[Log version] 1 [Session] 3d30ee8b-072e-46bb-bfdc-1c6eb83e9bc3 UTC time stamps 03:02:08.767 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 03:02:08.767 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 03:02:08.767 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 03:02:08.767 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 03:02:08.767 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 03:02:08.768 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 03:02:08.956 [RazerChroma] Setup Razer Chroma resources 03:02:08.956 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 03:02:08.976 [Window] Window => active 03:02:09.331 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 03:02:09.360 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 03:02:10.086 [EAC] Init client 11000010c7fed13 03:02:10.086 [EAC] EAC client initialized 03:02:10.086 warning: [EAC] Failed to initialize localization 03:02:10.087 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 03:02:10.092 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 03:02:11.341 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 03:02:11.454 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 03:02:12.036 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 03:02:12.038 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 03:02:12.262 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 03:02:12.262 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 03:02:12.262 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 03:02:12.262 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 03:02:12.262 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 03:02:12.428 [RazerChroma] Setup Razer Chroma 03:02:12.467 [LightFX ] Loaded DLL. 03:02:12.467 [LightFX ] Init() 03:02:12.472 [LightFX ] LightFX failed to initialize 03:02:12.479 [Lua] boot.lua start, os clock: 5.9329999999999998 03:02:12.480 [Lua] LUA IS STRIPPED! 03:02:12.480 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9329999999999998 03:02:12.480 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 19699MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46172 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): USB Gaming Mouse 03:02:12.480 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 03:02:12.495 [SteamStats] RequestCurrentStats success: true 03:02:15.699 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8139362492365763 os-clock: 9.152000000000001 03:02:15.699 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:02:15.699 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 03:02:15.702 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:02:15.703 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:02:15.706 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:02:15.706 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:02:15.706 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:02:15.706 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:02:15.706 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:02:15.709 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:02:15.709 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 03:02:15.710 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:02:15.712 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:02:15.712 [Lua] Development.init_application_parameters 03:02:15.712 [Lua] ----------------------------------------------------------------- 03:02:15.712 [Lua] -- Application parameters -- 03:02:15.712 [Lua] ----------------------------------------------------------------- 03:02:15.712 [Lua] ***************************************************************** 03:02:15.712 [Lua] ** Initial contents of script_data ** 03:02:15.712 [Lua] script_data.beta_level_progression = false 03:02:15.712 [Lua] script_data.build_identifier = e713590abceb 03:02:15.712 [Lua] script_data.debug_interactions = false 03:02:15.712 [Lua] script_data.disable_debug_draw = true 03:02:15.712 [Lua] script_data.disable_intro_trailer = false 03:02:15.712 [Lua] script_data.disable_store = false 03:02:15.712 [Lua] script_data.disable_tutorial_at_start = true 03:02:15.712 [Lua] script_data.eac-untrusted = false 03:02:15.712 [Lua] script_data.enable_detailed_tooltips = false 03:02:15.712 [Lua] script_data.force_debug_disabled = true 03:02:15.712 [Lua] script_data.force_steam = true 03:02:15.712 [Lua] script_data.hide_fps = true 03:02:15.712 [Lua] script_data.hide_version_info = true 03:02:15.712 [Lua] script_data.matchmaking_debug = true 03:02:15.712 [Lua] script_data.network_debug = true 03:02:15.712 [Lua] script_data.package_debug = true 03:02:15.712 [Lua] script_data.packaged_build = true 03:02:15.712 [Lua] script_data.settings = { } 03:02:15.712 [Lua] script_data.show_fps = false 03:02:15.712 [Lua] script_data.spawn_empty_chest = true 03:02:15.712 [Lua] script_data.telemetry_log_interval = 600 03:02:15.712 [Lua] script_data.tobii_button = false 03:02:15.712 [Lua] script_data.use_beta_overlay = false 03:02:15.712 [Lua] script_data.use_local_backend = false 03:02:15.712 [Lua] script_data.use_tech_telemetry = true 03:02:15.712 [Lua] script_data.use_telemetry = true 03:02:15.712 [Lua] ***************************************************************** 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:02:15.712 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:02:15.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:02:15.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:02:15.