troll 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_rat_ogre 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_stormfiend 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] beastmen_minotaur 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_plague_sorcerer 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_corruptor_sorcerer 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_gutter_runner 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_pack_master 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_poison_wind_globadier 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_ratling_gunner 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] skaven_warpfire_thrower 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_vortex_sorcerer 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] beastmen_standard_bearer 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] chaos_vortex 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] critter_rat 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] critter_pig 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] beastmen_ungor_archer 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] beastmen_gor 20:30:58.420 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:30:58.420 [Lua] beastmen_bestigor 20:30:58.434 [Lua] ### Sending rpc_level_loaded 20:30:58.434 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 170 20:30:58.434 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:30:58.450 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:30:58.450 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:30:58.467 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:30:58.467 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:30:58.468 [Lua] ### Sending rpc_level_loaded 20:30:58.468 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 170 20:30:58.533 [Lua] ### Sending rpc_level_loaded 20:30:58.533 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 170 20:30:58.533 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:30:58.534 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:30:58.534 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:30:58.550 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:30:58.550 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:30:58.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:30:58.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:30:58.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:30:58.770 [Lua] ### Sending rpc_level_loaded 20:30:58.770 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 170 20:30:58.770 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:30:58.771 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:30:58.771 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:30:58.788 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:30:58.788 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:30:58.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:30:58.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:30:58.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:30:59.111 [Lua] ### Sending rpc_level_loaded 20:30:59.112 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 170 20:30:59.112 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:30:59.112 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:30:59.112 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:30:59.130 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:30:59.130 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:30:59.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:30:59.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:30:59.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:30:59.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:30:59.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:30:59.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:31:00.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:31:00.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:31:00.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:31:00.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:31:00.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:31:00.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:31:00.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:31:00.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:31:00.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:31:00.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:31:00.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:31:00.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:31:01.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:31:01.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:31:01.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:31:01.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:31:01.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:31:01.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:31:01.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:31:01.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:31:01.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:31:02.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:31:02.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:31:02.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:31:02.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:31:02.381 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:31:02.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:31:03.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:31:03.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:31:03.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:31:03.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:31:03.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:31:03.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:31:03.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:31:03.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:31:03.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:31:03.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:31:03.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:31:03.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:31:04.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:31:04.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:31:04.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:31:05.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:31:05.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:31:05.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:31:05.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:31:05.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:31:05.937 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_light game_mode: weave 20:31:05.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:31:05.937 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/light/world 20:31:05.937 [Umbra] Init version: 3.4.15 :: 16 threads 20:31:05.954 [Lua] Async level spawning done 20:31:05.954 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:31:06.949 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:31:06.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:31:06.949 [Lua] [Matchmaking] unregister rpcs 20:31:06.949 [Lua] Set lobby begin: 20:31:06.949 [Lua] Lobby data twitch_enabled = false 20:31:06.949 [Lua] Lobby data power_level = 0 20:31:06.949 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:06.949 [Lua] Lobby data difficulty_tweak = 0 20:31:06.949 [Lua] Lobby data host = 110000102543600 20:31:06.949 [Lua] Lobby data game_mode = 9 20:31:06.949 [Lua] Lobby data is_private = true 20:31:06.949 [Lua] Lobby data match_started = true 20:31:06.949 [Lua] Lobby data mechanism = adventure 20:31:06.949 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:06.949 [Lua] Lobby data player_slot_1 = 0:0 20:31:06.949 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_light 20:31:06.949 [Lua] Lobby data difficulty = cataclysm_3 20:31:06.949 [Lua] Lobby data quick_game = false 20:31:06.949 [Lua] Lobby data weave_index = 137 20:31:06.949 [Lua] Lobby data matchmaking = false 20:31:06.949 [Lua] Lobby data weave_name = weave_137 20:31:06.949 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:06.950 [Lua] Lobby data num_players = 4 20:31:06.950 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:06.950 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:06.950 [Lua] Lobby data country_code = FR 20:31:06.950 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:06.950 [Lua] Lobby data eac_authorized = true 20:31:06.950 [Lua] Set lobby end. 20:31:06.950 [Lua] [Managers] Destroying manager group: 20:31:06.950 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 20:31:06.950 [Lua] [Gamestate] Enter StateIngame HOST 20:31:06.951 [Lua] <>level = dlc_scorpion_arena_temple_light<> 20:31:06.951 [Lua] Set lobby begin: 20:31:06.951 [Lua] Lobby data twitch_enabled = false 20:31:06.951 [Lua] Lobby data power_level = 0 20:31:06.951 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:06.951 [Lua] Lobby data difficulty_tweak = 0 20:31:06.951 [Lua] Lobby data host = 110000102543600 20:31:06.951 [Lua] Lobby data game_mode = 9 20:31:06.951 [Lua] Lobby data is_private = true 20:31:06.951 [Lua] Lobby data match_started = true 20:31:06.951 [Lua] Lobby data mechanism = adventure 20:31:06.951 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:06.951 [Lua] Lobby data player_slot_1 = 0:0 20:31:06.951 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:06.951 [Lua] Lobby data difficulty = cataclysm_3 20:31:06.951 [Lua] Lobby data quick_game = false 20:31:06.951 [Lua] Lobby data weave_index = 137 20:31:06.951 [Lua] Lobby data matchmaking = false 20:31:06.951 [Lua] Lobby data weave_name = weave_137 20:31:06.951 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:06.951 [Lua] Lobby data num_players = 4 20:31:06.951 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:06.951 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:06.951 [Lua] Lobby data country_code = FR 20:31:06.951 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:06.951 [Lua] Lobby data eac_authorized = true 20:31:06.951 [Lua] Set lobby end. 20:31:06.951 [Lua] [StateIngame] Server ingame 20:31:06.954 [Lua] Set lobby begin: 20:31:06.954 [Lua] Lobby data twitch_enabled = false 20:31:06.954 [Lua] Lobby data power_level = 0 20:31:06.954 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:06.954 [Lua] Lobby data difficulty_tweak = 0 20:31:06.954 [Lua] Lobby data host = 110000102543600 20:31:06.954 [Lua] Lobby data game_mode = 9 20:31:06.955 [Lua] Lobby data is_private = true 20:31:06.955 [Lua] Lobby data match_started = true 20:31:06.955 [Lua] Lobby data mechanism = adventure 20:31:06.955 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:06.955 [Lua] Lobby data player_slot_1 = 0:0 20:31:06.955 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:06.955 [Lua] Lobby data difficulty = cataclysm_3 20:31:06.955 [Lua] Lobby data quick_game = false 20:31:06.955 [Lua] Lobby data weave_index = 137 20:31:06.955 [Lua] Lobby data matchmaking = false 20:31:06.955 [Lua] Lobby data weave_name = weave_137 20:31:06.955 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:06.955 [Lua] Lobby data num_players = 4 20:31:06.955 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:06.955 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:06.955 [Lua] Lobby data country_code = FR 20:31:06.955 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:06.955 [Lua] Lobby data eac_authorized = true 20:31:06.955 [Lua] Set lobby end. 20:31:06.955 [Lua] [Matchmaking] register rpcs 20:31:06.955 [Lua] GameNetworkManager:init... creating game session 20:31:06.955 [Lua] Host GameSession.make_game_session_host with session: 20:31:06.955 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:31:06.955 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:31:06.955 [Lua] [GameNetworkManager] self.is_server = true 20:31:06.955 [Network] Setting artificial MTU limit to 65536 20:31:06.956 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:31:06.956 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:31:06.965 [Lua] Switching ConflictSettings: to: weave_disabled 20:31:06.965 [Lua] pacing=disabled 20:31:06.965 [Lua] roaming=nil 20:31:06.965 [Lua] specials=disabled 20:31:06.965 [Lua] debug_color=maroon 20:31:06.965 [Lua] pack_spawning=disabled 20:31:06.965 [Lua] contained_breeds=nil 20:31:06.965 [Lua] disabled=false 20:31:06.965 [Lua] boss=disabled 20:31:06.965 [Lua] horde=disabled 20:31:06.965 [Lua] name=weave_disabled 20:31:06.965 [Lua] intensity=disabled 20:31:06.965 [Lua] --- 20:31:06.965 [Lua] [LevelAnalysis] set_random_seed( 5684648) 20:31:06.968 warning: [GwNav] NavData resource not loaded 20:31:06.968 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/light/world 20:31:06.968 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 20:31:06.968 [Lua] [AIInterestPointSystem] Level Seed: 5684648 20:31:06.968 [Lua] 20:31:06.968 [Lua] [entity_system_bag] = table 20:31:06.968 [Lua] [entity_system_bag] = metatable 20:31:06.968 [Lua] [startup_data] = table 20:31:06.968 [Lua] [entity_manager] = table 20:31:06.968 [Lua] [entity_manager] = metatable 20:31:06.968 [Lua] [unit_spawner] = table 20:31:06.968 [Lua] [unit_spawner] = metatable 20:31:06.968 [Lua] [unit_storage] = table 20:31:06.968 [Lua] [unit_storage] = metatable 20:31:06.968 [Lua] [dice_keeper] = table 20:31:06.968 [Lua] [dice_keeper] = metatable 20:31:06.968 [Lua] [is_server] = true (boolean) 20:31:06.968 [Lua] [world] = [World] 20:31:06.968 [Lua] [system_api] = table 20:31:06.968 [Lua] [entity_system] = table 20:31:06.968 [Lua] [entity_system] = metatable 20:31:06.968 [Lua] [network_lobby] = table 20:31:06.968 [Lua] [network_lobby] = metatable 20:31:06.968 [Lua] [profile_synchronizer] = table 20:31:06.968 [Lua] [profile_synchronizer] = metatable 20:31:06.968 [Lua] [level_transition_handler] = table 20:31:06.968 [Lua] [level_transition_handler] = metatable 20:31:06.968 [Lua] [num_local_human_players] = 1 (number) 20:31:06.968 [Lua] [statistics_db] = table 20:31:06.968 [Lua] [statistics_db] = metatable 20:31:06.968 [Lua] [network_server] = table 20:31:06.968 [Lua] [network_server] = metatable 20:31:06.968 [Lua] [input_manager] = table 20:31:06.968 [Lua] [input_manager] = metatable 20:31:06.968 [Lua] [network_clock] = table 20:31:06.968 [Lua] [network_clock] = metatable 20:31:06.968 [Lua] [network_transmit] = table 20:31:06.968 [Lua] [network_transmit] = metatable 20:31:06.968 [Lua] [free_flight_manager] = table 20:31:06.968 [Lua] [free_flight_manager] = metatable 20:31:06.968 [Lua] [network_manager] = table 20:31:06.968 [Lua] [network_manager] = metatable 20:31:06.968 [Lua] [network_event_delegate] = table 20:31:06.968 [Lua] [network_event_delegate] = metatable 20:31:06.968 [Lua] 20:31:06.969 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:31:06.969 [Lua] ignoring extension VersusInteractObjectiveExtension 20:31:06.969 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:31:06.969 [Lua] ignoring extension VersusSocketObjectiveExtension 20:31:06.969 [Lua] ignoring extension VersusTargetObjectiveExtension 20:31:06.969 [Lua] ignoring extension VersusMissionObjectiveExtension 20:31:06.969 [Lua] ignoring extension KeepDecorationPaintingExtension 20:31:06.969 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:31:06.983 [Lua] [AchievementManager] Achievements using the steam platform 20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925) 20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893) 20:31:07.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86) 20:31:07.011 [Lua] [StateIngame] Level seed: 5684648 20:31:07.013 [Lua] [LevelAnalysis] set_random_seed( 5684648) 20:31:07.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:31:07.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:31:07.050 [Lua] [IngameUI] init 20:31:07.063 [SteamVoipClient] select_out(110000100089661, off) 20:31:07.063 [SteamVoipClient] select_out(110000101fd4a34, off) 20:31:07.063 [SteamVoipClient] select_out(110000102543600, off) 20:31:07.063 [SteamVoipClient] select_out(1100001040c1df0, off) 20:31:07.077 [Lua] cb_razer_chroma_setup 20:31:07.100 [Lua] completed 20:31:07.100 [Lua] completed 20:31:07.103 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:31:07.103 [Lua] Set lobby begin: 20:31:07.103 [Lua] Lobby data twitch_enabled = false 20:31:07.103 [Lua] Lobby data power_level = 1100 20:31:07.103 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:07.103 [Lua] Lobby data difficulty_tweak = 0 20:31:07.103 [Lua] Lobby data host = 110000102543600 20:31:07.103 [Lua] Lobby data game_mode = 9 20:31:07.103 [Lua] Lobby data is_private = true 20:31:07.104 [Lua] Lobby data match_started = true 20:31:07.104 [Lua] Lobby data mechanism = adventure 20:31:07.104 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:07.104 [Lua] Lobby data player_slot_1 = 0:0 20:31:07.104 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:07.104 [Lua] Lobby data difficulty = cataclysm_3 20:31:07.104 [Lua] Lobby data quick_game = false 20:31:07.104 [Lua] Lobby data weave_index = 137 20:31:07.104 [Lua] Lobby data matchmaking = false 20:31:07.104 [Lua] Lobby data weave_name = weave_137 20:31:07.104 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:07.104 [Lua] Lobby data num_players = 4 20:31:07.104 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:07.104 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:07.104 [Lua] Lobby data country_code = FR 20:31:07.104 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:07.104 [Lua] Lobby data eac_authorized = true 20:31:07.104 [Lua] Set lobby end. 20:31:07.104 [Lua] CurrentConflictSettings weave_disabled 20:31:07.104 [Lua] [ConflictDirector] conflict_director is ai_ready 20:31:07.104 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:31:07.104 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:31:07.105 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:31:07.105 [Lua] Forming navigation groups in one frame 20:31:07.105 [Lua] Forming navigation groups 20:31:07.110 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394 20:31:07.123 [Lua] NavigationGroupManager -> calulation time B: 0.011999999999716238 20:31:07.123 [Lua] number of nav groups: 36 20:31:07.123 [Lua] number of refined nav groups : 21 20:31:07.124 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:31:07.124 [Lua] roaming spawning is disabled 20:31:07.124 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:31:07.125 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 20:31:07.125 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:31:07.125 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 20:31:07.125 [Lua] [Managers] Calling function on all managers: 20:31:07.125 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:31:07.131 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:31:07.131 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:31:07.131 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:31:07.131 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:31:07.158 [Lua] Set lobby begin: 20:31:07.158 [Lua] Lobby data twitch_enabled = false 20:31:07.158 [Lua] Lobby data power_level = 1100 20:31:07.158 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:07.158 [Lua] Lobby data difficulty_tweak = 0 20:31:07.158 [Lua] Lobby data host = 110000102543600 20:31:07.158 [Lua] Lobby data game_mode = 9 20:31:07.158 [Lua] Lobby data is_private = true 20:31:07.158 [Lua] Lobby data match_started = true 20:31:07.159 [Lua] Lobby data mechanism = adventure 20:31:07.159 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:07.159 [Lua] Lobby data player_slot_1 = 0:0 20:31:07.159 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:07.159 [Lua] Lobby data difficulty = cataclysm_3 20:31:07.159 [Lua] Lobby data quick_game = false 20:31:07.159 [Lua] Lobby data weave_index = 137 20:31:07.159 [Lua] Lobby data matchmaking = false 20:31:07.159 [Lua] Lobby data weave_name = weave_137 20:31:07.159 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:07.159 [Lua] Lobby data num_players = 4 20:31:07.159 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:07.159 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:07.159 [Lua] Lobby data country_code = FR 20:31:07.159 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:07.159 [Lua] Lobby data eac_authorized = true 20:31:07.159 [Lua] Set lobby end. 20:31:07.159 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:31:07.159 [Lua] Breedfreezer (server) starting a hot join sync 20:31:07.159 [Lua] packing 0 units of breed beastmen_ungor_archer 20:31:07.159 [Lua] packing 0 units of breed beastmen_bestigor 20:31:07.159 [Lua] packing 0 units of breed beastmen_gor 20:31:07.159 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:31:07.159 [Lua] 20:31:07.159 [Lua] [1] = 1 (number) 20:31:07.159 [Lua] [2] = 0 (number) 20:31:07.159 [Lua] [3] = 1 (number) 20:31:07.159 [Lua] [4] = 0 (number) 20:31:07.159 [Lua] [5] = 1 (number) 20:31:07.159 [Lua] [6] = 0 (number) 20:31:07.159 [Lua] 20:31:07.159 [Lua] 20:31:07.159 [Lua] 20:31:07.160 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:31:07.160 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:31:07.160 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:31:07.160 [Lua] RemotePlayer:create_game_object( ) 5 20:31:07.172 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:31:07.172 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:31:07.173 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:31:07.256 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:31:07.256 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:31:07.329 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:31:07.329 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:31:07.343 [Lua] Set lobby begin: 20:31:07.343 [Lua] Lobby data twitch_enabled = false 20:31:07.344 [Lua] Lobby data power_level = 1100 20:31:07.344 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:07.344 [Lua] Lobby data difficulty_tweak = 0 20:31:07.344 [Lua] Lobby data host = 110000102543600 20:31:07.344 [Lua] Lobby data game_mode = 9 20:31:07.345 [Lua] Lobby data is_private = true 20:31:07.345 [Lua] Lobby data match_started = true 20:31:07.345 [Lua] Lobby data mechanism = adventure 20:31:07.345 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:07.345 [Lua] Lobby data player_slot_1 = 0:0 20:31:07.345 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:07.345 [Lua] Lobby data difficulty = cataclysm_3 20:31:07.345 [Lua] Lobby data quick_game = false 20:31:07.345 [Lua] Lobby data weave_index = 137 20:31:07.345 [Lua] Lobby data matchmaking = false 20:31:07.345 [Lua] Lobby data weave_name = weave_137 20:31:07.345 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:07.346 [Lua] Lobby data num_players = 4 20:31:07.346 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:07.346 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:07.346 [Lua] Lobby data country_code = FR 20:31:07.346 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:07.346 [Lua] Lobby data eac_authorized = true 20:31:07.346 [Lua] Set lobby end. 20:31:07.346 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:31:07.346 [Lua] Breedfreezer (server) starting a hot join sync 20:31:07.346 [Lua] packing 0 units of breed beastmen_ungor_archer 20:31:07.346 [Lua] packing 0 units of breed beastmen_bestigor 20:31:07.346 [Lua] packing 0 units of breed beastmen_gor 20:31:07.346 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:31:07.346 [Lua] 20:31:07.346 [Lua] [1] = 1 (number) 20:31:07.346 [Lua] [2] = 0 (number) 20:31:07.346 [Lua] [3] = 1 (number) 20:31:07.346 [Lua] [4] = 0 (number) 20:31:07.346 [Lua] [5] = 1 (number) 20:31:07.346 [Lua] [6] = 0 (number) 20:31:07.346 [Lua] 20:31:07.346 [Lua] 20:31:07.346 [Lua] 20:31:07.346 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 20:31:07.346 [Lua] RemotePlayer:create_game_object( ) 6 20:31:07.362 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:31:07.362 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:31:07.362 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:31:07.441 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:31:07.441 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:31:07.442 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:31:07.442 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:31:07.455 [Lua] Set lobby begin: 20:31:07.455 [Lua] Lobby data twitch_enabled = false 20:31:07.455 [Lua] Lobby data power_level = 1100 20:31:07.455 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:07.455 [Lua] Lobby data difficulty_tweak = 0 20:31:07.455 [Lua] Lobby data host = 110000102543600 20:31:07.455 [Lua] Lobby data game_mode = 9 20:31:07.455 [Lua] Lobby data is_private = true 20:31:07.455 [Lua] Lobby data match_started = true 20:31:07.455 [Lua] Lobby data mechanism = adventure 20:31:07.455 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:07.455 [Lua] Lobby data player_slot_1 = 0:0 20:31:07.455 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:07.455 [Lua] Lobby data difficulty = cataclysm_3 20:31:07.455 [Lua] Lobby data quick_game = false 20:31:07.455 [Lua] Lobby data weave_index = 137 20:31:07.455 [Lua] Lobby data matchmaking = false 20:31:07.455 [Lua] Lobby data weave_name = weave_137 20:31:07.455 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:07.455 [Lua] Lobby data num_players = 4 20:31:07.456 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:07.456 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:07.456 [Lua] Lobby data country_code = FR 20:31:07.456 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:07.456 [Lua] Lobby data eac_authorized = true 20:31:07.456 [Lua] Set lobby end. 20:31:07.456 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:31:07.456 [Lua] Breedfreezer (server) starting a hot join sync 20:31:07.456 [Lua] packing 0 units of breed beastmen_ungor_archer 20:31:07.456 [Lua] packing 0 units of breed beastmen_bestigor 20:31:07.456 [Lua] packing 0 units of breed beastmen_gor 20:31:07.456 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:31:07.456 [Lua] 20:31:07.456 [Lua] [1] = 1 (number) 20:31:07.456 [Lua] [2] = 0 (number) 20:31:07.456 [Lua] [3] = 1 (number) 20:31:07.456 [Lua] [4] = 0 (number) 20:31:07.456 [Lua] [5] = 1 (number) 20:31:07.456 [Lua] [6] = 0 (number) 20:31:07.456 [Lua] 20:31:07.456 [Lua] 20:31:07.456 [Lua] 20:31:07.456 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 20:31:07.456 [Lua] RemotePlayer:create_game_object( ) 7 20:31:07.470 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:31:07.470 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:31:07.470 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:31:07.470 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:31:07.470 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:31:07.478 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:31:07.478 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:31:07.478 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:31:07.478 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:31:07.478 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:31:07.478 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:31:07.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35952380952380952) temporary_health_percentage (0.51190476190476186) melee slot ammo (1) ranged slot ammo (1) 20:31:07.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.35952380952380952) temporary_health_percentage (0.51190476190476186) melee slot ammo (1) ranged slot ammo (1) 20:31:07.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 20:31:07.499 [Lua] Players are leaving the safe zone 20:31:07.502 [Lua] TerrorEventMixer.start_event: heaven_bosses (seed: 549684) 20:31:07.553 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:31:07.553 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:31:07.553 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:31:07.554 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 20:31:07.554 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.57352941176470584) temporary_health_percentage (0.088235294117647065) melee slot ammo (1) ranged slot ammo (1) 20:31:07.583 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:31:07.584 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 20:31:07.584 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.14089347079037801) temporary_health_percentage (0.61512027491408938) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 20:31:07.591 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:31:07.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 20:31:07.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 20:31:07.638 [Lua] StateInGameRunning:_game_actually_starts() 20:31:07.638 [Lua] ################################################################################################################# 20:31:07.638 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_canyon_light-dlc_scorpion_arena_temple_light [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:31:07.638 [Lua] ################################################################################################################# 20:31:07.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 20:31:07.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 20:31:07.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 20:31:07.830 [Lua] Commit load time data 20:31:09.981 [Window] Window => active 20:31:12.017 [Lua] Set lobby begin: 20:31:12.017 [Lua] Lobby data twitch_enabled = false 20:31:12.017 [Lua] Lobby data power_level = 550 20:31:12.017 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:12.017 [Lua] Lobby data difficulty_tweak = 0 20:31:12.017 [Lua] Lobby data host = 110000102543600 20:31:12.017 [Lua] Lobby data game_mode = 9 20:31:12.017 [Lua] Lobby data is_private = true 20:31:12.017 [Lua] Lobby data match_started = true 20:31:12.017 [Lua] Lobby data mechanism = adventure 20:31:12.017 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:12.017 [Lua] Lobby data player_slot_1 = 0:0 20:31:12.017 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:12.017 [Lua] Lobby data difficulty = cataclysm_3 20:31:12.017 [Lua] Lobby data quick_game = false 20:31:12.017 [Lua] Lobby data weave_index = 137 20:31:12.017 [Lua] Lobby data matchmaking = false 20:31:12.017 [Lua] Lobby data weave_name = weave_137 20:31:12.017 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:12.017 [Lua] Lobby data num_players = 4 20:31:12.017 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:12.017 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:12.017 [Lua] Lobby data country_code = FR 20:31:12.017 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:12.017 [Lua] Lobby data eac_authorized = true 20:31:12.017 [Lua] Set lobby end. 20:31:17.055 [Lua] Set lobby begin: 20:31:17.055 [Lua] Lobby data twitch_enabled = false 20:31:17.055 [Lua] Lobby data power_level = 1100 20:31:17.055 [Lua] Lobby data unique_server_name = Cyber-Froh 20:31:17.055 [Lua] Lobby data difficulty_tweak = 0 20:31:17.055 [Lua] Lobby data host = 110000102543600 20:31:17.055 [Lua] Lobby data game_mode = 9 20:31:17.055 [Lua] Lobby data is_private = true 20:31:17.055 [Lua] Lobby data match_started = true 20:31:17.055 [Lua] Lobby data mechanism = adventure 20:31:17.055 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:31:17.055 [Lua] Lobby data player_slot_1 = 0:0 20:31:17.055 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:31:17.055 [Lua] Lobby data difficulty = cataclysm_3 20:31:17.055 [Lua] Lobby data quick_game = false 20:31:17.055 [Lua] Lobby data weave_index = 137 20:31:17.055 [Lua] Lobby data matchmaking = false 20:31:17.055 [Lua] Lobby data weave_name = weave_137 20:31:17.055 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:31:17.055 [Lua] Lobby data num_players = 4 20:31:17.055 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:31:17.055 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:31:17.055 [Lua] Lobby data country_code = FR 20:31:17.055 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:31:17.055 [Lua] Lobby data eac_authorized = true 20:31:17.056 [Lua] Set lobby end. 20:31:18.735 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:19.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:31:23.163 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:23.637 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:31:30.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 20:31:31.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 20:31:31.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown` 20:31:32.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:31:33.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 20:31:33.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown` 20:31:33.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 20:31:34.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 20:31:34.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 20:31:34.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 72, name: `unknown` 20:31:35.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown` 20:31:36.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown` 20:31:37.033 [Lua] event horde ends! 20:31:37.033 [Lua] event horde ends! 20:31:37.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 164, name: `unknown` 20:31:40.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 107, name: `unknown` 20:31:40.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 148, name: `unknown` 20:31:46.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown` 20:31:48.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 20:31:48.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown` 20:31:49.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 122, name: `unknown` 20:31:49.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 20:31:50.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 23, name: `unknown` 20:31:50.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 174, name: `unknown` 20:31:53.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown` 20:31:55.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown` 20:31:55.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 129, name: `unknown` 20:31:58.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 0 20:32:02.167 [Lua] Boss gave [Unit '#ID[58c82d6ac0eda7e3]'] initial aggro 20:32:02.345 [Window] Window => inactive 20:32:06.810 [Window] Window => active 20:32:06.916 [Lua] Destroying unit since outside mesh or world 20:32:06.954 [Lua] Destroying unit since outside mesh or world 20:32:07.625 [Lua] Destroying unit since outside mesh or world 20:32:08.448 [Lua] Destroying unit since outside mesh or world 20:32:09.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 8, name: `unknown` 20:32:09.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 74, name: `unknown` 20:32:10.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown` 20:32:10.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 131, name: `unknown` 20:32:10.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 179, name: `unknown` 20:32:10.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 181, name: `unknown` 20:32:11.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 36, name: `unknown` 20:32:11.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 178, name: `unknown` 20:32:12.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 46, name: `unknown` 20:32:13.517 [Lua] Destroying unit since outside mesh or world 20:32:16.443 [Lua] Destroying unit since outside mesh or world 20:32:16.443 [Lua] Destroying unit since outside mesh or world 20:32:16.553 [Lua] Destroying unit since outside mesh or world 20:32:16.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:17.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:17.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:19.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:19.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:20.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 20:32:20.659 [Lua] event horde ends! 20:32:20.671 [Lua] event horde ends! 20:32:20.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 20:32:21.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 24, name: `unknown` 20:32:21.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:21.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 20:32:21.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 20:32:22.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 105, name: `unknown` 20:32:23.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown` 20:32:23.730 [Lua] event horde ends! 20:32:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 20:32:24.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:24.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 20:32:24.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 20:32:24.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 20:32:26.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:26.307 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:32:26.307 [Lua] [GameNetworkManager] destroying game object with go_id=11 20:32:26.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 135, name: `unknown` 20:32:27.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 20:32:27.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 20:32:27.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 34, name: `unknown` 20:32:28.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:28.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 44, name: `unknown` 20:32:28.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:28.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:28.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 68, name: `unknown` 20:32:29.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 76, name: `unknown` 20:32:29.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:29.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:29.855 [Lua] event horde ends! 20:32:29.869 [Lua] event horde ends! 20:32:30.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:31.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:31.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 149, name: `unknown` 20:32:32.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 183, name: `unknown` 20:32:33.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:33.178 [Lua] event horde ends! 20:32:33.719 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:33.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:34.247 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:32:34.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 157, name: `unknown` 20:32:34.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:36.692 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:32:36.693 [Lua] [GameNetworkManager] destroying game object with go_id=10 20:32:39.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:41.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 20:32:44.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 35, name: `unknown` 20:32:46.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 32, name: `unknown` 20:32:47.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 20:32:47.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 100, name: `unknown` 20:32:48.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 147, name: `unknown` 20:32:48.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 20:32:48.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 20:32:48.488 [Lua] moving away from target, need to turn left to get back 20:32:48.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:48.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown` 20:32:50.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:51.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:32:52.183 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:32:52.184 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 20:32:52.184 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.25196850299835205) 20:32:52.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 152, name: `unknown` 20:32:54.231 [Lua] -----Enter charged 20:32:55.237 [Lua] -----Exit charged 20:32:55.684 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:32:55.685 [Lua] [GameNetworkManager] destroying game object with go_id=12 20:32:58.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 2880000 20:32:58.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:00.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:00.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:02.324 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:33:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105 20:33:02.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:33:02.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:02.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:02.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:03.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:08.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:09.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 20:33:10.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 20:33:17.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 20:33:21.236 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:33:21.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 20:33:21.238 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.85039371252059937) 20:33:39.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 6, name: `unknown` 20:33:40.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 20:33:48.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 0 20:33:51.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:33:55.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 20:33:56.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 167, name: `unknown` 20:33:56.992 [Window] Window => inactive 20:33:58.670 [Window] Window => active 20:34:00.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 133, name: `unknown` 20:34:05.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 58, name: `unknown` 20:34:08.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 111, name: `unknown` 20:34:09.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 87, name: `unknown` 20:34:19.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 121, name: `unknown` 20:34:33.451 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.037 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:34:43.474 [Lua] Complete level triggered. 20:34:48.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7aa78, position: 2880000 20:34:49.544 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:34:49.544 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:34:49.544 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:34:49.544 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:34:49.544 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:34:49.544 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:34:49.544 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:34:49.544 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:34:49.544 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:34:49.545 [Save] Saving `save_data` 20:34:49.545 [Lua] gm_event_end_conditions_met true false 20:34:49.546 [Lua] Game won 20:34:49.546 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:34:49.550 [Lua] generate_backend_stats 110000102543600:1 20:34:49.556 [Save] Save done 20:34:49.556 [Save] Saving `save_data` 20:34:49.564 [Save] Save done 20:34:49.572 [Lua] PlayFabMirrorBase:_commit_internal nil 20:34:49.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 28 20:34:49.576 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:34:49.577 [Save] Saving `save_data` 20:34:49.582 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 28 9 20:34:49.588 [Save] Save done 20:34:50.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 20:34:50.279 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 28 20:34:50.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 28 20:34:50.683 [Lua] commit result success 14 20:34:50.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 29 20:34:50.684 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:34:50.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 30 20:34:50.684 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:34:50.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 29 10 20:34:51.340 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 20:34:51.340 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 29 20:34:51.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 29 20:34:51.826 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 30 11 20:34:52.018 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 20:34:52.018 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 30 20:34:52.593 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 30 20:34:52.596 [Lua] ### Adding saved score for "kills_total": 184 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 1 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 40 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 9 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 10961 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt_bosses": 1341 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 273 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "headshots": 70 ID: 110000100089661:1 20:34:52.596 [Lua] ### Adding saved score for "kills_total": 97 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 3 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 36 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 18 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 5049 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt_bosses": 13 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 1094 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "headshots": 90 ID: 110000102543600:1 20:34:52.596 [Lua] ### Adding saved score for "kills_total": 95 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 10 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 3 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 4 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 87 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 5604 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "headshots": 42 ID: 1100001040c1df0:1 20:34:52.596 [Lua] ### Adding saved score for "kills_total": 85 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "kills_specials": 9 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "kills_ranged": 9 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "kills_melee": 56 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "damage_dealt": 3831 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "damage_taken": 703 ID: 110000101fd4a34:1 20:34:52.596 [Lua] ### Adding saved score for "headshots": 51 ID: 110000101fd4a34:1 20:34:58.509 [Lua] ConflictDirector - destroy all units 20:34:58.575 [Lua] TRANSITION nil nil inn_level 20:34:58.575 [Lua] Transition type "inn_level", is server: true 20:34:58.575 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:34:58.575 [Lua] [GameNetworkManager] Leaving game... 20:34:58.575 [Lua] [GameNetworkManager] Shutting down game session host. 20:34:58.575 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:34:58.575 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:34:58.575 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=228.97 20:34:58.581 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:35:00.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:35:00.595 [Lua] [Managers] Calling function on all managers: 20:35:00.595 [Lua] Clearing all global lookup lists 20:35:00.595 [Lua] [IngamePlayerListUI] - Destroy 20:35:00.596 [Lua] [EquipmentUI] - Destroy 20:35:00.596 [Lua] [AbilityUI] - Destroy 20:35:00.596 [Lua] [GamePadAbilityUI] - Destroy 20:35:00.596 [Lua] [GamePadEquipmentUI] - Destroy 20:35:00.596 [Lua] [IngameUI] destroy 20:35:00.620 [Lua] [Managers] Destroying manager group: 20:35:00.624 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:35:00.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:35:00.648 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:35:00.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:35:00.653 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:35:00.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:35:00.655 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:35:00.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:35:00.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:35:00.660 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:35:00.662 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:35:00.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:35:00.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:35:00.667 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:35:00.667 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:35:00.668 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:35:00.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:35:00.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:35:00.681 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:35:00.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:35:00.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:35:00.685 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:35:00.685 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:35:00.685 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:35:00.685 warning: [Lua] Following data will be uploaded to Crashify: <> 20:35:00.685 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 37, User: 110000102543600 "Cyber-Froh" <> 20:35:00.686 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00 [8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284 [10] dt = 0.0074569080024957657 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_temple_light"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900; [5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40; <> <> 20:35:00.686 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:35:00.686 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:35:00.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:35:00.686 warning: [Lua] Following data will be uploaded to Crashify: <> 20:35:00.686 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 38, User: 110000102543600 "Cyber-Froh" <> 20:35:00.686 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00 [8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284 [10] dt = 0.0074569080024957657 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900; [5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40; <> <> 20:35:00.686 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:35:00.686 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:35:00.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:35:00.686 warning: [Lua] Following data will be uploaded to Crashify: <> 20:35:00.686 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 39, User: 110000102543600 "Cyber-Froh" <> 20:35:00.687 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00 [8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284 [10] dt = 0.0074569080024957657 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900; [5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40; <> <> 20:35:00.687 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:35:00.687 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:35:00.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:35:00.687 warning: [Lua] Following data will be uploaded to Crashify: <> 20:35:00.687 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 40, User: 110000102543600 "Cyber-Froh" <> 20:35:00.687 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 274768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AFFFD30 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000BBBDA00; application_shutdown = nil; unit_spawner = table: 0000000002375420; world = [World]; unit_storage = table: 000000001069C5E0; units = table: 00000000022F6880; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000BBBDA00 [8] self = table: 0000000000785B80; dt = 0.0074569080024957657; t = 2896.6470475299284; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0074569080024957657; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0074569080024957657; t = 2896.6470475299284 [10] dt = 0.0074569080024957657 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_arena_temple_light"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000007EF52B0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000010597900; [5] world_name = "level_world"; entity_system_bag = table: 000000000B499050; network_server = table: 00000000011F83A0; entity_system = table: 0000000002225320; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000007ED2140; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 218.289914472308; input_manager = table: 0000000002297260; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB35B70; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0074569080024957657; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000010597900; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_arena_temple_light"; game_mode_key = "weave"; statistics_db = table: 000000000215FB50; exit_time = 228.96513624954969; dice_keeper = table: 000000000946AB90; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000BBBDA00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000011276A40; <> <> 20:35:00.687 [Lua] [Matchmaking] unregister rpcs 20:35:00.688 [Lua] ############### UNLOADING PACKAGES ############### 20:35:00.688 [Lua] [Managers] Calling function on all managers: 20:35:00.688 [Lua] [Managers] Destroying manager group: 20:35:00.688 [Lua] [Gamestate] Enter state StateLoading 20:35:00.692 [Lua] Found camera: end_screen_camera 20:35:00.692 [Lua] [PlayState] Enter Substate EndViewStateWeave 20:35:00.693 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:35:00.693 [Lua] [Matchmaking] register rpcs 20:35:00.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:35:00.694 [Lua] Set lobby begin: 20:35:00.694 [Lua] Lobby data twitch_enabled = false 20:35:00.694 [Lua] Lobby data power_level = 0 20:35:00.694 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:00.694 [Lua] Lobby data difficulty_tweak = 0 20:35:00.694 [Lua] Lobby data host = 110000102543600 20:35:00.694 [Lua] Lobby data game_mode = 9 20:35:00.694 [Lua] Lobby data is_private = true 20:35:00.694 [Lua] Lobby data match_started = true 20:35:00.694 [Lua] Lobby data mechanism = adventure 20:35:00.694 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_light 20:35:00.694 [Lua] Lobby data player_slot_1 = 0:0 20:35:00.694 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:35:00.695 [Lua] Lobby data difficulty = cataclysm_3 20:35:00.695 [Lua] Lobby data quick_game = false 20:35:00.695 [Lua] Lobby data weave_index = 137 20:35:00.695 [Lua] Lobby data matchmaking = false 20:35:00.695 [Lua] Lobby data weave_name = weave_137 20:35:00.695 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:00.695 [Lua] Lobby data num_players = 4 20:35:00.695 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:00.695 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:00.695 [Lua] Lobby data country_code = FR 20:35:00.695 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:00.695 [Lua] Lobby data eac_authorized = true 20:35:00.695 [Lua] Set lobby end. 20:35:00.695 [Lua] registering RPCs 20:35:00.695 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:35:00.696 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:35:00.696 [Lua] Set lobby begin: 20:35:00.696 [Lua] Lobby data twitch_enabled = false 20:35:00.696 [Lua] Lobby data power_level = 0 20:35:00.696 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:00.696 [Lua] Lobby data difficulty_tweak = 0 20:35:00.696 [Lua] Lobby data host = 110000102543600 20:35:00.696 [Lua] Lobby data game_mode = 3 20:35:00.696 [Lua] Lobby data is_private = true 20:35:00.696 [Lua] Lobby data match_started = true 20:35:00.696 [Lua] Lobby data mechanism = adventure 20:35:00.696 [Lua] Lobby data level_key = inn_level 20:35:00.696 [Lua] Lobby data player_slot_1 = 0:0 20:35:00.696 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:35:00.696 [Lua] Lobby data difficulty = cataclysm_3 20:35:00.696 [Lua] Lobby data quick_game = false 20:35:00.697 [Lua] Lobby data weave_index = 137 20:35:00.697 [Lua] Lobby data matchmaking = false 20:35:00.697 [Lua] Lobby data weave_name = weave_137 20:35:00.697 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:00.697 [Lua] Lobby data num_players = 4 20:35:00.697 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:00.697 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:00.697 [Lua] Lobby data country_code = FR 20:35:00.697 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:00.697 [Lua] Lobby data eac_authorized = true 20:35:00.697 [Lua] Set lobby end. 20:35:00.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:35:00.702 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:35:00.702 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:35:00.702 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:35:00.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x80ad0, position: 0 20:35:00.726 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_light 20:35:00.736 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_light 20:35:00.738 [Umbra] Unload tome 20:35:00.739 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_light, LevelTransitionHandler 20:35:00.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:35:00.739 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:35:00.739 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:35:00.739 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:35:00.739 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:35:00.739 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:35:00.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:35:00.746 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:35:00.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer, async-read, prioritized 20:35:00.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 20:35:00.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:35:00.775 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:35:00.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:35:01.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:35:01.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:35:01.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:35:01.077 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:35:01.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:35:01.128 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:35:01.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:35:07.953 [Lua] ### Sending rpc_level_loaded 20:35:07.953 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:35:07.953 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:35:07.954 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:35:07.954 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:35:07.971 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:35:07.971 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:25 my_peer_id:110000102543600 20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:25 my_peer_id:110000102543600 20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:25 my_peer_id:110000102543600 20:35:08.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:25 my_peer_id:110000102543600 20:35:08.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:25 my_peer_id:110000102543600 20:35:08.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.106 [Lua] ### Sending rpc_level_loaded 20:35:08.106 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:35:08.106 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:35:08.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:35:08.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:35:08.107 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:35:08.107 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:26 my_peer_id:110000102543600 20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:26 my_peer_id:110000102543600 20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:26 my_peer_id:110000102543600 20:35:08.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:26 my_peer_id:110000102543600 20:35:08.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:26 my_peer_id:110000102543600 20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:08.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:35:08.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:35:08.679 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:35:08.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:35:08.696 [Lua] [LevelTransitionHandler] Level load completed! 20:35:08.696 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 274768 - use_random_directors: true - overriden_conflict: nil 20:35:08.699 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:35:08.699 [Lua] checking dlc's against conflict directors 20:35:08.699 [Lua] number of factions to include 2 20:35:08.699 [Lua] Updated list weights for random: 20:35:08.699 [Lua] skaven, 0.42 (0.00-0.42) 20:35:08.699 [Lua] chaos, 0.42 (0.42-0.83) 20:35:08.699 [Lua] beastmen, 0.17 (0.83-1.00) 20:35:08.699 [Lua] Rolled random faction: 0.77071326971054077 chaos 20:35:08.699 [Lua] Updated list weights for random: 20:35:08.699 [Lua] skaven, 0.71 (0.00-0.71) 20:35:08.699 [Lua] beastmen, 0.29 (0.71-1.00) 20:35:08.699 [Lua] Rolled random faction: 0.74210798740386963 beastmen 20:35:08.699 [Lua] number of factions added 2 20:35:08.699 [Lua] --- --- --- 20:35:08.699 [Lua] Starting... difficulty 'cataclysm_3' 20:35:08.699 [Lua] These are the starting conflict directors: 20:35:08.699 [Lua] inn_level 20:35:08.699 [Lua] --- --- --- 20:35:08.699 [Lua] 20:35:08.699 [Lua] DONE! Found the following directors: 20:35:08.699 [Lua] (free: 35), Master hash is: 20:35:08.699 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:35:08.699 [Lua] load_startup_enemy_packages: -------------- 20:35:08.699 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:35:08.699 [Lua] critter_rat 20:35:08.714 [Lua] ### Sending rpc_level_loaded 20:35:08.714 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:35:08.714 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:35:08.730 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:35:08.730 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:35:08.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:35:08.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:35:08.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:35:08.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:35:08.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:35:08.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:35:08.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:35:08.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:35:08.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:35:09.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:35:09.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:35:09.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:35:09.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:35:09.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:35:09.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:35:09.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:35:09.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:35:09.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:35:09.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:35:09.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:35:09.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:35:09.272 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 20:35:09.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:35:09.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:35:09.340 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:35:09.340 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:35:09.340 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:35:09.340 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:35:09.340 [Lua] Starting async level spawning of levels/inn/world 20:35:09.341 [Umbra] Init version: 3.4.15 :: 16 threads 20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:27 my_peer_id:110000102543600 20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:27 my_peer_id:110000102543600 20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:27 my_peer_id:110000102543600 20:35:09.364 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:27 my_peer_id:110000102543600 20:35:09.404 [Lua] ### Sending rpc_level_loaded 20:35:09.404 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:35:09.404 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:35:09.405 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:35:09.405 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:35:09.406 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:27 my_peer_id:110000102543600 20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:09.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:09.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:35:09.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:35:09.560 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:35:09.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:35:09.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:35:09.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:35:09.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:35:09.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:35:09.833 [Lua] Async level spawning done 20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:28 my_peer_id:110000102543600 20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:28 my_peer_id:110000102543600 20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:28 my_peer_id:110000102543600 20:35:09.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:28 my_peer_id:110000102543600 20:35:09.999 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:28 my_peer_id:110000102543600 20:35:09.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:09.999 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:35:10.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:35:10.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:35:10.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:35:10.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:35:10.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:35:10.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:35:10.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:35:10.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:35:10.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:35:10.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:35:10.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:35:10.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:35:10.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:35:10.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:35:10.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:35:10.673 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 20:35:11.281 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:35:11.281 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:35:11.281 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:35:11.281 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:35:11.281 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:35:11.281 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:35:11.282 [Lua] ### Sending rpc_level_loaded 20:35:11.282 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:35:13.007 [Lua] [PlayState] Exit Substate EndViewStateWeave 20:35:13.007 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:35:21.195 [Window] Window => inactive 20:35:22.475 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:35:22.477 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:22.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:35:23.487 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:35:23.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:35:23.487 [Lua] [Matchmaking] unregister rpcs 20:35:23.488 [Lua] Set lobby begin: 20:35:23.488 [Lua] Lobby data twitch_enabled = false 20:35:23.488 [Lua] Lobby data power_level = 0 20:35:23.488 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:23.488 [Lua] Lobby data difficulty_tweak = 0 20:35:23.488 [Lua] Lobby data host = 110000102543600 20:35:23.488 [Lua] Lobby data game_mode = 3 20:35:23.488 [Lua] Lobby data is_private = true 20:35:23.488 [Lua] Lobby data match_started = true 20:35:23.488 [Lua] Lobby data mechanism = adventure 20:35:23.488 [Lua] Lobby data level_key = inn_level 20:35:23.488 [Lua] Lobby data player_slot_1 = 0:0 20:35:23.488 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_light 20:35:23.488 [Lua] Lobby data difficulty = cataclysm_3 20:35:23.488 [Lua] Lobby data quick_game = false 20:35:23.488 [Lua] Lobby data weave_index = 137 20:35:23.488 [Lua] Lobby data matchmaking = false 20:35:23.488 [Lua] Lobby data weave_name = weave_137 20:35:23.488 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:23.488 [Lua] Lobby data num_players = 4 20:35:23.488 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:23.488 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:23.488 [Lua] Lobby data country_code = FR 20:35:23.488 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:23.488 [Lua] Lobby data eac_authorized = true 20:35:23.488 [Lua] Set lobby end. 20:35:23.488 [Lua] [Managers] Destroying manager group: 20:35:23.489 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:35:23.489 [Lua] [Gamestate] Enter StateIngame HOST 20:35:23.489 [Lua] [Managers] Calling function on all managers: 20:35:23.489 [Lua] <>level = inn_level<> 20:35:23.489 [Lua] Set lobby begin: 20:35:23.489 [Lua] Lobby data twitch_enabled = false 20:35:23.489 [Lua] Lobby data power_level = 0 20:35:23.489 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:23.489 [Lua] Lobby data difficulty_tweak = 0 20:35:23.489 [Lua] Lobby data host = 110000102543600 20:35:23.489 [Lua] Lobby data game_mode = 3 20:35:23.489 [Lua] Lobby data is_private = true 20:35:23.489 [Lua] Lobby data match_started = true 20:35:23.489 [Lua] Lobby data mechanism = adventure 20:35:23.489 [Lua] Lobby data level_key = inn_level 20:35:23.489 [Lua] Lobby data player_slot_1 = 0:0 20:35:23.489 [Lua] Lobby data selected_level_key = inn_level 20:35:23.489 [Lua] Lobby data difficulty = cataclysm_3 20:35:23.489 [Lua] Lobby data quick_game = false 20:35:23.490 [Lua] Lobby data weave_index = 137 20:35:23.490 [Lua] Lobby data matchmaking = false 20:35:23.490 [Lua] Lobby data weave_name = weave_137 20:35:23.490 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:23.490 [Lua] Lobby data num_players = 4 20:35:23.490 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:23.490 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:23.490 [Lua] Lobby data country_code = FR 20:35:23.490 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:23.490 [Lua] Lobby data eac_authorized = true 20:35:23.490 [Lua] Set lobby end. 20:35:23.490 [Lua] [StateIngame] Server ingame 20:35:23.492 [Lua] Set lobby begin: 20:35:23.492 [Lua] Lobby data twitch_enabled = false 20:35:23.493 [Lua] Lobby data power_level = 0 20:35:23.493 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:23.493 [Lua] Lobby data difficulty_tweak = 0 20:35:23.493 [Lua] Lobby data host = 110000102543600 20:35:23.493 [Lua] Lobby data game_mode = 3 20:35:23.493 [Lua] Lobby data is_private = true 20:35:23.493 [Lua] Lobby data match_started = true 20:35:23.493 [Lua] Lobby data mechanism = adventure 20:35:23.493 [Lua] Lobby data level_key = inn_level 20:35:23.493 [Lua] Lobby data player_slot_1 = 0:0 20:35:23.493 [Lua] Lobby data selected_level_key = inn_level 20:35:23.493 [Lua] Lobby data difficulty = cataclysm_3 20:35:23.493 [Lua] Lobby data quick_game = false 20:35:23.493 [Lua] Lobby data weave_index = 137 20:35:23.493 [Lua] Lobby data matchmaking = false 20:35:23.493 [Lua] Lobby data weave_name = weave_137 20:35:23.493 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:23.493 [Lua] Lobby data num_players = 4 20:35:23.493 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:23.493 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:23.493 [Lua] Lobby data country_code = FR 20:35:23.493 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:23.493 [Lua] Lobby data eac_authorized = true 20:35:23.493 [Lua] Set lobby end. 20:35:23.493 [Lua] [Matchmaking] register rpcs 20:35:23.493 [Lua] GameNetworkManager:init... creating game session 20:35:23.493 [Lua] Host GameSession.make_game_session_host with session: 20:35:23.493 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:35:23.493 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:35:23.493 [Lua] [GameNetworkManager] self.is_server = true 20:35:23.493 [Network] Setting artificial MTU limit to 65536 20:35:23.493 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:35:23.504 [Lua] Switching ConflictSettings: to: inn_level 20:35:23.504 [Lua] pacing=disabled 20:35:23.504 [Lua] roaming=nil 20:35:23.504 [Lua] disabled=false 20:35:23.504 [Lua] pack_spawning=disabled 20:35:23.504 [Lua] contained_breeds=nil 20:35:23.504 [Lua] boss=disabled 20:35:23.504 [Lua] horde=disabled 20:35:23.504 [Lua] specials=disabled 20:35:23.504 [Lua] name=inn_level 20:35:23.504 [Lua] intensity=disabled 20:35:23.504 [Lua] --- 20:35:23.504 [Lua] [LevelAnalysis] set_random_seed( 274768) 20:35:23.507 [Lua] [AIInterestPointSystem] Level Seed: 274768 20:35:23.507 [Lua] 20:35:23.507 [Lua] [entity_system_bag] = table 20:35:23.507 [Lua] [entity_system_bag] = metatable 20:35:23.507 [Lua] [startup_data] = table 20:35:23.507 [Lua] [entity_manager] = table 20:35:23.507 [Lua] [entity_manager] = metatable 20:35:23.507 [Lua] [unit_spawner] = table 20:35:23.507 [Lua] [unit_spawner] = metatable 20:35:23.507 [Lua] [unit_storage] = table 20:35:23.507 [Lua] [unit_storage] = metatable 20:35:23.507 [Lua] [dice_keeper] = table 20:35:23.507 [Lua] [dice_keeper] = metatable 20:35:23.507 [Lua] [is_server] = true (boolean) 20:35:23.507 [Lua] [world] = [World] 20:35:23.507 [Lua] [system_api] = table 20:35:23.507 [Lua] [entity_system] = table 20:35:23.507 [Lua] [entity_system] = metatable 20:35:23.507 [Lua] [network_lobby] = table 20:35:23.507 [Lua] [network_lobby] = metatable 20:35:23.507 [Lua] [profile_synchronizer] = table 20:35:23.507 [Lua] [profile_synchronizer] = metatable 20:35:23.507 [Lua] [level_transition_handler] = table 20:35:23.507 [Lua] [level_transition_handler] = metatable 20:35:23.507 [Lua] [num_local_human_players] = 1 (number) 20:35:23.507 [Lua] [statistics_db] = table 20:35:23.507 [Lua] [statistics_db] = metatable 20:35:23.507 [Lua] [network_server] = table 20:35:23.507 [Lua] [network_server] = metatable 20:35:23.507 [Lua] [input_manager] = table 20:35:23.507 [Lua] [input_manager] = metatable 20:35:23.507 [Lua] [network_clock] = table 20:35:23.507 [Lua] [network_clock] = metatable 20:35:23.507 [Lua] [network_transmit] = table 20:35:23.507 [Lua] [network_transmit] = metatable 20:35:23.507 [Lua] [free_flight_manager] = table 20:35:23.507 [Lua] [free_flight_manager] = metatable 20:35:23.507 [Lua] [network_manager] = table 20:35:23.507 [Lua] [network_manager] = metatable 20:35:23.507 [Lua] [network_event_delegate] = table 20:35:23.507 [Lua] [network_event_delegate] = metatable 20:35:23.507 [Lua] 20:35:23.507 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:35:23.507 [Lua] ignoring extension VersusInteractObjectiveExtension 20:35:23.507 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:35:23.507 [Lua] ignoring extension VersusSocketObjectiveExtension 20:35:23.507 [Lua] ignoring extension VersusTargetObjectiveExtension 20:35:23.507 [Lua] ignoring extension VersusMissionObjectiveExtension 20:35:23.508 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:35:23.509 [Lua] [AchievementManager] Achievements using the steam platform 20:35:23.561 [Lua] [StateIngame] Level seed: 274768 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:35:23.569 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:35:23.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:35:23.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:35:23.570 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:35:23.573 [Lua] [LevelAnalysis] set_random_seed( 274768) 20:35:23.621 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:35:23.621 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:35:23.621 [Lua] [IngameUI] init 20:35:23.636 [SteamVoipClient] select_out(110000100089661, off) 20:35:23.636 [SteamVoipClient] select_out(110000101fd4a34, off) 20:35:23.636 [SteamVoipClient] select_out(110000102543600, off) 20:35:23.636 [SteamVoipClient] select_out(1100001040c1df0, off) 20:35:23.649 [Lua] cb_razer_chroma_setup 20:35:23.678 [Lua] completed 20:35:23.678 [Lua] completed 20:35:23.678 [Lua] completed 20:35:23.678 [Lua] completed 20:35:23.692 [Lua] completed 20:35:23.692 [Lua] completed 20:35:23.695 [Lua] [Matchmaking] Cancelling matchmaking 20:35:23.695 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:35:23.695 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:35:23.695 [Lua] Set lobby begin: 20:35:23.695 [Lua] Lobby data twitch_enabled = false 20:35:23.695 [Lua] Lobby data power_level = 835 20:35:23.695 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:23.695 [Lua] Lobby data difficulty_tweak = 0 20:35:23.696 [Lua] Lobby data host = 110000102543600 20:35:23.696 [Lua] Lobby data game_mode = 3 20:35:23.696 [Lua] Lobby data is_private = true 20:35:23.696 [Lua] Lobby data match_started = true 20:35:23.696 [Lua] Lobby data mechanism = adventure 20:35:23.696 [Lua] Lobby data level_key = inn_level 20:35:23.696 [Lua] Lobby data player_slot_1 = 0:0 20:35:23.696 [Lua] Lobby data selected_level_key = inn_level 20:35:23.696 [Lua] Lobby data difficulty = cataclysm_3 20:35:23.696 [Lua] Lobby data quick_game = false 20:35:23.696 [Lua] Lobby data weave_index = 137 20:35:23.696 [Lua] Lobby data matchmaking = false 20:35:23.696 [Lua] Lobby data weave_name = weave_137 20:35:23.696 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:23.696 [Lua] Lobby data num_players = 4 20:35:23.697 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:23.697 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:23.697 [Lua] Lobby data country_code = FR 20:35:23.697 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:23.697 [Lua] Lobby data eac_authorized = true 20:35:23.697 [Lua] Set lobby end. 20:35:23.698 [Flow] complete_skittergate_legend true 20:35:23.698 [Flow] complete_all_helmgart_levels_recruit true 20:35:23.699 [Flow] WitchHunterLevel:35 20:35:23.699 [Flow] LeaderYes 20:35:23.699 [Flow] ALL PC XP:304250 20:35:23.699 [Flow] Has "bogenhafen" DLC:true 20:35:23.699 [Flow] WH XP:60850 20:35:23.699 [Flow] Number of crafted items:2803 20:35:23.699 [Flow] Has "pre_order" DLC:true 20:35:23.699 [Flow] Sum of Powe Levels:1500 20:35:23.699 [Flow] lodestone diff 1:false 20:35:23.699 [Flow] magnus and forest activated 20:35:23.699 [Flow] magnus and forest activated 20:35:23.699 [Flow] cemetery and forest activated 20:35:23.699 [Flow] magnus and cemetery 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.700 [Flow] ALL RUNES ACTIVATED 20:35:23.700 [Flow] magnus and forest activated 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.700 [Flow] ALL RUNES ACTIVATED 20:35:23.700 [Flow] cemetery and forest activated 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.700 [Flow] ALL RUNES ACTIVATED 20:35:23.700 [Flow] magnus and forest activated 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.700 [Flow] ALL RUNES ACTIVATED 20:35:23.700 [Flow] magnus and cemetery 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.700 [Flow] ALL RUNES ACTIVATED 20:35:23.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:35:23.702 [Lua] CurrentConflictSettings inn_level 20:35:23.702 [Lua] [ConflictDirector] conflict_director is ai_ready 20:35:23.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:35:23.702 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:35:23.703 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:35:23.703 [Lua] Forming navigation groups in one frame 20:35:23.703 [Lua] Forming navigation groups 20:35:23.721 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:35:23.722 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 20:35:23.722 [Lua] number of nav groups: 41 20:35:23.722 [Lua] number of refined nav groups : 23 20:35:23.724 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:35:23.724 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:35:23.724 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:35:23.724 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:35:23.727 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:35:23.727 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:35:23.727 [Lua] [Managers] Calling function on all managers: 20:35:23.727 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:35:23.758 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:35:23.758 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:35:23.758 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:35:23.758 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:35:23.758 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:35:23.758 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:35:23.758 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:35:23.758 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:35:24.023 [Lua] Set lobby begin: 20:35:24.023 [Lua] Lobby data twitch_enabled = false 20:35:24.024 [Lua] Lobby data power_level = 835 20:35:24.024 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:24.024 [Lua] Lobby data difficulty_tweak = 0 20:35:24.024 [Lua] Lobby data host = 110000102543600 20:35:24.024 [Lua] Lobby data game_mode = 3 20:35:24.024 [Lua] Lobby data is_private = true 20:35:24.024 [Lua] Lobby data match_started = true 20:35:24.024 [Lua] Lobby data mechanism = adventure 20:35:24.024 [Lua] Lobby data level_key = inn_level 20:35:24.024 [Lua] Lobby data player_slot_1 = 0:0 20:35:24.024 [Lua] Lobby data selected_level_key = inn_level 20:35:24.024 [Lua] Lobby data difficulty = cataclysm_3 20:35:24.024 [Lua] Lobby data quick_game = false 20:35:24.024 [Lua] Lobby data weave_index = 137 20:35:24.024 [Lua] Lobby data matchmaking = false 20:35:24.024 [Lua] Lobby data weave_name = weave_137 20:35:24.024 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:24.025 [Lua] Lobby data num_players = 4 20:35:24.025 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:24.025 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:24.025 [Lua] Lobby data country_code = FR 20:35:24.025 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:24.025 [Lua] Lobby data eac_authorized = true 20:35:24.025 [Lua] Set lobby end. 20:35:24.025 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:35:24.025 [Lua] Breedfreezer (server) starting a hot join sync 20:35:24.028 [Lua] Set lobby begin: 20:35:24.028 [Lua] Lobby data twitch_enabled = false 20:35:24.028 [Lua] Lobby data power_level = 835 20:35:24.028 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:24.028 [Lua] Lobby data difficulty_tweak = 0 20:35:24.028 [Lua] Lobby data host = 110000102543600 20:35:24.029 [Lua] Lobby data game_mode = 3 20:35:24.029 [Lua] Lobby data is_private = true 20:35:24.029 [Lua] Lobby data match_started = true 20:35:24.029 [Lua] Lobby data mechanism = adventure 20:35:24.029 [Lua] Lobby data level_key = inn_level 20:35:24.029 [Lua] Lobby data player_slot_1 = 0:0 20:35:24.029 [Lua] Lobby data selected_level_key = inn_level 20:35:24.029 [Lua] Lobby data difficulty = cataclysm_3 20:35:24.029 [Lua] Lobby data quick_game = false 20:35:24.029 [Lua] Lobby data weave_index = 137 20:35:24.029 [Lua] Lobby data matchmaking = false 20:35:24.029 [Lua] Lobby data weave_name = weave_137 20:35:24.029 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:24.029 [Lua] Lobby data num_players = 4 20:35:24.029 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:24.029 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:24.029 [Lua] Lobby data country_code = FR 20:35:24.029 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:24.029 [Lua] Lobby data eac_authorized = true 20:35:24.029 [Lua] Set lobby end. 20:35:24.029 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:35:24.029 [Lua] Breedfreezer (server) starting a hot join sync 20:35:24.032 [Lua] Set lobby begin: 20:35:24.032 [Lua] Lobby data twitch_enabled = false 20:35:24.033 [Lua] Lobby data power_level = 835 20:35:24.033 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:24.033 [Lua] Lobby data difficulty_tweak = 0 20:35:24.033 [Lua] Lobby data host = 110000102543600 20:35:24.033 [Lua] Lobby data game_mode = 3 20:35:24.033 [Lua] Lobby data is_private = true 20:35:24.033 [Lua] Lobby data match_started = true 20:35:24.033 [Lua] Lobby data mechanism = adventure 20:35:24.033 [Lua] Lobby data level_key = inn_level 20:35:24.033 [Lua] Lobby data player_slot_1 = 0:0 20:35:24.033 [Lua] Lobby data selected_level_key = inn_level 20:35:24.033 [Lua] Lobby data difficulty = cataclysm_3 20:35:24.033 [Lua] Lobby data quick_game = false 20:35:24.033 [Lua] Lobby data weave_index = 137 20:35:24.033 [Lua] Lobby data matchmaking = false 20:35:24.033 [Lua] Lobby data weave_name = weave_137 20:35:24.033 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:24.033 [Lua] Lobby data num_players = 4 20:35:24.033 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:24.033 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:24.033 [Lua] Lobby data country_code = FR 20:35:24.033 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:24.033 [Lua] Lobby data eac_authorized = true 20:35:24.033 [Lua] Set lobby end. 20:35:24.033 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:35:24.033 [Lua] Breedfreezer (server) starting a hot join sync 20:35:24.034 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:35:24.034 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:35:24.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:35:24.034 [Lua] RemotePlayer:create_game_object( ) 26 20:35:24.047 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:35:24.047 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:35:24.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:35:24.048 [Lua] RemotePlayer:create_game_object( ) 27 20:35:24.063 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:35:24.063 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:35:24.063 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:35:24.063 [Lua] RemotePlayer:create_game_object( ) 28 20:35:24.078 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:35:24.078 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:35:24.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:35:24.078 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:35:24.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:35:24.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:35:24.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:35:24.090 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:35:24.090 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:35:24.090 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:35:24.090 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:35:24.090 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:35:24.090 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:35:24.090 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:35:24.090 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:35:24.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:24.104 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:24.104 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:35:24.129 [Lua] Players are leaving the safe zone 20:35:24.176 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 20:35:24.176 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:35:24.176 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:35:24.195 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:35:24.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:35:24.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:24.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:35:24.198 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:35:24.198 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:35:24.198 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:35:24.200 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:35:24.200 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:24.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:35:24.236 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:35:24.236 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:35:24.236 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:35:24.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:35:24.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:24.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:35:24.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:35:24.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:35:24.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:35:24.441 [Lua] StateInGameRunning:_game_actually_starts() 20:35:24.441 [Lua] ################################################################################################################# 20:35:24.441 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_scorpion_arena_temple_light-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:35:24.441 [Lua] ################################################################################################################# 20:35:24.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 20:35:24.457 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 20:35:24.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:35:24.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:35:24.488 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:35:24.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:35:24.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:35:24.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:35:24.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:35:24.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:35:24.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:35:24.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:35:24.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:35:24.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:35:24.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 20:35:24.659 [Lua] Commit load time data 20:35:24.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:35:24.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:35:24.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:35:24.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:35:24.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:35:24.736 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:35:24.736 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:35:24.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:35:24.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:35:24.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:35:24.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:35:24.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:35:24.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:35:24.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:35:24.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:35:24.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:35:24.856 [Flow] DISABLE 20:35:24.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:35:24.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:35:24.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:35:24.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:35:24.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:35:24.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:35:24.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:35:24.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:35:24.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:35:24.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:35:24.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:35:24.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:35:24.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:35:24.949 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:35:24.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:35:24.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:35:24.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:35:24.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:35:24.975 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:35:24.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:35:24.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:35:24.997 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:35:24.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:35:24.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:35:25.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:35:25.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:35:25.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:35:25.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:35:25.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:35:25.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:35:25.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:35:25.107 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:35:25.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:35:25.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:35:25.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:35:25.134 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:35:28.868 [Lua] Set lobby begin: 20:35:28.868 [Lua] Lobby data twitch_enabled = false 20:35:28.868 [Lua] Lobby data power_level = 626 20:35:28.868 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:28.868 [Lua] Lobby data difficulty_tweak = 0 20:35:28.868 [Lua] Lobby data host = 110000102543600 20:35:28.868 [Lua] Lobby data game_mode = 3 20:35:28.868 [Lua] Lobby data is_private = true 20:35:28.868 [Lua] Lobby data match_started = true 20:35:28.868 [Lua] Lobby data mechanism = adventure 20:35:28.868 [Lua] Lobby data level_key = inn_level 20:35:28.868 [Lua] Lobby data player_slot_1 = 0:0 20:35:28.868 [Lua] Lobby data selected_level_key = inn_level 20:35:28.868 [Lua] Lobby data difficulty = cataclysm_3 20:35:28.868 [Lua] Lobby data quick_game = false 20:35:28.868 [Lua] Lobby data weave_index = 137 20:35:28.868 [Lua] Lobby data matchmaking = false 20:35:28.868 [Lua] Lobby data weave_name = weave_137 20:35:28.868 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:28.868 [Lua] Lobby data num_players = 4 20:35:28.868 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:28.868 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:28.869 [Lua] Lobby data country_code = FR 20:35:28.869 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:28.869 [Lua] Lobby data eac_authorized = true 20:35:28.869 [Lua] Set lobby end. 20:35:29.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:35:29.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:35:29.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:35:29.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:35:29.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:35:29.966 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:35:29.977 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:35:29.977 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:35:29.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:35:29.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:35:29.999 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:35:29.999 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:35:30.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:35:30.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:35:30.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:35:30.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:35:30.108 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:35:30.108 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:35:30.121 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:35:30.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:35:32.122 [Lua] [Matchmaking] Cancelling matchmaking 20:35:32.122 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:35:33.994 [Lua] PlayFabMirrorBase:_commit_internal 15 20:35:33.994 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:35:33.999 [Lua] generate_backend_stats 110000102543600:1 20:35:34.024 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:35:34.024 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:35:34.024 [Lua] Set lobby begin: 20:35:34.024 [Lua] Lobby data twitch_enabled = false 20:35:34.024 [Lua] Lobby data power_level = 835 20:35:34.025 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:34.025 [Lua] Lobby data difficulty_tweak = 0 20:35:34.025 [Lua] Lobby data host = 110000102543600 20:35:34.025 [Lua] Lobby data game_mode = 3 20:35:34.025 [Lua] Lobby data is_private = true 20:35:34.025 [Lua] Lobby data match_started = true 20:35:34.025 [Lua] Lobby data mechanism = adventure 20:35:34.025 [Lua] Lobby data level_key = inn_level 20:35:34.025 [Lua] Lobby data player_slot_1 = 0:0 20:35:34.025 [Lua] Lobby data selected_level_key = inn_level 20:35:34.025 [Lua] Lobby data difficulty = cataclysm_3 20:35:34.025 [Lua] Lobby data quick_game = false 20:35:34.025 [Lua] Lobby data weave_index = 137 20:35:34.025 [Lua] Lobby data matchmaking = false 20:35:34.025 [Lua] Lobby data weave_name = weave_137 20:35:34.025 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:34.025 [Lua] Lobby data num_players = 4 20:35:34.025 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:34.025 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:34.025 [Lua] Lobby data country_code = FR 20:35:34.025 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:34.025 [Lua] Lobby data eac_authorized = true 20:35:34.025 [Lua] Set lobby end. 20:35:34.030 [Lua] commit result success 15 20:35:40.969 [Window] Window => active 20:35:43.424 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:35:43.424 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:35:43.426 [Lua] Set lobby begin: 20:35:43.426 [Lua] Lobby data twitch_enabled = false 20:35:43.426 [Lua] Lobby data power_level = 835 20:35:43.426 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:43.426 [Lua] Lobby data difficulty_tweak = 0 20:35:43.426 [Lua] Lobby data host = 110000102543600 20:35:43.426 [Lua] Lobby data game_mode = 3 20:35:43.426 [Lua] Lobby data is_private = true 20:35:43.426 [Lua] Lobby data match_started = true 20:35:43.426 [Lua] Lobby data mechanism = adventure 20:35:43.426 [Lua] Lobby data level_key = inn_level 20:35:43.426 [Lua] Lobby data player_slot_1 = 0:0 20:35:43.426 [Lua] Lobby data selected_level_key = inn_level 20:35:43.426 [Lua] Lobby data difficulty = cataclysm_3 20:35:43.426 [Lua] Lobby data quick_game = false 20:35:43.426 [Lua] Lobby data weave_index = 137 20:35:43.426 [Lua] Lobby data matchmaking = false 20:35:43.426 [Lua] Lobby data weave_name = weave_137 20:35:43.426 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:43.426 [Lua] Lobby data num_players = 4 20:35:43.426 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:43.426 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:43.426 [Lua] Lobby data country_code = FR 20:35:43.426 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:43.426 [Lua] Lobby data eac_authorized = true 20:35:43.426 [Lua] Set lobby end. 20:35:43.426 [Lua] [PartyManager] Leader is set to 110000102543600 20:35:43.426 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:35:43.426 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:35:43.426 [Lua] Set lobby begin: 20:35:43.426 [Lua] Lobby data twitch_enabled = false 20:35:43.426 [Lua] Lobby data power_level = 835 20:35:43.426 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:43.426 [Lua] Lobby data difficulty_tweak = 0 20:35:43.426 [Lua] Lobby data host = 110000102543600 20:35:43.426 [Lua] Lobby data game_mode = 9 20:35:43.427 [Lua] Lobby data is_private = true 20:35:43.427 [Lua] Lobby data match_started = true 20:35:43.427 [Lua] Lobby data mechanism = adventure 20:35:43.427 [Lua] Lobby data level_key = inn_level 20:35:43.427 [Lua] Lobby data player_slot_1 = 0:0 20:35:43.427 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:35:43.427 [Lua] Lobby data difficulty = cataclysm_3 20:35:43.427 [Lua] Lobby data quick_game = false 20:35:43.427 [Lua] Lobby data weave_index = 138 20:35:43.427 [Lua] Lobby data matchmaking = false 20:35:43.427 [Lua] Lobby data weave_name = weave_138 20:35:43.427 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:43.427 [Lua] Lobby data num_players = 4 20:35:43.427 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:43.427 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:43.427 [Lua] Lobby data country_code = FR 20:35:43.427 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:43.427 [Lua] Lobby data eac_authorized = true 20:35:43.427 [Lua] Set lobby end. 20:35:43.427 [Lua] Set lobby begin: 20:35:43.427 [Lua] Lobby data twitch_enabled = false 20:35:43.427 [Lua] Lobby data power_level = 835 20:35:43.427 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:43.427 [Lua] Lobby data difficulty_tweak = 0 20:35:43.427 [Lua] Lobby data host = 110000102543600 20:35:43.427 [Lua] Lobby data game_mode = 9 20:35:43.427 [Lua] Lobby data is_private = true 20:35:43.427 [Lua] Lobby data match_started = true 20:35:43.427 [Lua] Lobby data mechanism = adventure 20:35:43.427 [Lua] Lobby data level_key = inn_level 20:35:43.427 [Lua] Lobby data player_slot_1 = 0:0 20:35:43.427 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:35:43.427 [Lua] Lobby data difficulty = cataclysm_3 20:35:43.427 [Lua] Lobby data quick_game = false 20:35:43.427 [Lua] Lobby data weave_index = 138 20:35:43.427 [Lua] Lobby data matchmaking = false 20:35:43.427 [Lua] Lobby data weave_name = weave_138 20:35:43.428 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:43.428 [Lua] Lobby data num_players = 4 20:35:43.428 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:43.428 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:43.428 [Lua] Lobby data country_code = FR 20:35:43.428 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:43.428 [Lua] Lobby data eac_authorized = true 20:35:43.428 [Lua] Set lobby end. 20:35:43.428 [Lua] [ChatManager][1]System: Starting hosted game... 20:35:43.428 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:35:43.428 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:35:44.157 [Lua] Set lobby begin: 20:35:44.157 [Lua] Lobby data twitch_enabled = false 20:35:44.157 [Lua] Lobby data power_level = 967 20:35:44.157 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:44.157 [Lua] Lobby data difficulty_tweak = 0 20:35:44.157 [Lua] Lobby data host = 110000102543600 20:35:44.157 [Lua] Lobby data game_mode = 9 20:35:44.157 [Lua] Lobby data is_private = true 20:35:44.157 [Lua] Lobby data match_started = true 20:35:44.157 [Lua] Lobby data mechanism = adventure 20:35:44.157 [Lua] Lobby data level_key = inn_level 20:35:44.157 [Lua] Lobby data player_slot_1 = 0:0 20:35:44.157 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:35:44.157 [Lua] Lobby data difficulty = cataclysm_3 20:35:44.157 [Lua] Lobby data quick_game = false 20:35:44.157 [Lua] Lobby data weave_index = 138 20:35:44.157 [Lua] Lobby data matchmaking = false 20:35:44.157 [Lua] Lobby data weave_name = weave_138 20:35:44.157 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:44.157 [Lua] Lobby data num_players = 4 20:35:44.157 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:44.157 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:44.157 [Lua] Lobby data country_code = FR 20:35:44.157 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:44.157 [Lua] Lobby data eac_authorized = true 20:35:44.157 [Lua] Set lobby end. 20:35:49.237 [Lua] Set lobby begin: 20:35:49.237 [Lua] Lobby data twitch_enabled = false 20:35:49.237 [Lua] Lobby data power_level = 1100 20:35:49.238 [Lua] Lobby data unique_server_name = Cyber-Froh 20:35:49.238 [Lua] Lobby data difficulty_tweak = 0 20:35:49.238 [Lua] Lobby data host = 110000102543600 20:35:49.238 [Lua] Lobby data game_mode = 9 20:35:49.238 [Lua] Lobby data is_private = true 20:35:49.238 [Lua] Lobby data match_started = true 20:35:49.238 [Lua] Lobby data mechanism = adventure 20:35:49.238 [Lua] Lobby data level_key = inn_level 20:35:49.238 [Lua] Lobby data player_slot_1 = 0:0 20:35:49.238 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:35:49.238 [Lua] Lobby data difficulty = cataclysm_3 20:35:49.238 [Lua] Lobby data quick_game = false 20:35:49.238 [Lua] Lobby data weave_index = 138 20:35:49.238 [Lua] Lobby data matchmaking = false 20:35:49.238 [Lua] Lobby data weave_name = weave_138 20:35:49.238 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:35:49.238 [Lua] Lobby data num_players = 4 20:35:49.238 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:35:49.238 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:35:49.238 [Lua] Lobby data country_code = FR 20:35:49.238 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:35:49.238 [Lua] Lobby data eac_authorized = true 20:35:49.238 [Lua] Set lobby end. 20:36:01.785 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:36:01.786 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:36:01.878 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:36:01.878 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:36:01.878 [Lua] Set lobby begin: 20:36:01.878 [Lua] Lobby data twitch_enabled = false 20:36:01.878 [Lua] Lobby data power_level = 1100 20:36:01.878 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:01.878 [Lua] Lobby data difficulty_tweak = 0 20:36:01.878 [Lua] Lobby data host = 110000102543600 20:36:01.878 [Lua] Lobby data game_mode = 9 20:36:01.878 [Lua] Lobby data is_private = true 20:36:01.878 [Lua] Lobby data match_started = true 20:36:01.878 [Lua] Lobby data mechanism = adventure 20:36:01.879 [Lua] Lobby data level_key = inn_level 20:36:01.879 [Lua] Lobby data player_slot_1 = 0:0 20:36:01.879 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:01.879 [Lua] Lobby data difficulty = cataclysm_3 20:36:01.879 [Lua] Lobby data quick_game = false 20:36:01.879 [Lua] Lobby data weave_index = 138 20:36:01.879 [Lua] Lobby data matchmaking = false 20:36:01.879 [Lua] Lobby data weave_name = weave_138 20:36:01.879 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:01.879 [Lua] Lobby data num_players = 4 20:36:01.879 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:01.879 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:01.879 [Lua] Lobby data country_code = FR 20:36:01.879 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:01.879 [Lua] Lobby data eac_authorized = true 20:36:01.879 [Lua] Set lobby end. 20:36:01.881 [Lua] Set lobby begin: 20:36:01.881 [Lua] Lobby data twitch_enabled = false 20:36:01.881 [Lua] Lobby data power_level = 1100 20:36:01.881 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:01.881 [Lua] Lobby data difficulty_tweak = 0 20:36:01.881 [Lua] Lobby data host = 110000102543600 20:36:01.881 [Lua] Lobby data game_mode = 9 20:36:01.882 [Lua] Lobby data is_private = true 20:36:01.882 [Lua] Lobby data match_started = true 20:36:01.882 [Lua] Lobby data mechanism = adventure 20:36:01.882 [Lua] Lobby data level_key = inn_level 20:36:01.882 [Lua] Lobby data player_slot_1 = 0:0 20:36:01.882 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:01.882 [Lua] Lobby data difficulty = cataclysm_3 20:36:01.882 [Lua] Lobby data quick_game = false 20:36:01.882 [Lua] Lobby data weave_index = 138 20:36:01.882 [Lua] Lobby data matchmaking = false 20:36:01.882 [Lua] Lobby data weave_name = weave_138 20:36:01.882 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:01.882 [Lua] Lobby data num_players = 4 20:36:01.882 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:01.882 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:01.882 [Lua] Lobby data country_code = FR 20:36:01.882 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:01.882 [Lua] Lobby data eac_authorized = true 20:36:01.882 [Lua] Set lobby end. 20:36:01.882 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:36:01.882 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:36:01.882 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:36:01.882 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:36:01.882 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:36:01.882 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:36:01.882 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:36:01.882 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:36:01.882 [Lua] Complete level triggered. 20:36:01.884 [Save] Saving `save_data` 20:36:01.884 [Lua] gm_event_end_conditions_met false false 20:36:01.885 [Lua] PlayFabMirrorBase:_commit_internal nil 20:36:01.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:36:01.889 [Lua] generate_backend_stats 110000102543600:1 20:36:01.895 [Save] Save done 20:36:01.895 [Save] Saving `save_data` 20:36:01.903 [Save] Save done 20:36:01.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:36:01.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:36:01.912 [Save] Saving `save_data` 20:36:01.912 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 20:36:01.912 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 20:36:01.912 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:36:01.912 [Lua] [GameNetworkManager] Leaving game... 20:36:01.912 [Lua] [GameNetworkManager] Shutting down game session host. 20:36:01.912 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:36:01.912 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:36:01.912 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.45 20:36:01.915 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:36:01.915 [Lua] commit result success 16 20:36:01.925 [Save] Save done 20:36:03.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:36:03.931 [Lua] [Managers] Calling function on all managers: 20:36:03.932 [Lua] Clearing all global lookup lists 20:36:03.932 [Lua] [IngamePlayerListUI] - Destroy 20:36:03.932 [Lua] [EquipmentUI] - Destroy 20:36:03.932 [Lua] [AbilityUI] - Destroy 20:36:03.932 [Lua] [GamePadAbilityUI] - Destroy 20:36:03.932 [Lua] [GamePadEquipmentUI] - Destroy 20:36:03.932 [Lua] [IngameUI] destroy 20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:36:03.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:36:03.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:36:03.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:36:03.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:36:03.980 [Lua] [Managers] Destroying manager group: 20:36:03.984 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:36:04.037 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:36:04.037 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:36:04.037 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:36:04.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0 20:36:04.037 warning: [Lua] Following data will be uploaded to Crashify: <> 20:36:04.038 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 41, User: 110000102543600 "Cyber-Froh" <> 20:36:04.038 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0 [8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936 [10] dt = 0.0061185751110315323 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10; [5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800; <> <> 20:36:04.038 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:36:04.038 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:36:04.038 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0 20:36:04.038 warning: [Lua] Following data will be uploaded to Crashify: <> 20:36:04.038 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 42, User: 110000102543600 "Cyber-Froh" <> 20:36:04.039 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0 [8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936 [10] dt = 0.0061185751110315323 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10; [5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800; <> <> 20:36:04.039 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:36:04.039 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:36:04.039 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0 20:36:04.039 warning: [Lua] Following data will be uploaded to Crashify: <> 20:36:04.039 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 43, User: 110000102543600 "Cyber-Froh" <> 20:36:04.039 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0 [8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936 [10] dt = 0.0061185751110315323 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10; [5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800; <> <> 20:36:04.039 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:36:04.039 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:36:04.039 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0 20:36:04.039 warning: [Lua] Following data will be uploaded to Crashify: <> 20:36:04.040 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 44, User: 110000102543600 "Cyber-Froh" <> 20:36:04.040 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 179138; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000B9FFC00 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000F3F21E0; application_shutdown = nil; unit_spawner = table: 000000000214DED0; world = [World]; unit_storage = table: 000000000BE38AC0; units = table: 000000000946D290; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F3F21E0 [8] self = table: 0000000000785B80; dt = 0.0061185751110315323; t = 2958.9977848473936; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0061185751110315323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0061185751110315323; t = 2958.9977848473936 [10] dt = 0.0061185751110315323 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C753FA0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000B7F3D10; [5] world_name = "level_world"; entity_system_bag = table: 0000000000B94700; network_server = table: 00000000011F83A0; entity_system = table: 0000000011686260; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000001208FA60; statistics_db = table: 0000000008104E60; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 37.659193590562793; input_manager = table: 0000000010075E00; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000036D7230; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B7F3D10; world = [World]; dt = 0.0061185751110315323; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 39.453425976913422; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000C710E30; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F3F21E0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000030A800; <> <> 20:36:04.040 [Lua] [Matchmaking] unregister rpcs 20:36:04.040 [Lua] ############### UNLOADING PACKAGES ############### 20:36:04.040 [Lua] [Managers] Calling function on all managers: 20:36:04.040 [Lua] [Managers] Destroying manager group: 20:36:04.040 [Lua] [Gamestate] Enter state StateLoading 20:36:04.042 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:36:04.042 [Lua] [Matchmaking] register rpcs 20:36:04.042 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:36:04.042 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:36:04.042 [Lua] Set lobby begin: 20:36:04.042 [Lua] Lobby data twitch_enabled = false 20:36:04.042 [Lua] Lobby data power_level = 0 20:36:04.042 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:04.042 [Lua] Lobby data difficulty_tweak = 0 20:36:04.042 [Lua] Lobby data host = 110000102543600 20:36:04.042 [Lua] Lobby data game_mode = 9 20:36:04.042 [Lua] Lobby data is_private = true 20:36:04.043 [Lua] Lobby data match_started = true 20:36:04.043 [Lua] Lobby data mechanism = adventure 20:36:04.043 [Lua] Lobby data level_key = inn_level 20:36:04.043 [Lua] Lobby data player_slot_1 = 0:0 20:36:04.043 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:04.043 [Lua] Lobby data difficulty = cataclysm_3 20:36:04.043 [Lua] Lobby data quick_game = false 20:36:04.043 [Lua] Lobby data weave_index = 138 20:36:04.043 [Lua] Lobby data matchmaking = false 20:36:04.043 [Lua] Lobby data weave_name = weave_138 20:36:04.043 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:04.043 [Lua] Lobby data num_players = 4 20:36:04.043 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:04.043 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:04.043 [Lua] Lobby data country_code = FR 20:36:04.043 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:04.043 [Lua] Lobby data eac_authorized = true 20:36:04.043 [Lua] Set lobby end. 20:36:04.043 [Lua] registering RPCs 20:36:04.043 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:36:04.043 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:36:04.043 [Lua] Set lobby begin: 20:36:04.043 [Lua] Lobby data twitch_enabled = false 20:36:04.043 [Lua] Lobby data power_level = 0 20:36:04.043 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:04.043 [Lua] Lobby data difficulty_tweak = 0 20:36:04.043 [Lua] Lobby data host = 110000102543600 20:36:04.043 [Lua] Lobby data game_mode = 9 20:36:04.043 [Lua] Lobby data is_private = true 20:36:04.043 [Lua] Lobby data match_started = true 20:36:04.043 [Lua] Lobby data mechanism = adventure 20:36:04.043 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:04.044 [Lua] Lobby data player_slot_1 = 0:0 20:36:04.044 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:04.044 [Lua] Lobby data difficulty = cataclysm_3 20:36:04.044 [Lua] Lobby data quick_game = false 20:36:04.044 [Lua] Lobby data weave_index = 138 20:36:04.044 [Lua] Lobby data matchmaking = false 20:36:04.044 [Lua] Lobby data weave_name = weave_138 20:36:04.044 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:04.044 [Lua] Lobby data num_players = 4 20:36:04.044 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:04.044 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:04.044 [Lua] Lobby data country_code = FR 20:36:04.044 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:04.044 [Lua] Lobby data eac_authorized = true 20:36:04.044 [Lua] Set lobby end. 20:36:04.