[Log version] 1 [Session] f83ca513-3d11-47c6-ae61-72a829314142 UTC time stamps 02:32:08.529 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 02:32:08.529 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 02:32:08.529 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 02:32:08.529 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 02:32:08.529 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 02:32:08.530 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 02:32:08.554 [RazerChroma] Setup Razer Chroma resources 02:32:08.554 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 02:32:08.591 [Window] Window => active 02:32:08.673 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 02:32:08.736 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 02:32:10.190 [EAC] Init client 110000104a15d6b 02:32:10.190 [EAC] EAC client initialized 02:32:10.190 warning: [EAC] Failed to initialize localization 02:32:10.191 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 02:32:10.402 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 650) 02:32:12.170 [AFTERMATH] Initialized Aftermath 02:32:12.189 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 02:32:12.300 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 02:32:14.141 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 02:32:14.145 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 02:32:14.424 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 02:32:14.424 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 02:32:14.424 [Save] Save dir: `C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2` 02:32:14.425 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 02:32:14.425 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 02:32:15.469 [RazerChroma] Setup Razer Chroma 02:32:18.179 [LightFX ] Loaded DLL. 02:32:18.179 [LightFX ] Init() 02:32:18.189 [LightFX ] LightFX failed to initialize 02:32:18.209 [Lua] boot.lua start, os clock: 15.535 02:32:18.210 [Lua] LUA IS STRIPPED! 02:32:18.210 [Lua] Boot:setup() entered. time: 0 os-clock: 15.535 02:32:18.210 [Lua] --- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000100 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 7096MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 8260 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver 02:32:18.210 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 02:32:18.221 [SteamStats] RequestCurrentStats success: true 02:32:21.169 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9886818453087471 os-clock: 18.494 02:32:21.170 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 02:32:21.170 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 02:32:21.170 [Lua] Flushing: resource_packages/strings [ResourcePackage] 02:32:21.171 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 02:32:21.171 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 02:32:21.171 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 02:32:21.171 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 02:32:21.171 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 02:32:21.171 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 02:32:21.172 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 02:32:21.172 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 02:32:21.172 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 02:32:21.173 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 02:32:21.173 [Lua] Development.init_application_parameters 02:32:21.173 [Lua] ----------------------------------------------------------------- 02:32:21.173 [Lua] -- Application parameters -- 02:32:21.173 [Lua] ----------------------------------------------------------------- 02:32:21.173 [Lua] ***************************************************************** 02:32:21.173 [Lua] ** Initial contents of script_data ** 02:32:21.173 [Lua] script_data.beta_level_progression = false 02:32:21.173 [Lua] script_data.build_identifier = cd937a0ba267 02:32:21.173 [Lua] script_data.debug_interactions = false 02:32:21.173 [Lua] script_data.disable_debug_draw = true 02:32:21.173 [Lua] script_data.disable_intro_trailer = false 02:32:21.173 [Lua] script_data.disable_store = false 02:32:21.173 [Lua] script_data.disable_tutorial_at_start = true 02:32:21.173 [Lua] script_data.eac-untrusted = false 02:32:21.173 [Lua] script_data.enable_detailed_tooltips = false 02:32:21.173 [Lua] script_data.force_debug_disabled = true 02:32:21.173 [Lua] script_data.force_steam = true 02:32:21.173 [Lua] script_data.hide_fps = true 02:32:21.173 [Lua] script_data.hide_version_info = true 02:32:21.173 [Lua] script_data.matchmaking_debug = true 02:32:21.173 [Lua] script_data.network_debug = true 02:32:21.173 [Lua] script_data.package_debug = true 02:32:21.173 [Lua] script_data.packaged_build = true 02:32:21.173 [Lua] script_data.settings = { } 02:32:21.173 [Lua] script_data.show_fps = false 02:32:21.173 [Lua] script_data.spawn_empty_chest = true 02:32:21.173 [Lua] script_data.telemetry_log_interval = 600 02:32:21.173 [Lua] script_data.tobii_button = false 02:32:21.173 [Lua] script_data.use_beta_overlay = false 02:32:21.173 [Lua] script_data.use_local_backend = false 02:32:21.173 [Lua] script_data.use_tech_telemetry = true 02:32:21.173 [Lua] script_data.use_telemetry = true 02:32:21.173 [Lua] ***************************************************************** 02:32:21.173 [Lua] [Boot] use baked enemy meshes: false 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 02:32:21.173 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 02:32:21.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 02:32:21.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 02:32:21.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 02:32:21.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 02:32:21.287 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 02:32:21.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 02:32:21.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 02:32:21.350 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 02:32:21.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 02:32:21.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 02:32:21.591 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 02:32:21.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 02:32:21.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 02:32:21.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 02:32:21.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 02:32:21.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 02:32:21.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 02:32:21.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 02:32:22.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 02:32:22.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 02:32:22.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 02:32:22.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 02:32:22.185 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 02:32:22.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 02:32:22.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 02:32:22.709 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 02:32:22.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 02:32:22.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 02:32:22.712 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 02:32:22.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 02:32:22.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 02:32:22.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 02:32:22.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 02:32:22.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 02:32:22.849 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 02:32:22.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 02:32:23.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 02:32:23.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 02:32:23.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 02:32:23.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 02:32:23.227 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 02:32:23.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 02:32:23.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 02:32:23.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 02:32:23.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 02:32:23.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 02:32:23.288 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 02:32:23.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 02:32:23.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 02:32:23.332 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 02:32:23.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 02:32:23.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 02:32:23.359 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 02:32:23.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 02:32:23.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 02:32:23.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 02:32:23.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 02:32:23.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 02:32:23.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 02:32:23.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 02:32:23.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 02:32:23.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 02:32:23.653 [Lua] settings.steam: nil 02:32:23.653 [Lua] Steam: table: 0000000000062570 02:32:23.653 [Lua] force_steam: true 02:32:23.653 [Lua] BUILD: release 02:32:23.653 [Lua] test_backend: nil 02:32:23.653 [Lua] DEDICATED_SERVER: false 02:32:23.653 [Lua] Using app_id '552500' to define backend 02:32:23.654 [Lua] PlayFab Title ID: 5107 02:32:23.791 [Lua] [1] = chaos_dummy_troll (string) 02:32:23.791 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 02:32:23.791 [Lua] [3] = skaven_rat_ogre (string) 02:32:23.791 [Lua] [4] = critter_rat (string) 02:32:23.791 [Lua] [5] = chaos_troll (string) 02:32:23.791 [Lua] [6] = beastmen_minotaur (string) 02:32:23.791 [Lua] [7] = skaven_storm_vermin_warlord (string) 02:32:23.792 [Lua] [8] = skaven_stormfiend (string) 02:32:23.792 [Lua] [9] = chaos_greed_pinata (string) 02:32:23.792 [Lua] [10] = skaven_stormfiend_demo (string) 02:32:23.792 [Lua] [11] = chaos_plague_wave_spawner (string) 02:32:23.792 [Lua] [12] = chaos_vortex (string) 02:32:23.792 [Lua] [13] = skaven_stormfiend_boss (string) 02:32:23.792 [Lua] [14] = chaos_spawn (string) 02:32:23.792 [Lua] [15] = skaven_storm_vermin_champion (string) 02:32:23.792 [Lua] [16] = chaos_tentacle (string) 02:32:23.792 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 02:32:23.792 [Lua] [18] = skaven_grey_seer (string) 02:32:23.792 [Lua] [19] = skaven_explosive_loot_rat (string) 02:32:23.792 [Lua] [20] = skaven_loot_rat (string) 02:32:23.792 [Lua] [21] = critter_pig (string) 02:32:23.792 [Lua] [22] = chaos_dummy_sorcerer (string) 02:32:23.792 [Lua] [23] = chaos_mutator_sorcerer (string) 02:32:23.792 [Lua] [24] = skaven_gutter_runner (string) 02:32:23.792 [Lua] [25] = skaven_pack_master (string) 02:32:23.792 [Lua] [26] = chaos_exalted_sorcerer (string) 02:32:23.792 [Lua] [27] = chaos_vortex_sorcerer (string) 02:32:23.792 [Lua] [28] = skaven_poison_wind_globadier (string) 02:32:23.792 [Lua] [29] = chaos_corruptor_sorcerer (string) 02:32:23.792 [Lua] [30] = chaos_warrior (string) 02:32:23.792 [Lua] [31] = skaven_warpfire_thrower (string) 02:32:23.792 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 02:32:23.792 [Lua] [33] = chaos_plague_sorcerer (string) 02:32:23.792 [Lua] [34] = curse_mutator_sorcerer (string) 02:32:23.792 [Lua] [35] = chaos_exalted_champion_warcamp (string) 02:32:23.792 [Lua] [36] = chaos_tentacle_sorcerer (string) 02:32:23.792 [Lua] [37] = skaven_ratling_gunner (string) 02:32:23.792 [Lua] [38] = chaos_exalted_champion_norsca (string) 02:32:23.792 [Lua] [39] = chaos_raider (string) 02:32:23.792 [Lua] [40] = chaos_berzerker (string) 02:32:23.792 [Lua] [41] = beastmen_ungor_dummy (string) 02:32:23.792 [Lua] [42] = skaven_storm_vermin (string) 02:32:23.792 [Lua] [43] = beastmen_standard_bearer_crater (string) 02:32:23.792 [Lua] [44] = chaos_raider_tutorial (string) 02:32:23.792 [Lua] [45] = beastmen_gor_dummy (string) 02:32:23.792 [Lua] [46] = beastmen_bestigor_dummy (string) 02:32:23.792 [Lua] [47] = skaven_storm_vermin_with_shield (string) 02:32:23.792 [Lua] [48] = beastmen_ungor (string) 02:32:23.792 [Lua] [49] = skaven_storm_vermin_commander (string) 02:32:23.792 [Lua] [50] = beastmen_ungor_archer (string) 02:32:23.792 [Lua] [51] = beastmen_standard_bearer (string) 02:32:23.792 [Lua] [52] = beastmen_gor (string) 02:32:23.792 [Lua] [53] = beastmen_bestigor (string) 02:32:23.792 [Lua] [54] = skaven_plague_monk (string) 02:32:23.792 [Lua] [55] = chaos_marauder (string) 02:32:23.792 [Lua] [56] = skaven_dummy_clan_rat (string) 02:32:23.792 [Lua] [57] = chaos_marauder_tutorial (string) 02:32:23.792 [Lua] [58] = skaven_clan_rat (string) 02:32:23.792 [Lua] [59] = chaos_zombie (string) 02:32:23.792 [Lua] [60] = chaos_fanatic (string) 02:32:23.792 [Lua] [61] = skaven_clan_rat_tutorial (string) 02:32:23.792 [Lua] [62] = chaos_marauder_with_shield (string) 02:32:23.792 [Lua] [63] = skaven_clan_rat_with_shield (string) 02:32:23.792 [Lua] [64] = skaven_slave (string) 02:32:23.792 [Lua] [65] = skaven_dummy_slave (string) 02:32:23.872 [Lua] [UIRenderer] Loading 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 02:32:23.877 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 02:32:23.897 [Lua] level display name warcamp 02:32:23.897 [Lua] level display name prologue 02:32:23.897 [Lua] level display name military 02:32:23.897 [Lua] level display name skaven_stronghold 02:32:23.897 [Lua] level display name ussingen 02:32:23.897 [Lua] level display name fort 02:32:23.897 [Lua] level display name ground_zero 02:32:23.897 [Lua] level display name elven_ruins 02:32:23.897 [Lua] level display name farmlands 02:32:23.897 [Lua] level display name plaza 02:32:23.897 [Lua] level display name mines 02:32:23.897 [Lua] level display name magnus 02:32:23.897 [Lua] level display name crater 02:32:23.897 [Lua] level display name bell 02:32:23.897 [Lua] level display name dlc_bastion 02:32:23.898 [Lua] level display name skittergate 02:32:23.898 [Lua] level display name dlc_bogenhafen_city 02:32:23.898 [Lua] level display name dlc_bogenhafen_slum 02:32:23.898 [Lua] level display name cemetery 02:32:23.898 [Lua] level display name dlc_castle 02:32:23.898 [Lua] level display name forest_ambush 02:32:23.898 [Lua] level display name nurgle 02:32:23.898 [Lua] level display name catacombs 02:32:23.898 [Lua] level display name dlc_portals 02:32:24.006 [Lua] TIME: 0.061 02:32:26.627 [Lua] [ConflictSettings] Contained breeds generated in: 2.5359999999999978 02:32:26.792 [Lua] <>realm = official<> 02:32:26.794 warning: [ModManager] Mod with id 1524365529ll and path D:\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:26.794 warning: [ModManager] Mod with id 1384087820ll and path D:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:26.794 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.509 warning: [ModManager] Mod with id 1391975678ll and path D:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.510 warning: [ModManager] Mod with id 1619611242ll and path D:\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.510 warning: [ModManager] Mod with id 1405086221ll and path D:\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.510 warning: [ModManager] Mod with id 1393694530ll and path D:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.510 warning: [ModManager] Mod with id 1395132559ll and path D:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.510 warning: [ModManager] Mod with id 1419192731ll and path D:\Steam\steamapps\workshop\content\552500\1419192731\mod.bin can't be added as mod hash catalog to EAC, skipping 02:32:27.541 [Lua] 02:32:27.541 [Lua] [1] = table 02:32:27.541 [Lua] [download_pending] = false (boolean) 02:32:27.541 [Lua] [id] = 1369573612 (string) 02:32:27.541 [Lua] [banned] = false (boolean) 02:32:27.541 [Lua] [author_id] = 58813412 (number) 02:32:27.541 [Lua] [tags] = table 02:32:27.541 [Lua] [1] = Tools (string) 02:32:27.541 [Lua] [2] = approved (string) 02:32:27.541 [Lua] [author] = fetching... (string) 02:32:27.541 [Lua] [sanctioned] = true (boolean) 02:32:27.541 [Lua] [out_of_date] = false (boolean) 02:32:27.541 [Lua] [downloading] = false (boolean) 02:32:27.541 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 02:32:27.541 [Lua] [num_children] = 0 (number) 02:32:27.541 [Lua] [ugc_status] = 3 (number) 02:32:27.541 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 02:32:27.541 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 02:32:27.541 [Lua] [installed] = true (boolean) 02:32:27.541 [Lua] [enabled] = true (boolean) 02:32:27.541 [Lua] [name] = Vermintide Mod Framework (string) 02:32:27.541 [Lua] [dependency_error] = (string) 02:32:27.541 [Lua] [2] = table 02:32:27.541 [Lua] [download_pending] = false (boolean) 02:32:27.541 [Lua] [id] = 1374248490 (string) 02:32:27.541 [Lua] [children] = table 02:32:27.541 [Lua] [1] = 1369573612 (string) 02:32:27.541 [Lua] [banned] = false (boolean) 02:32:27.541 [Lua] [author_id] = 45268594 (number) 02:32:27.541 [Lua] [tags] = table 02:32:27.541 [Lua] [1] = approved (string) 02:32:27.541 [Lua] [author] = fetching... (string) 02:32:27.541 [Lua] [sanctioned] = true (boolean) 02:32:27.541 [Lua] [out_of_date] = false (boolean) 02:32:27.541 [Lua] [downloading] = false (boolean) 02:32:27.541 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 02:32:27.541 [Lua] [num_children] = 1 (number) 02:32:27.541 [Lua] [ugc_status] = 3 (number) 02:32:27.541 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 02:32:27.541 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 02:32:27.542 [Lua] [installed] = true (boolean) 02:32:27.542 [Lua] [enabled] = true (boolean) 02:32:27.542 [Lua] [name] = Penlight Lua Libraries (string) 02:32:27.542 [Lua] [dependency_error] = (string) 02:32:27.542 [Lua] [3] = table 02:32:27.542 [Lua] [download_pending] = false (boolean) 02:32:27.542 [Lua] [id] = 1389872347 (string) 02:32:27.542 [Lua] [children] = table 02:32:27.542 [Lua] [1] = 1369573612 (string) 02:32:27.542 [Lua] [banned] = false (boolean) 02:32:27.542 [Lua] [author_id] = 4821406 (number) 02:32:27.542 [Lua] [tags] = table 02:32:27.542 [Lua] [1] = approved (string) 02:32:27.542 [Lua] [2] = UI (string) 02:32:27.542 [Lua] [author] = fetching... (string) 02:32:27.542 [Lua] [sanctioned] = true (boolean) 02:32:27.542 [Lua] [out_of_date] = false (boolean) 02:32:27.542 [Lua] [downloading] = false (boolean) 02:32:27.542 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 02:32:27.542 [Lua] [num_children] = 1 (number) 02:32:27.542 [Lua] [ugc_status] = 3 (number) 02:32:27.542 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 02:32:27.542 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 02:32:27.542 [Lua] [installed] = true (boolean) 02:32:27.542 [Lua] [enabled] = true (boolean) 02:32:27.542 [Lua] [name] = Simple UI (string) 02:32:27.542 [Lua] [dependency_error] = (string) 02:32:27.542 [Lua] [4] = table 02:32:27.542 [Lua] [download_pending] = false (boolean) 02:32:27.542 [Lua] [id] = 1524365529 (string) 02:32:27.542 [Lua] [children] = table 02:32:27.542 [Lua] [1] = 1369573612 (string) 02:32:27.542 [Lua] [banned] = false (boolean) 02:32:27.542 [Lua] [author_id] = 18741013 (number) 02:32:27.542 [Lua] [tags] = table 02:32:27.542 [Lua] [1] = applied (string) 02:32:27.542 [Lua] [2] = UI (string) 02:32:27.542 [Lua] [3] = Tools (string) 02:32:27.542 [Lua] [4] = Misc (string) 02:32:27.542 [Lua] [author] = fetching... (string) 02:32:27.542 [Lua] [sanctioned] = false (boolean) 02:32:27.542 [Lua] [out_of_date] = false (boolean) 02:32:27.542 [Lua] [downloading] = false (boolean) 02:32:27.542 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string) 02:32:27.542 [Lua] [num_children] = 1 (number) 02:32:27.542 [Lua] [ugc_status] = 3 (number) 02:32:27.542 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1] The console is accessed via `~ (tilde) key. Commands list can be printed to chat with [i]list[/i] command. If you've ever used a command console in any game/engine, you will know how it works. [u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u] Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash). In current release there are 98 commands, you can list them all via [i]list[/i] command in console. [b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b] [b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string) 02:32:27.894 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string) 02:32:27.894 [Lua] [installed] = true (boolean) 02:32:27.894 [Lua] [enabled] = false (boolean) 02:32:27.894 [Lua] [name] = Console (string) 02:32:27.894 [Lua] [dependency_error] = (string) 02:32:27.894 [Lua] [5] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1384087820 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [2] = 1374248490 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 45268594 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = false (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 02:32:27.895 [Lua] [num_children] = 2 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 02:32:27.895 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = false (boolean) 02:32:27.895 [Lua] [name] = True Solo QoL Tweaks (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [6] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1387894846 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 45268594 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [1] = applied (string) 02:32:27.895 [Lua] [2] = QoL (string) 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = false (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 02:32:27.895 [Lua] [num_children] = 1 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 02:32:27.895 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = false (boolean) 02:32:27.895 [Lua] [name] = Killbots (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [7] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1569650837 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 81851809 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [1] = approved (string) 02:32:27.895 [Lua] [2] = UI (string) 02:32:27.895 [Lua] [3] = QoL (string) 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = true (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 02:32:27.895 [Lua] [num_children] = 1 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 02:32:27.895 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = true (boolean) 02:32:27.895 [Lua] [name] = Crosshairs Fix (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [8] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1516618647 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 96578995 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [1] = approved (string) 02:32:27.895 [Lua] [2] = UI (string) 02:32:27.895 [Lua] [3] = QoL (string) 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = true (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 02:32:27.895 [Lua] [num_children] = 1 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 02:32:27.895 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = true (boolean) 02:32:27.895 [Lua] [name] = Friendly Fire Indicator (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [9] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1502859403 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 96578995 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [1] = QoL (string) 02:32:27.895 [Lua] [2] = approved (string) 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = true (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 02:32:27.895 [Lua] [num_children] = 1 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 02:32:27.895 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = true (boolean) 02:32:27.895 [Lua] [name] = Notice Key Pickup (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [10] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1498992606 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 84308322 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = false (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 02:32:27.895 [Lua] [num_children] = 1 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 02:32:27.895 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = false (boolean) 02:32:27.895 [Lua] [name] = Countries in Lobby Browser (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [11] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.895 [Lua] [id] = 1497664830 (string) 02:32:27.895 [Lua] [children] = table 02:32:27.895 [Lua] [1] = 1369573612 (string) 02:32:27.895 [Lua] [2] = 1389872347 (string) 02:32:27.895 [Lua] [banned] = false (boolean) 02:32:27.895 [Lua] [author_id] = 155839973 (number) 02:32:27.895 [Lua] [tags] = table 02:32:27.895 [Lua] [1] = approved (string) 02:32:27.895 [Lua] [2] = UI (string) 02:32:27.895 [Lua] [3] = QoL (string) 02:32:27.895 [Lua] [author] = fetching... (string) 02:32:27.895 [Lua] [sanctioned] = true (boolean) 02:32:27.895 [Lua] [out_of_date] = false (boolean) 02:32:27.895 [Lua] [downloading] = false (boolean) 02:32:27.895 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 02:32:27.895 [Lua] [num_children] = 2 (number) 02:32:27.895 [Lua] [ugc_status] = 3 (number) 02:32:27.895 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 02:32:27.895 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 02:32:27.895 [Lua] [installed] = true (boolean) 02:32:27.895 [Lua] [enabled] = true (boolean) 02:32:27.895 [Lua] [name] = Item Filter (string) 02:32:27.895 [Lua] [dependency_error] = (string) 02:32:27.895 [Lua] [12] = table 02:32:27.895 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1495937978 (string) 02:32:27.896 [Lua] [children] = table 02:32:27.896 [Lua] [1] = 1369573612 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 96578995 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = approved (string) 02:32:27.896 [Lua] [2] = QoL (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 02:32:27.896 [Lua] [num_children] = 1 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 02:32:27.896 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = true (boolean) 02:32:27.896 [Lua] [name] = Host your own game (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [13] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1487862316 (string) 02:32:27.896 [Lua] [children] = table 02:32:27.896 [Lua] [1] = 1369573612 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 45268594 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = approved (string) 02:32:27.896 [Lua] [2] = UI (string) 02:32:27.896 [Lua] [3] = QoL (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 02:32:27.896 [Lua] [num_children] = 1 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 02:32:27.896 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = true (boolean) 02:32:27.896 [Lua] [name] = Reroll Improvements (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [14] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1479520507 (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [ugc_status] = 2 (number) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [banned] = true (boolean) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [name] = ... (string) 02:32:27.896 [Lua] [description] = (string) 02:32:27.896 [Lua] [url] = (string) 02:32:27.896 [Lua] [enabled] = false (boolean) 02:32:27.896 [Lua] [last_updated] = (string) 02:32:27.896 [Lua] [author] = unknown (string) 02:32:27.896 [Lua] [15] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1464907434 (string) 02:32:27.896 [Lua] [children] = table 02:32:27.896 [Lua] [1] = 1369573612 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 14284923 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = UI (string) 02:32:27.896 [Lua] [2] = Misc (string) 02:32:27.896 [Lua] [3] = Approved (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 02:32:27.896 [Lua] [num_children] = 1 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 02:32:27.896 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = false (boolean) 02:32:27.896 [Lua] [name] = Armory (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [16] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1383433646 (string) 02:32:27.896 [Lua] [children] = table 02:32:27.896 [Lua] [1] = 1369573612 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 45268594 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = approved (string) 02:32:27.896 [Lua] [2] = UI (string) 02:32:27.896 [Lua] [3] = QoL (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 02:32:27.896 [Lua] [num_children] = 1 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 02:32:27.896 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = true (boolean) 02:32:27.896 [Lua] [name] = Persistent Ammo Counter (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [17] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1459917022 (string) 02:32:27.896 [Lua] [children] = table 02:32:27.896 [Lua] [1] = 1369573612 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 155839973 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = approved (string) 02:32:27.896 [Lua] [2] = UI (string) 02:32:27.896 [Lua] [3] = QoL (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 02:32:27.896 [Lua] [num_children] = 1 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 02:32:27.896 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = false (boolean) 02:32:27.896 [Lua] [name] = Parry Indicator (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.896 [Lua] [18] = table 02:32:27.896 [Lua] [download_pending] = false (boolean) 02:32:27.896 [Lua] [id] = 1455893647 (string) 02:32:27.896 [Lua] [banned] = false (boolean) 02:32:27.896 [Lua] [author_id] = 38895286 (number) 02:32:27.896 [Lua] [tags] = table 02:32:27.896 [Lua] [1] = UI (string) 02:32:27.896 [Lua] [2] = QoL (string) 02:32:27.896 [Lua] [3] = Approved (string) 02:32:27.896 [Lua] [author] = fetching... (string) 02:32:27.896 [Lua] [sanctioned] = true (boolean) 02:32:27.896 [Lua] [out_of_date] = false (boolean) 02:32:27.896 [Lua] [downloading] = false (boolean) 02:32:27.896 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 02:32:27.896 [Lua] [num_children] = 0 (number) 02:32:27.896 [Lua] [ugc_status] = 3 (number) 02:32:27.896 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 02:32:27.896 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 02:32:27.896 [Lua] [installed] = true (boolean) 02:32:27.896 [Lua] [enabled] = true (boolean) 02:32:27.896 [Lua] [name] = Player List Plus (string) 02:32:27.896 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [19] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1448714756 (string) 02:32:27.897 [Lua] [children] = table 02:32:27.897 [Lua] [1] = 1369573612 (string) 02:32:27.897 [Lua] [banned] = false (boolean) 02:32:27.897 [Lua] [author_id] = 18741013 (number) 02:32:27.897 [Lua] [tags] = table 02:32:27.897 [Lua] [1] = approved (string) 02:32:27.897 [Lua] [2] = QoL (string) 02:32:27.897 [Lua] [3] = Misc (string) 02:32:27.897 [Lua] [author] = fetching... (string) 02:32:27.897 [Lua] [sanctioned] = true (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 02:32:27.897 [Lua] [num_children] = 1 (number) 02:32:27.897 [Lua] [ugc_status] = 3 (number) 02:32:27.897 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 02:32:27.897 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 02:32:27.897 [Lua] [installed] = true (boolean) 02:32:27.897 [Lua] [enabled] = true (boolean) 02:32:27.897 [Lua] [name] = No Wobble (string) 02:32:27.897 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [20] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1445717962 (string) 02:32:27.897 [Lua] [children] = table 02:32:27.897 [Lua] [1] = 1369573612 (string) 02:32:27.897 [Lua] [2] = 1389872347 (string) 02:32:27.897 [Lua] [banned] = false (boolean) 02:32:27.897 [Lua] [author_id] = 38895286 (number) 02:32:27.897 [Lua] [tags] = table 02:32:27.897 [Lua] [1] = UI (string) 02:32:27.897 [Lua] [2] = QoL (string) 02:32:27.897 [Lua] [3] = Approved (string) 02:32:27.897 [Lua] [author] = fetching... (string) 02:32:27.897 [Lua] [sanctioned] = true (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 02:32:27.897 [Lua] [num_children] = 2 (number) 02:32:27.897 [Lua] [ugc_status] = 3 (number) 02:32:27.897 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 02:32:27.897 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 02:32:27.897 [Lua] [installed] = true (boolean) 02:32:27.897 [Lua] [enabled] = true (boolean) 02:32:27.897 [Lua] [name] = Loadout Manager (string) 02:32:27.897 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [21] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1421155919 (string) 02:32:27.897 [Lua] [children] = table 02:32:27.897 [Lua] [1] = 1369573612 (string) 02:32:27.897 [Lua] [banned] = false (boolean) 02:32:27.897 [Lua] [author_id] = 75308424 (number) 02:32:27.897 [Lua] [tags] = table 02:32:27.897 [Lua] [1] = Approved (string) 02:32:27.897 [Lua] [author] = fetching... (string) 02:32:27.897 [Lua] [sanctioned] = true (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 02:32:27.897 [Lua] [num_children] = 1 (number) 02:32:27.897 [Lua] [ugc_status] = 3 (number) 02:32:27.897 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 02:32:27.897 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 02:32:27.897 [Lua] [installed] = true (boolean) 02:32:27.897 [Lua] [enabled] = true (boolean) 02:32:27.897 [Lua] [name] = Mission timer (string) 02:32:27.897 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [22] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1402971136 (string) 02:32:27.897 [Lua] [children] = table 02:32:27.897 [Lua] [1] = 1369573612 (string) 02:32:27.897 [Lua] [banned] = false (boolean) 02:32:27.897 [Lua] [author_id] = 38300192 (number) 02:32:27.897 [Lua] [tags] = table 02:32:27.897 [Lua] [1] = approved (string) 02:32:27.897 [Lua] [2] = UI (string) 02:32:27.897 [Lua] [3] = QoL (string) 02:32:27.897 [Lua] [author] = fetching... (string) 02:32:27.897 [Lua] [sanctioned] = true (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 02:32:27.897 [Lua] [num_children] = 1 (number) 02:32:27.897 [Lua] [ugc_status] = 3 (number) 02:32:27.897 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 02:32:27.897 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 02:32:27.897 [Lua] [installed] = true (boolean) 02:32:27.897 [Lua] [enabled] = true (boolean) 02:32:27.897 [Lua] [name] = Needii (string) 02:32:27.897 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [23] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1402835022 (string) 02:32:27.897 [Lua] [installed] = true (boolean) 02:32:27.897 [Lua] [ugc_status] = 2 (number) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [banned] = true (boolean) 02:32:27.897 [Lua] [dependency_error] = (string) 02:32:27.897 [Lua] [name] = ... (string) 02:32:27.897 [Lua] [description] = (string) 02:32:27.897 [Lua] [url] = (string) 02:32:27.897 [Lua] [enabled] = false (boolean) 02:32:27.897 [Lua] [last_updated] = (string) 02:32:27.897 [Lua] [author] = unknown (string) 02:32:27.897 [Lua] [24] = table 02:32:27.897 [Lua] [download_pending] = false (boolean) 02:32:27.897 [Lua] [id] = 1397265260 (string) 02:32:27.897 [Lua] [children] = table 02:32:27.897 [Lua] [1] = 1369573612 (string) 02:32:27.897 [Lua] [banned] = false (boolean) 02:32:27.897 [Lua] [author_id] = 26572404 (number) 02:32:27.897 [Lua] [tags] = table 02:32:27.897 [Lua] [1] = UI (string) 02:32:27.897 [Lua] [2] = QoL (string) 02:32:27.897 [Lua] [3] = approved (string) 02:32:27.897 [Lua] [author] = fetching... (string) 02:32:27.897 [Lua] [sanctioned] = true (boolean) 02:32:27.897 [Lua] [out_of_date] = false (boolean) 02:32:27.897 [Lua] [downloading] = false (boolean) 02:32:27.897 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 02:32:27.897 [Lua] [num_children] = 1 (number) 02:32:27.897 [Lua] [ugc_status] = 3 (number) 02:32:27.897 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 02:32:27.898 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = true (boolean) 02:32:27.898 [Lua] [name] = Numeric UI (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [25] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1395655171 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 59593500 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = QoL (string) 02:32:27.898 [Lua] [2] = Balance/Tweaks (string) 02:32:27.898 [Lua] [3] = Approved (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = true (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 02:32:27.898 [Lua] [num_children] = 1 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 02:32:27.898 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = false (boolean) 02:32:27.898 [Lua] [name] = Bot Improvements - Combat (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [26] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1395453301 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 58813412 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = Approved (string) 02:32:27.898 [Lua] [2] = QoL (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = true (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 02:32:27.898 [Lua] [num_children] = 1 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 02:32:27.898 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = true (boolean) 02:32:27.898 [Lua] [name] = Skip Intro (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [27] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1393343095 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [2] = 1374248490 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 45268594 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = UI (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = false (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 02:32:27.898 [Lua] [num_children] = 2 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 02:32:27.898 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = true (boolean) 02:32:27.898 [Lua] [name] = Scoreboard Tweaks (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [28] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1391228174 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 4821406 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = UI (string) 02:32:27.898 [Lua] [2] = QoL (string) 02:32:27.898 [Lua] [3] = Approved (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = true (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 02:32:27.898 [Lua] [num_children] = 1 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 02:32:27.898 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = true (boolean) 02:32:27.898 [Lua] [name] = UI Improvements (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [29] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1388911015 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 4821406 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = approved (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = true (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 02:32:27.898 [Lua] [num_children] = 1 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 02:32:27.898 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = true (boolean) 02:32:27.898 [Lua] [name] = Chat Block (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [30] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1387440934 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 4821406 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.898 [Lua] [1] = Approved (string) 02:32:27.898 [Lua] [2] = QoL (string) 02:32:27.898 [Lua] [3] = Cosmetic (string) 02:32:27.898 [Lua] [author] = fetching... (string) 02:32:27.898 [Lua] [sanctioned] = true (boolean) 02:32:27.898 [Lua] [out_of_date] = false (boolean) 02:32:27.898 [Lua] [downloading] = false (boolean) 02:32:27.898 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 02:32:27.898 [Lua] [num_children] = 1 (number) 02:32:27.898 [Lua] [ugc_status] = 3 (number) 02:32:27.898 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 02:32:27.898 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 02:32:27.898 [Lua] [installed] = true (boolean) 02:32:27.898 [Lua] [enabled] = false (boolean) 02:32:27.898 [Lua] [name] = Third Person Equipment (string) 02:32:27.898 [Lua] [dependency_error] = (string) 02:32:27.898 [Lua] [31] = table 02:32:27.898 [Lua] [download_pending] = false (boolean) 02:32:27.898 [Lua] [id] = 1384094638 (string) 02:32:27.898 [Lua] [children] = table 02:32:27.898 [Lua] [1] = 1369573612 (string) 02:32:27.898 [Lua] [2] = 1374248490 (string) 02:32:27.898 [Lua] [banned] = false (boolean) 02:32:27.898 [Lua] [author_id] = 45268594 (number) 02:32:27.898 [Lua] [tags] = table 02:32:27.899 [Lua] [1] = approved (string) 02:32:27.899 [Lua] [2] = UI (string) 02:32:27.899 [Lua] [3] = QoL (string) 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = true (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 02:32:27.899 [Lua] [num_children] = 2 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 02:32:27.899 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = true (boolean) 02:32:27.899 [Lua] [name] = Crosshair Customization (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [32] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1383542440 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 45268594 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [1] = approved (string) 02:32:27.899 [Lua] [2] = UI (string) 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = true (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 02:32:27.899 [Lua] [num_children] = 1 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 02:32:27.899 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = true (boolean) 02:32:27.899 [Lua] [name] = Weapon Kill Counter (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [33] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1383452616 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [2] = 1374248490 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 45268594 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [1] = approved (string) 02:32:27.899 [Lua] [2] = UI (string) 02:32:27.899 [Lua] [3] = QoL (string) 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = true (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 02:32:27.899 [Lua] [num_children] = 2 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 02:32:27.899 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = true (boolean) 02:32:27.899 [Lua] [name] = Killfeed Tweaks (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [34] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1391975678 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [2] = 1374248490 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 45268594 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = false (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 02:32:27.899 [Lua] [num_children] = 2 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 02:32:27.899 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = false (boolean) 02:32:27.899 [Lua] [name] = Item Spawner (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [35] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1619611242 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 84308322 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [1] = applied (string) 02:32:27.899 [Lua] [2] = QoL (string) 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = false (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 02:32:27.899 [Lua] [num_children] = 1 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 02:32:27.899 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = true (boolean) 02:32:27.899 [Lua] [name] = Skip Cutscenes Please (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [36] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1405086221 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 45268594 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = false (boolean) 02:32:27.899 [Lua] [out_of_date] = false (boolean) 02:32:27.899 [Lua] [downloading] = false (boolean) 02:32:27.899 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 02:32:27.899 [Lua] [num_children] = 1 (number) 02:32:27.899 [Lua] [ugc_status] = 3 (number) 02:32:27.899 [Lua] [description] = /restart to retry the map. (string) 02:32:27.899 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string) 02:32:27.899 [Lua] [installed] = true (boolean) 02:32:27.899 [Lua] [enabled] = false (boolean) 02:32:27.899 [Lua] [name] = Restart Level Command (string) 02:32:27.899 [Lua] [dependency_error] = (string) 02:32:27.899 [Lua] [37] = table 02:32:27.899 [Lua] [download_pending] = false (boolean) 02:32:27.899 [Lua] [id] = 1393694530 (string) 02:32:27.899 [Lua] [children] = table 02:32:27.899 [Lua] [1] = 1369573612 (string) 02:32:27.899 [Lua] [2] = 1374248490 (string) 02:32:27.899 [Lua] [3] = 1389872347 (string) 02:32:27.899 [Lua] [banned] = false (boolean) 02:32:27.899 [Lua] [author_id] = 45268594 (number) 02:32:27.899 [Lua] [tags] = table 02:32:27.899 [Lua] [author] = fetching... (string) 02:32:27.899 [Lua] [sanctioned] = false (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 02:32:27.900 [Lua] [num_children] = 3 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 02:32:27.900 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = false (boolean) 02:32:27.900 [Lua] [name] = Spawn Tweaks (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] [38] = table 02:32:27.900 [Lua] [download_pending] = false (boolean) 02:32:27.900 [Lua] [id] = 1395132559 (string) 02:32:27.900 [Lua] [children] = table 02:32:27.900 [Lua] [1] = 1369573612 (string) 02:32:27.900 [Lua] [banned] = false (boolean) 02:32:27.900 [Lua] [author_id] = 65038749 (number) 02:32:27.900 [Lua] [tags] = table 02:32:27.900 [Lua] [author] = fetching... (string) 02:32:27.900 [Lua] [sanctioned] = false (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 02:32:27.900 [Lua] [num_children] = 1 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 02:32:27.900 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = false (boolean) 02:32:27.900 [Lua] [name] = Creature Spawner (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] [39] = table 02:32:27.900 [Lua] [download_pending] = false (boolean) 02:32:27.900 [Lua] [id] = 1419192731 (string) 02:32:27.900 [Lua] [children] = table 02:32:27.900 [Lua] [1] = 1369573612 (string) 02:32:27.900 [Lua] [banned] = false (boolean) 02:32:27.900 [Lua] [author_id] = 59593500 (number) 02:32:27.900 [Lua] [tags] = table 02:32:27.900 [Lua] [1] = Game Modes (string) 02:32:27.900 [Lua] [author] = fetching... (string) 02:32:27.900 [Lua] [sanctioned] = false (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950705202222794421/29BA1C5188C5C1E4620CC492F88BDC6D626E1AE6/ (string) 02:32:27.900 [Lua] [num_children] = 1 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = Replaces all common infantry and elites with Plague Monks or Berzerkers. /savagery to toggle. Reeeee. (string) 02:32:27.900 [Lua] [last_updated] = 12/27/2018 5:35:59 AM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = false (boolean) 02:32:27.900 [Lua] [name] = Savagery (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] [40] = table 02:32:27.900 [Lua] [download_pending] = false (boolean) 02:32:27.900 [Lua] [id] = 1467751760 (string) 02:32:27.900 [Lua] [children] = table 02:32:27.900 [Lua] [1] = 1369573612 (string) 02:32:27.900 [Lua] [2] = 1374248490 (string) 02:32:27.900 [Lua] [3] = 1389872347 (string) 02:32:27.900 [Lua] [banned] = false (boolean) 02:32:27.900 [Lua] [author_id] = 45268594 (number) 02:32:27.900 [Lua] [tags] = table 02:32:27.900 [Lua] [1] = UI (string) 02:32:27.900 [Lua] [2] = QoL (string) 02:32:27.900 [Lua] [3] = approved (string) 02:32:27.900 [Lua] [author] = fetching... (string) 02:32:27.900 [Lua] [sanctioned] = true (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 02:32:27.900 [Lua] [num_children] = 3 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 02:32:27.900 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = true (boolean) 02:32:27.900 [Lua] [name] = UI Tweaks (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] [41] = table 02:32:27.900 [Lua] [download_pending] = false (boolean) 02:32:27.900 [Lua] [id] = 1460327284 (string) 02:32:27.900 [Lua] [children] = table 02:32:27.900 [Lua] [1] = 1369573612 (string) 02:32:27.900 [Lua] [banned] = false (boolean) 02:32:27.900 [Lua] [author_id] = 96578995 (number) 02:32:27.900 [Lua] [tags] = table 02:32:27.900 [Lua] [1] = approved (string) 02:32:27.900 [Lua] [2] = UI (string) 02:32:27.900 [Lua] [author] = fetching... (string) 02:32:27.900 [Lua] [sanctioned] = true (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 02:32:27.900 [Lua] [num_children] = 1 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 02:32:27.900 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = true (boolean) 02:32:27.900 [Lua] [name] = BossKillTimer (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] [42] = table 02:32:27.900 [Lua] [download_pending] = false (boolean) 02:32:27.900 [Lua] [id] = 1431393962 (string) 02:32:27.900 [Lua] [children] = table 02:32:27.900 [Lua] [1] = 1369573612 (string) 02:32:27.900 [Lua] [banned] = false (boolean) 02:32:27.900 [Lua] [author_id] = 14284923 (number) 02:32:27.900 [Lua] [tags] = table 02:32:27.900 [Lua] [1] = UI (string) 02:32:27.900 [Lua] [2] = Misc (string) 02:32:27.900 [Lua] [3] = Approved (string) 02:32:27.900 [Lua] [author] = fetching... (string) 02:32:27.900 [Lua] [sanctioned] = true (boolean) 02:32:27.900 [Lua] [out_of_date] = false (boolean) 02:32:27.900 [Lua] [downloading] = false (boolean) 02:32:27.900 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 02:32:27.900 [Lua] [num_children] = 1 (number) 02:32:27.900 [Lua] [ugc_status] = 3 (number) 02:32:27.900 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 02:32:27.900 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 02:32:27.900 [Lua] [installed] = true (boolean) 02:32:27.900 [Lua] [enabled] = false (boolean) 02:32:27.900 [Lua] [name] = Vermitannica (string) 02:32:27.900 [Lua] [dependency_error] = (string) 02:32:27.900 [Lua] 02:32:27.900 [Lua] 02:32:27.900 [Lua] [1479520507] = 6 (number) 02:32:27.900 [Lua] [1391228174] = 22 (number) 02:32:27.900 [Lua] [1516618647] = 1 (number) 02:32:27.900 [Lua] [1569650837] = 0 (number) 02:32:27.900 [Lua] [1402971136] = 16 (number) 02:32:27.900 [Lua] [1431393962] = 14 (number) 02:32:27.900 [Lua] [1495937978] = 4 (number) 02:32:27.900 [Lua] [1487862316] = 5 (number) 02:32:27.900 [Lua] [1497664830] = 3 (number) 02:32:27.900 [Lua] [1374248490] = 30 (number) 02:32:27.900 [Lua] [1383433646] = 29 (number) 02:32:27.900 [Lua] [1384094638] = 26 (number) 02:32:27.900 [Lua] [1387440934] = 25 (number) 02:32:27.900 [Lua] [1369573612] = 31 (number) 02:32:27.900 [Lua] [1467751760] = 7 (number) 02:32:27.900 [Lua] [1459917022] = 10 (number) 02:32:27.900 [Lua] [1388911015] = 24 (number) 02:32:27.900 [Lua] [1395655171] = 19 (number) 02:32:27.900 [Lua] [1421155919] = 15 (number) 02:32:27.901 [Lua] [1383542440] = 27 (number) 02:32:27.901 [Lua] [1383452616] = 28 (number) 02:32:27.901 [Lua] [1498992606] = 32 (number) 02:32:27.901 [Lua] [1402835022] = 17 (number) 02:32:27.901 [Lua] [1455893647] = 11 (number) 02:32:27.901 [Lua] [1448714756] = 12 (number) 02:32:27.901 [Lua] [1395453301] = 20 (number) 02:32:27.901 [Lua] [1393343095] = 21 (number) 02:32:27.901 [Lua] [1502859403] = 2 (number) 02:32:27.901 [Lua] [1445717962] = 13 (number) 02:32:27.901 [Lua] [1464907434] = 8 (number) 02:32:27.901 [Lua] [1397265260] = 18 (number) 02:32:27.901 [Lua] [1389872347] = 23 (number) 02:32:27.901 [Lua] [1460327284] = 9 (number) 02:32:27.901 [Lua] 02:32:27.922 [Lua] 02:32:27.922 [Lua] [1479520507] = 6 (number) 02:32:27.922 [Lua] [1391228174] = 22 (number) 02:32:27.922 [Lua] [1516618647] = 1 (number) 02:32:27.922 [Lua] [1569650837] = 0 (number) 02:32:27.922 [Lua] [1402971136] = 16 (number) 02:32:27.922 [Lua] [1431393962] = 14 (number) 02:32:27.922 [Lua] [1495937978] = 4 (number) 02:32:27.922 [Lua] [1487862316] = 5 (number) 02:32:27.922 [Lua] [1497664830] = 3 (number) 02:32:27.922 [Lua] [1374248490] = 30 (number) 02:32:27.922 [Lua] [1383433646] = 29 (number) 02:32:27.922 [Lua] [1384094638] = 26 (number) 02:32:27.922 [Lua] [1387440934] = 25 (number) 02:32:27.922 [Lua] [1369573612] = 31 (number) 02:32:27.922 [Lua] [1467751760] = 7 (number) 02:32:27.922 [Lua] [1459917022] = 10 (number) 02:32:27.922 [Lua] [1388911015] = 24 (number) 02:32:27.922 [Lua] [1395655171] = 19 (number) 02:32:27.922 [Lua] [1421155919] = 15 (number) 02:32:27.922 [Lua] [1383542440] = 27 (number) 02:32:27.922 [Lua] [1383452616] = 28 (number) 02:32:27.922 [Lua] [1498992606] = 32 (number) 02:32:27.922 [Lua] [1402835022] = 17 (number) 02:32:27.922 [Lua] [1455893647] = 11 (number) 02:32:27.922 [Lua] [1448714756] = 12 (number) 02:32:27.922 [Lua] [1395453301] = 20 (number) 02:32:27.922 [Lua] [1393343095] = 21 (number) 02:32:27.922 [Lua] [1502859403] = 2 (number) 02:32:27.922 [Lua] [1445717962] = 13 (number) 02:32:27.922 [Lua] [1464907434] = 8 (number) 02:32:27.922 [Lua] [1397265260] = 18 (number) 02:32:27.922 [Lua] [1389872347] = 23 (number) 02:32:27.922 [Lua] [1460327284] = 9 (number) 02:32:27.922 [Lua] 02:32:27.923 [Lua] <>modded = true<> 02:32:27.923 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 02:32:27.949 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 02:32:27.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 02:32:27.969 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d17090) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d171b0) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318b710) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318b8a0) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006471c0) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647170) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad1dcf0) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad1e020) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad1ded0) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5950) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9e630) 02:32:27.971 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f909e0) 02:32:27.972 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c088d0) 02:32:27.972 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f90a20) 02:32:27.972 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f909c0) 02:32:27.972 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:32:27.972 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0f47c0) 02:32:27.973 [Lua] <>modded = true<> 02:32:27.973 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 02:32:27.994 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 02:32:27.997 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 02:32:27.997 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 02:32:27.998 [Lua] <>modded = true<> 02:32:27.998 [Lua] <>Mod:1389872347:Simple UI = true<> 02:32:28.016 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 02:32:28.018 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 02:32:28.018 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 02:32:28.018 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 02:32:28.019 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896bc30) 02:32:28.019 [Lua] <>modded = true<> 02:32:28.019 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 02:32:28.031 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 02:32:28.032 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 02:32:28.032 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 02:32:28.033 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191cbf10) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc1f0) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc020) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc040) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc060) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191cc0c0) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191cc0e0) 02:32:28.033 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 02:32:28.034 [Lua] <>modded = true<> 02:32:28.034 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 02:32:28.047 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 02:32:28.048 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 02:32:28.048 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 02:32:28.048 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19166c40) 02:32:28.048 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 02:32:28.048 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 02:32:28.049 [Lua] <>modded = true<> 02:32:28.049 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 02:32:28.068 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 02:32:28.069 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 02:32:28.069 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 02:32:28.069 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.070 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 02:32:28.070 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01dd0680) 02:32:28.070 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01dd05b0) 02:32:28.070 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 02:32:28.070 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x191bf120) 02:32:28.070 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 02:32:28.071 [Lua] <>modded = true<> 02:32:28.071 [Lua] <>Mod:1497664830:Item Filter = true<> 02:32:28.092 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 02:32:28.092 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 02:32:28.092 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 02:32:28.093 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882000) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882060) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882040) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882370) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882480) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x198824a0) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1998f560) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1998f630) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1998f610) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x1998f880) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410a80) 02:32:28.093 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410c50) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410c30) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x1a58bf10) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x1a58bfe0) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x1a58c100) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x1976e450) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x1976e610) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x1976e5f0) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x1976e6d0) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x196cf4c0) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x196cf410) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x19b66e70) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x19b66f40) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x19b67030) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x19b67190) 02:32:28.094 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 02:32:28.095 [Lua] <>modded = true<> 02:32:28.095 [Lua] <>Mod:1495937978:Host your own game = true<> 02:32:28.106 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 02:32:28.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 02:32:28.107 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 02:32:28.108 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1896bee0) 02:32:28.108 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173d20) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173ee0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173ea0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a173e50) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea2c0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea4a0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea5f0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ea350) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a1c2890) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a1c2ad0) 02:32:28.109 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 02:32:28.110 [Lua] <>modded = true<> 02:32:28.110 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 02:32:28.118 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 02:32:28.119 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 02:32:28.119 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 02:32:28.119 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.119 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19636530) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19636510) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x196364b0) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x196362f0) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619d20) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19619d00) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19619ca0) 02:32:28.120 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19619ae0) 02:32:28.120 [Lua] <>modded = true<> 02:32:28.120 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 02:32:28.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 02:32:28.123 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 02:32:28.123 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 02:32:28.124 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190a9e30) 02:32:28.124 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x190da870) 02:32:28.124 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190a9b60) 02:32:28.124 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x190da8d0) 02:32:28.124 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 02:32:28.125 [Lua] <>modded = true<> 02:32:28.125 [Lua] <>Mod:1455893647:Player List Plus = true<> 02:32:28.143 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 02:32:28.143 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 02:32:28.144 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x19216050) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x19216140) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x19216370) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x19216280) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01dec810) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dd72f0) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18d0f780) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030a6350) 02:32:28.144 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 02:32:28.145 [Lua] <>modded = true<> 02:32:28.145 [Lua] <>Mod:1448714756:No Wobble = true<> 02:32:28.147 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 02:32:28.148 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 02:32:28.148 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 02:32:28.148 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.148 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495ec20) 02:32:28.148 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 02:32:28.149 [Lua] <>modded = true<> 02:32:28.149 [Lua] <>Mod:1445717962:Loadout Manager = true<> 02:32:28.165 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 02:32:28.166 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 02:32:28.166 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c79610) 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c79a80) 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x049a01e0) 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x049a02a0) 02:32:28.166 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d4b80) 02:32:28.167 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b0a0) 02:32:28.167 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 02:32:28.167 [Lua] <>modded = true<> 02:32:28.167 [Lua] <>Mod:1421155919:Mission timer = true<> 02:32:28.175 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 02:32:28.176 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 02:32:28.176 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 02:32:28.176 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d4dcb0) 02:32:28.176 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18cfb3e0) 02:32:28.176 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ade20e0) 02:32:28.176 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 02:32:28.176 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 02:32:28.177 [Lua] <>modded = true<> 02:32:28.177 [Lua] <>Mod:1402971136:Needii = true<> 02:32:28.186 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 02:32:28.187 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 02:32:28.187 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 02:32:28.187 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.187 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x191645b0) 02:32:28.187 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 02:32:28.187 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 02:32:28.188 [Lua] <>modded = true<> 02:32:28.188 [Lua] <>Mod:1397265260:Numeric UI = true<> 02:32:28.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 02:32:28.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 02:32:28.203 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 02:32:28.203 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.205 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190795c0) 02:32:28.205 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19079950) 02:32:28.205 [Lua] <>modded = true<> 02:32:28.205 [Lua] <>Mod:1395453301:Skip Intro = true<> 02:32:28.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 02:32:28.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 02:32:28.215 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 02:32:28.215 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031520c0) 02:32:28.215 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03152170) 02:32:28.215 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 02:32:28.216 [Lua] <>modded = true<> 02:32:28.216 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 02:32:28.227 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 02:32:28.228 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 02:32:28.228 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 02:32:28.228 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec050) 02:32:28.228 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1ade22f0) 02:32:28.228 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d6f470) 02:32:28.229 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1ade25c0) 02:32:28.229 [Lua] <>modded = true<> 02:32:28.229 [Lua] <>Mod:1391228174:UI Improvements = true<> 02:32:28.241 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 02:32:28.243 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 02:32:28.243 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x195c92d0) 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195c8ba0) 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x195c92f0) 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195c8d20) 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195c8c30) 02:32:28.243 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c79e90) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c79e30) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03213e80] (Origin: function: 0x03213ff0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194c57e0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882000) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19882410) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196cf340) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x196cf6d0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x196cf520) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x196cf3d0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x196cf4c0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x196cf320) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x196cfa00) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196cf650) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1976e7e0) 02:32:28.244 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197fc520) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197fc7f0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d1b8f0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410a80) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410be0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410e00) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a410c50) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eb3f60) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eb3f80) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eb3fc0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eb36f0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eb4020) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eac9b0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a145b10) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c79940) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a145650) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a1457e0) 02:32:28.245 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 02:32:28.246 [Lua] <>modded = true<> 02:32:28.246 [Lua] <>Mod:1388911015:Chat Block = true<> 02:32:28.248 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 02:32:28.249 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 02:32:28.249 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 02:32:28.249 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0285fb20) 02:32:28.249 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 02:32:28.250 [Lua] <>modded = true<> 02:32:28.250 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 02:32:28.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 02:32:28.269 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 02:32:28.269 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 02:32:28.269 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x191cbed0) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc0a0) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc080) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc1f0) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc040) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc020) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cc060) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x191cbeb0) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0303eea0) 02:32:28.270 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191cbe90) 02:32:28.271 [Lua] <>modded = true<> 02:32:28.271 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 02:32:28.282 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 02:32:28.283 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 02:32:28.283 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 02:32:28.283 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0355aa10) 02:32:28.283 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x03213e80] (Origin: function: 0x03213f70) 02:32:28.283 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 02:32:28.284 [Lua] <>modded = true<> 02:32:28.284 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 02:32:28.296 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 02:32:28.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 02:32:28.297 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000ec050) 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x192282f0) 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x19228450) 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0318b6d0) 02:32:28.298 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x192287a0) 02:32:28.299 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x19228620) 02:32:28.299 [Lua] <>modded = true<> 02:32:28.299 [Lua] <>Mod:1467751760:UI Tweaks = true<> 02:32:28.314 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 02:32:28.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 02:32:28.318 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 02:32:28.321 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x19078af0) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x19079210) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x19078f50) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x19079300) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x19078c90) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x19079050) 02:32:28.323 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x19079320) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x190793e0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022ce0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190795c0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x1907ac20) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x190798a0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x191a8ac0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x191a8b90) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x191a8e60) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x191bf340) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x18fdd2e0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x04ae4930) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x193217a0) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01e27840) 02:32:28.324 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01da3140) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0255e4d0) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x192727e0) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x19137140) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18fc0590) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x18d3c4b0) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x19079b30) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x19083050) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x19083010) 02:32:28.325 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x19083260) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x19083120) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x19087ee0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x190e4910) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x190a9ff0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x190aa0c0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x19082e40) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x19083490) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x190830a0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x190833d0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x01d778b0) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x03470c20) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x03312530) 02:32:28.326 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x03312390) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190a9e30) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x190da870) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190a9b60) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x190da8d0) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x19d1ca20) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19d1be80) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x19d1c4a0) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x19d1c4e0) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x19082ff0) 02:32:28.327 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x01d77b40) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01d6f4b0) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0284e8d0) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0284e6f0) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d6f470) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0303fda0) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x18cfb1b0) 02:32:28.328 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x0008b460) 02:32:28.329 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x19083190) 02:32:28.329 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 02:32:28.329 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x191d7df0) 02:32:28.329 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x191d7ac0) 02:32:28.329 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x191d7ae0) 02:32:28.334 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18fcdb20) 02:32:28.334 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18fcd7f0) 02:32:28.334 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 02:32:28.334 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 02:32:28.335 [Lua] <>modded = true<> 02:32:28.335 [Lua] <>Mod:1460327284:BossKillTimer = true<> 02:32:28.349 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 02:32:28.350 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 02:32:28.350 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 02:32:28.350 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 02:32:28.350 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 02:32:28.350 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad1ded0) 02:32:28.350 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024ef0) 02:32:28.351 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d54000) 02:32:28.351 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x1893cfd0) 02:32:28.351 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 02:32:28.352 [Lua] <>project = vermintide 2<> 02:32:28.352 [Lua] <>build = release<> 02:32:28.352 [Lua] <>platform = win32<> 02:32:28.352 [Lua] <>dedicated_server = false<> 02:32:28.352 [Lua] <>title_id = 5107<> 02:32:28.352 [Lua] <>content_revision = 22116<> 02:32:28.352 [Lua] <>engine_revision = cd937a0ba267<> 02:32:28.352 [Lua] <>release_version = 4.3.0<> 02:32:28.352 [Lua] <>rendering_backend = dx11<> 02:32:28.352 [Lua] <>teamcity_build_id = 91686<> 02:32:28.352 [Lua] <>steam_id = 110000104a15d6b<> 02:32:28.352 [Lua] <>steam_profile_name = Giant Friend Crab<> 02:32:28.352 [Lua] <>machine_id = f6fa0748-0a4a-4b78-b26a-aa53e358895d<> 02:32:28.352 [Lua] [Boot] Application build: release 02:32:28.352 [Lua] [Boot] Content revision: 22116 02:32:28.352 [Lua] [Boot] Engine revision: cd937a0ba267 02:32:28.352 [Lua] [Boot] Release version: 4.3.0 02:32:28.372 [Lua] Game:_handle_win32_graphics_quality() total time: 0.018999999999998 02:32:28.372 [Lua] save: 0.018999999999998352 02:32:28.372 [Lua] 02:32:28.372 [Lua] unaccounted: 0 02:32:28.372 [Lua] [Boot] User ID: 110000104a15d6b Giant Friend Crab 02:32:28.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 02:32:28.387 [Lua] initializing mechanism to: adventure 02:32:28.387 [Lua] Game:setup() total time: 0.033999999999999 02:32:28.387 [Lua] handle rev info: 0 02:32:28.387 [Lua] handle gfx quality: 0.019999999999999574 02:32:28.387 [Lua] default settings: 0 02:32:28.387 [Lua] user settings: 0 02:32:28.387 [Lua] set frame times: 0 02:32:28.387 [Lua] init random: 0 02:32:28.387 [Lua] managers: 0.013999999999999346 02:32:28.387 [Lua] 02:32:28.387 [Lua] unaccounted: 0 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:32:28.388 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:32:28.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 02:32:28.409 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 02:32:28.409 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 02:32:28.409 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 02:32:28.409 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 02:32:28.409 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 02:32:28.409 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 02:32:28.409 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 02:32:28.409 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 02:32:28.409 [Lua] [Testify] Ready! 02:32:28.410 [Lua] [MOD][HideBuffs][ECHO] -------------------------- UI Tweaks -------------------------- 02:32:28.410 [Lua] [MOD][HideBuffs][ECHO] Presets have been added to UI Tweaks. Open the chat to choose between them. 02:32:28.410 [Lua] [MOD][HideBuffs][ECHO] If you have an UI Tweaks configuration you'd like to share with others you can do so with /ut_upload_settings 02:32:28.410 [Lua] [MOD][HideBuffs][ECHO] You can stop this message from showing in the mod options. 02:32:28.410 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9520) 02:32:28.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:32:28.508 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:32:28.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:32:28.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:32:28.878 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:32:28.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:32:28.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:32:28.927 [Lua] [PackageManager] Force_load: resource_packages/menu 02:32:28.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:32:28.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:32:28.996 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:32:28.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:32:29.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:32:29.512 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:32:29.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:32:29.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:32:29.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 02:32:29.632 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 02:32:29.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:32:29.716 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:32:29.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:32:30.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:32:30.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:32:30.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:32:30.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:32:30.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:32:30.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:32:31.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:32:31.094 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:32:31.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:32:31.636 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 02:32:31.636 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 02:32:31.636 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 02:32:31.636 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x005451f0) 02:32:31.636 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00544660) 02:32:31.636 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00552ae0) 02:32:31.636 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00552cc0) 02:32:31.636 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0054bf50) 02:32:31.636 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x025393d0) 02:32:31.637 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:32:31.637 [Lua] [Gamestate] Enter StateTitleScreen 02:32:31.640 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:32:31.640 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:32:31.640 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:32:31.640 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:32:31.640 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:32:31.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 02:32:31.653 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:32:31.653 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:32:31.653 [Save] Loading `save_data` 02:32:31.771 [Save] Load done 02:32:31.790 [Lua] [BackendManagerPlayFab] Backend Enabled 02:32:31.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:32:31.874 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:32:31.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:32:32.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:32:32.162 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:32:32.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:32:38.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:32:38.927 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:32:38.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:32:39.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:32:39.475 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:32:39.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:32:39.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:32:39.575 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:32:39.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:32:40.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:32:40.389 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:32:40.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:32:40.405 [Lua] <>playfab_id = E56DD0CEC2ADE134<> 02:32:40.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:32:40.543 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:32:40.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 02:32:40.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 02:32:40.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 02:32:40.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 02:32:40.616 [Lua] [PackageManager] Force_load: resource_packages/careers 02:32:40.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:32:40.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:32:40.668 [Lua] [PackageManager] Force_load: resource_packages/decals 02:32:40.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:32:40.733 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 02:32:40.735 [Save] Saving `save_data` 02:32:40.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 02:32:40.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:32:40.750 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:32:40.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:32:40.751 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 02:32:40.763 [Save] Save done 02:32:40.763 [Save] Saving `save_data` 02:32:40.789 [Save] Save done 02:32:40.856 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 02:32:40.856 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 02:32:41.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 02:32:41.275 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 02:32:41.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 02:32:41.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 02:32:41.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 02:32:41.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 02:32:41.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 02:32:41.715 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 02:32:41.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 02:32:41.869 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 02:32:41.869 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 02:32:41.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 02:32:42.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:32:42.123 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:32:42.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 02:32:42.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 02:32:42.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 02:32:42.360 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 02:32:42.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 02:32:42.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 02:32:42.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 02:32:42.733 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 02:32:42.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 02:32:42.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 02:32:42.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 02:32:42.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 02:32:42.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 02:32:43.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 02:32:43.022 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 02:32:43.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 02:32:43.109 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 02:32:43.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 02:32:43.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 02:32:43.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 02:32:43.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 02:32:43.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 02:32:43.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 02:32:43.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 02:32:43.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 02:32:43.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 02:32:43.738 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 02:32:43.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 02:32:44.081 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 02:32:44.088 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 02:32:44.089 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 02:32:44.089 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 02:32:44.089 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_skin 02:32:44.089 warning: [Lua] Incorrectly configured weapon skins for dr_dual_wield_axes_skin 02:32:44.089 warning: [Lua] Incorrectly configured weapon skins for es_sword_shield_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for es_2h_hammer_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for bw_flame_sword_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for es_repeating_handgun_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 02:32:44.090 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 02:32:44.091 [Lua] steam item server: requesting user inventory 02:32:44.432 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 02:32:44.432 [Lua] ISI-> GET_ALL_ITEMS! 02:32:44.432 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 02:32:44.432 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 02:32:44.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 02:32:44.432 [Lua] 02:32:44.432 [Lua] 02:32:44.449 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 02:32:44.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 02:32:44.537 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 02:32:44.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:32:44.538 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 02:32:44.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 02:32:44.554 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 02:32:44.554 [Lua] [SteamManager] request_item_prices 02:32:44.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 02:32:44.738 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 02:32:44.738 [Lua] Player statistics loaded! 02:32:44.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 02:32:44.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 02:32:44.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 02:32:44.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 02:32:44.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 02:32:45.041 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 02:32:45.071 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 02:32:45.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 02:32:45.074 [Lua] [SteamManager] on_price_result 1 USD 02:32:45.074 [Lua] _refresh_steam_item_prices_cb 02:32:45.074 [Lua] Missing item masterlist item for steam_itemdefid: 30 02:32:45.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 02:32:45.310 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 02:32:45.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 02:32:45.462 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:32:46.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:32:46.449 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:32:46.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:32:46.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 02:32:46.482 [Lua] [Managers] Destroying manager group: 02:32:46.482 [Lua] [Gamestate] Enter state StateLoading 02:32:46.485 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:32:46.485 [Lua] [LobbyManager] Setting up network options 02:32:46.485 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:32:46.485 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:32:46.485 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:32:46.485 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:32:46.485 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:32:46.486 [Lua] LobbyManager:setup_network_options server_port: 27015 02:32:46.486 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:32:46.495 [Lua] registering RPCs 02:32:46.495 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:32:46.495 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 02:32:46.495 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:32:46.495 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:32:46.496 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:32:46.496 [Lua] [LevelTransitionHandler] promote_next_level_data 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:32:46.496 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 02:32:46.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 02:32:46.497 [SteamVoip] Creating room 553fa1e4ba6f03f3 02:32:46.497 [SteamVoip] Joining room 553fa1e4ba6f03f3 02:32:46.499 [EAC] EAC server 110000104a15d6b is initializing 02:32:46.514 [EAC] Server is also client 110000104a15d6b 02:32:46.514 [EACServer] [21:32:46:514][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 02:32:46.514 [Lua] ### Created peer state machine for 110000104a15d6b 02:32:46.514 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 02:32:46.514 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:32:46.514 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:32:46.515 warning: [Application] Application.update_render_world is deprecated. 02:32:46.526 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:32:46.526 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:32:46.526 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:32:46.526 [Lua] Set lobby begin: 02:32:46.526 [Lua] Set lobby end. 02:32:48.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:32:48.454 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:32:48.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 02:32:48.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:32:48.537 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:32:48.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:32:48.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:32:48.639 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:32:48.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 02:32:48.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 02:32:48.689 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 02:32:48.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 02:32:48.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 02:32:48.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 02:32:48.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 02:32:48.791 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 02:32:48.791 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 02:32:48.791 [Lua] [LobbyHost] Changed state from 0 to joined 02:32:48.792 [Lua] [PartyManager] Leader is set to 110000104a15d6b 02:32:48.792 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 02:32:48.792 [Lua] [ChatManager] Registering channel 1 02:32:48.792 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:32:48.792 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:32:48.792 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:32:48.808 [Lua] player (110000104a15d6b,1) was put into party 0 02:32:48.808 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 02:32:48.808 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 02:32:48.808 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 02:32:48.808 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 02:32:48.808 [Lua] [NetworkServer] Changing num_players from nil to 1 02:32:48.808 [Lua] Players: 1 02:32:48.808 [Lua] Set lobby begin: 02:32:48.808 [Lua] Lobby data mission_id = inn_level 02:32:48.808 [Lua] Lobby data mechanism = adventure 02:32:48.808 [Lua] Lobby data matchmaking_type = 3 02:32:48.808 [Lua] Lobby data eac_authorized = true 02:32:48.808 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:32:48.808 [Lua] Lobby data selected_mission_id = inn_level 02:32:48.808 [Lua] Lobby data num_players = 1 02:32:48.809 [Lua] Lobby data matchmaking = false 02:32:48.809 [Lua] Set lobby end. 02:32:48.825 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 02:32:53.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 02:32:53.022 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 02:32:53.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:33:03.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:33:03.465 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:33:03.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:33:03.516 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:33:03.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:33:03.668 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:33:03.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:33:03.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:33:03.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:33:03.923 [Lua] [LevelTransitionHandler] Level load completed! 02:33:03.923 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:33:03.928 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:33:03.928 [Lua] checking dlc's against conflict directors 02:33:03.928 [Lua] number of factions to include 2 02:33:03.928 [Lua] Updated list weights for random: 02:33:03.928 [Lua] skaven, 0.42 (0.00-0.42) 02:33:03.928 [Lua] chaos, 0.42 (0.42-0.83) 02:33:03.928 [Lua] beastmen, 0.17 (0.83-1.00) 02:33:03.928 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:33:03.928 [Lua] Updated list weights for random: 02:33:03.928 [Lua] beastmen, 0.29 (0.00-0.29) 02:33:03.928 [Lua] chaos, 0.71 (0.29-1.00) 02:33:03.928 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:33:03.928 [Lua] number of factions added 2 02:33:03.928 [Lua] --- --- --- 02:33:03.928 [Lua] Starting... difficulty 'normal' 02:33:03.928 [Lua] These are the starting conflict directors: 02:33:03.928 [Lua] inn_level 02:33:03.928 [Lua] --- --- --- 02:33:03.928 [Lua] 02:33:03.928 [Lua] DONE! Found the following directors: 02:33:03.928 [Lua] (free: 35), Master hash is: 02:33:03.928 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:33:03.928 [Lua] load_startup_enemy_packages: -------------- 02:33:03.928 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:33:03.928 [Lua] critter_rat 02:33:03.940 [Lua] ### Sending rpc_level_loaded 02:33:03.940 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 02:33:03.940 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 02:33:03.956 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 02:33:03.956 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 02:33:03.973 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 02:33:03.973 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 02:33:03.974 [Lua] ### Sending rpc_level_loaded 02:33:03.974 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 02:33:04.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:33:04.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:33:04.041 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:33:04.041 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:33:04.041 [Lua] Starting async level spawning of levels/inn/world 02:33:04.042 [Umbra] Init version: 3.4.15 :: 16 threads 02:33:04.793 [Lua] Async level spawning done 02:33:04.793 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:33:05.779 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:33:05.779 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:33:05.779 [Lua] Set lobby begin: 02:33:05.779 [Lua] Lobby data selected_mission_id = inn_level 02:33:05.779 [Lua] Lobby data num_players = 1 02:33:05.779 [Lua] Lobby data matchmaking = false 02:33:05.780 [Lua] Lobby data host = 110000104a15d6b 02:33:05.780 [Lua] Lobby data mission_id = inn_level 02:33:05.780 [Lua] Lobby data matchmaking_type = 3 02:33:05.780 [Lua] Lobby data country_code = US 02:33:05.780 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:05.780 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:05.780 [Lua] Lobby data mechanism = adventure 02:33:05.780 [Lua] Lobby data eac_authorized = true 02:33:05.780 [Lua] Set lobby end. 02:33:05.780 [Lua] [Managers] Destroying manager group: 02:33:05.785 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:33:05.785 [Lua] [Gamestate] Enter StateIngame HOST 02:33:05.785 [Lua] [Managers] Calling function on all managers: 02:33:05.786 [Lua] <>level = inn_level<> 02:33:05.786 [Lua] Set lobby begin: 02:33:05.786 [Lua] Lobby data selected_mission_id = inn_level 02:33:05.786 [Lua] Lobby data num_players = 1 02:33:05.786 [Lua] Lobby data matchmaking = false 02:33:05.786 [Lua] Lobby data host = 110000104a15d6b 02:33:05.786 [Lua] Lobby data mission_id = inn_level 02:33:05.787 [Lua] Lobby data matchmaking_type = 3 02:33:05.787 [Lua] Lobby data country_code = US 02:33:05.787 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:05.787 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:05.787 [Lua] Lobby data mechanism = adventure 02:33:05.787 [Lua] Lobby data eac_authorized = true 02:33:05.787 [Lua] Set lobby end. 02:33:05.787 [Lua] [StateIngame] Server ingame 02:33:05.794 [Lua] Set lobby begin: 02:33:05.794 [Lua] Lobby data difficulty = normal 02:33:05.794 [Lua] Lobby data selected_mission_id = inn_level 02:33:05.794 [Lua] Lobby data difficulty_tweak = 0 02:33:05.794 [Lua] Lobby data num_players = 1 02:33:05.794 [Lua] Lobby data matchmaking = false 02:33:05.794 [Lua] Lobby data host = 110000104a15d6b 02:33:05.794 [Lua] Lobby data mission_id = inn_level 02:33:05.795 [Lua] Lobby data matchmaking_type = 3 02:33:05.795 [Lua] Lobby data country_code = US 02:33:05.795 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:05.795 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:05.795 [Lua] Lobby data mechanism = adventure 02:33:05.795 [Lua] Lobby data eac_authorized = true 02:33:05.795 [Lua] Set lobby end. 02:33:05.795 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:33:05.795 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:33:05.795 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:33:05.795 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:33:05.795 [Lua] [Matchmaking] initializing 02:33:05.795 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 02:33:05.795 [Lua] [Matchmaking] register rpcs 02:33:05.795 [Lua] GameNetworkManager:init... creating game session 02:33:05.795 [Lua] Host GameSession.make_game_session_host with session: 02:33:05.796 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:33:05.796 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 02:33:05.796 [Lua] [GameNetworkManager] self.is_server = true 02:33:05.796 [Network] Setting artificial MTU limit to 65536 02:33:05.818 [Lua] Switching ConflictSettings: to: inn_level 02:33:05.818 [Lua] pacing=disabled 02:33:05.818 [Lua] roaming=nil 02:33:05.818 [Lua] disabled=false 02:33:05.819 [Lua] pack_spawning=disabled 02:33:05.819 [Lua] contained_breeds=nil 02:33:05.819 [Lua] boss=disabled 02:33:05.819 [Lua] horde=disabled 02:33:05.819 [Lua] specials=disabled 02:33:05.819 [Lua] name=inn_level 02:33:05.819 [Lua] intensity=disabled 02:33:05.819 [Lua] --- 02:33:05.819 [Lua] [LevelAnalysis] set_random_seed( 0) 02:33:05.829 [Lua] [AIInterestPointSystem] Level Seed: 0 02:33:05.829 [Lua] 02:33:05.829 [Lua] [entity_system_bag] = table 02:33:05.829 [Lua] [entity_system_bag] = metatable 02:33:05.829 [Lua] [startup_data] = table 02:33:05.829 [Lua] [entity_manager] = table 02:33:05.829 [Lua] [entity_manager] = metatable 02:33:05.829 [Lua] [unit_spawner] = table 02:33:05.829 [Lua] [unit_spawner] = metatable 02:33:05.829 [Lua] [unit_storage] = table 02:33:05.829 [Lua] [unit_storage] = metatable 02:33:05.829 [Lua] [dice_keeper] = table 02:33:05.829 [Lua] [dice_keeper] = metatable 02:33:05.829 [Lua] [is_server] = true (boolean) 02:33:05.829 [Lua] [world] = [World] 02:33:05.829 [Lua] [system_api] = table 02:33:05.829 [Lua] [entity_system] = table 02:33:05.829 [Lua] [entity_system] = metatable 02:33:05.829 [Lua] [network_lobby] = table 02:33:05.829 [Lua] [network_lobby] = metatable 02:33:05.829 [Lua] [profile_synchronizer] = table 02:33:05.829 [Lua] [profile_synchronizer] = metatable 02:33:05.829 [Lua] [level_transition_handler] = table 02:33:05.829 [Lua] [level_transition_handler] = metatable 02:33:05.829 [Lua] [num_local_human_players] = 1 (number) 02:33:05.829 [Lua] [statistics_db] = table 02:33:05.829 [Lua] [statistics_db] = metatable 02:33:05.829 [Lua] [network_server] = table 02:33:05.829 [Lua] [network_server] = metatable 02:33:05.829 [Lua] [input_manager] = table 02:33:05.829 [Lua] [input_manager] = metatable 02:33:05.829 [Lua] [network_clock] = table 02:33:05.829 [Lua] [network_clock] = metatable 02:33:05.829 [Lua] [network_transmit] = table 02:33:05.829 [Lua] [network_transmit] = metatable 02:33:05.829 [Lua] [free_flight_manager] = table 02:33:05.829 [Lua] [free_flight_manager] = metatable 02:33:05.829 [Lua] [network_manager] = table 02:33:05.829 [Lua] [network_manager] = metatable 02:33:05.829 [Lua] [network_event_delegate] = table 02:33:05.829 [Lua] [network_event_delegate] = metatable 02:33:05.829 [Lua] 02:33:05.830 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:33:05.830 [Lua] ignoring extension VersusInteractObjectiveExtension 02:33:05.830 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:33:05.830 [Lua] ignoring extension VersusSocketObjectiveExtension 02:33:05.830 [Lua] ignoring extension VersusTargetObjectiveExtension 02:33:05.830 [Lua] ignoring extension VersusMissionObjectiveExtension 02:33:05.831 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:33:05.850 [Lua] [AchievementManager] Achievements using the steam platform 02:33:05.851 [Lua] PlayerManager:add_player player_1 02:33:05.944 [Lua] [StateIngame] Level seed: 0 02:33:05.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 02:33:05.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 02:33:05.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 02:33:05.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:33:05.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:33:05.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:33:05.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 02:33:05.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 02:33:05.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 02:33:05.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 02:33:05.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:33:05.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 02:33:05.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:33:05.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 02:33:05.971 [Lua] [LevelAnalysis] set_random_seed( 0) 02:33:05.978 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 02:33:05.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 02:33:05.979 [Lua] [IngameUI] init 02:33:06.020 [SteamVoipClient] select_out(110000104a15d6b, off) 02:33:06.029 [Lua] cb_razer_chroma_setup 02:33:06.069 [Save] Saving `save_data` 02:33:06.080 [Save] Save done 02:33:06.110 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011FEE3E0; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011FEDF60; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000011FEE050; parent_world_position = table: 0000000011FEE080; local_position = table: 0000000011FEE350; size = table: 0000000011FEE3A0; node = table: 0000000011FEE3E0 [3] scenegraph = table: 0000000011FEDF60; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011FEDF60; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 0000000011FEDF60; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 00000000189D0C30 [7] self = table: 00000000189D0C30; ingame_ui_context = table: 0000000002CD7C80; input_manager = table: 00000000002655C0; world = [World] [8] self = table: 000000001A15D270; object = table: 00000000189D0C30 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000002CD7CB0; error_prefix_data = table: 00000000189D0BF0; func = [function] [14] self = table: 0000000002CD7CB0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000189D0B10; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000002CD7CB0 [20] self = table: 0000000001A4DF80; ingame_ui_context = table: 0000000002CD7C80 [21] self = table: 0000000001A4DF80; params = table: 0000000001567280; viewport_name = "player_1"; input_manager = table: 00000000002655C0; input_source = table: 0000000001A6E2D0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000019FD7B50; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000015BE2E0; camera_system = table: 00000000018FE0B0; outline_system = table: 000000000184FC40; fade_system = table: 0000000003933AC0; sound_sector_system = table: 000000000184FAD0; sound_environment_system = table: 0000000019259700; event_manager = table: 0000000002E80D50; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002CD7C80 [22] self = table: 00000000015672B0; new_state = table: 0000000018BDAD60; params = table: 0000000001567280; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000015672B0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 00000000015672B0; parent = table: 000000000067A500; start_state = table: 0000000018BDAD60; params = table: 0000000001567280; profiling_debugging_enabled = true [25] self = table: 00000000015672B0; parent = table: 000000000067A500; start_state = table: 0000000018BDAD60; params = table: 0000000001567280; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003357EA0; ingame_ui = table: 0000000002CD7CB0; definitions = table: 00000000189D0CA0; input_manager = table: 00000000002655C0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 00000000189D0DE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 00000000189D4B30; menu_widgets = table: 00000000189D1A90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003357EA0; ingame_ui = table: 0000000002CD7CB0; definitions = table: 00000000189D0CA0; input_manager = table: 00000000002655C0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 00000000189D0DE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 00000000189D4B30; menu_widgets = table: 00000000189D1A90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 00000000019D99D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003357EA0; telemetry_time_view_enter = 0; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000018E95350; cutscene_system = table: 000000001A485C40; text_popup_ui = table: 0000000018E8CB90; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000018E54CB0; world = [World]; camera_manager = table: 0000000001A6BE30; _profile_requester = table: 00000000043A9F50; ingame_ui_context = table: 0000000002CD7C80; _fps_cooldown = 0; views = table: 0000000001D34EF0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000019B42E0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000019FD7B50; weave_onboarding = table: 0000000018E55F30; popup_handler = table: 0000000018E8C9E0; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000001930EBB0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000000120C230; local_player_id = 1; parent = table: 000000000067A500; _booted_eac_untrusted = false; statistics_db = table: 000000000067C8F0; is_server = true; _lobby_host = table: 0000000000130140; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; is_in_inn = true; ingame_ui_context = table: 0000000002CD7C80; end_conditions_met = false; player = table: 0000000019FD7B50; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000001930EBB0; [21] world_name = "level_world"; network_server = table: 000000000120C230; local_player_id = 1; parent = table: 000000000067A500; _booted_eac_untrusted = false; statistics_db = table: 000000000067C8F0; is_server = true; _lobby_host = table: 0000000000130140; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; is_in_inn = true; ingame_ui_context = table: 0000000002CD7C80; end_conditions_met = false; player = table: 0000000019FD7B50; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000001930EBB0; [22] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [23] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [24] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [25] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000000AC9D00; network_server = table: 000000000120C230; entity_system = table: 0000000000AC9F20; parent = table: 0000000000094E90; _level_flow_events = table: 00000000043ED5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000136D120; machines = table: 0000000001567350; network_event_delegate = table: 000000001930EBB0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 00000000042FE520; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000067C8F0; _lobby_host = table: 0000000000130140; dice_keeper = table: 00000000014F9F70; network_clock = table: 0000000003A20A60; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000001BC7B00; 02:33:06.111 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011FFB2A0; node_def = table: 0000000011FEDD80; k = "offset"; v = table: 0000000011FEDE40 [2] scenegraph = table: 0000000011FFB220; scenegraph_def = table: 00000000189D0D40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011FEDD80; parent_name = nil; local_position = table: 0000000011FFB250; node = table: 0000000011FFB2A0 [3] scenegraph_def = table: 00000000189D0D40; scenegraph = table: 0000000011FFB220; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011FEDD80 [4] self = table: 00000000189D0C30 [5] self = table: 00000000189D0C30; ingame_ui_context = table: 0000000002CD7C80; input_manager = table: 00000000002655C0; world = [World] [6] self = table: 000000001A15D270; object = table: 00000000189D0C30 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000002CD7CB0; error_prefix_data = table: 00000000189D0BF0; func = [function] [12] self = table: 0000000002CD7CB0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000189D0B10; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000002CD7CB0 [18] self = table: 0000000001A4DF80; ingame_ui_context = table: 0000000002CD7C80 [19] self = table: 0000000001A4DF80; params = table: 0000000001567280; viewport_name = "player_1"; input_manager = table: 00000000002655C0; input_source = table: 0000000001A6E2D0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000019FD7B50; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000015BE2E0; camera_system = table: 00000000018FE0B0; outline_system = table: 000000000184FC40; fade_system = table: 0000000003933AC0; sound_sector_system = table: 000000000184FAD0; sound_environment_system = table: 0000000019259700; event_manager = table: 0000000002E80D50; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002CD7C80 [20] self = table: 00000000015672B0; new_state = table: 0000000018BDAD60; params = table: 0000000001567280; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000015672B0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 00000000015672B0; parent = table: 000000000067A500; start_state = table: 0000000018BDAD60; params = table: 0000000001567280; profiling_debugging_enabled = true [23] self = table: 00000000015672B0; parent = table: 000000000067A500; start_state = table: 0000000018BDAD60; params = table: 0000000001567280; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 00000000015672B0 [25] self = table: 000000000067A500; loading_context = table: 0000000001BC7B00; is_server = true; assert_on_leak = true; input_manager = table: 00000000002655C0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 000000000067C8F0; world = [World]; network_event_delegate = table: 000000001930EBB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002E80D50; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 0000000001567280 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000189D1A90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003357EA0; ingame_ui = table: 0000000002CD7CB0; definitions = table: 00000000189D0CA0; input_manager = table: 00000000002655C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000189D0DE0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189D4B30; settings_list_size_y = 20310; ui_scenegraph = table: 0000000011FEDF60; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000189D1A90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003357EA0; ingame_ui = table: 0000000002CD7CB0; definitions = table: 00000000189D0CA0; input_manager = table: 00000000002655C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000189D0DE0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189D4B30; settings_list_size_y = 20310; ui_scenegraph = table: 0000000011FEDF60; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 00000000019D99D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003357EA0; telemetry_time_view_enter = 0; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000018E95350; cutscene_system = table: 000000001A485C40; text_popup_ui = table: 0000000018E8CB90; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000018E54CB0; world = [World]; camera_manager = table: 0000000001A6BE30; _profile_requester = table: 00000000043A9F50; ingame_ui_context = table: 0000000002CD7C80; _fps_cooldown = 0; views = table: 0000000001D34EF0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000019B42E0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000019FD7B50; weave_onboarding = table: 0000000018E55F30; popup_handler = table: 0000000018E8C9E0; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000001930EBB0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000000120C230; local_player_id = 1; parent = table: 000000000067A500; _booted_eac_untrusted = false; statistics_db = table: 000000000067C8F0; is_server = true; _lobby_host = table: 0000000000130140; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; is_in_inn = true; ingame_ui_context = table: 0000000002CD7C80; end_conditions_met = false; player = table: 0000000019FD7B50; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000001930EBB0; [19] world_name = "level_world"; network_server = table: 000000000120C230; local_player_id = 1; parent = table: 000000000067A500; _booted_eac_untrusted = false; statistics_db = table: 000000000067C8F0; is_server = true; _lobby_host = table: 0000000000130140; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; is_in_inn = true; ingame_ui_context = table: 0000000002CD7C80; end_conditions_met = false; player = table: 0000000019FD7B50; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000001930EBB0; [20] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [21] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [22] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [23] _params = table: 0000000001567280; _profiling_debugging_enabled = true; _parent = table: 000000000067A500; _state = table: 0000000001A4DF80; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000000AC9D00; network_server = table: 000000000120C230; entity_system = table: 0000000000AC9F20; parent = table: 0000000000094E90; _level_flow_events = table: 00000000043ED5D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000002655C0; profile_synchronizer = table: 00000000043A9690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000136D120; machines = table: 0000000001567350; network_event_delegate = table: 000000001930EBB0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 00000000042FE520; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000067C8F0; _lobby_host = table: 0000000000130140; dice_keeper = table: 00000000014F9F70; network_clock = table: 0000000003A20A60; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000067A500; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000001BC7B00; 02:33:06.127 [Lua] completed 02:33:06.127 [Lua] completed 02:33:06.127 [Lua] completed 02:33:06.127 [Lua] completed 02:33:06.151 [Lua] completed 02:33:06.152 [Lua] completed 02:33:06.153 [Lua] [Matchmaking] Cancelling matchmaking 02:33:06.153 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:33:06.153 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:33:06.153 [Lua] Set lobby begin: 02:33:06.153 [Lua] Lobby data difficulty = normal 02:33:06.154 [Lua] Lobby data selected_mission_id = inn_level 02:33:06.154 [Lua] Lobby data power_level = 0 02:33:06.154 [Lua] Lobby data difficulty_tweak = 0 02:33:06.154 [Lua] Lobby data num_players = 1 02:33:06.154 [Lua] Lobby data matchmaking = false 02:33:06.154 [Lua] Lobby data host = 110000104a15d6b 02:33:06.154 [Lua] Lobby data mission_id = inn_level 02:33:06.154 [Lua] Lobby data matchmaking_type = 3 02:33:06.154 [Lua] Lobby data country_code = US 02:33:06.154 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:06.154 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:06.154 [Lua] Lobby data mechanism = adventure 02:33:06.154 [Lua] Lobby data eac_authorized = true 02:33:06.155 [Lua] Set lobby end. 02:33:06.156 [Flow] complete_skittergate_legend true 02:33:06.156 [Flow] complete_all_helmgart_levels_recruit true 02:33:06.159 [Flow] WitchHunterLevel:35 02:33:06.159 [Flow] LeaderYes 02:33:06.159 [Flow] ALL PC XP:304250 02:33:06.159 [Flow] Has "bogenhafen" DLC:true 02:33:06.159 [Flow] WH XP:60850 02:33:06.159 [Flow] Number of crafted items:5100 02:33:06.159 [Flow] Has "pre_order" DLC:true 02:33:06.159 [Flow] Sum of Powe Levels:1500 02:33:06.159 [Flow] lodestone diff 1:false 02:33:06.159 [Flow] magnus and forest activated 02:33:06.159 [Flow] magnus and forest activated 02:33:06.159 [Flow] cemetery and forest activated 02:33:06.159 [Flow] magnus and cemetery 02:33:06.159 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.159 [Flow] ALL RUNES ACTIVATED 02:33:06.159 [Flow] magnus and forest activated 02:33:06.159 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.159 [Flow] ALL RUNES ACTIVATED 02:33:06.159 [Flow] cemetery and forest activated 02:33:06.159 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.159 [Flow] ALL RUNES ACTIVATED 02:33:06.159 [Flow] magnus and forest activated 02:33:06.159 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.159 [Flow] ALL RUNES ACTIVATED 02:33:06.159 [Flow] magnus and cemetery 02:33:06.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.160 [Flow] ALL RUNES ACTIVATED 02:33:06.160 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:33:06.163 [Lua] CurrentConflictSettings inn_level 02:33:06.163 [Lua] [ConflictDirector] conflict_director is ai_ready 02:33:06.163 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:33:06.164 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:33:06.169 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:33:06.169 [Lua] Forming navigation groups in one frame 02:33:06.169 [Lua] Forming navigation groups 02:33:06.213 [Lua] NavigationGroupManager -> calulation time A: 0.045000000000001705 02:33:06.215 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 02:33:06.215 [Lua] number of nav groups: 42 02:33:06.216 [Lua] number of refined nav groups : 23 02:33:06.220 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 02:33:06.220 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:33:06.220 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:33:06.220 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:33:06.225 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:33:06.225 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:33:06.225 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:33:06.225 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 02:33:06.226 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:33:06.226 [Lua] [Managers] Calling function on all managers: 02:33:06.226 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:33:06.226 [Save] Loading `ut_tweaks_presets` 02:33:06.238 [Save] Load done 02:33:06.241 [Lua] [UnlockManager] All unlocks ready 02:33:06.247 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 02:33:06.247 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 02:33:06.790 [Lua] player (110000104a15d6b,1) was put into party 1 02:33:06.790 [Lua] [IngamePlayerListUI] - Destroy 02:33:06.790 [Lua] [GamePadEquipmentUI] - Destroy 02:33:06.790 [Lua] [EquipmentUI] - Destroy 02:33:06.790 [Lua] [GamePadAbilityUI] - Destroy 02:33:06.790 [Lua] [AbilityUI] - Destroy 02:33:06.817 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 02:33:06.817 [Lua] Set lobby begin: 02:33:06.817 [Lua] Lobby data selected_mission_id = inn_level 02:33:06.817 [Lua] Lobby data num_players = 1 02:33:06.817 [Lua] Lobby data difficulty_tweak = 0 02:33:06.817 [Lua] Lobby data host = 110000104a15d6b 02:33:06.817 [Lua] Lobby data matchmaking_type = 3 02:33:06.817 [Lua] Lobby data difficulty = normal 02:33:06.818 [Lua] Lobby data player_slot_1 = 0:0 02:33:06.818 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:06.818 [Lua] Lobby data player_slot_4 = 0:0 02:33:06.818 [Lua] Lobby data country_code = US 02:33:06.818 [Lua] Lobby data matchmaking = false 02:33:06.818 [Lua] Lobby data power_level = 0 02:33:06.818 [Lua] Lobby data mission_id = inn_level 02:33:06.819 [Lua] Lobby data mechanism = adventure 02:33:06.819 [Lua] Lobby data player_slot_5 = 0:0 02:33:06.819 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:33:06.819 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:06.819 [Lua] Lobby data player_slot_3 = 0:0 02:33:06.819 [Lua] Lobby data eac_authorized = true 02:33:06.819 [Lua] Set lobby end. 02:33:06.819 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 02:33:06.820 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 02:33:06.820 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 02:33:06.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 02:33:06.821 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 02:33:06.823 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:33:06.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 02:33:06.842 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 02:33:06.842 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 02:33:07.264 [Flow] DISABLE 02:33:08.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:33:08.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:33:08.049 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:33:08.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:33:08.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:33:08.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:33:08.806 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:33:08.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:33:09.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:33:09.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:33:09.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:33:09.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 02:33:09.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 02:33:09.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 02:33:09.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:33:09.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:33:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:33:09.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:33:09.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:33:09.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:33:09.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:33:09.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:33:09.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:33:09.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:33:09.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:33:09.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:33:09.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:33:09.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:33:09.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:33:09.654 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:33:09.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:33:09.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:33:09.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:33:09.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:33:09.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:33:09.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:33:09.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:33:09.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:33:09.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:33:09.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:33:10.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:33:10.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:33:10.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 02:33:10.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 02:33:10.757 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 02:33:10.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:33:10.932 [Lua] PlayFabMirrorBase:_commit_internal 1 02:33:10.932 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:33:10.937 [Lua] generate_backend_stats 110000104a15d6b:1 02:33:10.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:33:10.995 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:33:10.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 02:33:10.996 [Lua] Set lobby begin: 02:33:10.996 [Lua] Lobby data selected_mission_id = inn_level 02:33:10.996 [Lua] Lobby data num_players = 1 02:33:10.996 [Lua] Lobby data difficulty_tweak = 0 02:33:10.996 [Lua] Lobby data host = 110000104a15d6b 02:33:10.996 [Lua] Lobby data matchmaking_type = 3 02:33:10.997 [Lua] Lobby data difficulty = normal 02:33:10.997 [Lua] Lobby data player_slot_1 = 0:0 02:33:10.997 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:33:10.997 [Lua] Lobby data player_slot_4 = 0:0 02:33:10.997 [Lua] Lobby data country_code = US 02:33:10.997 [Lua] Lobby data matchmaking = false 02:33:10.997 [Lua] Lobby data power_level = 835 02:33:10.998 [Lua] Lobby data mission_id = inn_level 02:33:10.998 [Lua] Lobby data mechanism = adventure 02:33:10.998 [Lua] Lobby data player_slot_5 = 0:0 02:33:10.998 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:33:10.998 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:33:10.998 [Lua] Lobby data player_slot_3 = 0:0 02:33:10.998 [Lua] Lobby data eac_authorized = true 02:33:10.998 [Lua] Set lobby end. 02:33:11.005 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 02:33:11.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 02:33:11.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:33:11.162 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:33:11.