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:02:15.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:02:15.944 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:02:15.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 03:02:15.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 03:02:15.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 03:02:15.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:02:16.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:02:16.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:02:16.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:02:16.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:02:16.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:02:16.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:02:16.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:02:16.672 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:02:16.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:02:16.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:02:16.733 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:02:16.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 03:02:16.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 03:02:16.871 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 03:02:16.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:02:17.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:02:17.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:02:17.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:02:17.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:02:17.137 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:02:17.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 03:02:17.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 03:02:17.195 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 03:02:17.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:02:17.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:02:17.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:02:17.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:02:17.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:02:17.603 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:02:17.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 03:02:17.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 03:02:17.612 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 03:02:17.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:02:17.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:02:17.622 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:02:17.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:02:17.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:02:17.656 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:02:17.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:02:17.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:02:17.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:02:17.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:02:17.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:02:17.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:02:17.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:02:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:02:18.091 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:02:18.098 [Lua] settings.steam: nil 03:02:18.098 [Lua] Steam: table: 0000000000062450 03:02:18.098 [Lua] force_steam: true 03:02:18.098 [Lua] BUILD: release 03:02:18.098 [Lua] test_backend: nil 03:02:18.098 [Lua] DEDICATED_SERVER: false 03:02:18.098 [Lua] Using app_id '552500' to define backend 03:02:18.098 [Lua] PlayFab Title ID: 5107 03:02:18.156 [Lua] [1] = beastmen_minotaur (string) 03:02:18.156 [Lua] [2] = skaven_storm_vermin_champion (string) 03:02:18.156 [Lua] [3] = chaos_dummy_troll (string) 03:02:18.156 [Lua] [4] = skaven_grey_seer (string) 03:02:18.156 [Lua] [5] = chaos_plague_wave_spawner (string) 03:02:18.156 [Lua] [6] = chaos_vortex (string) 03:02:18.156 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 03:02:18.156 [Lua] [8] = chaos_dummy_sorcerer (string) 03:02:18.156 [Lua] [9] = chaos_tentacle (string) 03:02:18.156 [Lua] [10] = skaven_loot_rat (string) 03:02:18.156 [Lua] [11] = skaven_stormfiend_demo (string) 03:02:18.156 [Lua] [12] = critter_rat (string) 03:02:18.156 [Lua] [13] = skaven_explosive_loot_rat (string) 03:02:18.156 [Lua] [14] = chaos_spawn (string) 03:02:18.156 [Lua] [15] = skaven_stormfiend_boss (string) 03:02:18.156 [Lua] [16] = critter_pig (string) 03:02:18.156 [Lua] [17] = chaos_troll (string) 03:02:18.156 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:02:18.156 [Lua] [19] = skaven_rat_ogre (string) 03:02:18.156 [Lua] [20] = skaven_stormfiend (string) 03:02:18.156 [Lua] [21] = skaven_storm_vermin_warlord (string) 03:02:18.156 [Lua] [22] = skaven_warpfire_thrower (string) 03:02:18.156 [Lua] [23] = chaos_plague_sorcerer (string) 03:02:18.156 [Lua] [24] = chaos_exalted_champion_warcamp (string) 03:02:18.156 [Lua] [25] = skaven_pack_master (string) 03:02:18.156 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 03:02:18.156 [Lua] [27] = skaven_ratling_gunner (string) 03:02:18.156 [Lua] [28] = chaos_mutator_sorcerer (string) 03:02:18.156 [Lua] [29] = skaven_poison_wind_globadier (string) 03:02:18.156 [Lua] [30] = chaos_tentacle_sorcerer (string) 03:02:18.156 [Lua] [31] = chaos_exalted_champion_norsca (string) 03:02:18.156 [Lua] [32] = chaos_warrior (string) 03:02:18.156 [Lua] [33] = chaos_exalted_sorcerer (string) 03:02:18.156 [Lua] [34] = skaven_gutter_runner (string) 03:02:18.156 [Lua] [35] = chaos_corruptor_sorcerer (string) 03:02:18.156 [Lua] [36] = chaos_vortex_sorcerer (string) 03:02:18.156 [Lua] [37] = skaven_plague_monk (string) 03:02:18.156 [Lua] [38] = chaos_berzerker (string) 03:02:18.156 [Lua] [39] = beastmen_gor (string) 03:02:18.156 [Lua] [40] = beastmen_ungor_archer (string) 03:02:18.156 [Lua] [41] = beastmen_ungor_dummy (string) 03:02:18.156 [Lua] [42] = beastmen_standard_bearer_crater (string) 03:02:18.156 [Lua] [43] = skaven_storm_vermin_commander (string) 03:02:18.156 [Lua] [44] = beastmen_standard_bearer (string) 03:02:18.156 [Lua] [45] = skaven_storm_vermin (string) 03:02:18.156 [Lua] [46] = beastmen_ungor (string) 03:02:18.156 [Lua] [47] = chaos_raider_tutorial (string) 03:02:18.156 [Lua] [48] = chaos_raider (string) 03:02:18.156 [Lua] [49] = beastmen_gor_dummy (string) 03:02:18.156 [Lua] [50] = skaven_storm_vermin_with_shield (string) 03:02:18.156 [Lua] [51] = beastmen_bestigor (string) 03:02:18.156 [Lua] [52] = beastmen_bestigor_dummy (string) 03:02:18.156 [Lua] [53] = skaven_clan_rat_tutorial (string) 03:02:18.156 [Lua] [54] = chaos_marauder (string) 03:02:18.156 [Lua] [55] = skaven_dummy_clan_rat (string) 03:02:18.156 [Lua] [56] = chaos_fanatic (string) 03:02:18.156 [Lua] [57] = chaos_marauder_with_shield (string) 03:02:18.156 [Lua] [58] = chaos_zombie (string) 03:02:18.156 [Lua] [59] = skaven_clan_rat (string) 03:02:18.156 [Lua] [60] = skaven_clan_rat_with_shield (string) 03:02:18.156 [Lua] [61] = chaos_marauder_tutorial (string) 03:02:18.156 [Lua] [62] = skaven_dummy_slave (string) 03:02:18.156 [Lua] [63] = skaven_slave (string) 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:02:18.207 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:02:18.214 [Lua] level display name dlc_bogenhafen_city 03:02:18.214 [Lua] level display name cemetery 03:02:18.214 [Lua] level display name forest_ambush 03:02:18.214 [Lua] level display name mines 03:02:18.214 [Lua] level display name nurgle 03:02:18.214 [Lua] level display name warcamp 03:02:18.214 [Lua] level display name bell 03:02:18.214 [Lua] level display name skittergate 03:02:18.214 [Lua] level display name prologue 03:02:18.214 [Lua] level display name dlc_celebrate_crawl 03:02:18.214 [Lua] level display name military 03:02:18.214 [Lua] level display name magnus 03:02:18.214 [Lua] level display name skaven_stronghold 03:02:18.214 [Lua] level display name fort 03:02:18.214 [Lua] level display name ground_zero 03:02:18.214 [Lua] level display name elven_ruins 03:02:18.214 [Lua] level display name farmlands 03:02:18.214 [Lua] level display name ussingen 03:02:18.214 [Lua] level display name dlc_portals 03:02:18.214 [Lua] level display name dlc_castle 03:02:18.214 [Lua] level display name catacombs 03:02:18.214 [Lua] level display name crater 03:02:18.214 [Lua] level display name plaza 03:02:18.214 [Lua] level display name dlc_bogenhafen_slum 03:02:18.214 [Lua] level display name dlc_bastion 03:02:18.245 [Lua] TIME: 0.022 03:02:18.891 [Lua] [ConflictSettings] Contained breeds generated in: 0.60700000000000109 03:02:18.992 [Lua] <>realm = official<> 03:02:19.000 [Window] Window => inactive 03:02:19.243 [Lua] <>project = vermintide 2<> 03:02:19.243 [Lua] <>build = release<> 03:02:19.243 [Lua] <>platform = win32<> 03:02:19.243 [Lua] <>dedicated_server = false<> 03:02:19.243 [Lua] <>title_id = 5107<> 03:02:19.243 [Lua] <>content_revision = 19458<> 03:02:19.243 [Lua] <>engine_revision = e713590abceb<> 03:02:19.243 [Lua] <>release_version = 4.1<> 03:02:19.243 [Lua] <>rendering_backend = dx12<> 03:02:19.243 [Lua] <>teamcity_build_id = 85990<> 03:02:19.243 [Lua] <>steam_id = 11000010c7fed13<> 03:02:19.243 [Lua] <>steam_profile_name = Walker Trips<> 03:02:19.243 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 03:02:19.243 [Lua] [Boot] Application build: release 03:02:19.243 [Lua] [Boot] Content revision: 19458 03:02:19.243 [Lua] [Boot] Engine revision: e713590abceb 03:02:19.243 [Lua] [Boot] Release version: 4.1 03:02:19.244 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 03:02:19.249 [Lua] initializing mechanism to: adventure 03:02:19.249 [Lua] Game:setup() total time: 0.0059999999999985 03:02:19.249 [Lua] handle rev info: 0 03:02:19.249 [Lua] handle gfx quality: 0 03:02:19.249 [Lua] default settings: 0 03:02:19.249 [Lua] user settings: 0 03:02:19.249 [Lua] set frame times: 0 03:02:19.249 [Lua] init random: 0 03:02:19.249 [Lua] managers: 0.005999999999998451 03:02:19.249 [Lua] 03:02:19.249 [Lua] unaccounted: 0 03:02:19.249 [Lua] [Boot] use baked enemy meshes: false 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:02:19.250 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:02:19.250 [Lua] [Testify] Ready! 03:02:19.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:02:19.838 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:02:19.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:02:20.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:02:20.811 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:02:20.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:02:20.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:02:20.929 [Lua] [PackageManager] Force_load: resource_packages/menu 03:02:20.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:02:21.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:02:21.029 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:02:21.