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:36:04.046 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 20:36:04.046 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:36:04.046 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0 20:36:04.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:36:04.050 [Umbra] Unload tome 20:36:04.051 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:36:04.114 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:36:04.114 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:36:04.114 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:36:04.114 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 20:36:04.114 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 20:36:04.114 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 20:36:04.114 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 20:36:04.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 20:36:04.171 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 20:36:04.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 20:36:06.370 [Window] Window => inactive 20:36:09.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 20:36:09.795 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 20:36:09.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:36:10.132 [Lua] ### Sending rpc_level_loaded 20:36:10.132 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48 20:36:10.132 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:36:10.132 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:36:10.132 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:36:10.149 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:36:10.149 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:36:10.324 [Lua] ### Sending rpc_level_loaded 20:36:10.325 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48 20:36:10.325 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:36:10.325 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:36:10.325 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:36:10.345 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:36:10.345 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:36:10.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:36:10.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:36:10.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:36:10.511 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 20:36:11.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:36:11.018 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 20:36:11.035 [Lua] [LevelTransitionHandler] Level load completed! 20:36:11.035 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 179138 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:36:11.060 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:36:11.060 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, beastmen_standard_bearer=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_marauder=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 20:36:11.060 [Lua] load_startup_enemy_packages: -------------- 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_spawn 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_troll 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_rat_ogre 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_stormfiend 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_minotaur 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_plague_sorcerer 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_corruptor_sorcerer 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_gutter_runner 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_pack_master 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_poison_wind_globadier 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_ratling_gunner 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_warpfire_thrower 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_vortex_sorcerer 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_standard_bearer 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_vortex 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] critter_rat 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] critter_pig 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_storm_vermin_with_shield 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_gor 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_ungor_archer 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_warrior 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_ungor 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_clan_rat 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_clan_rat_with_shield 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_slave 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_fanatic 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_storm_vermin 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_marauder_with_shield 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] beastmen_bestigor 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] chaos_marauder 20:36:11.060 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:36:11.060 [Lua] skaven_plague_monk 20:36:11.063 [Lua] ### Sending rpc_level_loaded 20:36:11.063 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48 20:36:11.063 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:36:11.079 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:36:11.079 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:36:11.097 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:36:11.097 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:36:11.097 [Lua] ### Sending rpc_level_loaded 20:36:11.097 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48 20:36:11.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:36:11.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:36:11.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:36:11.502 [Lua] ### Sending rpc_level_loaded 20:36:11.502 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48 20:36:11.502 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:36:11.503 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:36:11.503 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:36:11.519 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:36:11.519 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:36:11.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:36:11.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:36:11.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:36:11.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:36:11.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:36:11.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:36:12.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:36:12.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:36:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:36:13.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:36:13.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:36:13.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:36:13.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:36:13.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:36:13.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:36:13.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:36:13.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:36:13.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:36:13.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:36:13.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:36:13.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:36:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:36:13.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:36:13.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:36:14.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:36:14.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:36:14.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:36:14.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:36:14.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:36:14.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:36:14.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:36:14.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:36:14.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:36:14.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:36:14.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:36:14.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:36:15.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:36:15.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:36:15.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:36:15.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:36:15.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:36:15.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:36:15.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:36:15.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:36:15.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:36:16.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:36:16.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:36:16.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:36:16.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:36:16.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:36:16.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:36:17.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:36:17.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:36:17.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:36:18.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:36:18.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:36:18.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:36:18.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:36:18.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:36:18.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:36:19.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:36:19.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:36:19.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:36:19.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:36:19.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:36:19.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:36:19.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:36:19.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:36:19.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:36:20.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:36:20.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:36:20.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:29 my_peer_id:110000102543600 20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:29 my_peer_id:110000102543600 20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:29 my_peer_id:110000102543600 20:36:20.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:29 my_peer_id:110000102543600 20:36:20.276 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:29 my_peer_id:110000102543600 20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:20.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:20.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:36:20.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:36:20.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:36:20.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:36:20.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:36:20.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:36:20.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:36:20.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:36:20.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:36:20.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:36:21.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:36:21.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:36:21.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:30 my_peer_id:110000102543600 20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:30 my_peer_id:110000102543600 20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:30 my_peer_id:110000102543600 20:36:21.594 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:30 my_peer_id:110000102543600 20:36:21.595 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:30 my_peer_id:110000102543600 20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:21.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:21.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:36:21.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:36:21.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:36:21.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:36:21.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:36:21.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:36:22.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:36:22.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:36:22.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:36:22.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:36:22.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:36:22.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:36:22.390 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 20:36:22.390 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:36:22.390 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:31 my_peer_id:110000102543600 20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:31 my_peer_id:110000102543600 20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:31 my_peer_id:110000102543600 20:36:22.405 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:31 my_peer_id:110000102543600 20:36:22.422 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:31 my_peer_id:110000102543600 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:22.422 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:36:22.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:36:22.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:36:22.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:36:22.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:36:22.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:36:22.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:36:22.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:36:22.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:32 my_peer_id:110000102543600 20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:32 my_peer_id:110000102543600 20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:32 my_peer_id:110000102543600 20:36:22.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:32 my_peer_id:110000102543600 20:36:22.811 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:32 my_peer_id:110000102543600 20:36:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:22.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:36:22.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:36:22.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:36:22.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:36:22.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 20:36:22.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:36:23.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:36:23.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:36:23.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:36:23.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:36:23.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:36:23.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:36:23.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:36:23.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:36:23.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:36:24.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:36:24.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:36:24.212 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:36:24.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:36:24.278 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:36:24.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:36:24.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:36:24.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:36:24.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:36:24.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:36:24.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:36:24.804 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 20:36:24.805 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:36:24.805 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 20:36:24.805 [Umbra] Init version: 3.4.15 :: 16 threads 20:36:25.320 [Lua] Async level spawning done 20:36:25.320 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:36:26.280 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:36:26.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:36:26.280 [Lua] [Matchmaking] unregister rpcs 20:36:26.281 [Lua] Set lobby begin: 20:36:26.281 [Lua] Lobby data twitch_enabled = false 20:36:26.281 [Lua] Lobby data power_level = 0 20:36:26.281 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.281 [Lua] Lobby data difficulty_tweak = 0 20:36:26.281 [Lua] Lobby data host = 110000102543600 20:36:26.281 [Lua] Lobby data game_mode = 9 20:36:26.281 [Lua] Lobby data is_private = true 20:36:26.281 [Lua] Lobby data match_started = true 20:36:26.282 [Lua] Lobby data mechanism = adventure 20:36:26.282 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.282 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.282 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.282 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.282 [Lua] Lobby data quick_game = false 20:36:26.282 [Lua] Lobby data weave_index = 138 20:36:26.282 [Lua] Lobby data matchmaking = false 20:36:26.282 [Lua] Lobby data weave_name = weave_138 20:36:26.282 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.282 [Lua] Lobby data num_players = 4 20:36:26.282 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.282 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.282 [Lua] Lobby data country_code = FR 20:36:26.283 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.283 [Lua] Lobby data eac_authorized = true 20:36:26.283 [Lua] Set lobby end. 20:36:26.283 [Lua] [Managers] Destroying manager group: 20:36:26.284 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens 20:36:26.284 [Lua] [Gamestate] Enter StateIngame HOST 20:36:26.284 [Lua] [Managers] Calling function on all managers: 20:36:26.284 [Lua] <>level = dlc_scorpion_pit_heavens<> 20:36:26.284 [Lua] Set lobby begin: 20:36:26.284 [Lua] Lobby data twitch_enabled = false 20:36:26.284 [Lua] Lobby data power_level = 0 20:36:26.284 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.284 [Lua] Lobby data difficulty_tweak = 0 20:36:26.284 [Lua] Lobby data host = 110000102543600 20:36:26.284 [Lua] Lobby data game_mode = 9 20:36:26.284 [Lua] Lobby data is_private = true 20:36:26.284 [Lua] Lobby data match_started = true 20:36:26.284 [Lua] Lobby data mechanism = adventure 20:36:26.284 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.284 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.284 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.284 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.284 [Lua] Lobby data quick_game = false 20:36:26.284 [Lua] Lobby data weave_index = 138 20:36:26.284 [Lua] Lobby data matchmaking = false 20:36:26.285 [Lua] Lobby data weave_name = weave_138 20:36:26.285 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.285 [Lua] Lobby data num_players = 4 20:36:26.285 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.285 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.285 [Lua] Lobby data country_code = FR 20:36:26.285 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.285 [Lua] Lobby data eac_authorized = true 20:36:26.285 [Lua] Set lobby end. 20:36:26.285 [Lua] [StateIngame] Server ingame 20:36:26.287 [Lua] Set lobby begin: 20:36:26.288 [Lua] Lobby data twitch_enabled = false 20:36:26.288 [Lua] Lobby data power_level = 0 20:36:26.288 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.288 [Lua] Lobby data difficulty_tweak = 0 20:36:26.288 [Lua] Lobby data host = 110000102543600 20:36:26.288 [Lua] Lobby data game_mode = 9 20:36:26.288 [Lua] Lobby data is_private = true 20:36:26.288 [Lua] Lobby data match_started = true 20:36:26.288 [Lua] Lobby data mechanism = adventure 20:36:26.288 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.288 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.288 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.288 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.288 [Lua] Lobby data quick_game = false 20:36:26.288 [Lua] Lobby data weave_index = 138 20:36:26.288 [Lua] Lobby data matchmaking = false 20:36:26.288 [Lua] Lobby data weave_name = weave_138 20:36:26.288 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.288 [Lua] Lobby data num_players = 4 20:36:26.288 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.288 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.288 [Lua] Lobby data country_code = FR 20:36:26.288 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.288 [Lua] Lobby data eac_authorized = true 20:36:26.288 [Lua] Set lobby end. 20:36:26.288 [Lua] [Matchmaking] register rpcs 20:36:26.288 [Lua] GameNetworkManager:init... creating game session 20:36:26.288 [Lua] Host GameSession.make_game_session_host with session: 20:36:26.288 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:36:26.289 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:36:26.289 [Lua] [GameNetworkManager] self.is_server = true 20:36:26.289 [Network] Setting artificial MTU limit to 65536 20:36:26.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32 20:36:26.289 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:36:26.289 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:36:26.298 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:36:26.298 [Lua] pacing=disabled 20:36:26.298 [Lua] roaming=nil 20:36:26.298 [Lua] specials=disabled 20:36:26.298 [Lua] debug_color=maroon 20:36:26.298 [Lua] pack_spawning=skaven_beastmen 20:36:26.298 [Lua] contained_breeds=nil 20:36:26.298 [Lua] disabled=false 20:36:26.298 [Lua] boss=disabled 20:36:26.298 [Lua] horde=disabled 20:36:26.298 [Lua] name=weave_skaven_beastmen 20:36:26.298 [Lua] intensity=disabled 20:36:26.298 [Lua] --- 20:36:26.298 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:36:26.301 warning: [GwNav] NavData resource not loaded 20:36:26.301 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 20:36:26.301 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 20:36:26.306 [Lua] [AIInterestPointSystem] Level Seed: 734621 20:36:26.306 [Lua] 20:36:26.306 [Lua] [entity_system_bag] = table 20:36:26.306 [Lua] [entity_system_bag] = metatable 20:36:26.306 [Lua] [startup_data] = table 20:36:26.306 [Lua] [entity_manager] = table 20:36:26.306 [Lua] [entity_manager] = metatable 20:36:26.306 [Lua] [unit_spawner] = table 20:36:26.306 [Lua] [unit_spawner] = metatable 20:36:26.306 [Lua] [unit_storage] = table 20:36:26.306 [Lua] [unit_storage] = metatable 20:36:26.306 [Lua] [dice_keeper] = table 20:36:26.306 [Lua] [dice_keeper] = metatable 20:36:26.306 [Lua] [is_server] = true (boolean) 20:36:26.306 [Lua] [world] = [World] 20:36:26.306 [Lua] [system_api] = table 20:36:26.306 [Lua] [entity_system] = table 20:36:26.306 [Lua] [entity_system] = metatable 20:36:26.306 [Lua] [network_lobby] = table 20:36:26.306 [Lua] [network_lobby] = metatable 20:36:26.306 [Lua] [profile_synchronizer] = table 20:36:26.306 [Lua] [profile_synchronizer] = metatable 20:36:26.306 [Lua] [level_transition_handler] = table 20:36:26.306 [Lua] [level_transition_handler] = metatable 20:36:26.306 [Lua] [num_local_human_players] = 1 (number) 20:36:26.306 [Lua] [statistics_db] = table 20:36:26.306 [Lua] [statistics_db] = metatable 20:36:26.306 [Lua] [network_server] = table 20:36:26.306 [Lua] [network_server] = metatable 20:36:26.306 [Lua] [input_manager] = table 20:36:26.306 [Lua] [input_manager] = metatable 20:36:26.306 [Lua] [network_clock] = table 20:36:26.306 [Lua] [network_clock] = metatable 20:36:26.306 [Lua] [network_transmit] = table 20:36:26.306 [Lua] [network_transmit] = metatable 20:36:26.306 [Lua] [free_flight_manager] = table 20:36:26.306 [Lua] [free_flight_manager] = metatable 20:36:26.306 [Lua] [network_manager] = table 20:36:26.306 [Lua] [network_manager] = metatable 20:36:26.306 [Lua] [network_event_delegate] = table 20:36:26.306 [Lua] [network_event_delegate] = metatable 20:36:26.306 [Lua] 20:36:26.306 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:36:26.306 [Lua] ignoring extension VersusInteractObjectiveExtension 20:36:26.306 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:36:26.306 [Lua] ignoring extension VersusSocketObjectiveExtension 20:36:26.306 [Lua] ignoring extension VersusTargetObjectiveExtension 20:36:26.306 [Lua] ignoring extension VersusMissionObjectiveExtension 20:36:26.306 [Lua] ignoring extension KeepDecorationPaintingExtension 20:36:26.308 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:36:26.322 [Lua] [AchievementManager] Achievements using the steam platform 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 20:36:26.359 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 20:36:26.360 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 20:36:26.368 [Lua] [StateIngame] Level seed: 734621 20:36:26.388 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:36:26.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:36:26.435 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:36:26.436 [Lua] [IngameUI] init 20:36:26.448 [SteamVoipClient] select_out(110000100089661, off) 20:36:26.448 [SteamVoipClient] select_out(110000101fd4a34, off) 20:36:26.448 [SteamVoipClient] select_out(110000102543600, off) 20:36:26.448 [SteamVoipClient] select_out(1100001040c1df0, off) 20:36:26.460 [Lua] cb_razer_chroma_setup 20:36:26.483 [Lua] completed 20:36:26.484 [Lua] completed 20:36:26.486 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:36:26.487 [Lua] Set lobby begin: 20:36:26.487 [Lua] Lobby data twitch_enabled = false 20:36:26.487 [Lua] Lobby data power_level = 1100 20:36:26.487 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.487 [Lua] Lobby data difficulty_tweak = 0 20:36:26.487 [Lua] Lobby data host = 110000102543600 20:36:26.487 [Lua] Lobby data game_mode = 9 20:36:26.487 [Lua] Lobby data is_private = true 20:36:26.487 [Lua] Lobby data match_started = true 20:36:26.487 [Lua] Lobby data mechanism = adventure 20:36:26.487 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.487 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.487 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.487 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.487 [Lua] Lobby data quick_game = false 20:36:26.487 [Lua] Lobby data weave_index = 138 20:36:26.488 [Lua] Lobby data matchmaking = false 20:36:26.488 [Lua] Lobby data weave_name = weave_138 20:36:26.488 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.488 [Lua] Lobby data num_players = 4 20:36:26.488 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.488 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.488 [Lua] Lobby data country_code = FR 20:36:26.488 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.488 [Lua] Lobby data eac_authorized = true 20:36:26.488 [Lua] Set lobby end. 20:36:26.488 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:36:26.488 [Lua] [ConflictDirector] conflict_director is ai_ready 20:36:26.488 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:36:26.488 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:36:26.492 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:36:26.492 [Lua] Forming navigation groups in one frame 20:36:26.492 [Lua] Forming navigation groups 20:36:26.615 [Lua] NavigationGroupManager -> calulation time A: 0.12300000000004729 20:36:26.677 [Lua] NavigationGroupManager -> calulation time B: 0.063000000000101863 20:36:26.677 [Lua] number of nav groups: 280 20:36:26.679 [Lua] number of refined nav groups : 181 20:36:26.695 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377 20:36:26.695 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 20:36:26.699 [Lua] Warning: missing nodes! in zones 20:36:26.706 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:36:26.709 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:36:26.710 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:36:26.710 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 20:36:26.711 [Lua] [Managers] Calling function on all managers: 20:36:26.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:36:26.720 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:36:26.720 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:36:26.721 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:36:26.721 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:36:26.721 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:36:26.721 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:36:26.721 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:36:26.721 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:36:26.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32 20:36:26.888 [Lua] Set lobby begin: 20:36:26.888 [Lua] Lobby data twitch_enabled = false 20:36:26.888 [Lua] Lobby data power_level = 1100 20:36:26.888 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.888 [Lua] Lobby data difficulty_tweak = 0 20:36:26.888 [Lua] Lobby data host = 110000102543600 20:36:26.888 [Lua] Lobby data game_mode = 9 20:36:26.888 [Lua] Lobby data is_private = true 20:36:26.888 [Lua] Lobby data match_started = true 20:36:26.888 [Lua] Lobby data mechanism = adventure 20:36:26.888 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.888 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.889 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.889 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.889 [Lua] Lobby data quick_game = false 20:36:26.889 [Lua] Lobby data weave_index = 138 20:36:26.889 [Lua] Lobby data matchmaking = false 20:36:26.889 [Lua] Lobby data weave_name = weave_138 20:36:26.889 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.889 [Lua] Lobby data num_players = 4 20:36:26.889 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.889 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.889 [Lua] Lobby data country_code = FR 20:36:26.889 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.889 [Lua] Lobby data eac_authorized = true 20:36:26.889 [Lua] Set lobby end. 20:36:26.889 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:36:26.889 [Lua] Breedfreezer (server) starting a hot join sync 20:36:26.889 [Lua] packing 0 units of breed chaos_marauder 20:36:26.889 [Lua] packing 0 units of breed skaven_clan_rat 20:36:26.889 [Lua] packing 0 units of breed skaven_storm_vermin 20:36:26.889 [Lua] packing 0 units of breed skaven_slave 20:36:26.889 [Lua] packing 0 units of breed chaos_fanatic 20:36:26.889 [Lua] packing 0 units of breed beastmen_ungor_archer 20:36:26.889 [Lua] packing 0 units of breed chaos_warrior 20:36:26.889 [Lua] packing 0 units of breed beastmen_bestigor 20:36:26.889 [Lua] packing 0 units of breed beastmen_ungor 20:36:26.889 [Lua] packing 0 units of breed skaven_plague_monk 20:36:26.889 [Lua] packing 0 units of breed beastmen_gor 20:36:26.889 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:36:26.889 [Lua] 20:36:26.889 [Lua] [1] = 1 (number) 20:36:26.889 [Lua] [2] = 0 (number) 20:36:26.889 [Lua] [3] = 1 (number) 20:36:26.889 [Lua] [4] = 0 (number) 20:36:26.889 [Lua] [5] = 1 (number) 20:36:26.889 [Lua] [6] = 0 (number) 20:36:26.889 [Lua] [7] = 1 (number) 20:36:26.889 [Lua] [8] = 0 (number) 20:36:26.889 [Lua] [9] = 1 (number) 20:36:26.889 [Lua] [10] = 0 (number) 20:36:26.889 [Lua] [11] = 1 (number) 20:36:26.889 [Lua] [12] = 0 (number) 20:36:26.889 [Lua] [13] = 1 (number) 20:36:26.889 [Lua] [14] = 0 (number) 20:36:26.889 [Lua] [15] = 1 (number) 20:36:26.889 [Lua] [16] = 0 (number) 20:36:26.889 [Lua] [17] = 1 (number) 20:36:26.889 [Lua] [18] = 0 (number) 20:36:26.889 [Lua] [19] = 1 (number) 20:36:26.889 [Lua] [20] = 0 (number) 20:36:26.889 [Lua] [21] = 1 (number) 20:36:26.889 [Lua] [22] = 0 (number) 20:36:26.889 [Lua] 20:36:26.889 [Lua] 20:36:26.889 [Lua] 20:36:26.891 [Lua] Set lobby begin: 20:36:26.891 [Lua] Lobby data twitch_enabled = false 20:36:26.891 [Lua] Lobby data power_level = 1100 20:36:26.891 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.891 [Lua] Lobby data difficulty_tweak = 0 20:36:26.891 [Lua] Lobby data host = 110000102543600 20:36:26.891 [Lua] Lobby data game_mode = 9 20:36:26.891 [Lua] Lobby data is_private = true 20:36:26.891 [Lua] Lobby data match_started = true 20:36:26.891 [Lua] Lobby data mechanism = adventure 20:36:26.891 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.891 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.891 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.891 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.891 [Lua] Lobby data quick_game = false 20:36:26.891 [Lua] Lobby data weave_index = 138 20:36:26.891 [Lua] Lobby data matchmaking = false 20:36:26.891 [Lua] Lobby data weave_name = weave_138 20:36:26.891 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.891 [Lua] Lobby data num_players = 4 20:36:26.891 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.891 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.891 [Lua] Lobby data country_code = FR 20:36:26.891 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.891 [Lua] Lobby data eac_authorized = true 20:36:26.891 [Lua] Set lobby end. 20:36:26.891 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:36:26.891 [Lua] Breedfreezer (server) starting a hot join sync 20:36:26.891 [Lua] packing 0 units of breed chaos_marauder 20:36:26.891 [Lua] packing 0 units of breed skaven_clan_rat 20:36:26.891 [Lua] packing 0 units of breed skaven_storm_vermin 20:36:26.891 [Lua] packing 0 units of breed skaven_slave 20:36:26.891 [Lua] packing 0 units of breed chaos_fanatic 20:36:26.891 [Lua] packing 0 units of breed beastmen_ungor_archer 20:36:26.891 [Lua] packing 0 units of breed chaos_warrior 20:36:26.891 [Lua] packing 0 units of breed beastmen_bestigor 20:36:26.891 [Lua] packing 0 units of breed beastmen_ungor 20:36:26.891 [Lua] packing 0 units of breed skaven_plague_monk 20:36:26.891 [Lua] packing 0 units of breed beastmen_gor 20:36:26.891 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:36:26.891 [Lua] 20:36:26.891 [Lua] [1] = 1 (number) 20:36:26.891 [Lua] [2] = 0 (number) 20:36:26.891 [Lua] [3] = 1 (number) 20:36:26.891 [Lua] [4] = 0 (number) 20:36:26.891 [Lua] [5] = 1 (number) 20:36:26.891 [Lua] [6] = 0 (number) 20:36:26.891 [Lua] [7] = 1 (number) 20:36:26.891 [Lua] [8] = 0 (number) 20:36:26.891 [Lua] [9] = 1 (number) 20:36:26.891 [Lua] [10] = 0 (number) 20:36:26.891 [Lua] [11] = 1 (number) 20:36:26.891 [Lua] [12] = 0 (number) 20:36:26.891 [Lua] [13] = 1 (number) 20:36:26.891 [Lua] [14] = 0 (number) 20:36:26.891 [Lua] [15] = 1 (number) 20:36:26.891 [Lua] [16] = 0 (number) 20:36:26.891 [Lua] [17] = 1 (number) 20:36:26.891 [Lua] [18] = 0 (number) 20:36:26.891 [Lua] [19] = 1 (number) 20:36:26.891 [Lua] [20] = 0 (number) 20:36:26.891 [Lua] [21] = 1 (number) 20:36:26.891 [Lua] [22] = 0 (number) 20:36:26.891 [Lua] 20:36:26.891 [Lua] 20:36:26.891 [Lua] 20:36:26.893 [Lua] Set lobby begin: 20:36:26.893 [Lua] Lobby data twitch_enabled = false 20:36:26.893 [Lua] Lobby data power_level = 1100 20:36:26.893 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:26.893 [Lua] Lobby data difficulty_tweak = 0 20:36:26.893 [Lua] Lobby data host = 110000102543600 20:36:26.893 [Lua] Lobby data game_mode = 9 20:36:26.893 [Lua] Lobby data is_private = true 20:36:26.893 [Lua] Lobby data match_started = true 20:36:26.893 [Lua] Lobby data mechanism = adventure 20:36:26.893 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:26.893 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.893 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:26.893 [Lua] Lobby data difficulty = cataclysm_3 20:36:26.893 [Lua] Lobby data quick_game = false 20:36:26.893 [Lua] Lobby data weave_index = 138 20:36:26.893 [Lua] Lobby data matchmaking = false 20:36:26.893 [Lua] Lobby data weave_name = weave_138 20:36:26.893 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:26.893 [Lua] Lobby data num_players = 4 20:36:26.893 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:26.894 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:26.894 [Lua] Lobby data country_code = FR 20:36:26.894 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:26.894 [Lua] Lobby data eac_authorized = true 20:36:26.894 [Lua] Set lobby end. 20:36:26.894 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:36:26.894 [Lua] Breedfreezer (server) starting a hot join sync 20:36:26.894 [Lua] packing 0 units of breed chaos_marauder 20:36:26.894 [Lua] packing 0 units of breed skaven_clan_rat 20:36:26.894 [Lua] packing 0 units of breed skaven_storm_vermin 20:36:26.894 [Lua] packing 0 units of breed skaven_slave 20:36:26.894 [Lua] packing 0 units of breed chaos_fanatic 20:36:26.894 [Lua] packing 0 units of breed beastmen_ungor_archer 20:36:26.894 [Lua] packing 0 units of breed chaos_warrior 20:36:26.894 [Lua] packing 0 units of breed beastmen_bestigor 20:36:26.894 [Lua] packing 0 units of breed beastmen_ungor 20:36:26.894 [Lua] packing 0 units of breed skaven_plague_monk 20:36:26.894 [Lua] packing 0 units of breed beastmen_gor 20:36:26.894 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:36:26.894 [Lua] 20:36:26.894 [Lua] [1] = 1 (number) 20:36:26.894 [Lua] [2] = 0 (number) 20:36:26.894 [Lua] [3] = 1 (number) 20:36:26.894 [Lua] [4] = 0 (number) 20:36:26.894 [Lua] [5] = 1 (number) 20:36:26.894 [Lua] [6] = 0 (number) 20:36:26.894 [Lua] [7] = 1 (number) 20:36:26.894 [Lua] [8] = 0 (number) 20:36:26.894 [Lua] [9] = 1 (number) 20:36:26.894 [Lua] [10] = 0 (number) 20:36:26.894 [Lua] [11] = 1 (number) 20:36:26.894 [Lua] [12] = 0 (number) 20:36:26.894 [Lua] [13] = 1 (number) 20:36:26.894 [Lua] [14] = 0 (number) 20:36:26.894 [Lua] [15] = 1 (number) 20:36:26.894 [Lua] [16] = 0 (number) 20:36:26.894 [Lua] [17] = 1 (number) 20:36:26.894 [Lua] [18] = 0 (number) 20:36:26.894 [Lua] [19] = 1 (number) 20:36:26.894 [Lua] [20] = 0 (number) 20:36:26.894 [Lua] [21] = 1 (number) 20:36:26.894 [Lua] [22] = 0 (number) 20:36:26.894 [Lua] 20:36:26.894 [Lua] 20:36:26.894 [Lua] 20:36:26.894 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:36:26.894 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:36:26.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 20:36:26.894 [Lua] RemotePlayer:create_game_object( ) 20 20:36:26.908 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:36:26.908 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:36:26.908 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 20:36:26.908 [Lua] RemotePlayer:create_game_object( ) 21 20:36:26.927 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:36:26.928 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:36:26.928 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 20:36:26.928 [Lua] RemotePlayer:create_game_object( ) 22 20:36:26.948 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:36:26.948 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:36:26.948 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:36:26.956 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:36:26.956 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:36:26.956 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:36:26.956 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:36:26.956 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:36:26.956 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:36:26.956 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:36:26.956 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:36:26.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32 20:36:26.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:36:26.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:36:26.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:36:26.975 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:36:26.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:26.975 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:26.975 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:36:27.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:36:27.067 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:36:27.067 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:36:27.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 20:36:27.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:27.069 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:36:27.069 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:36:27.070 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:36:27.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 20:36:27.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:36:27.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:36:27.072 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:36:27.072 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:36:27.072 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:36:27.073 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 20:36:27.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03115355] 20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[32fdf6f5] 20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:36:27.074 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9a02719] 20:36:27.370 [Lua] StateInGameRunning:_game_actually_starts() 20:36:27.370 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32 20:36:27.370 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33 20:36:27.370 [Lua] ################################################################################################################# 20:36:27.370 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:36:27.370 [Lua] ################################################################################################################# 20:36:27.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 20:36:27.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 20:36:27.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 20:36:27.576 [Lua] Commit load time data 20:36:28.530 [Window] Window => active 20:36:31.677 [Lua] Set lobby begin: 20:36:31.677 [Lua] Lobby data twitch_enabled = false 20:36:31.677 [Lua] Lobby data power_level = 825 20:36:31.677 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:31.677 [Lua] Lobby data difficulty_tweak = 0 20:36:31.677 [Lua] Lobby data host = 110000102543600 20:36:31.677 [Lua] Lobby data game_mode = 9 20:36:31.677 [Lua] Lobby data is_private = true 20:36:31.677 [Lua] Lobby data match_started = true 20:36:31.677 [Lua] Lobby data mechanism = adventure 20:36:31.677 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:31.677 [Lua] Lobby data player_slot_1 = 0:0 20:36:31.677 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:31.677 [Lua] Lobby data difficulty = cataclysm_3 20:36:31.677 [Lua] Lobby data quick_game = false 20:36:31.677 [Lua] Lobby data weave_index = 138 20:36:31.677 [Lua] Lobby data matchmaking = false 20:36:31.677 [Lua] Lobby data weave_name = weave_138 20:36:31.677 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:31.678 [Lua] Lobby data num_players = 4 20:36:31.678 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:31.678 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:31.678 [Lua] Lobby data country_code = FR 20:36:31.678 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:31.678 [Lua] Lobby data eac_authorized = true 20:36:31.678 [Lua] Set lobby end. 20:36:36.747 [Lua] Set lobby begin: 20:36:36.747 [Lua] Lobby data twitch_enabled = false 20:36:36.747 [Lua] Lobby data power_level = 1100 20:36:36.747 [Lua] Lobby data unique_server_name = Cyber-Froh 20:36:36.747 [Lua] Lobby data difficulty_tweak = 0 20:36:36.747 [Lua] Lobby data host = 110000102543600 20:36:36.747 [Lua] Lobby data game_mode = 9 20:36:36.747 [Lua] Lobby data is_private = true 20:36:36.747 [Lua] Lobby data match_started = true 20:36:36.747 [Lua] Lobby data mechanism = adventure 20:36:36.747 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:36:36.747 [Lua] Lobby data player_slot_1 = 0:0 20:36:36.747 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:36:36.747 [Lua] Lobby data difficulty = cataclysm_3 20:36:36.747 [Lua] Lobby data quick_game = false 20:36:36.747 [Lua] Lobby data weave_index = 138 20:36:36.747 [Lua] Lobby data matchmaking = false 20:36:36.747 [Lua] Lobby data weave_name = weave_138 20:36:36.747 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:36:36.747 [Lua] Lobby data num_players = 4 20:36:36.747 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:36:36.747 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:36:36.747 [Lua] Lobby data country_code = FR 20:36:36.747 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:36:36.747 [Lua] Lobby data eac_authorized = true 20:36:36.747 [Lua] Set lobby end. 20:36:38.586 [Window] Window => inactive 20:36:39.759 [Lua] Players are leaving the safe zone 20:36:39.766 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:36:39.766 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 20:36:39.777 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 20:36:39.784 [Lua] setting up ambush-horde 20:36:39.784 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:36:39.784 [Lua] -> spawning: 16 20:36:39.784 [Lua] horde crated with id 1 of type ambush 20:36:39.784 [Lua] ambush horde has started 20:36:39.793 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:36:39.933 [Window] Window => active 20:36:42.784 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:36:43.299 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:36:43.299 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 20:36:43.299 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.299 [Lua] ->moving spawner 20:36:43.847 [Lua] Init group template: horde 20:36:44.649 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:36:44.883 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 20:36:44.895 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 20:36:46.986 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:36:49.443 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 294.45175170898438 [Unit '#ID[7cd7a7adbeeab338]'] 20:36:52.541 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:36:56.172 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:36:56.343 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:36:56.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:00.559 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:37:00.559 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:37:01.110 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:01.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:01.646 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 20:37:01.658 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 20:37:01.660 [Lua] setting up ambush-horde 20:37:01.660 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:37:01.661 [Lua] -> spawning: 16 20:37:01.661 [Lua] horde crated with id 2 of type ambush 20:37:01.661 [Lua] ambush horde has started 20:37:01.661 [Lua] setting up ambush-horde 20:37:01.661 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:37:01.661 [Lua] -> spawning: 12 20:37:01.661 [Lua] horde crated with id 3 of type ambush 20:37:01.661 [Lua] ambush horde has started 20:37:01.672 [Lua] setting up ambush-horde 20:37:01.672 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:37:01.672 [Lua] -> spawning: 7 20:37:01.673 [Lua] horde crated with id 4 of type ambush 20:37:01.673 [Lua] ambush horde has started 20:37:02.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:02.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:02.562 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:02.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:02.895 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:03.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:03.206 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:03.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:03.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.426 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:37:04.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.901 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:04.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:04.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:05.485 [Lua] Init group template: horde 20:37:05.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:05.713 [Lua] Init group template: horde 20:37:06.194 [Lua] Init group template: horde 20:37:06.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:06.714 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:07.306 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:07.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:07.995 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:37:10.322 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:10.608 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:11.573 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:12.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:12.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:12.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:12.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:12.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:13.280 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:13.428 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:13.671 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:14.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:15.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 20:37:15.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:15.839 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:16.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.056 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:17.696 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:18.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:18.037 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:18.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:19.345 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420) 20:37:20.368 [Lua] setting up ambush-horde 20:37:20.368 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:37:20.368 [Lua] -> spawning: 27 20:37:20.368 [Lua] horde crated with id 5 of type ambush 20:37:20.368 [Lua] ambush horde has started 20:37:20.383 [Lua] starting terror event: trickle_event_chaos_medium 20:37:20.383 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:37:20.776 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:37:20.776 [Lua] [GameNetworkManager] destroying game object with go_id=25 20:37:20.807 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:22.055 [Lua] main_path_player_far_away_check started 20:37:23.162 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:24.248 [Lua] Init group template: horde 20:37:25.150 [Lua] main_path_player_far_away_check started 20:37:25.206 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:37:25.221 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:37:25.236 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 20:37:25.253 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 20:37:25.256 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 20:37:25.269 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 20:37:25.273 [Lua] setting up ambush-horde 20:37:25.273 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:37:25.273 [Lua] -> spawning: 12 20:37:25.273 [Lua] horde crated with id 6 of type ambush 20:37:25.273 [Lua] ambush horde has started 20:37:25.273 [Lua] setting up ambush-horde 20:37:25.273 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:37:25.273 [Lua] -> spawning: 15 20:37:25.273 [Lua] horde crated with id 7 of type ambush 20:37:25.273 [Lua] ambush horde has started 20:37:25.288 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 20:37:25.297 [Lua] setting up ambush-horde 20:37:25.297 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:37:25.297 [Lua] -> spawning: 6 20:37:25.297 [Lua] horde crated with id 8 of type ambush 20:37:25.297 [Lua] ambush horde has started 20:37:25.297 [Lua] setting up ambush-horde 20:37:25.297 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:37:25.297 [Lua] -> spawning: 10 20:37:25.297 [Lua] horde crated with id 9 of type ambush 20:37:25.297 [Lua] ambush horde has started 20:37:25.308 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:37:25.343 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 20:37:26.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:27.755 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:29.465 [Lua] Init group template: horde 20:37:29.903 [Lua] Init group template: horde 20:37:30.212 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1046.5770263671875 [Unit '#ID[7cd7a7adbeeab338]'] 20:37:30.374 [Lua] Init group template: horde 20:37:30.424 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 20:37:30.653 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1046.5770263671875 [Unit '#ID[7cd7a7adbeeab338]'] 20:37:30.928 [Lua] Init group template: horde 20:37:31.126 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:31.126 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:37.117 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:37:37.156 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:37:37.750 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:37:37.793 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:37:38.296 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:37:38.296 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:37:38.808 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:39.996 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:40.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:40.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:40.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:41.435 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:37:41.761 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032655265182256699 [Unit '#ID[7cd7a7adbeeab338]'] 20:37:43.674 [Lua] event horde ends! 20:37:43.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:44.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:45.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:46.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:46.114 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:37:46.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=314 20:37:46.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:37:46.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:46.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:46.736 [Lua] event horde ends! 20:37:47.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:48.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:48.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:49.221 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:37:49.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:52.529 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:37:54.991 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:37:56.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:56.533 [Window] Window => inactive 20:37:58.215 [Window] Window => active 20:37:58.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:58.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:59.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:59.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:37:59.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:00.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:00.402 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 14699.138671875 [Unit '#ID[7cd7a7adbeeab338]'] 20:38:00.668 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 14679.630859375 [Unit '#ID[7cd7a7adbeeab338]'] 20:38:01.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:02.894 [Lua] fence jumping 20:38:02.933 [Window] Window => inactive 20:38:03.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:04.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:04.327 [Lua] ready to jump failed 20:38:04.895 [Window] Window => active 20:38:05.220 [Lua] state dead despawn 20:38:05.237 [Lua] [GameNetworkManager] destroying game object with go_id=24 20:38:05.238 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 26 173 20:38:05.238 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 27 172 20:38:05.238 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 29 171 20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 32 169 20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 33 168 20:38:05.304 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 34 167 20:38:05.304 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 35 166 20:38:05.304 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 36 165 20:38:05.328 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 39 164 20:38:05.328 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 40 163 20:38:05.328 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 162 20:38:05.328 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 42 161 20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 43 159 20:38:05.351 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 158 20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 46 157 20:38:05.351 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 47 156 20:38:05.351 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 48 155 20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 49 151 20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 51 150 20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 52 149 20:38:05.373 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 54 148 20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 55 147 20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 57 146 20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 58 145 20:38:05.394 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 59 144 20:38:05.415 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 62 143 20:38:05.416 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 64 142 20:38:05.416 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 65 141 20:38:05.416 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 66 140 20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 69 139 20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 70 138 20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 71 137 20:38:05.435 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 72 136 20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 73 135 20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 75 134 20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 76 133 20:38:05.456 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 77 132 20:38:05.456 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 78 131 20:38:05.479 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 79 130 20:38:05.550 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 107 129 20:38:05.550 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 108 128 20:38:05.569 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 109 127 20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 110 126 20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 111 125 20:38:05.569 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 4 112 124 20:38:05.587 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 116 123 20:38:05.588 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 117 122 20:38:05.588 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 4 118 121 20:38:05.588 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 119 120 20:38:05.588 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 1 119 20:38:05.606 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 3 118 20:38:05.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 4 117 20:38:05.606 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 6 116 20:38:05.606 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 7 115 20:38:05.624 [Lua] setting up ambush-horde 20:38:05.625 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:38:05.625 [Lua] -> spawning: 27 20:38:05.625 [Lua] horde crated with id 10 of type ambush 20:38:05.625 [Lua] ambush horde has started 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 8 114 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 9 113 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 10 112 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 11 111 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 12 110 20:38:05.625 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 13 109 20:38:05.644 [Lua] starting terror event: trickle_event_chaos_medium 20:38:05.644 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:38:05.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 15 108 20:38:05.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 107 20:38:05.645 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 17 106 20:38:05.665 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 21 105 20:38:05.665 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 104 20:38:05.665 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 24 103 20:38:05.682 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 26 102 20:38:05.682 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 27 101 20:38:05.682 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 29 100 20:38:05.700 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 32 99 20:38:05.701 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 33 98 20:38:05.701 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 34 97 20:38:05.701 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 35 96 20:38:05.701 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 36 95 20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 39 94 20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 40 93 20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 41 92 20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 42 91 20:38:05.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 43 90 20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 45 89 20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 46 88 20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 47 87 20:38:05.739 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 48 86 20:38:05.754 [Lua] Horde killed: ? 20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 51 85 20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 52 84 20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 54 83 20:38:05.756 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 55 82 20:38:05.775 [Lua] setting up ambush-horde 20:38:05.775 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:38:05.775 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 20:38:05.775 [Lua] setting up vector-horde 20:38:05.775 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:38:05.775 [Lua] --> horde wants to spawn ahead of players (0.24551489848916/0.67 20:38:05.775 [Lua] -> spawning: 15 20:38:05.775 [Lua] horde crated with id 11 of type vector 20:38:05.776 [Lua] vector horde has started 20:38:05.776 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 59 81 20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 62 80 20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 64 79 20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 65 78 20:38:05.795 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 66 77 20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 69 76 20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 70 75 20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 71 74 20:38:05.814 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 72 73 20:38:05.814 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 1 72 20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 3 71 20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 4 70 20:38:05.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 6 69 20:38:05.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 10 68 20:38:05.848 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 11 67 20:38:05.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 13 66 20:38:05.987 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 1 65 20:38:06.003 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 4 64 20:38:06.003 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 8 63 20:38:06.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:07.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:07.723 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 9989.271484375 [Unit '#ID[7cd7a7adbeeab338]'] 20:38:07.802 [Window] Window => inactive 20:38:09.436 [Lua] Init group template: horde 20:38:12.237 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:38:12.238 [Lua] [GameNetworkManager] destroying game object with go_id=26 20:38:12.818 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:38:13.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 20:38:13.602 [EACServer] [21:38:13:602][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 20:38:13.973 [Lua] Init group template: horde 20:38:13.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:14.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 12, name: `unknown` 20:38:19.149 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:38:19.150 [Lua] [GameNetworkManager] destroying game object with go_id=27 20:38:23.137 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:38:23.137 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:38:23.137 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:38:23.137 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:38:23.137 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:38:23.137 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:38:23.137 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:38:23.137 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:38:23.137 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:38:23.138 [Lua] gm_event_end_conditions_met false true 20:38:23.139 [Save] Saving `save_data` 20:38:23.140 [Lua] Game lost 20:38:23.147 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:23.150 [Lua] generate_backend_stats 110000102543600:1 20:38:23.154 [Save] Save done 20:38:23.154 [Save] Saving `save_data` 20:38:23.163 [Save] Save done 20:38:23.172 [Lua] PlayFabMirrorBase:_commit_internal nil 20:38:23.172 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:38:23.172 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:23.173 [Save] Saving `save_data` 20:38:23.181 [Lua] commit result success 17 20:38:23.181 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:23.181 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 34 20:38:23.182 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:38:23.185 [Save] Save done 20:38:23.198 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 34 12 20:38:23.922 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 20:38:23.922 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 34 20:38:24.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 34 20:38:30.974 [Lua] ConflictDirector - destroy all units 20:38:30.975 [Lua] chaos troll was despawned! 20:38:30.975 [Lua] chaos troll was despawned! 20:38:30.989 [Lua] Horde killed: ? 20:38:30.989 [Lua] Horde killed: ? 20:38:30.992 [Lua] Horde killed: ? 20:38:30.994 [Lua] Horde killed: ? 20:38:30.997 [Lua] Horde killed: ? 20:38:30.998 [Lua] Horde killed: ? 20:38:30.999 [Lua] Horde killed: ? 20:38:31.000 [Lua] Horde killed: ? 20:38:31.001 [Lua] Horde killed: ? 20:38:31.001 [Lua] Horde killed: ? 20:38:31.051 [Lua] TRANSITION nil nil inn_level 20:38:31.051 [Lua] Transition type "inn_level", is server: true 20:38:31.051 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:38:31.051 [Lua] [GameNetworkManager] Leaving game... 20:38:31.051 [Lua] [GameNetworkManager] Shutting down game session host. 20:38:31.051 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:31.051 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:31.051 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=124.54 20:38:31.059 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:33.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:33.049 [Lua] [Managers] Calling function on all managers: 20:38:33.049 [Lua] Clearing all global lookup lists 20:38:33.050 [Lua] [IngamePlayerListUI] - Destroy 20:38:33.050 [Lua] [EquipmentUI] - Destroy 20:38:33.050 [Lua] [AbilityUI] - Destroy 20:38:33.050 [Lua] [GamePadAbilityUI] - Destroy 20:38:33.050 [Lua] [GamePadEquipmentUI] - Destroy 20:38:33.050 [Lua] [IngameUI] destroy 20:38:33.162 [Lua] [Managers] Destroying manager group: 20:38:33.171 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:38:33.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:38:33.294 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:38:33.296 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:38:33.300 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:38:33.301 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:38:33.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:38:33.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:38:33.305 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:38:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:38:33.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:38:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:38:33.310 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:38:33.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:38:33.316 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:38:33.317 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:38:33.318 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:38:33.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:38:33.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:38:33.323 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:38:33.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:38:33.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:38:33.330 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:38:33.333 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:38:33.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:38:33.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:38:33.337 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:38:33.339 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:38:33.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:38:33.349 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:38:33.351 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:38:33.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:38:33.354 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:38:33.354 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:38:33.354 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:38:33.354 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:33.354 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 45, User: 110000102543600 "Cyber-Froh" <> 20:38:33.355 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30 [8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449 [10] dt = 0.010703287087380886 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0; [5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880; <> <> 20:38:33.355 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:38:33.355 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:38:33.355 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:38:33.355 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:33.355 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 46, User: 110000102543600 "Cyber-Froh" <> 20:38:33.356 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30 [8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449 [10] dt = 0.010703287087380886 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0; [5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880; <> <> 20:38:33.356 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:38:33.356 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:38:33.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:38:33.356 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:33.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 47, User: 110000102543600 "Cyber-Froh" <> 20:38:33.356 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30 [8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449 [10] dt = 0.010703287087380886 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0; [5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880; <> <> 20:38:33.356 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:38:33.356 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:38:33.356 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:38:33.356 warning: [Lua] Following data will be uploaded to Crashify: <> 20:38:33.356 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 48, User: 110000102543600 "Cyber-Froh" <> 20:38:33.357 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1622528; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000D6F2900 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000002E0DA30; application_shutdown = nil; unit_spawner = table: 00000000081AB030; world = [World]; unit_storage = table: 00000000081AB060; units = table: 0000000002927320; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002E0DA30 [8] self = table: 0000000000785B80; dt = 0.010703287087380886; t = 3105.8889909009449; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.010703287087380886; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010703287087380886; t = 3105.8889909009449 [10] dt = 0.010703287087380886 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000541810; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000BEC6EE0; [5] world_name = "level_world"; entity_system_bag = table: 00000000035A15E0; network_server = table: 00000000011F83A0; entity_system = table: 000000000251B0B0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000D958E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 114.94925913335756; input_manager = table: 000000000EEE6C20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B373B10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.010703287087380886; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 000000000BEC6EE0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000DB163E0; exit_time = 124.54025726066902; dice_keeper = table: 0000000010DDC5C0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002E0DA30; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F8C5880; <> <> 20:38:33.357 [Lua] [Matchmaking] unregister rpcs 20:38:33.357 [Lua] ############### UNLOADING PACKAGES ############### 20:38:33.357 [Lua] [Managers] Calling function on all managers: 20:38:33.357 [Lua] [Managers] Destroying manager group: 20:38:33.357 [Lua] [Gamestate] Enter state StateLoading 20:38:33.361 [Lua] Found camera: end_screen_camera 20:38:33.361 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:38:33.363 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:33.363 [Lua] [Matchmaking] register rpcs 20:38:33.363 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:38:33.363 [Lua] Set lobby begin: 20:38:33.363 [Lua] Lobby data twitch_enabled = false 20:38:33.363 [Lua] Lobby data power_level = 0 20:38:33.363 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:33.363 [Lua] Lobby data difficulty_tweak = 0 20:38:33.363 [Lua] Lobby data host = 110000102543600 20:38:33.363 [Lua] Lobby data game_mode = 9 20:38:33.364 [Lua] Lobby data is_private = true 20:38:33.364 [Lua] Lobby data match_started = true 20:38:33.364 [Lua] Lobby data mechanism = adventure 20:38:33.364 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:38:33.364 [Lua] Lobby data player_slot_1 = 0:0 20:38:33.364 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:38:33.364 [Lua] Lobby data difficulty = cataclysm_3 20:38:33.364 [Lua] Lobby data quick_game = false 20:38:33.364 [Lua] Lobby data weave_index = 138 20:38:33.364 [Lua] Lobby data matchmaking = false 20:38:33.364 [Lua] Lobby data weave_name = weave_138 20:38:33.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:33.364 [Lua] Lobby data num_players = 4 20:38:33.364 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:33.364 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:33.364 [Lua] Lobby data country_code = FR 20:38:33.364 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:33.365 [Lua] Lobby data eac_authorized = true 20:38:33.365 [Lua] Set lobby end. 20:38:33.365 [Lua] registering RPCs 20:38:33.365 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:38:33.365 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:38:33.365 [Lua] Set lobby begin: 20:38:33.365 [Lua] Lobby data twitch_enabled = false 20:38:33.365 [Lua] Lobby data power_level = 0 20:38:33.365 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:33.365 [Lua] Lobby data difficulty_tweak = 0 20:38:33.365 [Lua] Lobby data host = 110000102543600 20:38:33.365 [Lua] Lobby data game_mode = 3 20:38:33.365 [Lua] Lobby data is_private = true 20:38:33.365 [Lua] Lobby data match_started = true 20:38:33.365 [Lua] Lobby data mechanism = adventure 20:38:33.365 [Lua] Lobby data level_key = inn_level 20:38:33.365 [Lua] Lobby data player_slot_1 = 0:0 20:38:33.366 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:38:33.366 [Lua] Lobby data difficulty = cataclysm_3 20:38:33.366 [Lua] Lobby data quick_game = false 20:38:33.366 [Lua] Lobby data weave_index = 138 20:38:33.366 [Lua] Lobby data matchmaking = false 20:38:33.366 [Lua] Lobby data weave_name = weave_138 20:38:33.366 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:33.366 [Lua] Lobby data num_players = 4 20:38:33.366 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:33.366 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:33.366 [Lua] Lobby data country_code = FR 20:38:33.366 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:33.366 [Lua] Lobby data eac_authorized = true 20:38:33.366 [Lua] Set lobby end. 20:38:33.366 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:33.371 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:38:33.371 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:38:33.371 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:38:33.409 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens 20:38:33.415 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens 20:38:33.416 [Umbra] Unload tome 20:38:33.420 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler 20:38:33.420 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:38:33.420 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:38:33.420 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:38:33.420 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:38:33.420 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:38:33.420 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:38:33.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:38:33.477 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:38:33.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:33.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:33.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:33.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:38:33.633 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:38:33.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:38:33.684 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:38:33.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:38:34.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x8ccfa, position: 4813914 20:38:40.235 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:38:40.620 [Lua] ### Sending rpc_level_loaded 20:38:40.620 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:38:40.620 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:38:40.621 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:38:40.621 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:38:40.638 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:38:40.638 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:33 my_peer_id:110000102543600 20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:33 my_peer_id:110000102543600 20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:33 my_peer_id:110000102543600 20:38:40.687 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:33 my_peer_id:110000102543600 20:38:40.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:33 my_peer_id:110000102543600 20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:40.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:40.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:40.941 [Lua] ### Sending rpc_level_loaded 20:38:40.941 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:38:40.941 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:38:40.942 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:38:40.942 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:34 my_peer_id:110000102543600 20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:34 my_peer_id:110000102543600 20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:34 my_peer_id:110000102543600 20:38:41.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:34 my_peer_id:110000102543600 20:38:41.295 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:34 my_peer_id:110000102543600 20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:41.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:41.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:41.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:41.902 [Lua] ### Sending rpc_level_loaded 20:38:41.902 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:38:41.902 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:38:41.902 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:38:41.902 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:35 my_peer_id:110000102543600 20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:35 my_peer_id:110000102543600 20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:35 my_peer_id:110000102543600 20:38:42.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:35 my_peer_id:110000102543600 20:38:42.569 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:35 my_peer_id:110000102543600 20:38:42.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:42.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:42.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 20:38:42.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:38:42.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:38:42.976 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:38:42.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:38:42.992 [Lua] [LevelTransitionHandler] Level load completed! 20:38:42.993 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1622528 - use_random_directors: true - overriden_conflict: nil 20:38:42.996 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:42.996 [Lua] checking dlc's against conflict directors 20:38:42.996 [Lua] number of factions to include 3 20:38:42.996 [Lua] number of factions added 3 20:38:42.996 [Lua] --- --- --- 20:38:42.996 [Lua] Starting... difficulty 'cataclysm_3' 20:38:42.996 [Lua] These are the starting conflict directors: 20:38:42.996 [Lua] inn_level 20:38:42.996 [Lua] --- --- --- 20:38:42.996 [Lua] 20:38:42.996 [Lua] DONE! Found the following directors: 20:38:42.996 [Lua] (free: 35), Master hash is: 20:38:42.996 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:38:42.996 [Lua] load_startup_enemy_packages: -------------- 20:38:42.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:38:42.996 [Lua] critter_rat 20:38:43.010 [Lua] ### Sending rpc_level_loaded 20:38:43.010 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:38:43.010 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:38:43.026 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:38:43.026 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:38:43.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:38:43.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:38:43.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:38:43.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:38:43.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 20:38:43.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:38:43.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:38:43.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 20:38:43.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:38:43.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:38:43.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:38:43.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:43.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:43.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:38:43.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:38:43.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:38:43.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:38:43.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:38:43.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:38:43.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:38:43.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:38:43.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:38:43.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:38:43.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:38:43.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:38:43.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:38:43.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:38:43.821 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 20:38:43.836 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:38:43.836 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:38:43.836 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:38:43.836 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:38:43.836 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:38:43.836 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:38:43.836 [Lua] ### Sending rpc_level_loaded 20:38:43.836 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:38:43.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:38:43.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:38:43.888 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:38:43.888 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:38:43.888 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:38:43.888 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:38:43.888 [Lua] Starting async level spawning of levels/inn/world 20:38:43.889 [Umbra] Init version: 3.4.15 :: 16 threads 20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:36 my_peer_id:110000102543600 20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:36 my_peer_id:110000102543600 20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:36 my_peer_id:110000102543600 20:38:43.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:36 my_peer_id:110000102543600 20:38:43.949 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:36 my_peer_id:110000102543600 20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:43.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:44.094 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:44.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:38:44.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:38:44.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:38:44.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:38:44.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:38:44.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:38:44.356 [Lua] Async level spawning done 20:38:44.356 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:38:44.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:38:44.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:38:44.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:38:44.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:38:44.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:38:44.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:38:44.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:38:44.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:38:44.937 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 20:38:45.324 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:38:45.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:38:45.324 [Lua] [Matchmaking] unregister rpcs 20:38:45.324 [Lua] Set lobby begin: 20:38:45.324 [Lua] Lobby data twitch_enabled = false 20:38:45.324 [Lua] Lobby data power_level = 0 20:38:45.324 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.325 [Lua] Lobby data difficulty_tweak = 0 20:38:45.325 [Lua] Lobby data host = 110000102543600 20:38:45.325 [Lua] Lobby data game_mode = 3 20:38:45.325 [Lua] Lobby data is_private = true 20:38:45.325 [Lua] Lobby data match_started = true 20:38:45.325 [Lua] Lobby data mechanism = adventure 20:38:45.325 [Lua] Lobby data level_key = inn_level 20:38:45.325 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.325 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:38:45.325 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.325 [Lua] Lobby data quick_game = false 20:38:45.325 [Lua] Lobby data weave_index = 138 20:38:45.325 [Lua] Lobby data matchmaking = false 20:38:45.325 [Lua] Lobby data weave_name = weave_138 20:38:45.325 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.326 [Lua] Lobby data num_players = 4 20:38:45.326 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.326 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.326 [Lua] Lobby data country_code = FR 20:38:45.326 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.326 [Lua] Lobby data eac_authorized = true 20:38:45.326 [Lua] Set lobby end. 20:38:45.326 [Lua] [Managers] Destroying manager group: 20:38:45.326 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:38:45.326 [Lua] [Gamestate] Enter StateIngame HOST 20:38:45.326 [Lua] [Managers] Calling function on all managers: 20:38:45.327 [Lua] <>level = inn_level<> 20:38:45.327 [Lua] Set lobby begin: 20:38:45.327 [Lua] Lobby data twitch_enabled = false 20:38:45.327 [Lua] Lobby data power_level = 0 20:38:45.327 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.327 [Lua] Lobby data difficulty_tweak = 0 20:38:45.327 [Lua] Lobby data host = 110000102543600 20:38:45.327 [Lua] Lobby data game_mode = 3 20:38:45.327 [Lua] Lobby data is_private = true 20:38:45.327 [Lua] Lobby data match_started = true 20:38:45.327 [Lua] Lobby data mechanism = adventure 20:38:45.327 [Lua] Lobby data level_key = inn_level 20:38:45.327 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.327 [Lua] Lobby data selected_level_key = inn_level 20:38:45.327 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.327 [Lua] Lobby data quick_game = false 20:38:45.327 [Lua] Lobby data weave_index = 138 20:38:45.327 [Lua] Lobby data matchmaking = false 20:38:45.327 [Lua] Lobby data weave_name = weave_138 20:38:45.327 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.327 [Lua] Lobby data num_players = 4 20:38:45.327 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.327 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.327 [Lua] Lobby data country_code = FR 20:38:45.327 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.327 [Lua] Lobby data eac_authorized = true 20:38:45.327 [Lua] Set lobby end. 20:38:45.327 [Lua] [StateIngame] Server ingame 20:38:45.330 [Lua] Set lobby begin: 20:38:45.330 [Lua] Lobby data twitch_enabled = false 20:38:45.330 [Lua] Lobby data power_level = 0 20:38:45.330 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.330 [Lua] Lobby data difficulty_tweak = 0 20:38:45.331 [Lua] Lobby data host = 110000102543600 20:38:45.331 [Lua] Lobby data game_mode = 3 20:38:45.331 [Lua] Lobby data is_private = true 20:38:45.331 [Lua] Lobby data match_started = true 20:38:45.331 [Lua] Lobby data mechanism = adventure 20:38:45.331 [Lua] Lobby data level_key = inn_level 20:38:45.331 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.331 [Lua] Lobby data selected_level_key = inn_level 20:38:45.331 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.331 [Lua] Lobby data quick_game = false 20:38:45.331 [Lua] Lobby data weave_index = 138 20:38:45.331 [Lua] Lobby data matchmaking = false 20:38:45.331 [Lua] Lobby data weave_name = weave_138 20:38:45.331 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.331 [Lua] Lobby data num_players = 4 20:38:45.331 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.331 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.331 [Lua] Lobby data country_code = FR 20:38:45.331 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.331 [Lua] Lobby data eac_authorized = true 20:38:45.331 [Lua] Set lobby end. 20:38:45.331 [Lua] [Matchmaking] register rpcs 20:38:45.331 [Lua] GameNetworkManager:init... creating game session 20:38:45.331 [Lua] Host GameSession.make_game_session_host with session: 20:38:45.331 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:38:45.332 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:38:45.332 [Lua] [GameNetworkManager] self.is_server = true 20:38:45.332 [Network] Setting artificial MTU limit to 65536 20:38:45.332 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:38:45.340 [Lua] Switching ConflictSettings: to: inn_level 20:38:45.340 [Lua] pacing=disabled 20:38:45.340 [Lua] roaming=nil 20:38:45.340 [Lua] disabled=false 20:38:45.340 [Lua] pack_spawning=disabled 20:38:45.340 [Lua] contained_breeds=nil 20:38:45.340 [Lua] boss=disabled 20:38:45.340 [Lua] horde=disabled 20:38:45.340 [Lua] specials=disabled 20:38:45.340 [Lua] name=inn_level 20:38:45.340 [Lua] intensity=disabled 20:38:45.340 [Lua] --- 20:38:45.340 [Lua] [LevelAnalysis] set_random_seed( 1622528) 20:38:45.343 [Lua] [AIInterestPointSystem] Level Seed: 1622528 20:38:45.343 [Lua] 20:38:45.343 [Lua] [entity_system_bag] = table 20:38:45.343 [Lua] [entity_system_bag] = metatable 20:38:45.343 [Lua] [startup_data] = table 20:38:45.343 [Lua] [entity_manager] = table 20:38:45.343 [Lua] [entity_manager] = metatable 20:38:45.343 [Lua] [unit_spawner] = table 20:38:45.343 [Lua] [unit_spawner] = metatable 20:38:45.343 [Lua] [unit_storage] = table 20:38:45.343 [Lua] [unit_storage] = metatable 20:38:45.343 [Lua] [dice_keeper] = table 20:38:45.343 [Lua] [dice_keeper] = metatable 20:38:45.343 [Lua] [is_server] = true (boolean) 20:38:45.343 [Lua] [world] = [World] 20:38:45.343 [Lua] [system_api] = table 20:38:45.343 [Lua] [entity_system] = table 20:38:45.343 [Lua] [entity_system] = metatable 20:38:45.343 [Lua] [network_lobby] = table 20:38:45.343 [Lua] [network_lobby] = metatable 20:38:45.343 [Lua] [profile_synchronizer] = table 20:38:45.343 [Lua] [profile_synchronizer] = metatable 20:38:45.343 [Lua] [level_transition_handler] = table 20:38:45.343 [Lua] [level_transition_handler] = metatable 20:38:45.343 [Lua] [num_local_human_players] = 1 (number) 20:38:45.343 [Lua] [statistics_db] = table 20:38:45.343 [Lua] [statistics_db] = metatable 20:38:45.343 [Lua] [network_server] = table 20:38:45.343 [Lua] [network_server] = metatable 20:38:45.343 [Lua] [input_manager] = table 20:38:45.343 [Lua] [input_manager] = metatable 20:38:45.343 [Lua] [network_clock] = table 20:38:45.343 [Lua] [network_clock] = metatable 20:38:45.343 [Lua] [network_transmit] = table 20:38:45.343 [Lua] [network_transmit] = metatable 20:38:45.343 [Lua] [free_flight_manager] = table 20:38:45.343 [Lua] [free_flight_manager] = metatable 20:38:45.343 [Lua] [network_manager] = table 20:38:45.343 [Lua] [network_manager] = metatable 20:38:45.343 [Lua] [network_event_delegate] = table 20:38:45.343 [Lua] [network_event_delegate] = metatable 20:38:45.343 [Lua] 20:38:45.344 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:38:45.344 [Lua] ignoring extension VersusInteractObjectiveExtension 20:38:45.344 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:38:45.344 [Lua] ignoring extension VersusSocketObjectiveExtension 20:38:45.344 [Lua] ignoring extension VersusTargetObjectiveExtension 20:38:45.344 [Lua] ignoring extension VersusMissionObjectiveExtension 20:38:45.344 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:38:45.346 [Lua] [AchievementManager] Achievements using the steam platform 20:38:45.394 [Lua] [StateIngame] Level seed: 1622528 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:38:45.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:38:45.401 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:38:45.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:38:45.403 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:38:45.405 [Lua] [LevelAnalysis] set_random_seed( 1622528) 20:38:45.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:38:45.443 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:38:45.444 [Lua] [IngameUI] init 20:38:45.457 [SteamVoipClient] select_out(110000100089661, off) 20:38:45.457 [SteamVoipClient] select_out(110000101fd4a34, off) 20:38:45.457 [SteamVoipClient] select_out(110000102543600, off) 20:38:45.457 [SteamVoipClient] select_out(1100001040c1df0, off) 20:38:45.473 [Lua] cb_razer_chroma_setup 20:38:45.502 [Lua] completed 20:38:45.502 [Lua] completed 20:38:45.502 [Lua] completed 20:38:45.502 [Lua] completed 20:38:45.515 [Lua] completed 20:38:45.515 [Lua] completed 20:38:45.518 [Lua] [Matchmaking] Cancelling matchmaking 20:38:45.518 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:38:45.518 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:38:45.518 [Lua] Set lobby begin: 20:38:45.518 [Lua] Lobby data twitch_enabled = false 20:38:45.518 [Lua] Lobby data power_level = 835 20:38:45.518 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.519 [Lua] Lobby data difficulty_tweak = 0 20:38:45.519 [Lua] Lobby data host = 110000102543600 20:38:45.519 [Lua] Lobby data game_mode = 3 20:38:45.519 [Lua] Lobby data is_private = true 20:38:45.519 [Lua] Lobby data match_started = true 20:38:45.519 [Lua] Lobby data mechanism = adventure 20:38:45.519 [Lua] Lobby data level_key = inn_level 20:38:45.519 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.519 [Lua] Lobby data selected_level_key = inn_level 20:38:45.519 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.519 [Lua] Lobby data quick_game = false 20:38:45.519 [Lua] Lobby data weave_index = 138 20:38:45.519 [Lua] Lobby data matchmaking = false 20:38:45.519 [Lua] Lobby data weave_name = weave_138 20:38:45.519 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.519 [Lua] Lobby data num_players = 4 20:38:45.519 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.519 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.519 [Lua] Lobby data country_code = FR 20:38:45.520 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.520 [Lua] Lobby data eac_authorized = true 20:38:45.520 [Lua] Set lobby end. 20:38:45.520 [Flow] complete_skittergate_legend true 20:38:45.520 [Flow] complete_all_helmgart_levels_recruit true 20:38:45.521 [Flow] WitchHunterLevel:35 20:38:45.521 [Flow] LeaderYes 20:38:45.522 [Flow] ALL PC XP:304250 20:38:45.522 [Flow] Has "bogenhafen" DLC:true 20:38:45.522 [Flow] WH XP:60850 20:38:45.522 [Flow] Number of crafted items:2803 20:38:45.522 [Flow] Has "pre_order" DLC:true 20:38:45.522 [Flow] Sum of Powe Levels:1500 20:38:45.522 [Flow] lodestone diff 1:false 20:38:45.522 [Flow] magnus and forest activated 20:38:45.522 [Flow] magnus and forest activated 20:38:45.522 [Flow] cemetery and forest activated 20:38:45.522 [Flow] magnus and cemetery 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.522 [Flow] ALL RUNES ACTIVATED 20:38:45.522 [Flow] magnus and forest activated 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.522 [Flow] ALL RUNES ACTIVATED 20:38:45.522 [Flow] cemetery and forest activated 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.522 [Flow] ALL RUNES ACTIVATED 20:38:45.522 [Flow] magnus and forest activated 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.522 [Flow] ALL RUNES ACTIVATED 20:38:45.522 [Flow] magnus and cemetery 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.522 [Flow] ALL RUNES ACTIVATED 20:38:45.522 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:38:45.524 [Lua] CurrentConflictSettings inn_level 20:38:45.524 [Lua] [ConflictDirector] conflict_director is ai_ready 20:38:45.524 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:45.524 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:38:45.526 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:38:45.526 [Lua] Forming navigation groups in one frame 20:38:45.526 [Lua] Forming navigation groups 20:38:45.543 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:38:45.544 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 20:38:45.544 [Lua] number of nav groups: 41 20:38:45.545 [Lua] number of refined nav groups : 23 20:38:45.547 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 20:38:45.547 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:38:45.547 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:38:45.547 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:38:45.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:38:45.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:38:45.549 [Lua] [Managers] Calling function on all managers: 20:38:45.549 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:38:45.577 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:38:45.577 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:38:45.577 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:38:45.577 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:38:45.577 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:38:45.577 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:38:45.577 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:38:45.577 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:38:45.804 [Lua] Set lobby begin: 20:38:45.804 [Lua] Lobby data twitch_enabled = false 20:38:45.804 [Lua] Lobby data power_level = 835 20:38:45.804 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.804 [Lua] Lobby data difficulty_tweak = 0 20:38:45.804 [Lua] Lobby data host = 110000102543600 20:38:45.804 [Lua] Lobby data game_mode = 3 20:38:45.804 [Lua] Lobby data is_private = true 20:38:45.804 [Lua] Lobby data match_started = true 20:38:45.804 [Lua] Lobby data mechanism = adventure 20:38:45.804 [Lua] Lobby data level_key = inn_level 20:38:45.804 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.804 [Lua] Lobby data selected_level_key = inn_level 20:38:45.804 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.804 [Lua] Lobby data quick_game = false 20:38:45.804 [Lua] Lobby data weave_index = 138 20:38:45.804 [Lua] Lobby data matchmaking = false 20:38:45.804 [Lua] Lobby data weave_name = weave_138 20:38:45.804 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.804 [Lua] Lobby data num_players = 4 20:38:45.804 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.804 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.805 [Lua] Lobby data country_code = FR 20:38:45.805 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.805 [Lua] Lobby data eac_authorized = true 20:38:45.805 [Lua] Set lobby end. 20:38:45.805 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:38:45.805 [Lua] Breedfreezer (server) starting a hot join sync 20:38:45.808 [Lua] Set lobby begin: 20:38:45.808 [Lua] Lobby data twitch_enabled = false 20:38:45.808 [Lua] Lobby data power_level = 835 20:38:45.808 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.808 [Lua] Lobby data difficulty_tweak = 0 20:38:45.808 [Lua] Lobby data host = 110000102543600 20:38:45.808 [Lua] Lobby data game_mode = 3 20:38:45.808 [Lua] Lobby data is_private = true 20:38:45.808 [Lua] Lobby data match_started = true 20:38:45.808 [Lua] Lobby data mechanism = adventure 20:38:45.808 [Lua] Lobby data level_key = inn_level 20:38:45.808 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.808 [Lua] Lobby data selected_level_key = inn_level 20:38:45.808 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.808 [Lua] Lobby data quick_game = false 20:38:45.808 [Lua] Lobby data weave_index = 138 20:38:45.808 [Lua] Lobby data matchmaking = false 20:38:45.808 [Lua] Lobby data weave_name = weave_138 20:38:45.808 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.808 [Lua] Lobby data num_players = 4 20:38:45.808 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.808 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.808 [Lua] Lobby data country_code = FR 20:38:45.808 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.808 [Lua] Lobby data eac_authorized = true 20:38:45.808 [Lua] Set lobby end. 20:38:45.808 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:38:45.808 [Lua] Breedfreezer (server) starting a hot join sync 20:38:45.811 [Lua] Set lobby begin: 20:38:45.811 [Lua] Lobby data twitch_enabled = false 20:38:45.812 [Lua] Lobby data power_level = 835 20:38:45.812 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:45.812 [Lua] Lobby data difficulty_tweak = 0 20:38:45.812 [Lua] Lobby data host = 110000102543600 20:38:45.812 [Lua] Lobby data game_mode = 3 20:38:45.812 [Lua] Lobby data is_private = true 20:38:45.812 [Lua] Lobby data match_started = true 20:38:45.812 [Lua] Lobby data mechanism = adventure 20:38:45.812 [Lua] Lobby data level_key = inn_level 20:38:45.812 [Lua] Lobby data player_slot_1 = 0:0 20:38:45.812 [Lua] Lobby data selected_level_key = inn_level 20:38:45.813 [Lua] Lobby data difficulty = cataclysm_3 20:38:45.813 [Lua] Lobby data quick_game = false 20:38:45.813 [Lua] Lobby data weave_index = 138 20:38:45.813 [Lua] Lobby data matchmaking = false 20:38:45.813 [Lua] Lobby data weave_name = weave_138 20:38:45.813 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:45.813 [Lua] Lobby data num_players = 4 20:38:45.813 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 20:38:45.813 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:45.813 [Lua] Lobby data country_code = FR 20:38:45.813 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:45.813 [Lua] Lobby data eac_authorized = true 20:38:45.813 [Lua] Set lobby end. 20:38:45.813 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 5 when hot join syncing 20:38:45.813 [Lua] Breedfreezer (server) starting a hot join sync 20:38:45.814 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:38:45.814 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:38:45.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:38:45.814 [Lua] RemotePlayer:create_game_object( ) 26 20:38:45.827 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:38:45.827 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:38:45.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:38:45.827 [Lua] RemotePlayer:create_game_object( ) 27 20:38:45.841 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:38:45.841 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:38:45.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:38:45.842 [Lua] RemotePlayer:create_game_object( ) 28 20:38:45.856 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:38:45.856 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:38:45.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:38:45.856 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:38:45.856 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:38:45.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:38:45.857 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:38:45.864 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:38:45.864 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:38:45.864 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:38:45.864 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:38:45.864 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:38:45.864 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:38:45.864 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:38:45.864 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:38:45.873 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:45.874 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:45.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:38:45.976 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 20:38:45.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:45.976 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:38:45.976 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:45.978 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:38:45.978 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:45.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:38:45.979 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:45.979 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:38:45.979 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:45.980 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:38:45.980 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:45.982 [Lua] Players are leaving the safe zone 20:38:46.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:38:46.029 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:46.029 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:38:46.029 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:46.030 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:38:46.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:46.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:38:46.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:38:46.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:38:46.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:38:46.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:38:46.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:38:46.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:38:46.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:38:46.256 [Lua] StateInGameRunning:_game_actually_starts() 20:38:46.256 [Lua] ################################################################################################################# 20:38:46.256 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:38:46.256 [Lua] ################################################################################################################# 20:38:46.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 20:38:46.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 20:38:46.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:38:46.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:38:46.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:38:46.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:38:46.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 20:38:46.478 [Lua] Commit load time data 20:38:46.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:38:46.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:38:46.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:38:46.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:38:46.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:38:46.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:38:46.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:38:46.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:38:46.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:38:46.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:38:46.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:38:46.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:38:46.590 [Flow] DISABLE 20:38:46.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:38:46.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:38:46.601 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:38:46.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:38:46.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:38:46.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:38:46.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:38:46.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:38:46.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:38:46.655 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:38:46.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:38:46.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:38:46.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:38:46.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:38:46.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:38:46.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:38:46.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:38:46.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:38:46.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:38:46.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:38:46.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:38:46.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:38:46.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:38:46.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:38:46.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:38:46.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:38:46.786 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:38:46.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:38:46.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:38:46.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:38:46.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:38:46.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:38:46.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:38:46.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:38:46.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:38:46.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:46.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:46.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:38:46.863 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:38:46.863 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:38:47.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:38:47.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:38:47.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:38:47.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:38:48.434 [Lua] Assigning peer(110000101fd4a34:1) to profile(1) career(2) 20:38:48.434 [Lua] Set lobby begin: 20:38:48.434 [Lua] Lobby data twitch_enabled = false 20:38:48.434 [Lua] Lobby data power_level = 835 20:38:48.434 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:48.434 [Lua] Lobby data difficulty_tweak = 0 20:38:48.434 [Lua] Lobby data host = 110000102543600 20:38:48.434 [Lua] Lobby data game_mode = 3 20:38:48.434 [Lua] Lobby data is_private = true 20:38:48.434 [Lua] Lobby data match_started = true 20:38:48.434 [Lua] Lobby data mechanism = adventure 20:38:48.434 [Lua] Lobby data level_key = inn_level 20:38:48.434 [Lua] Lobby data player_slot_1 = 0:0 20:38:48.434 [Lua] Lobby data selected_level_key = inn_level 20:38:48.434 [Lua] Lobby data difficulty = cataclysm_3 20:38:48.434 [Lua] Lobby data quick_game = false 20:38:48.434 [Lua] Lobby data weave_index = 138 20:38:48.434 [Lua] Lobby data matchmaking = false 20:38:48.434 [Lua] Lobby data weave_name = weave_138 20:38:48.434 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:48.434 [Lua] Lobby data num_players = 4 20:38:48.434 [Lua] Lobby data player_slot_5 = 0:0 20:38:48.434 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:48.434 [Lua] Lobby data country_code = FR 20:38:48.434 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:48.434 [Lua] Lobby data eac_authorized = true 20:38:48.434 [Lua] Set lobby end. 20:38:48.434 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(1) career_index(2) 20:38:48.434 [Lua] Set lobby begin: 20:38:48.434 [Lua] Lobby data twitch_enabled = false 20:38:48.434 [Lua] Lobby data power_level = 835 20:38:48.434 [Lua] Lobby data unique_server_name = Cyber-Froh 20:38:48.434 [Lua] Lobby data difficulty_tweak = 0 20:38:48.434 [Lua] Lobby data host = 110000102543600 20:38:48.435 [Lua] Lobby data game_mode = 3 20:38:48.435 [Lua] Lobby data is_private = true 20:38:48.435 [Lua] Lobby data match_started = true 20:38:48.435 [Lua] Lobby data mechanism = adventure 20:38:48.435 [Lua] Lobby data level_key = inn_level 20:38:48.435 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:38:48.435 [Lua] Lobby data selected_level_key = inn_level 20:38:48.435 [Lua] Lobby data difficulty = cataclysm_3 20:38:48.435 [Lua] Lobby data quick_game = false 20:38:48.435 [Lua] Lobby data weave_index = 138 20:38:48.435 [Lua] Lobby data matchmaking = false 20:38:48.435 [Lua] Lobby data weave_name = weave_138 20:38:48.435 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:38:48.435 [Lua] Lobby data num_players = 4 20:38:48.435 [Lua] Lobby data player_slot_5 = 0:0 20:38:48.435 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:38:48.435 [Lua] Lobby data country_code = FR 20:38:48.435 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:38:48.435 [Lua] Lobby data eac_authorized = true 20:38:48.435 [Lua] Set lobby end. 20:38:48.435 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:37 my_peer_id:110000102543600 20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:37 my_peer_id:110000102543600 20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:37 my_peer_id:110000102543600 20:38:48.