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:33:11.163 [Lua] commit result success 1 02:33:11.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 02:33:11.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 02:33:11.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 02:33:11.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:33:11.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:33:11.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:33:11.734 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:33:11.734 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:33:11.734 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 02:33:11.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:33:11.949 [Lua] [PackageManager] Force_load: wwise/staff 02:33:11.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:33:13.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:33:13.034 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:33:13.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:33:13.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:33:13.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:33:13.210 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 02:33:13.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 02:33:13.328 [Lua] [PackageManager] Force_load: wwise/flail 02:33:13.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:33:13.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:33:13.642 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:33:13.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 02:33:13.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 02:33:13.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 02:33:13.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:33:14.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:33:14.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:33:14.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:33:14.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:33:14.732 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:33:14.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:33:15.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:33:15.485 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:33:15.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:33:15.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:33:15.641 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:33:15.675 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:33:15.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:33:15.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:33:15.684 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 02:33:15.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11951420 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11951420 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11950b40 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11950b40 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119525d0 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119525d0 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11952050 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11952050 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11950860 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11950860 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11951b10 02:33:15.700 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11951b10 02:33:15.725 [Lua] Players are leaving the safe zone 02:33:16.311 [Lua] StateInGameRunning:_game_actually_starts() 02:33:16.311 [Lua] [IngameUI] menu view on_enter start_menu_view 02:33:16.312 [Lua] hero_fullscreen_menu_on_enter 02:33:16.312 [Lua] ################################################################################################################# 02:33:16.312 [Lua] [Loading Time]: 00:00:30 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:33:16.312 [Lua] ################################################################################################################# 02:33:16.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 02:33:16.320 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02242120 02:33:16.324 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:33:16.335 [SteamVoipClient] select_out(110000104a15d6b, off) 02:33:16.345 [Lua] cb_razer_chroma_setup 02:33:16.359 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 02:33:16.370 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.370 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.372 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 02:33:16.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 02:33:16.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:33:16.519 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerStartMenuView 02:33:16.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 02:33:16.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 02:33:16.528 [Lua] Commit load time data 02:33:16.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:33:16.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:33:17.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 0 02:33:17.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 27249 02:33:19.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 02:33:19.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:33:19.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 02:33:19.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:33:19.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 02:33:19.718 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:33:19.735 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 02:33:19.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:33:19.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 02:33:19.788 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:33:19.965 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 02:33:19.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:35:41.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x54a, position: 6937837 02:36:26.639 [Lua] [IngameUI] menu view on_exit start_menu_view 02:36:26.639 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:36:26.639 [Lua] hero_fullscreen_menu_on_exit 02:36:26.645 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02242120 02:36:26.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:36:26.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:36:26.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 02:36:26.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 02:36:27.722 [Lua] [IngameUI] menu view on_enter hero_view 02:36:27.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0243d900 02:36:27.751 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:36:27.776 [Lua] completed 02:36:27.776 [Lua] completed 02:36:27.776 [Lua] completed 02:36:27.777 [Lua] completed 02:36:32.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshQuest 26 02:36:32.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshQuest 26 02:36:32.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshQuest 26 02:36:38.041 [Lua] PlayFabMirrorBase:_commit_internal 2 02:36:38.041 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:36:38.047 [Lua] generate_backend_stats 110000104a15d6b:1 02:36:38.099 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:36:38.099 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:36:38.112 [Lua] commit result success 2 02:36:38.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 02:36:38.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 02:36:38.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 02:36:41.522 [Lua] [IngameUI] menu view on_exit hero_view 02:36:41.530 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0243d900 02:36:41.530 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:36:46.415 [Lua] PlayFabMirrorBase:_commit_internal 3 02:36:46.415 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:36:46.419 [Lua] generate_backend_stats 110000104a15d6b:1 02:36:46.472 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:36:46.472 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:36:46.483 [Lua] commit result success 3 02:36:46.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 02:36:46.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 02:36:46.585 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 02:36:50.393 [Lua] [IngameUI] menu view on_enter start_game_view 02:36:50.396 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02243a20 02:36:50.396 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:36:50.400 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:36:50.400 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:36:50.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:36:50.402 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:36:52.138 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 02:36:52.138 [Lua] ............................................................................................................ 02:36:52.138 [Lua] ............................................................................................................ 02:36:52.138 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 02:36:52.138 [Lua] ............................................................................................................ 02:36:52.138 [Lua] ............................................................................................................ 02:36:52.138 [Lua] [Matchmaking] Cancelling matchmaking 02:36:52.138 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:36:52.161 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:36:52.161 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:36:52.162 [Lua] [Matchmaking] Filter: Free slots = 1 02:36:52.162 [Lua] [Matchmaking] Filter: Distance = close 02:36:52.162 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:36:52.162 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 02:36:52.162 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 02:36:52.162 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:36:52.162 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 02:36:52.162 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:36:52.162 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:36:52.162 [Lua] Set lobby begin: 02:36:52.162 [Lua] Lobby data selected_mission_id = inn_level 02:36:52.163 [Lua] Lobby data num_players = 1 02:36:52.163 [Lua] Lobby data difficulty_tweak = 0 02:36:52.163 [Lua] Lobby data host = 110000104a15d6b 02:36:52.163 [Lua] Lobby data time_of_search = 1619663812 02:36:52.163 [Lua] Lobby data matchmaking_type = 3 02:36:52.163 [Lua] Lobby data difficulty = normal 02:36:52.163 [Lua] Lobby data player_slot_1 = 0:0 02:36:52.163 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:36:52.163 [Lua] Lobby data player_slot_4 = 0:0 02:36:52.163 [Lua] Lobby data country_code = US 02:36:52.164 [Lua] Lobby data matchmaking = searching 02:36:52.164 [Lua] Lobby data power_level = 835 02:36:52.164 [Lua] Lobby data mission_id = inn_level 02:36:52.164 [Lua] Lobby data mechanism = adventure 02:36:52.164 [Lua] Lobby data player_slot_5 = 0:0 02:36:52.164 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:36:52.164 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:36:52.164 [Lua] Lobby data player_slot_3 = 0:0 02:36:52.164 [Lua] Lobby data eac_authorized = true 02:36:52.164 [Lua] Set lobby end. 02:36:52.164 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:36:52.166 [Lua] [ChatManager][1]System: Starting search 02:36:52.166 [Lua] [ChatManager][1]System: Legend 02:36:52.240 [Lua] [IngameUI] menu view on_exit start_game_view 02:36:52.240 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:36:52.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:36:52.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:36:52.242 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:36:52.242 [Save] Saving `save_data` 02:36:52.250 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02243a20 02:36:52.253 [Save] Save done 02:36:52.357 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 21 02:36:52.359 [Lua] 02:36:52.359 [Lua] [twitch_enabled] = false (string) 02:36:52.359 [Lua] [power_level] = 835 (string) 02:36:52.359 [Lua] [id] = 186000003418e85 (string) 02:36:52.359 [Lua] [unique_server_name] = Mongrel (string) 02:36:52.359 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.359 [Lua] [host] = 1100001018fa838 (string) 02:36:52.359 [Lua] [matchmaking_type] = 2 (string) 02:36:52.359 [Lua] [is_private] = false (string) 02:36:52.359 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 02:36:52.359 [Lua] [name] = Lobby 186000003418e85 (string) 02:36:52.359 [Lua] [difficulty] = hardest (string) 02:36:52.359 [Lua] [match_started] = true (string) 02:36:52.359 [Lua] [mechanism] = adventure (string) 02:36:52.359 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.359 [Lua] [quick_game] = true (string) 02:36:52.359 [Lua] [num_players] = 2 (string) 02:36:52.359 [Lua] [matchmaking] = true (string) 02:36:52.359 [Lua] [player_slot_1] = 110000103a80984:1 (string) 02:36:52.359 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.359 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 02:36:52.359 [Lua] [player_slot_5] = 1100001018fa838:1 (string) 02:36:52.359 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.359 [Lua] [country_code] = US (string) 02:36:52.359 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.359 [Lua] [eac_authorized] = true (string) 02:36:52.359 [Lua] 02:36:52.359 [Lua] =======================Found valid lobby! 02:36:52.361 [Lua] 02:36:52.361 [Lua] [twitch_enabled] = false (string) 02:36:52.361 [Lua] [power_level] = 833 (string) 02:36:52.361 [Lua] [id] = 18600000341080c (string) 02:36:52.361 [Lua] [num_players] = 2 (string) 02:36:52.361 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.361 [Lua] [host] = 11000010abfd493 (string) 02:36:52.361 [Lua] [time_of_search] = 1619663117 (string) 02:36:52.361 [Lua] [matchmaking_type] = 2 (string) 02:36:52.361 [Lua] [is_private] = false (string) 02:36:52.361 [Lua] [player_slot_4] = 11000010abfd493:1 (string) 02:36:52.361 [Lua] [name] = Lobby 18600000341080c (string) 02:36:52.361 [Lua] [difficulty] = hardest (string) 02:36:52.361 [Lua] [match_started] = true (string) 02:36:52.361 [Lua] [mechanism] = adventure (string) 02:36:52.361 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.361 [Lua] [quick_game] = false (string) 02:36:52.361 [Lua] [selected_mission_id] = military (string) 02:36:52.361 [Lua] [matchmaking] = true (string) 02:36:52.361 [Lua] [player_slot_1] = 1100001053cf091:1 (string) 02:36:52.361 [Lua] [country_code] = US (string) 02:36:52.361 [Lua] [mission_id] = military (string) 02:36:52.361 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.361 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.361 [Lua] [unique_server_name] = Violet (string) 02:36:52.361 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.361 [Lua] [eac_authorized] = true (string) 02:36:52.361 [Lua] 02:36:52.361 [Lua] =======================Found valid lobby! 02:36:52.363 [Lua] 02:36:52.363 [Lua] [twitch_enabled] = false (string) 02:36:52.363 [Lua] [power_level] = 834 (string) 02:36:52.363 [Lua] [id] = 18600000341593f (string) 02:36:52.363 [Lua] [unique_server_name] = Ayydu (string) 02:36:52.363 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.363 [Lua] [host] = 1100001014bde1f (string) 02:36:52.363 [Lua] [matchmaking_type] = 2 (string) 02:36:52.363 [Lua] [is_private] = false (string) 02:36:52.363 [Lua] [selected_mission_id] = ground_zero (string) 02:36:52.363 [Lua] [name] = Lobby 18600000341593f (string) 02:36:52.363 [Lua] [difficulty] = hardest (string) 02:36:52.363 [Lua] [match_started] = true (string) 02:36:52.363 [Lua] [mechanism] = adventure (string) 02:36:52.363 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.363 [Lua] [quick_game] = true (string) 02:36:52.363 [Lua] [num_players] = 3 (string) 02:36:52.363 [Lua] [matchmaking] = true (string) 02:36:52.363 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.363 [Lua] [player_slot_4] = 110000106c55ee4:1 (string) 02:36:52.363 [Lua] [mission_id] = ground_zero (string) 02:36:52.363 [Lua] [player_slot_5] = 1100001014bde1f:1 (string) 02:36:52.363 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.363 [Lua] [country_code] = US (string) 02:36:52.363 [Lua] [player_slot_3] = 110000106e454f9:1 (string) 02:36:52.363 [Lua] [eac_authorized] = true (string) 02:36:52.363 [Lua] 02:36:52.363 [Lua] =======================Found valid lobby! 02:36:52.364 [Lua] 02:36:52.364 [Lua] [twitch_enabled] = false (string) 02:36:52.364 [Lua] [power_level] = 759 (string) 02:36:52.364 [Lua] [id] = 1860000033bcb6e (string) 02:36:52.364 [Lua] [unique_server_name] = Fizmo (string) 02:36:52.364 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.364 [Lua] [host] = 110000105b2ce09 (string) 02:36:52.364 [Lua] [matchmaking_type] = 2 (string) 02:36:52.364 [Lua] [is_private] = false (string) 02:36:52.364 [Lua] [selected_mission_id] = skittergate (string) 02:36:52.364 [Lua] [name] = Lobby 1860000033bcb6e (string) 02:36:52.364 [Lua] [difficulty] = hardest (string) 02:36:52.364 [Lua] [match_started] = true (string) 02:36:52.364 [Lua] [mechanism] = adventure (string) 02:36:52.364 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.364 [Lua] [quick_game] = false (string) 02:36:52.364 [Lua] [num_players] = 2 (string) 02:36:52.364 [Lua] [matchmaking] = true (string) 02:36:52.364 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.364 [Lua] [player_slot_4] = 110000105b2ce09:1 (string) 02:36:52.364 [Lua] [mission_id] = skittergate (string) 02:36:52.364 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.364 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.364 [Lua] [country_code] = US (string) 02:36:52.364 [Lua] [player_slot_3] = 11000010aa817c3:1 (string) 02:36:52.364 [Lua] [eac_authorized] = true (string) 02:36:52.364 [Lua] 02:36:52.364 [Lua] =======================Found valid lobby! 02:36:52.366 [Lua] 02:36:52.366 [Lua] [twitch_enabled] = false (string) 02:36:52.366 [Lua] [power_level] = 835 (string) 02:36:52.366 [Lua] [id] = 1860000033fd2ac (string) 02:36:52.366 [Lua] [unique_server_name] = I'd better be Bill (string) 02:36:52.366 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.366 [Lua] [host] = 1100001028df409 (string) 02:36:52.366 [Lua] [matchmaking_type] = 2 (string) 02:36:52.366 [Lua] [is_private] = false (string) 02:36:52.366 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.366 [Lua] [name] = Lobby 1860000033fd2ac (string) 02:36:52.366 [Lua] [difficulty] = hardest (string) 02:36:52.366 [Lua] [match_started] = true (string) 02:36:52.366 [Lua] [mechanism] = adventure (string) 02:36:52.366 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.366 [Lua] [quick_game] = true (string) 02:36:52.366 [Lua] [num_players] = 3 (string) 02:36:52.366 [Lua] [matchmaking] = true (string) 02:36:52.366 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.366 [Lua] [player_slot_4] = 11000010abf4c7a:1 (string) 02:36:52.366 [Lua] [mission_id] = catacombs (string) 02:36:52.366 [Lua] [player_slot_5] = 1100001028df409:1 (string) 02:36:52.366 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.366 [Lua] [country_code] = US (string) 02:36:52.366 [Lua] [player_slot_3] = 11000010523574c:1 (string) 02:36:52.366 [Lua] [eac_authorized] = true (string) 02:36:52.366 [Lua] 02:36:52.366 [Lua] =======================Found valid lobby! 02:36:52.368 [Lua] 02:36:52.368 [Lua] [twitch_enabled] = false (string) 02:36:52.368 [Lua] [power_level] = 834 (string) 02:36:52.368 [Lua] [id] = 1860000033e6ebd (string) 02:36:52.368 [Lua] [unique_server_name] = Yorty (string) 02:36:52.368 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.368 [Lua] [host] = 110000102af2489 (string) 02:36:52.368 [Lua] [matchmaking_type] = 2 (string) 02:36:52.368 [Lua] [is_private] = false (string) 02:36:52.368 [Lua] [selected_mission_id] = cemetery (string) 02:36:52.368 [Lua] [name] = Lobby 1860000033e6ebd (string) 02:36:52.368 [Lua] [difficulty] = hardest (string) 02:36:52.368 [Lua] [match_started] = true (string) 02:36:52.368 [Lua] [mechanism] = adventure (string) 02:36:52.368 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.368 [Lua] [quick_game] = false (string) 02:36:52.368 [Lua] [num_players] = 3 (string) 02:36:52.368 [Lua] [matchmaking] = true (string) 02:36:52.368 [Lua] [player_slot_1] = 11000010482dc50:1 (string) 02:36:52.368 [Lua] [player_slot_4] = 1100001324f69e1:1 (string) 02:36:52.368 [Lua] [mission_id] = cemetery (string) 02:36:52.368 [Lua] [player_slot_5] = 110000102af2489:1 (string) 02:36:52.368 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.368 [Lua] [country_code] = US (string) 02:36:52.368 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.368 [Lua] [eac_authorized] = true (string) 02:36:52.368 [Lua] 02:36:52.368 [Lua] =======================Found valid lobby! 02:36:52.370 [Lua] 02:36:52.370 [Lua] [twitch_enabled] = false (string) 02:36:52.370 [Lua] [power_level] = 808 (string) 02:36:52.370 [Lua] [id] = 1860000033e677f (string) 02:36:52.370 [Lua] [num_players] = 3 (string) 02:36:52.370 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.370 [Lua] [host] = 1100001392fe52d (string) 02:36:52.370 [Lua] [time_of_search] = 1619659113 (string) 02:36:52.370 [Lua] [matchmaking_type] = 2 (string) 02:36:52.370 [Lua] [is_private] = false (string) 02:36:52.370 [Lua] [player_slot_4] = 1100001035f9162:1 (string) 02:36:52.370 [Lua] [name] = Lobby 1860000033e677f (string) 02:36:52.370 [Lua] [difficulty] = hardest (string) 02:36:52.370 [Lua] [match_started] = true (string) 02:36:52.370 [Lua] [mechanism] = adventure (string) 02:36:52.370 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.370 [Lua] [quick_game] = false (string) 02:36:52.370 [Lua] [selected_mission_id] = elven_ruins (string) 02:36:52.370 [Lua] [matchmaking] = true (string) 02:36:52.370 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.370 [Lua] [country_code] = US (string) 02:36:52.370 [Lua] [mission_id] = elven_ruins (string) 02:36:52.370 [Lua] [player_slot_5] = 110000107259619:1 (string) 02:36:52.370 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.370 [Lua] [unique_server_name] = Kick Buttowski (string) 02:36:52.370 [Lua] [player_slot_3] = 1100001392fe52d:1 (string) 02:36:52.370 [Lua] [eac_authorized] = true (string) 02:36:52.370 [Lua] 02:36:52.370 [Lua] =======================Found valid lobby! 02:36:52.372 [Lua] 02:36:52.372 [Lua] [twitch_enabled] = false (string) 02:36:52.372 [Lua] [power_level] = 771 (string) 02:36:52.372 [Lua] [id] = 18600000340a0f3 (string) 02:36:52.372 [Lua] [unique_server_name] = Grufigs (string) 02:36:52.372 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.372 [Lua] [host] = 11000010b079887 (string) 02:36:52.372 [Lua] [matchmaking_type] = 2 (string) 02:36:52.372 [Lua] [is_private] = false (string) 02:36:52.372 [Lua] [selected_mission_id] = cemetery (string) 02:36:52.372 [Lua] [name] = Lobby 18600000340a0f3 (string) 02:36:52.372 [Lua] [difficulty] = hardest (string) 02:36:52.372 [Lua] [match_started] = true (string) 02:36:52.372 [Lua] [mechanism] = adventure (string) 02:36:52.372 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.372 [Lua] [quick_game] = false (string) 02:36:52.372 [Lua] [num_players] = 3 (string) 02:36:52.372 [Lua] [matchmaking] = true (string) 02:36:52.372 [Lua] [player_slot_1] = 1100001066ebee7:1 (string) 02:36:52.372 [Lua] [player_slot_4] = 110000105bee305:1 (string) 02:36:52.372 [Lua] [mission_id] = cemetery (string) 02:36:52.372 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.372 [Lua] [player_slot_2] = 11000010b079887:1 (string) 02:36:52.372 [Lua] [country_code] = US (string) 02:36:52.372 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.372 [Lua] [eac_authorized] = true (string) 02:36:52.372 [Lua] 02:36:52.372 [Lua] =======================Found valid lobby! 02:36:52.375 [Lua] 02:36:52.375 [Lua] [twitch_enabled] = false (string) 02:36:52.375 [Lua] [power_level] = 750 (string) 02:36:52.375 [Lua] [id] = 1860000033b2e65 (string) 02:36:52.375 [Lua] [unique_server_name] = Stupid Goblin (string) 02:36:52.375 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.375 [Lua] [host] = 11000010378e476 (string) 02:36:52.375 [Lua] [matchmaking_type] = 2 (string) 02:36:52.375 [Lua] [is_private] = false (string) 02:36:52.375 [Lua] [selected_mission_id] = ussingen (string) 02:36:52.375 [Lua] [name] = Lobby 1860000033b2e65 (string) 02:36:52.375 [Lua] [difficulty] = hardest (string) 02:36:52.375 [Lua] [match_started] = true (string) 02:36:52.375 [Lua] [mechanism] = adventure (string) 02:36:52.375 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.375 [Lua] [quick_game] = true (string) 02:36:52.375 [Lua] [num_players] = 3 (string) 02:36:52.375 [Lua] [matchmaking] = true (string) 02:36:52.375 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.375 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.375 [Lua] [mission_id] = ussingen (string) 02:36:52.375 [Lua] [player_slot_5] = 110000109b4c2a2:1 (string) 02:36:52.375 [Lua] [player_slot_2] = 11000010378e476:1 (string) 02:36:52.375 [Lua] [country_code] = US (string) 02:36:52.375 [Lua] [player_slot_3] = 11000010ded5206:1 (string) 02:36:52.375 [Lua] [eac_authorized] = true (string) 02:36:52.375 [Lua] 02:36:52.375 [Lua] =======================Found valid lobby! 02:36:52.377 [Lua] 02:36:52.377 [Lua] [twitch_enabled] = false (string) 02:36:52.377 [Lua] [power_level] = 835 (string) 02:36:52.377 [Lua] [id] = 18600000339571e (string) 02:36:52.377 [Lua] [unique_server_name] = Kemvo (string) 02:36:52.377 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.377 [Lua] [host] = 1100001120afcbb (string) 02:36:52.377 [Lua] [matchmaking_type] = 2 (string) 02:36:52.377 [Lua] [is_private] = false (string) 02:36:52.377 [Lua] [selected_mission_id] = mines (string) 02:36:52.377 [Lua] [name] = Lobby 18600000339571e (string) 02:36:52.377 [Lua] [difficulty] = hardest (string) 02:36:52.377 [Lua] [match_started] = true (string) 02:36:52.377 [Lua] [mechanism] = adventure (string) 02:36:52.377 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.377 [Lua] [quick_game] = true (string) 02:36:52.377 [Lua] [num_players] = 3 (string) 02:36:52.377 [Lua] [matchmaking] = true (string) 02:36:52.377 [Lua] [player_slot_1] = 1100001120afcbb:1 (string) 02:36:52.377 [Lua] [player_slot_4] = 1100001023262db:1 (string) 02:36:52.377 [Lua] [mission_id] = mines (string) 02:36:52.377 [Lua] [player_slot_5] = 110000101ee9d99:1 (string) 02:36:52.377 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.377 [Lua] [country_code] = CA (string) 02:36:52.377 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.377 [Lua] [eac_authorized] = true (string) 02:36:52.377 [Lua] 02:36:52.377 [Lua] =======================Found valid lobby! 02:36:52.379 [Lua] 02:36:52.379 [Lua] [twitch_enabled] = false (string) 02:36:52.379 [Lua] [power_level] = 835 (string) 02:36:52.379 [Lua] [id] = 18600000340e63a (string) 02:36:52.379 [Lua] [unique_server_name] = Ex Fide Fortis (string) 02:36:52.379 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.379 [Lua] [host] = 110000102460c08 (string) 02:36:52.379 [Lua] [matchmaking_type] = 2 (string) 02:36:52.379 [Lua] [is_private] = false (string) 02:36:52.379 [Lua] [selected_mission_id] = dlc_bastion (string) 02:36:52.379 [Lua] [name] = Lobby 18600000340e63a (string) 02:36:52.379 [Lua] [difficulty] = hardest (string) 02:36:52.379 [Lua] [match_started] = true (string) 02:36:52.379 [Lua] [mechanism] = adventure (string) 02:36:52.379 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.379 [Lua] [quick_game] = true (string) 02:36:52.379 [Lua] [num_players] = 3 (string) 02:36:52.379 [Lua] [matchmaking] = true (string) 02:36:52.379 [Lua] [player_slot_1] = 110000102460c08:1 (string) 02:36:52.379 [Lua] [player_slot_4] = 1100001026e3a72:1 (string) 02:36:52.379 [Lua] [mission_id] = dlc_bastion (string) 02:36:52.379 [Lua] [player_slot_5] = 110000105173d43:1 (string) 02:36:52.379 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.379 [Lua] [country_code] = CA (string) 02:36:52.379 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.379 [Lua] [eac_authorized] = true (string) 02:36:52.379 [Lua] 02:36:52.379 [Lua] =======================Found valid lobby! 02:36:52.381 [Lua] 02:36:52.381 [Lua] [twitch_enabled] = false (string) 02:36:52.381 [Lua] [power_level] = 835 (string) 02:36:52.381 [Lua] [id] = 1860000033ef8ac (string) 02:36:52.381 [Lua] [unique_server_name] = Nesico (string) 02:36:52.381 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.381 [Lua] [host] = 110000104463837 (string) 02:36:52.381 [Lua] [matchmaking_type] = 2 (string) 02:36:52.381 [Lua] [is_private] = false (string) 02:36:52.381 [Lua] [selected_mission_id] = skaven_stronghold (string) 02:36:52.381 [Lua] [name] = Lobby 1860000033ef8ac (string) 02:36:52.381 [Lua] [difficulty] = hardest (string) 02:36:52.381 [Lua] [match_started] = true (string) 02:36:52.381 [Lua] [mechanism] = adventure (string) 02:36:52.381 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.381 [Lua] [quick_game] = true (string) 02:36:52.381 [Lua] [num_players] = 3 (string) 02:36:52.381 [Lua] [matchmaking] = true (string) 02:36:52.381 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.381 [Lua] [player_slot_4] = 1100001044352c6:1 (string) 02:36:52.381 [Lua] [mission_id] = skaven_stronghold (string) 02:36:52.381 [Lua] [player_slot_5] = 110000101fb1051:1 (string) 02:36:52.381 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.381 [Lua] [country_code] = US (string) 02:36:52.381 [Lua] [player_slot_3] = 110000104463837:1 (string) 02:36:52.381 [Lua] [eac_authorized] = true (string) 02:36:52.381 [Lua] 02:36:52.381 [Lua] =======================Found valid lobby! 02:36:52.383 [Lua] 02:36:52.383 [Lua] [twitch_enabled] = false (string) 02:36:52.383 [Lua] [power_level] = 835 (string) 02:36:52.383 [Lua] [id] = 186000003408bf5 (string) 02:36:52.383 [Lua] [num_players] = 1 (string) 02:36:52.383 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.383 [Lua] [host] = 11000010cafdb99 (string) 02:36:52.383 [Lua] [time_of_search] = 1619663708 (string) 02:36:52.383 [Lua] [matchmaking_type] = 2 (string) 02:36:52.383 [Lua] [is_private] = false (string) 02:36:52.383 [Lua] [player_slot_4] = 11000010cafdb99:1 (string) 02:36:52.383 [Lua] [name] = Lobby 186000003408bf5 (string) 02:36:52.383 [Lua] [difficulty] = hardest (string) 02:36:52.383 [Lua] [match_started] = true (string) 02:36:52.383 [Lua] [mechanism] = adventure (string) 02:36:52.383 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.383 [Lua] [quick_game] = false (string) 02:36:52.383 [Lua] [selected_mission_id] = warcamp (string) 02:36:52.383 [Lua] [matchmaking] = true (string) 02:36:52.383 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.383 [Lua] [country_code] = US (string) 02:36:52.383 [Lua] [mission_id] = warcamp (string) 02:36:52.383 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.383 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.383 [Lua] [unique_server_name] = Kurasake (string) 02:36:52.383 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.383 [Lua] [eac_authorized] = true (string) 02:36:52.383 [Lua] 02:36:52.383 [Lua] =======================Found valid lobby! 02:36:52.385 [Lua] 02:36:52.385 [Lua] [twitch_enabled] = false (string) 02:36:52.385 [Lua] [power_level] = 834 (string) 02:36:52.385 [Lua] [id] = 18600000340e6f7 (string) 02:36:52.385 [Lua] [unique_server_name] = TiMR1 (string) 02:36:52.385 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.385 [Lua] [host] = 110000106673b96 (string) 02:36:52.385 [Lua] [matchmaking_type] = 2 (string) 02:36:52.385 [Lua] [is_private] = false (string) 02:36:52.385 [Lua] [selected_mission_id] = magnus (string) 02:36:52.385 [Lua] [name] = Lobby 18600000340e6f7 (string) 02:36:52.385 [Lua] [difficulty] = hardest (string) 02:36:52.385 [Lua] [match_started] = true (string) 02:36:52.385 [Lua] [mechanism] = adventure (string) 02:36:52.385 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.385 [Lua] [quick_game] = false (string) 02:36:52.385 [Lua] [num_players] = 3 (string) 02:36:52.385 [Lua] [matchmaking] = true (string) 02:36:52.385 [Lua] [player_slot_1] = 11000010528bbfa:1 (string) 02:36:52.385 [Lua] [player_slot_4] = 110000106673b96:1 (string) 02:36:52.385 [Lua] [mission_id] = magnus (string) 02:36:52.385 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.385 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.385 [Lua] [country_code] = US (string) 02:36:52.385 [Lua] [player_slot_3] = 110000104706a5a:1 (string) 02:36:52.385 [Lua] [eac_authorized] = true (string) 02:36:52.385 [Lua] 02:36:52.385 [Lua] =======================Found valid lobby! 02:36:52.387 [Lua] 02:36:52.387 [Lua] [twitch_enabled] = false (string) 02:36:52.387 [Lua] [power_level] = 832 (string) 02:36:52.387 [Lua] [id] = 18600000340b7cf (string) 02:36:52.387 [Lua] [num_players] = 3 (string) 02:36:52.387 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.387 [Lua] [host] = 110000100542157 (string) 02:36:52.387 [Lua] [time_of_search] = 1619662339 (string) 02:36:52.387 [Lua] [matchmaking_type] = 2 (string) 02:36:52.387 [Lua] [is_private] = false (string) 02:36:52.387 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.387 [Lua] [name] = Lobby 18600000340b7cf (string) 02:36:52.387 [Lua] [difficulty] = hardest (string) 02:36:52.387 [Lua] [match_started] = true (string) 02:36:52.387 [Lua] [mechanism] = adventure (string) 02:36:52.387 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.387 [Lua] [quick_game] = true (string) 02:36:52.387 [Lua] [selected_mission_id] = magnus (string) 02:36:52.387 [Lua] [matchmaking] = true (string) 02:36:52.387 [Lua] [player_slot_1] = 110000100542157:1 (string) 02:36:52.387 [Lua] [country_code] = US (string) 02:36:52.387 [Lua] [mission_id] = magnus (string) 02:36:52.387 [Lua] [player_slot_5] = 110000102857586:1 (string) 02:36:52.387 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.387 [Lua] [unique_server_name] = FireLabZ (string) 02:36:52.387 [Lua] [player_slot_3] = 110000108b46566:1 (string) 02:36:52.387 [Lua] [eac_authorized] = true (string) 02:36:52.387 [Lua] 02:36:52.387 [Lua] =======================Found valid lobby! 02:36:52.389 [Lua] 02:36:52.389 [Lua] [twitch_enabled] = false (string) 02:36:52.389 [Lua] [power_level] = 831 (string) 02:36:52.389 [Lua] [id] = 1860000033f163b (string) 02:36:52.389 [Lua] [unique_server_name] = ナナチ (string) 02:36:52.389 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.389 [Lua] [host] = 110000134616814 (string) 02:36:52.389 [Lua] [matchmaking_type] = 2 (string) 02:36:52.389 [Lua] [is_private] = false (string) 02:36:52.389 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.389 [Lua] [name] = Lobby 1860000033f163b (string) 02:36:52.389 [Lua] [difficulty] = hardest (string) 02:36:52.389 [Lua] [match_started] = true (string) 02:36:52.389 [Lua] [mechanism] = adventure (string) 02:36:52.389 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.389 [Lua] [quick_game] = false (string) 02:36:52.389 [Lua] [num_players] = 3 (string) 02:36:52.389 [Lua] [matchmaking] = true (string) 02:36:52.389 [Lua] [player_slot_1] = 110000106587d97:1 (string) 02:36:52.389 [Lua] [player_slot_4] = 110000134616814:1 (string) 02:36:52.389 [Lua] [mission_id] = catacombs (string) 02:36:52.389 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.389 [Lua] [player_slot_2] = 110000106c05a0d:1 (string) 02:36:52.389 [Lua] [country_code] = US (string) 02:36:52.389 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.389 [Lua] [eac_authorized] = true (string) 02:36:52.389 [Lua] 02:36:52.389 [Lua] =======================Found valid lobby! 02:36:52.392 [Lua] 02:36:52.392 [Lua] [twitch_enabled] = false (string) 02:36:52.392 [Lua] [power_level] = 748 (string) 02:36:52.392 [Lua] [id] = 1860000033ce492 (string) 02:36:52.392 [Lua] [unique_server_name] = The Random (string) 02:36:52.392 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.392 [Lua] [host] = 1100001069c1490 (string) 02:36:52.392 [Lua] [matchmaking_type] = 2 (string) 02:36:52.392 [Lua] [is_private] = false (string) 02:36:52.392 [Lua] [selected_mission_id] = skittergate (string) 02:36:52.392 [Lua] [name] = Lobby 1860000033ce492 (string) 02:36:52.392 [Lua] [difficulty] = hardest (string) 02:36:52.392 [Lua] [match_started] = true (string) 02:36:52.392 [Lua] [mechanism] = adventure (string) 02:36:52.392 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.392 [Lua] [quick_game] = true (string) 02:36:52.392 [Lua] [num_players] = 3 (string) 02:36:52.392 [Lua] [matchmaking] = true (string) 02:36:52.392 [Lua] [player_slot_1] = 110000104a69719:1 (string) 02:36:52.392 [Lua] [player_slot_4] = 1100001069c1490:1 (string) 02:36:52.392 [Lua] [mission_id] = skittergate (string) 02:36:52.392 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.392 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.392 [Lua] [country_code] = US (string) 02:36:52.392 [Lua] [player_slot_3] = 110000100516ded:1 (string) 02:36:52.392 [Lua] [eac_authorized] = true (string) 02:36:52.392 [Lua] 02:36:52.392 [Lua] =======================Found valid lobby! 02:36:52.394 [Lua] 02:36:52.394 [Lua] [twitch_enabled] = false (string) 02:36:52.394 [Lua] [power_level] = 835 (string) 02:36:52.394 [Lua] [id] = 1860000033c6e88 (string) 02:36:52.394 [Lua] [num_players] = 2 (string) 02:36:52.394 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.394 [Lua] [host] = 11000010c5612f8 (string) 02:36:52.394 [Lua] [time_of_search] = 1619658988 (string) 02:36:52.394 [Lua] [matchmaking_type] = 2 (string) 02:36:52.394 [Lua] [is_private] = false (string) 02:36:52.394 [Lua] [player_slot_4] = 11000010c5612f8:1 (string) 02:36:52.394 [Lua] [name] = Lobby 1860000033c6e88 (string) 02:36:52.394 [Lua] [difficulty] = hardest (string) 02:36:52.394 [Lua] [match_started] = true (string) 02:36:52.394 [Lua] [mechanism] = adventure (string) 02:36:52.394 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.394 [Lua] [quick_game] = false (string) 02:36:52.394 [Lua] [selected_mission_id] = crater (string) 02:36:52.394 [Lua] [matchmaking] = true (string) 02:36:52.394 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.394 [Lua] [country_code] = CA (string) 02:36:52.394 [Lua] [mission_id] = crater (string) 02:36:52.394 [Lua] [player_slot_5] = 11000010791d202:1 (string) 02:36:52.394 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.394 [Lua] [unique_server_name] = Valsharsteelblood (string) 02:36:52.394 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.394 [Lua] [eac_authorized] = true (string) 02:36:52.394 [Lua] 02:36:52.394 [Lua] =======================Found valid lobby! 02:36:52.396 [Lua] 02:36:52.396 [Lua] [twitch_enabled] = false (string) 02:36:52.396 [Lua] [power_level] = 831 (string) 02:36:52.396 [Lua] [id] = 1860000033e37f6 (string) 02:36:52.396 [Lua] [num_players] = 2 (string) 02:36:52.396 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.396 [Lua] [host] = 11000010ea92401 (string) 02:36:52.396 [Lua] [time_of_search] = 1619663284 (string) 02:36:52.396 [Lua] [matchmaking_type] = 2 (string) 02:36:52.396 [Lua] [is_private] = false (string) 02:36:52.396 [Lua] [player_slot_4] = 11000013fe76841:1 (string) 02:36:52.396 [Lua] [name] = Lobby 1860000033e37f6 (string) 02:36:52.396 [Lua] [difficulty] = hardest (string) 02:36:52.396 [Lua] [match_started] = true (string) 02:36:52.396 [Lua] [mechanism] = adventure (string) 02:36:52.396 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.396 [Lua] [quick_game] = false (string) 02:36:52.396 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.396 [Lua] [matchmaking] = true (string) 02:36:52.396 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.396 [Lua] [country_code] = CA (string) 02:36:52.396 [Lua] [mission_id] = catacombs (string) 02:36:52.396 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.396 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.396 [Lua] [unique_server_name] = sissou22 (string) 02:36:52.396 [Lua] [player_slot_3] = 11000010ea92401:1 (string) 02:36:52.396 [Lua] [eac_authorized] = true (string) 02:36:52.396 [Lua] 02:36:52.396 [Lua] =======================Found valid lobby! 02:36:52.397 [Lua] 02:36:52.397 [Lua] [twitch_enabled] = false (string) 02:36:52.397 [Lua] [power_level] = 830 (string) 02:36:52.397 [Lua] [id] = 18600000340bd68 (string) 02:36:52.397 [Lua] [unique_server_name] = Captain_Tightpants (string) 02:36:52.397 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.397 [Lua] [host] = 110000104c28e46 (string) 02:36:52.397 [Lua] [matchmaking_type] = 2 (string) 02:36:52.397 [Lua] [is_private] = false (string) 02:36:52.397 [Lua] [selected_mission_id] = military (string) 02:36:52.397 [Lua] [name] = Lobby 18600000340bd68 (string) 02:36:52.397 [Lua] [difficulty] = hardest (string) 02:36:52.397 [Lua] [match_started] = true (string) 02:36:52.397 [Lua] [mechanism] = adventure (string) 02:36:52.397 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.397 [Lua] [quick_game] = false (string) 02:36:52.397 [Lua] [num_players] = 2 (string) 02:36:52.397 [Lua] [matchmaking] = true (string) 02:36:52.397 [Lua] [player_slot_1] = 110000104c28e46:1 (string) 02:36:52.397 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.397 [Lua] [mission_id] = military (string) 02:36:52.397 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.397 [Lua] [player_slot_2] = 1100001043d193c:1 (string) 02:36:52.397 [Lua] [country_code] = CA (string) 02:36:52.397 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.397 [Lua] [eac_authorized] = true (string) 02:36:52.397 [Lua] 02:36:52.397 [Lua] =======================Found valid lobby! 02:36:52.399 [Lua] 02:36:52.399 [Lua] [twitch_enabled] = false (string) 02:36:52.399 [Lua] [power_level] = 825 (string) 02:36:52.399 [Lua] [id] = 186000003408baf (string) 02:36:52.399 [Lua] [unique_server_name] = Heimskr, Priest of Talos (string) 02:36:52.399 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.399 [Lua] [host] = 110000105cdb025 (string) 02:36:52.399 [Lua] [matchmaking_type] = 2 (string) 02:36:52.399 [Lua] [is_private] = false (string) 02:36:52.399 [Lua] [selected_mission_id] = military (string) 02:36:52.399 [Lua] [name] = Lobby 186000003408baf (string) 02:36:52.399 [Lua] [difficulty] = hardest (string) 02:36:52.399 [Lua] [match_started] = true (string) 02:36:52.399 [Lua] [mechanism] = adventure (string) 02:36:52.399 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.399 [Lua] [quick_game] = false (string) 02:36:52.399 [Lua] [num_players] = 2 (string) 02:36:52.399 [Lua] [matchmaking] = true (string) 02:36:52.399 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.399 [Lua] [player_slot_4] = 11000010e5659e5:1 (string) 02:36:52.399 [Lua] [mission_id] = military (string) 02:36:52.399 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.399 [Lua] [player_slot_2] = 110000105cdb025:1 (string) 02:36:52.399 [Lua] [country_code] = CA (string) 02:36:52.399 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.399 [Lua] [eac_authorized] = true (string) 02:36:52.399 [Lua] 02:36:52.399 [Lua] =======================Found valid lobby! 02:36:52.400 [Lua] [Matchmaking] max_quick_play_search_range: far 02:36:52.400 [Lua] 02:36:52.400 [Lua] [1] = crater (string) 02:36:52.400 [Lua] [2] = dlc_bogenhafen_city (string) 02:36:52.400 [Lua] [3] = dlc_bogenhafen_slum (string) 02:36:52.400 [Lua] [4] = cemetery (string) 02:36:52.400 [Lua] [5] = dlc_castle (string) 02:36:52.400 [Lua] [6] = military (string) 02:36:52.400 [Lua] [7] = dlc_bastion (string) 02:36:52.400 [Lua] [8] = warcamp (string) 02:36:52.400 [Lua] [9] = nurgle (string) 02:36:52.400 [Lua] [10] = catacombs (string) 02:36:52.400 [Lua] [11] = mines (string) 02:36:52.400 [Lua] [12] = magnus (string) 02:36:52.400 [Lua] [13] = elven_ruins (string) 02:36:52.400 [Lua] [14] = dlc_portals (string) 02:36:52.400 [Lua] [15] = skittergate (string) 02:36:52.400 [Lua] [16] = ground_zero (string) 02:36:52.400 [Lua] [17] = skaven_stronghold (string) 02:36:52.400 [Lua] [18] = forest_ambush (string) 02:36:52.400 [Lua] [19] = farmlands (string) 02:36:52.400 [Lua] [20] = ussingen (string) 02:36:52.400 [Lua] [21] = fort (string) 02:36:52.400 [Lua] [22] = bell (string) 02:36:52.400 [Lua] [23] = inn_level (string) 02:36:52.400 [Lua] 02:36:52.400 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (crater ~= dlc_bogenhafen_slum)' 02:36:52.401 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.401 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (crater ~= ground_zero)' 02:36:52.401 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (crater ~= skittergate)' 02:36:52.402 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.402 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (crater ~= cemetery)' 02:36:52.402 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (crater ~= elven_ruins)' 02:36:52.403 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (crater ~= cemetery)' 02:36:52.403 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (crater ~= ussingen)' 02:36:52.403 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (crater ~= mines)' 02:36:52.404 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (crater ~= dlc_bastion)' 02:36:52.404 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (crater ~= skaven_stronghold)' 02:36:52.405 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (crater ~= warcamp)' 02:36:52.405 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (crater ~= magnus)' 02:36:52.405 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (crater ~= magnus)' 02:36:52.406 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.407 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (crater ~= skittergate)' 02:36:52.408 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood discarded due to 'secondary lobby before reaching max distance' 02:36:52.409 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.409 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.409 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.410 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)' 02:36:52.411 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.412 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= ground_zero)' 02:36:52.412 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skittergate)' 02:36:52.413 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.413 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= cemetery)' 02:36:52.414 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= elven_ruins)' 02:36:52.414 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= cemetery)' 02:36:52.414 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= ussingen)' 02:36:52.415 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= mines)' 02:36:52.415 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= dlc_bastion)' 02:36:52.415 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skaven_stronghold)' 02:36:52.416 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= warcamp)' 02:36:52.416 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= magnus)' 02:36:52.417 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= magnus)' 02:36:52.417 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.417 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skittergate)' 02:36:52.418 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)' 02:36:52.418 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.418 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.419 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.419 [Lua] [Matchmaking] Lobby hosted by Mongrel discarded due to 'secondary lobby before reaching max distance' 02:36:52.420 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.420 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= ground_zero)' 02:36:52.421 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skittergate)' 02:36:52.421 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.421 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= cemetery)' 02:36:52.422 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= elven_ruins)' 02:36:52.422 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= cemetery)' 02:36:52.423 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= ussingen)' 02:36:52.423 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= mines)' 02:36:52.424 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= dlc_bastion)' 02:36:52.424 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skaven_stronghold)' 02:36:52.424 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= warcamp)' 02:36:52.425 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= magnus)' 02:36:52.425 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= magnus)' 02:36:52.426 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.426 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skittergate)' 02:36:52.426 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)' 02:36:52.427 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.427 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.428 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.428 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (cemetery ~= dlc_bogenhafen_slum)' 02:36:52.428 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.429 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (cemetery ~= ground_zero)' 02:36:52.429 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (cemetery ~= skittergate)' 02:36:52.429 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.430 [Lua] [Matchmaking] Lobby hosted by Yorty discarded due to 'secondary lobby before reaching max distance' 02:36:52.430 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (cemetery ~= elven_ruins)' 02:36:52.431 [Lua] [Matchmaking] Lobby hosted by Grufigs discarded due to 'secondary lobby before reaching max distance' 02:36:52.431 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (cemetery ~= ussingen)' 02:36:52.431 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (cemetery ~= mines)' 02:36:52.432 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (cemetery ~= dlc_bastion)' 02:36:52.432 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (cemetery ~= skaven_stronghold)' 02:36:52.433 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (cemetery ~= warcamp)' 02:36:52.433 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (cemetery ~= magnus)' 02:36:52.433 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (cemetery ~= magnus)' 02:36:52.434 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.434 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (cemetery ~= skittergate)' 02:36:52.434 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (cemetery ~= crater)' 02:36:52.435 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.435 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.436 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.436 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_castle ~= dlc_bogenhafen_slum)' 02:36:52.436 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.437 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_castle ~= ground_zero)' 02:36:52.437 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_castle ~= skittergate)' 02:36:52.438 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.438 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_castle ~= cemetery)' 02:36:52.439 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_castle ~= elven_ruins)' 02:36:52.439 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_castle ~= cemetery)' 02:36:52.439 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_castle ~= ussingen)' 02:36:52.440 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_castle ~= mines)' 02:36:52.441 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_castle ~= dlc_bastion)' 02:36:52.441 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_castle ~= skaven_stronghold)' 02:36:52.441 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_castle ~= warcamp)' 02:36:52.442 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_castle ~= magnus)' 02:36:52.442 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_castle ~= magnus)' 02:36:52.443 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.443 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_castle ~= skittergate)' 02:36:52.443 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_castle ~= crater)' 02:36:52.444 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.444 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.444 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.444 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (military ~= dlc_bogenhafen_slum)' 02:36:52.445 [Lua] [Matchmaking] Lobby hosted by Violet discarded due to 'secondary lobby before reaching max distance' 02:36:52.445 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (military ~= ground_zero)' 02:36:52.446 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (military ~= skittergate)' 02:36:52.446 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.446 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (military ~= cemetery)' 02:36:52.446 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (military ~= elven_ruins)' 02:36:52.447 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (military ~= cemetery)' 02:36:52.447 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (military ~= ussingen)' 02:36:52.448 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (military ~= mines)' 02:36:52.448 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (military ~= dlc_bastion)' 02:36:52.449 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (military ~= skaven_stronghold)' 02:36:52.449 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (military ~= warcamp)' 02:36:52.449 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (military ~= magnus)' 02:36:52.449 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (military ~= magnus)' 02:36:52.450 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.450 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (military ~= skittergate)' 02:36:52.450 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (military ~= crater)' 02:36:52.451 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.451 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants discarded due to 'secondary lobby before reaching max distance' 02:36:52.451 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos discarded due to 'secondary lobby before reaching max distance' 02:36:52.452 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_bastion ~= dlc_bogenhafen_slum)' 02:36:52.452 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.453 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bastion ~= ground_zero)' 02:36:52.453 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bastion ~= skittergate)' 02:36:52.454 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.454 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bastion ~= cemetery)' 02:36:52.454 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bastion ~= elven_ruins)' 02:36:52.455 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bastion ~= cemetery)' 02:36:52.455 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bastion ~= ussingen)' 02:36:52.455 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bastion ~= mines)' 02:36:52.456 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis discarded due to 'secondary lobby before reaching max distance' 02:36:52.456 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bastion ~= skaven_stronghold)' 02:36:52.456 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bastion ~= warcamp)' 02:36:52.457 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bastion ~= magnus)' 02:36:52.457 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bastion ~= magnus)' 02:36:52.457 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.458 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bastion ~= skittergate)' 02:36:52.458 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bastion ~= crater)' 02:36:52.458 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.459 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.459 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.459 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (warcamp ~= dlc_bogenhafen_slum)' 02:36:52.460 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.460 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (warcamp ~= ground_zero)' 02:36:52.460 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (warcamp ~= skittergate)' 02:36:52.461 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.461 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (warcamp ~= cemetery)' 02:36:52.461 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (warcamp ~= elven_ruins)' 02:36:52.462 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (warcamp ~= cemetery)' 02:36:52.462 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (warcamp ~= ussingen)' 02:36:52.462 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (warcamp ~= mines)' 02:36:52.463 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (warcamp ~= dlc_bastion)' 02:36:52.463 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (warcamp ~= skaven_stronghold)' 02:36:52.463 [Lua] [Matchmaking] Lobby hosted by Kurasake discarded due to 'secondary lobby before reaching max distance' 02:36:52.464 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (warcamp ~= magnus)' 02:36:52.464 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (warcamp ~= magnus)' 02:36:52.464 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.465 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (warcamp ~= skittergate)' 02:36:52.465 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (warcamp ~= crater)' 02:36:52.465 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.466 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.466 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.466 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (nurgle ~= dlc_bogenhafen_slum)' 02:36:52.467 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.467 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (nurgle ~= ground_zero)' 02:36:52.467 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (nurgle ~= skittergate)' 02:36:52.468 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.468 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (nurgle ~= cemetery)' 02:36:52.469 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (nurgle ~= elven_ruins)' 02:36:52.470 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (nurgle ~= cemetery)' 02:36:52.470 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (nurgle ~= ussingen)' 02:36:52.470 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (nurgle ~= mines)' 02:36:52.470 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (nurgle ~= dlc_bastion)' 02:36:52.471 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (nurgle ~= skaven_stronghold)' 02:36:52.471 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (nurgle ~= warcamp)' 02:36:52.472 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (nurgle ~= magnus)' 02:36:52.472 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (nurgle ~= magnus)' 02:36:52.472 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.473 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (nurgle ~= skittergate)' 02:36:52.474 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (nurgle ~= crater)' 02:36:52.475 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.475 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.476 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.477 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (catacombs ~= dlc_bogenhafen_slum)' 02:36:52.477 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.477 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (catacombs ~= ground_zero)' 02:36:52.478 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (catacombs ~= skittergate)' 02:36:52.478 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill discarded due to 'secondary lobby before reaching max distance' 02:36:52.479 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (catacombs ~= cemetery)' 02:36:52.479 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (catacombs ~= elven_ruins)' 02:36:52.479 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (catacombs ~= cemetery)' 02:36:52.480 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (catacombs ~= ussingen)' 02:36:52.480 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (catacombs ~= mines)' 02:36:52.480 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (catacombs ~= dlc_bastion)' 02:36:52.481 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (catacombs ~= skaven_stronghold)' 02:36:52.481 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (catacombs ~= warcamp)' 02:36:52.481 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (catacombs ~= magnus)' 02:36:52.482 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (catacombs ~= magnus)' 02:36:52.482 [Lua] [Matchmaking] Lobby hosted by ナナチ discarded due to 'secondary lobby before reaching max distance' 02:36:52.482 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (catacombs ~= skittergate)' 02:36:52.483 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (catacombs ~= crater)' 02:36:52.483 [Lua] [Matchmaking] Lobby hosted by sissou22 discarded due to 'secondary lobby before reaching max distance' 02:36:52.483 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.484 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.484 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (mines ~= dlc_bogenhafen_slum)' 02:36:52.485 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.485 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (mines ~= ground_zero)' 02:36:52.485 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (mines ~= skittergate)' 02:36:52.486 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.486 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (mines ~= cemetery)' 02:36:52.486 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (mines ~= elven_ruins)' 02:36:52.487 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (mines ~= cemetery)' 02:36:52.487 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (mines ~= ussingen)' 02:36:52.487 [Lua] [Matchmaking] Lobby hosted by Kemvo discarded due to 'secondary lobby before reaching max distance' 02:36:52.488 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (mines ~= dlc_bastion)' 02:36:52.488 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (mines ~= skaven_stronghold)' 02:36:52.488 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (mines ~= warcamp)' 02:36:52.489 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (mines ~= magnus)' 02:36:52.489 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (mines ~= magnus)' 02:36:52.490 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.490 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (mines ~= skittergate)' 02:36:52.491 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (mines ~= crater)' 02:36:52.491 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.491 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.492 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.492 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (magnus ~= dlc_bogenhafen_slum)' 02:36:52.492 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.493 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (magnus ~= ground_zero)' 02:36:52.493 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (magnus ~= skittergate)' 02:36:52.493 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.494 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (magnus ~= cemetery)' 02:36:52.494 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (magnus ~= elven_ruins)' 02:36:52.494 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (magnus ~= cemetery)' 02:36:52.495 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (magnus ~= ussingen)' 02:36:52.495 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (magnus ~= mines)' 02:36:52.495 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (magnus ~= dlc_bastion)' 02:36:52.496 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (magnus ~= skaven_stronghold)' 02:36:52.496 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (magnus ~= warcamp)' 02:36:52.496 [Lua] [Matchmaking] Lobby hosted by TiMR1 discarded due to 'secondary lobby before reaching max distance' 02:36:52.497 [Lua] [Matchmaking] Lobby hosted by FireLabZ discarded due to 'secondary lobby before reaching max distance' 02:36:52.497 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.497 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (magnus ~= skittergate)' 02:36:52.498 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (magnus ~= crater)' 02:36:52.498 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.499 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.499 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.499 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (elven_ruins ~= dlc_bogenhafen_slum)' 02:36:52.500 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.500 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (elven_ruins ~= ground_zero)' 02:36:52.501 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (elven_ruins ~= skittergate)' 02:36:52.501 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.501 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (elven_ruins ~= cemetery)' 02:36:52.502 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski discarded due to 'secondary lobby before reaching max distance' 02:36:52.502 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (elven_ruins ~= cemetery)' 02:36:52.502 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (elven_ruins ~= ussingen)' 02:36:52.503 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (elven_ruins ~= mines)' 02:36:52.503 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (elven_ruins ~= dlc_bastion)' 02:36:52.503 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (elven_ruins ~= skaven_stronghold)' 02:36:52.504 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (elven_ruins ~= warcamp)' 02:36:52.504 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (elven_ruins ~= magnus)' 02:36:52.505 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (elven_ruins ~= magnus)' 02:36:52.505 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.505 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (elven_ruins ~= skittergate)' 02:36:52.506 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (elven_ruins ~= crater)' 02:36:52.506 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.507 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.508 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.508 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_portals ~= dlc_bogenhafen_slum)' 02:36:52.509 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.509 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_portals ~= ground_zero)' 02:36:52.509 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_portals ~= skittergate)' 02:36:52.510 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.510 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_portals ~= cemetery)' 02:36:52.510 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_portals ~= elven_ruins)' 02:36:52.511 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_portals ~= cemetery)' 02:36:52.511 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_portals ~= ussingen)' 02:36:52.511 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_portals ~= mines)' 02:36:52.512 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_portals ~= dlc_bastion)' 02:36:52.512 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_portals ~= skaven_stronghold)' 02:36:52.512 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_portals ~= warcamp)' 02:36:52.513 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_portals ~= magnus)' 02:36:52.513 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_portals ~= magnus)' 02:36:52.513 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.514 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_portals ~= skittergate)' 02:36:52.514 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_portals ~= crater)' 02:36:52.514 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.515 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.515 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.515 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (skittergate ~= dlc_bogenhafen_slum)' 02:36:52.516 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.516 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (skittergate ~= ground_zero)' 02:36:52.516 [Lua] [Matchmaking] Lobby hosted by Fizmo discarded due to 'secondary lobby before reaching max distance' 02:36:52.517 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.517 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (skittergate ~= cemetery)' 02:36:52.518 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (skittergate ~= elven_ruins)' 02:36:52.518 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (skittergate ~= cemetery)' 02:36:52.518 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (skittergate ~= ussingen)' 02:36:52.519 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (skittergate ~= mines)' 02:36:52.519 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (skittergate ~= dlc_bastion)' 02:36:52.519 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (skittergate ~= skaven_stronghold)' 02:36:52.520 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (skittergate ~= warcamp)' 02:36:52.520 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (skittergate ~= magnus)' 02:36:52.520 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (skittergate ~= magnus)' 02:36:52.521 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.521 [Lua] [Matchmaking] Lobby hosted by The Random discarded due to 'secondary lobby before reaching max distance' 02:36:52.521 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (skittergate ~= crater)' 02:36:52.522 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.522 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.523 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.523 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (ground_zero ~= dlc_bogenhafen_slum)' 02:36:52.523 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.524 [Lua] [Matchmaking] Lobby hosted by Ayydu discarded due to 'secondary lobby before reaching max distance' 02:36:52.524 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (ground_zero ~= skittergate)' 02:36:52.525 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.525 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (ground_zero ~= cemetery)' 02:36:52.525 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (ground_zero ~= elven_ruins)' 02:36:52.526 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (ground_zero ~= cemetery)' 02:36:52.526 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (ground_zero ~= ussingen)' 02:36:52.526 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (ground_zero ~= mines)' 02:36:52.527 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (ground_zero ~= dlc_bastion)' 02:36:52.527 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (ground_zero ~= skaven_stronghold)' 02:36:52.527 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (ground_zero ~= warcamp)' 02:36:52.528 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (ground_zero ~= magnus)' 02:36:52.528 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (ground_zero ~= magnus)' 02:36:52.528 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.529 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (ground_zero ~= skittergate)' 02:36:52.529 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (ground_zero ~= crater)' 02:36:52.530 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.530 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.530 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.531 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (skaven_stronghold ~= dlc_bogenhafen_slum)' 02:36:52.531 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.531 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (skaven_stronghold ~= ground_zero)' 02:36:52.532 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (skaven_stronghold ~= skittergate)' 02:36:52.532 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.533 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (skaven_stronghold ~= cemetery)' 02:36:52.533 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (skaven_stronghold ~= elven_ruins)' 02:36:52.533 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (skaven_stronghold ~= cemetery)' 02:36:52.534 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (skaven_stronghold ~= ussingen)' 02:36:52.534 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (skaven_stronghold ~= mines)' 02:36:52.534 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (skaven_stronghold ~= dlc_bastion)' 02:36:52.535 [Lua] [Matchmaking] Lobby hosted by Nesico discarded due to 'secondary lobby before reaching max distance' 02:36:52.535 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (skaven_stronghold ~= warcamp)' 02:36:52.535 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (skaven_stronghold ~= magnus)' 02:36:52.536 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (skaven_stronghold ~= magnus)' 02:36:52.536 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.537 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (skaven_stronghold ~= skittergate)' 02:36:52.537 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)' 02:36:52.537 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.538 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.538 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.538 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (forest_ambush ~= dlc_bogenhafen_slum)' 02:36:52.539 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.539 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (forest_ambush ~= ground_zero)' 02:36:52.540 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (forest_ambush ~= skittergate)' 02:36:52.541 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.542 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (forest_ambush ~= cemetery)' 02:36:52.542 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (forest_ambush ~= elven_ruins)' 02:36:52.543 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (forest_ambush ~= cemetery)' 02:36:52.543 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (forest_ambush ~= ussingen)' 02:36:52.544 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (forest_ambush ~= mines)' 02:36:52.544 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (forest_ambush ~= dlc_bastion)' 02:36:52.545 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (forest_ambush ~= skaven_stronghold)' 02:36:52.546 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (forest_ambush ~= warcamp)' 02:36:52.546 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (forest_ambush ~= magnus)' 02:36:52.546 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (forest_ambush ~= magnus)' 02:36:52.547 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.547 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (forest_ambush ~= skittergate)' 02:36:52.548 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (forest_ambush ~= crater)' 02:36:52.548 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.549 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.549 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.550 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (farmlands ~= dlc_bogenhafen_slum)' 02:36:52.550 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:52.550 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (farmlands ~= ground_zero)' 02:36:52.551 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (farmlands ~= skittergate)' 02:36:52.551 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:52.552 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (farmlands ~= cemetery)' 02:36:52.552 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (farmlands ~= elven_ruins)' 02:36:52.552 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (farmlands ~= cemetery)' 02:36:52.553 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (farmlands ~= ussingen)' 02:36:52.553 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (farmlands ~= mines)' 02:36:52.554 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (farmlands ~= dlc_bastion)' 02:36:52.554 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (farmlands ~= skaven_stronghold)' 02:36:52.554 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (farmlands ~= warcamp)' 02:36:52.555 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (farmlands ~= magnus)' 02:36:52.555 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (farmlands ~= magnus)' 02:36:52.556 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:52.556 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (farmlands ~= skittergate)' 02:36:52.557 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (farmlands ~= crater)' 02:36:52.557 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:52.557 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:52.558 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:52.558 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (ussingen ~= dlc_bogenhafen_slum)' 02:36:52.558 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:52.559 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (ussingen ~= ground_zero)' 02:36:52.559 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (ussingen ~= skittergate)' 02:36:52.559 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:52.560 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (ussingen ~= cemetery)' 02:36:52.560 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (ussingen ~= elven_ruins)' 02:36:52.560 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (ussingen ~= cemetery)' 02:36:52.561 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin discarded due to 'secondary lobby before reaching max distance' 02:36:52.561 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (ussingen ~= mines)' 02:36:52.561 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (ussingen ~= dlc_bastion)' 02:36:52.562 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (ussingen ~= skaven_stronghold)' 02:36:52.562 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (ussingen ~= warcamp)' 02:36:52.562 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (ussingen ~= magnus)' 02:36:52.563 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (ussingen ~= magnus)' 02:36:52.563 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:52.563 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (ussingen ~= skittergate)' 02:36:52.564 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (ussingen ~= crater)' 02:36:52.565 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:52.565 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:52.566 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:52.566 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (fort ~= dlc_bogenhafen_slum)' 02:36:52.566 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (fort ~= military)' 02:36:52.567 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (fort ~= ground_zero)' 02:36:52.567 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (fort ~= skittergate)' 02:36:52.567 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:52.568 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (fort ~= cemetery)' 02:36:52.568 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (fort ~= elven_ruins)' 02:36:52.569 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (fort ~= cemetery)' 02:36:52.569 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (fort ~= ussingen)' 02:36:52.569 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (fort ~= mines)' 02:36:52.570 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (fort ~= dlc_bastion)' 02:36:52.570 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (fort ~= skaven_stronghold)' 02:36:52.570 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (fort ~= warcamp)' 02:36:52.571 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (fort ~= magnus)' 02:36:52.571 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (fort ~= magnus)' 02:36:52.571 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:52.572 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (fort ~= skittergate)' 02:36:52.572 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (fort ~= crater)' 02:36:52.572 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:52.573 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (fort ~= military)' 02:36:52.574 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (fort ~= military)' 02:36:52.575 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (bell ~= dlc_bogenhafen_slum)' 02:36:52.575 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (bell ~= military)' 02:36:52.575 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (bell ~= ground_zero)' 02:36:52.576 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (bell ~= skittergate)' 02:36:52.576 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:52.576 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (bell ~= cemetery)' 02:36:52.577 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (bell ~= elven_ruins)' 02:36:52.577 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (bell ~= cemetery)' 02:36:52.577 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (bell ~= ussingen)' 02:36:52.578 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (bell ~= mines)' 02:36:52.578 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (bell ~= dlc_bastion)' 02:36:52.578 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (bell ~= skaven_stronghold)' 02:36:52.579 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (bell ~= warcamp)' 02:36:52.579 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (bell ~= magnus)' 02:36:52.579 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (bell ~= magnus)' 02:36:52.580 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:52.581 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (bell ~= skittergate)' 02:36:52.581 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (bell ~= crater)' 02:36:52.581 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:52.582 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (bell ~= military)' 02:36:52.582 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (bell ~= military)' 02:36:52.582 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (inn_level ~= dlc_bogenhafen_slum)' 02:36:52.583 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:52.583 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (inn_level ~= ground_zero)' 02:36:52.583 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (inn_level ~= skittergate)' 02:36:52.583 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:52.584 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (inn_level ~= cemetery)' 02:36:52.584 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (inn_level ~= elven_ruins)' 02:36:52.585 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (inn_level ~= cemetery)' 02:36:52.585 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (inn_level ~= ussingen)' 02:36:52.585 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (inn_level ~= mines)' 02:36:52.586 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (inn_level ~= dlc_bastion)' 02:36:52.586 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (inn_level ~= skaven_stronghold)' 02:36:52.587 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (inn_level ~= warcamp)' 02:36:52.587 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (inn_level ~= magnus)' 02:36:52.587 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (inn_level ~= magnus)' 02:36:52.588 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:52.588 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (inn_level ~= skittergate)' 02:36:52.588 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (inn_level ~= crater)' 02:36:52.589 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:52.589 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:52.590 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:52.590 [Lua] [Matchmaking] Changing distance filter from close to far 02:36:52.590 [Lua] [Matchmaking] Filter: Free slots = 1 02:36:52.590 [Lua] [Matchmaking] Filter: Distance = far 02:36:52.590 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:36:52.590 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 02:36:52.590 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 02:36:52.590 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:36:52.590 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 02:36:52.590 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:36:52.590 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:36:52.590 [Lua] [ChatManager][1]System: Increased search range 02:36:52.590 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:36:52.754 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 24 02:36:52.756 [Lua] 02:36:52.756 [Lua] [twitch_enabled] = false (string) 02:36:52.756 [Lua] [power_level] = 835 (string) 02:36:52.756 [Lua] [id] = 186000003418e85 (string) 02:36:52.756 [Lua] [unique_server_name] = Mongrel (string) 02:36:52.756 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.756 [Lua] [host] = 1100001018fa838 (string) 02:36:52.756 [Lua] [matchmaking_type] = 2 (string) 02:36:52.756 [Lua] [is_private] = false (string) 02:36:52.756 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 02:36:52.756 [Lua] [name] = Lobby 186000003418e85 (string) 02:36:52.756 [Lua] [difficulty] = hardest (string) 02:36:52.756 [Lua] [match_started] = true (string) 02:36:52.756 [Lua] [mechanism] = adventure (string) 02:36:52.756 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.756 [Lua] [quick_game] = true (string) 02:36:52.756 [Lua] [num_players] = 2 (string) 02:36:52.756 [Lua] [matchmaking] = true (string) 02:36:52.756 [Lua] [player_slot_1] = 110000103a80984:1 (string) 02:36:52.756 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.756 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 02:36:52.756 [Lua] [player_slot_5] = 1100001018fa838:1 (string) 02:36:52.756 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.756 [Lua] [country_code] = US (string) 02:36:52.756 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.756 [Lua] [eac_authorized] = true (string) 02:36:52.756 [Lua] 02:36:52.756 [Lua] =======================Found valid lobby! 02:36:52.758 [Lua] 02:36:52.758 [Lua] [twitch_enabled] = false (string) 02:36:52.758 [Lua] [power_level] = 833 (string) 02:36:52.758 [Lua] [id] = 18600000341080c (string) 02:36:52.758 [Lua] [num_players] = 2 (string) 02:36:52.758 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.758 [Lua] [host] = 11000010abfd493 (string) 02:36:52.758 [Lua] [time_of_search] = 1619663117 (string) 02:36:52.758 [Lua] [matchmaking_type] = 2 (string) 02:36:52.758 [Lua] [is_private] = false (string) 02:36:52.758 [Lua] [player_slot_4] = 11000010abfd493:1 (string) 02:36:52.758 [Lua] [name] = Lobby 18600000341080c (string) 02:36:52.758 [Lua] [difficulty] = hardest (string) 02:36:52.758 [Lua] [match_started] = true (string) 02:36:52.758 [Lua] [mechanism] = adventure (string) 02:36:52.758 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.758 [Lua] [quick_game] = false (string) 02:36:52.758 [Lua] [selected_mission_id] = military (string) 02:36:52.758 [Lua] [matchmaking] = true (string) 02:36:52.758 [Lua] [player_slot_1] = 1100001053cf091:1 (string) 02:36:52.758 [Lua] [country_code] = US (string) 02:36:52.758 [Lua] [mission_id] = military (string) 02:36:52.758 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.758 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.758 [Lua] [unique_server_name] = Violet (string) 02:36:52.758 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.758 [Lua] [eac_authorized] = true (string) 02:36:52.758 [Lua] 02:36:52.758 [Lua] =======================Found valid lobby! 02:36:52.760 [Lua] 02:36:52.760 [Lua] [twitch_enabled] = false (string) 02:36:52.760 [Lua] [power_level] = 834 (string) 02:36:52.760 [Lua] [id] = 18600000341593f (string) 02:36:52.760 [Lua] [unique_server_name] = Ayydu (string) 02:36:52.760 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.760 [Lua] [host] = 1100001014bde1f (string) 02:36:52.760 [Lua] [matchmaking_type] = 2 (string) 02:36:52.760 [Lua] [is_private] = false (string) 02:36:52.760 [Lua] [selected_mission_id] = ground_zero (string) 02:36:52.760 [Lua] [name] = Lobby 18600000341593f (string) 02:36:52.760 [Lua] [difficulty] = hardest (string) 02:36:52.760 [Lua] [match_started] = true (string) 02:36:52.760 [Lua] [mechanism] = adventure (string) 02:36:52.760 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.760 [Lua] [quick_game] = true (string) 02:36:52.760 [Lua] [num_players] = 3 (string) 02:36:52.760 [Lua] [matchmaking] = true (string) 02:36:52.760 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.760 [Lua] [player_slot_4] = 110000106c55ee4:1 (string) 02:36:52.760 [Lua] [mission_id] = ground_zero (string) 02:36:52.760 [Lua] [player_slot_5] = 1100001014bde1f:1 (string) 02:36:52.760 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.760 [Lua] [country_code] = US (string) 02:36:52.760 [Lua] [player_slot_3] = 110000106e454f9:1 (string) 02:36:52.760 [Lua] [eac_authorized] = true (string) 02:36:52.760 [Lua] 02:36:52.760 [Lua] =======================Found valid lobby! 02:36:52.762 [Lua] 02:36:52.762 [Lua] [twitch_enabled] = false (string) 02:36:52.762 [Lua] [power_level] = 830 (string) 02:36:52.762 [Lua] [id] = 18600000341b07b (string) 02:36:52.762 [Lua] [unique_server_name] = Hippie (string) 02:36:52.762 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.762 [Lua] [host] = 11000010766dff0 (string) 02:36:52.762 [Lua] [matchmaking_type] = 1 (string) 02:36:52.762 [Lua] [is_private] = false (string) 02:36:52.762 [Lua] [selected_mission_id] = inn_level (string) 02:36:52.762 [Lua] [name] = Lobby 18600000341b07b (string) 02:36:52.762 [Lua] [difficulty] = hardest (string) 02:36:52.762 [Lua] [match_started] = true (string) 02:36:52.762 [Lua] [mechanism] = adventure (string) 02:36:52.762 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.762 [Lua] [quick_game] = true (string) 02:36:52.762 [Lua] [num_players] = 2 (string) 02:36:52.762 [Lua] [matchmaking] = true (string) 02:36:52.762 [Lua] [player_slot_1] = 11000010766dff0:1 (string) 02:36:52.762 [Lua] [player_slot_4] = 110000100b5bd96:1 (string) 02:36:52.762 [Lua] [mission_id] = inn_level (string) 02:36:52.762 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.762 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.762 [Lua] [country_code] = US (string) 02:36:52.762 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.762 [Lua] [eac_authorized] = true (string) 02:36:52.762 [Lua] 02:36:52.762 [Lua] =======================Found valid lobby! 02:36:52.764 [Lua] 02:36:52.764 [Lua] [twitch_enabled] = false (string) 02:36:52.764 [Lua] [power_level] = 759 (string) 02:36:52.764 [Lua] [id] = 1860000033bcb6e (string) 02:36:52.764 [Lua] [unique_server_name] = Fizmo (string) 02:36:52.764 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.764 [Lua] [host] = 110000105b2ce09 (string) 02:36:52.764 [Lua] [matchmaking_type] = 2 (string) 02:36:52.764 [Lua] [is_private] = false (string) 02:36:52.764 [Lua] [selected_mission_id] = skittergate (string) 02:36:52.764 [Lua] [name] = Lobby 1860000033bcb6e (string) 02:36:52.764 [Lua] [difficulty] = hardest (string) 02:36:52.764 [Lua] [match_started] = true (string) 02:36:52.764 [Lua] [mechanism] = adventure (string) 02:36:52.764 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.764 [Lua] [quick_game] = false (string) 02:36:52.764 [Lua] [num_players] = 2 (string) 02:36:52.764 [Lua] [matchmaking] = true (string) 02:36:52.765 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.765 [Lua] [player_slot_4] = 110000105b2ce09:1 (string) 02:36:52.765 [Lua] [mission_id] = skittergate (string) 02:36:52.765 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.765 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.765 [Lua] [country_code] = US (string) 02:36:52.765 [Lua] [player_slot_3] = 11000010aa817c3:1 (string) 02:36:52.765 [Lua] [eac_authorized] = true (string) 02:36:52.765 [Lua] 02:36:52.765 [Lua] =======================Found valid lobby! 02:36:52.766 [Lua] 02:36:52.767 [Lua] [twitch_enabled] = false (string) 02:36:52.767 [Lua] [power_level] = 835 (string) 02:36:52.767 [Lua] [id] = 1860000033fd2ac (string) 02:36:52.767 [Lua] [unique_server_name] = I'd better be Bill (string) 02:36:52.767 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.767 [Lua] [host] = 1100001028df409 (string) 02:36:52.767 [Lua] [matchmaking_type] = 2 (string) 02:36:52.767 [Lua] [is_private] = false (string) 02:36:52.767 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.767 [Lua] [name] = Lobby 1860000033fd2ac (string) 02:36:52.767 [Lua] [difficulty] = hardest (string) 02:36:52.767 [Lua] [match_started] = true (string) 02:36:52.767 [Lua] [mechanism] = adventure (string) 02:36:52.767 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.767 [Lua] [quick_game] = true (string) 02:36:52.767 [Lua] [num_players] = 3 (string) 02:36:52.767 [Lua] [matchmaking] = true (string) 02:36:52.767 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.767 [Lua] [player_slot_4] = 11000010abf4c7a:1 (string) 02:36:52.767 [Lua] [mission_id] = catacombs (string) 02:36:52.767 [Lua] [player_slot_5] = 1100001028df409:1 (string) 02:36:52.767 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.767 [Lua] [country_code] = US (string) 02:36:52.767 [Lua] [player_slot_3] = 11000010523574c:1 (string) 02:36:52.767 [Lua] [eac_authorized] = true (string) 02:36:52.767 [Lua] 02:36:52.767 [Lua] =======================Found valid lobby! 02:36:52.769 [Lua] 02:36:52.769 [Lua] [twitch_enabled] = false (string) 02:36:52.769 [Lua] [power_level] = 834 (string) 02:36:52.769 [Lua] [id] = 1860000033e6ebd (string) 02:36:52.769 [Lua] [unique_server_name] = Yorty (string) 02:36:52.769 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.769 [Lua] [host] = 110000102af2489 (string) 02:36:52.769 [Lua] [matchmaking_type] = 2 (string) 02:36:52.769 [Lua] [is_private] = false (string) 02:36:52.769 [Lua] [selected_mission_id] = cemetery (string) 02:36:52.769 [Lua] [name] = Lobby 1860000033e6ebd (string) 02:36:52.769 [Lua] [difficulty] = hardest (string) 02:36:52.769 [Lua] [match_started] = true (string) 02:36:52.769 [Lua] [mechanism] = adventure (string) 02:36:52.769 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.769 [Lua] [quick_game] = false (string) 02:36:52.769 [Lua] [num_players] = 3 (string) 02:36:52.769 [Lua] [matchmaking] = true (string) 02:36:52.769 [Lua] [player_slot_1] = 11000010482dc50:1 (string) 02:36:52.769 [Lua] [player_slot_4] = 1100001324f69e1:1 (string) 02:36:52.769 [Lua] [mission_id] = cemetery (string) 02:36:52.769 [Lua] [player_slot_5] = 110000102af2489:1 (string) 02:36:52.769 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.769 [Lua] [country_code] = US (string) 02:36:52.769 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.769 [Lua] [eac_authorized] = true (string) 02:36:52.769 [Lua] 02:36:52.769 [Lua] =======================Found valid lobby! 02:36:52.771 [Lua] 02:36:52.771 [Lua] [twitch_enabled] = false (string) 02:36:52.771 [Lua] [power_level] = 808 (string) 02:36:52.771 [Lua] [id] = 1860000033e677f (string) 02:36:52.771 [Lua] [num_players] = 3 (string) 02:36:52.771 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.771 [Lua] [host] = 1100001392fe52d (string) 02:36:52.771 [Lua] [time_of_search] = 1619659113 (string) 02:36:52.771 [Lua] [matchmaking_type] = 2 (string) 02:36:52.771 [Lua] [is_private] = false (string) 02:36:52.771 [Lua] [player_slot_4] = 1100001035f9162:1 (string) 02:36:52.771 [Lua] [name] = Lobby 1860000033e677f (string) 02:36:52.771 [Lua] [difficulty] = hardest (string) 02:36:52.771 [Lua] [match_started] = true (string) 02:36:52.771 [Lua] [mechanism] = adventure (string) 02:36:52.771 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.771 [Lua] [quick_game] = false (string) 02:36:52.771 [Lua] [selected_mission_id] = elven_ruins (string) 02:36:52.771 [Lua] [matchmaking] = true (string) 02:36:52.771 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.771 [Lua] [country_code] = US (string) 02:36:52.771 [Lua] [mission_id] = elven_ruins (string) 02:36:52.771 [Lua] [player_slot_5] = 110000107259619:1 (string) 02:36:52.771 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.771 [Lua] [unique_server_name] = Kick Buttowski (string) 02:36:52.772 [Lua] [player_slot_3] = 1100001392fe52d:1 (string) 02:36:52.772 [Lua] [eac_authorized] = true (string) 02:36:52.772 [Lua] 02:36:52.772 [Lua] =======================Found valid lobby! 02:36:52.774 [Lua] 02:36:52.774 [Lua] [twitch_enabled] = false (string) 02:36:52.774 [Lua] [power_level] = 771 (string) 02:36:52.774 [Lua] [id] = 18600000340a0f3 (string) 02:36:52.774 [Lua] [unique_server_name] = Grufigs (string) 02:36:52.774 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.774 [Lua] [host] = 11000010b079887 (string) 02:36:52.774 [Lua] [matchmaking_type] = 2 (string) 02:36:52.774 [Lua] [is_private] = false (string) 02:36:52.774 [Lua] [selected_mission_id] = cemetery (string) 02:36:52.774 [Lua] [name] = Lobby 18600000340a0f3 (string) 02:36:52.774 [Lua] [difficulty] = hardest (string) 02:36:52.774 [Lua] [match_started] = true (string) 02:36:52.774 [Lua] [mechanism] = adventure (string) 02:36:52.774 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.774 [Lua] [quick_game] = false (string) 02:36:52.774 [Lua] [num_players] = 3 (string) 02:36:52.774 [Lua] [matchmaking] = true (string) 02:36:52.774 [Lua] [player_slot_1] = 1100001066ebee7:1 (string) 02:36:52.774 [Lua] [player_slot_4] = 110000105bee305:1 (string) 02:36:52.774 [Lua] [mission_id] = cemetery (string) 02:36:52.774 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.774 [Lua] [player_slot_2] = 11000010b079887:1 (string) 02:36:52.774 [Lua] [country_code] = US (string) 02:36:52.774 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.774 [Lua] [eac_authorized] = true (string) 02:36:52.774 [Lua] 02:36:52.774 [Lua] =======================Found valid lobby! 02:36:52.777 [Lua] 02:36:52.777 [Lua] [twitch_enabled] = false (string) 02:36:52.777 [Lua] [power_level] = 750 (string) 02:36:52.777 [Lua] [id] = 1860000033b2e65 (string) 02:36:52.777 [Lua] [unique_server_name] = Stupid Goblin (string) 02:36:52.777 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.777 [Lua] [host] = 11000010378e476 (string) 02:36:52.777 [Lua] [matchmaking_type] = 2 (string) 02:36:52.777 [Lua] [is_private] = false (string) 02:36:52.777 [Lua] [selected_mission_id] = ussingen (string) 02:36:52.777 [Lua] [name] = Lobby 1860000033b2e65 (string) 02:36:52.777 [Lua] [difficulty] = hardest (string) 02:36:52.777 [Lua] [match_started] = true (string) 02:36:52.777 [Lua] [mechanism] = adventure (string) 02:36:52.777 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.777 [Lua] [quick_game] = true (string) 02:36:52.777 [Lua] [num_players] = 3 (string) 02:36:52.777 [Lua] [matchmaking] = true (string) 02:36:52.777 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.777 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.777 [Lua] [mission_id] = ussingen (string) 02:36:52.777 [Lua] [player_slot_5] = 110000109b4c2a2:1 (string) 02:36:52.777 [Lua] [player_slot_2] = 11000010378e476:1 (string) 02:36:52.777 [Lua] [country_code] = US (string) 02:36:52.777 [Lua] [player_slot_3] = 11000010ded5206:1 (string) 02:36:52.777 [Lua] [eac_authorized] = true (string) 02:36:52.777 [Lua] 02:36:52.777 [Lua] =======================Found valid lobby! 02:36:52.779 [Lua] 02:36:52.779 [Lua] [twitch_enabled] = false (string) 02:36:52.779 [Lua] [power_level] = 835 (string) 02:36:52.779 [Lua] [id] = 18600000339571e (string) 02:36:52.779 [Lua] [unique_server_name] = Kemvo (string) 02:36:52.779 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.779 [Lua] [host] = 1100001120afcbb (string) 02:36:52.779 [Lua] [matchmaking_type] = 2 (string) 02:36:52.779 [Lua] [is_private] = false (string) 02:36:52.779 [Lua] [selected_mission_id] = mines (string) 02:36:52.779 [Lua] [name] = Lobby 18600000339571e (string) 02:36:52.779 [Lua] [difficulty] = hardest (string) 02:36:52.779 [Lua] [match_started] = true (string) 02:36:52.779 [Lua] [mechanism] = adventure (string) 02:36:52.779 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.779 [Lua] [quick_game] = true (string) 02:36:52.779 [Lua] [num_players] = 3 (string) 02:36:52.779 [Lua] [matchmaking] = true (string) 02:36:52.779 [Lua] [player_slot_1] = 1100001120afcbb:1 (string) 02:36:52.779 [Lua] [player_slot_4] = 1100001023262db:1 (string) 02:36:52.779 [Lua] [mission_id] = mines (string) 02:36:52.779 [Lua] [player_slot_5] = 110000101ee9d99:1 (string) 02:36:52.779 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.779 [Lua] [country_code] = CA (string) 02:36:52.779 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.779 [Lua] [eac_authorized] = true (string) 02:36:52.779 [Lua] 02:36:52.779 [Lua] =======================Found valid lobby! 02:36:52.781 [Lua] 02:36:52.781 [Lua] [twitch_enabled] = false (string) 02:36:52.781 [Lua] [power_level] = 835 (string) 02:36:52.781 [Lua] [id] = 18600000340e63a (string) 02:36:52.781 [Lua] [unique_server_name] = Ex Fide Fortis (string) 02:36:52.781 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.781 [Lua] [host] = 110000102460c08 (string) 02:36:52.781 [Lua] [matchmaking_type] = 2 (string) 02:36:52.781 [Lua] [is_private] = false (string) 02:36:52.781 [Lua] [selected_mission_id] = dlc_bastion (string) 02:36:52.781 [Lua] [name] = Lobby 18600000340e63a (string) 02:36:52.781 [Lua] [difficulty] = hardest (string) 02:36:52.781 [Lua] [match_started] = true (string) 02:36:52.781 [Lua] [mechanism] = adventure (string) 02:36:52.781 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.781 [Lua] [quick_game] = true (string) 02:36:52.781 [Lua] [num_players] = 3 (string) 02:36:52.781 [Lua] [matchmaking] = true (string) 02:36:52.781 [Lua] [player_slot_1] = 110000102460c08:1 (string) 02:36:52.781 [Lua] [player_slot_4] = 1100001026e3a72:1 (string) 02:36:52.781 [Lua] [mission_id] = dlc_bastion (string) 02:36:52.781 [Lua] [player_slot_5] = 110000105173d43:1 (string) 02:36:52.781 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.781 [Lua] [country_code] = CA (string) 02:36:52.781 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.781 [Lua] [eac_authorized] = true (string) 02:36:52.781 [Lua] 02:36:52.781 [Lua] =======================Found valid lobby! 02:36:52.782 [Lua] 02:36:52.783 [Lua] [twitch_enabled] = false (string) 02:36:52.783 [Lua] [power_level] = 835 (string) 02:36:52.783 [Lua] [id] = 1860000033ef8ac (string) 02:36:52.783 [Lua] [unique_server_name] = Nesico (string) 02:36:52.783 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.783 [Lua] [host] = 110000104463837 (string) 02:36:52.783 [Lua] [matchmaking_type] = 2 (string) 02:36:52.783 [Lua] [is_private] = false (string) 02:36:52.783 [Lua] [selected_mission_id] = skaven_stronghold (string) 02:36:52.783 [Lua] [name] = Lobby 1860000033ef8ac (string) 02:36:52.783 [Lua] [difficulty] = hardest (string) 02:36:52.783 [Lua] [match_started] = true (string) 02:36:52.783 [Lua] [mechanism] = adventure (string) 02:36:52.783 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.783 [Lua] [quick_game] = true (string) 02:36:52.783 [Lua] [num_players] = 3 (string) 02:36:52.783 [Lua] [matchmaking] = true (string) 02:36:52.783 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.783 [Lua] [player_slot_4] = 1100001044352c6:1 (string) 02:36:52.783 [Lua] [mission_id] = skaven_stronghold (string) 02:36:52.783 [Lua] [player_slot_5] = 110000101fb1051:1 (string) 02:36:52.783 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.783 [Lua] [country_code] = US (string) 02:36:52.783 [Lua] [player_slot_3] = 110000104463837:1 (string) 02:36:52.783 [Lua] [eac_authorized] = true (string) 02:36:52.783 [Lua] 02:36:52.783 [Lua] =======================Found valid lobby! 02:36:52.785 [Lua] 02:36:52.785 [Lua] [twitch_enabled] = false (string) 02:36:52.785 [Lua] [power_level] = 835 (string) 02:36:52.785 [Lua] [id] = 186000003408bf5 (string) 02:36:52.785 [Lua] [num_players] = 1 (string) 02:36:52.785 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.785 [Lua] [host] = 11000010cafdb99 (string) 02:36:52.785 [Lua] [time_of_search] = 1619663708 (string) 02:36:52.785 [Lua] [matchmaking_type] = 2 (string) 02:36:52.785 [Lua] [is_private] = false (string) 02:36:52.785 [Lua] [player_slot_4] = 11000010cafdb99:1 (string) 02:36:52.785 [Lua] [name] = Lobby 186000003408bf5 (string) 02:36:52.785 [Lua] [difficulty] = hardest (string) 02:36:52.785 [Lua] [match_started] = true (string) 02:36:52.785 [Lua] [mechanism] = adventure (string) 02:36:52.785 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.785 [Lua] [quick_game] = false (string) 02:36:52.785 [Lua] [selected_mission_id] = warcamp (string) 02:36:52.785 [Lua] [matchmaking] = true (string) 02:36:52.785 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.785 [Lua] [country_code] = US (string) 02:36:52.785 [Lua] [mission_id] = warcamp (string) 02:36:52.785 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.785 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.785 [Lua] [unique_server_name] = Kurasake (string) 02:36:52.785 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.785 [Lua] [eac_authorized] = true (string) 02:36:52.785 [Lua] 02:36:52.785 [Lua] =======================Found valid lobby! 02:36:52.787 [Lua] 02:36:52.787 [Lua] [twitch_enabled] = false (string) 02:36:52.787 [Lua] [power_level] = 834 (string) 02:36:52.787 [Lua] [id] = 18600000340e6f7 (string) 02:36:52.787 [Lua] [unique_server_name] = TiMR1 (string) 02:36:52.787 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.787 [Lua] [host] = 110000106673b96 (string) 02:36:52.787 [Lua] [matchmaking_type] = 2 (string) 02:36:52.787 [Lua] [is_private] = false (string) 02:36:52.787 [Lua] [selected_mission_id] = magnus (string) 02:36:52.787 [Lua] [name] = Lobby 18600000340e6f7 (string) 02:36:52.787 [Lua] [difficulty] = hardest (string) 02:36:52.787 [Lua] [match_started] = true (string) 02:36:52.787 [Lua] [mechanism] = adventure (string) 02:36:52.787 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.787 [Lua] [quick_game] = false (string) 02:36:52.787 [Lua] [num_players] = 3 (string) 02:36:52.787 [Lua] [matchmaking] = true (string) 02:36:52.787 [Lua] [player_slot_1] = 11000010528bbfa:1 (string) 02:36:52.787 [Lua] [player_slot_4] = 110000106673b96:1 (string) 02:36:52.787 [Lua] [mission_id] = magnus (string) 02:36:52.787 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.787 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.787 [Lua] [country_code] = US (string) 02:36:52.787 [Lua] [player_slot_3] = 110000104706a5a:1 (string) 02:36:52.787 [Lua] [eac_authorized] = true (string) 02:36:52.787 [Lua] 02:36:52.787 [Lua] =======================Found valid lobby! 02:36:52.789 [Lua] 02:36:52.789 [Lua] [twitch_enabled] = false (string) 02:36:52.789 [Lua] [power_level] = 832 (string) 02:36:52.789 [Lua] [id] = 18600000340b7cf (string) 02:36:52.789 [Lua] [num_players] = 3 (string) 02:36:52.789 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.789 [Lua] [host] = 110000100542157 (string) 02:36:52.789 [Lua] [time_of_search] = 1619662339 (string) 02:36:52.789 [Lua] [matchmaking_type] = 2 (string) 02:36:52.789 [Lua] [is_private] = false (string) 02:36:52.789 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.789 [Lua] [name] = Lobby 18600000340b7cf (string) 02:36:52.789 [Lua] [difficulty] = hardest (string) 02:36:52.789 [Lua] [match_started] = true (string) 02:36:52.789 [Lua] [mechanism] = adventure (string) 02:36:52.789 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.789 [Lua] [quick_game] = true (string) 02:36:52.789 [Lua] [selected_mission_id] = magnus (string) 02:36:52.789 [Lua] [matchmaking] = true (string) 02:36:52.789 [Lua] [player_slot_1] = 110000100542157:1 (string) 02:36:52.789 [Lua] [country_code] = US (string) 02:36:52.789 [Lua] [mission_id] = magnus (string) 02:36:52.789 [Lua] [player_slot_5] = 110000102857586:1 (string) 02:36:52.789 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.789 [Lua] [unique_server_name] = FireLabZ (string) 02:36:52.789 [Lua] [player_slot_3] = 110000108b46566:1 (string) 02:36:52.789 [Lua] [eac_authorized] = true (string) 02:36:52.789 [Lua] 02:36:52.789 [Lua] =======================Found valid lobby! 02:36:52.791 [Lua] 02:36:52.791 [Lua] [twitch_enabled] = false (string) 02:36:52.791 [Lua] [power_level] = 831 (string) 02:36:52.791 [Lua] [id] = 1860000033f163b (string) 02:36:52.791 [Lua] [unique_server_name] = ナナチ (string) 02:36:52.791 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.791 [Lua] [host] = 110000134616814 (string) 02:36:52.791 [Lua] [matchmaking_type] = 2 (string) 02:36:52.791 [Lua] [is_private] = false (string) 02:36:52.791 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.791 [Lua] [name] = Lobby 1860000033f163b (string) 02:36:52.791 [Lua] [difficulty] = hardest (string) 02:36:52.791 [Lua] [match_started] = true (string) 02:36:52.791 [Lua] [mechanism] = adventure (string) 02:36:52.791 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.791 [Lua] [quick_game] = false (string) 02:36:52.791 [Lua] [num_players] = 3 (string) 02:36:52.791 [Lua] [matchmaking] = true (string) 02:36:52.791 [Lua] [player_slot_1] = 110000106587d97:1 (string) 02:36:52.791 [Lua] [player_slot_4] = 110000134616814:1 (string) 02:36:52.791 [Lua] [mission_id] = catacombs (string) 02:36:52.791 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.791 [Lua] [player_slot_2] = 110000106c05a0d:1 (string) 02:36:52.791 [Lua] [country_code] = US (string) 02:36:52.791 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.791 [Lua] [eac_authorized] = true (string) 02:36:52.791 [Lua] 02:36:52.791 [Lua] =======================Found valid lobby! 02:36:52.793 [Lua] 02:36:52.793 [Lua] [twitch_enabled] = false (string) 02:36:52.793 [Lua] [power_level] = 748 (string) 02:36:52.793 [Lua] [id] = 1860000033ce492 (string) 02:36:52.793 [Lua] [unique_server_name] = The Random (string) 02:36:52.793 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.793 [Lua] [host] = 1100001069c1490 (string) 02:36:52.793 [Lua] [matchmaking_type] = 2 (string) 02:36:52.793 [Lua] [is_private] = false (string) 02:36:52.793 [Lua] [selected_mission_id] = skittergate (string) 02:36:52.793 [Lua] [name] = Lobby 1860000033ce492 (string) 02:36:52.793 [Lua] [difficulty] = hardest (string) 02:36:52.793 [Lua] [match_started] = true (string) 02:36:52.793 [Lua] [mechanism] = adventure (string) 02:36:52.793 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.793 [Lua] [quick_game] = true (string) 02:36:52.793 [Lua] [num_players] = 3 (string) 02:36:52.793 [Lua] [matchmaking] = true (string) 02:36:52.793 [Lua] [player_slot_1] = 110000104a69719:1 (string) 02:36:52.793 [Lua] [player_slot_4] = 1100001069c1490:1 (string) 02:36:52.793 [Lua] [mission_id] = skittergate (string) 02:36:52.793 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.793 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.793 [Lua] [country_code] = US (string) 02:36:52.793 [Lua] [player_slot_3] = 110000100516ded:1 (string) 02:36:52.793 [Lua] [eac_authorized] = true (string) 02:36:52.793 [Lua] 02:36:52.793 [Lua] =======================Found valid lobby! 02:36:52.795 [Lua] 02:36:52.795 [Lua] [twitch_enabled] = false (string) 02:36:52.795 [Lua] [power_level] = 835 (string) 02:36:52.795 [Lua] [id] = 1860000033c6e88 (string) 02:36:52.795 [Lua] [num_players] = 2 (string) 02:36:52.795 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.795 [Lua] [host] = 11000010c5612f8 (string) 02:36:52.795 [Lua] [time_of_search] = 1619658988 (string) 02:36:52.795 [Lua] [matchmaking_type] = 2 (string) 02:36:52.795 [Lua] [is_private] = false (string) 02:36:52.795 [Lua] [player_slot_4] = 11000010c5612f8:1 (string) 02:36:52.795 [Lua] [name] = Lobby 1860000033c6e88 (string) 02:36:52.795 [Lua] [difficulty] = hardest (string) 02:36:52.795 [Lua] [match_started] = true (string) 02:36:52.795 [Lua] [mechanism] = adventure (string) 02:36:52.795 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.795 [Lua] [quick_game] = false (string) 02:36:52.795 [Lua] [selected_mission_id] = crater (string) 02:36:52.795 [Lua] [matchmaking] = true (string) 02:36:52.795 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.795 [Lua] [country_code] = CA (string) 02:36:52.795 [Lua] [mission_id] = crater (string) 02:36:52.795 [Lua] [player_slot_5] = 11000010791d202:1 (string) 02:36:52.795 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.795 [Lua] [unique_server_name] = Valsharsteelblood (string) 02:36:52.795 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.795 [Lua] [eac_authorized] = true (string) 02:36:52.795 [Lua] 02:36:52.795 [Lua] =======================Found valid lobby! 02:36:52.797 [Lua] 02:36:52.797 [Lua] [twitch_enabled] = false (string) 02:36:52.797 [Lua] [power_level] = 831 (string) 02:36:52.797 [Lua] [id] = 1860000033e37f6 (string) 02:36:52.797 [Lua] [num_players] = 2 (string) 02:36:52.797 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.797 [Lua] [host] = 11000010ea92401 (string) 02:36:52.797 [Lua] [time_of_search] = 1619663284 (string) 02:36:52.797 [Lua] [matchmaking_type] = 2 (string) 02:36:52.797 [Lua] [is_private] = false (string) 02:36:52.797 [Lua] [player_slot_4] = 11000013fe76841:1 (string) 02:36:52.797 [Lua] [name] = Lobby 1860000033e37f6 (string) 02:36:52.797 [Lua] [difficulty] = hardest (string) 02:36:52.797 [Lua] [match_started] = true (string) 02:36:52.797 [Lua] [mechanism] = adventure (string) 02:36:52.797 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.797 [Lua] [quick_game] = false (string) 02:36:52.797 [Lua] [selected_mission_id] = catacombs (string) 02:36:52.797 [Lua] [matchmaking] = true (string) 02:36:52.797 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.797 [Lua] [country_code] = CA (string) 02:36:52.797 [Lua] [mission_id] = catacombs (string) 02:36:52.797 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.797 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.797 [Lua] [unique_server_name] = sissou22 (string) 02:36:52.797 [Lua] [player_slot_3] = 11000010ea92401:1 (string) 02:36:52.797 [Lua] [eac_authorized] = true (string) 02:36:52.797 [Lua] 02:36:52.797 [Lua] =======================Found valid lobby! 02:36:52.800 [Lua] 02:36:52.800 [Lua] [twitch_enabled] = false (string) 02:36:52.800 [Lua] [power_level] = 830 (string) 02:36:52.800 [Lua] [id] = 18600000340bd68 (string) 02:36:52.800 [Lua] [unique_server_name] = Captain_Tightpants (string) 02:36:52.800 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.800 [Lua] [host] = 110000104c28e46 (string) 02:36:52.800 [Lua] [matchmaking_type] = 2 (string) 02:36:52.800 [Lua] [is_private] = false (string) 02:36:52.800 [Lua] [selected_mission_id] = military (string) 02:36:52.800 [Lua] [name] = Lobby 18600000340bd68 (string) 02:36:52.800 [Lua] [difficulty] = hardest (string) 02:36:52.800 [Lua] [match_started] = true (string) 02:36:52.800 [Lua] [mechanism] = adventure (string) 02:36:52.800 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.800 [Lua] [quick_game] = false (string) 02:36:52.800 [Lua] [num_players] = 2 (string) 02:36:52.800 [Lua] [matchmaking] = true (string) 02:36:52.800 [Lua] [player_slot_1] = 110000104c28e46:1 (string) 02:36:52.800 [Lua] [player_slot_4] = 0:0 (string) 02:36:52.800 [Lua] [mission_id] = military (string) 02:36:52.800 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.800 [Lua] [player_slot_2] = 1100001043d193c:1 (string) 02:36:52.800 [Lua] [country_code] = CA (string) 02:36:52.800 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.800 [Lua] [eac_authorized] = true (string) 02:36:52.800 [Lua] 02:36:52.800 [Lua] =======================Found valid lobby! 02:36:52.802 [Lua] 02:36:52.802 [Lua] [twitch_enabled] = false (string) 02:36:52.802 [Lua] [power_level] = 825 (string) 02:36:52.802 [Lua] [id] = 186000003408baf (string) 02:36:52.802 [Lua] [unique_server_name] = Heimskr, Priest of Talos (string) 02:36:52.802 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.802 [Lua] [host] = 110000105cdb025 (string) 02:36:52.802 [Lua] [matchmaking_type] = 2 (string) 02:36:52.802 [Lua] [is_private] = false (string) 02:36:52.802 [Lua] [selected_mission_id] = military (string) 02:36:52.802 [Lua] [name] = Lobby 186000003408baf (string) 02:36:52.802 [Lua] [difficulty] = hardest (string) 02:36:52.802 [Lua] [match_started] = true (string) 02:36:52.802 [Lua] [mechanism] = adventure (string) 02:36:52.802 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.802 [Lua] [quick_game] = false (string) 02:36:52.802 [Lua] [num_players] = 2 (string) 02:36:52.802 [Lua] [matchmaking] = true (string) 02:36:52.802 [Lua] [player_slot_1] = 0:0 (string) 02:36:52.802 [Lua] [player_slot_4] = 11000010e5659e5:1 (string) 02:36:52.802 [Lua] [mission_id] = military (string) 02:36:52.802 [Lua] [player_slot_5] = 0:0 (string) 02:36:52.802 [Lua] [player_slot_2] = 110000105cdb025:1 (string) 02:36:52.802 [Lua] [country_code] = CA (string) 02:36:52.802 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.802 [Lua] [eac_authorized] = true (string) 02:36:52.802 [Lua] 02:36:52.802 [Lua] =======================Found valid lobby! 02:36:52.804 [Lua] 02:36:52.804 [Lua] [twitch_enabled] = false (string) 02:36:52.804 [Lua] [power_level] = 828 (string) 02:36:52.804 [Lua] [id] = 1860000033f8024 (string) 02:36:52.804 [Lua] [unique_server_name] = Range (string) 02:36:52.804 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.804 [Lua] [host] = 110000105120ded (string) 02:36:52.804 [Lua] [matchmaking_type] = 1 (string) 02:36:52.804 [Lua] [is_private] = false (string) 02:36:52.804 [Lua] [selected_mission_id] = inn_level (string) 02:36:52.804 [Lua] [name] = Lobby 1860000033f8024 (string) 02:36:52.804 [Lua] [difficulty] = hardest (string) 02:36:52.804 [Lua] [match_started] = true (string) 02:36:52.804 [Lua] [mechanism] = adventure (string) 02:36:52.804 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.804 [Lua] [quick_game] = true (string) 02:36:52.804 [Lua] [num_players] = 3 (string) 02:36:52.804 [Lua] [matchmaking] = true (string) 02:36:52.804 [Lua] [player_slot_1] = 110000105120ded:1 (string) 02:36:52.804 [Lua] [player_slot_4] = 1100001025e89cc:1 (string) 02:36:52.804 [Lua] [mission_id] = inn_level (string) 02:36:52.804 [Lua] [player_slot_5] = 11000010ab3d68d:1 (string) 02:36:52.804 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.804 [Lua] [country_code] = CA (string) 02:36:52.804 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.804 [Lua] [eac_authorized] = true (string) 02:36:52.804 [Lua] 02:36:52.804 [Lua] =======================Found valid lobby! 02:36:52.806 [Lua] 02:36:52.806 [Lua] [twitch_enabled] = false (string) 02:36:52.806 [Lua] [power_level] = 766 (string) 02:36:52.806 [Lua] [id] = 1860000033e67f9 (string) 02:36:52.806 [Lua] [unique_server_name] = Seemore Butts (string) 02:36:52.806 [Lua] [difficulty_tweak] = 0 (string) 02:36:52.806 [Lua] [host] = 110000102f73458 (string) 02:36:52.806 [Lua] [matchmaking_type] = 2 (string) 02:36:52.806 [Lua] [is_private] = false (string) 02:36:52.806 [Lua] [selected_mission_id] = fort (string) 02:36:52.806 [Lua] [name] = Lobby 1860000033e67f9 (string) 02:36:52.806 [Lua] [difficulty] = hardest (string) 02:36:52.806 [Lua] [match_started] = true (string) 02:36:52.806 [Lua] [mechanism] = adventure (string) 02:36:52.806 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 02:36:52.806 [Lua] [quick_game] = false (string) 02:36:52.806 [Lua] [num_players] = 3 (string) 02:36:52.806 [Lua] [matchmaking] = true (string) 02:36:52.806 [Lua] [player_slot_1] = 110000105f99ef2:1 (string) 02:36:52.806 [Lua] [player_slot_4] = 11000010ba1573e:1 (string) 02:36:52.806 [Lua] [mission_id] = fort (string) 02:36:52.806 [Lua] [player_slot_5] = 110000102f73458:1 (string) 02:36:52.806 [Lua] [player_slot_2] = 0:0 (string) 02:36:52.806 [Lua] [country_code] = CA (string) 02:36:52.806 [Lua] [player_slot_3] = 0:0 (string) 02:36:52.806 [Lua] [eac_authorized] = true (string) 02:36:52.806 [Lua] 02:36:52.806 [Lua] =======================Found valid lobby! 