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:02:22.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:02:22.247 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:02:22.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:02:22.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:02:22.450 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:02:22.451 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:02:22.452 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:02:22.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:02:22.754 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:02:22.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:02:23.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:02:23.651 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:02:23.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:02:25.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:02:25.639 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:02:25.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:02:27.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:02:27.288 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:02:27.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:02:28.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:02:28.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:02:28.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:02:28.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:02:28.691 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:02:28.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:02:29.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:02:29.112 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:02:29.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:02:29.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:02:29.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:02:29.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:02:29.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:02:29.498 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:02:29.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:02:30.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:02:30.071 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:02:30.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:02:30.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:02:30.171 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:02:30.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:02:30.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:02:30.230 [Lua] [PackageManager] Force_load: resource_packages/careers 03:02:30.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:02:30.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:02:30.280 [Lua] [PackageManager] Force_load: resource_packages/decals 03:02:30.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:02:30.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:02:30.450 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:02:30.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:02:31.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:02:31.463 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:02:31.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:02:33.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:02:33.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:02:33.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:02:35.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:02:35.298 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:02:35.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:02:37.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:02:37.355 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:02:37.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:02:37.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:02:37.439 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:02:37.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:02:37.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:02:37.490 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:02:37.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:02:37.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:02:37.540 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:02:40.898 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:02:40.898 [Lua] [Gamestate] Enter StateTitleScreen 03:02:40.899 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:02:40.899 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:02:40.899 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:02:40.899 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:02:40.899 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:02:40.915 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:02:40.915 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:02:40.915 [Save] Loading `save_data` 03:02:40.915 [Save] Load done 03:02:40.932 [Lua] [BackendManagerPlayFab] Backend Enabled 03:02:42.355 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 03:02:47.326 [Lua] steam item server: requesting user inventory 03:02:47.870 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 03:02:47.870 [Lua] ISI-> GET_ALL_ITEMS! 03:02:47.870 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 03:02:47.870 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 03:02:47.870 [Lua] 03:02:47.870 [Lua] 03:02:48.