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:37 my_peer_id:110000102543600 20:38:48.528 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:38:48.529 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:38:48.536 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:37 my_peer_id:110000102543600 20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:38:48.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 20:38:48.581 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:48.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:38:48.581 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 20:38:48.582 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 20:38:48.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:38:48.583 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:38:48.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:38:48.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:38:48.820 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 20:38:48.934 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:38:48.934 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:38:48.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:38:49.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:38:49.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:38:49.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:49.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:49.802 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 20:38:49.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:38:49.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:38:49.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:38:49.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:38:50.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:38:50.223 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:38:50.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 20:38:50.321 [Window] Window => active 20:38:50.352 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 20:38:50.352 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 20:38:50.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:50.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:50.488 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 20:38:50.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:50.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:50.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:38:50.582 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 20:38:50.818 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:50.819 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:38:50.820 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:52.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:38:52.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:52.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:38:52.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:52.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:38:52.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:52.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:38:52.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:52.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:38:52.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:52.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:38:52.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:52.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:38:52.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:52.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:38:52.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:52.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:38:52.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:38:52.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:38:52.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:38:53.762 [Window] Window => inactive 20:39:00.775 [Lua] PlayFabMirrorBase:_commit_internal 18 20:39:00.775 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:39:00.779 [Lua] generate_backend_stats 110000102543600:1 20:39:00.801 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:39:00.801 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:00.807 [Lua] commit result success 18 20:39:03.598 [Window] Window => active 20:39:04.387 [Lua] [Matchmaking] Cancelling matchmaking 20:39:04.387 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:39:04.630 [Window] Window => inactive 20:39:05.819 [Window] Window => active 20:39:06.310 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:39:06.310 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:39:06.312 [Lua] Set lobby begin: 20:39:06.312 [Lua] Lobby data twitch_enabled = false 20:39:06.312 [Lua] Lobby data power_level = 835 20:39:06.312 [Lua] Lobby data unique_server_name = Cyber-Froh 20:39:06.312 [Lua] Lobby data difficulty_tweak = 0 20:39:06.312 [Lua] Lobby data host = 110000102543600 20:39:06.312 [Lua] Lobby data game_mode = 3 20:39:06.312 [Lua] Lobby data is_private = true 20:39:06.312 [Lua] Lobby data match_started = true 20:39:06.312 [Lua] Lobby data mechanism = adventure 20:39:06.312 [Lua] Lobby data level_key = inn_level 20:39:06.312 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:39:06.312 [Lua] Lobby data selected_level_key = inn_level 20:39:06.312 [Lua] Lobby data difficulty = cataclysm_3 20:39:06.312 [Lua] Lobby data quick_game = false 20:39:06.313 [Lua] Lobby data weave_index = 138 20:39:06.313 [Lua] Lobby data matchmaking = false 20:39:06.313 [Lua] Lobby data weave_name = weave_138 20:39:06.313 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:39:06.313 [Lua] Lobby data num_players = 4 20:39:06.313 [Lua] Lobby data player_slot_5 = 0:0 20:39:06.313 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:39:06.313 [Lua] Lobby data country_code = FR 20:39:06.313 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:39:06.313 [Lua] Lobby data eac_authorized = true 20:39:06.313 [Lua] Set lobby end. 20:39:06.313 [Lua] [PartyManager] Leader is set to 110000102543600 20:39:06.313 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:39:06.313 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:39:06.313 [Lua] Set lobby begin: 20:39:06.313 [Lua] Lobby data twitch_enabled = false 20:39:06.313 [Lua] Lobby data power_level = 835 20:39:06.313 [Lua] Lobby data unique_server_name = Cyber-Froh 20:39:06.313 [Lua] Lobby data difficulty_tweak = 0 20:39:06.313 [Lua] Lobby data host = 110000102543600 20:39:06.313 [Lua] Lobby data game_mode = 9 20:39:06.313 [Lua] Lobby data is_private = true 20:39:06.313 [Lua] Lobby data match_started = true 20:39:06.313 [Lua] Lobby data mechanism = adventure 20:39:06.313 [Lua] Lobby data level_key = inn_level 20:39:06.313 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:39:06.313 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:39:06.313 [Lua] Lobby data difficulty = cataclysm_3 20:39:06.313 [Lua] Lobby data quick_game = false 20:39:06.313 [Lua] Lobby data weave_index = 138 20:39:06.313 [Lua] Lobby data matchmaking = false 20:39:06.313 [Lua] Lobby data weave_name = weave_138 20:39:06.313 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:39:06.313 [Lua] Lobby data num_players = 4 20:39:06.313 [Lua] Lobby data player_slot_5 = 0:0 20:39:06.314 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:39:06.314 [Lua] Lobby data country_code = FR 20:39:06.314 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:39:06.314 [Lua] Lobby data eac_authorized = true 20:39:06.314 [Lua] Set lobby end. 20:39:06.314 [Lua] Set lobby begin: 20:39:06.314 [Lua] Lobby data twitch_enabled = false 20:39:06.314 [Lua] Lobby data power_level = 835 20:39:06.314 [Lua] Lobby data unique_server_name = Cyber-Froh 20:39:06.314 [Lua] Lobby data difficulty_tweak = 0 20:39:06.314 [Lua] Lobby data host = 110000102543600 20:39:06.314 [Lua] Lobby data game_mode = 9 20:39:06.314 [Lua] Lobby data is_private = true 20:39:06.314 [Lua] Lobby data match_started = true 20:39:06.314 [Lua] Lobby data mechanism = adventure 20:39:06.314 [Lua] Lobby data level_key = inn_level 20:39:06.314 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:39:06.314 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:39:06.314 [Lua] Lobby data difficulty = cataclysm_3 20:39:06.314 [Lua] Lobby data quick_game = false 20:39:06.314 [Lua] Lobby data weave_index = 138 20:39:06.314 [Lua] Lobby data matchmaking = false 20:39:06.314 [Lua] Lobby data weave_name = weave_138 20:39:06.314 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:39:06.314 [Lua] Lobby data num_players = 4 20:39:06.314 [Lua] Lobby data player_slot_5 = 0:0 20:39:06.314 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:39:06.314 [Lua] Lobby data country_code = FR 20:39:06.314 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:39:06.314 [Lua] Lobby data eac_authorized = true 20:39:06.314 [Lua] Set lobby end. 20:39:06.314 [Lua] [ChatManager][1]System: Starting hosted game... 20:39:06.315 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:39:06.315 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:39:11.056 [Lua] Set lobby begin: 20:39:11.056 [Lua] Lobby data twitch_enabled = false 20:39:11.056 [Lua] Lobby data power_level = 1100 20:39:11.056 [Lua] Lobby data unique_server_name = Cyber-Froh 20:39:11.056 [Lua] Lobby data difficulty_tweak = 0 20:39:11.056 [Lua] Lobby data host = 110000102543600 20:39:11.056 [Lua] Lobby data game_mode = 9 20:39:11.056 [Lua] Lobby data is_private = true 20:39:11.056 [Lua] Lobby data match_started = true 20:39:11.056 [Lua] Lobby data mechanism = adventure 20:39:11.056 [Lua] Lobby data level_key = inn_level 20:39:11.056 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:39:11.056 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:39:11.056 [Lua] Lobby data difficulty = cataclysm_3 20:39:11.056 [Lua] Lobby data quick_game = false 20:39:11.056 [Lua] Lobby data weave_index = 138 20:39:11.056 [Lua] Lobby data matchmaking = false 20:39:11.056 [Lua] Lobby data weave_name = weave_138 20:39:11.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:39:11.056 [Lua] Lobby data num_players = 4 20:39:11.056 [Lua] Lobby data player_slot_5 = 0:0 20:39:11.056 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:39:11.056 [Lua] Lobby data country_code = FR 20:39:11.056 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:39:11.056 [Lua] Lobby data eac_authorized = true 20:39:11.057 [Lua] Set lobby end. 20:39:15.578 [Window] Window => inactive 20:39:41.903 [Window] Window => active 20:40:13.603 [EACServer] [21:40:13:602][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:41:38.563 [SteamVoipClient] select_out(110000100089661, on) 20:41:38.596 [SteamVoipClient] select_out(110000101fd4a34, on) 20:41:38.596 [SteamVoipClient] select_out(110000102543600, on) 20:41:38.596 [SteamVoipClient] select_out(1100001040c1df0, on) 20:41:38.645 [SteamVoipClient] select_out(110000100089661, off) 20:41:38.645 [SteamVoipClient] select_out(110000101fd4a34, off) 20:41:38.645 [SteamVoipClient] select_out(110000102543600, off) 20:41:38.645 [SteamVoipClient] select_out(1100001040c1df0, off) 20:41:40.748 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:41:40.748 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:41:40.849 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:41:40.849 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:41:40.849 [Lua] Set lobby begin: 20:41:40.849 [Lua] Lobby data twitch_enabled = false 20:41:40.849 [Lua] Lobby data power_level = 1100 20:41:40.849 [Lua] Lobby data unique_server_name = Cyber-Froh 20:41:40.849 [Lua] Lobby data difficulty_tweak = 0 20:41:40.849 [Lua] Lobby data host = 110000102543600 20:41:40.849 [Lua] Lobby data game_mode = 9 20:41:40.850 [Lua] Lobby data is_private = true 20:41:40.850 [Lua] Lobby data match_started = true 20:41:40.850 [Lua] Lobby data mechanism = adventure 20:41:40.850 [Lua] Lobby data level_key = inn_level 20:41:40.850 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:41:40.850 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:41:40.851 [Lua] Lobby data difficulty = cataclysm_3 20:41:40.851 [Lua] Lobby data quick_game = false 20:41:40.851 [Lua] Lobby data weave_index = 138 20:41:40.851 [Lua] Lobby data matchmaking = false 20:41:40.851 [Lua] Lobby data weave_name = weave_138 20:41:40.851 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:41:40.851 [Lua] Lobby data num_players = 4 20:41:40.851 [Lua] Lobby data player_slot_5 = 0:0 20:41:40.851 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:41:40.851 [Lua] Lobby data country_code = FR 20:41:40.851 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:41:40.851 [Lua] Lobby data eac_authorized = true 20:41:40.851 [Lua] Set lobby end. 20:41:40.853 [Lua] Set lobby begin: 20:41:40.853 [Lua] Lobby data twitch_enabled = false 20:41:40.853 [Lua] Lobby data power_level = 1100 20:41:40.853 [Lua] Lobby data unique_server_name = Cyber-Froh 20:41:40.853 [Lua] Lobby data difficulty_tweak = 0 20:41:40.853 [Lua] Lobby data host = 110000102543600 20:41:40.853 [Lua] Lobby data game_mode = 9 20:41:40.853 [Lua] Lobby data is_private = true 20:41:40.853 [Lua] Lobby data match_started = true 20:41:40.853 [Lua] Lobby data mechanism = adventure 20:41:40.853 [Lua] Lobby data level_key = inn_level 20:41:40.853 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:41:40.853 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:41:40.853 [Lua] Lobby data difficulty = cataclysm_3 20:41:40.853 [Lua] Lobby data quick_game = false 20:41:40.853 [Lua] Lobby data weave_index = 138 20:41:40.853 [Lua] Lobby data matchmaking = false 20:41:40.853 [Lua] Lobby data weave_name = weave_138 20:41:40.853 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:41:40.853 [Lua] Lobby data num_players = 4 20:41:40.853 [Lua] Lobby data player_slot_5 = 0:0 20:41:40.853 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:41:40.853 [Lua] Lobby data country_code = FR 20:41:40.854 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:41:40.854 [Lua] Lobby data eac_authorized = true 20:41:40.854 [Lua] Set lobby end. 20:41:40.854 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:41:40.854 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:41:40.854 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:41:40.854 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:41:40.854 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:41:40.854 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:41:40.854 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:41:40.854 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:41:40.854 [Lua] Complete level triggered. 20:41:40.856 [Save] Saving `save_data` 20:41:40.856 [Lua] gm_event_end_conditions_met false false 20:41:40.857 [Lua] PlayFabMirrorBase:_commit_internal nil 20:41:40.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:41:40.860 [Lua] generate_backend_stats 110000102543600:1 20:41:40.865 [Save] Save done 20:41:40.865 [Save] Saving `save_data` 20:41:40.873 [Save] Save done 20:41:40.882 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:41:40.882 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:41:40.883 [Save] Saving `save_data` 20:41:40.883 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 20:41:40.883 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 20:41:40.883 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:41:40.883 [Lua] [GameNetworkManager] Leaving game... 20:41:40.883 [Lua] [GameNetworkManager] Shutting down game session host. 20:41:40.883 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:41:40.883 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:41:40.883 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=175.21 20:41:40.887 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:41:40.887 [Lua] commit result success 19 20:41:40.894 [Save] Save done 20:41:42.891 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:41:42.891 [Lua] [Managers] Calling function on all managers: 20:41:42.891 [Lua] Clearing all global lookup lists 20:41:42.891 [Lua] [IngamePlayerListUI] - Destroy 20:41:42.892 [Lua] [EquipmentUI] - Destroy 20:41:42.892 [Lua] [AbilityUI] - Destroy 20:41:42.892 [Lua] [GamePadAbilityUI] - Destroy 20:41:42.892 [Lua] [GamePadEquipmentUI] - Destroy 20:41:42.892 [Lua] [IngameUI] destroy 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:41:42.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:41:42.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:41:42.945 [Lua] [Managers] Destroying manager group: 20:41:42.949 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:41:43.002 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:41:43.002 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:41:43.002 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:41:43.002 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0 20:41:43.002 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:43.002 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 49, User: 110000102543600 "Cyber-Froh" <> 20:41:43.003 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0 [8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122 [10] dt = 0.006715080700814724 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380; <> <> 20:41:43.003 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:41:43.003 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:41:43.003 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0 20:41:43.003 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:43.003 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 50, User: 110000102543600 "Cyber-Froh" <> 20:41:43.004 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0 [8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122 [10] dt = 0.006715080700814724 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380; <> <> 20:41:43.004 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:41:43.004 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:41:43.004 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0 20:41:43.004 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:43.004 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 51, User: 110000102543600 "Cyber-Froh" <> 20:41:43.005 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0 [8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122 [10] dt = 0.006715080700814724 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380; <> <> 20:41:43.005 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:41:43.005 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:41:43.005 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0 20:41:43.005 warning: [Lua] Following data will be uploaded to Crashify: <> 20:41:43.005 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 52, User: 110000102543600 "Cyber-Froh" <> 20:41:43.005 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 3412848; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000AC5D7A0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000200D8D0; application_shutdown = nil; unit_spawner = table: 000000000AF93F60; world = [World]; unit_storage = table: 0000000001FA28A0; units = table: 0000000001FA2970; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000200D8D0 [8] self = table: 0000000000785B80; dt = 0.006715080700814724; t = 3293.3792658802122; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.006715080700814724; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.006715080700814724; t = 3293.3792658802122 [10] dt = 0.006715080700814724 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000C264C80; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000001B979C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AA06850; network_server = table: 00000000011F83A0; entity_system = table: 000000000EC47E20; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000202B9B0; statistics_db = table: 0000000000809220; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 173.4167128715664; input_manager = table: 0000000012675950; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DDE7BB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001B979C0; world = [World]; dt = 0.006715080700814724; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 175.21044818125665; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000B16AC90; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000200D8D0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000D9C2380; <> <> 20:41:43.005 [Lua] [Matchmaking] unregister rpcs 20:41:43.006 [Lua] ############### UNLOADING PACKAGES ############### 20:41:43.006 [Lua] [Managers] Calling function on all managers: 20:41:43.006 [Lua] [Managers] Destroying manager group: 20:41:43.006 [Lua] [Gamestate] Enter state StateLoading 20:41:43.007 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:41:43.007 [Lua] [Matchmaking] register rpcs 20:41:43.007 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:41:43.007 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:41:43.007 [Lua] Set lobby begin: 20:41:43.007 [Lua] Lobby data twitch_enabled = false 20:41:43.007 [Lua] Lobby data power_level = 0 20:41:43.007 [Lua] Lobby data unique_server_name = Cyber-Froh 20:41:43.007 [Lua] Lobby data difficulty_tweak = 0 20:41:43.007 [Lua] Lobby data host = 110000102543600 20:41:43.007 [Lua] Lobby data game_mode = 9 20:41:43.008 [Lua] Lobby data is_private = true 20:41:43.008 [Lua] Lobby data match_started = true 20:41:43.008 [Lua] Lobby data mechanism = adventure 20:41:43.008 [Lua] Lobby data level_key = inn_level 20:41:43.008 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:41:43.008 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:41:43.008 [Lua] Lobby data difficulty = cataclysm_3 20:41:43.008 [Lua] Lobby data quick_game = false 20:41:43.008 [Lua] Lobby data weave_index = 138 20:41:43.008 [Lua] Lobby data matchmaking = false 20:41:43.008 [Lua] Lobby data weave_name = weave_138 20:41:43.008 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:41:43.008 [Lua] Lobby data num_players = 4 20:41:43.008 [Lua] Lobby data player_slot_5 = 0:0 20:41:43.008 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:41:43.008 [Lua] Lobby data country_code = FR 20:41:43.008 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:41:43.008 [Lua] Lobby data eac_authorized = true 20:41:43.008 [Lua] Set lobby end. 20:41:43.008 [Lua] registering RPCs 20:41:43.008 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:41:43.008 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:41:43.008 [Lua] Set lobby begin: 20:41:43.008 [Lua] Lobby data twitch_enabled = false 20:41:43.009 [Lua] Lobby data power_level = 0 20:41:43.009 [Lua] Lobby data unique_server_name = Cyber-Froh 20:41:43.009 [Lua] Lobby data difficulty_tweak = 0 20:41:43.009 [Lua] Lobby data host = 110000102543600 20:41:43.009 [Lua] Lobby data game_mode = 9 20:41:43.009 [Lua] Lobby data is_private = true 20:41:43.009 [Lua] Lobby data match_started = true 20:41:43.009 [Lua] Lobby data mechanism = adventure 20:41:43.009 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:41:43.009 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:41:43.009 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:41:43.009 [Lua] Lobby data difficulty = cataclysm_3 20:41:43.009 [Lua] Lobby data quick_game = false 20:41:43.009 [Lua] Lobby data weave_index = 138 20:41:43.009 [Lua] Lobby data matchmaking = false 20:41:43.009 [Lua] Lobby data weave_name = weave_138 20:41:43.009 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:41:43.009 [Lua] Lobby data num_players = 4 20:41:43.009 [Lua] Lobby data player_slot_5 = 0:0 20:41:43.009 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:41:43.009 [Lua] Lobby data country_code = FR 20:41:43.009 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:41:43.009 [Lua] Lobby data eac_authorized = true 20:41:43.009 [Lua] Set lobby end. 20:41:43.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:41:43.012 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 20:41:43.012 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:41:43.012 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0 20:41:43.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:41:43.016 [Umbra] Unload tome 20:41:43.016 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:41:43.070 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:41:43.070 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:41:43.070 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:41:43.070 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 20:41:43.070 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 20:41:43.070 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 20:41:43.070 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 20:41:43.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 20:41:43.127 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 20:41:43.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 20:41:48.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 20:41:48.461 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 20:41:48.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:41:49.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:41:49.035 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:41:49.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:41:49.070 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 20:41:49.240 [Lua] ### Sending rpc_level_loaded 20:41:49.240 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48 20:41:49.240 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:41:49.240 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:41:49.240 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:41:49.257 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:41:49.257 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:41:49.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:41:49.543 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 20:41:49.560 [Lua] [LevelTransitionHandler] Level load completed! 20:41:49.560 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 3412848 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:41:49.583 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:41:49.583 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 20:41:49.583 [Lua] load_startup_enemy_packages: -------------- 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_spawn 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_troll 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_rat_ogre 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_stormfiend 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_minotaur 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_plague_sorcerer 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_corruptor_sorcerer 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_gutter_runner 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_pack_master 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_poison_wind_globadier 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_ratling_gunner 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_warpfire_thrower 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_vortex_sorcerer 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_standard_bearer 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_vortex 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] critter_rat 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] critter_pig 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_storm_vermin_with_shield 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_gor 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_ungor_archer 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_warrior 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_ungor 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_clan_rat 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_clan_rat_with_shield 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_slave 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_fanatic 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_marauder 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] chaos_marauder_with_shield 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_storm_vermin 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] beastmen_bestigor 20:41:49.583 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:41:49.583 [Lua] skaven_plague_monk 20:41:49.586 [Lua] ### Sending rpc_level_loaded 20:41:49.586 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48 20:41:49.586 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:41:49.603 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:41:49.603 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:41:49.619 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:41:49.619 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:41:49.620 [Lua] ### Sending rpc_level_loaded 20:41:49.620 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48 20:41:49.703 [Lua] ### Sending rpc_level_loaded 20:41:49.703 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48 20:41:49.703 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:41:49.703 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:41:49.703 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:41:49.721 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:41:49.721 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:41:49.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:41:49.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:41:49.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:41:50.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:41:50.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:41:50.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:41:50.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:41:50.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:41:50.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:41:50.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:41:50.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:41:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:41:51.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:41:51.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:41:51.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:41:51.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:41:51.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:41:51.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:51.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:51.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:51.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:41:51.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:41:51.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:41:51.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:41:52.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:41:52.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:41:52.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:52.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:52.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:41:52.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:41:52.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:41:52.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:41:52.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:41:53.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:41:53.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:41:53.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:53.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:53.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:41:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:41:53.489 [Lua] ### Sending rpc_level_loaded 20:41:53.489 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48 20:41:53.489 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:41:53.490 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:41:53.490 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:41:53.506 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:41:53.506 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:41:54.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:41:54.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:41:54.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:41:54.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:41:54.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:41:54.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:41:54.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:41:54.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:41:54.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:41:54.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:41:54.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:41:54.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:54.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:54.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:54.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:41:55.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:41:55.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:41:55.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:41:56.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:41:56.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:41:56.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:41:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:41:56.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:41:56.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:41:57.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:41:57.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:41:57.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:41:57.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:41:57.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:41:57.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:57.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:57.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:57.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:41:58.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:41:58.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:41:58.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:41:58.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:41:58.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:41:58.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:41:58.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:41:58.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:41:58.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:41:59.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:41:59.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:41:59.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:41:59.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:41:59.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:41:59.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:41:59.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:41:59.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:41:59.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:42:00.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:42:00.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:42:00.245 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 20:42:00.245 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:42:00.245 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:42:00.245 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:42:00.245 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 20:42:00.245 [Umbra] Init version: 3.4.15 :: 16 threads 20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:38 my_peer_id:110000102543600 20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:38 my_peer_id:110000102543600 20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:38 my_peer_id:110000102543600 20:42:00.268 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:38 my_peer_id:110000102543600 20:42:00.316 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:38 my_peer_id:110000102543600 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:39 my_peer_id:110000102543600 20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:39 my_peer_id:110000102543600 20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:39 my_peer_id:110000102543600 20:42:00.414 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:39 my_peer_id:110000102543600 20:42:00.415 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:39 my_peer_id:110000102543600 20:42:00.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:42:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:42:00.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:42:00.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:42:00.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:40 my_peer_id:110000102543600 20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:40 my_peer_id:110000102543600 20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:40 my_peer_id:110000102543600 20:42:00.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:40 my_peer_id:110000102543600 20:42:00.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.608 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:40 my_peer_id:110000102543600 20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:00.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:42:00.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 20:42:00.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:42:00.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:42:00.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:42:00.778 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:42:00.823 [Lua] Async level spawning done 20:42:00.823 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:42:00.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:42:00.866 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:42:00.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:42:01.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:42:01.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:42:01.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:42:01.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:42:01.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:42:01.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:42:01.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:42:01.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:42:01.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:42:01.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:42:01.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:42:01.800 [Lua] [Matchmaking] unregister rpcs 20:42:01.800 [Lua] Set lobby begin: 20:42:01.800 [Lua] Lobby data twitch_enabled = false 20:42:01.800 [Lua] Lobby data power_level = 0 20:42:01.800 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:01.800 [Lua] Lobby data difficulty_tweak = 0 20:42:01.800 [Lua] Lobby data host = 110000102543600 20:42:01.800 [Lua] Lobby data game_mode = 9 20:42:01.800 [Lua] Lobby data is_private = true 20:42:01.800 [Lua] Lobby data match_started = true 20:42:01.800 [Lua] Lobby data mechanism = adventure 20:42:01.800 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:01.800 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:01.800 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:01.800 [Lua] Lobby data difficulty = cataclysm_3 20:42:01.800 [Lua] Lobby data quick_game = false 20:42:01.800 [Lua] Lobby data weave_index = 138 20:42:01.800 [Lua] Lobby data matchmaking = false 20:42:01.800 [Lua] Lobby data weave_name = weave_138 20:42:01.800 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:01.801 [Lua] Lobby data num_players = 4 20:42:01.801 [Lua] Lobby data player_slot_5 = 0:0 20:42:01.801 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:01.801 [Lua] Lobby data country_code = FR 20:42:01.801 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:01.801 [Lua] Lobby data eac_authorized = true 20:42:01.801 [Lua] Set lobby end. 20:42:01.801 [Lua] [Managers] Destroying manager group: 20:42:01.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens 20:42:01.801 [Lua] [Gamestate] Enter StateIngame HOST 20:42:01.801 [Lua] [Managers] Calling function on all managers: 20:42:01.802 [Lua] <>level = dlc_scorpion_pit_heavens<> 20:42:01.802 [Lua] Set lobby begin: 20:42:01.802 [Lua] Lobby data twitch_enabled = false 20:42:01.802 [Lua] Lobby data power_level = 0 20:42:01.802 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:01.802 [Lua] Lobby data difficulty_tweak = 0 20:42:01.802 [Lua] Lobby data host = 110000102543600 20:42:01.802 [Lua] Lobby data game_mode = 9 20:42:01.802 [Lua] Lobby data is_private = true 20:42:01.802 [Lua] Lobby data match_started = true 20:42:01.802 [Lua] Lobby data mechanism = adventure 20:42:01.802 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:01.802 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:01.802 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:01.802 [Lua] Lobby data difficulty = cataclysm_3 20:42:01.802 [Lua] Lobby data quick_game = false 20:42:01.802 [Lua] Lobby data weave_index = 138 20:42:01.802 [Lua] Lobby data matchmaking = false 20:42:01.802 [Lua] Lobby data weave_name = weave_138 20:42:01.802 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:01.802 [Lua] Lobby data num_players = 4 20:42:01.802 [Lua] Lobby data player_slot_5 = 0:0 20:42:01.802 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:01.802 [Lua] Lobby data country_code = FR 20:42:01.802 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:01.803 [Lua] Lobby data eac_authorized = true 20:42:01.803 [Lua] Set lobby end. 20:42:01.803 [Lua] [StateIngame] Server ingame 20:42:01.805 [Lua] Set lobby begin: 20:42:01.805 [Lua] Lobby data twitch_enabled = false 20:42:01.805 [Lua] Lobby data power_level = 0 20:42:01.805 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:01.805 [Lua] Lobby data difficulty_tweak = 0 20:42:01.806 [Lua] Lobby data host = 110000102543600 20:42:01.806 [Lua] Lobby data game_mode = 9 20:42:01.806 [Lua] Lobby data is_private = true 20:42:01.806 [Lua] Lobby data match_started = true 20:42:01.806 [Lua] Lobby data mechanism = adventure 20:42:01.806 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:01.806 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:01.806 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:01.806 [Lua] Lobby data difficulty = cataclysm_3 20:42:01.806 [Lua] Lobby data quick_game = false 20:42:01.806 [Lua] Lobby data weave_index = 138 20:42:01.806 [Lua] Lobby data matchmaking = false 20:42:01.806 [Lua] Lobby data weave_name = weave_138 20:42:01.806 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:01.806 [Lua] Lobby data num_players = 4 20:42:01.806 [Lua] Lobby data player_slot_5 = 0:0 20:42:01.806 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:01.806 [Lua] Lobby data country_code = FR 20:42:01.806 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:01.806 [Lua] Lobby data eac_authorized = true 20:42:01.806 [Lua] Set lobby end. 20:42:01.806 [Lua] [Matchmaking] register rpcs 20:42:01.806 [Lua] GameNetworkManager:init... creating game session 20:42:01.806 [Lua] Host GameSession.make_game_session_host with session: 20:42:01.806 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:42:01.806 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:42:01.806 [Lua] [GameNetworkManager] self.is_server = true 20:42:01.806 [Network] Setting artificial MTU limit to 65536 20:42:01.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 36 20:42:01.806 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:42:01.806 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:42:01.815 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:42:01.815 [Lua] pacing=disabled 20:42:01.815 [Lua] roaming=nil 20:42:01.815 [Lua] specials=disabled 20:42:01.815 [Lua] debug_color=maroon 20:42:01.815 [Lua] pack_spawning=skaven_beastmen 20:42:01.815 [Lua] contained_breeds=nil 20:42:01.815 [Lua] disabled=false 20:42:01.815 [Lua] boss=disabled 20:42:01.815 [Lua] horde=disabled 20:42:01.815 [Lua] name=weave_skaven_beastmen 20:42:01.815 [Lua] intensity=disabled 20:42:01.815 [Lua] --- 20:42:01.815 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:42:01.818 warning: [GwNav] NavData resource not loaded 20:42:01.818 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 20:42:01.818 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 20:42:01.823 [Lua] [AIInterestPointSystem] Level Seed: 734621 20:42:01.823 [Lua] 20:42:01.823 [Lua] [entity_system_bag] = table 20:42:01.823 [Lua] [entity_system_bag] = metatable 20:42:01.823 [Lua] [startup_data] = table 20:42:01.823 [Lua] [entity_manager] = table 20:42:01.823 [Lua] [entity_manager] = metatable 20:42:01.823 [Lua] [unit_spawner] = table 20:42:01.823 [Lua] [unit_spawner] = metatable 20:42:01.823 [Lua] [unit_storage] = table 20:42:01.823 [Lua] [unit_storage] = metatable 20:42:01.823 [Lua] [dice_keeper] = table 20:42:01.823 [Lua] [dice_keeper] = metatable 20:42:01.823 [Lua] [is_server] = true (boolean) 20:42:01.823 [Lua] [world] = [World] 20:42:01.823 [Lua] [system_api] = table 20:42:01.823 [Lua] [entity_system] = table 20:42:01.823 [Lua] [entity_system] = metatable 20:42:01.823 [Lua] [network_lobby] = table 20:42:01.823 [Lua] [network_lobby] = metatable 20:42:01.823 [Lua] [profile_synchronizer] = table 20:42:01.823 [Lua] [profile_synchronizer] = metatable 20:42:01.823 [Lua] [level_transition_handler] = table 20:42:01.823 [Lua] [level_transition_handler] = metatable 20:42:01.823 [Lua] [num_local_human_players] = 1 (number) 20:42:01.823 [Lua] [statistics_db] = table 20:42:01.823 [Lua] [statistics_db] = metatable 20:42:01.823 [Lua] [network_server] = table 20:42:01.823 [Lua] [network_server] = metatable 20:42:01.823 [Lua] [input_manager] = table 20:42:01.823 [Lua] [input_manager] = metatable 20:42:01.823 [Lua] [network_clock] = table 20:42:01.823 [Lua] [network_clock] = metatable 20:42:01.823 [Lua] [network_transmit] = table 20:42:01.823 [Lua] [network_transmit] = metatable 20:42:01.823 [Lua] [free_flight_manager] = table 20:42:01.823 [Lua] [free_flight_manager] = metatable 20:42:01.823 [Lua] [network_manager] = table 20:42:01.823 [Lua] [network_manager] = metatable 20:42:01.823 [Lua] [network_event_delegate] = table 20:42:01.823 [Lua] [network_event_delegate] = metatable 20:42:01.823 [Lua] 20:42:01.823 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:42:01.823 [Lua] ignoring extension VersusInteractObjectiveExtension 20:42:01.823 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:42:01.823 [Lua] ignoring extension VersusSocketObjectiveExtension 20:42:01.823 [Lua] ignoring extension VersusTargetObjectiveExtension 20:42:01.823 [Lua] ignoring extension VersusMissionObjectiveExtension 20:42:01.823 [Lua] ignoring extension KeepDecorationPaintingExtension 20:42:01.825 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:42:01.838 [Lua] [AchievementManager] Achievements using the steam platform 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 20:42:01.875 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 20:42:01.884 [Lua] [StateIngame] Level seed: 734621 20:42:01.903 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:42:01.939 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:42:01.939 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:42:01.939 [Lua] [IngameUI] init 20:42:01.950 [SteamVoipClient] select_out(110000100089661, off) 20:42:01.950 [SteamVoipClient] select_out(110000101fd4a34, off) 20:42:01.950 [SteamVoipClient] select_out(110000102543600, off) 20:42:01.950 [SteamVoipClient] select_out(1100001040c1df0, off) 20:42:01.962 [Lua] cb_razer_chroma_setup 20:42:01.984 [Lua] completed 20:42:01.984 [Lua] completed 20:42:01.987 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:42:01.987 [Lua] Set lobby begin: 20:42:01.987 [Lua] Lobby data twitch_enabled = false 20:42:01.987 [Lua] Lobby data power_level = 1100 20:42:01.987 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:01.987 [Lua] Lobby data difficulty_tweak = 0 20:42:01.987 [Lua] Lobby data host = 110000102543600 20:42:01.987 [Lua] Lobby data game_mode = 9 20:42:01.988 [Lua] Lobby data is_private = true 20:42:01.988 [Lua] Lobby data match_started = true 20:42:01.988 [Lua] Lobby data mechanism = adventure 20:42:01.988 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:01.988 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:01.988 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:01.988 [Lua] Lobby data difficulty = cataclysm_3 20:42:01.988 [Lua] Lobby data quick_game = false 20:42:01.988 [Lua] Lobby data weave_index = 138 20:42:01.988 [Lua] Lobby data matchmaking = false 20:42:01.988 [Lua] Lobby data weave_name = weave_138 20:42:01.988 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:01.988 [Lua] Lobby data num_players = 4 20:42:01.988 [Lua] Lobby data player_slot_5 = 0:0 20:42:01.988 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:01.988 [Lua] Lobby data country_code = FR 20:42:01.988 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:01.988 [Lua] Lobby data eac_authorized = true 20:42:01.988 [Lua] Set lobby end. 20:42:01.988 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:42:01.988 [Lua] [ConflictDirector] conflict_director is ai_ready 20:42:01.988 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:42:01.988 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:42:01.991 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:42:01.991 [Lua] Forming navigation groups in one frame 20:42:01.991 [Lua] Forming navigation groups 20:42:02.106 [Lua] NavigationGroupManager -> calulation time A: 0.11499999999978172 20:42:02.164 [Lua] NavigationGroupManager -> calulation time B: 0.057999999999992724 20:42:02.164 [Lua] number of nav groups: 280 20:42:02.167 [Lua] number of refined nav groups : 181 20:42:02.182 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 20:42:02.182 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 20:42:02.186 [Lua] Warning: missing nodes! in zones 20:42:02.193 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:42:02.196 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:42:02.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:42:02.198 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 20:42:02.198 [Lua] [Managers] Calling function on all managers: 20:42:02.198 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:42:02.205 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 36 20:42:02.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 36 20:42:02.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:42:02.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:42:02.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:42:02.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:42:02.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:42:02.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:42:03.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:42:03.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:42:03.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:42:03.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:42:03.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:42:03.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 20:42:10.971 [Window] Window => inactive 20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:41 my_peer_id:110000102543600 20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:41 my_peer_id:110000102543600 20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:41 my_peer_id:110000102543600 20:42:11.036 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:41 my_peer_id:110000102543600 20:42:11.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:41 my_peer_id:110000102543600 20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:11.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:42:11.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:42:11.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:42:11.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:42:11.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:42:11.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:42:11.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:42:11.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:42:11.415 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 20:42:13.603 [EACServer] [21:42:13:603][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:42:14.579 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:42:14.579 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:42:14.579 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:42:14.579 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:42:14.579 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:42:14.579 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:42:14.590 [Lua] Set lobby begin: 20:42:14.590 [Lua] Lobby data twitch_enabled = false 20:42:14.590 [Lua] Lobby data power_level = 1100 20:42:14.590 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:14.590 [Lua] Lobby data difficulty_tweak = 0 20:42:14.590 [Lua] Lobby data host = 110000102543600 20:42:14.590 [Lua] Lobby data game_mode = 9 20:42:14.590 [Lua] Lobby data is_private = true 20:42:14.590 [Lua] Lobby data match_started = true 20:42:14.590 [Lua] Lobby data mechanism = adventure 20:42:14.590 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:14.590 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:14.590 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:14.590 [Lua] Lobby data difficulty = cataclysm_3 20:42:14.590 [Lua] Lobby data quick_game = false 20:42:14.590 [Lua] Lobby data weave_index = 138 20:42:14.590 [Lua] Lobby data matchmaking = false 20:42:14.590 [Lua] Lobby data weave_name = weave_138 20:42:14.590 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:14.590 [Lua] Lobby data num_players = 4 20:42:14.591 [Lua] Lobby data player_slot_5 = 0:0 20:42:14.591 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:14.591 [Lua] Lobby data country_code = FR 20:42:14.591 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:14.591 [Lua] Lobby data eac_authorized = true 20:42:14.591 [Lua] Set lobby end. 20:42:14.591 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:42:14.591 [Lua] Breedfreezer (server) starting a hot join sync 20:42:14.591 [Lua] packing 0 units of breed chaos_marauder 20:42:14.591 [Lua] packing 0 units of breed skaven_clan_rat 20:42:14.591 [Lua] packing 0 units of breed skaven_storm_vermin 20:42:14.591 [Lua] packing 0 units of breed skaven_slave 20:42:14.591 [Lua] packing 0 units of breed chaos_fanatic 20:42:14.591 [Lua] packing 0 units of breed beastmen_ungor_archer 20:42:14.591 [Lua] packing 0 units of breed chaos_warrior 20:42:14.591 [Lua] packing 0 units of breed beastmen_bestigor 20:42:14.591 [Lua] packing 0 units of breed beastmen_ungor 20:42:14.591 [Lua] packing 0 units of breed skaven_plague_monk 20:42:14.591 [Lua] packing 0 units of breed beastmen_gor 20:42:14.591 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:42:14.591 [Lua] 20:42:14.591 [Lua] [1] = 1 (number) 20:42:14.591 [Lua] [2] = 0 (number) 20:42:14.591 [Lua] [3] = 1 (number) 20:42:14.591 [Lua] [4] = 0 (number) 20:42:14.591 [Lua] [5] = 1 (number) 20:42:14.591 [Lua] [6] = 0 (number) 20:42:14.591 [Lua] [7] = 1 (number) 20:42:14.591 [Lua] [8] = 0 (number) 20:42:14.591 [Lua] [9] = 1 (number) 20:42:14.591 [Lua] [10] = 0 (number) 20:42:14.591 [Lua] [11] = 1 (number) 20:42:14.591 [Lua] [12] = 0 (number) 20:42:14.591 [Lua] [13] = 1 (number) 20:42:14.591 [Lua] [14] = 0 (number) 20:42:14.591 [Lua] [15] = 1 (number) 20:42:14.591 [Lua] [16] = 0 (number) 20:42:14.591 [Lua] [17] = 1 (number) 20:42:14.591 [Lua] [18] = 0 (number) 20:42:14.591 [Lua] [19] = 1 (number) 20:42:14.591 [Lua] [20] = 0 (number) 20:42:14.591 [Lua] [21] = 1 (number) 20:42:14.591 [Lua] [22] = 0 (number) 20:42:14.591 [Lua] 20:42:14.591 [Lua] 20:42:14.591 [Lua] 20:42:14.593 [Lua] Set lobby begin: 20:42:14.593 [Lua] Lobby data twitch_enabled = false 20:42:14.593 [Lua] Lobby data power_level = 1100 20:42:14.593 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:14.593 [Lua] Lobby data difficulty_tweak = 0 20:42:14.593 [Lua] Lobby data host = 110000102543600 20:42:14.593 [Lua] Lobby data game_mode = 9 20:42:14.593 [Lua] Lobby data is_private = true 20:42:14.593 [Lua] Lobby data match_started = true 20:42:14.593 [Lua] Lobby data mechanism = adventure 20:42:14.593 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:14.593 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:14.593 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:14.593 [Lua] Lobby data difficulty = cataclysm_3 20:42:14.593 [Lua] Lobby data quick_game = false 20:42:14.593 [Lua] Lobby data weave_index = 138 20:42:14.593 [Lua] Lobby data matchmaking = false 20:42:14.594 [Lua] Lobby data weave_name = weave_138 20:42:14.594 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:14.594 [Lua] Lobby data num_players = 4 20:42:14.594 [Lua] Lobby data player_slot_5 = 0:0 20:42:14.594 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:14.594 [Lua] Lobby data country_code = FR 20:42:14.594 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:14.594 [Lua] Lobby data eac_authorized = true 20:42:14.594 [Lua] Set lobby end. 20:42:14.594 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 20:42:14.594 [Lua] Breedfreezer (server) starting a hot join sync 20:42:14.594 [Lua] packing 0 units of breed chaos_marauder 20:42:14.594 [Lua] packing 0 units of breed skaven_clan_rat 20:42:14.594 [Lua] packing 0 units of breed skaven_storm_vermin 20:42:14.594 [Lua] packing 0 units of breed skaven_slave 20:42:14.594 [Lua] packing 0 units of breed chaos_fanatic 20:42:14.594 [Lua] packing 0 units of breed beastmen_ungor_archer 20:42:14.594 [Lua] packing 0 units of breed chaos_warrior 20:42:14.594 [Lua] packing 0 units of breed beastmen_bestigor 20:42:14.594 [Lua] packing 0 units of breed beastmen_ungor 20:42:14.594 [Lua] packing 0 units of breed skaven_plague_monk 20:42:14.594 [Lua] packing 0 units of breed beastmen_gor 20:42:14.594 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:42:14.594 [Lua] 20:42:14.594 [Lua] [1] = 1 (number) 20:42:14.594 [Lua] [2] = 0 (number) 20:42:14.594 [Lua] [3] = 1 (number) 20:42:14.594 [Lua] [4] = 0 (number) 20:42:14.594 [Lua] [5] = 1 (number) 20:42:14.594 [Lua] [6] = 0 (number) 20:42:14.594 [Lua] [7] = 1 (number) 20:42:14.594 [Lua] [8] = 0 (number) 20:42:14.594 [Lua] [9] = 1 (number) 20:42:14.594 [Lua] [10] = 0 (number) 20:42:14.594 [Lua] [11] = 1 (number) 20:42:14.594 [Lua] [12] = 0 (number) 20:42:14.594 [Lua] [13] = 1 (number) 20:42:14.594 [Lua] [14] = 0 (number) 20:42:14.594 [Lua] [15] = 1 (number) 20:42:14.594 [Lua] [16] = 0 (number) 20:42:14.594 [Lua] [17] = 1 (number) 20:42:14.594 [Lua] [18] = 0 (number) 20:42:14.594 [Lua] [19] = 1 (number) 20:42:14.594 [Lua] [20] = 0 (number) 20:42:14.594 [Lua] [21] = 1 (number) 20:42:14.594 [Lua] [22] = 0 (number) 20:42:14.594 [Lua] 20:42:14.594 [Lua] 20:42:14.594 [Lua] 20:42:14.594 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:42:14.594 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:42:14.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 20:42:14.594 [Lua] RemotePlayer:create_game_object( ) 20 20:42:14.613 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:42:14.613 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:42:14.613 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 20:42:14.613 [Lua] RemotePlayer:create_game_object( ) 21 20:42:14.630 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:42:14.630 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:42:14.630 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:42:14.630 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:42:14.719 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:42:14.719 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:42:14.788 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:42:14.788 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:42:16.083 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:42:16.083 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:42:16.110 [Lua] Set lobby begin: 20:42:16.110 [Lua] Lobby data twitch_enabled = false 20:42:16.111 [Lua] Lobby data power_level = 1100 20:42:16.112 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:16.112 [Lua] Lobby data difficulty_tweak = 0 20:42:16.112 [Lua] Lobby data host = 110000102543600 20:42:16.112 [Lua] Lobby data game_mode = 9 20:42:16.112 [Lua] Lobby data is_private = true 20:42:16.112 [Lua] Lobby data match_started = true 20:42:16.112 [Lua] Lobby data mechanism = adventure 20:42:16.113 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:16.113 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:16.113 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:16.113 [Lua] Lobby data difficulty = cataclysm_3 20:42:16.113 [Lua] Lobby data quick_game = false 20:42:16.113 [Lua] Lobby data weave_index = 138 20:42:16.113 [Lua] Lobby data matchmaking = false 20:42:16.113 [Lua] Lobby data weave_name = weave_138 20:42:16.113 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:16.113 [Lua] Lobby data num_players = 4 20:42:16.113 [Lua] Lobby data player_slot_5 = 0:0 20:42:16.113 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:16.113 [Lua] Lobby data country_code = FR 20:42:16.113 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:16.113 [Lua] Lobby data eac_authorized = true 20:42:16.113 [Lua] Set lobby end. 20:42:16.113 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:42:16.113 [Lua] Breedfreezer (server) starting a hot join sync 20:42:16.113 [Lua] packing 0 units of breed chaos_marauder 20:42:16.113 [Lua] packing 0 units of breed skaven_clan_rat 20:42:16.113 [Lua] packing 0 units of breed skaven_storm_vermin 20:42:16.113 [Lua] packing 0 units of breed skaven_slave 20:42:16.113 [Lua] packing 0 units of breed chaos_fanatic 20:42:16.113 [Lua] packing 0 units of breed beastmen_ungor_archer 20:42:16.113 [Lua] packing 0 units of breed chaos_warrior 20:42:16.113 [Lua] packing 0 units of breed beastmen_bestigor 20:42:16.113 [Lua] packing 0 units of breed beastmen_ungor 20:42:16.113 [Lua] packing 0 units of breed skaven_plague_monk 20:42:16.113 [Lua] packing 0 units of breed beastmen_gor 20:42:16.113 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:42:16.113 [Lua] 20:42:16.113 [Lua] [1] = 1 (number) 20:42:16.113 [Lua] [2] = 0 (number) 20:42:16.113 [Lua] [3] = 1 (number) 20:42:16.113 [Lua] [4] = 0 (number) 20:42:16.113 [Lua] [5] = 1 (number) 20:42:16.113 [Lua] [6] = 0 (number) 20:42:16.113 [Lua] [7] = 1 (number) 20:42:16.113 [Lua] [8] = 0 (number) 20:42:16.113 [Lua] [9] = 1 (number) 20:42:16.113 [Lua] [10] = 0 (number) 20:42:16.113 [Lua] [11] = 1 (number) 20:42:16.113 [Lua] [12] = 0 (number) 20:42:16.113 [Lua] [13] = 1 (number) 20:42:16.113 [Lua] [14] = 0 (number) 20:42:16.113 [Lua] [15] = 1 (number) 20:42:16.113 [Lua] [16] = 0 (number) 20:42:16.113 [Lua] [17] = 1 (number) 20:42:16.113 [Lua] [18] = 0 (number) 20:42:16.113 [Lua] [19] = 1 (number) 20:42:16.113 [Lua] [20] = 0 (number) 20:42:16.113 [Lua] [21] = 1 (number) 20:42:16.113 [Lua] [22] = 0 (number) 20:42:16.113 [Lua] 20:42:16.113 [Lua] 20:42:16.113 [Lua] 20:42:16.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 20:42:16.114 [Lua] RemotePlayer:create_game_object( ) 22 20:42:16.135 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:42:16.135 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:42:16.135 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:42:16.135 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:42:16.135 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:42:16.135 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:42:16.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:42:16.139 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:42:16.139 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:42:16.139 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:42:16.139 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:42:16.147 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:42:16.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:42:16.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:42:16.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:42:16.204 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:16.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 20:42:16.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:42:16.287 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:16.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 20:42:16.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:42:16.290 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:42:16.290 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:42:16.290 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:42:16.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:42:16.293 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:42:16.293 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:42:16.293 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:42:16.294 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:42:16.453 [Lua] StateInGameRunning:_game_actually_starts() 20:42:16.453 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32 20:42:16.453 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33 20:42:16.453 [Lua] ################################################################################################################# 20:42:16.453 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:42:16.453 [Lua] ################################################################################################################# 20:42:16.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 20:42:16.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 20:42:16.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 20:42:16.655 [Lua] Commit load time data 20:42:17.182 [Lua] Set lobby begin: 20:42:17.182 [Lua] Lobby data twitch_enabled = false 20:42:17.182 [Lua] Lobby data power_level = 275 20:42:17.182 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:17.182 [Lua] Lobby data difficulty_tweak = 0 20:42:17.182 [Lua] Lobby data host = 110000102543600 20:42:17.182 [Lua] Lobby data game_mode = 9 20:42:17.182 [Lua] Lobby data is_private = true 20:42:17.182 [Lua] Lobby data match_started = true 20:42:17.182 [Lua] Lobby data mechanism = adventure 20:42:17.182 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:17.182 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:17.182 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:17.182 [Lua] Lobby data difficulty = cataclysm_3 20:42:17.182 [Lua] Lobby data quick_game = false 20:42:17.182 [Lua] Lobby data weave_index = 138 20:42:17.182 [Lua] Lobby data matchmaking = false 20:42:17.182 [Lua] Lobby data weave_name = weave_138 20:42:17.182 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:17.182 [Lua] Lobby data num_players = 4 20:42:17.182 [Lua] Lobby data player_slot_5 = 0:0 20:42:17.182 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:17.183 [Lua] Lobby data country_code = FR 20:42:17.183 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:17.183 [Lua] Lobby data eac_authorized = true 20:42:17.183 [Lua] Set lobby end. 20:42:17.519 [Window] Window => active 20:42:20.918 [Window] Window => inactive 20:42:22.075 [Window] Window => active 20:42:22.296 [Lua] Set lobby begin: 20:42:22.296 [Lua] Lobby data twitch_enabled = false 20:42:22.296 [Lua] Lobby data power_level = 1100 20:42:22.296 [Lua] Lobby data unique_server_name = Cyber-Froh 20:42:22.296 [Lua] Lobby data difficulty_tweak = 0 20:42:22.296 [Lua] Lobby data host = 110000102543600 20:42:22.296 [Lua] Lobby data game_mode = 9 20:42:22.296 [Lua] Lobby data is_private = true 20:42:22.296 [Lua] Lobby data match_started = true 20:42:22.296 [Lua] Lobby data mechanism = adventure 20:42:22.296 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:42:22.297 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:42:22.297 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:42:22.297 [Lua] Lobby data difficulty = cataclysm_3 20:42:22.297 [Lua] Lobby data quick_game = false 20:42:22.297 [Lua] Lobby data weave_index = 138 20:42:22.297 [Lua] Lobby data matchmaking = false 20:42:22.297 [Lua] Lobby data weave_name = weave_138 20:42:22.297 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:42:22.297 [Lua] Lobby data num_players = 4 20:42:22.298 [Lua] Lobby data player_slot_5 = 0:0 20:42:22.298 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:42:22.298 [Lua] Lobby data country_code = FR 20:42:22.298 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:42:22.298 [Lua] Lobby data eac_authorized = true 20:42:22.298 [Lua] Set lobby end. 20:42:25.805 [Lua] Players are leaving the safe zone 20:42:25.808 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.465 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.884 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:29.918 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:29.979 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.138 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.237 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:30.529 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:44.142 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:44.345 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:42:44.698 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:42:52.698 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 20:42:52.707 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 20:42:52.710 [Lua] setting up ambush-horde 20:42:52.710 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:42:52.710 [Lua] -> spawning: 17 20:42:52.710 [Lua] horde crated with id 1 of type ambush 20:42:52.710 [Lua] ambush horde has started 20:42:52.716 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:42:57.775 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 20:42:57.787 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 20:42:58.247 [Lua] Init group template: horde 20:42:59.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:00.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:02.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:02.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:03.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:04.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:04.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:05.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:06.403 [Lua] setting up ambush-horde 20:43:06.403 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:43:06.404 [Lua] -> spawning: 27 20:43:06.404 [Lua] horde crated with id 2 of type ambush 20:43:06.404 [Lua] ambush horde has started 20:43:06.411 [Lua] starting terror event: trickle_event_chaos_medium 20:43:06.411 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:43:06.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:06.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:11.003 [Lua] Init group template: horde 20:43:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:43:12.207 [Lua] [GameNetworkManager] destroying game object with go_id=29 20:43:16.369 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 289.81466674804688 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:18.474 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 141.03376770019531 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:18.585 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:19.057 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:21.234 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:21.235 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:21.235 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:21.694 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:21.694 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:21.723 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:21.934 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:22.038 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:43:22.344 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:22.344 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:22.416 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:22.485 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:22.485 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:22.486 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:22.572 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:22.977 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:25.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:28.212 [Lua] setting up ambush-horde 20:43:28.212 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:43:28.212 [Lua] -> spawning: 17 20:43:28.212 [Lua] horde crated with id 3 of type ambush 20:43:28.212 [Lua] ambush horde has started 20:43:28.250 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 20:43:31.682 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:43:31.682 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:31.682 [Lua] ->moving spawner 20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:32.764 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.211 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:33.244 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:33.244 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:33.247 [Lua] Init group template: horde 20:43:34.824 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.824 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:35.213 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:35.213 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:35.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:35.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:35.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:36.006 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.007 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.007 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.426 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:36.426 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:36.459 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:36.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:36.575 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.576 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.576 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:37.012 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:37.527 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:43:37.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=179 20:43:37.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:43:37.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:37.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:37.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:38.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:38.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:38.701 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:39.141 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:39.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.005 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:40.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.610 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:40.610 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:40.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:40.976 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:40.976 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:41.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:41.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:42.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:42.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:43.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:43.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:45.141 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:45.259 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:45.702 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:46.777 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.777 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.778 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:47.064 [Lua] setting up ambush-horde 20:43:47.064 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:43:47.064 [Lua] -> spawning: 27 20:43:47.064 [Lua] horde crated with id 4 of type ambush 20:43:47.064 [Lua] ambush horde has started 20:43:47.080 [Lua] starting terror event: trickle_event_chaos_medium 20:43:47.080 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:43:47.154 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:47.182 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:47.182 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:48.916 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 20:43:48.929 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 20:43:48.932 [Lua] setting up ambush-horde 20:43:48.932 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:43:48.932 [Lua] -> spawning: 12 20:43:48.932 [Lua] horde crated with id 5 of type ambush 20:43:48.932 [Lua] ambush horde has started 20:43:48.945 [Lua] setting up ambush-horde 20:43:48.945 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:43:48.946 [Lua] -> spawning: 7 20:43:48.946 [Lua] horde crated with id 6 of type ambush 20:43:48.946 [Lua] ambush horde has started 20:43:49.133 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:49.183 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:49.183 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:49.548 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:49.548 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.359 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:50.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:50.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:50.824 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:50.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.594 [Lua] Init group template: horde 20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:51.793 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:51.814 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:43:51.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:51.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:52.214 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:43:52.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:52.636 [Lua] Init group template: horde 20:43:52.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:53.019 [Lua] Init group template: horde 20:43:53.958 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:55.832 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032506436109542847 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:55.930 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9137839078903198 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:56.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:43:56.290 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:56.977 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036997541785240173 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:57.067 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.7258266806602478 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:57.765 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:43:58.802 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024662205949425697 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:59.155 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 4.5338764190673828 [Unit '#ID[7cd7a7adbeeab338]'] 20:43:59.987 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037304520606994629 [Unit '#ID[7cd7a7adbeeab338]'] 20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:01.355 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:01.605 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:01.828 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:03.513 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:44:03.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:44:05.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:44:05.968 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:05.969 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:06.353 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:06.353 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:07.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:44:08.443 [Window] Window => inactive 20:44:12.627 [Lua] state dead despawn 20:44:12.643 [Lua] [GameNetworkManager] destroying game object with go_id=24 20:44:13.603 [EACServer] [21:44:13:603][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:44:13.875 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.290 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.578 [Window] Window => active 20:44:14.833 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.896 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:15.297 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.360 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:15.755 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.870 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:16.053 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:44:16.054 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:16.304 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:16.341 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:16.795 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:17.336 [Window] Window => inactive 20:44:17.366 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:18.186 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884 20:44:18.186 [Lua] chaos troll died! 20:44:22.986 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:23.377 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:23.584 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:23.622 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:23.805 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:23.968 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:24.386 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:27.880 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:28.008 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:28.351 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:29.236 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:29.353 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:29.704 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:30.608 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:30.795 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:31.228 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:37.835 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:44:37.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:44:37.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:44:37.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=258 20:44:38.878 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:39.368 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:39.881 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:40.035 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:40.363 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:40.614 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:41.104 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:41.498 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:41.640 [Lua] main_path_player_far_away_check started 20:44:41.883 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:42.192 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:42.339 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:42.699 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:44.201 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.351 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:44.673 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:44.690 [Lua] main_path_player_far_away_check started 20:44:44.819 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.985 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:45.275 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:46.170 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:46.353 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:46.475 [Window] Window => active 20:44:46.668 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:47.293 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:47.455 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:47.718 [Lua] main_path_player_far_away_check started 20:44:47.761 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:50.774 [Lua] main_path_player_far_away_check started 20:44:52.807 [Window] Window => inactive 20:44:53.909 [Lua] main_path_player_far_away_check started 20:44:54.307 [Lua] main_path_player_far_away_check started 20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:55.612 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:55.757 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:44:55.793 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:55.803 [Lua] setting up ambush-horde 20:44:55.803 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:44:55.803 [Lua] -> spawning: 27 20:44:55.803 [Lua] horde crated with id 7 of type ambush 20:44:55.803 [Lua] ambush horde has started 20:44:55.824 [Lua] starting terror event: trickle_event_chaos_medium 20:44:55.824 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:44:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.079 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:56.132 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:56.255 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:56.255 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:56.273 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:56.294 [Lua] chaos troll was despawned! 20:44:56.561 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.603 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.603 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:56.749 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:56.750 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:56.750 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:57.025 [Lua] main_path_player_far_away_check started 20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:57.175 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:57.229 [Window] Window => active 20:44:57.533 [Lua] main_path_player_far_away_check started 20:44:58.246 [Window] Window => inactive 20:44:58.594 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:58.889 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.021 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:44:59.320 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:44:59.384 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:44:59.384 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.384 [Lua] ->moving spawner 20:44:59.761 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.943 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:44:59.943 [Lua] Init group template: horde 20:45:00.224 [Lua] main_path_player_far_away_check started 20:45:00.251 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:00.791 [Lua] main_path_player_far_away_check started 20:45:03.472 [Lua] main_path_player_far_away_check started 20:45:03.926 [Lua] main_path_player_far_away_check started 20:45:04.630 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:04.631 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:04.631 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:05.151 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:05.504 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:05.504 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:05.505 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:05.923 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:06.523 [Lua] main_path_player_far_away_check started 20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:06.666 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:06.808 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:07.061 [Lua] main_path_player_far_away_check started 20:45:07.120 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:07.154 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:07.324 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.068 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.203 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:08.518 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:08.723 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.724 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.724 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:08.842 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:08.842 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:08.842 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:08.878 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:08.878 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:09.168 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:09.168 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:09.202 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:09.575 [Lua] main_path_player_far_away_check started 20:45:10.112 [Lua] main_path_player_far_away_check started 20:45:12.661 [Lua] main_path_player_far_away_check started 20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:12.713 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:12.811 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:12.811 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:12.850 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:13.149 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:13.208 [Lua] main_path_player_far_away_check started 20:45:14.322 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:14.322 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:14.414 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:14.711 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:14.711 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:15.767 [Lua] main_path_player_far_away_check started 20:45:16.277 [Lua] main_path_player_far_away_check started 20:45:16.362 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:16.362 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:16.363 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:16.452 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:16.452 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:16.751 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.060 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.132 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:17.133 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:45:17.133 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:17.413 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:18.828 [Lua] main_path_player_far_away_check started 20:45:19.334 [Lua] main_path_player_far_away_check started 20:45:21.949 [Lua] main_path_player_far_away_check started 20:45:22.451 [Lua] main_path_player_far_away_check started 20:45:22.544 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:22.544 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:22.561 [Window] Window => active 20:45:23.015 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:23.015 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:25.044 [Lua] main_path_player_far_away_check started 20:45:25.424 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:45:25.560 [Lua] main_path_player_far_away_check started 20:45:28.090 [Lua] main_path_player_far_away_check started 20:45:28.573 [Lua] main_path_player_far_away_check started 20:45:30.433 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.434 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.434 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:30.875 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:31.122 [Lua] main_path_player_far_away_check started 20:45:31.513 [Lua] Destroying unit since outside mesh or world 20:45:31.599 [Lua] main_path_player_far_away_check started 20:45:32.973 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:33.104 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:33.141 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:33.141 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:33.610 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:33.963 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:34.070 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:34.079 [Lua] setting up ambush-horde 20:45:34.079 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:45:34.079 [Lua] -> spawning: 12 20:45:34.079 [Lua] horde crated with id 8 of type ambush 20:45:34.079 [Lua] ambush horde has started 20:45:34.079 [Lua] setting up ambush-horde 20:45:34.079 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:45:34.079 [Lua] -> spawning: 7 20:45:34.079 [Lua] horde crated with id 9 of type ambush 20:45:34.079 [Lua] ambush horde has started 20:45:34.172 [Lua] main_path_player_far_away_check started 20:45:34.183 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:34.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:34.494 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:34.644 [Lua] main_path_player_far_away_check started 20:45:34.655 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:35.083 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:45:35.177 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:35.235 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:35.389 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:35.419 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:35.650 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:35.731 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:36.151 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:36.151 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:36.356 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:45:36.476 [Lua] setting up ambush-horde 20:45:36.476 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:45:36.476 [Lua] -> spawning: 27 20:45:36.476 [Lua] horde crated with id 10 of type ambush 20:45:36.476 [Lua] ambush horde has started 20:45:36.495 [Lua] starting terror event: trickle_event_chaos_medium 20:45:36.495 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:45:36.641 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:36.758 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:37.291 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:37.340 [Lua] main_path_player_far_away_check started 20:45:37.788 [Lua] main_path_player_far_away_check started 20:45:37.888 [Lua] Init group template: horde 20:45:38.178 [Lua] Init group template: horde 20:45:38.523 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:38.957 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:39.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:39.692 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:39.752 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:39.916 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:40.112 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:40.449 [Lua] main_path_player_far_away_check started 20:45:40.488 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:40.507 [Lua] Init group template: horde 20:45:40.858 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:40.890 [Lua] main_path_player_far_away_check started 20:45:40.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:40.981 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:41.124 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:41.137 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:41.175 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:41.329 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:41.380 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:41.428 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:41.701 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:41.753 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:42.215 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:42.338 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:42.595 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:42.864 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:42.908 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:42.908 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:43.468 [Lua] main_path_player_far_away_check started 20:45:43.916 [Lua] main_path_player_far_away_check started 20:45:45.677 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:45:46.211 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:46.345 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:45:46.408 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:46.498 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:46.633 [Lua] main_path_player_far_away_check started 20:45:46.834 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:46.834 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:46.927 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:47.025 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:47.098 [Lua] main_path_player_far_away_check started 20:45:47.533 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:47.835 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:47.835 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:45:47.971 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:45:48.072 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:48.089 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:48.309 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:48.558 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:48.613 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:49.038 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:49.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:49.432 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:45:49.654 [Lua] main_path_player_far_away_check started 20:45:50.024 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:50.108 [Lua] main_path_player_far_away_check started 20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:51.589 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:51.872 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:51.872 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:51.872 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:45:52.731 [Lua] main_path_player_far_away_check started 20:45:53.193 [Lua] main_path_player_far_away_check started 20:45:54.285 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:55.576 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:45:55.624 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:55.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:55.814 [Lua] main_path_player_far_away_check started 20:45:56.082 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:56.321 [Lua] main_path_player_far_away_check started 20:45:56.323 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:56.592 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:45:57.004 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:57.473 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:57.909 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:58.038 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:58.159 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:45:58.252 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:45:58.305 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:58.496 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:58.523 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:45:58.844 [Lua] main_path_player_far_away_check started 20:45:58.862 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:45:59.398 [Lua] main_path_player_far_away_check started 20:46:01.811 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.811 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.812 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.920 [Lua] main_path_player_far_away_check started 20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:02.043 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:02.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:46:02.381 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:02.381 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:02.415 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:02.446 [Lua] main_path_player_far_away_check started 20:46:02.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:46:02.601 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:02.601 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:02.923 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:03.634 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:03.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:46:04.201 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:04.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:46:04.234 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:04.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:46:04.850 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:04.991 [Lua] main_path_player_far_away_check started 20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.149 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.445 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:05.446 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:05.506 [Lua] main_path_player_far_away_check started 20:46:05.687 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.688 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.688 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:05.720 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:05.720 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:05.869 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:05.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:05.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:06.398 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:06.638 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:07.218 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:08.086 [Lua] main_path_player_far_away_check started 20:46:08.619 [Lua] main_path_player_far_away_check started 20:46:08.873 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:08.873 [Lua] Horde killed: ? 20:46:08.945 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:09.414 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:09.465 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:46:09.534 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:09.922 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:11.006 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:11.074 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:11.138 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:11.151 [Lua] main_path_player_far_away_check started 20:46:11.660 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:46:11.689 [Lua] main_path_player_far_away_check started 20:46:11.769 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:11.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:12.191 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:12.797 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:12.798 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:46:12.812 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:12.828 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:12.965 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.055 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.087 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:13.305 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:13.582 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:13.604 [EACServer] [21:46:13:604][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:46:13.625 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:13.625 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:13.756 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:14.182 [Lua] main_path_player_far_away_check started 20:46:14.531 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:14.734 [Lua] main_path_player_far_away_check started 20:46:16.842 [Lua] setting up ambush-horde 20:46:16.842 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:46:16.842 [Lua] -> spawning: 27 20:46:16.842 [Lua] horde crated with id 11 of type ambush 20:46:16.842 [Lua] ambush horde has started 20:46:16.859 [Lua] starting terror event: trickle_event_chaos_medium 20:46:16.859 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:46:17.020 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:17.020 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:17.058 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:17.058 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:17.092 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:17.261 [Lua] main_path_player_far_away_check started 20:46:17.468 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:17.798 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:17.813 [Lua] main_path_player_far_away_check started 20:46:17.863 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:17.962 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:18.305 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:18.570 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:18.664 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:20.118 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.329 [Lua] main_path_player_far_away_check started 20:46:20.400 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:20.592 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.847 [Lua] Init group template: horde 20:46:20.898 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:20.912 [Lua] main_path_player_far_away_check started 20:46:21.192 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:21.635 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:21.800 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:22.688 [Window] Window => inactive 20:46:22.966 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:23.203 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:23.535 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:23.536 [Lua] main_path_player_far_away_check started 20:46:23.687 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:23.900 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:23.900 [Lua] Horde killed: ? 20:46:24.171 [Lua] main_path_player_far_away_check started 20:46:24.239 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:26.028 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.480 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.557 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:26.641 [Lua] main_path_player_far_away_check started 20:46:26.923 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.040 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:27.287 [Lua] main_path_player_far_away_check started 20:46:27.400 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.487 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:27.596 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:46:27.841 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.894 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:28.154 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:46:28.448 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:28.668 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:28.734 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:28.780 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:46:29.253 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:29.436 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:29.477 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:29.953 [Lua] main_path_player_far_away_check started 20:46:30.076 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:30.478 [Lua] main_path_player_far_away_check started 20:46:30.501 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:32.656 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:33.002 [Lua] main_path_player_far_away_check started 20:46:33.191 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.403 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:33.655 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:33.655 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:33.674 [Lua] main_path_player_far_away_check started 20:46:33.703 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:33.958 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:33.992 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:34.014 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:34.095 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.223 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:34.244 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.288 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.486 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.554 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:34.643 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:34.644 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:34.644 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:34.894 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.911 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:34.941 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:35.182 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:35.197 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:35.232 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:35.232 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:36.419 [Lua] main_path_player_far_away_check started 20:46:37.093 [Lua] main_path_player_far_away_check started 20:46:39.564 [Lua] main_path_player_far_away_check started 20:46:40.162 [Lua] main_path_player_far_away_check started 20:46:41.041 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:46:42.787 [Lua] main_path_player_far_away_check started 20:46:43.318 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:43.395 [Lua] main_path_player_far_away_check started 20:46:43.446 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:43.512 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:43.528 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:43.528 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:43.529 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:43.631 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:43.732 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:43.771 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:43.771 [Lua] Horde killed: ? 20:46:44.061 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:44.061 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:44.063 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:44.110 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:44.129 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:44.753 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:44.814 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:45.075 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.118 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.198 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:45.198 [Lua] Horde killed: ? 20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:45.533 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:45.837 [Lua] main_path_player_far_away_check started 20:46:46.422 [Lua] main_path_player_far_away_check started 20:46:46.831 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:46.891 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:48.803 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:46:48.803 [Lua] Horde killed: ? 20:46:48.872 [Lua] main_path_player_far_away_check started 20:46:49.475 [Lua] main_path_player_far_away_check started 20:46:50.456 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:46:50.546 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:50.680 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:50.968 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:51.312 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:51.976 [Lua] main_path_player_far_away_check started 20:46:52.600 [Lua] main_path_player_far_away_check started 20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:53.038 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:53.626 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:46:53.980 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:46:54.570 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:46:54.570 [Lua] Horde killed: ? 20:46:55.094 [Lua] main_path_player_far_away_check started 20:46:55.711 [Lua] main_path_player_far_away_check started 20:46:58.134 [Lua] setting up ambush-horde 20:46:58.134 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:46:58.135 [Lua] -> spawning: 27 20:46:58.135 [Lua] horde crated with id 12 of type ambush 20:46:58.135 [Lua] ambush horde has started 20:46:58.153 [Lua] starting terror event: trickle_event_chaos_medium 20:46:58.153 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:46:58.197 [Lua] main_path_player_far_away_check started 20:46:58.736 [Lua] main_path_player_far_away_check started 20:47:01.321 [Lua] main_path_player_far_away_check started 20:47:01.995 [Lua] main_path_player_far_away_check started 20:47:02.330 [Lua] Init group template: horde 20:47:02.878 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:02.878 [Lua] Horde killed: ? 20:47:03.239 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:03.727 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:03.943 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:03.987 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:47:04.303 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:04.334 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:04.334 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:04.411 [Lua] main_path_player_far_away_check started 20:47:05.041 [Lua] main_path_player_far_away_check started 20:47:07.545 [Lua] main_path_player_far_away_check started 20:47:07.698 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:08.406 [Lua] main_path_player_far_away_check started 20:47:08.853 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:09.127 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:09.502 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:09.671 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:10.729 [Lua] main_path_player_far_away_check started 20:47:11.069 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:11.424 [Lua] main_path_player_far_away_check started 20:47:11.551 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:11.551 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:11.552 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:12.070 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:12.127 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:12.127 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:12.227 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:12.456 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:47:12.720 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:12.761 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:13.303 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:13.781 [Lua] main_path_player_far_away_check started 20:47:14.427 [Lua] main_path_player_far_away_check started 20:47:16.827 [Lua] main_path_player_far_away_check started 20:47:17.484 [Lua] main_path_player_far_away_check started 20:47:17.615 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:17.929 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:18.048 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:18.049 [Lua] Horde killed: ? 