02:36:52.806 [Lua] [Matchmaking] max_quick_play_search_range: far 02:36:52.806 [Lua] 02:36:52.806 [Lua] [1] = crater (string) 02:36:52.806 [Lua] [2] = dlc_bogenhafen_city (string) 02:36:52.806 [Lua] [3] = dlc_bogenhafen_slum (string) 02:36:52.806 [Lua] [4] = cemetery (string) 02:36:52.806 [Lua] [5] = dlc_castle (string) 02:36:52.806 [Lua] [6] = military (string) 02:36:52.806 [Lua] [7] = dlc_bastion (string) 02:36:52.806 [Lua] [8] = warcamp (string) 02:36:52.806 [Lua] [9] = nurgle (string) 02:36:52.806 [Lua] [10] = catacombs (string) 02:36:52.806 [Lua] [11] = mines (string) 02:36:52.806 [Lua] [12] = magnus (string) 02:36:52.806 [Lua] [13] = elven_ruins (string) 02:36:52.806 [Lua] [14] = dlc_portals (string) 02:36:52.806 [Lua] [15] = skittergate (string) 02:36:52.806 [Lua] [16] = ground_zero (string) 02:36:52.806 [Lua] [17] = skaven_stronghold (string) 02:36:52.806 [Lua] [18] = forest_ambush (string) 02:36:52.806 [Lua] [19] = farmlands (string) 02:36:52.806 [Lua] [20] = ussingen (string) 02:36:52.806 [Lua] [21] = fort (string) 02:36:52.806 [Lua] [22] = bell (string) 02:36:52.806 [Lua] [23] = inn_level (string) 02:36:52.806 [Lua] 02:36:52.807 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (crater ~= dlc_bogenhafen_slum)' 02:36:52.808 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.809 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (crater ~= ground_zero)' 02:36:52.809 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (crater ~= inn_level)' 02:36:52.810 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (crater ~= skittergate)' 02:36:52.811 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.811 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (crater ~= cemetery)' 02:36:52.812 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (crater ~= elven_ruins)' 02:36:52.812 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (crater ~= cemetery)' 02:36:52.812 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (crater ~= ussingen)' 02:36:52.813 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (crater ~= mines)' 02:36:52.813 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (crater ~= dlc_bastion)' 02:36:52.813 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (crater ~= skaven_stronghold)' 02:36:52.814 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (crater ~= warcamp)' 02:36:52.814 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (crater ~= magnus)' 02:36:52.815 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (crater ~= magnus)' 02:36:52.815 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.815 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (crater ~= skittergate)' 02:36:52.816 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (crater ~= catacombs)' 02:36:52.816 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.817 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (crater ~= military)' 02:36:52.817 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (crater ~= inn_level)' 02:36:52.817 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (crater ~= fort)' 02:36:52.818 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)' 02:36:52.818 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.819 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= ground_zero)' 02:36:52.819 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= inn_level)' 02:36:52.819 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skittergate)' 02:36:52.820 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.820 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= cemetery)' 02:36:52.821 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= elven_ruins)' 02:36:52.821 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= cemetery)' 02:36:52.821 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= ussingen)' 02:36:52.822 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= mines)' 02:36:52.822 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= dlc_bastion)' 02:36:52.822 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skaven_stronghold)' 02:36:52.823 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= warcamp)' 02:36:52.823 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= magnus)' 02:36:52.823 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= magnus)' 02:36:52.824 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.824 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skittergate)' 02:36:52.825 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= crater)' 02:36:52.825 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 02:36:52.825 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.826 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= military)' 02:36:52.826 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= inn_level)' 02:36:52.826 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= fort)' 02:36:52.827 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.827 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= ground_zero)' 02:36:52.828 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= inn_level)' 02:36:52.828 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skittergate)' 02:36:52.829 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.829 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= cemetery)' 02:36:52.829 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= elven_ruins)' 02:36:52.830 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= cemetery)' 02:36:52.830 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= ussingen)' 02:36:52.831 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= mines)' 02:36:52.831 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= dlc_bastion)' 02:36:52.832 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skaven_stronghold)' 02:36:52.832 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= warcamp)' 02:36:52.833 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= magnus)' 02:36:52.833 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= magnus)' 02:36:52.833 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.834 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skittergate)' 02:36:52.834 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= crater)' 02:36:52.834 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 02:36:52.835 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.835 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= military)' 02:36:52.836 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= inn_level)' 02:36:52.836 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= fort)' 02:36:52.836 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (cemetery ~= dlc_bogenhafen_slum)' 02:36:52.837 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.837 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (cemetery ~= ground_zero)' 02:36:52.837 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (cemetery ~= inn_level)' 02:36:52.838 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (cemetery ~= skittergate)' 02:36:52.838 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.839 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (cemetery ~= elven_ruins)' 02:36:52.841 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (cemetery ~= ussingen)' 02:36:52.841 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (cemetery ~= mines)' 02:36:52.842 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (cemetery ~= dlc_bastion)' 02:36:52.842 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (cemetery ~= skaven_stronghold)' 02:36:52.843 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (cemetery ~= warcamp)' 02:36:52.843 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (cemetery ~= magnus)' 02:36:52.844 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (cemetery ~= magnus)' 02:36:52.844 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.844 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (cemetery ~= skittergate)' 02:36:52.845 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (cemetery ~= crater)' 02:36:52.845 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (cemetery ~= catacombs)' 02:36:52.845 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.846 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (cemetery ~= military)' 02:36:52.846 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (cemetery ~= inn_level)' 02:36:52.847 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (cemetery ~= fort)' 02:36:52.847 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_castle ~= dlc_bogenhafen_slum)' 02:36:52.848 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.848 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_castle ~= ground_zero)' 02:36:52.849 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (dlc_castle ~= inn_level)' 02:36:52.849 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_castle ~= skittergate)' 02:36:52.849 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.850 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_castle ~= cemetery)' 02:36:52.850 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_castle ~= elven_ruins)' 02:36:52.850 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_castle ~= cemetery)' 02:36:52.851 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_castle ~= ussingen)' 02:36:52.851 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_castle ~= mines)' 02:36:52.852 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_castle ~= dlc_bastion)' 02:36:52.852 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_castle ~= skaven_stronghold)' 02:36:52.852 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_castle ~= warcamp)' 02:36:52.853 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_castle ~= magnus)' 02:36:52.853 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_castle ~= magnus)' 02:36:52.853 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.854 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_castle ~= skittergate)' 02:36:52.854 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_castle ~= crater)' 02:36:52.854 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 02:36:52.855 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.855 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_castle ~= military)' 02:36:52.856 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (dlc_castle ~= inn_level)' 02:36:52.856 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (dlc_castle ~= fort)' 02:36:52.857 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (military ~= dlc_bogenhafen_slum)' 02:36:52.858 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (military ~= ground_zero)' 02:36:52.858 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (military ~= inn_level)' 02:36:52.858 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (military ~= skittergate)' 02:36:52.859 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.859 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (military ~= cemetery)' 02:36:52.859 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (military ~= elven_ruins)' 02:36:52.860 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (military ~= cemetery)' 02:36:52.860 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (military ~= ussingen)' 02:36:52.861 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (military ~= mines)' 02:36:52.861 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (military ~= dlc_bastion)' 02:36:52.861 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (military ~= skaven_stronghold)' 02:36:52.862 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (military ~= warcamp)' 02:36:52.863 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (military ~= magnus)' 02:36:52.863 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (military ~= magnus)' 02:36:52.863 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.864 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (military ~= skittergate)' 02:36:52.864 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (military ~= crater)' 02:36:52.865 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (military ~= catacombs)' 02:36:52.866 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (military ~= inn_level)' 02:36:52.866 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (military ~= fort)' 02:36:52.866 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_bastion ~= dlc_bogenhafen_slum)' 02:36:52.867 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.867 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_bastion ~= ground_zero)' 02:36:52.867 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (dlc_bastion ~= inn_level)' 02:36:52.868 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_bastion ~= skittergate)' 02:36:52.868 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.869 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_bastion ~= cemetery)' 02:36:52.869 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_bastion ~= elven_ruins)' 02:36:52.869 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_bastion ~= cemetery)' 02:36:52.870 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_bastion ~= ussingen)' 02:36:52.870 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_bastion ~= mines)' 02:36:52.871 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_bastion ~= skaven_stronghold)' 02:36:52.871 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_bastion ~= warcamp)' 02:36:52.872 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_bastion ~= magnus)' 02:36:52.872 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_bastion ~= magnus)' 02:36:52.873 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.874 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_bastion ~= skittergate)' 02:36:52.875 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_bastion ~= crater)' 02:36:52.876 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_bastion ~= catacombs)' 02:36:52.877 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.878 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_bastion ~= military)' 02:36:52.878 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (dlc_bastion ~= inn_level)' 02:36:52.879 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (dlc_bastion ~= fort)' 02:36:52.879 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (warcamp ~= dlc_bogenhafen_slum)' 02:36:52.880 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.880 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (warcamp ~= ground_zero)' 02:36:52.881 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (warcamp ~= inn_level)' 02:36:52.881 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (warcamp ~= skittergate)' 02:36:52.881 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.882 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (warcamp ~= cemetery)' 02:36:52.882 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (warcamp ~= elven_ruins)' 02:36:52.883 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (warcamp ~= cemetery)' 02:36:52.883 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (warcamp ~= ussingen)' 02:36:52.883 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (warcamp ~= mines)' 02:36:52.884 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (warcamp ~= dlc_bastion)' 02:36:52.884 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (warcamp ~= skaven_stronghold)' 02:36:52.885 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (warcamp ~= magnus)' 02:36:52.885 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (warcamp ~= magnus)' 02:36:52.886 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.886 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (warcamp ~= skittergate)' 02:36:52.887 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (warcamp ~= crater)' 02:36:52.887 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 02:36:52.887 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.888 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (warcamp ~= military)' 02:36:52.888 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (warcamp ~= inn_level)' 02:36:52.888 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (warcamp ~= fort)' 02:36:52.889 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (nurgle ~= dlc_bogenhafen_slum)' 02:36:52.889 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.890 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (nurgle ~= ground_zero)' 02:36:52.891 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (nurgle ~= inn_level)' 02:36:52.891 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (nurgle ~= skittergate)' 02:36:52.891 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.892 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (nurgle ~= cemetery)' 02:36:52.892 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (nurgle ~= elven_ruins)' 02:36:52.892 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (nurgle ~= cemetery)' 02:36:52.894 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (nurgle ~= ussingen)' 02:36:52.894 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (nurgle ~= mines)' 02:36:52.895 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (nurgle ~= dlc_bastion)' 02:36:52.895 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (nurgle ~= skaven_stronghold)' 02:36:52.895 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (nurgle ~= warcamp)' 02:36:52.896 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (nurgle ~= magnus)' 02:36:52.896 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (nurgle ~= magnus)' 02:36:52.897 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.897 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (nurgle ~= skittergate)' 02:36:52.897 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (nurgle ~= crater)' 02:36:52.898 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 02:36:52.898 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.899 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (nurgle ~= military)' 02:36:52.899 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (nurgle ~= inn_level)' 02:36:52.899 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (nurgle ~= fort)' 02:36:52.900 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (catacombs ~= dlc_bogenhafen_slum)' 02:36:52.900 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.901 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (catacombs ~= ground_zero)' 02:36:52.901 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (catacombs ~= inn_level)' 02:36:52.901 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (catacombs ~= skittergate)' 02:36:52.902 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (catacombs ~= cemetery)' 02:36:52.903 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (catacombs ~= elven_ruins)' 02:36:52.903 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (catacombs ~= cemetery)' 02:36:52.904 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (catacombs ~= ussingen)' 02:36:52.904 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (catacombs ~= mines)' 02:36:52.904 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (catacombs ~= dlc_bastion)' 02:36:52.905 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (catacombs ~= skaven_stronghold)' 02:36:52.905 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (catacombs ~= warcamp)' 02:36:52.905 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (catacombs ~= magnus)' 02:36:52.906 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (catacombs ~= magnus)' 02:36:52.908 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (catacombs ~= skittergate)' 02:36:52.909 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (catacombs ~= crater)' 02:36:52.911 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.912 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (catacombs ~= military)' 02:36:52.912 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (catacombs ~= inn_level)' 02:36:52.913 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (catacombs ~= fort)' 02:36:52.913 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (mines ~= dlc_bogenhafen_slum)' 02:36:52.913 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.914 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (mines ~= ground_zero)' 02:36:52.914 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (mines ~= inn_level)' 02:36:52.915 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (mines ~= skittergate)' 02:36:52.915 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.915 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (mines ~= cemetery)' 02:36:52.916 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (mines ~= elven_ruins)' 02:36:52.916 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (mines ~= cemetery)' 02:36:52.916 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (mines ~= ussingen)' 02:36:52.917 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (mines ~= dlc_bastion)' 02:36:52.918 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (mines ~= skaven_stronghold)' 02:36:52.918 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (mines ~= warcamp)' 02:36:52.918 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (mines ~= magnus)' 02:36:52.919 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (mines ~= magnus)' 02:36:52.919 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.920 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (mines ~= skittergate)' 02:36:52.920 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (mines ~= crater)' 02:36:52.920 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (mines ~= catacombs)' 02:36:52.921 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.921 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (mines ~= military)' 02:36:52.922 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (mines ~= inn_level)' 02:36:52.922 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (mines ~= fort)' 02:36:52.922 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (magnus ~= dlc_bogenhafen_slum)' 02:36:52.923 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.924 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (magnus ~= ground_zero)' 02:36:52.924 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (magnus ~= inn_level)' 02:36:52.924 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (magnus ~= skittergate)' 02:36:52.926 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.927 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (magnus ~= cemetery)' 02:36:52.929 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (magnus ~= elven_ruins)' 02:36:52.930 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (magnus ~= cemetery)' 02:36:52.932 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (magnus ~= ussingen)' 02:36:52.933 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (magnus ~= mines)' 02:36:52.934 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (magnus ~= dlc_bastion)' 02:36:52.934 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (magnus ~= skaven_stronghold)' 02:36:52.935 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (magnus ~= warcamp)' 02:36:52.936 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.936 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (magnus ~= skittergate)' 02:36:52.937 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (magnus ~= crater)' 02:36:52.937 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (magnus ~= catacombs)' 02:36:52.937 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.938 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (magnus ~= military)' 02:36:52.938 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (magnus ~= inn_level)' 02:36:52.938 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (magnus ~= fort)' 02:36:52.939 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (elven_ruins ~= dlc_bogenhafen_slum)' 02:36:52.940 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.942 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (elven_ruins ~= ground_zero)' 02:36:52.943 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (elven_ruins ~= inn_level)' 02:36:52.943 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (elven_ruins ~= skittergate)' 02:36:52.944 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.945 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (elven_ruins ~= cemetery)' 02:36:52.946 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (elven_ruins ~= cemetery)' 02:36:52.946 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (elven_ruins ~= ussingen)' 02:36:52.947 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (elven_ruins ~= mines)' 02:36:52.947 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (elven_ruins ~= dlc_bastion)' 02:36:52.947 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (elven_ruins ~= skaven_stronghold)' 02:36:52.948 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (elven_ruins ~= warcamp)' 02:36:52.949 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (elven_ruins ~= magnus)' 02:36:52.949 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (elven_ruins ~= magnus)' 02:36:52.949 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.950 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (elven_ruins ~= skittergate)' 02:36:52.950 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (elven_ruins ~= crater)' 02:36:52.951 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 02:36:52.951 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.951 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (elven_ruins ~= military)' 02:36:52.952 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (elven_ruins ~= inn_level)' 02:36:52.952 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (elven_ruins ~= fort)' 02:36:52.952 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (dlc_portals ~= dlc_bogenhafen_slum)' 02:36:52.953 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.953 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (dlc_portals ~= ground_zero)' 02:36:52.953 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (dlc_portals ~= inn_level)' 02:36:52.954 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (dlc_portals ~= skittergate)' 02:36:52.954 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.954 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (dlc_portals ~= cemetery)' 02:36:52.955 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (dlc_portals ~= elven_ruins)' 02:36:52.955 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (dlc_portals ~= cemetery)' 02:36:52.955 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (dlc_portals ~= ussingen)' 02:36:52.956 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (dlc_portals ~= mines)' 02:36:52.956 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (dlc_portals ~= dlc_bastion)' 02:36:52.957 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (dlc_portals ~= skaven_stronghold)' 02:36:52.957 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (dlc_portals ~= warcamp)' 02:36:52.958 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (dlc_portals ~= magnus)' 02:36:52.958 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (dlc_portals ~= magnus)' 02:36:52.958 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.959 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (dlc_portals ~= skittergate)' 02:36:52.959 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (dlc_portals ~= crater)' 02:36:52.959 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (dlc_portals ~= catacombs)' 02:36:52.960 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.960 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (dlc_portals ~= military)' 02:36:52.960 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (dlc_portals ~= inn_level)' 02:36:52.961 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (dlc_portals ~= fort)' 02:36:52.961 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (skittergate ~= dlc_bogenhafen_slum)' 02:36:52.961 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.962 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (skittergate ~= ground_zero)' 02:36:52.962 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (skittergate ~= inn_level)' 02:36:52.963 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.963 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (skittergate ~= cemetery)' 02:36:52.963 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (skittergate ~= elven_ruins)' 02:36:52.964 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (skittergate ~= cemetery)' 02:36:52.964 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (skittergate ~= ussingen)' 02:36:52.964 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (skittergate ~= mines)' 02:36:52.965 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (skittergate ~= dlc_bastion)' 02:36:52.965 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (skittergate ~= skaven_stronghold)' 02:36:52.965 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (skittergate ~= warcamp)' 02:36:52.966 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (skittergate ~= magnus)' 02:36:52.966 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (skittergate ~= magnus)' 02:36:52.966 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.967 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (skittergate ~= crater)' 02:36:52.967 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 02:36:52.968 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.968 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (skittergate ~= military)' 02:36:52.969 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (skittergate ~= inn_level)' 02:36:52.969 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (skittergate ~= fort)' 02:36:52.969 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (ground_zero ~= dlc_bogenhafen_slum)' 02:36:52.970 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.970 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (ground_zero ~= inn_level)' 02:36:52.971 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (ground_zero ~= skittergate)' 02:36:52.971 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.971 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (ground_zero ~= cemetery)' 02:36:52.972 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (ground_zero ~= elven_ruins)' 02:36:52.972 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (ground_zero ~= cemetery)' 02:36:52.973 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (ground_zero ~= ussingen)' 02:36:52.974 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (ground_zero ~= mines)' 02:36:52.975 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (ground_zero ~= dlc_bastion)' 02:36:52.976 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (ground_zero ~= skaven_stronghold)' 02:36:52.976 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (ground_zero ~= warcamp)' 02:36:52.976 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (ground_zero ~= magnus)' 02:36:52.977 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (ground_zero ~= magnus)' 02:36:52.977 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.977 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (ground_zero ~= skittergate)' 02:36:52.978 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (ground_zero ~= crater)' 02:36:52.978 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (ground_zero ~= catacombs)' 02:36:52.978 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.979 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (ground_zero ~= military)' 02:36:52.979 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (ground_zero ~= inn_level)' 02:36:52.979 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (ground_zero ~= fort)' 02:36:52.980 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (skaven_stronghold ~= dlc_bogenhafen_slum)' 02:36:52.980 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.980 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (skaven_stronghold ~= ground_zero)' 02:36:52.981 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (skaven_stronghold ~= inn_level)' 02:36:52.981 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (skaven_stronghold ~= skittergate)' 02:36:52.981 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.982 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (skaven_stronghold ~= cemetery)' 02:36:52.982 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (skaven_stronghold ~= elven_ruins)' 02:36:52.982 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (skaven_stronghold ~= cemetery)' 02:36:52.983 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (skaven_stronghold ~= ussingen)' 02:36:52.983 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (skaven_stronghold ~= mines)' 02:36:52.983 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (skaven_stronghold ~= dlc_bastion)' 02:36:52.984 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (skaven_stronghold ~= warcamp)' 02:36:52.984 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (skaven_stronghold ~= magnus)' 02:36:52.985 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (skaven_stronghold ~= magnus)' 02:36:52.985 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.985 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (skaven_stronghold ~= skittergate)' 02:36:52.986 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (skaven_stronghold ~= crater)' 02:36:52.986 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 02:36:52.986 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.987 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (skaven_stronghold ~= military)' 02:36:52.987 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (skaven_stronghold ~= inn_level)' 02:36:52.987 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (skaven_stronghold ~= fort)' 02:36:52.988 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (forest_ambush ~= dlc_bogenhafen_slum)' 02:36:52.988 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.988 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (forest_ambush ~= ground_zero)' 02:36:52.990 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (forest_ambush ~= inn_level)' 02:36:52.990 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (forest_ambush ~= skittergate)' 02:36:52.991 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.991 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (forest_ambush ~= cemetery)' 02:36:52.992 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (forest_ambush ~= elven_ruins)' 02:36:52.993 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (forest_ambush ~= cemetery)' 02:36:52.993 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (forest_ambush ~= ussingen)' 02:36:52.994 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (forest_ambush ~= mines)' 02:36:52.995 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (forest_ambush ~= dlc_bastion)' 02:36:52.995 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (forest_ambush ~= skaven_stronghold)' 02:36:52.996 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (forest_ambush ~= warcamp)' 02:36:52.996 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (forest_ambush ~= magnus)' 02:36:52.997 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (forest_ambush ~= magnus)' 02:36:52.997 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.998 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (forest_ambush ~= skittergate)' 02:36:52.998 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (forest_ambush ~= crater)' 02:36:52.998 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 02:36:52.999 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.999 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (forest_ambush ~= military)' 02:36:52.999 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (forest_ambush ~= inn_level)' 02:36:53.000 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (forest_ambush ~= fort)' 02:36:53.000 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (farmlands ~= dlc_bogenhafen_slum)' 02:36:53.000 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:53.001 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (farmlands ~= ground_zero)' 02:36:53.001 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (farmlands ~= inn_level)' 02:36:53.001 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (farmlands ~= skittergate)' 02:36:53.002 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:53.002 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (farmlands ~= cemetery)' 02:36:53.003 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (farmlands ~= elven_ruins)' 02:36:53.003 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (farmlands ~= cemetery)' 02:36:53.003 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (farmlands ~= ussingen)' 02:36:53.004 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (farmlands ~= mines)' 02:36:53.004 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (farmlands ~= dlc_bastion)' 02:36:53.004 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (farmlands ~= skaven_stronghold)' 02:36:53.005 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (farmlands ~= warcamp)' 02:36:53.006 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (farmlands ~= magnus)' 02:36:53.007 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (farmlands ~= magnus)' 02:36:53.007 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:53.009 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (farmlands ~= skittergate)' 02:36:53.009 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (farmlands ~= crater)' 02:36:53.010 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (farmlands ~= catacombs)' 02:36:53.011 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:53.011 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (farmlands ~= military)' 02:36:53.012 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (farmlands ~= inn_level)' 02:36:53.013 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (farmlands ~= fort)' 02:36:53.013 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (ussingen ~= dlc_bogenhafen_slum)' 02:36:53.013 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:53.014 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (ussingen ~= ground_zero)' 02:36:53.014 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (ussingen ~= inn_level)' 02:36:53.014 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (ussingen ~= skittergate)' 02:36:53.015 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:53.015 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (ussingen ~= cemetery)' 02:36:53.015 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (ussingen ~= elven_ruins)' 02:36:53.016 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (ussingen ~= cemetery)' 02:36:53.016 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (ussingen ~= mines)' 02:36:53.017 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (ussingen ~= dlc_bastion)' 02:36:53.017 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (ussingen ~= skaven_stronghold)' 02:36:53.017 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (ussingen ~= warcamp)' 02:36:53.018 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (ussingen ~= magnus)' 02:36:53.018 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (ussingen ~= magnus)' 02:36:53.019 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:53.019 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (ussingen ~= skittergate)' 02:36:53.019 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (ussingen ~= crater)' 02:36:53.020 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 02:36:53.020 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:53.020 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (ussingen ~= military)' 02:36:53.021 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (ussingen ~= inn_level)' 02:36:53.022 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (ussingen ~= fort)' 02:36:53.022 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (fort ~= dlc_bogenhafen_slum)' 02:36:53.022 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (fort ~= military)' 02:36:53.023 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (fort ~= ground_zero)' 02:36:53.023 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (fort ~= inn_level)' 02:36:53.024 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (fort ~= skittergate)' 02:36:53.024 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:53.024 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (fort ~= cemetery)' 02:36:53.025 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (fort ~= elven_ruins)' 02:36:53.025 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (fort ~= cemetery)' 02:36:53.025 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (fort ~= ussingen)' 02:36:53.026 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (fort ~= mines)' 02:36:53.026 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (fort ~= dlc_bastion)' 02:36:53.026 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (fort ~= skaven_stronghold)' 02:36:53.027 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (fort ~= warcamp)' 02:36:53.027 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (fort ~= magnus)' 02:36:53.027 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (fort ~= magnus)' 02:36:53.028 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:53.028 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (fort ~= skittergate)' 02:36:53.029 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (fort ~= crater)' 02:36:53.029 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (fort ~= catacombs)' 02:36:53.029 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (fort ~= military)' 02:36:53.030 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (fort ~= military)' 02:36:53.030 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (fort ~= inn_level)' 02:36:53.031 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (bell ~= dlc_bogenhafen_slum)' 02:36:53.031 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (bell ~= military)' 02:36:53.031 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (bell ~= ground_zero)' 02:36:53.032 [Lua] [Matchmaking] Lobby hosted by Hippie failed lobby match due to 'wrong mission (bell ~= inn_level)' 02:36:53.032 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (bell ~= skittergate)' 02:36:53.032 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:53.033 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (bell ~= cemetery)' 02:36:53.033 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (bell ~= elven_ruins)' 02:36:53.033 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (bell ~= cemetery)' 02:36:53.034 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (bell ~= ussingen)' 02:36:53.034 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (bell ~= mines)' 02:36:53.034 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (bell ~= dlc_bastion)' 02:36:53.035 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (bell ~= skaven_stronghold)' 02:36:53.035 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (bell ~= warcamp)' 02:36:53.035 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (bell ~= magnus)' 02:36:53.036 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (bell ~= magnus)' 02:36:53.036 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:53.036 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (bell ~= skittergate)' 02:36:53.037 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (bell ~= crater)' 02:36:53.037 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (bell ~= catacombs)' 02:36:53.038 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (bell ~= military)' 02:36:53.038 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (bell ~= military)' 02:36:53.038 [Lua] [Matchmaking] Lobby hosted by Range failed lobby match due to 'wrong mission (bell ~= inn_level)' 02:36:53.039 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (bell ~= fort)' 02:36:53.040 [Lua] [Matchmaking] Lobby hosted by Mongrel failed lobby match due to 'wrong mission (inn_level ~= dlc_bogenhafen_slum)' 02:36:53.040 [Lua] [Matchmaking] Lobby hosted by Violet failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:53.041 [Lua] [Matchmaking] Lobby hosted by Ayydu failed lobby match due to 'wrong mission (inn_level ~= ground_zero)' 02:36:53.042 [Lua] [Matchmaking] Lobby hosted by Fizmo failed lobby match due to 'wrong mission (inn_level ~= skittergate)' 02:36:53.042 [Lua] [Matchmaking] Lobby hosted by I'd better be Bill failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:53.042 [Lua] [Matchmaking] Lobby hosted by Yorty failed lobby match due to 'wrong mission (inn_level ~= cemetery)' 02:36:53.043 [Lua] [Matchmaking] Lobby hosted by Kick Buttowski failed lobby match due to 'wrong mission (inn_level ~= elven_ruins)' 02:36:53.043 [Lua] [Matchmaking] Lobby hosted by Grufigs failed lobby match due to 'wrong mission (inn_level ~= cemetery)' 02:36:53.044 [Lua] [Matchmaking] Lobby hosted by Stupid Goblin failed lobby match due to 'wrong mission (inn_level ~= ussingen)' 02:36:53.044 [Lua] [Matchmaking] Lobby hosted by Kemvo failed lobby match due to 'wrong mission (inn_level ~= mines)' 02:36:53.044 [Lua] [Matchmaking] Lobby hosted by Ex Fide Fortis failed lobby match due to 'wrong mission (inn_level ~= dlc_bastion)' 02:36:53.044 [Lua] [Matchmaking] Lobby hosted by Nesico failed lobby match due to 'wrong mission (inn_level ~= skaven_stronghold)' 02:36:53.045 [Lua] [Matchmaking] Lobby hosted by Kurasake failed lobby match due to 'wrong mission (inn_level ~= warcamp)' 02:36:53.045 [Lua] [Matchmaking] Lobby hosted by TiMR1 failed lobby match due to 'wrong mission (inn_level ~= magnus)' 02:36:53.045 [Lua] [Matchmaking] Lobby hosted by FireLabZ failed lobby match due to 'wrong mission (inn_level ~= magnus)' 02:36:53.046 [Lua] [Matchmaking] Lobby hosted by ナナチ failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:53.046 [Lua] [Matchmaking] Lobby hosted by The Random failed lobby match due to 'wrong mission (inn_level ~= skittergate)' 02:36:53.046 [Lua] [Matchmaking] Lobby hosted by Valsharsteelblood failed lobby match due to 'wrong mission (inn_level ~= crater)' 02:36:53.047 [Lua] [Matchmaking] Lobby hosted by sissou22 failed lobby match due to 'wrong mission (inn_level ~= catacombs)' 02:36:53.047 [Lua] [Matchmaking] Lobby hosted by Captain_Tightpants failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:53.047 [Lua] [Matchmaking] Lobby hosted by Heimskr, Priest of Talos failed lobby match due to 'wrong mission (inn_level ~= military)' 02:36:53.048 [Lua] [Matchmaking] Lobby hosted by Seemore Butts failed lobby match due to 'wrong mission (inn_level ~= fort)' 02:36:53.056 [Lua] [ChatManager][1]System: Found game... 02:36:53.056 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:36:53.056 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 02:36:53.057 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:36:53.057 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:36:53.057 [Lua] [ChatManager][1]System: Connecting to game session. 02:36:53.065 [Lua] [LobbyClient] Changed state from nil to joining 02:36:53.247 [Lua] [LobbyClient] Changed state from joining to joined 02:36:53.247 [Lua] [PartyManager] Leader is set to 11000010766dff0 02:36:53.247 [Lua] [LobbyClient] connected to lobby, id: 18600000341b07b 02:36:53.247 [Lua] ====== Looking for host: 11000010766dff0 02:36:54.143 [Lua] LobbyInternal.open_channel lobby: userdata: 0x036fd578, to peer: 11000010766dff0 channel: 1 02:36:54.143 [Lua] Connected to host: 11000010766dff0, using channel: 1 02:36:54.143 [Lua] [Matchmaking] Joined lobby, checking network hash... 02:36:54.155 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Hippie'... 02:36:54.994 [Lua] [IngameUI] menu view on_enter ingame_menu 02:36:56.382 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit to main menu? Exit To Main Menu do_return_to_pc_menu Yes cancel_popup No 02:36:56.424 [Lua] [Matchmaking] Connected, requesting to join game... 02:36:56.424 [Lua] bogenhafen 02:36:56.424 [Lua] vermintide_1 02:36:56.424 [Lua] holly 02:36:56.424 [Lua] lake_upgrade 02:36:56.424 [Lua] grass 02:36:56.424 [Lua] pre_order 02:36:56.424 [Lua] morris 02:36:56.424 [Lua] lake 02:36:56.424 [Lua] cog_upgrade 02:36:56.424 [Lua] cog 02:36:56.424 [Lua] scorpion 02:36:56.493 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=18600000341b07b host_id:Hippie 02:36:56.493 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 02:36:56.493 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 02:36:56.493 [Lua] [ChatManager][1]System: Requesting profiles 02:36:56.586 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000010766dff0 | we:0 | dr:0 | bw:110000100b5bd96 | es:0 02:36:56.589 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 02:36:56.589 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 02:36:56.589 [Lua] [ChatManager][1]System: Acquiring profiles 02:36:56.658 [Lua] [ChatManager][1]System: Joining game... 02:36:56.663 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 02:36:56.663 [Lua] TRANSITION start_lobby table: 0000000002B89430 nil 02:36:56.663 [Lua] [GameNetworkManager] Leaving game... 02:36:56.663 [Lua] [GameNetworkManager] Shutting down game session host. 02:36:56.663 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:36:56.663 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:36:56.663 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=230.09 02:36:56.664 [Lua] [IngameUI] menu view on_exit ingame_menu 02:36:56.684 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:36:57.988 [Window] Window => inactive 02:36:58.406 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 02:36:58.692 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:36:58.692 [Lua] [Managers] Calling function on all managers: 02:36:58.692 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 02:36:58.692 [Lua] Clearing all global lookup lists 02:36:58.692 [Lua] [IngamePlayerListUI] - Destroy 02:36:58.693 [Lua] [GamePadEquipmentUI] - Destroy 02:36:58.693 [Lua] [EquipmentUI] - Destroy 02:36:58.693 [Lua] [GamePadAbilityUI] - Destroy 02:36:58.693 [Lua] [AbilityUI] - Destroy 02:36:58.694 [Lua] [IngameUI] destroy 02:36:58.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 02:36:58.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 02:36:58.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 02:36:58.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 02:36:58.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 02:36:58.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 02:36:58.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 02:36:58.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 02:36:58.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 02:36:58.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 02:36:58.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 02:36:58.799 [Lua] [Managers] Destroying manager group: 02:36:58.807 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:36:58.925 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:36:58.925 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 02:36:58.925 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 02:36:58.926 [Lua] [Matchmaking] unregister rpcs 02:36:58.926 [Lua] [Matchmaking] destroying 02:36:58.926 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:36:58.926 [Lua] [ChatManager] Unregistering channel 1 02:36:58.926 [Lua] [EnemyPackageLoader] network_context_destroyed 02:36:58.926 [Lua] [PartyManager] network_context_destroyed 02:36:58.926 [Lua] [GameMechanismManager] network_context_destroyed 02:36:58.926 [SteamVoip] Leaving room 553fa1e4ba6f03f3 02:36:58.926 [SteamVoipClient] select_out(110000104a15d6b, off) 02:36:58.926 [SteamVoip] Destroying room 553fa1e4ba6f03f3 02:36:58.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 02:36:58.932 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 02:36:58.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:36:58.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 02:36:58.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 02:36:58.938 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 02:36:58.951 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 02:36:58.951 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 02:36:58.952 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 02:36:58.952 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 02:36:58.962 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 02:36:58.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 02:36:58.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 02:36:58.975 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 02:36:58.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 02:36:58.976 [EACServer] [21:36:58:975][Windows][EAC Server] [Info][Destroy] Called 02:36:58.981 [Lua] [LobbyHost] Destroying 02:36:58.982 [Lua] ############### UNLOADING PACKAGES ############### 02:36:58.982 [Lua] [Managers] Calling function on all managers: 02:36:58.982 [Lua] [Managers] Destroying manager group: 02:36:58.982 [Lua] [Gamestate] Enter state StateLoading 02:36:58.985 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:36:58.985 [Lua] registering RPCs 02:36:58.985 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002B89430 02:36:58.985 warning: [Lua] Setting up network client 02:36:58.985 [Lua] [NetworkClient] New State connecting (old state nil) 02:36:58.985 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard 02:36:58.985 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010766dff0 02:36:58.986 [EAC] Connection reset 02:36:58.986 [EAC] Set platform user auth ticket 02:36:58.987 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010766dff0 my_peer_id:110000104a15d6b 02:36:58.987 [Lua] [ChatManager] Registering channel 1 02:36:58.987 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010766dff0, own_peer_id=110000104a15d6b) 02:36:58.987 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010766dff0, own_peer_id=110000104a15d6b) 02:36:58.987 [Lua] [PartyManager] network_context_created (server_peer_id=11000010766dff0, own_peer_id=110000104a15d6b) 02:36:58.987 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 02:36:58.987 [Lua] [PartyManager] Leader is set to 11000010766dff0 02:36:58.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:36:59.057 [EAC] Set host peer 11000010766dff0 to state undetermined 02:36:59.057 [EAC] Validating host 11000010766dff0 02:36:59.057 [Lua] [NetworkClient] New State connected (old state connecting) 02:36:59.058 [Lua] EAC debug check 2 nil 02:36:59.125 [Lua] [EnemyPackageLoader] New connection established (1) (key=1) 02:36:59.126 [SteamVoip] Joining room 6c534e238f36dd26 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read, 02:36:59.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 02:36:59.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 02:36:59.209 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 02:36:59.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:36:59.493 [SteamVoipClient] select_out(110000100b5bd96, on) 02:36:59.864 [SteamVoipClient] select_out(11000010766dff0, on) 02:36:59.927 [SteamVoipClient] select_out(11000010766dff0, on) 02:36:59.927 [SteamVoipClient] select_in(11000010766dff0, on) 02:36:59.927 [SteamVoipClient] select_out(11000010766dff0, off) 02:36:59.927 [SteamVoipClient] select_out(110000100b5bd96, on) 02:36:59.927 [SteamVoipClient] select_in(110000100b5bd96, on) 02:36:59.927 [SteamVoipClient] select_out(110000100b5bd96, off) 02:36:59.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:36:59.976 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:36:59.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:37:00.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:37:00.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:37:00.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 02:37:00.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 02:37:00.274 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow 02:37:00.275 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:37:00.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:37:00.346 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:37:00.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 02:37:00.396 [EAC] EAC host 11000010766dff0 validated and trusted 02:37:00.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 02:37:00.487 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 02:37:00.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:37:01.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:37:01.005 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 02:37:01.005 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:37:01.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:37:01.089 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:37:01.089 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 02:37:01.156 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010766dff0 1 1 1 02:37:01.156 [Lua] player (11000010766dff0,1) was put into party 1 02:37:01.156 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100b5bd96 1 1 2 02:37:01.156 [Lua] player (110000100b5bd96,1) was put into party 1 02:37:01.156 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a15d6b 1 0 1 02:37:01.156 [Lua] player (110000104a15d6b,1) was put into party 0 02:37:01.156 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010766dff0 local_player_id:1 profile_index:1 career_index:3 is_bot:false 02:37:01.156 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000100b5bd96 local_player_id:1 profile_index:4 career_index:3 is_bot:false 02:37:01.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 02:37:01.173 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 02:37:01.174 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:37:01.189 [Lua] [StateLoading] got rpc_load_level 02:37:01.189 [Lua] [NetworkClient] New State loading (old state connected) 02:37:01.189 [Lua] Received new state from server inn 02:37:01.190 [Lua] [NetworkClient] All level packages loaded! 02:37:01.190 [Lua] [NetworkClient] New State loaded (old state loading) 02:37:01.190 [Lua] [NetworkClient] on_level_loaded inn_level 02:37:01.191 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:37:01.191 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:37:01.192 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:37:01.192 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:37:01.192 [Lua] Starting async level spawning of levels/inn/world 02:37:01.193 [Umbra] Init version: 3.4.15 :: 16 threads 02:37:01.216 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:37:01.221 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:37:01.221 [Lua] checking dlc's against conflict directors 02:37:01.221 [Lua] number of factions to include 2 02:37:01.221 [Lua] Updated list weights for random: 02:37:01.221 [Lua] skaven, 0.42 (0.00-0.42) 02:37:01.221 [Lua] chaos, 0.42 (0.42-0.83) 02:37:01.221 [Lua] beastmen, 0.17 (0.83-1.00) 02:37:01.221 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:37:01.221 [Lua] Updated list weights for random: 02:37:01.221 [Lua] beastmen, 0.29 (0.00-0.29) 02:37:01.221 [Lua] chaos, 0.71 (0.29-1.00) 02:37:01.221 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:37:01.221 [Lua] number of factions added 2 02:37:01.221 [Lua] --- --- --- 02:37:01.221 [Lua] Starting... difficulty 'normal' 02:37:01.221 [Lua] These are the starting conflict directors: 02:37:01.221 [Lua] inn_level 02:37:01.221 [Lua] --- --- --- 02:37:01.221 [Lua] 02:37:01.221 [Lua] DONE! Found the following directors: 02:37:01.221 [Lua] (free: 35), Master hash is: 02:37:01.221 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:37:01.221 [Lua] load_startup_enemy_packages: -------------- 02:37:01.221 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:37:01.221 [Lua] critter_rat 02:37:01.277 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:37:01.277 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:37:01.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 02:37:01.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:37:01.341 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:37:01.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:37:01.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:37:01.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:37:01.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 02:37:01.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 02:37:01.547 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 02:37:01.548 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:37:01.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:37:01.641 [Lua] [PackageManager] Force_load: wwise/bow 02:37:01.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:37:01.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:37:01.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:37:01.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:37:01.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:37:01.823 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:37:01.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:37:01.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:37:01.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 02:37:01.903 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:37:01.912 [Lua] Async level spawning done 02:37:01.970 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:37:01.970 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:37:01.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:37:02.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:37:02.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:37:02.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 02:37:02.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 02:37:02.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 02:37:02.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:37:02.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:37:02.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:37:02.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:37:02.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:37:02.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:37:02.259 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 02:37:02.376 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 02:37:02.700 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:37:03.701 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:37:03.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:37:03.701 [Lua] [Managers] Destroying manager group: 02:37:03.702 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:37:03.702 [Lua] [Gamestate] Enter StateIngame CLIENT 02:37:03.702 [Lua] [Managers] Calling function on all managers: 02:37:03.703 [Lua] <>level = inn_level<> 02:37:03.703 [Lua] [StateIngame] Client ingame 02:37:03.710 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:37:03.710 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:37:03.710 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:37:03.710 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:37:03.710 [Lua] [Matchmaking] initializing 02:37:03.710 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am client 02:37:03.710 [Lua] [Matchmaking] register rpcs 02:37:03.710 [Lua] GameNetworkManager:init... creating game session 02:37:03.710 [Lua] Joining GameSession userdata: 0x019a7ad8 as a client through channel_id 1 02:37:03.710 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:37:03.711 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 02:37:03.711 [Lua] [GameNetworkManager] self.is_server = false 02:37:03.711 [Network] Setting artificial MTU limit to 65536 02:37:03.733 [Lua] Switching ConflictSettings: to: inn_level 02:37:03.733 [Lua] pacing=disabled 02:37:03.733 [Lua] roaming=nil 02:37:03.733 [Lua] disabled=false 02:37:03.733 [Lua] pack_spawning=disabled 02:37:03.733 [Lua] contained_breeds=nil 02:37:03.733 [Lua] boss=disabled 02:37:03.733 [Lua] horde=disabled 02:37:03.733 [Lua] specials=disabled 02:37:03.733 [Lua] name=inn_level 02:37:03.733 [Lua] intensity=disabled 02:37:03.733 [Lua] --- 02:37:03.733 [Lua] [LevelAnalysis] set_random_seed( 0) 02:37:03.738 [Lua] [AIInterestPointSystem] Level Seed: 0 02:37:03.738 [Lua] 02:37:03.739 [Lua] [network_manager] = table 02:37:03.739 [Lua] [network_manager] = metatable 02:37:03.739 [Lua] [startup_data] = table 02:37:03.739 [Lua] [entity_manager] = table 02:37:03.739 [Lua] [entity_manager] = metatable 02:37:03.739 [Lua] [unit_spawner] = table 02:37:03.739 [Lua] [unit_spawner] = metatable 02:37:03.739 [Lua] [unit_storage] = table 02:37:03.739 [Lua] [unit_storage] = metatable 02:37:03.739 [Lua] [dice_keeper] = table 02:37:03.739 [Lua] [dice_keeper] = metatable 02:37:03.739 [Lua] [is_server] = false (boolean) 02:37:03.739 [Lua] [world] = [World] 02:37:03.739 [Lua] [system_api] = table 02:37:03.739 [Lua] [input_manager] = table 02:37:03.739 [Lua] [input_manager] = metatable 02:37:03.739 [Lua] [profile_synchronizer] = table 02:37:03.739 [Lua] [profile_synchronizer] = metatable 02:37:03.739 [Lua] [entity_system] = table 02:37:03.739 [Lua] [entity_system] = metatable 02:37:03.739 [Lua] [level_transition_handler] = table 02:37:03.739 [Lua] [level_transition_handler] = metatable 02:37:03.739 [Lua] [num_local_human_players] = 1 (number) 02:37:03.739 [Lua] [statistics_db] = table 02:37:03.739 [Lua] [statistics_db] = metatable 02:37:03.739 [Lua] [entity_system_bag] = table 02:37:03.739 [Lua] [entity_system_bag] = metatable 02:37:03.739 [Lua] [network_lobby] = table 02:37:03.739 [Lua] [network_lobby] = metatable 02:37:03.739 [Lua] [network_transmit] = table 02:37:03.739 [Lua] [network_transmit] = metatable 02:37:03.739 [Lua] [network_clock] = table 02:37:03.739 [Lua] [network_clock] = metatable 02:37:03.739 [Lua] [free_flight_manager] = table 02:37:03.739 [Lua] [free_flight_manager] = metatable 02:37:03.739 [Lua] [network_event_delegate] = table 02:37:03.739 [Lua] [network_event_delegate] = metatable 02:37:03.739 [Lua] 02:37:03.740 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:37:03.740 [Lua] ignoring extension VersusInteractObjectiveExtension 02:37:03.740 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:37:03.740 [Lua] ignoring extension VersusSocketObjectiveExtension 02:37:03.740 [Lua] ignoring extension VersusTargetObjectiveExtension 02:37:03.740 [Lua] ignoring extension VersusMissionObjectiveExtension 02:37:03.741 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:37:03.750 [Lua] [AchievementManager] Achievements using the steam platform 02:37:03.751 [Lua] PlayerManager:add_player player_1 02:37:03.836 [Lua] [StateIngame] Level seed: 0 02:37:03.859 [Lua] [IngameUI] init 02:37:03.898 [SteamVoipClient] select_out(110000100b5bd96, off) 02:37:03.898 [SteamVoipClient] select_out(110000104a15d6b, off) 02:37:03.898 [SteamVoipClient] select_out(11000010766dff0, off) 02:37:03.906 [Lua] cb_razer_chroma_setup 02:37:03.947 [Save] Saving `save_data` 02:37:03.958 [Save] Save done 02:37:03.996 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000CAE9E50; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000000CAE99D0; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000000CAE9AC0; parent_world_position = table: 000000000CAE9AF0; local_position = table: 000000000CAE9DC0; size = table: 000000000CAE9E10; node = table: 000000000CAE9E50 [3] scenegraph = table: 000000000CAE99D0; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000CAE99D0; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000000CAE99D0; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 000000000FD56A20 [7] self = table: 000000000FD56A20; ingame_ui_context = table: 0000000001F3D100; input_manager = table: 00000000015070D0; world = [World] [8] self = table: 000000001A15D270; object = table: 000000000FD56A20 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000001BDDCD0; error_prefix_data = table: 000000000FD569E0; func = [function] [14] self = table: 0000000001BDDCD0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000FD56900; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000001BDDCD0 [20] self = table: 000000000542C020; ingame_ui_context = table: 0000000001F3D100 [21] self = table: 000000000542C020; params = table: 00000000040572C0; viewport_name = "player_1"; input_manager = table: 00000000015070D0; input_source = table: 0000000000295940; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000AFC2EE0; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000011C27D20; camera_system = table: 00000000043C0B40; outline_system = table: 00000000120790B0; fade_system = table: 00000000049E6F50; sound_sector_system = table: 0000000011E855E0; sound_environment_system = table: 0000000011F74CF0; event_manager = table: 000000001AFBD900; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001F3D100 [22] self = table: 00000000040572F0; new_state = table: 0000000018BDAD60; params = table: 00000000040572C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000040572F0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 00000000040572F0; parent = table: 00000000017C9AF0; start_state = table: 0000000018BDAD60; params = table: 00000000040572C0; profiling_debugging_enabled = true [25] self = table: 00000000040572F0; parent = table: 00000000017C9AF0; start_state = table: 0000000018BDAD60; params = table: 00000000040572C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000121B09E0; ingame_ui = table: 0000000001BDDCD0; definitions = table: 000000000FD56A90; input_manager = table: 00000000015070D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD56BD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FD5A920; menu_widgets = table: 000000000FD57880; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000121B09E0; ingame_ui = table: 0000000001BDDCD0; definitions = table: 000000000FD56A90; input_manager = table: 00000000015070D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD56BD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FD5A920; menu_widgets = table: 000000000FD57880; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000018B159E0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000121B09E0; telemetry_time_view_enter = 0; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000FD4F9A0; cutscene_system = table: 00000000120C7580; text_popup_ui = table: 000000000FD38640; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD1EF10; world = [World]; camera_manager = table: 0000000001BFF320; _profile_requester = table: 0000000011E3A020; ingame_ui_context = table: 0000000001F3D100; _fps_cooldown = 0; views = table: 00000000122584A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000198B5970; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000AFC2EE0; weave_onboarding = table: 000000000FD20190; popup_handler = table: 000000000FD38490; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000442E180; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; local_player_id = 1; parent = table: 00000000017C9AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017C9EB0; is_server = false; _lobby_client = table: 000000001A0AB970; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; ingame_ui_context = table: 0000000001F3D100; world = [World]; is_in_inn = true; player = table: 000000000AFC2EE0; end_conditions_met = false; network_client = table: 0000000011D08530; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000442E180; [21] world_name = "level_world"; local_player_id = 1; parent = table: 00000000017C9AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017C9EB0; is_server = false; _lobby_client = table: 000000001A0AB970; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; ingame_ui_context = table: 0000000001F3D100; world = [World]; is_in_inn = true; player = table: 000000000AFC2EE0; end_conditions_met = false; network_client = table: 0000000011D08530; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000442E180; [22] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [23] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [24] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [25] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000120AB100; _debug_gui_immediate = [Gui]; entity_system = table: 00000000016E20C0; parent = table: 0000000000094E90; network_client = table: 0000000011D08530; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 000000001A0AB970; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; _debug_gui = [Gui]; network_transmit = table: 00000000011D4AD0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000B21F860; machines = table: 0000000004057290; _level_flow_events = table: 0000000011DBADF0; _quit_game = false; network_clock = table: 0000000001A80BF0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; statistics_db = table: 00000000017C9EB0; level_key = "inn_level"; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000011DAF530; network_event_delegate = table: 000000000442E180; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000017C9690; 02:37:03.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000CAF6D30; node_def = table: 000000000CAE97F0; k = "offset"; v = table: 000000000CAE98B0 [2] scenegraph = table: 000000000CAF6CB0; scenegraph_def = table: 000000000FD56B30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CAE97F0; parent_name = nil; local_position = table: 000000000CAF6CE0; node = table: 000000000CAF6D30 [3] scenegraph_def = table: 000000000FD56B30; scenegraph = table: 000000000CAF6CB0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CAE97F0 [4] self = table: 000000000FD56A20 [5] self = table: 000000000FD56A20; ingame_ui_context = table: 0000000001F3D100; input_manager = table: 00000000015070D0; world = [World] [6] self = table: 000000001A15D270; object = table: 000000000FD56A20 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000001BDDCD0; error_prefix_data = table: 000000000FD569E0; func = [function] [12] self = table: 0000000001BDDCD0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000FD56900; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000001BDDCD0 [18] self = table: 000000000542C020; ingame_ui_context = table: 0000000001F3D100 [19] self = table: 000000000542C020; params = table: 00000000040572C0; viewport_name = "player_1"; input_manager = table: 00000000015070D0; input_source = table: 0000000000295940; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000AFC2EE0; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000011C27D20; camera_system = table: 00000000043C0B40; outline_system = table: 00000000120790B0; fade_system = table: 00000000049E6F50; sound_sector_system = table: 0000000011E855E0; sound_environment_system = table: 0000000011F74CF0; event_manager = table: 000000001AFBD900; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001F3D100 [20] self = table: 00000000040572F0; new_state = table: 0000000018BDAD60; params = table: 00000000040572C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000040572F0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 00000000040572F0; parent = table: 00000000017C9AF0; start_state = table: 0000000018BDAD60; params = table: 00000000040572C0; profiling_debugging_enabled = true [23] self = table: 00000000040572F0; parent = table: 00000000017C9AF0; start_state = table: 0000000018BDAD60; params = table: 00000000040572C0; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 00000000040572F0 [25] self = table: 00000000017C9AF0; loading_context = table: 00000000017C9690; is_server = false; assert_on_leak = true; input_manager = table: 00000000015070D0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 00000000017C9EB0; world = [World]; network_event_delegate = table: 000000000442E180; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001AFBD900; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 00000000040572C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD57880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000121B09E0; ingame_ui = table: 0000000001BDDCD0; definitions = table: 000000000FD56A90; input_manager = table: 00000000015070D0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD56BD0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD5A920; settings_list_size_y = 20310; ui_scenegraph = table: 000000000CAE99D0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD57880; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000121B09E0; ingame_ui = table: 0000000001BDDCD0; definitions = table: 000000000FD56A90; input_manager = table: 00000000015070D0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD56BD0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD5A920; settings_list_size_y = 20310; ui_scenegraph = table: 000000000CAE99D0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000018B159E0; is_server = false; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000121B09E0; telemetry_time_view_enter = 0; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000FD4F9A0; cutscene_system = table: 00000000120C7580; text_popup_ui = table: 000000000FD38640; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD1EF10; world = [World]; camera_manager = table: 0000000001BFF320; _profile_requester = table: 0000000011E3A020; ingame_ui_context = table: 0000000001F3D100; _fps_cooldown = 0; views = table: 00000000122584A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000198B5970; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000AFC2EE0; weave_onboarding = table: 000000000FD20190; popup_handler = table: 000000000FD38490; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000442E180; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; local_player_id = 1; parent = table: 00000000017C9AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017C9EB0; is_server = false; _lobby_client = table: 000000001A0AB970; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; ingame_ui_context = table: 0000000001F3D100; world = [World]; is_in_inn = true; player = table: 000000000AFC2EE0; end_conditions_met = false; network_client = table: 0000000011D08530; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000442E180; [19] world_name = "level_world"; local_player_id = 1; parent = table: 00000000017C9AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017C9EB0; is_server = false; _lobby_client = table: 000000001A0AB970; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; ingame_ui_context = table: 0000000001F3D100; world = [World]; is_in_inn = true; player = table: 000000000AFC2EE0; end_conditions_met = false; network_client = table: 0000000011D08530; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000442E180; [20] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [21] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [22] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [23] _params = table: 00000000040572C0; _profiling_debugging_enabled = true; _parent = table: 00000000017C9AF0; _state = table: 000000000542C020; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000120AB100; _debug_gui_immediate = [Gui]; entity_system = table: 00000000016E20C0; parent = table: 0000000000094E90; network_client = table: 0000000011D08530; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 000000001A0AB970; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; _debug_gui = [Gui]; network_transmit = table: 00000000011D4AD0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000B21F860; machines = table: 0000000004057290; _level_flow_events = table: 0000000011DBADF0; _quit_game = false; network_clock = table: 0000000001A80BF0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; statistics_db = table: 00000000017C9EB0; level_key = "inn_level"; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000011DAF530; network_event_delegate = table: 000000000442E180; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000017C9690; 02:37:04.016 [Lua] completed 02:37:04.016 [Lua] completed 02:37:04.017 [Lua] completed 02:37:04.017 [Lua] completed 02:37:04.043 [Lua] completed 02:37:04.043 [Lua] completed 02:37:04.048 [Flow] LeaderNo 02:37:04.048 [Flow] lodestone diff 1:false 02:37:04.049 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 02:37:04.049 [Lua] [Managers] Calling function on all managers: 02:37:04.050 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:37:04.050 [Save] Loading `ut_tweaks_presets` 02:37:04.051 [Save] Load done 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3, async-read, 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.251 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010766dff0 go_type=player go_created_func_name=game_object_created_player 02:37:04.252 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010766dff0 peer_id=11000010766dff0 02:37:04.252 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 11000010766dff0, self.peer_id = 110000104a15d6b 02:37:04.252 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010766dff0 02:37:04.252 [Lua] PlayerManager:add_remote_player 11000010766dff0 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010766dff0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:37:04.284 [Lua] Adding player sync data to peer=11000010766dff0 local_player_id=1 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.284 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.285 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010766dff0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:37:04.285 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010766dff0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:37:04.285 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010766dff0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:37:04.286 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010766dff0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:37:04.286 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010766dff0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:37:04.287 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.287 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.287 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.287 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.288 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010766dff0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010766dff0 go_type=music_states go_created_func_name=game_object_created_music_states 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_1, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kruber_painting_wood_base_2, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1, async-read, 02:37:04.289 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_bardin_painting_wood_base_2, async-read, 02:37:04.290 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 02:37:04.290 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010766dff0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:37:04.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3, async-read, 02:37:04.290 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010766dff0 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:37:04.292 [Lua] PlayerManager:assign_unit_ownership Hippie 11000010766dff0 1 02:37:04.292 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010766dff0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:37:04.292 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010766dff0 go_type=player go_created_func_name=game_object_created_player 02:37:04.292 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010766dff0 peer_id=110000100b5bd96 02:37:04.292 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000100b5bd96, self.peer_id = 110000104a15d6b 02:37:04.292 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100b5bd96 02:37:04.292 [Lua] PlayerManager:add_remote_player 110000100b5bd96 02:37:04.317 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100b5bd96 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:37:04.317 [Lua] Adding player sync data to peer=110000100b5bd96 local_player_id=1 02:37:04.317 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100b5bd96 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 02:37:04.317 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100b5bd96 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:37:04.319 [Lua] PlayerManager:assign_unit_ownership Zolo 110000100b5bd96 1 02:37:04.319 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010766dff0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:37:04.329 [Lua] [TelemetryRPCListener] Receiving session id from server 2786e64e-8eb6-4692-8448-69d6774085e0 02:37:04.329 error: [Lua] SETTING ROUND ID 02:37:04.329 [Lua] [NetworkClient] rpc_game_started 02:37:04.329 [Lua] [NetworkClient] New State game_started (old state is_ingame) 02:37:04.329 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010766dff0 go_type=player go_created_func_name=game_object_created_player 02:37:04.329 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010766dff0 peer_id=110000104a15d6b 02:37:04.329 [Lua] [GameNetworkManager] PLAYER is local player 02:37:04.329 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 02:37:04.331 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 02:37:04.331 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a15d6b 1 1 3 02:37:04.331 [Lua] player (110000104a15d6b,1) was put into party 1 02:37:04.331 [Lua] [IngamePlayerListUI] - Destroy 02:37:04.331 [Lua] [GamePadEquipmentUI] - Destroy 02:37:04.331 [Lua] [EquipmentUI] - Destroy 02:37:04.331 [Lua] [GamePadAbilityUI] - Destroy 02:37:04.332 [Lua] [AbilityUI] - Destroy 02:37:04.350 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a15d6b local_player_id:1 profile_index:2 career_index:3 is_bot:false 02:37:04.350 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 02:37:04.350 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:37:04.350 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:37:04.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 02:37:04.439 [Lua] [MOD][VMF][INFO] Added 11000010766dff0 to the VMF users list. 02:37:04.673 [Lua] [MOD][VMF][INFO] Added 110000100b5bd96 to the VMF users list. 02:37:04.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 02:37:04.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 02:37:04.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:04.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 02:37:04.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2, async-read, 02:37:04.984 [Flow] DISABLE 02:37:05.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:05.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:05.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:37:05.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:37:05.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 02:37:05.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:06.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:06.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:06.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:06.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:06.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:06.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:37:06.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:37:06.220 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:37:06.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:37:06.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:37:06.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:37:06.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:06.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:06.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:06.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:37:06.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:37:06.540 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:37:06.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:37:06.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:37:06.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 02:37:06.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:37:06.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:37:06.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:37:06.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 02:37:06.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 02:37:06.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 02:37:06.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 02:37:06.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 02:37:06.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 02:37:06.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:37:06.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:37:06.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:37:06.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:07.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:07.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:07.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 02:37:07.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 02:37:07.629 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 02:37:07.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:07.732 [Window] Window => active 02:37:07.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:07.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:07.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:08.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:08.145 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:08.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:08.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:08.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:08.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:08.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:08.473 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:08.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 02:37:08.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 02:37:08.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 02:37:08.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:08.874 [Lua] PlayFabMirrorBase:_commit_internal 4 02:37:08.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:37:08.879 [Lua] generate_backend_stats 110000104a15d6b:1 02:37:08.926 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:37:08.926 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:37:08.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:08.951 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:08.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:08.952 [Lua] commit result success 4 02:37:08.952 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 02:37:08.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 02:37:09.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 02:37:09.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:09.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:09.167 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 02:37:09.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:37:09.312 [Lua] [PackageManager] Force_load: wwise/staff 02:37:09.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:37:09.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:37:09.926 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:37:09.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:10.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:10.124 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:10.125 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 02:37:10.182 [Lua] [LobbyMembers] Member joined 11000010f1b3d17 02:37:10.188 [Lua] [LoadTimeManager] Member Joined 02:37:10.240 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 02:37:10.240 [Lua] [PackageManager] Force_load: wwise/flail 02:37:10.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:10.722 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:10.722 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:10.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:10.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:10.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:10.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:10.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:10.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:10.906 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:37:10.962 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(-19.43, -0.52002, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 02:37:10.969 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fbf80 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fbf80 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fb6a0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fb6a0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fd130 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fd130 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fcbb0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fcbb0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fb3c0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fb3c0 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4fc670 02:37:10.973 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4fc670 02:37:11.111 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010766dff0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:37:11.567 [Lua] StateInGameRunning:_game_actually_starts() 02:37:11.567 [Lua] ################################################################################################################# 02:37:11.567 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: unknown 02:37:11.567 [Lua] ################################################################################################################# 02:37:11.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 02:37:11.601 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 02:37:11.706 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 02:37:11.706 [Lua] Commit load time data 02:37:12.185 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010f1b3d17, Reason: connected 02:37:12.186 [Lua] [ChatManager][1]System: SpoopyReaper is joining the game 02:37:12.887 [Lua] [IngameUI] menu view on_enter ingame_menu 02:37:14.092 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 02:37:14.550 [Lua] PopupManager:query_result returned result: leave_game 02:37:14.584 [Lua] [Matchmaking] Doing transition leave_game from UI 02:37:14.584 [Lua] TRANSITION leave_game nil nil 02:37:14.584 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 02:37:14.584 [Lua] [Matchmaking] Adding broken lobby: 18600000341b07b Due to bad connection or something: true, ignoring it for 120 seconds 02:37:14.584 [Lua] [GameNetworkManager] Leaving game... 02:37:14.584 [Lua] despawning player Giant Friend Crab 02:37:14.584 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.55 02:37:14.584 [Lua] [IngameUI] menu view on_exit ingame_menu 02:37:14.623 [Lua] [Matchmaking] Removing broken lobby 18600000341b07b, perhaps it will now work again?! 02:37:14.722 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010766dff0 peer_id=110000104a15d6b 02:37:14.722 [Lua] [GameNetworkManager] not removing peer_id=110000104a15d6b local_player_id=1 02:37:14.722 [Lua] destroyed player game object with id 47 callback 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100b5bd96 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000100b5bd96 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100b5bd96 02:37:14.722 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010766dff0 peer_id=110000100b5bd96 02:37:14.722 [Lua] [MOD][VMF][INFO] Removed 110000100b5bd96 from the VMF users list. 02:37:14.722 [Lua] PlayerManager:remove_player peer_id=110000100b5bd96 1 02:37:14.722 [Lua] [GameNetworkManager] removing peer_id=110000100b5bd96 local_player_id=1 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] MUSIC object destroyed 02:37:14.722 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010766dff0 02:37:14.722 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010766dff0 peer_id=11000010766dff0 02:37:14.723 [Lua] [MOD][VMF][INFO] Removed 11000010766dff0 from the VMF users list. 02:37:14.723 [Lua] PlayerManager:remove_player peer_id=11000010766dff0 1 02:37:14.723 [Lua] [GameNetworkManager] removing peer_id=11000010766dff0 local_player_id=1 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.723 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010766dff0 02:37:14.724 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 02:37:14.727 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:37:14.786 [Connection] Dropped voip chunk from 110000100b5bd96 because channel 4 can't communicate 02:37:15.131 [Window] Window => inactive 02:37:15.689 [Steam] Connection 60db1186 to remote 11000010766dff0 rejected, reason 1000 02:37:15.693 [Lua] broken_connection to 11000010766dff0 02:37:15.693 [Application] set exit code policy to silent_limited 02:37:15.693 [Application] setting exit code to 0xfa730001 02:37:15.694 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:280: in function _update_connections [3] @scripts/network/network_client.lua:292: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:843: in function game_update [7] @scripts/boot.lua:628:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000011D08530; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000011D08530; dt = 0.031900424510240555 [4] self = table: 00000000017C9AF0; dt = 0.031900424510240555; t = 11.700939536094666; network_manager = table: 00000000019A7840 [5] self = table: 0000000004BD63B0; dt = 0.031900424510240555; t = 278.55536237772321 [6] self = table: 0000000000094E90; real_world_dt = 0.031900424510240555; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.031900424510240555; t = 278.55536237772321 [7] dt = 0.031900424510240555 [2] server_peer_id = "11000010766dff0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000E55BD0; _network_event_delegate = table: 000000000442E180; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000011E3A020; wanted_career_index = 3; lobby_client = table: 000000001A0AB970; _notification_sent = true; _network_state = table: 00000000030120C0; host_to_migrate_to = table: 000000000C7DEA90; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; profile_synchronizer = table: 00000000016FA890; connecting_timeout = 0.36492208763957024; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "11000010766dff0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000E55BD0; _network_event_delegate = table: 000000000442E180; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000011E3A020; wanted_career_index = 3; lobby_client = table: 000000001A0AB970; _notification_sent = true; _network_state = table: 00000000030120C0; host_to_migrate_to = table: 000000000C7DEA90; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; profile_synchronizer = table: 00000000016FA890; connecting_timeout = 0.36492208763957024; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 00000000120AB100; _debug_gui_immediate = [Gui]; entity_system = table: 00000000016E20C0; parent = table: 0000000000094E90; network_client = table: 0000000011D08530; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000001A0AB970; is_in_tutorial = false; input_manager = table: 00000000015070D0; profile_synchronizer = table: 00000000016FA890; _debug_gui = [Gui]; network_transmit = table: 00000000011D4AD0; _max_local_players = 4; _fps_reporter = table: 000000000C8C4D50; num_local_human_players = 1; _ping_reporter = table: 000000000C8C4DF0; _gm_event_end_conditions_met = false; statistics_db = table: 00000000017C9EB0; world = [World]; dt = 0.032344184815883636; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000B21F860; exit_type = "left_game"; machines = table: 0000000004057290; _camera_carrier = table: 000000000C8C4790; _level_flow_events = table: 0000000011DBADF0; _quit_game = false; network_clock = table: 0000000001A80BF0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; exit_time = 12.549270609393716; level_key = "inn_level"; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000011DAF530; network_event_delegate = table: 000000000442E180; [5] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000017C9AF0; [6] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000017C9690; <> <> 02:37:15.694 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 02:37:15.718 [SteamVoipClient] select_out(110000100b5bd96, off) 02:37:15.718 [SteamVoipClient] select_out(110000104a15d6b, off) 02:37:15.718 [SteamVoipClient] select_out(11000010766dff0, off) 02:37:15.719 warning: [Lua] [STEAM VOIP]: Connection to host "11000010766dff0" broken. Leaving room. 02:37:15.719 [SteamVoip] Leaving room 6c534e238f36dd26 02:37:16.536 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 02:37:16.536 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:37:16.536 [Lua] [Managers] Calling function on all managers: 02:37:16.536 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 02:37:16.536 [Lua] Clearing all global lookup lists 02:37:16.537 [Lua] [IngamePlayerListUI] - Destroy 02:37:16.537 [Lua] [GamePadEquipmentUI] - Destroy 02:37:16.537 [Lua] [EquipmentUI] - Destroy 02:37:16.537 [Lua] [GamePadAbilityUI] - Destroy 02:37:16.537 [Lua] [AbilityUI] - Destroy 02:37:16.538 [Lua] [IngameUI] destroy 02:37:16.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_sienna_painting_wood_base_2 02:37:16.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_sienna_painting_wood_base_1 02:37:16.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 02:37:16.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 02:37:16.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kruber_painting_wood_base_2 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_client_2 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_4 02:37:16.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 02:37:16.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_1 02:37:16.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_bardin_painting_wood_base_2 02:37:16.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 02:37:16.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_3 02:37:16.640 [Lua] [Managers] Destroying manager group: 02:37:16.647 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:37:16.743 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:37:16.743 [Lua] [Matchmaking] unregister rpcs 02:37:16.743 [Lua] [Matchmaking] destroying 02:37:16.743 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:37:16.743 [Lua] [ChatManager] Unregistering channel 1 02:37:16.743 [Lua] [EnemyPackageLoader] network_context_destroyed 02:37:16.743 [Lua] [PartyManager] network_context_destroyed 02:37:16.743 [Lua] [GameMechanismManager] network_context_destroyed 02:37:16.743 [EAC] Connection reset 02:37:16.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/green_and_yellow/chr_witch_hunter_zealot_green_and_yellow, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 02:37:16.745 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 02:37:16.747 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 02:37:16.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 02:37:16.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:37:16.748 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 02:37:16.751 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 02:37:16.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 02:37:16.751 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 02:37:16.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, ProfileSynchronizer 02:37:16.762 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 02:37:16.764 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 02:37:16.771 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:37:16.778 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 02:37:16.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 02:37:16.779 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 02:37:16.779 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:37:16.779 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, ProfileSynchronizer 02:37:16.800 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:37:16.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer 02:37:16.802 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 02:37:16.803 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:37:16.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 02:37:16.804 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 02:37:16.822 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 02:37:16.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 02:37:16.823 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 02:37:16.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 02:37:16.825 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 02:37:16.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 02:37:16.825 [Lua] LobbyClient close server channel 1 to 11000010766dff0 02:37:16.825 [Lua] LobbyInternal.close_channel lobby: userdata: 0x036fd578, channel: 1 02:37:16.825 [Lua] ############### UNLOADING PACKAGES ############### 02:37:16.825 [Lua] [Managers] Calling function on all managers: 02:37:16.825 [Lua] [Managers] Destroying manager group: 02:37:16.825 [Lua] [Gamestate] Enter state StateLoading 02:37:16.828 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:37:16.828 [Lua] [LobbyManager] Setting up network options 02:37:16.828 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:37:16.828 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:37:16.828 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:37:16.828 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:37:16.828 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:37:16.828 [Lua] LobbyManager:setup_network_options server_port: 27015 02:37:16.828 [Lua] registering RPCs 02:37:16.828 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:37:16.828 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 02:37:16.828 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:37:16.828 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:37:16.829 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 02:37:16.829 [Lua] [LevelTransitionHandler] promote_next_level_data 02:37:16.829 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:37:16.829 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 02:37:16.829 [SteamVoip] Creating room 458705fb262f431e 02:37:16.829 [SteamVoip] Joining room 458705fb262f431e 02:37:16.830 [EAC] EAC server 110000104a15d6b is initializing 02:37:16.843 [EAC] Server is also client 110000104a15d6b 02:37:16.843 [EACServer] [21:37:16:843][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 02:37:16.843 [Lua] ### Created peer state machine for 110000104a15d6b 02:37:16.843 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 02:37:16.843 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:37:16.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:37:16.850 [Handshaker] Lost connection 127 to 11000010766dff0 02:37:16.850 [Handshaker] Lost connection 128 to 110000100b5bd96 02:37:16.851 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 02:37:16.855 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:37:16.855 [Lua] checking dlc's against conflict directors 02:37:16.855 [Lua] number of factions to include 2 02:37:16.855 [Lua] Updated list weights for random: 02:37:16.855 [Lua] skaven, 0.42 (0.00-0.42) 02:37:16.855 [Lua] chaos, 0.42 (0.42-0.83) 02:37:16.855 [Lua] beastmen, 0.17 (0.83-1.00) 02:37:16.855 [Lua] Rolled random faction: 0.27856689691543579 skaven 02:37:16.855 [Lua] Updated list weights for random: 02:37:16.855 [Lua] beastmen, 0.29 (0.00-0.29) 02:37:16.855 [Lua] chaos, 0.71 (0.29-1.00) 02:37:16.855 [Lua] Rolled random faction: 0.81953376531600952 chaos 02:37:16.855 [Lua] number of factions added 2 02:37:16.855 [Lua] --- --- --- 02:37:16.855 [Lua] Starting... difficulty 'normal' 02:37:16.855 [Lua] These are the starting conflict directors: 02:37:16.855 [Lua] inn_level 02:37:16.855 [Lua] --- --- --- 02:37:16.855 [Lua] 02:37:16.855 [Lua] DONE! Found the following directors: 02:37:16.855 [Lua] (free: 35), Master hash is: 02:37:16.855 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:37:16.855 [Lua] load_startup_enemy_packages: -------------- 02:37:16.855 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:37:16.855 [Lua] critter_rat 02:37:16.855 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:37:16.855 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:37:16.855 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:37:16.855 [Lua] Set lobby begin: 02:37:16.855 [Lua] Set lobby end. 02:37:16.855 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 02:37:16.855 [Lua] [LobbyHost] Changed state from 0 to creating 02:37:16.862 [Lua] ### Sending rpc_level_loaded 02:37:16.862 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 02:37:16.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:37:16.878 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:37:16.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:37:16.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:37:16.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:37:16.999 [Lua] [LobbyHost] Changed state from creating to joined 02:37:17.000 [Lua] [PartyManager] Leader is set to 110000104a15d6b 02:37:17.000 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 02:37:17.000 [Lua] [ChatManager] Registering channel 1 02:37:17.000 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:37:17.000 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:37:17.000 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 02:37:17.001 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:37:17.001 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:37:17.001 [Lua] Starting async level spawning of levels/inn/world 02:37:17.002 [Umbra] Init version: 3.4.15 :: 16 threads 02:37:17.024 [Lua] [NetworkServer] Changing num_players from nil to 1 02:37:17.024 [Lua] Players: 1 02:37:17.024 [Lua] Set lobby begin: 02:37:17.024 [Lua] Lobby data mission_id = inn_level 02:37:17.024 [Lua] Lobby data mechanism = adventure 02:37:17.024 [Lua] Lobby data matchmaking_type = 3 02:37:17.025 [Lua] Lobby data eac_authorized = true 02:37:17.025 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:17.025 [Lua] Lobby data selected_mission_id = inn_level 02:37:17.025 [Lua] Lobby data num_players = 1 02:37:17.025 [Lua] Lobby data matchmaking = false 02:37:17.025 [Lua] Set lobby end. 02:37:17.751 [Lua] Async level spawning done 02:37:18.549 [Lua] player (110000104a15d6b,1) was put into party 0 02:37:18.549 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 02:37:18.549 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 02:37:18.549 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 02:37:18.549 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 02:37:18.565 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 02:37:18.565 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 02:37:18.565 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 02:37:18.582 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 02:37:18.582 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 02:37:18.583 [Lua] ### Sending rpc_level_loaded 02:37:18.583 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 02:37:18.583 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:37:19.598 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:37:19.598 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:37:19.598 [Lua] Set lobby begin: 02:37:19.598 [Lua] Lobby data selected_mission_id = inn_level 02:37:19.599 [Lua] Lobby data num_players = 1 02:37:19.599 [Lua] Lobby data matchmaking = false 02:37:19.599 [Lua] Lobby data host = 110000104a15d6b 02:37:19.599 [Lua] Lobby data mission_id = inn_level 02:37:19.599 [Lua] Lobby data matchmaking_type = 3 02:37:19.599 [Lua] Lobby data country_code = US 02:37:19.599 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:19.599 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:19.599 [Lua] Lobby data mechanism = adventure 02:37:19.599 [Lua] Lobby data eac_authorized = true 02:37:19.599 [Lua] Set lobby end. 02:37:19.599 [Lua] [Managers] Destroying manager group: 02:37:19.600 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:37:19.600 [Lua] [Gamestate] Enter StateIngame HOST 02:37:19.600 [Lua] [Managers] Calling function on all managers: 02:37:19.601 [Lua] <>level = inn_level<> 02:37:19.601 [Lua] Set lobby begin: 02:37:19.601 [Lua] Lobby data selected_mission_id = inn_level 02:37:19.601 [Lua] Lobby data num_players = 1 02:37:19.601 [Lua] Lobby data matchmaking = false 02:37:19.601 [Lua] Lobby data host = 110000104a15d6b 02:37:19.601 [Lua] Lobby data mission_id = inn_level 02:37:19.601 [Lua] Lobby data matchmaking_type = 3 02:37:19.601 [Lua] Lobby data country_code = US 02:37:19.602 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:19.602 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:19.602 [Lua] Lobby data mechanism = adventure 02:37:19.602 [Lua] Lobby data eac_authorized = true 02:37:19.602 [Lua] Set lobby end. 02:37:19.602 [Lua] [StateIngame] Server ingame 02:37:19.607 [Lua] Set lobby begin: 02:37:19.607 [Lua] Lobby data difficulty = normal 02:37:19.607 [Lua] Lobby data selected_mission_id = inn_level 02:37:19.607 [Lua] Lobby data difficulty_tweak = 0 02:37:19.607 [Lua] Lobby data num_players = 1 02:37:19.607 [Lua] Lobby data matchmaking = false 02:37:19.607 [Lua] Lobby data host = 110000104a15d6b 02:37:19.608 [Lua] Lobby data mission_id = inn_level 02:37:19.608 [Lua] Lobby data matchmaking_type = 3 02:37:19.608 [Lua] Lobby data country_code = US 02:37:19.608 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:19.608 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:19.608 [Lua] Lobby data mechanism = adventure 02:37:19.608 [Lua] Lobby data eac_authorized = true 02:37:19.608 [Lua] Set lobby end. 02:37:19.608 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 02:37:19.608 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 02:37:19.608 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:37:19.608 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:37:19.608 [Lua] [Matchmaking] initializing 02:37:19.608 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 02:37:19.608 [Lua] [Matchmaking] register rpcs 02:37:19.608 [Lua] GameNetworkManager:init... creating game session 02:37:19.608 [Lua] Host GameSession.make_game_session_host with session: 02:37:19.609 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:37:19.609 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 02:37:19.609 [Lua] [GameNetworkManager] self.is_server = true 02:37:19.609 [Network] Setting artificial MTU limit to 65536 02:37:19.629 [Lua] Switching ConflictSettings: to: inn_level 02:37:19.629 [Lua] pacing=disabled 02:37:19.629 [Lua] roaming=nil 02:37:19.629 [Lua] disabled=false 02:37:19.629 [Lua] pack_spawning=disabled 02:37:19.629 [Lua] contained_breeds=nil 02:37:19.629 [Lua] boss=disabled 02:37:19.629 [Lua] horde=disabled 02:37:19.629 [Lua] specials=disabled 02:37:19.629 [Lua] name=inn_level 02:37:19.629 [Lua] intensity=disabled 02:37:19.629 [Lua] --- 02:37:19.629 [Lua] [LevelAnalysis] set_random_seed( 0) 02:37:19.635 [Lua] [AIInterestPointSystem] Level Seed: 0 02:37:19.635 [Lua] 02:37:19.635 [Lua] [entity_system_bag] = table 02:37:19.635 [Lua] [entity_system_bag] = metatable 02:37:19.635 [Lua] [startup_data] = table 02:37:19.635 [Lua] [entity_manager] = table 02:37:19.635 [Lua] [entity_manager] = metatable 02:37:19.635 [Lua] [unit_spawner] = table 02:37:19.635 [Lua] [unit_spawner] = metatable 02:37:19.635 [Lua] [unit_storage] = table 02:37:19.635 [Lua] [unit_storage] = metatable 02:37:19.635 [Lua] [dice_keeper] = table 02:37:19.635 [Lua] [dice_keeper] = metatable 02:37:19.635 [Lua] [is_server] = true (boolean) 02:37:19.635 [Lua] [world] = [World] 02:37:19.635 [Lua] [system_api] = table 02:37:19.635 [Lua] [entity_system] = table 02:37:19.635 [Lua] [entity_system] = metatable 02:37:19.635 [Lua] [network_lobby] = table 02:37:19.635 [Lua] [network_lobby] = metatable 02:37:19.635 [Lua] [profile_synchronizer] = table 02:37:19.635 [Lua] [profile_synchronizer] = metatable 02:37:19.635 [Lua] [level_transition_handler] = table 02:37:19.635 [Lua] [level_transition_handler] = metatable 02:37:19.635 [Lua] [num_local_human_players] = 1 (number) 02:37:19.635 [Lua] [statistics_db] = table 02:37:19.635 [Lua] [statistics_db] = metatable 02:37:19.635 [Lua] [network_server] = table 02:37:19.635 [Lua] [network_server] = metatable 02:37:19.635 [Lua] [input_manager] = table 02:37:19.635 [Lua] [input_manager] = metatable 02:37:19.635 [Lua] [network_clock] = table 02:37:19.635 [Lua] [network_clock] = metatable 02:37:19.635 [Lua] [network_transmit] = table 02:37:19.635 [Lua] [network_transmit] = metatable 02:37:19.635 [Lua] [free_flight_manager] = table 02:37:19.635 [Lua] [free_flight_manager] = metatable 02:37:19.635 [Lua] [network_manager] = table 02:37:19.635 [Lua] [network_manager] = metatable 02:37:19.636 [Lua] [network_event_delegate] = table 02:37:19.636 [Lua] [network_event_delegate] = metatable 02:37:19.636 [Lua] 02:37:19.636 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:37:19.636 [Lua] ignoring extension VersusInteractObjectiveExtension 02:37:19.636 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:37:19.636 [Lua] ignoring extension VersusSocketObjectiveExtension 02:37:19.636 [Lua] ignoring extension VersusTargetObjectiveExtension 02:37:19.636 [Lua] ignoring extension VersusMissionObjectiveExtension 02:37:19.637 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:37:19.648 [Lua] [AchievementManager] Achievements using the steam platform 02:37:19.649 [Lua] PlayerManager:add_player player_1 02:37:19.736 [Lua] [StateIngame] Level seed: 0 02:37:19.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 02:37:19.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 02:37:19.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 02:37:19.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 02:37:19.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:37:19.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:37:19.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 02:37:19.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:37:19.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:37:19.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:37:19.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:37:19.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 02:37:19.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 02:37:19.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 02:37:19.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 02:37:19.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:37:19.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 02:37:19.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:37:19.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 02:37:19.758 [Lua] [LevelAnalysis] set_random_seed( 0) 02:37:19.764 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 02:37:19.764 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 02:37:19.764 [Lua] [IngameUI] init 02:37:19.796 [SteamVoipClient] select_out(110000104a15d6b, off) 02:37:19.805 [Lua] cb_razer_chroma_setup 02:37:19.841 [Save] Saving `save_data` 02:37:19.852 [Save] Save done 02:37:19.880 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001783AC80; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000001783A800; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000001783A8F0; parent_world_position = table: 000000001783A920; local_position = table: 000000001783ABF0; size = table: 000000001783AC40; node = table: 000000001783AC80 [3] scenegraph = table: 000000001783A800; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001783A800; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000001783A800; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 000000000B1F2B60 [7] self = table: 000000000B1F2B60; ingame_ui_context = table: 0000000002235520; input_manager = table: 0000000000EF5100; world = [World] [8] self = table: 000000001A15D270; object = table: 000000000B1F2B60 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000002135D20; error_prefix_data = table: 000000000B1F2B20; func = [function] [14] self = table: 0000000002135D20; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000B1F2A40; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000002135D20 [20] self = table: 0000000018B3AB90; ingame_ui_context = table: 0000000002235520 [21] self = table: 0000000018B3AB90; params = table: 00000000042FAC20; viewport_name = "player_1"; input_manager = table: 0000000000EF5100; input_source = table: 0000000000278210; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000001A796980; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000019202350; camera_system = table: 0000000003359BF0; outline_system = table: 0000000002247850; fade_system = table: 0000000018F00750; sound_sector_system = table: 0000000001A1E390; sound_environment_system = table: 00000000013467B0; event_manager = table: 0000000003751180; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002235520 [22] self = table: 00000000042FAC50; new_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000042FAC50; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 00000000042FAC50; parent = table: 00000000043B4BF0; start_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; profiling_debugging_enabled = true [25] self = table: 00000000042FAC50; parent = table: 00000000043B4BF0; start_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002CC0BD0; ingame_ui = table: 0000000002135D20; definitions = table: 000000000B1F2BD0; input_manager = table: 0000000000EF5100; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000B1F2CA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000E66F930; menu_widgets = table: 000000000B1F3930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002CC0BD0; ingame_ui = table: 0000000002135D20; definitions = table: 000000000B1F2BD0; input_manager = table: 0000000000EF5100; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000B1F2CA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000E66F930; menu_widgets = table: 000000000B1F3930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000018B31020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000002CC0BD0; telemetry_time_view_enter = 0; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B0DDCD0; cutscene_system = table: 0000000011E07390; text_popup_ui = table: 000000000B1820A0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000120E3D50; world = [World]; camera_manager = table: 000000001A071170; _profile_requester = table: 000000001ACB2AF0; ingame_ui_context = table: 0000000002235520; _fps_cooldown = 0; views = table: 000000000CE0DAB0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000297B2D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000001A796980; weave_onboarding = table: 00000000120E4B80; popup_handler = table: 000000000B181EF0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012031F40; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 00000000043B4BF0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B4EBD0; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; is_in_inn = true; ingame_ui_context = table: 0000000002235520; end_conditions_met = false; player = table: 000000001A796980; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012031F40; [21] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 00000000043B4BF0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B4EBD0; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; is_in_inn = true; ingame_ui_context = table: 0000000002235520; end_conditions_met = false; player = table: 000000001A796980; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012031F40; [22] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [23] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [24] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [25] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000C8E4140; network_server = table: 00000000191FED40; entity_system = table: 000000000C8E35C0; parent = table: 0000000000094E90; _level_flow_events = table: 00000000042FAD90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002C485E0; machines = table: 00000000039EF040; network_event_delegate = table: 0000000012031F40; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000C8AB5F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004B4EBD0; _lobby_host = table: 0000000018AF4740; dice_keeper = table: 0000000019002DE0; network_clock = table: 0000000003FE7D20; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000043A8A50; 02:37:19.882 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000017847B40; node_def = table: 000000001783A620; k = "offset"; v = table: 000000001783A6E0 [2] scenegraph = table: 0000000017847AC0; scenegraph_def = table: 000000000B1F2C00; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001783A620; parent_name = nil; local_position = table: 0000000017847AF0; node = table: 0000000017847B40 [3] scenegraph_def = table: 000000000B1F2C00; scenegraph = table: 0000000017847AC0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001783A620 [4] self = table: 000000000B1F2B60 [5] self = table: 000000000B1F2B60; ingame_ui_context = table: 0000000002235520; input_manager = table: 0000000000EF5100; world = [World] [6] self = table: 000000001A15D270; object = table: 000000000B1F2B60 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000002135D20; error_prefix_data = table: 000000000B1F2B20; func = [function] [12] self = table: 0000000002135D20; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000B1F2A40; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000002135D20 [18] self = table: 0000000018B3AB90; ingame_ui_context = table: 0000000002235520 [19] self = table: 0000000018B3AB90; params = table: 00000000042FAC20; viewport_name = "player_1"; input_manager = table: 0000000000EF5100; input_source = table: 0000000000278210; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000001A796980; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000019202350; camera_system = table: 0000000003359BF0; outline_system = table: 0000000002247850; fade_system = table: 0000000018F00750; sound_sector_system = table: 0000000001A1E390; sound_environment_system = table: 00000000013467B0; event_manager = table: 0000000003751180; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002235520 [20] self = table: 00000000042FAC50; new_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000042FAC50; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 00000000042FAC50; parent = table: 00000000043B4BF0; start_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; profiling_debugging_enabled = true [23] self = table: 00000000042FAC50; parent = table: 00000000043B4BF0; start_state = table: 0000000018BDAD60; params = table: 00000000042FAC20; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 00000000042FAC50 [25] self = table: 00000000043B4BF0; loading_context = table: 00000000043A8A50; is_server = true; assert_on_leak = true; input_manager = table: 0000000000EF5100; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 0000000004B4EBD0; world = [World]; network_event_delegate = table: 0000000012031F40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003751180; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 00000000042FAC20 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1F3930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002CC0BD0; ingame_ui = table: 0000000002135D20; definitions = table: 000000000B1F2BD0; input_manager = table: 0000000000EF5100; wwise_world = [WwiseWorld]; render_settings = table: 000000000B1F2CA0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E66F930; settings_list_size_y = 20310; ui_scenegraph = table: 000000001783A800; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1F3930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002CC0BD0; ingame_ui = table: 0000000002135D20; definitions = table: 000000000B1F2BD0; input_manager = table: 0000000000EF5100; wwise_world = [WwiseWorld]; render_settings = table: 000000000B1F2CA0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E66F930; settings_list_size_y = 20310; ui_scenegraph = table: 000000001783A800; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000018B31020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000002CC0BD0; telemetry_time_view_enter = 0; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B0DDCD0; cutscene_system = table: 0000000011E07390; text_popup_ui = table: 000000000B1820A0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000120E3D50; world = [World]; camera_manager = table: 000000001A071170; _profile_requester = table: 000000001ACB2AF0; ingame_ui_context = table: 0000000002235520; _fps_cooldown = 0; views = table: 000000000CE0DAB0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000297B2D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000001A796980; weave_onboarding = table: 00000000120E4B80; popup_handler = table: 000000000B181EF0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012031F40; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 00000000043B4BF0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B4EBD0; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; is_in_inn = true; ingame_ui_context = table: 0000000002235520; end_conditions_met = false; player = table: 000000001A796980; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012031F40; [19] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 00000000043B4BF0; _booted_eac_untrusted = false; statistics_db = table: 0000000004B4EBD0; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; is_in_inn = true; ingame_ui_context = table: 0000000002235520; end_conditions_met = false; player = table: 000000001A796980; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012031F40; [20] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [21] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [22] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [23] _params = table: 00000000042FAC20; _profiling_debugging_enabled = true; _parent = table: 00000000043B4BF0; _state = table: 0000000018B3AB90; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000C8E4140; network_server = table: 00000000191FED40; entity_system = table: 000000000C8E35C0; parent = table: 0000000000094E90; _level_flow_events = table: 00000000042FAD90; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000EF5100; profile_synchronizer = table: 00000000190DEB50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000002C485E0; machines = table: 00000000039EF040; network_event_delegate = table: 0000000012031F40; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000C8AB5F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004B4EBD0; _lobby_host = table: 0000000018AF4740; dice_keeper = table: 0000000019002DE0; network_clock = table: 0000000003FE7D20; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000043B4BF0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000043A8A50; 02:37:19.896 [Lua] completed 02:37:19.896 [Lua] completed 02:37:19.897 [Lua] completed 02:37:19.897 [Lua] completed 02:37:19.923 [Lua] completed 02:37:19.923 [Lua] completed 02:37:19.925 [Lua] [Matchmaking] Cancelling matchmaking 02:37:19.925 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:37:19.925 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:37:19.925 [Lua] Set lobby begin: 02:37:19.925 [Lua] Lobby data difficulty = normal 02:37:19.925 [Lua] Lobby data selected_mission_id = inn_level 02:37:19.925 [Lua] Lobby data power_level = 0 02:37:19.925 [Lua] Lobby data difficulty_tweak = 0 02:37:19.925 [Lua] Lobby data num_players = 1 02:37:19.925 [Lua] Lobby data matchmaking = false 02:37:19.925 [Lua] Lobby data host = 110000104a15d6b 02:37:19.925 [Lua] Lobby data mission_id = inn_level 02:37:19.926 [Lua] Lobby data matchmaking_type = 3 02:37:19.926 [Lua] Lobby data country_code = US 02:37:19.926 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:19.926 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:19.926 [Lua] Lobby data mechanism = adventure 02:37:19.926 [Lua] Lobby data eac_authorized = true 02:37:19.926 [Lua] Set lobby end. 02:37:19.927 [Flow] complete_skittergate_legend true 02:37:19.928 [Flow] complete_all_helmgart_levels_recruit true 02:37:19.932 [Flow] WitchHunterLevel:35 02:37:19.932 [Flow] LeaderYes 02:37:19.932 [Flow] ALL PC XP:304250 02:37:19.932 [Flow] Has "bogenhafen" DLC:true 02:37:19.932 [Flow] WH XP:60850 02:37:19.932 [Flow] Number of crafted items:5100 02:37:19.932 [Flow] Has "pre_order" DLC:true 02:37:19.932 [Flow] Sum of Powe Levels:1500 02:37:19.932 [Flow] lodestone diff 1:false 02:37:19.932 [Flow] magnus and forest activated 02:37:19.932 [Flow] magnus and forest activated 02:37:19.933 [Flow] cemetery and forest activated 02:37:19.933 [Flow] magnus and cemetery 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.933 [Flow] ALL RUNES ACTIVATED 02:37:19.933 [Flow] magnus and forest activated 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.933 [Flow] ALL RUNES ACTIVATED 02:37:19.933 [Flow] cemetery and forest activated 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.933 [Flow] ALL RUNES ACTIVATED 02:37:19.933 [Flow] magnus and forest activated 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.933 [Flow] ALL RUNES ACTIVATED 02:37:19.933 [Flow] magnus and cemetery 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.933 [Flow] ALL RUNES ACTIVATED 02:37:19.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:37:19.936 [Lua] CurrentConflictSettings inn_level 02:37:19.936 [Lua] [ConflictDirector] conflict_director is ai_ready 02:37:19.936 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:37:19.937 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:37:19.942 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:37:19.942 [Lua] Forming navigation groups in one frame 02:37:19.942 [Lua] Forming navigation groups 02:37:19.993 [Lua] NavigationGroupManager -> calulation time A: 0.050999999999987722 02:37:19.995 [Lua] NavigationGroupManager -> calulation time B: 0.0030000000000427463 02:37:19.996 [Lua] number of nav groups: 42 02:37:19.997 [Lua] number of refined nav groups : 23 02:37:20.002 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057 02:37:20.002 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:37:20.002 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:37:20.002 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:37:20.007 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:37:20.007 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:37:20.007 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:37:20.007 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 02:37:20.008 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:37:20.008 [Lua] [Managers] Calling function on all managers: 02:37:20.008 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:37:20.008 [Save] Loading `ut_tweaks_presets` 02:37:20.010 [Save] Load done 02:37:20.026 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 02:37:20.026 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 02:37:20.211 [Lua] player (110000104a15d6b,1) was put into party 1 02:37:20.211 [Lua] [IngamePlayerListUI] - Destroy 02:37:20.211 [Lua] [GamePadEquipmentUI] - Destroy 02:37:20.211 [Lua] [EquipmentUI] - Destroy 02:37:20.211 [Lua] [GamePadAbilityUI] - Destroy 02:37:20.211 [Lua] [AbilityUI] - Destroy 02:37:20.230 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 02:37:20.230 [Lua] Set lobby begin: 02:37:20.230 [Lua] Lobby data selected_mission_id = inn_level 02:37:20.230 [Lua] Lobby data num_players = 1 02:37:20.230 [Lua] Lobby data difficulty_tweak = 0 02:37:20.231 [Lua] Lobby data host = 110000104a15d6b 02:37:20.231 [Lua] Lobby data matchmaking_type = 3 02:37:20.231 [Lua] Lobby data difficulty = normal 02:37:20.231 [Lua] Lobby data player_slot_1 = 0:0 02:37:20.231 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:20.231 [Lua] Lobby data player_slot_4 = 0:0 02:37:20.231 [Lua] Lobby data country_code = US 02:37:20.231 [Lua] Lobby data matchmaking = false 02:37:20.231 [Lua] Lobby data power_level = 0 02:37:20.231 [Lua] Lobby data mission_id = inn_level 02:37:20.231 [Lua] Lobby data mechanism = adventure 02:37:20.231 [Lua] Lobby data player_slot_5 = 0:0 02:37:20.232 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:20.232 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:20.232 [Lua] Lobby data player_slot_3 = 0:0 02:37:20.232 [Lua] Lobby data eac_authorized = true 02:37:20.232 [Lua] Set lobby end. 02:37:20.232 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 02:37:20.233 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 02:37:20.233 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 02:37:20.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 02:37:20.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 02:37:20.233 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:37:20.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 02:37:20.245 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 02:37:20.245 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 02:37:20.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:37:20.473 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 02:37:20.473 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:37:20.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:20.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:20.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:37:20.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:37:20.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:20.760 [Flow] DISABLE 02:37:20.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:20.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:37:20.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:37:20.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 02:37:20.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 02:37:20.864 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 02:37:20.864 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:37:20.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:20.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:20.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:37:20.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:37:20.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:20.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:20.976 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:37:20.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:37:20.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:37:21.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:37:21.032 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:37:21.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:37:21.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:37:21.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:37:21.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 02:37:21.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:37:21.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:21.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:21.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:37:21.144 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:37:21.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:37:21.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:37:21.199 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:37:21.199 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:37:21.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:21.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:21.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 02:37:21.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 02:37:21.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 02:37:21.789 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 02:37:21.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:21.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:21.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 02:37:21.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:22.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:22.304 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:37:22.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:22.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:22.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 02:37:22.585 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:22.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:22.639 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 02:37:22.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 02:37:22.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 02:37:22.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 02:37:22.806 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:23.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:23.095 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 02:37:23.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:23.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:23.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 02:37:23.367 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 02:37:23.531 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 02:37:23.531 [Lua] [PackageManager] Force_load: wwise/staff 02:37:23.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:37:24.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:37:24.114 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:37:24.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:24.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:24.281 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 02:37:24.281 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 02:37:24.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 02:37:24.363 [Lua] [PackageManager] Force_load: wwise/flail 02:37:24.363 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:24.