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 03:02:48.073 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 03:02:48.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 03:02:48.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 03:02:48.073 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 03:02:48.073 [Lua] [SteamManager] request_item_prices 03:02:48.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 03:02:48.431 [Lua] Player statistics loaded! 03:02:48.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 03:02:48.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 03:02:48.901 [Lua] [SteamManager] on_price_result 1 GBP 03:02:48.902 [Lua] _refresh_steam_item_prices_cb 03:02:48.939 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 03:02:48.951 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 03:02:48.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 03:02:49.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 03:02:49.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 03:02:49.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 03:02:49.494 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:02:50.511 [Lua] [Managers] Destroying manager group: 03:02:50.511 [Lua] [Gamestate] Enter state StateLoading 03:02:50.512 [Lua] [StateLoading] Auto Skip: nil 03:02:50.513 [Lua] [LevelTransitionHandler] set_next_level( inn_level_celebrate, 0 ) 03:02:50.513 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:02:50.513 [Lua] [LobbyManager] Setting up network options 03:02:50.513 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:02:50.513 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:02:50.513 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:02:50.513 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:02:50.513 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:02:50.513 [Lua] LobbyManager:setup_network_options server_port: 27015 03:02:50.513 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:02:50.518 [Lua] registering RPCs 03:02:50.518 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:02:50.518 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:02:50.518 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:02:50.518 [Lua] [LevelTransitionHandler] load_level inn_level_celebrate 0 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_celebrate, async-read, 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_celebrate, async-read, 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_celebrate_tome, tome_package_inn_level_celebrate, async-read, 03:02:50.518 [Lua] [LevelTransitionHandler] Loading level: "inn_level_celebrate" 03:02:50.518 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn_celebrate" Meta package name: "nil" 03:02:50.518 [Lua] [PackageManager] Load: resource_packages/levels/inn_celebrate, LevelTransitionHandler, async-read, 03:02:50.518 [SteamVoip] Creating room a041b50a3be120e1 03:02:50.519 [EAC] EAC server 11000010c7fed13 is initializing 03:02:50.524 [EAC] Server is also client 11000010c7fed13 03:02:50.524 [EACServer] [03:02:50:523][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6DAFBA6A0 LogLevel: Info. 03:02:50.524 [Lua] ### Created peer state machine for 11000010c7fed13 03:02:50.524 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 03:02:50.524 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:02:50.524 warning: [Application] Application.update_render_world is deprecated. 03:02:50.529 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:02:50.529 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:02:50.529 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:02:50.529 [Lua] Set lobby begin: 03:02:50.529 [Lua] Set lobby end. 03:02:50.529 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" and join party "nil" 03:02:50.529 [Lua] [LobbyHost] Changed state from 0 to creating 03:02:50.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:02:50.562 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:02:50.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:02:50.817 [Lua] [LobbyHost] Changed state from creating to joined 03:02:50.817 [Lua] [PartyManager] Leader is set to 11000010c7fed13 03:02:50.817 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 03:02:50.817 [Lua] [ChatManager] Registering channel 1 03:02:50.817 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 03:02:50.817 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 03:02:50.817 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 03:02:50.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:02:50.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:02:50.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:02:50.835 [Lua] [NetworkServer] Changing num_players from nil to 1 03:02:50.835 [Lua] Players: 1 03:02:50.835 [Lua] Set lobby begin: 03:02:50.835 [Lua] Lobby data num_players = 1 03:02:50.835 [Lua] Lobby data level_key = inn_level_celebrate 03:02:50.835 [Lua] Lobby data game_mode = 3 03:02:50.835 [Lua] Lobby data matchmaking = false 03:02:50.835 [Lua] Set lobby end. 03:02:52.569 [Lua] player (11000010c7fed13,1) was put into party 0 03:02:52.569 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 03:02:52.569 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 03:02:52.569 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level_celebrate 0 03:02:52.569 [Lua] [StateLoading] got rpc_load_level 85 inn_level_celebrate 03:03:08.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:03:08.759 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:03:08.