20:47:18.125 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:18.156 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:18.763 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:18.987 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:19.224 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:19.624 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:20.033 [Lua] main_path_player_far_away_check started 20:47:20.726 [Lua] main_path_player_far_away_check started 20:47:23.245 [Lua] main_path_player_far_away_check started 20:47:23.915 [Lua] main_path_player_far_away_check started 20:47:26.418 [Lua] main_path_player_far_away_check started 20:47:26.463 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:47:26.479 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:47:26.494 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 20:47:26.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 20:47:27.040 [Lua] main_path_player_far_away_check started 20:47:30.122 [Window] Window => active 20:47:30.232 [Lua] main_path_player_far_away_check started 20:47:31.651 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 20:47:32.454 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:32.454 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:32.996 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:32.996 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:33.288 [Lua] main_path_player_far_away_check started 20:47:35.164 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:35.763 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:35.924 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:36.353 [Lua] main_path_player_far_away_check started 20:47:36.514 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:37.650 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:47:37.650 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:47:38.482 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:38.482 [Lua] Horde killed: ? 20:47:38.744 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:47:38.744 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:47:39.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:39.168 [Lua] setting up ambush-horde 20:47:39.168 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:47:39.169 [Lua] -> spawning: 27 20:47:39.169 [Lua] horde crated with id 13 of type ambush 20:47:39.169 [Lua] ambush horde has started 20:47:39.184 [Lua] starting terror event: trickle_event_chaos_medium 20:47:39.184 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:47:39.431 [Lua] main_path_player_far_away_check started 20:47:39.916 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:40.370 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:47:42.513 [Lua] main_path_player_far_away_check started 20:47:43.082 [Lua] Init group template: horde 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:43.226 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:43.226 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:47:43.226 [Lua] Horde killed: ? 20:47:43.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:45.547 [Lua] main_path_player_far_away_check started 20:47:45.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:46.369 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:46.370 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:46.370 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:46.940 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:47.922 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:48.336 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:48.418 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:48.467 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:48.467 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:48.557 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:47:48.676 [Lua] main_path_player_far_away_check started 20:47:48.723 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:48.850 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:48.937 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033215437084436417 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:49.091 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.8699755072593689 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:49.284 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:49.378 [Lua] simple los failed 20:47:49.912 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037457328289747238 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:49.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:49.938 [Flow] 1 20:47:49.938 [Flow] 2 20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:50.187 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:50.485 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4055707454681396 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:50.628 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:50.667 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:50.667 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:50.702 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:50.833 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:47:50.940 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024296212941408157 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:51.092 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:51.127 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:51.318 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:47:51.645 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:51.707 [Lua] main_path_player_far_away_check started 20:47:51.841 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.36609175801277161 [Unit '#ID[7cd7a7adbeeab338]'] 20:47:52.161 [Lua] main_path_player_far_away_check started 20:47:53.125 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 53 20:47:53.344 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:47:53.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:47:53.619 [Flow] 3 20:47:53.672 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:47:54.816 [Lua] main_path_player_far_away_check started 20:47:57.823 [Lua] main_path_player_far_away_check started 20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:58.806 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:59.187 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:59.228 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:47:59.228 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:00.615 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 42.609123229980469 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:00.871 [Lua] main_path_player_far_away_check started 20:48:00.943 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 42.609123229980469 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:03.952 [Lua] main_path_player_far_away_check started 20:48:04.044 [Lua] fence jumping 20:48:04.234 [Lua] fence jumping 20:48:05.656 [Lua] ready to jump failed 20:48:06.985 [Lua] main_path_player_far_away_check started 20:48:07.624 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026593651622533798 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:09.854 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:09.855 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:09.855 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:09.966 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:48:10.096 [Lua] main_path_player_far_away_check started 20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:10.287 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:11.567 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 394.3973388671875 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:11.636 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 394.3973388671875 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:13.209 [Lua] main_path_player_far_away_check started 20:48:13.604 [EACServer] [21:48:13:604][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:48:15.451 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:48:16.254 [Lua] main_path_player_far_away_check started 20:48:17.887 [Lua] main_path_player_far_away_check started 20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:19.273 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:19.321 [Lua] main_path_player_far_away_check started 20:48:19.626 [Lua] setting up ambush-horde 20:48:19.626 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:48:19.627 [Lua] -> spawning: 27 20:48:19.627 [Lua] horde crated with id 14 of type ambush 20:48:19.627 [Lua] ambush horde has started 20:48:19.637 [Lua] starting terror event: trickle_event_chaos_medium 20:48:19.637 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:19.772 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:20.948 [Lua] main_path_player_far_away_check started 20:48:21.249 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.679 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.792 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:22.284 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:22.375 [Lua] main_path_player_far_away_check started 20:48:22.507 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:48:23.652 [Lua] Init group template: horde 20:48:23.746 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029822437092661858 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:23.988 [Lua] main_path_player_far_away_check started 20:48:25.161 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27769777178764343 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:25.418 [Lua] main_path_player_far_away_check started 20:48:27.027 [Lua] main_path_player_far_away_check started 20:48:28.476 [Lua] main_path_player_far_away_check started 20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.886 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.983 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:29.035 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:30.093 [Lua] main_path_player_far_away_check started 20:48:30.988 [Window] Window => inactive 20:48:31.633 [Lua] main_path_player_far_away_check started 20:48:33.293 [Lua] main_path_player_far_away_check started 20:48:33.619 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:48:34.710 [Lua] main_path_player_far_away_check started 20:48:36.445 [Lua] main_path_player_far_away_check started 20:48:37.821 [Lua] main_path_player_far_away_check started 20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.240 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.329 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:39.330 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:39.330 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:39.330 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:39.644 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:39.645 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:39.646 [Lua] main_path_player_far_away_check started 20:48:39.701 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:41.186 [Lua] main_path_player_far_away_check started 20:48:42.702 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:48:42.942 [Lua] main_path_player_far_away_check started 20:48:42.942 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 32.491939544677734 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:44.410 [Lua] main_path_player_far_away_check started 20:48:46.167 [Lua] main_path_player_far_away_check started 20:48:47.306 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01915956474840641 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:47.617 [Lua] main_path_player_far_away_check started 20:48:48.304 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:48.304 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:48.619 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:48.619 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:49.296 [Lua] main_path_player_far_away_check started 20:48:49.533 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.534 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.535 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:49.939 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:50.821 [Lua] main_path_player_far_away_check started 20:48:51.451 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.97459745407104492 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:52.196 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029414819553494453 [Unit '#ID[7cd7a7adbeeab338]'] 20:48:52.436 [Lua] main_path_player_far_away_check started 20:48:53.335 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:53.704 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:53.704 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:53.848 [Lua] main_path_player_far_away_check started 20:48:54.069 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:54.069 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:54.291 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:54.849 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.017 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:55.045 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:55.049 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.049 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:48:55.546 [Lua] main_path_player_far_away_check started 20:48:55.752 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.801 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:55.960 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.041 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.105 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.135 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.183 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.541 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:48:56.706 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.706 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:56.908 [Lua] main_path_player_far_away_check started 20:48:58.603 [Lua] main_path_player_far_away_check started 20:48:59.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:59.631 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:48:59.631 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:48:59.703 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:48:59.958 [Lua] main_path_player_far_away_check started 20:49:00.359 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:00.359 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:00.700 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:00.700 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:00.731 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:00.758 [Lua] setting up ambush-horde 20:49:00.758 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:49:00.758 [Lua] -> spawning: 27 20:49:00.758 [Lua] horde crated with id 15 of type ambush 20:49:00.758 [Lua] ambush horde has started 20:49:00.774 [Lua] starting terror event: trickle_event_chaos_medium 20:49:00.774 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:49:01.189 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:01.368 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.369 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.369 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.414 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:01.679 [Lua] main_path_player_far_away_check started 20:49:01.727 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.858 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:01.860 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.245 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.263 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.375 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.454 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:02.466 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:02.720 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:02.941 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.942 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.942 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:03.010 [Lua] main_path_player_far_away_check started 20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:03.391 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:03.864 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:03.993 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:04.749 [Lua] main_path_player_far_away_check started 20:49:04.767 [Lua] Init group template: horde 20:49:05.082 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:05.110 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:05.110 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:05.492 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:05.492 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:05.525 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:05.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:06.083 [Lua] main_path_player_far_away_check started 20:49:06.222 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:06.314 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:06.462 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:06.874 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:07.373 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:07.407 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.545567512512207 [Unit '#ID[7cd7a7adbeeab338]'] 20:49:07.835 [Lua] main_path_player_far_away_check started 20:49:08.001 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.018047971650958061 [Unit '#ID[7cd7a7adbeeab338]'] 20:49:09.150 [Lua] main_path_player_far_away_check started 20:49:09.870 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:09.945 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:10.436 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:10.734 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:10.836 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:10.895 [Lua] main_path_player_far_away_check started 20:49:11.005 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:11.225 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:11.665 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:12.257 [Lua] main_path_player_far_away_check started 20:49:12.719 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:13.991 [Lua] main_path_player_far_away_check started 20:49:15.373 [Lua] main_path_player_far_away_check started 20:49:16.039 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:17.022 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:17.139 [Lua] main_path_player_far_away_check started 20:49:17.348 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:17.563 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:18.475 [Lua] main_path_player_far_away_check started 20:49:20.021 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:20.085 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:20.116 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:20.148 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:20.184 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:20.197 [Lua] main_path_player_far_away_check started 20:49:20.607 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:20.742 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:20.742 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:21.459 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:21.531 [Lua] main_path_player_far_away_check started 20:49:21.650 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:21.781 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:21.781 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:21.811 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:22.144 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8378441333770752 [Unit '#ID[7cd7a7adbeeab338]'] 20:49:23.276 [Lua] main_path_player_far_away_check started 20:49:24.582 [Lua] main_path_player_far_away_check started 20:49:24.878 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:24.909 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:25.389 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:26.349 [Lua] main_path_player_far_away_check started 20:49:26.444 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:26.445 [Lua] Horde killed: ? 20:49:26.475 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:26.475 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:26.685 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:26.773 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:27.033 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:27.398 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:27.461 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:27.676 [Lua] main_path_player_far_away_check started 20:49:27.784 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:28.253 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:28.299 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036067593842744827 [Unit '#ID[7cd7a7adbeeab338]'] 20:49:28.396 [Window] Window => active 20:49:29.409 [Lua] main_path_player_far_away_check started 20:49:30.403 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:30.716 [Lua] main_path_player_far_away_check started 20:49:31.030 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:31.151 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:31.834 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:31.991 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:32.333 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:32.501 [Lua] main_path_player_far_away_check started 20:49:32.644 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:49:32.644 [Lua] Horde killed: ? 20:49:32.777 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:32.777 [Lua] Horde killed: ? 20:49:33.800 [Lua] main_path_player_far_away_check started 20:49:34.826 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:35.272 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:35.373 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:35.568 [Lua] main_path_player_far_away_check started 20:49:35.917 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:35.973 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:36.038 [Window] Window => inactive 20:49:36.933 [Lua] main_path_player_far_away_check started 20:49:38.725 [Lua] main_path_player_far_away_check started 20:49:40.077 [Lua] main_path_player_far_away_check started 20:49:41.386 [Lua] setting up ambush-horde 20:49:41.387 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:49:41.387 [Lua] -> spawning: 27 20:49:41.387 [Lua] horde crated with id 16 of type ambush 20:49:41.387 [Lua] ambush horde has started 20:49:41.404 [Lua] starting terror event: trickle_event_chaos_medium 20:49:41.404 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:49:41.810 [Lua] main_path_player_far_away_check started 20:49:43.149 [Lua] main_path_player_far_away_check started 20:49:43.964 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:44.461 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:44.461 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:44.462 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:44.812 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:44.903 [Lua] main_path_player_far_away_check started 20:49:45.387 [Lua] Init group template: horde 20:49:46.233 [Lua] main_path_player_far_away_check started 20:49:48.062 [Lua] main_path_player_far_away_check started 20:49:48.334 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.335 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.335 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:48.713 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.884 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.221 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.365 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.419 [Lua] main_path_player_far_away_check started 20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.749 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.903 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:50.402 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.403 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.403 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.486 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884 20:49:50.486 [Lua] chaos troll died! 20:49:50.754 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:50.754 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:50.795 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:51.103 [Lua] main_path_player_far_away_check started 20:49:52.455 [Lua] main_path_player_far_away_check started 20:49:53.887 [Window] Window => active 20:49:54.175 [Lua] main_path_player_far_away_check started 20:49:55.569 [Lua] main_path_player_far_away_check started 20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:55.769 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:56.025 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:56.151 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:56.151 [Lua] Horde killed: ? 20:49:56.315 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:56.356 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:56.386 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:56.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:49:57.261 [Lua] main_path_player_far_away_check started 20:49:57.955 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:49:58.245 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:58.246 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:58.246 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:58.613 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:58.646 [Lua] main_path_player_far_away_check started 20:49:58.735 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:58.761 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:58.761 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:58.790 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:58.834 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:49:59.038 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:59.134 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:59.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:49:59.406 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:49:59.620 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:49:59.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:49:59.872 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:00.338 [Lua] main_path_player_far_away_check started 20:50:01.685 [Lua] main_path_player_far_away_check started 20:50:03.399 [Lua] main_path_player_far_away_check started 20:50:04.021 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:50:04.724 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:50:04.725 [Lua] [GameNetworkManager] destroying game object with go_id=26 20:50:04.739 [Lua] main_path_player_far_away_check started 20:50:07.760 [Lua] main_path_player_far_away_check started 20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:08.344 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:08.568 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:08.568 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:08.581 [Lua] chaos troll was despawned! 20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:08.915 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:10.798 [Lua] main_path_player_far_away_check started 20:50:13.605 [EACServer] [21:50:13:605][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:50:13.869 [Lua] main_path_player_far_away_check started 20:50:14.046 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:15.713 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:15.782 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:50:16.092 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:16.093 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:16.093 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:16.885 [Lua] main_path_player_far_away_check started 20:50:18.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:19.948 [Lua] main_path_player_far_away_check started 20:50:21.633 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:21.856 [Lua] setting up ambush-horde 20:50:21.856 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:50:21.856 [Lua] -> spawning: 27 20:50:21.856 [Lua] horde crated with id 17 of type ambush 20:50:21.856 [Lua] ambush horde has started 20:50:21.867 [Lua] starting terror event: trickle_event_chaos_medium 20:50:21.867 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:50:23.018 [Lua] main_path_player_far_away_check started 20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:24.970 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:25.017 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:25.377 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:25.880 [Lua] Init group template: horde 20:50:26.049 [Lua] main_path_player_far_away_check started 20:50:29.095 [Lua] main_path_player_far_away_check started 20:50:29.972 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:50:29.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=399 20:50:29.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:50:30.052 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:30.052 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:30.281 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:50:30.580 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:30.622 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:31.926 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:32.128 [Lua] main_path_player_far_away_check started 20:50:35.139 [Lua] main_path_player_far_away_check started 20:50:37.237 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:50:37.237 [Lua] Horde killed: ? 20:50:38.183 [Lua] main_path_player_far_away_check started 20:50:41.225 [Lua] main_path_player_far_away_check started 20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:43.017 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:43.175 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:43.220 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:50:43.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:43.220 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:43.300 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 20:50:43.537 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:43.537 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:43.604 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:50:44.256 [Lua] main_path_player_far_away_check started 20:50:50.060 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:51.032 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 20:50:51.047 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 20:50:51.050 [Lua] setting up ambush-horde 20:50:51.050 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 20:50:51.050 [Lua] -> spawning: 15 20:50:51.050 [Lua] horde crated with id 18 of type ambush 20:50:51.050 [Lua] ambush horde has started 20:50:51.061 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 20:50:51.064 [Lua] setting up ambush-horde 20:50:51.064 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 20:50:51.064 [Lua] -> spawning: 10 20:50:51.064 [Lua] horde crated with id 19 of type ambush 20:50:51.064 [Lua] ambush horde has started 20:50:51.350 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:50:54.119 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:50:54.318 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:50:54.364 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 20:50:54.756 [Lua] Init group template: horde 20:50:55.090 [Lua] Init group template: horde 20:50:56.792 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 20:50:58.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:50:58.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:50:58.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:50:59.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 19, name: `unknown` 20:51:02.186 [Lua] setting up ambush-horde 20:51:02.186 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:51:02.186 [Lua] -> spawning: 27 20:51:02.186 [Lua] horde crated with id 20 of type ambush 20:51:02.186 [Lua] ambush horde has started 20:51:02.202 [Lua] starting terror event: trickle_event_chaos_medium 20:51:02.202 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:51:03.717 [SteamVoipClient] select_out(110000100089661, on) 20:51:03.752 [SteamVoipClient] select_out(110000101fd4a34, on) 20:51:03.752 [SteamVoipClient] select_out(110000102543600, on) 20:51:03.752 [SteamVoipClient] select_out(1100001040c1df0, on) 20:51:03.791 [SteamVoipClient] select_out(110000100089661, off) 20:51:03.791 [SteamVoipClient] select_out(110000101fd4a34, off) 20:51:03.791 [SteamVoipClient] select_out(110000102543600, off) 20:51:03.791 [SteamVoipClient] select_out(1100001040c1df0, off) 20:51:04.742 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:51:04.743 [Lua] [GameNetworkManager] destroying game object with go_id=28 20:51:05.998 [Lua] Init group template: horde 20:51:08.242 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:51:08.242 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:51:08.242 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:51:08.242 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:51:08.242 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:51:08.242 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:51:08.242 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:51:08.242 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:51:08.242 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:51:08.243 [Save] Saving `save_data` 20:51:08.243 [Lua] gm_event_end_conditions_met false true 20:51:08.244 [Lua] Game lost 20:51:08.253 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:08.256 [Lua] generate_backend_stats 110000102543600:1 20:51:08.256 [Save] Save done 20:51:08.256 [Save] Saving `save_data` 20:51:08.265 [Save] Save done 20:51:08.277 [Lua] PlayFabMirrorBase:_commit_internal nil 20:51:08.277 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:08.277 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:08.278 [Save] Saving `save_data` 20:51:08.285 [Lua] commit result success 20 20:51:08.286 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:08.286 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 20:51:08.286 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:51:08.290 [Save] Save done 20:51:08.300 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 13 20:51:08.992 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 20:51:08.992 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 20:51:09.546 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 20:51:16.033 [Lua] ConflictDirector - destroy all units 20:51:16.051 [Lua] Horde killed: ? 20:51:16.054 [Lua] Horde killed: ? 20:51:16.054 [Lua] Horde killed: ? 20:51:16.056 [Lua] Horde killed: ? 20:51:16.061 [Lua] Horde killed: ? 20:51:16.172 [Lua] TRANSITION nil nil inn_level 20:51:16.172 [Lua] Transition type "inn_level", is server: true 20:51:16.172 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:51:16.172 [Lua] [GameNetworkManager] Leaving game... 20:51:16.172 [Lua] [GameNetworkManager] Shutting down game session host. 20:51:16.172 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:51:16.172 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:51:16.172 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=547.87 20:51:16.212 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:51:18.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:51:18.213 [Lua] [Managers] Calling function on all managers: 20:51:18.213 [Lua] Clearing all global lookup lists 20:51:18.213 [Lua] [IngamePlayerListUI] - Destroy 20:51:18.214 [Lua] [EquipmentUI] - Destroy 20:51:18.214 [Lua] [AbilityUI] - Destroy 20:51:18.214 [Lua] [GamePadAbilityUI] - Destroy 20:51:18.214 [Lua] [GamePadEquipmentUI] - Destroy 20:51:18.214 [Lua] [IngameUI] destroy 20:51:18.331 [Lua] [Managers] Destroying manager group: 20:51:18.339 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:51:18.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:51:18.468 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:51:18.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:51:18.474 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:51:18.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:51:18.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:51:18.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:51:18.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:51:18.483 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:51:18.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:51:18.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:51:18.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:51:18.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:51:18.490 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:51:18.490 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:51:18.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:51:18.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:51:18.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:51:18.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:51:18.498 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:51:18.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:51:18.505 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:51:18.506 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:51:18.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:51:18.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:51:18.510 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:51:18.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:51:18.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:51:18.559 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:51:18.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:51:18.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:51:18.564 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:51:18.564 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:51:18.564 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:51:18.564 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:18.564 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 53, User: 110000102543600 "Cyber-Froh" <> 20:51:18.565 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0 [8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785 [10] dt = 0.0080602262169122696 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430; [5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850; <> <> 20:51:18.565 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:51:18.565 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:51:18.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:51:18.565 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:18.565 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 54, User: 110000102543600 "Cyber-Froh" <> 20:51:18.566 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000254E080; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0 [3] _ = table: 000000000254E080; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000C084D90; current_state = InPostGame [5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0 [8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785 [10] dt = 0.0080602262169122696 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9507265780121088; resend_post_game_timer = 1.9302047216333449; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430; [5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850; <> <> 20:51:18.566 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:51:18.566 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:51:18.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:51:18.566 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:18.566 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 55, User: 110000102543600 "Cyber-Froh" <> 20:51:18.566 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0 [8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785 [10] dt = 0.0080602262169122696 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430; [5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850; <> <> 20:51:18.566 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:51:18.566 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:51:18.566 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:51:18.566 warning: [Lua] Following data will be uploaded to Crashify: <> 20:51:18.567 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 56, User: 110000102543600 "Cyber-Froh" <> 20:51:18.567 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000002AC30F0; application_shutdown = nil; unit_spawner = table: 0000000003F1D950; world = [World]; unit_storage = table: 000000000DC27800; units = table: 0000000011847F30; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000002AC30F0 [8] self = table: 0000000000785B80; dt = 0.0080602262169122696; t = 3860.1618963577785; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0080602262169122696; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0080602262169122696; t = 3860.1618963577785 [10] dt = 0.0080602262169122696 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B1F8A90; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000003B5430; [5] world_name = "level_world"; entity_system_bag = table: 000000000F368070; network_server = table: 00000000011F83A0; entity_system = table: 000000000D9F96E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000010594510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 538.23024824196477; input_manager = table: 000000000F2EBAF0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000D784D10; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0080602262169122696; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 00000000003B5430; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 0000000002CB79A0; exit_time = 547.87354080425575; dice_keeper = table: 00000000036917A0; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000002AC30F0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F1F9850; <> <> 20:51:18.567 [Lua] [Matchmaking] unregister rpcs 20:51:18.567 [Lua] ############### UNLOADING PACKAGES ############### 20:51:18.567 [Lua] [Managers] Calling function on all managers: 20:51:18.567 [Lua] [Managers] Destroying manager group: 20:51:18.567 [Lua] [Gamestate] Enter state StateLoading 20:51:18.572 [Lua] Found camera: end_screen_camera 20:51:18.572 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:51:18.572 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:51:18.573 [Lua] [Matchmaking] register rpcs 20:51:18.573 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:51:18.573 [Lua] Set lobby begin: 20:51:18.573 [Lua] Lobby data twitch_enabled = false 20:51:18.573 [Lua] Lobby data power_level = 0 20:51:18.573 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:18.573 [Lua] Lobby data difficulty_tweak = 0 20:51:18.573 [Lua] Lobby data host = 110000102543600 20:51:18.573 [Lua] Lobby data game_mode = 9 20:51:18.573 [Lua] Lobby data is_private = true 20:51:18.573 [Lua] Lobby data match_started = true 20:51:18.573 [Lua] Lobby data mechanism = adventure 20:51:18.573 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:51:18.573 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:18.574 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:51:18.574 [Lua] Lobby data difficulty = cataclysm_3 20:51:18.574 [Lua] Lobby data quick_game = false 20:51:18.574 [Lua] Lobby data weave_index = 138 20:51:18.574 [Lua] Lobby data matchmaking = false 20:51:18.574 [Lua] Lobby data weave_name = weave_138 20:51:18.574 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:18.574 [Lua] Lobby data num_players = 4 20:51:18.574 [Lua] Lobby data player_slot_5 = 0:0 20:51:18.574 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:18.574 [Lua] Lobby data country_code = FR 20:51:18.574 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:18.574 [Lua] Lobby data eac_authorized = true 20:51:18.574 [Lua] Set lobby end. 20:51:18.574 [Lua] registering RPCs 20:51:18.574 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:51:18.574 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:51:18.574 [Lua] Set lobby begin: 20:51:18.574 [Lua] Lobby data twitch_enabled = false 20:51:18.574 [Lua] Lobby data power_level = 0 20:51:18.574 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:18.574 [Lua] Lobby data difficulty_tweak = 0 20:51:18.574 [Lua] Lobby data host = 110000102543600 20:51:18.574 [Lua] Lobby data game_mode = 3 20:51:18.574 [Lua] Lobby data is_private = true 20:51:18.574 [Lua] Lobby data match_started = true 20:51:18.574 [Lua] Lobby data mechanism = adventure 20:51:18.574 [Lua] Lobby data level_key = inn_level 20:51:18.574 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:18.574 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:51:18.574 [Lua] Lobby data difficulty = cataclysm_3 20:51:18.574 [Lua] Lobby data quick_game = false 20:51:18.574 [Lua] Lobby data weave_index = 138 20:51:18.574 [Lua] Lobby data matchmaking = false 20:51:18.574 [Lua] Lobby data weave_name = weave_138 20:51:18.574 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:18.574 [Lua] Lobby data num_players = 4 20:51:18.574 [Lua] Lobby data player_slot_5 = 0:0 20:51:18.574 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:18.574 [Lua] Lobby data country_code = FR 20:51:18.574 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:18.574 [Lua] Lobby data eac_authorized = true 20:51:18.575 [Lua] Set lobby end. 20:51:18.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:51:18.578 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:51:18.578 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:51:18.578 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:51:18.617 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens 20:51:18.624 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens 20:51:18.624 [Umbra] Unload tome 20:51:18.629 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler 20:51:18.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:51:18.629 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:51:18.629 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:51:18.629 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:51:18.629 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:51:18.629 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:51:18.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:51:18.682 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:51:18.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:51:18.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:51:18.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:51:18.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:51:18.839 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:51:18.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:51:18.872 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:51:18.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:51:19.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xa9fef, position: 4813914 20:51:20.796 [Window] Window => inactive 20:51:25.407 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:51:25.763 [Lua] ### Sending rpc_level_loaded 20:51:25.763 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:51:25.763 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:51:25.764 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:51:25.764 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:51:25.780 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:51:25.780 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:42 my_peer_id:110000102543600 20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:42 my_peer_id:110000102543600 20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:42 my_peer_id:110000102543600 20:51:25.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:42 my_peer_id:110000102543600 20:51:25.861 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:42 my_peer_id:110000102543600 20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.877 [Lua] ### Sending rpc_level_loaded 20:51:25.877 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:51:25.877 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:51:25.878 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:51:25.878 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:51:25.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:51:25.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:43 my_peer_id:110000102543600 20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:43 my_peer_id:110000102543600 20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:43 my_peer_id:110000102543600 20:51:25.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:43 my_peer_id:110000102543600 20:51:25.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:43 my_peer_id:110000102543600 20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:51:25.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:51:25.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:51:25.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:51:26.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:51:26.567 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:51:26.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:51:26.583 [Lua] [LevelTransitionHandler] Level load completed! 20:51:26.583 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9830838 - use_random_directors: true - overriden_conflict: nil 20:51:26.588 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:26.588 [Lua] checking dlc's against conflict directors 20:51:26.588 [Lua] number of factions to include 2 20:51:26.588 [Lua] Updated list weights for random: 20:51:26.588 [Lua] skaven, 0.42 (0.00-0.42) 20:51:26.588 [Lua] chaos, 0.42 (0.42-0.83) 20:51:26.588 [Lua] beastmen, 0.17 (0.83-1.00) 20:51:26.588 [Lua] Rolled random faction: 0.29987636208534241 skaven 20:51:26.588 [Lua] Updated list weights for random: 20:51:26.588 [Lua] beastmen, 0.29 (0.00-0.29) 20:51:26.588 [Lua] chaos, 0.71 (0.29-1.00) 20:51:26.588 [Lua] Rolled random faction: 0.92216598987579346 chaos 20:51:26.588 [Lua] number of factions added 2 20:51:26.588 [Lua] --- --- --- 20:51:26.588 [Lua] Starting... difficulty 'cataclysm_3' 20:51:26.588 [Lua] These are the starting conflict directors: 20:51:26.588 [Lua] inn_level 20:51:26.588 [Lua] --- --- --- 20:51:26.588 [Lua] 20:51:26.588 [Lua] DONE! Found the following directors: 20:51:26.588 [Lua] (free: 35), Master hash is: 20:51:26.588 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:51:26.588 [Lua] load_startup_enemy_packages: -------------- 20:51:26.588 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:51:26.588 [Lua] critter_rat 20:51:26.602 [Lua] ### Sending rpc_level_loaded 20:51:26.602 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:51:26.602 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:51:26.617 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:51:26.617 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:51:26.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:51:26.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:51:26.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:51:26.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:51:26.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:51:26.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:51:26.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:51:26.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:51:26.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:51:26.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:51:26.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:51:26.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:27.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:27.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:51:27.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:51:27.038 [Lua] ### Sending rpc_level_loaded 20:51:27.038 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:51:27.038 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:51:27.039 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:51:27.039 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:51:27.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:51:27.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:51:27.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:51:27.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:51:27.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:51:27.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:27.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:27.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:51:27.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:51:27.241 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 20:51:27.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:51:27.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:51:27.309 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:51:27.309 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:51:27.310 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:51:27.310 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:51:27.310 [Lua] Starting async level spawning of levels/inn/world 20:51:27.310 [Umbra] Init version: 3.4.15 :: 16 threads 20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:44 my_peer_id:110000102543600 20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:44 my_peer_id:110000102543600 20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:44 my_peer_id:110000102543600 20:51:27.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:44 my_peer_id:110000102543600 20:51:27.372 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:44 my_peer_id:110000102543600 20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:51:27.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:27.523 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:51:27.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:51:27.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:51:27.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:51:27.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:51:27.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:51:27.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:51:27.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:51:27.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:45 my_peer_id:110000102543600 20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:45 my_peer_id:110000102543600 20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:45 my_peer_id:110000102543600 20:51:27.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:45 my_peer_id:110000102543600 20:51:27.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:45 my_peer_id:110000102543600 20:51:27.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:27.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:51:27.781 [Lua] Async level spawning done 20:51:27.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 20:51:27.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:51:28.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:51:28.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:51:28.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:51:28.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:51:28.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:51:28.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:51:28.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:51:28.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:51:28.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:51:28.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:51:28.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:51:28.637 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 20:51:28.975 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:51:28.975 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:51:28.975 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:51:28.975 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:51:28.975 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:51:28.975 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:51:28.976 [Lua] ### Sending rpc_level_loaded 20:51:28.976 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:51:28.976 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:51:29.984 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:51:29.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:51:29.984 [Lua] [Matchmaking] unregister rpcs 20:51:29.984 [Lua] Set lobby begin: 20:51:29.984 [Lua] Lobby data twitch_enabled = false 20:51:29.984 [Lua] Lobby data power_level = 0 20:51:29.984 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:29.984 [Lua] Lobby data difficulty_tweak = 0 20:51:29.984 [Lua] Lobby data host = 110000102543600 20:51:29.984 [Lua] Lobby data game_mode = 3 20:51:29.984 [Lua] Lobby data is_private = true 20:51:29.984 [Lua] Lobby data match_started = true 20:51:29.984 [Lua] Lobby data mechanism = adventure 20:51:29.985 [Lua] Lobby data level_key = inn_level 20:51:29.985 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:29.985 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:51:29.985 [Lua] Lobby data difficulty = cataclysm_3 20:51:29.985 [Lua] Lobby data quick_game = false 20:51:29.985 [Lua] Lobby data weave_index = 138 20:51:29.985 [Lua] Lobby data matchmaking = false 20:51:29.985 [Lua] Lobby data weave_name = weave_138 20:51:29.985 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:29.985 [Lua] Lobby data num_players = 4 20:51:29.985 [Lua] Lobby data player_slot_5 = 0:0 20:51:29.985 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:29.985 [Lua] Lobby data country_code = FR 20:51:29.985 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:29.985 [Lua] Lobby data eac_authorized = true 20:51:29.985 [Lua] Set lobby end. 20:51:29.985 [Lua] [Managers] Destroying manager group: 20:51:29.986 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:51:29.986 [Lua] [Gamestate] Enter StateIngame HOST 20:51:29.986 [Lua] [Managers] Calling function on all managers: 20:51:29.986 [Lua] <>level = inn_level<> 20:51:29.986 [Lua] Set lobby begin: 20:51:29.986 [Lua] Lobby data twitch_enabled = false 20:51:29.987 [Lua] Lobby data power_level = 0 20:51:29.987 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:29.987 [Lua] Lobby data difficulty_tweak = 0 20:51:29.987 [Lua] Lobby data host = 110000102543600 20:51:29.987 [Lua] Lobby data game_mode = 3 20:51:29.987 [Lua] Lobby data is_private = true 20:51:29.987 [Lua] Lobby data match_started = true 20:51:29.987 [Lua] Lobby data mechanism = adventure 20:51:29.987 [Lua] Lobby data level_key = inn_level 20:51:29.987 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:29.987 [Lua] Lobby data selected_level_key = inn_level 20:51:29.987 [Lua] Lobby data difficulty = cataclysm_3 20:51:29.987 [Lua] Lobby data quick_game = false 20:51:29.987 [Lua] Lobby data weave_index = 138 20:51:29.988 [Lua] Lobby data matchmaking = false 20:51:29.988 [Lua] Lobby data weave_name = weave_138 20:51:29.988 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:29.988 [Lua] Lobby data num_players = 4 20:51:29.988 [Lua] Lobby data player_slot_5 = 0:0 20:51:29.988 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:29.988 [Lua] Lobby data country_code = FR 20:51:29.988 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:29.988 [Lua] Lobby data eac_authorized = true 20:51:29.988 [Lua] Set lobby end. 20:51:29.988 [Lua] [StateIngame] Server ingame 20:51:29.991 [Lua] Set lobby begin: 20:51:29.991 [Lua] Lobby data twitch_enabled = false 20:51:29.991 [Lua] Lobby data power_level = 0 20:51:29.991 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:29.991 [Lua] Lobby data difficulty_tweak = 0 20:51:29.991 [Lua] Lobby data host = 110000102543600 20:51:29.991 [Lua] Lobby data game_mode = 3 20:51:29.991 [Lua] Lobby data is_private = true 20:51:29.991 [Lua] Lobby data match_started = true 20:51:29.991 [Lua] Lobby data mechanism = adventure 20:51:29.991 [Lua] Lobby data level_key = inn_level 20:51:29.991 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:29.991 [Lua] Lobby data selected_level_key = inn_level 20:51:29.991 [Lua] Lobby data difficulty = cataclysm_3 20:51:29.991 [Lua] Lobby data quick_game = false 20:51:29.991 [Lua] Lobby data weave_index = 138 20:51:29.992 [Lua] Lobby data matchmaking = false 20:51:29.992 [Lua] Lobby data weave_name = weave_138 20:51:29.992 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:29.992 [Lua] Lobby data num_players = 4 20:51:29.992 [Lua] Lobby data player_slot_5 = 0:0 20:51:29.992 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:29.992 [Lua] Lobby data country_code = FR 20:51:29.992 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:29.992 [Lua] Lobby data eac_authorized = true 20:51:29.992 [Lua] Set lobby end. 20:51:29.992 [Lua] [Matchmaking] register rpcs 20:51:29.992 [Lua] GameNetworkManager:init... creating game session 20:51:29.992 [Lua] Host GameSession.make_game_session_host with session: 20:51:29.992 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:51:29.992 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:51:29.992 [Lua] [GameNetworkManager] self.is_server = true 20:51:29.992 [Network] Setting artificial MTU limit to 65536 20:51:29.992 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:51:30.001 [Lua] Switching ConflictSettings: to: inn_level 20:51:30.001 [Lua] pacing=disabled 20:51:30.001 [Lua] roaming=nil 20:51:30.001 [Lua] disabled=false 20:51:30.001 [Lua] pack_spawning=disabled 20:51:30.001 [Lua] contained_breeds=nil 20:51:30.001 [Lua] boss=disabled 20:51:30.001 [Lua] horde=disabled 20:51:30.001 [Lua] specials=disabled 20:51:30.001 [Lua] name=inn_level 20:51:30.001 [Lua] intensity=disabled 20:51:30.001 [Lua] --- 20:51:30.001 [Lua] [LevelAnalysis] set_random_seed( 9830838) 20:51:30.004 [Lua] [AIInterestPointSystem] Level Seed: 9830838 20:51:30.004 [Lua] 20:51:30.004 [Lua] [entity_system_bag] = table 20:51:30.004 [Lua] [entity_system_bag] = metatable 20:51:30.004 [Lua] [startup_data] = table 20:51:30.004 [Lua] [entity_manager] = table 20:51:30.004 [Lua] [entity_manager] = metatable 20:51:30.004 [Lua] [unit_spawner] = table 20:51:30.004 [Lua] [unit_spawner] = metatable 20:51:30.004 [Lua] [unit_storage] = table 20:51:30.004 [Lua] [unit_storage] = metatable 20:51:30.004 [Lua] [dice_keeper] = table 20:51:30.004 [Lua] [dice_keeper] = metatable 20:51:30.004 [Lua] [is_server] = true (boolean) 20:51:30.004 [Lua] [world] = [World] 20:51:30.004 [Lua] [system_api] = table 20:51:30.004 [Lua] [entity_system] = table 20:51:30.004 [Lua] [entity_system] = metatable 20:51:30.004 [Lua] [network_lobby] = table 20:51:30.004 [Lua] [network_lobby] = metatable 20:51:30.005 [Lua] [profile_synchronizer] = table 20:51:30.005 [Lua] [profile_synchronizer] = metatable 20:51:30.005 [Lua] [level_transition_handler] = table 20:51:30.005 [Lua] [level_transition_handler] = metatable 20:51:30.005 [Lua] [num_local_human_players] = 1 (number) 20:51:30.005 [Lua] [statistics_db] = table 20:51:30.005 [Lua] [statistics_db] = metatable 20:51:30.005 [Lua] [network_server] = table 20:51:30.005 [Lua] [network_server] = metatable 20:51:30.005 [Lua] [input_manager] = table 20:51:30.005 [Lua] [input_manager] = metatable 20:51:30.005 [Lua] [network_clock] = table 20:51:30.005 [Lua] [network_clock] = metatable 20:51:30.005 [Lua] [network_transmit] = table 20:51:30.005 [Lua] [network_transmit] = metatable 20:51:30.005 [Lua] [free_flight_manager] = table 20:51:30.005 [Lua] [free_flight_manager] = metatable 20:51:30.005 [Lua] [network_manager] = table 20:51:30.005 [Lua] [network_manager] = metatable 20:51:30.005 [Lua] [network_event_delegate] = table 20:51:30.005 [Lua] [network_event_delegate] = metatable 20:51:30.005 [Lua] 20:51:30.005 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:51:30.005 [Lua] ignoring extension VersusInteractObjectiveExtension 20:51:30.005 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:51:30.005 [Lua] ignoring extension VersusSocketObjectiveExtension 20:51:30.005 [Lua] ignoring extension VersusTargetObjectiveExtension 20:51:30.005 [Lua] ignoring extension VersusMissionObjectiveExtension 20:51:30.005 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:51:30.007 [Lua] [AchievementManager] Achievements using the steam platform 20:51:30.055 [Lua] [StateIngame] Level seed: 9830838 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:51:30.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:51:30.062 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:51:30.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:51:30.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:51:30.066 [Lua] [LevelAnalysis] set_random_seed( 9830838) 20:51:30.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:51:30.105 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:51:30.106 [Lua] [IngameUI] init 20:51:30.120 [SteamVoipClient] select_out(110000100089661, off) 20:51:30.120 [SteamVoipClient] select_out(110000101fd4a34, off) 20:51:30.120 [SteamVoipClient] select_out(110000102543600, off) 20:51:30.120 [SteamVoipClient] select_out(1100001040c1df0, off) 20:51:30.132 [Lua] cb_razer_chroma_setup 20:51:30.162 [Lua] completed 20:51:30.162 [Lua] completed 20:51:30.162 [Lua] completed 20:51:30.162 [Lua] completed 20:51:30.176 [Lua] completed 20:51:30.177 [Lua] completed 20:51:30.179 [Lua] [Matchmaking] Cancelling matchmaking 20:51:30.179 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:51:30.179 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:51:30.180 [Lua] Set lobby begin: 20:51:30.180 [Lua] Lobby data twitch_enabled = false 20:51:30.180 [Lua] Lobby data power_level = 835 20:51:30.180 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:30.180 [Lua] Lobby data difficulty_tweak = 0 20:51:30.180 [Lua] Lobby data host = 110000102543600 20:51:30.180 [Lua] Lobby data game_mode = 3 20:51:30.180 [Lua] Lobby data is_private = true 20:51:30.180 [Lua] Lobby data match_started = true 20:51:30.180 [Lua] Lobby data mechanism = adventure 20:51:30.180 [Lua] Lobby data level_key = inn_level 20:51:30.180 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:30.180 [Lua] Lobby data selected_level_key = inn_level 20:51:30.180 [Lua] Lobby data difficulty = cataclysm_3 20:51:30.180 [Lua] Lobby data quick_game = false 20:51:30.180 [Lua] Lobby data weave_index = 138 20:51:30.180 [Lua] Lobby data matchmaking = false 20:51:30.180 [Lua] Lobby data weave_name = weave_138 20:51:30.180 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:30.181 [Lua] Lobby data num_players = 4 20:51:30.181 [Lua] Lobby data player_slot_5 = 0:0 20:51:30.181 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:30.181 [Lua] Lobby data country_code = FR 20:51:30.181 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:30.181 [Lua] Lobby data eac_authorized = true 20:51:30.181 [Lua] Set lobby end. 20:51:30.181 [Flow] complete_skittergate_legend true 20:51:30.181 [Flow] complete_all_helmgart_levels_recruit true 20:51:30.182 [Flow] WitchHunterLevel:35 20:51:30.182 [Flow] LeaderYes 20:51:30.182 [Flow] ALL PC XP:304250 20:51:30.182 [Flow] Has "bogenhafen" DLC:true 20:51:30.182 [Flow] WH XP:60850 20:51:30.183 [Flow] Number of crafted items:2803 20:51:30.183 [Flow] Has "pre_order" DLC:true 20:51:30.183 [Flow] Sum of Powe Levels:1500 20:51:30.183 [Flow] lodestone diff 1:false 20:51:30.183 [Flow] magnus and forest activated 20:51:30.183 [Flow] magnus and forest activated 20:51:30.183 [Flow] cemetery and forest activated 20:51:30.183 [Flow] magnus and cemetery 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.183 [Flow] ALL RUNES ACTIVATED 20:51:30.183 [Flow] magnus and forest activated 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.183 [Flow] ALL RUNES ACTIVATED 20:51:30.183 [Flow] cemetery and forest activated 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.183 [Flow] ALL RUNES ACTIVATED 20:51:30.183 [Flow] magnus and forest activated 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.183 [Flow] ALL RUNES ACTIVATED 20:51:30.183 [Flow] magnus and cemetery 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.183 [Flow] ALL RUNES ACTIVATED 20:51:30.183 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:51:30.185 [Lua] CurrentConflictSettings inn_level 20:51:30.185 [Lua] [ConflictDirector] conflict_director is ai_ready 20:51:30.185 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:51:30.185 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:51:30.187 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:51:30.187 [Lua] Forming navigation groups in one frame 20:51:30.187 [Lua] Forming navigation groups 20:51:30.206 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 20:51:30.207 [Lua] NavigationGroupManager -> calulation time B: 0 20:51:30.207 [Lua] number of nav groups: 41 20:51:30.207 [Lua] number of refined nav groups : 23 20:51:30.209 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 20:51:30.209 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:51:30.209 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:51:30.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:51:30.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:51:30.211 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:51:30.211 [Lua] [Managers] Calling function on all managers: 20:51:30.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:51:30.240 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:51:30.240 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:51:30.240 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:51:30.240 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:51:30.240 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:51:30.240 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:51:30.475 [Lua] Set lobby begin: 20:51:30.475 [Lua] Lobby data twitch_enabled = false 20:51:30.475 [Lua] Lobby data power_level = 835 20:51:30.475 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:30.475 [Lua] Lobby data difficulty_tweak = 0 20:51:30.475 [Lua] Lobby data host = 110000102543600 20:51:30.475 [Lua] Lobby data game_mode = 3 20:51:30.475 [Lua] Lobby data is_private = true 20:51:30.475 [Lua] Lobby data match_started = true 20:51:30.475 [Lua] Lobby data mechanism = adventure 20:51:30.475 [Lua] Lobby data level_key = inn_level 20:51:30.475 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:30.475 [Lua] Lobby data selected_level_key = inn_level 20:51:30.475 [Lua] Lobby data difficulty = cataclysm_3 20:51:30.476 [Lua] Lobby data quick_game = false 20:51:30.476 [Lua] Lobby data weave_index = 138 20:51:30.476 [Lua] Lobby data matchmaking = false 20:51:30.476 [Lua] Lobby data weave_name = weave_138 20:51:30.476 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:30.476 [Lua] Lobby data num_players = 4 20:51:30.476 [Lua] Lobby data player_slot_5 = 0:0 20:51:30.476 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:30.476 [Lua] Lobby data country_code = FR 20:51:30.476 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:30.476 [Lua] Lobby data eac_authorized = true 20:51:30.476 [Lua] Set lobby end. 20:51:30.476 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:51:30.476 [Lua] Breedfreezer (server) starting a hot join sync 20:51:30.479 [Lua] Set lobby begin: 20:51:30.479 [Lua] Lobby data twitch_enabled = false 20:51:30.479 [Lua] Lobby data power_level = 835 20:51:30.479 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:30.479 [Lua] Lobby data difficulty_tweak = 0 20:51:30.479 [Lua] Lobby data host = 110000102543600 20:51:30.479 [Lua] Lobby data game_mode = 3 20:51:30.479 [Lua] Lobby data is_private = true 20:51:30.479 [Lua] Lobby data match_started = true 20:51:30.479 [Lua] Lobby data mechanism = adventure 20:51:30.479 [Lua] Lobby data level_key = inn_level 20:51:30.479 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:30.479 [Lua] Lobby data selected_level_key = inn_level 20:51:30.479 [Lua] Lobby data difficulty = cataclysm_3 20:51:30.479 [Lua] Lobby data quick_game = false 20:51:30.479 [Lua] Lobby data weave_index = 138 20:51:30.479 [Lua] Lobby data matchmaking = false 20:51:30.479 [Lua] Lobby data weave_name = weave_138 20:51:30.479 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:30.479 [Lua] Lobby data num_players = 4 20:51:30.479 [Lua] Lobby data player_slot_5 = 0:0 20:51:30.479 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:30.479 [Lua] Lobby data country_code = FR 20:51:30.479 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:30.479 [Lua] Lobby data eac_authorized = true 20:51:30.479 [Lua] Set lobby end. 20:51:30.479 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 20:51:30.479 [Lua] Breedfreezer (server) starting a hot join sync 20:51:30.480 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:51:30.480 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:51:30.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:51:30.480 [Lua] RemotePlayer:create_game_object( ) 26 20:51:30.493 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:51:30.493 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:51:30.493 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:51:30.493 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:51:30.493 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:51:30.493 [Lua] RemotePlayer:create_game_object( ) 27 20:51:30.508 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:51:30.508 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:51:30.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:51:30.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:51:30.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:51:30.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:51:30.508 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:51:30.508 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:51:30.526 [Lua] Set lobby begin: 20:51:30.526 [Lua] Lobby data twitch_enabled = false 20:51:30.526 [Lua] Lobby data power_level = 835 20:51:30.526 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:30.526 [Lua] Lobby data difficulty_tweak = 0 20:51:30.526 [Lua] Lobby data host = 110000102543600 20:51:30.526 [Lua] Lobby data game_mode = 3 20:51:30.526 [Lua] Lobby data is_private = true 20:51:30.526 [Lua] Lobby data match_started = true 20:51:30.526 [Lua] Lobby data mechanism = adventure 20:51:30.526 [Lua] Lobby data level_key = inn_level 20:51:30.526 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:30.526 [Lua] Lobby data selected_level_key = inn_level 20:51:30.526 [Lua] Lobby data difficulty = cataclysm_3 20:51:30.526 [Lua] Lobby data quick_game = false 20:51:30.526 [Lua] Lobby data weave_index = 138 20:51:30.526 [Lua] Lobby data matchmaking = false 20:51:30.526 [Lua] Lobby data weave_name = weave_138 20:51:30.526 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:51:30.526 [Lua] Lobby data num_players = 4 20:51:30.526 [Lua] Lobby data player_slot_5 = 0:0 20:51:30.526 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:30.527 [Lua] Lobby data country_code = FR 20:51:30.527 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:30.527 [Lua] Lobby data eac_authorized = true 20:51:30.527 [Lua] Set lobby end. 20:51:30.527 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:51:30.527 [Lua] Breedfreezer (server) starting a hot join sync 20:51:30.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:51:30.527 [Lua] RemotePlayer:create_game_object( ) 29 20:51:30.541 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:51:30.541 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:51:30.541 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:51:30.541 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:51:30.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:51:30.570 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:51:30.570 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:51:30.570 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:51:30.570 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:51:30.570 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:51:30.570 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:51:30.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:30.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:30.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:51:30.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 20:51:30.628 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:30.628 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:51:30.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 20:51:30.629 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:30.629 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:51:30.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:30.631 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:51:30.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:30.631 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:30.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:51:30.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:30.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:51:30.634 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:51:30.634 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:51:30.653 [Lua] Players are leaving the safe zone 20:51:30.689 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:51:30.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:51:30.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:51:30.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:51:30.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:51:30.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:51:30.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:30.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:30.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:51:30.891 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:51:30.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:51:30.930 [Lua] StateInGameRunning:_game_actually_starts() 20:51:30.930 [Lua] ################################################################################################################# 20:51:30.930 [Lua] [Loading Time]: 00:00:12 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:51:30.930 [Lua] ################################################################################################################# 20:51:30.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 20:51:30.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 20:51:31.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 20:51:31.152 [Lua] Commit load time data 20:51:31.209 [Flow] DISABLE 20:51:31.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:51:31.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:51:31.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:51:31.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:51:31.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:51:31.496 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:51:31.496 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:51:31.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:51:31.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:51:31.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:51:31.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:51:31.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:31.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:51:31.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:51:31.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:31.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:31.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:51:31.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:51:31.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:31.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:31.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:51:31.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:51:31.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:51:31.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:51:31.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:51:31.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:51:31.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:51:31.703 [Window] Window => active 20:51:31.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:51:31.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:51:31.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:51:31.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:51:31.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:51:31.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:51:31.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:51:31.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:51:31.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:51:31.780 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:51:31.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:51:31.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:31.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:51:31.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:51:31.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:31.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:51:31.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:51:31.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:51:31.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:51:31.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:51:31.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:51:31.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:51:31.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:51:31.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:51:31.886 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:51:31.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:31.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:31.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:51:31.923 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:51:31.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:51:31.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:51:31.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:51:31.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:51:33.902 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:51:33.902 [Lua] [ChatManager][1]System: Rapax has left the game 20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Disconnecting 20:51:33.902 [Lua] [PSM] Disconnecting peer 1100001040c1df0 20:51:33.902 [Lua] [PSM] Disconnected peer 1100001040c1df0 is being removed from session. 20:51:33.902 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0 20:51:33.902 [Lua] [GameNetworkManager] destroying game object with go_id=26 20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Disconnecting 20:51:33.902 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Disconnected 20:51:33.902 [Lua] Set lobby begin: 20:51:33.902 [Lua] Lobby data twitch_enabled = false 20:51:33.902 [Lua] Lobby data power_level = 835 20:51:33.902 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:33.903 [Lua] Lobby data difficulty_tweak = 0 20:51:33.903 [Lua] Lobby data host = 110000102543600 20:51:33.903 [Lua] Lobby data game_mode = 3 20:51:33.903 [Lua] Lobby data is_private = true 20:51:33.903 [Lua] Lobby data match_started = true 20:51:33.903 [Lua] Lobby data mechanism = adventure 20:51:33.903 [Lua] Lobby data level_key = inn_level 20:51:33.903 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:33.903 [Lua] Lobby data selected_level_key = inn_level 20:51:33.903 [Lua] Lobby data difficulty = cataclysm_3 20:51:33.903 [Lua] Lobby data quick_game = false 20:51:33.903 [Lua] Lobby data weave_index = 138 20:51:33.903 [Lua] Lobby data matchmaking = false 20:51:33.903 [Lua] Lobby data weave_name = weave_138 20:51:33.903 [Lua] Lobby data player_slot_4 = 0:0 20:51:33.903 [Lua] Lobby data num_players = 4 20:51:33.903 [Lua] Lobby data player_slot_5 = 0:0 20:51:33.903 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:33.903 [Lua] Lobby data country_code = FR 20:51:33.903 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:33.903 [Lua] Lobby data eac_authorized = true 20:51:33.903 [Lua] Set lobby end. 20:51:33.903 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040c1df0) 20:51:33.903 [EAC] EAC server lost client 1100001040c1df0 20:51:33.903 [EACServer] [21:51:33:903][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 20:51:33.905 [Lua] LobbyInternal.close_channel lobby: userdata: 0x01274658, channel: 7 20:51:33.905 [SteamVoipClient] select_out(1100001040c1df0, off) 20:51:33.905 [SteamVoipClient] select_in(1100001040c1df0, off) 20:51:33.905 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:51:33.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:51:33.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:51:33.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 20:51:33.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:51:33.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:51:33.951 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:33.996 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.041 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.078 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.115 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.141 [Connection] Dropped eac chunk from 1100001040c1df0 because channel 7 can't communicate 20:51:34.141 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.176 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.211 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.249 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.285 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.335 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.349 [Connection] Dropped eac chunk from 1100001040c1df0 because channel 7 can't communicate 20:51:34.349 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.394 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.417 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.457 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.487 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.517 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.567 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.588 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.627 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.677 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.695 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.722 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.758 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.793 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.829 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.854 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:34.890 [Connection] Dropped voip chunk from 1100001040c1df0 because channel 9 can't communicate 20:51:35.273 [Lua] Set lobby begin: 20:51:35.273 [Lua] Lobby data twitch_enabled = false 20:51:35.273 [Lua] Lobby data power_level = 556 20:51:35.273 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:35.273 [Lua] Lobby data difficulty_tweak = 0 20:51:35.273 [Lua] Lobby data host = 110000102543600 20:51:35.273 [Lua] Lobby data game_mode = 3 20:51:35.273 [Lua] Lobby data is_private = true 20:51:35.273 [Lua] Lobby data match_started = true 20:51:35.273 [Lua] Lobby data mechanism = adventure 20:51:35.274 [Lua] Lobby data level_key = inn_level 20:51:35.274 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:35.274 [Lua] Lobby data selected_level_key = inn_level 20:51:35.274 [Lua] Lobby data difficulty = cataclysm_3 20:51:35.274 [Lua] Lobby data quick_game = false 20:51:35.274 [Lua] Lobby data weave_index = 138 20:51:35.274 [Lua] Lobby data matchmaking = false 20:51:35.274 [Lua] Lobby data weave_name = weave_138 20:51:35.274 [Lua] Lobby data player_slot_4 = 0:0 20:51:35.274 [Lua] Lobby data num_players = 4 20:51:35.274 [Lua] Lobby data player_slot_5 = 0:0 20:51:35.274 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:35.274 [Lua] Lobby data country_code = FR 20:51:35.274 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:35.274 [Lua] Lobby data eac_authorized = true 20:51:35.274 [Lua] Set lobby end. 20:51:35.301 [Lua] [Matchmaking] Handshake host removing client 1100001040c1df0 20:51:35.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:51:35.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:35.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:51:35.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:35.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:51:35.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:35.681 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:51:35.681 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:35.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:51:35.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:35.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:51:35.694 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:35.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:51:35.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:35.706 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:51:35.706 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:35.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:51:35.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:51:35.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:51:35.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:51:35.904 [Handshaker] Lost connection 181 to 1100001040c1df0 20:51:36.365 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:51:36.365 [Lua] Players: 3 20:51:36.365 [Lua] Set lobby begin: 20:51:36.365 [Lua] Lobby data twitch_enabled = false 20:51:36.365 [Lua] Lobby data power_level = 556 20:51:36.365 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:36.365 [Lua] Lobby data difficulty_tweak = 0 20:51:36.365 [Lua] Lobby data host = 110000102543600 20:51:36.365 [Lua] Lobby data game_mode = 3 20:51:36.365 [Lua] Lobby data is_private = true 20:51:36.365 [Lua] Lobby data match_started = true 20:51:36.365 [Lua] Lobby data mechanism = adventure 20:51:36.366 [Lua] Lobby data level_key = inn_level 20:51:36.366 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:36.366 [Lua] Lobby data selected_level_key = inn_level 20:51:36.366 [Lua] Lobby data difficulty = cataclysm_3 20:51:36.366 [Lua] Lobby data quick_game = false 20:51:36.366 [Lua] Lobby data weave_index = 138 20:51:36.366 [Lua] Lobby data matchmaking = false 20:51:36.366 [Lua] Lobby data weave_name = weave_138 20:51:36.366 [Lua] Lobby data player_slot_4 = 0:0 20:51:36.366 [Lua] Lobby data num_players = 3 20:51:36.366 [Lua] Lobby data player_slot_5 = 0:0 20:51:36.366 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:36.366 [Lua] Lobby data country_code = FR 20:51:36.366 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:36.366 [Lua] Lobby data eac_authorized = true 20:51:36.366 [Lua] Set lobby end. 20:51:36.366 [Lua] [LobbyMembers] Member left 1100001040c1df0 20:51:40.437 [Lua] PlayFabMirrorBase:_commit_internal 21 20:51:40.437 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:40.441 [Lua] generate_backend_stats 110000102543600:1 20:51:40.464 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:51:40.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:40.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 20:51:40.464 [Lua] Set lobby begin: 20:51:40.464 [Lua] Lobby data twitch_enabled = false 20:51:40.464 [Lua] Lobby data power_level = 835 20:51:40.464 [Lua] Lobby data unique_server_name = Cyber-Froh 20:51:40.464 [Lua] Lobby data difficulty_tweak = 0 20:51:40.464 [Lua] Lobby data host = 110000102543600 20:51:40.464 [Lua] Lobby data game_mode = 3 20:51:40.464 [Lua] Lobby data is_private = true 20:51:40.464 [Lua] Lobby data match_started = true 20:51:40.464 [Lua] Lobby data mechanism = adventure 20:51:40.464 [Lua] Lobby data level_key = inn_level 20:51:40.464 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:51:40.464 [Lua] Lobby data selected_level_key = inn_level 20:51:40.464 [Lua] Lobby data difficulty = cataclysm_3 20:51:40.464 [Lua] Lobby data quick_game = false 20:51:40.464 [Lua] Lobby data weave_index = 138 20:51:40.464 [Lua] Lobby data matchmaking = false 20:51:40.464 [Lua] Lobby data weave_name = weave_138 20:51:40.464 [Lua] Lobby data player_slot_4 = 0:0 20:51:40.464 [Lua] Lobby data num_players = 3 20:51:40.464 [Lua] Lobby data player_slot_5 = 0:0 20:51:40.464 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:51:40.464 [Lua] Lobby data country_code = FR 20:51:40.464 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:51:40.464 [Lua] Lobby data eac_authorized = true 20:51:40.464 [Lua] Set lobby end. 20:51:40.469 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 20:51:40.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 20:51:40.838 [Lua] commit result success 21 20:52:07.866 [SteamVoipClient] select_out(110000100089661, on) 20:52:07.897 [SteamVoipClient] select_out(110000101fd4a34, on) 20:52:07.897 [SteamVoipClient] select_out(110000102543600, on) 20:52:07.927 [SteamVoipClient] select_out(110000100089661, off) 20:52:07.927 [SteamVoipClient] select_out(110000101fd4a34, off) 20:52:07.927 [SteamVoipClient] select_out(110000102543600, off) 20:52:13.606 [EACServer] [21:52:13:606][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:52:50.357 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:52:50.357 [Lua] Players: 4 20:52:50.357 [Lua] Set lobby begin: 20:52:50.357 [Lua] Lobby data twitch_enabled = false 20:52:50.357 [Lua] Lobby data power_level = 835 20:52:50.357 [Lua] Lobby data unique_server_name = Cyber-Froh 20:52:50.357 [Lua] Lobby data difficulty_tweak = 0 20:52:50.357 [Lua] Lobby data host = 110000102543600 20:52:50.357 [Lua] Lobby data game_mode = 3 20:52:50.357 [Lua] Lobby data is_private = true 20:52:50.357 [Lua] Lobby data match_started = true 20:52:50.357 [Lua] Lobby data mechanism = adventure 20:52:50.357 [Lua] Lobby data level_key = inn_level 20:52:50.357 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:52:50.357 [Lua] Lobby data selected_level_key = inn_level 20:52:50.357 [Lua] Lobby data difficulty = cataclysm_3 20:52:50.357 [Lua] Lobby data quick_game = false 20:52:50.357 [Lua] Lobby data weave_index = 138 20:52:50.357 [Lua] Lobby data matchmaking = false 20:52:50.357 [Lua] Lobby data weave_name = weave_138 20:52:50.357 [Lua] Lobby data player_slot_4 = 0:0 20:52:50.357 [Lua] Lobby data num_players = 4 20:52:50.357 [Lua] Lobby data player_slot_5 = 0:0 20:52:50.357 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:52:50.357 [Lua] Lobby data country_code = FR 20:52:50.357 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:52:50.357 [Lua] Lobby data eac_authorized = true 20:52:50.358 [Lua] Set lobby end. 20:52:50.358 [Lua] [LobbyMembers] Member joined 1100001040c1df0 20:52:51.681 [Lua] GOT approve_channel 10 1100001040c1df0 186000001af20ec 20:52:51.681 [EAC] EAC server has client 1100001040c1df0 and channel 10 (and owner 1100001040c1df0) 20:52:51.681 [EACServer] [21:52:51:681][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax 20:52:51.681 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server 20:52:51.681 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0' 20:52:51.681 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 20:52:51.681 [Lua] [ChatManager][1]System: Rapax is joining the game 20:52:51.763 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:52:51.763 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 20:52:51.822 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001af20ec from 1100001040c1df0, replying lobby_ok 20:52:51.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 20:52:51.928 [Lua] Set lobby begin: 20:52:51.928 [Lua] Lobby data twitch_enabled = false 20:52:51.928 [Lua] Lobby data power_level = 835 20:52:51.928 [Lua] Lobby data unique_server_name = Cyber-Froh 20:52:51.928 [Lua] Lobby data difficulty_tweak = 0 20:52:51.928 [Lua] Lobby data host = 110000102543600 20:52:51.928 [Lua] Lobby data game_mode = 3 20:52:51.928 [Lua] Lobby data is_private = true 20:52:51.928 [Lua] Lobby data match_started = true 20:52:51.928 [Lua] Lobby data mechanism = adventure 20:52:51.928 [Lua] Lobby data level_key = inn_level 20:52:51.928 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:52:51.928 [Lua] Lobby data selected_level_key = inn_level 20:52:51.928 [Lua] Lobby data difficulty = cataclysm_3 20:52:51.928 [Lua] Lobby data quick_game = false 20:52:51.928 [Lua] Lobby data weave_index = 138 20:52:51.928 [Lua] Lobby data matchmaking = false 20:52:51.929 [Lua] Lobby data weave_name = weave_138 20:52:51.929 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:52:51.929 [Lua] Lobby data num_players = 4 20:52:51.929 [Lua] Lobby data player_slot_5 = 0:0 20:52:51.929 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:52:51.929 [Lua] Lobby data country_code = FR 20:52:51.929 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:52:51.929 [Lua] Lobby data eac_authorized = true 20:52:51.929 [Lua] Set lobby end. 20:52:51.929 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0 20:52:51.929 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 20:52:54.147 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0 20:52:54.147 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 20:52:54.147 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 20:52:54.196 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0" 20:52:54.196 [Lua] Mechanism says: a client joined the game! 1100001040c1df0 20:52:54.196 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=3) 20:52:54.196 [Lua] Sync dynamic to client: 20:52:54.348 [SteamVoipClient] select_out(1100001040c1df0, on) 20:52:54.385 [SteamVoipClient] select_out(1100001040c1df0, on) 20:52:54.385 [SteamVoipClient] select_in(1100001040c1df0, on) 20:52:54.385 [SteamVoipClient] select_out(1100001040c1df0, off) 20:52:54.618 [EACServer] [21:52:54:618][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Message: Client authenticated. 20:52:54.619 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal 20:52:54.761 [EACServer] [21:52:54:761][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0. 20:52:54.963 [EACServer] [21:52:54:963][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0 20:52:54.963 [EACServer] [21:52:54:963][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:52:54.966 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote 20:52:56.440 [Lua] player (1100001040c1df0,1) was put into party 0 20:52:56.440 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 20:52:56.440 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:52:56.440 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:52:56.440 warning: [Lua] Following data will be uploaded to Crashify: <> 20:52:56.440 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 57, User: 110000102543600 "Cyber-Froh" <> 20:52:56.441 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000DD68C80; previous_state = Connecting; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9830838; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000BDDFCB0 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = Connecting [4] self = table: 00000000004BAB90; dt = 0.012030863203108311; state_data = table: 000000000DD68C80; new_state = Loading [5] self = table: 00000000011F83A0; dt = 0.012030863203108311; peer_state_machines = table: 0000000001136BB0; joined_peers = table: 00000000011367C0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90 [6] self = table: 000000000F1CFCA0; dt = 0.012030863203108311; t = 84.712644140701741; network_manager = table: 000000000B545560 [7] self = table: 0000000000785B80; dt = 0.012030863203108311; t = 3956.6467588804662 [8] self = table: 0000000000097110; real_world_dt = 0.012030863203108311; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.012030863203108311; t = 3956.6467588804662 [9] dt = 0.012030863203108311 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; clan_tag = "0"; peer_id = "1100001040c1df0"; [4] current_state = Loading; function_memoize = table: 000000000E6593A0; state_data = table: 000000000DD68C80; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440; [6] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.012092431075870991; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000102A7610; machines = table: 000000000935C440; viewport_name = "player_1"; _camera_carrier = table: 000000000C4997E0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000AC5D9D0; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0; <> <> 20:52:56.526 [Lua] ### Sending rpc_level_loaded 20:52:56.526 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:52:56.526 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait 20:52:56.662 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=3) 20:52:56.662 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:52:56.662 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:52:56.662 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:45 my_peer_id:110000102543600 20:53:00.808 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:53:00.808 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:53:02.092 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:53:02.092 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 20:53:02.093 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:53:02.093 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:53:02.109 [Lua] Breedfreezer (server) starting a hot join sync 20:53:02.110 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 20:53:02.110 [Lua] RemotePlayer:create_game_object( ) 50 20:53:02.129 [Lua] player (1100001040c1df0,1) was put into party 1 20:53:02.129 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3) 20:53:02.129 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3) 20:53:02.129 [Lua] Set lobby begin: 20:53:02.129 [Lua] Lobby data twitch_enabled = false 20:53:02.129 [Lua] Lobby data power_level = 835 20:53:02.129 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:02.129 [Lua] Lobby data difficulty_tweak = 0 20:53:02.129 [Lua] Lobby data host = 110000102543600 20:53:02.129 [Lua] Lobby data game_mode = 3 20:53:02.129 [Lua] Lobby data is_private = true 20:53:02.130 [Lua] Lobby data match_started = true 20:53:02.130 [Lua] Lobby data mechanism = adventure 20:53:02.130 [Lua] Lobby data level_key = inn_level 20:53:02.130 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:02.130 [Lua] Lobby data selected_level_key = inn_level 20:53:02.130 [Lua] Lobby data difficulty = cataclysm_3 20:53:02.130 [Lua] Lobby data quick_game = false 20:53:02.130 [Lua] Lobby data weave_index = 138 20:53:02.130 [Lua] Lobby data matchmaking = false 20:53:02.130 [Lua] Lobby data weave_name = weave_138 20:53:02.130 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:02.130 [Lua] Lobby data num_players = 4 20:53:02.130 [Lua] Lobby data player_slot_5 = 0:0 20:53:02.130 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:02.130 [Lua] Lobby data country_code = FR 20:53:02.130 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:02.130 [Lua] Lobby data eac_authorized = true 20:53:02.130 [Lua] Set lobby end. 20:53:02.130 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 20:53:02.130 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:53:02.130 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:53:02.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:53:02.131 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:53:02.131 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 20:53:02.131 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:53:02.135 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:53:02.135 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:53:02.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:53:02.339 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:53:02.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:53:02.340 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:53:02.340 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:53:02.340 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:46 my_peer_id:110000102543600 20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:46 my_peer_id:110000102543600 20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:46 my_peer_id:110000102543600 20:53:02.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:46 my_peer_id:110000102543600 20:53:02.340 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:53:02.349 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:46 my_peer_id:110000102543600 20:53:02.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 20:53:02.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:53:02.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:53:02.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:53:05.037 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:05.038 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 20:53:05.039 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:12.198 [Lua] PlayFabMirrorBase:_commit_internal 22 20:53:12.198 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:53:12.203 [Lua] generate_backend_stats 110000102543600:1 20:53:12.225 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:53:12.225 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:53:12.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 20:53:12.229 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 20:53:13.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 20:53:13.184 [Lua] commit result success 22 20:53:14.079 [Lua] [Matchmaking] Cancelling matchmaking 20:53:14.079 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:53:22.353 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:53:22.353 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:53:22.355 [Lua] Set lobby begin: 20:53:22.355 [Lua] Lobby data twitch_enabled = false 20:53:22.355 [Lua] Lobby data power_level = 835 20:53:22.355 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:22.355 [Lua] Lobby data difficulty_tweak = 0 20:53:22.355 [Lua] Lobby data host = 110000102543600 20:53:22.355 [Lua] Lobby data game_mode = 3 20:53:22.355 [Lua] Lobby data is_private = true 20:53:22.355 [Lua] Lobby data match_started = true 20:53:22.355 [Lua] Lobby data mechanism = adventure 20:53:22.355 [Lua] Lobby data level_key = inn_level 20:53:22.355 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:22.355 [Lua] Lobby data selected_level_key = inn_level 20:53:22.355 [Lua] Lobby data difficulty = cataclysm_3 20:53:22.356 [Lua] Lobby data quick_game = false 20:53:22.356 [Lua] Lobby data weave_index = 138 20:53:22.356 [Lua] Lobby data matchmaking = false 20:53:22.356 [Lua] Lobby data weave_name = weave_138 20:53:22.356 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:22.356 [Lua] Lobby data num_players = 4 20:53:22.356 [Lua] Lobby data player_slot_5 = 0:0 20:53:22.356 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:22.356 [Lua] Lobby data country_code = FR 20:53:22.356 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:22.356 [Lua] Lobby data eac_authorized = true 20:53:22.356 [Lua] Set lobby end. 20:53:22.356 [Lua] [PartyManager] Leader is set to 110000102543600 20:53:22.356 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:53:22.356 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:53:22.356 [Lua] Set lobby begin: 20:53:22.356 [Lua] Lobby data twitch_enabled = false 20:53:22.356 [Lua] Lobby data power_level = 835 20:53:22.356 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:22.356 [Lua] Lobby data difficulty_tweak = 0 20:53:22.356 [Lua] Lobby data host = 110000102543600 20:53:22.356 [Lua] Lobby data game_mode = 9 20:53:22.356 [Lua] Lobby data is_private = true 20:53:22.356 [Lua] Lobby data match_started = true 20:53:22.356 [Lua] Lobby data mechanism = adventure 20:53:22.356 [Lua] Lobby data level_key = inn_level 20:53:22.356 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:22.356 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:22.356 [Lua] Lobby data difficulty = cataclysm_3 20:53:22.356 [Lua] Lobby data quick_game = false 20:53:22.356 [Lua] Lobby data weave_index = 138 20:53:22.356 [Lua] Lobby data matchmaking = false 20:53:22.356 [Lua] Lobby data weave_name = weave_138 20:53:22.356 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:22.356 [Lua] Lobby data num_players = 4 20:53:22.356 [Lua] Lobby data player_slot_5 = 0:0 20:53:22.356 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:22.356 [Lua] Lobby data country_code = FR 20:53:22.357 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:22.357 [Lua] Lobby data eac_authorized = true 20:53:22.357 [Lua] Set lobby end. 20:53:22.357 [Lua] Set lobby begin: 20:53:22.357 [Lua] Lobby data twitch_enabled = false 20:53:22.357 [Lua] Lobby data power_level = 835 20:53:22.357 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:22.357 [Lua] Lobby data difficulty_tweak = 0 20:53:22.357 [Lua] Lobby data host = 110000102543600 20:53:22.357 [Lua] Lobby data game_mode = 9 20:53:22.357 [Lua] Lobby data is_private = true 20:53:22.357 [Lua] Lobby data match_started = true 20:53:22.357 [Lua] Lobby data mechanism = adventure 20:53:22.357 [Lua] Lobby data level_key = inn_level 20:53:22.357 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:22.357 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:22.357 [Lua] Lobby data difficulty = cataclysm_3 20:53:22.357 [Lua] Lobby data quick_game = false 20:53:22.357 [Lua] Lobby data weave_index = 138 20:53:22.357 [Lua] Lobby data matchmaking = false 20:53:22.357 [Lua] Lobby data weave_name = weave_138 20:53:22.358 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:22.358 [Lua] Lobby data num_players = 4 20:53:22.358 [Lua] Lobby data player_slot_5 = 0:0 20:53:22.358 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:22.358 [Lua] Lobby data country_code = FR 20:53:22.358 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:22.358 [Lua] Lobby data eac_authorized = true 20:53:22.358 [Lua] Set lobby end. 20:53:22.358 [Lua] [ChatManager][1]System: Starting hosted game... 20:53:22.358 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:53:22.358 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:53:22.515 [Window] Window => inactive 20:53:25.501 [Window] Window => active 20:53:27.229 [Lua] Set lobby begin: 20:53:27.229 [Lua] Lobby data twitch_enabled = false 20:53:27.229 [Lua] Lobby data power_level = 1100 20:53:27.229 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:27.229 [Lua] Lobby data difficulty_tweak = 0 20:53:27.229 [Lua] Lobby data host = 110000102543600 20:53:27.229 [Lua] Lobby data game_mode = 9 20:53:27.229 [Lua] Lobby data is_private = true 20:53:27.229 [Lua] Lobby data match_started = true 20:53:27.230 [Lua] Lobby data mechanism = adventure 20:53:27.230 [Lua] Lobby data level_key = inn_level 20:53:27.230 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:27.230 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:27.230 [Lua] Lobby data difficulty = cataclysm_3 20:53:27.230 [Lua] Lobby data quick_game = false 20:53:27.230 [Lua] Lobby data weave_index = 138 20:53:27.230 [Lua] Lobby data matchmaking = false 20:53:27.230 [Lua] Lobby data weave_name = weave_138 20:53:27.230 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:27.230 [Lua] Lobby data num_players = 4 20:53:27.230 [Lua] Lobby data player_slot_5 = 0:0 20:53:27.230 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:27.230 [Lua] Lobby data country_code = FR 20:53:27.230 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:27.230 [Lua] Lobby data eac_authorized = true 20:53:27.230 [Lua] Set lobby end. 20:53:27.440 [Window] Window => inactive 20:53:31.118 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:53:31.118 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:53:31.231 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:53:31.231 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:53:31.231 [Lua] Set lobby begin: 20:53:31.231 [Lua] Lobby data twitch_enabled = false 20:53:31.231 [Lua] Lobby data power_level = 1100 20:53:31.231 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:31.232 [Lua] Lobby data difficulty_tweak = 0 20:53:31.232 [Lua] Lobby data host = 110000102543600 20:53:31.232 [Lua] Lobby data game_mode = 9 20:53:31.232 [Lua] Lobby data is_private = true 20:53:31.232 [Lua] Lobby data match_started = true 20:53:31.232 [Lua] Lobby data mechanism = adventure 20:53:31.232 [Lua] Lobby data level_key = inn_level 20:53:31.232 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:31.232 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:31.232 [Lua] Lobby data difficulty = cataclysm_3 20:53:31.232 [Lua] Lobby data quick_game = false 20:53:31.232 [Lua] Lobby data weave_index = 138 20:53:31.232 [Lua] Lobby data matchmaking = false 20:53:31.232 [Lua] Lobby data weave_name = weave_138 20:53:31.232 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:31.232 [Lua] Lobby data num_players = 4 20:53:31.232 [Lua] Lobby data player_slot_5 = 0:0 20:53:31.232 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:31.232 [Lua] Lobby data country_code = FR 20:53:31.232 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:31.232 [Lua] Lobby data eac_authorized = true 20:53:31.232 [Lua] Set lobby end. 20:53:31.235 [Lua] Set lobby begin: 20:53:31.235 [Lua] Lobby data twitch_enabled = false 20:53:31.235 [Lua] Lobby data power_level = 1100 20:53:31.235 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:31.235 [Lua] Lobby data difficulty_tweak = 0 20:53:31.235 [Lua] Lobby data host = 110000102543600 20:53:31.235 [Lua] Lobby data game_mode = 9 20:53:31.235 [Lua] Lobby data is_private = true 20:53:31.235 [Lua] Lobby data match_started = true 20:53:31.235 [Lua] Lobby data mechanism = adventure 20:53:31.235 [Lua] Lobby data level_key = inn_level 20:53:31.235 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:31.235 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:31.235 [Lua] Lobby data difficulty = cataclysm_3 20:53:31.235 [Lua] Lobby data quick_game = false 20:53:31.235 [Lua] Lobby data weave_index = 138 20:53:31.235 [Lua] Lobby data matchmaking = false 20:53:31.235 [Lua] Lobby data weave_name = weave_138 20:53:31.235 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:31.235 [Lua] Lobby data num_players = 4 20:53:31.235 [Lua] Lobby data player_slot_5 = 0:0 20:53:31.235 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:31.235 [Lua] Lobby data country_code = FR 20:53:31.235 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:31.236 [Lua] Lobby data eac_authorized = true 20:53:31.236 [Lua] Set lobby end. 20:53:31.236 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:53:31.236 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:53:31.236 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:53:31.236 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:53:31.236 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:53:31.236 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:53:31.236 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:53:31.236 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:53:31.236 [Lua] Complete level triggered. 20:53:31.238 [Save] Saving `save_data` 20:53:31.238 [Lua] gm_event_end_conditions_met false false 20:53:31.239 [Lua] PlayFabMirrorBase:_commit_internal nil 20:53:31.239 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:53:31.243 [Lua] generate_backend_stats 110000102543600:1 20:53:31.247 [Save] Save done 20:53:31.247 [Save] Saving `save_data` 20:53:31.256 [Save] Save done 20:53:31.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:53:31.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:53:31.265 [Save] Saving `save_data` 20:53:31.265 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 20:53:31.265 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 20:53:31.265 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:53:31.265 [Lua] [GameNetworkManager] Leaving game... 20:53:31.265 [Lua] [GameNetworkManager] Shutting down game session host. 20:53:31.265 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:53:31.265 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:53:31.265 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=121.10 20:53:31.268 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:53:31.268 [Lua] commit result success 23 20:53:31.280 [Save] Save done 20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized 20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized 20:53:32.331 [Lua] [PlayerSyncData] Game session is not initialized 20:53:32.331 [Lua] Set lobby begin: 20:53:32.331 [Lua] Lobby data twitch_enabled = false 20:53:32.331 [Lua] Lobby data power_level = 0 20:53:32.332 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:32.332 [Lua] Lobby data difficulty_tweak = 0 20:53:32.332 [Lua] Lobby data host = 110000102543600 20:53:32.332 [Lua] Lobby data game_mode = 9 20:53:32.332 [Lua] Lobby data is_private = true 20:53:32.332 [Lua] Lobby data match_started = true 20:53:32.332 [Lua] Lobby data mechanism = adventure 20:53:32.332 [Lua] Lobby data level_key = inn_level 20:53:32.332 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:32.332 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:32.332 [Lua] Lobby data difficulty = cataclysm_3 20:53:32.332 [Lua] Lobby data quick_game = false 20:53:32.332 [Lua] Lobby data weave_index = 138 20:53:32.332 [Lua] Lobby data matchmaking = false 20:53:32.332 [Lua] Lobby data weave_name = weave_138 20:53:32.332 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:32.332 [Lua] Lobby data num_players = 4 20:53:32.332 [Lua] Lobby data player_slot_5 = 0:0 20:53:32.332 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:32.332 [Lua] Lobby data country_code = FR 20:53:32.332 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:32.332 [Lua] Lobby data eac_authorized = true 20:53:32.332 [Lua] Set lobby end. 20:53:33.