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:24.798 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:37:24.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:24.837 [Lua] Set lobby begin: 02:37:24.837 [Lua] Lobby data selected_mission_id = inn_level 02:37:24.837 [Lua] Lobby data num_players = 1 02:37:24.841 [Lua] Lobby data difficulty_tweak = 0 02:37:24.841 [Lua] Lobby data host = 110000104a15d6b 02:37:24.841 [Lua] Lobby data matchmaking_type = 3 02:37:24.841 [Lua] Lobby data difficulty = normal 02:37:24.841 [Lua] Lobby data player_slot_1 = 0:0 02:37:24.841 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:24.842 [Lua] Lobby data player_slot_4 = 0:0 02:37:24.842 [Lua] Lobby data country_code = US 02:37:24.842 [Lua] Lobby data matchmaking = false 02:37:24.842 [Lua] Lobby data power_level = 835 02:37:24.842 [Lua] Lobby data mission_id = inn_level 02:37:24.842 [Lua] Lobby data mechanism = adventure 02:37:24.842 [Lua] Lobby data player_slot_5 = 0:0 02:37:24.842 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:24.842 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:24.842 [Lua] Lobby data player_slot_3 = 0:0 02:37:24.843 [Lua] Lobby data eac_authorized = true 02:37:24.843 [Lua] Set lobby end. 02:37:24.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:24.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:37:24.928 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:37:24.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:37:24.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:37:24.935 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 02:37:24.935 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1c730 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1c730 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1be50 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1be50 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1d8e0 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1d8e0 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1d360 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1d360 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1bb70 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1bb70 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16b1ce20 02:37:24.951 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16b1ce20 02:37:24.975 [Lua] Players are leaving the safe zone 02:37:25.535 [Lua] StateInGameRunning:_game_actually_starts() 02:37:25.535 [Lua] ################################################################################################################# 02:37:25.535 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:37:25.535 [Lua] ################################################################################################################# 02:37:25.535 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 02:37:25.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 02:37:25.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 02:37:25.669 [Lua] Commit load time data 02:37:31.716 [Lua] PlayFabMirrorBase:_commit_internal 5 02:37:31.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:37:31.721 [Lua] generate_backend_stats 110000104a15d6b:1 02:37:31.766 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:37:31.766 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:37:31.773 [Lua] commit result success 5 02:37:31.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 02:37:31.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 02:37:31.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 02:37:35.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 02:37:35.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:37:35.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 02:37:35.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:37:35.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 02:37:35.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:37:35.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 02:37:35.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:37:35.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 02:37:35.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:37:35.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 02:37:35.675 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:37:41.205 [Window] Window => active 02:37:51.469 [Lua] [IngameUI] menu view on_enter start_game_view 02:37:51.472 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01584430 02:37:51.472 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:37:51.476 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:37:51.476 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:37:51.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:37:51.477 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:37:53.538 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 02:37:53.538 [Lua] ............................................................................................................ 02:37:53.538 [Lua] ............................................................................................................ 02:37:53.538 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 02:37:53.538 [Lua] ............................................................................................................ 02:37:53.538 [Lua] ............................................................................................................ 02:37:53.538 [Lua] [Matchmaking] Cancelling matchmaking 02:37:53.538 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:37:53.561 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:37:53.561 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:37:53.565 [Lua] Set lobby begin: 02:37:53.565 [Lua] Lobby data selected_mission_id = inn_level 02:37:53.565 [Lua] Lobby data num_players = 1 02:37:53.565 [Lua] Lobby data difficulty_tweak = 0 02:37:53.565 [Lua] Lobby data host = 110000104a15d6b 02:37:53.565 [Lua] Lobby data matchmaking_type = 3 02:37:53.565 [Lua] Lobby data difficulty = hardest 02:37:53.565 [Lua] Lobby data player_slot_1 = 0:0 02:37:53.566 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:53.566 [Lua] Lobby data player_slot_4 = 0:0 02:37:53.566 [Lua] Lobby data country_code = US 02:37:53.566 [Lua] Lobby data matchmaking = false 02:37:53.566 [Lua] Lobby data power_level = 835 02:37:53.566 [Lua] Lobby data mission_id = inn_level 02:37:53.566 [Lua] Lobby data mechanism = adventure 02:37:53.566 [Lua] Lobby data player_slot_5 = 0:0 02:37:53.566 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:53.566 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:53.566 [Lua] Lobby data player_slot_3 = 0:0 02:37:53.566 [Lua] Lobby data eac_authorized = true 02:37:53.566 [Lua] Set lobby end. 02:37:53.567 [Lua] [PartyManager] Leader is set to 110000104a15d6b 02:37:53.567 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 02:37:53.567 [Lua] Set lobby begin: 02:37:53.567 [Lua] Lobby data twitch_enabled = false 02:37:53.567 [Lua] Lobby data selected_mission_id = inn_level 02:37:53.567 [Lua] Lobby data num_players = 1 02:37:53.567 [Lua] Lobby data difficulty_tweak = 0 02:37:53.567 [Lua] Lobby data host = 110000104a15d6b 02:37:53.567 [Lua] Lobby data matchmaking_type = 1 02:37:53.567 [Lua] Lobby data match_started = true 02:37:53.567 [Lua] Lobby data difficulty = hardest 02:37:53.568 [Lua] Lobby data player_slot_1 = 0:0 02:37:53.568 [Lua] Lobby data player_slot_4 = 0:0 02:37:53.568 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:53.568 [Lua] Lobby data quick_game = true 02:37:53.568 [Lua] Lobby data country_code = US 02:37:53.568 [Lua] Lobby data matchmaking = true 02:37:53.568 [Lua] Lobby data power_level = 835 02:37:53.568 [Lua] Lobby data mission_id = inn_level 02:37:53.568 [Lua] Lobby data mechanism = adventure 02:37:53.568 [Lua] Lobby data player_slot_5 = 0:0 02:37:53.568 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:53.568 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:53.568 [Lua] Lobby data player_slot_3 = 0:0 02:37:53.568 [Lua] Lobby data eac_authorized = true 02:37:53.569 [Lua] Set lobby end. 02:37:53.569 [Lua] Set lobby begin: 02:37:53.569 [Lua] Lobby data twitch_enabled = false 02:37:53.569 [Lua] Lobby data selected_mission_id = inn_level 02:37:53.569 [Lua] Lobby data num_players = 1 02:37:53.569 [Lua] Lobby data difficulty_tweak = 0 02:37:53.569 [Lua] Lobby data host = 110000104a15d6b 02:37:53.569 [Lua] Lobby data matchmaking_type = 1 02:37:53.569 [Lua] Lobby data is_private = false 02:37:53.569 [Lua] Lobby data match_started = true 02:37:53.569 [Lua] Lobby data difficulty = hardest 02:37:53.569 [Lua] Lobby data player_slot_1 = 0:0 02:37:53.570 [Lua] Lobby data player_slot_4 = 0:0 02:37:53.570 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:53.570 [Lua] Lobby data quick_game = true 02:37:53.570 [Lua] Lobby data country_code = US 02:37:53.570 [Lua] Lobby data matchmaking = true 02:37:53.570 [Lua] Lobby data power_level = 835 02:37:53.570 [Lua] Lobby data mission_id = inn_level 02:37:53.570 [Lua] Lobby data mechanism = adventure 02:37:53.570 [Lua] Lobby data player_slot_5 = 0:0 02:37:53.570 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:53.570 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:53.570 [Lua] Lobby data player_slot_3 = 0:0 02:37:53.570 [Lua] Lobby data eac_authorized = true 02:37:53.570 [Lua] Set lobby end. 02:37:53.571 [Lua] [ChatManager][1]System: Starting hosted game... 02:37:53.571 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:37:53.571 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:37:53.643 [Lua] [IngameUI] menu view on_exit start_game_view 02:37:53.643 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:37:53.644 [Save] Saving `save_data` 02:37:53.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:37:53.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:37:53.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:37:53.651 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01584430 02:37:53.657 [Save] Save done 02:37:54.116 [Window] Window => inactive 02:37:58.152 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:37:58.153 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:37:58.153 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:37:58.153 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_castle 0 02:37:58.153 [Lua] Set lobby begin: 02:37:58.153 [Lua] Lobby data twitch_enabled = false 02:37:58.154 [Lua] Lobby data selected_mission_id = dlc_castle 02:37:58.154 [Lua] Lobby data num_players = 1 02:37:58.154 [Lua] Lobby data difficulty_tweak = 0 02:37:58.154 [Lua] Lobby data host = 110000104a15d6b 02:37:58.154 [Lua] Lobby data matchmaking_type = 2 02:37:58.154 [Lua] Lobby data is_private = false 02:37:58.154 [Lua] Lobby data match_started = true 02:37:58.154 [Lua] Lobby data difficulty = hardest 02:37:58.154 [Lua] Lobby data player_slot_1 = 0:0 02:37:58.154 [Lua] Lobby data player_slot_4 = 0:0 02:37:58.154 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:37:58.155 [Lua] Lobby data quick_game = true 02:37:58.155 [Lua] Lobby data country_code = US 02:37:58.155 [Lua] Lobby data matchmaking = true 02:37:58.155 [Lua] Lobby data power_level = 835 02:37:58.155 [Lua] Lobby data mission_id = inn_level 02:37:58.155 [Lua] Lobby data mechanism = adventure 02:37:58.155 [Lua] Lobby data player_slot_5 = 0:0 02:37:58.155 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:37:58.155 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:37:58.155 [Lua] Lobby data player_slot_3 = 0:0 02:37:58.155 [Lua] Lobby data eac_authorized = true 02:37:58.155 [Lua] Set lobby end. 02:37:58.155 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:37:58.155 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:4433176, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 02:37:58.155 [Lua] [NetworkServer] Entering post game 02:37:58.155 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 02:37:58.155 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 02:37:58.156 [Lua] Complete level triggered. 02:37:58.158 [Lua] [NetworkServer] Entering post game 02:37:58.158 [Save] Saving `save_data` 02:37:58.158 [Lua] gm_event_end_conditions_met false false 02:37:58.159 [Lua] PlayFabMirrorBase:_commit_internal nil 02:37:58.159 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:37:58.163 [Lua] generate_backend_stats 110000104a15d6b:1 02:37:58.182 [Save] Save done 02:37:58.182 [Save] Saving `save_data` 02:37:58.191 [Save] Save done 02:37:58.208 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:37:58.208 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:37:58.209 [Lua] TRANSITION nil nil load_next_level 02:37:58.209 [Lua] Transition type "load_next_level", is server: true 02:37:58.209 [Lua] [LevelTransitionHandler] promote_next_level_data 02:37:58.209 [Save] Saving `save_data` 02:37:58.209 [Lua] [GameNetworkManager] Leaving game... 02:37:58.209 [Lua] [GameNetworkManager] Shutting down game session host. 02:37:58.209 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:37:58.209 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:37:58.209 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.35 02:37:58.229 [Save] Save done 02:37:58.229 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:37:58.229 [Lua] commit result success 6 02:37:58.229 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 02:37:58.236 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 02:37:58.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 02:38:00.020 [Lua] Set lobby begin: 02:38:00.020 [Lua] Lobby data twitch_enabled = false 02:38:00.020 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:00.020 [Lua] Lobby data num_players = 1 02:38:00.020 [Lua] Lobby data difficulty_tweak = 0 02:38:00.021 [Lua] Lobby data host = 110000104a15d6b 02:38:00.021 [Lua] Lobby data matchmaking_type = 2 02:38:00.021 [Lua] Lobby data is_private = false 02:38:00.021 [Lua] Lobby data match_started = true 02:38:00.021 [Lua] Lobby data difficulty = hardest 02:38:00.021 [Lua] Lobby data player_slot_1 = 0:0 02:38:00.021 [Lua] Lobby data player_slot_4 = 0:0 02:38:00.022 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:00.022 [Lua] Lobby data quick_game = true 02:38:00.022 [Lua] Lobby data country_code = US 02:38:00.022 [Lua] Lobby data matchmaking = true 02:38:00.022 [Lua] Lobby data power_level = 0 02:38:00.022 [Lua] Lobby data mission_id = inn_level 02:38:00.023 [Lua] Lobby data mechanism = adventure 02:38:00.023 [Lua] Lobby data player_slot_5 = 0:0 02:38:00.023 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:00.023 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:00.023 [Lua] Lobby data player_slot_3 = 0:0 02:38:00.023 [Lua] Lobby data eac_authorized = true 02:38:00.023 [Lua] Set lobby end. 02:38:00.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:38:00.212 [Lua] [Managers] Calling function on all managers: 02:38:00.213 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 02:38:00.213 [Lua] Clearing all global lookup lists 02:38:00.213 [Lua] [IngamePlayerListUI] - Destroy 02:38:00.213 [Lua] [GamePadEquipmentUI] - Destroy 02:38:00.213 [Lua] [EquipmentUI] - Destroy 02:38:00.213 [Lua] [GamePadAbilityUI] - Destroy 02:38:00.213 [Lua] [AbilityUI] - Destroy 02:38:00.214 [Lua] [IngameUI] destroy 02:38:00.244 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 02:38:00.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 02:38:00.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 02:38:00.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 02:38:00.245 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 02:38:00.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 02:38:00.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 02:38:00.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 02:38:00.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 02:38:00.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 02:38:00.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 02:38:00.320 [Lua] [Managers] Destroying manager group: 02:38:00.329 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:38:00.421 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:38:00.421 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 02:38:00.421 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 02:38:00.422 [Lua] [Matchmaking] unregister rpcs 02:38:00.422 [Lua] ############### UNLOADING PACKAGES ############### 02:38:00.422 [Lua] [Managers] Calling function on all managers: 02:38:00.422 [Lua] [Managers] Destroying manager group: 02:38:00.422 [Lua] [Gamestate] Enter state StateLoading 02:38:00.424 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:38:00.424 [Lua] [Matchmaking] register rpcs 02:38:00.425 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 02:38:00.425 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:38:00.425 [Lua] registering RPCs 02:38:00.425 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:38:00.425 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:38:00.425 [Lua] Set lobby begin: 02:38:00.425 [Lua] Lobby data twitch_enabled = false 02:38:00.425 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:00.425 [Lua] Lobby data num_players = 1 02:38:00.425 [Lua] Lobby data difficulty_tweak = 0 02:38:00.425 [Lua] Lobby data host = 110000104a15d6b 02:38:00.425 [Lua] Lobby data matchmaking_type = 2 02:38:00.425 [Lua] Lobby data is_private = false 02:38:00.425 [Lua] Lobby data match_started = true 02:38:00.425 [Lua] Lobby data difficulty = hardest 02:38:00.426 [Lua] Lobby data player_slot_1 = 0:0 02:38:00.426 [Lua] Lobby data player_slot_4 = 0:0 02:38:00.426 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:00.426 [Lua] Lobby data quick_game = true 02:38:00.426 [Lua] Lobby data country_code = US 02:38:00.426 [Lua] Lobby data matchmaking = true 02:38:00.426 [Lua] Lobby data power_level = 0 02:38:00.426 [Lua] Lobby data mission_id = dlc_castle 02:38:00.426 [Lua] Lobby data mechanism = adventure 02:38:00.426 [Lua] Lobby data player_slot_5 = 0:0 02:38:00.426 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:00.426 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:00.426 [Lua] Lobby data player_slot_3 = 0:0 02:38:00.426 [Lua] Lobby data eac_authorized = true 02:38:00.427 [Lua] Set lobby end. 02:38:00.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:38:00.429 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 02:38:00.429 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0 02:38:00.441 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 02:38:00.441 [Umbra] Unload tome 02:38:00.442 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 02:38:00.575 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 02:38:00.600 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 02:38:00.600 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read, 02:38:00.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 02:38:00.684 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 02:38:00.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 02:38:00.772 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 02:38:09.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 02:38:09.763 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 02:38:09.781 [Lua] [LevelTransitionHandler] Level load completed! 02:38:09.781 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 4433176 - use_random_directors: true - conflict_director_name: default 02:38:09.824 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:38:09.825 [Lua] checking dlc's against conflict directors 02:38:09.825 [Lua] number of factions to include 2 02:38:09.825 [Lua] number of factions added 2 02:38:09.825 [Lua] --- --- --- 02:38:09.825 [Lua] Starting... difficulty 'hardest' 02:38:09.825 [Lua] These are the starting conflict directors: 02:38:09.825 [Lua] skaven 02:38:09.825 [Lua] chaos 02:38:09.825 [Lua] --- --- --- 02:38:09.825 [Lua] 02:38:09.825 [Lua] DONE! Found the following directors: 02:38:09.825 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 02:38:09.825 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 02:38:09.825 [Lua] load_startup_enemy_packages: -------------- 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_spawn 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_troll 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_rat_ogre 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_stormfiend 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] beastmen_minotaur 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_plague_sorcerer 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_corruptor_sorcerer 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_gutter_runner 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_pack_master 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_poison_wind_globadier 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_ratling_gunner 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_warpfire_thrower 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_vortex_sorcerer 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] beastmen_standard_bearer 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_vortex 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] critter_rat 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] critter_pig 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_marauder 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_storm_vermin 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_warrior 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_clan_rat 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_slave 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_fanatic 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_plague_monk 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_marauder_with_shield 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_clan_rat_with_shield 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_berzerker 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_loot_rat 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] chaos_raider 02:38:09.825 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:38:09.825 [Lua] skaven_storm_vermin_with_shield 02:38:09.828 [Lua] ### Sending rpc_level_loaded 02:38:09.828 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 355 02:38:09.828 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 02:38:09.845 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 02:38:09.845 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 02:38:09.862 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 02:38:09.862 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 02:38:09.862 [Lua] ### Sending rpc_level_loaded 02:38:09.862 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 355 02:38:10.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:38:10.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:38:10.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:38:10.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:38:10.453 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:38:10.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:38:10.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:38:10.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:38:10.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:38:10.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:38:10.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:38:10.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:38:11.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:38:11.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:38:11.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:38:11.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:38:11.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:38:11.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:38:11.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:38:11.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:38:11.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:38:11.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:38:11.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:38:11.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:38:12.127 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:38:12.127 [Lua] Players: 2 02:38:12.127 [Lua] Set lobby begin: 02:38:12.127 [Lua] Lobby data twitch_enabled = false 02:38:12.127 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:12.127 [Lua] Lobby data num_players = 2 02:38:12.127 [Lua] Lobby data difficulty_tweak = 0 02:38:12.127 [Lua] Lobby data host = 110000104a15d6b 02:38:12.127 [Lua] Lobby data matchmaking_type = 2 02:38:12.127 [Lua] Lobby data is_private = false 02:38:12.128 [Lua] Lobby data match_started = true 02:38:12.128 [Lua] Lobby data difficulty = hardest 02:38:12.128 [Lua] Lobby data player_slot_1 = 0:0 02:38:12.128 [Lua] Lobby data player_slot_4 = 0:0 02:38:12.128 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:12.128 [Lua] Lobby data quick_game = true 02:38:12.128 [Lua] Lobby data country_code = US 02:38:12.128 [Lua] Lobby data matchmaking = true 02:38:12.128 [Lua] Lobby data power_level = 0 02:38:12.128 [Lua] Lobby data mission_id = dlc_castle 02:38:12.128 [Lua] Lobby data mechanism = adventure 02:38:12.128 [Lua] Lobby data player_slot_5 = 0:0 02:38:12.128 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:12.129 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:12.129 [Lua] Lobby data player_slot_3 = 0:0 02:38:12.129 [Lua] Lobby data eac_authorized = true 02:38:12.129 [Lua] Set lobby end. 02:38:12.129 [Lua] [LobbyMembers] Member joined 110000103d2cd49 02:38:12.129 [Lua] [LoadTimeManager] Member Joined 02:38:12.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:38:12.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:38:12.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:38:12.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:38:12.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:38:12.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:38:12.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:38:12.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:38:12.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:38:12.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:38:12.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:38:12.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:38:13.175 [Lua] GOT approve_channel 5 110000103d2cd49 18600000341c059 02:38:13.175 [EAC] EAC server has client 110000103d2cd49 and channel 5 (and owner 110000103d2cd49) 02:38:13.175 [EACServer] [21:38:13:174][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103D2CD49 PlayerGUID: 76561198024412489 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024412489 PlayerName: RyBear 02:38:13.175 [Lua] Client with peer_id 110000103d2cd49 got APPROVED by server 02:38:13.176 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103d2cd49' 02:38:13.176 [Lua] [ChatManager][1]System: RyBear is joining the game 02:38:13.176 [Lua] [NetworkServer] Peer 110000103d2cd49 joined server lobby. 02:38:13.176 [Lua] [NetworkServer] Creating peer info. 02:38:13.176 [Lua] [PeerSM] 110000103d2cd49 :: on_enter Connecting 02:38:13.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:38:13.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:38:13.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:38:13.279 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 110000103d2cd49, replying lobby_ok 02:38:13.334 [EACServer] [21:38:13:333][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 02:38:13.343 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103d2cd49 REPLY wh:0 | we:0 | dr:0 | bw:110000104a15d6b | es:0 02:38:13.427 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000103d2cd49 02:38:13.427 [Lua] Set lobby begin: 02:38:13.427 [Lua] Lobby data twitch_enabled = false 02:38:13.428 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:13.428 [Lua] Lobby data num_players = 2 02:38:13.428 [Lua] Lobby data difficulty_tweak = 0 02:38:13.428 [Lua] Lobby data host = 110000104a15d6b 02:38:13.429 [Lua] Lobby data matchmaking_type = 2 02:38:13.429 [Lua] Lobby data is_private = false 02:38:13.429 [Lua] Lobby data match_started = true 02:38:13.429 [Lua] Lobby data difficulty = hardest 02:38:13.429 [Lua] Lobby data player_slot_1 = 0:0 02:38:13.429 [Lua] Lobby data player_slot_4 = 0:0 02:38:13.429 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:13.430 [Lua] Lobby data quick_game = true 02:38:13.430 [Lua] Lobby data country_code = US 02:38:13.430 [Lua] Lobby data matchmaking = true 02:38:13.430 [Lua] Lobby data power_level = 0 02:38:13.430 [Lua] Lobby data mission_id = dlc_castle 02:38:13.430 [Lua] Lobby data mechanism = adventure 02:38:13.430 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:13.430 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:13.430 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:13.430 [Lua] Lobby data player_slot_3 = 0:0 02:38:13.431 [Lua] Lobby data eac_authorized = true 02:38:13.431 [Lua] Set lobby end. 02:38:13.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:38:13.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:38:13.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:38:13.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:38:13.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:38:13.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:38:13.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:38:13.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:38:13.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:38:13.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:38:13.835 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:38:13.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:38:14.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:38:14.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:38:14.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:38:14.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:38:14.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:38:14.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:38:14.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:38:14.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:38:14.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:38:15.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:38:15.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:38:15.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:38:15.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:38:15.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:38:15.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:38:15.660 [Lua] ### CLEARING PEER STATE FOR 110000103d2cd49 02:38:15.660 [Lua] [PeerSM] 110000103d2cd49 :: on_exit Connecting 02:38:15.660 [Lua] [PeerSM] 110000103d2cd49 :: on_enter Connecting 02:38:15.744 [Lua] [NetworkServer] Peer 110000103d2cd49 has sent rpc_notify_lobby_joined 02:38:15.744 [Lua] [PSM] Peer 110000103d2cd49 joined. Want to use profile index "5" and join party "0" 02:38:15.745 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103d2cd49, connection_key=0) 02:38:15.745 [Lua] Sync dynamic to client: 02:38:15.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:38:15.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:38:15.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:38:15.981 [SteamVoipClient] select_out(110000103d2cd49, on) 02:38:16.052 [SteamVoipClient] select_out(110000103d2cd49, on) 02:38:16.052 [SteamVoipClient] select_in(110000103d2cd49, on) 02:38:16.052 [SteamVoipClient] select_out(110000103d2cd49, off) 02:38:16.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:38:16.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:38:16.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:38:16.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:38:16.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:38:16.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:38:16.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:38:16.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:38:16.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:38:17.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:38:17.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:38:17.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:38:17.173 [EACServer] [21:38:17:173][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D2CD49 Session: 1 Status: Client Authenticated Message: Client authenticated. 02:38:17.174 [EAC] Peer 110000103d2cd49 switched EAC state to ClientAuthenticatedLocal 02:38:17.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:38:17.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:38:17.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:38:17.465 [EACServer] [21:38:17:465][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103D2CD49. 02:38:17.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:38:17.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:38:17.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:38:17.710 [Lua] [NetworkServer] Peer 110000103d2cd49 has sent rpc_post_game_notified 02:38:17.711 [Lua] player (110000103d2cd49,1) was put into party 0 02:38:17.711 [Lua] [ProfileSynchronizer] Peer 110000103d2cd49 entered session 02:38:17.711 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103d2cd49 02:38:17.711 [Lua] [PeerSM] 110000103d2cd49 :: on_exit Connecting 02:38:17.711 [Lua] [PeerSM] 110000103d2cd49 :: on_enter Loading 02:38:17.728 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103d2cd49 02:38:17.728 [Lua] Mechanism says: a client joined the game! 110000103d2cd49 02:38:17.866 [EACServer] [21:38:17:865][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103D2CD49 02:38:17.866 [EACServer] [21:38:17:865][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103D2CD49 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:38:17.879 [EAC] Peer 110000103d2cd49 switched EAC state to ClientAuthenticatedRemote 02:38:17.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:38:17.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:38:17.897 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure 02:38:17.897 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:38:17.897 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 02:38:17.897 [Umbra] Init version: 3.4.15 :: 16 threads 02:38:18.173 [Lua] ### Sending rpc_level_loaded 02:38:18.173 [Lua] #### Has state machine: true, peer_id: 110000103d2cd49, level_id: 355 02:38:18.173 [Lua] Peer 110000103d2cd49 has loaded the level but not all enemies, so we wait 02:38:23.268 [Lua] Async level spawning done 02:38:23.268 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:38:24.239 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:38:24.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:38:24.239 [Lua] [Matchmaking] unregister rpcs 02:38:24.239 [Lua] Set lobby begin: 02:38:24.239 [Lua] Lobby data twitch_enabled = false 02:38:24.239 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:24.239 [Lua] Lobby data num_players = 2 02:38:24.239 [Lua] Lobby data difficulty_tweak = 0 02:38:24.239 [Lua] Lobby data host = 110000104a15d6b 02:38:24.240 [Lua] Lobby data matchmaking_type = 2 02:38:24.240 [Lua] Lobby data is_private = false 02:38:24.240 [Lua] Lobby data match_started = true 02:38:24.240 [Lua] Lobby data difficulty = hardest 02:38:24.240 [Lua] Lobby data player_slot_1 = 0:0 02:38:24.240 [Lua] Lobby data player_slot_4 = 0:0 02:38:24.240 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:24.240 [Lua] Lobby data quick_game = true 02:38:24.240 [Lua] Lobby data country_code = US 02:38:24.240 [Lua] Lobby data matchmaking = true 02:38:24.240 [Lua] Lobby data power_level = 0 02:38:24.241 [Lua] Lobby data mission_id = dlc_castle 02:38:24.241 [Lua] Lobby data mechanism = adventure 02:38:24.241 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:24.241 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:24.241 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:24.241 [Lua] Lobby data player_slot_3 = 0:0 02:38:24.241 [Lua] Lobby data eac_authorized = true 02:38:24.241 [Lua] Set lobby end. 02:38:24.241 [Lua] [Managers] Destroying manager group: 02:38:24.242 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 02:38:24.242 [Lua] [Gamestate] Enter StateIngame HOST 02:38:24.242 [Lua] [Managers] Calling function on all managers: 02:38:24.243 [Lua] <>level = dlc_castle<> 02:38:24.243 [Lua] Set lobby begin: 02:38:24.243 [Lua] Lobby data twitch_enabled = false 02:38:24.243 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:24.243 [Lua] Lobby data num_players = 2 02:38:24.243 [Lua] Lobby data difficulty_tweak = 0 02:38:24.243 [Lua] Lobby data host = 110000104a15d6b 02:38:24.243 [Lua] Lobby data matchmaking_type = 2 02:38:24.243 [Lua] Lobby data is_private = false 02:38:24.243 [Lua] Lobby data match_started = true 02:38:24.243 [Lua] Lobby data difficulty = hardest 02:38:24.243 [Lua] Lobby data player_slot_1 = 0:0 02:38:24.244 [Lua] Lobby data player_slot_4 = 0:0 02:38:24.244 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:24.244 [Lua] Lobby data quick_game = true 02:38:24.244 [Lua] Lobby data country_code = US 02:38:24.244 [Lua] Lobby data matchmaking = true 02:38:24.244 [Lua] Lobby data power_level = 0 02:38:24.244 [Lua] Lobby data mission_id = dlc_castle 02:38:24.244 [Lua] Lobby data mechanism = adventure 02:38:24.244 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:24.244 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:24.244 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:24.244 [Lua] Lobby data player_slot_3 = 0:0 02:38:24.244 [Lua] Lobby data eac_authorized = true 02:38:24.244 [Lua] Set lobby end. 02:38:24.245 [Lua] [StateIngame] Server ingame 02:38:24.250 [Lua] Set lobby begin: 02:38:24.250 [Lua] Lobby data twitch_enabled = false 02:38:24.250 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:24.250 [Lua] Lobby data num_players = 2 02:38:24.250 [Lua] Lobby data difficulty_tweak = 0 02:38:24.250 [Lua] Lobby data host = 110000104a15d6b 02:38:24.250 [Lua] Lobby data matchmaking_type = 2 02:38:24.250 [Lua] Lobby data is_private = false 02:38:24.250 [Lua] Lobby data match_started = true 02:38:24.250 [Lua] Lobby data difficulty = hardest 02:38:24.250 [Lua] Lobby data player_slot_1 = 0:0 02:38:24.251 [Lua] Lobby data player_slot_4 = 0:0 02:38:24.251 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:24.251 [Lua] Lobby data quick_game = true 02:38:24.251 [Lua] Lobby data country_code = US 02:38:24.251 [Lua] Lobby data matchmaking = true 02:38:24.251 [Lua] Lobby data power_level = 0 02:38:24.251 [Lua] Lobby data mission_id = dlc_castle 02:38:24.251 [Lua] Lobby data mechanism = adventure 02:38:24.251 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:24.251 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:24.251 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:24.251 [Lua] Lobby data player_slot_3 = 0:0 02:38:24.251 [Lua] Lobby data eac_authorized = true 02:38:24.251 [Lua] Set lobby end. 02:38:24.251 [Lua] [Matchmaking] register rpcs 02:38:24.252 [Lua] GameNetworkManager:init... creating game session 02:38:24.252 [Lua] Host GameSession.make_game_session_host with session: 02:38:24.252 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:38:24.252 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 02:38:24.252 [Lua] [GameNetworkManager] self.is_server = true 02:38:24.252 [Network] Setting artificial MTU limit to 65536 02:38:24.272 [Lua] Switching ConflictSettings: to: default 02:38:24.272 [Lua] pacing=default 02:38:24.272 [Lua] roaming=nil 02:38:24.272 [Lua] specials=default 02:38:24.272 [Lua] debug_color=maroon 02:38:24.272 [Lua] contained_breeds=nil 02:38:24.272 [Lua] pack_spawning=default 02:38:24.272 [Lua] disabled=false 02:38:24.272 [Lua] factions=nil 02:38:24.272 [Lua] boss=default 02:38:24.272 [Lua] horde=default 02:38:24.272 [Lua] name=default 02:38:24.272 [Lua] intensity=default 02:38:24.272 [Lua] --- 02:38:24.272 [Lua] [LevelAnalysis] set_random_seed( 4433176) 02:38:24.290 [Lua] [AIInterestPointSystem] Level Seed: 4433176 02:38:24.290 [Lua] 02:38:24.290 [Lua] [entity_system_bag] = table 02:38:24.290 [Lua] [entity_system_bag] = metatable 02:38:24.290 [Lua] [startup_data] = table 02:38:24.290 [Lua] [entity_manager] = table 02:38:24.290 [Lua] [entity_manager] = metatable 02:38:24.290 [Lua] [unit_spawner] = table 02:38:24.290 [Lua] [unit_spawner] = metatable 02:38:24.290 [Lua] [unit_storage] = table 02:38:24.290 [Lua] [unit_storage] = metatable 02:38:24.290 [Lua] [dice_keeper] = table 02:38:24.290 [Lua] [dice_keeper] = metatable 02:38:24.290 [Lua] [is_server] = true (boolean) 02:38:24.290 [Lua] [world] = [World] 02:38:24.290 [Lua] [system_api] = table 02:38:24.290 [Lua] [entity_system] = table 02:38:24.290 [Lua] [entity_system] = metatable 02:38:24.290 [Lua] [network_lobby] = table 02:38:24.290 [Lua] [network_lobby] = metatable 02:38:24.290 [Lua] [profile_synchronizer] = table 02:38:24.290 [Lua] [profile_synchronizer] = metatable 02:38:24.290 [Lua] [level_transition_handler] = table 02:38:24.290 [Lua] [level_transition_handler] = metatable 02:38:24.290 [Lua] [num_local_human_players] = 1 (number) 02:38:24.290 [Lua] [statistics_db] = table 02:38:24.290 [Lua] [statistics_db] = metatable 02:38:24.290 [Lua] [network_server] = table 02:38:24.290 [Lua] [network_server] = metatable 02:38:24.290 [Lua] [input_manager] = table 02:38:24.290 [Lua] [input_manager] = metatable 02:38:24.290 [Lua] [network_clock] = table 02:38:24.291 [Lua] [network_clock] = metatable 02:38:24.291 [Lua] [network_transmit] = table 02:38:24.291 [Lua] [network_transmit] = metatable 02:38:24.291 [Lua] [free_flight_manager] = table 02:38:24.291 [Lua] [free_flight_manager] = metatable 02:38:24.291 [Lua] [network_manager] = table 02:38:24.291 [Lua] [network_manager] = metatable 02:38:24.291 [Lua] [network_event_delegate] = table 02:38:24.291 [Lua] [network_event_delegate] = metatable 02:38:24.291 [Lua] 02:38:24.291 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:38:24.291 [Lua] ignoring extension VersusInteractObjectiveExtension 02:38:24.291 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:38:24.291 [Lua] ignoring extension VersusSocketObjectiveExtension 02:38:24.291 [Lua] ignoring extension VersusTargetObjectiveExtension 02:38:24.291 [Lua] ignoring extension VersusMissionObjectiveExtension 02:38:24.294 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:38:24.342 [Lua] [AchievementManager] Achievements using the steam platform 02:38:24.343 [Lua] PlayerManager:add_player player_1 02:38:24.458 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:38:24.458 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:38:24.458 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:38:24.458 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:38:24.489 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:38:24.493 [Lua] [StateIngame] Level seed: 4433176 02:38:24.573 [Lua] [LevelAnalysis] set_random_seed( 4433176) 02:38:24.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:38:24.595 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:38:24.596 [Lua] [IngameUI] init 02:38:24.626 [SteamVoipClient] select_out(110000103d2cd49, off) 02:38:24.626 [SteamVoipClient] select_out(110000104a15d6b, off) 02:38:24.633 [Lua] cb_razer_chroma_setup 02:38:24.667 [Save] Saving `save_data` 02:38:24.678 [Save] Save done 02:38:24.708 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000035DED70; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 00000000035DE900; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 00000000035DE9E0; parent_world_position = table: 00000000035DEA10; local_position = table: 00000000035DECE0; size = table: 00000000035DED30; node = table: 00000000035DED70 [3] scenegraph = table: 00000000035DE900; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000035DE900; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 00000000035DE900; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 000000000CBE03D0 [7] self = table: 000000000CBE03D0; ingame_ui_context = table: 00000000117689A0; input_manager = table: 000000000C7163A0; world = [World] [8] self = table: 000000001A15D270; object = table: 000000000CBE03D0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [13] mod = table: 0000000011768CE0; error_prefix_data = table: 000000000CBE0390; func = [function] [14] self = table: 0000000011768CE0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000CBE02B0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000011768CE0 [20] self = table: 000000000C9D74A0; ingame_ui_context = table: 00000000117689A0 [21] self = table: 000000000C9D74A0; params = table: 000000000FD0D9B0; viewport_name = "player_1"; input_manager = table: 000000000C7163A0; input_source = table: 000000000BC8B0C0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000C99BA20; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000016DA6B60; camera_system = table: 0000000000C5ED80; outline_system = table: 00000000018A2C40; fade_system = table: 000000000CB5F720; sound_sector_system = table: 00000000120B96D0; sound_environment_system = table: 0000000011FC2DE0; event_manager = table: 000000000D2AA9A0; level_key = "dlc_castle"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000117689A0 [22] self = table: 000000000C9D7380; new_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000C9D7380; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 000000000C9D7380; parent = table: 000000000BAC2990; start_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; profiling_debugging_enabled = true [25] self = table: 000000000C9D7380; parent = table: 000000000BAC2990; start_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D0B1A20; ingame_ui = table: 0000000011768CE0; definitions = table: 000000000CBE0440; input_manager = table: 000000000C7163A0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBE0580; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000016E172A0; menu_widgets = table: 000000000CBE1230; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D0B1A20; ingame_ui = table: 0000000011768CE0; definitions = table: 000000000CBE0440; input_manager = table: 000000000C7163A0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBE0580; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000016E172A0; menu_widgets = table: 000000000CBE1230; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000016CA6550; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D0B1A20; telemetry_time_view_enter = 0; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000CBD6F70; cutscene_system = table: 00000000010273B0; text_popup_ui = table: 000000000CBF1AC0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C91720; ui_top_renderer = table: 0000000011769590; camera_manager = table: 0000000018B15980; _profile_requester = table: 000000001ACB2AF0; ingame_ui_context = table: 00000000117689A0; views = table: 000000001230B520; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000C99BA20; weave_onboarding = table: 000000000D47DFF0; popup_handler = table: 000000000CBF1610; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000017101D0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 000000000BAC2990; _booted_eac_untrusted = false; statistics_db = table: 000000000C772020; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; ingame_ui_context = table: 00000000117689A0; end_conditions_met = false; player = table: 000000000C99BA20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000017101D0; [21] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 000000000BAC2990; _booted_eac_untrusted = false; statistics_db = table: 000000000C772020; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; ingame_ui_context = table: 00000000117689A0; end_conditions_met = false; player = table: 000000000C99BA20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000017101D0; [22] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [23] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [24] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [25] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000001301080; network_server = table: 00000000191FED40; entity_system = table: 00000000013010F0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000FD0D2B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; _debug_gui = [Gui]; network_transmit = table: 000000000C8AB5F0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000191660D0; machines = table: 000000000FD0D370; _quit_game = false; network_clock = table: 000000000C712020; _onclose_called = false; _lobby_host = table: 0000000018AF4740; statistics_db = table: 000000000C772020; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000015188B60; network_event_delegate = table: 00000000017101D0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000016D4B340; 02:38:24.710 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000035EBB60; node_def = table: 00000000035DE720; k = "offset"; v = table: 00000000035DE7E0 [2] scenegraph = table: 00000000035EBB30; scenegraph_def = table: 000000000CBE04E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000035DE720; parent_name = nil; local_position = table: 00000000120DD2D0; node = table: 00000000035EBB60 [3] scenegraph_def = table: 000000000CBE04E0; scenegraph = table: 00000000035EBB30; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000035DE720 [4] self = table: 000000000CBE03D0 [5] self = table: 000000000CBE03D0; ingame_ui_context = table: 00000000117689A0; input_manager = table: 000000000C7163A0; world = [World] [6] self = table: 000000001A15D270; object = table: 000000000CBE03D0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [11] mod = table: 0000000011768CE0; error_prefix_data = table: 000000000CBE0390; func = [function] [12] self = table: 0000000011768CE0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000CBE02B0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000011768CE0 [18] self = table: 000000000C9D74A0; ingame_ui_context = table: 00000000117689A0 [19] self = table: 000000000C9D74A0; params = table: 000000000FD0D9B0; viewport_name = "player_1"; input_manager = table: 000000000C7163A0; input_source = table: 000000000BC8B0C0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000C99BA20; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000016DA6B60; camera_system = table: 0000000000C5ED80; outline_system = table: 00000000018A2C40; fade_system = table: 000000000CB5F720; sound_sector_system = table: 00000000120B96D0; sound_environment_system = table: 0000000011FC2DE0; event_manager = table: 000000000D2AA9A0; level_key = "dlc_castle"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000117689A0 [20] self = table: 000000000C9D7380; new_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000C9D7380; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 000000000C9D7380; parent = table: 000000000BAC2990; start_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; profiling_debugging_enabled = true [23] self = table: 000000000C9D7380; parent = table: 000000000BAC2990; start_state = table: 0000000018BDAD60; params = table: 000000000FD0D9B0; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 000000000C9D7380 [25] self = table: 000000000BAC2990; loading_context = table: 0000000016D4B340; is_server = true; assert_on_leak = true; input_manager = table: 000000000C7163A0; level_key = "dlc_castle"; level_setting = table: 0000000000436680; db = table: 000000000C772020; world = [World]; network_event_delegate = table: 00000000017101D0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D2AA9A0; level = [Level]; level_key = "dlc_castle"; level_seed = 4433176; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_castle/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000000FD0D9B0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CBE1230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D0B1A20; ingame_ui = table: 0000000011768CE0; definitions = table: 000000000CBE0440; input_manager = table: 000000000C7163A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBE0580; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016E172A0; settings_list_size_y = 20310; ui_scenegraph = table: 00000000035DE900; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CBE1230; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D0B1A20; ingame_ui = table: 0000000011768CE0; definitions = table: 000000000CBE0440; input_manager = table: 000000000C7163A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBE0580; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016E172A0; settings_list_size_y = 20310; ui_scenegraph = table: 00000000035DE900; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000016CA6550; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D0B1A20; telemetry_time_view_enter = 0; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000CBD6F70; cutscene_system = table: 00000000010273B0; text_popup_ui = table: 000000000CBF1AC0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C91720; ui_top_renderer = table: 0000000011769590; camera_manager = table: 0000000018B15980; _profile_requester = table: 000000001ACB2AF0; ingame_ui_context = table: 00000000117689A0; views = table: 000000001230B520; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000C99BA20; weave_onboarding = table: 000000000D47DFF0; popup_handler = table: 000000000CBF1610; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000017101D0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 000000000BAC2990; _booted_eac_untrusted = false; statistics_db = table: 000000000C772020; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; ingame_ui_context = table: 00000000117689A0; end_conditions_met = false; player = table: 000000000C99BA20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000017101D0; [19] world_name = "level_world"; network_server = table: 00000000191FED40; local_player_id = 1; parent = table: 000000000BAC2990; _booted_eac_untrusted = false; statistics_db = table: 000000000C772020; is_server = true; _lobby_host = table: 0000000018AF4740; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; ingame_ui_context = table: 00000000117689A0; end_conditions_met = false; player = table: 000000000C99BA20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000017101D0; [20] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [21] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [22] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [23] _params = table: 000000000FD0D9B0; _profiling_debugging_enabled = true; _parent = table: 000000000BAC2990; _state = table: 000000000C9D74A0; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000001301080; network_server = table: 00000000191FED40; entity_system = table: 00000000013010F0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000FD0D2B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; _debug_gui = [Gui]; network_transmit = table: 000000000C8AB5F0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000191660D0; machines = table: 000000000FD0D370; _quit_game = false; network_clock = table: 000000000C712020; _onclose_called = false; _lobby_host = table: 0000000018AF4740; statistics_db = table: 000000000C772020; game_mode_key = "adventure"; level_key = "dlc_castle"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000015188B60; network_event_delegate = table: 00000000017101D0; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000BAC2990; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000016D4B340; 02:38:24.716 [Lua] completed 02:38:24.717 [Lua] completed 02:38:24.718 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:38:24.719 [Lua] Set lobby begin: 02:38:24.719 [Lua] Lobby data twitch_enabled = false 02:38:24.719 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:24.719 [Lua] Lobby data num_players = 2 02:38:24.719 [Lua] Lobby data difficulty_tweak = 0 02:38:24.719 [Lua] Lobby data host = 110000104a15d6b 02:38:24.719 [Lua] Lobby data matchmaking_type = 2 02:38:24.720 [Lua] Lobby data is_private = false 02:38:24.720 [Lua] Lobby data match_started = true 02:38:24.720 [Lua] Lobby data difficulty = hardest 02:38:24.720 [Lua] Lobby data player_slot_1 = 0:0 02:38:24.720 [Lua] Lobby data player_slot_4 = 0:0 02:38:24.720 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:24.720 [Lua] Lobby data quick_game = true 02:38:24.720 [Lua] Lobby data country_code = US 02:38:24.721 [Lua] Lobby data matchmaking = true 02:38:24.721 [Lua] Lobby data power_level = 835 02:38:24.721 [Lua] Lobby data mission_id = dlc_castle 02:38:24.721 [Lua] Lobby data mechanism = adventure 02:38:24.721 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:24.721 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:24.721 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:24.721 [Lua] Lobby data player_slot_3 = 0:0 02:38:24.721 [Lua] Lobby data eac_authorized = true 02:38:24.721 [Lua] Set lobby end. 02:38:24.722 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:38:24.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:38:24.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:38:24.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:38:24.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:38:24.724 [Flow] Destroyed:c_barrel_socket 02:38:24.725 [Lua] CurrentConflictSettings default 02:38:24.725 [Lua] [ConflictDirector] conflict_director is ai_ready 02:38:24.729 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:38:24.730 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:38:24.755 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:38:24.755 [Lua] Forming navigation groups in one frame 02:38:24.755 [Lua] Forming navigation groups 02:38:24.795 [Lua] NavigationGroupManager -> calulation time A: 0.040000000000020464 02:38:25.232 [Lua] NavigationGroupManager -> calulation time B: 0.43799999999998818 02:38:25.232 [Lua] number of nav groups: 260 02:38:25.236 [Lua] number of refined nav groups : 197 02:38:25.246 [Lua] NavigationGroupManager -> calulation time C: 0.013000000000033651 02:38:25.246 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.486471789330249 Normalized coefficient: 1.2613651210471193 02:38:25.250 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.468919288739567 Normalized coefficient: 1.5044532836298379 02:38:25.256 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.259320412576201 Normalized coefficient: 1.3988410865728522 02:38:25.260 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 5.7985459228977581 Normalized coefficient: 1.7073245830314274 02:38:25.269 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:38:25.269 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:38:25.288 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 02:38:25.288 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters. 02:38:25.288 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:38:25.288 [Lua] [LevelAnalysis] 02:38:25.288 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:38:25.288 [Lua] [LevelAnalysis] 02:38:25.288 [Lua] [LevelAnalysis] Terror events added: 02:38:25.288 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:38:25.288 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:38:25.288 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 02:38:25.288 [Lua] ----> using boss gizmo! 02:38:25.288 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 10, forbidden-dist: -225.1 start-travel-dist: 235.1, end-travel-dist: 182.4 spawn_distance 0.0 02:38:25.289 [Lua] Adding main path event: Vector3Box(-73, -56, -14) boss_event_storm_fiend 45 table: 0000000012C4C430 02:38:25.289 [Lua] NORMAL PATROL MAIN PATH 706.2652587890625 02:38:25.289 [Lua] [waypoints] = table 02:38:25.289 [Lua] [astar_points] = table 02:38:25.289 [Lua] [travel_dist] = 706.26526491343975 (number) 02:38:25.289 [Lua] [one_directional] = true (boolean) 02:38:25.289 [Lua] [id] = boss_3 (string) 02:38:25.289 [Lua] ----> using boss spline path! 02:38:25.289 [Lua] Adding main path event: Vector3Box(-72.75, 188, 13.365) boss_event_chaos_spline_patrol 45 table: 0000000012C4C8F0 02:38:25.289 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 0 02:38:25.289 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095 02:38:25.289 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:38:25.297 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 02:38:25.310 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:38:25.314 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:38:25.314 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:38:25.314 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69 02:38:25.314 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:38:25.314 [Lua] [Managers] Calling function on all managers: 02:38:25.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:38:25.315 [Save] Loading `ut_tweaks_presets` 02:38:25.316 [Save] Load done 02:38:25.350 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 02:38:25.350 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 02:38:25.360 [Lua] player (110000104a15d6b,2) was put into party 1 02:38:25.385 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 02:38:25.385 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 02:38:25.385 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 02:38:25.386 [Lua] player (110000104a15d6b,3) was put into party 1 02:38:25.411 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 02:38:25.411 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 02:38:25.411 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:3) to profile(5) career(1) 02:38:25.412 [Lua] player (110000104a15d6b,4) was put into party 1 02:38:25.437 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 02:38:25.438 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 02:38:25.438 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 02:38:25.893 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 02:38:25.893 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 02:38:25.894 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 02:38:25.894 [Lua] [GameNetworkManager] destroying game object with go_id=74 02:38:25.894 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 02:38:25.894 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 02:38:25.897 [Lua] player (110000104a15d6b,4) was put into party 1 02:38:25.926 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 02:38:25.926 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 02:38:25.926 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 02:38:25.997 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:38:25.997 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:38:26.206 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:38:26.206 [Lua] [PackageManager] Force_load: wwise/crossbow 02:38:26.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:38:26.392 [Flow] DISABLE 02:38:26.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:38:26.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:38:26.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:38:27.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:38:27.115 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:38:27.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:38:27.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:38:27.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:38:27.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:38:27.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:38:27.598 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:38:27.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:38:27.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:38:27.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:38:27.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:38:27.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:38:27.856 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:38:27.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 02:38:27.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 02:38:27.997 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 02:38:27.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:38:28.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:38:28.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:38:28.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:38:28.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:38:28.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:38:28.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:38:28.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:38:28.433 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 02:38:28.433 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:38:28.544 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:38:28.544 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:38:28.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:38:28.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:38:28.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:38:28.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:38:28.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:38:28.796 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:38:28.796 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:38:28.877 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:38:28.877 [Lua] [PackageManager] Force_load: wwise/handgun 02:38:28.878 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:38:28.991 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:38:28.991 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:38:28.991 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:38:29.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:38:29.190 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:38:29.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:38:29.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:38:29.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:38:29.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:38:29.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:38:29.531 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:38:29.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 02:38:29.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 02:38:29.645 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 02:38:29.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:38:29.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:38:29.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:38:29.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 02:38:29.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 02:38:29.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 02:38:29.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:38:30.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:38:30.047 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:38:30.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:38:30.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:38:30.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:38:30.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 02:38:30.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 02:38:30.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 02:38:30.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 02:38:30.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 02:38:30.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 02:38:30.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:38:30.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:38:30.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:38:30.746 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:38:30.862 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:38:30.862 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:38:30.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:38:31.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:38:31.032 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 02:38:31.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:38:31.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:38:31.299 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:38:31.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 02:38:31.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 02:38:31.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 02:38:31.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:38:32.240 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:38:32.240 [Lua] Players: 3 02:38:32.240 [Lua] Set lobby begin: 02:38:32.240 [Lua] Lobby data twitch_enabled = false 02:38:32.241 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:32.241 [Lua] Lobby data num_players = 3 02:38:32.241 [Lua] Lobby data difficulty_tweak = 0 02:38:32.241 [Lua] Lobby data host = 110000104a15d6b 02:38:32.241 [Lua] Lobby data matchmaking_type = 2 02:38:32.241 [Lua] Lobby data is_private = false 02:38:32.241 [Lua] Lobby data match_started = true 02:38:32.241 [Lua] Lobby data difficulty = hardest 02:38:32.241 [Lua] Lobby data player_slot_1 = 0:0 02:38:32.242 [Lua] Lobby data player_slot_4 = 0:0 02:38:32.242 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:32.242 [Lua] Lobby data quick_game = true 02:38:32.242 [Lua] Lobby data country_code = US 02:38:32.242 [Lua] Lobby data matchmaking = true 02:38:32.242 [Lua] Lobby data power_level = 835 02:38:32.242 [Lua] Lobby data mission_id = dlc_castle 02:38:32.242 [Lua] Lobby data mechanism = adventure 02:38:32.242 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:32.242 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:32.242 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:32.242 [Lua] Lobby data player_slot_3 = 0:0 02:38:32.242 [Lua] Lobby data eac_authorized = true 02:38:32.243 [Lua] Set lobby end. 02:38:32.243 [Lua] [LobbyMembers] Member joined 110000104c31c3a 02:38:32.247 [Lua] [LoadTimeManager] Member Joined 02:38:32.412 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:38:32.412 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:38:32.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 02:38:32.778 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103d2cd49, connection_key=0) 02:38:32.779 [Lua] [PeerSM] 110000103d2cd49 :: on_exit Loading 02:38:32.779 [Lua] [PeerSM] 110000103d2cd49 :: on_enter LoadingProfilePackages 02:38:33.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 02:38:33.678 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 02:38:33.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:38:33.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:38:33.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:38:33.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:38:33.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:38:33.951 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:38:33.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:38:34.372 [Lua] GOT approve_channel 8 110000104c31c3a 18600000341c059 02:38:34.373 [EAC] EAC server has client 110000104c31c3a and channel 8 (and owner 110000104c31c3a) 02:38:34.373 [EACServer] [21:38:34:372][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104C31C3A PlayerGUID: 76561198040161338 PlayerIP: 0.0.0.0 OwnerGUID: 76561198040161338 PlayerName: Chicago Rot 02:38:34.373 [Lua] Client with peer_id 110000104c31c3a got APPROVED by server 02:38:34.374 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104c31c3a' 02:38:34.374 [Lua] [ChatManager][1]System: Chicago Rot is joining the game 02:38:34.374 [Lua] [NetworkServer] Peer 110000104c31c3a joined server lobby. 02:38:34.374 [Lua] [NetworkServer] Creating peer info. 02:38:34.374 [Lua] [PeerSM] 110000104c31c3a :: on_enter Connecting 02:38:34.545 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 110000104c31c3a, replying lobby_ok 02:38:34.661 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104c31c3a REPLY wh:0 | we:0 | dr:0 | bw:110000104a15d6b | es:110000103d2cd49 02:38:34.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:38:34.694 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:38:34.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:38:34.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:38:34.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:38:34.752 [Lua] [PeerSM] 110000103d2cd49 :: on_exit LoadingProfilePackages 02:38:34.752 [Lua] [PeerSM] 110000103d2cd49 :: on_enter WaitingForEnterGame 02:38:34.780 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104c31c3a 02:38:34.780 [Lua] Set lobby begin: 02:38:34.780 [Lua] Lobby data twitch_enabled = false 02:38:34.781 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:34.781 [Lua] Lobby data num_players = 3 02:38:34.781 [Lua] Lobby data difficulty_tweak = 0 02:38:34.781 [Lua] Lobby data host = 110000104a15d6b 02:38:34.781 [Lua] Lobby data matchmaking_type = 2 02:38:34.781 [Lua] Lobby data is_private = false 02:38:34.781 [Lua] Lobby data match_started = true 02:38:34.781 [Lua] Lobby data difficulty = hardest 02:38:34.781 [Lua] Lobby data player_slot_1 = 0:0 02:38:34.781 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:38:34.782 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:34.782 [Lua] Lobby data quick_game = true 02:38:34.782 [Lua] Lobby data country_code = US 02:38:34.782 [Lua] Lobby data matchmaking = true 02:38:34.782 [Lua] Lobby data power_level = 835 02:38:34.782 [Lua] Lobby data mission_id = dlc_castle 02:38:34.782 [Lua] Lobby data mechanism = adventure 02:38:34.782 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:34.782 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:34.782 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:34.782 [Lua] Lobby data player_slot_3 = 0:0 02:38:34.782 [Lua] Lobby data eac_authorized = true 02:38:34.782 [Lua] Set lobby end. 02:38:37.160 [Lua] ### CLEARING PEER STATE FOR 110000104c31c3a 02:38:37.160 [Lua] [PeerSM] 110000104c31c3a :: on_exit Connecting 02:38:37.160 [Lua] [PeerSM] 110000104c31c3a :: on_enter Connecting 02:38:37.246 [Lua] [NetworkServer] Peer 110000104c31c3a has sent rpc_notify_lobby_joined 02:38:37.246 [Lua] [PSM] Peer 110000104c31c3a joined. Want to use profile index "4" and join party "0" 02:38:37.246 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104c31c3a, connection_key=1) 02:38:37.246 [Lua] Sync dynamic to client: 02:38:37.587 [SteamVoipClient] select_out(110000104c31c3a, on) 02:38:37.626 [SteamVoipClient] select_out(110000104c31c3a, on) 02:38:37.626 [SteamVoipClient] select_in(110000104c31c3a, on) 02:38:37.626 [SteamVoipClient] select_out(110000104c31c3a, off) 02:38:39.392 [Lua] [NetworkServer] Peer 110000104c31c3a has sent rpc_post_game_notified 02:38:39.392 [EACServer] [21:38:39:392][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104C31C3A Session: 2 Status: Client Authenticated Message: Client authenticated. 02:38:39.394 [Lua] player (110000104c31c3a,1) was put into party 0 02:38:39.394 [Lua] [ProfileSynchronizer] Peer 110000104c31c3a entered session 02:38:39.394 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104c31c3a 02:38:39.394 [Lua] [PeerSM] 110000104c31c3a :: on_exit Connecting 02:38:39.394 [Lua] [PeerSM] 110000104c31c3a :: on_enter Loading 02:38:39.394 [EAC] Peer 110000104c31c3a switched EAC state to ClientAuthenticatedLocal 02:38:39.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104c31c3a 02:38:39.423 [Lua] Mechanism says: a client joined the game! 110000104c31c3a 02:38:39.638 [EACServer] [21:38:39:638][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104C31C3A. 02:38:39.651 [Lua] ### Sending rpc_level_loaded 02:38:39.651 [Lua] #### Has state machine: true, peer_id: 110000104c31c3a, level_id: 355 02:38:39.651 [Lua] Peer 110000104c31c3a has loaded the level but not all enemies, so we wait 02:38:40.043 [EACServer] [21:38:40:043][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104C31C3A 02:38:40.043 [EACServer] [21:38:40:043][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104C31C3A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:38:40.068 [EAC] Peer 110000104c31c3a switched EAC state to ClientAuthenticatedRemote 02:38:40.960 [Lua] [PeerSM] 110000103d2cd49 :: on_exit WaitingForEnterGame 02:38:40.960 [Lua] [PeerSM] 110000103d2cd49 :: on_enter WaitingForGameObjectSync 02:38:40.985 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103d2cd49 02:38:40.996 [Lua] Breedfreezer (server) starting a hot join sync 02:38:40.996 [Lua] packing 0 units of breed chaos_marauder 02:38:40.996 [Lua] packing 0 units of breed skaven_clan_rat 02:38:40.996 [Lua] packing 0 units of breed skaven_storm_vermin 02:38:40.996 [Lua] packing 0 units of breed skaven_slave 02:38:40.996 [Lua] packing 0 units of breed chaos_fanatic 02:38:40.996 [Lua] packing 0 units of breed chaos_raider 02:38:40.996 [Lua] packing 0 units of breed chaos_warrior 02:38:40.996 [Lua] packing 0 units of breed chaos_berzerker 02:38:40.996 [Lua] packing 0 units of breed skaven_plague_monk 02:38:40.996 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:38:40.996 [Lua] 02:38:40.996 [Lua] [1] = 1 (number) 02:38:40.996 [Lua] [2] = 0 (number) 02:38:40.996 [Lua] [3] = 1 (number) 02:38:40.996 [Lua] [4] = 0 (number) 02:38:40.996 [Lua] [5] = 1 (number) 02:38:40.996 [Lua] [6] = 0 (number) 02:38:40.996 [Lua] [7] = 1 (number) 02:38:40.996 [Lua] [8] = 0 (number) 02:38:40.996 [Lua] [9] = 1 (number) 02:38:40.996 [Lua] [10] = 0 (number) 02:38:40.996 [Lua] [11] = 1 (number) 02:38:40.996 [Lua] [12] = 0 (number) 02:38:40.996 [Lua] [13] = 1 (number) 02:38:40.996 [Lua] [14] = 0 (number) 02:38:40.996 [Lua] [15] = 1 (number) 02:38:40.996 [Lua] [16] = 0 (number) 02:38:40.996 [Lua] [17] = 1 (number) 02:38:40.996 [Lua] [18] = 0 (number) 02:38:40.996 [Lua] 02:38:40.996 [Lua] 02:38:40.996 [Lua] 02:38:40.997 [Lua] PlayerManager:add_remote_player 110000103d2cd49 02:38:40.997 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 02:38:40.997 [Lua] RemotePlayer:create_game_object( ) 78 02:38:41.029 [Lua] [ProfileSynchronizer] Assigning peer(110000103d2cd49:1) to profile(5) career(3) 02:38:41.029 [Lua] [PeerSM] 110000103d2cd49 :: on_exit WaitingForGameObjectSync 02:38:41.029 [Lua] [PeerSM] 110000103d2cd49 :: on_enter WaitingForPlayers 02:38:41.552 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103d2cd49 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:38:41.552 [Lua] Adding player sync data to peer=110000103d2cd49 local_player_id=1 02:38:41.554 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:38:41.554 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 02:38:41.670 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:38:41.670 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:38:41.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 02:38:41.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 02:38:41.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 02:38:41.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:38:41.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:38:41.907 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:38:41.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:38:42.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:38:42.585 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:38:42.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:38:42.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:38:42.735 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:38:42.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 02:38:42.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 02:38:42.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 02:38:42.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:38:42.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:38:42.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 02:38:42.995 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 02:38:43.110 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 02:38:43.110 [Lua] [PackageManager] Force_load: wwise/blunderbuss 02:38:44.461 [Lua] Set lobby begin: 02:38:44.461 [Lua] Lobby data twitch_enabled = false 02:38:44.461 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:44.461 [Lua] Lobby data num_players = 3 02:38:44.462 [Lua] Lobby data difficulty_tweak = 0 02:38:44.462 [Lua] Lobby data host = 110000104a15d6b 02:38:44.462 [Lua] Lobby data matchmaking_type = 2 02:38:44.462 [Lua] Lobby data is_private = false 02:38:44.462 [Lua] Lobby data match_started = true 02:38:44.462 [Lua] Lobby data difficulty = hardest 02:38:44.462 [Lua] Lobby data player_slot_1 = 0:0 02:38:44.463 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:38:44.463 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:44.463 [Lua] Lobby data quick_game = true 02:38:44.463 [Lua] Lobby data country_code = US 02:38:44.464 [Lua] Lobby data matchmaking = true 02:38:44.464 [Lua] Lobby data power_level = 417 02:38:44.464 [Lua] Lobby data mission_id = dlc_castle 02:38:44.465 [Lua] Lobby data mechanism = adventure 02:38:44.465 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:44.466 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:44.466 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:44.466 [Lua] Lobby data player_slot_3 = 0:0 02:38:44.466 [Lua] Lobby data eac_authorized = true 02:38:44.466 [Lua] Set lobby end. 02:38:45.672 [Window] Window => active 02:38:49.474 [Lua] Set lobby begin: 02:38:49.474 [Lua] Lobby data twitch_enabled = false 02:38:49.474 [Lua] Lobby data selected_mission_id = dlc_castle 02:38:49.474 [Lua] Lobby data num_players = 3 02:38:49.474 [Lua] Lobby data difficulty_tweak = 0 02:38:49.474 [Lua] Lobby data host = 110000104a15d6b 02:38:49.474 [Lua] Lobby data matchmaking_type = 2 02:38:49.474 [Lua] Lobby data is_private = false 02:38:49.475 [Lua] Lobby data match_started = true 02:38:49.475 [Lua] Lobby data difficulty = hardest 02:38:49.475 [Lua] Lobby data player_slot_1 = 0:0 02:38:49.475 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:38:49.475 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:38:49.475 [Lua] Lobby data quick_game = true 02:38:49.475 [Lua] Lobby data country_code = US 02:38:49.475 [Lua] Lobby data matchmaking = true 02:38:49.475 [Lua] Lobby data power_level = 835 02:38:49.475 [Lua] Lobby data mission_id = dlc_castle 02:38:49.475 [Lua] Lobby data mechanism = adventure 02:38:49.475 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:38:49.476 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:38:49.476 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:38:49.476 [Lua] Lobby data player_slot_3 = 0:0 02:38:49.476 [Lua] Lobby data eac_authorized = true 02:38:49.476 [Lua] Set lobby end. 02:38:56.255 [Window] Window => inactive 02:38:57.621 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104c31c3a, connection_key=1) 02:38:57.623 [Lua] [PeerSM] 110000104c31c3a :: on_exit Loading 02:38:57.623 [Lua] [PeerSM] 110000104c31c3a :: on_enter LoadingProfilePackages 02:38:57.648 [Lua] [PeerSM] 110000104c31c3a :: on_exit LoadingProfilePackages 02:38:57.648 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForEnterGame 02:39:02.635 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForEnterGame 02:39:02.635 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForGameObjectSync 02:39:02.656 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104c31c3a 02:39:02.669 [Lua] Breedfreezer (server) starting a hot join sync 02:39:02.669 [Lua] packing 0 units of breed chaos_marauder 02:39:02.669 [Lua] packing 0 units of breed skaven_clan_rat 02:39:02.669 [Lua] packing 0 units of breed skaven_storm_vermin 02:39:02.669 [Lua] packing 0 units of breed skaven_slave 02:39:02.669 [Lua] packing 0 units of breed chaos_fanatic 02:39:02.669 [Lua] packing 0 units of breed chaos_raider 02:39:02.669 [Lua] packing 0 units of breed chaos_warrior 02:39:02.669 [Lua] packing 0 units of breed chaos_berzerker 02:39:02.669 [Lua] packing 0 units of breed skaven_plague_monk 02:39:02.669 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:39:02.669 [Lua] 02:39:02.669 [Lua] [1] = 1 (number) 02:39:02.669 [Lua] [2] = 0 (number) 02:39:02.669 [Lua] [3] = 1 (number) 02:39:02.669 [Lua] [4] = 0 (number) 02:39:02.669 [Lua] [5] = 1 (number) 02:39:02.669 [Lua] [6] = 0 (number) 02:39:02.669 [Lua] [7] = 1 (number) 02:39:02.669 [Lua] [8] = 0 (number) 02:39:02.669 [Lua] [9] = 1 (number) 02:39:02.669 [Lua] [10] = 0 (number) 02:39:02.669 [Lua] [11] = 1 (number) 02:39:02.669 [Lua] [12] = 0 (number) 02:39:02.669 [Lua] [13] = 1 (number) 02:39:02.669 [Lua] [14] = 0 (number) 02:39:02.669 [Lua] [15] = 1 (number) 02:39:02.669 [Lua] [16] = 0 (number) 02:39:02.669 [Lua] [17] = 1 (number) 02:39:02.669 [Lua] [18] = 0 (number) 02:39:02.669 [Lua] 02:39:02.669 [Lua] 02:39:02.669 [Lua] 02:39:02.670 [Lua] PlayerManager:add_remote_player 110000104c31c3a 02:39:02.670 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=79 02:39:02.670 [Lua] RemotePlayer:create_game_object( ) 79 02:39:02.717 [Lua] [ProfileSynchronizer] Assigning peer(110000104c31c3a:1) to profile(4) career(2) 02:39:02.717 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForGameObjectSync 02:39:02.717 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForPlayers 02:39:02.717 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 02:39:02.717 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 02:39:02.720 [Lua] test 02:39:02.720 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 02:39:02.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 02:39:02.727 [Lua] test 02:39:02.727 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 3 02:39:02.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.732 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 02:39:02.733 [Lua] test 02:39:02.733 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 4 02:39:02.737 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.737 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 02:39:02.744 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-110.185, -279.521, 13.7604), Vector4(0.028939, 0.009694, -0.10266, -0.994248)) 02:39:02.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:02.750 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 02:39:02.750 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 02:39:02.756 [Lua] [PeerSM] 110000103d2cd49 :: on_exit WaitingForPlayers 02:39:02.756 [Lua] [PeerSM] 110000103d2cd49 :: on_enter InGame 02:39:02.756 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForPlayers 02:39:02.756 [Lua] [PeerSM] 110000104c31c3a :: on_enter InGame 02:39:02.779 [Lua] Switching ConflictSettings: to: skaven 02:39:02.779 [Lua] pacing=default 02:39:02.779 [Lua] roaming=nil 02:39:02.779 [Lua] specials=skaven 02:39:02.779 [Lua] debug_color=orange 02:39:02.779 [Lua] contained_breeds=nil 02:39:02.779 [Lua] pack_spawning=skaven 02:39:02.779 [Lua] disabled=false 02:39:02.779 [Lua] factions=nil 02:39:02.779 [Lua] boss=skaven 02:39:02.779 [Lua] horde=default 02:39:02.779 [Lua] name=skaven 02:39:02.779 [Lua] intensity=default 02:39:02.779 [Lua] --- 02:39:02.780 [Lua] updating bot weapon metadata for weapon: two_handed_swords_executioner_template_1 02:39:02.780 [Lua] updating bot weapon metadata for weapon: handgun_template_1 02:39:02.780 [Lua] updating bot weapon metadata for weapon: one_hand_axe_shield_template_1 02:39:02.780 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 02:39:02.780 [Lua] updating bot weapon metadata for weapon: one_handed_flail_template_1 02:39:02.781 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 02:39:02.793 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119b6aa0 02:39:02.793 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119b6aa0 02:39:02.793 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00694080 02:39:02.793 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00694080 02:39:02.793 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119b7c50 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119b7c50 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119b76d0 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119b76d0 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02178e10 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02178e10 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119b7190 02:39:02.794 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119b7190 02:39:03.167 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104c31c3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:39:03.167 [Lua] Adding player sync data to peer=110000104c31c3a local_player_id=1 02:39:03.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 02:39:03.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer, async-read, 02:39:03.358 [Lua] StateInGameRunning:_game_actually_starts() 02:39:03.358 [Lua] ################################################################################################################# 02:39:03.358 [Lua] [Loading Time]: 00:01:03 [Transition]: inn_level-dlc_castle [Members joined]: 2 [Members Left]: 0 [Is Server]: true 02:39:03.358 [Lua] ################################################################################################################# 02:39:03.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 02:39:03.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 02:39:03.870 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 02:39:03.870 [Lua] Commit load time data 02:39:04.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:39:04.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 02:39:04.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 02:39:04.791 [Lua] Set lobby begin: 02:39:04.791 [Lua] Lobby data twitch_enabled = false 02:39:04.791 [Lua] Lobby data selected_mission_id = dlc_castle 02:39:04.791 [Lua] Lobby data num_players = 3 02:39:04.792 [Lua] Lobby data difficulty_tweak = 0 02:39:04.792 [Lua] Lobby data host = 110000104a15d6b 02:39:04.792 [Lua] Lobby data matchmaking_type = 2 02:39:04.792 [Lua] Lobby data is_private = false 02:39:04.792 [Lua] Lobby data match_started = true 02:39:04.793 [Lua] Lobby data difficulty = hardest 02:39:04.793 [Lua] Lobby data player_slot_1 = 0:0 02:39:04.793 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:39:04.794 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:39:04.794 [Lua] Lobby data quick_game = true 02:39:04.794 [Lua] Lobby data country_code = US 02:39:04.794 [Lua] Lobby data matchmaking = true 02:39:04.795 [Lua] Lobby data power_level = 556 02:39:04.795 [Lua] Lobby data mission_id = dlc_castle 02:39:04.795 [Lua] Lobby data mechanism = adventure 02:39:04.795 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:39:04.795 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:39:04.795 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:39:04.795 [Lua] Lobby data player_slot_3 = 0:0 02:39:04.796 [Lua] Lobby data eac_authorized = true 02:39:04.796 [Lua] Set lobby end. 02:39:05.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 02:39:05.025 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 02:39:05.026 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 02:39:05.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 02:39:05.857 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 02:39:05.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:39:06.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:39:06.132 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:39:06.132 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 02:39:06.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 02:39:06.278 [Lua] [PackageManager] Force_load: wwise/we_deus_01 02:39:06.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 02:39:06.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 02:39:06.446 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 02:39:06.447 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:39:06.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:39:06.553 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:39:06.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:39:06.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:39:06.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 02:39:06.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:39:06.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:39:06.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 02:39:09.846 [Lua] Set lobby begin: 02:39:09.846 [Lua] Lobby data twitch_enabled = false 02:39:09.846 [Lua] Lobby data selected_mission_id = dlc_castle 02:39:09.847 [Lua] Lobby data num_players = 3 02:39:09.847 [Lua] Lobby data difficulty_tweak = 0 02:39:09.847 [Lua] Lobby data host = 110000104a15d6b 02:39:09.847 [Lua] Lobby data matchmaking_type = 2 02:39:09.847 [Lua] Lobby data is_private = false 02:39:09.847 [Lua] Lobby data match_started = true 02:39:09.847 [Lua] Lobby data difficulty = hardest 02:39:09.847 [Lua] Lobby data player_slot_1 = 0:0 02:39:09.847 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:39:09.847 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:39:09.847 [Lua] Lobby data quick_game = true 02:39:09.847 [Lua] Lobby data country_code = US 02:39:09.848 [Lua] Lobby data matchmaking = true 02:39:09.848 [Lua] Lobby data power_level = 835 02:39:09.848 [Lua] Lobby data mission_id = dlc_castle 02:39:09.848 [Lua] Lobby data mechanism = adventure 02:39:09.848 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:39:09.848 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:39:09.848 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:39:09.848 [Lua] Lobby data player_slot_3 = 0:0 02:39:09.848 [Lua] Lobby data eac_authorized = true 02:39:09.849 [Lua] Set lobby end. 02:39:10.298 [Lua] player (110000104c31c3a,1) was put into party 1 02:39:10.298 [Lua] player (110000103d2cd49,1) was put into party 1 02:39:10.320 [Lua] [GameNetworkManager] destroying game object with go_id=83 02:39:10.321 [Lua] [GameNetworkManager] destroying game object with go_id=85 02:39:10.325 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 3 02:39:10.325 [Lua] [GameNetworkManager] destroying game object with go_id=72 02:39:10.325 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 02:39:10.325 [Lua] [GameNetworkManager] destroying game object with go_id=76 02:39:10.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 02:39:10.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:39:10.366 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 02:39:10.367 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 02:39:10.368 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 02:39:10.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 02:39:10.369 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 02:39:10.369 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:39:10.369 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 02:39:10.370 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 02:39:10.370 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 02:39:10.371 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 02:39:10.371 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 02:39:10.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 02:39:10.373 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 02:39:10.373 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 02:39:10.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 02:39:10.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer 02:39:10.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 02:39:10.389 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 02:39:10.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 02:39:10.483 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103d2cd49 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:39:10.483 [Lua] [NetworkServer] Peer 110000103d2cd49 spawned player. 02:39:10.485 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 02:39:10.486 [Lua] PlayerManager:assign_unit_ownership RyBear 110000103d2cd49 1 02:39:10.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:10.821 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104c31c3a go_type=player_unit go_created_func_name=game_object_created_player_unit 02:39:10.821 [Lua] [NetworkServer] Peer 110000104c31c3a spawned player. 02:39:10.823 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 02:39:10.825 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 02:39:10.826 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:39:12.239 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:39:12.239 [Lua] Players: 4 02:39:12.239 [Lua] Set lobby begin: 02:39:12.239 [Lua] Lobby data twitch_enabled = false 02:39:12.239 [Lua] Lobby data selected_mission_id = dlc_castle 02:39:12.239 [Lua] Lobby data num_players = 4 02:39:12.239 [Lua] Lobby data difficulty_tweak = 0 02:39:12.240 [Lua] Lobby data host = 110000104a15d6b 02:39:12.240 [Lua] Lobby data matchmaking_type = 2 02:39:12.240 [Lua] Lobby data is_private = false 02:39:12.240 [Lua] Lobby data match_started = true 02:39:12.240 [Lua] Lobby data difficulty = hardest 02:39:12.240 [Lua] Lobby data player_slot_1 = 0:0 02:39:12.240 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:39:12.240 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:39:12.240 [Lua] Lobby data quick_game = true 02:39:12.240 [Lua] Lobby data country_code = US 02:39:12.240 [Lua] Lobby data matchmaking = true 02:39:12.240 [Lua] Lobby data power_level = 835 02:39:12.240 [Lua] Lobby data mission_id = dlc_castle 02:39:12.241 [Lua] Lobby data mechanism = adventure 02:39:12.241 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:39:12.241 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:39:12.241 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:39:12.241 [Lua] Lobby data player_slot_3 = 0:0 02:39:12.241 [Lua] Lobby data eac_authorized = true 02:39:12.241 [Lua] Set lobby end. 02:39:12.241 [Lua] [LobbyMembers] Member joined 11000010695018d 02:39:13.092 [Window] Window => active 02:39:14.281 [Lua] GOT approve_channel 11 11000010695018d 18600000341c059 02:39:14.281 [EAC] EAC server has client 11000010695018d and channel 11 (and owner 11000010695018d) 02:39:14.281 [EACServer] [21:39:14:280][Windows][EAC Server] [Info][RegisterClient] Client: 011000010695018D PlayerGUID: 76561198070694285 PlayerIP: 0.0.0.0 OwnerGUID: 76561198070694285 PlayerName: The Hound Eats Chickens 02:39:14.281 [Lua] Client with peer_id 11000010695018d got APPROVED by server 02:39:14.282 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010695018d' 02:39:14.283 [Lua] [ChatManager][1]System: The Hound Eats Chickens is joining the game 02:39:14.283 [Lua] [NetworkServer] Peer 11000010695018d joined server lobby. 02:39:14.283 [Lua] [NetworkServer] Creating peer info. 02:39:14.283 [Lua] [PeerSM] 11000010695018d :: on_enter Connecting 02:39:14.427 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 11000010695018d, replying lobby_ok 02:39:14.513 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010695018d REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000103d2cd49 02:39:15.817 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010695018d' 02:39:15.879 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:39:15.879 [Lua] Players: 3 02:39:15.879 [Lua] Set lobby begin: 02:39:15.879 [Lua] Lobby data twitch_enabled = false 02:39:15.879 [Lua] Lobby data selected_mission_id = dlc_castle 02:39:15.880 [Lua] Lobby data num_players = 3 02:39:15.880 [Lua] Lobby data difficulty_tweak = 0 02:39:15.880 [Lua] Lobby data host = 110000104a15d6b 02:39:15.880 [Lua] Lobby data matchmaking_type = 2 02:39:15.880 [Lua] Lobby data is_private = false 02:39:15.880 [Lua] Lobby data match_started = true 02:39:15.880 [Lua] Lobby data difficulty = hardest 02:39:15.880 [Lua] Lobby data player_slot_1 = 0:0 02:39:15.880 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:39:15.880 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:39:15.881 [Lua] Lobby data quick_game = true 02:39:15.881 [Lua] Lobby data country_code = US 02:39:15.881 [Lua] Lobby data matchmaking = true 02:39:15.881 [Lua] Lobby data power_level = 835 02:39:15.881 [Lua] Lobby data mission_id = dlc_castle 02:39:15.881 [Lua] Lobby data mechanism = adventure 02:39:15.881 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:39:15.881 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:39:15.881 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:39:15.881 [Lua] Lobby data player_slot_3 = 0:0 02:39:15.881 [Lua] Lobby data eac_authorized = true 02:39:15.881 [Lua] Set lobby end. 02:39:15.882 [Lua] [LobbyMembers] Member left 11000010695018d 02:39:16.824 [Steam] Connection 5652b767 to remote 11000010695018d rejected, reason 1000 02:39:16.886 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010695018d' 02:39:16.886 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010695018d) 02:39:16.886 [Lua] [PeerSM] 11000010695018d :: on_exit Connecting 02:39:16.886 [Lua] [PeerSM] 11000010695018d :: on_enter Disconnecting 02:39:16.886 [Lua] [PSM] Disconnecting peer 11000010695018d 02:39:16.887 [Lua] [ChatManager][1]System: The Hound Eats Chickens has left the game 02:39:16.887 [Lua] [PeerSM] 11000010695018d :: on_exit Disconnecting 02:39:16.887 [Lua] [PeerSM] 11000010695018d :: on_enter Disconnected 02:39:16.887 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010695018d) 02:39:16.887 [Lua] [ProfileSynchronizer] Peer 11000010695018d left session 02:39:16.887 [Lua] Set lobby begin: 02:39:16.887 [Lua] Lobby data twitch_enabled = false 02:39:16.887 [Lua] Lobby data selected_mission_id = dlc_castle 02:39:16.887 [Lua] Lobby data num_players = 3 02:39:16.887 [Lua] Lobby data difficulty_tweak = 0 02:39:16.887 [Lua] Lobby data host = 110000104a15d6b 02:39:16.887 [Lua] Lobby data matchmaking_type = 2 02:39:16.887 [Lua] Lobby data is_private = false 02:39:16.887 [Lua] Lobby data match_started = true 02:39:16.887 [Lua] Lobby data difficulty = hardest 02:39:16.888 [Lua] Lobby data player_slot_1 = 0:0 02:39:16.888 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:39:16.888 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:39:16.889 [Lua] Lobby data quick_game = true 02:39:16.889 [Lua] Lobby data country_code = US 02:39:16.889 [Lua] Lobby data matchmaking = true 02:39:16.889 [Lua] Lobby data power_level = 835 02:39:16.889 [Lua] Lobby data mission_id = dlc_castle 02:39:16.889 [Lua] Lobby data mechanism = adventure 02:39:16.889 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:39:16.889 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:39:16.889 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:39:16.889 [Lua] Lobby data player_slot_3 = 0:0 02:39:16.889 [Lua] Lobby data eac_authorized = true 02:39:16.889 [Lua] Set lobby end. 02:39:16.889 [EAC] EAC server lost client 11000010695018d 02:39:16.889 [EACServer] [21:39:16:889][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010695018D PlayerGUID: 76561198070694285 02:39:16.889 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 11 02:39:17.806 [Handshaker] Lost connection 131 to 11000010695018d 02:40:05.308 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:40:05.308 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:40:05.308 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:40:15.196 [Lua] Players are leaving the safe zone 02:40:19.062 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0) 02:40:26.914 [Lua] 1 02:40:27.258 [Lua] 1 02:40:27.259 [Lua] 2 02:40:27.259 [Lua] 3 02:40:27.991 [Lua] 1 02:40:27.992 [Lua] 2 02:40:28.327 [Lua] 1 02:40:28.327 [Lua] 1 02:40:28.328 [Lua] 1 02:40:28.328 [Lua] 1 02:40:28.328 [Lua] 1 02:40:28.329 [Lua] 1 02:40:28.601 [Lua] 1 02:40:29.198 [Lua] 2 02:40:29.198 [Lua] 3 02:40:29.407 [Lua] 2 02:40:29.437 [Lua] 3 02:40:29.472 [Lua] 4 02:40:30.222 [Lua] 1 02:40:30.395 [Lua] 1 02:40:30.710 [Lua] 1 02:40:32.396 [Lua] 1 02:40:32.933 [Lua] 2 02:40:33.793 [Lua] 1 02:40:33.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:33.827 [Lua] nil 02:40:33.827 [Lua] nil 02:40:33.828 [Lua] nil 02:40:34.763 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:40:34.763 [Lua] Players: 4 02:40:34.763 [Lua] Set lobby begin: 02:40:34.763 [Lua] Lobby data twitch_enabled = false 02:40:34.763 [Lua] Lobby data selected_mission_id = dlc_castle 02:40:34.763 [Lua] Lobby data num_players = 4 02:40:34.763 [Lua] Lobby data difficulty_tweak = 0 02:40:34.763 [Lua] Lobby data host = 110000104a15d6b 02:40:34.763 [Lua] Lobby data matchmaking_type = 2 02:40:34.763 [Lua] Lobby data is_private = false 02:40:34.763 [Lua] Lobby data match_started = true 02:40:34.763 [Lua] Lobby data difficulty = hardest 02:40:34.763 [Lua] Lobby data player_slot_1 = 0:0 02:40:34.763 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:40:34.764 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:40:34.764 [Lua] Lobby data quick_game = true 02:40:34.764 [Lua] Lobby data country_code = US 02:40:34.764 [Lua] Lobby data matchmaking = true 02:40:34.764 [Lua] Lobby data power_level = 835 02:40:34.764 [Lua] Lobby data mission_id = dlc_castle 02:40:34.764 [Lua] Lobby data mechanism = adventure 02:40:34.764 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:40:34.765 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:40:34.765 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:40:34.765 [Lua] Lobby data player_slot_3 = 0:0 02:40:34.765 [Lua] Lobby data eac_authorized = true 02:40:34.765 [Lua] Set lobby end. 02:40:34.765 [Lua] [LobbyMembers] Member joined 110000116bb9cc3 02:40:34.928 [Lua] 3 02:40:35.302 [Lua] 1 02:40:35.679 [Lua] GOT approve_channel 12 110000116bb9cc3 18600000341c059 02:40:35.679 [EAC] EAC server has client 110000116bb9cc3 and channel 12 (and owner 110000116bb9cc3) 02:40:35.679 [EACServer] [21:40:35:678][Windows][EAC Server] [Info][RegisterClient] Client: 0110000116BB9CC3 PlayerGUID: 76561198341659843 PlayerIP: 0.0.0.0 OwnerGUID: 76561198341659843 PlayerName: naughtius maximus 02:40:35.679 [Lua] Client with peer_id 110000116bb9cc3 got APPROVED by server 02:40:35.681 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000116bb9cc3' 02:40:35.681 [Lua] [ChatManager][1]System: naughtius maximus is joining the game 02:40:35.681 [Lua] [NetworkServer] Peer 110000116bb9cc3 joined server lobby. 02:40:35.681 [Lua] [NetworkServer] Creating peer info. 02:40:35.681 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter Connecting 02:40:35.828 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 110000116bb9cc3, replying lobby_ok 02:40:35.919 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000116bb9cc3 REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000103d2cd49 02:40:36.011 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000116bb9cc3 02:40:36.011 [Lua] Set lobby begin: 02:40:36.011 [Lua] Lobby data twitch_enabled = false 02:40:36.011 [Lua] Lobby data selected_mission_id = dlc_castle 02:40:36.012 [Lua] Lobby data num_players = 4 02:40:36.012 [Lua] Lobby data difficulty_tweak = 0 02:40:36.012 [Lua] Lobby data host = 110000104a15d6b 02:40:36.012 [Lua] Lobby data matchmaking_type = 2 02:40:36.013 [Lua] Lobby data is_private = false 02:40:36.013 [Lua] Lobby data match_started = true 02:40:36.013 [Lua] Lobby data difficulty = hardest 02:40:36.013 [Lua] Lobby data player_slot_1 = 0:0 02:40:36.013 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:40:36.013 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:40:36.013 [Lua] Lobby data quick_game = true 02:40:36.014 [Lua] Lobby data country_code = US 02:40:36.014 [Lua] Lobby data matchmaking = true 02:40:36.014 [Lua] Lobby data power_level = 835 02:40:36.014 [Lua] Lobby data mission_id = dlc_castle 02:40:36.016 [Lua] Lobby data mechanism = adventure 02:40:36.016 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:40:36.016 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:40:36.016 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:40:36.016 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:40:36.016 [Lua] Lobby data eac_authorized = true 02:40:36.017 [Lua] Set lobby end. 02:40:36.673 [Lua] 2 02:40:36.673 [Lua] 1 02:40:37.076 [Lua] nil 02:40:37.229 [Lua] nil 02:40:37.287 [Lua] nil 02:40:37.349 [Lua] nil 02:40:38.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:38.267 [Lua] ### CLEARING PEER STATE FOR 110000116bb9cc3 02:40:38.267 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit Connecting 02:40:38.267 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter Connecting 02:40:38.333 [Lua] 1 02:40:38.333 [Lua] 1 02:40:38.359 [Lua] [NetworkServer] Peer 110000116bb9cc3 has sent rpc_notify_lobby_joined 02:40:38.359 [Lua] [PSM] Peer 110000116bb9cc3 joined. Want to use profile index "3" and join party "0" 02:40:38.359 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000116bb9cc3, connection_key=2) 02:40:38.359 [Lua] Sync dynamic to client: 02:40:38.573 [SteamVoipClient] select_out(110000116bb9cc3, on) 02:40:38.630 [SteamVoipClient] select_out(110000116bb9cc3, on) 02:40:38.630 [SteamVoipClient] select_in(110000116bb9cc3, on) 02:40:38.630 [SteamVoipClient] select_out(110000116bb9cc3, off) 02:40:39.287 [EACServer] [21:40:39:286][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116BB9CC3 Session: 4 Status: Client Authenticated Message: Client authenticated. 02:40:39.289 [EAC] Peer 110000116bb9cc3 switched EAC state to ClientAuthenticatedLocal 02:40:39.587 [EACServer] [21:40:39:586][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000116BB9CC3. 02:40:39.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:39.988 [EACServer] [21:40:39:988][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000116BB9CC3 02:40:39.988 [EACServer] [21:40:39:988][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000116BB9CC3 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:40:40.015 [EAC] Peer 110000116bb9cc3 switched EAC state to ClientAuthenticatedRemote 02:40:40.377 [Lua] 1 02:40:40.404 [Lua] [NetworkServer] Peer 110000116bb9cc3 has sent rpc_post_game_notified 02:40:40.405 [Lua] player (110000116bb9cc3,1) was put into party 0 02:40:40.405 [Lua] [ProfileSynchronizer] Peer 110000116bb9cc3 entered session 02:40:40.405 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000116bb9cc3 02:40:40.405 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit Connecting 02:40:40.405 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter Loading 02:40:40.434 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116bb9cc3 02:40:40.434 [Lua] Mechanism says: a client joined the game! 110000116bb9cc3 02:40:40.609 [Lua] ### Sending rpc_level_loaded 02:40:40.609 [Lua] #### Has state machine: true, peer_id: 110000116bb9cc3, level_id: 355 02:40:40.609 [Lua] Peer 110000116bb9cc3 has loaded the level but not all enemies, so we wait 02:40:41.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:42.106 [Lua] 2 02:40:42.106 [Lua] 3 02:40:42.106 [Lua] 1 02:40:42.931 [Lua] 1 02:40:42.932 [Lua] 1 02:40:43.233 [Lua] 1 02:40:43.293 [Lua] event horde ends! 02:40:43.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:43.802 [Lua] 1 02:40:45.851 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 02:40:46.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:47.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:40:48.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xaa52, position: 1399710 02:40:48.398 [Lua] event horde ends! 02:40:48.576 [Lua] nil 02:40:48.815 [Lua] nil 02:40:49.216 [Lua] nil 02:40:49.311 [Lua] 1 02:40:50.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:40:50.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:40:50.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:40:52.924 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000116bb9cc3, connection_key=2) 02:40:52.925 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit Loading 02:40:52.925 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter LoadingProfilePackages 02:40:52.955 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit LoadingProfilePackages 02:40:52.955 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter WaitingForEnterGame 02:40:55.860 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit WaitingForEnterGame 02:40:55.860 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter WaitingForGameObjectSync 02:40:55.886 [Lua] [NetworkServer] Game_object_sync_done for peer 110000116bb9cc3 02:40:55.897 [Lua] Breedfreezer (server) starting a hot join sync 02:40:55.897 [Lua] packing 5 units of breed chaos_marauder 02:40:55.897 [Lua] packing 0 units of breed skaven_clan_rat 02:40:55.897 [Lua] packing 0 units of breed skaven_storm_vermin 02:40:55.897 [Lua] packing 0 units of breed skaven_slave 02:40:55.897 [Lua] packing 8 units of breed chaos_fanatic 02:40:55.897 [Lua] packing 0 units of breed chaos_raider 02:40:55.897 [Lua] packing 0 units of breed chaos_warrior 02:40:55.897 [Lua] packing 0 units of breed chaos_berzerker 02:40:55.897 [Lua] packing 0 units of breed skaven_plague_monk 02:40:55.897 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:40:55.897 [Lua] 02:40:55.897 [Lua] [1] = 1 (number) 02:40:55.897 [Lua] [2] = 5 (number) 02:40:55.897 [Lua] [3] = 1 (number) 02:40:55.897 [Lua] [4] = 0 (number) 02:40:55.897 [Lua] [5] = 1 (number) 02:40:55.897 [Lua] [6] = 0 (number) 02:40:55.897 [Lua] [7] = 1 (number) 02:40:55.897 [Lua] [8] = 0 (number) 02:40:55.897 [Lua] [9] = 1 (number) 02:40:55.897 [Lua] [10] = 8 (number) 02:40:55.897 [Lua] [11] = 1 (number) 02:40:55.897 [Lua] [12] = 0 (number) 02:40:55.897 [Lua] [13] = 1 (number) 02:40:55.897 [Lua] [14] = 0 (number) 02:40:55.897 [Lua] [15] = 1 (number) 02:40:55.897 [Lua] [16] = 0 (number) 02:40:55.897 [Lua] [17] = 1 (number) 02:40:55.897 [Lua] [18] = 0 (number) 02:40:55.897 [Lua] 02:40:55.897 [Lua] 02:40:55.897 [Lua] [1] = 123 (number) 02:40:55.897 [Lua] [2] = 106 (number) 02:40:55.897 [Lua] [3] = 110 (number) 02:40:55.897 [Lua] [4] = 102 (number) 02:40:55.898 [Lua] [5] = 108 (number) 02:40:55.898 [Lua] [6] = 107 (number) 02:40:55.898 [Lua] [7] = 121 (number) 02:40:55.898 [Lua] [8] = 103 (number) 02:40:55.898 [Lua] [9] = 105 (number) 02:40:55.898 [Lua] [10] = 111 (number) 02:40:55.898 [Lua] [11] = 113 (number) 02:40:55.898 [Lua] [12] = 109 (number) 02:40:55.898 [Lua] [13] = 101 (number) 02:40:55.898 [Lua] 02:40:55.899 [Lua] PlayerManager:add_remote_player 110000116bb9cc3 02:40:55.899 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=130 02:40:55.899 [Lua] RemotePlayer:create_game_object( ) 130 02:40:55.925 [Lua] [ProfileSynchronizer] Assigning peer(110000116bb9cc3:1) to profile(3) career(2) 02:40:55.925 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit WaitingForGameObjectSync 02:40:55.925 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter WaitingForPlayers 02:40:55.941 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit WaitingForPlayers 02:40:55.941 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter InGame 02:40:56.234 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000116bb9cc3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:40:56.234 [Lua] Adding player sync data to peer=110000116bb9cc3 local_player_id=1 02:40:56.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 02:40:56.235 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 02:40:56.769 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:40:56.769 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:40:56.769 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:40:56.882 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:40:56.882 [Lua] [PackageManager] Force_load: wwise/drakegun 02:40:56.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 02:40:57.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 02:40:57.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 02:40:57.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 02:40:57.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 02:40:57.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 02:40:57.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:40:57.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:40:57.464 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 02:40:57.464 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 02:40:57.622 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 02:40:57.622 [Lua] [PackageManager] Force_load: wwise/flamethrower 02:40:57.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 02:40:57.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 02:40:57.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 02:40:57.811 [Lua] player (110000116bb9cc3,1) was put into party 1 02:40:57.835 [Lua] [GameNetworkManager] destroying game object with go_id=81 02:40:57.840 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 02:40:57.840 [Lua] [GameNetworkManager] destroying game object with go_id=70 02:40:57.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 02:40:57.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 02:40:57.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:40:57.892 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 02:40:57.893 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 02:40:57.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 02:40:57.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 02:40:57.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 02:40:57.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:40:57.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 02:40:57.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 02:40:57.897 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 02:40:57.901 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 02:40:57.938 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000116bb9cc3 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:40:57.938 [Lua] [NetworkServer] Peer 110000116bb9cc3 spawned player. 02:40:57.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=131 02:40:57.940 [Lua] PlayerManager:assign_unit_ownership naughtius maximus 110000116bb9cc3 1 02:40:57.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.91666666666666663) temporary_health_percentage (0.047222222222222221) melee slot ammo (1) ranged slot ammo (1) 02:40:59.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xaa52, position: 1920299 02:41:00.418 [Lua] Set lobby begin: 02:41:00.418 [Lua] Lobby data twitch_enabled = false 02:41:00.418 [Lua] Lobby data selected_mission_id = dlc_castle 02:41:00.418 [Lua] Lobby data num_players = 4 02:41:00.418 [Lua] Lobby data difficulty_tweak = 0 02:41:00.418 [Lua] Lobby data host = 110000104a15d6b 02:41:00.419 [Lua] Lobby data matchmaking_type = 2 02:41:00.419 [Lua] Lobby data is_private = false 02:41:00.419 [Lua] Lobby data match_started = true 02:41:00.419 [Lua] Lobby data difficulty = hardest 02:41:00.419 [Lua] Lobby data player_slot_1 = 0:0 02:41:00.419 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:41:00.419 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:41:00.419 [Lua] Lobby data quick_game = true 02:41:00.419 [Lua] Lobby data country_code = US 02:41:00.419 [Lua] Lobby data matchmaking = true 02:41:00.419 [Lua] Lobby data power_level = 626 02:41:00.419 [Lua] Lobby data mission_id = dlc_castle 02:41:00.419 [Lua] Lobby data mechanism = adventure 02:41:00.420 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:41:00.420 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:41:00.420 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:41:00.420 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:41:00.420 [Lua] Lobby data eac_authorized = true 02:41:00.420 [Lua] Set lobby end. 02:41:00.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:05.471 [Lua] Set lobby begin: 02:41:05.471 [Lua] Lobby data twitch_enabled = false 02:41:05.471 [Lua] Lobby data selected_mission_id = dlc_castle 02:41:05.471 [Lua] Lobby data num_players = 4 02:41:05.471 [Lua] Lobby data difficulty_tweak = 0 02:41:05.471 [Lua] Lobby data host = 110000104a15d6b 02:41:05.472 [Lua] Lobby data matchmaking_type = 2 02:41:05.472 [Lua] Lobby data is_private = false 02:41:05.472 [Lua] Lobby data match_started = true 02:41:05.472 [Lua] Lobby data difficulty = hardest 02:41:05.472 [Lua] Lobby data player_slot_1 = 0:0 02:41:05.472 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:41:05.472 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:41:05.472 [Lua] Lobby data quick_game = true 02:41:05.472 [Lua] Lobby data country_code = US 02:41:05.473 [Lua] Lobby data matchmaking = true 02:41:05.473 [Lua] Lobby data power_level = 835 02:41:05.473 [Lua] Lobby data mission_id = dlc_castle 02:41:05.473 [Lua] Lobby data mechanism = adventure 02:41:05.473 [Lua] Lobby data player_slot_5 = 110000103d2cd49:1 02:41:05.473 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:41:05.473 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:41:05.473 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:41:05.473 [Lua] Lobby data eac_authorized = true 02:41:05.473 [Lua] Set lobby end. 02:41:06.304 [Lua] 1 02:41:07.115 [Lua] 1 02:41:07.716 [Lua] 1 02:41:08.554 [Lua] 1 02:41:10.751 [Lua] 1 02:41:12.186 [Lua] 1 02:41:15.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:17.523 [Lua] 1 02:41:18.211 [Lua] fence jumping 02:41:19.219 [Lua] simple los failed 02:41:21.104 [Lua] fence jumping 02:41:22.036 [Lua] ready to jump failed 02:41:22.952 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:23.397 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:24.029 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:24.475 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:27.835 [Lua] main path terror event triggered: boss_event_storm_fiend 02:41:27.835 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 02:41:27.877 [Flow] Boss DoorStormfiend 02:41:27.878 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 02:41:27.880 [Lua] Init group template: boss_door_closers 02:41:29.478 [Lua] 1 02:41:29.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:29.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:29.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:30.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:33.593 [Lua] 1 02:41:33.593 [Lua] 1 02:41:34.751 [Lua] 1 02:41:35.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:35.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:35.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:41:37.414 [Lua] 1 02:41:38.389 [Lua] 1 02:41:38.389 [Lua] 1 02:41:39.456 [Lua] Coordinated attack! 02:41:39.611 [Lua] 1 02:41:40.682 [Lua] 1 02:41:40.682 [Lua] 1 02:41:53.791 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:54.178 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:54.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:54.998 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:55.432 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:56.107 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:56.513 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:57.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:57.243 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:41:57.626 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:41:57.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:58.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:59.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:41:59.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:02.075 [Lua] 1 02:42:05.664 [Lua] Time for new HOOORDE! multi_first_wave 02:42:05.664 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 02:42:05.664 [Lua] horde requested: ambush 02:42:05.664 [Lua] setting up ambush-horde 02:42:05.664 [Lua] Composing horde 'large' .. using variant 'plain' 02:42:05.666 [Lua] -> spawning: 54 02:42:05.666 [Lua] horde crated with id 2 of type ambush 02:42:05.666 [Lua] ambush horde has started 02:42:09.868 [Lua] 1 02:42:13.722 [Lua] Init group template: horde 02:42:17.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:18.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:19.891 [Lua] 2 02:42:19.892 [Lua] 2 02:42:19.892 [Lua] 4 02:42:19.892 [Lua] 2 02:42:19.893 [Lua] 2 02:42:19.893 [Lua] 2 02:42:19.893 [Lua] 2 02:42:19.893 [Lua] 2 02:42:19.923 [Lua] 4 02:42:19.923 [Lua] 3 02:42:19.923 [Lua] 2 02:42:20.136 [Lua] 2 02:42:20.136 [Lua] 2 02:42:20.137 [Lua] 2 02:42:20.429 [Lua] 2 02:42:20.429 [Lua] 2 02:42:20.430 [Lua] 2 02:42:20.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:20.664 [Lua] 2 02:42:20.665 [Lua] 2 02:42:21.442 [Lua] 2 02:42:21.704 [Lua] 2 02:42:22.933 [Lua] 1 02:42:23.378 [Lua] 4 02:42:23.378 [Lua] 2 02:42:24.053 [Lua] 4 02:42:24.054 [Lua] 2 02:42:24.054 [Lua] 2 02:42:24.054 [Lua] 2 02:42:24.381 [Lua] nil 02:42:24.381 [Lua] nil 02:42:24.584 [Lua] nil 02:42:24.870 [Lua] nil 02:42:25.043 [Lua] nil 02:42:25.079 [Lua] nil 02:42:25.148 [Lua] nil 02:42:25.148 [Lua] nil 02:42:25.185 [Lua] 1 02:42:25.288 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.355 [Lua] nil 02:42:25.356 [Lua] nil 02:42:25.356 [Lua] nil 02:42:25.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:25.791 [Lua] 1 02:42:25.891 [Lua] 1 02:42:25.892 [Lua] 1 02:42:26.287 [Lua] 1 02:42:26.452 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:26.791 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:26.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:27.413 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:27.787 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:28.450 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:28.739 [Lua] 1 02:42:28.837 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:29.480 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:29.907 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:30.227 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 2 seconds. 02:42:30.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:30.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:30.353 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 02:42:30.353 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:42:30.353 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 02:42:30.353 [Lua] horde requested: ambush 02:42:30.353 [Lua] setting up ambush-horde 02:42:30.353 [Lua] Composing horde 'large' .. using variant 'plain' 02:42:30.354 [Lua] -> spawning: 57 02:42:30.354 [Lua] horde crated with id 3 of type ambush 02:42:30.354 [Lua] ambush horde has started 02:42:30.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:31.341 [Lua] 2 02:42:31.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:31.986 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 02:42:32.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:42:32.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:42:32.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:42:32.110 [Lua] 1 02:42:32.111 [Lua] 2 02:42:32.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 4537872 02:42:32.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:32.704 [Lua] 2 02:42:33.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:33.530 [Lua] 1 02:42:34.204 [Lua] 2 02:42:35.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:35.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:35.111 [Lua] 1 02:42:35.142 [Lua] 3 02:42:35.792 [Lua] 1 02:42:36.068 [Lua] 1 02:42:36.215 [Lua] 1 02:42:36.866 [Lua] Init group template: horde 02:42:37.107 [Lua] [ChatManager][1]System: naughtius maximus picked up a Loot Die (1) 02:42:39.262 [Lua] 2 02:42:39.262 [Lua] 4 02:42:39.491 [Lua] 4 02:42:39.491 [Lua] 2 02:42:39.737 [Lua] 4 02:42:40.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:40.029 [Lua] 4 02:42:40.079 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:40.281 [Lua] 2 02:42:40.408 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:40.538 [Lua] 2 02:42:40.538 [Lua] 2 02:42:40.538 [Lua] 2 02:42:40.539 [Lua] 2 02:42:40.539 [Lua] 2 02:42:40.539 [Lua] 4 02:42:40.615 [Lua] 3 02:42:40.615 [Lua] 2 02:42:40.615 [Lua] 1 02:42:40.792 [Lua] 2 02:42:40.792 [Lua] 2 02:42:40.964 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:42:41.061 [Lua] 2 02:42:41.061 [Lua] 2 02:42:41.061 [Lua] 2 02:42:41.062 [Lua] 2 02:42:41.062 [Lua] 2 02:42:41.062 [Lua] 2 02:42:41.062 [Lua] 2 02:42:41.063 [Lua] 2 02:42:41.324 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:42:42.208 [Lua] 2 02:42:42.473 [Lua] 1 02:42:42.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:42.818 [Lua] 2 02:42:43.387 [Lua] 2 02:42:43.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:44.281 [Lua] 1 02:42:44.282 [Lua] 2 02:42:44.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:44.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:44.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:44.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:45.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:46.824 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 27 size: 62 action: lurk 02:42:47.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:47.417 [Lua] 2 02:42:47.418 [Lua] 2 02:42:47.419 [Lua] 2 02:42:47.419 [Lua] 2 02:42:47.419 [Lua] 2 02:42:47.420 [Lua] 2 02:42:47.420 [Lua] 2 02:42:47.673 [Lua] 2 02:42:47.673 [Lua] 2 02:42:47.673 [Lua] 2 02:42:47.674 [Lua] 2 02:42:47.674 [Lua] 4 02:42:47.915 [Lua] 2 02:42:47.916 [Lua] 2 02:42:47.916 [Lua] 2 02:42:47.916 [Lua] 2 02:42:47.923 [Lua] Horde killed: ? 02:42:48.183 [Lua] 2 02:42:48.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:49.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:49.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:50.532 [Lua] HORDE: last wave, reset to standard horde delay 02:42:50.532 [Lua] Time for new HOOORDE! multi_last_wave 02:42:50.532 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 02:42:50.532 [Lua] horde requested: ambush 02:42:50.532 [Lua] setting up ambush-horde 02:42:50.532 [Lua] Composing horde 'large' .. using variant 'plain' 02:42:50.533 [Lua] -> spawning: 55 02:42:50.533 [Lua] horde crated with id 4 of type ambush 02:42:50.533 [Lua] ambush horde has started 02:42:50.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:50.713 [Lua] 1 02:42:50.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:51.101 [Lua] 4 02:42:51.101 [Lua] 3 02:42:51.102 [Lua] 1 02:42:51.102 [Lua] 2 02:42:52.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:52.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:52.924 [Lua] nil 02:42:52.924 [Lua] nil 02:42:53.049 [Lua] nil 02:42:53.111 [Lua] nil 02:42:53.144 [Lua] nil 02:42:53.174 [Lua] nil 02:42:53.301 [Lua] nil 02:42:53.301 [Lua] nil 02:42:53.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:53.800 [Lua] nil 02:42:54.033 [Lua] nil 02:42:54.103 [Lua] replace_hidden_spawners -> first try found: 11 cover points 02:42:54.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.103 [Lua] ->moving spawner 02:42:54.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:54.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:54.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:54.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:56.373 [Lua] 2 02:42:56.373 [Lua] 1 02:42:56.477 [Lua] 1 02:42:56.477 [Lua] 2 02:42:56.477 [Lua] 1 02:42:56.812 [Lua] 2 02:42:57.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:57.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:58.097 [Lua] 1 02:42:59.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:42:59.853 [Lua] Init group template: horde 02:43:00.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.346 [Lua] 1 02:43:00.347 [Lua] 2 02:43:00.347 [Lua] 3 02:43:00.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:00.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:01.139 [Lua] 2 02:43:01.139 [Lua] 3 02:43:01.605 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:01.