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_celebrate_tome 03:03:08.824 [Umbra] Loading umbra tome '#ID[43d0ea4825d6bb20]' 03:03:08.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_celebrate_tome 03:03:08.874 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_celebrate_tome 03:03:08.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_celebrate 03:03:09.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_celebrate 03:03:09.195 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_celebrate 03:03:09.211 [Lua] [LevelTransitionHandler] Level load completed! 03:03:09.211 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_celebrate - level_seed: 518806 - use_random_directors: true - overriden_conflict: nil 03:03:09.215 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:03:09.215 [Lua] checking dlc's against conflict directors 03:03:09.215 [Lua] number of factions to include 2 03:03:09.215 [Lua] Updated list weights for random: 03:03:09.215 [Lua] skaven, 0.42 (0.00-0.42) 03:03:09.215 [Lua] chaos, 0.42 (0.42-0.83) 03:03:09.215 [Lua] beastmen, 0.17 (0.83-1.00) 03:03:09.215 [Lua] Rolled random faction: 0.93615615367889404 beastmen 03:03:09.215 [Lua] Updated list weights for random: 03:03:09.215 [Lua] skaven, 0.50 (0.00-0.50) 03:03:09.215 [Lua] chaos, 0.50 (0.50-1.00) 03:03:09.215 [Lua] Rolled random faction: 0.57947325706481934 chaos 03:03:09.215 [Lua] number of factions added 2 03:03:09.215 [Lua] --- --- --- 03:03:09.215 [Lua] Starting... difficulty 'normal' 03:03:09.215 [Lua] These are the starting conflict directors: 03:03:09.215 [Lua] inn_level 03:03:09.215 [Lua] --- --- --- 03:03:09.215 [Lua] 03:03:09.215 [Lua] DONE! Found the following directors: 03:03:09.215 [Lua] (free: 35), Master hash is: 03:03:09.215 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:03:09.215 [Lua] load_startup_enemy_packages: -------------- 03:03:09.215 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:03:09.215 [Lua] critter_rat 03:03:09.229 [Lua] ### Sending rpc_level_loaded 03:03:09.229 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 85 03:03:09.229 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 03:03:09.245 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 03:03:09.245 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 03:03:09.245 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 03:03:09.245 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 03:03:09.262 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:03:09.262 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 03:03:09.262 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 03:03:09.262 [Lua] ### Sending rpc_level_loaded 03:03:09.262 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 85 03:03:09.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:03:09.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:03:09.280 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_celebrate game_mode: inn 03:03:09.280 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:03:09.280 [Lua] Starting async level spawning of levels/inn/event_decoration/celebrate/world 03:03:09.281 [Umbra] Init version: 3.4.15 :: 16 threads 03:03:09.674 [Lua] Async level spawning done 03:03:09.674 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:03:10.539 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:03:10.539 [Lua] Set lobby begin: 03:03:10.539 [Lua] Lobby data host = 11000010c7fed13 03:03:10.539 [Lua] Lobby data level_key = inn_level_celebrate 03:03:10.539 [Lua] Lobby data game_mode = 3 03:03:10.539 [Lua] Lobby data country_code = GB 03:03:10.539 [Lua] Lobby data unique_server_name = Walker Trips 03:03:10.539 [Lua] Lobby data num_players = 1 03:03:10.539 [Lua] Lobby data matchmaking = false 03:03:10.540 [Lua] Set lobby end. 03:03:10.540 [Lua] [Managers] Destroying manager group: 03:03:10.540 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:03:10.540 [Lua] [Gamestate] Enter StateIngame HOST 03:03:10.540 [Lua] [Managers] Calling function on all managers: 03:03:10.540 [Lua] <>level = inn_level_celebrate<> 03:03:10.540 [Lua] Set lobby begin: 03:03:10.540 [Lua] Lobby data host = 11000010c7fed13 03:03:10.541 [Lua] Lobby data level_key = inn_level_celebrate 03:03:10.541 [Lua] Lobby data game_mode = 3 03:03:10.541 [Lua] Lobby data selected_level_key = inn_level_celebrate 03:03:10.541 [Lua] Lobby data country_code = GB 03:03:10.541 [Lua] Lobby data unique_server_name = Walker Trips 03:03:10.541 [Lua] Lobby data num_players = 1 03:03:10.541 [Lua] Lobby data matchmaking = false 03:03:10.541 [Lua] Set lobby end. 03:03:10.541 [Lua] [StateIngame] Server ingame 03:03:10.546 [Lua] Set lobby begin: 03:03:10.546 [Lua] Lobby data level_key = inn_level_celebrate 03:03:10.546 [Lua] Lobby data selected_level_key = inn_level_celebrate 03:03:10.546 [Lua] Lobby data unique_server_name = Walker Trips 03:03:10.546 [Lua] Lobby data matchmaking = false 03:03:10.546 [Lua] Lobby data host = 11000010c7fed13 03:03:10.546 [Lua] Lobby data country_code = GB 03:03:10.546 [Lua] Lobby data game_mode = 3 03:03:10.546 [Lua] Lobby data difficulty_tweak = 0 03:03:10.546 [Lua] Lobby data difficulty = normal 03:03:10.546 [Lua] Lobby data num_players = 1 03:03:10.546 [Lua] Set lobby end. 03:03:10.546 [Lua] [LobbyAux] Making combined_hash: 1e7535c95b06298c from network_hash=7c352b75caf6475d, trunk_revision=19458, engine_revision=e713590abceb, project_hash=bulldozer 03:03:10.546 