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:53:33.263 [Lua] [Managers] Calling function on all managers: 20:53:33.264 [Lua] Clearing all global lookup lists 20:53:33.264 [Lua] [IngamePlayerListUI] - Destroy 20:53:33.264 [Lua] [EquipmentUI] - Destroy 20:53:33.264 [Lua] [AbilityUI] - Destroy 20:53:33.264 [Lua] [GamePadAbilityUI] - Destroy 20:53:33.264 [Lua] [GamePadEquipmentUI] - Destroy 20:53:33.264 [Lua] [IngameUI] destroy 20:53:33.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:53:33.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:53:33.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:53:33.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:53:33.320 [Lua] [Managers] Destroying manager group: 20:53:33.324 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:53:33.383 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:53:33.384 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:53:33.384 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:53:33.384 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0 20:53:33.384 warning: [Lua] Following data will be uploaded to Crashify: <> 20:53:33.384 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 58, User: 110000102543600 "Cyber-Froh" <> 20:53:33.385 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0 [8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299 [10] dt = 0.0070897648110985756 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440; [5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0; <> <> 20:53:33.385 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:53:33.385 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:53:33.385 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0 20:53:33.385 warning: [Lua] Following data will be uploaded to Crashify: <> 20:53:33.385 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 59, User: 110000102543600 "Cyber-Froh" <> 20:53:33.386 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame [5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0 [8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299 [10] dt = 0.0070897648110985756 [2] server = table: 00000000011F83A0; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; loaded_level = "inn_level"; resend_post_game_timer = 1.9268871964886785; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440; [5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0; <> <> 20:53:33.386 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:53:33.386 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:53:33.386 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0 20:53:33.386 warning: [Lua] Following data will be uploaded to Crashify: <> 20:53:33.386 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 60, User: 110000102543600 "Cyber-Froh" <> 20:53:33.387 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0 [8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299 [10] dt = 0.0070897648110985756 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440; [5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0; <> <> 20:53:33.387 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:53:33.387 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:53:33.387 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0 20:53:33.387 warning: [Lua] Following data will be uploaded to Crashify: <> 20:53:33.387 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 61, User: 110000102543600 "Cyber-Froh" <> 20:53:33.388 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 10623768; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000010913DB0 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000F1CFCA0; application_shutdown = nil; unit_spawner = table: 000000000251AAB0; world = [World]; unit_storage = table: 0000000010DDC6C0; units = table: 00000000102ADAE0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000F1CFCA0 [8] self = table: 0000000000785B80; dt = 0.0070897648110985756; t = 3993.0388385127299; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0070897648110985756; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0070897648110985756; t = 3993.0388385127299 [10] dt = 0.0070897648110985756 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B545560; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000D9F1440; [5] world_name = "level_world"; entity_system_bag = table: 0000000002E5E9B0; network_server = table: 00000000011F83A0; entity_system = table: 000000000F365050; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 0000000009468750; statistics_db = table: 000000000C4E1490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 119.3069493801333; input_manager = table: 000000000E9BCF70; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000005238D0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000D9F1440; world = [World]; dt = 0.0070897648110985756; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 121.09988763183355; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 00000000012A27E0; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000F1CFCA0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000A95EFF0; <> <> 20:53:33.388 [Lua] [Matchmaking] unregister rpcs 20:53:33.388 [Lua] ############### UNLOADING PACKAGES ############### 20:53:33.388 [Lua] [Managers] Calling function on all managers: 20:53:33.388 [Lua] [Managers] Destroying manager group: 20:53:33.388 [Lua] [Gamestate] Enter state StateLoading 20:53:33.390 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:53:33.390 [Lua] [Matchmaking] register rpcs 20:53:33.390 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:53:33.390 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:53:33.390 [Lua] registering RPCs 20:53:33.390 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:53:33.390 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:53:33.390 [Lua] Set lobby begin: 20:53:33.390 [Lua] Lobby data twitch_enabled = false 20:53:33.390 [Lua] Lobby data power_level = 0 20:53:33.390 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:33.390 [Lua] Lobby data difficulty_tweak = 0 20:53:33.390 [Lua] Lobby data host = 110000102543600 20:53:33.390 [Lua] Lobby data game_mode = 9 20:53:33.390 [Lua] Lobby data is_private = true 20:53:33.390 [Lua] Lobby data match_started = true 20:53:33.391 [Lua] Lobby data mechanism = adventure 20:53:33.391 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:33.391 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:33.391 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:33.391 [Lua] Lobby data difficulty = cataclysm_3 20:53:33.391 [Lua] Lobby data quick_game = false 20:53:33.391 [Lua] Lobby data weave_index = 138 20:53:33.391 [Lua] Lobby data matchmaking = false 20:53:33.391 [Lua] Lobby data weave_name = weave_138 20:53:33.391 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:33.391 [Lua] Lobby data num_players = 4 20:53:33.391 [Lua] Lobby data player_slot_5 = 0:0 20:53:33.391 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:33.391 [Lua] Lobby data country_code = FR 20:53:33.391 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:33.391 [Lua] Lobby data eac_authorized = true 20:53:33.391 [Lua] Set lobby end. 20:53:33.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:53:33.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 20:53:33.394 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:53:33.394 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0 20:53:33.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:53:33.397 [Umbra] Unload tome 20:53:33.397 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:53:33.453 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:53:33.453 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:53:33.453 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:53:33.453 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 20:53:33.453 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 20:53:33.453 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 20:53:33.453 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 20:53:33.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 20:53:33.510 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 20:53:33.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 20:53:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 20:53:39.131 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 20:53:39.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:53:39.676 [Lua] ### Sending rpc_level_loaded 20:53:39.676 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48 20:53:39.676 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:53:39.677 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:53:39.677 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:53:39.694 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:53:39.694 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:53:39.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:53:39.845 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:53:39.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:53:39.846 [Lua] ### Sending rpc_level_loaded 20:53:39.846 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48 20:53:39.846 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:53:39.846 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:53:39.846 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:53:39.862 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:53:39.862 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:53:39.879 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 20:53:40.182 [Lua] ### Sending rpc_level_loaded 20:53:40.182 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48 20:53:40.182 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:53:40.183 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:53:40.183 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:53:40.200 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:53:40.200 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:53:40.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:53:40.407 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 20:53:40.424 [Lua] [LevelTransitionHandler] Level load completed! 20:53:40.424 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 10623768 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:53:40.450 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:53:40.450 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 20:53:40.450 [Lua] load_startup_enemy_packages: -------------- 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_spawn 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_troll 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_rat_ogre 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_stormfiend 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_minotaur 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_plague_sorcerer 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_corruptor_sorcerer 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_gutter_runner 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_pack_master 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_poison_wind_globadier 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_ratling_gunner 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_warpfire_thrower 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_vortex_sorcerer 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_standard_bearer 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_vortex 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] critter_rat 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] critter_pig 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_storm_vermin_with_shield 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_gor 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_ungor_archer 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_warrior 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_ungor 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_clan_rat 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_clan_rat_with_shield 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_slave 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_fanatic 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_marauder 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] chaos_marauder_with_shield 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_storm_vermin 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] beastmen_bestigor 20:53:40.450 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:53:40.450 [Lua] skaven_plague_monk 20:53:40.452 [Lua] ### Sending rpc_level_loaded 20:53:40.452 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48 20:53:40.452 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:53:40.469 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:53:40.469 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:53:40.486 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:53:40.486 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:53:40.487 [Lua] ### Sending rpc_level_loaded 20:53:40.487 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48 20:53:40.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:53:40.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:53:40.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:53:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:53:41.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:53:41.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:53:41.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:53:41.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:53:41.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:53:41.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:53:41.651 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:53:41.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:53:42.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:53:42.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:53:42.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:53:42.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:53:42.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:53:42.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:42.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:42.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:53:42.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:53:42.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:53:42.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:53:42.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:53:43.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:53:43.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:53:43.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:53:43.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:53:43.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:53:43.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:53:43.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:53:43.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:53:43.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:53:44.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:53:44.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:53:44.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:53:44.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:53:44.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:53:44.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:53:45.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:53:45.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:53:45.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:53:45.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:53:45.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:53:45.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:53:45.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:53:45.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:53:45.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:53:45.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:53:45.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:53:45.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:45.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:45.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:53:45.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:53:46.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:53:46.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:53:46.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:53:47.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:53:47.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:53:47.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:53:47.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:53:47.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:53:47.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:53:48.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:53:48.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:53:48.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:53:48.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:53:48.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:53:48.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:49.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:49.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:53:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:53:49.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:53:49.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:53:49.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:53:49.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:53:49.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:53:49.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:53:49.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:53:49.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:53:49.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:47 my_peer_id:110000102543600 20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:47 my_peer_id:110000102543600 20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:47 my_peer_id:110000102543600 20:53:50.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:47 my_peer_id:110000102543600 20:53:50.093 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:47 my_peer_id:110000102543600 20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:53:50.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:53:50.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:53:50.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:53:50.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:53:50.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:53:50.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:53:50.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:53:50.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:48 my_peer_id:110000102543600 20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:48 my_peer_id:110000102543600 20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:48 my_peer_id:110000102543600 20:53:50.798 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:48 my_peer_id:110000102543600 20:53:50.799 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:48 my_peer_id:110000102543600 20:53:50.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:53:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:49 my_peer_id:110000102543600 20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:49 my_peer_id:110000102543600 20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:49 my_peer_id:110000102543600 20:53:51.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:49 my_peer_id:110000102543600 20:53:51.222 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:49 my_peer_id:110000102543600 20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:53:51.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:53:51.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:53:51.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 20:53:51.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:53:51.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:53:51.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:53:51.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:53:51.547 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 20:53:51.547 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:53:51.547 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:50 my_peer_id:110000102543600 20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:50 my_peer_id:110000102543600 20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:50 my_peer_id:110000102543600 20:53:51.561 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:50 my_peer_id:110000102543600 20:53:51.578 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:50 my_peer_id:110000102543600 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:53:51.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:53:51.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:53:51.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:53:51.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:53:51.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:53:51.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:53:51.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:53:51.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:53:51.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:53:51.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:53:51.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:53:51.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:53:52.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:53:52.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:53:52.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:53:52.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:53:52.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:53:52.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:53:52.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:53:52.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:53:52.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:53:52.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:53:52.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:53:52.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:53:53.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:53:53.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:53:53.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:53:53.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:53:53.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:53:53.246 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:53:53.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:53:53.312 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:53:53.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:53:53.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:53:53.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:53:53.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:53:54.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:53:54.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:53:54.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 20:53:54.160 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:53:54.160 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 20:53:54.160 [Umbra] Init version: 3.4.15 :: 16 threads 20:53:54.680 [Lua] Async level spawning done 20:53:54.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:53:55.643 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:53:55.643 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:53:55.643 [Lua] [Matchmaking] unregister rpcs 20:53:55.643 [Lua] Set lobby begin: 20:53:55.643 [Lua] Lobby data twitch_enabled = false 20:53:55.643 [Lua] Lobby data power_level = 0 20:53:55.643 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:55.643 [Lua] Lobby data difficulty_tweak = 0 20:53:55.644 [Lua] Lobby data host = 110000102543600 20:53:55.644 [Lua] Lobby data game_mode = 9 20:53:55.644 [Lua] Lobby data is_private = true 20:53:55.644 [Lua] Lobby data match_started = true 20:53:55.644 [Lua] Lobby data mechanism = adventure 20:53:55.644 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:55.644 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:55.644 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:55.644 [Lua] Lobby data difficulty = cataclysm_3 20:53:55.644 [Lua] Lobby data quick_game = false 20:53:55.644 [Lua] Lobby data weave_index = 138 20:53:55.644 [Lua] Lobby data matchmaking = false 20:53:55.644 [Lua] Lobby data weave_name = weave_138 20:53:55.644 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:55.644 [Lua] Lobby data num_players = 4 20:53:55.644 [Lua] Lobby data player_slot_5 = 0:0 20:53:55.644 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:55.644 [Lua] Lobby data country_code = FR 20:53:55.644 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:55.644 [Lua] Lobby data eac_authorized = true 20:53:55.644 [Lua] Set lobby end. 20:53:55.644 [Lua] [Managers] Destroying manager group: 20:53:55.645 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens 20:53:55.645 [Lua] [Gamestate] Enter StateIngame HOST 20:53:55.645 [Lua] [Managers] Calling function on all managers: 20:53:55.645 [Lua] <>level = dlc_scorpion_pit_heavens<> 20:53:55.645 [Lua] Set lobby begin: 20:53:55.645 [Lua] Lobby data twitch_enabled = false 20:53:55.645 [Lua] Lobby data power_level = 0 20:53:55.645 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:55.645 [Lua] Lobby data difficulty_tweak = 0 20:53:55.645 [Lua] Lobby data host = 110000102543600 20:53:55.645 [Lua] Lobby data game_mode = 9 20:53:55.645 [Lua] Lobby data is_private = true 20:53:55.645 [Lua] Lobby data match_started = true 20:53:55.645 [Lua] Lobby data mechanism = adventure 20:53:55.645 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:55.645 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:55.645 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:55.645 [Lua] Lobby data difficulty = cataclysm_3 20:53:55.645 [Lua] Lobby data quick_game = false 20:53:55.645 [Lua] Lobby data weave_index = 138 20:53:55.645 [Lua] Lobby data matchmaking = false 20:53:55.646 [Lua] Lobby data weave_name = weave_138 20:53:55.646 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:55.646 [Lua] Lobby data num_players = 4 20:53:55.646 [Lua] Lobby data player_slot_5 = 0:0 20:53:55.646 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:55.646 [Lua] Lobby data country_code = FR 20:53:55.646 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:55.646 [Lua] Lobby data eac_authorized = true 20:53:55.646 [Lua] Set lobby end. 20:53:55.646 [Lua] [StateIngame] Server ingame 20:53:55.648 [Lua] Set lobby begin: 20:53:55.648 [Lua] Lobby data twitch_enabled = false 20:53:55.648 [Lua] Lobby data power_level = 0 20:53:55.648 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:55.649 [Lua] Lobby data difficulty_tweak = 0 20:53:55.649 [Lua] Lobby data host = 110000102543600 20:53:55.649 [Lua] Lobby data game_mode = 9 20:53:55.649 [Lua] Lobby data is_private = true 20:53:55.649 [Lua] Lobby data match_started = true 20:53:55.649 [Lua] Lobby data mechanism = adventure 20:53:55.649 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:55.649 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:55.649 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:55.649 [Lua] Lobby data difficulty = cataclysm_3 20:53:55.649 [Lua] Lobby data quick_game = false 20:53:55.649 [Lua] Lobby data weave_index = 138 20:53:55.649 [Lua] Lobby data matchmaking = false 20:53:55.649 [Lua] Lobby data weave_name = weave_138 20:53:55.649 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:55.649 [Lua] Lobby data num_players = 4 20:53:55.649 [Lua] Lobby data player_slot_5 = 0:0 20:53:55.649 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:55.649 [Lua] Lobby data country_code = FR 20:53:55.649 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:55.649 [Lua] Lobby data eac_authorized = true 20:53:55.649 [Lua] Set lobby end. 20:53:55.649 [Lua] [Matchmaking] register rpcs 20:53:55.649 [Lua] GameNetworkManager:init... creating game session 20:53:55.649 [Lua] Host GameSession.make_game_session_host with session: 20:53:55.649 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:53:55.649 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:53:55.649 [Lua] [GameNetworkManager] self.is_server = true 20:53:55.649 [Network] Setting artificial MTU limit to 65536 20:53:55.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 42 20:53:55.649 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:53:55.649 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:53:55.659 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:53:55.659 [Lua] pacing=disabled 20:53:55.659 [Lua] roaming=nil 20:53:55.659 [Lua] specials=disabled 20:53:55.659 [Lua] debug_color=maroon 20:53:55.659 [Lua] pack_spawning=skaven_beastmen 20:53:55.659 [Lua] contained_breeds=nil 20:53:55.659 [Lua] disabled=false 20:53:55.659 [Lua] boss=disabled 20:53:55.659 [Lua] horde=disabled 20:53:55.659 [Lua] name=weave_skaven_beastmen 20:53:55.659 [Lua] intensity=disabled 20:53:55.659 [Lua] --- 20:53:55.659 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:53:55.661 warning: [GwNav] NavData resource not loaded 20:53:55.661 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 20:53:55.661 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 20:53:55.666 [Lua] [AIInterestPointSystem] Level Seed: 734621 20:53:55.666 [Lua] 20:53:55.666 [Lua] [entity_system_bag] = table 20:53:55.666 [Lua] [entity_system_bag] = metatable 20:53:55.666 [Lua] [startup_data] = table 20:53:55.666 [Lua] [entity_manager] = table 20:53:55.666 [Lua] [entity_manager] = metatable 20:53:55.666 [Lua] [unit_spawner] = table 20:53:55.666 [Lua] [unit_spawner] = metatable 20:53:55.666 [Lua] [unit_storage] = table 20:53:55.666 [Lua] [unit_storage] = metatable 20:53:55.666 [Lua] [dice_keeper] = table 20:53:55.666 [Lua] [dice_keeper] = metatable 20:53:55.666 [Lua] [is_server] = true (boolean) 20:53:55.666 [Lua] [world] = [World] 20:53:55.666 [Lua] [system_api] = table 20:53:55.666 [Lua] [entity_system] = table 20:53:55.666 [Lua] [entity_system] = metatable 20:53:55.666 [Lua] [network_lobby] = table 20:53:55.666 [Lua] [network_lobby] = metatable 20:53:55.666 [Lua] [profile_synchronizer] = table 20:53:55.666 [Lua] [profile_synchronizer] = metatable 20:53:55.666 [Lua] [level_transition_handler] = table 20:53:55.666 [Lua] [level_transition_handler] = metatable 20:53:55.666 [Lua] [num_local_human_players] = 1 (number) 20:53:55.666 [Lua] [statistics_db] = table 20:53:55.666 [Lua] [statistics_db] = metatable 20:53:55.666 [Lua] [network_server] = table 20:53:55.666 [Lua] [network_server] = metatable 20:53:55.666 [Lua] [input_manager] = table 20:53:55.666 [Lua] [input_manager] = metatable 20:53:55.666 [Lua] [network_clock] = table 20:53:55.666 [Lua] [network_clock] = metatable 20:53:55.666 [Lua] [network_transmit] = table 20:53:55.666 [Lua] [network_transmit] = metatable 20:53:55.666 [Lua] [free_flight_manager] = table 20:53:55.666 [Lua] [free_flight_manager] = metatable 20:53:55.666 [Lua] [network_manager] = table 20:53:55.666 [Lua] [network_manager] = metatable 20:53:55.666 [Lua] [network_event_delegate] = table 20:53:55.666 [Lua] [network_event_delegate] = metatable 20:53:55.666 [Lua] 20:53:55.666 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:53:55.666 [Lua] ignoring extension VersusInteractObjectiveExtension 20:53:55.666 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:53:55.666 [Lua] ignoring extension VersusSocketObjectiveExtension 20:53:55.666 [Lua] ignoring extension VersusTargetObjectiveExtension 20:53:55.666 [Lua] ignoring extension VersusMissionObjectiveExtension 20:53:55.666 [Lua] ignoring extension KeepDecorationPaintingExtension 20:53:55.669 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:53:55.682 [Lua] [AchievementManager] Achievements using the steam platform 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 20:53:55.721 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 20:53:55.722 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 20:53:55.730 [Lua] [StateIngame] Level seed: 734621 20:53:55.749 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:53:55.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:53:55.784 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:53:55.784 [Lua] [IngameUI] init 20:53:55.796 [SteamVoipClient] select_out(110000100089661, off) 20:53:55.796 [SteamVoipClient] select_out(110000101fd4a34, off) 20:53:55.796 [SteamVoipClient] select_out(110000102543600, off) 20:53:55.796 [SteamVoipClient] select_out(1100001040c1df0, off) 20:53:55.810 [Lua] cb_razer_chroma_setup 20:53:55.831 [Lua] completed 20:53:55.832 [Lua] completed 20:53:55.835 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:53:55.835 [Lua] Set lobby begin: 20:53:55.835 [Lua] Lobby data twitch_enabled = false 20:53:55.835 [Lua] Lobby data power_level = 1100 20:53:55.835 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:55.835 [Lua] Lobby data difficulty_tweak = 0 20:53:55.835 [Lua] Lobby data host = 110000102543600 20:53:55.835 [Lua] Lobby data game_mode = 9 20:53:55.835 [Lua] Lobby data is_private = true 20:53:55.835 [Lua] Lobby data match_started = true 20:53:55.835 [Lua] Lobby data mechanism = adventure 20:53:55.836 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:55.836 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:55.836 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:55.836 [Lua] Lobby data difficulty = cataclysm_3 20:53:55.836 [Lua] Lobby data quick_game = false 20:53:55.836 [Lua] Lobby data weave_index = 138 20:53:55.836 [Lua] Lobby data matchmaking = false 20:53:55.836 [Lua] Lobby data weave_name = weave_138 20:53:55.836 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:55.836 [Lua] Lobby data num_players = 4 20:53:55.836 [Lua] Lobby data player_slot_5 = 0:0 20:53:55.836 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:55.836 [Lua] Lobby data country_code = FR 20:53:55.836 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:55.836 [Lua] Lobby data eac_authorized = true 20:53:55.836 [Lua] Set lobby end. 20:53:55.836 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:53:55.836 [Lua] [ConflictDirector] conflict_director is ai_ready 20:53:55.837 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:53:55.837 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:53:55.840 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:53:55.840 [Lua] Forming navigation groups in one frame 20:53:55.840 [Lua] Forming navigation groups 20:53:55.956 [Lua] NavigationGroupManager -> calulation time A: 0.11699999999927968 20:53:56.016 [Lua] NavigationGroupManager -> calulation time B: 0.060000000000400178 20:53:56.016 [Lua] number of nav groups: 280 20:53:56.018 [Lua] number of refined nav groups : 181 20:53:56.033 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377 20:53:56.033 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 20:53:56.038 [Lua] Warning: missing nodes! in zones 20:53:56.044 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:53:56.047 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:53:56.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:53:56.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 20:53:56.049 [Lua] [Managers] Calling function on all managers: 20:53:56.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:53:56.057 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:53:56.057 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:53:56.057 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:53:56.057 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:53:56.057 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:53:56.057 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:53:56.057 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:53:56.057 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:53:56.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 42 20:53:56.208 [Lua] Set lobby begin: 20:53:56.208 [Lua] Lobby data twitch_enabled = false 20:53:56.208 [Lua] Lobby data power_level = 1100 20:53:56.208 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:56.208 [Lua] Lobby data difficulty_tweak = 0 20:53:56.209 [Lua] Lobby data host = 110000102543600 20:53:56.209 [Lua] Lobby data game_mode = 9 20:53:56.209 [Lua] Lobby data is_private = true 20:53:56.209 [Lua] Lobby data match_started = true 20:53:56.209 [Lua] Lobby data mechanism = adventure 20:53:56.209 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:56.209 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:56.209 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:56.209 [Lua] Lobby data difficulty = cataclysm_3 20:53:56.209 [Lua] Lobby data quick_game = false 20:53:56.209 [Lua] Lobby data weave_index = 138 20:53:56.209 [Lua] Lobby data matchmaking = false 20:53:56.209 [Lua] Lobby data weave_name = weave_138 20:53:56.209 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:56.209 [Lua] Lobby data num_players = 4 20:53:56.209 [Lua] Lobby data player_slot_5 = 0:0 20:53:56.210 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:56.210 [Lua] Lobby data country_code = FR 20:53:56.210 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:56.210 [Lua] Lobby data eac_authorized = true 20:53:56.210 [Lua] Set lobby end. 20:53:56.210 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:53:56.210 [Lua] Breedfreezer (server) starting a hot join sync 20:53:56.210 [Lua] packing 0 units of breed chaos_marauder 20:53:56.210 [Lua] packing 0 units of breed skaven_clan_rat 20:53:56.210 [Lua] packing 0 units of breed skaven_storm_vermin 20:53:56.210 [Lua] packing 0 units of breed skaven_slave 20:53:56.210 [Lua] packing 0 units of breed chaos_fanatic 20:53:56.210 [Lua] packing 0 units of breed beastmen_ungor_archer 20:53:56.210 [Lua] packing 0 units of breed chaos_warrior 20:53:56.210 [Lua] packing 0 units of breed beastmen_bestigor 20:53:56.210 [Lua] packing 0 units of breed beastmen_ungor 20:53:56.210 [Lua] packing 0 units of breed skaven_plague_monk 20:53:56.210 [Lua] packing 0 units of breed beastmen_gor 20:53:56.210 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:53:56.210 [Lua] 20:53:56.210 [Lua] [1] = 1 (number) 20:53:56.210 [Lua] [2] = 0 (number) 20:53:56.210 [Lua] [3] = 1 (number) 20:53:56.210 [Lua] [4] = 0 (number) 20:53:56.210 [Lua] [5] = 1 (number) 20:53:56.210 [Lua] [6] = 0 (number) 20:53:56.210 [Lua] [7] = 1 (number) 20:53:56.210 [Lua] [8] = 0 (number) 20:53:56.210 [Lua] [9] = 1 (number) 20:53:56.210 [Lua] [10] = 0 (number) 20:53:56.210 [Lua] [11] = 1 (number) 20:53:56.210 [Lua] [12] = 0 (number) 20:53:56.210 [Lua] [13] = 1 (number) 20:53:56.210 [Lua] [14] = 0 (number) 20:53:56.210 [Lua] [15] = 1 (number) 20:53:56.210 [Lua] [16] = 0 (number) 20:53:56.210 [Lua] [17] = 1 (number) 20:53:56.210 [Lua] [18] = 0 (number) 20:53:56.210 [Lua] [19] = 1 (number) 20:53:56.210 [Lua] [20] = 0 (number) 20:53:56.210 [Lua] [21] = 1 (number) 20:53:56.210 [Lua] [22] = 0 (number) 20:53:56.210 [Lua] 20:53:56.210 [Lua] 20:53:56.210 [Lua] 20:53:56.211 [Lua] Set lobby begin: 20:53:56.211 [Lua] Lobby data twitch_enabled = false 20:53:56.211 [Lua] Lobby data power_level = 1100 20:53:56.212 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:56.212 [Lua] Lobby data difficulty_tweak = 0 20:53:56.212 [Lua] Lobby data host = 110000102543600 20:53:56.212 [Lua] Lobby data game_mode = 9 20:53:56.212 [Lua] Lobby data is_private = true 20:53:56.212 [Lua] Lobby data match_started = true 20:53:56.212 [Lua] Lobby data mechanism = adventure 20:53:56.212 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:56.212 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:56.212 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:56.212 [Lua] Lobby data difficulty = cataclysm_3 20:53:56.212 [Lua] Lobby data quick_game = false 20:53:56.212 [Lua] Lobby data weave_index = 138 20:53:56.212 [Lua] Lobby data matchmaking = false 20:53:56.212 [Lua] Lobby data weave_name = weave_138 20:53:56.212 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:56.212 [Lua] Lobby data num_players = 4 20:53:56.212 [Lua] Lobby data player_slot_5 = 0:0 20:53:56.212 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:56.212 [Lua] Lobby data country_code = FR 20:53:56.212 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:56.212 [Lua] Lobby data eac_authorized = true 20:53:56.212 [Lua] Set lobby end. 20:53:56.212 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:53:56.212 [Lua] Breedfreezer (server) starting a hot join sync 20:53:56.212 [Lua] packing 0 units of breed chaos_marauder 20:53:56.212 [Lua] packing 0 units of breed skaven_clan_rat 20:53:56.212 [Lua] packing 0 units of breed skaven_storm_vermin 20:53:56.212 [Lua] packing 0 units of breed skaven_slave 20:53:56.212 [Lua] packing 0 units of breed chaos_fanatic 20:53:56.212 [Lua] packing 0 units of breed beastmen_ungor_archer 20:53:56.212 [Lua] packing 0 units of breed chaos_warrior 20:53:56.212 [Lua] packing 0 units of breed beastmen_bestigor 20:53:56.212 [Lua] packing 0 units of breed beastmen_ungor 20:53:56.212 [Lua] packing 0 units of breed skaven_plague_monk 20:53:56.212 [Lua] packing 0 units of breed beastmen_gor 20:53:56.212 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:53:56.212 [Lua] 20:53:56.212 [Lua] [1] = 1 (number) 20:53:56.212 [Lua] [2] = 0 (number) 20:53:56.212 [Lua] [3] = 1 (number) 20:53:56.212 [Lua] [4] = 0 (number) 20:53:56.212 [Lua] [5] = 1 (number) 20:53:56.212 [Lua] [6] = 0 (number) 20:53:56.212 [Lua] [7] = 1 (number) 20:53:56.212 [Lua] [8] = 0 (number) 20:53:56.212 [Lua] [9] = 1 (number) 20:53:56.212 [Lua] [10] = 0 (number) 20:53:56.212 [Lua] [11] = 1 (number) 20:53:56.212 [Lua] [12] = 0 (number) 20:53:56.212 [Lua] [13] = 1 (number) 20:53:56.212 [Lua] [14] = 0 (number) 20:53:56.212 [Lua] [15] = 1 (number) 20:53:56.212 [Lua] [16] = 0 (number) 20:53:56.212 [Lua] [17] = 1 (number) 20:53:56.212 [Lua] [18] = 0 (number) 20:53:56.212 [Lua] [19] = 1 (number) 20:53:56.212 [Lua] [20] = 0 (number) 20:53:56.212 [Lua] [21] = 1 (number) 20:53:56.212 [Lua] [22] = 0 (number) 20:53:56.212 [Lua] 20:53:56.212 [Lua] 20:53:56.212 [Lua] 20:53:56.214 [Lua] Set lobby begin: 20:53:56.214 [Lua] Lobby data twitch_enabled = false 20:53:56.214 [Lua] Lobby data power_level = 1100 20:53:56.214 [Lua] Lobby data unique_server_name = Cyber-Froh 20:53:56.214 [Lua] Lobby data difficulty_tweak = 0 20:53:56.214 [Lua] Lobby data host = 110000102543600 20:53:56.214 [Lua] Lobby data game_mode = 9 20:53:56.214 [Lua] Lobby data is_private = true 20:53:56.214 [Lua] Lobby data match_started = true 20:53:56.214 [Lua] Lobby data mechanism = adventure 20:53:56.214 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:53:56.214 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:53:56.214 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:53:56.214 [Lua] Lobby data difficulty = cataclysm_3 20:53:56.214 [Lua] Lobby data quick_game = false 20:53:56.214 [Lua] Lobby data weave_index = 138 20:53:56.214 [Lua] Lobby data matchmaking = false 20:53:56.214 [Lua] Lobby data weave_name = weave_138 20:53:56.214 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:53:56.214 [Lua] Lobby data num_players = 4 20:53:56.214 [Lua] Lobby data player_slot_5 = 0:0 20:53:56.214 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:53:56.214 [Lua] Lobby data country_code = FR 20:53:56.214 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:53:56.214 [Lua] Lobby data eac_authorized = true 20:53:56.214 [Lua] Set lobby end. 20:53:56.214 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 20:53:56.214 [Lua] Breedfreezer (server) starting a hot join sync 20:53:56.214 [Lua] packing 0 units of breed chaos_marauder 20:53:56.214 [Lua] packing 0 units of breed skaven_clan_rat 20:53:56.214 [Lua] packing 0 units of breed skaven_storm_vermin 20:53:56.214 [Lua] packing 0 units of breed skaven_slave 20:53:56.214 [Lua] packing 0 units of breed chaos_fanatic 20:53:56.214 [Lua] packing 0 units of breed beastmen_ungor_archer 20:53:56.214 [Lua] packing 0 units of breed chaos_warrior 20:53:56.214 [Lua] packing 0 units of breed beastmen_bestigor 20:53:56.214 [Lua] packing 0 units of breed beastmen_ungor 20:53:56.214 [Lua] packing 0 units of breed skaven_plague_monk 20:53:56.214 [Lua] packing 0 units of breed beastmen_gor 20:53:56.214 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:53:56.214 [Lua] 20:53:56.214 [Lua] [1] = 1 (number) 20:53:56.214 [Lua] [2] = 0 (number) 20:53:56.214 [Lua] [3] = 1 (number) 20:53:56.214 [Lua] [4] = 0 (number) 20:53:56.214 [Lua] [5] = 1 (number) 20:53:56.214 [Lua] [6] = 0 (number) 20:53:56.214 [Lua] [7] = 1 (number) 20:53:56.214 [Lua] [8] = 0 (number) 20:53:56.214 [Lua] [9] = 1 (number) 20:53:56.214 [Lua] [10] = 0 (number) 20:53:56.214 [Lua] [11] = 1 (number) 20:53:56.214 [Lua] [12] = 0 (number) 20:53:56.214 [Lua] [13] = 1 (number) 20:53:56.214 [Lua] [14] = 0 (number) 20:53:56.214 [Lua] [15] = 1 (number) 20:53:56.214 [Lua] [16] = 0 (number) 20:53:56.214 [Lua] [17] = 1 (number) 20:53:56.214 [Lua] [18] = 0 (number) 20:53:56.214 [Lua] [19] = 1 (number) 20:53:56.214 [Lua] [20] = 0 (number) 20:53:56.214 [Lua] [21] = 1 (number) 20:53:56.214 [Lua] [22] = 0 (number) 20:53:56.214 [Lua] 20:53:56.214 [Lua] 20:53:56.214 [Lua] 20:53:56.215 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:53:56.215 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:53:56.215 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 20:53:56.215 [Lua] RemotePlayer:create_game_object( ) 20 20:53:56.227 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:53:56.227 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:53:56.227 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 20:53:56.227 [Lua] RemotePlayer:create_game_object( ) 21 20:53:56.242 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:53:56.242 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:53:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 20:53:56.242 [Lua] RemotePlayer:create_game_object( ) 22 20:53:56.263 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:53:56.263 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:53:56.263 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:53:56.270 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:53:56.270 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:53:56.270 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:53:56.270 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:53:56.270 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:53:56.270 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:53:56.270 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:53:56.270 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:53:56.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 42 20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:53:56.290 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:53:56.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:56.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:56.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:53:56.368 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:53:56.368 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:53:56.368 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:56.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 20:53:56.377 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:53:56.377 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:53:56.387 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:53:56.387 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:53:56.387 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:56.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 20:53:56.389 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:56.484 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:53:56.484 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:53:56.484 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:53:56.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:53:56.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:53:56.663 [Lua] StateInGameRunning:_game_actually_starts() 20:53:56.663 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32 20:53:56.663 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33 20:53:56.664 [Lua] ################################################################################################################# 20:53:56.664 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:53:56.664 [Lua] ################################################################################################################# 20:53:56.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 20:53:56.672 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 20:53:56.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 20:53:56.864 [Lua] Commit load time data 20:54:01.453 [Window] Window => active 20:54:06.790 [Lua] Players are leaving the safe zone 20:54:06.794 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:54:13.606 [EACServer] [21:54:13:606][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:54:17.168 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 20:54:17.179 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 20:54:17.182 [Lua] setting up ambush-horde 20:54:17.182 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 20:54:17.182 [Lua] -> spawning: 17 20:54:17.182 [Lua] horde crated with id 1 of type ambush 20:54:17.182 [Lua] ambush horde has started 20:54:17.189 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:54:18.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:54:19.005 [Lua] main_path_player_far_away_check started 20:54:20.202 [Lua] main_path_player_far_away_check started 20:54:20.657 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:54:20.657 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:20.657 [Lua] ->moving spawner 20:54:22.233 [Lua] Init group template: horde 20:54:22.283 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 20:54:22.294 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:22.730 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:23.170 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:23.339 [Lua] main_path_player_far_away_check started 20:54:24.817 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:54:24.952 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:54:25.536 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:26.079 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:54:26.446 [Lua] main_path_player_far_away_check started 20:54:26.529 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:26.678 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:54:26.763 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:54:27.030 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:54:29.470 [Lua] main_path_player_far_away_check started 20:54:31.132 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:31.733 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:32.434 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:32.626 [Lua] main_path_player_far_away_check started 20:54:32.869 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.012 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:33.366 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.430 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:33.572 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:54:33.877 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.036 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:35.399 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:35.724 [Lua] main_path_player_far_away_check started 20:54:35.881 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.882 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.882 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:35.991 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:54:36.189 [Lua] main_path_player_far_away_check started 20:54:36.301 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:36.302 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:36.302 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:38.789 [Lua] main_path_player_far_away_check started 20:54:39.245 [Lua] main_path_player_far_away_check started 20:54:41.872 [Lua] main_path_player_far_away_check started 20:54:42.338 [Lua] main_path_player_far_away_check started 20:54:44.956 [Lua] main_path_player_far_away_check started 20:54:44.988 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:54:45.035 [Lua] main_path_player_far_away_check started 20:54:45.400 [Lua] main_path_player_far_away_check started 20:54:46.950 [SteamVoipClient] select_out(110000100089661, on) 20:54:46.981 [SteamVoipClient] select_out(110000101fd4a34, on) 20:54:46.981 [SteamVoipClient] select_out(110000102543600, on) 20:54:46.981 [SteamVoipClient] select_out(1100001040c1df0, on) 20:54:47.029 [SteamVoipClient] select_out(110000100089661, off) 20:54:47.029 [SteamVoipClient] select_out(110000101fd4a34, off) 20:54:47.029 [SteamVoipClient] select_out(110000102543600, off) 20:54:47.029 [SteamVoipClient] select_out(1100001040c1df0, off) 20:54:47.241 [Lua] setting up ambush-horde 20:54:47.241 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:54:47.241 [Lua] -> spawning: 27 20:54:47.241 [Lua] horde crated with id 2 of type ambush 20:54:47.241 [Lua] ambush horde has started 20:54:47.249 [Lua] starting terror event: trickle_event_chaos_medium 20:54:47.249 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:54:48.067 [Lua] main_path_player_far_away_check started 20:54:48.144 [Lua] main_path_player_far_away_check started 20:54:48.494 [Lua] main_path_player_far_away_check started 20:54:51.208 [Lua] Init group template: horde 20:54:51.269 [Lua] main_path_player_far_away_check started 20:54:51.362 [Lua] main_path_player_far_away_check started 20:54:51.658 [Lua] main_path_player_far_away_check started 20:54:52.194 [Lua] main_path_player_far_away_check started 20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:52.614 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:52.615 [Lua] setting up ambush-horde 20:54:52.615 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:54:52.615 [Lua] -> spawning: 14 20:54:52.615 [Lua] horde crated with id 3 of type ambush 20:54:52.615 [Lua] ambush horde has started 20:54:52.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 20:54:52.692 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:54:52.742 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:54:52.742 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:54:53.803 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 45.294013977050781 [Unit '#ID[7cd7a7adbeeab338]'] 20:54:54.394 [Lua] main_path_player_far_away_check started 20:54:54.486 [Lua] main_path_player_far_away_check started 20:54:54.513 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 45.016719818115234 [Unit '#ID[7cd7a7adbeeab338]'] 20:54:54.772 [Lua] main_path_player_far_away_check started 20:54:55.784 [Lua] main_path_player_far_away_check started 20:54:57.497 [Lua] main_path_player_far_away_check started 20:54:57.581 [Lua] main_path_player_far_away_check started 20:54:57.642 [Lua] Init group template: horde 20:54:57.894 [Lua] main_path_player_far_away_check started 20:54:58.846 [Lua] main_path_player_far_away_check started 20:54:59.407 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.5479379892349243 [Unit '#ID[7cd7a7adbeeab338]'] 20:54:59.428 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.5479379892349243 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:00.547 [Lua] main_path_player_far_away_check started 20:55:00.611 [Lua] main_path_player_far_away_check started 20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:00.769 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:00.784 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:00.958 [Lua] main_path_player_far_away_check started 20:55:01.136 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.231 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.231 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.496 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.889 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:01.958 [Lua] main_path_player_far_away_check started 20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.983 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.020 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 20:55:02.034 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 20:55:02.036 [Lua] setting up ambush-horde 20:55:02.036 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:55:02.036 [Lua] -> spawning: 12 20:55:02.036 [Lua] horde crated with id 4 of type ambush 20:55:02.036 [Lua] ambush horde has started 20:55:02.047 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 20:55:02.049 [Lua] setting up ambush-horde 20:55:02.049 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:55:02.049 [Lua] -> spawning: 7 20:55:02.049 [Lua] horde crated with id 5 of type ambush 20:55:02.049 [Lua] ambush horde has started 20:55:02.060 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:55:02.074 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 20:55:02.092 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:02.432 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.508 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.960 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:02.997 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:02.997 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:03.216 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 37.815780639648438 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:03.242 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 37.815780639648438 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:03.408 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:03.408 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:03.635 [Lua] main_path_player_far_away_check started 20:55:03.710 [Lua] main_path_player_far_away_check started 20:55:03.760 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:03.760 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:04.025 [Lua] main_path_player_far_away_check started 20:55:06.066 [Lua] Init group template: horde 20:55:06.572 [Lua] Init group template: horde 20:55:06.734 [Lua] main_path_player_far_away_check started 20:55:06.817 [Lua] main_path_player_far_away_check started 20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:07.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:07.138 [Lua] main_path_player_far_away_check started 20:55:07.171 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.157 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.536 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.680 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:08.852 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:08.877 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 16.346982955932617 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:08.888 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:09.067 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:09.068 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:09.117 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 107 action: move_to_players 20:55:09.404 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:09.824 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036911550909280777 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:09.898 [Lua] main_path_player_far_away_check started 20:55:10.255 [Lua] main_path_player_far_away_check started 20:55:11.017 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.017 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:11.350 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:11.788 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 20:55:12.244 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.245 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.245 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.342 [Lua] simple los failed 20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:12.612 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.957 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.973 [Lua] main_path_player_far_away_check started 20:55:13.055 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:55:13.337 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:13.337 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:13.367 [Lua] main_path_player_far_away_check started 20:55:13.392 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:14.054 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.79497259855270386 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:14.716 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:55:14.792 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037376679480075836 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:14.827 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:16.085 [Lua] main_path_player_far_away_check started 20:55:16.204 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:55:16.505 [Lua] main_path_player_far_away_check started 20:55:16.778 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:17.012 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.012 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.013 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:17.354 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:17.885 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.885 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.982 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:55:18.194 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:18.194 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:18.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:18.981 [Lua] simple los failed 20:55:19.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:19.208 [Lua] main_path_player_far_away_check started 20:55:19.560 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:19.588 [Lua] main_path_player_far_away_check started 20:55:19.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:19.941 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.267 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:20.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:20.710 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:21.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:21.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:22.336 [Lua] main_path_player_far_away_check started 20:55:22.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:22.682 [Lua] main_path_player_far_away_check started 20:55:23.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:23.623 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.049 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.182 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:24.198 [Lua] simple los failed 20:55:24.510 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.735 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:25.073 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.303 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.418 [Lua] main_path_player_far_away_check started 20:55:25.439 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:25.737 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:25.752 [Lua] main_path_player_far_away_check started 20:55:25.780 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.878 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.879 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:26.022 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:26.314 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:26.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:26.779 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:27.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:27.337 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:27.629 [Lua] setting up ambush-horde 20:55:27.629 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:55:27.629 [Lua] -> spawning: 27 20:55:27.629 [Lua] horde crated with id 6 of type ambush 20:55:27.629 [Lua] ambush horde has started 20:55:27.643 [Lua] starting terror event: trickle_event_chaos_medium 20:55:27.643 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:55:27.823 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:27.848 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:27.848 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:27.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:28.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:28.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:28.210 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:28.210 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:28.542 [Lua] main_path_player_far_away_check started 20:55:28.860 [Lua] main_path_player_far_away_check started 20:55:29.582 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 24.861560821533203 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:30.972 [Lua] main_path_player_far_away_check started 20:55:31.090 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:55:31.090 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.090 [Lua] ->moving spawner 20:55:31.631 [Lua] main_path_player_far_away_check started 20:55:31.649 [Lua] Init group template: horde 20:55:31.661 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.74299860000610352 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:31.690 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.74299860000610352 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:31.968 [Lua] main_path_player_far_away_check started 20:55:32.025 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025798914954066277 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:32.135 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:32.277 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:32.612 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:33.166 [Lua] state dead despawn 20:55:33.182 [Lua] [GameNetworkManager] destroying game object with go_id=24 20:55:33.535 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.536 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.536 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.903 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:33.930 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:33.930 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.096 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.112 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029764853417873383 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:34.581 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:34.762 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.763 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.763 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.800 [Lua] main_path_player_far_away_check started 20:55:35.122 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:35.122 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:35.138 [Lua] main_path_player_far_away_check started 20:55:35.153 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:35.711 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.711 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:55:35.804 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:55:35.804 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 20:55:36.051 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:36.051 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:36.687 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:37.056 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:37.245 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1599836349487305 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:37.886 [Lua] main_path_player_far_away_check started 20:55:37.905 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 39.876552581787109 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:38.263 [Lua] main_path_player_far_away_check started 20:55:38.720 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 90.10906982421875 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:38.792 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 136.06623840332031 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:40.526 [Lua] fence jumping 20:55:40.721 [Lua] fence jumping 20:55:41.015 [Lua] main_path_player_far_away_check started 20:55:41.346 [Lua] main_path_player_far_away_check started 20:55:41.586 [Window] Window => inactive 20:55:42.205 [Lua] ready to jump failed 20:55:42.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:42.289 [Window] Window => active 20:55:42.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:43.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:43.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:43.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:44.013 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:44.013 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:44.014 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:44.183 [Lua] main_path_player_far_away_check started 20:55:44.472 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:44.532 [Lua] main_path_player_far_away_check started 20:55:44.550 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:44.550 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:45.801 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.802 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.802 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.100 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025560341775417328 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:46.159 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:46.159 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:46.191 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:46.261 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027915582060813904 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:46.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:55:47.242 [Lua] main_path_player_far_away_check started 20:55:47.614 [Lua] main_path_player_far_away_check started 20:55:47.911 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.184 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:55:48.328 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.672 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:49.076 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:49.136 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 20:55:49.137 [Lua] [GameNetworkManager] destroying game object with go_id=27 20:55:50.119 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:50.120 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:50.375 [Lua] main_path_player_far_away_check started 20:55:50.458 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:50.458 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:50.853 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:51.255 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:51.256 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:51.734 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:52.276 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:52.724 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:52.738 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2188374996185303 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:52.800 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:52.947 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:55:53.185 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1292769908905029 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:53.266 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032860774546861649 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:53.281 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:53.385 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.463 [Lua] main_path_player_far_away_check started 20:55:53.627 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036793775856494904 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:53.757 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1121268272399902 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:53.758 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1809759140014648 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:53.801 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.863 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:54.259 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02828323096036911 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:54.292 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01978280209004879 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:54.307 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:54.967 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1372809410095215 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:54.968 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2555913925170898 [Unit '#ID[7cd7a7adbeeab338]'] 20:55:55.163 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:55.647 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:55.827 [Lua] ready to jump failed 20:55:58.502 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 20:55:58.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:55:58.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:55:58.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=243 20:55:58.654 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.764 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:55:59.042 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.175 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.302 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 20:55:59.621 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:59.679 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:59.679 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.710 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:00.176 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:01.045 [Lua] simple los failed 20:56:02.129 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:02.507 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:03.518 [Lua] main_path_player_far_away_check started 20:56:05.585 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037788491696119308 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:05.586 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037842411547899246 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:06.567 [Lua] main_path_player_far_away_check started 20:56:06.806 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.738608360290527 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:06.807 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.738116264343262 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:08.110 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033530671149492264 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:08.268 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.039071083068848 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:08.655 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.23762759566307068 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:09.610 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.020185913890600204 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:10.447 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:10.549 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:10.564 [Lua] setting up ambush-horde 20:56:10.564 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 20:56:10.564 [Lua] -> spawning: 27 20:56:10.564 [Lua] horde crated with id 7 of type ambush 20:56:10.564 [Lua] ambush horde has started 20:56:10.564 [Lua] setting up ambush-horde 20:56:10.564 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 20:56:10.564 [Lua] -> spawning: 12 20:56:10.564 [Lua] horde crated with id 8 of type ambush 20:56:10.564 [Lua] ambush horde has started 20:56:10.564 [Lua] setting up ambush-horde 20:56:10.564 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 20:56:10.564 [Lua] -> spawning: 7 20:56:10.564 [Lua] horde crated with id 9 of type ambush 20:56:10.564 [Lua] ambush horde has started 20:56:10.581 [Lua] starting terror event: trickle_event_chaos_medium 20:56:10.581 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:56:10.854 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:56:12.632 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:12.632 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:12.684 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:56:12.714 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.7128324508666992 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:12.746 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8.7128324508666992 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:13.022 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:13.022 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:13.608 [EACServer] [21:56:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:56:13.719 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.019009295850992203 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:14.435 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:56:14.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=263 20:56:14.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 20:56:15.666 [Lua] Init group template: horde 20:56:16.670 [Lua] main_path_player_far_away_check started 20:56:16.920 [Window] Window => inactive 20:56:17.092 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 13.023842811584473 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:17.093 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.771445274353027 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:17.601 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:17.805 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:18.256 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:18.900 [Lua] Init group template: horde 20:56:19.859 [Lua] main_path_player_far_away_check started 20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:20.429 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:20.821 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:20.954 [Lua] Init group template: horde 20:56:20.967 [Window] Window => active 20:56:21.156 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.156 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.157 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:21.263 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:21.596 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:21.596 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:21.597 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:21.616 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:21.699 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:22.048 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:22.185 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:22.591 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:22.930 [Lua] main_path_player_far_away_check started 20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:23.865 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:23.950 [Lua] ready to jump failed 20:56:24.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:24.047 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:56:24.047 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:24.422 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:24.442 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:24.442 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:26.045 [Lua] main_path_player_far_away_check started 20:56:27.207 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:27.391 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:27.431 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.038611844182014465 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:27.772 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:27.828 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:28.091 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022359060123562813 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:28.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:28.094 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:28.441 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:28.482 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.2630951404571533 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:28.483 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.1525676250457764 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:29.085 [Lua] main_path_player_far_away_check started 20:56:32.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:56:32.094 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:32.216 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:32.254 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:32.598 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:33.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:56:35.747 [Lua] main_path_player_far_away_check started 20:56:38.662 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.01827334426343441 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:38.991 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022724736481904984 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:39.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:56:41.375 [Lua] main_path_player_far_away_check started 20:56:41.461 [Lua] main_path_player_far_away_check started 20:56:41.670 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.621562004089355 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:41.671 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.841984748840332 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:42.879 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032163944095373154 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:42.899 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029227873310446739 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:43.119 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 70.709114074707031 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:43.119 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 70.535415649414062 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:43.321 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:43.322 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:43.322 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:43.420 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:43.720 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 20:56:44.453 [Lua] main_path_player_far_away_check started 20:56:44.550 [Lua] main_path_player_far_away_check started 20:56:45.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:56:46.806 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 277.1121826171875 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:46.857 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.21878814697266 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:47.509 [Lua] main_path_player_far_away_check started 20:56:47.544 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 178.57655334472656 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:47.595 [Lua] main_path_player_far_away_check started 20:56:47.596 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 178.57655334472656 [Unit '#ID[7cd7a7adbeeab338]'] 20:56:47.646 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:47.718 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:48.030 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:56:50.586 [Lua] main_path_player_far_away_check started 20:56:50.673 [Lua] main_path_player_far_away_check started 20:56:50.708 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 20:56:50.709 [Lua] [GameNetworkManager] destroying game object with go_id=29 20:56:53.753 [Lua] main_path_player_far_away_check started 20:56:56.799 [Lua] main_path_player_far_away_check started 20:56:57.447 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:57.522 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:57.523 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:56:57.857 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:56:59.837 [Lua] main_path_player_far_away_check started 20:57:02.900 [Lua] main_path_player_far_away_check started 20:57:05.936 [Lua] main_path_player_far_away_check started 20:57:08.964 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02903020940721035 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:09.240 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021037045866250992 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:09.299 [Lua] main_path_player_far_away_check started 20:57:11.180 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 127.29751586914062 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:11.181 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 128.00700378417969 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:12.345 [Lua] main_path_player_far_away_check started 20:57:13.692 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:13.770 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:57:14.094 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:57:15.406 [Lua] main_path_player_far_away_check started 20:57:16.011 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:57:16.012 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296 20:57:16.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (0.20472441613674164) ranged slot ammo (0.20472441613674164) 20:57:18.448 [Lua] main_path_player_far_away_check started 20:57:19.675 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02264723926782608 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:19.676 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035838201642036438 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:20.400 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:20.474 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:57:20.769 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:57:21.501 [Lua] main_path_player_far_away_check started 20:57:24.523 [Lua] main_path_player_far_away_check started 20:57:25.899 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 80 size: 138 action: skulk_approach 20:57:27.567 [Lua] main_path_player_far_away_check started 20:57:29.760 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 113.48828125 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:29.761 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 113.40843963623047 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:30.117 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022972499951720238 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:30.208 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023467278108000755 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:30.624 [Lua] main_path_player_far_away_check started 20:57:30.725 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 114.55037689208984 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:30.725 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 115.57289886474609 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:31.066 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.020541656762361526 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:31.118 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034985624253749847 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:31.637 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 114.48401641845703 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:31.637 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 116.06438446044922 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:31.958 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030663192272186279 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:32.133 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021456131711602211 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:32.754 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.64202880859375 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:32.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 12.539462089538574 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:33.701 [Lua] main_path_player_far_away_check started 20:57:34.315 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03556298092007637 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:34.405 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 44.477001190185547 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:36.739 [Lua] main_path_player_far_away_check started 20:57:39.782 [Lua] main_path_player_far_away_check started 20:57:42.846 [Lua] main_path_player_far_away_check started 20:57:44.936 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:45.036 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:57:45.439 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:57:45.868 [Lua] main_path_player_far_away_check started 20:57:46.025 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:46.144 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 20:57:46.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:57:46.447 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 20:57:48.438 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034242872148752213 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:48.930 [Lua] main_path_player_far_away_check started 20:57:49.027 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027212122455239296 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:50.580 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.7283589839935303 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:50.580 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.9272475242614746 [Unit '#ID[7cd7a7adbeeab338]'] 20:57:51.995 [Lua] main_path_player_far_away_check started 20:57:54.993 [Lua] main_path_player_far_away_check started 20:57:58.028 [Lua] main_path_player_far_away_check started 20:58:04.612 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 21 137 20:58:05.003 [Lua] fence jumping 20:58:05.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 136 20:58:06.333 [Lua] ready to jump failed 20:58:11.525 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 32 134 20:58:11.959 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 93 133 20:58:12.969 [Lua] simple los failed 20:58:13.203 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 20:58:13.216 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 20:58:13.230 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 20:58:13.356 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 23 132 20:58:13.607 [EACServer] [21:58:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:58:13.683 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 46 131 20:58:13.948 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 34 130 20:58:14.063 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 86 129 20:58:14.072 [Lua] Horde killed: ? 20:58:14.169 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 128 20:58:14.195 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 22 127 20:58:14.479 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 27 126 20:58:14.645 [Lua] fence jumping 20:58:15.964 [Lua] simple los failed 20:58:16.303 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 20:58:18.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:58:18.372 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 134 20:58:18.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:58:18.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:58:18.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 11, name: `unknown` 20:58:24.139 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 20:58:24.140 [Lua] [GameNetworkManager] destroying game object with go_id=25 20:58:28.448 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 20:58:28.448 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:58:28.448 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:58:28.448 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:58:28.448 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:58:28.448 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:58:28.448 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:58:28.448 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:58:28.448 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:58:28.449 [Lua] gm_event_end_conditions_met false true 20:58:28.449 [Save] Saving `save_data` 20:58:28.450 [Lua] Game lost 20:58:28.455 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:58:28.459 [Lua] generate_backend_stats 110000102543600:1 20:58:28.466 [Save] Save done 20:58:28.466 [Save] Saving `save_data` 20:58:28.475 [Save] Save done 20:58:28.485 [Lua] PlayFabMirrorBase:_commit_internal nil 20:58:28.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:58:28.485 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:58:28.486 [Save] Saving `save_data` 20:58:28.496 [Lua] commit result success 24 20:58:28.497 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:58:28.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 20:58:28.497 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:58:28.507 [Save] Save done 20:58:28.514 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 14 20:58:29.208 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 20:58:29.208 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 20:58:29.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 20:58:29.893 [Save] Saving `save_data` 20:58:29.905 [Save] Save done 20:58:36.173 [Lua] ConflictDirector - destroy all units 20:58:36.174 [Lua] chaos troll was despawned! 20:58:36.174 [Lua] chaos troll was despawned! 20:58:36.186 [Lua] Horde killed: ? 20:58:36.187 [Lua] Horde killed: ? 20:58:36.193 [Lua] Horde killed: ? 20:58:36.194 [Lua] Horde killed: ? 20:58:36.199 [Lua] Horde killed: ? 20:58:36.200 [Lua] Horde killed: ? 20:58:36.200 [Lua] Horde killed: ? 20:58:36.200 [Lua] Horde killed: ? 20:58:36.440 [Lua] TRANSITION nil nil inn_level 20:58:36.440 [Lua] Transition type "inn_level", is server: true 20:58:36.440 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:58:36.440 [Lua] [GameNetworkManager] Leaving game... 20:58:36.440 [Lua] [GameNetworkManager] Shutting down game session host. 20:58:36.440 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:58:36.440 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:58:36.440 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=279.73 20:58:36.473 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:58:38.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:58:38.479 [Lua] [Managers] Calling function on all managers: 20:58:38.480 [Lua] Clearing all global lookup lists 20:58:38.480 [Lua] [IngamePlayerListUI] - Destroy 20:58:38.480 [Lua] [EquipmentUI] - Destroy 20:58:38.480 [Lua] [AbilityUI] - Destroy 20:58:38.480 [Lua] [GamePadAbilityUI] - Destroy 20:58:38.480 [Lua] [GamePadEquipmentUI] - Destroy 20:58:38.481 [Lua] [IngameUI] destroy 20:58:38.599 [Lua] [Managers] Destroying manager group: 20:58:38.607 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:58:38.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:58:38.737 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:58:38.739 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:58:38.742 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:58:38.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:58:38.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:58:38.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:58:38.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:58:38.751 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:58:38.751 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:58:38.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:58:38.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:58:38.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:58:38.757 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:58:38.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:58:38.759 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:58:38.761 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:58:38.763 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:58:38.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:58:38.765 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:58:38.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:58:38.771 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:58:38.773 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:58:38.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:58:38.776 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:58:38.777 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:58:38.778 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:58:38.781 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:58:38.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:58:38.802 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:58:38.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:58:38.804 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:58:38.804 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:58:38.804 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 20:58:38.804 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:38.804 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 62, User: 110000102543600 "Cyber-Froh" <> 20:58:38.805 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90 [8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645 [10] dt = 0.0065381359308958054 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70; <> <> 20:58:38.805 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:58:38.805 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:58:38.805 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 20:58:38.805 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:38.805 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 63, User: 110000102543600 "Cyber-Froh" <> 20:58:38.806 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame [5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90 [8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645 [10] dt = 0.0065381359308958054 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70; <> <> 20:58:38.806 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:58:38.806 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:58:38.806 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 20:58:38.806 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:38.806 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 64, User: 110000102543600 "Cyber-Froh" <> 20:58:38.806 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90 [8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645 [10] dt = 0.0065381359308958054 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70; <> <> 20:58:38.806 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:58:38.807 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:58:38.807 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 20:58:38.807 warning: [Lua] Following data will be uploaded to Crashify: <> 20:58:38.807 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 65, User: 110000102543600 "Cyber-Froh" <> 20:58:38.807 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 14178518; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000F74DC30 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 000000000947DD90; application_shutdown = nil; unit_spawner = table: 0000000000114F70; world = [World]; unit_storage = table: 0000000000BA9070; units = table: 00000000014F0800; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 000000000947DD90 [8] self = table: 0000000000785B80; dt = 0.0065381359308958054; t = 4295.1545295724645; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0065381359308958054; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0065381359308958054; t = 4295.1545295724645 [10] dt = 0.0065381359308958054 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000AD2CA20; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000000648580; [5] world_name = "level_world"; entity_system_bag = table: 0000000002420780; network_server = table: 00000000011F83A0; entity_system = table: 0000000010AB3730; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F33EB00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 269.96135876681655; input_manager = table: 000000000BBD78E0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B858EE0; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0065381359308958054; peer_id = "110000102543600"; level = [unknown light userdata]; network_event_delegate = table: 0000000000648580; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 000000000ACA1330; exit_time = 279.73232538904995; dice_keeper = table: 000000000A115D80; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000947DD90; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 00000000016D0E70; <> <> 20:58:38.807 [Lua] [Matchmaking] unregister rpcs 20:58:38.808 [Lua] ############### UNLOADING PACKAGES ############### 20:58:38.808 [Lua] [Managers] Calling function on all managers: 20:58:38.808 [Lua] [Managers] Destroying manager group: 20:58:38.808 [Lua] [Gamestate] Enter state StateLoading 20:58:38.812 [Lua] Found camera: end_screen_camera 20:58:38.812 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:58:38.813 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:58:38.813 [Lua] [Matchmaking] register rpcs 20:58:38.813 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:58:38.813 [Lua] Set lobby begin: 20:58:38.813 [Lua] Lobby data twitch_enabled = false 20:58:38.813 [Lua] Lobby data power_level = 0 20:58:38.813 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:38.813 [Lua] Lobby data difficulty_tweak = 0 20:58:38.813 [Lua] Lobby data host = 110000102543600 20:58:38.813 [Lua] Lobby data game_mode = 9 20:58:38.813 [Lua] Lobby data is_private = true 20:58:38.814 [Lua] Lobby data match_started = true 20:58:38.814 [Lua] Lobby data mechanism = adventure 20:58:38.814 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:58:38.814 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:38.814 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:58:38.814 [Lua] Lobby data difficulty = cataclysm_3 20:58:38.814 [Lua] Lobby data quick_game = false 20:58:38.814 [Lua] Lobby data weave_index = 138 20:58:38.814 [Lua] Lobby data matchmaking = false 20:58:38.814 [Lua] Lobby data weave_name = weave_138 20:58:38.814 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:38.814 [Lua] Lobby data num_players = 4 20:58:38.814 [Lua] Lobby data player_slot_5 = 0:0 20:58:38.814 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:38.814 [Lua] Lobby data country_code = FR 20:58:38.814 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:38.814 [Lua] Lobby data eac_authorized = true 20:58:38.814 [Lua] Set lobby end. 20:58:38.814 [Lua] registering RPCs 20:58:38.814 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:58:38.814 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:58:38.814 [Lua] Set lobby begin: 20:58:38.814 [Lua] Lobby data twitch_enabled = false 20:58:38.814 [Lua] Lobby data power_level = 0 20:58:38.814 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:38.814 [Lua] Lobby data difficulty_tweak = 0 20:58:38.814 [Lua] Lobby data host = 110000102543600 20:58:38.814 [Lua] Lobby data game_mode = 3 20:58:38.814 [Lua] Lobby data is_private = true 20:58:38.814 [Lua] Lobby data match_started = true 20:58:38.814 [Lua] Lobby data mechanism = adventure 20:58:38.814 [Lua] Lobby data level_key = inn_level 20:58:38.814 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:38.814 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:58:38.814 [Lua] Lobby data difficulty = cataclysm_3 20:58:38.814 [Lua] Lobby data quick_game = false 20:58:38.814 [Lua] Lobby data weave_index = 138 20:58:38.815 [Lua] Lobby data matchmaking = false 20:58:38.815 [Lua] Lobby data weave_name = weave_138 20:58:38.815 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:38.815 [Lua] Lobby data num_players = 4 20:58:38.815 [Lua] Lobby data player_slot_5 = 0:0 20:58:38.815 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:38.815 [Lua] Lobby data country_code = FR 20:58:38.815 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:38.815 [Lua] Lobby data eac_authorized = true 20:58:38.815 [Lua] Set lobby end. 20:58:38.815 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:58:38.818 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:58:38.818 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:58:38.818 [Lua] [LevelTransitionHandler] load_level inn_level 0 20:58:38.861 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens 20:58:38.868 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens 20:58:38.868 [Umbra] Unload tome 20:58:38.872 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler 20:58:38.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:58:38.872 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 20:58:38.872 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:58:38.872 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 20:58:38.872 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:58:38.873 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:58:38.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:58:38.925 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:58:38.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:39.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:39.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:58:39.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:58:39.096 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:58:39.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:58:39.129 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:58:39.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:58:39.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb4ce3, position: 4813914 20:58:42.791 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:58:45.976 [Lua] ### Sending rpc_level_loaded 20:58:45.976 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 20:58:45.976 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:58:45.976 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:58:45.976 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:58:45.993 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:58:45.993 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:51 my_peer_id:110000102543600 20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:51 my_peer_id:110000102543600 20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:51 my_peer_id:110000102543600 20:58:46.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:51 my_peer_id:110000102543600 20:58:46.060 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:51 my_peer_id:110000102543600 20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.093 [Lua] ### Sending rpc_level_loaded 20:58:46.093 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 20:58:46.093 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:58:46.093 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:58:46.093 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:58:46.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 20:58:46.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:58:46.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:58:46.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:52 my_peer_id:110000102543600 20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:52 my_peer_id:110000102543600 20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:52 my_peer_id:110000102543600 20:58:46.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:52 my_peer_id:110000102543600 20:58:46.162 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:52 my_peer_id:110000102543600 20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:58:46.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:58:46.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:58:46.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:58:46.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:58:46.314 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:58:46.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:58:46.330 [Lua] [LevelTransitionHandler] Level load completed! 20:58:46.330 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14178518 - use_random_directors: true - overriden_conflict: nil 20:58:46.334 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:58:46.334 [Lua] checking dlc's against conflict directors 20:58:46.334 [Lua] number of factions to include 3 20:58:46.334 [Lua] number of factions added 3 20:58:46.334 [Lua] --- --- --- 20:58:46.334 [Lua] Starting... difficulty 'cataclysm_3' 20:58:46.334 [Lua] These are the starting conflict directors: 20:58:46.334 [Lua] inn_level 20:58:46.334 [Lua] --- --- --- 20:58:46.334 [Lua] 20:58:46.334 [Lua] DONE! Found the following directors: 20:58:46.334 [Lua] (free: 35), Master hash is: 20:58:46.334 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:58:46.334 [Lua] load_startup_enemy_packages: -------------- 20:58:46.334 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:58:46.334 [Lua] critter_rat 20:58:46.347 [Lua] ### Sending rpc_level_loaded 20:58:46.347 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 20:58:46.347 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:58:46.364 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:58:46.364 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:58:46.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:58:46.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 20:58:46.432 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:58:46.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:58:46.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 20:58:46.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:58:46.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:58:46.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:58:46.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:58:46.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:58:46.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 20:58:46.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:58:46.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:58:46.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:58:46.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:58:46.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:58:46.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 20:58:46.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:58:46.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:58:46.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:58:46.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:58:46.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:58:46.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:58:46.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:58:46.959 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52 20:58:47.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:58:47.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:58:47.026 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 20:58:47.026 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:58:47.027 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:58:47.027 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:58:47.027 [Lua] Starting async level spawning of levels/inn/world 20:58:47.027 [Umbra] Init version: 3.4.15 :: 16 threads 20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:53 my_peer_id:110000102543600 20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:53 my_peer_id:110000102543600 20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:53 my_peer_id:110000102543600 20:58:47.050 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:53 my_peer_id:110000102543600 20:58:47.089 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:53 my_peer_id:110000102543600 20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 20:58:47.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:47.237 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:58:47.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 20:58:47.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 20:58:47.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 20:58:47.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:58:47.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 20:58:47.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:58:47.340 [Lua] ### Sending rpc_level_loaded 20:58:47.340 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 20:58:47.340 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:58:47.340 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:58:47.340 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:58:47.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:58:47.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 20:58:47.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:58:47.486 [Lua] Async level spawning done 20:58:47.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:58:47.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 20:58:47.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:58:48.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:58:48.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 20:58:48.047 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 20:58:48.131 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:58:48.131 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:58:48.131 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:58:48.131 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:58:48.131 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:58:48.131 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:58:48.131 [Lua] ### Sending rpc_level_loaded 20:58:48.131 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 20:58:48.131 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:54 my_peer_id:110000102543600 20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:54 my_peer_id:110000102543600 20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:54 my_peer_id:110000102543600 20:58:48.215 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:54 my_peer_id:110000102543600 20:58:48.217 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:54 my_peer_id:110000102543600 20:58:48.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:48.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:58:48.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 20:58:48.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 20:58:48.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:58:48.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:58:48.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:58:48.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:58:48.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:58:48.471 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 20:58:49.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:58:49.