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:01.971 [Lua] 1 02:43:01.972 [Lua] 2 02:43:01.972 [Lua] 3 02:43:02.003 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:43:02.003 [Lua] 4 02:43:02.004 [Lua] 5 02:43:02.004 [Lua] 6 02:43:03.173 [Lua] 2 02:43:03.173 [Lua] 1 02:43:04.084 [Lua] 2 02:43:04.085 [Lua] 3 02:43:04.085 [Lua] 4 02:43:04.484 [Lua] 2 02:43:04.484 [Lua] 2 02:43:04.485 [Lua] 2 02:43:04.485 [Lua] 4 02:43:04.486 [Lua] 2 02:43:04.738 [Lua] 2 02:43:04.738 [Lua] 2 02:43:04.738 [Lua] 2 02:43:04.738 [Lua] 4 02:43:04.967 [Lua] 2 02:43:04.967 [Lua] 2 02:43:04.967 [Lua] 2 02:43:05.230 [Lua] 2 02:43:05.230 [Lua] 2 02:43:05.230 [Lua] 4 02:43:05.231 [Lua] 2 02:43:05.468 [Lua] 2 02:43:06.290 [Lua] 2 02:43:06.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:07.048 [Lua] 1 02:43:07.308 [Lua] nil 02:43:07.308 [Lua] nil 02:43:07.308 [Lua] nil 02:43:07.309 [Lua] nil 02:43:07.309 [Lua] nil 02:43:07.546 [Lua] Horde killed: ? 02:43:07.715 [Lua] nil 02:43:08.037 [Lua] nil 02:43:10.231 [Lua] 2 02:43:13.052 [Lua] 1 02:43:13.052 [Lua] 3 02:43:13.053 [Lua] 2 02:43:13.095 [Lua] 1 02:43:13.095 [Lua] 1 02:43:13.095 [Lua] 3 02:43:13.096 [Lua] 2 02:43:13.160 [Lua] 1 02:43:13.160 [Lua] 1 02:43:13.161 [Lua] 1 02:43:13.161 [Lua] 3 02:43:13.161 [Lua] 2 02:43:13.829 [Lua] 1 02:43:13.871 [Lua] 2 02:43:13.872 [Lua] 3 02:43:13.872 [Lua] 4 02:43:13.872 [Lua] 5 02:43:14.553 [Lua] 1 02:43:14.554 [Lua] 2 02:43:15.091 [Lua] 5 02:43:15.091 [Lua] 6 02:43:15.092 [Lua] 3 02:43:15.092 [Lua] 1 02:43:15.093 [Lua] 2 02:43:15.093 [Lua] 4 02:43:15.872 [Lua] 2 02:43:15.873 [Lua] 3 02:43:16.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:17.601 [Lua] 1 02:43:18.088 [Lua] 3 02:43:18.089 [Lua] 6 02:43:18.111 [Lua] 7 02:43:18.152 [Lua] 8 02:43:18.425 [Lua] 2 02:43:18.642 [Lua] 1 02:43:18.642 [Lua] 2 02:43:19.233 [Lua] 1 02:43:19.454 [Lua] 1 02:43:19.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:21.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:21.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:22.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:43:24.419 [Lua] [ChatManager][1]System: Giant Friend Crab pushed a suspicious brick 02:43:24.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:43:26.873 [Lua] [NetworkServer] Peer 110000103d2cd49 despawned player. 02:43:26.873 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103d2cd49 02:43:26.874 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000103d2cd49 02:43:26.874 [Lua] [ChatManager][1]System: RyBear has left the game 02:43:26.874 [Lua] [PeerSM] 110000103d2cd49 :: on_exit InGame 02:43:26.874 [Lua] [PeerSM] 110000103d2cd49 :: on_enter Disconnecting 02:43:26.874 [Lua] [PSM] Disconnecting peer 110000103d2cd49 02:43:26.874 [Lua] [PSM] Disconnected peer 110000103d2cd49 is being removed from session. 02:43:26.874 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103d2cd49 02:43:26.874 [Lua] PlayerManager:remove_player peer_id=110000103d2cd49 1 02:43:26.874 [Lua] [GameNetworkManager] destroying game object with go_id=78 02:43:26.875 [Lua] [PeerSM] 110000103d2cd49 :: on_exit Disconnecting 02:43:26.875 [Lua] [PeerSM] 110000103d2cd49 :: on_enter Disconnected 02:43:26.875 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103d2cd49) 02:43:26.875 [Lua] [ProfileSynchronizer] Peer 110000103d2cd49 left session 02:43:26.875 [Lua] Set lobby begin: 02:43:26.875 [Lua] Lobby data twitch_enabled = false 02:43:26.875 [Lua] Lobby data selected_mission_id = dlc_castle 02:43:26.875 [Lua] Lobby data num_players = 4 02:43:26.875 [Lua] Lobby data difficulty_tweak = 0 02:43:26.875 [Lua] Lobby data host = 110000104a15d6b 02:43:26.875 [Lua] Lobby data matchmaking_type = 2 02:43:26.876 [Lua] Lobby data is_private = false 02:43:26.876 [Lua] Lobby data match_started = true 02:43:26.876 [Lua] Lobby data difficulty = hardest 02:43:26.876 [Lua] Lobby data player_slot_1 = 0:0 02:43:26.876 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:43:26.876 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:43:26.876 [Lua] Lobby data quick_game = true 02:43:26.876 [Lua] Lobby data country_code = US 02:43:26.876 [Lua] Lobby data matchmaking = true 02:43:26.876 [Lua] Lobby data power_level = 835 02:43:26.876 [Lua] Lobby data mission_id = dlc_castle 02:43:26.876 [Lua] Lobby data mechanism = adventure 02:43:26.876 [Lua] Lobby data player_slot_5 = 0:0 02:43:26.877 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:43:26.877 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:26.877 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:43:26.877 [Lua] Lobby data eac_authorized = true 02:43:26.877 [Lua] Set lobby end. 02:43:26.877 [EAC] EAC server lost client 110000103d2cd49 02:43:26.877 [EACServer] [21:43:26:876][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103D2CD49 PlayerGUID: 76561198024412489 02:43:26.877 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 5 02:43:26.877 [SteamVoipClient] select_out(110000103d2cd49, off) 02:43:26.877 [SteamVoipClient] select_in(110000103d2cd49, off) 02:43:26.877 [Lua] [GameNetworkManager] destroying game object with go_id=88 02:43:26.881 [Lua] player (110000104a15d6b,2) was put into party 1 02:43:26.905 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=284 02:43:26.905 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=285 02:43:26.905 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(5) career(1) 02:43:26.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 02:43:26.921 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:43:26.930 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer 02:43:26.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer 02:43:26.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer 02:43:26.933 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 02:43:26.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:43:26.941 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 02:43:26.943 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 02:43:26.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 02:43:26.960 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:26.960 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:26.999 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.041 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.078 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.104 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.130 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:43:27.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 02:43:27.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:27.161 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.208 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.234 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.261 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.313 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.363 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.363 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:27.365 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:27.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:43:27.415 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.441 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.466 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:43:27.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 02:43:27.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:43:27.518 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.542 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:43:27.544 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:43:27.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:43:27.566 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.615 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.640 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.666 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.694 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:43:27.694 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 02:43:27.694 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 02:43:27.716 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.742 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.766 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.768 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 02:43:27.768 [Lua] [PackageManager] Force_load: wwise/handgun 02:43:27.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:43:27.793 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.844 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.871 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.898 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.903 [Lua] Horde killed: ? 02:43:27.950 [Connection] Dropped voip chunk from 110000103d2cd49 because channel 7 can't communicate 02:43:27.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:43:27.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 02:43:27.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:43:28.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:43:28.056 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 02:43:28.056 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:43:28.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:43:28.156 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:43:28.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:43:28.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:43:28.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 02:43:28.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:28.842 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:28.842 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:28.969 [Handshaker] Lost connection 129 to 110000103d2cd49 02:43:29.714 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:43:29.714 [Lua] Players: 3 02:43:29.714 [Lua] Set lobby begin: 02:43:29.714 [Lua] Lobby data twitch_enabled = false 02:43:29.714 [Lua] Lobby data selected_mission_id = dlc_castle 02:43:29.714 [Lua] Lobby data num_players = 3 02:43:29.714 [Lua] Lobby data difficulty_tweak = 0 02:43:29.714 [Lua] Lobby data host = 110000104a15d6b 02:43:29.714 [Lua] Lobby data matchmaking_type = 2 02:43:29.715 [Lua] Lobby data is_private = false 02:43:29.715 [Lua] Lobby data match_started = true 02:43:29.715 [Lua] Lobby data difficulty = hardest 02:43:29.715 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.715 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:43:29.715 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:43:29.715 [Lua] Lobby data quick_game = true 02:43:29.715 [Lua] Lobby data country_code = US 02:43:29.715 [Lua] Lobby data matchmaking = true 02:43:29.715 [Lua] Lobby data power_level = 835 02:43:29.715 [Lua] Lobby data mission_id = dlc_castle 02:43:29.715 [Lua] Lobby data mechanism = adventure 02:43:29.716 [Lua] Lobby data player_slot_5 = 0:0 02:43:29.716 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:43:29.716 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:43:29.716 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:43:29.716 [Lua] Lobby data eac_authorized = true 02:43:29.716 [Lua] Set lobby end. 02:43:29.716 [Lua] [LobbyMembers] Member left 110000103d2cd49 02:43:38.105 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 02:43:42.195 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 1 02:43:45.807 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:46.333 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:43:46.464 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:43:46.487 [Lua] Spline already found! 02:43:46.638 [Lua] Init group template: spline_patrol 02:43:48.436 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:48.975 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:43:51.877 [Lua] test 02:43:51.877 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 2 02:43:51.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:43:51.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=296 02:43:55.303 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:43:55.709 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:03.738 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:44:03.761 [Lua] Spline already found! 02:44:03.807 [Lua] Init group template: spline_patrol 02:44:04.353 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:44:04.353 [Lua] Players: 4 02:44:04.353 [Lua] Set lobby begin: 02:44:04.353 [Lua] Lobby data twitch_enabled = false 02:44:04.353 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:04.353 [Lua] Lobby data num_players = 4 02:44:04.353 [Lua] Lobby data difficulty_tweak = 0 02:44:04.353 [Lua] Lobby data host = 110000104a15d6b 02:44:04.353 [Lua] Lobby data matchmaking_type = 2 02:44:04.354 [Lua] Lobby data is_private = false 02:44:04.354 [Lua] Lobby data match_started = true 02:44:04.354 [Lua] Lobby data difficulty = hardest 02:44:04.354 [Lua] Lobby data player_slot_1 = 0:0 02:44:04.354 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:04.354 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:04.354 [Lua] Lobby data quick_game = true 02:44:04.354 [Lua] Lobby data country_code = US 02:44:04.354 [Lua] Lobby data matchmaking = true 02:44:04.354 [Lua] Lobby data power_level = 835 02:44:04.354 [Lua] Lobby data mission_id = dlc_castle 02:44:04.354 [Lua] Lobby data mechanism = adventure 02:44:04.354 [Lua] Lobby data player_slot_5 = 0:0 02:44:04.355 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:04.355 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:04.355 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:44:04.355 [Lua] Lobby data eac_authorized = true 02:44:04.355 [Lua] Set lobby end. 02:44:04.355 [Lua] [LobbyMembers] Member joined 110000114f9bec5 02:44:05.432 [Lua] GOT approve_channel 15 110000114f9bec5 18600000341c059 02:44:05.432 [EAC] EAC server has client 110000114f9bec5 and channel 15 (and owner 110000114f9bec5) 02:44:05.433 [EACServer] [21:44:05:432][Windows][EAC Server] [Info][RegisterClient] Client: 0110000114F9BEC5 PlayerGUID: 76561198312177349 PlayerIP: 0.0.0.0 OwnerGUID: 76561198312177349 PlayerName: Taco 02:44:05.433 [Lua] Client with peer_id 110000114f9bec5 got APPROVED by server 02:44:05.433 [EACServer] [21:44:05:432][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 48590 ms. 02:44:05.433 [EACServer] [21:44:05:432][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 02:44:05.433 [EACServer] [21:44:05:432][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 02:44:05.434 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000114f9bec5' 02:44:05.434 [Lua] [ChatManager][1]System: Taco is joining the game 02:44:05.434 [Lua] [NetworkServer] Peer 110000114f9bec5 joined server lobby. 02:44:05.434 [Lua] [NetworkServer] Creating peer info. 02:44:05.434 [Lua] [PeerSM] 110000114f9bec5 :: on_enter Connecting 02:44:05.610 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 110000114f9bec5, replying lobby_ok 02:44:05.730 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000114f9bec5 REPLY wh:0 | we:110000104c31c3a | dr:110000116bb9cc3 | bw:110000104a15d6b | es:0 02:44:05.869 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000114f9bec5 02:44:05.869 [Lua] Set lobby begin: 02:44:05.869 [Lua] Lobby data twitch_enabled = false 02:44:05.869 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:05.869 [Lua] Lobby data num_players = 4 02:44:05.869 [Lua] Lobby data difficulty_tweak = 0 02:44:05.869 [Lua] Lobby data host = 110000104a15d6b 02:44:05.869 [Lua] Lobby data matchmaking_type = 2 02:44:05.870 [Lua] Lobby data is_private = false 02:44:05.870 [Lua] Lobby data match_started = true 02:44:05.870 [Lua] Lobby data difficulty = hardest 02:44:05.870 [Lua] Lobby data player_slot_1 = 0:0 02:44:05.870 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:05.870 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:05.870 [Lua] Lobby data quick_game = true 02:44:05.871 [Lua] Lobby data country_code = US 02:44:05.871 [Lua] Lobby data matchmaking = true 02:44:05.871 [Lua] Lobby data power_level = 835 02:44:05.871 [Lua] Lobby data mission_id = dlc_castle 02:44:05.871 [Lua] Lobby data mechanism = adventure 02:44:05.871 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:05.871 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:05.871 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:05.871 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:44:05.871 [Lua] Lobby data eac_authorized = true 02:44:05.871 [Lua] Set lobby end. 02:44:08.189 [Lua] ### CLEARING PEER STATE FOR 110000114f9bec5 02:44:08.189 [Lua] [PeerSM] 110000114f9bec5 :: on_exit Connecting 02:44:08.189 [Lua] [PeerSM] 110000114f9bec5 :: on_enter Connecting 02:44:08.323 [Lua] [NetworkServer] Peer 110000114f9bec5 has sent rpc_notify_lobby_joined 02:44:08.323 [Lua] [PSM] Peer 110000114f9bec5 joined. Want to use profile index "5" and join party "0" 02:44:08.323 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000114f9bec5, connection_key=3) 02:44:08.323 [Lua] Sync dynamic to client: 02:44:08.651 [SteamVoipClient] select_out(110000114f9bec5, on) 02:44:08.711 [SteamVoipClient] select_out(110000114f9bec5, on) 02:44:08.711 [SteamVoipClient] select_in(110000114f9bec5, on) 02:44:08.711 [SteamVoipClient] select_out(110000114f9bec5, off) 02:44:09.387 [EACServer] [21:44:09:386][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000114F9BEC5 Session: 5 Status: Client Authenticated Message: Client authenticated. 02:44:09.389 [EAC] Peer 110000114f9bec5 switched EAC state to ClientAuthenticatedLocal 02:44:09.561 [Lua] 1 02:44:09.614 [Lua] 1 02:44:09.614 [Lua] 1 02:44:09.678 [EACServer] [21:44:09:677][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000114F9BEC5. 02:44:10.051 [Lua] 1 02:44:10.180 [EACServer] [21:44:10:179][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000114F9BEC5 02:44:10.180 [EACServer] [21:44:10:179][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000114F9BEC5 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:44:10.204 [EAC] Peer 110000114f9bec5 switched EAC state to ClientAuthenticatedRemote 02:44:10.358 [Lua] [NetworkServer] Peer 110000114f9bec5 has sent rpc_post_game_notified 02:44:10.360 [Lua] player (110000114f9bec5,1) was put into party 0 02:44:10.360 [Lua] [ProfileSynchronizer] Peer 110000114f9bec5 entered session 02:44:10.360 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000114f9bec5 02:44:10.360 [Lua] [PeerSM] 110000114f9bec5 :: on_exit Connecting 02:44:10.360 [Lua] [PeerSM] 110000114f9bec5 :: on_enter Loading 02:44:10.392 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114f9bec5 02:44:10.392 [Lua] Mechanism says: a client joined the game! 110000114f9bec5 02:44:10.580 [Lua] ### Sending rpc_level_loaded 02:44:10.580 [Lua] #### Has state machine: true, peer_id: 110000114f9bec5, level_id: 355 02:44:10.580 [Lua] Peer 110000114f9bec5 has loaded the level but not all enemies, so we wait 02:44:10.985 [Lua] 1 02:44:11.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:12.137 [Lua] 1 02:44:12.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:13.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:14.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:18.288 [Lua] 1 02:44:20.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:20.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:26.980 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000114f9bec5, connection_key=3) 02:44:26.981 [Lua] [PeerSM] 110000114f9bec5 :: on_exit Loading 02:44:26.981 [Lua] [PeerSM] 110000114f9bec5 :: on_enter LoadingProfilePackages 02:44:27.010 [Lua] [PeerSM] 110000114f9bec5 :: on_exit LoadingProfilePackages 02:44:27.010 [Lua] [PeerSM] 110000114f9bec5 :: on_enter WaitingForEnterGame 02:44:28.881 [Lua] fence jumping 02:44:28.999 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:29.344 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:29.856 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:30.296 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:30.298 [Lua] ready to jump failed 02:44:30.951 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:31.401 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:31.881 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:32.169 [Lua] [PeerSM] 110000114f9bec5 :: on_exit WaitingForEnterGame 02:44:32.169 [Lua] [PeerSM] 110000114f9bec5 :: on_enter WaitingForGameObjectSync 02:44:32.196 [Lua] [NetworkServer] Game_object_sync_done for peer 110000114f9bec5 02:44:32.207 [Lua] Breedfreezer (server) starting a hot join sync 02:44:32.207 [Lua] packing 15 units of breed chaos_marauder 02:44:32.207 [Lua] packing 9 units of breed skaven_clan_rat 02:44:32.207 [Lua] packing 0 units of breed skaven_storm_vermin 02:44:32.207 [Lua] packing 50 units of breed skaven_slave 02:44:32.207 [Lua] packing 12 units of breed chaos_fanatic 02:44:32.207 [Lua] packing 0 units of breed chaos_raider 02:44:32.207 [Lua] packing 4 units of breed chaos_warrior 02:44:32.207 [Lua] packing 0 units of breed chaos_berzerker 02:44:32.207 [Lua] packing 0 units of breed skaven_plague_monk 02:44:32.207 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:44:32.207 [Lua] 02:44:32.207 [Lua] [1] = 1 (number) 02:44:32.207 [Lua] [2] = 15 (number) 02:44:32.207 [Lua] [3] = 28 (number) 02:44:32.207 [Lua] [4] = 9 (number) 02:44:32.207 [Lua] [5] = 1 (number) 02:44:32.207 [Lua] [6] = 0 (number) 02:44:32.207 [Lua] [7] = 24 (number) 02:44:32.207 [Lua] [8] = 50 (number) 02:44:32.207 [Lua] [9] = 1 (number) 02:44:32.207 [Lua] [10] = 12 (number) 02:44:32.207 [Lua] [11] = 1 (number) 02:44:32.207 [Lua] [12] = 0 (number) 02:44:32.207 [Lua] [13] = 1 (number) 02:44:32.207 [Lua] [14] = 4 (number) 02:44:32.207 [Lua] [15] = 1 (number) 02:44:32.207 [Lua] [16] = 0 (number) 02:44:32.207 [Lua] [17] = 2 (number) 02:44:32.207 [Lua] [18] = 0 (number) 02:44:32.207 [Lua] 02:44:32.207 [Lua] 02:44:32.207 [Lua] [1] = 123 (number) 02:44:32.207 [Lua] [2] = 106 (number) 02:44:32.207 [Lua] [3] = 110 (number) 02:44:32.207 [Lua] [4] = 102 (number) 02:44:32.207 [Lua] [5] = 108 (number) 02:44:32.207 [Lua] [6] = 120 (number) 02:44:32.207 [Lua] [7] = 100 (number) 02:44:32.207 [Lua] [8] = 112 (number) 02:44:32.207 [Lua] [9] = 98 (number) 02:44:32.207 [Lua] [10] = 116 (number) 02:44:32.207 [Lua] [11] = 104 (number) 02:44:32.207 [Lua] [12] = 122 (number) 02:44:32.207 [Lua] [13] = 114 (number) 02:44:32.207 [Lua] [14] = 119 (number) 02:44:32.207 [Lua] [15] = 118 (number) 02:44:32.207 [Lua] [16] = 94 (number) 02:44:32.207 [Lua] [17] = 263 (number) 02:44:32.207 [Lua] [18] = 146 (number) 02:44:32.207 [Lua] [19] = 208 (number) 02:44:32.207 [Lua] [20] = 147 (number) 02:44:32.207 [Lua] [21] = 153 (number) 02:44:32.207 [Lua] [22] = 141 (number) 02:44:32.207 [Lua] [23] = 166 (number) 02:44:32.207 [Lua] [24] = 160 (number) 02:44:32.207 [Lua] [25] = 213 (number) 02:44:32.207 [Lua] [26] = 251 (number) 02:44:32.207 [Lua] [27] = 217 (number) 02:44:32.207 [Lua] [28] = 201 (number) 02:44:32.207 [Lua] [29] = 175 (number) 02:44:32.207 [Lua] [30] = 183 (number) 02:44:32.207 [Lua] [31] = 239 (number) 02:44:32.207 [Lua] [32] = 240 (number) 02:44:32.207 [Lua] [33] = 196 (number) 02:44:32.207 [Lua] [34] = 237 (number) 02:44:32.207 [Lua] [35] = 222 (number) 02:44:32.207 [Lua] [36] = 248 (number) 02:44:32.207 [Lua] [37] = 265 (number) 02:44:32.207 [Lua] [38] = 187 (number) 02:44:32.207 [Lua] [39] = 269 (number) 02:44:32.207 [Lua] [40] = 186 (number) 02:44:32.207 [Lua] [41] = 268 (number) 02:44:32.207 [Lua] [42] = 216 (number) 02:44:32.208 [Lua] [43] = 174 (number) 02:44:32.208 [Lua] [44] = 182 (number) 02:44:32.208 [Lua] [45] = 203 (number) 02:44:32.208 [Lua] [46] = 191 (number) 02:44:32.208 [Lua] [47] = 211 (number) 02:44:32.208 [Lua] [48] = 244 (number) 02:44:32.208 [Lua] [49] = 242 (number) 02:44:32.208 [Lua] [50] = 218 (number) 02:44:32.208 [Lua] [51] = 210 (number) 02:44:32.208 [Lua] [52] = 236 (number) 02:44:32.208 [Lua] [53] = 238 (number) 02:44:32.208 [Lua] [54] = 180 (number) 02:44:32.208 [Lua] [55] = 215 (number) 02:44:32.208 [Lua] [56] = 200 (number) 02:44:32.208 [Lua] [57] = 179 (number) 02:44:32.208 [Lua] [58] = 226 (number) 02:44:32.208 [Lua] [59] = 188 (number) 02:44:32.208 [Lua] [60] = 190 (number) 02:44:32.208 [Lua] [61] = 209 (number) 02:44:32.208 [Lua] [62] = 264 (number) 02:44:32.208 [Lua] [63] = 207 (number) 02:44:32.208 [Lua] [64] = 267 (number) 02:44:32.208 [Lua] [65] = 243 (number) 02:44:32.208 [Lua] [66] = 193 (number) 02:44:32.208 [Lua] [67] = 205 (number) 02:44:32.208 [Lua] [68] = 270 (number) 02:44:32.208 [Lua] [69] = 194 (number) 02:44:32.208 [Lua] [70] = 204 (number) 02:44:32.208 [Lua] [71] = 266 (number) 02:44:32.208 [Lua] [72] = 223 (number) 02:44:32.208 [Lua] [73] = 241 (number) 02:44:32.208 [Lua] [74] = 258 (number) 02:44:32.208 [Lua] [75] = 107 (number) 02:44:32.208 [Lua] [76] = 121 (number) 02:44:32.208 [Lua] [77] = 103 (number) 02:44:32.208 [Lua] [78] = 105 (number) 02:44:32.208 [Lua] [79] = 111 (number) 02:44:32.208 [Lua] [80] = 113 (number) 02:44:32.208 [Lua] [81] = 109 (number) 02:44:32.208 [Lua] [82] = 101 (number) 02:44:32.208 [Lua] [83] = 117 (number) 02:44:32.208 [Lua] [84] = 97 (number) 02:44:32.208 [Lua] [85] = 115 (number) 02:44:32.208 [Lua] [86] = 99 (number) 02:44:32.208 [Lua] [87] = 124 (number) 02:44:32.208 [Lua] [88] = 126 (number) 02:44:32.208 [Lua] [89] = 125 (number) 02:44:32.208 [Lua] [90] = 127 (number) 02:44:32.208 [Lua] 02:44:32.209 [Lua] PlayerManager:add_remote_player 110000114f9bec5 02:44:32.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=327 02:44:32.209 [Lua] RemotePlayer:create_game_object( ) 327 02:44:32.233 [Lua] [ProfileSynchronizer] Assigning peer(110000114f9bec5:1) to profile(5) career(1) 02:44:32.233 [Lua] [PeerSM] 110000114f9bec5 :: on_exit WaitingForGameObjectSync 02:44:32.233 [Lua] [PeerSM] 110000114f9bec5 :: on_enter WaitingForPlayers 02:44:32.251 [Lua] [PeerSM] 110000114f9bec5 :: on_exit WaitingForPlayers 02:44:32.251 [Lua] [PeerSM] 110000114f9bec5 :: on_enter InGame 02:44:32.336 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:32.628 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 14 action: move_to_players 02:44:32.712 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000114f9bec5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:44:32.712 [Lua] Adding player sync data to peer=110000114f9bec5 local_player_id=1 02:44:32.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:44:32.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 02:44:32.713 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 02:44:32.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 02:44:32.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 02:44:32.906 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:44:33.048 [Lua] 1 02:44:33.300 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:44:33.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:44:33.303 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:44:33.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:44:33.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:44:33.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:44:33.439 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:44:33.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:44:33.548 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:44:33.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 02:44:33.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 02:44:33.683 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 02:44:33.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:44:33.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:44:33.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:44:36.529 [Lua] Set lobby begin: 02:44:36.529 [Lua] Lobby data twitch_enabled = false 02:44:36.529 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:36.529 [Lua] Lobby data num_players = 4 02:44:36.529 [Lua] Lobby data difficulty_tweak = 0 02:44:36.529 [Lua] Lobby data host = 110000104a15d6b 02:44:36.529 [Lua] Lobby data matchmaking_type = 2 02:44:36.529 [Lua] Lobby data is_private = false 02:44:36.529 [Lua] Lobby data match_started = true 02:44:36.529 [Lua] Lobby data difficulty = hardest 02:44:36.529 [Lua] Lobby data player_slot_1 = 0:0 02:44:36.530 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:36.530 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:36.530 [Lua] Lobby data quick_game = true 02:44:36.530 [Lua] Lobby data country_code = US 02:44:36.530 [Lua] Lobby data matchmaking = true 02:44:36.530 [Lua] Lobby data power_level = 626 02:44:36.530 [Lua] Lobby data mission_id = dlc_castle 02:44:36.530 [Lua] Lobby data mechanism = adventure 02:44:36.530 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:36.530 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:36.530 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:36.530 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:44:36.530 [Lua] Lobby data eac_authorized = true 02:44:36.530 [Lua] Set lobby end. 02:44:40.649 [Lua] player (110000114f9bec5,1) was put into party 1 02:44:40.669 [Lua] [GameNetworkManager] destroying game object with go_id=296 02:44:40.673 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 02:44:40.673 [Lua] [GameNetworkManager] destroying game object with go_id=284 02:44:40.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 02:44:40.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:44:40.713 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 02:44:40.714 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 02:44:40.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 02:44:40.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 02:44:40.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 02:44:40.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 02:44:40.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 02:44:40.935 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000114f9bec5 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:44:40.935 [Lua] [NetworkServer] Peer 110000114f9bec5 spawned player. 02:44:40.936 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=329 02:44:40.936 [Lua] PlayerManager:assign_unit_ownership Taco 110000114f9bec5 1 02:44:40.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 02:44:41.520 [Lua] Set lobby begin: 02:44:41.520 [Lua] Lobby data twitch_enabled = false 02:44:41.520 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:41.520 [Lua] Lobby data num_players = 4 02:44:41.520 [Lua] Lobby data difficulty_tweak = 0 02:44:41.520 [Lua] Lobby data host = 110000104a15d6b 02:44:41.521 [Lua] Lobby data matchmaking_type = 2 02:44:41.521 [Lua] Lobby data is_private = false 02:44:41.521 [Lua] Lobby data match_started = true 02:44:41.521 [Lua] Lobby data difficulty = hardest 02:44:41.521 [Lua] Lobby data player_slot_1 = 0:0 02:44:41.521 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:41.521 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:41.521 [Lua] Lobby data quick_game = true 02:44:41.521 [Lua] Lobby data country_code = US 02:44:41.521 [Lua] Lobby data matchmaking = true 02:44:41.521 [Lua] Lobby data power_level = 812 02:44:41.521 [Lua] Lobby data mission_id = dlc_castle 02:44:41.522 [Lua] Lobby data mechanism = adventure 02:44:41.522 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:41.522 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:41.522 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:41.522 [Lua] Lobby data player_slot_3 = 110000116bb9cc3:1 02:44:41.522 [Lua] Lobby data eac_authorized = true 02:44:41.522 [Lua] Set lobby end. 02:44:42.096 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 13 action: advance_towards_players 02:44:43.951 [Lua] [NetworkServer] Peer 110000116bb9cc3 despawned player. 02:44:43.951 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000116bb9cc3 02:44:43.952 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000116bb9cc3 02:44:43.952 [Lua] [ChatManager][1]System: naughtius maximus has left the game 02:44:43.952 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit InGame 02:44:43.952 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter Disconnecting 02:44:43.952 [Lua] [PSM] Disconnecting peer 110000116bb9cc3 02:44:43.952 [Lua] [PSM] Disconnected peer 110000116bb9cc3 is being removed from session. 02:44:43.952 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000116bb9cc3 02:44:43.952 [Lua] PlayerManager:remove_player peer_id=110000116bb9cc3 1 02:44:43.953 [Lua] [GameNetworkManager] destroying game object with go_id=130 02:44:43.953 [Lua] [PeerSM] 110000116bb9cc3 :: on_exit Disconnecting 02:44:43.953 [Lua] [PeerSM] 110000116bb9cc3 :: on_enter Disconnected 02:44:43.953 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000116bb9cc3) 02:44:43.953 [Lua] [ProfileSynchronizer] Peer 110000116bb9cc3 left session 02:44:43.953 [Lua] Set lobby begin: 02:44:43.953 [Lua] Lobby data twitch_enabled = false 02:44:43.953 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:43.953 [Lua] Lobby data num_players = 4 02:44:43.953 [Lua] Lobby data difficulty_tweak = 0 02:44:43.953 [Lua] Lobby data host = 110000104a15d6b 02:44:43.953 [Lua] Lobby data matchmaking_type = 2 02:44:43.953 [Lua] Lobby data is_private = false 02:44:43.953 [Lua] Lobby data match_started = true 02:44:43.953 [Lua] Lobby data difficulty = hardest 02:44:43.953 [Lua] Lobby data player_slot_1 = 0:0 02:44:43.954 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:43.954 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:43.954 [Lua] Lobby data quick_game = true 02:44:43.954 [Lua] Lobby data country_code = US 02:44:43.954 [Lua] Lobby data matchmaking = true 02:44:43.954 [Lua] Lobby data power_level = 812 02:44:43.954 [Lua] Lobby data mission_id = dlc_castle 02:44:43.954 [Lua] Lobby data mechanism = adventure 02:44:43.954 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:43.954 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:43.954 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:43.954 [Lua] Lobby data player_slot_3 = 0:0 02:44:43.955 [Lua] Lobby data eac_authorized = true 02:44:43.955 [Lua] Set lobby end. 02:44:43.955 [EAC] EAC server lost client 110000116bb9cc3 02:44:43.955 [EACServer] [21:44:43:954][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000116BB9CC3 PlayerGUID: 76561198341659843 02:44:43.955 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 12 02:44:43.955 [SteamVoipClient] select_out(110000116bb9cc3, off) 02:44:43.955 [SteamVoipClient] select_in(110000116bb9cc3, off) 02:44:43.955 [Lua] [GameNetworkManager] destroying game object with go_id=131 02:44:43.958 [Lua] player (110000104a15d6b,2) was put into party 1 02:44:43.986 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=340 02:44:43.986 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=341 02:44:43.986 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 02:44:44.001 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 02:44:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 02:44:44.026 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:44:44.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 02:44:44.027 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 02:44:44.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 02:44:44.032 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 02:44:44.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer 02:44:44.034 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 02:44:44.049 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.069 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:44:44.069 [Lua] [PackageManager] Force_load: wwise/crossbow 02:44:44.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:44:44.084 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.120 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:44:44.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:44:44.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:44:44.190 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:44:44.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:44:44.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:44:44.223 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:44:44.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:44:44.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:44:44.257 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.278 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.299 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:44:44.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:44:44.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:44:44.321 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:44:44.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:44:44.345 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:44:44.364 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.409 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.430 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.474 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:44:44.498 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:44:44.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:44:44.518 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.562 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.584 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.628 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.674 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:44:44.696 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:44:44.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:44:44.715 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.737 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:44:44.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:44:44.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:44:44.782 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.827 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.845 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.876 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.921 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.962 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:44.982 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:45.040 [Connection] Dropped voip chunk from 110000116bb9cc3 because channel 14 can't communicate 02:44:45.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:44:45.309 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:44:45.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:44:45.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:44:45.365 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:44:45.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:44:45.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:44:45.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:44:45.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:44:45.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:44:45.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:44:46.103 [Handshaker] Lost connection 132 to 110000116bb9cc3 02:44:46.608 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:44:46.608 [Lua] Players: 3 02:44:46.608 [Lua] Set lobby begin: 02:44:46.608 [Lua] Lobby data twitch_enabled = false 02:44:46.608 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:46.608 [Lua] Lobby data num_players = 3 02:44:46.608 [Lua] Lobby data difficulty_tweak = 0 02:44:46.608 [Lua] Lobby data host = 110000104a15d6b 02:44:46.609 [Lua] Lobby data matchmaking_type = 2 02:44:46.609 [Lua] Lobby data is_private = false 02:44:46.609 [Lua] Lobby data match_started = true 02:44:46.609 [Lua] Lobby data difficulty = hardest 02:44:46.609 [Lua] Lobby data player_slot_1 = 0:0 02:44:46.609 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:46.609 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:46.609 [Lua] Lobby data quick_game = true 02:44:46.610 [Lua] Lobby data country_code = US 02:44:46.610 [Lua] Lobby data matchmaking = true 02:44:46.610 [Lua] Lobby data power_level = 812 02:44:46.610 [Lua] Lobby data mission_id = dlc_castle 02:44:46.610 [Lua] Lobby data mechanism = adventure 02:44:46.610 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:46.610 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:46.610 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:46.610 [Lua] Lobby data player_slot_3 = 0:0 02:44:46.610 [Lua] Lobby data eac_authorized = true 02:44:46.610 [Lua] Set lobby end. 02:44:46.611 [Lua] [LobbyMembers] Member left 110000116bb9cc3 02:44:46.678 [Lua] Set lobby begin: 02:44:46.678 [Lua] Lobby data twitch_enabled = false 02:44:46.678 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:46.678 [Lua] Lobby data num_players = 3 02:44:46.678 [Lua] Lobby data difficulty_tweak = 0 02:44:46.679 [Lua] Lobby data host = 110000104a15d6b 02:44:46.679 [Lua] Lobby data matchmaking_type = 2 02:44:46.679 [Lua] Lobby data is_private = false 02:44:46.679 [Lua] Lobby data match_started = true 02:44:46.679 [Lua] Lobby data difficulty = hardest 02:44:46.679 [Lua] Lobby data player_slot_1 = 0:0 02:44:46.679 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:46.679 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:46.679 [Lua] Lobby data quick_game = true 02:44:46.679 [Lua] Lobby data country_code = US 02:44:46.680 [Lua] Lobby data matchmaking = true 02:44:46.680 [Lua] Lobby data power_level = 805 02:44:46.680 [Lua] Lobby data mission_id = dlc_castle 02:44:46.680 [Lua] Lobby data mechanism = adventure 02:44:46.681 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:46.681 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:46.681 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:46.681 [Lua] Lobby data player_slot_3 = 0:0 02:44:46.681 [Lua] Lobby data eac_authorized = true 02:44:46.681 [Lua] Set lobby end. 02:44:53.795 [Lua] test 02:44:53.795 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 02:44:53.799 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0) temporary_health_percentage (0.4513888888888889) melee slot ammo (1) ranged slot ammo (1) 02:44:53.799 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=343 02:44:54.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:55.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:44:56.452 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:44:56.452 [Lua] Players: 4 02:44:56.452 [Lua] Set lobby begin: 02:44:56.452 [Lua] Lobby data twitch_enabled = false 02:44:56.452 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:56.452 [Lua] Lobby data num_players = 4 02:44:56.452 [Lua] Lobby data difficulty_tweak = 0 02:44:56.452 [Lua] Lobby data host = 110000104a15d6b 02:44:56.453 [Lua] Lobby data matchmaking_type = 2 02:44:56.453 [Lua] Lobby data is_private = false 02:44:56.453 [Lua] Lobby data match_started = true 02:44:56.453 [Lua] Lobby data difficulty = hardest 02:44:56.453 [Lua] Lobby data player_slot_1 = 0:0 02:44:56.453 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:56.453 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:56.453 [Lua] Lobby data quick_game = true 02:44:56.453 [Lua] Lobby data country_code = US 02:44:56.453 [Lua] Lobby data matchmaking = true 02:44:56.453 [Lua] Lobby data power_level = 805 02:44:56.454 [Lua] Lobby data mission_id = dlc_castle 02:44:56.454 [Lua] Lobby data mechanism = adventure 02:44:56.454 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:56.454 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:56.454 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:56.454 [Lua] Lobby data player_slot_3 = 0:0 02:44:56.454 [Lua] Lobby data eac_authorized = true 02:44:56.454 [Lua] Set lobby end. 02:44:56.455 [Lua] [LobbyMembers] Member joined 11000013e9c491e 02:44:57.593 [Lua] GOT approve_channel 18 11000013e9c491e 18600000341c059 02:44:57.594 [EAC] EAC server has client 11000013e9c491e and channel 18 (and owner 11000013e9c491e) 02:44:57.594 [EACServer] [21:44:57:593][Windows][EAC Server] [Info][RegisterClient] Client: 011000013E9C491E PlayerGUID: 76561199010695454 PlayerIP: 0.0.0.0 OwnerGUID: 76561199010695454 PlayerName: BlackBird9 02:44:57.594 [Lua] Client with peer_id 11000013e9c491e got APPROVED by server 02:44:57.595 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013e9c491e' 02:44:57.595 [Lua] [ChatManager][1]System: BlackBird9 is joining the game 02:44:57.595 [Lua] [NetworkServer] Peer 11000013e9c491e joined server lobby. 02:44:57.595 [Lua] [NetworkServer] Creating peer info. 02:44:57.595 [Lua] [PeerSM] 11000013e9c491e :: on_enter Connecting 02:44:57.758 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 11000013e9c491e, replying lobby_ok 02:44:57.894 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013e9c491e REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000114f9bec5 02:44:58.027 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000013e9c491e 02:44:58.027 [Lua] Set lobby begin: 02:44:58.027 [Lua] Lobby data twitch_enabled = false 02:44:58.027 [Lua] Lobby data selected_mission_id = dlc_castle 02:44:58.027 [Lua] Lobby data num_players = 4 02:44:58.028 [Lua] Lobby data difficulty_tweak = 0 02:44:58.028 [Lua] Lobby data host = 110000104a15d6b 02:44:58.028 [Lua] Lobby data matchmaking_type = 2 02:44:58.028 [Lua] Lobby data is_private = false 02:44:58.028 [Lua] Lobby data match_started = true 02:44:58.028 [Lua] Lobby data difficulty = hardest 02:44:58.028 [Lua] Lobby data player_slot_1 = 11000013e9c491e:1 02:44:58.028 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:44:58.028 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:44:58.028 [Lua] Lobby data quick_game = true 02:44:58.028 [Lua] Lobby data country_code = US 02:44:58.028 [Lua] Lobby data matchmaking = true 02:44:58.028 [Lua] Lobby data power_level = 805 02:44:58.029 [Lua] Lobby data mission_id = dlc_castle 02:44:58.029 [Lua] Lobby data mechanism = adventure 02:44:58.029 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:44:58.029 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:44:58.029 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:44:58.029 [Lua] Lobby data player_slot_3 = 0:0 02:44:58.029 [Lua] Lobby data eac_authorized = true 02:44:58.029 [Lua] Set lobby end. 02:44:58.837 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:44:58.860 [Lua] Spline already found! 02:44:58.913 [Lua] Init group template: spline_patrol 02:45:00.309 [Lua] ### CLEARING PEER STATE FOR 11000013e9c491e 02:45:00.309 [Lua] [PeerSM] 11000013e9c491e :: on_exit Connecting 02:45:00.309 [Lua] [PeerSM] 11000013e9c491e :: on_enter Connecting 02:45:00.426 [Lua] [NetworkServer] Peer 11000013e9c491e has sent rpc_notify_lobby_joined 02:45:00.426 [Lua] [PSM] Peer 11000013e9c491e joined. Want to use profile index "1" and join party "0" 02:45:00.426 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013e9c491e, connection_key=4) 02:45:00.426 [Lua] Sync dynamic to client: 02:45:01.062 [SteamVoipClient] select_out(11000013e9c491e, on) 02:45:01.112 [SteamVoipClient] select_out(11000013e9c491e, on) 02:45:01.112 [SteamVoipClient] select_in(11000013e9c491e, on) 02:45:01.112 [SteamVoipClient] select_out(11000013e9c491e, off) 02:45:01.456 [EACServer] [21:45:01:455][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013E9C491E Session: 6 Status: Client Authenticated Message: Client authenticated. 02:45:01.457 [EAC] Peer 11000013e9c491e switched EAC state to ClientAuthenticatedLocal 02:45:01.689 [EACServer] [21:45:01:689][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013E9C491E. 02:45:02.328 [Lua] Time for new HOOORDE! multi_first_wave 02:45:02.328 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 02:45:02.328 [Lua] horde requested: vector_blob 02:45:02.328 [Lua] wants to spawn ahead within distance: 60 02:45:02.328 [Lua] horde crated with id 8 of type vector_blob 02:45:02.328 [Lua] managed to spawn 56/56 horde enemies 02:45:02.328 [Lua] vector blob horde has started 02:45:02.392 [EACServer] [21:45:02:392][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013E9C491E 02:45:02.392 [EACServer] [21:45:02:392][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013E9C491E Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:45:02.395 [EAC] Peer 11000013e9c491e switched EAC state to ClientAuthenticatedRemote 02:45:02.479 [Lua] [NetworkServer] Peer 11000013e9c491e has sent rpc_post_game_notified 02:45:02.480 [Lua] player (11000013e9c491e,1) was put into party 0 02:45:02.480 [Lua] [ProfileSynchronizer] Peer 11000013e9c491e entered session 02:45:02.480 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013e9c491e 02:45:02.480 [Lua] [PeerSM] 11000013e9c491e :: on_exit Connecting 02:45:02.481 [Lua] [PeerSM] 11000013e9c491e :: on_enter Loading 02:45:02.501 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000013e9c491e 02:45:02.501 [Lua] Mechanism says: a client joined the game! 11000013e9c491e 02:45:02.770 [Lua] ### Sending rpc_level_loaded 02:45:02.770 [Lua] #### Has state machine: true, peer_id: 11000013e9c491e, level_id: 355 02:45:02.770 [Lua] Peer 11000013e9c491e has loaded the level but not all enemies, so we wait 02:45:03.605 [Lua] Init group template: horde 02:45:07.754 [Lua] nil 02:45:13.759 [Lua] 1 02:45:13.759 [Lua] 1 02:45:13.760 [Lua] 1 02:45:13.927 [Lua] HORDE: Pushing horde in time; too many units out 61 02:45:15.363 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013e9c491e, connection_key=4) 02:45:15.364 [Lua] [PeerSM] 11000013e9c491e :: on_exit Loading 02:45:15.364 [Lua] [PeerSM] 11000013e9c491e :: on_enter LoadingProfilePackages 02:45:15.395 [Lua] [PeerSM] 11000013e9c491e :: on_exit LoadingProfilePackages 02:45:15.395 [Lua] [PeerSM] 11000013e9c491e :: on_enter WaitingForEnterGame 02:45:16.278 [Lua] 2 02:45:16.330 [Lua] 3 02:45:16.842 [EACServer] [21:45:16:841][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:45:18.323 [Lua] 3 02:45:18.348 [Lua] 4 02:45:18.427 [Lua] [PeerSM] 11000013e9c491e :: on_exit WaitingForEnterGame 02:45:18.427 [Lua] [PeerSM] 11000013e9c491e :: on_enter WaitingForGameObjectSync 02:45:18.454 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013e9c491e 02:45:18.466 [Lua] Breedfreezer (server) starting a hot join sync 02:45:18.466 [Lua] packing 14 units of breed chaos_marauder 02:45:18.466 [Lua] packing 10 units of breed skaven_clan_rat 02:45:18.466 [Lua] packing 0 units of breed skaven_storm_vermin 02:45:18.466 [Lua] packing 28 units of breed skaven_slave 02:45:18.466 [Lua] packing 12 units of breed chaos_fanatic 02:45:18.466 [Lua] packing 0 units of breed chaos_raider 02:45:18.466 [Lua] packing 4 units of breed chaos_warrior 02:45:18.466 [Lua] packing 0 units of breed chaos_berzerker 02:45:18.466 [Lua] packing 6 units of breed skaven_plague_monk 02:45:18.466 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:45:18.466 [Lua] 02:45:18.466 [Lua] [1] = 2 (number) 02:45:18.466 [Lua] [2] = 14 (number) 02:45:18.466 [Lua] [3] = 10 (number) 02:45:18.466 [Lua] [4] = 10 (number) 02:45:18.466 [Lua] [5] = 1 (number) 02:45:18.466 [Lua] [6] = 0 (number) 02:45:18.466 [Lua] [7] = 24 (number) 02:45:18.466 [Lua] [8] = 28 (number) 02:45:18.466 [Lua] [9] = 1 (number) 02:45:18.466 [Lua] [10] = 12 (number) 02:45:18.466 [Lua] [11] = 1 (number) 02:45:18.466 [Lua] [12] = 0 (number) 02:45:18.466 [Lua] [13] = 1 (number) 02:45:18.466 [Lua] [14] = 4 (number) 02:45:18.466 [Lua] [15] = 1 (number) 02:45:18.466 [Lua] [16] = 0 (number) 02:45:18.466 [Lua] [17] = 4 (number) 02:45:18.466 [Lua] [18] = 6 (number) 02:45:18.466 [Lua] 02:45:18.466 [Lua] 02:45:18.466 [Lua] [1] = 106 (number) 02:45:18.466 [Lua] [2] = 110 (number) 02:45:18.466 [Lua] [3] = 102 (number) 02:45:18.466 [Lua] [4] = 108 (number) 02:45:18.466 [Lua] [5] = 120 (number) 02:45:18.466 [Lua] [6] = 100 (number) 02:45:18.466 [Lua] [7] = 112 (number) 02:45:18.466 [Lua] [8] = 98 (number) 02:45:18.467 [Lua] [9] = 116 (number) 02:45:18.467 [Lua] [10] = 104 (number) 02:45:18.467 [Lua] [11] = 122 (number) 02:45:18.467 [Lua] [12] = 114 (number) 02:45:18.467 [Lua] [13] = 119 (number) 02:45:18.467 [Lua] [14] = 118 (number) 02:45:18.467 [Lua] [15] = 140 (number) 02:45:18.467 [Lua] [16] = 138 (number) 02:45:18.467 [Lua] [17] = 219 (number) 02:45:18.467 [Lua] [18] = 146 (number) 02:45:18.467 [Lua] [19] = 94 (number) 02:45:18.467 [Lua] [20] = 151 (number) 02:45:18.467 [Lua] [21] = 163 (number) 02:45:18.467 [Lua] [22] = 136 (number) 02:45:18.467 [Lua] [23] = 212 (number) 02:45:18.467 [Lua] [24] = 160 (number) 02:45:18.467 [Lua] [25] = 179 (number) 02:45:18.467 [Lua] [26] = 238 (number) 02:45:18.467 [Lua] [27] = 213 (number) 02:45:18.467 [Lua] [28] = 223 (number) 02:45:18.467 [Lua] [29] = 183 (number) 02:45:18.467 [Lua] [30] = 175 (number) 02:45:18.467 [Lua] [31] = 251 (number) 02:45:18.467 [Lua] [32] = 190 (number) 02:45:18.467 [Lua] [33] = 201 (number) 02:45:18.467 [Lua] [34] = 174 (number) 02:45:18.467 [Lua] [35] = 266 (number) 02:45:18.467 [Lua] [36] = 216 (number) 02:45:18.467 [Lua] [37] = 268 (number) 02:45:18.467 [Lua] [38] = 265 (number) 02:45:18.467 [Lua] [39] = 267 (number) 02:45:18.467 [Lua] [40] = 243 (number) 02:45:18.467 [Lua] [41] = 239 (number) 02:45:18.467 [Lua] [42] = 204 (number) 02:45:18.467 [Lua] [43] = 187 (number) 02:45:18.467 [Lua] [44] = 248 (number) 02:45:18.467 [Lua] [45] = 188 (number) 02:45:18.467 [Lua] [46] = 186 (number) 02:45:18.467 [Lua] [47] = 209 (number) 02:45:18.467 [Lua] [48] = 244 (number) 02:45:18.467 [Lua] [49] = 270 (number) 02:45:18.467 [Lua] [50] = 242 (number) 02:45:18.467 [Lua] [51] = 182 (number) 02:45:18.467 [Lua] [52] = 196 (number) 02:45:18.467 [Lua] [53] = 107 (number) 02:45:18.467 [Lua] [54] = 121 (number) 02:45:18.467 [Lua] [55] = 103 (number) 02:45:18.467 [Lua] [56] = 105 (number) 02:45:18.467 [Lua] [57] = 111 (number) 02:45:18.467 [Lua] [58] = 113 (number) 02:45:18.467 [Lua] [59] = 109 (number) 02:45:18.467 [Lua] [60] = 101 (number) 02:45:18.467 [Lua] [61] = 117 (number) 02:45:18.467 [Lua] [62] = 97 (number) 02:45:18.467 [Lua] [63] = 115 (number) 02:45:18.467 [Lua] [64] = 99 (number) 02:45:18.467 [Lua] [65] = 124 (number) 02:45:18.467 [Lua] [66] = 126 (number) 02:45:18.467 [Lua] [67] = 125 (number) 02:45:18.467 [Lua] [68] = 127 (number) 02:45:18.467 [Lua] [69] = 293 (number) 02:45:18.467 [Lua] [70] = 311 (number) 02:45:18.467 [Lua] [71] = 310 (number) 02:45:18.467 [Lua] [72] = 309 (number) 02:45:18.467 [Lua] [73] = 331 (number) 02:45:18.467 [Lua] [74] = 332 (number) 02:45:18.467 [Lua] 02:45:18.469 [Lua] PlayerManager:add_remote_player 11000013e9c491e 02:45:18.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=353 02:45:18.469 [Lua] RemotePlayer:create_game_object( ) 353 02:45:18.493 [Lua] [ProfileSynchronizer] Assigning peer(11000013e9c491e:1) to profile(1) career(3) 02:45:18.493 [Lua] [PeerSM] 11000013e9c491e :: on_exit WaitingForGameObjectSync 02:45:18.493 [Lua] [PeerSM] 11000013e9c491e :: on_enter WaitingForPlayers 02:45:18.512 [Lua] [PeerSM] 11000013e9c491e :: on_exit WaitingForPlayers 02:45:18.512 [Lua] [PeerSM] 11000013e9c491e :: on_enter InGame 02:45:18.926 [Lua] [MOD][VMF][INFO] Added 11000013e9c491e to the VMF users list. 02:45:18.926 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=11000013e9c491e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:45:18.926 [Lua] Adding player sync data to peer=11000013e9c491e local_player_id=1 02:45:18.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer, async-read, 02:45:18.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:45:18.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:45:18.978 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 02:45:18.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:45:18.978 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:45:18.978 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:45:18.978 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 02:45:18.978 [Lua] horde requested: vector_blob 02:45:18.978 [Lua] wants to spawn behind within distance: 60 02:45:18.978 [Lua] horde crated with id 9 of type vector_blob 02:45:18.979 [Lua] managed to spawn 53/54 horde enemies 02:45:18.979 [Lua] vector blob horde has started 02:45:19.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:45:19.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 02:45:19.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 02:45:19.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 02:45:19.121 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 02:45:19.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 02:45:19.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 02:45:19.188 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07 02:45:19.189 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:45:19.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:45:19.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 02:45:19.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 02:45:19.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 02:45:19.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 02:45:19.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:45:19.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:45:19.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 02:45:22.061 [Lua] Set lobby begin: 02:45:22.061 [Lua] Lobby data twitch_enabled = false 02:45:22.061 [Lua] Lobby data selected_mission_id = dlc_castle 02:45:22.061 [Lua] Lobby data num_players = 4 02:45:22.061 [Lua] Lobby data difficulty_tweak = 0 02:45:22.061 [Lua] Lobby data host = 110000104a15d6b 02:45:22.061 [Lua] Lobby data matchmaking_type = 2 02:45:22.061 [Lua] Lobby data is_private = false 02:45:22.062 [Lua] Lobby data match_started = true 02:45:22.062 [Lua] Lobby data difficulty = hardest 02:45:22.062 [Lua] Lobby data player_slot_1 = 11000013e9c491e:1 02:45:22.062 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:45:22.062 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:45:22.062 [Lua] Lobby data quick_game = true 02:45:22.062 [Lua] Lobby data country_code = US 02:45:22.062 [Lua] Lobby data matchmaking = true 02:45:22.062 [Lua] Lobby data power_level = 603 02:45:22.062 [Lua] Lobby data mission_id = dlc_castle 02:45:22.062 [Lua] Lobby data mechanism = adventure 02:45:22.063 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:45:22.063 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:45:22.063 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:45:22.063 [Lua] Lobby data player_slot_3 = 0:0 02:45:22.063 [Lua] Lobby data eac_authorized = true 02:45:22.063 [Lua] Set lobby end. 02:45:22.220 [Lua] 1 02:45:27.093 [Lua] Set lobby begin: 02:45:27.093 [Lua] Lobby data twitch_enabled = false 02:45:27.093 [Lua] Lobby data selected_mission_id = dlc_castle 02:45:27.094 [Lua] Lobby data num_players = 4 02:45:27.094 [Lua] Lobby data difficulty_tweak = 0 02:45:27.094 [Lua] Lobby data host = 110000104a15d6b 02:45:27.094 [Lua] Lobby data matchmaking_type = 2 02:45:27.094 [Lua] Lobby data is_private = false 02:45:27.094 [Lua] Lobby data match_started = true 02:45:27.094 [Lua] Lobby data difficulty = hardest 02:45:27.094 [Lua] Lobby data player_slot_1 = 11000013e9c491e:1 02:45:27.094 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:45:27.094 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:45:27.094 [Lua] Lobby data quick_game = true 02:45:27.095 [Lua] Lobby data country_code = US 02:45:27.095 [Lua] Lobby data matchmaking = true 02:45:27.095 [Lua] Lobby data power_level = 812 02:45:27.095 [Lua] Lobby data mission_id = dlc_castle 02:45:27.095 [Lua] Lobby data mechanism = adventure 02:45:27.095 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:45:27.095 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:45:27.095 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:45:27.095 [Lua] Lobby data player_slot_3 = 0:0 02:45:27.095 [Lua] Lobby data eac_authorized = true 02:45:27.095 [Lua] Set lobby end. 02:45:27.610 [Lua] Horde killed: ? 02:45:34.538 [Lua] HORDE: last wave, reset to standard horde delay 02:45:34.538 [Lua] Time for new HOOORDE! multi_last_wave 02:45:34.538 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 02:45:34.538 [Lua] horde requested: vector_blob 02:45:34.538 [Lua] wants to spawn ahead within distance: 60 02:45:34.538 [Lua] could not, tries to spawnbehind 02:45:34.538 [Lua] horde crated with id 10 of type vector_blob 02:45:34.538 [Lua] managed to spawn 53/54 horde enemies 02:45:34.538 [Lua] vector blob horde has started 02:45:36.928 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:37.511 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:45:38.092 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:45:38.520 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:45:39.237 [Lua] 1 02:45:39.237 [Lua] 1 02:45:41.206 [Lua] player (11000013e9c491e,1) was put into party 1 02:45:41.227 [Lua] [GameNetworkManager] destroying game object with go_id=343 02:45:41.235 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 02:45:41.235 [Lua] [GameNetworkManager] destroying game object with go_id=340 02:45:41.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 02:45:41.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 02:45:41.279 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:45:41.280 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 02:45:41.280 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 02:45:41.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 02:45:41.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 02:45:41.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:45:41.295 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 02:45:41.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 02:45:41.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 02:45:41.321 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 02:45:41.322 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:45:41.462 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=11000013e9c491e go_type=player_unit go_created_func_name=game_object_created_player_unit 02:45:41.462 [Lua] [NetworkServer] Peer 11000013e9c491e spawned player. 02:45:41.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=394 02:45:41.464 [Lua] PlayerManager:assign_unit_ownership BlackBird9 11000013e9c491e 1 02:45:41.465 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.41666666666666669) temporary_health_percentage (0.24166666666666667) melee slot ammo (1) ranged slot ammo (1) 02:45:48.172 [Lua] [NetworkServer] Peer 11000013e9c491e despawned player. 02:45:48.172 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013e9c491e 02:45:48.173 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000013e9c491e 02:45:48.174 [Lua] [ChatManager][1]System: BlackBird9 has left the game 02:45:48.174 [Lua] [PeerSM] 11000013e9c491e :: on_exit InGame 02:45:48.174 [Lua] [PeerSM] 11000013e9c491e :: on_enter Disconnecting 02:45:48.174 [Lua] [PSM] Disconnecting peer 11000013e9c491e 02:45:48.174 [Lua] [PSM] Disconnected peer 11000013e9c491e is being removed from session. 02:45:48.174 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013e9c491e 02:45:48.174 [Lua] [MOD][VMF][INFO] Removed 11000013e9c491e from the VMF users list. 02:45:48.174 [Lua] PlayerManager:remove_player peer_id=11000013e9c491e 1 02:45:48.174 [Lua] [GameNetworkManager] destroying game object with go_id=353 02:45:48.174 [Lua] [PeerSM] 11000013e9c491e :: on_exit Disconnecting 02:45:48.174 [Lua] [PeerSM] 11000013e9c491e :: on_enter Disconnected 02:45:48.174 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000013e9c491e) 02:45:48.174 [Lua] [ProfileSynchronizer] Peer 11000013e9c491e left session 02:45:48.174 [Lua] Set lobby begin: 02:45:48.174 [Lua] Lobby data twitch_enabled = false 02:45:48.174 [Lua] Lobby data selected_mission_id = dlc_castle 02:45:48.174 [Lua] Lobby data num_players = 4 02:45:48.174 [Lua] Lobby data difficulty_tweak = 0 02:45:48.175 [Lua] Lobby data host = 110000104a15d6b 02:45:48.175 [Lua] Lobby data matchmaking_type = 2 02:45:48.175 [Lua] Lobby data is_private = false 02:45:48.175 [Lua] Lobby data match_started = true 02:45:48.175 [Lua] Lobby data difficulty = hardest 02:45:48.175 [Lua] Lobby data player_slot_1 = 0:0 02:45:48.176 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:45:48.176 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:45:48.176 [Lua] Lobby data quick_game = true 02:45:48.176 [Lua] Lobby data country_code = US 02:45:48.176 [Lua] Lobby data matchmaking = true 02:45:48.176 [Lua] Lobby data power_level = 812 02:45:48.176 [Lua] Lobby data mission_id = dlc_castle 02:45:48.176 [Lua] Lobby data mechanism = adventure 02:45:48.176 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:45:48.176 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:45:48.176 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:45:48.176 [Lua] Lobby data player_slot_3 = 0:0 02:45:48.177 [Lua] Lobby data eac_authorized = true 02:45:48.177 [Lua] Set lobby end. 02:45:48.177 [EAC] EAC server lost client 11000013e9c491e 02:45:48.177 [EACServer] [21:45:48:177][Windows][EAC Server] [Info][UnregisterClient] Client: 011000013E9C491E PlayerGUID: 76561199010695454 02:45:48.177 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 18 02:45:48.177 [SteamVoipClient] select_out(11000013e9c491e, off) 02:45:48.177 [SteamVoipClient] select_in(11000013e9c491e, off) 02:45:48.177 [Lua] [GameNetworkManager] destroying game object with go_id=394 02:45:48.185 [Lua] player (110000104a15d6b,2) was put into party 1 02:45:48.213 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=395 02:45:48.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=396 02:45:48.213 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 02:45:48.231 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 02:45:48.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 02:45:48.245 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 02:45:48.248 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_07, ProfileSynchronizer 02:45:48.248 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 02:45:48.272 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:45:48.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, ProfileSynchronizer 02:45:48.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 02:45:48.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:45:48.296 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.371 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.433 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.455 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.477 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.523 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.572 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.602 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.673 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.701 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.727 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.780 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.832 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.883 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.911 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.940 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:48.989 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.042 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.094 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.135 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:45:49.137 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:45:49.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:45:49.162 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.236 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.236 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:45:49.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:45:49.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:45:49.288 [Connection] Dropped voip chunk from 11000013e9c491e because channel 20 can't communicate 02:45:49.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:45:49.492 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:45:49.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:45:49.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:45:49.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:45:49.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:45:49.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:45:49.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:45:49.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:45:49.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:45:49.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:45:49.618 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:45:49.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:45:49.680 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:45:49.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:45:49.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:45:49.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:45:49.720 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:45:49.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:45:49.864 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:45:49.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:45:50.059 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:45:50.059 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:45:50.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:45:50.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:45:50.102 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:45:50.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:45:50.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:45:50.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:45:50.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:45:50.248 [Handshaker] Lost connection 134 to 11000013e9c491e 02:45:50.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:45:50.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:45:50.319 [Lua] test 02:45:50.319 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 02:45:50.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.41666666666666669) temporary_health_percentage (0.20555555555555555) melee slot ammo (1) ranged slot ammo (1) 02:45:50.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=398 02:45:50.944 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:45:50.944 [Lua] Players: 3 02:45:50.944 [Lua] Set lobby begin: 02:45:50.944 [Lua] Lobby data twitch_enabled = false 02:45:50.944 [Lua] Lobby data selected_mission_id = dlc_castle 02:45:50.944 [Lua] Lobby data num_players = 3 02:45:50.944 [Lua] Lobby data difficulty_tweak = 0 02:45:50.944 [Lua] Lobby data host = 110000104a15d6b 02:45:50.945 [Lua] Lobby data matchmaking_type = 2 02:45:50.945 [Lua] Lobby data is_private = false 02:45:50.945 [Lua] Lobby data match_started = true 02:45:50.945 [Lua] Lobby data difficulty = hardest 02:45:50.945 [Lua] Lobby data player_slot_1 = 0:0 02:45:50.945 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:45:50.945 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:45:50.945 [Lua] Lobby data quick_game = true 02:45:50.945 [Lua] Lobby data country_code = US 02:45:50.945 [Lua] Lobby data matchmaking = true 02:45:50.945 [Lua] Lobby data power_level = 812 02:45:50.946 [Lua] Lobby data mission_id = dlc_castle 02:45:50.946 [Lua] Lobby data mechanism = adventure 02:45:50.946 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:45:50.946 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:45:50.946 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:45:50.946 [Lua] Lobby data player_slot_3 = 0:0 02:45:50.946 [Lua] Lobby data eac_authorized = true 02:45:50.946 [Lua] Set lobby end. 02:45:50.946 [Lua] [LobbyMembers] Member left 11000013e9c491e 02:45:51.801 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 02:45:52.374 [Lua] Set lobby begin: 02:45:52.374 [Lua] Lobby data twitch_enabled = false 02:45:52.374 [Lua] Lobby data selected_mission_id = dlc_castle 02:45:52.374 [Lua] Lobby data num_players = 3 02:45:52.374 [Lua] Lobby data difficulty_tweak = 0 02:45:52.374 [Lua] Lobby data host = 110000104a15d6b 02:45:52.374 [Lua] Lobby data matchmaking_type = 2 02:45:52.374 [Lua] Lobby data is_private = false 02:45:52.374 [Lua] Lobby data match_started = true 02:45:52.375 [Lua] Lobby data difficulty = hardest 02:45:52.375 [Lua] Lobby data player_slot_1 = 0:0 02:45:52.375 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:45:52.375 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:45:52.375 [Lua] Lobby data quick_game = true 02:45:52.375 [Lua] Lobby data country_code = US 02:45:52.375 [Lua] Lobby data matchmaking = true 02:45:52.375 [Lua] Lobby data power_level = 805 02:45:52.375 [Lua] Lobby data mission_id = dlc_castle 02:45:52.375 [Lua] Lobby data mechanism = adventure 02:45:52.375 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:45:52.375 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:45:52.376 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:45:52.376 [Lua] Lobby data player_slot_3 = 0:0 02:45:52.376 [Lua] Lobby data eac_authorized = true 02:45:52.376 [Lua] Set lobby end. 02:45:53.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:45:53.420 [Lua] 1 02:45:53.421 [Lua] 1 02:45:53.421 [Lua] 1 02:45:53.421 [Lua] 1 02:45:53.422 [Lua] 1 02:45:53.422 [Lua] 1 02:45:54.069 [Lua] 2 02:45:54.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:45:54.454 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:45:56.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:45:57.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:45:59.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:46:02.556 [Lua] 1 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:03.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:46:14.505 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 2 02:46:29.868 [Lua] 1 02:46:30.109 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:30.500 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:46:30.917 [Lua] 1 02:46:30.917 [Lua] 2 02:46:31.590 [Lua] 1 02:46:31.987 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a key 02:46:31.987 [Flow] ENABLE 02:46:32.237 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:46:32.648 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:46:40.780 [Flow] DISABLE 02:46:44.473 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Grimoire 02:47:07.318 [Lua] ready to jump failed 02:47:11.780 [Lua] fence jumping 02:47:13.093 [Lua] ready to jump failed 02:47:16.842 [EACServer] [21:47:16:842][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:47:17.592 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:18.084 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:47:19.547 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:19.942 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:47:20.514 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:20.968 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:47:21.542 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:21.974 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:47:22.563 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:47:22.978 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:47:32.625 [Lua] Switching ConflictSettings: to: chaos 02:47:32.625 [Lua] pacing=chaos 02:47:32.625 [Lua] roaming=nil 02:47:32.625 [Lua] specials=chaos 02:47:32.625 [Lua] debug_color=purple 02:47:32.625 [Lua] contained_breeds=nil 02:47:32.625 [Lua] pack_spawning=chaos 02:47:32.625 [Lua] disabled=false 02:47:32.625 [Lua] factions=nil 02:47:32.625 [Lua] boss=chaos 02:47:32.625 [Lua] horde=chaos 02:47:32.625 [Lua] name=chaos 02:47:32.625 [Lua] intensity=default 02:47:32.625 [Lua] --- 02:47:39.534 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:39.558 [Lua] Spline already found! 02:47:39.620 [Lua] Init group template: spline_patrol 02:47:40.880 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0) 02:47:42.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:42.224 [Lua] Spline already found! 02:47:42.277 [Lua] Init group template: spline_patrol 02:47:43.305 [Lua] 1 02:47:44.786 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:47:44.808 [Lua] Spline already found! 02:47:44.859 [Lua] Init group template: spline_patrol 02:47:50.112 [Lua] 1 02:47:51.926 [Lua] 1 02:47:52.718 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 02:47:58.849 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:47:59.939 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:00.476 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:01.219 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:01.754 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:02.421 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:02.880 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:03.598 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:04.060 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:11.237 [Lua] 1 02:48:15.767 [Lua] 2 02:48:17.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:48:17.876 [Lua] 2 02:48:17.876 [Lua] 1 02:48:18.939 [Lua] 1 02:48:19.516 [Lua] 1 02:48:20.120 [Lua] 1 02:48:20.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:48:21.300 [Lua] 2 02:48:21.394 [Lua] 2 02:48:21.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:48:22.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:48:23.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 02:48:23.536 [Lua] 1 02:48:23.536 [Lua] 2 02:48:23.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:48:24.440 [Lua] 1 02:48:24.441 [Lua] 2 02:48:25.924 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:26.358 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:26.873 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:27.550 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:27.683 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:28.110 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:28.204 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:28.841 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:30.258 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:31.099 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:31.313 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:32.230 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:48:35.099 [Lua] Time for new HOOORDE! multi_first_wave 02:48:35.099 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 02:48:35.099 [Lua] horde requested: vector_blob 02:48:35.099 [Lua] wants to spawn ahead within distance: 60 02:48:35.099 [Lua] horde crated with id 14 of type vector_blob 02:48:35.099 [Lua] managed to spawn 30/30 horde enemies 02:48:35.099 [Lua] vector blob horde has started 02:48:36.086 [Lua] Init group template: horde 02:48:41.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x16fcf, position: 0 02:48:48.310 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 45 action: follow 02:48:48.742 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 43 action: follow 02:48:48.769 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 42 action: fallback_idle 02:48:48.961 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 41 action: nil 02:48:49.078 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 40 action: nil 02:48:49.102 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 39 action: follow 02:48:49.102 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 38 action: fallback_idle 02:48:49.178 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 37 action: follow 02:48:49.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:48:49.296 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:48:49.296 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 02:48:49.296 [Lua] horde requested: vector_blob 02:48:49.296 [Lua] wants to spawn ahead within distance: 60 02:48:49.296 [Lua] horde crated with id 15 of type vector_blob 02:48:49.296 [Lua] managed to spawn 27/27 horde enemies 02:48:49.296 [Lua] vector blob horde has started 02:48:50.010 [Lua] Init group template: horde 02:48:50.093 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:48:50.093 [Lua] Players: 4 02:48:50.093 [Lua] Set lobby begin: 02:48:50.093 [Lua] Lobby data twitch_enabled = false 02:48:50.093 [Lua] Lobby data selected_mission_id = dlc_castle 02:48:50.093 [Lua] Lobby data num_players = 4 02:48:50.093 [Lua] Lobby data difficulty_tweak = 0 02:48:50.093 [Lua] Lobby data host = 110000104a15d6b 02:48:50.094 [Lua] Lobby data matchmaking_type = 2 02:48:50.094 [Lua] Lobby data is_private = false 02:48:50.094 [Lua] Lobby data match_started = true 02:48:50.094 [Lua] Lobby data difficulty = hardest 02:48:50.094 [Lua] Lobby data player_slot_1 = 0:0 02:48:50.094 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:48:50.094 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:48:50.094 [Lua] Lobby data quick_game = true 02:48:50.094 [Lua] Lobby data country_code = US 02:48:50.094 [Lua] Lobby data matchmaking = true 02:48:50.094 [Lua] Lobby data power_level = 805 02:48:50.094 [Lua] Lobby data mission_id = dlc_castle 02:48:50.094 [Lua] Lobby data mechanism = adventure 02:48:50.094 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:48:50.094 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:48:50.095 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:50.095 [Lua] Lobby data player_slot_3 = 0:0 02:48:50.095 [Lua] Lobby data eac_authorized = true 02:48:50.095 [Lua] Set lobby end. 02:48:50.095 [Lua] [LobbyMembers] Member joined 1100001040eec42 02:48:51.205 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 63 action: follow 02:48:51.466 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 62 action: follow 02:48:51.758 [Lua] GOT approve_channel 21 1100001040eec42 18600000341c059 02:48:51.758 [EAC] EAC server has client 1100001040eec42 and channel 21 (and owner 1100001040eec42) 02:48:51.758 [Lua] Client with peer_id 1100001040eec42 got APPROVED by server 02:48:51.758 [EACServer] [21:48:51:757][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040EEC42 PlayerGUID: 76561198028352578 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028352578 PlayerName: PoppyTrain 02:48:51.759 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040eec42' 02:48:51.759 [Lua] [ChatManager][1]System: PoppyTrain is joining the game 02:48:51.759 [Lua] [NetworkServer] Peer 1100001040eec42 joined server lobby. 02:48:51.759 [Lua] [NetworkServer] Creating peer info. 02:48:51.759 [Lua] [PeerSM] 1100001040eec42 :: on_enter Connecting 02:48:51.760 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 61 action: follow 02:48:51.760 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 60 action: follow 02:48:51.917 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 1100001040eec42, replying lobby_ok 02:48:52.020 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040eec42 REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000114f9bec5 02:48:52.076 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 62 action: follow 02:48:52.101 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 61 action: follow 02:48:52.337 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 60 action: follow 02:48:52.581 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 59 action: follow 02:48:53.001 [Flow] Spawned:c_barrel_socket 02:48:54.267 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001040eec42' 02:48:54.403 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:48:54.403 [Lua] Players: 3 02:48:54.403 [Lua] Set lobby begin: 02:48:54.403 [Lua] Lobby data twitch_enabled = false 02:48:54.403 [Lua] Lobby data selected_mission_id = dlc_castle 02:48:54.403 [Lua] Lobby data num_players = 3 02:48:54.403 [Lua] Lobby data difficulty_tweak = 0 02:48:54.403 [Lua] Lobby data host = 110000104a15d6b 02:48:54.403 [Lua] Lobby data matchmaking_type = 2 02:48:54.403 [Lua] Lobby data is_private = false 02:48:54.404 [Lua] Lobby data match_started = true 02:48:54.404 [Lua] Lobby data difficulty = hardest 02:48:54.404 [Lua] Lobby data player_slot_1 = 0:0 02:48:54.404 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:48:54.404 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:48:54.404 [Lua] Lobby data quick_game = true 02:48:54.404 [Lua] Lobby data country_code = US 02:48:54.404 [Lua] Lobby data matchmaking = true 02:48:54.404 [Lua] Lobby data power_level = 805 02:48:54.404 [Lua] Lobby data mission_id = dlc_castle 02:48:54.404 [Lua] Lobby data mechanism = adventure 02:48:54.404 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:48:54.404 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:48:54.405 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:54.405 [Lua] Lobby data player_slot_3 = 0:0 02:48:54.405 [Lua] Lobby data eac_authorized = true 02:48:54.405 [Lua] Set lobby end. 02:48:54.405 [Lua] [LobbyMembers] Member left 1100001040eec42 02:48:54.591 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 58 action: follow 02:48:54.843 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 57 action: follow 02:48:55.267 [Steam] Connection 9e731fe3 to remote 1100001040eec42 rejected, reason 1000 02:48:55.291 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001040eec42' 02:48:55.291 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040eec42) 02:48:55.291 [Lua] [PeerSM] 1100001040eec42 :: on_exit Connecting 02:48:55.291 [Lua] [PeerSM] 1100001040eec42 :: on_enter Disconnecting 02:48:55.291 [Lua] [PSM] Disconnecting peer 1100001040eec42 02:48:55.292 [Lua] [ChatManager][1]System: PoppyTrain has left the game 02:48:55.292 [Lua] [PeerSM] 1100001040eec42 :: on_exit Disconnecting 02:48:55.292 [Lua] [PeerSM] 1100001040eec42 :: on_enter Disconnected 02:48:55.292 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001040eec42) 02:48:55.292 [Lua] [ProfileSynchronizer] Peer 1100001040eec42 left session 02:48:55.292 [Lua] Set lobby begin: 02:48:55.292 [Lua] Lobby data twitch_enabled = false 02:48:55.292 [Lua] Lobby data selected_mission_id = dlc_castle 02:48:55.292 [Lua] Lobby data num_players = 3 02:48:55.292 [Lua] Lobby data difficulty_tweak = 0 02:48:55.292 [Lua] Lobby data host = 110000104a15d6b 02:48:55.292 [Lua] Lobby data matchmaking_type = 2 02:48:55.292 [Lua] Lobby data is_private = false 02:48:55.292 [Lua] Lobby data match_started = true 02:48:55.292 [Lua] Lobby data difficulty = hardest 02:48:55.292 [Lua] Lobby data player_slot_1 = 0:0 02:48:55.292 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:48:55.292 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:48:55.293 [Lua] Lobby data quick_game = true 02:48:55.293 [Lua] Lobby data country_code = US 02:48:55.293 [Lua] Lobby data matchmaking = true 02:48:55.293 [Lua] Lobby data power_level = 805 02:48:55.293 [Lua] Lobby data mission_id = dlc_castle 02:48:55.293 [Lua] Lobby data mechanism = adventure 02:48:55.293 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:48:55.293 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:48:55.293 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:48:55.293 [Lua] Lobby data player_slot_3 = 0:0 02:48:55.293 [Lua] Lobby data eac_authorized = true 02:48:55.293 [Lua] Set lobby end. 02:48:55.293 [EAC] EAC server lost client 1100001040eec42 02:48:55.293 [EACServer] [21:48:55:293][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001040EEC42 PlayerGUID: 76561198028352578 02:48:55.293 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 21 02:48:55.294 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 56 action: follow 02:48:56.243 [Handshaker] Lost connection 135 to 1100001040eec42 02:48:58.151 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 02:48:58.151 [Flow] Socket 1 occupied 02:48:58.151 [Lua] [flow:Sockets occupied:] float=1.000000 02:48:58.151 [Flow] Objective unit hit socket:true 02:48:58.522 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 55 action: follow 02:48:58.522 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 54 action: follow 02:48:58.549 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 53 action: follow 02:48:58.627 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 52 action: follow 02:49:03.278 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 49 size: 53 action: follow 02:49:03.278 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 50 size: 52 action: follow 02:49:03.309 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 51 action: follow 02:49:09.943 [Lua] 1 02:49:10.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:49:10.894 [Lua] nil 02:49:10.894 [Lua] nil 02:49:10.894 [Lua] nil 02:49:10.894 [Lua] nil 02:49:10.895 [Lua] nil 02:49:10.895 [Lua] nil 02:49:10.895 [Lua] nil 02:49:10.895 [Lua] nil 02:49:10.895 [Lua] nil 02:49:12.767 [Lua] 1 02:49:12.999 [Lua] HORDE: last wave, reset to standard horde delay 02:49:12.999 [Lua] Time for new HOOORDE! multi_last_wave 02:49:12.999 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 02:49:12.999 [Lua] horde requested: vector_blob 02:49:12.999 [Lua] wants to spawn behind within distance: 60 02:49:12.999 [Lua] horde crated with id 16 of type vector_blob 02:49:12.999 [Lua] managed to spawn 27/27 horde enemies 02:49:12.999 [Lua] vector blob horde has started 02:49:14.090 [Lua] Init group template: horde 02:49:14.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x16fcf, position: 1599420 02:49:15.165 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:49:15.206 [Lua] Spline already found! 02:49:15.291 [Lua] Init group template: spline_patrol 02:49:16.842 [EACServer] [21:49:16:842][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:49:16.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x16fcf, position: 1698949 02:49:18.715 [Lua] Horde killed: ? 02:49:20.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:49:22.346 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:22.815 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:49:23.066 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:23.509 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:49:26.908 [Lua] Horde killed: ? 02:49:32.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:49:32.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:49:32.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:49:34.990 [Lua] 1 02:49:35.090 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:35.488 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:49:35.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:49:35.727 [Lua] 1 02:49:37.366 [Lua] Horde killed: ? 02:49:40.968 [Lua] fence jumping 02:49:41.755 [Lua] ready to jump failed 02:49:47.874 [Lua] main_path_player_far_away_check started 02:49:49.711 [Lua] fence jumping 02:49:50.259 [Lua] main_path_player_far_away_check started 02:49:50.982 [Lua] main_path_player_far_away_check started 02:49:51.410 [Lua] fence jumping 02:49:52.001 [Lua] ready to jump failed 02:49:52.107 [Lua] main_path_player_far_away_check started 02:49:54.073 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 02:49:54.200 [Lua] main_path_player_far_away_check started 02:49:54.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:49:55.207 [Lua] main_path_player_far_away_check started 02:49:55.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:49:55.774 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:49:58.498 [Lua] main_path_player_far_away_check started 02:50:01.616 [Lua] main_path_player_far_away_check started 02:50:09.996 [Lua] main_path_player_far_away_check started 02:50:15.815 [Lua] fence jumping 02:50:17.708 [Lua] Destroying unit since outside mesh or world 02:50:21.085 [Lua] fence jumping 02:50:21.985 [Lua] ready to jump failed 02:50:23.340 [Lua] fence jumping 02:50:23.986 [Lua] ready to jump failed 02:50:31.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:50:31.894 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 02:50:32.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:50:32.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:50:32.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:50:33.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:50:34.479 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 02:50:45.852 [Lua] 1 02:50:46.496 [Lua] 1 02:50:48.702 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:49.178 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:50:49.627 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:50.005 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:50:50.500 [Lua] 1 02:50:50.501 [Lua] 3 02:50:50.501 [Lua] 2 02:50:50.711 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:51.098 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:50:51.601 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:52.136 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:50:56.814 [Lua] 1 02:50:58.672 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:50:58.672 [Lua] Players: 4 02:50:58.672 [Lua] Set lobby begin: 02:50:58.672 [Lua] Lobby data twitch_enabled = false 02:50:58.672 [Lua] Lobby data selected_mission_id = dlc_castle 02:50:58.672 [Lua] Lobby data num_players = 4 02:50:58.673 [Lua] Lobby data difficulty_tweak = 0 02:50:58.673 [Lua] Lobby data host = 110000104a15d6b 02:50:58.673 [Lua] Lobby data matchmaking_type = 2 02:50:58.673 [Lua] Lobby data is_private = false 02:50:58.673 [Lua] Lobby data match_started = true 02:50:58.673 [Lua] Lobby data difficulty = hardest 02:50:58.673 [Lua] Lobby data player_slot_1 = 0:0 02:50:58.673 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:50:58.673 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:50:58.673 [Lua] Lobby data quick_game = true 02:50:58.673 [Lua] Lobby data country_code = US 02:50:58.673 [Lua] Lobby data matchmaking = true 02:50:58.673 [Lua] Lobby data power_level = 805 02:50:58.674 [Lua] Lobby data mission_id = dlc_castle 02:50:58.674 [Lua] Lobby data mechanism = adventure 02:50:58.674 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:50:58.674 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:50:58.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:50:58.674 [Lua] Lobby data player_slot_3 = 0:0 02:50:58.674 [Lua] Lobby data eac_authorized = true 02:50:58.674 [Lua] Set lobby end. 02:50:58.674 [Lua] [LobbyMembers] Member joined 110000111a4d650 02:51:00.214 [Lua] GOT approve_channel 22 110000111a4d650 18600000341c059 02:51:00.214 [EAC] EAC server has client 110000111a4d650 and channel 22 (and owner 110000111a4d650) 02:51:00.214 [EACServer] [21:51:00:214][Windows][EAC Server] [Info][RegisterClient] Client: 0110000111A4D650 PlayerGUID: 76561198256281168 PlayerIP: 0.0.0.0 OwnerGUID: 76561198256281168 PlayerName: Troppsicle 02:51:00.214 [Lua] Client with peer_id 110000111a4d650 got APPROVED by server 02:51:00.216 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000111a4d650' 02:51:00.216 [Lua] [ChatManager][1]System: Troppsicle is joining the game 02:51:00.216 [Lua] [NetworkServer] Peer 110000111a4d650 joined server lobby. 02:51:00.216 [Lua] [NetworkServer] Creating peer info. 02:51:00.216 [Lua] [PeerSM] 110000111a4d650 :: on_enter Connecting 02:51:00.327 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 110000111a4d650, replying lobby_ok 02:51:00.394 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000111a4d650 REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000114f9bec5 02:51:01.164 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:01.786 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:02.956 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:03.475 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:05.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:51:05.627 [Lua] Spline already found! 02:51:05.678 [Lua] Init group template: spline_patrol 02:51:06.272 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:06.781 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:08.144 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:51:08.168 [Lua] Spline already found! 02:51:08.221 [Lua] Init group template: spline_patrol 02:51:08.799 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 21 02:51:09.065 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 20 02:51:09.123 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:09.585 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:11.555 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000111a4d650 02:51:11.555 [Lua] Set lobby begin: 02:51:11.555 [Lua] Lobby data twitch_enabled = false 02:51:11.555 [Lua] Lobby data selected_mission_id = dlc_castle 02:51:11.556 [Lua] Lobby data num_players = 4 02:51:11.556 [Lua] Lobby data difficulty_tweak = 0 02:51:11.556 [Lua] Lobby data host = 110000104a15d6b 02:51:11.556 [Lua] Lobby data matchmaking_type = 2 02:51:11.556 [Lua] Lobby data is_private = false 02:51:11.556 [Lua] Lobby data match_started = true 02:51:11.556 [Lua] Lobby data difficulty = hardest 02:51:11.556 [Lua] Lobby data player_slot_1 = 0:0 02:51:11.556 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:51:11.556 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:51:11.556 [Lua] Lobby data quick_game = true 02:51:11.556 [Lua] Lobby data country_code = US 02:51:11.556 [Lua] Lobby data matchmaking = true 02:51:11.557 [Lua] Lobby data power_level = 805 02:51:11.557 [Lua] Lobby data mission_id = dlc_castle 02:51:11.557 [Lua] Lobby data mechanism = adventure 02:51:11.557 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:51:11.557 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:51:11.557 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:51:11.557 [Lua] Lobby data player_slot_3 = 110000111a4d650:1 02:51:11.557 [Lua] Lobby data eac_authorized = true 02:51:11.557 [Lua] Set lobby end. 02:51:13.980 [Lua] ### CLEARING PEER STATE FOR 110000111a4d650 02:51:13.980 [Lua] [PeerSM] 110000111a4d650 :: on_exit Connecting 02:51:13.980 [Lua] [PeerSM] 110000111a4d650 :: on_enter Connecting 02:51:14.143 [Lua] [NetworkServer] Peer 110000111a4d650 has sent rpc_notify_lobby_joined 02:51:14.143 [Lua] [PSM] Peer 110000111a4d650 joined. Want to use profile index "3" and join party "0" 02:51:14.143 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000111a4d650, connection_key=5) 02:51:14.143 [Lua] Sync dynamic to client: 02:51:14.424 [SteamVoipClient] select_out(110000111a4d650, on) 02:51:14.981 [SteamVoipClient] select_out(110000111a4d650, on) 02:51:14.981 [SteamVoipClient] select_in(110000111a4d650, on) 02:51:14.981 [SteamVoipClient] select_out(110000111a4d650, off) 02:51:15.375 [EACServer] [21:51:15:374][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A4D650 Session: 8 Status: Client Authenticated Message: Client authenticated. 02:51:15.376 [EAC] Peer 110000111a4d650 switched EAC state to ClientAuthenticatedLocal 02:51:15.604 [EACServer] [21:51:15:604][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000111A4D650. 02:51:16.005 [EACServer] [21:51:16:004][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000111A4D650 02:51:16.005 [EACServer] [21:51:16:004][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A4D650 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:51:16.018 [EAC] Peer 110000111a4d650 switched EAC state to ClientAuthenticatedRemote 02:51:16.455 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a key 02:51:16.697 [Lua] [NetworkServer] Peer 110000111a4d650 has sent rpc_post_game_notified 02:51:16.699 [Lua] player (110000111a4d650,1) was put into party 0 02:51:16.699 [Lua] [ProfileSynchronizer] Peer 110000111a4d650 entered session 02:51:16.699 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111a4d650 02:51:16.699 [Lua] [PeerSM] 110000111a4d650 :: on_exit Connecting 02:51:16.699 [Lua] [PeerSM] 110000111a4d650 :: on_enter Loading 02:51:16.721 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a4d650 02:51:16.721 [Lua] Mechanism says: a client joined the game! 110000111a4d650 02:51:16.843 [EACServer] [21:51:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:51:16.918 [Lua] ### Sending rpc_level_loaded 02:51:16.918 [Lua] #### Has state machine: true, peer_id: 110000111a4d650, level_id: 355 02:51:16.918 [Lua] Peer 110000111a4d650 has loaded the level but not all enemies, so we wait 02:51:17.144 [Lua] Time for new HOOORDE! multi_first_wave 02:51:17.144 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 02:51:17.144 [Lua] horde requested: vector_blob 02:51:17.144 [Lua] wants to spawn ahead within distance: 60 02:51:17.144 [Lua] horde crated with id 20 of type vector_blob 02:51:17.144 [Lua] managed to spawn 27/27 horde enemies 02:51:17.144 [Lua] vector blob horde has started 02:51:17.726 [Lua] Init group template: horde 02:51:24.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:24.196 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:51:24.196 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:51:24.196 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 02:51:24.196 [Lua] horde requested: vector_blob 02:51:24.196 [Lua] wants to spawn ahead within distance: 60 02:51:24.196 [Lua] horde crated with id 21 of type vector_blob 02:51:24.196 [Lua] managed to spawn 32/32 horde enemies 02:51:24.196 [Lua] vector blob horde has started 02:51:24.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 71207 02:51:24.338 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 02:51:24.338 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 02:51:24.366 [Lua] > starting new spline, using new navbot: standard , id: boss_3 02:51:24.440 [Lua] > continuing spline boss_3 index: 2 retries: 0 02:51:24.514 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.514 [Lua] > continuing spline boss_3 index: 3 retries: 0 02:51:24.564 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.564 [Lua] > continuing spline boss_3 index: 4 retries: 0 02:51:24.588 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.588 [Lua] > continuing spline boss_3 index: 5 retries: 0 02:51:24.614 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.614 [Lua] > continuing spline boss_3 index: 6 retries: 0 02:51:24.663 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.663 [Lua] > continuing spline boss_3 index: 7 retries: 0 02:51:24.714 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.714 [Lua] > continuing spline boss_3 index: 8 retries: 0 02:51:24.888 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 02:51:24.888 [Lua] > spline completed boss_3 retries: 0 02:51:24.961 [Lua] Init group template: horde 02:51:25.364 [Lua] Init group template: spline_patrol 02:51:28.514 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000111a4d650, connection_key=5) 02:51:28.515 [Lua] [PeerSM] 110000111a4d650 :: on_exit Loading 02:51:28.515 [Lua] [PeerSM] 110000111a4d650 :: on_enter LoadingProfilePackages 02:51:28.536 [Lua] [PeerSM] 110000111a4d650 :: on_exit LoadingProfilePackages 02:51:28.536 [Lua] [PeerSM] 110000111a4d650 :: on_enter WaitingForEnterGame 02:51:30.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:30.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:30.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:30.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:30.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:30.554 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:51:34.264 [Lua] [PeerSM] 110000111a4d650 :: on_exit WaitingForEnterGame 02:51:34.264 [Lua] [PeerSM] 110000111a4d650 :: on_enter WaitingForGameObjectSync 02:51:34.285 [Lua] [NetworkServer] Game_object_sync_done for peer 110000111a4d650 02:51:34.299 [Lua] Breedfreezer (server) starting a hot join sync 02:51:34.299 [Lua] packing 2 units of breed chaos_marauder 02:51:34.299 [Lua] packing 16 units of breed skaven_clan_rat 02:51:34.299 [Lua] packing 0 units of breed skaven_storm_vermin 02:51:34.299 [Lua] packing 50 units of breed skaven_slave 02:51:34.299 [Lua] packing 0 units of breed chaos_fanatic 02:51:34.299 [Lua] packing 0 units of breed chaos_raider 02:51:34.299 [Lua] packing 1 units of breed chaos_warrior 02:51:34.299 [Lua] packing 0 units of breed chaos_berzerker 02:51:34.299 [Lua] packing 8 units of breed skaven_plague_monk 02:51:34.299 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:51:34.299 [Lua] 02:51:34.299 [Lua] [1] = 7 (number) 02:51:34.299 [Lua] [2] = 2 (number) 02:51:34.299 [Lua] [3] = 20 (number) 02:51:34.299 [Lua] [4] = 16 (number) 02:51:34.299 [Lua] [5] = 1 (number) 02:51:34.299 [Lua] [6] = 0 (number) 02:51:34.299 [Lua] [7] = 33 (number) 02:51:34.299 [Lua] [8] = 50 (number) 02:51:34.299 [Lua] [9] = 4 (number) 02:51:34.299 [Lua] [10] = 0 (number) 02:51:34.299 [Lua] [11] = 5 (number) 02:51:34.299 [Lua] [12] = 0 (number) 02:51:34.299 [Lua] [13] = 5 (number) 02:51:34.299 [Lua] [14] = 1 (number) 02:51:34.299 [Lua] [15] = 2 (number) 02:51:34.299 [Lua] [16] = 0 (number) 02:51:34.299 [Lua] [17] = 4 (number) 02:51:34.299 [Lua] [18] = 8 (number) 02:51:34.299 [Lua] 02:51:34.299 [Lua] 02:51:34.299 [Lua] [1] = 635 (number) 02:51:34.299 [Lua] [2] = 528 (number) 02:51:34.299 [Lua] [3] = 147 (number) 02:51:34.299 [Lua] [4] = 138 (number) 02:51:34.299 [Lua] [5] = 219 (number) 02:51:34.299 [Lua] [6] = 140 (number) 02:51:34.299 [Lua] [7] = 94 (number) 02:51:34.299 [Lua] [8] = 146 (number) 02:51:34.299 [Lua] [9] = 212 (number) 02:51:34.299 [Lua] [10] = 136 (number) 02:51:34.299 [Lua] [11] = 163 (number) 02:51:34.299 [Lua] [12] = 151 (number) 02:51:34.299 [Lua] [13] = 160 (number) 02:51:34.299 [Lua] [14] = 208 (number) 02:51:34.299 [Lua] [15] = 263 (number) 02:51:34.299 [Lua] [16] = 153 (number) 02:51:34.299 [Lua] [17] = 141 (number) 02:51:34.299 [Lua] [18] = 166 (number) 02:51:34.299 [Lua] [19] = 362 (number) 02:51:34.299 [Lua] [20] = 267 (number) 02:51:34.299 [Lua] [21] = 360 (number) 02:51:34.299 [Lua] [22] = 244 (number) 02:51:34.299 [Lua] [23] = 248 (number) 02:51:34.299 [Lua] [24] = 196 (number) 02:51:34.299 [Lua] [25] = 205 (number) 02:51:34.299 [Lua] [26] = 223 (number) 02:51:34.299 [Lua] [27] = 187 (number) 02:51:34.299 [Lua] [28] = 216 (number) 02:51:34.299 [Lua] [29] = 186 (number) 02:51:34.299 [Lua] [30] = 209 (number) 02:51:34.299 [Lua] [31] = 363 (number) 02:51:34.299 [Lua] [32] = 204 (number) 02:51:34.299 [Lua] [33] = 237 (number) 02:51:34.299 [Lua] [34] = 355 (number) 02:51:34.299 [Lua] [35] = 357 (number) 02:51:34.299 [Lua] [36] = 359 (number) 02:51:34.299 [Lua] [37] = 270 (number) 02:51:34.299 [Lua] [38] = 239 (number) 02:51:34.299 [Lua] [39] = 183 (number) 02:51:34.299 [Lua] [40] = 190 (number) 02:51:34.299 [Lua] [41] = 210 (number) 02:51:34.299 [Lua] [42] = 182 (number) 02:51:34.299 [Lua] [43] = 365 (number) 02:51:34.299 [Lua] [44] = 242 (number) 02:51:34.299 [Lua] [45] = 200 (number) 02:51:34.299 [Lua] [46] = 364 (number) 02:51:34.299 [Lua] [47] = 175 (number) 02:51:34.299 [Lua] [48] = 268 (number) 02:51:34.299 [Lua] [49] = 194 (number) 02:51:34.299 [Lua] [50] = 226 (number) 02:51:34.299 [Lua] [51] = 266 (number) 02:51:34.299 [Lua] [52] = 356 (number) 02:51:34.299 [Lua] [53] = 251 (number) 02:51:34.299 [Lua] [54] = 188 (number) 02:51:34.299 [Lua] [55] = 191 (number) 02:51:34.299 [Lua] [56] = 369 (number) 02:51:34.299 [Lua] [57] = 201 (number) 02:51:34.299 [Lua] [58] = 354 (number) 02:51:34.299 [Lua] [59] = 385 (number) 02:51:34.299 [Lua] [60] = 377 (number) 02:51:34.299 [Lua] [61] = 174 (number) 02:51:34.299 [Lua] [62] = 390 (number) 02:51:34.299 [Lua] [63] = 264 (number) 02:51:34.299 [Lua] [64] = 241 (number) 02:51:34.299 [Lua] [65] = 388 (number) 02:51:34.299 [Lua] [66] = 374 (number) 02:51:34.299 [Lua] [67] = 180 (number) 02:51:34.299 [Lua] [68] = 375 (number) 02:51:34.299 [Lua] [69] = 124 (number) 02:51:34.299 [Lua] [70] = 293 (number) 02:51:34.299 [Lua] [71] = 311 (number) 02:51:34.299 [Lua] [72] = 310 (number) 02:51:34.300 [Lua] [73] = 309 (number) 02:51:34.300 [Lua] [74] = 331 (number) 02:51:34.300 [Lua] [75] = 332 (number) 02:51:34.300 [Lua] [76] = 292 (number) 02:51:34.300 [Lua] [77] = 346 (number) 02:51:34.300 [Lua] 02:51:34.300 [Lua] PlayerManager:add_remote_player 110000111a4d650 02:51:34.300 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=637 02:51:34.300 [Lua] RemotePlayer:create_game_object( ) 637 02:51:34.328 [Lua] [ProfileSynchronizer] Assigning peer(110000111a4d650:1) to profile(3) career(4) 02:51:34.329 [Lua] [PeerSM] 110000111a4d650 :: on_exit WaitingForGameObjectSync 02:51:34.329 [Lua] [PeerSM] 110000111a4d650 :: on_enter WaitingForPlayers 02:51:34.350 [Lua] [PeerSM] 110000111a4d650 :: on_exit WaitingForPlayers 02:51:34.350 [Lua] [PeerSM] 110000111a4d650 :: on_enter InGame 02:51:34.822 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:34.973 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=110000111a4d650 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:51:34.973 [Lua] Adding player sync data to peer=110000111a4d650 local_player_id=1 02:51:34.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 02:51:34.976 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 02:51:35.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:51:35.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:51:35.199 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 02:51:35.221 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:35.321 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 02:51:35.321 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 02:51:35.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 02:51:35.559 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:35.908 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:51:36.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 02:51:36.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 02:51:36.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:51:36.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:51:36.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 02:51:36.086 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 02:51:36.164 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 02:51:36.164 [Lua] [PackageManager] Force_load: wwise/flamethrower 02:51:36.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:51:36.284 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:51:36.284 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 02:51:36.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 02:51:36.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 02:51:36.383 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 02:51:36.384 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 02:51:36.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 02:51:36.480 [Lua] [PackageManager] Force_load: wwise/coghammer 02:51:36.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:51:36.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:51:36.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 02:51:36.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:51:36.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:51:36.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 02:51:36.697 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:51:36.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:51:36.774 [Lua] [PackageManager] Force_load: wwise/drakegun 02:51:37.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:37.390 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:51:37.964 [Lua] player (110000111a4d650,1) was put into party 1 02:51:37.980 [Lua] [GameNetworkManager] destroying game object with go_id=398 02:51:37.989 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 02:51:37.989 [Lua] [GameNetworkManager] destroying game object with go_id=395 02:51:38.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 02:51:38.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 02:51:38.019 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:51:38.020 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:51:38.020 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 02:51:38.020 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 02:51:38.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 02:51:38.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 02:51:38.021 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 02:51:38.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 02:51:38.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:51:38.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 02:51:38.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 02:51:38.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 02:51:38.028 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 02:51:38.029 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:51:38.214 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=110000111a4d650 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:51:38.214 [Lua] [NetworkServer] Peer 110000111a4d650 spawned player. 02:51:38.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=641 02:51:38.217 [Lua] PlayerManager:assign_unit_ownership Troppsicle 110000111a4d650 1 02:51:38.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81739130434782614) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:51:38.219 [Lua] [GameNetworkManager] game object created go_id=6146, owner_id=110000111a4d650 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 02:51:39.809 [Lua] Set lobby begin: 02:51:39.809 [Lua] Lobby data twitch_enabled = false 02:51:39.809 [Lua] Lobby data selected_mission_id = dlc_castle 02:51:39.810 [Lua] Lobby data num_players = 4 02:51:39.810 [Lua] Lobby data difficulty_tweak = 0 02:51:39.810 [Lua] Lobby data host = 110000104a15d6b 02:51:39.810 [Lua] Lobby data matchmaking_type = 2 02:51:39.810 [Lua] Lobby data is_private = false 02:51:39.810 [Lua] Lobby data match_started = true 02:51:39.810 [Lua] Lobby data difficulty = hardest 02:51:39.810 [Lua] Lobby data player_slot_1 = 0:0 02:51:39.810 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:51:39.810 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:51:39.810 [Lua] Lobby data quick_game = true 02:51:39.810 [Lua] Lobby data country_code = US 02:51:39.811 [Lua] Lobby data matchmaking = true 02:51:39.811 [Lua] Lobby data power_level = 812 02:51:39.811 [Lua] Lobby data mission_id = dlc_castle 02:51:39.811 [Lua] Lobby data mechanism = adventure 02:51:39.811 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:51:39.811 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:51:39.811 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:51:39.811 [Lua] Lobby data player_slot_3 = 110000111a4d650:1 02:51:39.811 [Lua] Lobby data eac_authorized = true 02:51:39.811 [Lua] Set lobby end. 02:51:40.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:43.889 [Lua] main_path_player_far_away_check started 02:51:46.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:46.165 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:51:46.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:47.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:47.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:49.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:49.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:49.590 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000114f9bec5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:49.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:49.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:49.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 71207 02:51:50.032 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114f9bec5 02:51:53.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:55.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:55.894 [Lua] 1 02:51:56.633 [Lua] 1 02:51:56.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:57.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:57.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:51:57.944 [Lua] HORDE: Pushing horde in time; too many units out 69 02:51:59.169 [Lua] 1 02:52:00.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:00.387 [Lua] 1 02:52:02.646 [Lua] [NetworkServer] Peer 110000114f9bec5 despawned player. 02:52:02.646 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000114f9bec5 02:52:02.647 [Lua] [GameNetworkManager] destroying game object with go_id=329 02:52:02.899 [Lua] 2 02:52:02.900 [Lua] 3 02:52:03.513 [Lua] 1 02:52:04.105 [Lua] 2 02:52:04.143 [Lua] 3 02:52:05.107 [Lua] 2 02:52:05.107 [Lua] 3 02:52:05.726 [Lua] 2 02:52:06.292 [Lua] 2 02:52:06.941 [Lua] 1 02:52:06.941 [Lua] 4 02:52:06.941 [Lua] 6 02:52:06.942 [Lua] 3 02:52:07.003 [Lua] 1 02:52:07.004 [Lua] 1 02:52:07.004 [Lua] 4 02:52:07.004 [Lua] 6 02:52:07.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:07.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:09.250 [Lua] 1 02:52:09.251 [Lua] 2 02:52:10.741 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:11.193 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 02:52:11.516 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:52:13.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:14.308 [Lua] HORDE: last wave, reset to standard horde delay 02:52:14.309 [Lua] Time for new HOOORDE! multi_last_wave 02:52:14.309 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 02:52:14.309 [Lua] horde requested: vector_blob 02:52:14.309 [Lua] wants to spawn ahead within distance: 60 02:52:14.309 [Lua] horde crated with id 23 of type vector_blob 02:52:14.309 [Lua] managed to spawn 28/28 horde enemies 02:52:14.309 [Lua] vector blob horde has started 02:52:14.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:14.874 [Lua] Init group template: horde 02:52:15.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:15.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 71207 02:52:15.315 [Lua] Horde killed: ? 02:52:17.857 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 02:52:24.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:25.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:25.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:26.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:26.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:27.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:28.080 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000114f9bec5 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:52:28.080 [Lua] [NetworkServer] Peer 110000114f9bec5 spawned player. 02:52:28.081 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=673 02:52:28.081 [Lua] PlayerManager:assign_unit_ownership Taco 110000114f9bec5 1 02:52:28.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.62204724550247192) 02:52:28.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:28.593 [Lua] [NetworkServer] Peer 110000111a4d650 despawned player. 02:52:28.593 [Lua] [GameNetworkManager] game object was destroyed id=6145 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a4d650 02:52:28.594 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000111a4d650 02:52:28.594 [Lua] [ChatManager][1]System: Troppsicle has left the game 02:52:28.594 [Lua] [PeerSM] 110000111a4d650 :: on_exit InGame 02:52:28.594 [Lua] [PeerSM] 110000111a4d650 :: on_enter Disconnecting 02:52:28.594 [Lua] [PSM] Disconnecting peer 110000111a4d650 02:52:28.594 [Lua] [PSM] Disconnected peer 110000111a4d650 is being removed from session. 02:52:28.594 [Lua] [GameNetworkManager] game object was destroyed id=6146 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000111a4d650 02:52:28.594 [Lua] [GameNetworkManager] game object was destroyed id=6144 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111a4d650 02:52:28.594 [Lua] PlayerManager:remove_player peer_id=110000111a4d650 1 02:52:28.594 [Lua] [GameNetworkManager] destroying game object with go_id=637 02:52:28.594 [Lua] [PeerSM] 110000111a4d650 :: on_exit Disconnecting 02:52:28.594 [Lua] [PeerSM] 110000111a4d650 :: on_enter Disconnected 02:52:28.594 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000111a4d650) 02:52:28.594 [Lua] [ProfileSynchronizer] Peer 110000111a4d650 left session 02:52:28.595 [Lua] Set lobby begin: 02:52:28.595 [Lua] Lobby data twitch_enabled = false 02:52:28.595 [Lua] Lobby data selected_mission_id = dlc_castle 02:52:28.595 [Lua] Lobby data num_players = 4 02:52:28.595 [Lua] Lobby data difficulty_tweak = 0 02:52:28.595 [Lua] Lobby data host = 110000104a15d6b 02:52:28.595 [Lua] Lobby data matchmaking_type = 2 02:52:28.595 [Lua] Lobby data is_private = false 02:52:28.595 [Lua] Lobby data match_started = true 02:52:28.595 [Lua] Lobby data difficulty = hardest 02:52:28.595 [Lua] Lobby data player_slot_1 = 0:0 02:52:28.595 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:52:28.596 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:52:28.596 [Lua] Lobby data quick_game = true 02:52:28.596 [Lua] Lobby data country_code = US 02:52:28.596 [Lua] Lobby data matchmaking = true 02:52:28.596 [Lua] Lobby data power_level = 812 02:52:28.596 [Lua] Lobby data mission_id = dlc_castle 02:52:28.596 [Lua] Lobby data mechanism = adventure 02:52:28.596 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:52:28.596 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:52:28.596 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:28.596 [Lua] Lobby data player_slot_3 = 0:0 02:52:28.596 [Lua] Lobby data eac_authorized = true 02:52:28.597 [Lua] Set lobby end. 02:52:28.597 [EAC] EAC server lost client 110000111a4d650 02:52:28.597 [EACServer] [21:52:28:596][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000111A4D650 PlayerGUID: 76561198256281168 02:52:28.597 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 22 02:52:28.597 [SteamVoipClient] select_out(110000111a4d650, off) 02:52:28.597 [SteamVoipClient] select_in(110000111a4d650, off) 02:52:28.597 [Lua] [GameNetworkManager] destroying game object with go_id=641 02:52:28.603 [Lua] player (110000104a15d6b,2) was put into party 1 02:52:28.625 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=674 02:52:28.626 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=675 02:52:28.626 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 02:52:28.641 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 02:52:28.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 02:52:28.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 02:52:28.667 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 02:52:28.667 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 02:52:28.674 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 02:52:28.676 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 02:52:28.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 02:52:28.721 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 02:52:28.722 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 02:52:28.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 02:52:28.725 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 02:52:28.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 02:52:28.745 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.771 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.773 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 02:52:28.773 [Lua] [PackageManager] Force_load: wwise/crossbow 02:52:28.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:52:28.813 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.885 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:52:28.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 02:52:28.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:52:28.904 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.928 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.949 [Connection] Dropped eac chunk from 110000111a4d650 because channel 22 can't communicate 02:52:28.949 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:28.990 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.015 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.044 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.069 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:52:29.097 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:52:29.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:52:29.116 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.137 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:52:29.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 02:52:29.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:52:29.158 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:52:29.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 02:52:29.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:52:29.211 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.236 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:52:29.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:52:29.239 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:52:29.287 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.314 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.343 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:52:29.343 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:52:29.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:52:29.370 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.393 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:52:29.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 02:52:29.395 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:52:29.419 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.446 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:52:29.446 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:52:29.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:52:29.470 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.521 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.546 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.571 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.623 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:52:29.625 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 02:52:29.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:52:29.648 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.673 [Connection] Dropped voip chunk from 110000111a4d650 because channel 24 can't communicate 02:52:29.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:52:29.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 02:52:29.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:52:29.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:52:29.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:52:29.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:52:30.500 [Lua] Set lobby begin: 02:52:30.500 [Lua] Lobby data twitch_enabled = false 02:52:30.500 [Lua] Lobby data selected_mission_id = dlc_castle 02:52:30.500 [Lua] Lobby data num_players = 4 02:52:30.501 [Lua] Lobby data difficulty_tweak = 0 02:52:30.501 [Lua] Lobby data host = 110000104a15d6b 02:52:30.501 [Lua] Lobby data matchmaking_type = 2 02:52:30.502 [Lua] Lobby data is_private = false 02:52:30.502 [Lua] Lobby data match_started = true 02:52:30.502 [Lua] Lobby data difficulty = hardest 02:52:30.502 [Lua] Lobby data player_slot_1 = 0:0 02:52:30.502 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:52:30.502 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:52:30.502 [Lua] Lobby data quick_game = true 02:52:30.503 [Lua] Lobby data country_code = US 02:52:30.503 [Lua] Lobby data matchmaking = true 02:52:30.503 [Lua] Lobby data power_level = 805 02:52:30.503 [Lua] Lobby data mission_id = dlc_castle 02:52:30.503 [Lua] Lobby data mechanism = adventure 02:52:30.503 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:52:30.503 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:52:30.503 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:30.503 [Lua] Lobby data player_slot_3 = 0:0 02:52:30.503 [Lua] Lobby data eac_authorized = true 02:52:30.503 [Lua] Set lobby end. 02:52:30.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:52:30.546 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:52:30.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:52:30.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:52:30.590 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 02:52:30.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:52:30.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:52:30.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 02:52:30.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:52:30.727 [Handshaker] Lost connection 136 to 110000111a4d650 02:52:30.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:52:30.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 02:52:30.837 [Lua] test 02:52:30.837 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 02:52:30.842 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.15899218071242399) melee slot ammo (1) ranged slot ammo (1) 02:52:30.842 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=680 02:52:30.910 [Lua] FAIL INTEREST POINT SPAWN UNIT 02:52:31.262 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:52:31.262 [Lua] Players: 3 02:52:31.262 [Lua] Set lobby begin: 02:52:31.262 [Lua] Lobby data twitch_enabled = false 02:52:31.262 [Lua] Lobby data selected_mission_id = dlc_castle 02:52:31.262 [Lua] Lobby data num_players = 3 02:52:31.262 [Lua] Lobby data difficulty_tweak = 0 02:52:31.262 [Lua] Lobby data host = 110000104a15d6b 02:52:31.262 [Lua] Lobby data matchmaking_type = 2 02:52:31.262 [Lua] Lobby data is_private = false 02:52:31.262 [Lua] Lobby data match_started = true 02:52:31.262 [Lua] Lobby data difficulty = hardest 02:52:31.262 [Lua] Lobby data player_slot_1 = 0:0 02:52:31.262 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:52:31.263 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:52:31.263 [Lua] Lobby data quick_game = true 02:52:31.263 [Lua] Lobby data country_code = US 02:52:31.263 [Lua] Lobby data matchmaking = true 02:52:31.263 [Lua] Lobby data power_level = 805 02:52:31.263 [Lua] Lobby data mission_id = dlc_castle 02:52:31.263 [Lua] Lobby data mechanism = adventure 02:52:31.263 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:52:31.263 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:52:31.263 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:31.263 [Lua] Lobby data player_slot_3 = 0:0 02:52:31.263 [Lua] Lobby data eac_authorized = true 02:52:31.264 [Lua] Set lobby end. 02:52:31.264 [Lua] [LobbyMembers] Member left 110000111a4d650 02:52:33.471 [Lua] Error: ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:398:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [6] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [7] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [8] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [9] @scripts/ui/views/ingame_hud.lua:380: in function update [10] @scripts/ui/views/ingame_ui.lua:667: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [13] @scripts/game_state/state_ingame.lua:694:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:361: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:873: in function game_update [18] @scripts/boot.lua:628:in function [1] error_message = "...