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:03:10.546 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:03:10.546 [Lua] [Matchmaking] initializing 03:03:10.546 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 03:03:10.546 [Lua] [Matchmaking] register rpcs 03:03:10.546 [Lua] GameNetworkManager:init... creating game session 03:03:10.546 [Lua] Host GameSession.make_game_session_host with session: 03:03:10.547 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:03:10.547 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 03:03:10.547 [Lua] [GameNetworkManager] self.is_server = true 03:03:10.547 [Network] Setting artificial MTU limit to 65536 03:03:10.547 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 03:03:10.554 [Lua] Switching ConflictSettings: to: inn_level 03:03:10.554 [Lua] pacing=disabled 03:03:10.554 [Lua] roaming=nil 03:03:10.554 [Lua] disabled=false 03:03:10.554 [Lua] pack_spawning=disabled 03:03:10.554 [Lua] contained_breeds=nil 03:03:10.554 [Lua] boss=disabled 03:03:10.554 [Lua] horde=disabled 03:03:10.554 [Lua] specials=disabled 03:03:10.554 [Lua] name=inn_level 03:03:10.554 [Lua] intensity=disabled 03:03:10.554 [Lua] --- 03:03:10.554 [Lua] [LevelAnalysis] set_random_seed( 518806) 03:03:10.558 warning: [GwNav] NavData resource not loaded 03:03:10.558 warning: [GwNav] levels/inn/event_decoration/celebrate/world 03:03:10.558 [Lua] nested_level_name levels/inn/world 03:03:10.558 [Lua] [AIInterestPointSystem] Level Seed: 518806 03:03:10.558 [Lua] 03:03:10.558 [Lua] [entity_system_bag] = table 03:03:10.558 [Lua] [entity_system_bag] = metatable 03:03:10.558 [Lua] [startup_data] = table 03:03:10.558 [Lua] [entity_manager] = table 03:03:10.558 [Lua] [entity_manager] = metatable 03:03:10.558 [Lua] [unit_spawner] = table 03:03:10.558 [Lua] [unit_spawner] = metatable 03:03:10.558 [Lua] [unit_storage] = table 03:03:10.558 [Lua] [unit_storage] = metatable 03:03:10.558 [Lua] [dice_keeper] = table 03:03:10.558 [Lua] [dice_keeper] = metatable 03:03:10.558 [Lua] [is_server] = true (boolean) 03:03:10.558 [Lua] [world] = [World] 03:03:10.558 [Lua] [system_api] = table 03:03:10.558 [Lua] [entity_system] = table 03:03:10.558 [Lua] [entity_system] = metatable 03:03:10.558 [Lua] [network_lobby] = table 03:03:10.558 [Lua] [network_lobby] = metatable 03:03:10.558 [Lua] [profile_synchronizer] = table 03:03:10.558 [Lua] [profile_synchronizer] = metatable 03:03:10.558 [Lua] [level_transition_handler] = table 03:03:10.558 [Lua] [level_transition_handler] = metatable 03:03:10.558 [Lua] [num_local_human_players] = 1 (number) 03:03:10.558 [Lua] [statistics_db] = table 03:03:10.558 [Lua] [statistics_db] = metatable 03:03:10.558 [Lua] [network_server] = table 03:03:10.558 [Lua] [network_server] = metatable 03:03:10.558 [Lua] [input_manager] = table 03:03:10.558 [Lua] [input_manager] = metatable 03:03:10.558 [Lua] [network_clock] = table 03:03:10.558 [Lua] [network_clock] = metatable 03:03:10.558 [Lua] [network_transmit] = table 03:03:10.558 [Lua] [network_transmit] = metatable 03:03:10.558 [Lua] [free_flight_manager] = table 03:03:10.558 [Lua] [free_flight_manager] = metatable 03:03:10.558 [Lua] [network_manager] = table 03:03:10.558 [Lua] [network_manager] = metatable 03:03:10.558 [Lua] [network_event_delegate] = table 03:03:10.558 [Lua] [network_event_delegate] = metatable 03:03:10.558 [Lua] 03:03:10.559 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:03:10.559 [Lua] ignoring extension VersusInteractObjectiveExtension 03:03:10.559 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:03:10.559 [Lua] ignoring extension VersusSocketObjectiveExtension 03:03:10.559 [Lua] ignoring extension VersusTargetObjectiveExtension 03:03:10.559 [Lua] ignoring extension VersusMissionObjectiveExtension 03:03:10.559 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:03:10.561 [Lua] [AchievementManager] Achievements using the steam platform 03:03:10.604 [Lua] [StateIngame] Level seed: 518806 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 03:03:10.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 03:03:10.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 03:03:10.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:03:10.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:03:10.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 03:03:10.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 03:03:10.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 03:03:10.613 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 03:03:10.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 03:03:10.618 [Lua] [LevelAnalysis] set_random_seed( 518806) 03:03:10.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:03:10.