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:58:49.147 [Lua] [Matchmaking] unregister rpcs 20:58:49.148 [Lua] Set lobby begin: 20:58:49.148 [Lua] Lobby data twitch_enabled = false 20:58:49.148 [Lua] Lobby data power_level = 0 20:58:49.148 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.148 [Lua] Lobby data difficulty_tweak = 0 20:58:49.148 [Lua] Lobby data host = 110000102543600 20:58:49.148 [Lua] Lobby data game_mode = 3 20:58:49.148 [Lua] Lobby data is_private = true 20:58:49.148 [Lua] Lobby data match_started = true 20:58:49.148 [Lua] Lobby data mechanism = adventure 20:58:49.148 [Lua] Lobby data level_key = inn_level 20:58:49.148 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.148 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:58:49.148 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.148 [Lua] Lobby data quick_game = false 20:58:49.148 [Lua] Lobby data weave_index = 138 20:58:49.148 [Lua] Lobby data matchmaking = false 20:58:49.148 [Lua] Lobby data weave_name = weave_138 20:58:49.148 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.148 [Lua] Lobby data num_players = 4 20:58:49.148 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.148 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.148 [Lua] Lobby data country_code = FR 20:58:49.148 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.148 [Lua] Lobby data eac_authorized = true 20:58:49.148 [Lua] Set lobby end. 20:58:49.148 [Lua] [Managers] Destroying manager group: 20:58:49.149 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:58:49.149 [Lua] [Gamestate] Enter StateIngame HOST 20:58:49.149 [Lua] [Managers] Calling function on all managers: 20:58:49.149 [Lua] <>level = inn_level<> 20:58:49.149 [Lua] Set lobby begin: 20:58:49.149 [Lua] Lobby data twitch_enabled = false 20:58:49.149 [Lua] Lobby data power_level = 0 20:58:49.149 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.149 [Lua] Lobby data difficulty_tweak = 0 20:58:49.149 [Lua] Lobby data host = 110000102543600 20:58:49.149 [Lua] Lobby data game_mode = 3 20:58:49.149 [Lua] Lobby data is_private = true 20:58:49.149 [Lua] Lobby data match_started = true 20:58:49.149 [Lua] Lobby data mechanism = adventure 20:58:49.149 [Lua] Lobby data level_key = inn_level 20:58:49.149 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.149 [Lua] Lobby data selected_level_key = inn_level 20:58:49.149 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.149 [Lua] Lobby data quick_game = false 20:58:49.149 [Lua] Lobby data weave_index = 138 20:58:49.149 [Lua] Lobby data matchmaking = false 20:58:49.150 [Lua] Lobby data weave_name = weave_138 20:58:49.150 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.150 [Lua] Lobby data num_players = 4 20:58:49.150 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.150 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.150 [Lua] Lobby data country_code = FR 20:58:49.150 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.150 [Lua] Lobby data eac_authorized = true 20:58:49.150 [Lua] Set lobby end. 20:58:49.150 [Lua] [StateIngame] Server ingame 20:58:49.152 [Lua] Set lobby begin: 20:58:49.152 [Lua] Lobby data twitch_enabled = false 20:58:49.152 [Lua] Lobby data power_level = 0 20:58:49.152 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.153 [Lua] Lobby data difficulty_tweak = 0 20:58:49.153 [Lua] Lobby data host = 110000102543600 20:58:49.153 [Lua] Lobby data game_mode = 3 20:58:49.153 [Lua] Lobby data is_private = true 20:58:49.153 [Lua] Lobby data match_started = true 20:58:49.153 [Lua] Lobby data mechanism = adventure 20:58:49.153 [Lua] Lobby data level_key = inn_level 20:58:49.153 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.153 [Lua] Lobby data selected_level_key = inn_level 20:58:49.153 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.153 [Lua] Lobby data quick_game = false 20:58:49.153 [Lua] Lobby data weave_index = 138 20:58:49.153 [Lua] Lobby data matchmaking = false 20:58:49.153 [Lua] Lobby data weave_name = weave_138 20:58:49.153 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.153 [Lua] Lobby data num_players = 4 20:58:49.153 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.153 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.153 [Lua] Lobby data country_code = FR 20:58:49.154 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.154 [Lua] Lobby data eac_authorized = true 20:58:49.154 [Lua] Set lobby end. 20:58:49.154 [Lua] [Matchmaking] register rpcs 20:58:49.154 [Lua] GameNetworkManager:init... creating game session 20:58:49.154 [Lua] Host GameSession.make_game_session_host with session: 20:58:49.154 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:58:49.154 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:58:49.154 [Lua] [GameNetworkManager] self.is_server = true 20:58:49.154 [Network] Setting artificial MTU limit to 65536 20:58:49.154 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 20:58:49.162 [Lua] Switching ConflictSettings: to: inn_level 20:58:49.162 [Lua] pacing=disabled 20:58:49.162 [Lua] roaming=nil 20:58:49.162 [Lua] disabled=false 20:58:49.162 [Lua] pack_spawning=disabled 20:58:49.162 [Lua] contained_breeds=nil 20:58:49.162 [Lua] boss=disabled 20:58:49.162 [Lua] horde=disabled 20:58:49.162 [Lua] specials=disabled 20:58:49.162 [Lua] name=inn_level 20:58:49.162 [Lua] intensity=disabled 20:58:49.162 [Lua] --- 20:58:49.163 [Lua] [LevelAnalysis] set_random_seed( 14178518) 20:58:49.165 [Lua] [AIInterestPointSystem] Level Seed: 14178518 20:58:49.165 [Lua] 20:58:49.165 [Lua] [entity_system_bag] = table 20:58:49.165 [Lua] [entity_system_bag] = metatable 20:58:49.165 [Lua] [startup_data] = table 20:58:49.165 [Lua] [entity_manager] = table 20:58:49.165 [Lua] [entity_manager] = metatable 20:58:49.165 [Lua] [unit_spawner] = table 20:58:49.165 [Lua] [unit_spawner] = metatable 20:58:49.165 [Lua] [unit_storage] = table 20:58:49.165 [Lua] [unit_storage] = metatable 20:58:49.165 [Lua] [dice_keeper] = table 20:58:49.165 [Lua] [dice_keeper] = metatable 20:58:49.165 [Lua] [is_server] = true (boolean) 20:58:49.165 [Lua] [world] = [World] 20:58:49.165 [Lua] [system_api] = table 20:58:49.165 [Lua] [entity_system] = table 20:58:49.165 [Lua] [entity_system] = metatable 20:58:49.165 [Lua] [network_lobby] = table 20:58:49.165 [Lua] [network_lobby] = metatable 20:58:49.165 [Lua] [profile_synchronizer] = table 20:58:49.165 [Lua] [profile_synchronizer] = metatable 20:58:49.165 [Lua] [level_transition_handler] = table 20:58:49.165 [Lua] [level_transition_handler] = metatable 20:58:49.165 [Lua] [num_local_human_players] = 1 (number) 20:58:49.165 [Lua] [statistics_db] = table 20:58:49.165 [Lua] [statistics_db] = metatable 20:58:49.165 [Lua] [network_server] = table 20:58:49.165 [Lua] [network_server] = metatable 20:58:49.165 [Lua] [input_manager] = table 20:58:49.165 [Lua] [input_manager] = metatable 20:58:49.165 [Lua] [network_clock] = table 20:58:49.165 [Lua] [network_clock] = metatable 20:58:49.165 [Lua] [network_transmit] = table 20:58:49.165 [Lua] [network_transmit] = metatable 20:58:49.165 [Lua] [free_flight_manager] = table 20:58:49.165 [Lua] [free_flight_manager] = metatable 20:58:49.165 [Lua] [network_manager] = table 20:58:49.165 [Lua] [network_manager] = metatable 20:58:49.165 [Lua] [network_event_delegate] = table 20:58:49.165 [Lua] [network_event_delegate] = metatable 20:58:49.165 [Lua] 20:58:49.165 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:58:49.165 [Lua] ignoring extension VersusInteractObjectiveExtension 20:58:49.165 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:58:49.165 [Lua] ignoring extension VersusSocketObjectiveExtension 20:58:49.165 [Lua] ignoring extension VersusTargetObjectiveExtension 20:58:49.165 [Lua] ignoring extension VersusMissionObjectiveExtension 20:58:49.166 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:58:49.167 [Lua] [AchievementManager] Achievements using the steam platform 20:58:49.210 [Lua] [StateIngame] Level seed: 14178518 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:58:49.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:58:49.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:58:49.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 20:58:49.221 [Lua] [LevelAnalysis] set_random_seed( 14178518) 20:58:49.257 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:58:49.257 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 20:58:49.258 [Lua] [IngameUI] init 20:58:49.270 [SteamVoipClient] select_out(110000100089661, off) 20:58:49.270 [SteamVoipClient] select_out(110000101fd4a34, off) 20:58:49.270 [SteamVoipClient] select_out(110000102543600, off) 20:58:49.270 [SteamVoipClient] select_out(1100001040c1df0, off) 20:58:49.285 [Lua] cb_razer_chroma_setup 20:58:49.313 [Lua] completed 20:58:49.313 [Lua] completed 20:58:49.313 [Lua] completed 20:58:49.313 [Lua] completed 20:58:49.326 [Lua] completed 20:58:49.327 [Lua] completed 20:58:49.330 [Lua] [Matchmaking] Cancelling matchmaking 20:58:49.330 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:58:49.330 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:58:49.330 [Lua] Set lobby begin: 20:58:49.330 [Lua] Lobby data twitch_enabled = false 20:58:49.330 [Lua] Lobby data power_level = 835 20:58:49.330 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.330 [Lua] Lobby data difficulty_tweak = 0 20:58:49.330 [Lua] Lobby data host = 110000102543600 20:58:49.330 [Lua] Lobby data game_mode = 3 20:58:49.330 [Lua] Lobby data is_private = true 20:58:49.330 [Lua] Lobby data match_started = true 20:58:49.330 [Lua] Lobby data mechanism = adventure 20:58:49.330 [Lua] Lobby data level_key = inn_level 20:58:49.330 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.330 [Lua] Lobby data selected_level_key = inn_level 20:58:49.330 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.331 [Lua] Lobby data quick_game = false 20:58:49.331 [Lua] Lobby data weave_index = 138 20:58:49.331 [Lua] Lobby data matchmaking = false 20:58:49.331 [Lua] Lobby data weave_name = weave_138 20:58:49.331 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.331 [Lua] Lobby data num_players = 4 20:58:49.331 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.331 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.331 [Lua] Lobby data country_code = FR 20:58:49.331 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.331 [Lua] Lobby data eac_authorized = true 20:58:49.331 [Lua] Set lobby end. 20:58:49.332 [Flow] complete_skittergate_legend true 20:58:49.332 [Flow] complete_all_helmgart_levels_recruit true 20:58:49.333 [Flow] WitchHunterLevel:35 20:58:49.333 [Flow] LeaderYes 20:58:49.333 [Flow] ALL PC XP:304250 20:58:49.333 [Flow] Has "bogenhafen" DLC:true 20:58:49.333 [Flow] WH XP:60850 20:58:49.333 [Flow] Number of crafted items:2803 20:58:49.333 [Flow] Has "pre_order" DLC:true 20:58:49.333 [Flow] Sum of Powe Levels:1500 20:58:49.333 [Flow] lodestone diff 1:false 20:58:49.333 [Flow] magnus and forest activated 20:58:49.333 [Flow] magnus and forest activated 20:58:49.333 [Flow] cemetery and forest activated 20:58:49.333 [Flow] magnus and cemetery 20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.333 [Flow] ALL RUNES ACTIVATED 20:58:49.333 [Flow] magnus and forest activated 20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.333 [Flow] ALL RUNES ACTIVATED 20:58:49.333 [Flow] cemetery and forest activated 20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.333 [Flow] ALL RUNES ACTIVATED 20:58:49.333 [Flow] magnus and forest activated 20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.333 [Flow] ALL RUNES ACTIVATED 20:58:49.333 [Flow] magnus and cemetery 20:58:49.333 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.333 [Flow] ALL RUNES ACTIVATED 20:58:49.334 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:58:49.336 [Lua] CurrentConflictSettings inn_level 20:58:49.336 [Lua] [ConflictDirector] conflict_director is ai_ready 20:58:49.336 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:58:49.336 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:58:49.338 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:58:49.338 [Lua] Forming navigation groups in one frame 20:58:49.338 [Lua] Forming navigation groups 20:58:49.356 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 20:58:49.356 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 20:58:49.356 [Lua] number of nav groups: 41 20:58:49.357 [Lua] number of refined nav groups : 23 20:58:49.359 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 20:58:49.359 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:58:49.359 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:58:49.359 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:58:49.361 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:58:49.361 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 20:58:49.361 [Lua] [Managers] Calling function on all managers: 20:58:49.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:58:49.391 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:58:49.391 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:58:49.391 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:58:49.391 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:58:49.391 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:58:49.391 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:58:49.616 [Lua] Set lobby begin: 20:58:49.616 [Lua] Lobby data twitch_enabled = false 20:58:49.616 [Lua] Lobby data power_level = 835 20:58:49.616 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.616 [Lua] Lobby data difficulty_tweak = 0 20:58:49.616 [Lua] Lobby data host = 110000102543600 20:58:49.616 [Lua] Lobby data game_mode = 3 20:58:49.616 [Lua] Lobby data is_private = true 20:58:49.616 [Lua] Lobby data match_started = true 20:58:49.616 [Lua] Lobby data mechanism = adventure 20:58:49.616 [Lua] Lobby data level_key = inn_level 20:58:49.616 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.616 [Lua] Lobby data selected_level_key = inn_level 20:58:49.616 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.616 [Lua] Lobby data quick_game = false 20:58:49.616 [Lua] Lobby data weave_index = 138 20:58:49.616 [Lua] Lobby data matchmaking = false 20:58:49.616 [Lua] Lobby data weave_name = weave_138 20:58:49.616 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.616 [Lua] Lobby data num_players = 4 20:58:49.616 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.616 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.616 [Lua] Lobby data country_code = FR 20:58:49.616 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.616 [Lua] Lobby data eac_authorized = true 20:58:49.616 [Lua] Set lobby end. 20:58:49.616 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:58:49.616 [Lua] Breedfreezer (server) starting a hot join sync 20:58:49.620 [Lua] Set lobby begin: 20:58:49.620 [Lua] Lobby data twitch_enabled = false 20:58:49.620 [Lua] Lobby data power_level = 835 20:58:49.620 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.620 [Lua] Lobby data difficulty_tweak = 0 20:58:49.620 [Lua] Lobby data host = 110000102543600 20:58:49.620 [Lua] Lobby data game_mode = 3 20:58:49.620 [Lua] Lobby data is_private = true 20:58:49.620 [Lua] Lobby data match_started = true 20:58:49.620 [Lua] Lobby data mechanism = adventure 20:58:49.621 [Lua] Lobby data level_key = inn_level 20:58:49.621 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.621 [Lua] Lobby data selected_level_key = inn_level 20:58:49.621 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.621 [Lua] Lobby data quick_game = false 20:58:49.621 [Lua] Lobby data weave_index = 138 20:58:49.621 [Lua] Lobby data matchmaking = false 20:58:49.621 [Lua] Lobby data weave_name = weave_138 20:58:49.621 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.621 [Lua] Lobby data num_players = 4 20:58:49.621 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.621 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.621 [Lua] Lobby data country_code = FR 20:58:49.621 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.622 [Lua] Lobby data eac_authorized = true 20:58:49.622 [Lua] Set lobby end. 20:58:49.622 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 20:58:49.622 [Lua] Breedfreezer (server) starting a hot join sync 20:58:49.622 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:58:49.622 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:58:49.622 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 20:58:49.622 [Lua] RemotePlayer:create_game_object( ) 26 20:58:49.636 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:58:49.636 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:58:49.636 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:58:49.636 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:58:49.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:58:49.636 [Lua] RemotePlayer:create_game_object( ) 27 20:58:49.650 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:58:49.650 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:58:49.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:58:49.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 20:58:49.651 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:58:49.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:58:49.651 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:58:49.651 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:58:49.676 [Lua] Set lobby begin: 20:58:49.676 [Lua] Lobby data twitch_enabled = false 20:58:49.678 [Lua] Lobby data power_level = 835 20:58:49.678 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:49.678 [Lua] Lobby data difficulty_tweak = 0 20:58:49.678 [Lua] Lobby data host = 110000102543600 20:58:49.678 [Lua] Lobby data game_mode = 3 20:58:49.678 [Lua] Lobby data is_private = true 20:58:49.678 [Lua] Lobby data match_started = true 20:58:49.678 [Lua] Lobby data mechanism = adventure 20:58:49.678 [Lua] Lobby data level_key = inn_level 20:58:49.678 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:49.678 [Lua] Lobby data selected_level_key = inn_level 20:58:49.678 [Lua] Lobby data difficulty = cataclysm_3 20:58:49.678 [Lua] Lobby data quick_game = false 20:58:49.678 [Lua] Lobby data weave_index = 138 20:58:49.678 [Lua] Lobby data matchmaking = false 20:58:49.679 [Lua] Lobby data weave_name = weave_138 20:58:49.679 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:49.679 [Lua] Lobby data num_players = 4 20:58:49.679 [Lua] Lobby data player_slot_5 = 0:0 20:58:49.679 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:49.679 [Lua] Lobby data country_code = FR 20:58:49.679 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:49.679 [Lua] Lobby data eac_authorized = true 20:58:49.679 [Lua] Set lobby end. 20:58:49.679 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:58:49.679 [Lua] Breedfreezer (server) starting a hot join sync 20:58:49.680 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:58:49.680 [Lua] RemotePlayer:create_game_object( ) 29 20:58:49.694 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:58:49.695 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:58:49.695 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:58:49.695 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:58:49.695 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:58:49.744 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:58:49.744 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:58:49.744 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:58:49.744 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:58:49.745 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:58:49.745 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:58:49.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:49.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:49.752 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:49.774 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:49.774 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:58:49.774 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 20:58:49.774 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:58:49.774 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:58:49.833 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:49.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:58:49.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:49.835 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:49.837 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:58:49.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:49.838 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:58:49.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:58:49.839 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:58:49.845 [Lua] Players are leaving the safe zone 20:58:49.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:58:49.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 20:58:49.872 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:58:49.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:58:49.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:58:49.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:58:49.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:58:49.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:58:49.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:58:49.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:58:49.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:58:49.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:58:50.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:58:50.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 20:58:50.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:58:50.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:58:50.145 [Lua] StateInGameRunning:_game_actually_starts() 20:58:50.145 [Lua] ################################################################################################################# 20:58:50.145 [Lua] [Loading Time]: 00:00:11 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:58:50.145 [Lua] ################################################################################################################# 20:58:50.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 20:58:50.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 20:58:50.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:58:50.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 20:58:50.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:58:50.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:58:50.354 [Flow] DISABLE 20:58:50.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 20:58:50.354 [Lua] Commit load time data 20:58:50.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:58:50.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:58:50.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:58:50.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:58:50.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:58:50.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:58:50.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:58:50.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:58:50.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:58:50.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 20:58:50.635 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:58:50.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:58:50.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:58:50.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:58:50.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:58:50.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:58:50.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:58:50.680 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 20:58:50.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:58:50.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:58:50.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:58:50.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 20:58:50.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:58:50.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:58:50.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:58:50.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 20:58:50.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:58:50.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:58:50.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:58:50.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:58:50.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:58:50.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:58:50.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:58:50.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:58:50.773 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:58:50.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:58:50.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:58:50.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 20:58:50.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:58:50.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:58:50.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:58:50.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:58:50.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 20:58:50.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:58:51.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 20:58:51.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:58:51.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 20:58:51.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:58:53.800 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 20:58:53.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:58:53.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 20:58:53.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:53.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 20:58:53.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:58:53.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 20:58:53.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:53.825 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 20:58:53.825 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:58:53.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 20:58:53.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:53.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 20:58:53.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:58:53.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 20:58:53.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:53.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 20:58:53.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:58:53.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:58:53.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:58:54.486 [Lua] Set lobby begin: 20:58:54.486 [Lua] Lobby data twitch_enabled = false 20:58:54.486 [Lua] Lobby data power_level = 626 20:58:54.486 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:54.486 [Lua] Lobby data difficulty_tweak = 0 20:58:54.486 [Lua] Lobby data host = 110000102543600 20:58:54.486 [Lua] Lobby data game_mode = 3 20:58:54.486 [Lua] Lobby data is_private = true 20:58:54.486 [Lua] Lobby data match_started = true 20:58:54.486 [Lua] Lobby data mechanism = adventure 20:58:54.486 [Lua] Lobby data level_key = inn_level 20:58:54.486 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:54.486 [Lua] Lobby data selected_level_key = inn_level 20:58:54.486 [Lua] Lobby data difficulty = cataclysm_3 20:58:54.486 [Lua] Lobby data quick_game = false 20:58:54.486 [Lua] Lobby data weave_index = 138 20:58:54.486 [Lua] Lobby data matchmaking = false 20:58:54.486 [Lua] Lobby data weave_name = weave_138 20:58:54.486 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:54.486 [Lua] Lobby data num_players = 4 20:58:54.486 [Lua] Lobby data player_slot_5 = 0:0 20:58:54.486 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:54.486 [Lua] Lobby data country_code = FR 20:58:54.486 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:54.486 [Lua] Lobby data eac_authorized = true 20:58:54.486 [Lua] Set lobby end. 20:58:58.556 [Lua] [Matchmaking] Cancelling matchmaking 20:58:58.556 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:58:59.441 [Lua] PlayFabMirrorBase:_commit_internal 25 20:58:59.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:58:59.446 [Lua] generate_backend_stats 110000102543600:1 20:58:59.468 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:58:59.468 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:58:59.468 [Lua] Set lobby begin: 20:58:59.468 [Lua] Lobby data twitch_enabled = false 20:58:59.468 [Lua] Lobby data power_level = 835 20:58:59.468 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:59.468 [Lua] Lobby data difficulty_tweak = 0 20:58:59.468 [Lua] Lobby data host = 110000102543600 20:58:59.468 [Lua] Lobby data game_mode = 3 20:58:59.468 [Lua] Lobby data is_private = true 20:58:59.468 [Lua] Lobby data match_started = true 20:58:59.468 [Lua] Lobby data mechanism = adventure 20:58:59.468 [Lua] Lobby data level_key = inn_level 20:58:59.468 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:59.468 [Lua] Lobby data selected_level_key = inn_level 20:58:59.468 [Lua] Lobby data difficulty = cataclysm_3 20:58:59.468 [Lua] Lobby data quick_game = false 20:58:59.468 [Lua] Lobby data weave_index = 138 20:58:59.468 [Lua] Lobby data matchmaking = false 20:58:59.468 [Lua] Lobby data weave_name = weave_138 20:58:59.468 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:59.468 [Lua] Lobby data num_players = 4 20:58:59.468 [Lua] Lobby data player_slot_5 = 0:0 20:58:59.468 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:59.468 [Lua] Lobby data country_code = FR 20:58:59.468 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:59.468 [Lua] Lobby data eac_authorized = true 20:58:59.468 [Lua] Set lobby end. 20:58:59.473 [Lua] commit result success 25 20:58:59.683 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:58:59.683 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:58:59.685 [Lua] Set lobby begin: 20:58:59.685 [Lua] Lobby data twitch_enabled = false 20:58:59.685 [Lua] Lobby data power_level = 835 20:58:59.685 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:59.685 [Lua] Lobby data difficulty_tweak = 0 20:58:59.685 [Lua] Lobby data host = 110000102543600 20:58:59.685 [Lua] Lobby data game_mode = 3 20:58:59.685 [Lua] Lobby data is_private = true 20:58:59.685 [Lua] Lobby data match_started = true 20:58:59.685 [Lua] Lobby data mechanism = adventure 20:58:59.685 [Lua] Lobby data level_key = inn_level 20:58:59.685 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:59.685 [Lua] Lobby data selected_level_key = inn_level 20:58:59.685 [Lua] Lobby data difficulty = cataclysm_3 20:58:59.685 [Lua] Lobby data quick_game = false 20:58:59.685 [Lua] Lobby data weave_index = 138 20:58:59.685 [Lua] Lobby data matchmaking = false 20:58:59.685 [Lua] Lobby data weave_name = weave_138 20:58:59.685 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:59.685 [Lua] Lobby data num_players = 4 20:58:59.686 [Lua] Lobby data player_slot_5 = 0:0 20:58:59.686 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:59.686 [Lua] Lobby data country_code = FR 20:58:59.686 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:59.686 [Lua] Lobby data eac_authorized = true 20:58:59.686 [Lua] Set lobby end. 20:58:59.686 [Lua] [PartyManager] Leader is set to 110000102543600 20:58:59.686 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:58:59.686 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:58:59.686 [Lua] Set lobby begin: 20:58:59.686 [Lua] Lobby data twitch_enabled = false 20:58:59.686 [Lua] Lobby data power_level = 835 20:58:59.686 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:59.686 [Lua] Lobby data difficulty_tweak = 0 20:58:59.686 [Lua] Lobby data host = 110000102543600 20:58:59.686 [Lua] Lobby data game_mode = 9 20:58:59.686 [Lua] Lobby data is_private = true 20:58:59.686 [Lua] Lobby data match_started = true 20:58:59.686 [Lua] Lobby data mechanism = adventure 20:58:59.686 [Lua] Lobby data level_key = inn_level 20:58:59.686 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:59.686 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:58:59.686 [Lua] Lobby data difficulty = cataclysm_3 20:58:59.686 [Lua] Lobby data quick_game = false 20:58:59.686 [Lua] Lobby data weave_index = 138 20:58:59.686 [Lua] Lobby data matchmaking = false 20:58:59.686 [Lua] Lobby data weave_name = weave_138 20:58:59.686 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:59.686 [Lua] Lobby data num_players = 4 20:58:59.686 [Lua] Lobby data player_slot_5 = 0:0 20:58:59.686 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:59.686 [Lua] Lobby data country_code = FR 20:58:59.686 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:59.686 [Lua] Lobby data eac_authorized = true 20:58:59.686 [Lua] Set lobby end. 20:58:59.686 [Lua] Set lobby begin: 20:58:59.686 [Lua] Lobby data twitch_enabled = false 20:58:59.686 [Lua] Lobby data power_level = 835 20:58:59.686 [Lua] Lobby data unique_server_name = Cyber-Froh 20:58:59.686 [Lua] Lobby data difficulty_tweak = 0 20:58:59.687 [Lua] Lobby data host = 110000102543600 20:58:59.687 [Lua] Lobby data game_mode = 9 20:58:59.687 [Lua] Lobby data is_private = true 20:58:59.687 [Lua] Lobby data match_started = true 20:58:59.687 [Lua] Lobby data mechanism = adventure 20:58:59.687 [Lua] Lobby data level_key = inn_level 20:58:59.687 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:58:59.687 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:58:59.687 [Lua] Lobby data difficulty = cataclysm_3 20:58:59.687 [Lua] Lobby data quick_game = false 20:58:59.687 [Lua] Lobby data weave_index = 138 20:58:59.687 [Lua] Lobby data matchmaking = false 20:58:59.687 [Lua] Lobby data weave_name = weave_138 20:58:59.687 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:58:59.687 [Lua] Lobby data num_players = 4 20:58:59.687 [Lua] Lobby data player_slot_5 = 0:0 20:58:59.687 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:58:59.687 [Lua] Lobby data country_code = FR 20:58:59.687 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:58:59.687 [Lua] Lobby data eac_authorized = true 20:58:59.687 [Lua] Set lobby end. 20:58:59.687 [Lua] [ChatManager][1]System: Starting hosted game... 20:58:59.687 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:58:59.687 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:59:01.815 [Window] Window => inactive 20:59:04.513 [Lua] Set lobby begin: 20:59:04.513 [Lua] Lobby data twitch_enabled = false 20:59:04.513 [Lua] Lobby data power_level = 1033 20:59:04.513 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:04.513 [Lua] Lobby data difficulty_tweak = 0 20:59:04.513 [Lua] Lobby data host = 110000102543600 20:59:04.513 [Lua] Lobby data game_mode = 9 20:59:04.513 [Lua] Lobby data is_private = true 20:59:04.513 [Lua] Lobby data match_started = true 20:59:04.513 [Lua] Lobby data mechanism = adventure 20:59:04.513 [Lua] Lobby data level_key = inn_level 20:59:04.513 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:04.513 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:04.513 [Lua] Lobby data difficulty = cataclysm_3 20:59:04.513 [Lua] Lobby data quick_game = false 20:59:04.514 [Lua] Lobby data weave_index = 138 20:59:04.514 [Lua] Lobby data matchmaking = false 20:59:04.514 [Lua] Lobby data weave_name = weave_138 20:59:04.514 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:04.514 [Lua] Lobby data num_players = 4 20:59:04.514 [Lua] Lobby data player_slot_5 = 0:0 20:59:04.514 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:04.514 [Lua] Lobby data country_code = FR 20:59:04.514 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:04.514 [Lua] Lobby data eac_authorized = true 20:59:04.514 [Lua] Set lobby end. 20:59:04.958 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:59:04.958 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:59:05.062 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 20:59:05.062 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 20:59:05.062 [Lua] Set lobby begin: 20:59:05.062 [Lua] Lobby data twitch_enabled = false 20:59:05.062 [Lua] Lobby data power_level = 1033 20:59:05.062 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:05.062 [Lua] Lobby data difficulty_tweak = 0 20:59:05.062 [Lua] Lobby data host = 110000102543600 20:59:05.062 [Lua] Lobby data game_mode = 9 20:59:05.062 [Lua] Lobby data is_private = true 20:59:05.062 [Lua] Lobby data match_started = true 20:59:05.062 [Lua] Lobby data mechanism = adventure 20:59:05.062 [Lua] Lobby data level_key = inn_level 20:59:05.062 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:05.062 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:05.062 [Lua] Lobby data difficulty = cataclysm_3 20:59:05.062 [Lua] Lobby data quick_game = false 20:59:05.062 [Lua] Lobby data weave_index = 138 20:59:05.062 [Lua] Lobby data matchmaking = false 20:59:05.062 [Lua] Lobby data weave_name = weave_138 20:59:05.062 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:05.062 [Lua] Lobby data num_players = 4 20:59:05.062 [Lua] Lobby data player_slot_5 = 0:0 20:59:05.062 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:05.062 [Lua] Lobby data country_code = FR 20:59:05.062 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:05.062 [Lua] Lobby data eac_authorized = true 20:59:05.062 [Lua] Set lobby end. 20:59:05.065 [Lua] Set lobby begin: 20:59:05.065 [Lua] Lobby data twitch_enabled = false 20:59:05.065 [Lua] Lobby data power_level = 1033 20:59:05.065 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:05.065 [Lua] Lobby data difficulty_tweak = 0 20:59:05.065 [Lua] Lobby data host = 110000102543600 20:59:05.065 [Lua] Lobby data game_mode = 9 20:59:05.065 [Lua] Lobby data is_private = true 20:59:05.065 [Lua] Lobby data match_started = true 20:59:05.065 [Lua] Lobby data mechanism = adventure 20:59:05.065 [Lua] Lobby data level_key = inn_level 20:59:05.065 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:05.065 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:05.065 [Lua] Lobby data difficulty = cataclysm_3 20:59:05.065 [Lua] Lobby data quick_game = false 20:59:05.065 [Lua] Lobby data weave_index = 138 20:59:05.065 [Lua] Lobby data matchmaking = false 20:59:05.065 [Lua] Lobby data weave_name = weave_138 20:59:05.065 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:05.065 [Lua] Lobby data num_players = 4 20:59:05.065 [Lua] Lobby data player_slot_5 = 0:0 20:59:05.065 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:05.065 [Lua] Lobby data country_code = FR 20:59:05.065 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:05.065 [Lua] Lobby data eac_authorized = true 20:59:05.065 [Lua] Set lobby end. 20:59:05.065 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 20:59:05.065 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 20:59:05.065 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 20:59:05.065 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 20:59:05.065 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 20:59:05.065 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 20:59:05.065 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 20:59:05.065 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 20:59:05.066 [Lua] Complete level triggered. 20:59:05.068 [Save] Saving `save_data` 20:59:05.068 [Lua] gm_event_end_conditions_met false false 20:59:05.069 [Lua] PlayFabMirrorBase:_commit_internal nil 20:59:05.069 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:59:05.073 [Lua] generate_backend_stats 110000102543600:1 20:59:05.079 [Save] Save done 20:59:05.079 [Save] Saving `save_data` 20:59:05.090 [Save] Save done 20:59:05.095 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:59:05.095 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:59:05.096 [Save] Saving `save_data` 20:59:05.096 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 20:59:05.096 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 20:59:05.096 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:59:05.096 [Lua] [GameNetworkManager] Leaving game... 20:59:05.096 [Lua] [GameNetworkManager] Shutting down game session host. 20:59:05.096 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:59:05.096 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:59:05.096 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.57 20:59:05.103 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:59:05.103 [Lua] commit result success 26 20:59:05.109 [Save] Save done 20:59:05.140 [Connection] Packet 122124 chunk for system game_session from 110000101fd4a34 had no listener 20:59:07.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:59:07.103 [Lua] [Managers] Calling function on all managers: 20:59:07.104 [Lua] Clearing all global lookup lists 20:59:07.104 [Lua] [IngamePlayerListUI] - Destroy 20:59:07.104 [Lua] [EquipmentUI] - Destroy 20:59:07.104 [Lua] [AbilityUI] - Destroy 20:59:07.104 [Lua] [GamePadAbilityUI] - Destroy 20:59:07.104 [Lua] [GamePadEquipmentUI] - Destroy 20:59:07.104 [Lua] [IngameUI] destroy 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 20:59:07.113 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:59:07.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 20:59:07.156 [Lua] [Managers] Destroying manager group: 20:59:07.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:59:07.212 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:59:07.212 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 20:59:07.212 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 20:59:07.212 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0 20:59:07.212 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:07.212 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 66, User: 110000102543600 "Cyber-Froh" <> 20:59:07.213 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190 [8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246 [10] dt = 0.0082108993083238602 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730; <> <> 20:59:07.213 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 20:59:07.213 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 20:59:07.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0 20:59:07.213 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:07.213 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 67, User: 110000102543600 "Cyber-Froh" <> 20:59:07.213 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame [5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190 [8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246 [10] dt = 0.0082108993083238602 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730; <> <> 20:59:07.213 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 20:59:07.213 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 20:59:07.213 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0 20:59:07.213 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:07.214 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 68, User: 110000102543600 "Cyber-Froh" <> 20:59:07.214 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190 [8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246 [10] dt = 0.0082108993083238602 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730; <> <> 20:59:07.214 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 20:59:07.214 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 20:59:07.214 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0 20:59:07.214 warning: [Lua] Following data will be uploaded to Crashify: <> 20:59:07.214 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 69, User: 110000102543600 "Cyber-Froh" <> 20:59:07.215 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 14395078; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000003067F50 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000010593190; application_shutdown = nil; unit_spawner = table: 000000000220FC70; world = [World]; unit_storage = table: 000000000292F730; units = table: 0000000000B7EE70; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000010593190 [8] self = table: 0000000000785B80; dt = 0.0082108993083238602; t = 4323.393168614246; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0082108993083238602; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0082108993083238602; t = 4323.393168614246 [10] dt = 0.0082108993083238602 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000009549060; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 0000000002CAB2C0; [5] world_name = "level_world"; entity_system_bag = table: 00000000021E4630; network_server = table: 00000000011F83A0; entity_system = table: 000000000D7F13E0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000EACE750; statistics_db = table: 000000001120D100; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.77801189366728; input_manager = table: 000000000AD80A20; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DA6B0C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000002CAB2C0; world = [World]; dt = 0.0082108993083238602; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.568538698367774; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 000000000BFC2950; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010593190; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 0000000001866730; <> <> 20:59:07.215 [Lua] [Matchmaking] unregister rpcs 20:59:07.215 [Lua] ############### UNLOADING PACKAGES ############### 20:59:07.215 [Lua] [Managers] Calling function on all managers: 20:59:07.215 [Lua] [Managers] Destroying manager group: 20:59:07.215 [Lua] [Gamestate] Enter state StateLoading 20:59:07.217 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:59:07.217 [Lua] [Matchmaking] register rpcs 20:59:07.217 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:59:07.217 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:59:07.217 [Lua] Set lobby begin: 20:59:07.217 [Lua] Lobby data twitch_enabled = false 20:59:07.218 [Lua] Lobby data power_level = 0 20:59:07.218 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:07.218 [Lua] Lobby data difficulty_tweak = 0 20:59:07.218 [Lua] Lobby data host = 110000102543600 20:59:07.218 [Lua] Lobby data game_mode = 9 20:59:07.218 [Lua] Lobby data is_private = true 20:59:07.218 [Lua] Lobby data match_started = true 20:59:07.218 [Lua] Lobby data mechanism = adventure 20:59:07.218 [Lua] Lobby data level_key = inn_level 20:59:07.218 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:07.218 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:07.218 [Lua] Lobby data difficulty = cataclysm_3 20:59:07.218 [Lua] Lobby data quick_game = false 20:59:07.218 [Lua] Lobby data weave_index = 138 20:59:07.218 [Lua] Lobby data matchmaking = false 20:59:07.218 [Lua] Lobby data weave_name = weave_138 20:59:07.218 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:07.218 [Lua] Lobby data num_players = 4 20:59:07.219 [Lua] Lobby data player_slot_5 = 0:0 20:59:07.219 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:07.219 [Lua] Lobby data country_code = FR 20:59:07.219 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:07.219 [Lua] Lobby data eac_authorized = true 20:59:07.219 [Lua] Set lobby end. 20:59:07.219 [Lua] registering RPCs 20:59:07.219 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:59:07.219 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:59:07.219 [Lua] Set lobby begin: 20:59:07.219 [Lua] Lobby data twitch_enabled = false 20:59:07.219 [Lua] Lobby data power_level = 0 20:59:07.219 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:07.219 [Lua] Lobby data difficulty_tweak = 0 20:59:07.219 [Lua] Lobby data host = 110000102543600 20:59:07.219 [Lua] Lobby data game_mode = 9 20:59:07.219 [Lua] Lobby data is_private = true 20:59:07.219 [Lua] Lobby data match_started = true 20:59:07.219 [Lua] Lobby data mechanism = adventure 20:59:07.219 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:07.219 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:07.219 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:07.219 [Lua] Lobby data difficulty = cataclysm_3 20:59:07.219 [Lua] Lobby data quick_game = false 20:59:07.219 [Lua] Lobby data weave_index = 138 20:59:07.219 [Lua] Lobby data matchmaking = false 20:59:07.220 [Lua] Lobby data weave_name = weave_138 20:59:07.220 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:07.220 [Lua] Lobby data num_players = 4 20:59:07.220 [Lua] Lobby data player_slot_5 = 0:0 20:59:07.220 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:07.220 [Lua] Lobby data country_code = FR 20:59:07.220 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:07.220 [Lua] Lobby data eac_authorized = true 20:59:07.220 [Lua] Set lobby end. 20:59:07.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:59:07.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 20:59:07.222 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 20:59:07.222 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0 20:59:07.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:59:07.225 [Umbra] Unload tome 20:59:07.225 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 20:59:07.287 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:59:07.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:59:07.287 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 20:59:07.287 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 20:59:07.287 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 20:59:07.287 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 20:59:07.287 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 20:59:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 20:59:07.348 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 20:59:07.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 20:59:12.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 20:59:12.748 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 20:59:12.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 20:59:13.186 [Lua] ### Sending rpc_level_loaded 20:59:13.186 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48 20:59:13.186 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 20:59:13.187 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 20:59:13.187 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 20:59:13.203 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 20:59:13.203 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 20:59:13.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 20:59:13.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 20:59:13.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:59:13.352 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 20:59:13.436 [Lua] ### Sending rpc_level_loaded 20:59:13.436 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48 20:59:13.436 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 20:59:13.437 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 20:59:13.437 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 20:59:13.455 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 20:59:13.455 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 20:59:13.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 20:59:13.840 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 20:59:13.857 [Lua] ### Sending rpc_level_loaded 20:59:13.857 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48 20:59:13.857 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 20:59:13.858 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 20:59:13.858 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 20:59:13.858 [Lua] [LevelTransitionHandler] Level load completed! 20:59:13.858 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 14395078 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 20:59:13.881 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:13.881 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 20:59:13.881 [Lua] load_startup_enemy_packages: -------------- 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_spawn 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_troll 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_rat_ogre 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_stormfiend 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_minotaur 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_plague_sorcerer 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_corruptor_sorcerer 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_gutter_runner 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_pack_master 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_poison_wind_globadier 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_ratling_gunner 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_warpfire_thrower 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_vortex_sorcerer 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_standard_bearer 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_vortex 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] critter_rat 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] critter_pig 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_storm_vermin_with_shield 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_gor 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_ungor_archer 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_warrior 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_ungor 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_clan_rat 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_clan_rat_with_shield 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_slave 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_fanatic 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_marauder 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] chaos_marauder_with_shield 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_storm_vermin 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] beastmen_bestigor 20:59:13.881 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:59:13.881 [Lua] skaven_plague_monk 20:59:13.883 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 20:59:13.883 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 20:59:13.884 [Lua] ### Sending rpc_level_loaded 20:59:13.884 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48 20:59:13.884 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 20:59:13.901 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 20:59:13.901 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 20:59:13.918 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 20:59:13.918 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 20:59:13.918 [Lua] ### Sending rpc_level_loaded 20:59:13.918 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48 20:59:14.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:59:14.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:59:14.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:59:14.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:59:14.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:59:14.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:59:14.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:59:14.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:59:14.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:59:14.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:59:14.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:59:14.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:59:15.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:59:15.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:59:15.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:59:15.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:59:15.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:59:15.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:59:16.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:59:16.078 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:59:16.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:59:16.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:59:16.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:59:16.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:59:16.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:59:16.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:59:16.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:59:16.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:59:16.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:59:16.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:59:17.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:59:17.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:59:17.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:59:17.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:59:17.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:59:17.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:59:17.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:59:17.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:59:17.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:59:18.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:59:18.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:59:18.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:59:18.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:59:18.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:59:18.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:59:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:59:18.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:59:18.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:59:18.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:59:18.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:59:18.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:59:18.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:59:18.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:59:18.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:59:19.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:59:19.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:59:19.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:59:20.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:59:20.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:59:20.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:59:21.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:59:21.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:59:21.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:59:21.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:59:21.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:59:21.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:59:21.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:59:21.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:59:21.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:59:22.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:59:22.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:59:22.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:59:22.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:59:22.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:59:22.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:59:22.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:59:22.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:59:22.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:55 my_peer_id:110000102543600 20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:55 my_peer_id:110000102543600 20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:55 my_peer_id:110000102543600 20:59:23.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:55 my_peer_id:110000102543600 20:59:23.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:55 my_peer_id:110000102543600 20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:23.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:23.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 20:59:23.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 20:59:23.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:59:23.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:59:23.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:59:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:59:23.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:59:23.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:59:23.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:59:23.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:59:23.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:59:24.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:59:24.432 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:59:24.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:56 my_peer_id:110000102543600 20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:56 my_peer_id:110000102543600 20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:56 my_peer_id:110000102543600 20:59:24.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:56 my_peer_id:110000102543600 20:59:24.569 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:56 my_peer_id:110000102543600 20:59:24.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:59:24.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:59:24.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:24.706 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 20:59:24.706 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:59:24.706 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:57 my_peer_id:110000102543600 20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:57 my_peer_id:110000102543600 20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:57 my_peer_id:110000102543600 20:59:24.721 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:57 my_peer_id:110000102543600 20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:58 my_peer_id:110000102543600 20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:58 my_peer_id:110000102543600 20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:58 my_peer_id:110000102543600 20:59:24.737 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:58 my_peer_id:110000102543600 20:59:24.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:57 my_peer_id:110000102543600 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:58 my_peer_id:110000102543600 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 20:59:24.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:24.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:59:24.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:59:24.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 20:59:24.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:59:24.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:59:24.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:59:24.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 20:59:24.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:59:25.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:59:25.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 20:59:25.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:59:25.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:59:25.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 20:59:25.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:59:25.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:59:25.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 20:59:25.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:59:25.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:59:25.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 20:59:25.811 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:59:25.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:59:25.878 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:59:25.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:59:26.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:59:26.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 20:59:26.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:59:26.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:59:26.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 20:59:26.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:59:26.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:59:26.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 20:59:26.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:59:27.039 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:59:27.039 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 20:59:27.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:59:27.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:59:27.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 20:59:27.260 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 20:59:27.260 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:59:27.260 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 20:59:27.260 [Umbra] Init version: 3.4.15 :: 16 threads 20:59:27.766 [Lua] Async level spawning done 20:59:27.766 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:59:28.744 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:59:28.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:59:28.744 [Lua] [Matchmaking] unregister rpcs 20:59:28.744 [Lua] Set lobby begin: 20:59:28.744 [Lua] Lobby data twitch_enabled = false 20:59:28.744 [Lua] Lobby data power_level = 0 20:59:28.744 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:28.744 [Lua] Lobby data difficulty_tweak = 0 20:59:28.744 [Lua] Lobby data host = 110000102543600 20:59:28.744 [Lua] Lobby data game_mode = 9 20:59:28.744 [Lua] Lobby data is_private = true 20:59:28.744 [Lua] Lobby data match_started = true 20:59:28.744 [Lua] Lobby data mechanism = adventure 20:59:28.744 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:28.744 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:28.744 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:28.744 [Lua] Lobby data difficulty = cataclysm_3 20:59:28.744 [Lua] Lobby data quick_game = false 20:59:28.744 [Lua] Lobby data weave_index = 138 20:59:28.745 [Lua] Lobby data matchmaking = false 20:59:28.745 [Lua] Lobby data weave_name = weave_138 20:59:28.745 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:28.745 [Lua] Lobby data num_players = 4 20:59:28.745 [Lua] Lobby data player_slot_5 = 0:0 20:59:28.745 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:28.745 [Lua] Lobby data country_code = FR 20:59:28.745 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:28.745 [Lua] Lobby data eac_authorized = true 20:59:28.745 [Lua] Set lobby end. 20:59:28.745 [Lua] [Managers] Destroying manager group: 20:59:28.745 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens 20:59:28.745 [Lua] [Gamestate] Enter StateIngame HOST 20:59:28.745 [Lua] [Managers] Calling function on all managers: 20:59:28.746 [Lua] <>level = dlc_scorpion_pit_heavens<> 20:59:28.746 [Lua] Set lobby begin: 20:59:28.746 [Lua] Lobby data twitch_enabled = false 20:59:28.746 [Lua] Lobby data power_level = 0 20:59:28.746 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:28.746 [Lua] Lobby data difficulty_tweak = 0 20:59:28.746 [Lua] Lobby data host = 110000102543600 20:59:28.746 [Lua] Lobby data game_mode = 9 20:59:28.746 [Lua] Lobby data is_private = true 20:59:28.746 [Lua] Lobby data match_started = true 20:59:28.746 [Lua] Lobby data mechanism = adventure 20:59:28.746 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:28.746 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:28.746 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:28.746 [Lua] Lobby data difficulty = cataclysm_3 20:59:28.746 [Lua] Lobby data quick_game = false 20:59:28.746 [Lua] Lobby data weave_index = 138 20:59:28.746 [Lua] Lobby data matchmaking = false 20:59:28.746 [Lua] Lobby data weave_name = weave_138 20:59:28.746 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:28.746 [Lua] Lobby data num_players = 4 20:59:28.746 [Lua] Lobby data player_slot_5 = 0:0 20:59:28.746 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:28.746 [Lua] Lobby data country_code = FR 20:59:28.746 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:28.746 [Lua] Lobby data eac_authorized = true 20:59:28.746 [Lua] Set lobby end. 20:59:28.746 [Lua] [StateIngame] Server ingame 20:59:28.749 [Lua] Set lobby begin: 20:59:28.749 [Lua] Lobby data twitch_enabled = false 20:59:28.749 [Lua] Lobby data power_level = 0 20:59:28.749 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:28.749 [Lua] Lobby data difficulty_tweak = 0 20:59:28.749 [Lua] Lobby data host = 110000102543600 20:59:28.749 [Lua] Lobby data game_mode = 9 20:59:28.749 [Lua] Lobby data is_private = true 20:59:28.749 [Lua] Lobby data match_started = true 20:59:28.750 [Lua] Lobby data mechanism = adventure 20:59:28.750 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:28.750 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:28.750 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:28.750 [Lua] Lobby data difficulty = cataclysm_3 20:59:28.750 [Lua] Lobby data quick_game = false 20:59:28.750 [Lua] Lobby data weave_index = 138 20:59:28.750 [Lua] Lobby data matchmaking = false 20:59:28.750 [Lua] Lobby data weave_name = weave_138 20:59:28.750 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:28.750 [Lua] Lobby data num_players = 4 20:59:28.750 [Lua] Lobby data player_slot_5 = 0:0 20:59:28.750 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:28.750 [Lua] Lobby data country_code = FR 20:59:28.750 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:28.750 [Lua] Lobby data eac_authorized = true 20:59:28.750 [Lua] Set lobby end. 20:59:28.750 [Lua] [Matchmaking] register rpcs 20:59:28.750 [Lua] GameNetworkManager:init... creating game session 20:59:28.750 [Lua] Host GameSession.make_game_session_host with session: 20:59:28.750 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:59:28.750 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 20:59:28.750 [Lua] [GameNetworkManager] self.is_server = true 20:59:28.750 [Network] Setting artificial MTU limit to 65536 20:59:28.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 46 20:59:28.750 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 20:59:28.750 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 20:59:28.760 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 20:59:28.760 [Lua] pacing=disabled 20:59:28.760 [Lua] roaming=nil 20:59:28.760 [Lua] specials=disabled 20:59:28.760 [Lua] debug_color=maroon 20:59:28.760 [Lua] pack_spawning=skaven_beastmen 20:59:28.760 [Lua] contained_breeds=nil 20:59:28.760 [Lua] disabled=false 20:59:28.760 [Lua] boss=disabled 20:59:28.760 [Lua] horde=disabled 20:59:28.760 [Lua] name=weave_skaven_beastmen 20:59:28.760 [Lua] intensity=disabled 20:59:28.760 [Lua] --- 20:59:28.760 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:59:28.762 warning: [GwNav] NavData resource not loaded 20:59:28.762 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 20:59:28.762 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 20:59:28.767 [Lua] [AIInterestPointSystem] Level Seed: 734621 20:59:28.767 [Lua] 20:59:28.767 [Lua] [entity_system_bag] = table 20:59:28.767 [Lua] [entity_system_bag] = metatable 20:59:28.767 [Lua] [startup_data] = table 20:59:28.767 [Lua] [entity_manager] = table 20:59:28.767 [Lua] [entity_manager] = metatable 20:59:28.767 [Lua] [unit_spawner] = table 20:59:28.767 [Lua] [unit_spawner] = metatable 20:59:28.767 [Lua] [unit_storage] = table 20:59:28.767 [Lua] [unit_storage] = metatable 20:59:28.767 [Lua] [dice_keeper] = table 20:59:28.767 [Lua] [dice_keeper] = metatable 20:59:28.767 [Lua] [is_server] = true (boolean) 20:59:28.767 [Lua] [world] = [World] 20:59:28.767 [Lua] [system_api] = table 20:59:28.767 [Lua] [entity_system] = table 20:59:28.767 [Lua] [entity_system] = metatable 20:59:28.767 [Lua] [network_lobby] = table 20:59:28.767 [Lua] [network_lobby] = metatable 20:59:28.767 [Lua] [profile_synchronizer] = table 20:59:28.767 [Lua] [profile_synchronizer] = metatable 20:59:28.767 [Lua] [level_transition_handler] = table 20:59:28.767 [Lua] [level_transition_handler] = metatable 20:59:28.767 [Lua] [num_local_human_players] = 1 (number) 20:59:28.767 [Lua] [statistics_db] = table 20:59:28.767 [Lua] [statistics_db] = metatable 20:59:28.767 [Lua] [network_server] = table 20:59:28.767 [Lua] [network_server] = metatable 20:59:28.767 [Lua] [input_manager] = table 20:59:28.767 [Lua] [input_manager] = metatable 20:59:28.767 [Lua] [network_clock] = table 20:59:28.767 [Lua] [network_clock] = metatable 20:59:28.767 [Lua] [network_transmit] = table 20:59:28.767 [Lua] [network_transmit] = metatable 20:59:28.767 [Lua] [free_flight_manager] = table 20:59:28.767 [Lua] [free_flight_manager] = metatable 20:59:28.767 [Lua] [network_manager] = table 20:59:28.767 [Lua] [network_manager] = metatable 20:59:28.767 [Lua] [network_event_delegate] = table 20:59:28.767 [Lua] [network_event_delegate] = metatable 20:59:28.767 [Lua] 20:59:28.767 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:59:28.767 [Lua] ignoring extension VersusInteractObjectiveExtension 20:59:28.767 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:59:28.767 [Lua] ignoring extension VersusSocketObjectiveExtension 20:59:28.767 [Lua] ignoring extension VersusTargetObjectiveExtension 20:59:28.767 [Lua] ignoring extension VersusMissionObjectiveExtension 20:59:28.768 [Lua] ignoring extension KeepDecorationPaintingExtension 20:59:28.770 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:59:28.783 [Lua] [AchievementManager] Achievements using the steam platform 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 20:59:28.819 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 20:59:28.827 [Lua] [StateIngame] Level seed: 734621 20:59:28.846 [Lua] [LevelAnalysis] set_random_seed( 734621) 20:59:28.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 20:59:28.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 20:59:28.882 [Lua] [IngameUI] init 20:59:28.893 [SteamVoipClient] select_out(110000100089661, off) 20:59:28.893 [SteamVoipClient] select_out(110000101fd4a34, off) 20:59:28.893 [SteamVoipClient] select_out(110000102543600, off) 20:59:28.893 [SteamVoipClient] select_out(1100001040c1df0, off) 20:59:28.907 [Lua] cb_razer_chroma_setup 20:59:28.929 [Lua] completed 20:59:28.929 [Lua] completed 20:59:28.932 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:59:28.932 [Lua] Set lobby begin: 20:59:28.932 [Lua] Lobby data twitch_enabled = false 20:59:28.932 [Lua] Lobby data power_level = 1100 20:59:28.932 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:28.932 [Lua] Lobby data difficulty_tweak = 0 20:59:28.933 [Lua] Lobby data host = 110000102543600 20:59:28.933 [Lua] Lobby data game_mode = 9 20:59:28.933 [Lua] Lobby data is_private = true 20:59:28.933 [Lua] Lobby data match_started = true 20:59:28.933 [Lua] Lobby data mechanism = adventure 20:59:28.933 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:28.933 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:28.933 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:28.933 [Lua] Lobby data difficulty = cataclysm_3 20:59:28.933 [Lua] Lobby data quick_game = false 20:59:28.933 [Lua] Lobby data weave_index = 138 20:59:28.933 [Lua] Lobby data matchmaking = false 20:59:28.933 [Lua] Lobby data weave_name = weave_138 20:59:28.933 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:28.933 [Lua] Lobby data num_players = 4 20:59:28.933 [Lua] Lobby data player_slot_5 = 0:0 20:59:28.933 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:28.934 [Lua] Lobby data country_code = FR 20:59:28.934 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:28.934 [Lua] Lobby data eac_authorized = true 20:59:28.934 [Lua] Set lobby end. 20:59:28.934 [Lua] CurrentConflictSettings weave_skaven_beastmen 20:59:28.934 [Lua] [ConflictDirector] conflict_director is ai_ready 20:59:28.934 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:59:28.934 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:59:28.937 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:59:28.937 [Lua] Forming navigation groups in one frame 20:59:28.937 [Lua] Forming navigation groups 20:59:29.053 [Lua] NavigationGroupManager -> calulation time A: 0.11599999999998545 20:59:29.113 [Lua] NavigationGroupManager -> calulation time B: 0.059999999999490683 20:59:29.113 [Lua] number of nav groups: 280 20:59:29.115 [Lua] number of refined nav groups : 181 20:59:29.131 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 20:59:29.131 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 20:59:29.135 [Lua] Warning: missing nodes! in zones 20:59:29.142 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:59:29.145 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 20:59:29.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:59:29.146 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 20:59:29.147 [Lua] [Managers] Calling function on all managers: 20:59:29.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:59:29.158 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 20:59:29.158 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 20:59:29.158 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 20:59:29.158 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 20:59:29.158 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 20:59:29.158 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 20:59:29.158 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 20:59:29.158 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 20:59:29.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 46 20:59:29.307 [Lua] Set lobby begin: 20:59:29.307 [Lua] Lobby data twitch_enabled = false 20:59:29.307 [Lua] Lobby data power_level = 1100 20:59:29.307 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:29.307 [Lua] Lobby data difficulty_tweak = 0 20:59:29.307 [Lua] Lobby data host = 110000102543600 20:59:29.307 [Lua] Lobby data game_mode = 9 20:59:29.308 [Lua] Lobby data is_private = true 20:59:29.308 [Lua] Lobby data match_started = true 20:59:29.308 [Lua] Lobby data mechanism = adventure 20:59:29.308 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:29.308 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:29.308 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:29.308 [Lua] Lobby data difficulty = cataclysm_3 20:59:29.308 [Lua] Lobby data quick_game = false 20:59:29.308 [Lua] Lobby data weave_index = 138 20:59:29.308 [Lua] Lobby data matchmaking = false 20:59:29.308 [Lua] Lobby data weave_name = weave_138 20:59:29.308 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:29.308 [Lua] Lobby data num_players = 4 20:59:29.308 [Lua] Lobby data player_slot_5 = 0:0 20:59:29.308 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:29.308 [Lua] Lobby data country_code = FR 20:59:29.308 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:29.308 [Lua] Lobby data eac_authorized = true 20:59:29.308 [Lua] Set lobby end. 20:59:29.308 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 20:59:29.308 [Lua] Breedfreezer (server) starting a hot join sync 20:59:29.308 [Lua] packing 0 units of breed chaos_marauder 20:59:29.308 [Lua] packing 0 units of breed skaven_clan_rat 20:59:29.308 [Lua] packing 0 units of breed skaven_storm_vermin 20:59:29.308 [Lua] packing 0 units of breed skaven_slave 20:59:29.308 [Lua] packing 0 units of breed chaos_fanatic 20:59:29.308 [Lua] packing 0 units of breed beastmen_ungor_archer 20:59:29.308 [Lua] packing 0 units of breed chaos_warrior 20:59:29.308 [Lua] packing 0 units of breed beastmen_bestigor 20:59:29.308 [Lua] packing 0 units of breed beastmen_ungor 20:59:29.308 [Lua] packing 0 units of breed skaven_plague_monk 20:59:29.308 [Lua] packing 0 units of breed beastmen_gor 20:59:29.308 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:59:29.308 [Lua] 20:59:29.308 [Lua] [1] = 1 (number) 20:59:29.308 [Lua] [2] = 0 (number) 20:59:29.308 [Lua] [3] = 1 (number) 20:59:29.308 [Lua] [4] = 0 (number) 20:59:29.308 [Lua] [5] = 1 (number) 20:59:29.308 [Lua] [6] = 0 (number) 20:59:29.308 [Lua] [7] = 1 (number) 20:59:29.308 [Lua] [8] = 0 (number) 20:59:29.308 [Lua] [9] = 1 (number) 20:59:29.308 [Lua] [10] = 0 (number) 20:59:29.308 [Lua] [11] = 1 (number) 20:59:29.308 [Lua] [12] = 0 (number) 20:59:29.308 [Lua] [13] = 1 (number) 20:59:29.308 [Lua] [14] = 0 (number) 20:59:29.308 [Lua] [15] = 1 (number) 20:59:29.308 [Lua] [16] = 0 (number) 20:59:29.308 [Lua] [17] = 1 (number) 20:59:29.308 [Lua] [18] = 0 (number) 20:59:29.308 [Lua] [19] = 1 (number) 20:59:29.308 [Lua] [20] = 0 (number) 20:59:29.308 [Lua] [21] = 1 (number) 20:59:29.308 [Lua] [22] = 0 (number) 20:59:29.308 [Lua] 20:59:29.308 [Lua] 20:59:29.308 [Lua] 20:59:29.310 [Lua] Set lobby begin: 20:59:29.310 [Lua] Lobby data twitch_enabled = false 20:59:29.310 [Lua] Lobby data power_level = 1100 20:59:29.310 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:29.310 [Lua] Lobby data difficulty_tweak = 0 20:59:29.310 [Lua] Lobby data host = 110000102543600 20:59:29.310 [Lua] Lobby data game_mode = 9 20:59:29.310 [Lua] Lobby data is_private = true 20:59:29.310 [Lua] Lobby data match_started = true 20:59:29.310 [Lua] Lobby data mechanism = adventure 20:59:29.310 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:29.310 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:29.310 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:29.310 [Lua] Lobby data difficulty = cataclysm_3 20:59:29.310 [Lua] Lobby data quick_game = false 20:59:29.310 [Lua] Lobby data weave_index = 138 20:59:29.310 [Lua] Lobby data matchmaking = false 20:59:29.310 [Lua] Lobby data weave_name = weave_138 20:59:29.310 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:29.310 [Lua] Lobby data num_players = 4 20:59:29.310 [Lua] Lobby data player_slot_5 = 0:0 20:59:29.310 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:29.310 [Lua] Lobby data country_code = FR 20:59:29.310 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:29.310 [Lua] Lobby data eac_authorized = true 20:59:29.310 [Lua] Set lobby end. 20:59:29.310 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 20:59:29.310 [Lua] Breedfreezer (server) starting a hot join sync 20:59:29.310 [Lua] packing 0 units of breed chaos_marauder 20:59:29.310 [Lua] packing 0 units of breed skaven_clan_rat 20:59:29.310 [Lua] packing 0 units of breed skaven_storm_vermin 20:59:29.310 [Lua] packing 0 units of breed skaven_slave 20:59:29.310 [Lua] packing 0 units of breed chaos_fanatic 20:59:29.310 [Lua] packing 0 units of breed beastmen_ungor_archer 20:59:29.310 [Lua] packing 0 units of breed chaos_warrior 20:59:29.310 [Lua] packing 0 units of breed beastmen_bestigor 20:59:29.310 [Lua] packing 0 units of breed beastmen_ungor 20:59:29.310 [Lua] packing 0 units of breed skaven_plague_monk 20:59:29.310 [Lua] packing 0 units of breed beastmen_gor 20:59:29.310 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:59:29.310 [Lua] 20:59:29.310 [Lua] [1] = 1 (number) 20:59:29.310 [Lua] [2] = 0 (number) 20:59:29.310 [Lua] [3] = 1 (number) 20:59:29.310 [Lua] [4] = 0 (number) 20:59:29.310 [Lua] [5] = 1 (number) 20:59:29.310 [Lua] [6] = 0 (number) 20:59:29.310 [Lua] [7] = 1 (number) 20:59:29.310 [Lua] [8] = 0 (number) 20:59:29.310 [Lua] [9] = 1 (number) 20:59:29.310 [Lua] [10] = 0 (number) 20:59:29.310 [Lua] [11] = 1 (number) 20:59:29.310 [Lua] [12] = 0 (number) 20:59:29.310 [Lua] [13] = 1 (number) 20:59:29.310 [Lua] [14] = 0 (number) 20:59:29.310 [Lua] [15] = 1 (number) 20:59:29.310 [Lua] [16] = 0 (number) 20:59:29.310 [Lua] [17] = 1 (number) 20:59:29.310 [Lua] [18] = 0 (number) 20:59:29.310 [Lua] [19] = 1 (number) 20:59:29.310 [Lua] [20] = 0 (number) 20:59:29.310 [Lua] [21] = 1 (number) 20:59:29.310 [Lua] [22] = 0 (number) 20:59:29.310 [Lua] 20:59:29.310 [Lua] 20:59:29.310 [Lua] 20:59:29.312 [Lua] Set lobby begin: 20:59:29.312 [Lua] Lobby data twitch_enabled = false 20:59:29.312 [Lua] Lobby data power_level = 1100 20:59:29.312 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:29.312 [Lua] Lobby data difficulty_tweak = 0 20:59:29.312 [Lua] Lobby data host = 110000102543600 20:59:29.312 [Lua] Lobby data game_mode = 9 20:59:29.312 [Lua] Lobby data is_private = true 20:59:29.312 [Lua] Lobby data match_started = true 20:59:29.312 [Lua] Lobby data mechanism = adventure 20:59:29.312 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:29.312 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:29.312 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:29.312 [Lua] Lobby data difficulty = cataclysm_3 20:59:29.312 [Lua] Lobby data quick_game = false 20:59:29.312 [Lua] Lobby data weave_index = 138 20:59:29.312 [Lua] Lobby data matchmaking = false 20:59:29.312 [Lua] Lobby data weave_name = weave_138 20:59:29.312 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:29.312 [Lua] Lobby data num_players = 4 20:59:29.312 [Lua] Lobby data player_slot_5 = 0:0 20:59:29.312 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:29.312 [Lua] Lobby data country_code = FR 20:59:29.312 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:29.312 [Lua] Lobby data eac_authorized = true 20:59:29.312 [Lua] Set lobby end. 20:59:29.312 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 20:59:29.312 [Lua] Breedfreezer (server) starting a hot join sync 20:59:29.312 [Lua] packing 0 units of breed chaos_marauder 20:59:29.312 [Lua] packing 0 units of breed skaven_clan_rat 20:59:29.312 [Lua] packing 0 units of breed skaven_storm_vermin 20:59:29.312 [Lua] packing 0 units of breed skaven_slave 20:59:29.312 [Lua] packing 0 units of breed chaos_fanatic 20:59:29.312 [Lua] packing 0 units of breed beastmen_ungor_archer 20:59:29.312 [Lua] packing 0 units of breed chaos_warrior 20:59:29.312 [Lua] packing 0 units of breed beastmen_bestigor 20:59:29.312 [Lua] packing 0 units of breed beastmen_ungor 20:59:29.312 [Lua] packing 0 units of breed skaven_plague_monk 20:59:29.312 [Lua] packing 0 units of breed beastmen_gor 20:59:29.312 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:59:29.312 [Lua] 20:59:29.312 [Lua] [1] = 1 (number) 20:59:29.312 [Lua] [2] = 0 (number) 20:59:29.312 [Lua] [3] = 1 (number) 20:59:29.312 [Lua] [4] = 0 (number) 20:59:29.312 [Lua] [5] = 1 (number) 20:59:29.312 [Lua] [6] = 0 (number) 20:59:29.312 [Lua] [7] = 1 (number) 20:59:29.312 [Lua] [8] = 0 (number) 20:59:29.312 [Lua] [9] = 1 (number) 20:59:29.312 [Lua] [10] = 0 (number) 20:59:29.312 [Lua] [11] = 1 (number) 20:59:29.312 [Lua] [12] = 0 (number) 20:59:29.312 [Lua] [13] = 1 (number) 20:59:29.312 [Lua] [14] = 0 (number) 20:59:29.312 [Lua] [15] = 1 (number) 20:59:29.312 [Lua] [16] = 0 (number) 20:59:29.312 [Lua] [17] = 1 (number) 20:59:29.312 [Lua] [18] = 0 (number) 20:59:29.313 [Lua] [19] = 1 (number) 20:59:29.313 [Lua] [20] = 0 (number) 20:59:29.313 [Lua] [21] = 1 (number) 20:59:29.313 [Lua] [22] = 0 (number) 20:59:29.313 [Lua] 20:59:29.313 [Lua] 20:59:29.313 [Lua] 20:59:29.313 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 20:59:29.313 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 20:59:29.313 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 20:59:29.313 [Lua] RemotePlayer:create_game_object( ) 20 20:59:29.325 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 20:59:29.325 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 20:59:29.325 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 20:59:29.325 [Lua] RemotePlayer:create_game_object( ) 21 20:59:29.339 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 20:59:29.339 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 20:59:29.339 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 20:59:29.339 [Lua] RemotePlayer:create_game_object( ) 22 20:59:29.352 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 20:59:29.352 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 20:59:29.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 20:59:29.359 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 20:59:29.359 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 20:59:29.359 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 20:59:29.359 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 20:59:29.359 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 20:59:29.359 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 20:59:29.359 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 20:59:29.359 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:59:29.375 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 20:59:29.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:29.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:29.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:59:29.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 46 20:59:29.452 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:59:29.452 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 20:59:29.453 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:29.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 20:59:29.454 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 20:59:29.455 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 20:59:29.455 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:59:29.455 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 20:59:29.455 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:29.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 20:59:29.457 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:29.491 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:59:29.491 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 20:59:29.491 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:29.492 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 20:59:29.492 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:59:29.765 [Lua] StateInGameRunning:_game_actually_starts() 20:59:29.765 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32 20:59:29.765 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33 20:59:29.766 [Lua] ################################################################################################################# 20:59:29.766 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:59:29.766 [Lua] ################################################################################################################# 20:59:29.766 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 20:59:29.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 20:59:29.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 20:59:29.973 [Lua] Commit load time data 20:59:34.021 [Lua] Set lobby begin: 20:59:34.021 [Lua] Lobby data twitch_enabled = false 20:59:34.021 [Lua] Lobby data power_level = 825 20:59:34.021 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:34.021 [Lua] Lobby data difficulty_tweak = 0 20:59:34.021 [Lua] Lobby data host = 110000102543600 20:59:34.021 [Lua] Lobby data game_mode = 9 20:59:34.021 [Lua] Lobby data is_private = true 20:59:34.021 [Lua] Lobby data match_started = true 20:59:34.022 [Lua] Lobby data mechanism = adventure 20:59:34.022 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:34.022 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:34.022 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:34.022 [Lua] Lobby data difficulty = cataclysm_3 20:59:34.022 [Lua] Lobby data quick_game = false 20:59:34.022 [Lua] Lobby data weave_index = 138 20:59:34.022 [Lua] Lobby data matchmaking = false 20:59:34.022 [Lua] Lobby data weave_name = weave_138 20:59:34.022 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:34.022 [Lua] Lobby data num_players = 4 20:59:34.022 [Lua] Lobby data player_slot_5 = 0:0 20:59:34.022 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:34.022 [Lua] Lobby data country_code = FR 20:59:34.022 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:34.022 [Lua] Lobby data eac_authorized = true 20:59:34.022 [Lua] Set lobby end. 20:59:36.054 [Window] Window => active 20:59:39.120 [Lua] Set lobby begin: 20:59:39.120 [Lua] Lobby data twitch_enabled = false 20:59:39.120 [Lua] Lobby data power_level = 1100 20:59:39.120 [Lua] Lobby data unique_server_name = Cyber-Froh 20:59:39.120 [Lua] Lobby data difficulty_tweak = 0 20:59:39.120 [Lua] Lobby data host = 110000102543600 20:59:39.120 [Lua] Lobby data game_mode = 9 20:59:39.120 [Lua] Lobby data is_private = true 20:59:39.120 [Lua] Lobby data match_started = true 20:59:39.121 [Lua] Lobby data mechanism = adventure 20:59:39.121 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 20:59:39.121 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 20:59:39.121 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 20:59:39.121 [Lua] Lobby data difficulty = cataclysm_3 20:59:39.121 [Lua] Lobby data quick_game = false 20:59:39.121 [Lua] Lobby data weave_index = 138 20:59:39.121 [Lua] Lobby data matchmaking = false 20:59:39.121 [Lua] Lobby data weave_name = weave_138 20:59:39.121 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 20:59:39.121 [Lua] Lobby data num_players = 4 20:59:39.121 [Lua] Lobby data player_slot_5 = 0:0 20:59:39.121 [Lua] Lobby data player_slot_2 = 110000100089661:1 20:59:39.121 [Lua] Lobby data country_code = FR 20:59:39.121 [Lua] Lobby data player_slot_3 = 110000102543600:1 20:59:39.121 [Lua] Lobby data eac_authorized = true 20:59:39.121 [Lua] Set lobby end. 20:59:40.451 [Lua] Players are leaving the safe zone 20:59:40.454 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 20:59:50.300 [Lua] main_path_player_far_away_check started 20:59:50.699 [Lua] main_path_player_far_away_check started 20:59:53.392 [Lua] main_path_player_far_away_check started 20:59:53.827 [Lua] main_path_player_far_away_check started 20:59:55.021 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 20:59:55.032 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 20:59:55.034 [Lua] setting up ambush-horde 20:59:55.034 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 20:59:55.034 [Lua] -> spawning: 15 20:59:55.035 [Lua] horde crated with id 1 of type ambush 20:59:55.035 [Lua] ambush horde has started 20:59:55.042 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 20:59:55.280 [Lua] main_path_player_far_away_check started 20:59:56.101 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8113.47119140625 [Unit '#ID[7cd7a7adbeeab338]'] 20:59:56.519 [Lua] main_path_player_far_away_check started 20:59:56.945 [Lua] main_path_player_far_away_check started 20:59:58.386 [Lua] main_path_player_far_away_check started 20:59:58.534 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:59:58.534 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:59:58.534 [Lua] ->moving spawner 20:59:58.534 [Lua] ->moving spawner 20:59:58.534 [Lua] ->moving spawner 20:59:58.534 [Lua] ->moving spawner 20:59:58.534 [Lua] ->moving spawner 20:59:59.596 [Lua] Init group template: horde 20:59:59.620 [Lua] main_path_player_far_away_check started 21:00:00.053 [Lua] main_path_player_far_away_check started 21:00:00.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 21:00:00.130 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 21:00:01.041 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4089.681640625 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:01.464 [Lua] main_path_player_far_away_check started 21:00:02.034 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3767.659912109375 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:02.651 [Lua] main_path_player_far_away_check started 21:00:03.077 [Lua] main_path_player_far_away_check started 21:00:04.558 [Lua] main_path_player_far_away_check started 21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.656 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:04.721 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:04.731 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:05.048 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:05.477 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:05.752 [Lua] main_path_player_far_away_check started 21:00:06.184 [Lua] main_path_player_far_away_check started 21:00:07.624 [Lua] main_path_player_far_away_check started 21:00:08.843 [Lua] main_path_player_far_away_check started 21:00:09.313 [Lua] main_path_player_far_away_check started 21:00:10.741 [Lua] main_path_player_far_away_check started 21:00:10.799 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:11.932 [Lua] main_path_player_far_away_check started 21:00:12.377 [Lua] main_path_player_far_away_check started 21:00:13.462 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:13.462 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:13.463 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:13.608 [EACServer] [22:00:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:00:13.816 [Lua] main_path_player_far_away_check started 21:00:13.955 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:14.252 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:14.252 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:15.017 [Lua] main_path_player_far_away_check started 21:00:15.052 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:15.480 [Lua] main_path_player_far_away_check started 21:00:16.102 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.303 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.465 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:16.678 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:16.678 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:16.712 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:17.037 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:17.128 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:00:17.284 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:17.358 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:00:17.439 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:17.439 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:17.477 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:17.655 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:18.137 [Lua] main_path_player_far_away_check started 21:00:18.606 [Lua] main_path_player_far_away_check started 21:00:18.776 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:19.200 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:19.283 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:19.645 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:19.807 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:20.005 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:20.232 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:20.873 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 701.16241455078125 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:20.910 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 701.16241455078125 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:20.927 [Lua] setting up ambush-horde 21:00:20.927 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:00:20.927 [Lua] -> spawning: 27 21:00:20.927 [Lua] horde crated with id 2 of type ambush 21:00:20.927 [Lua] ambush horde has started 21:00:20.935 [Lua] starting terror event: trickle_event_chaos_medium 21:00:20.935 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:00:21.220 [Lua] main_path_player_far_away_check started 21:00:21.705 [Lua] main_path_player_far_away_check started 21:00:24.387 [Lua] main_path_player_far_away_check started 21:00:24.677 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 21:00:24.690 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 21:00:24.692 [Lua] setting up ambush-horde 21:00:24.692 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 21:00:24.692 [Lua] -> spawning: 16 21:00:24.692 [Lua] horde crated with id 3 of type ambush 21:00:24.692 [Lua] ambush horde has started 21:00:24.692 [Lua] setting up ambush-horde 21:00:24.692 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:00:24.693 [Lua] -> spawning: 12 21:00:24.693 [Lua] horde crated with id 4 of type ambush 21:00:24.693 [Lua] ambush horde has started 21:00:24.706 [Lua] setting up ambush-horde 21:00:24.706 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:00:24.706 [Lua] -> spawning: 7 21:00:24.707 [Lua] horde crated with id 5 of type ambush 21:00:24.707 [Lua] ambush horde has started 21:00:24.872 [Lua] main_path_player_far_away_check started 21:00:25.069 [Lua] Init group template: horde 21:00:25.254 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 21:00:25.286 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 21:00:27.241 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:27.281 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:00:27.487 [Lua] main_path_player_far_away_check started 21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:27.774 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:27.857 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:00:27.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:00:27.918 [Lua] main_path_player_far_away_check started 21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:28.138 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:28.431 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1233.48095703125 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:28.463 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1237.8917236328125 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:28.724 [Lua] Init group template: horde 21:00:29.058 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 4 size: 91 action: move_to_players 21:00:29.210 [Lua] Init group template: horde 21:00:29.224 [Lua] Init group template: horde 21:00:30.500 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 21:00:30.589 [Lua] main_path_player_far_away_check started 21:00:31.755 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:31.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:00:31.895 [Flow] 1 21:00:31.895 [Flow] 2 21:00:33.241 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 21:00:33.254 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 21:00:33.727 [Lua] main_path_player_far_away_check started 21:00:34.312 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3306.104248046875 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:35.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:00:35.824 [Flow] 3 21:00:35.872 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:36.309 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:36.789 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:36.840 [Lua] main_path_player_far_away_check started 21:00:37.062 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:37.562 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:37.607 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:37.744 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 26.669393539428711 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:37.767 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26.669393539428711 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:37.846 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:38.316 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:38.316 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:38.345 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:38.345 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:38.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 21:00:38.530 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:38.813 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:38.958 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032632097601890564 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:39.220 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.49037450551986694 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:39.546 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1978.4002685546875 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:39.753 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.021396737545728683 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:39.840 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.1055136919021606 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:39.953 [Lua] main_path_player_far_away_check started 21:00:40.216 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.023656375706195831 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:40.651 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.28406700491905212 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:41.844 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2491.675048828125 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:42.136 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036284726113080978 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:42.224 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:42.410 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:42.724 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:42.868 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.80963194370269775 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:43.062 [Lua] main_path_player_far_away_check started 21:00:43.350 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:43.454 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034974031150341034 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:43.469 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.30441877245903015 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:43.707 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03412310779094696 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:45.068 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:45.132 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:45.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:00:45.441 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:00:45.947 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 11.539386749267578 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:46.166 [Lua] main_path_player_far_away_check started 21:00:46.208 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 11.539386749267578 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:46.299 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:47.455 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 92 action: fallback_idle 21:00:47.670 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:47.670 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:47.838 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:48.137 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:48.228 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:49.107 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 18.677753448486328 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:49.278 [Lua] main_path_player_far_away_check started 21:00:49.563 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 18.677753448486328 [Unit '#ID[7cd7a7adbeeab338]'] 21:00:50.729 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:00:52.371 [Lua] main_path_player_far_away_check started 21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:52.902 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:53.340 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:54.799 [Lua] main_path_player_far_away_check started 21:00:55.442 [Lua] main_path_player_far_away_check started 21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.808 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:57.885 [Lua] main_path_player_far_away_check started 21:00:58.269 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:58.315 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:58.315 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:58.315 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:58.540 [Lua] main_path_player_far_away_check started 21:00:58.793 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:59.384 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:59.529 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:00:59.716 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:00:59.893 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:00:59.893 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:59.971 [Lua] setting up ambush-horde 21:00:59.971 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:00:59.972 [Lua] -> spawning: 6 21:00:59.972 [Lua] horde crated with id 6 of type ambush 21:00:59.972 [Lua] ambush horde has started 21:00:59.972 [Lua] setting up ambush-horde 21:00:59.972 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:00:59.972 [Lua] -> spawning: 12 21:00:59.972 [Lua] horde crated with id 7 of type ambush 21:00:59.972 [Lua] ambush horde has started 21:01:00.303 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:00.390 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:00.994 [Lua] main_path_player_far_away_check started 21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:01.218 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:01.347 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 21:01:01.370 [Lua] setting up ambush-horde 21:01:01.370 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:01:01.371 [Lua] -> spawning: 27 21:01:01.371 [Lua] horde crated with id 8 of type ambush 21:01:01.371 [Lua] ambush horde has started 21:01:01.384 [Lua] starting terror event: trickle_event_chaos_medium 21:01:01.384 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:01:01.644 [Lua] main_path_player_far_away_check started 21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:01.670 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:03.477 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:01:03.477 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 21:01:03.477 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:01:03.477 [Lua] ->moving spawner 21:01:03.477 [Lua] ->moving spawner 21:01:03.477 [Lua] ->moving spawner 21:01:03.477 [Lua] ->moving spawner 21:01:03.477 [Lua] ->moving spawner 21:01:04.008 [Lua] Init group template: horde 21:01:04.076 [Lua] main_path_player_far_away_check started 21:01:04.509 [Lua] Init group template: horde 21:01:04.721 [Lua] main_path_player_far_away_check started 21:01:04.841 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:01:04.841 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 21:01:04.841 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:04.841 [Lua] ->moving spawner 21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:05.865 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:05.953 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:01:06.055 [Lua] Init group template: horde 21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:06.270 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:06.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:06.731 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 129 action: fallback_idle 21:01:06.778 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:01:07.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:07.172 [Lua] main_path_player_far_away_check started 21:01:07.835 [Lua] main_path_player_far_away_check started 21:01:09.648 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:01:10.261 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 129 action: nil 21:01:10.261 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 128 action: nil 21:01:10.282 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 127 action: nil 21:01:10.986 [Lua] main_path_player_far_away_check started 21:01:11.139 [Lua] main_path_player_far_away_check started 21:01:12.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033705774694681168 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:13.817 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.51945751905441284 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:14.110 [Lua] main_path_player_far_away_check started 21:01:14.280 [Lua] main_path_player_far_away_check started 21:01:15.110 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.70120280981063843 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:16.475 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:16.951 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:17.192 [Lua] main_path_player_far_away_check started 21:01:17.212 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:17.269 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:17.447 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:17.599 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:17.632 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:17.939 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:17.998 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:18.066 [Lua] fence jumping 21:01:18.656 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 85 size: 119 action: fallback_idle 21:01:18.707 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.11612505465745926 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:18.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 108 size: 118 action: fallback_idle 21:01:18.724 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 109 size: 117 action: follow 21:01:19.149 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:19.165 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026029737666249275 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:19.288 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:19.599 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:19.620 [Lua] ready to jump failed 21:01:19.684 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:19.861 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:01:20.181 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:20.364 [Lua] main_path_player_far_away_check started 21:01:20.830 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 6.4715328216552734 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:20.930 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:21.437 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:23.395 [Lua] Destroying unit since outside mesh or world 21:01:23.553 [Lua] main_path_player_far_away_check started 21:01:24.634 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 113 action: follow 21:01:24.635 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.17981427907943726 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:26.063 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:01:26.262 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:26.523 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:26.637 [Lua] main_path_player_far_away_check started 21:01:26.667 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:01:26.706 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.0775146484375 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:26.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:26.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:27.019 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:27.170 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:01:28.245 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 108 action: fallback_idle 21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.501 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.951 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:29.001 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:29.001 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:29.662 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 107 action: follow 21:01:29.800 [Lua] main_path_player_far_away_check started 21:01:31.144 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 40.549171447753906 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:32.157 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.241 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:01:32.565 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:01:32.907 [Lua] main_path_player_far_away_check started 21:01:33.317 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4.6949758529663086 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:34.268 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:34.448 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:01:35.181 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 61 size: 103 action: nil 21:01:35.324 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:01:35.649 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 21:01:35.951 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 100 action: follow 21:01:36.009 [Lua] main_path_player_far_away_check started 21:01:36.396 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 99 action: follow 21:01:36.641 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:01:36.641 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:37.246 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039292037487030029 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:37.320 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:01:38.818 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 95 action: fallback_idle 21:01:39.110 [Lua] main_path_player_far_away_check started 21:01:39.328 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.97715938091278076 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:39.481 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 22 size: 94 action: follow 21:01:39.938 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:39.978 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.0775146484375 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:40.299 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:40.401 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:01:40.401 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:40.760 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:01:41.786 [Lua] setting up ambush-horde 21:01:41.786 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:01:41.786 [Lua] -> spawning: 27 21:01:41.786 [Lua] horde crated with id 9 of type ambush 21:01:41.786 [Lua] ambush horde has started 21:01:41.802 [Lua] starting terror event: trickle_event_chaos_medium 21:01:41.802 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:01:42.262 [Lua] main_path_player_far_away_check started 21:01:42.420 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 90 action: fallback_idle 21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.919 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:42.983 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:43.321 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:43.356 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:43.356 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:43.586 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.587 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.587 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:43.981 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:44.596 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:44.