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local \'loadout_display\' (a nil value)" [2] self = table: 0000000017982560; profiles = table: 00000000034177E0; profile_synchronizer = table: 00000000190DEB50; players = table: 0000000017969D20; working_area_x_offset = -250; i = 5; player_data = table: 000000000B04A460; loadout_display = nil [4] mod = table: 0000000001E5B560; error_prefix_data = "(safe_hook)"; func = [function] [6] hook_chain = [function]; num_values = 0; values = table: 00000000010EEC00; safe_hooks = table: 00000000025A0D90; i = 1 [7] self = table: 0000000017982560; dt = 0.023725312203168869; game_session = [GameSession]; player_manager = table: 0000000004B993B0; update_widgets = true; players = table: 0000000017969D20; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000004B993E0 [8] self = table: 0000000017982560; dt = 0.023725312203168869; input_manager = table: 000000000C7163A0; in_fade_active = false; input_service = table: 0000000017969730; is_matchmaking = nil [9] self = table: 0000000016CA6550; dt = 0.023725312203168869; t = 1212.0448699572589; peer_id = "110000104a15d6b"; player_manager = table: 0000000004B993B0; player = table: 000000000C99BA20; currently_visible_components = table: 0000000016CA6580; components_array = table: 0000000016CA68B0; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 5; component = table: 0000000017982560; component_name = "IngamePlayerListUI" [10] self = table: 0000000011768CE0; dt = 0.023725312203168869; t = 1212.0448699572589; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000001230B520; is_in_inn = nil; input_service = table: 0000000011768EC0; end_screen_active = nil; ingame_hud = table: 0000000016CA6550; transition_manager = table: 000000001A7C53E0; end_screen = table: 0000000002C91720 [11] hook_chain = [function] [12] self = table: 000000000C9D74A0; t = 1212.0448699572589; dt = 0.023725312203168869; disable_ingame_ui = nil; ingame_ui = table: 0000000011768CE0; level_end_view_wrapper = nil; level_end_view = nil [13] i = 1; machine = table: 000000000C9D7380 [15] world = [World]; dt = 0.023725312203168869; anim_callback = [function]; scene_callback = [function] [16] self = table: 0000000003CE6050; dt = 0.023725312203168869; t = 1192.2230355045176; _ = 1; world = [World] [17] self = table: 0000000000094E90; real_world_dt = 0.023725312203168869; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.023725312203168869; t = 1192.2230355045176 [18] dt = 0.023725312203168869 [2] active = true; network_server = table: 00000000191FED40; private_checkbox_widget = table: 000000001791C240; _mission_settings_data = table: 000000000AE83C40; cleanui = table: 0000000016CA6680; local_player = table: 000000000C99BA20; host_peer_id = "110000104a15d6b"; is_server = true; voip = table: 000000000C79B8A0; platform = "win32"; ui_renderer = table: 000000000D0B1A20; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; render_settings = table: 0000000017982660; _player_portrait_widget = table: 0000000011DCD3C0; private_setting_enabled = true; _console_cursor = table: 000000000AE83370; background = table: 0000000017925110; players = table: 0000000017969D20; popup_list = table: 0000000011FD33F0; _mission_system = table: 0000000003AA81B0; ui_top_renderer = table: 0000000011769590; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 0000000016CA6550; player_list_widgets = table: 0000000017911890; _static_widgets_by_name = table: 0000000017959A00; network_lobby = table: 0000000018AF4740; ingame_ui_context = table: 00000000117689A0; wwise_world = [WwiseWorld]; _widgets = table: 0000000017947F10; player_manager = table: 0000000004B993B0; num_players = 5; input_description_text_widget = table: 0000000017924D70; map_save_data = table: 0000000002FF3FF0; _static_widgets = table: 00000000179599D0; ingame_ui = table: 0000000011768CE0; ui_scenegraph = table: 0000000017969D50; _widgets_by_name = table: 0000000017947F40; [7] active = true; network_server = table: 00000000191FED40; private_checkbox_widget = table: 000000001791C240; _mission_settings_data = table: 000000000AE83C40; cleanui = table: 0000000016CA6680; local_player = table: 000000000C99BA20; host_peer_id = "110000104a15d6b"; is_server = true; voip = table: 000000000C79B8A0; platform = "win32"; ui_renderer = table: 000000000D0B1A20; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; render_settings = table: 0000000017982660; _player_portrait_widget = table: 0000000011DCD3C0; private_setting_enabled = true; _console_cursor = table: 000000000AE83370; background = table: 0000000017925110; players = table: 0000000017969D20; popup_list = table: 0000000011FD33F0; _mission_system = table: 0000000003AA81B0; ui_top_renderer = table: 0000000011769590; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 0000000016CA6550; player_list_widgets = table: 0000000017911890; _static_widgets_by_name = table: 0000000017959A00; network_lobby = table: 0000000018AF4740; ingame_ui_context = table: 00000000117689A0; wwise_world = [WwiseWorld]; _widgets = table: 0000000017947F10; player_manager = table: 0000000004B993B0; num_players = 5; input_description_text_widget = table: 0000000017924D70; map_save_data = table: 0000000002FF3FF0; _static_widgets = table: 00000000179599D0; ingame_ui = table: 0000000011768CE0; ui_scenegraph = table: 0000000017969D50; _widgets_by_name = table: 0000000017947F40; [8] active = true; network_server = table: 00000000191FED40; private_checkbox_widget = table: 000000001791C240; _mission_settings_data = table: 000000000AE83C40; cleanui = table: 0000000016CA6680; local_player = table: 000000000C99BA20; host_peer_id = "110000104a15d6b"; is_server = true; voip = table: 000000000C79B8A0; platform = "win32"; ui_renderer = table: 000000000D0B1A20; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; render_settings = table: 0000000017982660; _player_portrait_widget = table: 0000000011DCD3C0; private_setting_enabled = true; _console_cursor = table: 000000000AE83370; background = table: 0000000017925110; players = table: 0000000017969D20; popup_list = table: 0000000011FD33F0; _mission_system = table: 0000000003AA81B0; ui_top_renderer = table: 0000000011769590; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; _parent = table: 0000000016CA6550; player_list_widgets = table: 0000000017911890; _static_widgets_by_name = table: 0000000017959A00; network_lobby = table: 0000000018AF4740; ingame_ui_context = table: 00000000117689A0; wwise_world = [WwiseWorld]; _widgets = table: 0000000017947F10; player_manager = table: 0000000004B993B0; num_players = 5; input_description_text_widget = table: 0000000017924D70; map_save_data = table: 0000000002FF3FF0; _static_widgets = table: 00000000179599D0; ingame_ui = table: 0000000011768CE0; ui_scenegraph = table: 0000000017969D50; _widgets_by_name = table: 0000000017947F40; [9] _definitions = table: 00000000117D90F0; _components_array = table: 0000000016CA68B0; _parent = table: 0000000011768CE0; _components = table: 00000000117D9220; _scale_modified = false; _tobii_clean_ui_is_enabled = false; _ingame_ui_context = table: 00000000117689A0; _had_tobii = false; _components_hud_scale_lookup = table: 00000000117D90C0; _crosshair_position_y = false; _update_post_visibility = false; _current_group_name = "alive"; _peer_id = "110000104a15d6b"; _is_own_player_dead = false; _currently_visible_components = table: 0000000016CA6580; _clean_ui = table: 0000000016CA6680; _components_array_id_lookup = table: 00000000117D7E90; _component_list = table: 00000000117D91F0; _resolution_modified = false; _crosshair_position_x = false; [10] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000016CA6550; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D0B1A20; telemetry_time_view_enter = 0; input_manager = table: 000000000C7163A0; profile_synchronizer = table: 00000000190DEB50; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000CBD6F70; cutscene_system = table: 00000000010273B0; text_popup_ui = table: 000000000CBF1AC0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002C91720; ui_top_renderer = table: 0000000011769590; camera_manager = table: 0000000018B15980; _profile_requester = table: 000000001ACB2AF0; popup_handler = table: 000000000CBF1610; hotkey_mapping = table: 000000001AD1C950; ingame_ui_context = table: 00000000117689A0; views = table: 000000001230B520; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 000000000C99BA20; weave_onboarding = table: 000000000D47DFF0; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000017101D0; [12] world_name = "level_world"; network_server = table: 00000000191FED40; _t = 1212.0211446450558; parent = table: 000000000BAC2990; _booted_eac_untrusted = false; viewport_name = "player_1"; _conflict_directory_is_ready = true; _network_options = table: 0000000018D2F340; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000035F2950; profile_synchronizer = table: 00000000190DEB50; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000035F28B0; player = table: 000000000C99BA20; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000011768CE0; statistics_db = table: 000000000C772020; _lobby_host = table: 0000000018AF4740; game_mode_key = "adventure"; _game_started_current_frame = false; input_manager = table: 000000000C7163A0; is_quickplay = true; ingame_ui_context = table: 00000000117689A0; _game_has_started = true; free_flight_manager = table: 0000000004B996B0; is_server = true; network_event_delegate = table: 00000000017101D0; [16] locked = true; _scene_update_callbacks = table: 0000000003CF9830; _worlds = table: 0000000003CE6080; _update_queue = table: 000000000BABEE00; _disabled_worlds = table: 0000000003CF9870; _wwise_worlds = table: 0000000003D23A50; _queued_worlds_to_release = table: 0000000003D23A20; _anim_update_callbacks = table: 0000000003D177F0; [17] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000016D4B340; 02:52:33.471 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): ...ds/player_list_show_loadout/player_list_show_loadout.lua:398: attempt to index local 'loadout_display' (a nil value) 02:52:33.925 [Lua] nil 02:52:33.925 [Lua] nil 02:52:34.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:34.595 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:52:34.595 [Lua] Players: 4 02:52:34.595 [Lua] Set lobby begin: 02:52:34.595 [Lua] Lobby data twitch_enabled = false 02:52:34.596 [Lua] Lobby data selected_mission_id = dlc_castle 02:52:34.596 [Lua] Lobby data num_players = 4 02:52:34.596 [Lua] Lobby data difficulty_tweak = 0 02:52:34.597 [Lua] Lobby data host = 110000104a15d6b 02:52:34.597 [Lua] Lobby data matchmaking_type = 2 02:52:34.598 [Lua] Lobby data is_private = false 02:52:34.598 [Lua] Lobby data match_started = true 02:52:34.598 [Lua] Lobby data difficulty = hardest 02:52:34.598 [Lua] Lobby data player_slot_1 = 0:0 02:52:34.598 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:52:34.598 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:52:34.598 [Lua] Lobby data quick_game = true 02:52:34.598 [Lua] Lobby data country_code = US 02:52:34.599 [Lua] Lobby data matchmaking = true 02:52:34.599 [Lua] Lobby data power_level = 805 02:52:34.599 [Lua] Lobby data mission_id = dlc_castle 02:52:34.599 [Lua] Lobby data mechanism = adventure 02:52:34.599 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:52:34.599 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:52:34.599 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:34.599 [Lua] Lobby data player_slot_3 = 0:0 02:52:34.599 [Lua] Lobby data eac_authorized = true 02:52:34.599 [Lua] Set lobby end. 02:52:34.599 [Lua] [LobbyMembers] Member joined 1100001081dc1b1 02:52:35.492 [Lua] GOT approve_channel 25 1100001081dc1b1 18600000341c059 02:52:35.492 [EAC] EAC server has client 1100001081dc1b1 and channel 25 (and owner 1100001081dc1b1) 02:52:35.492 [EACServer] [21:52:35:492][Windows][EAC Server] [Info][RegisterClient] Client: 01100001081DC1B1 PlayerGUID: 76561198096433585 PlayerIP: 0.0.0.0 OwnerGUID: 76561198096433585 PlayerName: OH GOD ITS SO CUTE 02:52:35.492 [Lua] Client with peer_id 1100001081dc1b1 got APPROVED by server 02:52:35.493 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001081dc1b1' 02:52:35.493 [Lua] [ChatManager][1]System: OH GOD ITS SO CUTE is joining the game 02:52:35.493 [Lua] [NetworkServer] Peer 1100001081dc1b1 joined server lobby. 02:52:35.493 [Lua] [NetworkServer] Creating peer info. 02:52:35.493 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter Connecting 02:52:35.676 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000341c059 from 1100001081dc1b1, replying lobby_ok 02:52:35.805 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001081dc1b1 REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:110000114f9bec5 02:52:35.926 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001081dc1b1 02:52:35.926 [Lua] Set lobby begin: 02:52:35.926 [Lua] Lobby data twitch_enabled = false 02:52:35.927 [Lua] Lobby data selected_mission_id = dlc_castle 02:52:35.927 [Lua] Lobby data num_players = 4 02:52:35.928 [Lua] Lobby data difficulty_tweak = 0 02:52:35.928 [Lua] Lobby data host = 110000104a15d6b 02:52:35.928 [Lua] Lobby data matchmaking_type = 2 02:52:35.928 [Lua] Lobby data is_private = false 02:52:35.928 [Lua] Lobby data match_started = true 02:52:35.928 [Lua] Lobby data difficulty = hardest 02:52:35.928 [Lua] Lobby data player_slot_1 = 0:0 02:52:35.929 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:52:35.929 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:52:35.929 [Lua] Lobby data quick_game = true 02:52:35.929 [Lua] Lobby data country_code = US 02:52:35.929 [Lua] Lobby data matchmaking = true 02:52:35.929 [Lua] Lobby data power_level = 805 02:52:35.929 [Lua] Lobby data mission_id = dlc_castle 02:52:35.929 [Lua] Lobby data mechanism = adventure 02:52:35.929 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:52:35.929 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:52:35.930 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:52:35.930 [Lua] Lobby data player_slot_3 = 1100001081dc1b1:1 02:52:35.930 [Lua] Lobby data eac_authorized = true 02:52:35.930 [Lua] Set lobby end. 02:52:38.179 [Lua] ### CLEARING PEER STATE FOR 1100001081dc1b1 02:52:38.179 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit Connecting 02:52:38.179 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter Connecting 02:52:38.318 [Lua] [NetworkServer] Peer 1100001081dc1b1 has sent rpc_notify_lobby_joined 02:52:38.318 [Lua] [PSM] Peer 1100001081dc1b1 joined. Want to use profile index "3" and join party "0" 02:52:38.318 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001081dc1b1, connection_key=6) 02:52:38.318 [Lua] Sync dynamic to client: 02:52:38.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:52:38.459 [Lua] Horde killed: ? 02:52:39.450 [EACServer] [21:52:39:449][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001081DC1B1 Session: 9 Status: Client Authenticated Message: Client authenticated. 02:52:39.453 [EAC] Peer 1100001081dc1b1 switched EAC state to ClientAuthenticatedLocal 02:52:39.675 [EACServer] [21:52:39:674][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001081DC1B1. 02:52:40.177 [EACServer] [21:52:40:176][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001081DC1B1 02:52:40.177 [EACServer] [21:52:40:176][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001081DC1B1 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:52:40.184 [EAC] Peer 1100001081dc1b1 switched EAC state to ClientAuthenticatedRemote 02:52:40.427 [Lua] [NetworkServer] Peer 1100001081dc1b1 has sent rpc_post_game_notified 02:52:40.430 [Lua] player (1100001081dc1b1,1) was put into party 0 02:52:40.430 [Lua] [ProfileSynchronizer] Peer 1100001081dc1b1 entered session 02:52:40.430 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001081dc1b1 02:52:40.430 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit Connecting 02:52:40.430 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter Loading 02:52:40.478 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001081dc1b1 02:52:40.478 [Lua] Mechanism says: a client joined the game! 1100001081dc1b1 02:52:40.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 71207 02:52:40.934 [Lua] ### Sending rpc_level_loaded 02:52:40.934 [Lua] #### Has state machine: true, peer_id: 1100001081dc1b1, level_id: 355 02:52:40.934 [Lua] Peer 1100001081dc1b1 has loaded the level but not all enemies, so we wait 02:52:45.063 [Lua] state dead despawn 02:52:45.091 [Lua] [GameNetworkManager] destroying game object with go_id=680 02:52:45.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:52:45.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:52:45.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:52:47.014 [Lua] Horde killed: ? 02:52:54.389 [Lua] [ChatManager][1]System: Chicago Rot picked up a Tome 02:52:57.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:52:57.101 [Lua] Spline already found! 02:52:57.189 [Lua] Init group template: spline_patrol 02:52:57.745 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:57.776 [Lua] Coordinated attack! 02:52:58.189 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:52:58.683 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:59.177 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:53:02.741 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001081dc1b1, connection_key=6) 02:53:02.743 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit Loading 02:53:02.743 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter LoadingProfilePackages 02:53:02.768 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit LoadingProfilePackages 02:53:02.768 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter WaitingForEnterGame 02:53:04.712 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 38 02:53:08.116 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit WaitingForEnterGame 02:53:08.116 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter WaitingForGameObjectSync 02:53:08.137 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001081dc1b1 02:53:08.151 [Lua] Breedfreezer (server) starting a hot join sync 02:53:08.151 [Lua] packing 15 units of breed chaos_marauder 02:53:08.151 [Lua] packing 16 units of breed skaven_clan_rat 02:53:08.151 [Lua] packing 0 units of breed skaven_storm_vermin 02:53:08.151 [Lua] packing 50 units of breed skaven_slave 02:53:08.151 [Lua] --> rpc-package size reached, sending rpc now 02:53:08.151 [Lua] packing 47 units of breed chaos_fanatic 02:53:08.151 [Lua] packing 4 units of breed chaos_raider 02:53:08.151 [Lua] packing 4 units of breed chaos_warrior 02:53:08.151 [Lua] packing 1 units of breed chaos_berzerker 02:53:08.151 [Lua] packing 8 units of breed skaven_plague_monk 02:53:08.151 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:53:08.151 [Lua] 02:53:08.151 [Lua] [1] = 32 (number) 02:53:08.151 [Lua] [2] = 47 (number) 02:53:08.152 [Lua] [3] = 4 (number) 02:53:08.152 [Lua] [4] = 4 (number) 02:53:08.152 [Lua] [5] = 6 (number) 02:53:08.152 [Lua] [6] = 4 (number) 02:53:08.152 [Lua] [7] = 2 (number) 02:53:08.152 [Lua] [8] = 1 (number) 02:53:08.152 [Lua] [9] = 4 (number) 02:53:08.152 [Lua] [10] = 8 (number) 02:53:08.152 [Lua] 02:53:08.152 [Lua] 02:53:08.152 [Lua] [1] = 121 (number) 02:53:08.152 [Lua] [2] = 105 (number) 02:53:08.152 [Lua] [3] = 608 (number) 02:53:08.152 [Lua] [4] = 612 (number) 02:53:08.152 [Lua] [5] = 613 (number) 02:53:08.152 [Lua] [6] = 606 (number) 02:53:08.152 [Lua] [7] = 471 (number) 02:53:08.152 [Lua] [8] = 474 (number) 02:53:08.152 [Lua] [9] = 99 (number) 02:53:08.152 [Lua] [10] = 109 (number) 02:53:08.152 [Lua] [11] = 500 (number) 02:53:08.152 [Lua] [12] = 468 (number) 02:53:08.152 [Lua] [13] = 473 (number) 02:53:08.152 [Lua] [14] = 607 (number) 02:53:08.152 [Lua] [15] = 476 (number) 02:53:08.152 [Lua] [16] = 604 (number) 02:53:08.152 [Lua] [17] = 472 (number) 02:53:08.152 [Lua] [18] = 605 (number) 02:53:08.152 [Lua] [19] = 505 (number) 02:53:08.152 [Lua] [20] = 479 (number) 02:53:08.152 [Lua] [21] = 470 (number) 02:53:08.152 [Lua] [22] = 478 (number) 02:53:08.152 [Lua] [23] = 484 (number) 02:53:08.152 [Lua] [24] = 611 (number) 02:53:08.152 [Lua] [25] = 610 (number) 02:53:08.152 [Lua] [26] = 117 (number) 02:53:08.152 [Lua] [27] = 101 (number) 02:53:08.152 [Lua] [28] = 502 (number) 02:53:08.152 [Lua] [29] = 486 (number) 02:53:08.152 [Lua] [30] = 481 (number) 02:53:08.152 [Lua] [31] = 113 (number) 02:53:08.152 [Lua] [32] = 633 (number) 02:53:08.152 [Lua] [33] = 503 (number) 02:53:08.152 [Lua] [34] = 483 (number) 02:53:08.152 [Lua] [35] = 497 (number) 02:53:08.152 [Lua] [36] = 485 (number) 02:53:08.152 [Lua] [37] = 493 (number) 02:53:08.152 [Lua] [38] = 487 (number) 02:53:08.152 [Lua] [39] = 480 (number) 02:53:08.152 [Lua] [40] = 482 (number) 02:53:08.152 [Lua] [41] = 499 (number) 02:53:08.152 [Lua] [42] = 97 (number) 02:53:08.152 [Lua] [43] = 498 (number) 02:53:08.152 [Lua] [44] = 477 (number) 02:53:08.152 [Lua] [45] = 496 (number) 02:53:08.152 [Lua] [46] = 115 (number) 02:53:08.152 [Lua] [47] = 614 (number) 02:53:08.152 [Lua] [48] = 632 (number) 02:53:08.152 [Lua] [49] = 428 (number) 02:53:08.152 [Lua] [50] = 433 (number) 02:53:08.153 [Lua] [51] = 617 (number) 02:53:08.153 [Lua] [52] = 440 (number) 02:53:08.153 [Lua] [53] = 124 (number) 02:53:08.153 [Lua] [54] = 125 (number) 02:53:08.153 [Lua] [55] = 126 (number) 02:53:08.153 [Lua] [56] = 580 (number) 02:53:08.153 [Lua] [57] = 293 (number) 02:53:08.153 [Lua] [58] = 311 (number) 02:53:08.153 [Lua] [59] = 310 (number) 02:53:08.153 [Lua] [60] = 309 (number) 02:53:08.153 [Lua] [61] = 331 (number) 02:53:08.153 [Lua] [62] = 332 (number) 02:53:08.153 [Lua] [63] = 292 (number) 02:53:08.153 [Lua] [64] = 346 (number) 02:53:08.153 [Lua] 02:53:08.154 [Lua] PlayerManager:add_remote_player 1100001081dc1b1 02:53:08.154 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=727 02:53:08.155 [Lua] RemotePlayer:create_game_object( ) 727 02:53:08.192 [Lua] [ProfileSynchronizer] Assigning peer(1100001081dc1b1:1) to profile(3) career(1) 02:53:08.192 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit WaitingForGameObjectSync 02:53:08.192 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter WaitingForPlayers 02:53:08.216 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit WaitingForPlayers 02:53:08.216 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter InGame 02:53:09.319 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 2 29 02:53:09.413 [Lua] [GameNetworkManager] game object created go_id=7168, owner_id=1100001081dc1b1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:53:09.413 [Lua] Adding player sync data to peer=1100001081dc1b1 local_player_id=1 02:53:09.415 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 02:53:09.415 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 02:53:09.415 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer, async-read, 02:53:09.415 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 02:53:09.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 02:53:09.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:53:09.487 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:53:09.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:53:10.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:53:10.094 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 02:53:10.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:53:10.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:53:10.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 02:53:10.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 02:53:10.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 02:53:10.396 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 02:53:10.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:53:10.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:53:10.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 02:53:10.872 [Lua] Set lobby begin: 02:53:10.872 [Lua] Lobby data twitch_enabled = false 02:53:10.872 [Lua] Lobby data selected_mission_id = dlc_castle 02:53:10.872 [Lua] Lobby data num_players = 4 02:53:10.872 [Lua] Lobby data difficulty_tweak = 0 02:53:10.872 [Lua] Lobby data host = 110000104a15d6b 02:53:10.872 [Lua] Lobby data matchmaking_type = 2 02:53:10.872 [Lua] Lobby data is_private = false 02:53:10.872 [Lua] Lobby data match_started = true 02:53:10.873 [Lua] Lobby data difficulty = hardest 02:53:10.873 [Lua] Lobby data player_slot_1 = 0:0 02:53:10.873 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:53:10.873 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:53:10.873 [Lua] Lobby data quick_game = true 02:53:10.873 [Lua] Lobby data country_code = US 02:53:10.873 [Lua] Lobby data matchmaking = true 02:53:10.873 [Lua] Lobby data power_level = 603 02:53:10.873 [Lua] Lobby data mission_id = dlc_castle 02:53:10.873 [Lua] Lobby data mechanism = adventure 02:53:10.873 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:53:10.873 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:53:10.873 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:53:10.874 [Lua] Lobby data player_slot_3 = 1100001081dc1b1:1 02:53:10.874 [Lua] Lobby data eac_authorized = true 02:53:10.874 [Lua] Set lobby end. 02:53:11.028 [Lua] [ChatManager][1]System: Chicago Rot discarded a Tome 02:53:14.800 [Lua] [ChatManager][1]System: Chicago Rot picked up a Tome 02:53:14.802 [Lua] test 02:53:14.802 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 02:53:14.806 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:53:14.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=731 02:53:14.806 [Lua] player (1100001081dc1b1,1) was put into party 1 02:53:14.819 [Lua] [GameNetworkManager] destroying game object with go_id=731 02:53:14.824 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 02:53:14.824 [Lua] [GameNetworkManager] destroying game object with go_id=674 02:53:14.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 02:53:14.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 02:53:14.869 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 02:53:14.869 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 02:53:14.869 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 02:53:14.870 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 02:53:14.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 02:53:14.880 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 02:53:14.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 02:53:14.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 02:53:14.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 02:53:14.884 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 02:53:14.885 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 02:53:15.066 [Lua] [GameNetworkManager] game object created go_id=7169, owner_id=1100001081dc1b1 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:53:15.066 [Lua] [NetworkServer] Peer 1100001081dc1b1 spawned player. 02:53:15.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=732 02:53:15.068 [Lua] PlayerManager:assign_unit_ownership OH GOD ITS SO CUTE 1100001081dc1b1 1 02:53:15.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 02:53:15.912 [Lua] Set lobby begin: 02:53:15.912 [Lua] Lobby data twitch_enabled = false 02:53:15.912 [Lua] Lobby data selected_mission_id = dlc_castle 02:53:15.913 [Lua] Lobby data num_players = 4 02:53:15.913 [Lua] Lobby data difficulty_tweak = 0 02:53:15.913 [Lua] Lobby data host = 110000104a15d6b 02:53:15.913 [Lua] Lobby data matchmaking_type = 2 02:53:15.913 [Lua] Lobby data is_private = false 02:53:15.913 [Lua] Lobby data match_started = true 02:53:15.913 [Lua] Lobby data difficulty = hardest 02:53:15.913 [Lua] Lobby data player_slot_1 = 0:0 02:53:15.913 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 02:53:15.914 [Lua] Lobby data unique_server_name = Giant Friend Crab 02:53:15.914 [Lua] Lobby data quick_game = true 02:53:15.914 [Lua] Lobby data country_code = US 02:53:15.914 [Lua] Lobby data matchmaking = true 02:53:15.914 [Lua] Lobby data power_level = 812 02:53:15.914 [Lua] Lobby data mission_id = dlc_castle 02:53:15.914 [Lua] Lobby data mechanism = adventure 02:53:15.914 [Lua] Lobby data player_slot_5 = 110000114f9bec5:1 02:53:15.914 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 02:53:15.914 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 02:53:15.914 [Lua] Lobby data player_slot_3 = 1100001081dc1b1:1 02:53:15.914 [Lua] Lobby data eac_authorized = true 02:53:15.915 [Lua] Set lobby end. 02:53:16.843 [EACServer] [21:53:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:53:24.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:53:24.230 [Lua] Spline already found! 02:53:24.395 [Lua] Init group template: spline_patrol 02:53:25.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:53:26.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:53:26.643 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:53:27.699 [Lua] simple los failed 02:53:30.428 [Lua] ready to jump failed 02:53:31.873 [Lua] [ChatManager][1]System: Poison Feast Chalices recovered: 3 02:53:42.488 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:42.842 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:53:43.584 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:43.918 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:53:55.983 [Lua] ready to jump failed 02:54:03.891 [Lua] fence jumping 02:54:04.455 [Lua] simple los failed 02:54:10.211 [Lua] fence jumping 02:54:10.786 [Lua] ready to jump failed 02:54:12.189 [Lua] Time for new HOOORDE! multi_first_wave 02:54:12.189 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 02:54:12.189 [Lua] horde requested: vector_blob 02:54:12.189 [Lua] wants to spawn ahead within distance: 60 02:54:12.189 [Lua] horde crated with id 26 of type vector_blob 02:54:12.189 [Lua] managed to spawn 31/31 horde enemies 02:54:12.189 [Lua] vector blob horde has started 02:54:12.870 [Lua] Init group template: horde 02:54:17.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 71207 02:54:17.174 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:54:21.195 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:54:23.395 [Flow] destructible planks state 1 02:54:23.395 [Flow] destructible planks state 2 02:54:23.395 [Flow] destructible planks state 3 - destroyed 02:54:23.485 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:54:27.634 [Lua] fence jumping 02:54:28.420 [Lua] ready to jump failed 02:54:30.525 [Lua] [GameNetworkManager] game object created go_id=7170, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:31.028 [Lua] [GameNetworkManager] game object was destroyed id=7170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:54:32.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:32.999 [Lua] 1 02:54:33.689 [Lua] 2 02:54:33.690 [Lua] 3 02:54:34.173 [Lua] 1 02:54:34.211 [Lua] 2 02:54:34.212 [Lua] 3 02:54:34.922 [Lua] 2 02:54:35.375 [Lua] 1 02:54:36.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:36.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:54:36.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:54:36.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:54:37.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:38.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:38.422 [Lua] 1 02:54:39.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:39.761 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:54:40.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:40.896 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:54:40.896 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:54:40.896 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 02:54:40.896 [Lua] horde requested: vector_blob 02:54:40.896 [Lua] wants to spawn ahead within distance: 60 02:54:40.896 [Lua] horde crated with id 27 of type vector_blob 02:54:40.896 [Lua] managed to spawn 29/29 horde enemies 02:54:40.896 [Lua] vector blob horde has started 02:54:41.846 [Lua] Init group template: horde 02:54:41.876 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 02:54:44.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:44.685 [Flow] destructible planks state 1 02:54:44.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:44.717 [Flow] destructible planks state 2 02:54:44.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:44.813 [Flow] destructible planks state 3 - destroyed 02:54:44.912 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:54:46.925 [Lua] Horde killed: ? 02:54:48.060 [Lua] [GameNetworkManager] game object created go_id=7171, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:48.520 [Lua] [GameNetworkManager] game object was destroyed id=7171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:54:48.768 [Lua] fence jumping 02:54:49.685 [Lua] ready to jump failed 02:54:50.799 [Lua] fence jumping 02:54:51.374 [Lua] ready to jump failed 02:54:51.625 [Flow] destructible planks state 1 02:54:51.625 [Flow] destructible planks state 2 02:54:51.625 [Flow] destructible planks state 3 - destroyed 02:54:51.697 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 02:54:52.085 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:52.539 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:54:53.245 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:53.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:53.622 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:54:54.128 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:54.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:54.582 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:54:56.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:54:57.130 [Lua] HORDE: last wave, reset to standard horde delay 02:54:57.130 [Lua] Time for new HOOORDE! multi_last_wave 02:54:57.130 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 02:54:57.130 [Lua] horde requested: vector_blob 02:54:57.130 [Lua] wants to spawn ahead within distance: 60 02:54:57.130 [Lua] horde crated with id 28 of type vector_blob 02:54:57.130 [Lua] managed to spawn 33/33 horde enemies 02:54:57.130 [Lua] vector blob horde has started 02:54:57.863 [Lua] 1 02:54:57.864 [Lua] 2 02:54:57.864 [Lua] 3 02:54:57.895 [Lua] 4 02:54:58.123 [Lua] Init group template: horde 02:55:00.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:55:00.638 [Lua] 1 02:55:00.671 [Lua] 2 02:55:00.671 [Lua] 3 02:55:00.708 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:55:02.298 [Lua] 1 02:55:03.401 [Lua] 1 02:55:04.793 [Lua] 1 02:55:04.794 [Lua] 2 02:55:05.203 [Lua] 1 02:55:06.710 [Lua] 1 02:55:08.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 02:55:09.175 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 43 02:55:09.362 [Lua] 1 02:55:11.491 [Lua] Horde killed: ? 02:55:11.885 [Lua] [GameNetworkManager] game object created go_id=7172, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:12.212 [Lua] [GameNetworkManager] game object was destroyed id=7172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:55:14.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:55:14.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:55:14.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:55:16.843 [EACServer] [21:55:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:55:20.014 [Lua] 2 02:55:20.015 [Lua] 3 02:55:20.045 [Lua] 4 02:55:20.045 [Lua] 5 02:55:20.045 [Lua] 6 02:55:20.552 [Lua] 3 02:55:21.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:55:21.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:55:21.196 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 0 02:55:21.719 [Lua] 1 02:55:22.310 [Lua] Horde killed: ? 02:55:27.545 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:55:27.573 [Lua] Spline already found! 02:55:27.882 [Lua] Init group template: spline_patrol 02:55:28.834 [Lua] [ChatManager][1]System: Taco picked up a Tome 02:55:35.796 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 5 19 02:55:37.479 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 18 02:55:44.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 02:55:50.477 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:50.934 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:55:51.532 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:51.990 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:55:52.541 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:52.964 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:55:53.083 [Lua] [GameNetworkManager] game object created go_id=7173, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:53.563 [Lua] [GameNetworkManager] game object was destroyed id=7173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:56:05.943 [Lua] [GameNetworkManager] game object created go_id=7174, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:06.497 [Lua] [GameNetworkManager] game object was destroyed id=7174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:56:08.632 [Lua] [GameNetworkManager] game object created go_id=7175, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:09.112 [Lua] [GameNetworkManager] game object was destroyed id=7175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:56:12.827 [Lua] [GameNetworkManager] game object created go_id=7176, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:13.158 [Lua] [GameNetworkManager] game object was destroyed id=7176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:56:14.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:56:31.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:56:31.617 [Lua] Spline already found! 02:56:31.663 [Lua] Init group template: spline_patrol 02:56:35.596 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 5 02:56:39.371 [Lua] TerrorEventMixer.start_event: dlc_castle_control_pacing_disabled (seed: 0) 02:56:50.736 [Lua] [ChatManager][1]System: Taco discarded a Tome 02:56:57.772 [Lua] [ChatManager][1]System: Taco picked up a Tome 02:57:01.022 [Lua] [ChatManager][1]System: Chicago Rot discarded a Tome 02:57:03.703 [Lua] [ChatManager][1]System: Chicago Rot picked up a Tome 02:57:05.401 [Lua] [ChatManager][1]System: Taco discarded a Tome 02:57:09.284 [Lua] [ChatManager][1]System: Taco picked up a Tome 02:57:12.835 [Lua] Override Player Respawning respawn_castle_boss true 02:57:16.798 [Lua] Override Player Respawning respawn_castle_boss true 02:57:16.843 [EACServer] [21:57:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:57:23.101 [Lua] Override Player Respawning respawn_castle_boss true 02:57:29.233 [Lua] Override Player Respawning respawn_castle_boss true 02:57:39.977 [Lua] TerrorEventMixer.start_event: castle_chaos_boss (seed: 0) 02:57:40.070 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, prioritized 02:57:40.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 02:57:40.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels 02:57:40.753 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000114f9bec5, connection_key=3, breed_name=chaos_exalted_sorcerer_drachenfels) 02:57:41.066 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104c31c3a, connection_key=1, breed_name=chaos_exalted_sorcerer_drachenfels) 02:57:41.127 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001081dc1b1, connection_key=6, breed_name=chaos_exalted_sorcerer_drachenfels) 02:57:41.588 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[80118376edf7cf7c]'] is missing ai_bot_group_extension 02:57:41.588 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension 02:57:41.588 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 02:57:41.588 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[a646a1040104692b]'] is missing ai_bot_group_extension 02:57:41.588 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[eb22f1429eec6fb4]'] is missing ai_bot_group_extension 02:57:45.934 [Window] Window => inactive 02:57:51.684 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[a646a1040104692b]'] is missing ai_bot_group_extension 02:57:51.685 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit (deleted)] is missing ai_bot_group_extension 02:57:51.685 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[eb22f1429eec6fb4]'] is missing ai_bot_group_extension 02:57:51.685 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[80118376edf7cf7c]'] is missing ai_bot_group_extension 02:57:51.685 warning: [Lua] [flow_callback_player_bot_hold_position] Unit: [Unit '#ID[4f2f1dea5b6af7d0]'] is missing ai_bot_group_extension 02:57:53.461 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:57:53.461 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:57:55.387 [Lua] [GameNetworkManager] game object created go_id=7177, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:55.437 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:55.912 [Window] Window => active 02:57:55.979 [Lua] [GameNetworkManager] game object was destroyed id=7177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:57:55.979 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:57:56.768 [Lua] Init group template: horde 02:57:58.078 [Lua] 1 02:57:58.078 [Lua] 2 02:57:58.102 [Lua] 3 02:57:58.645 [Lua] 1 02:57:58.646 [Lua] 2 02:57:59.175 [Lua] 1 02:57:59.175 [Lua] 2 02:57:59.895 [Lua] 1 02:58:00.321 [Lua] 2 02:58:00.321 [Lua] 3 02:58:00.695 [Lua] 1 02:58:01.285 [Lua] 2 02:58:03.888 [Lua] 1 02:58:04.347 [Lua] 1 02:58:05.164 [Lua] 1 02:58:05.224 [Lua] 2 02:58:05.520 [Lua] 1 02:58:06.751 [Lua] 1 02:58:07.248 [Lua] 1 02:58:08.953 [Lua] 1 02:58:10.753 [Lua] Horde killed: ? 02:58:10.780 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:10.780 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:11.871 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:11.871 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:13.295 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 58 will change to a manual source. 02:58:20.098 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:20.476 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:21.120 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:21.419 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:21.625 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:22.012 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:22.273 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:22.830 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:22.950 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:23.389 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:26.021 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:26.469 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:38.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:58:38.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:58:38.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:58:40.332 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:40.332 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:41.229 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:41.714 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:41.968 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:42.416 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:42.612 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:43.125 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:58:44.975 [Lua] 1 02:58:45.001 [Lua] 2 02:58:45.062 [Lua] Init group template: horde 02:58:45.365 [Lua] 1 02:58:45.849 [Lua] 1 02:58:45.849 [Lua] 2 02:58:45.850 [Lua] 3 02:58:46.507 [Lua] 1 02:58:46.507 [Lua] 2 02:58:46.569 [Lua] 3 02:58:46.601 [Lua] 4 02:58:47.054 [Lua] 1 02:58:47.054 [Lua] 2 02:58:47.054 [Lua] 3 02:58:47.082 [Lua] 4 02:58:47.510 [Lua] 1 02:58:47.511 [Lua] 2 02:58:47.511 [Lua] 3 02:58:48.193 [Lua] 1 02:58:48.194 [Lua] 2 02:58:48.663 [Lua] [GameNetworkManager] game object created go_id=7178, owner_id=1100001081dc1b1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:58:48.663 [Lua] [GameNetworkManager] game object created go_id=7179, owner_id=1100001081dc1b1 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.668 [Lua] nil 02:58:48.669 [Lua] nil 02:58:48.669 [Lua] nil 02:58:48.669 [Lua] nil 02:58:48.669 [Lua] nil 02:58:49.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:58:49.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:58:51.375 [Lua] [GameNetworkManager] game object created go_id=7180, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:51.719 [Lua] [GameNetworkManager] game object was destroyed id=7180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:58:52.425 [Lua] 1 02:58:52.456 [Lua] 2 02:58:53.339 [Lua] 1 02:58:53.513 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:53.513 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:54.041 [Lua] 2 02:58:54.436 [Lua] 1 02:58:54.467 [Lua] 2 02:58:57.015 [Lua] 1 02:58:57.472 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:57.472 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:58:58.663 [Lua] Init group template: horde 02:58:58.849 [Lua] [GameNetworkManager] game object was destroyed id=7179 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:58:58.849 [Lua] [GameNetworkManager] game object was destroyed id=7178 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:58:58.851 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 02:59:00.745 [Lua] 1 02:59:01.187 [Lua] 1 02:59:01.346 [Lua] Horde killed: ? 02:59:02.259 [Lua] 1 02:59:02.259 [Lua] 2 02:59:02.645 [Lua] 2 02:59:02.708 [Lua] 3 02:59:03.052 [Lua] 2 02:59:03.804 [Lua] 1 02:59:04.163 [Lua] 1 02:59:04.193 [Lua] 2 02:59:04.723 [Lua] 3 02:59:04.724 [Lua] 4 02:59:05.723 [Lua] 3 02:59:06.080 [Lua] 1 02:59:06.080 [Lua] 2 02:59:06.621 [Lua] 1 02:59:06.621 [Lua] 3 02:59:07.056 [Lua] 2 02:59:07.426 [Lua] 1 02:59:10.967 [Lua] Horde killed: ? 02:59:13.027 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:13.392 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:13.587 [Lua] [GameNetworkManager] game object created go_id=7181, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:13.686 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:13.953 [Lua] [GameNetworkManager] game object was destroyed id=7181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:59:14.055 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:14.339 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:14.799 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:15.026 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:15.388 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:16.843 [EACServer] [21:59:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 02:59:25.449 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:25.449 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:28.213 [Lua] [GameNetworkManager] game object created go_id=7182, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:28.639 [Lua] [GameNetworkManager] game object was destroyed id=7182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 02:59:29.093 [Lua] Init group template: horde 02:59:32.756 [Lua] 1 02:59:33.253 [Lua] 1 02:59:33.684 [Lua] 1 02:59:34.392 [Lua] 1 02:59:34.392 [Lua] 2 02:59:34.870 [Lua] 1 02:59:34.870 [Lua] 2 02:59:35.420 [Lua] 1 02:59:35.421 [Lua] 2 02:59:35.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:36.100 [Lua] 1 02:59:36.101 [Lua] 2 02:59:36.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:36.601 [Lua] 2 02:59:36.944 [Lua] 1 02:59:37.355 [Flow] blob unit spawned 02:59:37.447 [Lua] 1 02:59:38.006 [Lua] 1 02:59:38.006 [Lua] 2 02:59:38.007 [Lua] 3 02:59:38.394 [Lua] 2 02:59:38.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:38.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:38.833 [Lua] 1 02:59:38.833 [Lua] 2 02:59:39.310 [Flow] blob unit unspawned 02:59:39.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:39.494 [Lua] 1 02:59:39.495 [Lua] 2 02:59:39.886 [Lua] 1 02:59:39.886 [Lua] 2 02:59:40.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:40.310 [Lua] 1 02:59:40.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:41.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 02:59:45.088 [Lua] 1 02:59:45.723 [Lua] 2 02:59:45.724 [Lua] 3 02:59:46.221 [Lua] 1 02:59:46.825 [Lua] 1 02:59:46.825 [Lua] 2 02:59:47.578 [Lua] 1 02:59:48.047 [Lua] 1 02:59:49.254 [Lua] 1 02:59:51.522 [Lua] 1 02:59:51.547 [Lua] 2 02:59:51.986 [Lua] 1 02:59:51.986 [Lua] 2 02:59:53.843 [Lua] 1 02:59:54.269 [Lua] Horde killed: ? 02:59:54.294 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:54.294 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:55.812 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:56.301 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:56.619 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:56.619 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 02:59:57.450 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:58.035 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:58.126 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:58.620 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:58.764 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:59.355 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 02:59:59.461 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:00.029 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:00.494 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:01.071 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:01.305 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:01.876 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:01.945 [Lua] Init group template: horde 03:00:03.156 [Lua] 1 03:00:03.220 [Lua] 2 03:00:03.220 [Lua] 3 03:00:03.674 [Lua] 1 03:00:03.704 [Lua] 2 03:00:04.347 [Lua] 1 03:00:04.347 [Lua] 2 03:00:04.347 [Lua] 3 03:00:04.380 [Lua] 4 03:00:04.867 [Lua] 1 03:00:04.867 [Lua] 2 03:00:04.867 [Lua] 3 03:00:04.867 [Lua] 4 03:00:05.451 [Lua] 1 03:00:05.452 [Lua] 2 03:00:05.452 [Lua] 3 03:00:05.452 [Lua] 4 03:00:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:05.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:05.944 [Lua] 4 03:00:05.944 [Lua] 1 03:00:05.944 [Lua] 2 03:00:05.944 [Lua] 3 03:00:06.038 [Lua] 2 03:00:06.038 [Lua] 3 03:00:06.038 [Lua] 1 03:00:06.038 [Lua] 4 03:00:06.039 [Lua] 1 03:00:06.039 [Lua] 2 03:00:06.039 [Lua] 2 03:00:06.039 [Lua] 3 03:00:06.039 [Lua] 1 03:00:06.040 [Lua] 4 03:00:06.040 [Lua] 1 03:00:06.040 [Lua] 2 03:00:06.040 [Lua] 1 03:00:06.528 [Lua] 1 03:00:06.557 [Lua] 2 03:00:07.088 [Lua] 1 03:00:07.632 [Lua] 1 03:00:07.688 [Lua] 2 03:00:07.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:08.297 [Lua] 1 03:00:08.682 [Lua] 1 03:00:08.682 [Lua] 2 03:00:08.985 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:08.985 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:09.100 [Lua] 1 03:00:09.717 [Lua] 1 03:00:09.718 [Lua] 3 03:00:09.774 [Lua] 4 03:00:10.080 [Lua] 1 03:00:10.108 [Lua] 2 03:00:10.108 [Lua] 3 03:00:10.108 [Lua] 4 03:00:10.136 [Lua] 5 03:00:10.493 [Lua] 1 03:00:10.493 [Lua] 2 03:00:11.131 [Lua] 2 03:00:11.674 [Lua] 1 03:00:11.701 [Lua] 3 03:00:11.701 [Lua] 4 03:00:12.157 [Lua] 1 03:00:12.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:12.567 [Lua] 1 03:00:12.568 [Lua] 2 03:00:13.153 [Lua] 2 03:00:13.444 [Lua] 1 03:00:13.479 [Lua] 2 03:00:13.479 [Lua] 3 03:00:13.479 [Lua] 4 03:00:13.899 [Lua] 2 03:00:13.899 [Lua] 3 03:00:13.955 [Lua] 4 03:00:13.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:14.219 [Lua] Init group template: horde 03:00:14.512 [Lua] 1 03:00:15.279 [Lua] 1 03:00:15.439 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:15.439 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:16.569 [Lua] 2 03:00:16.851 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 03:00:17.270 [Lua] 1 03:00:18.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:18.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:19.915 [Lua] 1 03:00:19.947 [Lua] 2 03:00:20.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:20.279 [Lua] 1 03:00:20.310 [Lua] 2 03:00:20.834 [Lua] 2 03:00:21.521 [Lua] 1 03:00:22.505 [Lua] Horde killed: ? 03:00:23.929 [Lua] 1 03:00:23.987 [Lua] 2 03:00:24.496 [Lua] 1 03:00:24.558 [Lua] 2 03:00:26.743 [Lua] Horde killed: ? 03:00:28.571 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:29.032 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:29.335 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:29.706 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:30.017 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:30.422 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:30.768 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:31.115 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:31.430 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:31.816 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:00:36.430 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:36.430 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:40.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:41.308 [Lua] 1 03:00:41.332 [Lua] 2 03:00:41.576 [Lua] Init group template: horde 03:00:41.735 [Lua] 1 03:00:41.783 [Lua] 2 03:00:42.229 [Lua] 2 03:00:42.756 [Lua] 1 03:00:42.757 [Lua] 3 03:00:42.806 [Lua] 4 03:00:44.136 [Lua] 1 03:00:44.136 [Lua] 2 03:00:45.999 [Lua] 1 03:00:46.028 [Lua] 2 03:00:46.385 [Lua] 1 03:00:48.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:00:50.001 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:50.001 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:50.778 [Lua] 1 03:00:50.809 [Lua] 2 03:00:50.809 [Lua] 3 03:00:51.320 [Lua] 1 03:00:51.961 [Lua] 1 03:00:52.619 [Lua] 1 03:00:52.651 [Lua] 2 03:00:53.012 [Lua] 1 03:00:53.012 [Lua] 2 03:00:53.427 [Lua] 1 03:00:54.091 [Lua] 2 03:00:54.471 [Lua] 1 03:00:54.471 [Lua] 2 03:00:55.009 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:55.009 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:00:55.198 [Lua] Init group template: horde 03:00:56.337 [Lua] 1 03:00:56.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 03:00:56.957 [Lua] Horde killed: ? 03:00:57.477 [Lua] 1 03:00:58.072 [Lua] 1 03:00:58.105 [Lua] 2 03:00:58.138 [Lua] 3 03:00:58.139 [Lua] 4 03:00:58.520 [Lua] 2 03:00:59.015 [Lua] 1 03:00:59.601 [Lua] 1 03:00:59.635 [Lua] 2 03:00:59.636 [Lua] 3 03:01:00.047 [Lua] 2 03:01:00.047 [Lua] 1 03:01:01.550 [Lua] 1 03:01:01.550 [Lua] 2 03:01:02.222 [Lua] 2 03:01:02.223 [Lua] 3 03:01:02.223 [Lua] 4 03:01:02.569 [Lua] 1 03:01:02.601 [Lua] 2 03:01:02.993 [Lua] 1 03:01:03.549 [Lua] 1 03:01:03.942 [Lua] 1 03:01:05.455 [Lua] Horde killed: ? 03:01:09.444 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:09.873 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:10.039 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:10.457 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:10.713 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:11.105 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:11.407 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:11.767 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:12.076 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:12.447 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:12.788 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:13.310 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:13.693 [Lua] [GameNetworkManager] game object created go_id=7183, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:14.016 [Lua] [GameNetworkManager] game object was destroyed id=7183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:01:16.001 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:16.001 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:16.843 [EACServer] [22:01:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:01:17.279 [Lua] [GameNetworkManager] game object created go_id=7184, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:17.395 [Lua] 100 03:01:17.681 [Lua] [GameNetworkManager] game object was destroyed id=7184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:01:18.232 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:18.664 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:18.931 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:19.310 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:20.688 [Lua] Init group template: horde 03:01:21.132 [Lua] 1 03:01:21.133 [Lua] 2 03:01:21.133 [Lua] 3 03:01:21.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:21.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:23.423 [Lua] 1 03:01:23.423 [Lua] 2 03:01:23.487 [Lua] 3 03:01:23.487 [Lua] 4 03:01:24.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:25.163 [Lua] 1 03:01:25.164 [Lua] 2 03:01:25.222 [Lua] 3 03:01:25.553 [Lua] 1 03:01:25.622 [Lua] 2 03:01:25.623 [Lua] 3 03:01:26.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:27.358 [Lua] 1 03:01:28.232 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:28.232 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:28.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:29.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:29.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:31.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:32.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:32.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:33.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:33.215 [Lua] [GameNetworkManager] game object created go_id=7185, owner_id=1100001081dc1b1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:01:33.216 [Lua] [GameNetworkManager] game object created go_id=7186, owner_id=1100001081dc1b1 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:01:33.220 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.221 [Lua] nil 03:01:33.367 [Lua] Init group template: horde 03:01:33.721 [Lua] 1 03:01:34.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:34.547 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:35.707 [Lua] 1 03:01:36.396 [Lua] 1 03:01:36.396 [Lua] 2 03:01:36.427 [Lua] 3 03:01:36.855 [Lua] 2 03:01:36.855 [Lua] 3 03:01:37.398 [Lua] 1 03:01:37.399 [Lua] 2 03:01:37.399 [Lua] 3 03:01:38.063 [Lua] 1 03:01:38.097 [Lua] 2 03:01:38.097 [Lua] 3 03:01:38.487 [Lua] 2 03:01:39.194 [Lua] 3 03:01:39.194 [Lua] 2 03:01:40.339 [Lua] 2 03:01:40.339 [Lua] 3 03:01:42.161 [Lua] 1 03:01:43.372 [Lua] [GameNetworkManager] game object was destroyed id=7186 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:01:43.372 [Lua] [GameNetworkManager] game object was destroyed id=7185 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:01:43.862 [Lua] 2 03:01:43.863 [Lua] 3 03:01:44.292 [Lua] 2 03:01:44.292 [Lua] 3 03:01:44.863 [Lua] 1 03:01:46.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:48.980 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:49.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:01:49.364 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:49.661 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:50.069 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:50.431 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:50.866 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:51.046 [Lua] Horde killed: ? 03:01:51.130 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:51.487 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:01:54.063 [Lua] Horde killed: ? 03:01:54.310 [Lua] [NetworkServer] Peer 110000114f9bec5 despawned player. 03:01:54.310 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000114f9bec5 03:01:54.311 [Lua] [GameNetworkManager] destroying game object with go_id=673 03:01:56.190 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:01:56.190 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:00.923 [Lua] Init group template: horde 03:02:03.359 [Lua] 2 03:02:03.359 [Lua] 3 03:02:03.359 [Lua] 4 03:02:05.962 [Lua] 1 03:02:06.480 [Lua] 1 03:02:06.949 [Lua] 1 03:02:06.950 [Lua] 2 03:02:07.653 [Lua] 1 03:02:07.992 [Lua] 2 03:02:08.426 [Lua] 1 03:02:08.427 [Lua] 2 03:02:09.133 [Lua] 1 03:02:09.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:11.180 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:11.525 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:02:11.999 [Lua] 1 03:02:12.028 [Lua] 1 03:02:14.459 [Lua] [GameNetworkManager] game object created go_id=7187, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:14.496 [Lua] 13 03:02:14.789 [Lua] [GameNetworkManager] game object was destroyed id=7187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:02:18.358 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:18.770 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:02:19.284 [Lua] [RespawnHandler] Found available override unit 03:02:19.435 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000114f9bec5 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:02:19.435 [Lua] [NetworkServer] Peer 110000114f9bec5 spawned player. 03:02:19.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=882 03:02:19.437 [Lua] PlayerManager:assign_unit_ownership Taco 110000114f9bec5 1 03:02:19.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 03:02:20.280 [Flow] blob unit spawned 03:02:21.821 [Lua] [GameNetworkManager] game object created go_id=7188, owner_id=1100001081dc1b1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:22.163 [Lua] [GameNetworkManager] game object was destroyed id=7188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:02:22.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:22.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:23.133 [Flow] blob unit unspawned 03:02:27.386 [Lua] [NetworkServer] Peer 110000104c31c3a despawned player. 03:02:27.386 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104c31c3a 03:02:27.388 [Lua] [GameNetworkManager] destroying game object with go_id=89 03:02:27.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:28.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:31.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:35.166 [Lua] [GameNetworkManager] game object created go_id=7189, owner_id=1100001081dc1b1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:02:35.166 [Lua] [GameNetworkManager] game object created go_id=7190, owner_id=1100001081dc1b1 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:02:35.171 [Lua] nil 03:02:35.171 [Lua] nil 03:02:35.171 [Lua] nil 03:02:41.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:41.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:42.392 [Lua] Horde killed: ? 03:02:42.422 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:42.422 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:45.319 [Lua] [GameNetworkManager] game object was destroyed id=7190 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:02:45.319 [Lua] [GameNetworkManager] game object was destroyed id=7189 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:02:48.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:49.794 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:49.794 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:51.036 [Lua] Init group template: horde 03:02:52.183 [Lua] [RespawnHandler] Found available override unit 03:02:52.283 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000104c31c3a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:02:52.283 [Lua] [NetworkServer] Peer 110000104c31c3a spawned player. 03:02:52.285 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=900 03:02:52.285 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 03:02:52.286 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:02:53.673 [Lua] 1 03:02:55.841 [Lua] 1 03:02:55.867 [Lua] 2 03:02:56.295 [Lua] 1 03:02:56.296 [Lua] 2 03:02:56.829 [Lua] 2 03:02:57.430 [Lua] 1 03:02:58.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:02:59.509 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:02:59.509 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:00.649 [Lua] Init group template: horde 03:03:01.184 [Lua] 1 03:03:04.925 [Lua] 2 03:03:04.925 [Lua] 1 03:03:05.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:05.859 [Lua] 1 03:03:06.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:06.973 [Lua] 1 03:03:06.973 [Lua] 2 03:03:07.648 [Lua] 1 03:03:07.675 [Lua] 2 03:03:07.676 [Lua] 3 03:03:08.184 [Lua] 2 03:03:08.184 [Lua] 1 03:03:09.059 [Lua] Horde killed: ? 03:03:09.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:10.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:11.270 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:11.270 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:11.302 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:11.741 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:03:11.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:12.040 [Lua] 1 03:03:12.040 [Lua] 2 03:03:12.041 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:12.401 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:03:12.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:12.504 [Lua] 2 03:03:12.505 [Lua] 3 03:03:12.672 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:12.874 [Lua] Init group template: horde 03:03:13.030 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:03:13.196 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:13.568 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:03:13.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:14.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:14.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:15.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:16.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:16.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:16.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:16.844 [EACServer] [22:03:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:03:16.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:18.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:18.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:18.985 [Lua] 1 03:03:19.361 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:19.361 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:19.444 [Lua] 1 03:03:20.320 [Lua] 2 03:03:20.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:20.489 [Lua] Init group template: horde 03:03:21.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:21.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:22.167 [Lua] [GameNetworkManager] game object created go_id=7191, owner_id=1100001081dc1b1 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 03:03:22.168 [Lua] [GameNetworkManager] game object created go_id=7192, owner_id=1100001081dc1b1 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.173 [Lua] nil 03:03:22.174 [Lua] nil 03:03:22.174 [Lua] nil 03:03:22.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:22.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:25.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:26.999 [Lua] [ChatManager][1]System: OH GOD ITS SO CUTE picked up a Tome 03:03:29.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:29.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:29.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:29.560 [Lua] 1 03:03:29.675 [Lua] 1 03:03:29.675 [Lua] 1 03:03:29.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:30.559 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:30.559 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:30.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:30.775 [Lua] 2 03:03:31.203 [Lua] 1 03:03:31.670 [Lua] Init group template: horde 03:03:31.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:31.820 [Lua] Horde killed: ? 03:03:32.200 [Lua] 1 03:03:32.292 [Lua] [GameNetworkManager] game object was destroyed id=7192 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:03:32.292 [Lua] [GameNetworkManager] game object was destroyed id=7191 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001081dc1b1 03:03:32.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:32.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:32.745 [Lua] 1 03:03:33.302 [Lua] Horde killed: ? 03:03:34.626 [Lua] 1 03:03:34.970 [Lua] 1 03:03:35.460 [Lua] 1 03:03:35.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:36.432 [Lua] 1 03:03:36.783 [Lua] 1 03:03:37.353 [Lua] 1 03:03:37.384 [Lua] 2 03:03:37.384 [Lua] 3 03:03:37.720 [Lua] 1 03:03:37.720 [Lua] 2 03:03:38.290 [Lua] 1 03:03:38.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:38.390 [Lua] 1 03:03:38.936 [Lua] 1 03:03:38.936 [Lua] 2 03:03:39.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:39.321 [Lua] 2 03:03:39.322 [Lua] 3 03:03:40.053 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:40.053 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:40.370 [Lua] 1 03:03:40.405 [Lua] 1 03:03:41.089 [Lua] 2 03:03:41.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:41.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:41.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:41.669 [Lua] Init group template: horde 03:03:42.996 [Lua] 1 03:03:43.352 [Lua] 1 03:03:44.239 [Lua] [NetworkServer] Peer 110000114f9bec5 despawned player. 03:03:44.239 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000114f9bec5 03:03:44.241 [Lua] [GameNetworkManager] destroying game object with go_id=882 03:03:46.896 [Lua] 1 03:03:47.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:47.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:48.591 [Lua] Horde killed: ? 03:03:49.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:49.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:50.995 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:50.995 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:03:51.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:52.607 [Lua] Init group template: horde 03:03:54.163 [Lua] 1 03:03:56.283 [Lua] 1 03:03:56.283 [Lua] 2 03:03:56.284 [Lua] 3 03:03:56.652 [Lua] 2 03:03:57.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:57.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:57.645 [Lua] 2 03:03:57.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:03:58.547 [Lua] 1 03:03:59.194 [Lua] 1 03:03:59.227 [Lua] 2 03:03:59.607 [Lua] 1 03:03:59.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:01.710 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:01.710 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:02.795 [Lua] Init group template: horde 03:04:03.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:03.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:03.221 [Lua] [NetworkServer] Peer 110000104c31c3a despawned player. 03:04:03.221 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104c31c3a 03:04:03.222 [Lua] [GameNetworkManager] destroying game object with go_id=900 03:04:03.635 [Lua] 1 03:04:03.635 [Lua] 2 03:04:04.273 [Lua] 1 03:04:04.273 [Lua] 2 03:04:04.273 [Lua] 3 03:04:04.707 [Lua] 1 03:04:04.774 [Lua] Horde killed: ? 03:04:05.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:05.667 [Lua] 1 03:04:07.225 [Lua] 1 03:04:07.258 [Lua] 2 03:04:07.686 [Lua] 1 03:04:07.686 [Lua] 2 03:04:07.752 [Lua] 3 03:04:08.443 [Lua] 1 03:04:08.542 [Lua] 2 03:04:08.957 [Lua] 1 03:04:09.034 [Lua] 2 03:04:09.079 [Lua] [RespawnHandler] Found available override unit 03:04:09.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:09.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:09.222 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000114f9bec5 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:04:09.222 [Lua] [NetworkServer] Peer 110000114f9bec5 spawned player. 03:04:09.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=904 03:04:09.224 [Lua] PlayerManager:assign_unit_ownership Taco 110000114f9bec5 1 03:04:09.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44094488024711609) 03:04:09.409 [Lua] 2 03:04:11.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:12.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:13.690 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:13.690 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:14.809 [Lua] Init group template: horde 03:04:15.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:15.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:19.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:19.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:19.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:19.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:19.386 [Lua] Horde killed: ? 03:04:20.020 [Lua] Horde killed: ? 03:04:20.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:20.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:20.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:21.135 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1044609 03:04:21.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:22.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1100863 03:04:22.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1100863 03:04:22.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:22.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:22.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:23.461 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:23.461 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:24.630 [Lua] Init group template: horde 03:04:25.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:25.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:26.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:27.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:27.959 [Lua] [RespawnHandler] Found available override unit 03:04:28.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:28.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:28.375 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000104c31c3a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:04:28.375 [Lua] [NetworkServer] Peer 110000104c31c3a spawned player. 03:04:28.377 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=905 03:04:28.377 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 03:04:28.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 03:04:29.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:30.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:31.438 [Lua] Horde killed: ? 03:04:31.898 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:31.898 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:33.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:33.316 [Lua] Horde killed: ? 03:04:33.525 [Lua] Init group template: horde 03:04:35.212 [Lua] [NetworkServer] Peer 1100001081dc1b1 despawned player. 03:04:35.212 [Lua] [GameNetworkManager] game object was destroyed id=7169 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001081dc1b1 03:04:35.214 [Lua] [GameNetworkManager] destroying game object with go_id=732 03:04:41.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:41.808 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:41.808 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:41.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:43.401 [Lua] Init group template: horde 03:04:50.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:50.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:51.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:51.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:52.092 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:52.092 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:04:53.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1044609 03:04:53.240 [Lua] Init group template: horde 03:04:53.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:54.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1100863 03:04:54.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa534, position: 1100863 03:04:54.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:56.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:56.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:56.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:57.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:58.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:59.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:04:59.908 [Lua] [RespawnHandler] Found available override unit 03:05:00.062 [Lua] [GameNetworkManager] game object created go_id=7193, owner_id=1100001081dc1b1 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:05:00.062 [Lua] [NetworkServer] Peer 1100001081dc1b1 spawned player. 03:05:00.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=909 03:05:00.064 [Lua] PlayerManager:assign_unit_ownership OH GOD ITS SO CUTE 1100001081dc1b1 1 03:05:00.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83464568853378296) 03:05:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:00.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:01.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.339 [Lua] Horde killed: ? 03:05:02.339 [Lua] Horde killed: ? 03:05:02.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:03.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:05:03.906 [Lua] found spawner for sorcerer_boss_drachenfels_minion: [Unit '#ID[636bb0e353dda796]'] 03:05:04.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:04.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:04.986 [Lua] Init group template: horde 03:05:07.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 75, name: `unknown` 03:05:08.603 [Lua] [NetworkServer] Peer 110000114f9bec5 despawned player. 03:05:08.603 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000114f9bec5 03:05:08.604 [Lua] [GameNetworkManager] destroying game object with go_id=904 03:05:13.589 [Lua] [IngameUI] menu view on_enter ingame_menu 03:05:14.688 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:05:15.013 [Lua] PopupManager:query_result returned result: leave_game 03:05:15.046 [Lua] [Matchmaking] Doing transition leave_game from UI 03:05:15.046 [Lua] TRANSITION leave_game nil nil 03:05:15.046 [Lua] [GameNetworkManager] Leaving game... 03:05:15.046 [Lua] [GameNetworkManager] Shutting down game session host. 03:05:15.046 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:05:15.046 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:05:15.046 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=1607.69 03:05:15.046 [Lua] [IngameUI] menu view on_exit ingame_menu 03:05:15.078 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:05:15.351 [Window] Window => inactive 03:05:16.658 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:05:16.658 [Lua] [NetworkServer] Entering post game 03:05:16.658 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit InGame 03:05:16.658 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter InPostGame 03:05:16.658 [Lua] [PeerSM] 110000104c31c3a :: on_exit InGame 03:05:16.658 [Lua] [PeerSM] 110000104c31c3a :: on_enter InPostGame 03:05:16.658 [Lua] [PeerSM] 110000114f9bec5 :: on_exit InGame 03:05:16.658 [Lua] [PeerSM] 110000114f9bec5 :: on_enter InPostGame 03:05:16.658 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:05:16.658 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:05:16.660 [Lua] gm_event_end_conditions_met false true 03:05:16.663 [Save] Saving `save_data` 03:05:16.682 [Save] Save done 03:05:16.682 [Save] Saving `save_data` 03:05:16.722 [Save] Save done 03:05:16.844 [EACServer] [22:05:16:843][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 03:05:17.187 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:05:17.187 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:05:17.208 [Lua] [Managers] Calling function on all managers: 03:05:17.209 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:05:17.209 [Lua] Clearing all global lookup lists 03:05:17.209 [Lua] [IngamePlayerListUI] - Destroy 03:05:17.209 [Lua] [GamePadEquipmentUI] - Destroy 03:05:17.209 [Lua] [EquipmentUI] - Destroy 03:05:17.209 [Lua] [GamePadAbilityUI] - Destroy 03:05:17.209 [Lua] [AbilityUI] - Destroy 03:05:17.210 [Lua] [IngameUI] destroy 03:05:17.238 [Lua] Horde killed: ? 03:05:17.239 [Lua] Horde killed: ? 03:05:17.240 [Lua] Horde killed: ? 03:05:17.281 [Lua] PlayerManager:remove_player peer_id=110000114f9bec5 1 03:05:17.281 [Lua] PlayerManager:remove_player peer_id=1100001081dc1b1 1 03:05:17.281 [Lua] PlayerManager:remove_player peer_id=110000104c31c3a 1 03:05:17.644 [Lua] [Managers] Destroying manager group: 03:05:17.670 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:05:18.080 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:05:18.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:05:18.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:05:18.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer_drachenfels, EnemyPackageLoader 03:05:18.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:05:18.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:05:18.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:05:18.136 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:05:18.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:05:18.137 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:05:18.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:05:18.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:05:18.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:05:18.148 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:05:18.150 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:05:18.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:05:18.158 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:05:18.163 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:05:18.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:05:18.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:05:18.172 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:05:18.177 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:05:18.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:05:18.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:05:18.188 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:05:18.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:05:18.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:05:18.206 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:05:18.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:05:18.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:05:18.241 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:05:18.241 [Lua] [PeerSM] 1100001081dc1b1 :: on_exit InPostGame 03:05:18.241 [Lua] [PeerSM] 1100001081dc1b1 :: on_enter Loading 03:05:18.241 [Lua] [PeerSM] 110000104c31c3a :: on_exit InPostGame 03:05:18.241 [Lua] [PeerSM] 110000104c31c3a :: on_enter Loading 03:05:18.241 [Lua] [PeerSM] 110000114f9bec5 :: on_exit InPostGame 03:05:18.241 [Lua] [PeerSM] 110000114f9bec5 :: on_enter Loading 03:05:18.241 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:05:18.241 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:05:18.241 [Lua] [Matchmaking] unregister rpcs 03:05:18.242 [Lua] [Matchmaking] destroying 03:05:18.242 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:05:18.242 [Lua] [ChatManager] Unregistering channel 1 03:05:18.242 [Lua] [EnemyPackageLoader] network_context_destroyed 03:05:18.242 [Lua] [PartyManager] network_context_destroyed 03:05:18.242 [Lua] [GameMechanismManager] network_context_destroyed 03:05:18.242 [SteamVoip] Leaving room 458705fb262f431e 03:05:18.242 [SteamVoipClient] select_out(110000104a15d6b, off) 03:05:18.242 [SteamVoipClient] select_out(110000104c31c3a, off) 03:05:18.242 [SteamVoipClient] select_out(110000114f9bec5, off) 03:05:18.242 [SteamVoip] Destroying room 458705fb262f431e 03:05:18.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:05:18.248 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 03:05:18.278 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:05:18.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer 03:05:18.299 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 03:05:18.303 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 03:05:18.303 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 03:05:18.304 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:05:18.305 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:05:18.306 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:05:18.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 03:05:18.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 03:05:18.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 03:05:18.310 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 03:05:18.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 03:05:18.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:05:18.330 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:05:18.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:05:18.334 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 03:05:18.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 03:05:18.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 03:05:18.358 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:05:18.359 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 03:05:18.360 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, ProfileSynchronizer 03:05:18.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer 03:05:18.361 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, ProfileSynchronizer 03:05:18.363 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 03:05:18.363 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:05:18.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 03:05:18.364 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:05:18.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 03:05:18.365 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 03:05:18.367 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 03:05:18.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:05:18.367 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 03:05:18.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 03:05:18.390 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:05:18.390 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 03:05:18.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 03:05:18.390 [EAC] EAC server lost client 1100001081dc1b1 03:05:18.391 [EACServer] [22:05:18:390][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001081DC1B1 PlayerGUID: 76561198096433585 03:05:18.391 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 25 03:05:18.391 [EAC] EAC server lost client 110000114f9bec5 03:05:18.391 [EACServer] [22:05:18:390][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000114F9BEC5 PlayerGUID: 76561198312177349 03:05:18.391 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 15 03:05:18.391 [EAC] EAC server lost client 110000104c31c3a 03:05:18.391 [EACServer] [22:05:18:390][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104C31C3A PlayerGUID: 76561198040161338 03:05:18.391 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c7e8cd8, channel: 8 03:05:18.391 [EACServer] [22:05:18:390][Windows][EAC Server] [Info][Destroy] Called 03:05:18.395 [Lua] [LobbyHost] Destroying 03:05:18.535 [Connection] Dropped channel chunk from 110000114f9bec5 because channel 16 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 110000114f9bec5 because channel 17 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 110000114f9bec5 because channel 15 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 110000104c31c3a because channel 9 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 110000104c31c3a because channel 10 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 110000104c31c3a because channel 8 can't communicate 03:05:18.535 [Connection] Dropped channel chunk from 1100001081dc1b1 because channel 25 can't communicate 03:05:18.535 [SteamTransport] Failed to send a message to 110000114f9bec5 with error code 3 03:05:18.535 [Connection] Connection to 110000114f9bec5 broken in transport layer. 03:05:18.535 [SteamTransport] Failed to send a message to 1100001081dc1b1 with error code 3 03:05:18.535 [Connection] Connection to 1100001081dc1b1 broken in transport layer. 03:05:18.535 [SteamTransport] Failed to send a message to 110000104c31c3a with error code 3 03:05:18.535 [Connection] Connection to 110000104c31c3a broken in transport layer. 03:05:18.536 [Lua] ############### UNLOADING PACKAGES ############### 03:05:18.536 [Lua] [Managers] Calling function on all managers: 03:05:18.536 [Lua] [Managers] Destroying manager group: 03:05:18.536 [Lua] [Gamestate] Enter state StateLoading 03:05:18.539 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:05:18.539 [Lua] [LobbyManager] Setting up network options 03:05:18.539 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:05:18.539 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:05:18.539 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:05:18.539 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:05:18.539 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:05:18.539 [Lua] LobbyManager:setup_network_options server_port: 27015 03:05:18.539 [Lua] registering RPCs 03:05:18.539 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:05:18.539 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:05:18.539 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:05:18.539 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:05:18.539 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:05:18.539 [Lua] [LevelTransitionHandler] promote_next_level_data 03:05:18.539 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:05:18.539 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:05:18.540 [Umbra] Unload tome 03:05:18.686 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle 03:05:18.686 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 03:05:18.686 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 03:05:18.686 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 03:05:18.686 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 03:05:18.686 [SteamVoip] Creating room ff386ae01cc1a0bf 03:05:18.686 [SteamVoip] Joining room ff386ae01cc1a0bf 03:05:18.687 [EAC] EAC server 110000104a15d6b is initializing 03:05:18.695 [EAC] Server is also client 110000104a15d6b 03:05:18.695 [EACServer] [22:05:18:694][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 03:05:18.695 [Lua] ### Created peer state machine for 110000104a15d6b 03:05:18.695 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:05:18.695 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:05:18.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:05:18.697 [Steam] Connection a2d875c0 to remote 110000114f9bec5 rejected, reason 1000 03:05:18.697 [Steam] Connection 51d443a3 to remote 110000104c31c3a rejected, reason 1000 03:05:18.697 [Steam] Connection 6cf7c46d to remote 1100001081dc1b1 rejected, reason 1000 03:05:18.729 [Handshaker] Lost connection 133 to 110000114f9bec5 03:05:18.729 [Handshaker] Lost connection 137 to 1100001081dc1b1 03:05:18.729 [Handshaker] Lost connection 130 to 110000104c31c3a 03:05:18.731 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:05:18.731 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:05:18.731 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:05:18.731 [Lua] Set lobby begin: 03:05:18.731 [Lua] Set lobby end. 03:05:18.731 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 03:05:18.731 [Lua] [LobbyHost] Changed state from 0 to joined 03:05:18.731 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:05:18.731 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:05:18.731 [Lua] [ChatManager] Registering channel 1 03:05:18.731 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:05:18.732 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:05:18.732 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:05:18.746 [Lua] [NetworkServer] Changing num_players from nil to 1 03:05:18.746 [Lua] Players: 1 03:05:18.746 [Lua] Set lobby begin: 03:05:18.746 [Lua] Lobby data mission_id = inn_level 03:05:18.746 [Lua] Lobby data mechanism = adventure 03:05:18.746 [Lua] Lobby data matchmaking_type = 3 03:05:18.746 [Lua] Lobby data eac_authorized = true 03:05:18.746 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:18.746 [Lua] Lobby data selected_mission_id = inn_level 03:05:18.746 [Lua] Lobby data num_players = 1 03:05:18.746 [Lua] Lobby data matchmaking = false 03:05:18.746 [Lua] Set lobby end. 03:05:19.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:05:19.911 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:05:19.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:05:19.934 [Lua] player (110000104a15d6b,1) was put into party 0 03:05:19.934 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 03:05:19.934 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 03:05:19.934 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:05:19.934 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:05:19.973 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 03:05:23.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:05:23.135 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:05:23.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:05:30.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:05:30.183 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:05:30.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:05:30.233 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:05:30.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:05:30.285 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:05:30.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:30.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:30.403 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:30.421 [Lua] [LevelTransitionHandler] Level load completed! 03:05:30.421 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:05:30.426 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:05:30.426 [Lua] checking dlc's against conflict directors 03:05:30.426 [Lua] number of factions to include 2 03:05:30.426 [Lua] Updated list weights for random: 03:05:30.426 [Lua] skaven, 0.42 (0.00-0.42) 03:05:30.426 [Lua] chaos, 0.42 (0.42-0.83) 03:05:30.426 [Lua] beastmen, 0.17 (0.83-1.00) 03:05:30.426 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:05:30.426 [Lua] Updated list weights for random: 03:05:30.426 [Lua] beastmen, 0.29 (0.00-0.29) 03:05:30.426 [Lua] chaos, 0.71 (0.29-1.00) 03:05:30.426 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:05:30.426 [Lua] number of factions added 2 03:05:30.426 [Lua] --- --- --- 03:05:30.426 [Lua] Starting... difficulty 'normal' 03:05:30.426 [Lua] These are the starting conflict directors: 03:05:30.426 [Lua] inn_level 03:05:30.426 [Lua] --- --- --- 03:05:30.426 [Lua] 03:05:30.426 [Lua] DONE! Found the following directors: 03:05:30.426 [Lua] (free: 35), Master hash is: 03:05:30.426 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:05:30.426 [Lua] load_startup_enemy_packages: -------------- 03:05:30.426 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:05:30.426 [Lua] critter_rat 03:05:30.439 [Lua] ### Sending rpc_level_loaded 03:05:30.439 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:05:30.439 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:05:30.455 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:05:30.455 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:05:30.473 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:05:30.473 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:05:30.474 [Lua] ### Sending rpc_level_loaded 03:05:30.474 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:05:30.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:05:30.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:05:30.492 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:05:30.492 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:05:30.492 [Lua] Starting async level spawning of levels/inn/world 03:05:30.494 [Umbra] Init version: 3.4.15 :: 16 threads 03:05:31.086 [Lua] Async level spawning done 03:05:31.086 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:05:32.052 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:05:32.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:05:32.053 [Lua] Set lobby begin: 03:05:32.053 [Lua] Lobby data selected_mission_id = inn_level 03:05:32.053 [Lua] Lobby data num_players = 1 03:05:32.053 [Lua] Lobby data matchmaking = false 03:05:32.053 [Lua] Lobby data host = 110000104a15d6b 03:05:32.053 [Lua] Lobby data mission_id = inn_level 03:05:32.053 [Lua] Lobby data matchmaking_type = 3 03:05:32.053 [Lua] Lobby data country_code = US 03:05:32.053 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:32.053 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:32.053 [Lua] Lobby data mechanism = adventure 03:05:32.053 [Lua] Lobby data eac_authorized = true 03:05:32.053 [Lua] Set lobby end. 03:05:32.054 [Lua] [Managers] Destroying manager group: 03:05:32.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:05:32.054 [Lua] [Gamestate] Enter StateIngame HOST 03:05:32.055 [Lua] [Managers] Calling function on all managers: 03:05:32.055 [Lua] <>level = inn_level<> 03:05:32.055 [Lua] Set lobby begin: 03:05:32.055 [Lua] Lobby data selected_mission_id = inn_level 03:05:32.055 [Lua] Lobby data num_players = 1 03:05:32.055 [Lua] Lobby data matchmaking = false 03:05:32.055 [Lua] Lobby data host = 110000104a15d6b 03:05:32.055 [Lua] Lobby data mission_id = inn_level 03:05:32.056 [Lua] Lobby data matchmaking_type = 3 03:05:32.056 [Lua] Lobby data country_code = US 03:05:32.056 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:32.056 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:32.056 [Lua] Lobby data mechanism = adventure 03:05:32.056 [Lua] Lobby data eac_authorized = true 03:05:32.056 [Lua] Set lobby end. 03:05:32.056 [Lua] [StateIngame] Server ingame 03:05:32.061 [Lua] Set lobby begin: 03:05:32.061 [Lua] Lobby data difficulty = normal 03:05:32.061 [Lua] Lobby data selected_mission_id = inn_level 03:05:32.061 [Lua] Lobby data difficulty_tweak = 0 03:05:32.061 [Lua] Lobby data num_players = 1 03:05:32.061 [Lua] Lobby data matchmaking = false 03:05:32.061 [Lua] Lobby data host = 110000104a15d6b 03:05:32.062 [Lua] Lobby data mission_id = inn_level 03:05:32.062 [Lua] Lobby data matchmaking_type = 3 03:05:32.062 [Lua] Lobby data country_code = US 03:05:32.062 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:32.062 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:32.062 [Lua] Lobby data mechanism = adventure 03:05:32.062 [Lua] Lobby data eac_authorized = true 03:05:32.062 [Lua] Set lobby end. 03:05:32.062 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:05:32.062 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:05:32.062 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:05:32.062 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:05:32.062 [Lua] [Matchmaking] initializing 03:05:32.062 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:05:32.062 [Lua] [Matchmaking] register rpcs 03:05:32.063 [Lua] GameNetworkManager:init... creating game session 03:05:32.063 [Lua] Host GameSession.make_game_session_host with session: 03:05:32.063 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:05:32.063 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:05:32.063 [Lua] [GameNetworkManager] self.is_server = true 03:05:32.063 [Network] Setting artificial MTU limit to 65536 03:05:32.084 [Lua] Switching ConflictSettings: to: inn_level 03:05:32.084 [Lua] pacing=disabled 03:05:32.084 [Lua] roaming=nil 03:05:32.084 [Lua] disabled=false 03:05:32.084 [Lua] pack_spawning=disabled 03:05:32.084 [Lua] contained_breeds=nil 03:05:32.084 [Lua] boss=disabled 03:05:32.084 [Lua] horde=disabled 03:05:32.084 [Lua] specials=disabled 03:05:32.084 [Lua] name=inn_level 03:05:32.084 [Lua] intensity=disabled 03:05:32.084 [Lua] --- 03:05:32.085 [Lua] [LevelAnalysis] set_random_seed( 0) 03:05:32.090 [Lua] [AIInterestPointSystem] Level Seed: 0 03:05:32.090 [Lua] 03:05:32.090 [Lua] [entity_system_bag] = table 03:05:32.090 [Lua] [entity_system_bag] = metatable 03:05:32.090 [Lua] [startup_data] = table 03:05:32.090 [Lua] [entity_manager] = table 03:05:32.090 [Lua] [entity_manager] = metatable 03:05:32.090 [Lua] [unit_spawner] = table 03:05:32.090 [Lua] [unit_spawner] = metatable 03:05:32.090 [Lua] [unit_storage] = table 03:05:32.090 [Lua] [unit_storage] = metatable 03:05:32.090 [Lua] [dice_keeper] = table 03:05:32.090 [Lua] [dice_keeper] = metatable 03:05:32.090 [Lua] [is_server] = true (boolean) 03:05:32.090 [Lua] [world] = [World] 03:05:32.090 [Lua] [system_api] = table 03:05:32.090 [Lua] [entity_system] = table 03:05:32.090 [Lua] [entity_system] = metatable 03:05:32.090 [Lua] [network_lobby] = table 03:05:32.090 [Lua] [network_lobby] = metatable 03:05:32.090 [Lua] [profile_synchronizer] = table 03:05:32.090 [Lua] [profile_synchronizer] = metatable 03:05:32.090 [Lua] [level_transition_handler] = table 03:05:32.090 [Lua] [level_transition_handler] = metatable 03:05:32.090 [Lua] [num_local_human_players] = 1 (number) 03:05:32.090 [Lua] [statistics_db] = table 03:05:32.090 [Lua] [statistics_db] = metatable 03:05:32.090 [Lua] [network_server] = table 03:05:32.090 [Lua] [network_server] = metatable 03:05:32.090 [Lua] [input_manager] = table 03:05:32.090 [Lua] [input_manager] = metatable 03:05:32.090 [Lua] [network_clock] = table 03:05:32.090 [Lua] [network_clock] = metatable 03:05:32.090 [Lua] [network_transmit] = table 03:05:32.090 [Lua] [network_transmit] = metatable 03:05:32.090 [Lua] [free_flight_manager] = table 03:05:32.090 [Lua] [free_flight_manager] = metatable 03:05:32.090 [Lua] [network_manager] = table 03:05:32.090 [Lua] [network_manager] = metatable 03:05:32.090 [Lua] [network_event_delegate] = table 03:05:32.090 [Lua] [network_event_delegate] = metatable 03:05:32.090 [Lua] 03:05:32.090 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:05:32.090 [Lua] ignoring extension VersusInteractObjectiveExtension 03:05:32.090 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:05:32.090 [Lua] ignoring extension VersusSocketObjectiveExtension 03:05:32.091 [Lua] ignoring extension VersusTargetObjectiveExtension 03:05:32.091 [Lua] ignoring extension VersusMissionObjectiveExtension 03:05:32.092 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:05:32.102 [Lua] [AchievementManager] Achievements using the steam platform 03:05:32.102 [Lua] PlayerManager:add_player player_1 03:05:32.189 [Lua] [StateIngame] Level seed: 0 03:05:32.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:05:32.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:05:32.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:05:32.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:05:32.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:05:32.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:05:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:05:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:05:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:05:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:05:32.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:05:32.204 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:05:32.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:05:32.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:05:32.210 [Lua] [LevelAnalysis] set_random_seed( 0) 03:05:32.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:05:32.217 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:05:32.217 [Lua] [IngameUI] init 03:05:32.248 [SteamVoipClient] select_out(110000104a15d6b, off) 03:05:32.256 [Lua] cb_razer_chroma_setup 03:05:32.292 [Save] Saving `save_data` 03:05:32.302 [Save] Save done 03:05:32.333 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016886C40; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 00000000168FACF0; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000000294430; parent_world_position = table: 00000000168FA3D0; local_position = table: 0000000016886BB0; size = table: 0000000016886C00; node = table: 0000000016886C40 [3] scenegraph = table: 00000000168FACF0; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000168FACF0; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 00000000168FACF0; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000019E8E660 [7] self = table: 0000000019E8E660; ingame_ui_context = table: 00000000168CD360; input_manager = table: 0000000018F04D40; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000019E8E660 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 000000000CB67180; error_prefix_data = table: 0000000019E8E620; func = [function] [14] self = table: 000000000CB67180; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000019E8E500; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 000000000CB67180 [20] self = table: 0000000015EA7F90; ingame_ui_context = table: 00000000168CD360 [21] self = table: 0000000015EA7F90; params = table: 0000000015F07320; viewport_name = "player_1"; input_manager = table: 0000000018F04D40; input_source = table: 0000000012B95510; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000CB09B60; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000FA149A0; camera_system = table: 00000000120542B0; outline_system = table: 000000001623E440; fade_system = table: 0000000012CFB580; sound_sector_system = table: 0000000015EF02C0; sound_environment_system = table: 0000000017A6FE50; event_manager = table: 000000000C74D760; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000168CD360 [22] self = table: 0000000015EA7F60; new_state = table: 0000000018BDAD60; params = table: 0000000015F07320; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000015EA7F60; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000015EA7F60; parent = table: 000000000362DF30; start_state = table: 0000000018BDAD60; params = table: 0000000015F07320; profiling_debugging_enabled = true [25] self = table: 0000000015EA7F60; parent = table: 000000000362DF30; start_state = table: 0000000018BDAD60; params = table: 0000000015F07320; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000F98AFD0; ingame_ui = table: 000000000CB67180; definitions = table: 0000000019E8E6D0; input_manager = table: 0000000018F04D40; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000019E8E690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 00000000039F4500; menu_widgets = table: 000000001A109F20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000F98AFD0; ingame_ui = table: 000000000CB67180; definitions = table: 0000000019E8E6D0; input_manager = table: 0000000018F04D40; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000019E8E690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 00000000039F4500; menu_widgets = table: 000000001A109F20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000001BE5450; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F98AFD0; telemetry_time_view_enter = 0; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B033D20; cutscene_system = table: 0000000016110510; text_popup_ui = table: 000000000CD00ED0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F9C4980; world = [World]; camera_manager = table: 00000000124761D0; _profile_requester = table: 000000000B21A030; ingame_ui_context = table: 00000000168CD360; _fps_cooldown = 0; views = table: 000000000A074FD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012630ED0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000CB09B60; weave_onboarding = table: 0000000011E202E0; popup_handler = table: 000000000CD00D20; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000000278CB0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000016CE0A0; local_player_id = 1; parent = table: 000000000362DF30; _booted_eac_untrusted = false; statistics_db = table: 00000000126D1D50; is_server = true; _lobby_host = table: 000000001794CFA0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; is_in_inn = true; ingame_ui_context = table: 00000000168CD360; end_conditions_met = false; player = table: 000000000CB09B60; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000000278CB0; [21] world_name = "level_world"; network_server = table: 00000000016CE0A0; local_player_id = 1; parent = table: 000000000362DF30; _booted_eac_untrusted = false; statistics_db = table: 00000000126D1D50; is_server = true; _lobby_host = table: 000000001794CFA0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; is_in_inn = true; ingame_ui_context = table: 00000000168CD360; end_conditions_met = false; player = table: 000000000CB09B60; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000000278CB0; [22] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [23] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [24] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [25] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000019D3C990; network_server = table: 00000000016CE0A0; entity_system = table: 00000000191C61A0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000015F07280; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000AF40CF0; machines = table: 0000000015F073F0; network_event_delegate = table: 0000000000278CB0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000C749370; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000126D1D50; _lobby_host = table: 000000001794CFA0; dice_keeper = table: 00000000012B4450; network_clock = table: 000000000C9218C0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000126D98A0; 03:05:32.336 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000A1B6800; node_def = table: 00000000168FAB10; k = "offset"; v = table: 00000000168FABD0 [2] scenegraph = table: 000000000A1B6780; scenegraph_def = table: 0000000019E8E770; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000168FAB10; parent_name = nil; local_position = table: 000000000A1B67B0; node = table: 000000000A1B6800 [3] scenegraph_def = table: 0000000019E8E770; scenegraph = table: 000000000A1B6780; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000168FAB10 [4] self = table: 0000000019E8E660 [5] self = table: 0000000019E8E660; ingame_ui_context = table: 00000000168CD360; input_manager = table: 0000000018F04D40; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000019E8E660 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 000000000CB67180; error_prefix_data = table: 0000000019E8E620; func = [function] [12] self = table: 000000000CB67180; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000019E8E500; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 000000000CB67180 [18] self = table: 0000000015EA7F90; ingame_ui_context = table: 00000000168CD360 [19] self = table: 0000000015EA7F90; params = table: 0000000015F07320; viewport_name = "player_1"; input_manager = table: 0000000018F04D40; input_source = table: 0000000012B95510; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000CB09B60; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000FA149A0; camera_system = table: 00000000120542B0; outline_system = table: 000000001623E440; fade_system = table: 0000000012CFB580; sound_sector_system = table: 0000000015EF02C0; sound_environment_system = table: 0000000017A6FE50; event_manager = table: 000000000C74D760; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000168CD360 [20] self = table: 0000000015EA7F60; new_state = table: 0000000018BDAD60; params = table: 0000000015F07320; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000015EA7F60; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000015EA7F60; parent = table: 000000000362DF30; start_state = table: 0000000018BDAD60; params = table: 0000000015F07320; profiling_debugging_enabled = true [23] self = table: 0000000015EA7F60; parent = table: 000000000362DF30; start_state = table: 0000000018BDAD60; params = table: 0000000015F07320; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000015EA7F60 [25] self = table: 000000000362DF30; loading_context = table: 00000000126D98A0; is_server = true; assert_on_leak = true; input_manager = table: 0000000018F04D40; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 00000000126D1D50; world = [World]; network_event_delegate = table: 0000000000278CB0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000C74D760; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 0000000015F07320 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001A109F20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000F98AFD0; ingame_ui = table: 000000000CB67180; definitions = table: 0000000019E8E6D0; input_manager = table: 0000000018F04D40; wwise_world = [WwiseWorld]; render_settings = table: 0000000019E8E690; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000039F4500; settings_list_size_y = 20310; ui_scenegraph = table: 00000000168FACF0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001A109F20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000F98AFD0; ingame_ui = table: 000000000CB67180; definitions = table: 0000000019E8E6D0; input_manager = table: 0000000018F04D40; wwise_world = [WwiseWorld]; render_settings = table: 0000000019E8E690; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000039F4500; settings_list_size_y = 20310; ui_scenegraph = table: 00000000168FACF0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000001BE5450; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000F98AFD0; telemetry_time_view_enter = 0; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B033D20; cutscene_system = table: 0000000016110510; text_popup_ui = table: 000000000CD00ED0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000F9C4980; world = [World]; camera_manager = table: 00000000124761D0; _profile_requester = table: 000000000B21A030; ingame_ui_context = table: 00000000168CD360; _fps_cooldown = 0; views = table: 000000000A074FD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012630ED0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000CB09B60; weave_onboarding = table: 0000000011E202E0; popup_handler = table: 000000000CD00D20; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000000278CB0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000016CE0A0; local_player_id = 1; parent = table: 000000000362DF30; _booted_eac_untrusted = false; statistics_db = table: 00000000126D1D50; is_server = true; _lobby_host = table: 000000001794CFA0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; is_in_inn = true; ingame_ui_context = table: 00000000168CD360; end_conditions_met = false; player = table: 000000000CB09B60; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000000278CB0; [19] world_name = "level_world"; network_server = table: 00000000016CE0A0; local_player_id = 1; parent = table: 000000000362DF30; _booted_eac_untrusted = false; statistics_db = table: 00000000126D1D50; is_server = true; _lobby_host = table: 000000001794CFA0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; is_in_inn = true; ingame_ui_context = table: 00000000168CD360; end_conditions_met = false; player = table: 000000000CB09B60; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000000278CB0; [20] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [21] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [22] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [23] _params = table: 0000000015F07320; _profiling_debugging_enabled = true; _parent = table: 000000000362DF30; _state = table: 0000000015EA7F90; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000019D3C990; network_server = table: 00000000016CE0A0; entity_system = table: 00000000191C61A0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000015F07280; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018F04D40; profile_synchronizer = table: 0000000019302B10; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000AF40CF0; machines = table: 0000000015F073F0; network_event_delegate = table: 0000000000278CB0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000C749370; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000126D1D50; _lobby_host = table: 000000001794CFA0; dice_keeper = table: 00000000012B4450; network_clock = table: 000000000C9218C0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000362DF30; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000126D98A0; 03:05:32.349 [Lua] completed 03:05:32.349 [Lua] completed 03:05:32.349 [Lua] completed 03:05:32.349 [Lua] completed 03:05:32.371 [Lua] completed 03:05:32.371 [Lua] completed 03:05:32.372 [Lua] [Matchmaking] Cancelling matchmaking 03:05:32.372 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:05:32.372 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:05:32.373 [Lua] Set lobby begin: 03:05:32.373 [Lua] Lobby data difficulty = normal 03:05:32.373 [Lua] Lobby data selected_mission_id = inn_level 03:05:32.373 [Lua] Lobby data power_level = 0 03:05:32.373 [Lua] Lobby data difficulty_tweak = 0 03:05:32.373 [Lua] Lobby data num_players = 1 03:05:32.373 [Lua] Lobby data matchmaking = false 03:05:32.373 [Lua] Lobby data host = 110000104a15d6b 03:05:32.373 [Lua] Lobby data mission_id = inn_level 03:05:32.373 [Lua] Lobby data matchmaking_type = 3 03:05:32.373 [Lua] Lobby data country_code = US 03:05:32.373 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:32.374 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:32.374 [Lua] Lobby data mechanism = adventure 03:05:32.374 [Lua] Lobby data eac_authorized = true 03:05:32.374 [Lua] Set lobby end. 03:05:32.375 [Flow] complete_skittergate_legend true 03:05:32.375 [Flow] complete_all_helmgart_levels_recruit true 03:05:32.378 [Flow] WitchHunterLevel:35 03:05:32.378 [Flow] LeaderYes 03:05:32.378 [Flow] ALL PC XP:304250 03:05:32.378 [Flow] Has "bogenhafen" DLC:true 03:05:32.378 [Flow] WH XP:60850 03:05:32.378 [Flow] Number of crafted items:5100 03:05:32.378 [Flow] Has "pre_order" DLC:true 03:05:32.378 [Flow] Sum of Powe Levels:1500 03:05:32.379 [Flow] lodestone diff 1:false 03:05:32.379 [Flow] magnus and forest activated 03:05:32.379 [Flow] magnus and forest activated 03:05:32.379 [Flow] cemetery and forest activated 03:05:32.379 [Flow] magnus and cemetery 03:05:32.379 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.379 [Flow] ALL RUNES ACTIVATED 03:05:32.379 [Flow] magnus and forest activated 03:05:32.379 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.379 [Flow] ALL RUNES ACTIVATED 03:05:32.379 [Flow] cemetery and forest activated 03:05:32.379 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.379 [Flow] ALL RUNES ACTIVATED 03:05:32.379 [Flow] magnus and forest activated 03:05:32.379 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.379 [Flow] ALL RUNES ACTIVATED 03:05:32.379 [Flow] magnus and cemetery 03:05:32.379 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.379 [Flow] ALL RUNES ACTIVATED 03:05:32.380 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:05:32.383 [Lua] CurrentConflictSettings inn_level 03:05:32.383 [Lua] [ConflictDirector] conflict_director is ai_ready 03:05:32.383 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:05:32.383 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:05:32.388 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:05:32.388 [Lua] Forming navigation groups in one frame 03:05:32.388 [Lua] Forming navigation groups 03:05:32.435 [Lua] NavigationGroupManager -> calulation time A: 0.047000000000025466 03:05:32.437 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 03:05:32.437 [Lua] number of nav groups: 42 03:05:32.438 [Lua] number of refined nav groups : 23 03:05:32.444 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 03:05:32.444 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:05:32.444 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:05:32.444 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:05:32.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:05:32.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:05:32.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:05:32.450 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:05:32.450 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:05:32.450 [Lua] [Managers] Calling function on all managers: 03:05:32.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:05:32.450 [Save] Loading `ut_tweaks_presets` 03:05:32.452 [Save] Load done 03:05:32.466 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:05:32.466 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:05:32.626 [Lua] player (110000104a15d6b,1) was put into party 1 03:05:32.626 [Lua] [IngamePlayerListUI] - Destroy 03:05:32.626 [Lua] [GamePadEquipmentUI] - Destroy 03:05:32.626 [Lua] [EquipmentUI] - Destroy 03:05:32.626 [Lua] [GamePadAbilityUI] - Destroy 03:05:32.626 [Lua] [AbilityUI] - Destroy 03:05:32.644 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 03:05:32.644 [Lua] Set lobby begin: 03:05:32.644 [Lua] Lobby data selected_mission_id = inn_level 03:05:32.644 [Lua] Lobby data num_players = 1 03:05:32.644 [Lua] Lobby data difficulty_tweak = 0 03:05:32.644 [Lua] Lobby data host = 110000104a15d6b 03:05:32.644 [Lua] Lobby data matchmaking_type = 3 03:05:32.645 [Lua] Lobby data difficulty = normal 03:05:32.645 [Lua] Lobby data player_slot_1 = 0:0 03:05:32.645 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:32.645 [Lua] Lobby data player_slot_4 = 0:0 03:05:32.645 [Lua] Lobby data country_code = US 03:05:32.645 [Lua] Lobby data matchmaking = false 03:05:32.645 [Lua] Lobby data power_level = 0 03:05:32.645 [Lua] Lobby data mission_id = inn_level 03:05:32.646 [Lua] Lobby data mechanism = adventure 03:05:32.646 [Lua] Lobby data player_slot_5 = 0:0 03:05:32.646 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:32.646 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:32.646 [Lua] Lobby data player_slot_3 = 0:0 03:05:32.646 [Lua] Lobby data eac_authorized = true 03:05:32.646 [Lua] Set lobby end. 03:05:32.646 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 03:05:32.647 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:05:32.647 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:05:32.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:05:32.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:05:32.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:05:32.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:05:32.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:05:32.659 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:05:32.660 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:05:32.660 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:05:33.337 [Flow] DISABLE 03:05:33.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:05:33.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:05:33.608 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:05:33.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:05:34.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:05:34.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:05:34.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:05:34.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:05:34.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:05:34.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:05:34.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:05:34.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:05:34.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:05:34.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:05:34.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:05:34.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:05:34.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:05:34.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:05:34.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:05:34.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:05:34.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:05:34.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:05:34.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:05:34.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:05:34.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:05:34.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:05:34.555 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:05:34.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:05:34.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:05:34.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:05:34.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:05:34.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:05:34.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:05:34.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:05:34.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:05:34.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:05:34.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:05:34.700 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:05:34.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:05:34.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:05:34.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:05:34.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:05:34.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:05:35.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:05:35.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:05:35.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:05:35.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:05:35.262 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:05:35.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:05:35.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:05:35.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:05:35.467 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:05:35.639 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:05:35.639 [Lua] [PackageManager] Force_load: wwise/staff 03:05:35.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:05:35.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:05:35.837 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:05:35.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:05:36.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:05:36.371 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:05:36.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:05:36.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:05:36.818 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:05:36.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:05:36.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:05:36.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:05:36.933 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:05:37.183 [Lua] PlayFabMirrorBase:_commit_internal 7 03:05:37.183 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:05:37.193 [Lua] generate_backend_stats 110000104a15d6b:1 03:05:37.245 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:05:37.245 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:05:37.246 [Lua] Set lobby begin: 03:05:37.246 [Lua] Lobby data selected_mission_id = inn_level 03:05:37.246 [Lua] Lobby data num_players = 1 03:05:37.246 [Lua] Lobby data difficulty_tweak = 0 03:05:37.246 [Lua] Lobby data host = 110000104a15d6b 03:05:37.246 [Lua] Lobby data matchmaking_type = 3 03:05:37.246 [Lua] Lobby data difficulty = normal 03:05:37.246 [Lua] Lobby data player_slot_1 = 0:0 03:05:37.246 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:37.246 [Lua] Lobby data player_slot_4 = 0:0 03:05:37.247 [Lua] Lobby data country_code = US 03:05:37.247 [Lua] Lobby data matchmaking = false 03:05:37.247 [Lua] Lobby data power_level = 835 03:05:37.247 [Lua] Lobby data mission_id = inn_level 03:05:37.247 [Lua] Lobby data mechanism = adventure 03:05:37.247 [Lua] Lobby data player_slot_5 = 0:0 03:05:37.247 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:37.247 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:37.247 [Lua] Lobby data player_slot_3 = 0:0 03:05:37.247 [Lua] Lobby data eac_authorized = true 03:05:37.247 [Lua] Set lobby end. 03:05:37.260 [Lua] commit result success 7 03:05:37.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 03:05:37.274 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 03:05:37.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:05:37.322 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:05:37.322 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:05:37.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:05:37.582 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:05:37.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:05:37.636 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 03:05:37.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:05:37.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:05:37.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:05:38.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:05:38.422 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:05:38.423 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:05:38.509 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:05:38.509 [Lua] [PackageManager] Force_load: wwise/flail 03:05:38.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:05:38.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:05:38.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:05:38.660 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:05:38.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:38.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:05:38.667 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:05:38.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x027bef80 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x027bef80 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16ed8a90 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16ed8a90 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16ed8400 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16ed8400 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x027bfa20 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x027bfa20 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16ed87b0 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16ed87b0 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x027bf670 03:05:38.684 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x027bf670 03:05:38.709 [Lua] Players are leaving the safe zone 03:05:39.295 [Lua] StateInGameRunning:_game_actually_starts() 03:05:39.295 [Lua] ################################################################################################################# 03:05:39.295 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:05:39.295 [Lua] ################################################################################################################# 03:05:39.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 03:05:39.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 03:05:39.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 03:05:39.432 [Lua] Commit load time data 03:05:39.731 [Window] Window => active 03:05:47.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:05:47.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:05:47.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:05:47.276 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:05:47.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:05:47.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:05:47.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:05:47.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:05:47.399 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:05:47.399 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:05:47.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:05:47.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:05:49.383 [Lua] [IngameUI] menu view on_enter start_game_view 03:05:49.386 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1a690570 03:05:49.386 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:05:49.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:05:49.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:05:49.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:05:49.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:05:50.474 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:05:50.474 [Lua] ............................................................................................................ 03:05:50.474 [Lua] ............................................................................................................ 03:05:50.474 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:05:50.474 [Lua] ............................................................................................................ 03:05:50.474 [Lua] ............................................................................................................ 