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 03:03:10.623 [Lua] [IngameUI] init 03:03:10.641 [Lua] cb_razer_chroma_setup 03:03:10.679 [Lua] [Matchmaking] Cancelling matchmaking 03:03:10.679 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:03:10.679 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:03:10.680 [Lua] Set lobby begin: 03:03:10.680 [Lua] Lobby data level_key = inn_level_celebrate 03:03:10.680 [Lua] Lobby data power_level = 0 03:03:10.680 [Lua] Lobby data selected_level_key = inn_level_celebrate 03:03:10.680 [Lua] Lobby data unique_server_name = Walker Trips 03:03:10.680 [Lua] Lobby data matchmaking = false 03:03:10.680 [Lua] Lobby data host = 11000010c7fed13 03:03:10.680 [Lua] Lobby data country_code = GB 03:03:10.680 [Lua] Lobby data game_mode = 3 03:03:10.680 [Lua] Lobby data difficulty_tweak = 0 03:03:10.680 [Lua] Lobby data difficulty = normal 03:03:10.681 [Lua] Lobby data num_players = 1 03:03:10.681 [Lua] Set lobby end. 03:03:10.681 [Flow] complete_skittergate_legend true 03:03:10.681 [Flow] complete_all_helmgart_levels_recruit true 03:03:10.683 [Flow] WitchHunterLevel:35 03:03:10.683 [Flow] LeaderYes 03:03:10.683 [Flow] ALL PC XP:304250 03:03:10.683 [Flow] Has "bogenhafen" DLC:true 03:03:10.683 [Flow] WH XP:60850 03:03:10.683 [Flow] Number of crafted items:3415 03:03:10.683 [Flow] Has "pre_order" DLC:true 03:03:10.683 [Flow] Sum of Powe Levels:1500 03:03:10.683 [Flow] lodestone diff 1:false 03:03:10.683 [Flow] magnus and forest activated 03:03:10.683 [Flow] magnus and forest activated 03:03:10.683 [Flow] cemetery and forest activated 03:03:10.683 [Flow] magnus and cemetery 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.683 [Flow] ALL RUNES ACTIVATED 03:03:10.683 [Flow] magnus and forest activated 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.683 [Flow] ALL RUNES ACTIVATED 03:03:10.683 [Flow] cemetery and forest activated 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.683 [Flow] ALL RUNES ACTIVATED 03:03:10.683 [Flow] magnus and forest activated 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.683 [Flow] ALL RUNES ACTIVATED 03:03:10.683 [Flow] magnus and cemetery 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.683 [Flow] ALL RUNES ACTIVATED 03:03:10.683 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:03:10.685 [Lua] CurrentConflictSettings inn_level 03:03:10.685 [Lua] [ConflictDirector] conflict_director is ai_ready 03:03:10.686 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:03:10.686 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:03:10.687 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:03:10.687 [Lua] Forming navigation groups in one frame 03:03:10.687 [Lua] Forming navigation groups 03:03:10.709 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796 03:03:10.710 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 03:03:10.710 [Lua] number of nav groups: 41 03:03:10.711 [Lua] number of refined nav groups : 23 03:03:10.714 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999906777 03:03:10.714 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:03:10.714 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:03:10.714 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:03:10.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:03:10.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:03:10.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:03:10.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 03:03:10.716 [Lua] [Managers] Calling function on all managers: 03:03:10.754 [Lua] [UnlockManager] All unlocks ready 03:03:10.758 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 03:03:10.758 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 03:03:11.428 [Lua] player (11000010c7fed13,1) was put into party 1 03:03:11.428 [Lua] [IngamePlayerListUI] - Destroy 03:03:11.428 [Lua] [EquipmentUI] - Destroy 03:03:11.428 [Lua] [AbilityUI] - Destroy 03:03:11.428 [Lua] [GamePadAbilityUI] - Destroy 03:03:11.428 [Lua] [GamePadEquipmentUI] - Destroy 03:03:11.438 [Lua] Assigning peer(11000010c7fed13:1) to profile(2) career(2) 03:03:11.438 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(2) career_index(2) 03:03:11.438 [Lua] Set lobby begin: 03:03:11.438 [Lua] Lobby data player_slot_1 = 0:0 03:03:11.438 [Lua] Lobby data level_key = inn_level_celebrate 03:03:11.439 [Lua] Lobby data power_level = 0 03:03:11.439 [Lua] Lobby data selected_level_key = inn_level_celebrate 03:03:11.439 [Lua] Lobby data player_slot_4 = 0:0 03:03:11.439 [Lua] Lobby data difficulty = normal 03:03:11.439 [Lua] Lobby data unique_server_name = Walker Trips 03:03:11.439 [Lua] Lobby data matchmaking = false 03:03:11.439 [Lua] Lobby data host = 11000010c7fed13 03:03:11.439 [Lua] Lobby data country_code = GB 03:03:11.439 [Lua] Lobby data game_mode = 3 03:03:11.440 [Lua] Lobby data player_slot_5 = 0:0 03:03:11.440 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 03:03:11.440 [Lua] Lobby data difficulty_tweak = 0 03:03:11.440 [Lua] Lobby data player_slot_3 = 0:0 03:03:11.440 [Lua] Lobby data num_players = 1 03:03:11.440 [Lua] Set lobby end. 03:03:11.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010c7fed13 | es:0 03:03:11.440 [Lua] 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 03:03:11.440 [Lua] [wwise/one_handed_swords] = false (boolean) 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 03:03:11.440 [Lua] [wwise/staff] = false (boolean) 03:03:11.440 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p] = false (boolean) 03:03:11.440 [Lua] [wwise/one_handed_daggers] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 03:03:11.440 [Lua] 03:03:11.440 [Lua] 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 03:03:11.440 [Lua] [wwise/one_handed_swords] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 03:03:11.440 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01] = false (boolean) 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 03:03:11.440 [Lua] [wwise/staff] = false (boolean) 03:03:11.440 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:03:11.440 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 03:03:11.440 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01] = false (boolean) 03:03:11.440 [Lua] [units/