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:44.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:44.743 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.17112161219120026 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:44.964 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:01:45.346 [Lua] main_path_player_far_away_check started 21:01:46.318 [Lua] Init group template: horde 21:01:46.679 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 113 action: follow 21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.040 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.118 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.230 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:48.423 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:48.423 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:48.469 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:48.470 [Lua] main_path_player_far_away_check started 21:01:48.559 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.560 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.560 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:48.560 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:01:48.707 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:48.976 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:49.003 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:49.003 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:49.072 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:49.492 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:50.445 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25383323431015015 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:50.802 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 110 action: fallback_idle 21:01:51.132 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.030203958973288536 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:51.133 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034069199115037918 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:51.262 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27036476135253906 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:51.263 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27885016798973083 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:51.907 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 108 action: follow 21:01:52.169 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 59 size: 107 action: nil 21:01:52.193 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 70 size: 106 action: nil 21:01:54.351 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 105 action: fallback_idle 21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:54.363 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:54.786 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:54.857 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:54.857 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:55.739 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:56.204 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:01:56.205 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035195574164390564 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:56.757 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25602200627326965 [Unit '#ID[7cd7a7adbeeab338]'] 21:01:56.795 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:56.865 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:01:57.163 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:01:58.647 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 88 size: 104 action: fallback_idle 21:01:59.504 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:01:59.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:01:59.919 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:00.366 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:01.661 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:01.823 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:01.823 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:02.121 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.407 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:02.758 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:02.980 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.309 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:03.521 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:03.551 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:03.560 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:03.617 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034951753914356232 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:03.757 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:03.816 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.8729238510131836 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:03.825 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:03.872 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:02:04.068 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:04.187 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 93 action: fallback_idle 21:02:04.633 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:02:04.672 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:05.032 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.87071025371551514 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:05.407 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 21:02:05.616 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:05.675 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:05.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:05.877 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:05.908 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.038627795875072479 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:05.927 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:06.207 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:06.372 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:06.986 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:02:06.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9153221845626831 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:07.325 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:02:07.503 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:07.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:02:08.187 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:02:08.315 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 4.6280512809753418 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:08.615 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:08.616 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:08.616 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:08.740 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:08.740 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:09.070 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:09.187 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:09.587 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.032 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.158 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:10.176 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:10.492 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:10.828 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.828 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.829 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:10.906 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:02:11.065 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.9500164985656738 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:11.067 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:11.273 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:11.462 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 59 size: 76 action: fallback_idle 21:02:11.993 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:11.994 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:11.994 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:12.438 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:12.975 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:02:13.464 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:13.559 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 229.92359924316406 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:13.608 [EACServer] [22:02:13:607][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:02:13.844 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036886774003505707 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:14.006 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:14.006 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:14.138 [Lua] Spawn type: horde Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:02:14.138 [Lua] Horde killed: ? 21:02:14.216 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:14.387 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.1384403705596924 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:14.529 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:14.540 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 80 action: fallback_idle 21:02:14.636 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 82 action: fallback_idle 21:02:16.097 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:16.462 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 229.92359924316406 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:18.736 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03046327643096447 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:18.874 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:18.984 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:02:18.984 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:19.118 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:02:19.193 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 21:02:19.207 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 21:02:19.210 [Lua] setting up ambush-horde 21:02:19.210 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:02:19.210 [Lua] -> spawning: 15 21:02:19.210 [Lua] horde crated with id 10 of type ambush 21:02:19.210 [Lua] ambush horde has started 21:02:19.221 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 21:02:19.224 [Lua] setting up ambush-horde 21:02:19.224 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 21:02:19.224 [Lua] -> spawning: 9 21:02:19.224 [Lua] horde crated with id 11 of type ambush 21:02:19.224 [Lua] ambush horde has started 21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:19.295 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.599 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:19.984 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:20.079 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:20.079 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:20.080 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:20.125 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 6.4464869499206543 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:20.129 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:02:20.174 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 6.4464869499206543 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:20.382 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:20.382 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:20.788 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:21.015 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037269175052642822 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:21.114 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 32 size: 89 action: nil 21:02:22.120 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:22.120 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:22.179 [Lua] setting up ambush-horde 21:02:22.179 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:02:22.180 [Lua] -> spawning: 27 21:02:22.180 [Lua] horde crated with id 12 of type ambush 21:02:22.180 [Lua] ambush horde has started 21:02:22.198 [Lua] starting terror event: trickle_event_chaos_medium 21:02:22.198 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:02:22.481 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:22.481 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:22.864 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:22.994 [Lua] Init group template: horde 21:02:23.336 [Lua] Init group template: horde 21:02:23.469 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.036860864609479904 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:23.579 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:24.154 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 103 action: fallback_idle 21:02:24.169 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 22 size: 102 action: nil 21:02:24.197 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 35 size: 101 action: nil 21:02:25.930 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.4830970764160156 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:26.002 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.4830970764160156 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:26.036 [Lua] Init group template: horde 21:02:26.922 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:26.923 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:26.923 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:27.298 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:28.206 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 5.5796751976013184 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:28.245 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.5796751976013184 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:29.052 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025876125320792198 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:30.056 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:30.057 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:30.130 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 21:02:30.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 21:02:30.426 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:30.426 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:30.877 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.2258096933364868 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:32.264 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.034350134432315826 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:34.844 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:35.886 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 5.669517993927002 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:36.405 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.406 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.406 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:36.607 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:36.697 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.45698902010917664 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:36.732 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.45698902010917664 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:36.807 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:37.037 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:37.169 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:38.173 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033110491931438446 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:38.287 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:38.319 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:38.487 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:38.576 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:02:38.659 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:38.659 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:39.302 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.7234244346618652 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:39.395 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.59807038307189941 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:39.638 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.914 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:40.297 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:40.477 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.022962585091590881 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:40.538 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:40.662 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:02:40.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 126, name: `unknown` 21:02:40.934 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:02:44.064 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.7779600620269775 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:44.097 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.7779600620269775 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:44.498 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:44.498 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:44.711 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:44.832 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:44.832 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:44.852 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:02:45.120 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:45.475 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:45.566 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:45.870 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:45.980 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:46.372 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:46.787 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:47.170 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:47.170 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:47.200 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:47.999 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:48.080 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:48.080 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:49.983 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:49.983 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:50.328 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:50.328 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:50.679 [Lua] main_path_player_far_away_check started 21:02:50.967 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.3596738576889038 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:50.995 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.3596738576889038 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:54.000 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.4899446964263916 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:54.028 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.4899446964263916 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:54.057 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420) 21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:54.318 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:54.408 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:02:54.409 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.424 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.441 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:54.442 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:02:54.462 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.462 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:54.711 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:02:55.174 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:55.174 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:02:55.439 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:02:55.450 [Lua] setting up ambush-horde 21:02:55.450 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:02:55.450 [Lua] -> spawning: 15 21:02:55.450 [Lua] horde crated with id 13 of type ambush 21:02:55.450 [Lua] ambush horde has started 21:02:55.492 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.8240137100219727 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:55.520 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8240137100219727 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:55.945 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:02:56.442 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027968129143118858 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:56.901 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02802743948996067 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:57.454 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:02:59.166 [Lua] Init group template: horde 21:02:59.843 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.3099112510681152 [Unit '#ID[7cd7a7adbeeab338]'] 21:02:59.845 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.6809172630310059 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:00.293 [Lua] main_path_player_far_away_check started 21:03:02.690 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 62 size: 142 action: fallback_idle 21:03:03.467 [Lua] main_path_player_far_away_check started 21:03:03.519 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:03.520 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:03.520 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:03.593 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:03:03.922 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:03.955 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:03.955 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:04.677 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:05.054 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.2612829208374023 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:05.570 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:05.934 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:06.552 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:06.581 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.2612829208374023 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:06.688 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:06.688 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:07.026 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:07.026 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:07.110 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 32 size: 141 action: follow 21:03:08.020 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:08.020 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:08.273 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:09.051 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 7.4039092063903809 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:09.082 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.4039092063903809 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.316 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.453 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 67 size: 136 action: fallback_idle 21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:09.683 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:09.728 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.1590951681137085 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:09.839 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032719280570745468 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:10.085 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.336097240447998 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:10.500 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.02904273197054863 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:10.700 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4242361783981323 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:10.717 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 11.958373069763184 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:10.731 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4242361783981323 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:11.156 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.027918353676795959 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:11.568 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884 21:03:11.568 [Lua] chaos troll died! 21:03:11.825 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.029526280239224434 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:12.151 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 9.8352155685424805 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:13.305 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:14.182 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 33.164955139160156 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:15.202 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 51.959514617919922 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:18.009 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:18.266 [Lua] event horde ends! 21:03:18.375 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:18.415 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:18.415 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:19.030 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 8.9665517807006836 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:19.062 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 8.9665517807006836 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:19.088 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:19.088 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:19.446 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:20.663 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:03:21.313 [Lua] event horde ends! 21:03:22.124 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:22.170 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 7.4861693382263184 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:23.475 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 224.98341369628906 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:23.550 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 224.98341369628906 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:25.395 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:26.547 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:26.915 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:27.037 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.0310299396514893 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:27.090 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9464976787567139 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:27.747 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025892354547977448 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:28.084 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.0461583137512207 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:29.524 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 42.240585327148438 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:31.262 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:31.339 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 55.479286193847656 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:31.368 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 55.479286193847656 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:31.612 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:32.079 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:32.534 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2c6a338f025491d6]'] [Unit '#ID[5abe57bd96191c63]'] 21:03:32.540 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=387 21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=388 21:03:32.540 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=389 21:03:32.552 [Lua] TerrorEventMixer.start_event: objective_specials_raid_capture_point_5 (seed: 8973420) 21:03:32.929 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:33.173 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:34.246 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:34.246 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:34.337 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:03:34.613 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:34.613 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:35.615 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:36.075 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:36.532 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:36.532 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:36.927 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:37.359 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:37.816 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:37.849 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:38.259 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:38.307 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:38.557 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 45 size: 125 action: nil 21:03:38.600 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 67 size: 124 action: nil 21:03:38.689 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:38.717 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:39.071 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:39.115 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:39.566 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:40.320 [Lua] Spawn type: unknown Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:03:40.321 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:40.420 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:40.516 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:40.982 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:41.002 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:41.107 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:41.756 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:41.952 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:03:41.986 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:42.197 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:42.377 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 462.39309692382812 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:43.527 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 462.39309692382812 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:43.705 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:43.705 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:44.088 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:44.088 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:46.511 [Lua] TerrorEventMixer.start_event: weave_spot_event_skaven_specials_small_capture_point_5 (seed: 8973420) 21:03:46.706 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 104 size: 118 action: nil 21:03:46.826 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 66.363449096679688 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:48.112 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:03:48.126 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 58 size: 116 action: fallback_idle 21:03:48.238 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 93 size: 115 action: nil 21:03:48.892 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 72 size: 114 action: follow 21:03:48.907 [Lua] Horde killed: ? 21:03:48.910 [Lua] setting up ambush-horde 21:03:48.910 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:03:48.910 [Lua] -> spawning: 27 21:03:48.910 [Lua] horde crated with id 14 of type ambush 21:03:48.910 [Lua] ambush horde has started 21:03:48.934 [Lua] starting terror event: trickle_event_chaos_medium 21:03:48.934 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:03:49.175 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 51 size: 113 action: follow 21:03:49.193 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 53 size: 112 action: nil 21:03:49.287 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:03:49.558 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 70 size: 110 action: follow 21:03:49.718 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 109 action: nil 21:03:50.277 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 16 size: 108 action: nil 21:03:50.813 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 88.747940063476562 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:51.136 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 107 action: nil 21:03:51.150 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 106 action: follow 21:03:51.223 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 62 size: 105 action: nil 21:03:51.266 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 81 size: 104 action: nil 21:03:51.290 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 87 size: 103 action: follow 21:03:51.317 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 94 size: 102 action: follow 21:03:51.600 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 101 action: follow 21:03:51.775 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 79 size: 100 action: nil 21:03:51.957 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 21:03:52.119 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 17 size: 101 action: nil 21:03:52.133 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 22 size: 100 action: follow 21:03:52.146 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 28 size: 99 action: nil 21:03:52.190 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 51 size: 98 action: nil 21:03:52.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 52 size: 97 action: follow 21:03:52.410 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor_archer index: 39 size: 101 action: nil 21:03:52.423 [Lua] Horde killed: ? 21:03:52.477 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 62 size: 104 action: follow 21:03:52.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 113 21:03:52.899 [Lua] Init group template: horde 21:03:53.217 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 80 size: 120 action: follow 21:03:53.759 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 119 action: follow 21:03:53.774 [Lua] Horde killed: ? 21:03:53.893 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 78 size: 118 action: follow 21:03:53.927 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 88 size: 117 action: follow 21:03:54.131 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 49 size: 116 action: follow 21:03:54.175 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 67 size: 115 action: follow 21:03:54.193 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 88.747940063476562 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:54.314 [Lua] main_path_player_far_away_check started 21:03:54.386 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 21:03:54.402 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_medium (seed: 8973420) 21:03:54.449 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 64 size: 115 action: follow 21:03:54.838 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 1 size: 114 action: follow 21:03:55.380 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 7 size: 113 action: place_standard_follow 21:03:55.464 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 35 size: 112 action: follow 21:03:56.094 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:03:56.227 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 112 action: follow 21:03:56.346 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 111 action: follow 21:03:56.578 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 36 size: 112 action: follow 21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:56.936 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:57.008 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:03:57.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 66 size: 112 action: follow 21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:57.315 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:57.373 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.5678997039794922 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:57.483 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:03:57.629 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 48 size: 112 action: follow 21:03:57.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 26745.1640625 [Unit '#ID[7cd7a7adbeeab338]'] 21:03:58.098 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:58.098 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:58.390 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 113 21:03:58.438 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:58.438 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:03:58.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 53 112 21:03:58.620 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 111 113 21:03:58.635 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 112 112 21:03:58.635 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 111 21:03:58.753 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 53 110 21:03:59.167 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 110 111 21:03:59.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 21:03:59.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 114 115 21:04:00.602 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 23608.884765625 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:00.632 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 47 114 21:04:00.814 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 113 action: follow 21:04:00.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 43 112 21:04:00.984 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 69 size: 111 action: follow 21:04:01.132 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 2 17 110 21:04:01.177 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 109 21:04:01.254 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 66 108 21:04:01.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 107 21:04:01.755 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 23608.884765625 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:01.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 106 21:04:01.987 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 105 21:04:02.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 104 21:04:02.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 21 103 21:04:02.393 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 2 104 104 21:04:02.515 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:04:03.843 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 85 102 21:04:04.740 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:04.740 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:05.070 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:05.070 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:05.686 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 101 size: 101 action: fallback_idle 21:04:05.731 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 100 action: fallback_idle 21:04:05.780 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 99 action: fallback_idle 21:04:05.813 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 98 action: fallback_idle 21:04:05.923 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 85 size: 97 action: fallback_idle 21:04:05.984 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 96 action: fallback_idle 21:04:06.902 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[2c6a338f025491d6]'] [Unit '#ID[5abe57bd96191c63]'] 21:04:06.909 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=413 21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=414 21:04:06.909 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=415 21:04:06.925 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_6 (seed: 8973420) 21:04:08.141 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.569455623626709 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:08.224 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:08.693 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:08.693 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:09.453 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 93 93 21:04:10.919 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.3656319379806519 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:10.948 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.3656319379806519 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:12.943 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.037893559783697128 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:13.135 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_3 (seed: 8973420) 21:04:13.518 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.2784876823425293 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:13.608 [EACServer] [22:04:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:04:14.706 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:14.707 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:14.707 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:15.130 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:15.163 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039207104593515396 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.818 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:15.904 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.26116275787353516 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:16.200 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:16.200 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:16.201 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:16.202 [Lua] event horde ends! 21:04:16.706 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 81 94 21:04:16.920 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.73097771406173706 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:16.954 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.73097771406173706 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:17.275 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:17.275 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:17.295 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.024007940664887428 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:17.638 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:17.638 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:17.855 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 2 10 99 21:04:19.295 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:19.341 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:19.557 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 108 21:04:19.564 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:19.700 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:19.828 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:20.108 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:04:20.459 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:20.811 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.4852997064590454 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:20.840 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.4852997064590454 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:20.879 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.230 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039949644356966019 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:21.255 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:21.540 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:21.555 [Lua] chaos troll was despawned! 21:04:21.641 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:21.699 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:04:22.019 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 21:04:22.530 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884 21:04:22.530 [Lua] chaos troll died! 21:04:23.514 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:24.276 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 16 120 21:04:25.648 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:25.805 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:26.391 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:26.999 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:27.597 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 98 116 21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:30.023 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:30.414 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:31.516 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 73 118 21:04:32.271 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1784.0567626953125 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:32.592 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1784.0567626953125 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:34.026 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:34.037 [Lua] setting up ambush-horde 21:04:34.037 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:04:34.037 [Lua] -> spawning: 27 21:04:34.037 [Lua] horde crated with id 15 of type ambush 21:04:34.037 [Lua] ambush horde has started 21:04:34.054 [Lua] starting terror event: trickle_event_chaos_medium 21:04:34.054 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:04:37.359 [Lua] event horde ends! 21:04:37.373 [Lua] event horde ends! 21:04:37.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:04:38.079 [Lua] Init group template: horde 21:04:38.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:04:38.265 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 149 150 21:04:38.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:04:38.586 [Lua] event horde ends! 21:04:38.661 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 150 151 21:04:39.406 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 151 152 21:04:39.777 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 152 153 21:04:40.136 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 153 153 21:04:40.241 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:40.242 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:40.242 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:40.663 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:41.176 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 150.87220764160156 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:43.486 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 21:04:43.487 [Lua] [GameNetworkManager] destroying game object with go_id=25 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 151 152 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 151 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 150 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 3 149 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 4 148 21:04:43.488 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 5 147 21:04:43.508 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 6 146 21:04:43.508 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 8 145 21:04:43.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 144 21:04:43.509 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 10 143 21:04:43.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 142 21:04:43.526 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 141 21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 13 140 21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 139 21:04:43.526 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 15 138 21:04:43.526 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 137 21:04:43.544 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 18 136 21:04:43.544 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 20 135 21:04:43.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 134 21:04:43.561 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 25 133 21:04:43.561 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 26 132 21:04:43.561 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 27 131 21:04:43.561 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 28 130 21:04:43.561 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 129 21:04:43.575 [Lua] Horde killed: ? 21:04:43.579 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 30 128 21:04:43.579 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 31 127 21:04:43.579 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 32 126 21:04:43.579 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 125 21:04:43.579 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 34 124 21:04:43.592 [Lua] Horde killed: ? 21:04:43.595 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 36 123 21:04:43.595 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 37 122 21:04:43.595 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 41 121 21:04:43.611 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 42 120 21:04:43.611 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 44 119 21:04:43.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 118 21:04:43.611 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 46 117 21:04:43.611 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 47 116 21:04:43.625 [Lua] Horde killed: ? 21:04:43.628 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 115 21:04:43.628 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 51 114 21:04:43.645 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 1 54 113 21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 55 112 21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 56 111 21:04:43.645 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 57 110 21:04:43.645 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 59 109 21:04:43.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 60 108 21:04:43.661 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 61 107 21:04:43.661 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 63 106 21:04:43.661 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 65 105 21:04:43.674 [Lua] Horde killed: ? 21:04:43.679 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 68 104 21:04:43.679 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 69 103 21:04:43.679 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 70 102 21:04:43.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 71 101 21:04:43.691 [Lua] Horde killed: ? 21:04:43.695 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 73 100 21:04:43.695 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 74 99 21:04:43.695 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 76 98 21:04:43.707 [Lua] Horde killed: ? 21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 4 81 97 21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 82 96 21:04:43.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 83 95 21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 84 94 21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 86 93 21:04:43.726 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 87 92 21:04:43.726 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 89 91 21:04:43.738 [Lua] Horde killed: ? 21:04:43.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 90 90 21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 1 89 21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 2 88 21:04:43.741 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 87 21:04:43.829 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 41 88 21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 42 87 21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 44 86 21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 45 85 21:04:43.845 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 5 46 84 21:04:43.845 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 47 83 21:04:43.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 82 21:04:43.861 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 51 81 21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 54 80 21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 55 79 21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 56 78 21:04:43.876 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 57 77 21:04:43.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 59 76 21:04:43.891 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 60 75 21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 61 74 21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 63 73 21:04:43.891 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 65 72 21:04:43.905 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 68 71 21:04:43.905 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 69 70 21:04:43.905 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 69 21:04:43.921 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 68 21:04:43.922 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 274.55636596679688 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:43.932 [Lua] Horde killed: ? 21:04:43.998 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 44 67 21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 46 66 21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 47 65 21:04:44.012 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 48 64 21:04:44.026 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 51 63 21:04:44.040 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 59 62 21:04:44.040 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 61 61 21:04:44.040 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 60 21:04:44.056 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 59 21:04:44.160 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 51 58 21:04:47.859 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 59 21:04:47.997 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 58 21:04:48.382 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 58 59 21:04:48.511 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 58 21:04:48.869 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 59 21:04:48.971 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 58 58 21:04:49.330 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 58 59 21:04:49.449 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 58 59 21:04:49.802 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 59 59 21:04:49.926 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 59 59 21:04:50.335 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:50.418 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 59 59 21:04:50.457 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 13 58 21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:50.530 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:50.666 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:50.742 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.026489529758691788 [Unit '#ID[7cd7a7adbeeab338]'] 21:04:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:50.953 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:51.005 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:51.114 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:51.261 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:51.261 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:51.262 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:51.342 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:51.672 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:51.949 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:52.040 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:52.040 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:52.044 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:52.368 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:52.368 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:52.738 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 53 54 21:04:52.824 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:52.825 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:52.849 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 53 53 21:04:53.268 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 53 54 21:04:53.283 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:53.379 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 53 53 21:04:53.772 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 53 54 21:04:53.860 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 53 53 21:04:53.949 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:54.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 21:04:54.247 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 52 53 21:04:54.338 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 52 52 21:04:54.710 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 52 52 21:04:55.158 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 21:04:55.230 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:57.105 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.154 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:57.296 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:57.306 [Lua] chaos troll was despawned! 21:04:57.592 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:57.592 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:57.936 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:57.961 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 49 50 21:04:58.059 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 49 49 21:04:58.242 [Lua] event horde ends! 21:04:58.462 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 49 50 21:04:58.563 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 49 49 21:04:58.921 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 49 49 21:04:59.005 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 49 49 21:04:59.299 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:59.300 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:59.300 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:59.417 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:04:59.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:59.418 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:04:59.426 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 46 46 21:04:59.501 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 46 46 21:04:59.742 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:59.742 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:59.784 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:04:59.826 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.250 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 250.26246643066406 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:00.271 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.271 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:00.399 [Lua] Spawn type: unknown Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:05:00.399 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:00.597 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:00.714 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.714 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:01.321 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:01.359 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 21:05:02.862 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 42 42 21:05:02.959 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 42 42 21:05:03.403 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 42 43 21:05:03.494 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 42 42 21:05:03.944 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 42 42 21:05:04.227 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:04.227 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:04.339 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:04.488 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:05.005 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:05.269 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:06.336 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:06.620 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:07.958 [Lua] event horde ends! 21:05:08.629 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:05:08.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=461 21:05:08.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (0.95275592803955078) 21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:10.431 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:10.523 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 91.247360229492188 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:10.917 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:10.956 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:11.044 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:11.123 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:11.601 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:12.089 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:12.588 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:12.834 [Lua] event horde ends! 21:05:13.355 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 545.52850341796875 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:18.116 [Lua] event horde ends! 21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:22.054 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:23.049 [Lua] event horde ends! 21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:23.541 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:23.970 [Lua] setting up ambush-horde 21:05:23.970 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:05:23.970 [Lua] -> spawning: 27 21:05:23.970 [Lua] horde crated with id 16 of type ambush 21:05:23.970 [Lua] ambush horde has started 21:05:23.981 [Lua] starting terror event: trickle_event_chaos_medium 21:05:23.981 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:23.994 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:24.511 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 22 size: 33 action: move_to_players 21:05:25.314 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.03314552828669548 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:26.291 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:26.291 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:26.604 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:26.604 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:27.930 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:27.931 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:27.931 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:28.320 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:28.548 [Lua] Init group template: horde 21:05:29.339 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.83489948511123657 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:29.953 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.033404000103473663 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:30.492 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:30.884 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:31.748 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:31.748 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:32.117 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:32.117 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:33.740 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:33.741 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:33.741 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:38.700 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:38.701 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:38.743 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:05:39.076 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:39.076 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:40.244 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.245 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.245 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.349 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:40.631 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.605 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:42.983 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.133 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:43.503 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:44.396 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.7703037261962891 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:44.420 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.7703037261962891 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:44.972 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.025380570441484451 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:46.350 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:46.611 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:47.174 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:47.302 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:47.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:47.465 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:05:47.946 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:47.946 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:48.256 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:48.256 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:48.593 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:48.746 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:48.746 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:48.946 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:48.946 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:48.982 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:05:49.002 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:49.002 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:49.002 [Lua] Spawn type: horde_hidden Score: 0.18115942028986 Score Multiplier: 0.022644927536231884 21:05:50.219 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.9116201400756836 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:50.243 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.9116201400756836 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:50.831 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:05:52.017 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.7487074136734009 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:52.040 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.7487074136734009 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:52.443 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.035743921995162964 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:53.443 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.25549888610839844 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:54.061 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.032238181680440903 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:54.570 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 0.27458727359771729 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:57.983 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3.9609317779541016 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:57.998 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 3.9497952461242676 [Unit '#ID[7cd7a7adbeeab338]'] 21:05:59.461 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.45033735036849976 [Unit '#ID[7cd7a7adbeeab338]'] 21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.176 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.250 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884 21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:00.587 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:00.588 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2.8541464805603027 [Unit '#ID[7cd7a7adbeeab338]'] 21:06:00.692 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 2.8541464805603027 [Unit '#ID[7cd7a7adbeeab338]'] 21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.645 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.051 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.206 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.550 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.550 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.589 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:02.788 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.788 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.789 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.876 [Lua] Spawn type: unknown Score: 0.72463768115942 Score Multiplier: 0.022644927536231884 21:06:02.876 [Lua] chaos troll died! 21:06:03.160 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:03.161 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:03.161 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:03.244 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.322 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.349 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.428 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.679 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.942 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:03.993 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:04.504 [Lua] setting up ambush-horde 21:06:04.504 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:06:04.504 [Lua] -> spawning: 27 21:06:04.504 [Lua] horde crated with id 17 of type ambush 21:06:04.504 [Lua] ambush horde has started 21:06:04.513 [Lua] starting terror event: trickle_event_chaos_medium 21:06:04.513 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:06:04.597 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:06:04.597 [Lua] Horde killed: ? 21:06:06.071 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:06.745 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:07.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:07.229 [Lua] chaos troll was despawned! 21:06:07.448 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:07.522 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:06:08.567 [Lua] Init group template: horde 21:06:11.590 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:11.621 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:13.608 [EACServer] [22:06:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:06:13.663 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:06:13.856 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:18.185 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:18.553 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:18.553 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:18.586 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.983 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.033 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:26.220 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:29.620 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:29.701 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884 21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:30.016 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:35.331 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:35.331 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:35.331 [Lua] Horde killed: ? 21:06:38.934 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:38.934 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:39.014 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884 21:06:39.320 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:39.320 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:40.492 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:40.909 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:44.961 [Lua] setting up ambush-horde 21:06:44.961 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:06:44.961 [Lua] -> spawning: 27 21:06:44.961 [Lua] horde crated with id 18 of type ambush 21:06:44.961 [Lua] ambush horde has started 21:06:44.972 [Lua] starting terror event: trickle_event_chaos_medium 21:06:44.972 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:06:47.207 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:47.207 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:47.239 [Lua] Spawn type: horde Score: 0.27173913043478 Score Multiplier: 0.022644927536231884 21:06:47.554 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:47.591 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:06:47.749 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:49.020 [Lua] Init group template: horde 21:06:56.070 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:06:56.815 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 21:07:00.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3356, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:00.881 [Lua] [GameNetworkManager] game object created go_id=3357, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:00.957 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:00.957 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:00.969 [Lua] simple los failed 21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:03.160 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3358, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3359, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.475 [Lua] [GameNetworkManager] game object created go_id=3360, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:03.938 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:04.230 [Lua] [GameNetworkManager] game object was destroyed id=3358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:05.881 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:06.638 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:06.910 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:07:07.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:07:07.877 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:08.788 [Lua] [GameNetworkManager] game object created go_id=3361, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:08.789 [Lua] [GameNetworkManager] game object created go_id=3362, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:08.789 [Lua] [GameNetworkManager] game object created go_id=3363, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:08.845 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:08.882 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:08.939 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:09.166 [Lua] [GameNetworkManager] game object was destroyed id=3362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:09.325 [Lua] [GameNetworkManager] game object was destroyed id=3361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:09.553 [Lua] [GameNetworkManager] game object was destroyed id=3363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:09.793 [Lua] fence jumping 21:07:09.797 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:10.402 [Lua] ready to jump failed 21:07:10.730 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:10.800 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:11.209 [Lua] ready to jump failed 21:07:13.210 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:13.486 [Lua] simple los failed 21:07:13.692 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:15.802 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:17.477 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:18.148 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 36 size: 96 action: follow 21:07:18.197 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 21:07:18.198 [Lua] [GameNetworkManager] destroying game object with go_id=29 21:07:18.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 57 95 21:07:18.199 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 58 94 21:07:18.216 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 59 93 21:07:18.216 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 60 92 21:07:18.216 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 62 91 21:07:18.216 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 63 90 21:07:18.216 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 64 89 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 65 88 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 66 87 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 67 86 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 68 85 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 69 84 21:07:18.234 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 70 83 21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 71 82 21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 72 81 21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 73 80 21:07:18.252 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 74 79 21:07:18.252 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 76 78 21:07:18.271 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 77 21:07:18.271 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 4 3 76 21:07:18.271 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 75 21:07:18.271 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 5 74 21:07:18.290 [Lua] Horde killed: ? 21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 73 21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 72 21:07:18.293 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 71 21:07:18.294 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 10 70 21:07:18.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 69 21:07:18.311 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 68 21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 67 21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 14 66 21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 65 21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 16 64 21:07:18.312 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 17 63 21:07:18.328 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 62 21:07:18.329 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 61 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 60 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 25 59 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 58 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 27 57 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 56 21:07:18.342 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 55 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 30 54 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 31 53 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 52 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 51 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 34 50 21:07:18.357 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 35 49 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 36 48 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 37 47 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 46 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 39 45 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 40 44 21:07:18.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 41 43 21:07:18.382 [Lua] Horde killed: ? 21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 42 42 21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 41 21:07:18.386 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 5 40 21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 6 39 21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 8 38 21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 9 37 21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 36 21:07:18.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 35 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 34 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 2 13 33 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 32 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 31 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 16 30 21:07:18.411 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 17 29 21:07:18.424 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 18 28 21:07:18.439 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 24 27 21:07:18.439 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 25 26 21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 5 25 21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 6 24 21:07:18.450 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 6 10 23 21:07:18.462 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 11 22 21:07:18.462 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 12 21 21:07:18.462 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 14 20 21:07:18.485 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 5 19 21:07:18.485 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 6 18 21:07:19.825 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:20.775 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:25.330 [Lua] setting up ambush-horde 21:07:25.330 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:07:25.330 [Lua] -> spawning: 27 21:07:25.330 [Lua] horde crated with id 19 of type ambush 21:07:25.330 [Lua] ambush horde has started 21:07:25.341 [Lua] starting terror event: trickle_event_chaos_medium 21:07:25.341 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3364, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3365, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.229 [Lua] [GameNetworkManager] game object created go_id=3366, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.330 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:26.648 [Lua] [GameNetworkManager] game object was destroyed id=3365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:26.648 [Lua] [GameNetworkManager] game object was destroyed id=3366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:26.979 [Lua] [GameNetworkManager] game object was destroyed id=3364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:27.809 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:27.809 [Lua] Horde killed: ? 21:07:29.065 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:29.339 [Lua] Init group template: horde 21:07:29.919 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:30.423 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:32.923 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3367, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3368, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.588 [Lua] [GameNetworkManager] game object created go_id=3369, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.628 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:35.945 [Lua] [GameNetworkManager] game object was destroyed id=3369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:35.945 [Lua] [GameNetworkManager] game object was destroyed id=3367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:36.016 [Lua] [GameNetworkManager] game object was destroyed id=3368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:38.270 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:38.516 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3370, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3371, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.293 [Lua] [GameNetworkManager] game object created go_id=3372, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.386 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:39.386 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:39.439 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:39.439 [Lua] Horde killed: ? 21:07:39.671 [Lua] [GameNetworkManager] game object was destroyed id=3371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:39.705 [Lua] [GameNetworkManager] game object was destroyed id=3372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:40.040 [Lua] [GameNetworkManager] game object was destroyed id=3370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:40.327 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:43.148 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:43.172 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:43.222 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:07:43.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=517 21:07:43.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.10000000000000001) temporary_health_percentage (0.65000000000000002) melee slot ammo (1) ranged slot ammo (1) 21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3373, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3374, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:43.236 [Lua] [GameNetworkManager] game object created go_id=3375, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:43.323 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:43.324 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:43.657 [Lua] [GameNetworkManager] game object was destroyed id=3373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:43.698 [Lua] [GameNetworkManager] game object was destroyed id=3375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:43.936 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:44.156 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:44.199 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:45.761 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:46.464 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:46.464 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3376, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3377, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:47.132 [Lua] [GameNetworkManager] game object created go_id=3378, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:47.217 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:47.449 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:07:47.578 [Lua] [GameNetworkManager] game object was destroyed id=3378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:47.620 [Lua] [GameNetworkManager] game object was destroyed id=3377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:47.889 [Lua] [GameNetworkManager] game object was destroyed id=3376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:47.941 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:48.190 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:07:50.613 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3379, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3380, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:51.592 [Lua] [GameNetworkManager] game object created go_id=3381, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:51.634 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:51.668 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:07:52.004 [Lua] [GameNetworkManager] game object was destroyed id=3380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:01.192 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:02.173 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:03.121 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:05.746 [Lua] setting up ambush-horde 21:08:05.746 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:08:05.746 [Lua] -> spawning: 27 21:08:05.746 [Lua] horde crated with id 20 of type ambush 21:08:05.746 [Lua] ambush horde has started 21:08:05.760 [Lua] starting terror event: trickle_event_chaos_medium 21:08:05.760 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:08:05.789 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:05.789 [Lua] Horde killed: ? 21:08:05.901 [Lua] [GameNetworkManager] game object created go_id=3382, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:06.140 [Lua] Spawn type: unknown Score: 0.22644927536232 Score Multiplier: 0.022644927536231884 21:08:06.462 [Lua] [GameNetworkManager] game object was destroyed id=3382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:09.749 [Lua] Init group template: horde 21:08:13.608 [EACServer] [22:08:13:608][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:08:15.083 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:16.921 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:19.408 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:20.258 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3383, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3384, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:20.680 [Lua] [GameNetworkManager] game object created go_id=3385, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:20.818 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:20.818 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:21.026 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:21.152 [Lua] [GameNetworkManager] game object was destroyed id=3384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:21.417 [Lua] [GameNetworkManager] game object was destroyed id=3383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:21.417 [Lua] [GameNetworkManager] game object was destroyed id=3385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:21.649 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3386, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3387, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:22.489 [Lua] [GameNetworkManager] game object created go_id=3388, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:22.529 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:22.566 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:22.875 [Lua] [GameNetworkManager] game object was destroyed id=3388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:22.875 [Lua] [GameNetworkManager] game object was destroyed id=3386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:22.923 [Lua] [GameNetworkManager] game object was destroyed id=3387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3389, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3390, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:23.249 [Lua] [GameNetworkManager] game object created go_id=3391, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:23.339 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=3389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3392, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3393, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.055 [Lua] [GameNetworkManager] game object created go_id=3394, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.095 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:24.447 [Lua] [GameNetworkManager] game object was destroyed id=3392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:24.610 [Lua] [GameNetworkManager] game object created go_id=3395, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.610 [Lua] [GameNetworkManager] game object created go_id=3396, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.611 [Lua] [GameNetworkManager] game object created go_id=3397, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:24.716 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:24.716 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:24.759 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:25.020 [Lua] [GameNetworkManager] game object was destroyed id=3396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:25.020 [Lua] [GameNetworkManager] game object was destroyed id=3395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:25.063 [Lua] [GameNetworkManager] game object was destroyed id=3397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:26.540 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:27.259 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:27.758 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:27.898 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:28.117 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:28.596 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:29.417 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:29.728 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:30.379 [Lua] [GameNetworkManager] game object created go_id=3398, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:30.494 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:30.788 [Lua] [GameNetworkManager] game object created go_id=3399, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:31.022 [Lua] [GameNetworkManager] game object was destroyed id=3398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:31.241 [Lua] [GameNetworkManager] game object created go_id=3400, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:31.424 [Lua] [GameNetworkManager] game object was destroyed id=3399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:31.573 [Lua] Spawn type: unknown Score: 0.22644927536232 Score Multiplier: 0.022644927536231884 21:08:31.886 [Lua] [GameNetworkManager] game object was destroyed id=3400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:08:46.098 [Lua] setting up ambush-horde 21:08:46.098 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:08:46.098 [Lua] -> spawning: 27 21:08:46.098 [Lua] horde crated with id 21 of type ambush 21:08:46.099 [Lua] ambush horde has started 21:08:46.109 [Lua] starting terror event: trickle_event_chaos_medium 21:08:46.109 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:08:49.560 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:08:49.560 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:49.560 [Lua] ->moving spawner 21:08:50.101 [Lua] Init group template: horde 21:08:54.419 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:08:55.522 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:08:56.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 21:08:56.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 21:08:57.329 [Lua] [GameNetworkManager] game object created go_id=3401, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:57.455 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:08:57.851 [Lua] [GameNetworkManager] game object was destroyed id=3401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:03.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 97, name: `unknown` 21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3402, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3403, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:08.697 [Lua] [GameNetworkManager] game object created go_id=3404, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:08.772 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:09:08.772 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:09.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:09.086 [Lua] [GameNetworkManager] game object was destroyed id=3402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:09.090 [Lua] fence jumping 21:09:09.241 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 21:09:09.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:11.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:11.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:11.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:11.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:11.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:12.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:12.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:13.585 [Lua] ready to jump failed 21:09:14.158 [Lua] [GameNetworkManager] game object created go_id=3405, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:14.158 [Lua] [GameNetworkManager] game object created go_id=3406, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:14.524 [Lua] [GameNetworkManager] game object was destroyed id=3406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:14.524 [Lua] [GameNetworkManager] game object was destroyed id=3405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:15.474 [Lua] [GameNetworkManager] game object created go_id=3407, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:15.475 [Lua] [GameNetworkManager] game object created go_id=3408, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:15.475 [Lua] [GameNetworkManager] game object created go_id=3409, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:09:16.962 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:09:16.962 [Lua] Horde killed: ? 21:09:17.625 [Lua] state dead despawn 21:09:17.638 [Lua] [GameNetworkManager] destroying game object with go_id=24 21:09:17.686 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 60 170 21:09:17.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 64 169 21:09:17.798 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 98 164 21:09:17.814 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 106 162 21:09:17.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 149 161 21:09:17.920 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 151 160 21:09:17.936 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 153 159 21:09:17.980 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 158 21:09:18.097 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 64 157 21:09:18.206 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 106 156 21:09:18.309 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 149 155 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:18.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 21:09:26.697 [Window] Window => inactive 21:09:28.785 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 21:09:28.785 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 21:09:28.785 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 21:09:28.785 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 21:09:28.785 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 21:09:28.785 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 21:09:28.785 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 21:09:28.785 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 21:09:28.785 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 21:09:28.786 [Save] Saving `save_data` 21:09:28.786 [Lua] gm_event_end_conditions_met false true 21:09:28.787 [Lua] Game lost 21:09:28.791 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:09:28.793 [Lua] generate_backend_stats 110000102543600:1 21:09:28.797 [Save] Save done 21:09:28.797 [Save] Saving `save_data` 21:09:28.806 [Save] Save done 21:09:28.817 [Lua] PlayFabMirrorBase:_commit_internal nil 21:09:28.817 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:09:28.817 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:09:28.818 [Save] Saving `save_data` 21:09:28.827 [Lua] commit result success 27 21:09:28.828 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:09:28.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 48 21:09:28.828 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:09:28.835 [Save] Save done 21:09:28.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 48 15 21:09:29.599 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 21:09:29.599 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 48 21:09:30.170 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 48 21:09:36.655 [Lua] ConflictDirector - destroy all units 21:09:36.679 [Lua] Horde killed: ? 21:09:36.771 [Lua] TRANSITION nil nil inn_level 21:09:36.771 [Lua] Transition type "inn_level", is server: true 21:09:36.771 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:09:36.771 [Lua] [GameNetworkManager] Leaving game... 21:09:36.771 [Lua] [GameNetworkManager] Shutting down game session host. 21:09:36.771 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:09:36.771 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:09:36.771 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=603.75 21:09:36.779 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:09:38.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:09:38.762 [Lua] [Managers] Calling function on all managers: 21:09:38.763 [Lua] Clearing all global lookup lists 21:09:38.763 [Lua] [IngamePlayerListUI] - Destroy 21:09:38.763 [Lua] [EquipmentUI] - Destroy 21:09:38.763 [Lua] [AbilityUI] - Destroy 21:09:38.763 [Lua] [GamePadAbilityUI] - Destroy 21:09:38.763 [Lua] [GamePadEquipmentUI] - Destroy 21:09:38.763 [Lua] [IngameUI] destroy 21:09:38.885 [Lua] [Managers] Destroying manager group: 21:09:38.895 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:09:39.028 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:09:39.029 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:09:39.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:09:39.035 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:09:39.036 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:09:39.037 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:09:39.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:09:39.041 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:09:39.044 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:09:39.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:09:39.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:09:39.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:09:39.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:09:39.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:09:39.051 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:09:39.052 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:09:39.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:09:39.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:09:39.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:09:39.059 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:09:39.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:09:39.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:09:39.066 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:09:39.069 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:09:39.070 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:09:39.070 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:09:39.077 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:09:39.079 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:09:39.102 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:09:39.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:09:39.106 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:09:39.106 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 21:09:39.106 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 21:09:39.106 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 21:09:39.106 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:39.107 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 70, User: 110000102543600 "Cyber-Froh" <> 21:09:39.107 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720 [8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599 [10] dt = 0.0075179561972618103 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_heavens"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220; <> <> 21:09:39.107 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 21:09:39.107 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 21:09:39.107 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 21:09:39.107 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:39.108 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 71, User: 110000102543600 "Cyber-Froh" <> 21:09:39.108 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame [5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720 [8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599 [10] dt = 0.0075179561972618103 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220; <> <> 21:09:39.108 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 21:09:39.108 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 21:09:39.108 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 21:09:39.108 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:39.108 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 72, User: 110000102543600 "Cyber-Froh" <> 21:09:39.109 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720 [8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599 [10] dt = 0.0075179561972618103 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220; <> <> 21:09:39.109 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 21:09:39.109 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 21:09:39.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 21:09:39.109 warning: [Lua] Following data will be uploaded to Crashify: <> 21:09:39.109 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 73, User: 110000102543600 "Cyber-Froh" <> 21:09:39.110 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 5352061; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 0000000007EDC180 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000009B87720; application_shutdown = nil; unit_spawner = table: 0000000000BBEFD0; world = [World]; unit_storage = table: 0000000000BBF030; units = table: 000000000A8822F0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000009B87720 [8] self = table: 0000000000785B80; dt = 0.0075179561972618103; t = 4948.7907875324599; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0075179561972618103; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0075179561972618103; t = 4948.7907875324599 [10] dt = 0.0075179561972618103 [2] server = table: 00000000011F83A0; loaded_level = "dlc_scorpion_pit_heavens"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000359FAB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "inn_level"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 00000000005322A0; [5] world_name = "level_world"; entity_system_bag = table: 00000000103464E0; network_server = table: 00000000011F83A0; entity_system = table: 0000000003602C00; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F2FB370; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 594.14756765849893; input_manager = table: 0000000000857F60; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B85E220; num_local_human_players = 1; _lobby_host = table: 0000000001274BE0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0075179561972618103; peer_id = "110000102543600"; level = [Level]; network_event_delegate = table: 00000000005322A0; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "dlc_scorpion_pit_heavens"; game_mode_key = "weave"; statistics_db = table: 00000000083EDFF0; exit_time = 603.74860238283873; dice_keeper = table: 000000000DB2DB50; level_transition_handler = table: 000000000274BD80; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000009B87720; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000BD88220; <> <> 21:09:39.110 [Lua] [Matchmaking] unregister rpcs 21:09:39.110 [Lua] ############### UNLOADING PACKAGES ############### 21:09:39.110 [Lua] [Managers] Calling function on all managers: 21:09:39.110 [Lua] [Managers] Destroying manager group: 21:09:39.110 [Lua] [Gamestate] Enter state StateLoading 21:09:39.114 [Lua] Found camera: end_screen_camera 21:09:39.114 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:09:39.115 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:09:39.115 [Lua] [Matchmaking] register rpcs 21:09:39.115 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:09:39.115 [Lua] Set lobby begin: 21:09:39.115 [Lua] Lobby data twitch_enabled = false 21:09:39.115 [Lua] Lobby data power_level = 0 21:09:39.115 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:39.115 [Lua] Lobby data difficulty_tweak = 0 21:09:39.116 [Lua] Lobby data host = 110000102543600 21:09:39.116 [Lua] Lobby data game_mode = 9 21:09:39.116 [Lua] Lobby data is_private = true 21:09:39.116 [Lua] Lobby data match_started = true 21:09:39.116 [Lua] Lobby data mechanism = adventure 21:09:39.116 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:09:39.116 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:39.116 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:09:39.116 [Lua] Lobby data difficulty = cataclysm_3 21:09:39.116 [Lua] Lobby data quick_game = false 21:09:39.116 [Lua] Lobby data weave_index = 138 21:09:39.116 [Lua] Lobby data matchmaking = false 21:09:39.116 [Lua] Lobby data weave_name = weave_138 21:09:39.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:39.116 [Lua] Lobby data num_players = 4 21:09:39.116 [Lua] Lobby data player_slot_5 = 0:0 21:09:39.116 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:39.116 [Lua] Lobby data country_code = FR 21:09:39.116 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:39.116 [Lua] Lobby data eac_authorized = true 21:09:39.116 [Lua] Set lobby end. 21:09:39.116 [Lua] registering RPCs 21:09:39.116 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:09:39.116 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:09:39.116 [Lua] Set lobby begin: 21:09:39.116 [Lua] Lobby data twitch_enabled = false 21:09:39.117 [Lua] Lobby data power_level = 0 21:09:39.117 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:39.117 [Lua] Lobby data difficulty_tweak = 0 21:09:39.117 [Lua] Lobby data host = 110000102543600 21:09:39.117 [Lua] Lobby data game_mode = 3 21:09:39.117 [Lua] Lobby data is_private = true 21:09:39.117 [Lua] Lobby data match_started = true 21:09:39.117 [Lua] Lobby data mechanism = adventure 21:09:39.117 [Lua] Lobby data level_key = inn_level 21:09:39.117 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:39.117 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:09:39.117 [Lua] Lobby data difficulty = cataclysm_3 21:09:39.117 [Lua] Lobby data quick_game = false 21:09:39.117 [Lua] Lobby data weave_index = 138 21:09:39.117 [Lua] Lobby data matchmaking = false 21:09:39.117 [Lua] Lobby data weave_name = weave_138 21:09:39.117 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:39.117 [Lua] Lobby data num_players = 4 21:09:39.117 [Lua] Lobby data player_slot_5 = 0:0 21:09:39.117 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:39.117 [Lua] Lobby data country_code = FR 21:09:39.117 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:39.117 [Lua] Lobby data eac_authorized = true 21:09:39.117 [Lua] Set lobby end. 21:09:39.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:09:39.120 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:09:39.121 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:09:39.121 [Lua] [LevelTransitionHandler] load_level inn_level 0 21:09:39.160 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens 21:09:39.167 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens 21:09:39.167 [Umbra] Unload tome 21:09:39.171 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler 21:09:39.171 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:09:39.171 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 21:09:39.172 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:09:39.172 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 21:09:39.172 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:09:39.172 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:09:39.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:09:39.229 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:09:39.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:09:39.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:09:39.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:09:39.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:09:39.381 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:09:39.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:09:39.432 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:09:39.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:09:40.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xd85d0, position: 4813914 21:09:46.305 [Lua] ### Sending rpc_level_loaded 21:09:46.305 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 21:09:46.305 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 21:09:46.306 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 21:09:46.306 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 21:09:46.322 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 21:09:46.322 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 21:09:46.340 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:09:46.368 [Lua] ### Sending rpc_level_loaded 21:09:46.368 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 21:09:46.368 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 21:09:46.368 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 21:09:46.368 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 21:09:46.385 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 21:09:46.385 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:59 my_peer_id:110000102543600 21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:59 my_peer_id:110000102543600 21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:59 my_peer_id:110000102543600 21:09:46.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:59 my_peer_id:110000102543600 21:09:46.402 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:59 my_peer_id:110000102543600 21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:09:46.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:60 my_peer_id:110000102543600 21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:60 my_peer_id:110000102543600 21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:60 my_peer_id:110000102543600 21:09:46.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:60 my_peer_id:110000102543600 21:09:46.469 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:60 my_peer_id:110000102543600 21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:09:46.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:09:46.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:09:46.826 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:09:46.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:09:46.842 [Lua] [LevelTransitionHandler] Level load completed! 21:09:46.842 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5352061 - use_random_directors: true - overriden_conflict: nil 21:09:46.846 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:09:46.846 [Lua] checking dlc's against conflict directors 21:09:46.846 [Lua] number of factions to include 2 21:09:46.846 [Lua] Updated list weights for random: 21:09:46.846 [Lua] skaven, 0.42 (0.00-0.42) 21:09:46.846 [Lua] chaos, 0.42 (0.42-0.83) 21:09:46.846 [Lua] beastmen, 0.17 (0.83-1.00) 21:09:46.846 [Lua] Rolled random faction: 0.36265000700950623 skaven 21:09:46.846 [Lua] Updated list weights for random: 21:09:46.846 [Lua] beastmen, 0.29 (0.00-0.29) 21:09:46.846 [Lua] chaos, 0.71 (0.29-1.00) 21:09:46.846 [Lua] Rolled random faction: 0.26030084490776062 beastmen 21:09:46.846 [Lua] number of factions added 2 21:09:46.846 [Lua] --- --- --- 21:09:46.846 [Lua] Starting... difficulty 'cataclysm_3' 21:09:46.846 [Lua] These are the starting conflict directors: 21:09:46.846 [Lua] inn_level 21:09:46.846 [Lua] --- --- --- 21:09:46.846 [Lua] 21:09:46.846 [Lua] DONE! Found the following directors: 21:09:46.846 [Lua] (free: 35), Master hash is: 21:09:46.846 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:09:46.846 [Lua] load_startup_enemy_packages: -------------- 21:09:46.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:09:46.846 [Lua] critter_rat 21:09:46.859 [Lua] ### Sending rpc_level_loaded 21:09:46.859 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 21:09:46.859 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 21:09:46.880 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 21:09:46.880 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 21:09:46.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:09:46.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 21:09:46.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:09:47.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:09:47.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 21:09:47.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:09:47.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:09:47.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:09:47.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:09:47.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:09:47.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:09:47.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:09:47.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:09:47.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:09:47.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:09:47.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:09:47.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 21:09:47.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 21:09:47.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 21:09:47.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 21:09:47.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:09:47.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:09:47.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:09:47.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:09:47.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60 21:09:47.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:09:47.