03:05:50.474 [Lua] [Matchmaking] Cancelling matchmaking 03:05:50.474 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:05:50.495 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:05:50.495 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:05:50.498 [Lua] Set lobby begin: 03:05:50.498 [Lua] Lobby data selected_mission_id = inn_level 03:05:50.498 [Lua] Lobby data num_players = 1 03:05:50.498 [Lua] Lobby data difficulty_tweak = 0 03:05:50.498 [Lua] Lobby data host = 110000104a15d6b 03:05:50.498 [Lua] Lobby data matchmaking_type = 3 03:05:50.499 [Lua] Lobby data difficulty = hardest 03:05:50.499 [Lua] Lobby data player_slot_1 = 0:0 03:05:50.499 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:50.499 [Lua] Lobby data player_slot_4 = 0:0 03:05:50.499 [Lua] Lobby data country_code = US 03:05:50.499 [Lua] Lobby data matchmaking = false 03:05:50.499 [Lua] Lobby data power_level = 835 03:05:50.499 [Lua] Lobby data mission_id = inn_level 03:05:50.499 [Lua] Lobby data mechanism = adventure 03:05:50.499 [Lua] Lobby data player_slot_5 = 0:0 03:05:50.499 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:50.500 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:50.500 [Lua] Lobby data player_slot_3 = 0:0 03:05:50.500 [Lua] Lobby data eac_authorized = true 03:05:50.500 [Lua] Set lobby end. 03:05:50.500 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:05:50.500 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:05:50.500 [Lua] Set lobby begin: 03:05:50.500 [Lua] Lobby data twitch_enabled = false 03:05:50.500 [Lua] Lobby data selected_mission_id = inn_level 03:05:50.501 [Lua] Lobby data num_players = 1 03:05:50.501 [Lua] Lobby data difficulty_tweak = 0 03:05:50.501 [Lua] Lobby data host = 110000104a15d6b 03:05:50.501 [Lua] Lobby data matchmaking_type = 1 03:05:50.501 [Lua] Lobby data match_started = true 03:05:50.501 [Lua] Lobby data difficulty = hardest 03:05:50.501 [Lua] Lobby data player_slot_1 = 0:0 03:05:50.501 [Lua] Lobby data player_slot_4 = 0:0 03:05:50.501 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:50.501 [Lua] Lobby data quick_game = true 03:05:50.501 [Lua] Lobby data country_code = US 03:05:50.501 [Lua] Lobby data matchmaking = true 03:05:50.502 [Lua] Lobby data power_level = 835 03:05:50.502 [Lua] Lobby data mission_id = inn_level 03:05:50.502 [Lua] Lobby data mechanism = adventure 03:05:50.502 [Lua] Lobby data player_slot_5 = 0:0 03:05:50.502 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:50.502 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:50.502 [Lua] Lobby data player_slot_3 = 0:0 03:05:50.502 [Lua] Lobby data eac_authorized = true 03:05:50.502 [Lua] Set lobby end. 03:05:50.502 [Lua] Set lobby begin: 03:05:50.502 [Lua] Lobby data twitch_enabled = false 03:05:50.502 [Lua] Lobby data selected_mission_id = inn_level 03:05:50.502 [Lua] Lobby data num_players = 1 03:05:50.502 [Lua] Lobby data difficulty_tweak = 0 03:05:50.502 [Lua] Lobby data host = 110000104a15d6b 03:05:50.503 [Lua] Lobby data matchmaking_type = 1 03:05:50.503 [Lua] Lobby data is_private = false 03:05:50.503 [Lua] Lobby data match_started = true 03:05:50.503 [Lua] Lobby data difficulty = hardest 03:05:50.503 [Lua] Lobby data player_slot_1 = 0:0 03:05:50.503 [Lua] Lobby data player_slot_4 = 0:0 03:05:50.503 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:50.503 [Lua] Lobby data quick_game = true 03:05:50.503 [Lua] Lobby data country_code = US 03:05:50.503 [Lua] Lobby data matchmaking = true 03:05:50.503 [Lua] Lobby data power_level = 835 03:05:50.503 [Lua] Lobby data mission_id = inn_level 03:05:50.503 [Lua] Lobby data mechanism = adventure 03:05:50.503 [Lua] Lobby data player_slot_5 = 0:0 03:05:50.504 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:50.504 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:50.504 [Lua] Lobby data player_slot_3 = 0:0 03:05:50.504 [Lua] Lobby data eac_authorized = true 03:05:50.504 [Lua] Set lobby end. 03:05:50.504 [Lua] [ChatManager][1]System: Starting hosted game... 03:05:50.505 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:05:50.505 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:05:50.579 [Lua] [IngameUI] menu view on_exit start_game_view 03:05:50.579 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:05:50.580 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:05:50.580 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:05:50.580 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:05:50.580 [Save] Saving `save_data` 03:05:50.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1a690570 03:05:50.605 [Save] Save done 03:05:51.513 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:05:51.513 [Lua] Players: 2 03:05:51.513 [Lua] Set lobby begin: 03:05:51.513 [Lua] Lobby data twitch_enabled = false 03:05:51.513 [Lua] Lobby data selected_mission_id = inn_level 03:05:51.514 [Lua] Lobby data num_players = 2 03:05:51.514 [Lua] Lobby data difficulty_tweak = 0 03:05:51.514 [Lua] Lobby data host = 110000104a15d6b 03:05:51.514 [Lua] Lobby data matchmaking_type = 1 03:05:51.514 [Lua] Lobby data is_private = false 03:05:51.514 [Lua] Lobby data match_started = true 03:05:51.514 [Lua] Lobby data difficulty = hardest 03:05:51.514 [Lua] Lobby data player_slot_1 = 0:0 03:05:51.515 [Lua] Lobby data player_slot_4 = 0:0 03:05:51.515 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:51.515 [Lua] Lobby data quick_game = true 03:05:51.515 [Lua] Lobby data country_code = US 03:05:51.515 [Lua] Lobby data matchmaking = true 03:05:51.515 [Lua] Lobby data power_level = 835 03:05:51.515 [Lua] Lobby data mission_id = inn_level 03:05:51.515 [Lua] Lobby data mechanism = adventure 03:05:51.515 [Lua] Lobby data player_slot_5 = 0:0 03:05:51.515 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:51.515 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:51.516 [Lua] Lobby data player_slot_3 = 0:0 03:05:51.516 [Lua] Lobby data eac_authorized = true 03:05:51.516 [Lua] Set lobby end. 03:05:51.516 [Lua] [LobbyMembers] Member joined 110000100a50826 03:05:52.691 [Lua] GOT approve_channel 26 110000100a50826 18600000342a9f1 03:05:52.691 [EAC] EAC server has client 110000100a50826 and channel 26 (and owner 110000100a50826) 03:05:52.691 [EACServer] [22:05:52:691][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100A50826 PlayerGUID: 76561197971081254 PlayerIP: 0.0.0.0 OwnerGUID: 76561197971081254 PlayerName: Eminence Rain 03:05:52.691 [Lua] Client with peer_id 110000100a50826 got APPROVED by server 03:05:52.692 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100a50826' 03:05:52.692 [Lua] [ChatManager][1]System: Eminence Rain is joining the game 03:05:52.692 [Lua] [NetworkServer] Peer 110000100a50826 joined server lobby. 03:05:52.692 [Lua] [NetworkServer] Creating peer info. 03:05:52.692 [Lua] [PeerSM] 110000100a50826 :: on_enter Connecting 03:05:52.831 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000342a9f1 from 110000100a50826, replying lobby_ok 03:05:52.842 [EACServer] [22:05:52:842][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:05:52.917 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100a50826 REPLY wh:0 | we:0 | dr:0 | bw:110000104a15d6b | es:0 03:05:53.008 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000100a50826 03:05:53.008 [Lua] Set lobby begin: 03:05:53.008 [Lua] Lobby data twitch_enabled = false 03:05:53.014 [Lua] Lobby data selected_mission_id = inn_level 03:05:53.014 [Lua] Lobby data num_players = 2 03:05:53.014 [Lua] Lobby data difficulty_tweak = 0 03:05:53.014 [Lua] Lobby data host = 110000104a15d6b 03:05:53.014 [Lua] Lobby data matchmaking_type = 1 03:05:53.014 [Lua] Lobby data is_private = false 03:05:53.014 [Lua] Lobby data match_started = true 03:05:53.014 [Lua] Lobby data difficulty = hardest 03:05:53.014 [Lua] Lobby data player_slot_1 = 0:0 03:05:53.014 [Lua] Lobby data player_slot_4 = 0:0 03:05:53.014 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:53.015 [Lua] Lobby data quick_game = true 03:05:53.015 [Lua] Lobby data country_code = US 03:05:53.015 [Lua] Lobby data matchmaking = true 03:05:53.015 [Lua] Lobby data power_level = 835 03:05:53.015 [Lua] Lobby data mission_id = inn_level 03:05:53.015 [Lua] Lobby data mechanism = adventure 03:05:53.015 [Lua] Lobby data player_slot_5 = 110000100a50826:1 03:05:53.015 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:53.015 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:53.015 [Lua] Lobby data player_slot_3 = 0:0 03:05:53.015 [Lua] Lobby data eac_authorized = true 03:05:53.015 [Lua] Set lobby end. 03:05:55.229 [Lua] ### CLEARING PEER STATE FOR 110000100a50826 03:05:55.229 [Lua] [PeerSM] 110000100a50826 :: on_exit Connecting 03:05:55.229 [Lua] [PeerSM] 110000100a50826 :: on_enter Connecting 03:05:55.311 [Lua] [NetworkServer] Peer 110000100a50826 has sent rpc_notify_lobby_joined 03:05:55.311 [Lua] [PSM] Peer 110000100a50826 joined. Want to use profile index "5" and join party "0" 03:05:55.311 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100a50826, connection_key=0) 03:05:55.311 [Lua] Sync dynamic to client: 03:05:55.536 [SteamVoipClient] select_out(110000100a50826, on) 03:05:55.575 [SteamVoipClient] select_out(110000100a50826, on) 03:05:55.575 [SteamVoipClient] select_in(110000100a50826, on) 03:05:55.575 [SteamVoipClient] select_out(110000100a50826, off) 03:05:56.411 [Lua] [Matchmaking] Cancelling matchmaking 03:05:56.411 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:05:56.411 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:05:56.411 [Lua] Set lobby begin: 03:05:56.411 [Lua] Lobby data twitch_enabled = false 03:05:56.411 [Lua] Lobby data selected_mission_id = inn_level 03:05:56.411 [Lua] Lobby data num_players = 2 03:05:56.411 [Lua] Lobby data difficulty_tweak = 0 03:05:56.412 [Lua] Lobby data host = 110000104a15d6b 03:05:56.412 [Lua] Lobby data matchmaking_type = 3 03:05:56.412 [Lua] Lobby data is_private = false 03:05:56.412 [Lua] Lobby data match_started = true 03:05:56.412 [Lua] Lobby data difficulty = normal 03:05:56.412 [Lua] Lobby data player_slot_1 = 0:0 03:05:56.412 [Lua] Lobby data player_slot_4 = 0:0 03:05:56.412 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:56.412 [Lua] Lobby data quick_game = true 03:05:56.412 [Lua] Lobby data country_code = US 03:05:56.412 [Lua] Lobby data matchmaking = false 03:05:56.412 [Lua] Lobby data power_level = 835 03:05:56.412 [Lua] Lobby data mission_id = inn_level 03:05:56.412 [Lua] Lobby data mechanism = adventure 03:05:56.413 [Lua] Lobby data player_slot_5 = 110000100a50826:1 03:05:56.413 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:56.413 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:56.413 [Lua] Lobby data player_slot_3 = 0:0 03:05:56.413 [Lua] Lobby data eac_authorized = true 03:05:56.413 [Lua] Set lobby end. 03:05:56.417 [Lua] Set lobby begin: 03:05:56.417 [Lua] Lobby data twitch_enabled = false 03:05:56.417 [Lua] Lobby data selected_mission_id = inn_level 03:05:56.417 [Lua] Lobby data num_players = 2 03:05:56.417 [Lua] Lobby data difficulty_tweak = 0 03:05:56.417 [Lua] Lobby data host = 110000104a15d6b 03:05:56.417 [Lua] Lobby data matchmaking_type = 3 03:05:56.417 [Lua] Lobby data is_private = false 03:05:56.417 [Lua] Lobby data match_started = true 03:05:56.417 [Lua] Lobby data difficulty = normal 03:05:56.417 [Lua] Lobby data player_slot_1 = 0:0 03:05:56.418 [Lua] Lobby data player_slot_4 = 0:0 03:05:56.418 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:05:56.418 [Lua] Lobby data quick_game = true 03:05:56.418 [Lua] Lobby data country_code = US 03:05:56.418 [Lua] Lobby data matchmaking = false 03:05:56.418 [Lua] Lobby data power_level = 835 03:05:56.418 [Lua] Lobby data mission_id = inn_level 03:05:56.418 [Lua] Lobby data mechanism = adventure 03:05:56.418 [Lua] Lobby data player_slot_5 = 110000100a50826:1 03:05:56.418 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:05:56.418 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:05:56.418 [Lua] Lobby data player_slot_3 = 0:0 03:05:56.418 [Lua] Lobby data eac_authorized = true 03:05:56.418 [Lua] Set lobby end. 03:05:56.419 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:05:57.084 [EACServer] [22:05:57:083][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100A50826 Session: 10 Status: Client Authenticated Message: Client authenticated. 03:05:57.086 [EAC] Peer 110000100a50826 switched EAC state to ClientAuthenticatedLocal 03:05:57.332 [EACServer] [22:05:57:332][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100A50826. 03:05:57.545 [Lua] [NetworkServer] Peer 110000100a50826 has sent rpc_post_game_notified 03:05:57.546 [Lua] player (110000100a50826,1) was put into party 0 03:05:57.546 [Lua] [ProfileSynchronizer] Peer 110000100a50826 entered session 03:05:57.546 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100a50826 03:05:57.546 [Lua] [PeerSM] 110000100a50826 :: on_exit Connecting 03:05:57.546 [Lua] [PeerSM] 110000100a50826 :: on_enter Loading 03:05:57.567 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100a50826 03:05:57.567 [Lua] Mechanism says: a client joined the game! 110000100a50826 03:05:57.678 [Lua] ### Sending rpc_level_loaded 03:05:57.678 [Lua] #### Has state machine: true, peer_id: 110000100a50826, level_id: 78 03:05:57.678 [Lua] Peer 110000100a50826 has loaded the level but not all enemies, so we wait 03:05:57.733 [EACServer] [22:05:57:733][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100A50826 03:05:57.733 [EACServer] [22:05:57:733][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100A50826 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:05:57.746 [EAC] Peer 110000100a50826 switched EAC state to ClientAuthenticatedRemote 03:05:57.834 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100a50826, connection_key=0) 03:05:57.835 [Lua] [PeerSM] 110000100a50826 :: on_exit Loading 03:05:57.835 [Lua] [PeerSM] 110000100a50826 :: on_enter LoadingProfilePackages 03:05:57.857 [Lua] [PeerSM] 110000100a50826 :: on_exit LoadingProfilePackages 03:05:57.857 [Lua] [PeerSM] 110000100a50826 :: on_enter WaitingForEnterGame 03:06:00.340 [Lua] [PeerSM] 110000100a50826 :: on_exit WaitingForEnterGame 03:06:00.340 [Lua] [PeerSM] 110000100a50826 :: on_enter WaitingForGameObjectSync 03:06:00.361 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100a50826 03:06:00.365 [Lua] Breedfreezer (server) starting a hot join sync 03:06:00.366 [Lua] PlayerManager:add_remote_player 110000100a50826 03:06:00.366 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 03:06:00.366 [Lua] RemotePlayer:create_game_object( ) 44 03:06:00.393 [Lua] player (110000100a50826,1) was put into party 1 03:06:00.394 [Lua] [ProfileSynchronizer] Assigning peer(110000100a50826:1) to profile(5) career(3) 03:06:00.394 [Lua] [PeerSM] 110000100a50826 :: on_exit WaitingForGameObjectSync 03:06:00.394 [Lua] [PeerSM] 110000100a50826 :: on_enter WaitingForPlayers 03:06:00.402 [Lua] [PeerSM] 110000100a50826 :: on_exit WaitingForPlayers 03:06:00.402 [Lua] [PeerSM] 110000100a50826 :: on_enter InGame 03:06:00.514 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_client_3, async-read, 03:06:00.514 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100a50826 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:06:00.514 [Lua] Adding player sync data to peer=110000100a50826 local_player_id=1 03:06:00.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 03:06:00.515 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 03:06:00.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 03:06:00.646 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 03:06:00.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 03:06:00.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 03:06:00.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 03:06:00.713 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 03:06:00.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 03:06:00.846 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 03:06:00.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:06:00.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:06:00.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 03:06:00.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:06:01.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:06:01.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 03:06:01.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 03:06:01.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 03:06:01.198 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 03:06:01.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:06:01.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:06:01.765 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:06:01.766 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:06:01.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:06:01.829 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:06:01.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 03:06:01.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 03:06:01.940 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 03:06:01.940 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:06:02.051 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:06:02.051 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:06:02.160 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100a50826 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:06:02.160 [Lua] [NetworkServer] Peer 110000100a50826 spawned player. 03:06:02.161 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 03:06:02.161 [Lua] PlayerManager:assign_unit_ownership Eminence Rain 110000100a50826 1 03:06:02.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:02.251 [Lua] [IngameUI] menu view on_enter ingame_menu 03:06:02.547 [Lua] Set lobby begin: 03:06:02.547 [Lua] Lobby data twitch_enabled = false 03:06:02.547 [Lua] Lobby data selected_mission_id = inn_level 03:06:02.547 [Lua] Lobby data num_players = 2 03:06:02.547 [Lua] Lobby data difficulty_tweak = 0 03:06:02.547 [Lua] Lobby data host = 110000104a15d6b 03:06:02.547 [Lua] Lobby data matchmaking_type = 3 03:06:02.547 [Lua] Lobby data is_private = false 03:06:02.547 [Lua] Lobby data match_started = true 03:06:02.547 [Lua] Lobby data difficulty = normal 03:06:02.547 [Lua] Lobby data player_slot_1 = 0:0 03:06:02.548 [Lua] Lobby data player_slot_4 = 0:0 03:06:02.548 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:02.548 [Lua] Lobby data quick_game = true 03:06:02.548 [Lua] Lobby data country_code = US 03:06:02.548 [Lua] Lobby data matchmaking = false 03:06:02.548 [Lua] Lobby data power_level = 417 03:06:02.548 [Lua] Lobby data mission_id = inn_level 03:06:02.548 [Lua] Lobby data mechanism = adventure 03:06:02.548 [Lua] Lobby data player_slot_5 = 110000100a50826:1 03:06:02.548 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:02.549 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:02.549 [Lua] Lobby data player_slot_3 = 0:0 03:06:02.549 [Lua] Lobby data eac_authorized = true 03:06:02.549 [Lua] Set lobby end. 03:06:03.139 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:06:03.440 [Lua] PopupManager:query_result returned result: leave_game 03:06:03.465 [Lua] [Matchmaking] Doing transition leave_game from UI 03:06:03.465 [Lua] TRANSITION leave_game nil nil 03:06:03.465 [Lua] [GameNetworkManager] Leaving game... 03:06:03.465 [Lua] [GameNetworkManager] Shutting down game session host. 03:06:03.465 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:06:03.465 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:06:03.465 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=33.02 03:06:03.465 [Lua] [IngameUI] menu view on_exit ingame_menu 03:06:03.485 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:06:03.577 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session 2c64 or from non-session peer 110000100a50826 03:06:03.867 [Window] Window => inactive 03:06:05.479 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:06:05.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:06:05.479 [Lua] [Managers] Calling function on all managers: 03:06:05.480 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:06:05.480 [Lua] Clearing all global lookup lists 03:06:05.480 [Lua] [IngamePlayerListUI] - Destroy 03:06:05.480 [Lua] [GamePadEquipmentUI] - Destroy 03:06:05.480 [Lua] [EquipmentUI] - Destroy 03:06:05.480 [Lua] [GamePadAbilityUI] - Destroy 03:06:05.480 [Lua] [AbilityUI] - Destroy 03:06:05.482 [Lua] [IngameUI] destroy 03:06:05.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:06:05.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:06:05.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:06:05.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:06:05.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:06:05.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_client_3 03:06:05.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:06:05.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:06:05.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:06:05.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:06:05.502 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:06:05.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:06:05.505 [Lua] PlayerManager:remove_player peer_id=110000100a50826 1 03:06:05.579 [Lua] [Managers] Destroying manager group: 03:06:05.587 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:06:05.676 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:06:05.676 [Lua] [PeerSM] 110000100a50826 :: on_exit InGame 03:06:05.676 [Lua] [PeerSM] 110000100a50826 :: on_enter Loading 03:06:05.676 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:06:05.676 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:06:05.676 [Lua] [Matchmaking] unregister rpcs 03:06:05.676 [Lua] [Matchmaking] destroying 03:06:05.676 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:06:05.676 [Lua] [ChatManager] Unregistering channel 1 03:06:05.676 [Lua] [EnemyPackageLoader] network_context_destroyed 03:06:05.676 [Lua] [PartyManager] network_context_destroyed 03:06:05.676 [Lua] [GameMechanismManager] network_context_destroyed 03:06:05.676 [SteamVoip] Leaving room ff386ae01cc1a0bf 03:06:05.676 [SteamVoipClient] select_out(110000100a50826, off) 03:06:05.676 [SteamVoipClient] select_out(110000104a15d6b, off) 03:06:05.676 [SteamVoip] Destroying room ff386ae01cc1a0bf 03:06:05.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 03:06:05.681 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 03:06:05.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 03:06:05.682 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:06:05.683 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 03:06:05.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 03:06:05.686 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:06:05.686 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 03:06:05.687 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:06:05.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, ProfileSynchronizer 03:06:05.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:06:05.693 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:06:05.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 03:06:05.698 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:06:05.700 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:06:05.718 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:06:05.718 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, ProfileSynchronizer 03:06:05.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 03:06:05.719 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 03:06:05.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer 03:06:05.721 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 03:06:05.721 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:06:05.728 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 03:06:05.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:06:05.729 [EAC] EAC server lost client 110000100a50826 03:06:05.729 [EACServer] [22:06:05:729][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100A50826 PlayerGUID: 76561197971081254 03:06:05.729 [Lua] LobbyInternal.close_channel lobby: userdata: 0x1af86c78, channel: 26 03:06:05.729 [EACServer] [22:06:05:729][Windows][EAC Server] [Info][Destroy] Called 03:06:05.729 [EACServer] [22:06:05:729][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 03:06:05.730 [EACServer] [22:06:05:729][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:06:05.734 [Lua] [LobbyHost] Destroying 03:06:05.734 [Connection] Dropped voip chunk from 110000100a50826 because channel 28 can't communicate 03:06:05.734 [Connection] Dropped voip chunk from 110000100a50826 because channel 28 can't communicate 03:06:05.734 [Connection] Dropped voip chunk from 110000100a50826 because channel 28 can't communicate 03:06:05.734 [Connection] Dropped channel chunk from 110000100a50826 because channel 27 can't communicate 03:06:05.734 [Connection] Dropped channel chunk from 110000100a50826 because channel 28 can't communicate 03:06:05.734 [Connection] Dropped channel chunk from 110000100a50826 because channel 26 can't communicate 03:06:05.734 [Lua] ############### UNLOADING PACKAGES ############### 03:06:05.734 [Lua] [Managers] Calling function on all managers: 03:06:05.735 [Lua] [Managers] Destroying manager group: 03:06:05.735 [Lua] [Gamestate] Enter state StateLoading 03:06:05.737 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:06:05.737 [Lua] [LobbyManager] Setting up network options 03:06:05.737 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:06:05.737 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:06:05.737 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:06:05.737 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:06:05.737 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:06:05.737 [Lua] LobbyManager:setup_network_options server_port: 27015 03:06:05.737 [Lua] registering RPCs 03:06:05.737 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:06:05.737 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:06:05.738 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:06:05.738 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:06:05.738 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:06:05.738 [Lua] [LevelTransitionHandler] promote_next_level_data 03:06:05.738 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:06:05.738 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:06:05.738 [SteamVoip] Creating room a2fee03ff6e07092 03:06:05.738 [SteamVoip] Joining room a2fee03ff6e07092 03:06:05.739 [EAC] EAC server 110000104a15d6b is initializing 03:06:05.752 [EAC] Server is also client 110000104a15d6b 03:06:05.752 [EACServer] [22:06:05:751][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 03:06:05.752 [Lua] ### Created peer state machine for 110000104a15d6b 03:06:05.752 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:06:05.752 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:06:05.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:06:05.758 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:06:05.762 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:06:05.762 [Lua] checking dlc's against conflict directors 03:06:05.762 [Lua] number of factions to include 2 03:06:05.762 [Lua] Updated list weights for random: 03:06:05.762 [Lua] skaven, 0.42 (0.00-0.42) 03:06:05.762 [Lua] chaos, 0.42 (0.42-0.83) 03:06:05.762 [Lua] beastmen, 0.17 (0.83-1.00) 03:06:05.762 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:06:05.762 [Lua] Updated list weights for random: 03:06:05.762 [Lua] beastmen, 0.29 (0.00-0.29) 03:06:05.762 [Lua] chaos, 0.71 (0.29-1.00) 03:06:05.762 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:06:05.762 [Lua] number of factions added 2 03:06:05.762 [Lua] --- --- --- 03:06:05.762 [Lua] Starting... difficulty 'normal' 03:06:05.762 [Lua] These are the starting conflict directors: 03:06:05.762 [Lua] inn_level 03:06:05.762 [Lua] --- --- --- 03:06:05.762 [Lua] 03:06:05.762 [Lua] DONE! Found the following directors: 03:06:05.762 [Lua] (free: 35), Master hash is: 03:06:05.762 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:06:05.762 [Lua] load_startup_enemy_packages: -------------- 03:06:05.762 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:06:05.762 [Lua] critter_rat 03:06:05.763 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:06:05.763 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:06:05.763 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:06:05.763 [Lua] Set lobby begin: 03:06:05.763 [Lua] Set lobby end. 03:06:05.763 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 03:06:05.763 [Lua] [LobbyHost] Changed state from 0 to creating 03:06:05.771 [Lua] ### Sending rpc_level_loaded 03:06:05.771 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:06:05.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:06:05.787 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:06:05.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:06:05.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:06:05.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:06:05.907 [Lua] [LobbyHost] Changed state from creating to joined 03:06:05.907 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:06:05.907 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:06:05.907 [Lua] [ChatManager] Registering channel 1 03:06:05.907 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:06:05.907 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:06:05.907 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:06:05.908 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:06:05.908 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:06:05.908 [Lua] Starting async level spawning of levels/inn/world 03:06:05.908 [Umbra] Init version: 3.4.15 :: 16 threads 03:06:05.931 [Lua] [NetworkServer] Changing num_players from nil to 1 03:06:05.931 [Lua] Players: 1 03:06:05.931 [Lua] Set lobby begin: 03:06:05.931 [Lua] Lobby data mission_id = inn_level 03:06:05.931 [Lua] Lobby data mechanism = adventure 03:06:05.931 [Lua] Lobby data matchmaking_type = 3 03:06:05.931 [Lua] Lobby data eac_authorized = true 03:06:05.931 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:05.931 [Lua] Lobby data selected_mission_id = inn_level 03:06:05.932 [Lua] Lobby data num_players = 1 03:06:05.932 [Lua] Lobby data matchmaking = false 03:06:05.932 [Lua] Set lobby end. 03:06:06.506 [Lua] Async level spawning done 03:06:07.185 [Window] Window => active 03:06:07.457 [Handshaker] Lost connection 138 to 110000100a50826 03:06:07.491 [Lua] player (110000104a15d6b,1) was put into party 0 03:06:07.491 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 03:06:07.491 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 03:06:07.491 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:06:07.491 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:06:07.507 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 03:06:07.507 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:06:07.507 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:06:07.525 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:06:07.525 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:06:07.526 [Lua] ### Sending rpc_level_loaded 03:06:07.526 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:06:07.526 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:06:08.539 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:06:08.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:06:08.539 [Lua] Set lobby begin: 03:06:08.539 [Lua] Lobby data selected_mission_id = inn_level 03:06:08.539 [Lua] Lobby data num_players = 1 03:06:08.539 [Lua] Lobby data matchmaking = false 03:06:08.539 [Lua] Lobby data host = 110000104a15d6b 03:06:08.539 [Lua] Lobby data mission_id = inn_level 03:06:08.540 [Lua] Lobby data matchmaking_type = 3 03:06:08.540 [Lua] Lobby data country_code = US 03:06:08.540 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:08.540 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:08.540 [Lua] Lobby data mechanism = adventure 03:06:08.540 [Lua] Lobby data eac_authorized = true 03:06:08.540 [Lua] Set lobby end. 03:06:08.540 [Lua] [Managers] Destroying manager group: 03:06:08.541 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:06:08.541 [Lua] [Gamestate] Enter StateIngame HOST 03:06:08.541 [Lua] [Managers] Calling function on all managers: 03:06:08.542 [Lua] <>level = inn_level<> 03:06:08.542 [Lua] Set lobby begin: 03:06:08.542 [Lua] Lobby data selected_mission_id = inn_level 03:06:08.542 [Lua] Lobby data num_players = 1 03:06:08.542 [Lua] Lobby data matchmaking = false 03:06:08.542 [Lua] Lobby data host = 110000104a15d6b 03:06:08.542 [Lua] Lobby data mission_id = inn_level 03:06:08.542 [Lua] Lobby data matchmaking_type = 3 03:06:08.542 [Lua] Lobby data country_code = US 03:06:08.542 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:08.543 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:08.543 [Lua] Lobby data mechanism = adventure 03:06:08.543 [Lua] Lobby data eac_authorized = true 03:06:08.543 [Lua] Set lobby end. 03:06:08.543 [Lua] [StateIngame] Server ingame 03:06:08.548 [Lua] Set lobby begin: 03:06:08.548 [Lua] Lobby data difficulty = normal 03:06:08.548 [Lua] Lobby data selected_mission_id = inn_level 03:06:08.548 [Lua] Lobby data difficulty_tweak = 0 03:06:08.548 [Lua] Lobby data num_players = 1 03:06:08.548 [Lua] Lobby data matchmaking = false 03:06:08.548 [Lua] Lobby data host = 110000104a15d6b 03:06:08.548 [Lua] Lobby data mission_id = inn_level 03:06:08.548 [Lua] Lobby data matchmaking_type = 3 03:06:08.548 [Lua] Lobby data country_code = US 03:06:08.548 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:08.548 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:08.548 [Lua] Lobby data mechanism = adventure 03:06:08.548 [Lua] Lobby data eac_authorized = true 03:06:08.548 [Lua] Set lobby end. 03:06:08.549 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:06:08.549 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:06:08.549 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:06:08.549 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:06:08.549 [Lua] [Matchmaking] initializing 03:06:08.549 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:06:08.549 [Lua] [Matchmaking] register rpcs 03:06:08.549 [Lua] GameNetworkManager:init... creating game session 03:06:08.549 [Lua] Host GameSession.make_game_session_host with session: 03:06:08.549 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:06:08.549 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:06:08.549 [Lua] [GameNetworkManager] self.is_server = true 03:06:08.549 [Network] Setting artificial MTU limit to 65536 03:06:08.569 [Lua] Switching ConflictSettings: to: inn_level 03:06:08.569 [Lua] pacing=disabled 03:06:08.569 [Lua] roaming=nil 03:06:08.569 [Lua] disabled=false 03:06:08.569 [Lua] pack_spawning=disabled 03:06:08.569 [Lua] contained_breeds=nil 03:06:08.569 [Lua] boss=disabled 03:06:08.569 [Lua] horde=disabled 03:06:08.569 [Lua] specials=disabled 03:06:08.569 [Lua] name=inn_level 03:06:08.569 [Lua] intensity=disabled 03:06:08.569 [Lua] --- 03:06:08.569 [Lua] [LevelAnalysis] set_random_seed( 0) 03:06:08.574 [Lua] [AIInterestPointSystem] Level Seed: 0 03:06:08.574 [Lua] 03:06:08.574 [Lua] [entity_system_bag] = table 03:06:08.574 [Lua] [entity_system_bag] = metatable 03:06:08.574 [Lua] [startup_data] = table 03:06:08.574 [Lua] [entity_manager] = table 03:06:08.574 [Lua] [entity_manager] = metatable 03:06:08.574 [Lua] [unit_spawner] = table 03:06:08.574 [Lua] [unit_spawner] = metatable 03:06:08.574 [Lua] [unit_storage] = table 03:06:08.574 [Lua] [unit_storage] = metatable 03:06:08.574 [Lua] [dice_keeper] = table 03:06:08.574 [Lua] [dice_keeper] = metatable 03:06:08.574 [Lua] [is_server] = true (boolean) 03:06:08.574 [Lua] [world] = [World] 03:06:08.574 [Lua] [system_api] = table 03:06:08.574 [Lua] [entity_system] = table 03:06:08.574 [Lua] [entity_system] = metatable 03:06:08.574 [Lua] [network_lobby] = table 03:06:08.574 [Lua] [network_lobby] = metatable 03:06:08.574 [Lua] [profile_synchronizer] = table 03:06:08.574 [Lua] [profile_synchronizer] = metatable 03:06:08.574 [Lua] [level_transition_handler] = table 03:06:08.574 [Lua] [level_transition_handler] = metatable 03:06:08.574 [Lua] [num_local_human_players] = 1 (number) 03:06:08.574 [Lua] [statistics_db] = table 03:06:08.574 [Lua] [statistics_db] = metatable 03:06:08.574 [Lua] [network_server] = table 03:06:08.574 [Lua] [network_server] = metatable 03:06:08.574 [Lua] [input_manager] = table 03:06:08.574 [Lua] [input_manager] = metatable 03:06:08.574 [Lua] [network_clock] = table 03:06:08.574 [Lua] [network_clock] = metatable 03:06:08.574 [Lua] [network_transmit] = table 03:06:08.574 [Lua] [network_transmit] = metatable 03:06:08.574 [Lua] [free_flight_manager] = table 03:06:08.574 [Lua] [free_flight_manager] = metatable 03:06:08.574 [Lua] [network_manager] = table 03:06:08.574 [Lua] [network_manager] = metatable 03:06:08.574 [Lua] [network_event_delegate] = table 03:06:08.574 [Lua] [network_event_delegate] = metatable 03:06:08.574 [Lua] 03:06:08.575 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:06:08.575 [Lua] ignoring extension VersusInteractObjectiveExtension 03:06:08.575 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:06:08.575 [Lua] ignoring extension VersusSocketObjectiveExtension 03:06:08.575 [Lua] ignoring extension VersusTargetObjectiveExtension 03:06:08.575 [Lua] ignoring extension VersusMissionObjectiveExtension 03:06:08.576 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:06:08.585 [Lua] [AchievementManager] Achievements using the steam platform 03:06:08.585 [Lua] PlayerManager:add_player player_1 03:06:08.659 [Lua] [StateIngame] Level seed: 0 03:06:08.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:06:08.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:06:08.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:06:08.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:06:08.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:06:08.671 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:06:08.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:06:08.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:06:08.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:06:08.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:06:08.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:06:08.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:06:08.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:06:08.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:06:08.679 [Lua] [LevelAnalysis] set_random_seed( 0) 03:06:08.685 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:06:08.685 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:06:08.685 [Lua] [IngameUI] init 03:06:08.718 [SteamVoipClient] select_out(110000104a15d6b, off) 03:06:08.725 [Lua] cb_razer_chroma_setup 03:06:08.758 [Save] Saving `save_data` 03:06:08.767 [Save] Save done 03:06:08.795 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000125B0120; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 00000000165B3DC0; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 00000000165B3E60; parent_world_position = table: 00000000125AFDC0; local_position = table: 00000000125B0090; size = table: 00000000125B00E0; node = table: 00000000125B0120 [3] scenegraph = table: 00000000165B3DC0; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000165B3DC0; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 00000000165B3DC0; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000017902960 [7] self = table: 0000000017902960; ingame_ui_context = table: 000000000CDB2630; input_manager = table: 0000000015F6B9D0; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000017902960 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 00000000123EF170; error_prefix_data = table: 0000000017902920; func = [function] [14] self = table: 00000000123EF170; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000017902840; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 00000000123EF170 [20] self = table: 000000000FD0A1D0; ingame_ui_context = table: 000000000CDB2630 [21] self = table: 000000000FD0A1D0; params = table: 0000000018A49A00; viewport_name = "player_1"; input_manager = table: 0000000015F6B9D0; input_source = table: 000000000138C230; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000262B870; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000158B100; camera_system = table: 00000000015090B0; outline_system = table: 0000000000EFB790; fade_system = table: 0000000016A46980; sound_sector_system = table: 0000000015C8E550; sound_environment_system = table: 00000000040ADC30; event_manager = table: 000000000C9BCC80; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDB2630 [22] self = table: 000000000FD0A1A0; new_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000FD0A1A0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 000000000FD0A1A0; parent = table: 0000000000DB4960; start_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; profiling_debugging_enabled = true [25] self = table: 000000000FD0A1A0; parent = table: 0000000000DB4960; start_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001217F890; ingame_ui = table: 00000000123EF170; definitions = table: 00000000179029D0; input_manager = table: 0000000015F6B9D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000017902B10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FA21B80; menu_widgets = table: 000000000F9E3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001217F890; ingame_ui = table: 00000000123EF170; definitions = table: 00000000179029D0; input_manager = table: 0000000015F6B9D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000017902B10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FA21B80; menu_widgets = table: 000000000F9E3C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000B1716B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001217F890; telemetry_time_view_enter = 0; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000D212110; cutscene_system = table: 000000000CA26730; text_popup_ui = table: 000000000B086F40; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000000874C70; world = [World]; camera_manager = table: 0000000002309530; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 000000000CDB2630; _fps_cooldown = 0; views = table: 000000000D181C00; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B1CEAC0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000262B870; weave_onboarding = table: 00000000041FD180; popup_handler = table: 000000000B086E00; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000D24B0C0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000000DB4960; _booted_eac_untrusted = false; statistics_db = table: 0000000018D58410; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000CDB2630; end_conditions_met = false; player = table: 000000000262B870; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000D24B0C0; [21] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000000DB4960; _booted_eac_untrusted = false; statistics_db = table: 0000000018D58410; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000CDB2630; end_conditions_met = false; player = table: 000000000262B870; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000D24B0C0; [22] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [23] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [24] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [25] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000012B19BE0; network_server = table: 00000000016CA2C0; entity_system = table: 0000000011DFF7E0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000016797FA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000163810F0; machines = table: 00000000168420C0; network_event_delegate = table: 000000000D24B0C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000AF7ADB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000018D58410; _lobby_host = table: 000000000D81C1B0; dice_keeper = table: 00000000011181E0; network_clock = table: 000000001208EC80; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000000D85560; 03:06:08.797 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012DBE020; node_def = table: 00000000165B3BE0; k = "offset"; v = table: 00000000165B3CA0 [2] scenegraph = table: 0000000012DBDFA0; scenegraph_def = table: 0000000017902A70; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000165B3BE0; parent_name = nil; local_position = table: 0000000012DBDFD0; node = table: 0000000012DBE020 [3] scenegraph_def = table: 0000000017902A70; scenegraph = table: 0000000012DBDFA0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000165B3BE0 [4] self = table: 0000000017902960 [5] self = table: 0000000017902960; ingame_ui_context = table: 000000000CDB2630; input_manager = table: 0000000015F6B9D0; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000017902960 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 00000000123EF170; error_prefix_data = table: 0000000017902920; func = [function] [12] self = table: 00000000123EF170; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000017902840; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 00000000123EF170 [18] self = table: 000000000FD0A1D0; ingame_ui_context = table: 000000000CDB2630 [19] self = table: 000000000FD0A1D0; params = table: 0000000018A49A00; viewport_name = "player_1"; input_manager = table: 0000000015F6B9D0; input_source = table: 000000000138C230; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000262B870; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000158B100; camera_system = table: 00000000015090B0; outline_system = table: 0000000000EFB790; fade_system = table: 0000000016A46980; sound_sector_system = table: 0000000015C8E550; sound_environment_system = table: 00000000040ADC30; event_manager = table: 000000000C9BCC80; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDB2630 [20] self = table: 000000000FD0A1A0; new_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000FD0A1A0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 000000000FD0A1A0; parent = table: 0000000000DB4960; start_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; profiling_debugging_enabled = true [23] self = table: 000000000FD0A1A0; parent = table: 0000000000DB4960; start_state = table: 0000000018BDAD60; params = table: 0000000018A49A00; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 000000000FD0A1A0 [25] self = table: 0000000000DB4960; loading_context = table: 0000000000D85560; is_server = true; assert_on_leak = true; input_manager = table: 0000000015F6B9D0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 0000000018D58410; world = [World]; network_event_delegate = table: 000000000D24B0C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000C9BCC80; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 0000000018A49A00 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F9E3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001217F890; ingame_ui = table: 00000000123EF170; definitions = table: 00000000179029D0; input_manager = table: 0000000015F6B9D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017902B10; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FA21B80; settings_list_size_y = 20310; ui_scenegraph = table: 00000000165B3DC0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000F9E3C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001217F890; ingame_ui = table: 00000000123EF170; definitions = table: 00000000179029D0; input_manager = table: 0000000015F6B9D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017902B10; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FA21B80; settings_list_size_y = 20310; ui_scenegraph = table: 00000000165B3DC0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000B1716B0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001217F890; telemetry_time_view_enter = 0; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000D212110; cutscene_system = table: 000000000CA26730; text_popup_ui = table: 000000000B086F40; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000000874C70; world = [World]; camera_manager = table: 0000000002309530; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 000000000CDB2630; _fps_cooldown = 0; views = table: 000000000D181C00; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B1CEAC0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000262B870; weave_onboarding = table: 00000000041FD180; popup_handler = table: 000000000B086E00; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000D24B0C0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000000DB4960; _booted_eac_untrusted = false; statistics_db = table: 0000000018D58410; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000CDB2630; end_conditions_met = false; player = table: 000000000262B870; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000D24B0C0; [19] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000000DB4960; _booted_eac_untrusted = false; statistics_db = table: 0000000018D58410; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000CDB2630; end_conditions_met = false; player = table: 000000000262B870; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000D24B0C0; [20] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [21] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [22] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [23] _params = table: 0000000018A49A00; _profiling_debugging_enabled = true; _parent = table: 0000000000DB4960; _state = table: 000000000FD0A1D0; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000012B19BE0; network_server = table: 00000000016CA2C0; entity_system = table: 0000000011DFF7E0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000016797FA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000015F6B9D0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 00000000163810F0; machines = table: 00000000168420C0; network_event_delegate = table: 000000000D24B0C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000AF7ADB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000018D58410; _lobby_host = table: 000000000D81C1B0; dice_keeper = table: 00000000011181E0; network_clock = table: 000000001208EC80; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000000DB4960; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000000D85560; 03:06:08.809 [Lua] completed 03:06:08.809 [Lua] completed 03:06:08.809 [Lua] completed 03:06:08.809 [Lua] completed 03:06:08.830 [Lua] completed 03:06:08.830 [Lua] completed 03:06:08.831 [Lua] [Matchmaking] Cancelling matchmaking 03:06:08.831 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:06:08.831 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:06:08.831 [Lua] Set lobby begin: 03:06:08.831 [Lua] Lobby data difficulty = normal 03:06:08.832 [Lua] Lobby data selected_mission_id = inn_level 03:06:08.832 [Lua] Lobby data power_level = 0 03:06:08.832 [Lua] Lobby data difficulty_tweak = 0 03:06:08.832 [Lua] Lobby data num_players = 1 03:06:08.832 [Lua] Lobby data matchmaking = false 03:06:08.832 [Lua] Lobby data host = 110000104a15d6b 03:06:08.832 [Lua] Lobby data mission_id = inn_level 03:06:08.832 [Lua] Lobby data matchmaking_type = 3 03:06:08.832 [Lua] Lobby data country_code = US 03:06:08.832 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:08.832 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:08.832 [Lua] Lobby data mechanism = adventure 03:06:08.832 [Lua] Lobby data eac_authorized = true 03:06:08.832 [Lua] Set lobby end. 03:06:08.833 [Flow] complete_skittergate_legend true 03:06:08.834 [Flow] complete_all_helmgart_levels_recruit true 03:06:08.836 [Flow] WitchHunterLevel:35 03:06:08.836 [Flow] LeaderYes 03:06:08.836 [Flow] ALL PC XP:304250 03:06:08.836 [Flow] Has "bogenhafen" DLC:true 03:06:08.836 [Flow] WH XP:60850 03:06:08.836 [Flow] Number of crafted items:5100 03:06:08.836 [Flow] Has "pre_order" DLC:true 03:06:08.836 [Flow] Sum of Powe Levels:1500 03:06:08.836 [Flow] lodestone diff 1:false 03:06:08.837 [Flow] magnus and forest activated 03:06:08.837 [Flow] magnus and forest activated 03:06:08.837 [Flow] cemetery and forest activated 03:06:08.837 [Flow] magnus and cemetery 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.837 [Flow] ALL RUNES ACTIVATED 03:06:08.837 [Flow] magnus and forest activated 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.837 [Flow] ALL RUNES ACTIVATED 03:06:08.837 [Flow] cemetery and forest activated 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.837 [Flow] ALL RUNES ACTIVATED 03:06:08.837 [Flow] magnus and forest activated 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.837 [Flow] ALL RUNES ACTIVATED 03:06:08.837 [Flow] magnus and cemetery 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.837 [Flow] ALL RUNES ACTIVATED 03:06:08.837 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:08.840 [Lua] CurrentConflictSettings inn_level 03:06:08.840 [Lua] [ConflictDirector] conflict_director is ai_ready 03:06:08.840 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:06:08.840 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:06:08.845 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:06:08.845 [Lua] Forming navigation groups in one frame 03:06:08.845 [Lua] Forming navigation groups 03:06:08.894 [Lua] NavigationGroupManager -> calulation time A: 0.049999999999954525 03:06:08.898 [Lua] NavigationGroupManager -> calulation time B: 0.0029999999999290594 03:06:08.898 [Lua] number of nav groups: 42 03:06:08.899 [Lua] number of refined nav groups : 23 03:06:08.904 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925 03:06:08.904 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:06:08.904 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:06:08.904 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:06:08.908 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:06:08.908 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:06:08.908 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:06:08.908 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:06:08.908 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:06:08.908 [Lua] [Managers] Calling function on all managers: 03:06:08.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:06:08.908 [Save] Loading `ut_tweaks_presets` 03:06:08.910 [Save] Load done 03:06:08.925 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:06:08.925 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:06:09.098 [Lua] player (110000104a15d6b,1) was put into party 1 03:06:09.098 [Lua] [IngamePlayerListUI] - Destroy 03:06:09.098 [Lua] [GamePadEquipmentUI] - Destroy 03:06:09.098 [Lua] [EquipmentUI] - Destroy 03:06:09.098 [Lua] [GamePadAbilityUI] - Destroy 03:06:09.098 [Lua] [AbilityUI] - Destroy 03:06:09.116 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 03:06:09.116 [Lua] Set lobby begin: 03:06:09.116 [Lua] Lobby data selected_mission_id = inn_level 03:06:09.116 [Lua] Lobby data num_players = 1 03:06:09.117 [Lua] Lobby data difficulty_tweak = 0 03:06:09.117 [Lua] Lobby data host = 110000104a15d6b 03:06:09.117 [Lua] Lobby data matchmaking_type = 3 03:06:09.117 [Lua] Lobby data difficulty = normal 03:06:09.117 [Lua] Lobby data player_slot_1 = 0:0 03:06:09.117 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:09.117 [Lua] Lobby data player_slot_4 = 0:0 03:06:09.117 [Lua] Lobby data country_code = US 03:06:09.117 [Lua] Lobby data matchmaking = false 03:06:09.118 [Lua] Lobby data power_level = 0 03:06:09.118 [Lua] Lobby data mission_id = inn_level 03:06:09.118 [Lua] Lobby data mechanism = adventure 03:06:09.118 [Lua] Lobby data player_slot_5 = 0:0 03:06:09.118 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:09.118 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:09.118 [Lua] Lobby data player_slot_3 = 0:0 03:06:09.118 [Lua] Lobby data eac_authorized = true 03:06:09.118 [Lua] Set lobby end. 03:06:09.118 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 03:06:09.119 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:06:09.119 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:06:09.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:06:09.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:06:09.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:06:09.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:06:09.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:06:09.131 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:06:09.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 03:06:09.132 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:06:09.132 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:06:09.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:06:09.132 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:06:09.132 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:06:09.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:06:09.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:06:09.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:06:09.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:09.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:09.251 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:09.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:06:09.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:06:09.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:06:09.303 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:06:09.303 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:06:09.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:06:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:06:09.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:06:09.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:06:09.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:06:09.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:06:09.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:06:09.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:06:09.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:09.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:09.551 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:09.551 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:06:09.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:06:09.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:06:09.608 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:06:09.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:06:09.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:06:09.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:06:09.664 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:06:09.664 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:06:09.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:06:09.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:06:09.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:06:09.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:06:09.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:09.727 [Flow] DISABLE 03:06:09.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:09.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:09.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:06:09.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:06:09.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:06:09.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:06:09.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:06:10.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:06:10.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:06:10.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:06:10.169 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:06:10.169 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:06:10.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:06:10.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:06:10.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:06:10.338 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:06:10.449 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:06:10.449 [Lua] [PackageManager] Force_load: wwise/staff 03:06:10.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:06:10.449 [Lua] PlayFabMirrorBase:_commit_internal 8 03:06:10.449 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:10.454 [Lua] generate_backend_stats 110000104a15d6b:1 03:06:10.499 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:06:10.499 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:06:10.505 [Lua] commit result success 8 03:06:10.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 03:06:10.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 03:06:10.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 03:06:10.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:06:10.646 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:06:10.646 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:06:11.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:06:11.072 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:06:11.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:06:11.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:06:11.423 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:06:11.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:06:11.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:06:11.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:06:11.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:06:11.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:06:11.845 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:06:11.845 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:06:12.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:06:12.048 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:06:12.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:06:12.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:06:12.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:06:12.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:06:12.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:06:12.770 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:06:12.770 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:06:12.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:06:12.854 [Lua] [PackageManager] Force_load: wwise/flail 03:06:12.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:06:12.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:06:12.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:06:12.971 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:06:12.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:12.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:12.977 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:06:12.978 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x122bb930 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x122bb930 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x122bb050 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x122bb050 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x122bcae0 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x122bcae0 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x122bc560 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x122bc560 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12ccd170 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12ccd170 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x122bc020 03:06:12.998 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x122bc020 03:06:13.021 [Lua] Players are leaving the safe zone 03:06:13.580 [Lua] StateInGameRunning:_game_actually_starts() 03:06:13.580 [Lua] ################################################################################################################# 03:06:13.580 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:06:13.580 [Lua] ################################################################################################################# 03:06:13.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 03:06:13.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 03:06:13.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 03:06:13.715 [Lua] Commit load time data 03:06:13.777 [Lua] Set lobby begin: 03:06:13.777 [Lua] Lobby data selected_mission_id = inn_level 03:06:13.777 [Lua] Lobby data num_players = 1 03:06:13.777 [Lua] Lobby data difficulty_tweak = 0 03:06:13.777 [Lua] Lobby data host = 110000104a15d6b 03:06:13.777 [Lua] Lobby data matchmaking_type = 3 03:06:13.778 [Lua] Lobby data difficulty = normal 03:06:13.778 [Lua] Lobby data player_slot_1 = 0:0 03:06:13.778 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:13.778 [Lua] Lobby data player_slot_4 = 0:0 03:06:13.778 [Lua] Lobby data country_code = US 03:06:13.778 [Lua] Lobby data matchmaking = false 03:06:13.778 [Lua] Lobby data power_level = 835 03:06:13.778 [Lua] Lobby data mission_id = inn_level 03:06:13.778 [Lua] Lobby data mechanism = adventure 03:06:13.778 [Lua] Lobby data player_slot_5 = 0:0 03:06:13.778 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:13.779 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:13.779 [Lua] Lobby data player_slot_3 = 0:0 03:06:13.779 [Lua] Lobby data eac_authorized = true 03:06:13.779 [Lua] Set lobby end. 03:06:23.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:06:23.128 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:06:23.151 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:06:23.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:23.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:06:23.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:06:23.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:06:23.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:23.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:06:23.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:06:23.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:06:23.486 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:23.841 [Lua] [IngameUI] menu view on_enter start_game_view 03:06:23.844 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03725590 03:06:23.844 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:06:23.848 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:06:23.848 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:06:23.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:06:23.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:06:24.804 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:06:24.804 [Lua] ............................................................................................................ 03:06:24.804 [Lua] ............................................................................................................ 03:06:24.804 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:06:24.804 [Lua] ............................................................................................................ 03:06:24.804 [Lua] ............................................................................................................ 03:06:24.804 [Lua] [Matchmaking] Cancelling matchmaking 03:06:24.804 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:06:24.825 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:06:24.825 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:06:24.829 [Lua] Set lobby begin: 03:06:24.829 [Lua] Lobby data selected_mission_id = inn_level 03:06:24.829 [Lua] Lobby data num_players = 1 03:06:24.829 [Lua] Lobby data difficulty_tweak = 0 03:06:24.830 [Lua] Lobby data host = 110000104a15d6b 03:06:24.830 [Lua] Lobby data matchmaking_type = 3 03:06:24.830 [Lua] Lobby data difficulty = hardest 03:06:24.830 [Lua] Lobby data player_slot_1 = 0:0 03:06:24.830 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:24.831 [Lua] Lobby data player_slot_4 = 0:0 03:06:24.831 [Lua] Lobby data country_code = US 03:06:24.831 [Lua] Lobby data matchmaking = false 03:06:24.831 [Lua] Lobby data power_level = 835 03:06:24.831 [Lua] Lobby data mission_id = inn_level 03:06:24.831 [Lua] Lobby data mechanism = adventure 03:06:24.831 [Lua] Lobby data player_slot_5 = 0:0 03:06:24.831 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:24.831 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:24.831 [Lua] Lobby data player_slot_3 = 0:0 03:06:24.831 [Lua] Lobby data eac_authorized = true 03:06:24.831 [Lua] Set lobby end. 03:06:24.831 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:06:24.832 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:06:24.832 [Lua] Set lobby begin: 03:06:24.832 [Lua] Lobby data twitch_enabled = false 03:06:24.832 [Lua] Lobby data selected_mission_id = inn_level 03:06:24.832 [Lua] Lobby data num_players = 1 03:06:24.832 [Lua] Lobby data difficulty_tweak = 0 03:06:24.832 [Lua] Lobby data host = 110000104a15d6b 03:06:24.832 [Lua] Lobby data matchmaking_type = 1 03:06:24.832 [Lua] Lobby data match_started = true 03:06:24.832 [Lua] Lobby data difficulty = hardest 03:06:24.832 [Lua] Lobby data player_slot_1 = 0:0 03:06:24.832 [Lua] Lobby data player_slot_4 = 0:0 03:06:24.832 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:24.833 [Lua] Lobby data quick_game = true 03:06:24.833 [Lua] Lobby data country_code = US 03:06:24.833 [Lua] Lobby data matchmaking = true 03:06:24.833 [Lua] Lobby data power_level = 835 03:06:24.833 [Lua] Lobby data mission_id = inn_level 03:06:24.833 [Lua] Lobby data mechanism = adventure 03:06:24.833 [Lua] Lobby data player_slot_5 = 0:0 03:06:24.833 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:24.833 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:24.833 [Lua] Lobby data player_slot_3 = 0:0 03:06:24.833 [Lua] Lobby data eac_authorized = true 03:06:24.833 [Lua] Set lobby end. 03:06:24.833 [Lua] Set lobby begin: 03:06:24.833 [Lua] Lobby data twitch_enabled = false 03:06:24.833 [Lua] Lobby data selected_mission_id = inn_level 03:06:24.834 [Lua] Lobby data num_players = 1 03:06:24.834 [Lua] Lobby data difficulty_tweak = 0 03:06:24.834 [Lua] Lobby data host = 110000104a15d6b 03:06:24.834 [Lua] Lobby data matchmaking_type = 1 03:06:24.834 [Lua] Lobby data is_private = false 03:06:24.834 [Lua] Lobby data match_started = true 03:06:24.834 [Lua] Lobby data difficulty = hardest 03:06:24.834 [Lua] Lobby data player_slot_1 = 0:0 03:06:24.834 [Lua] Lobby data player_slot_4 = 0:0 03:06:24.834 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:24.834 [Lua] Lobby data quick_game = true 03:06:24.834 [Lua] Lobby data country_code = US 03:06:24.834 [Lua] Lobby data matchmaking = true 03:06:24.835 [Lua] Lobby data power_level = 835 03:06:24.835 [Lua] Lobby data mission_id = inn_level 03:06:24.835 [Lua] Lobby data mechanism = adventure 03:06:24.835 [Lua] Lobby data player_slot_5 = 0:0 03:06:24.835 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:24.835 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:24.835 [Lua] Lobby data player_slot_3 = 0:0 03:06:24.835 [Lua] Lobby data eac_authorized = true 03:06:24.835 [Lua] Set lobby end. 03:06:24.836 [Lua] [ChatManager][1]System: Starting hosted game... 03:06:24.836 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:06:24.836 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:06:24.910 [Lua] [IngameUI] menu view on_exit start_game_view 03:06:24.910 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:06:24.911 [Save] Saving `save_data` 03:06:24.911 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:06:24.911 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:06:24.911 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:06:24.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03725590 03:06:24.924 [Save] Save done 03:06:29.397 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:06:29.397 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:06:29.397 [Lua] MatchmakingStateStartGame preferred_level_keys nil 03:06:29.398 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bastion 0 03:06:29.398 [Lua] Set lobby begin: 03:06:29.398 [Lua] Lobby data twitch_enabled = false 03:06:29.398 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:29.398 [Lua] Lobby data num_players = 1 03:06:29.398 [Lua] Lobby data difficulty_tweak = 0 03:06:29.399 [Lua] Lobby data host = 110000104a15d6b 03:06:29.399 [Lua] Lobby data matchmaking_type = 2 03:06:29.399 [Lua] Lobby data is_private = false 03:06:29.399 [Lua] Lobby data match_started = true 03:06:29.399 [Lua] Lobby data difficulty = hardest 03:06:29.399 [Lua] Lobby data player_slot_1 = 0:0 03:06:29.399 [Lua] Lobby data player_slot_4 = 0:0 03:06:29.399 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:29.399 [Lua] Lobby data quick_game = true 03:06:29.399 [Lua] Lobby data country_code = US 03:06:29.399 [Lua] Lobby data matchmaking = true 03:06:29.399 [Lua] Lobby data power_level = 835 03:06:29.400 [Lua] Lobby data mission_id = inn_level 03:06:29.400 [Lua] Lobby data mechanism = adventure 03:06:29.400 [Lua] Lobby data player_slot_5 = 0:0 03:06:29.400 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:29.400 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:29.400 [Lua] Lobby data player_slot_3 = 0:0 03:06:29.400 [Lua] Lobby data eac_authorized = true 03:06:29.400 [Lua] Set lobby end. 03:06:29.400 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:06:29.400 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bastion, mc:adventure, gm:adventure, env:0, seed:6166949, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 03:06:29.400 [Lua] [NetworkServer] Entering post game 03:06:29.400 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:06:29.400 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:06:29.400 [Lua] Complete level triggered. 03:06:29.402 [Lua] [NetworkServer] Entering post game 03:06:29.403 [Lua] gm_event_end_conditions_met false false 03:06:29.403 [Save] Saving `save_data` 03:06:29.403 [Lua] PlayFabMirrorBase:_commit_internal nil 03:06:29.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:29.407 [Lua] generate_backend_stats 110000104a15d6b:1 03:06:29.451 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:06:29.451 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:06:29.452 [Lua] TRANSITION nil nil load_next_level 03:06:29.452 [Lua] Transition type "load_next_level", is server: true 03:06:29.452 [Lua] [LevelTransitionHandler] promote_next_level_data 03:06:29.452 [Lua] [GameNetworkManager] Leaving game... 03:06:29.452 [Lua] [GameNetworkManager] Shutting down game session host. 03:06:29.452 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:06:29.452 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:06:29.453 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.68 03:06:29.461 [Save] Save done 03:06:29.461 [Save] Saving `save_data` 03:06:29.465 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:06:29.465 [Lua] commit result success 9 03:06:29.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 03:06:29.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 03:06:29.481 [Save] Save done 03:06:29.481 [Save] Saving `save_data` 03:06:29.493 [Save] Save done 03:06:29.572 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 03:06:30.088 [Window] Window => inactive 03:06:31.428 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:06:31.428 [Lua] [Managers] Calling function on all managers: 03:06:31.428 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:06:31.428 [Lua] Clearing all global lookup lists 03:06:31.428 [Lua] [IngamePlayerListUI] - Destroy 03:06:31.428 [Lua] [GamePadEquipmentUI] - Destroy 03:06:31.428 [Lua] [EquipmentUI] - Destroy 03:06:31.428 [Lua] [GamePadAbilityUI] - Destroy 03:06:31.429 [Lua] [AbilityUI] - Destroy 03:06:31.430 [Lua] [IngameUI] destroy 03:06:31.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:06:31.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:06:31.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:06:31.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:06:31.459 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:06:31.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:06:31.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:06:31.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:06:31.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:06:31.460 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:06:31.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:06:31.542 [Lua] [Managers] Destroying manager group: 03:06:31.551 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:06:31.648 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:06:31.649 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:06:31.649 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:06:31.649 [Lua] [Matchmaking] unregister rpcs 03:06:31.649 [Lua] ############### UNLOADING PACKAGES ############### 03:06:31.649 [Lua] [Managers] Calling function on all managers: 03:06:31.649 [Lua] [Managers] Destroying manager group: 03:06:31.649 [Lua] [Gamestate] Enter state StateLoading 03:06:31.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:06:31.652 [Lua] [Matchmaking] register rpcs 03:06:31.652 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 03:06:31.652 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:06:31.652 [Lua] Set lobby begin: 03:06:31.652 [Lua] Lobby data twitch_enabled = false 03:06:31.652 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:31.652 [Lua] Lobby data num_players = 1 03:06:31.652 [Lua] Lobby data difficulty_tweak = 0 03:06:31.652 [Lua] Lobby data host = 110000104a15d6b 03:06:31.652 [Lua] Lobby data matchmaking_type = 2 03:06:31.652 [Lua] Lobby data is_private = false 03:06:31.652 [Lua] Lobby data match_started = true 03:06:31.653 [Lua] Lobby data difficulty = hardest 03:06:31.653 [Lua] Lobby data player_slot_1 = 0:0 03:06:31.653 [Lua] Lobby data player_slot_4 = 0:0 03:06:31.653 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:31.653 [Lua] Lobby data quick_game = true 03:06:31.653 [Lua] Lobby data country_code = US 03:06:31.653 [Lua] Lobby data matchmaking = true 03:06:31.653 [Lua] Lobby data power_level = 0 03:06:31.653 [Lua] Lobby data mission_id = inn_level 03:06:31.653 [Lua] Lobby data mechanism = adventure 03:06:31.653 [Lua] Lobby data player_slot_5 = 0:0 03:06:31.653 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:31.653 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:31.653 [Lua] Lobby data player_slot_3 = 0:0 03:06:31.654 [Lua] Lobby data eac_authorized = true 03:06:31.654 [Lua] Set lobby end. 03:06:31.654 [Lua] registering RPCs 03:06:31.654 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:06:31.654 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:06:31.654 [Lua] Set lobby begin: 03:06:31.654 [Lua] Lobby data twitch_enabled = false 03:06:31.654 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:31.654 [Lua] Lobby data num_players = 1 03:06:31.654 [Lua] Lobby data difficulty_tweak = 0 03:06:31.654 [Lua] Lobby data host = 110000104a15d6b 03:06:31.654 [Lua] Lobby data matchmaking_type = 2 03:06:31.654 [Lua] Lobby data is_private = false 03:06:31.654 [Lua] Lobby data match_started = true 03:06:31.655 [Lua] Lobby data difficulty = hardest 03:06:31.655 [Lua] Lobby data player_slot_1 = 0:0 03:06:31.655 [Lua] Lobby data player_slot_4 = 0:0 03:06:31.655 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:31.655 [Lua] Lobby data quick_game = true 03:06:31.655 [Lua] Lobby data country_code = US 03:06:31.655 [Lua] Lobby data matchmaking = true 03:06:31.655 [Lua] Lobby data power_level = 0 03:06:31.655 [Lua] Lobby data mission_id = dlc_bastion 03:06:31.655 [Lua] Lobby data mechanism = adventure 03:06:31.655 [Lua] Lobby data player_slot_5 = 0:0 03:06:31.655 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:31.655 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:31.656 [Lua] Lobby data player_slot_3 = 0:0 03:06:31.656 [Lua] Lobby data eac_authorized = true 03:06:31.656 [Lua] Set lobby end. 03:06:31.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:06:31.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_25, global_loading_screens, async-read, prioritized 03:06:31.659 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bastion 0 03:06:31.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 03:06:31.664 [Umbra] Unload tome 03:06:31.665 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 03:06:31.813 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 03:06:31.837 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 03:06:31.837 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion, async-read, 03:06:32.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_25 03:06:32.237 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_25 03:06:32.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_bastion 03:06:32.350 [Umbra] Loading umbra tome '#ID[0c1d82261fb3ad84]' 03:06:37.801 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:06:37.801 [Lua] Players: 2 03:06:37.801 [Lua] Set lobby begin: 03:06:37.801 [Lua] Lobby data twitch_enabled = false 03:06:37.802 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:37.802 [Lua] Lobby data num_players = 2 03:06:37.802 [Lua] Lobby data difficulty_tweak = 0 03:06:37.802 [Lua] Lobby data host = 110000104a15d6b 03:06:37.802 [Lua] Lobby data matchmaking_type = 2 03:06:37.802 [Lua] Lobby data is_private = false 03:06:37.802 [Lua] Lobby data match_started = true 03:06:37.802 [Lua] Lobby data difficulty = hardest 03:06:37.802 [Lua] Lobby data player_slot_1 = 0:0 03:06:37.802 [Lua] Lobby data player_slot_4 = 0:0 03:06:37.802 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:37.802 [Lua] Lobby data quick_game = true 03:06:37.802 [Lua] Lobby data country_code = US 03:06:37.803 [Lua] Lobby data matchmaking = true 03:06:37.803 [Lua] Lobby data power_level = 0 03:06:37.803 [Lua] Lobby data mission_id = dlc_bastion 03:06:37.803 [Lua] Lobby data mechanism = adventure 03:06:37.803 [Lua] Lobby data player_slot_5 = 0:0 03:06:37.803 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:37.803 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:37.803 [Lua] Lobby data player_slot_3 = 0:0 03:06:37.803 [Lua] Lobby data eac_authorized = true 03:06:37.803 [Lua] Set lobby end. 03:06:37.804 [Lua] [LobbyMembers] Member joined 110000104c31c3a 03:06:37.804 [Lua] [LoadTimeManager] Member Joined 03:06:39.997 [Lua] GOT approve_channel 29 110000104c31c3a 18600000342b1d1 03:06:39.997 [EAC] EAC server has client 110000104c31c3a and channel 29 (and owner 110000104c31c3a) 03:06:39.997 [EACServer] [22:06:39:997][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104C31C3A PlayerGUID: 76561198040161338 PlayerIP: 0.0.0.0 OwnerGUID: 76561198040161338 PlayerName: Chicago Rot 03:06:39.998 [Lua] Client with peer_id 110000104c31c3a got APPROVED by server 03:06:39.998 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104c31c3a' 03:06:39.998 [Lua] [ChatManager][1]System: Chicago Rot is joining the game 03:06:39.998 [Lua] [NetworkServer] Peer 110000104c31c3a joined server lobby. 03:06:39.998 [Lua] [NetworkServer] Creating peer info. 03:06:39.998 [Lua] [PeerSM] 110000104c31c3a :: on_enter Connecting 03:06:40.119 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000342b1d1 from 110000104c31c3a, replying lobby_ok 03:06:40.171 [EACServer] [22:06:40:170][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:06:40.202 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104c31c3a REPLY wh:0 | we:0 | dr:0 | bw:110000104a15d6b | es:0 03:06:40.287 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000104c31c3a 03:06:40.287 [Lua] Set lobby begin: 03:06:40.287 [Lua] Lobby data twitch_enabled = false 03:06:40.287 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:40.287 [Lua] Lobby data num_players = 2 03:06:40.288 [Lua] Lobby data difficulty_tweak = 0 03:06:40.288 [Lua] Lobby data host = 110000104a15d6b 03:06:40.288 [Lua] Lobby data matchmaking_type = 2 03:06:40.288 [Lua] Lobby data is_private = false 03:06:40.288 [Lua] Lobby data match_started = true 03:06:40.288 [Lua] Lobby data difficulty = hardest 03:06:40.288 [Lua] Lobby data player_slot_1 = 0:0 03:06:40.288 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:06:40.288 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:40.288 [Lua] Lobby data quick_game = true 03:06:40.289 [Lua] Lobby data country_code = US 03:06:40.289 [Lua] Lobby data matchmaking = true 03:06:40.289 [Lua] Lobby data power_level = 0 03:06:40.289 [Lua] Lobby data mission_id = dlc_bastion 03:06:40.289 [Lua] Lobby data mechanism = adventure 03:06:40.289 [Lua] Lobby data player_slot_5 = 0:0 03:06:40.289 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:40.289 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:40.289 [Lua] Lobby data player_slot_3 = 0:0 03:06:40.289 [Lua] Lobby data eac_authorized = true 03:06:40.289 [Lua] Set lobby end. 03:06:41.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_bastion 03:06:41.241 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_bastion 03:06:41.259 [Lua] [LevelTransitionHandler] Level load completed! 03:06:41.259 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bastion - level_seed: 6166949 - use_random_directors: true - conflict_director_name: default 03:06:41.300 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:06:41.300 [Lua] checking dlc's against conflict directors 03:06:41.300 [Lua] number of factions to include 2 03:06:41.300 [Lua] number of factions added 2 03:06:41.300 [Lua] --- --- --- 03:06:41.300 [Lua] Starting... difficulty 'hardest' 03:06:41.300 [Lua] These are the starting conflict directors: 03:06:41.300 [Lua] chaos 03:06:41.300 [Lua] default 03:06:41.300 [Lua] --- --- --- 03:06:41.300 [Lua] 03:06:41.300 [Lua] Looking for a new director: 03:06:41.301 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 03:06:41.301 [Lua] ->trying director: chaos 03:06:41.301 [Lua] --> success! 03:06:41.301 [Lua] --> re-used the same breeds 03:06:41.301 [Lua] 03:06:41.301 [Lua] Looking for a new director: 03:06:41.301 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 03:06:41.301 [Lua] ->trying director: chaos 03:06:41.301 [Lua] --> success! 03:06:41.301 [Lua] --> re-used the same breeds 03:06:41.301 [Lua] 03:06:41.301 [Lua] Looking for a new director: 03:06:41.301 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 03:06:41.301 [Lua] ->trying director: skaven 03:06:41.301 [Lua] --> success! 03:06:41.301 [Lua] --> re-used the same breeds 03:06:41.301 [Lua] 03:06:41.301 [Lua] Looking for a new director: 03:06:41.301 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 03:06:41.301 [Lua] ->trying director: skaven 03:06:41.301 [Lua] --> success! 03:06:41.301 [Lua] --> re-used the same breeds 03:06:41.301 [Lua] 03:06:41.301 [Lua] DONE! Found the following directors: 03:06:41.301 [Lua] chaos 03:06:41.301 [Lua] chaos 03:06:41.301 [Lua] skaven 03:06:41.301 [Lua] skaven 03:06:41.301 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_dummy_exalted_sorcerer_drachenfels skaven_rat_ogre chaos_warrior skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 03:06:41.301 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, chaos_dummy_exalted_sorcerer_drachenfels=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_berzerker=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 03:06:41.301 [Lua] load_startup_enemy_packages: -------------- 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_spawn 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_troll 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_rat_ogre 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_stormfiend 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] beastmen_minotaur 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_plague_sorcerer 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_corruptor_sorcerer 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_gutter_runner 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_pack_master 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_poison_wind_globadier 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_ratling_gunner 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] skaven_warpfire_thrower 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_vortex_sorcerer 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] beastmen_standard_bearer 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] chaos_vortex 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] critter_rat 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:06:41.301 [Lua] critter_pig 03:06:41.301 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_marauder 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_storm_vermin 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_dummy_exalted_sorcerer_drachenfels 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_warrior 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_storm_vermin_with_shield 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_clan_rat 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_berzerker 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_slave 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_fanatic 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_loot_rat 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_marauder_with_shield 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] chaos_raider 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_clan_rat_with_shield 03:06:41.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:06:41.302 [Lua] skaven_plague_monk 03:06:41.306 [Lua] ### Sending rpc_level_loaded 03:06:41.306 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 241 03:06:41.306 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:06:41.322 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:06:41.322 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:06:41.339 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:06:41.339 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:06:41.340 [Lua] ### Sending rpc_level_loaded 03:06:41.340 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 241 03:06:41.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:06:41.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:06:41.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:06:41.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:06:41.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:06:41.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:06:42.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:06:42.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:06:42.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:06:42.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:06:42.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:06:42.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:06:42.592 [Lua] ### CLEARING PEER STATE FOR 110000104c31c3a 03:06:42.592 [Lua] [PeerSM] 110000104c31c3a :: on_exit Connecting 03:06:42.592 [Lua] [PeerSM] 110000104c31c3a :: on_enter Connecting 03:06:42.677 [Lua] [NetworkServer] Peer 110000104c31c3a has sent rpc_notify_lobby_joined 03:06:42.677 [Lua] [PSM] Peer 110000104c31c3a joined. Want to use profile index "4" and join party "0" 03:06:42.677 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104c31c3a, connection_key=0) 03:06:42.677 [Lua] Sync dynamic to client: 03:06:42.882 [SteamVoipClient] select_out(110000104c31c3a, on) 03:06:42.960 [SteamVoipClient] select_out(110000104c31c3a, on) 03:06:42.960 [SteamVoipClient] select_in(110000104c31c3a, on) 03:06:42.960 [SteamVoipClient] select_out(110000104c31c3a, off) 03:06:43.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:06:43.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:06:43.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:06:43.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:06:43.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:06:43.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:06:43.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:06:43.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:06:43.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:06:43.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:06:43.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:06:43.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:06:43.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:06:43.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:06:43.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:06:44.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:06:44.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:06:44.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:06:44.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:06:44.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:06:44.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:06:44.374 [EACServer] [22:06:44:374][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104C31C3A Session: 11 Status: Client Authenticated Message: Client authenticated. 03:06:44.375 [EAC] Peer 110000104c31c3a switched EAC state to ClientAuthenticatedLocal 03:06:44.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:06:44.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:06:44.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:06:44.596 [EACServer] [22:06:44:596][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104C31C3A. 03:06:44.745 [Lua] [NetworkServer] Peer 110000104c31c3a has sent rpc_post_game_notified 03:06:44.746 [Lua] player (110000104c31c3a,1) was put into party 0 03:06:44.746 [Lua] [ProfileSynchronizer] Peer 110000104c31c3a entered session 03:06:44.746 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104c31c3a 03:06:44.746 [Lua] [PeerSM] 110000104c31c3a :: on_exit Connecting 03:06:44.746 [Lua] [PeerSM] 110000104c31c3a :: on_enter Loading 03:06:44.763 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104c31c3a 03:06:44.763 [Lua] Mechanism says: a client joined the game! 110000104c31c3a 03:06:44.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:06:44.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:06:44.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:06:44.982 [Lua] ### Sending rpc_level_loaded 03:06:44.982 [Lua] #### Has state machine: true, peer_id: 110000104c31c3a, level_id: 241 03:06:44.982 [Lua] Peer 110000104c31c3a has loaded the level but not all enemies, so we wait 03:06:44.997 [EACServer] [22:06:44:997][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104C31C3A 03:06:44.997 [EACServer] [22:06:44:997][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104C31C3A Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:06:45.000 [EAC] Peer 110000104c31c3a switched EAC state to ClientAuthenticatedRemote 03:06:45.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:06:45.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:06:45.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:06:45.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:06:45.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:06:45.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:06:45.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:06:45.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:06:45.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:06:45.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:06:45.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:06:45.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:06:45.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:06:45.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:06:45.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:06:46.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:06:46.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:06:46.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 03:06:46.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 03:06:46.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels 03:06:46.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:06:46.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:06:46.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:06:46.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:46.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:46.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:06:47.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:06:47.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:06:47.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:06:47.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:06:47.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:06:47.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:06:47.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:06:48.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:06:48.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:06:48.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:06:48.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:06:48.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:06:48.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:06:48.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:06:48.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:06:48.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:06:48.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:06:48.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:06:48.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:06:49.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:06:49.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:06:49.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:49.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:49.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:06:49.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:06:49.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:06:49.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:06:49.810 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bastion game_mode: adventure 03:06:49.810 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:06:49.810 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_bastion/world 03:06:49.810 [Umbra] Init version: 3.4.15 :: 16 threads 03:06:53.720 [Lua] Async level spawning done 03:06:53.720 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:06:54.689 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:06:54.689 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:06:54.689 [Lua] [Matchmaking] unregister rpcs 03:06:54.690 [Lua] Set lobby begin: 03:06:54.690 [Lua] Lobby data twitch_enabled = false 03:06:54.690 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:54.690 [Lua] Lobby data num_players = 2 03:06:54.690 [Lua] Lobby data difficulty_tweak = 0 03:06:54.691 [Lua] Lobby data host = 110000104a15d6b 03:06:54.691 [Lua] Lobby data matchmaking_type = 2 03:06:54.691 [Lua] Lobby data is_private = false 03:06:54.692 [Lua] Lobby data match_started = true 03:06:54.692 [Lua] Lobby data difficulty = hardest 03:06:54.692 [Lua] Lobby data player_slot_1 = 0:0 03:06:54.692 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:06:54.692 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:54.693 [Lua] Lobby data quick_game = true 03:06:54.693 [Lua] Lobby data country_code = US 03:06:54.693 [Lua] Lobby data matchmaking = true 03:06:54.693 [Lua] Lobby data power_level = 0 03:06:54.693 [Lua] Lobby data mission_id = dlc_bastion 03:06:54.693 [Lua] Lobby data mechanism = adventure 03:06:54.693 [Lua] Lobby data player_slot_5 = 0:0 03:06:54.693 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:54.693 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:54.694 [Lua] Lobby data player_slot_3 = 0:0 03:06:54.694 [Lua] Lobby data eac_authorized = true 03:06:54.694 [Lua] Set lobby end. 03:06:54.694 [Lua] [Managers] Destroying manager group: 03:06:54.695 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_25, global_loading_screens 03:06:54.695 [Lua] [Gamestate] Enter StateIngame HOST 03:06:54.695 [Lua] [Managers] Calling function on all managers: 03:06:54.696 [Lua] <>level = dlc_bastion<> 03:06:54.696 [Lua] Set lobby begin: 03:06:54.696 [Lua] Lobby data twitch_enabled = false 03:06:54.696 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:54.696 [Lua] Lobby data num_players = 2 03:06:54.696 [Lua] Lobby data difficulty_tweak = 0 03:06:54.696 [Lua] Lobby data host = 110000104a15d6b 03:06:54.696 [Lua] Lobby data matchmaking_type = 2 03:06:54.696 [Lua] Lobby data is_private = false 03:06:54.696 [Lua] Lobby data match_started = true 03:06:54.696 [Lua] Lobby data difficulty = hardest 03:06:54.697 [Lua] Lobby data player_slot_1 = 0:0 03:06:54.697 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:06:54.697 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:54.697 [Lua] Lobby data quick_game = true 03:06:54.697 [Lua] Lobby data country_code = US 03:06:54.697 [Lua] Lobby data matchmaking = true 03:06:54.697 [Lua] Lobby data power_level = 0 03:06:54.697 [Lua] Lobby data mission_id = dlc_bastion 03:06:54.697 [Lua] Lobby data mechanism = adventure 03:06:54.697 [Lua] Lobby data player_slot_5 = 0:0 03:06:54.697 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:54.697 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:54.697 [Lua] Lobby data player_slot_3 = 0:0 03:06:54.697 [Lua] Lobby data eac_authorized = true 03:06:54.698 [Lua] Set lobby end. 03:06:54.698 [Lua] [StateIngame] Server ingame 03:06:54.705 [Lua] Set lobby begin: 03:06:54.705 [Lua] Lobby data twitch_enabled = false 03:06:54.707 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:54.711 [Lua] Lobby data num_players = 2 03:06:54.712 [Lua] Lobby data difficulty_tweak = 0 03:06:54.713 [Lua] Lobby data host = 110000104a15d6b 03:06:54.714 [Lua] Lobby data matchmaking_type = 2 03:06:54.714 [Lua] Lobby data is_private = false 03:06:54.715 [Lua] Lobby data match_started = true 03:06:54.715 [Lua] Lobby data difficulty = hardest 03:06:54.716 [Lua] Lobby data player_slot_1 = 0:0 03:06:54.717 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:06:54.717 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:54.718 [Lua] Lobby data quick_game = true 03:06:54.719 [Lua] Lobby data country_code = US 03:06:54.719 [Lua] Lobby data matchmaking = true 03:06:54.719 [Lua] Lobby data power_level = 0 03:06:54.719 [Lua] Lobby data mission_id = dlc_bastion 03:06:54.720 [Lua] Lobby data mechanism = adventure 03:06:54.721 [Lua] Lobby data player_slot_5 = 0:0 03:06:54.721 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:54.722 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:54.722 [Lua] Lobby data player_slot_3 = 0:0 03:06:54.722 [Lua] Lobby data eac_authorized = true 03:06:54.724 [Lua] Set lobby end. 03:06:54.724 [Lua] [Matchmaking] register rpcs 03:06:54.725 [Lua] GameNetworkManager:init... creating game session 03:06:54.725 [Lua] Host GameSession.make_game_session_host with session: 03:06:54.726 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:06:54.728 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:06:54.728 [Lua] [GameNetworkManager] self.is_server = true 03:06:54.728 [Network] Setting artificial MTU limit to 65536 03:06:54.757 [Lua] Switching ConflictSettings: to: default 03:06:54.757 [Lua] pacing=default 03:06:54.757 [Lua] roaming=nil 03:06:54.757 [Lua] specials=default 03:06:54.757 [Lua] debug_color=maroon 03:06:54.757 [Lua] contained_breeds=nil 03:06:54.757 [Lua] pack_spawning=default 03:06:54.757 [Lua] disabled=false 03:06:54.757 [Lua] factions=nil 03:06:54.757 [Lua] boss=default 03:06:54.757 [Lua] horde=default 03:06:54.757 [Lua] name=default 03:06:54.757 [Lua] intensity=default 03:06:54.757 [Lua] --- 03:06:54.757 [Lua] [LevelAnalysis] set_random_seed( 6166949) 03:06:54.776 [Lua] [AIInterestPointSystem] Level Seed: 6166949 03:06:54.776 [Lua] 03:06:54.776 [Lua] [entity_system_bag] = table 03:06:54.776 [Lua] [entity_system_bag] = metatable 03:06:54.776 [Lua] [startup_data] = table 03:06:54.776 [Lua] [entity_manager] = table 03:06:54.776 [Lua] [entity_manager] = metatable 03:06:54.776 [Lua] [unit_spawner] = table 03:06:54.776 [Lua] [unit_spawner] = metatable 03:06:54.776 [Lua] [unit_storage] = table 03:06:54.776 [Lua] [unit_storage] = metatable 03:06:54.776 [Lua] [dice_keeper] = table 03:06:54.776 [Lua] [dice_keeper] = metatable 03:06:54.776 [Lua] [is_server] = true (boolean) 03:06:54.776 [Lua] [world] = [World] 03:06:54.776 [Lua] [system_api] = table 03:06:54.776 [Lua] [entity_system] = table 03:06:54.776 [Lua] [entity_system] = metatable 03:06:54.776 [Lua] [network_lobby] = table 03:06:54.776 [Lua] [network_lobby] = metatable 03:06:54.776 [Lua] [profile_synchronizer] = table 03:06:54.776 [Lua] [profile_synchronizer] = metatable 03:06:54.776 [Lua] [level_transition_handler] = table 03:06:54.776 [Lua] [level_transition_handler] = metatable 03:06:54.776 [Lua] [num_local_human_players] = 1 (number) 03:06:54.776 [Lua] [statistics_db] = table 03:06:54.776 [Lua] [statistics_db] = metatable 03:06:54.776 [Lua] [network_server] = table 03:06:54.776 [Lua] [network_server] = metatable 03:06:54.776 [Lua] [input_manager] = table 03:06:54.776 [Lua] [input_manager] = metatable 03:06:54.776 [Lua] [network_clock] = table 03:06:54.776 [Lua] [network_clock] = metatable 03:06:54.776 [Lua] [network_transmit] = table 03:06:54.776 [Lua] [network_transmit] = metatable 03:06:54.776 [Lua] [free_flight_manager] = table 03:06:54.776 [Lua] [free_flight_manager] = metatable 03:06:54.776 [Lua] [network_manager] = table 03:06:54.776 [Lua] [network_manager] = metatable 03:06:54.776 [Lua] [network_event_delegate] = table 03:06:54.776 [Lua] [network_event_delegate] = metatable 03:06:54.776 [Lua] 03:06:54.777 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:06:54.777 [Lua] ignoring extension VersusInteractObjectiveExtension 03:06:54.777 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:06:54.777 [Lua] ignoring extension VersusSocketObjectiveExtension 03:06:54.777 [Lua] ignoring extension VersusTargetObjectiveExtension 03:06:54.777 [Lua] ignoring extension VersusMissionObjectiveExtension 03:06:54.780 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:06:54.817 [Lua] [AchievementManager] Achievements using the steam platform 03:06:54.818 [Lua] PlayerManager:add_player player_1 03:06:54.953 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 03:06:54.953 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 03:06:54.953 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_end_event 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 03:06:54.955 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 03:06:54.956 [Lua] respawn_unit_spawned with group id: respawn_pris_yard 03:06:54.956 [Lua] [StateIngame] Level seed: 6166949 03:06:55.021 [Flow] interaction disable 03:06:55.025 [Lua] [LevelAnalysis] set_random_seed( 6166949) 03:06:55.043 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:06:55.043 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:06:55.044 [Lua] [IngameUI] init 03:06:55.072 [SteamVoipClient] select_out(110000104a15d6b, off) 03:06:55.072 [SteamVoipClient] select_out(110000104c31c3a, off) 03:06:55.080 [Lua] cb_razer_chroma_setup 03:06:55.116 [Save] Saving `save_data` 03:06:55.137 [Save] Save done 03:06:55.155 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000FA5B800; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000000FA5B380; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000000FA5B470; parent_world_position = table: 000000000FA5B4A0; local_position = table: 000000000FA5B770; size = table: 000000000FA5B7C0; node = table: 000000000FA5B800 [3] scenegraph = table: 000000000FA5B380; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000FA5B380; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000000FA5B380; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000011F24440 [7] self = table: 0000000011F24440; ingame_ui_context = table: 0000000015E536D0; input_manager = table: 0000000012315EB0; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000011F24440 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [13] mod = table: 000000001938B090; error_prefix_data = table: 0000000011F24400; func = [function] [14] self = table: 000000001938B090; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000011F24FA0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 000000001938B090 [20] self = table: 000000000CCE6750; ingame_ui_context = table: 0000000015E536D0 [21] self = table: 000000000CCE6750; params = table: 000000000CCE6470; viewport_name = "player_1"; input_manager = table: 0000000012315EB0; input_source = table: 0000000012D8AE80; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000001627A7F0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000001177C040; camera_system = table: 00000000036D9140; outline_system = table: 0000000019FB3F30; fade_system = table: 000000000C93CF90; sound_sector_system = table: 000000000B0007B0; sound_environment_system = table: 000000001181FFF0; event_manager = table: 0000000018CA0E00; level_key = "dlc_bastion"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015E536D0 [22] self = table: 000000000CCE6630; new_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000CCE6630; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 000000000CCE6630; parent = table: 00000000169D8420; start_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; profiling_debugging_enabled = true [25] self = table: 000000000CCE6630; parent = table: 00000000169D8420; start_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000189D2C70; ingame_ui = table: 000000001938B090; definitions = table: 00000000189948B0; input_manager = table: 0000000012315EB0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000018994A30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000001A766810; menu_widgets = table: 00000000119FE2B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000189D2C70; ingame_ui = table: 000000001938B090; definitions = table: 00000000189948B0; input_manager = table: 0000000012315EB0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000018994A30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000001A766810; menu_widgets = table: 00000000119FE2B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000174BEF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000189D2C70; telemetry_time_view_enter = 0; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000016C39A60; cutscene_system = table: 00000000024158C0; text_popup_ui = table: 00000000122A9D30; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016500930; ui_top_renderer = table: 000000000FD903C0; camera_manager = table: 00000000164E22B0; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 0000000015E536D0; views = table: 0000000017A00480; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000001627A7F0; weave_onboarding = table: 00000000119EF1C0; popup_handler = table: 00000000122A9B80; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000030A60C0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 00000000169D8420; _booted_eac_untrusted = false; statistics_db = table: 0000000016EA91D0; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; ingame_ui_context = table: 0000000015E536D0; end_conditions_met = false; player = table: 000000001627A7F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000030A60C0; [21] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 00000000169D8420; _booted_eac_untrusted = false; statistics_db = table: 0000000016EA91D0; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; ingame_ui_context = table: 0000000015E536D0; end_conditions_met = false; player = table: 000000001627A7F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000030A60C0; [22] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [23] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [24] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [25] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000002D96F90; network_server = table: 00000000016CA2C0; entity_system = table: 0000000012DDF8B0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000CCE6380; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; network_transmit = table: 000000000AF7ADB0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000012B5EA40; machines = table: 000000000CCE6440; _quit_game = false; network_clock = table: 0000000012265040; _onclose_called = false; _lobby_host = table: 000000000D81C1B0; statistics_db = table: 0000000016EA91D0; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000019A93870; network_event_delegate = table: 00000000030A60C0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000016A29370; 03:06:55.158 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012336340; node_def = table: 000000000FA5B1A0; k = "offset"; v = table: 000000000FA5B260 [2] scenegraph = table: 00000000123362C0; scenegraph_def = table: 0000000018994990; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000FA5B1A0; parent_name = nil; local_position = table: 00000000123362F0; node = table: 0000000012336340 [3] scenegraph_def = table: 0000000018994990; scenegraph = table: 00000000123362C0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000FA5B1A0 [4] self = table: 0000000011F24440 [5] self = table: 0000000011F24440; ingame_ui_context = table: 0000000015E536D0; input_manager = table: 0000000012315EB0; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000011F24440 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [11] mod = table: 000000001938B090; error_prefix_data = table: 0000000011F24400; func = [function] [12] self = table: 000000001938B090; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000011F24FA0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 000000001938B090 [18] self = table: 000000000CCE6750; ingame_ui_context = table: 0000000015E536D0 [19] self = table: 000000000CCE6750; params = table: 000000000CCE6470; viewport_name = "player_1"; input_manager = table: 0000000012315EB0; input_source = table: 0000000012D8AE80; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000001627A7F0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000001177C040; camera_system = table: 00000000036D9140; outline_system = table: 0000000019FB3F30; fade_system = table: 000000000C93CF90; sound_sector_system = table: 000000000B0007B0; sound_environment_system = table: 000000001181FFF0; event_manager = table: 0000000018CA0E00; level_key = "dlc_bastion"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015E536D0 [20] self = table: 000000000CCE6630; new_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000CCE6630; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 000000000CCE6630; parent = table: 00000000169D8420; start_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; profiling_debugging_enabled = true [23] self = table: 000000000CCE6630; parent = table: 00000000169D8420; start_state = table: 0000000018BDAD60; params = table: 000000000CCE6470; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 000000000CCE6630 [25] self = table: 00000000169D8420; loading_context = table: 0000000016A29370; is_server = true; assert_on_leak = true; input_manager = table: 0000000012315EB0; level_key = "dlc_bastion"; level_setting = table: 000000000043EC80; db = table: 0000000016EA91D0; world = [World]; network_event_delegate = table: 00000000030A60C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000018CA0E00; level = [Level]; level_key = "dlc_bastion"; level_seed = 6166949; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_bastion/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000000CCE6470 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000119FE2B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000189D2C70; ingame_ui = table: 000000001938B090; definitions = table: 00000000189948B0; input_manager = table: 0000000012315EB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018994A30; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A766810; settings_list_size_y = 20310; ui_scenegraph = table: 000000000FA5B380; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000119FE2B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000189D2C70; ingame_ui = table: 000000001938B090; definitions = table: 00000000189948B0; input_manager = table: 0000000012315EB0; wwise_world = [WwiseWorld]; render_settings = table: 0000000018994A30; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A766810; settings_list_size_y = 20310; ui_scenegraph = table: 000000000FA5B380; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000174BEF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000189D2C70; telemetry_time_view_enter = 0; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000016C39A60; cutscene_system = table: 00000000024158C0; text_popup_ui = table: 00000000122A9D30; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016500930; ui_top_renderer = table: 000000000FD903C0; camera_manager = table: 00000000164E22B0; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 0000000015E536D0; views = table: 0000000017A00480; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000001627A7F0; weave_onboarding = table: 00000000119EF1C0; popup_handler = table: 00000000122A9B80; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000030A60C0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 00000000169D8420; _booted_eac_untrusted = false; statistics_db = table: 0000000016EA91D0; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; ingame_ui_context = table: 0000000015E536D0; end_conditions_met = false; player = table: 000000001627A7F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000030A60C0; [19] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 00000000169D8420; _booted_eac_untrusted = false; statistics_db = table: 0000000016EA91D0; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; ingame_ui_context = table: 0000000015E536D0; end_conditions_met = false; player = table: 000000001627A7F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000030A60C0; [20] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [21] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [22] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [23] _params = table: 000000000CCE6470; _profiling_debugging_enabled = true; _parent = table: 00000000169D8420; _state = table: 000000000CCE6750; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000002D96F90; network_server = table: 00000000016CA2C0; entity_system = table: 0000000012DDF8B0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000CCE6380; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012315EB0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; network_transmit = table: 000000000AF7ADB0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000012B5EA40; machines = table: 000000000CCE6440; _quit_game = false; network_clock = table: 0000000012265040; _onclose_called = false; _lobby_host = table: 000000000D81C1B0; statistics_db = table: 0000000016EA91D0; game_mode_key = "adventure"; level_key = "dlc_bastion"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000019A93870; network_event_delegate = table: 00000000030A60C0; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000169D8420; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000016A29370; 03:06:55.164 [Lua] completed 03:06:55.165 [Lua] completed 03:06:55.166 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:06:55.167 [Lua] Set lobby begin: 03:06:55.167 [Lua] Lobby data twitch_enabled = false 03:06:55.167 [Lua] Lobby data selected_mission_id = dlc_bastion 03:06:55.167 [Lua] Lobby data num_players = 2 03:06:55.167 [Lua] Lobby data difficulty_tweak = 0 03:06:55.167 [Lua] Lobby data host = 110000104a15d6b 03:06:55.167 [Lua] Lobby data matchmaking_type = 2 03:06:55.167 [Lua] Lobby data is_private = false 03:06:55.167 [Lua] Lobby data match_started = true 03:06:55.168 [Lua] Lobby data difficulty = hardest 03:06:55.168 [Lua] Lobby data player_slot_1 = 0:0 03:06:55.168 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:06:55.168 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:06:55.168 [Lua] Lobby data quick_game = true 03:06:55.168 [Lua] Lobby data country_code = US 03:06:55.168 [Lua] Lobby data matchmaking = true 03:06:55.168 [Lua] Lobby data power_level = 835 03:06:55.168 [Lua] Lobby data mission_id = dlc_bastion 03:06:55.168 [Lua] Lobby data mechanism = adventure 03:06:55.168 [Lua] Lobby data player_slot_5 = 0:0 03:06:55.168 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:06:55.168 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:06:55.169 [Lua] Lobby data player_slot_3 = 0:0 03:06:55.169 [Lua] Lobby data eac_authorized = true 03:06:55.169 [Lua] Set lobby end. 03:06:55.169 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:55.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:55.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:55.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:55.170 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:55.172 [Lua] CurrentConflictSettings default 03:06:55.172 [Lua] [ConflictDirector] conflict_director is ai_ready 03:06:55.177 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:06:55.177 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:06:55.201 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:06:55.201 [Lua] Forming navigation groups in one frame 03:06:55.201 [Lua] Forming navigation groups 03:06:55.228 [Lua] NavigationGroupManager -> calulation time A: 0.025999999999839929 03:06:55.654 [Lua] NavigationGroupManager -> calulation time B: 0.42600000000038563 03:06:55.654 [Lua] number of nav groups: 229 03:06:55.658 [Lua] number of refined nav groups : 158 03:06:55.666 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999716238 03:06:55.666 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.471290439367293 Normalized coefficient: 1.0180146292078849 03:06:55.673 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.899295577406887 Normalized coefficient: 1.4450475159741618 03:06:55.678 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.577333486080171 Normalized coefficient: 1.2522527145703128 03:06:55.686 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.6391635052859801 Normalized coefficient: 1.3542977850623159 03:06:55.698 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:06:55.698 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:06:55.698 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 03:06:55.698 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:06:55.698 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 03:06:55.719 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bastion 03:06:55.719 [Lua] [LevelAnalysis] This level has a total main-path length of 1349.135 meters. 03:06:55.719 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:06:55.719 [Lua] [LevelAnalysis] 03:06:55.719 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:06:55.719 [Lua] [LevelAnalysis] 03:06:55.719 [Lua] [LevelAnalysis] Terror events added: 03:06:55.719 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:06:55.719 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 03:06:55.719 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 03:06:55.719 [Lua] ----> using boss gizmo! 03:06:55.719 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -186.8 start-travel-dist: 196.8, end-travel-dist: 316.5 spawn_distance 0.0 03:06:55.719 [Lua] Adding main path event: Vector3Box(92.4285, 13.861, -53.8874) boss_event_chaos_spawn 45 table: 0000000012970890 03:06:55.719 [Lua] NORMAL PATROL MAIN PATH 913.3116455078125 03:06:55.719 [Lua] [waypoints] = table 03:06:55.719 [Lua] [astar_points] = table 03:06:55.719 [Lua] [travel_dist] = 912.33513103425503 (number) 03:06:55.719 [Lua] [one_directional] = true (boolean) 03:06:55.719 [Lua] [id] = boss3_02 (string) 03:06:55.719 [Lua] ----> using boss spline path! 03:06:55.719 [Lua] Adding main path event: Vector3Box(60.75, 73.25, 11.899) boss_event_skaven_spline_patrol 45 table: 0000000012970C50 03:06:55.719 [Lua] [LevelAnalysis] num_event_places_f: 0.86608972835540776 , num_event_places: 0 , trailing_event_fraction: 0.86608972835540776 , num_events: 1 03:06:55.719 [Lua] [LevelAnalysis] Level path distance: 1349.1345925331116 03:06:55.719 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1349.1345925331116 forbidden_dist: -1249.1345925331116 03:06:55.719 [Lua] [LevelAnalysis] wanted_distance: 651.52955387838529 03:06:55.719 [Lua] [LevelAnalysis] Terror events added: 03:06:55.719 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:06:55.719 [Lua] Adding main path event: Vector3Box(93.4166, 42.7168, -14.2328) rare_event_loot_rat 45 table: 00000000129715A0 03:06:55.720 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:06:55.728 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:06:55.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:06:55.733 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:06:55.735 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:06:55.735 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:06:55.736 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 03:06:55.736 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:06:55.736 [Lua] [Managers] Calling function on all managers: 03:06:55.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:06:55.736 [Save] Loading `ut_tweaks_presets` 03:06:55.737 [Save] Load done 03:06:55.763 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:06:55.763 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:06:55.769 [Lua] player (110000104a15d6b,2) was put into party 1 03:06:55.793 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39 03:06:55.793 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=40 03:06:55.793 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 03:06:55.794 [Lua] player (110000104a15d6b,3) was put into party 1 03:06:55.821 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 03:06:55.821 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42 03:06:55.821 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:3) to profile(5) career(1) 03:06:55.822 [Lua] player (110000104a15d6b,4) was put into party 1 03:06:55.848 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 03:06:55.848 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 03:06:55.848 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:06:56.266 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 03:06:56.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 03:06:56.268 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 03:06:56.268 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:06:56.268 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:06:56.268 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:06:56.271 [Lua] player (110000104a15d6b,4) was put into party 1 03:06:56.302 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 03:06:56.302 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 03:06:56.302 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:06:56.800 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:06:56.800 [Lua] [PackageManager] Force_load: wwise/crossbow 03:06:56.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:06:57.126 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104c31c3a, connection_key=0) 03:06:57.127 [Lua] [PeerSM] 110000104c31c3a :: on_exit Loading 03:06:57.127 [Lua] [PeerSM] 110000104c31c3a :: on_enter LoadingProfilePackages 03:06:57.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:06:57.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:06:57.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:06:57.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:06:57.486 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:06:57.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:06:57.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:06:57.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:06:57.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:06:58.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:06:58.072 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:06:58.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:06:58.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:06:58.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:06:58.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:06:58.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:06:58.284 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:06:58.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:06:58.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:06:58.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:06:58.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:06:58.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:06:58.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:06:58.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:58.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:58.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:06:58.509 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:06:58.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:06:58.699 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:06:58.699 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:06:58.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:06:58.794 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:06:58.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:06:58.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:06:58.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:06:58.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:06:59.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:06:59.061 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:06:59.061 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:06:59.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:06:59.121 [Lua] [PackageManager] Force_load: wwise/handgun 03:06:59.122 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:06:59.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:06:59.216 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:06:59.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:06:59.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:06:59.438 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:06:59.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:06:59.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:06:59.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:06:59.663 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:06:59.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:06:59.727 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:06:59.727 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:06:59.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:06:59.798 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:06:59.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:59.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:59.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:06:59.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:07:00.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:07:00.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:07:00.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:07:00.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:07:00.185 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:07:00.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:07:00.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:07:00.905 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:07:00.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:07:01.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:07:01.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:07:01.140 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:07:01.221 [Window] Window => active 03:07:01.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:07:01.426 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:07:01.