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:09:47.567 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 21:09:47.567 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:09:47.568 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:09:47.568 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:09:47.568 [Lua] Starting async level spawning of levels/inn/world 21:09:47.568 [Umbra] Init version: 3.4.15 :: 16 threads 21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:61 my_peer_id:110000102543600 21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:61 my_peer_id:110000102543600 21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:61 my_peer_id:110000102543600 21:09:47.593 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:61 my_peer_id:110000102543600 21:09:47.628 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:61 my_peer_id:110000102543600 21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 21:09:47.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:47.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 21:09:47.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 21:09:47.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 21:09:47.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 21:09:47.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 21:09:47.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:09:47.803 [Lua] ### Sending rpc_level_loaded 21:09:47.803 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 21:09:47.803 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 21:09:47.804 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 21:09:47.804 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 21:09:47.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:09:47.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 21:09:47.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 21:09:48.033 [Lua] Async level spawning done 21:09:48.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 21:09:48.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 21:09:48.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:09:48.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:09:48.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 21:09:48.573 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:62 my_peer_id:110000102543600 21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:62 my_peer_id:110000102543600 21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:62 my_peer_id:110000102543600 21:09:48.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:62 my_peer_id:110000102543600 21:09:48.656 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:62 my_peer_id:110000102543600 21:09:48.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:48.656 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:09:48.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 21:09:48.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 21:09:48.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 21:09:48.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 21:09:48.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:09:48.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:09:48.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:09:48.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 21:09:49.765 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 21:09:49.765 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 21:09:49.765 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 21:09:49.765 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 21:09:49.766 [Lua] ### Sending rpc_level_loaded 21:09:49.766 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 21:09:49.767 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:09:50.769 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:09:50.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:09:50.769 [Lua] [Matchmaking] unregister rpcs 21:09:50.769 [Lua] Set lobby begin: 21:09:50.769 [Lua] Lobby data twitch_enabled = false 21:09:50.769 [Lua] Lobby data power_level = 0 21:09:50.769 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:50.769 [Lua] Lobby data difficulty_tweak = 0 21:09:50.769 [Lua] Lobby data host = 110000102543600 21:09:50.769 [Lua] Lobby data game_mode = 3 21:09:50.769 [Lua] Lobby data is_private = true 21:09:50.769 [Lua] Lobby data match_started = true 21:09:50.769 [Lua] Lobby data mechanism = adventure 21:09:50.769 [Lua] Lobby data level_key = inn_level 21:09:50.769 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:50.769 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:09:50.769 [Lua] Lobby data difficulty = cataclysm_3 21:09:50.769 [Lua] Lobby data quick_game = false 21:09:50.769 [Lua] Lobby data weave_index = 138 21:09:50.769 [Lua] Lobby data matchmaking = false 21:09:50.769 [Lua] Lobby data weave_name = weave_138 21:09:50.769 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:50.769 [Lua] Lobby data num_players = 4 21:09:50.769 [Lua] Lobby data player_slot_5 = 0:0 21:09:50.769 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:50.770 [Lua] Lobby data country_code = FR 21:09:50.770 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:50.770 [Lua] Lobby data eac_authorized = true 21:09:50.770 [Lua] Set lobby end. 21:09:50.770 [Lua] [Managers] Destroying manager group: 21:09:50.770 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:09:50.770 [Lua] [Gamestate] Enter StateIngame HOST 21:09:50.770 [Lua] [Managers] Calling function on all managers: 21:09:50.771 [Lua] <>level = inn_level<> 21:09:50.771 [Lua] Set lobby begin: 21:09:50.771 [Lua] Lobby data twitch_enabled = false 21:09:50.771 [Lua] Lobby data power_level = 0 21:09:50.771 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:50.771 [Lua] Lobby data difficulty_tweak = 0 21:09:50.771 [Lua] Lobby data host = 110000102543600 21:09:50.771 [Lua] Lobby data game_mode = 3 21:09:50.771 [Lua] Lobby data is_private = true 21:09:50.771 [Lua] Lobby data match_started = true 21:09:50.771 [Lua] Lobby data mechanism = adventure 21:09:50.771 [Lua] Lobby data level_key = inn_level 21:09:50.771 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:50.771 [Lua] Lobby data selected_level_key = inn_level 21:09:50.772 [Lua] Lobby data difficulty = cataclysm_3 21:09:50.772 [Lua] Lobby data quick_game = false 21:09:50.772 [Lua] Lobby data weave_index = 138 21:09:50.772 [Lua] Lobby data matchmaking = false 21:09:50.772 [Lua] Lobby data weave_name = weave_138 21:09:50.772 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:50.772 [Lua] Lobby data num_players = 4 21:09:50.772 [Lua] Lobby data player_slot_5 = 0:0 21:09:50.772 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:50.772 [Lua] Lobby data country_code = FR 21:09:50.772 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:50.772 [Lua] Lobby data eac_authorized = true 21:09:50.772 [Lua] Set lobby end. 21:09:50.772 [Lua] [StateIngame] Server ingame 21:09:50.775 [Lua] Set lobby begin: 21:09:50.775 [Lua] Lobby data twitch_enabled = false 21:09:50.775 [Lua] Lobby data power_level = 0 21:09:50.775 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:50.775 [Lua] Lobby data difficulty_tweak = 0 21:09:50.775 [Lua] Lobby data host = 110000102543600 21:09:50.775 [Lua] Lobby data game_mode = 3 21:09:50.775 [Lua] Lobby data is_private = true 21:09:50.775 [Lua] Lobby data match_started = true 21:09:50.775 [Lua] Lobby data mechanism = adventure 21:09:50.775 [Lua] Lobby data level_key = inn_level 21:09:50.775 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:50.775 [Lua] Lobby data selected_level_key = inn_level 21:09:50.775 [Lua] Lobby data difficulty = cataclysm_3 21:09:50.775 [Lua] Lobby data quick_game = false 21:09:50.775 [Lua] Lobby data weave_index = 138 21:09:50.775 [Lua] Lobby data matchmaking = false 21:09:50.775 [Lua] Lobby data weave_name = weave_138 21:09:50.775 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:50.775 [Lua] Lobby data num_players = 4 21:09:50.775 [Lua] Lobby data player_slot_5 = 0:0 21:09:50.775 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:50.775 [Lua] Lobby data country_code = FR 21:09:50.775 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:50.775 [Lua] Lobby data eac_authorized = true 21:09:50.775 [Lua] Set lobby end. 21:09:50.775 [Lua] [Matchmaking] register rpcs 21:09:50.775 [Lua] GameNetworkManager:init... creating game session 21:09:50.776 [Lua] Host GameSession.make_game_session_host with session: 21:09:50.776 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:09:50.776 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 21:09:50.776 [Lua] [GameNetworkManager] self.is_server = true 21:09:50.776 [Network] Setting artificial MTU limit to 65536 21:09:50.776 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 21:09:50.785 [Lua] Switching ConflictSettings: to: inn_level 21:09:50.785 [Lua] pacing=disabled 21:09:50.785 [Lua] roaming=nil 21:09:50.785 [Lua] disabled=false 21:09:50.785 [Lua] pack_spawning=disabled 21:09:50.785 [Lua] contained_breeds=nil 21:09:50.785 [Lua] boss=disabled 21:09:50.785 [Lua] horde=disabled 21:09:50.785 [Lua] specials=disabled 21:09:50.785 [Lua] name=inn_level 21:09:50.785 [Lua] intensity=disabled 21:09:50.785 [Lua] --- 21:09:50.785 [Lua] [LevelAnalysis] set_random_seed( 5352061) 21:09:50.788 [Lua] [AIInterestPointSystem] Level Seed: 5352061 21:09:50.788 [Lua] 21:09:50.788 [Lua] [entity_system_bag] = table 21:09:50.788 [Lua] [entity_system_bag] = metatable 21:09:50.788 [Lua] [startup_data] = table 21:09:50.788 [Lua] [entity_manager] = table 21:09:50.788 [Lua] [entity_manager] = metatable 21:09:50.788 [Lua] [unit_spawner] = table 21:09:50.788 [Lua] [unit_spawner] = metatable 21:09:50.788 [Lua] [unit_storage] = table 21:09:50.788 [Lua] [unit_storage] = metatable 21:09:50.788 [Lua] [dice_keeper] = table 21:09:50.788 [Lua] [dice_keeper] = metatable 21:09:50.788 [Lua] [is_server] = true (boolean) 21:09:50.788 [Lua] [world] = [World] 21:09:50.788 [Lua] [system_api] = table 21:09:50.788 [Lua] [entity_system] = table 21:09:50.788 [Lua] [entity_system] = metatable 21:09:50.788 [Lua] [network_lobby] = table 21:09:50.788 [Lua] [network_lobby] = metatable 21:09:50.788 [Lua] [profile_synchronizer] = table 21:09:50.788 [Lua] [profile_synchronizer] = metatable 21:09:50.788 [Lua] [level_transition_handler] = table 21:09:50.788 [Lua] [level_transition_handler] = metatable 21:09:50.788 [Lua] [num_local_human_players] = 1 (number) 21:09:50.788 [Lua] [statistics_db] = table 21:09:50.788 [Lua] [statistics_db] = metatable 21:09:50.788 [Lua] [network_server] = table 21:09:50.788 [Lua] [network_server] = metatable 21:09:50.788 [Lua] [input_manager] = table 21:09:50.788 [Lua] [input_manager] = metatable 21:09:50.788 [Lua] [network_clock] = table 21:09:50.788 [Lua] [network_clock] = metatable 21:09:50.788 [Lua] [network_transmit] = table 21:09:50.788 [Lua] [network_transmit] = metatable 21:09:50.788 [Lua] [free_flight_manager] = table 21:09:50.788 [Lua] [free_flight_manager] = metatable 21:09:50.788 [Lua] [network_manager] = table 21:09:50.788 [Lua] [network_manager] = metatable 21:09:50.788 [Lua] [network_event_delegate] = table 21:09:50.788 [Lua] [network_event_delegate] = metatable 21:09:50.788 [Lua] 21:09:50.788 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:09:50.788 [Lua] ignoring extension VersusInteractObjectiveExtension 21:09:50.788 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:09:50.788 [Lua] ignoring extension VersusSocketObjectiveExtension 21:09:50.788 [Lua] ignoring extension VersusTargetObjectiveExtension 21:09:50.788 [Lua] ignoring extension VersusMissionObjectiveExtension 21:09:50.789 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:09:50.790 [Lua] [AchievementManager] Achievements using the steam platform 21:09:50.838 [Lua] [StateIngame] Level seed: 5352061 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 21:09:50.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:09:50.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 21:09:50.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 21:09:50.849 [Lua] [LevelAnalysis] set_random_seed( 5352061) 21:09:50.886 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:09:50.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 21:09:50.886 [Lua] [IngameUI] init 21:09:50.900 [SteamVoipClient] select_out(110000100089661, off) 21:09:50.900 [SteamVoipClient] select_out(110000101fd4a34, off) 21:09:50.900 [SteamVoipClient] select_out(110000102543600, off) 21:09:50.900 [SteamVoipClient] select_out(1100001040c1df0, off) 21:09:50.914 [Lua] cb_razer_chroma_setup 21:09:50.943 [Lua] completed 21:09:50.943 [Lua] completed 21:09:50.943 [Lua] completed 21:09:50.943 [Lua] completed 21:09:50.955 [Lua] completed 21:09:50.955 [Lua] completed 21:09:50.958 [Lua] [Matchmaking] Cancelling matchmaking 21:09:50.958 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:09:50.958 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:09:50.958 [Lua] Set lobby begin: 21:09:50.958 [Lua] Lobby data twitch_enabled = false 21:09:50.958 [Lua] Lobby data power_level = 835 21:09:50.959 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:50.959 [Lua] Lobby data difficulty_tweak = 0 21:09:50.959 [Lua] Lobby data host = 110000102543600 21:09:50.959 [Lua] Lobby data game_mode = 3 21:09:50.959 [Lua] Lobby data is_private = true 21:09:50.959 [Lua] Lobby data match_started = true 21:09:50.959 [Lua] Lobby data mechanism = adventure 21:09:50.959 [Lua] Lobby data level_key = inn_level 21:09:50.959 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:50.959 [Lua] Lobby data selected_level_key = inn_level 21:09:50.959 [Lua] Lobby data difficulty = cataclysm_3 21:09:50.959 [Lua] Lobby data quick_game = false 21:09:50.959 [Lua] Lobby data weave_index = 138 21:09:50.959 [Lua] Lobby data matchmaking = false 21:09:50.959 [Lua] Lobby data weave_name = weave_138 21:09:50.959 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:50.959 [Lua] Lobby data num_players = 4 21:09:50.959 [Lua] Lobby data player_slot_5 = 0:0 21:09:50.959 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:50.959 [Lua] Lobby data country_code = FR 21:09:50.959 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:50.959 [Lua] Lobby data eac_authorized = true 21:09:50.960 [Lua] Set lobby end. 21:09:50.960 [Flow] complete_skittergate_legend true 21:09:50.960 [Flow] complete_all_helmgart_levels_recruit true 21:09:50.961 [Flow] WitchHunterLevel:35 21:09:50.961 [Flow] LeaderYes 21:09:50.961 [Flow] ALL PC XP:304250 21:09:50.961 [Flow] Has "bogenhafen" DLC:true 21:09:50.961 [Flow] WH XP:60850 21:09:50.961 [Flow] Number of crafted items:2803 21:09:50.961 [Flow] Has "pre_order" DLC:true 21:09:50.961 [Flow] Sum of Powe Levels:1500 21:09:50.961 [Flow] lodestone diff 1:false 21:09:50.962 [Flow] magnus and forest activated 21:09:50.962 [Flow] magnus and forest activated 21:09:50.962 [Flow] cemetery and forest activated 21:09:50.962 [Flow] magnus and cemetery 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.962 [Flow] ALL RUNES ACTIVATED 21:09:50.962 [Flow] magnus and forest activated 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.962 [Flow] ALL RUNES ACTIVATED 21:09:50.962 [Flow] cemetery and forest activated 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.962 [Flow] ALL RUNES ACTIVATED 21:09:50.962 [Flow] magnus and forest activated 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.962 [Flow] ALL RUNES ACTIVATED 21:09:50.962 [Flow] magnus and cemetery 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.962 [Flow] ALL RUNES ACTIVATED 21:09:50.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:50.964 [Lua] CurrentConflictSettings inn_level 21:09:50.964 [Lua] [ConflictDirector] conflict_director is ai_ready 21:09:50.964 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:09:50.964 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:09:50.965 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:09:50.965 [Lua] Forming navigation groups in one frame 21:09:50.965 [Lua] Forming navigation groups 21:09:50.983 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 21:09:50.984 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:09:50.984 [Lua] number of nav groups: 41 21:09:50.984 [Lua] number of refined nav groups : 23 21:09:50.986 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 21:09:50.986 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:09:50.986 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:09:50.986 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:09:50.988 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:09:50.988 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 21:09:50.988 [Lua] [Managers] Calling function on all managers: 21:09:50.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:09:51.013 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 21:09:51.013 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 21:09:51.013 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 21:09:51.013 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 21:09:51.013 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 21:09:51.013 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 21:09:51.013 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 21:09:51.013 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 21:09:51.240 [Lua] Set lobby begin: 21:09:51.240 [Lua] Lobby data twitch_enabled = false 21:09:51.241 [Lua] Lobby data power_level = 835 21:09:51.241 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:51.241 [Lua] Lobby data difficulty_tweak = 0 21:09:51.241 [Lua] Lobby data host = 110000102543600 21:09:51.241 [Lua] Lobby data game_mode = 3 21:09:51.241 [Lua] Lobby data is_private = true 21:09:51.241 [Lua] Lobby data match_started = true 21:09:51.241 [Lua] Lobby data mechanism = adventure 21:09:51.241 [Lua] Lobby data level_key = inn_level 21:09:51.241 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:51.241 [Lua] Lobby data selected_level_key = inn_level 21:09:51.241 [Lua] Lobby data difficulty = cataclysm_3 21:09:51.242 [Lua] Lobby data quick_game = false 21:09:51.242 [Lua] Lobby data weave_index = 138 21:09:51.242 [Lua] Lobby data matchmaking = false 21:09:51.242 [Lua] Lobby data weave_name = weave_138 21:09:51.242 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:51.242 [Lua] Lobby data num_players = 4 21:09:51.242 [Lua] Lobby data player_slot_5 = 0:0 21:09:51.242 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:51.242 [Lua] Lobby data country_code = FR 21:09:51.242 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:51.242 [Lua] Lobby data eac_authorized = true 21:09:51.242 [Lua] Set lobby end. 21:09:51.242 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 21:09:51.242 [Lua] Breedfreezer (server) starting a hot join sync 21:09:51.245 [Lua] Set lobby begin: 21:09:51.245 [Lua] Lobby data twitch_enabled = false 21:09:51.245 [Lua] Lobby data power_level = 835 21:09:51.245 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:51.245 [Lua] Lobby data difficulty_tweak = 0 21:09:51.245 [Lua] Lobby data host = 110000102543600 21:09:51.245 [Lua] Lobby data game_mode = 3 21:09:51.246 [Lua] Lobby data is_private = true 21:09:51.246 [Lua] Lobby data match_started = true 21:09:51.246 [Lua] Lobby data mechanism = adventure 21:09:51.246 [Lua] Lobby data level_key = inn_level 21:09:51.247 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:51.247 [Lua] Lobby data selected_level_key = inn_level 21:09:51.248 [Lua] Lobby data difficulty = cataclysm_3 21:09:51.248 [Lua] Lobby data quick_game = false 21:09:51.248 [Lua] Lobby data weave_index = 138 21:09:51.248 [Lua] Lobby data matchmaking = false 21:09:51.248 [Lua] Lobby data weave_name = weave_138 21:09:51.248 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:51.248 [Lua] Lobby data num_players = 4 21:09:51.248 [Lua] Lobby data player_slot_5 = 0:0 21:09:51.248 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:51.248 [Lua] Lobby data country_code = FR 21:09:51.248 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:51.248 [Lua] Lobby data eac_authorized = true 21:09:51.248 [Lua] Set lobby end. 21:09:51.248 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 21:09:51.248 [Lua] Breedfreezer (server) starting a hot join sync 21:09:51.251 [Lua] Set lobby begin: 21:09:51.251 [Lua] Lobby data twitch_enabled = false 21:09:51.251 [Lua] Lobby data power_level = 835 21:09:51.251 [Lua] Lobby data unique_server_name = Cyber-Froh 21:09:51.251 [Lua] Lobby data difficulty_tweak = 0 21:09:51.251 [Lua] Lobby data host = 110000102543600 21:09:51.252 [Lua] Lobby data game_mode = 3 21:09:51.252 [Lua] Lobby data is_private = true 21:09:51.252 [Lua] Lobby data match_started = true 21:09:51.252 [Lua] Lobby data mechanism = adventure 21:09:51.252 [Lua] Lobby data level_key = inn_level 21:09:51.252 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:09:51.252 [Lua] Lobby data selected_level_key = inn_level 21:09:51.252 [Lua] Lobby data difficulty = cataclysm_3 21:09:51.252 [Lua] Lobby data quick_game = false 21:09:51.252 [Lua] Lobby data weave_index = 138 21:09:51.252 [Lua] Lobby data matchmaking = false 21:09:51.252 [Lua] Lobby data weave_name = weave_138 21:09:51.253 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:09:51.253 [Lua] Lobby data num_players = 4 21:09:51.253 [Lua] Lobby data player_slot_5 = 0:0 21:09:51.253 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:09:51.253 [Lua] Lobby data country_code = FR 21:09:51.253 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:09:51.253 [Lua] Lobby data eac_authorized = true 21:09:51.253 [Lua] Set lobby end. 21:09:51.253 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 21:09:51.253 [Lua] Breedfreezer (server) starting a hot join sync 21:09:51.253 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 21:09:51.253 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 21:09:51.253 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 21:09:51.253 [Lua] RemotePlayer:create_game_object( ) 26 21:09:51.267 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 21:09:51.267 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 21:09:51.267 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:09:51.267 [Lua] RemotePlayer:create_game_object( ) 27 21:09:51.282 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 21:09:51.282 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 21:09:51.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:09:51.282 [Lua] RemotePlayer:create_game_object( ) 28 21:09:51.297 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 21:09:51.297 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 21:09:51.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:09:51.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:09:51.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:09:51.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 21:09:51.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 21:09:51.307 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 21:09:51.307 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 21:09:51.307 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 21:09:51.307 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 21:09:51.307 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 21:09:51.307 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 21:09:51.307 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 21:09:51.307 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 21:09:51.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:51.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:51.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:09:51.348 [Lua] Players are leaving the safe zone 21:09:51.405 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 21:09:51.405 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:51.405 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 21:09:51.405 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:51.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:09:51.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:51.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 21:09:51.418 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:51.418 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 21:09:51.418 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:51.419 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:09:51.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:51.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 21:09:51.445 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:51.445 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 21:09:51.445 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:51.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:09:51.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:51.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 21:09:51.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 21:09:51.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:09:51.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:51.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:51.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:51.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:09:51.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:09:51.610 [Lua] StateInGameRunning:_game_actually_starts() 21:09:51.610 [Lua] ################################################################################################################# 21:09:51.610 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_pit_heavens-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:09:51.610 [Lua] ################################################################################################################# 21:09:51.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 21:09:51.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 21:09:51.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 21:09:51.819 [Lua] Commit load time data 21:09:51.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:09:51.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:09:51.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:09:51.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:09:51.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:09:51.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:09:51.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:09:51.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:09:51.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:09:51.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 21:09:51.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:09:51.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:09:51.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:09:51.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:09:51.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:09:51.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:51.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:51.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:51.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:09:51.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:09:51.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:09:51.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 21:09:51.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:09:51.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:52.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:52.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:52.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:09:52.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:09:52.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:09:52.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 21:09:52.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:09:52.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:09:52.057 [Flow] DISABLE 21:09:52.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:09:52.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 21:09:52.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:09:52.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 21:09:52.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 21:09:52.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 21:09:52.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:09:52.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:52.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:52.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:52.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:09:52.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:09:52.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:09:52.150 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 21:09:52.151 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:09:52.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:09:52.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:09:52.188 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:09:52.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:09:52.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:09:52.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 21:09:52.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:09:52.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 21:09:52.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:09:52.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:09:52.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:09:52.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:09:52.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 21:09:52.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:09:52.705 [Window] Window => active 21:09:56.110 [Lua] PlayFabMirrorBase:_commit_internal 28 21:09:56.110 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:09:56.114 [Lua] generate_backend_stats 110000102543600:1 21:09:56.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:09:56.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:09:56.141 [Lua] commit result success 28 21:09:56.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 21:09:56.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:09:56.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 21:09:56.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:09:56.506 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 21:09:56.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:09:56.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 21:09:56.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:09:56.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 21:09:56.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:09:56.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 21:09:56.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:09:56.545 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 21:09:56.545 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:09:56.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 21:09:56.556 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:09:56.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 21:09:56.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:09:56.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:09:56.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:00.068 [Lua] [Matchmaking] Cancelling matchmaking 21:10:00.068 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:10:01.902 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:10:01.902 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:10:01.904 [Lua] Set lobby begin: 21:10:01.904 [Lua] Lobby data twitch_enabled = false 21:10:01.904 [Lua] Lobby data power_level = 835 21:10:01.904 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:01.904 [Lua] Lobby data difficulty_tweak = 0 21:10:01.904 [Lua] Lobby data host = 110000102543600 21:10:01.904 [Lua] Lobby data game_mode = 3 21:10:01.904 [Lua] Lobby data is_private = true 21:10:01.904 [Lua] Lobby data match_started = true 21:10:01.904 [Lua] Lobby data mechanism = adventure 21:10:01.904 [Lua] Lobby data level_key = inn_level 21:10:01.904 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:01.904 [Lua] Lobby data selected_level_key = inn_level 21:10:01.904 [Lua] Lobby data difficulty = cataclysm_3 21:10:01.904 [Lua] Lobby data quick_game = false 21:10:01.904 [Lua] Lobby data weave_index = 138 21:10:01.904 [Lua] Lobby data matchmaking = false 21:10:01.904 [Lua] Lobby data weave_name = weave_138 21:10:01.904 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:01.904 [Lua] Lobby data num_players = 4 21:10:01.904 [Lua] Lobby data player_slot_5 = 0:0 21:10:01.904 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:01.904 [Lua] Lobby data country_code = FR 21:10:01.904 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:01.904 [Lua] Lobby data eac_authorized = true 21:10:01.904 [Lua] Set lobby end. 21:10:01.904 [Lua] [PartyManager] Leader is set to 110000102543600 21:10:01.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 21:10:01.904 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 21:10:01.904 [Lua] Set lobby begin: 21:10:01.904 [Lua] Lobby data twitch_enabled = false 21:10:01.905 [Lua] Lobby data power_level = 835 21:10:01.905 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:01.905 [Lua] Lobby data difficulty_tweak = 0 21:10:01.905 [Lua] Lobby data host = 110000102543600 21:10:01.905 [Lua] Lobby data game_mode = 9 21:10:01.905 [Lua] Lobby data is_private = true 21:10:01.905 [Lua] Lobby data match_started = true 21:10:01.905 [Lua] Lobby data mechanism = adventure 21:10:01.905 [Lua] Lobby data level_key = inn_level 21:10:01.905 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:01.905 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:01.905 [Lua] Lobby data difficulty = cataclysm_3 21:10:01.905 [Lua] Lobby data quick_game = false 21:10:01.905 [Lua] Lobby data weave_index = 138 21:10:01.905 [Lua] Lobby data matchmaking = true 21:10:01.905 [Lua] Lobby data weave_name = weave_138 21:10:01.905 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:01.905 [Lua] Lobby data num_players = 4 21:10:01.905 [Lua] Lobby data player_slot_5 = 0:0 21:10:01.905 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:01.905 [Lua] Lobby data country_code = FR 21:10:01.905 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:01.905 [Lua] Lobby data eac_authorized = true 21:10:01.905 [Lua] Set lobby end. 21:10:01.905 [Lua] Set lobby begin: 21:10:01.905 [Lua] Lobby data twitch_enabled = false 21:10:01.905 [Lua] Lobby data power_level = 835 21:10:01.905 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:01.905 [Lua] Lobby data difficulty_tweak = 0 21:10:01.905 [Lua] Lobby data host = 110000102543600 21:10:01.905 [Lua] Lobby data game_mode = 9 21:10:01.905 [Lua] Lobby data is_private = false 21:10:01.905 [Lua] Lobby data match_started = true 21:10:01.905 [Lua] Lobby data mechanism = adventure 21:10:01.905 [Lua] Lobby data level_key = inn_level 21:10:01.905 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:01.905 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:01.905 [Lua] Lobby data difficulty = cataclysm_3 21:10:01.906 [Lua] Lobby data quick_game = false 21:10:01.906 [Lua] Lobby data weave_index = 138 21:10:01.906 [Lua] Lobby data matchmaking = true 21:10:01.906 [Lua] Lobby data weave_name = weave_138 21:10:01.906 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:01.906 [Lua] Lobby data num_players = 4 21:10:01.906 [Lua] Lobby data player_slot_5 = 0:0 21:10:01.906 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:01.906 [Lua] Lobby data country_code = FR 21:10:01.906 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:01.906 [Lua] Lobby data eac_authorized = true 21:10:01.906 [Lua] Set lobby end. 21:10:01.906 [Lua] [ChatManager][1]System: Starting hosted game... 21:10:01.906 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:10:01.906 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:10:03.219 [Window] Window => inactive 21:10:06.214 [Lua] Set lobby begin: 21:10:06.214 [Lua] Lobby data twitch_enabled = false 21:10:06.214 [Lua] Lobby data power_level = 1100 21:10:06.214 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:06.214 [Lua] Lobby data difficulty_tweak = 0 21:10:06.214 [Lua] Lobby data host = 110000102543600 21:10:06.214 [Lua] Lobby data game_mode = 9 21:10:06.214 [Lua] Lobby data is_private = false 21:10:06.214 [Lua] Lobby data match_started = true 21:10:06.214 [Lua] Lobby data mechanism = adventure 21:10:06.215 [Lua] Lobby data level_key = inn_level 21:10:06.215 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:06.215 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:06.215 [Lua] Lobby data difficulty = cataclysm_3 21:10:06.215 [Lua] Lobby data quick_game = false 21:10:06.215 [Lua] Lobby data weave_index = 138 21:10:06.215 [Lua] Lobby data matchmaking = true 21:10:06.215 [Lua] Lobby data weave_name = weave_138 21:10:06.215 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:06.215 [Lua] Lobby data num_players = 4 21:10:06.215 [Lua] Lobby data player_slot_5 = 0:0 21:10:06.215 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:06.215 [Lua] Lobby data country_code = FR 21:10:06.215 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:06.215 [Lua] Lobby data eac_authorized = true 21:10:06.215 [Lua] Set lobby end. 21:10:06.476 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:10:06.476 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:10:06.589 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_heavens 0 21:10:06.589 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_heavens, 0 ) 21:10:06.589 [Lua] Set lobby begin: 21:10:06.589 [Lua] Lobby data twitch_enabled = false 21:10:06.589 [Lua] Lobby data power_level = 1100 21:10:06.589 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:06.589 [Lua] Lobby data difficulty_tweak = 0 21:10:06.589 [Lua] Lobby data host = 110000102543600 21:10:06.589 [Lua] Lobby data game_mode = 9 21:10:06.589 [Lua] Lobby data is_private = false 21:10:06.589 [Lua] Lobby data match_started = true 21:10:06.589 [Lua] Lobby data mechanism = adventure 21:10:06.589 [Lua] Lobby data level_key = inn_level 21:10:06.589 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:06.589 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:06.589 [Lua] Lobby data difficulty = cataclysm_3 21:10:06.589 [Lua] Lobby data quick_game = false 21:10:06.589 [Lua] Lobby data weave_index = 138 21:10:06.589 [Lua] Lobby data matchmaking = false 21:10:06.589 [Lua] Lobby data weave_name = weave_138 21:10:06.589 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:06.589 [Lua] Lobby data num_players = 4 21:10:06.589 [Lua] Lobby data player_slot_5 = 0:0 21:10:06.589 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:06.589 [Lua] Lobby data country_code = FR 21:10:06.589 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:06.590 [Lua] Lobby data eac_authorized = true 21:10:06.590 [Lua] Set lobby end. 21:10:06.592 [Lua] Set lobby begin: 21:10:06.592 [Lua] Lobby data twitch_enabled = false 21:10:06.592 [Lua] Lobby data power_level = 1100 21:10:06.592 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:06.592 [Lua] Lobby data difficulty_tweak = 0 21:10:06.592 [Lua] Lobby data host = 110000102543600 21:10:06.592 [Lua] Lobby data game_mode = 9 21:10:06.592 [Lua] Lobby data is_private = false 21:10:06.592 [Lua] Lobby data match_started = true 21:10:06.592 [Lua] Lobby data mechanism = adventure 21:10:06.592 [Lua] Lobby data level_key = inn_level 21:10:06.592 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:06.592 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:06.592 [Lua] Lobby data difficulty = cataclysm_3 21:10:06.592 [Lua] Lobby data quick_game = false 21:10:06.592 [Lua] Lobby data weave_index = 138 21:10:06.592 [Lua] Lobby data matchmaking = false 21:10:06.592 [Lua] Lobby data weave_name = weave_138 21:10:06.592 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:06.592 [Lua] Lobby data num_players = 4 21:10:06.592 [Lua] Lobby data player_slot_5 = 0:0 21:10:06.592 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:06.592 [Lua] Lobby data country_code = FR 21:10:06.592 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:06.592 [Lua] Lobby data eac_authorized = true 21:10:06.592 [Lua] Set lobby end. 21:10:06.592 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 21:10:06.592 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 21:10:06.592 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 21:10:06.592 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 21:10:06.592 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 21:10:06.592 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 21:10:06.592 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 21:10:06.592 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 21:10:06.592 [Lua] Complete level triggered. 21:10:06.595 [Save] Saving `save_data` 21:10:06.595 [Lua] gm_event_end_conditions_met false false 21:10:06.596 [Lua] PlayFabMirrorBase:_commit_internal nil 21:10:06.596 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:06.600 [Lua] generate_backend_stats 110000102543600:1 21:10:06.604 [Save] Save done 21:10:06.604 [Save] Saving `save_data` 21:10:06.613 [Save] Save done 21:10:06.621 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:10:06.621 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:06.622 [Save] Saving `save_data` 21:10:06.622 [Lua] TRANSITION nil nil dlc_scorpion_pit_heavens 21:10:06.622 [Lua] Transition type "dlc_scorpion_pit_heavens", is server: true 21:10:06.622 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:10:06.622 [Lua] [GameNetworkManager] Leaving game... 21:10:06.622 [Lua] [GameNetworkManager] Shutting down game session host. 21:10:06.622 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:10:06.622 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:10:06.622 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.41 21:10:06.625 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:10:06.625 [Lua] commit result success 29 21:10:06.635 [Save] Save done 21:10:06.668 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 7613 or from non-session peer 110000101fd4a34 21:10:06.710 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 7613 or from non-session peer 110000100089661 21:10:08.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:10:08.626 [Lua] [Managers] Calling function on all managers: 21:10:08.626 [Lua] Clearing all global lookup lists 21:10:08.626 [Lua] [IngamePlayerListUI] - Destroy 21:10:08.626 [Lua] [EquipmentUI] - Destroy 21:10:08.626 [Lua] [AbilityUI] - Destroy 21:10:08.626 [Lua] [GamePadAbilityUI] - Destroy 21:10:08.626 [Lua] [GamePadEquipmentUI] - Destroy 21:10:08.627 [Lua] [IngameUI] destroy 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 21:10:08.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 21:10:08.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 21:10:08.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 21:10:08.675 [Lua] [Managers] Destroying manager group: 21:10:08.679 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:10:08.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:10:08.734 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 21:10:08.734 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 21:10:08.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_pit_heavens 0 21:10:08.734 warning: [Lua] Following data will be uploaded to Crashify: <> 21:10:08.734 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 74, User: 110000102543600 "Cyber-Froh" <> 21:10:08.735 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000B76BF0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000102543600"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790 [3] _ = table: 0000000000B76BF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000102543600"; peer_state_machine = table: 0000000000AC0270; current_state = InPostGame [5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0 [8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154 [10] dt = 0.0062610926106572151 [2] server = table: 00000000011F83A0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9336234033107758; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0; <> <> 21:10:08.735 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 21:10:08.735 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 21:10:08.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_pit_heavens 0 21:10:08.735 warning: [Lua] Following data will be uploaded to Crashify: <> 21:10:08.735 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 75, User: 110000102543600 "Cyber-Froh" <> 21:10:08.736 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000DD68C80; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790 [3] _ = table: 000000000DD68C80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "1100001040c1df0"; peer_state_machine = table: 00000000004BAB90; current_state = InPostGame [5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0 [8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154 [10] dt = 0.0062610926106572151 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 3; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.9503158861771226; resend_post_game_timer = 1.9268871964886785; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0; <> <> 21:10:08.736 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 21:10:08.736 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 21:10:08.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_pit_heavens 0 21:10:08.736 warning: [Lua] Following data will be uploaded to Crashify: <> 21:10:08.736 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 76, User: 110000102543600 "Cyber-Froh" <> 21:10:08.737 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 000000000ADF95C0; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000100089661"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790 [3] _ = table: 000000000ADF95C0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000100089661"; peer_state_machine = table: 000000000ADF9660; current_state = InPostGame [5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0 [8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154 [10] dt = 0.0062610926106572151 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9451679019257426; resend_post_game_timer = 1.9662034306675196; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0; <> <> 21:10:08.737 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 21:10:08.737 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 21:10:08.737 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_pit_heavens 0 21:10:08.737 warning: [Lua] Following data will be uploaded to Crashify: <> 21:10:08.737 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_heavens", Num ocurrencies: 77, User: 110000102543600 "Cyber-Froh" <> 21:10:08.738 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_heavens<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_heavens" [2] self = table: 0000000000E64900; previous_state = InPostGame; party = table: 00000000005A3DA0; mechanism_manager = table: 00000000005CA3B0; network_transmit = table: 0000000000BA53C0; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_pit_heavens"; environment_variation_id = 0; level_seed = 5581571; difficulty = "cataclysm_3"; difficulty_tweak = 0; difficulty_id = 3; locked_director_function_ids = table: 000000000E77B790 [3] _ = table: 0000000000E64900; new_state = Loading; old_state = InPostGame [4] self = table: 00000000011F83A0; peer_state_machines = table: 0000000001136BB0; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001EB3620; current_state = InPostGame [5] self = table: 0000000007F264B0; application_shutdown = nil; unit_spawner = table: 000000000EB41CA0; world = [World]; unit_storage = table: 0000000010365ED0; units = table: 00000000096198D0; matchmaking_loading_context = nil [6] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; params = table: 0000000000785AD0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000000785B80; new_state = table: 0000000002A411E0; notify = true; old_state = table: 0000000007F264B0 [8] self = table: 0000000000785B80; dt = 0.0062610926106572151; t = 4978.2081688186154; new_state = table: 0000000002A411E0 [9] self = table: 0000000000097110; real_world_dt = 0.0062610926106572151; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0062610926106572151; t = 4978.2081688186154 [10] dt = 0.0062610926106572151 [2] server = table: 00000000011F83A0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9351025465875864; resend_post_game_timer = 1.9324314361438155; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000001136A40; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 000000000B671700; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 0000000001136AE0; _joined_peers = table: 00000000011367C0; voip = table: 0000000001205C70; environment_variation_id = 0; level_transition_handler = table: 000000000274BD80; _connections = table: 00000000011368A0; lobby_host = table: 0000000001274BE0; level_key = "dlc_scorpion_pit_heavens"; slot_allocator = table: 0000000001205570; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000001136480; wanted_career_index = 2; _reserved_slots = table: 0000000000BA5620; wanted_profile_index = 3; _connected_peers = table: 0000000001136450; player_manager = table: 00000000005A2020; _profile_requester = table: 0000000000EE4310; network_transmit = table: 0000000000BA53C0; peers_completed_game_object_sync = table: 0000000001136B80; peer_state_machines = table: 0000000001136BB0; network_event_delegate = table: 000000000EA203F0; [5] world_name = "level_world"; entity_system_bag = table: 000000000D6B9560; network_server = table: 00000000011F83A0; entity_system = table: 0000000002362DA0; parent = table: 0000000000097110; _new_state = table: 0000000002A411E0; _level_flow_events = table: 000000000F49E150; statistics_db = table: 000000000BC89140; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 15.613724703714251; input_manager = table: 000000000077DBB0; profile_synchronizer = table: 0000000001136480; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BB4AEB0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EA203F0; world = [World]; dt = 0.0062610926106572151; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005A2B40; network_transmit = table: 0000000000BA53C0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 17.407835927791893; _lobby_host = table: 0000000001274BE0; level_transition_handler = table: 000000000274BD80; dice_keeper = table: 0000000003857E10; _quit_game = false; [6] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [7] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [8] _params = table: 0000000000785AD0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000007F264B0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 0000000000785B80; startup_timer = 9.6831391917075962; has_booted = true; loading_context = table: 000000000F25C5D0; <> <> 21:10:08.738 [Lua] [Matchmaking] unregister rpcs 21:10:08.738 [Lua] ############### UNLOADING PACKAGES ############### 21:10:08.738 [Lua] [Managers] Calling function on all managers: 21:10:08.738 [Lua] [Managers] Destroying manager group: 21:10:08.738 [Lua] [Gamestate] Enter state StateLoading 21:10:08.739 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:10:08.739 [Lua] [Matchmaking] register rpcs 21:10:08.739 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:10:08.739 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:10:08.739 [Lua] Set lobby begin: 21:10:08.739 [Lua] Lobby data twitch_enabled = false 21:10:08.740 [Lua] Lobby data power_level = 0 21:10:08.740 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:08.740 [Lua] Lobby data difficulty_tweak = 0 21:10:08.740 [Lua] Lobby data host = 110000102543600 21:10:08.740 [Lua] Lobby data game_mode = 9 21:10:08.740 [Lua] Lobby data is_private = false 21:10:08.740 [Lua] Lobby data match_started = true 21:10:08.740 [Lua] Lobby data mechanism = adventure 21:10:08.740 [Lua] Lobby data level_key = inn_level 21:10:08.740 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:08.740 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:08.740 [Lua] Lobby data difficulty = cataclysm_3 21:10:08.740 [Lua] Lobby data quick_game = false 21:10:08.740 [Lua] Lobby data weave_index = 138 21:10:08.740 [Lua] Lobby data matchmaking = false 21:10:08.740 [Lua] Lobby data weave_name = weave_138 21:10:08.740 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:08.740 [Lua] Lobby data num_players = 4 21:10:08.740 [Lua] Lobby data player_slot_5 = 0:0 21:10:08.740 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:08.740 [Lua] Lobby data country_code = FR 21:10:08.740 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:08.740 [Lua] Lobby data eac_authorized = true 21:10:08.740 [Lua] Set lobby end. 21:10:08.740 [Lua] registering RPCs 21:10:08.740 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:10:08.740 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:10:08.740 [Lua] Set lobby begin: 21:10:08.740 [Lua] Lobby data twitch_enabled = false 21:10:08.740 [Lua] Lobby data power_level = 0 21:10:08.741 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:08.741 [Lua] Lobby data difficulty_tweak = 0 21:10:08.741 [Lua] Lobby data host = 110000102543600 21:10:08.741 [Lua] Lobby data game_mode = 9 21:10:08.741 [Lua] Lobby data is_private = false 21:10:08.741 [Lua] Lobby data match_started = true 21:10:08.741 [Lua] Lobby data mechanism = adventure 21:10:08.741 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:08.741 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:08.741 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:08.741 [Lua] Lobby data difficulty = cataclysm_3 21:10:08.741 [Lua] Lobby data quick_game = false 21:10:08.741 [Lua] Lobby data weave_index = 138 21:10:08.741 [Lua] Lobby data matchmaking = false 21:10:08.741 [Lua] Lobby data weave_name = weave_138 21:10:08.741 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:08.741 [Lua] Lobby data num_players = 4 21:10:08.741 [Lua] Lobby data player_slot_5 = 0:0 21:10:08.741 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:08.741 [Lua] Lobby data country_code = FR 21:10:08.741 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:08.741 [Lua] Lobby data eac_authorized = true 21:10:08.741 [Lua] Set lobby end. 21:10:08.741 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:10:08.743 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens, async-read, prioritized 21:10:08.743 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_heavens] self.picked_level_key=[nil] self.picked_environment_id=[0] 21:10:08.743 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_heavens 0 21:10:08.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:10:08.744 [Umbra] Unload tome 21:10:08.745 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 21:10:08.809 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:10:08.809 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 21:10:08.809 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_heavens, async-read, 21:10:08.809 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_heavens" 21:10:08.809 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_heavens" Meta package name: "nil" 21:10:08.809 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_heavens, LevelTransitionHandler, async-read, 21:10:08.809 [Lua] [StateLoading] got rpc_load_level 48 dlc_scorpion_pit_heavens 21:10:08.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_heavens 21:10:08.869 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_heavens 21:10:08.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 21:10:13.609 [EACServer] [22:10:13:609][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:10:14.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 21:10:14.309 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 21:10:14.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 21:10:14.712 [Lua] ### Sending rpc_level_loaded 21:10:14.712 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 48 21:10:14.712 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 21:10:14.713 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 21:10:14.713 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 21:10:14.730 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 21:10:14.730 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 21:10:14.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 21:10:14.864 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 21:10:14.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_heavens 21:10:14.897 [Umbra] Loading umbra tome '#ID[ce002a525b89dab6]' 21:10:14.914 [Lua] ### Sending rpc_level_loaded 21:10:14.914 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 48 21:10:14.914 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 21:10:14.914 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 21:10:14.914 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 21:10:14.931 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 21:10:14.931 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 21:10:15.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_heavens 21:10:15.384 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_heavens 21:10:15.402 [Lua] [LevelTransitionHandler] Level load completed! 21:10:15.402 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_heavens - level_seed: 5581571 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 21:10:15.425 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:10:15.425 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 21:10:15.426 [Lua] load_startup_enemy_packages: -------------- 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_spawn 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_troll 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_rat_ogre 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_stormfiend 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_minotaur 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_plague_sorcerer 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_corruptor_sorcerer 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_gutter_runner 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_pack_master 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_poison_wind_globadier 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_ratling_gunner 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_warpfire_thrower 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_vortex_sorcerer 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_standard_bearer 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_vortex 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] critter_rat 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] critter_pig 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_storm_vermin_with_shield 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_gor 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_ungor_archer 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_warrior 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_ungor 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_clan_rat 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_clan_rat_with_shield 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_slave 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_fanatic 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_marauder 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] chaos_marauder_with_shield 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_storm_vermin 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] beastmen_bestigor 21:10:15.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:10:15.426 [Lua] skaven_plague_monk 21:10:15.427 [Lua] ### Sending rpc_level_loaded 21:10:15.427 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 48 21:10:15.427 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 21:10:15.428 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 21:10:15.428 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 21:10:15.428 [Lua] ### Sending rpc_level_loaded 21:10:15.428 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 48 21:10:15.428 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 21:10:15.444 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 21:10:15.444 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 21:10:15.444 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 21:10:15.444 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 21:10:15.461 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 21:10:15.461 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 21:10:15.462 [Lua] ### Sending rpc_level_loaded 21:10:15.462 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 48 21:10:15.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:10:15.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:10:15.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:10:15.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:10:15.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:10:15.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:10:16.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:10:16.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:10:16.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:10:16.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:10:16.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:10:16.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:10:17.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:10:17.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:10:17.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:10:17.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:10:17.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:10:17.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:17.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:17.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:17.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:10:17.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:10:17.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:10:17.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:10:18.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:10:18.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:10:18.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:10:18.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:10:18.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:10:18.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:10:18.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:10:18.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:10:18.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:10:18.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:10:18.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:10:18.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:10:19.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:10:19.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:10:19.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:10:19.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:10:19.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:10:19.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:10:20.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:10:20.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:10:20.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:10:20.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:10:20.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:10:20.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:10:20.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:10:20.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:10:20.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:20.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:20.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:20.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:10:21.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:10:21.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:10:21.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:10:22.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:10:22.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:10:22.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:10:22.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:10:22.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:10:22.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:10:23.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:10:23.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:10:23.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:10:23.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:10:23.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:10:23.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:23.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:23.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:23.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:10:24.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:10:24.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:10:24.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:10:24.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:10:24.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:10:24.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:63 my_peer_id:110000102543600 21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:63 my_peer_id:110000102543600 21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:63 my_peer_id:110000102543600 21:10:24.503 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:63 my_peer_id:110000102543600 21:10:24.504 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:63 my_peer_id:110000102543600 21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:24.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 21:10:24.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 21:10:24.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:10:24.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:10:24.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:10:25.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:10:25.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:10:25.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:10:25.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:10:25.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:10:25.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:64 my_peer_id:110000102543600 21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:64 my_peer_id:110000102543600 21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:64 my_peer_id:110000102543600 21:10:26.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:64 my_peer_id:110000102543600 21:10:26.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:64 my_peer_id:110000102543600 21:10:26.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_04/wpn_brw_flame_staff_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:10:26.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:10:26.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:10:26.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:65 my_peer_id:110000102543600 21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:65 my_peer_id:110000102543600 21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:65 my_peer_id:110000102543600 21:10:26.240 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:65 my_peer_id:110000102543600 21:10:26.241 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:65 my_peer_id:110000102543600 21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:10:26.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:10:26.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:10:26.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:10:26.395 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_heavens game_mode: weave 21:10:26.395 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:10:26.395 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:66 my_peer_id:110000102543600 21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:66 my_peer_id:110000102543600 21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:66 my_peer_id:110000102543600 21:10:26.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:66 my_peer_id:110000102543600 21:10:26.427 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:66 my_peer_id:110000102543600 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 21:10:26.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 21:10:26.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:10:26.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:10:26.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:10:26.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 21:10:26.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:10:26.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 21:10:26.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:10:26.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 21:10:26.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:10:26.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:10:26.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 21:10:26.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:10:26.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:10:26.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 21:10:26.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 21:10:27.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 21:10:27.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 21:10:27.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:10:27.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:10:27.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 21:10:27.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:10:27.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:10:27.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 21:10:27.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 21:10:27.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 21:10:27.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 21:10:27.724 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:10:27.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:10:27.791 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:10:27.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 21:10:28.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 21:10:28.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 21:10:28.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 21:10:28.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 21:10:28.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 21:10:28.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66 21:10:28.620 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:10:28.620 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/heavens/world 21:10:28.621 [Umbra] Init version: 3.4.15 :: 16 threads 21:10:29.132 [Lua] Async level spawning done 21:10:29.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:10:30.111 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:10:30.111 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:10:30.111 [Lua] [Matchmaking] unregister rpcs 21:10:30.111 [Lua] Set lobby begin: 21:10:30.111 [Lua] Lobby data twitch_enabled = false 21:10:30.111 [Lua] Lobby data power_level = 0 21:10:30.111 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.111 [Lua] Lobby data difficulty_tweak = 0 21:10:30.111 [Lua] Lobby data host = 110000102543600 21:10:30.112 [Lua] Lobby data game_mode = 9 21:10:30.112 [Lua] Lobby data is_private = false 21:10:30.112 [Lua] Lobby data match_started = true 21:10:30.112 [Lua] Lobby data mechanism = adventure 21:10:30.112 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.112 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.112 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.112 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.113 [Lua] Lobby data quick_game = false 21:10:30.113 [Lua] Lobby data weave_index = 138 21:10:30.113 [Lua] Lobby data matchmaking = false 21:10:30.113 [Lua] Lobby data weave_name = weave_138 21:10:30.113 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.113 [Lua] Lobby data num_players = 4 21:10:30.113 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.113 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.113 [Lua] Lobby data country_code = FR 21:10:30.113 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.113 [Lua] Lobby data eac_authorized = true 21:10:30.113 [Lua] Set lobby end. 21:10:30.113 [Lua] [Managers] Destroying manager group: 21:10:30.114 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_heavens, global_loading_screens 21:10:30.114 [Lua] [Gamestate] Enter StateIngame HOST 21:10:30.114 [Lua] [Managers] Calling function on all managers: 21:10:30.115 [Lua] <>level = dlc_scorpion_pit_heavens<> 21:10:30.115 [Lua] Set lobby begin: 21:10:30.115 [Lua] Lobby data twitch_enabled = false 21:10:30.115 [Lua] Lobby data power_level = 0 21:10:30.115 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.115 [Lua] Lobby data difficulty_tweak = 0 21:10:30.115 [Lua] Lobby data host = 110000102543600 21:10:30.115 [Lua] Lobby data game_mode = 9 21:10:30.115 [Lua] Lobby data is_private = false 21:10:30.115 [Lua] Lobby data match_started = true 21:10:30.115 [Lua] Lobby data mechanism = adventure 21:10:30.115 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.115 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.115 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.115 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.115 [Lua] Lobby data quick_game = false 21:10:30.115 [Lua] Lobby data weave_index = 138 21:10:30.115 [Lua] Lobby data matchmaking = false 21:10:30.116 [Lua] Lobby data weave_name = weave_138 21:10:30.116 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.116 [Lua] Lobby data num_players = 4 21:10:30.116 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.116 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.116 [Lua] Lobby data country_code = FR 21:10:30.116 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.116 [Lua] Lobby data eac_authorized = true 21:10:30.116 [Lua] Set lobby end. 21:10:30.116 [Lua] [StateIngame] Server ingame 21:10:30.119 [Lua] Set lobby begin: 21:10:30.119 [Lua] Lobby data twitch_enabled = false 21:10:30.119 [Lua] Lobby data power_level = 0 21:10:30.119 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.119 [Lua] Lobby data difficulty_tweak = 0 21:10:30.119 [Lua] Lobby data host = 110000102543600 21:10:30.119 [Lua] Lobby data game_mode = 9 21:10:30.119 [Lua] Lobby data is_private = false 21:10:30.119 [Lua] Lobby data match_started = true 21:10:30.119 [Lua] Lobby data mechanism = adventure 21:10:30.119 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.119 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.119 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.119 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.119 [Lua] Lobby data quick_game = false 21:10:30.119 [Lua] Lobby data weave_index = 138 21:10:30.119 [Lua] Lobby data matchmaking = false 21:10:30.119 [Lua] Lobby data weave_name = weave_138 21:10:30.119 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.119 [Lua] Lobby data num_players = 4 21:10:30.119 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.119 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.119 [Lua] Lobby data country_code = FR 21:10:30.120 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.120 [Lua] Lobby data eac_authorized = true 21:10:30.120 [Lua] Set lobby end. 21:10:30.120 [Lua] [Matchmaking] register rpcs 21:10:30.120 [Lua] GameNetworkManager:init... creating game session 21:10:30.120 [Lua] Host GameSession.make_game_session_host with session: 21:10:30.120 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:10:30.120 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 21:10:30.120 [Lua] [GameNetworkManager] self.is_server = true 21:10:30.120 [Network] Setting artificial MTU limit to 65536 21:10:30.120 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 50 21:10:30.120 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 21:10:30.120 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 21:10:30.130 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 21:10:30.130 [Lua] pacing=disabled 21:10:30.130 [Lua] roaming=nil 21:10:30.130 [Lua] specials=disabled 21:10:30.130 [Lua] debug_color=maroon 21:10:30.130 [Lua] pack_spawning=skaven_beastmen 21:10:30.130 [Lua] contained_breeds=nil 21:10:30.130 [Lua] disabled=false 21:10:30.130 [Lua] boss=disabled 21:10:30.130 [Lua] horde=disabled 21:10:30.130 [Lua] name=weave_skaven_beastmen 21:10:30.130 [Lua] intensity=disabled 21:10:30.130 [Lua] --- 21:10:30.130 [Lua] [LevelAnalysis] set_random_seed( 734621) 21:10:30.132 warning: [GwNav] NavData resource not loaded 21:10:30.132 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/heavens/world 21:10:30.132 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 21:10:30.137 [Lua] [AIInterestPointSystem] Level Seed: 734621 21:10:30.137 [Lua] 21:10:30.137 [Lua] [entity_system_bag] = table 21:10:30.137 [Lua] [entity_system_bag] = metatable 21:10:30.137 [Lua] [startup_data] = table 21:10:30.137 [Lua] [entity_manager] = table 21:10:30.137 [Lua] [entity_manager] = metatable 21:10:30.137 [Lua] [unit_spawner] = table 21:10:30.137 [Lua] [unit_spawner] = metatable 21:10:30.137 [Lua] [unit_storage] = table 21:10:30.137 [Lua] [unit_storage] = metatable 21:10:30.137 [Lua] [dice_keeper] = table 21:10:30.137 [Lua] [dice_keeper] = metatable 21:10:30.137 [Lua] [is_server] = true (boolean) 21:10:30.137 [Lua] [world] = [World] 21:10:30.137 [Lua] [system_api] = table 21:10:30.137 [Lua] [entity_system] = table 21:10:30.137 [Lua] [entity_system] = metatable 21:10:30.137 [Lua] [network_lobby] = table 21:10:30.137 [Lua] [network_lobby] = metatable 21:10:30.137 [Lua] [profile_synchronizer] = table 21:10:30.137 [Lua] [profile_synchronizer] = metatable 21:10:30.137 [Lua] [level_transition_handler] = table 21:10:30.137 [Lua] [level_transition_handler] = metatable 21:10:30.137 [Lua] [num_local_human_players] = 1 (number) 21:10:30.137 [Lua] [statistics_db] = table 21:10:30.137 [Lua] [statistics_db] = metatable 21:10:30.137 [Lua] [network_server] = table 21:10:30.137 [Lua] [network_server] = metatable 21:10:30.137 [Lua] [input_manager] = table 21:10:30.137 [Lua] [input_manager] = metatable 21:10:30.137 [Lua] [network_clock] = table 21:10:30.137 [Lua] [network_clock] = metatable 21:10:30.137 [Lua] [network_transmit] = table 21:10:30.137 [Lua] [network_transmit] = metatable 21:10:30.137 [Lua] [free_flight_manager] = table 21:10:30.137 [Lua] [free_flight_manager] = metatable 21:10:30.137 [Lua] [network_manager] = table 21:10:30.137 [Lua] [network_manager] = metatable 21:10:30.137 [Lua] [network_event_delegate] = table 21:10:30.137 [Lua] [network_event_delegate] = metatable 21:10:30.137 [Lua] 21:10:30.137 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:10:30.137 [Lua] ignoring extension VersusInteractObjectiveExtension 21:10:30.137 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:10:30.137 [Lua] ignoring extension VersusSocketObjectiveExtension 21:10:30.137 [Lua] ignoring extension VersusTargetObjectiveExtension 21:10:30.137 [Lua] ignoring extension VersusMissionObjectiveExtension 21:10:30.138 [Lua] ignoring extension KeepDecorationPaintingExtension 21:10:30.140 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:10:30.153 [Lua] [AchievementManager] Achievements using the steam platform 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 21:10:30.192 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 21:10:30.193 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 21:10:30.203 [Lua] [StateIngame] Level seed: 734621 21:10:30.222 [Lua] [LevelAnalysis] set_random_seed( 734621) 21:10:30.259 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 21:10:30.259 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 21:10:30.259 [Lua] [IngameUI] init 21:10:30.271 [SteamVoipClient] select_out(110000100089661, off) 21:10:30.271 [SteamVoipClient] select_out(110000101fd4a34, off) 21:10:30.271 [SteamVoipClient] select_out(110000102543600, off) 21:10:30.271 [SteamVoipClient] select_out(1100001040c1df0, off) 21:10:30.285 [Lua] cb_razer_chroma_setup 21:10:30.308 [Lua] completed 21:10:30.308 [Lua] completed 21:10:30.311 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:10:30.311 [Lua] Set lobby begin: 21:10:30.311 [Lua] Lobby data twitch_enabled = false 21:10:30.311 [Lua] Lobby data power_level = 1100 21:10:30.311 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.311 [Lua] Lobby data difficulty_tweak = 0 21:10:30.311 [Lua] Lobby data host = 110000102543600 21:10:30.311 [Lua] Lobby data game_mode = 9 21:10:30.311 [Lua] Lobby data is_private = false 21:10:30.311 [Lua] Lobby data match_started = true 21:10:30.311 [Lua] Lobby data mechanism = adventure 21:10:30.311 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.311 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.311 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.312 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.312 [Lua] Lobby data quick_game = false 21:10:30.312 [Lua] Lobby data weave_index = 138 21:10:30.312 [Lua] Lobby data matchmaking = false 21:10:30.312 [Lua] Lobby data weave_name = weave_138 21:10:30.312 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.312 [Lua] Lobby data num_players = 4 21:10:30.312 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.312 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.312 [Lua] Lobby data country_code = FR 21:10:30.312 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.312 [Lua] Lobby data eac_authorized = true 21:10:30.312 [Lua] Set lobby end. 21:10:30.312 [Lua] CurrentConflictSettings weave_skaven_beastmen 21:10:30.312 [Lua] [ConflictDirector] conflict_director is ai_ready 21:10:30.312 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:10:30.312 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:10:30.315 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:10:30.315 [Lua] Forming navigation groups in one frame 21:10:30.315 [Lua] Forming navigation groups 21:10:30.433 [Lua] NavigationGroupManager -> calulation time A: 0.11799999999948341 21:10:30.493 [Lua] NavigationGroupManager -> calulation time B: 0.060000000000400178 21:10:30.493 [Lua] number of nav groups: 280 21:10:30.495 [Lua] number of refined nav groups : 181 21:10:30.511 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 21:10:30.511 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 13.03485689908266 Normalized coefficient: 1.1737758318679157 21:10:30.515 [Lua] Warning: missing nodes! in zones 21:10:30.522 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:10:30.525 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_3, USING SETTINGS FOR EASY 21:10:30.526 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:10:30.526 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 21:10:30.527 [Lua] [Managers] Calling function on all managers: 21:10:30.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:10:30.538 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 21:10:30.538 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 21:10:30.538 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 21:10:30.538 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 21:10:30.538 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 21:10:30.538 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 21:10:30.538 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 21:10:30.538 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 21:10:30.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 50 21:10:30.684 [Lua] Set lobby begin: 21:10:30.684 [Lua] Lobby data twitch_enabled = false 21:10:30.684 [Lua] Lobby data power_level = 1100 21:10:30.684 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.684 [Lua] Lobby data difficulty_tweak = 0 21:10:30.684 [Lua] Lobby data host = 110000102543600 21:10:30.684 [Lua] Lobby data game_mode = 9 21:10:30.685 [Lua] Lobby data is_private = false 21:10:30.685 [Lua] Lobby data match_started = true 21:10:30.685 [Lua] Lobby data mechanism = adventure 21:10:30.685 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.685 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.685 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.685 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.685 [Lua] Lobby data quick_game = false 21:10:30.685 [Lua] Lobby data weave_index = 138 21:10:30.685 [Lua] Lobby data matchmaking = false 21:10:30.685 [Lua] Lobby data weave_name = weave_138 21:10:30.685 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.685 [Lua] Lobby data num_players = 4 21:10:30.686 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.686 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.686 [Lua] Lobby data country_code = FR 21:10:30.686 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.686 [Lua] Lobby data eac_authorized = true 21:10:30.686 [Lua] Set lobby end. 21:10:30.686 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 21:10:30.686 [Lua] Breedfreezer (server) starting a hot join sync 21:10:30.686 [Lua] packing 0 units of breed chaos_marauder 21:10:30.686 [Lua] packing 0 units of breed skaven_clan_rat 21:10:30.686 [Lua] packing 0 units of breed skaven_storm_vermin 21:10:30.686 [Lua] packing 0 units of breed skaven_slave 21:10:30.686 [Lua] packing 0 units of breed chaos_fanatic 21:10:30.686 [Lua] packing 0 units of breed beastmen_ungor_archer 21:10:30.686 [Lua] packing 0 units of breed chaos_warrior 21:10:30.686 [Lua] packing 0 units of breed beastmen_bestigor 21:10:30.686 [Lua] packing 0 units of breed beastmen_ungor 21:10:30.686 [Lua] packing 0 units of breed skaven_plague_monk 21:10:30.686 [Lua] packing 0 units of breed beastmen_gor 21:10:30.686 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:10:30.686 [Lua] 21:10:30.686 [Lua] [1] = 1 (number) 21:10:30.686 [Lua] [2] = 0 (number) 21:10:30.686 [Lua] [3] = 1 (number) 21:10:30.686 [Lua] [4] = 0 (number) 21:10:30.686 [Lua] [5] = 1 (number) 21:10:30.686 [Lua] [6] = 0 (number) 21:10:30.686 [Lua] [7] = 1 (number) 21:10:30.686 [Lua] [8] = 0 (number) 21:10:30.686 [Lua] [9] = 1 (number) 21:10:30.686 [Lua] [10] = 0 (number) 21:10:30.686 [Lua] [11] = 1 (number) 21:10:30.686 [Lua] [12] = 0 (number) 21:10:30.686 [Lua] [13] = 1 (number) 21:10:30.686 [Lua] [14] = 0 (number) 21:10:30.686 [Lua] [15] = 1 (number) 21:10:30.686 [Lua] [16] = 0 (number) 21:10:30.686 [Lua] [17] = 1 (number) 21:10:30.686 [Lua] [18] = 0 (number) 21:10:30.686 [Lua] [19] = 1 (number) 21:10:30.686 [Lua] [20] = 0 (number) 21:10:30.686 [Lua] [21] = 1 (number) 21:10:30.686 [Lua] [22] = 0 (number) 21:10:30.686 [Lua] 21:10:30.686 [Lua] 21:10:30.686 [Lua] 21:10:30.688 [Lua] Set lobby begin: 21:10:30.688 [Lua] Lobby data twitch_enabled = false 21:10:30.688 [Lua] Lobby data power_level = 1100 21:10:30.688 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.688 [Lua] Lobby data difficulty_tweak = 0 21:10:30.688 [Lua] Lobby data host = 110000102543600 21:10:30.688 [Lua] Lobby data game_mode = 9 21:10:30.688 [Lua] Lobby data is_private = false 21:10:30.688 [Lua] Lobby data match_started = true 21:10:30.688 [Lua] Lobby data mechanism = adventure 21:10:30.688 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.688 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.688 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.688 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.688 [Lua] Lobby data quick_game = false 21:10:30.688 [Lua] Lobby data weave_index = 138 21:10:30.688 [Lua] Lobby data matchmaking = false 21:10:30.688 [Lua] Lobby data weave_name = weave_138 21:10:30.688 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.688 [Lua] Lobby data num_players = 4 21:10:30.688 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.688 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.688 [Lua] Lobby data country_code = FR 21:10:30.689 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.689 [Lua] Lobby data eac_authorized = true 21:10:30.689 [Lua] Set lobby end. 21:10:30.689 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 2 when hot join syncing 21:10:30.689 [Lua] Breedfreezer (server) starting a hot join sync 21:10:30.689 [Lua] packing 0 units of breed chaos_marauder 21:10:30.689 [Lua] packing 0 units of breed skaven_clan_rat 21:10:30.689 [Lua] packing 0 units of breed skaven_storm_vermin 21:10:30.689 [Lua] packing 0 units of breed skaven_slave 21:10:30.689 [Lua] packing 0 units of breed chaos_fanatic 21:10:30.689 [Lua] packing 0 units of breed beastmen_ungor_archer 21:10:30.689 [Lua] packing 0 units of breed chaos_warrior 21:10:30.689 [Lua] packing 0 units of breed beastmen_bestigor 21:10:30.689 [Lua] packing 0 units of breed beastmen_ungor 21:10:30.689 [Lua] packing 0 units of breed skaven_plague_monk 21:10:30.689 [Lua] packing 0 units of breed beastmen_gor 21:10:30.689 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:10:30.689 [Lua] 21:10:30.689 [Lua] [1] = 1 (number) 21:10:30.689 [Lua] [2] = 0 (number) 21:10:30.689 [Lua] [3] = 1 (number) 21:10:30.689 [Lua] [4] = 0 (number) 21:10:30.689 [Lua] [5] = 1 (number) 21:10:30.689 [Lua] [6] = 0 (number) 21:10:30.689 [Lua] [7] = 1 (number) 21:10:30.689 [Lua] [8] = 0 (number) 21:10:30.689 [Lua] [9] = 1 (number) 21:10:30.689 [Lua] [10] = 0 (number) 21:10:30.689 [Lua] [11] = 1 (number) 21:10:30.689 [Lua] [12] = 0 (number) 21:10:30.689 [Lua] [13] = 1 (number) 21:10:30.689 [Lua] [14] = 0 (number) 21:10:30.689 [Lua] [15] = 1 (number) 21:10:30.689 [Lua] [16] = 0 (number) 21:10:30.689 [Lua] [17] = 1 (number) 21:10:30.689 [Lua] [18] = 0 (number) 21:10:30.689 [Lua] [19] = 1 (number) 21:10:30.689 [Lua] [20] = 0 (number) 21:10:30.689 [Lua] [21] = 1 (number) 21:10:30.689 [Lua] [22] = 0 (number) 21:10:30.689 [Lua] 21:10:30.689 [Lua] 21:10:30.689 [Lua] 21:10:30.690 [Lua] Set lobby begin: 21:10:30.690 [Lua] Lobby data twitch_enabled = false 21:10:30.690 [Lua] Lobby data power_level = 1100 21:10:30.690 [Lua] Lobby data unique_server_name = Cyber-Froh 21:10:30.690 [Lua] Lobby data difficulty_tweak = 0 21:10:30.690 [Lua] Lobby data host = 110000102543600 21:10:30.691 [Lua] Lobby data game_mode = 9 21:10:30.691 [Lua] Lobby data is_private = false 21:10:30.691 [Lua] Lobby data match_started = true 21:10:30.691 [Lua] Lobby data mechanism = adventure 21:10:30.691 [Lua] Lobby data level_key = dlc_scorpion_pit_heavens 21:10:30.691 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 21:10:30.691 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_heavens 21:10:30.691 [Lua] Lobby data difficulty = cataclysm_3 21:10:30.691 [Lua] Lobby data quick_game = false 21:10:30.691 [Lua] Lobby data weave_index = 138 21:10:30.691 [Lua] Lobby data matchmaking = false 21:10:30.691 [Lua] Lobby data weave_name = weave_138 21:10:30.692 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 21:10:30.692 [Lua] Lobby data num_players = 4 21:10:30.692 [Lua] Lobby data player_slot_5 = 0:0 21:10:30.692 [Lua] Lobby data player_slot_2 = 110000100089661:1 21:10:30.692 [Lua] Lobby data country_code = FR 21:10:30.692 [Lua] Lobby data player_slot_3 = 110000102543600:1 21:10:30.692 [Lua] Lobby data eac_authorized = true 21:10:30.692 [Lua] Set lobby end. 21:10:30.692 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 21:10:30.692 [Lua] Breedfreezer (server) starting a hot join sync 21:10:30.692 [Lua] packing 0 units of breed chaos_marauder 21:10:30.692 [Lua] packing 0 units of breed skaven_clan_rat 21:10:30.692 [Lua] packing 0 units of breed skaven_storm_vermin 21:10:30.692 [Lua] packing 0 units of breed skaven_slave 21:10:30.692 [Lua] packing 0 units of breed chaos_fanatic 21:10:30.692 [Lua] packing 0 units of breed beastmen_ungor_archer 21:10:30.692 [Lua] packing 0 units of breed chaos_warrior 21:10:30.692 [Lua] packing 0 units of breed beastmen_bestigor 21:10:30.692 [Lua] packing 0 units of breed beastmen_ungor 21:10:30.692 [Lua] packing 0 units of breed skaven_plague_monk 21:10:30.692 [Lua] packing 0 units of breed beastmen_gor 21:10:30.692 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:10:30.692 [Lua] 21:10:30.692 [Lua] [1] = 1 (number) 21:10:30.692 [Lua] [2] = 0 (number) 21:10:30.692 [Lua] [3] = 1 (number) 21:10:30.692 [Lua] [4] = 0 (number) 21:10:30.692 [Lua] [5] = 1 (number) 21:10:30.692 [Lua] [6] = 0 (number) 21:10:30.692 [Lua] [7] = 1 (number) 21:10:30.692 [Lua] [8] = 0 (number) 21:10:30.692 [Lua] [9] = 1 (number) 21:10:30.692 [Lua] [10] = 0 (number) 21:10:30.692 [Lua] [11] = 1 (number) 21:10:30.692 [Lua] [12] = 0 (number) 21:10:30.692 [Lua] [13] = 1 (number) 21:10:30.692 [Lua] [14] = 0 (number) 21:10:30.692 [Lua] [15] = 1 (number) 21:10:30.692 [Lua] [16] = 0 (number) 21:10:30.692 [Lua] [17] = 1 (number) 21:10:30.692 [Lua] [18] = 0 (number) 21:10:30.692 [Lua] [19] = 1 (number) 21:10:30.692 [Lua] [20] = 0 (number) 21:10:30.692 [Lua] [21] = 1 (number) 21:10:30.692 [Lua] [22] = 0 (number) 21:10:30.692 [Lua] 21:10:30.692 [Lua] 21:10:30.692 [Lua] 21:10:30.692 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 21:10:30.692 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 21:10:30.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 21:10:30.692 [Lua] RemotePlayer:create_game_object( ) 20 21:10:30.705 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 21:10:30.705 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 21:10:30.705 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 21:10:30.705 [Lua] RemotePlayer:create_game_object( ) 21 21:10:30.717 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 21:10:30.717 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 21:10:30.717 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 21:10:30.717 [Lua] RemotePlayer:create_game_object( ) 22 21:10:30.730 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 21:10:30.730 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 21:10:30.730 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 21:10:30.742 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 21:10:30.742 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 21:10:30.742 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 21:10:30.742 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 21:10:30.742 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 21:10:30.742 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 21:10:30.742 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 21:10:30.742 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 21:10:30.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 21:10:30.758 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.759 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.759 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 21:10:30.771 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 50 21:10:30.851 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:10:30.851 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 21:10:30.851 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:10:30.852 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25 21:10:30.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.853 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:10:30.853 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 21:10:30.853 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:10:30.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=26 21:10:30.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1255e0ff] 21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ad461fe9] 21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 21:10:30.854 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8ab9c02] 21:10:30.855 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:10:30.855 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 21:10:30.855 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:10:30.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 21:10:30.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:31.130 [Lua] StateInGameRunning:_game_actually_starts() 21:10:31.130 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=32 21:10:31.130 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=33 21:10:31.131 [Lua] ################################################################################################################# 21:10:31.131 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-dlc_scorpion_pit_heavens [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:10:31.131 [Lua] ################################################################################################################# 21:10:31.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 21:10:31.140 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 21:10:31.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 21:10:31.321 [Lua] Commit load time data 21:10:32.139 [Window] Window => active 21:10:40.790 [Lua] Players are leaving the safe zone 21:10:40.794 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:10:50.918 [Lua] main_path_player_far_away_check started 21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:52.370 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:10:52.405 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:10:52.717 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:10:54.095 [Lua] main_path_player_far_away_check started 21:10:57.170 [Lua] main_path_player_far_away_check started 21:10:59.475 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 21:10:59.475 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[13c193cf] 21:11:00.243 [Lua] main_path_player_far_away_check started 21:11:03.366 [Lua] main_path_player_far_away_check started 21:11:03.859 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 8973420) 21:11:03.872 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 8973420) 21:11:03.879 [Lua] setting up ambush-horde 21:11:03.879 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:11:03.879 [Lua] -> spawning: 15 21:11:03.879 [Lua] horde crated with id 1 of type ambush 21:11:03.879 [Lua] ambush horde has started 21:11:03.887 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 21:11:06.449 [Lua] main_path_player_far_away_check started 21:11:07.599 [Lua] main_path_player_far_away_check started 21:11:08.298 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:11:08.357 [Lua] Init group template: horde 21:11:08.486 [Lua] main_path_player_far_away_check started 21:11:08.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source. 21:11:08.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:09.492 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:09.561 [Lua] main_path_player_far_away_check started 21:11:09.563 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:09.564 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:09.564 [Lua] Spawn type: horde_hidden Score: 0.022644927536232 Score Multiplier: 0.022644927536231884 21:11:09.826 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:09.826 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:09.853 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:10.703 [Lua] main_path_player_far_away_check started 21:11:11.577 [Lua] main_path_player_far_away_check started 21:11:12.620 [Lua] main_path_player_far_away_check started 21:11:13.192 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 8973420) 21:11:13.204 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 8973420) 21:11:13.212 [Lua] setting up ambush-horde 21:11:13.212 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 21:11:13.212 [Lua] -> spawning: 15 21:11:13.212 [Lua] horde crated with id 2 of type ambush 21:11:13.212 [Lua] ambush horde has started 21:11:13.212 [Lua] setting up ambush-horde 21:11:13.212 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:11:13.212 [Lua] -> spawning: 12 21:11:13.212 [Lua] horde crated with id 3 of type ambush 21:11:13.212 [Lua] ambush horde has started 21:11:13.222 [Lua] setting up ambush-horde 21:11:13.222 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:11:13.222 [Lua] -> spawning: 7 21:11:13.222 [Lua] horde crated with id 4 of type ambush 21:11:13.222 [Lua] ambush horde has started 21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.422 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:13.822 [Lua] main_path_player_far_away_check started 21:11:13.868 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:13.892 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:13.892 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:14.205 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:14.206 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:14.206 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:14.648 [Lua] main_path_player_far_away_check started 21:11:14.943 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:14.985 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:14.985 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:15.705 [Lua] main_path_player_far_away_check started 21:11:16.671 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:11:16.671 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 21:11:16.671 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:11:16.671 [Lua] ->moving spawner 21:11:16.671 [Lua] ->moving spawner 21:11:16.671 [Lua] ->moving spawner 21:11:16.671 [Lua] ->moving spawner 21:11:16.671 [Lua] ->moving spawner 21:11:16.691 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:11:16.691 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 21:11:16.691 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:11:16.691 [Lua] ->moving spawner 21:11:16.897 [Lua] main_path_player_far_away_check started 21:11:17.271 [Lua] Init group template: horde 21:11:17.287 [Lua] Init group template: horde 21:11:17.740 [Lua] main_path_player_far_away_check started 21:11:17.758 [Lua] Init group template: horde 21:11:18.805 [Lua] main_path_player_far_away_check started 21:11:19.995 [Lua] main_path_player_far_away_check started 21:11:20.873 [Lua] main_path_player_far_away_check started 21:11:21.460 [Lua] setting up ambush-horde 21:11:21.460 [Lua] Composing horde 'weave_trickle_chaos_medium' .. using variant 'plain' 21:11:21.461 [Lua] -> spawning: 27 21:11:21.461 [Lua] horde crated with id 5 of type ambush 21:11:21.461 [Lua] ambush horde has started 21:11:21.476 [Lua] starting terror event: trickle_event_chaos_medium 21:11:21.476 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_medium (seed: 0) 21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:21.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.937 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:21.952 [Lua] main_path_player_far_away_check started 21:11:22.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:22.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:22.707 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:22.707 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:23.090 [Lua] main_path_player_far_away_check started 21:11:23.279 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:23.885 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:23.925 [Lua] main_path_player_far_away_check started 21:11:25.038 [Lua] main_path_player_far_away_check started 21:11:25.268 [Lua] Init group template: horde 21:11:25.595 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:25.927 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:11:26.244 [Lua] main_path_player_far_away_check started 21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:26.947 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:27.060 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:27.071 [Lua] main_path_player_far_away_check started 21:11:27.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:27.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:27.330 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:27.392 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:27.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:27.772 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:27.801 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:28.153 [Lua] main_path_player_far_away_check started 21:11:28.280 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:28.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:28.982 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:29.338 [Lua] main_path_player_far_away_check started 21:11:29.388 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:29.558 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:30.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:30.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:30.144 [Flow] 1 21:11:30.145 [Flow] 2 21:11:30.187 [Lua] main_path_player_far_away_check started 21:11:30.670 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:11:31.290 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 72.74658203125 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:31.322 [Lua] main_path_player_far_away_check started 21:11:32.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:32.164 [Flow] 3 21:11:32.211 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:11:32.342 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 724.57354736328125 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:32.400 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 724.57354736328125 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:32.456 [Lua] main_path_player_far_away_check started 21:11:33.293 [Lua] main_path_player_far_away_check started 21:11:34.466 [Lua] main_path_player_far_away_check started 21:11:35.567 [Lua] main_path_player_far_away_check started 21:11:35.802 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:35.802 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:35.803 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:35.964 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:36.051 [Lua] TerrorEventMixer.start_event: weave_spot_event_chaos_warriors_capture_point_2 (seed: 8973420) 21:11:36.282 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:36.311 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:36.402 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:36.438 [Lua] main_path_player_far_away_check started 21:11:36.707 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:36.866 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:36.988 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:37.288 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:37.318 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:37.529 [Lua] main_path_player_far_away_check started 21:11:37.647 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:38.514 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 732.81744384765625 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:38.580 [Lua] main_path_player_far_away_check started 21:11:38.696 [Lua] main_path_player_far_away_check started 21:11:38.872 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:38.980 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:39.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 21:11:39.308 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:39.416 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 732.106201171875 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:39.588 [Lua] main_path_player_far_away_check started 21:11:39.867 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:39.914 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:40.383 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:40.414 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:40.667 [Lua] main_path_player_far_away_check started 21:11:41.417 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:11:41.693 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 21:11:41.712 [Lua] main_path_player_far_away_check started 21:11:41.728 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 21:11:41.792 [Lua] TerrorEventMixer.start_event: main_path_event_boss_chaos_troll (seed: 8973420) 21:11:41.807 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 8973420) 21:11:41.824 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 8973420) 21:11:41.827 [Lua] main_path_player_far_away_check started 21:11:41.839 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 8973420) 21:11:41.843 [Lua] setting up ambush-horde 21:11:41.843 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 21:11:41.843 [Lua] -> spawning: 6 21:11:41.843 [Lua] horde crated with id 6 of type ambush 21:11:41.843 [Lua] ambush horde has started 21:11:41.843 [Lua] setting up ambush-horde 21:11:41.843 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 21:11:41.843 [Lua] -> spawning: 12 21:11:41.843 [Lua] horde crated with id 7 of type ambush 21:11:41.843 [Lua] ambush horde has started 21:11:41.843 [Lua] setting up ambush-horde 21:11:41.843 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 21:11:41.844 [Lua] -> spawning: 15 21:11:41.844 [Lua] horde crated with id 8 of type ambush 21:11:41.844 [Lua] ambush horde has started 21:11:41.856 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 21:11:41.859 [Lua] setting up ambush-horde 21:11:41.859 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 21:11:41.859 [Lua] -> spawning: 10 21:11:41.859 [Lua] horde crated with id 9 of type ambush 21:11:41.859 [Lua] ambush horde has started 21:11:41.871 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 21:11:41.908 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 21:11:42.549 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:42.732 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:43.342 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:43.534 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 4221.45458984375 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:43.748 [Lua] main_path_player_far_away_check started 21:11:44.154 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:44.911 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:44.953 [Lua] main_path_player_far_away_check started 21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.982 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:45.150 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:45.306 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:11:45.306 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 21:11:45.306 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.306 [Lua] ->moving spawner 21:11:45.321 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:11:45.321 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 21:11:45.321 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:11:45.321 [Lua] ->moving spawner 21:11:45.321 [Lua] ->moving spawner 21:11:45.321 [Lua] ->moving spawner 21:11:45.321 [Lua] ->moving spawner 21:11:45.321 [Lua] ->moving spawner 21:11:45.321 [Lua] ->moving spawner 21:11:45.413 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:45.448 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 3866.376708984375 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:45.461 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:45.815 [Lua] Init group template: horde 21:11:45.897 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:45.897 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:45.898 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:45.956 [Lua] Init group template: horde 21:11:46.008 [Lua] Init group template: horde 21:11:46.090 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:11:46.150 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 2329.955810546875 [Unit '#ID[7cd7a7adbeeab338]'] 21:11:46.370 [Lua] Init group template: horde 21:11:46.381 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:46.381 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:46.426 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:46.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 21:11:46.881 [Lua] main_path_player_far_away_check started 21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.752 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.891 [Lua] Spawn type: roam Score: 0.011322463768116 Score Multiplier: 0.0022644927536231885 21:11:47.891 [Lua] Spawn type: roam Score: 0.0045289855072464 Score Multiplier: 0.0022644927536231885 21:11:48.092 [Lua] main_path_player_far_away_check started 21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:48.200 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:48.539 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 76 size: 187 action: fallback_idle 21:11:49.393 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:11:49.658 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:49.936 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 184 action: follow 21:11:49.985 [Lua] main_path_player_far_away_check started 21:11:49.985 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 183 action: nil 21:11:50.015 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 73 size: 182 action: nil 21:11:50.061 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 89 size: 181 action: follow 21:11:50.276 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 171 180 21:11:50.423 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:50.644 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:11:50.696 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:50.762 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 6 170 176 21:11:50.779 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 172 175 21:11:50.779 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 173 174 21:11:50.951 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:51.132 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 134 172 21:11:51.181 [Lua] main_path_player_far_away_check started 21:11:51.218 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:51.311 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:51.835 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 55 size: 169 action: follow 21:11:51.888 [Lua] Spawn type: horde Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:11:51.901 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 81 167 21:11:51.971 [Lua] Spawn type: horde Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:11:52.124 [Lua] Spawn type: roam Score: 0.0033967391304348 Score Multiplier: 0.0022644927536231885 21:11:52.219 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 33 size: 164 action: follow 21:11:52.766 [Lua] Spawn type: horde_hidden Score: 0.045289855072464 Score Multiplier: 0.022644927536231884 21:11:52.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 116, name: `unknown` 21:11:53.119 [Lua] main_path_player_far_away_check started 21:11:53.135 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 162 action: follow 21:11:53.197 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 61 size: 161 action: follow 21:11:53.218 [Lua] Spawn type: horde_hidden Score: 0.11322463768116 Score Multiplier: 0.022644927536231884 21:11:53.263 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 84 size: 159 action: follow 21:11:53.555 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 158 action: follow 21:11:53.834 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:54.172 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 112 size: 157 action: nil 21:11:54.172 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 113 size: 156 action: nil 21:11:54.296 [Lua] main_path_player_far_away_check started 21:11:54.344 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 21:11:54.426 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 51 size: 155 action: follow 21:11:54.730 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 11 size: 154 action: nil 21:11:54.967 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 102 size: 153 action: follow 21:11:54.982 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:55.111 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 2 size: 152 action: follow 21:11:55.163 [Lua] Spawn type: horde_hidden Score: 0.033967391304348 Score Multiplier: 0.022644927536231884 21:12:13.218 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 17.5 s ago.<> <> {00007ff67a100000, 00cf9000, 5fcf7123, 916d5a65-967d-45f2-9351-2a74da96f0cd, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffaf7070000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffaf6760000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff67a100000:0x00000000002df5b0 0x00007ff67a100000:0x00000000002e1142 0x00007ff67a100000:0x00000000002e13fb 0x00007ff67a100000:0x00000000002ddbb0 0x00007ff67a100000:0x00000000002fe253 0x00007ff67a100000:0x0000000000301982 0x00007ffaf6760000:0x0000000000017034 BaseThreadInitThunk 0x00007ffaf7070000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b<> <>--- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 7611MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46089 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Mamba Elite Input device: Generic (17.0): XONAR SOUND CARD Input device: Generic (17.0): Razer Goliathus Chroma Input device: Generic (17.0): Controller (XBOX 360 For Windows) <> <>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-17-19.45.05-3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b.log<> <>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-17-19.45.05-3e39b5e5-bc7e-49d4-8c03-5a1e3ffeea3b.dmp<> <> Memory Total: 16319 MB Available: 13843 MB Used: 2476 MB Peak Used: 3503 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 28839 MB Used: 7120 MB Peak: 7462 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]