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:07:01.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:07:01.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:07:01.519 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:07:01.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:07:01.608 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:07:01.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:07:01.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:07:01.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:07:01.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:07:01.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:07:01.916 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:07:01.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:07:02.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:07:02.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:07:02.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:07:02.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:07:02.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:07:02.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:07:03.128 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:07:03.128 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:07:03.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:07:03.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:07:03.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:07:03.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:07:03.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:07:03.288 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:07:03.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:07:03.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:07:03.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:07:03.439 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:07:03.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:07:03.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:07:03.624 [Lua] [PeerSM] 110000104c31c3a :: on_exit LoadingProfilePackages 03:07:03.624 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForEnterGame 03:07:05.464 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForEnterGame 03:07:05.464 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForGameObjectSync 03:07:05.495 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104c31c3a 03:07:05.503 [Lua] Breedfreezer (server) starting a hot join sync 03:07:05.503 [Lua] packing 0 units of breed chaos_marauder 03:07:05.503 [Lua] packing 0 units of breed skaven_clan_rat 03:07:05.503 [Lua] packing 0 units of breed skaven_storm_vermin 03:07:05.503 [Lua] packing 0 units of breed skaven_slave 03:07:05.503 [Lua] packing 0 units of breed chaos_fanatic 03:07:05.503 [Lua] packing 0 units of breed chaos_raider 03:07:05.503 [Lua] packing 0 units of breed chaos_warrior 03:07:05.503 [Lua] packing 0 units of breed chaos_berzerker 03:07:05.503 [Lua] packing 0 units of breed skaven_plague_monk 03:07:05.503 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:07:05.503 [Lua] 03:07:05.503 [Lua] [1] = 1 (number) 03:07:05.503 [Lua] [2] = 0 (number) 03:07:05.503 [Lua] [3] = 1 (number) 03:07:05.503 [Lua] [4] = 0 (number) 03:07:05.503 [Lua] [5] = 1 (number) 03:07:05.503 [Lua] [6] = 0 (number) 03:07:05.503 [Lua] [7] = 1 (number) 03:07:05.503 [Lua] [8] = 0 (number) 03:07:05.503 [Lua] [9] = 1 (number) 03:07:05.503 [Lua] [10] = 0 (number) 03:07:05.503 [Lua] [11] = 1 (number) 03:07:05.503 [Lua] [12] = 0 (number) 03:07:05.503 [Lua] [13] = 1 (number) 03:07:05.503 [Lua] [14] = 0 (number) 03:07:05.503 [Lua] [15] = 1 (number) 03:07:05.503 [Lua] [16] = 0 (number) 03:07:05.503 [Lua] [17] = 1 (number) 03:07:05.503 [Lua] [18] = 0 (number) 03:07:05.503 [Lua] 03:07:05.503 [Lua] 03:07:05.503 [Lua] 03:07:05.504 [Lua] PlayerManager:add_remote_player 110000104c31c3a 03:07:05.504 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 03:07:05.504 [Lua] RemotePlayer:create_game_object( ) 47 03:07:05.534 [Lua] [ProfileSynchronizer] Assigning peer(110000104c31c3a:1) to profile(4) career(2) 03:07:05.534 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForGameObjectSync 03:07:05.534 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForPlayers 03:07:05.534 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:07:05.534 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:07:05.538 [Lua] test 03:07:05.538 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 03:07:05.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:05.542 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 03:07:05.543 [Lua] test 03:07:05.543 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 3 03:07:05.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:05.547 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 03:07:05.548 [Lua] test 03:07:05.548 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 4 03:07:05.553 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:05.553 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 03:07:05.557 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.5119, 128.273, 9.483), Vector4(-7.72892e-19, 3.93643e-19, 0.891084, -0.453839)) 03:07:05.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:05.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:05.563 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:07:05.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 03:07:05.565 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForPlayers 03:07:05.565 [Lua] [PeerSM] 110000104c31c3a :: on_enter InGame 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ccb47f0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ccb47f0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c8fe20 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c8fe20 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00d6a200 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00d6a200 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ccb45d0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ccb45d0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c8f7f0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c8f7f0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09a3cef0 03:07:05.572 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09a3cef0 03:07:06.091 [Lua] StateInGameRunning:_game_actually_starts() 03:07:06.091 [Lua] ################################################################################################################# 03:07:06.091 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-dlc_bastion [Members joined]: 1 [Members Left]: 0 [Is Server]: true 03:07:06.091 [Lua] ################################################################################################################# 03:07:06.091 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 03:07:06.119 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104c31c3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:07:06.119 [Lua] Adding player sync data to peer=110000104c31c3a local_player_id=1 03:07:06.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 03:07:06.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 03:07:06.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 03:07:06.244 [Lua] Commit load time data 03:07:07.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:07:07.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 03:07:07.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 03:07:07.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 03:07:07.994 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 03:07:07.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:07:08.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:07:08.622 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 03:07:08.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 03:07:08.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 03:07:08.804 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 03:07:08.804 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 03:07:08.893 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 03:07:08.893 [Lua] [PackageManager] Force_load: wwise/we_deus_01 03:07:08.894 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 03:07:08.984 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 03:07:08.984 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 03:07:08.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 03:07:09.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 03:07:09.107 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 03:07:09.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 03:07:09.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 03:07:09.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 03:07:09.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:07:09.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:07:09.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 03:07:09.869 [Lua] Set lobby begin: 03:07:09.869 [Lua] Lobby data twitch_enabled = false 03:07:09.869 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:09.869 [Lua] Lobby data num_players = 2 03:07:09.869 [Lua] Lobby data difficulty_tweak = 0 03:07:09.869 [Lua] Lobby data host = 110000104a15d6b 03:07:09.869 [Lua] Lobby data matchmaking_type = 2 03:07:09.869 [Lua] Lobby data is_private = false 03:07:09.870 [Lua] Lobby data match_started = true 03:07:09.870 [Lua] Lobby data difficulty = hardest 03:07:09.870 [Lua] Lobby data player_slot_1 = 0:0 03:07:09.870 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:09.870 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:09.870 [Lua] Lobby data quick_game = true 03:07:09.870 [Lua] Lobby data country_code = US 03:07:09.870 [Lua] Lobby data matchmaking = true 03:07:09.870 [Lua] Lobby data power_level = 417 03:07:09.870 [Lua] Lobby data mission_id = dlc_bastion 03:07:09.870 [Lua] Lobby data mechanism = adventure 03:07:09.870 [Lua] Lobby data player_slot_5 = 0:0 03:07:09.870 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:09.870 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:09.871 [Lua] Lobby data player_slot_3 = 0:0 03:07:09.871 [Lua] Lobby data eac_authorized = true 03:07:09.871 [Lua] Set lobby end. 03:07:11.745 [Lua] player (110000104c31c3a,1) was put into party 1 03:07:11.761 [Lua] [GameNetworkManager] destroying game object with go_id=53 03:07:11.765 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 03:07:11.765 [Lua] [GameNetworkManager] destroying game object with go_id=45 03:07:11.800 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 03:07:11.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 03:07:11.801 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:07:11.801 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 03:07:11.802 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 03:07:11.802 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 03:07:11.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer 03:07:11.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 03:07:11.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 03:07:11.815 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 03:07:11.963 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104c31c3a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:07:11.963 [Lua] [NetworkServer] Peer 110000104c31c3a spawned player. 03:07:11.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 03:07:11.965 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 03:07:11.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:14.886 [Lua] Set lobby begin: 03:07:14.886 [Lua] Lobby data twitch_enabled = false 03:07:14.887 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:14.887 [Lua] Lobby data num_players = 2 03:07:14.887 [Lua] Lobby data difficulty_tweak = 0 03:07:14.887 [Lua] Lobby data host = 110000104a15d6b 03:07:14.887 [Lua] Lobby data matchmaking_type = 2 03:07:14.887 [Lua] Lobby data is_private = false 03:07:14.887 [Lua] Lobby data match_started = true 03:07:14.887 [Lua] Lobby data difficulty = hardest 03:07:14.887 [Lua] Lobby data player_slot_1 = 0:0 03:07:14.887 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:14.887 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:14.887 [Lua] Lobby data quick_game = true 03:07:14.888 [Lua] Lobby data country_code = US 03:07:14.888 [Lua] Lobby data matchmaking = true 03:07:14.888 [Lua] Lobby data power_level = 835 03:07:14.888 [Lua] Lobby data mission_id = dlc_bastion 03:07:14.888 [Lua] Lobby data mechanism = adventure 03:07:14.888 [Lua] Lobby data player_slot_5 = 0:0 03:07:14.888 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:14.889 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:14.889 [Lua] Lobby data player_slot_3 = 0:0 03:07:14.889 [Lua] Lobby data eac_authorized = true 03:07:14.889 [Lua] Set lobby end. 03:07:15.557 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:07:15.557 [Lua] Players: 3 03:07:15.557 [Lua] Set lobby begin: 03:07:15.557 [Lua] Lobby data twitch_enabled = false 03:07:15.558 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:15.558 [Lua] Lobby data num_players = 3 03:07:15.558 [Lua] Lobby data difficulty_tweak = 0 03:07:15.558 [Lua] Lobby data host = 110000104a15d6b 03:07:15.558 [Lua] Lobby data matchmaking_type = 2 03:07:15.558 [Lua] Lobby data is_private = false 03:07:15.558 [Lua] Lobby data match_started = true 03:07:15.558 [Lua] Lobby data difficulty = hardest 03:07:15.558 [Lua] Lobby data player_slot_1 = 0:0 03:07:15.558 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:15.558 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:15.558 [Lua] Lobby data quick_game = true 03:07:15.558 [Lua] Lobby data country_code = US 03:07:15.558 [Lua] Lobby data matchmaking = true 03:07:15.559 [Lua] Lobby data power_level = 835 03:07:15.559 [Lua] Lobby data mission_id = dlc_bastion 03:07:15.559 [Lua] Lobby data mechanism = adventure 03:07:15.559 [Lua] Lobby data player_slot_5 = 0:0 03:07:15.559 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:15.559 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:15.559 [Lua] Lobby data player_slot_3 = 0:0 03:07:15.559 [Lua] Lobby data eac_authorized = true 03:07:15.559 [Lua] Set lobby end. 03:07:15.559 [Lua] [LobbyMembers] Member joined 110000102fa965c 03:07:16.561 [Lua] GOT approve_channel 32 110000102fa965c 18600000342b1d1 03:07:16.561 [EAC] EAC server has client 110000102fa965c and channel 32 (and owner 110000102fa965c) 03:07:16.561 [EACServer] [22:07:16:560][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102FA965C PlayerGUID: 76561198010242652 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010242652 PlayerName: cdzander 03:07:16.561 [Lua] Client with peer_id 110000102fa965c got APPROVED by server 03:07:16.562 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102fa965c' 03:07:16.562 [Lua] [ChatManager][1]System: cdzander is joining the game 03:07:16.562 [Lua] [NetworkServer] Peer 110000102fa965c joined server lobby. 03:07:16.562 [Lua] [NetworkServer] Creating peer info. 03:07:16.562 [Lua] [PeerSM] 110000102fa965c :: on_enter Connecting 03:07:16.699 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000342b1d1 from 110000102fa965c, replying lobby_ok 03:07:16.777 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102fa965c REPLY wh:0 | we:110000104c31c3a | dr:0 | bw:110000104a15d6b | es:0 03:07:16.857 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000102fa965c 03:07:16.857 [Lua] Set lobby begin: 03:07:16.857 [Lua] Lobby data twitch_enabled = false 03:07:16.857 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:16.857 [Lua] Lobby data num_players = 3 03:07:16.857 [Lua] Lobby data difficulty_tweak = 0 03:07:16.857 [Lua] Lobby data host = 110000104a15d6b 03:07:16.857 [Lua] Lobby data matchmaking_type = 2 03:07:16.857 [Lua] Lobby data is_private = false 03:07:16.858 [Lua] Lobby data match_started = true 03:07:16.858 [Lua] Lobby data difficulty = hardest 03:07:16.858 [Lua] Lobby data player_slot_1 = 0:0 03:07:16.858 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:16.858 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:16.858 [Lua] Lobby data quick_game = true 03:07:16.858 [Lua] Lobby data country_code = US 03:07:16.858 [Lua] Lobby data matchmaking = true 03:07:16.858 [Lua] Lobby data power_level = 835 03:07:16.858 [Lua] Lobby data mission_id = dlc_bastion 03:07:16.858 [Lua] Lobby data mechanism = adventure 03:07:16.858 [Lua] Lobby data player_slot_5 = 0:0 03:07:16.858 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:16.859 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:16.859 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:07:16.859 [Lua] Lobby data eac_authorized = true 03:07:16.859 [Lua] Set lobby end. 03:07:19.190 [Lua] ### CLEARING PEER STATE FOR 110000102fa965c 03:07:19.190 [Lua] [PeerSM] 110000102fa965c :: on_exit Connecting 03:07:19.190 [Lua] [PeerSM] 110000102fa965c :: on_enter Connecting 03:07:19.271 [Lua] [NetworkServer] Peer 110000102fa965c has sent rpc_notify_lobby_joined 03:07:19.271 [Lua] [PSM] Peer 110000102fa965c joined. Want to use profile index "3" and join party "0" 03:07:19.271 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102fa965c, connection_key=1) 03:07:19.271 [Lua] Sync dynamic to client: 03:07:19.510 [SteamVoipClient] select_out(110000102fa965c, on) 03:07:19.567 [SteamVoipClient] select_out(110000102fa965c, on) 03:07:19.567 [SteamVoipClient] select_in(110000102fa965c, on) 03:07:19.567 [SteamVoipClient] select_out(110000102fa965c, off) 03:07:20.100 [EACServer] [22:07:20:100][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FA965C Session: 12 Status: Client Authenticated Message: Client authenticated. 03:07:20.102 [EAC] Peer 110000102fa965c switched EAC state to ClientAuthenticatedLocal 03:07:20.377 [EACServer] [22:07:20:377][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102FA965C. 03:07:20.778 [EACServer] [22:07:20:778][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102FA965C 03:07:20.778 [EACServer] [22:07:20:778][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102FA965C Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:07:20.801 [EAC] Peer 110000102fa965c switched EAC state to ClientAuthenticatedRemote 03:07:21.339 [Lua] [NetworkServer] Peer 110000102fa965c has sent rpc_post_game_notified 03:07:21.342 [Lua] player (110000102fa965c,1) was put into party 0 03:07:21.342 [Lua] [ProfileSynchronizer] Peer 110000102fa965c entered session 03:07:21.342 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102fa965c 03:07:21.342 [Lua] [PeerSM] 110000102fa965c :: on_exit Connecting 03:07:21.342 [Lua] [PeerSM] 110000102fa965c :: on_enter Loading 03:07:21.369 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fa965c 03:07:21.369 [Lua] Mechanism says: a client joined the game! 110000102fa965c 03:07:21.576 [Lua] ### Sending rpc_level_loaded 03:07:21.576 [Lua] #### Has state machine: true, peer_id: 110000102fa965c, level_id: 241 03:07:21.576 [Lua] Peer 110000102fa965c has loaded the level but not all enemies, so we wait 03:07:32.670 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:32.696 [Lua] Spline already found! 03:07:32.783 [Lua] Init group template: spline_patrol 03:07:32.947 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:32.976 [Lua] Spline already found! 03:07:33.064 [Lua] Init group template: spline_patrol 03:07:36.369 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102fa965c, connection_key=1) 03:07:36.370 [Lua] [PeerSM] 110000102fa965c :: on_exit Loading 03:07:36.370 [Lua] [PeerSM] 110000102fa965c :: on_enter LoadingProfilePackages 03:07:36.399 [Lua] [PeerSM] 110000102fa965c :: on_exit LoadingProfilePackages 03:07:36.399 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForEnterGame 03:07:38.796 [Lua] Players are leaving the safe zone 03:07:39.018 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForEnterGame 03:07:39.018 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForGameObjectSync 03:07:39.043 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102fa965c 03:07:39.053 [Lua] Breedfreezer (server) starting a hot join sync 03:07:39.053 [Lua] packing 0 units of breed chaos_marauder 03:07:39.053 [Lua] packing 0 units of breed skaven_clan_rat 03:07:39.053 [Lua] packing 0 units of breed skaven_storm_vermin 03:07:39.053 [Lua] packing 0 units of breed skaven_slave 03:07:39.053 [Lua] packing 0 units of breed chaos_fanatic 03:07:39.053 [Lua] packing 0 units of breed chaos_raider 03:07:39.053 [Lua] packing 0 units of breed chaos_warrior 03:07:39.053 [Lua] packing 0 units of breed chaos_berzerker 03:07:39.053 [Lua] packing 0 units of breed skaven_plague_monk 03:07:39.053 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:07:39.053 [Lua] 03:07:39.053 [Lua] [1] = 1 (number) 03:07:39.053 [Lua] [2] = 0 (number) 03:07:39.053 [Lua] [3] = 13 (number) 03:07:39.053 [Lua] [4] = 0 (number) 03:07:39.053 [Lua] [5] = 1 (number) 03:07:39.053 [Lua] [6] = 0 (number) 03:07:39.053 [Lua] [7] = 1 (number) 03:07:39.053 [Lua] [8] = 0 (number) 03:07:39.053 [Lua] [9] = 1 (number) 03:07:39.053 [Lua] [10] = 0 (number) 03:07:39.053 [Lua] [11] = 1 (number) 03:07:39.053 [Lua] [12] = 0 (number) 03:07:39.053 [Lua] [13] = 1 (number) 03:07:39.053 [Lua] [14] = 0 (number) 03:07:39.053 [Lua] [15] = 1 (number) 03:07:39.053 [Lua] [16] = 0 (number) 03:07:39.053 [Lua] [17] = 1 (number) 03:07:39.053 [Lua] [18] = 0 (number) 03:07:39.053 [Lua] 03:07:39.053 [Lua] 03:07:39.053 [Lua] 03:07:39.054 [Lua] PlayerManager:add_remote_player 110000102fa965c 03:07:39.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=128 03:07:39.054 [Lua] RemotePlayer:create_game_object( ) 128 03:07:39.082 [Lua] [ProfileSynchronizer] Assigning peer(110000102fa965c:1) to profile(3) career(2) 03:07:39.082 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForGameObjectSync 03:07:39.082 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForPlayers 03:07:39.097 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForPlayers 03:07:39.097 [Lua] [PeerSM] 110000102fa965c :: on_enter InGame 03:07:39.370 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102fa965c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:07:39.370 [Lua] Adding player sync data to peer=110000102fa965c local_player_id=1 03:07:39.371 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:07:39.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:07:39.371 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 03:07:39.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:07:39.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 03:07:39.989 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 03:07:39.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 03:07:40.119 [Lua] Set lobby begin: 03:07:40.119 [Lua] Lobby data twitch_enabled = false 03:07:40.119 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:40.119 [Lua] Lobby data num_players = 3 03:07:40.120 [Lua] Lobby data difficulty_tweak = 0 03:07:40.120 [Lua] Lobby data host = 110000104a15d6b 03:07:40.120 [Lua] Lobby data matchmaking_type = 2 03:07:40.120 [Lua] Lobby data is_private = false 03:07:40.120 [Lua] Lobby data match_started = true 03:07:40.120 [Lua] Lobby data difficulty = hardest 03:07:40.120 [Lua] Lobby data player_slot_1 = 0:0 03:07:40.120 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:40.120 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:40.120 [Lua] Lobby data quick_game = true 03:07:40.120 [Lua] Lobby data country_code = US 03:07:40.121 [Lua] Lobby data matchmaking = true 03:07:40.121 [Lua] Lobby data power_level = 556 03:07:40.121 [Lua] Lobby data mission_id = dlc_bastion 03:07:40.121 [Lua] Lobby data mechanism = adventure 03:07:40.121 [Lua] Lobby data player_slot_5 = 0:0 03:07:40.121 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:40.121 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:40.121 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:07:40.121 [Lua] Lobby data eac_authorized = true 03:07:40.122 [Lua] Set lobby end. 03:07:40.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 03:07:40.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 03:07:40.201 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 03:07:40.216 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:40.232 [Lua] Spline already found! 03:07:40.283 [Lua] Init group template: spline_patrol 03:07:40.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 03:07:40.436 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 03:07:40.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:07:40.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:07:40.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 03:07:40.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:40.750 [Lua] Spline already found! 03:07:40.810 [Lua] Init group template: spline_patrol 03:07:41.465 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:07:41.465 [Lua] Players: 4 03:07:41.465 [Lua] Set lobby begin: 03:07:41.465 [Lua] Lobby data twitch_enabled = false 03:07:41.465 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:41.465 [Lua] Lobby data num_players = 4 03:07:41.465 [Lua] Lobby data difficulty_tweak = 0 03:07:41.465 [Lua] Lobby data host = 110000104a15d6b 03:07:41.465 [Lua] Lobby data matchmaking_type = 2 03:07:41.465 [Lua] Lobby data is_private = false 03:07:41.465 [Lua] Lobby data match_started = true 03:07:41.465 [Lua] Lobby data difficulty = hardest 03:07:41.466 [Lua] Lobby data player_slot_1 = 0:0 03:07:41.466 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:41.466 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:41.466 [Lua] Lobby data quick_game = true 03:07:41.466 [Lua] Lobby data country_code = US 03:07:41.466 [Lua] Lobby data matchmaking = true 03:07:41.466 [Lua] Lobby data power_level = 556 03:07:41.466 [Lua] Lobby data mission_id = dlc_bastion 03:07:41.466 [Lua] Lobby data mechanism = adventure 03:07:41.466 [Lua] Lobby data player_slot_5 = 0:0 03:07:41.466 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:41.466 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:41.467 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:07:41.467 [Lua] Lobby data eac_authorized = true 03:07:41.467 [Lua] Set lobby end. 03:07:41.467 [Lua] [LobbyMembers] Member joined 110000108c61c10 03:07:41.718 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:41.747 [Lua] Spline already found! 03:07:41.808 [Lua] Init group template: spline_patrol 03:07:42.291 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:42.319 [Lua] Spline already found! 03:07:42.407 [Lua] Init group template: spline_patrol 03:07:42.456 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:42.484 [Lua] Spline already found! 03:07:42.544 [Lua] Init group template: spline_patrol 03:07:42.572 [Lua] GOT approve_channel 35 110000108c61c10 18600000342b1d1 03:07:42.572 [EAC] EAC server has client 110000108c61c10 and channel 35 (and owner 110000108c61c10) 03:07:42.572 [EACServer] [22:07:42:571][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108C61C10 PlayerGUID: 76561198107466768 PlayerIP: 0.0.0.0 OwnerGUID: 76561198107466768 PlayerName: Elfleader 03:07:42.572 [Lua] Client with peer_id 110000108c61c10 got APPROVED by server 03:07:42.574 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000108c61c10' 03:07:42.575 [Lua] [ChatManager][1]System: Elfleader is joining the game 03:07:42.575 [Lua] [NetworkServer] Peer 110000108c61c10 joined server lobby. 03:07:42.575 [Lua] [NetworkServer] Creating peer info. 03:07:42.575 [Lua] [PeerSM] 110000108c61c10 :: on_enter Connecting 03:07:42.702 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000342b1d1 from 110000108c61c10, replying lobby_ok 03:07:42.788 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108c61c10 REPLY wh:0 | we:110000104c31c3a | dr:110000102fa965c | bw:110000104a15d6b | es:0 03:07:42.878 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000108c61c10 03:07:42.878 [Lua] Set lobby begin: 03:07:42.878 [Lua] Lobby data twitch_enabled = false 03:07:42.878 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:42.878 [Lua] Lobby data num_players = 4 03:07:42.878 [Lua] Lobby data difficulty_tweak = 0 03:07:42.878 [Lua] Lobby data host = 110000104a15d6b 03:07:42.879 [Lua] Lobby data matchmaking_type = 2 03:07:42.879 [Lua] Lobby data is_private = false 03:07:42.879 [Lua] Lobby data match_started = true 03:07:42.879 [Lua] Lobby data difficulty = hardest 03:07:42.879 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:07:42.879 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:42.879 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:42.879 [Lua] Lobby data quick_game = true 03:07:42.879 [Lua] Lobby data country_code = US 03:07:42.879 [Lua] Lobby data matchmaking = true 03:07:42.879 [Lua] Lobby data power_level = 556 03:07:42.879 [Lua] Lobby data mission_id = dlc_bastion 03:07:42.880 [Lua] Lobby data mechanism = adventure 03:07:42.880 [Lua] Lobby data player_slot_5 = 0:0 03:07:42.880 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:42.880 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:42.880 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:07:42.880 [Lua] Lobby data eac_authorized = true 03:07:42.880 [Lua] Set lobby end. 03:07:43.066 [Lua] player (110000102fa965c,1) was put into party 1 03:07:43.086 [Lua] [GameNetworkManager] destroying game object with go_id=49 03:07:43.093 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 03:07:43.093 [Lua] [GameNetworkManager] destroying game object with go_id=39 03:07:43.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 03:07:43.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 03:07:43.147 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:07:43.148 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:07:43.148 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:07:43.148 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 03:07:43.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 03:07:43.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 03:07:43.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 03:07:43.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:07:43.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 03:07:43.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 03:07:43.151 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 03:07:43.153 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 03:07:43.292 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102fa965c go_type=player_unit go_created_func_name=game_object_created_player_unit 03:07:43.292 [Lua] [NetworkServer] Peer 110000102fa965c spawned player. 03:07:43.294 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=171 03:07:43.294 [Lua] PlayerManager:assign_unit_ownership cdzander 110000102fa965c 1 03:07:43.295 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:45.146 [Lua] ### CLEARING PEER STATE FOR 110000108c61c10 03:07:45.146 [Lua] [PeerSM] 110000108c61c10 :: on_exit Connecting 03:07:45.146 [Lua] [PeerSM] 110000108c61c10 :: on_enter Connecting 03:07:45.221 [Lua] Set lobby begin: 03:07:45.221 [Lua] Lobby data twitch_enabled = false 03:07:45.221 [Lua] Lobby data selected_mission_id = dlc_bastion 03:07:45.221 [Lua] Lobby data num_players = 4 03:07:45.222 [Lua] Lobby data difficulty_tweak = 0 03:07:45.222 [Lua] Lobby data host = 110000104a15d6b 03:07:45.222 [Lua] Lobby data matchmaking_type = 2 03:07:45.222 [Lua] Lobby data is_private = false 03:07:45.222 [Lua] Lobby data match_started = true 03:07:45.223 [Lua] Lobby data difficulty = hardest 03:07:45.223 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:07:45.223 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:07:45.223 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:07:45.223 [Lua] Lobby data quick_game = true 03:07:45.223 [Lua] Lobby data country_code = US 03:07:45.223 [Lua] Lobby data matchmaking = true 03:07:45.223 [Lua] Lobby data power_level = 835 03:07:45.223 [Lua] Lobby data mission_id = dlc_bastion 03:07:45.223 [Lua] Lobby data mechanism = adventure 03:07:45.224 [Lua] Lobby data player_slot_5 = 0:0 03:07:45.224 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:07:45.224 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:07:45.224 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:07:45.224 [Lua] Lobby data eac_authorized = true 03:07:45.224 [Lua] Set lobby end. 03:07:45.244 [Lua] [NetworkServer] Peer 110000108c61c10 has sent rpc_notify_lobby_joined 03:07:45.244 [Lua] [PSM] Peer 110000108c61c10 joined. Want to use profile index "1" and join party "0" 03:07:45.244 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108c61c10, connection_key=2) 03:07:45.244 [Lua] Sync dynamic to client: 03:07:45.475 [SteamVoipClient] select_out(110000108c61c10, on) 03:07:45.530 [SteamVoipClient] select_out(110000108c61c10, on) 03:07:45.530 [SteamVoipClient] select_in(110000108c61c10, on) 03:07:45.530 [SteamVoipClient] select_out(110000108c61c10, off) 03:07:46.134 [Lua] Switching ConflictSettings: to: chaos 03:07:46.134 [Lua] pacing=chaos 03:07:46.134 [Lua] roaming=nil 03:07:46.134 [Lua] specials=chaos 03:07:46.134 [Lua] debug_color=purple 03:07:46.134 [Lua] contained_breeds=nil 03:07:46.134 [Lua] pack_spawning=chaos 03:07:46.134 [Lua] disabled=false 03:07:46.134 [Lua] factions=nil 03:07:46.134 [Lua] boss=chaos 03:07:46.134 [Lua] horde=chaos 03:07:46.134 [Lua] name=chaos 03:07:46.134 [Lua] intensity=default 03:07:46.134 [Lua] --- 03:07:46.196 [EACServer] [22:07:46:196][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108C61C10 Session: 13 Status: Client Authenticated Message: Client authenticated. 03:07:46.198 [EAC] Peer 110000108c61c10 switched EAC state to ClientAuthenticatedLocal 03:07:46.357 [Lua] Switching ConflictSettings: to: default 03:07:46.357 [Lua] pacing=default 03:07:46.357 [Lua] roaming=nil 03:07:46.357 [Lua] specials=default 03:07:46.357 [Lua] debug_color=maroon 03:07:46.357 [Lua] contained_breeds=nil 03:07:46.357 [Lua] pack_spawning=default 03:07:46.357 [Lua] disabled=false 03:07:46.357 [Lua] factions=nil 03:07:46.357 [Lua] boss=default 03:07:46.357 [Lua] horde=default 03:07:46.357 [Lua] name=default 03:07:46.357 [Lua] intensity=default 03:07:46.357 [Lua] --- 03:07:46.430 [EACServer] [22:07:46:430][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000108C61C10. 03:07:46.835 [EACServer] [22:07:46:835][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000108C61C10 03:07:46.835 [EACServer] [22:07:46:835][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108C61C10 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:07:46.856 [EAC] Peer 110000108c61c10 switched EAC state to ClientAuthenticatedRemote 03:07:47.277 [Lua] [NetworkServer] Peer 110000108c61c10 has sent rpc_post_game_notified 03:07:47.278 [Lua] player (110000108c61c10,1) was put into party 0 03:07:47.278 [Lua] [ProfileSynchronizer] Peer 110000108c61c10 entered session 03:07:47.278 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000108c61c10 03:07:47.278 [Lua] [PeerSM] 110000108c61c10 :: on_exit Connecting 03:07:47.278 [Lua] [PeerSM] 110000108c61c10 :: on_enter Loading 03:07:47.303 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108c61c10 03:07:47.303 [Lua] Mechanism says: a client joined the game! 110000108c61c10 03:07:47.532 [Lua] ### Sending rpc_level_loaded 03:07:47.532 [Lua] #### Has state machine: true, peer_id: 110000108c61c10, level_id: 241 03:07:47.532 [Lua] Peer 110000108c61c10 has loaded the level but not all enemies, so we wait 03:07:52.080 [Lua] Switching ConflictSettings: to: chaos 03:07:52.080 [Lua] pacing=chaos 03:07:52.080 [Lua] roaming=nil 03:07:52.080 [Lua] specials=chaos 03:07:52.080 [Lua] debug_color=purple 03:07:52.080 [Lua] contained_breeds=nil 03:07:52.080 [Lua] pack_spawning=chaos 03:07:52.080 [Lua] disabled=false 03:07:52.080 [Lua] factions=nil 03:07:52.080 [Lua] boss=chaos 03:07:52.080 [Lua] horde=chaos 03:07:52.080 [Lua] name=chaos 03:07:52.080 [Lua] intensity=default 03:07:52.080 [Lua] --- 03:07:58.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:07:58.771 [Lua] Spline already found! 03:07:58.865 [Lua] Init group template: spline_patrol 03:07:58.918 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000108c61c10, connection_key=2) 03:07:58.920 [Lua] [PeerSM] 110000108c61c10 :: on_exit Loading 03:07:58.920 [Lua] [PeerSM] 110000108c61c10 :: on_enter LoadingProfilePackages 03:07:58.950 [Lua] [PeerSM] 110000108c61c10 :: on_exit LoadingProfilePackages 03:07:58.950 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForEnterGame 03:08:01.993 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForEnterGame 03:08:01.993 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForGameObjectSync 03:08:02.014 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108c61c10 03:08:02.026 [Lua] Breedfreezer (server) starting a hot join sync 03:08:02.026 [Lua] packing 5 units of breed chaos_marauder 03:08:02.026 [Lua] packing 11 units of breed skaven_clan_rat 03:08:02.026 [Lua] packing 0 units of breed skaven_storm_vermin 03:08:02.026 [Lua] packing 0 units of breed skaven_slave 03:08:02.026 [Lua] packing 2 units of breed chaos_fanatic 03:08:02.026 [Lua] packing 0 units of breed chaos_raider 03:08:02.026 [Lua] packing 1 units of breed chaos_warrior 03:08:02.026 [Lua] packing 0 units of breed chaos_berzerker 03:08:02.026 [Lua] packing 0 units of breed skaven_plague_monk 03:08:02.026 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:08:02.026 [Lua] 03:08:02.026 [Lua] [1] = 16 (number) 03:08:02.026 [Lua] [2] = 5 (number) 03:08:02.026 [Lua] [3] = 22 (number) 03:08:02.026 [Lua] [4] = 11 (number) 03:08:02.026 [Lua] [5] = 1 (number) 03:08:02.026 [Lua] [6] = 0 (number) 03:08:02.026 [Lua] [7] = 1 (number) 03:08:02.026 [Lua] [8] = 0 (number) 03:08:02.026 [Lua] [9] = 11 (number) 03:08:02.026 [Lua] [10] = 2 (number) 03:08:02.026 [Lua] [11] = 4 (number) 03:08:02.026 [Lua] [12] = 0 (number) 03:08:02.026 [Lua] [13] = 5 (number) 03:08:02.026 [Lua] [14] = 1 (number) 03:08:02.026 [Lua] [15] = 1 (number) 03:08:02.026 [Lua] [16] = 0 (number) 03:08:02.026 [Lua] [17] = 1 (number) 03:08:02.026 [Lua] [18] = 0 (number) 03:08:02.026 [Lua] 03:08:02.026 [Lua] 03:08:02.026 [Lua] [1] = 195 (number) 03:08:02.026 [Lua] [2] = 191 (number) 03:08:02.026 [Lua] [3] = 198 (number) 03:08:02.026 [Lua] [4] = 201 (number) 03:08:02.026 [Lua] [5] = 200 (number) 03:08:02.026 [Lua] [6] = 74 (number) 03:08:02.026 [Lua] [7] = 131 (number) 03:08:02.026 [Lua] [8] = 93 (number) 03:08:02.026 [Lua] [9] = 91 (number) 03:08:02.026 [Lua] [10] = 57 (number) 03:08:02.026 [Lua] [11] = 66 (number) 03:08:02.026 [Lua] [12] = 61 (number) 03:08:02.026 [Lua] [13] = 70 (number) 03:08:02.026 [Lua] [14] = 64 (number) 03:08:02.026 [Lua] [15] = 130 (number) 03:08:02.026 [Lua] [16] = 63 (number) 03:08:02.026 [Lua] [17] = 163 (number) 03:08:02.026 [Lua] [18] = 164 (number) 03:08:02.026 [Lua] [19] = 197 (number) 03:08:02.026 [Lua] 03:08:02.027 [Lua] PlayerManager:add_remote_player 110000108c61c10 03:08:02.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=217 03:08:02.027 [Lua] RemotePlayer:create_game_object( ) 217 03:08:02.052 [Lua] [ProfileSynchronizer] Assigning peer(110000108c61c10:1) to profile(1) career(2) 03:08:02.052 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForGameObjectSync 03:08:02.052 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForPlayers 03:08:02.069 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForPlayers 03:08:02.069 [Lua] [PeerSM] 110000108c61c10 :: on_enter InGame 03:08:02.358 [Lua] [MOD][VMF][INFO] Added 110000108c61c10 to the VMF users list. 03:08:02.358 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000108c61c10 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:08:02.358 [Lua] Adding player sync data to peer=110000108c61c10 local_player_id=1 03:08:02.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 03:08:02.359 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 03:08:02.359 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 03:08:02.359 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer, async-read, 03:08:02.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:08:02.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:08:02.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 03:08:02.475 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 03:08:02.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 03:08:02.609 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 03:08:02.609 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 03:08:02.701 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 03:08:02.701 [Lua] [PackageManager] Force_load: wwise/pistol 03:08:02.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 03:08:02.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 03:08:02.909 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 03:08:02.909 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:08:03.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:08:03.097 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:08:03.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:03.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:03.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:08:03.235 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 03:08:03.280 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:08:03.280 [Lua] [PackageManager] Force_load: wwise/crossbow 03:08:03.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:08:03.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:08:03.922 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:08:03.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 03:08:04.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 03:08:04.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 03:08:04.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:08:04.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:08:04.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:08:05.216 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:08:05.243 [Lua] Spline already found! 03:08:05.310 [Lua] Init group template: spline_patrol 03:08:05.344 [Lua] player (110000108c61c10,1) was put into party 1 03:08:05.365 [Lua] [GameNetworkManager] destroying game object with go_id=51 03:08:05.370 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 3 03:08:05.370 [Lua] [GameNetworkManager] destroying game object with go_id=41 03:08:05.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 03:08:05.422 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:08:05.422 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 03:08:05.423 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 03:08:05.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 03:08:05.424 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:08:05.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 03:08:05.428 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 03:08:05.429 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 03:08:05.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 03:08:05.483 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000108c61c10 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:08:05.483 [Lua] [NetworkServer] Peer 110000108c61c10 spawned player. 03:08:05.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=236 03:08:05.484 [Lua] PlayerManager:assign_unit_ownership Elfleader 110000108c61c10 1 03:08:05.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:05.516 [Lua] Set lobby begin: 03:08:05.516 [Lua] Lobby data twitch_enabled = false 03:08:05.516 [Lua] Lobby data selected_mission_id = dlc_bastion 03:08:05.516 [Lua] Lobby data num_players = 4 03:08:05.516 [Lua] Lobby data difficulty_tweak = 0 03:08:05.516 [Lua] Lobby data host = 110000104a15d6b 03:08:05.516 [Lua] Lobby data matchmaking_type = 2 03:08:05.516 [Lua] Lobby data is_private = false 03:08:05.516 [Lua] Lobby data match_started = true 03:08:05.516 [Lua] Lobby data difficulty = hardest 03:08:05.517 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:08:05.517 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:08:05.517 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:08:05.517 [Lua] Lobby data quick_game = true 03:08:05.517 [Lua] Lobby data country_code = US 03:08:05.517 [Lua] Lobby data matchmaking = true 03:08:05.517 [Lua] Lobby data power_level = 626 03:08:05.517 [Lua] Lobby data mission_id = dlc_bastion 03:08:05.517 [Lua] Lobby data mechanism = adventure 03:08:05.517 [Lua] Lobby data player_slot_5 = 0:0 03:08:05.517 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:08:05.517 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:08:05.517 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:08:05.517 [Lua] Lobby data eac_authorized = true 03:08:05.517 [Lua] Set lobby end. 03:08:07.684 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:08:07.716 [Lua] Spline already found! 03:08:07.782 [Lua] Init group template: spline_patrol 03:08:08.363 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:08:08.392 [Lua] Spline already found! 03:08:08.490 [Lua] Init group template: spline_patrol 03:08:10.596 [Lua] Set lobby begin: 03:08:10.596 [Lua] Lobby data twitch_enabled = false 03:08:10.596 [Lua] Lobby data selected_mission_id = dlc_bastion 03:08:10.596 [Lua] Lobby data num_players = 4 03:08:10.596 [Lua] Lobby data difficulty_tweak = 0 03:08:10.596 [Lua] Lobby data host = 110000104a15d6b 03:08:10.596 [Lua] Lobby data matchmaking_type = 2 03:08:10.596 [Lua] Lobby data is_private = false 03:08:10.596 [Lua] Lobby data match_started = true 03:08:10.596 [Lua] Lobby data difficulty = hardest 03:08:10.596 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:08:10.596 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:08:10.596 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:08:10.596 [Lua] Lobby data quick_game = true 03:08:10.597 [Lua] Lobby data country_code = US 03:08:10.597 [Lua] Lobby data matchmaking = true 03:08:10.597 [Lua] Lobby data power_level = 835 03:08:10.597 [Lua] Lobby data mission_id = dlc_bastion 03:08:10.597 [Lua] Lobby data mechanism = adventure 03:08:10.597 [Lua] Lobby data player_slot_5 = 0:0 03:08:10.597 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:08:10.597 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:08:10.597 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:08:10.597 [Lua] Lobby data eac_authorized = true 03:08:10.597 [Lua] Set lobby end. 03:08:18.231 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 03:08:21.016 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:21.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 03:08:21.456 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:08:21.909 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:22.351 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:08:23.315 [Lua] [ChatManager][1]System: cdzander picked up a piece of Ravaged Art 03:08:24.266 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:24.672 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:29.030 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:29.417 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:30.572 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:30.899 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:31.624 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:31.624 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:31.978 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:32.087 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:33.475 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:33.850 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:34.532 [Lua] [ChatManager][1]System: Chicago Rot picked up a piece of Ravaged Art 03:08:34.805 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:35.139 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:36.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:08:36.147 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:36.483 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:36.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 03:08:37.446 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:37.790 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:08:45.750 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:46.541 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:08:46.686 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:47.391 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:08:47.819 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:48.434 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:08:52.583 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:53.058 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:00.251 [Lua] Time for new HOOORDE! multi_first_wave 03:09:00.251 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 03:09:00.251 [Lua] horde requested: vector_blob 03:09:00.251 [Lua] wants to spawn ahead within distance: 60 03:09:00.251 [Lua] horde crated with id 12 of type vector_blob 03:09:00.251 [Lua] managed to spawn 30/30 horde enemies 03:09:00.251 [Lua] vector blob horde has started 03:09:01.159 [Lua] Init group template: horde 03:09:07.351 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 03:09:08.019 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:08.517 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:08.815 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:09.304 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:09.950 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:10.407 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:11.052 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:11.533 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:12.071 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:12.241 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:12.542 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:12.578 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:13.105 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:13.599 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:20.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:09:20.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:09:20.617 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 03:09:20.617 [Lua] horde requested: vector_blob 03:09:20.617 [Lua] wants to spawn behind within distance: 60 03:09:20.617 [Lua] could not, tries to spawnahead 03:09:20.617 [Lua] horde crated with id 13 of type vector_blob 03:09:20.617 [Lua] managed to spawn 29/29 horde enemies 03:09:20.617 [Lua] vector blob horde has started 03:09:22.078 [Lua] Init group template: horde 03:09:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:09:24.206 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:09:24.234 [Lua] Spline already found! 03:09:24.348 [Lua] Init group template: spline_patrol 03:09:29.981 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:30.396 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:33.859 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:34.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:09:34.294 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:35.523 [Lua] Horde killed: ? 03:09:35.583 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:35.697 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:35.958 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:09:36.032 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:38.123 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:38.448 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:38.641 [Lua] HORDE: last wave, reset to standard horde delay 03:09:38.641 [Lua] Time for new HOOORDE! multi_last_wave 03:09:38.641 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 03:09:38.641 [Lua] horde requested: vector_blob 03:09:38.641 [Lua] wants to spawn ahead within distance: 60 03:09:38.641 [Lua] horde crated with id 15 of type vector_blob 03:09:38.642 [Lua] managed to spawn 30/30 horde enemies 03:09:38.642 [Lua] vector blob horde has started 03:09:39.090 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 3 33 03:09:39.484 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:39.520 [Lua] Init group template: horde 03:09:39.802 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:09:45.311 [Lua] Horde killed: ? 03:09:55.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 03:09:59.803 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:59.910 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 6 20 03:10:00.344 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:02.278 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:02.315 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:02.356 [Lua] Horde killed: ? 03:10:02.672 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:02.734 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:02.986 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:03.537 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:03.689 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:04.141 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:05.860 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:05.861 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:06.155 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:06.385 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:11.079 [Lua] main path terror event triggered: boss_event_chaos_spawn 03:10:11.079 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 03:10:11.154 [Flow] Boss DoorStormfiend 03:10:11.154 [Flow] Boss DoorStormfiend 03:10:11.154 [Flow] Boss DoorStormfiend 03:10:11.154 [Flow] Boss DoorStormfiend 03:10:11.154 [Flow] Boss DoorStormfiend 03:10:11.157 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 03:10:11.159 [Lua] Init group template: boss_door_closers 03:10:11.695 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:12.042 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:21.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:22.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:23.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:25.186 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:25.556 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:25.950 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:26.328 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:26.489 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:26.542 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:26.952 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:27.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 2447835 03:10:27.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:10:27.444 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:29.956 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 78.754531860351562 [Unit '#ID[a9b416aa2fc562b7]'] 03:10:30.633 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:30.997 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:31.026 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:10:31.354 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:32.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:32.721 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:33.145 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:34.538 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:35.010 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:35.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:37.167 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:37.742 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:37.817 [Lua] Coordinated attack! 03:10:38.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:39.669 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:40.101 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:41.637 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:42.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 2447835 03:10:42.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:10:42.158 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:43.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:44.176 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:44.536 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:46.958 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:47.357 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:48.289 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:48.720 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:49.595 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:49.992 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:50.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:50.868 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:50.871 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:10:51.270 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:52.328 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:52.732 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:53.755 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:54.167 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:55.158 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:55.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:10:55.524 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:56.429 [Lua] [ChatManager][1]System: Chaos Spawn died after 45 seconds. 03:10:56.454 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:56.854 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:10:57.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 2447835 03:10:57.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:10:57.162 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 03:10:57.567 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die (1) 03:11:00.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:11:00.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:11:00.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:11:00.154 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:11:00.796 [Lua] fence jumping 03:11:01.602 [Lua] ready to jump failed 03:11:03.448 [Lua] fence jumping 03:11:05.220 [Lua] Time for new HOOORDE! multi_first_wave 03:11:05.220 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 03:11:05.220 [Lua] horde requested: vector_blob 03:11:05.220 [Lua] wants to spawn ahead within distance: 60 03:11:05.220 [Lua] horde crated with id 17 of type vector_blob 03:11:05.220 [Lua] managed to spawn 28/28 horde enemies 03:11:05.220 [Lua] vector blob horde has started 03:11:05.972 [Lua] Init group template: horde 03:11:07.185 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:07.566 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:11:15.089 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:11:15.089 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:11:15.089 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 03:11:15.089 [Lua] horde requested: vector_blob 03:11:15.089 [Lua] wants to spawn ahead within distance: 60 03:11:15.089 [Lua] could not, tries to spawnbehind 03:11:15.089 [Lua] horde crated with id 18 of type vector_blob 03:11:15.089 [Lua] managed to spawn 33/33 horde enemies 03:11:15.089 [Lua] vector blob horde has started 03:11:16.098 [Lua] Init group template: horde 03:11:24.724 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:25.205 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:11:25.322 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:25.872 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:11:26.028 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:26.604 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:11:28.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:32.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:32.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:33.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:33.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:33.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:34.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:34.148 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:34.581 [Lua] HORDE: last wave, reset to standard horde delay 03:11:34.581 [Lua] Time for new HOOORDE! multi_last_wave 03:11:34.581 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 03:11:34.581 [Lua] horde requested: vector_blob 03:11:34.581 [Lua] wants to spawn ahead within distance: 60 03:11:34.581 [Lua] horde crated with id 19 of type vector_blob 03:11:34.581 [Lua] managed to spawn 26/26 horde enemies 03:11:34.581 [Lua] vector blob horde has started 03:11:34.649 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:11:34.724 [Lua] Coordinated attack! 03:11:35.468 [Lua] Init group template: horde 03:11:37.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:40.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:11:59.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:04.249 [Lua] Horde killed: ? 03:12:05.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:06.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:06.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:07.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:07.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:07.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:07.712 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:08.214 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:12:12.296 [Lua] Horde killed: ? 03:12:18.839 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:18.839 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:19.192 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:12:19.192 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:12:20.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:26.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:40.928 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 03:12:41.774 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 10 action: follow 03:12:41.786 [Lua] Horde killed: ? 03:12:51.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:12:52.471 [Lua] Switching ConflictSettings: to: skaven 03:12:52.471 [Lua] pacing=default 03:12:52.471 [Lua] roaming=nil 03:12:52.471 [Lua] specials=skaven 03:12:52.471 [Lua] debug_color=orange 03:12:52.471 [Lua] contained_breeds=nil 03:12:52.471 [Lua] pack_spawning=skaven 03:12:52.471 [Lua] disabled=false 03:12:52.471 [Lua] factions=nil 03:12:52.471 [Lua] boss=skaven 03:12:52.471 [Lua] horde=default 03:12:52.471 [Lua] name=skaven 03:12:52.471 [Lua] intensity=default 03:12:52.471 [Lua] --- 03:13:02.770 [Lua] TerrorEventMixer.start_event: bastion_gate_event (seed: 0) 03:13:04.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:13:13.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:13:16.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:13:26.820 [Lua] Switching ConflictSettings: to: chaos 03:13:26.820 [Lua] pacing=chaos 03:13:26.820 [Lua] roaming=nil 03:13:26.820 [Lua] specials=chaos 03:13:26.820 [Lua] debug_color=purple 03:13:26.820 [Lua] contained_breeds=nil 03:13:26.820 [Lua] pack_spawning=chaos 03:13:26.820 [Lua] disabled=false 03:13:26.820 [Lua] factions=nil 03:13:26.820 [Lua] boss=chaos 03:13:26.820 [Lua] horde=chaos 03:13:26.820 [Lua] name=chaos 03:13:26.820 [Lua] intensity=default 03:13:26.820 [Lua] --- 03:13:26.963 [Lua] Switching ConflictSettings: to: skaven 03:13:26.963 [Lua] pacing=default 03:13:26.963 [Lua] roaming=nil 03:13:26.963 [Lua] specials=skaven 03:13:26.963 [Lua] debug_color=orange 03:13:26.963 [Lua] contained_breeds=nil 03:13:26.963 [Lua] pack_spawning=skaven 03:13:26.963 [Lua] disabled=false 03:13:26.963 [Lua] factions=nil 03:13:26.963 [Lua] boss=skaven 03:13:26.963 [Lua] horde=default 03:13:26.963 [Lua] name=skaven 03:13:26.963 [Lua] intensity=default 03:13:26.963 [Lua] --- 03:13:27.158 [Lua] Switching ConflictSettings: to: chaos 03:13:27.158 [Lua] pacing=chaos 03:13:27.158 [Lua] roaming=nil 03:13:27.158 [Lua] specials=chaos 03:13:27.158 [Lua] debug_color=purple 03:13:27.158 [Lua] contained_breeds=nil 03:13:27.158 [Lua] pack_spawning=chaos 03:13:27.158 [Lua] disabled=false 03:13:27.158 [Lua] factions=nil 03:13:27.158 [Lua] boss=chaos 03:13:27.158 [Lua] horde=chaos 03:13:27.158 [Lua] name=chaos 03:13:27.158 [Lua] intensity=default 03:13:27.158 [Lua] --- 03:13:27.399 [Lua] Switching ConflictSettings: to: skaven 03:13:27.399 [Lua] pacing=default 03:13:27.399 [Lua] roaming=nil 03:13:27.399 [Lua] specials=skaven 03:13:27.399 [Lua] debug_color=orange 03:13:27.399 [Lua] contained_breeds=nil 03:13:27.399 [Lua] pack_spawning=skaven 03:13:27.399 [Lua] disabled=false 03:13:27.399 [Lua] factions=nil 03:13:27.399 [Lua] boss=skaven 03:13:27.399 [Lua] horde=default 03:13:27.399 [Lua] name=skaven 03:13:27.399 [Lua] intensity=default 03:13:27.399 [Lua] --- 03:13:28.091 [Lua] event horde ends! 03:13:44.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:13:44.912 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:45.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:13:45.270 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:13:50.627 [Lua] event horde ends! 03:13:50.702 [Lua] event horde ends! 03:13:55.819 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:56.350 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:14:02.442 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:02.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:14:02.880 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:14:03.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:14:03.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:14:03.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:14:07.384 [Flow] -------------- STOPPED FROM OPENING 03:14:07.384 [Flow] -------------- REAL STOPPED 03:14:07.384 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 03:14:07.384 [Flow] opening_stopped 03:14:09.246 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:09.759 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:14:12.060 [Lua] event horde ends! 03:14:15.136 [Lua] main path terror event triggered: rare_event_loot_rat 03:14:15.136 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 03:14:27.449 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Grimoire 03:14:31.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:14:36.455 [Lua] event horde ends! 03:14:36.488 [Lua] event horde ends! 03:14:37.091 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 68 action: follow 03:14:37.148 [Lua] main_path_player_far_away_check started 03:14:37.461 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat_with_shield index: 46 size: 67 action: follow 03:14:38.190 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 66 action: follow 03:14:42.612 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:43.037 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:14:44.198 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 03:14:44.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 03:14:44.429 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 03:14:44.540 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 03:14:49.008 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 03:14:49.075 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 03:14:49.489 [Lua] TerrorEventMixer.stop_event: bastion_gate_event 03:14:56.248 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:14:56.248 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:14:56.277 [Lua] Spline already found! 03:14:56.280 [Lua] Spline already found! 03:14:56.447 [Lua] Init group template: spline_patrol 03:14:56.531 [Lua] Init group template: spline_patrol 03:15:08.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:08.878 [Flow] destructible planks state 1 03:15:09.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:09.832 [Flow] destructible planks state 2 03:15:09.832 [Flow] destructible planks state 3 - destroyed 03:15:09.929 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:15:13.329 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:13.329 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:13.691 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:13.691 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:19.103 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:19.638 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:15:19.639 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 03:15:19.824 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:20.158 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:20.337 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:15:20.488 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:21.451 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:21.953 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:15:22.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:22.339 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:22.713 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:23.560 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:23.943 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:24.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:24.843 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:25.234 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:25.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:25.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:25.553 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:15:27.500 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:27.826 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:31.735 [Lua] simple los failed 03:15:36.486 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:36.860 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:38.194 [Lua] fence jumping 03:15:38.351 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:38.668 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:39.125 [Lua] ready to jump failed 03:15:39.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:15:39.626 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:39.961 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:40.992 [Lua] ready to jump failed 03:15:41.013 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:41.345 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:42.606 [Lua] ready to jump failed 03:15:52.399 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:52.809 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:54.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:15:54.332 [Lua] Spline already found! 03:15:54.386 [Lua] Init group template: spline_patrol 03:15:58.426 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:58.858 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:15:59.715 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:00.155 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:01.095 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:01.143 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 03:16:01.143 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 03:16:01.168 [Lua] > starting new spline, using new navbot: standard , id: boss3_02 03:16:01.281 [Lua] > continuing spline boss3_02 index: 2 retries: 0 03:16:01.327 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:01.327 [Lua] > continuing spline boss3_02 index: 3 retries: 0 03:16:01.482 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0070999441668391228 boss3_02 03:16:01.482 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:01.482 [Lua] > continuing spline boss3_02 index: 4 retries: 0 03:16:01.571 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:01.571 [Lua] > continuing spline boss3_02 index: 5 retries: 0 03:16:01.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:01.707 [Lua] > continuing spline boss3_02 index: 6 retries: 0 03:16:01.816 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0055794939398765564 boss3_02 03:16:01.816 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:01.816 [Lua] > continuing spline boss3_02 index: 7 retries: 0 03:16:01.907 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:02.024 [Lua] > spline segment failed boss3_02 index: 8 retries: 0 03:16:02.024 [Lua] > continuing spline boss3_02 index: 7 retries: 0 03:16:02.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss3_02 03:16:02.264 [Lua] > spline completed boss3_02 retries: 1 03:16:02.852 [Lua] Init group template: spline_patrol 03:16:03.995 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:04.346 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:07.205 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:07.384 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:16:07.408 [Lua] Spline already found! 03:16:07.459 [Lua] Init group template: spline_patrol 03:16:07.589 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:08.044 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:08.438 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:08.591 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:16:08.722 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:08.816 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:09.234 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:16:11.877 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:12.273 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:13.279 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:13.711 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:16.050 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:16.468 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:17.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:16:17.871 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 4 size: 54 action: flee 03:16:18.985 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:19.347 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:21.272 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:21.704 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:23.876 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:23.876 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:24.219 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:24.219 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:30.242 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:30.600 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:31.486 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:31.527 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:31.865 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:16:31.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:31.909 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:32.714 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:33.048 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:16:33.305 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:33.683 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:34.783 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:35.101 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:35.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:36.104 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:36.508 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:39.181 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:39.473 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:40.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:41.336 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:41.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:41.723 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:42.562 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:42.943 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:44.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:45.860 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:46.238 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:47.685 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:47.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:48.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:48.085 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:48.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:49.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:50.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:50.997 [Lua] Time for new HOOORDE! multi_first_wave 03:16:50.997 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 03:16:50.997 [Lua] horde requested: vector_blob 03:16:50.997 [Lua] wants to spawn behind within distance: 60 03:16:50.997 [Lua] could not, tries to spawnahead 03:16:50.997 [Lua] horde crated with id 25 of type vector_blob 03:16:50.997 [Lua] managed to spawn 56/56 horde enemies 03:16:50.997 [Lua] vector blob horde has started 03:16:51.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:16:52.412 [Lua] main_path_player_far_away_check started 03:16:52.536 [Lua] Init group template: horde 03:16:52.563 [Lua] main_path_player_far_away_check started 03:16:53.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:16:53.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 1728181 03:16:56.440 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:56.949 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:16:56.974 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:57.341 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:16:57.543 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:58.116 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:17:04.965 [Lua] Destroying unit since outside mesh or world 03:17:05.132 [Lua] HORDE: Pushing horde in time; too many units out 77 03:17:06.218 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:17:08.616 [Lua] [ChatManager][1]System: cdzander picked up a Tome 03:17:10.073 [Lua] HORDE: Pushing horde in time; too many units out 69 03:17:12.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:17:13.364 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:17:13.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:17:14.760 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:17:14.920 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:17:14.920 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:17:14.920 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 03:17:14.920 [Lua] horde requested: vector_blob 03:17:14.920 [Lua] wants to spawn behind within distance: 60 03:17:14.920 [Lua] horde crated with id 26 of type vector_blob 03:17:14.920 [Lua] managed to spawn 56/56 horde enemies 03:17:14.920 [Lua] vector blob horde has started 03:17:17.319 [Lua] Init group template: horde 03:17:29.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:17:30.324 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:30.696 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:17:30.729 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:30.729 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:30.957 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:31.031 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:17:31.054 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:17:31.398 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:17:31.644 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:32.088 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:17:36.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:17:36.817 [Lua] HORDE: Pushing horde in time; too many units out 68 03:17:41.830 [Lua] HORDE: last wave, reset to standard horde delay 03:17:41.830 [Lua] Time for new HOOORDE! multi_last_wave 03:17:41.830 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 03:17:41.830 [Lua] horde requested: vector_blob 03:17:41.830 [Lua] wants to spawn behind within distance: 60 03:17:41.830 [Lua] horde crated with id 27 of type vector_blob 03:17:41.831 [Lua] managed to spawn 58/58 horde enemies 03:17:41.831 [Lua] vector blob horde has started 03:17:44.253 [Lua] Init group template: horde 03:17:45.774 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:46.144 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:17:48.153 [Lua] Horde killed: ? 03:17:48.205 [Lua] Horde killed: ? 03:17:59.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4aef1, position: 0 03:18:01.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:18:06.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:18:08.271 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:08.655 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:18:09.030 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:18:12.377 [Lua] fence jumping 03:18:12.455 [Lua] fence jumping 03:18:13.051 [Lua] simple los failed 03:18:13.901 [Lua] Override Player Respawning respawn_pris_yard true 03:18:14.324 [Lua] simple los failed 03:18:14.619 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:15.081 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:18:16.619 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:17.043 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:18:17.864 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:17.988 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:18.305 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:18:18.468 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:18:19.113 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:18:21.373 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:18:22.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4b62c, position: 0 03:18:22.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:18:23.653 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x4b677, position: 0 03:18:24.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4b6c1, position: 0 03:18:24.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:18:29.219 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:29.831 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:18:32.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:18:38.887 [Lua] main_path_player_far_away_check started 03:18:40.546 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:40.929 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:18:41.799 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:18:42.081 [Lua] main_path_player_far_away_check started 03:18:42.719 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:18:43.109 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:18:44.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:18:44.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:18:44.143 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:18:44.174 [Lua] Spline already found! 03:18:44.178 [Lua] Spline already found! 03:18:44.182 [Lua] Spline already found! 03:18:44.364 [Lua] Horde killed: ? 03:18:44.394 [Lua] Init group template: spline_patrol 03:18:44.487 [Lua] Init group template: spline_patrol 03:18:44.609 [Lua] Init group template: spline_patrol 03:18:45.250 [Lua] main_path_player_far_away_check started 03:18:45.628 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:19:00.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 03:19:03.123 [Lua] main_path_player_far_away_check started 03:19:03.997 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:19:04.418 [Lua] main_path_player_far_away_check started 03:19:06.071 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:19:06.205 [Lua] main_path_player_far_away_check started 03:19:07.648 [Lua] main_path_player_far_away_check started 03:19:08.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:19:08.604 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 1728181 03:19:10.283 [Lua] [ChatManager][1]System: Chicago Rot picked up a Tome 03:19:11.456 [Lua] main_path_player_far_away_check started 03:19:13.365 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:19:17.086 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:17.443 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:24.373 [Lua] Override Player Respawning respawn_pris_yard false 03:19:24.373 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 03:19:38.299 [Lua] Override Player Respawning respawn_end_event true 03:19:40.704 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:41.157 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:41.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:19:42.128 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:42.627 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:44.484 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:44.929 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:45.733 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:46.204 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:51.646 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:52.072 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:19:52.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:19:55.973 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:56.314 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:20:02.997 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 03:20:05.268 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:05.677 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:20:12.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:20:17.428 [Lua] Time for new HOOORDE! multi_first_wave 03:20:17.428 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 03:20:17.428 [Lua] horde requested: vector 03:20:17.428 [Lua] setting up vector-horde 03:20:17.428 [Lua] Composing horde 'large' .. using variant 'plain' 03:20:17.428 [Lua] --> horde wants to spawn ahead of players (0.37686337696295/0.67 03:20:17.428 [Lua] -> spawning: 53 03:20:17.429 [Lua] horde crated with id 31 of type vector 03:20:17.429 [Lua] vector horde has started 03:20:24.429 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:20:24.429 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:20:24.429 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 03:20:24.429 [Lua] horde requested: vector 03:20:24.429 [Lua] setting up vector-horde 03:20:24.429 [Lua] Composing horde 'large' .. using variant 'plain' 03:20:24.429 [Lua] --> horde wants to spawn ahead of players (0.027200561009922/0.67 03:20:24.430 [Lua] -> spawning: 54 03:20:24.430 [Lua] horde crated with id 32 of type vector 03:20:24.430 [Lua] vector horde has started 03:20:30.954 [Lua] Init group template: horde 03:20:35.325 [Lua] Init group template: horde 03:20:39.447 [Lua] [ChatManager][1]System: cdzander picked up a Grimoire 03:20:39.718 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 106 action: follow 03:20:46.466 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 104 action: follow 03:20:48.492 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:49.060 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:20:49.744 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 102 action: follow 03:20:56.062 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 99 action: follow 03:20:56.981 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 98 action: follow 03:20:59.331 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 14 size: 97 action: nil 03:20:59.364 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 96 action: nil 03:21:02.846 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 95 action: follow 03:21:02.928 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 94 action: follow 03:21:03.062 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 93 action: follow 03:21:03.774 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 92 action: follow 03:21:04.648 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 91 action: follow 03:21:06.199 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 89 action: follow 03:21:06.455 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 76 size: 88 action: follow 03:21:06.496 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 80 size: 87 action: follow 03:21:06.769 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 86 action: follow 03:21:06.930 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 85 action: follow 03:21:06.966 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 65 size: 84 action: follow 03:21:07.046 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 82 size: 83 action: follow 03:21:07.246 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 82 action: follow 03:21:07.287 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 81 action: follow 03:21:14.281 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 72 action: nil 03:21:16.752 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 67 action: follow 03:21:17.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 66 action: follow 03:21:19.866 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 60 action: follow 03:21:20.789 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 57 action: nil 03:21:21.432 [Lua] HORDE: last wave, reset to standard horde delay 03:21:21.432 [Lua] Time for new HOOORDE! multi_last_wave 03:21:21.432 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 03:21:21.432 [Lua] horde requested: vector 03:21:21.432 [Lua] setting up vector-horde 03:21:21.432 [Lua] Composing horde 'large' .. using variant 'plain' 03:21:21.432 [Lua] --> horde wants to spawn ahead of players (0.19409844013396/0.67 03:21:21.432 [Lua] -> spawning: 57 03:21:21.432 [Lua] horde crated with id 33 of type vector 03:21:21.432 [Lua] vector horde has started 03:21:22.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 55 action: follow 03:21:23.464 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 52 action: follow 03:21:23.643 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 51 action: follow 03:21:24.998 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 50 action: follow 03:21:25.482 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 50 action: follow 03:21:25.708 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 49 action: follow 03:21:26.353 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 48 action: follow 03:21:26.981 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 47 action: follow 03:21:27.033 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 46 action: follow 03:21:27.236 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 45 action: follow 03:21:27.582 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 43 action: follow 03:21:27.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 42 action: nil 03:21:28.056 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 41 action: follow 03:21:28.296 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 40 action: follow 03:21:29.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 39 action: follow 03:21:29.628 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 38 action: follow 03:21:30.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 45 action: follow 03:21:30.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 44 action: follow 03:21:30.399 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 49 action: follow 03:21:30.447 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 49 action: follow 03:21:30.497 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 48 action: follow 03:21:30.544 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 47 action: follow 03:21:30.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 47 action: follow 03:21:30.825 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 03:21:31.115 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 49 action: follow 03:21:31.229 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 48 action: follow 03:21:31.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 49 action: follow 03:21:31.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 48 action: follow 03:21:31.455 [Lua] fence jumping 03:21:31.492 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 48 action: follow 03:21:32.394 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 54 action: follow 03:21:33.170 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 03:21:33.419 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 59 action: follow 03:21:33.496 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 58 action: follow 03:21:33.989 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 60 action: follow 03:21:34.572 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 62 action: follow 03:21:34.804 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 03:21:35.541 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 65 action: follow 03:21:35.577 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 64 action: follow 03:21:35.612 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 23 size: 63 action: follow 03:21:36.842 [Lua] [ChatManager][1]System: Chicago Rot discarded a Tome 03:21:36.996 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 65 action: follow 03:21:39.395 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 68 action: follow 03:21:39.877 [Lua] [ChatManager][1]System: Chicago Rot picked up a Tome 03:21:41.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:21:41.556 [Lua] Init group template: horde 03:21:42.846 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 71 action: nil 03:21:43.054 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 69 action: follow 03:21:43.264 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 68 action: nil 03:21:43.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 67 action: nil 03:21:43.472 [Lua] [ChatManager][1]System: cdzander discarded a Tome 03:21:43.675 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 66 action: nil 03:21:43.675 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 65 action: follow 03:21:46.332 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 62 action: follow 03:21:46.621 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 61 action: follow 03:21:46.653 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 60 action: nil 03:21:46.750 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 59 action: follow 03:21:46.979 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 58 action: nil 03:21:47.889 [Lua] [ChatManager][1]System: cdzander picked up a Tome 03:21:48.574 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: follow 03:21:49.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 55 action: follow 03:21:50.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 54 action: follow 03:21:50.616 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 53 action: follow 03:21:51.465 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 51 action: follow 03:21:52.159 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 49 action: follow 03:21:52.564 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 46 action: follow 03:21:52.595 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 45 action: follow 03:21:54.538 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 40 action: nil 03:21:54.624 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 37 action: follow 03:21:55.630 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 30 action: follow 03:21:56.137 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 26 action: follow 03:21:56.977 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 24 action: follow 03:21:57.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 23 action: follow 03:22:00.636 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 19 action: follow 03:22:06.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:22:06.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 1212304 03:22:14.659 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:14.766 [Lua] Horde killed: ? 03:22:15.065 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:22:15.374 [Lua] simple los failed 03:22:15.983 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:16.391 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:22:17.008 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:17.453 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:22:18.274 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:18.675 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:22:23.655 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:24.165 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:22:26.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:22:26.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:22:26.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:22:26.872 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:22:28.930 [Lua] TerrorEventMixer.start_event: bastion_finale_sorcerer (seed: 0) 03:22:31.930 [Lua] TerrorEventMixer.start_event: bastion_finale_event (seed: 0) 03:22:33.227 [Lua] simple los failed 03:22:45.604 [Lua] fence jumping 03:22:46.165 [Lua] ready to jump failed 03:22:50.870 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:51.024 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:51.516 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:22:51.703 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:23:00.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:03.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x51aa9, position: 0 03:23:06.282 [Lua] event horde ends! 03:23:09.407 [Lua] Horde killed: ? 03:23:25.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 0 03:23:28.090 [Lua] event horde ends! 03:23:28.925 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:28.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:29.282 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:23:45.776 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 03:23:48.028 [Lua] event horde ends! 03:23:51.380 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:51.722 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:23:53.162 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:53.514 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:23:54.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.583 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:54.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:23:54.907 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:23:56.173 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:56.554 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:23:58.283 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:58.605 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:01.368 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:01.704 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:02.711 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:03.123 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:04.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:24:06.654 [Lua] event horde ends! 03:24:06.700 [Lua] event horde ends! 03:24:12.075 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:12.528 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:13.704 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:14.220 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:23.052 [Lua] event horde ends! 03:24:25.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x36216, position: 2880000 03:24:34.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:24:37.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:24:43.916 [Lua] event horde ends! 03:24:45.755 [Lua] TerrorEventMixer.start_event: bastion_event_chaos_spawn (seed: 0) 03:24:45.838 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 03:24:53.301 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:53.843 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:54.352 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:54.989 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:55.170 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:55.667 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:55.668 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:55.700 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:55.947 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:55.981 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:55.981 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:56.363 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:56.681 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:56.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:24:57.070 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:57.421 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:24:59.246 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:59.642 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:24:59.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:03.721 [Lua] simple los failed 03:25:03.759 [Flow] blob unit spawned 03:25:05.201 [Flow] blob unit unspawned 03:25:06.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:06.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:09.227 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102fa965c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:09.786 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102fa965c 03:25:14.192 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:14.535 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:15.234 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:15.466 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:15.541 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:25:15.672 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:25:15.784 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:15.860 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:16.198 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:25:16.274 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:16.501 [Flow] blob unit spawned 03:25:16.800 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:16.801 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:25:17.221 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:18.094 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:18.449 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:21.048 [Flow] blob unit unspawned 03:25:21.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:22.966 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:23.432 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:24.212 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:24.615 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:25.629 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:25.659 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:25.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:26.032 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:26.156 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:25:26.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:25:26.376 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104c31c3a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:26.531 [Lua] [ChatManager][1]System: Chaos Spawn died after 40 seconds. 03:25:26.862 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104c31c3a 03:25:27.574 [Lua] Override Player Respawning respawn_end_event false 03:25:27.574 [Lua] Override Player Respawning respawn_after_end_event true 03:25:27.574 [Lua] Trying to unlock package 03:25:27.595 [Lua] TerrorEventMixer.start_event: bastion_finale_event_gauntlet (seed: 0) 03:25:27.810 [Lua] [ChatManager][1]System: Elfleader picked up a Loot Die (2) 03:25:38.858 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:39.170 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:40.285 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:40.620 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:41.652 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:42.004 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:43.040 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:43.368 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:44.493 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000108c61c10 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:44.800 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c61c10 03:25:51.527 [Lua] event horde ends! 03:25:58.610 [Lua] event horde ends! 03:26:00.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 70, name: `unknown` 03:26:08.493 [Window] Window => inactive 03:26:17.911 [Lua] Complete level triggered. 03:26:17.912 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:26:17.912 [Lua] [NetworkServer] Entering post game 03:26:17.912 [Lua] [PeerSM] 110000108c61c10 :: on_exit InGame 03:26:17.912 [Lua] [PeerSM] 110000108c61c10 :: on_enter InPostGame 03:26:17.912 [Lua] [PeerSM] 110000102fa965c :: on_exit InGame 03:26:17.912 [Lua] [PeerSM] 110000102fa965c :: on_enter InPostGame 03:26:17.912 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:26:17.912 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:26:17.912 [Lua] [PeerSM] 110000104c31c3a :: on_exit InGame 03:26:17.912 [Lua] [PeerSM] 110000104c31c3a :: on_enter InPostGame 03:26:17.913 [Lua] gm_event_end_conditions_met true false 03:26:17.915 [Lua] Game won 03:26:17.915 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:26:17.920 [Lua] generate_backend_stats 110000104a15d6b:1 03:26:17.938 [Save] Saving `save_data` 03:26:17.982 [Save] Save done 03:26:17.982 [Save] Saving `save_data` 03:26:18.023 [Lua] PlayFabMirrorBase:_commit_internal nil 03:26:18.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 41 03:26:18.036 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:26:18.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 2 03:26:18.061 [Lua] Complete level triggered. 03:26:18.089 [Lua] Complete level triggered. 03:26:18.112 [Lua] Complete level triggered. 03:26:18.137 [Lua] Complete level triggered. 03:26:18.161 [Lua] Complete level triggered. 03:26:18.184 [Lua] Complete level triggered. 03:26:18.215 [Save] Save done 03:26:18.215 [Save] Saving `save_data` 03:26:18.237 [Save] Save done 03:26:19.025 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 03:26:19.025 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41 03:26:19.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 41 03:26:19.488 [Lua] commit result success 10 03:26:19.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 03:26:19.488 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:26:19.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43 03:26:19.488 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 03:26:19.681 [Lua] victory table: 0000000001806780 nil 03:26:19.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 03:26:19.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 03:26:19.818 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 3 03:26:19.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 03:26:19.938 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43 03:26:20.503 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43 03:26:20.504 [Save] Saving `save_data` 03:26:20.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44 03:26:20.513 [Save] Save done 03:26:20.513 [Save] Saving `save_data` 03:26:20.523 [Save] Save done 03:26:20.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44 03:26:20.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44 03:26:27.519 [Lua] ConflictDirector - destroy all units 03:26:27.526 [Lua] Horde killed: ? 03:26:27.556 [Lua] TRANSITION nil nil load_next_level 03:26:27.556 [Lua] Transition type "load_next_level", is server: true 03:26:27.556 [Lua] [LevelTransitionHandler] promote_next_level_data 03:26:27.556 [Lua] [GameNetworkManager] Leaving game... 03:26:27.556 [Lua] [GameNetworkManager] Shutting down game session host. 03:26:27.556 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:26:27.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:26:27.556 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1172.57 03:26:27.593 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:26:27.667 [Lua] ### Sending rpc_level_loaded 03:26:27.667 [Lua] #### Has state machine: false, peer_id: 110000108c61c10, level_id: 78 03:26:27.667 [Lua] ### Sending rpc_level_loaded 03:26:27.667 [Lua] #### Has state machine: false, peer_id: 110000102fa965c, level_id: 78 03:26:27.741 [Lua] ### Sending rpc_level_loaded 03:26:27.741 [Lua] #### Has state machine: false, peer_id: 110000104c31c3a, level_id: 78 03:26:29.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:26:29.592 [Lua] [Managers] Calling function on all managers: 03:26:29.594 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:26:29.594 [Lua] Clearing all global lookup lists 03:26:29.594 [Lua] [IngamePlayerListUI] - Destroy 03:26:29.595 [Lua] [GamePadEquipmentUI] - Destroy 03:26:29.595 [Lua] [EquipmentUI] - Destroy 03:26:29.595 [Lua] [GamePadAbilityUI] - Destroy 03:26:29.595 [Lua] [AbilityUI] - Destroy 03:26:29.596 [Lua] [IngameUI] destroy 03:26:29.660 [Lua] [MOD][VMF][INFO] Removed 110000108c61c10 from the VMF users list. 03:26:29.660 [Lua] PlayerManager:remove_player peer_id=110000108c61c10 1 03:26:29.660 [Lua] PlayerManager:remove_player peer_id=110000104c31c3a 1 03:26:29.660 [Lua] PlayerManager:remove_player peer_id=110000102fa965c 1 03:26:29.914 [Lua] [Managers] Destroying manager group: 03:26:29.940 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:26:30.222 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:26:30.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:26:30.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:26:30.226 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:26:30.226 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:26:30.243 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:26:30.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:26:30.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:26:30.261 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_exalted_sorcerer_drachenfels, EnemyPackageLoader 03:26:30.262 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:26:30.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:26:30.267 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:26:30.268 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:26:30.270 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:26:30.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:26:30.274 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:26:30.277 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:26:30.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:26:30.282 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:26:30.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:26:30.289 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:26:30.296 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:26:30.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:26:30.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:26:30.305 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:26:30.310 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:26:30.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:26:30.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:26:30.324 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:26:30.331 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:26:30.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:26:30.352 [Lua] [PeerSM] 110000108c61c10 :: on_exit InPostGame 03:26:30.352 [Lua] [PeerSM] 110000108c61c10 :: on_enter Loading 03:26:30.352 [Lua] [PeerSM] 110000102fa965c :: on_exit InPostGame 03:26:30.352 [Lua] [PeerSM] 110000102fa965c :: on_enter Loading 03:26:30.352 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:26:30.352 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:26:30.352 [Lua] [PeerSM] 110000104c31c3a :: on_exit InPostGame 03:26:30.352 [Lua] [PeerSM] 110000104c31c3a :: on_enter Loading 03:26:30.352 [Lua] [Matchmaking] unregister rpcs 03:26:30.352 [Lua] ############### UNLOADING PACKAGES ############### 03:26:30.352 [Lua] [Managers] Calling function on all managers: 03:26:30.352 [Lua] [Managers] Destroying manager group: 03:26:30.352 [Lua] [Gamestate] Enter state StateLoading 03:26:30.364 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:26:30.364 [Lua] Found camera: end_screen_camera 03:26:30.364 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] Found camera: end_screen_camera 03:26:30.365 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:26:30.366 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:26:30.367 [Lua] [Matchmaking] register rpcs 03:26:30.367 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:26:30.367 [Lua] Set lobby begin: 03:26:30.367 [Lua] Lobby data twitch_enabled = false 03:26:30.367 [Lua] Lobby data selected_mission_id = dlc_bastion 03:26:30.367 [Lua] Lobby data num_players = 4 03:26:30.367 [Lua] Lobby data difficulty_tweak = 0 03:26:30.367 [Lua] Lobby data host = 110000104a15d6b 03:26:30.367 [Lua] Lobby data matchmaking_type = 2 03:26:30.367 [Lua] Lobby data is_private = false 03:26:30.367 [Lua] Lobby data match_started = true 03:26:30.367 [Lua] Lobby data difficulty = hardest 03:26:30.368 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:26:30.368 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:26:30.368 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:26:30.368 [Lua] Lobby data quick_game = true 03:26:30.368 [Lua] Lobby data country_code = US 03:26:30.368 [Lua] Lobby data matchmaking = true 03:26:30.368 [Lua] Lobby data power_level = 0 03:26:30.368 [Lua] Lobby data mission_id = dlc_bastion 03:26:30.368 [Lua] Lobby data mechanism = adventure 03:26:30.368 [Lua] Lobby data player_slot_5 = 0:0 03:26:30.368 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:26:30.368 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:26:30.368 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:26:30.368 [Lua] Lobby data eac_authorized = true 03:26:30.369 [Lua] Set lobby end. 03:26:30.369 [Lua] registering RPCs 03:26:30.369 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:26:30.369 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:26:30.369 [Lua] Set lobby begin: 03:26:30.369 [Lua] Lobby data twitch_enabled = false 03:26:30.369 [Lua] Lobby data selected_mission_id = inn_level 03:26:30.369 [Lua] Lobby data num_players = 4 03:26:30.369 [Lua] Lobby data difficulty_tweak = 0 03:26:30.369 [Lua] Lobby data host = 110000104a15d6b 03:26:30.369 [Lua] Lobby data matchmaking_type = 3 03:26:30.369 [Lua] Lobby data is_private = false 03:26:30.369 [Lua] Lobby data match_started = true 03:26:30.370 [Lua] Lobby data difficulty = hardest 03:26:30.370 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:26:30.370 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:26:30.370 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:26:30.371 [Lua] Lobby data quick_game = true 03:26:30.371 [Lua] Lobby data country_code = US 03:26:30.372 [Lua] Lobby data matchmaking = false 03:26:30.372 [Lua] Lobby data power_level = 0 03:26:30.372 [Lua] Lobby data mission_id = inn_level 03:26:30.372 [Lua] Lobby data mechanism = adventure 03:26:30.372 [Lua] Lobby data player_slot_5 = 0:0 03:26:30.373 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:26:30.373 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:26:30.373 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:26:30.373 [Lua] Lobby data eac_authorized = true 03:26:30.373 [Lua] Set lobby end. 03:26:30.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:26:30.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108c61c10 03:26:30.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fa965c 03:26:30.378 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104c31c3a 03:26:30.383 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:26:30.383 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:26:30.501 [Umbra] Unload tome 03:26:30.522 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x568a2, position: 0 03:26:30.659 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_bastion, dlc_bastion 03:26:30.659 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 03:26:30.659 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 03:26:30.659 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 03:26:30.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 03:26:30.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:26:30.795 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:26:30.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:26:33.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:26:33.988 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:26:33.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:26:36.219 [Lua] ### Sending rpc_level_loaded 03:26:36.219 [Lua] #### Has state machine: true, peer_id: 110000108c61c10, level_id: 78 03:26:36.219 [Lua] Peer 110000108c61c10 has loaded the level and all enemies are loaded 03:26:36.220 [Lua] [PeerSM] 110000108c61c10 :: on_exit Loading 03:26:36.220 [Lua] [PeerSM] 110000108c61c10 :: on_enter LoadingProfilePackages 03:26:36.237 [Lua] [PeerSM] 110000108c61c10 :: on_exit LoadingProfilePackages 03:26:36.237 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForEnterGame 03:26:37.045 [Lua] ### Sending rpc_level_loaded 03:26:37.045 [Lua] #### Has state machine: true, peer_id: 110000104c31c3a, level_id: 78 03:26:37.045 [Lua] Peer 110000104c31c3a has loaded the level and all enemies are loaded 03:26:37.046 [Lua] [PeerSM] 110000104c31c3a :: on_exit Loading 03:26:37.046 [Lua] [PeerSM] 110000104c31c3a :: on_enter LoadingProfilePackages 03:26:37.062 [Lua] [PeerSM] 110000104c31c3a :: on_exit LoadingProfilePackages 03:26:37.062 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForEnterGame 03:26:37.079 [Lua] ### Sending rpc_level_loaded 03:26:37.079 [Lua] #### Has state machine: true, peer_id: 110000102fa965c, level_id: 78 03:26:37.079 [Lua] Peer 110000102fa965c has loaded the level and all enemies are loaded 03:26:37.080 [Lua] [PeerSM] 110000102fa965c :: on_exit Loading 03:26:37.080 [Lua] [PeerSM] 110000102fa965c :: on_enter LoadingProfilePackages 03:26:37.098 [Lua] [PeerSM] 110000102fa965c :: on_exit LoadingProfilePackages 03:26:37.098 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForEnterGame 03:26:38.364 [Window] Window => active 03:26:39.518 [Lua] min_height 91.160001754760742 03:26:41.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:26:41.832 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:26:41.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:26:41.850 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:26:41.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:26:41.904 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:26:41.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:26:42.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:26:42.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:26:42.032 [Lua] [LevelTransitionHandler] Level load completed! 03:26:42.032 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:26:42.036 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:26:42.036 [Lua] checking dlc's against conflict directors 03:26:42.036 [Lua] number of factions to include 2 03:26:42.036 [Lua] Updated list weights for random: 03:26:42.036 [Lua] skaven, 0.42 (0.00-0.42) 03:26:42.036 [Lua] chaos, 0.42 (0.42-0.83) 03:26:42.036 [Lua] beastmen, 0.17 (0.83-1.00) 03:26:42.036 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:26:42.036 [Lua] Updated list weights for random: 03:26:42.037 [Lua] beastmen, 0.29 (0.00-0.29) 03:26:42.037 [Lua] chaos, 0.71 (0.29-1.00) 03:26:42.037 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:26:42.037 [Lua] number of factions added 2 03:26:42.037 [Lua] --- --- --- 03:26:42.037 [Lua] Starting... difficulty 'normal' 03:26:42.037 [Lua] These are the starting conflict directors: 03:26:42.037 [Lua] inn_level 03:26:42.037 [Lua] --- --- --- 03:26:42.037 [Lua] 03:26:42.037 [Lua] DONE! Found the following directors: 03:26:42.037 [Lua] (free: 35), Master hash is: 03:26:42.037 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:26:42.037 [Lua] load_startup_enemy_packages: -------------- 03:26:42.037 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:26:42.037 [Lua] critter_rat 03:26:42.052 [Lua] ### Sending rpc_level_loaded 03:26:42.052 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:26:42.052 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:26:42.067 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:26:42.067 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:26:42.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:26:42.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:26:42.085 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:26:42.085 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:26:42.087 [Lua] ### Sending rpc_level_loaded 03:26:42.087 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:26:42.088 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:26:42.088 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:26:42.088 [Lua] Starting async level spawning of levels/inn/world 03:26:42.088 [Umbra] Init version: 3.4.15 :: 16 threads 03:26:42.738 [Lua] Async level spawning done 03:26:43.291 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:26:43.291 [Lua] [PlayState] Enter Substate EndViewStateChest 03:26:55.261 [Lua] min_height 91.160001754760742 03:26:57.379 [Lua] [PlayState] Exit Substate EndViewStateChest 03:26:57.379 [Lua] [PlayState] Enter Substate EndViewStateScore 03:27:45.662 [Lua] [PlayState] Exit Substate EndViewStateScore 03:27:45.665 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:27:46.659 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:27:46.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:27:46.659 [Lua] [Matchmaking] unregister rpcs 03:27:46.659 [Lua] Set lobby begin: 03:27:46.659 [Lua] Lobby data twitch_enabled = false 03:27:46.660 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.660 [Lua] Lobby data num_players = 4 03:27:46.660 [Lua] Lobby data difficulty_tweak = 0 03:27:46.660 [Lua] Lobby data host = 110000104a15d6b 03:27:46.660 [Lua] Lobby data matchmaking_type = 3 03:27:46.660 [Lua] Lobby data is_private = false 03:27:46.660 [Lua] Lobby data match_started = true 03:27:46.660 [Lua] Lobby data difficulty = hardest 03:27:46.660 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.660 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.660 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.660 [Lua] Lobby data quick_game = true 03:27:46.660 [Lua] Lobby data country_code = US 03:27:46.661 [Lua] Lobby data matchmaking = false 03:27:46.661 [Lua] Lobby data power_level = 0 03:27:46.661 [Lua] Lobby data mission_id = inn_level 03:27:46.661 [Lua] Lobby data mechanism = adventure 03:27:46.661 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.661 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.661 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.661 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.661 [Lua] Lobby data eac_authorized = true 03:27:46.661 [Lua] Set lobby end. 03:27:46.661 [Lua] [Managers] Destroying manager group: 03:27:46.662 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:27:46.662 [Lua] [Gamestate] Enter StateIngame HOST 03:27:46.662 [Lua] [Managers] Calling function on all managers: 03:27:46.663 [Lua] <>level = inn_level<> 03:27:46.663 [Lua] Set lobby begin: 03:27:46.663 [Lua] Lobby data twitch_enabled = false 03:27:46.663 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.663 [Lua] Lobby data num_players = 4 03:27:46.663 [Lua] Lobby data difficulty_tweak = 0 03:27:46.663 [Lua] Lobby data host = 110000104a15d6b 03:27:46.664 [Lua] Lobby data matchmaking_type = 3 03:27:46.664 [Lua] Lobby data is_private = false 03:27:46.664 [Lua] Lobby data match_started = true 03:27:46.664 [Lua] Lobby data difficulty = hardest 03:27:46.664 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.664 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.664 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.664 [Lua] Lobby data quick_game = true 03:27:46.664 [Lua] Lobby data country_code = US 03:27:46.664 [Lua] Lobby data matchmaking = false 03:27:46.664 [Lua] Lobby data power_level = 0 03:27:46.664 [Lua] Lobby data mission_id = inn_level 03:27:46.665 [Lua] Lobby data mechanism = adventure 03:27:46.665 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.666 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.666 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.666 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.666 [Lua] Lobby data eac_authorized = true 03:27:46.666 [Lua] Set lobby end. 03:27:46.666 [Lua] [StateIngame] Server ingame 03:27:46.671 [Lua] Set lobby begin: 03:27:46.671 [Lua] Lobby data twitch_enabled = false 03:27:46.671 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.671 [Lua] Lobby data num_players = 4 03:27:46.671 [Lua] Lobby data difficulty_tweak = 0 03:27:46.672 [Lua] Lobby data host = 110000104a15d6b 03:27:46.672 [Lua] Lobby data matchmaking_type = 3 03:27:46.672 [Lua] Lobby data is_private = false 03:27:46.672 [Lua] Lobby data match_started = true 03:27:46.672 [Lua] Lobby data difficulty = normal 03:27:46.672 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.672 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.672 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.672 [Lua] Lobby data quick_game = true 03:27:46.672 [Lua] Lobby data country_code = US 03:27:46.672 [Lua] Lobby data matchmaking = false 03:27:46.672 [Lua] Lobby data power_level = 0 03:27:46.672 [Lua] Lobby data mission_id = inn_level 03:27:46.672 [Lua] Lobby data mechanism = adventure 03:27:46.673 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.673 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.673 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.673 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.673 [Lua] Lobby data eac_authorized = true 03:27:46.673 [Lua] Set lobby end. 03:27:46.673 [Lua] [Matchmaking] register rpcs 03:27:46.673 [Lua] GameNetworkManager:init... creating game session 03:27:46.673 [Lua] Host GameSession.make_game_session_host with session: 03:27:46.673 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:27:46.673 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:27:46.673 [Lua] [GameNetworkManager] self.is_server = true 03:27:46.673 [Network] Setting artificial MTU limit to 65536 03:27:46.693 [Lua] Switching ConflictSettings: to: inn_level 03:27:46.693 [Lua] pacing=disabled 03:27:46.693 [Lua] roaming=nil 03:27:46.693 [Lua] disabled=false 03:27:46.693 [Lua] pack_spawning=disabled 03:27:46.693 [Lua] contained_breeds=nil 03:27:46.693 [Lua] boss=disabled 03:27:46.693 [Lua] horde=disabled 03:27:46.693 [Lua] specials=disabled 03:27:46.693 [Lua] name=inn_level 03:27:46.693 [Lua] intensity=disabled 03:27:46.693 [Lua] --- 03:27:46.694 [Lua] [LevelAnalysis] set_random_seed( 0) 03:27:46.699 [Lua] [AIInterestPointSystem] Level Seed: 0 03:27:46.699 [Lua] 03:27:46.699 [Lua] [entity_system_bag] = table 03:27:46.699 [Lua] [entity_system_bag] = metatable 03:27:46.699 [Lua] [startup_data] = table 03:27:46.699 [Lua] [entity_manager] = table 03:27:46.699 [Lua] [entity_manager] = metatable 03:27:46.700 [Lua] [unit_spawner] = table 03:27:46.700 [Lua] [unit_spawner] = metatable 03:27:46.700 [Lua] [unit_storage] = table 03:27:46.700 [Lua] [unit_storage] = metatable 03:27:46.700 [Lua] [dice_keeper] = table 03:27:46.700 [Lua] [dice_keeper] = metatable 03:27:46.700 [Lua] [is_server] = true (boolean) 03:27:46.700 [Lua] [world] = [World] 03:27:46.700 [Lua] [system_api] = table 03:27:46.700 [Lua] [entity_system] = table 03:27:46.700 [Lua] [entity_system] = metatable 03:27:46.700 [Lua] [network_lobby] = table 03:27:46.700 [Lua] [network_lobby] = metatable 03:27:46.700 [Lua] [profile_synchronizer] = table 03:27:46.700 [Lua] [profile_synchronizer] = metatable 03:27:46.700 [Lua] [level_transition_handler] = table 03:27:46.700 [Lua] [level_transition_handler] = metatable 03:27:46.700 [Lua] [num_local_human_players] = 1 (number) 03:27:46.700 [Lua] [statistics_db] = table 03:27:46.700 [Lua] [statistics_db] = metatable 03:27:46.700 [Lua] [network_server] = table 03:27:46.700 [Lua] [network_server] = metatable 03:27:46.700 [Lua] [input_manager] = table 03:27:46.700 [Lua] [input_manager] = metatable 03:27:46.700 [Lua] [network_clock] = table 03:27:46.700 [Lua] [network_clock] = metatable 03:27:46.700 [Lua] [network_transmit] = table 03:27:46.700 [Lua] [network_transmit] = metatable 03:27:46.700 [Lua] [free_flight_manager] = table 03:27:46.700 [Lua] [free_flight_manager] = metatable 03:27:46.700 [Lua] [network_manager] = table 03:27:46.700 [Lua] [network_manager] = metatable 03:27:46.700 [Lua] [network_event_delegate] = table 03:27:46.700 [Lua] [network_event_delegate] = metatable 03:27:46.700 [Lua] 03:27:46.700 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:27:46.700 [Lua] ignoring extension VersusInteractObjectiveExtension 03:27:46.700 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:27:46.700 [Lua] ignoring extension VersusSocketObjectiveExtension 03:27:46.700 [Lua] ignoring extension VersusTargetObjectiveExtension 03:27:46.700 [Lua] ignoring extension VersusMissionObjectiveExtension 03:27:46.701 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:27:46.710 [Lua] [AchievementManager] Achievements using the steam platform 03:27:46.711 [Lua] PlayerManager:add_player player_1 03:27:46.791 [Lua] [StateIngame] Level seed: 0 03:27:46.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:27:46.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:27:46.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:27:46.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:27:46.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:27:46.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:27:46.804 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:27:46.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:27:46.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:27:46.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:27:46.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:27:46.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:27:46.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:27:46.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:27:46.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:27:46.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:27:46.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:27:46.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:27:46.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:27:46.811 [Lua] [LevelAnalysis] set_random_seed( 0) 03:27:46.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:27:46.818 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:27:46.818 [Lua] [IngameUI] init 03:27:46.849 [SteamVoipClient] select_out(110000102fa965c, off) 03:27:46.849 [SteamVoipClient] select_out(110000104a15d6b, off) 03:27:46.849 [SteamVoipClient] select_out(110000104c31c3a, off) 03:27:46.849 [SteamVoipClient] select_out(110000108c61c10, off) 03:27:46.856 [Lua] cb_razer_chroma_setup 03:27:46.890 [Save] Saving `save_data` 03:27:46.900 [Save] Save done 03:27:46.932 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011FBF4C0; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000000B1B6910; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000000B1B6A00; parent_world_position = table: 000000000B1B6A30; local_position = table: 0000000011FBF470; size = table: 000000000B1B6A80; node = table: 0000000011FBF4C0 [3] scenegraph = table: 000000000B1B6910; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000B1B6910; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000000B1B6910; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000016A59EA0 [7] self = table: 0000000016A59EA0; ingame_ui_context = table: 000000000D60ECB0; input_manager = table: 0000000018B3D1F0; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000016A59EA0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000016B66EB0; error_prefix_data = table: 0000000016A59E60; func = [function] [14] self = table: 0000000016B66EB0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000016A5A310; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000016B66EB0 [20] self = table: 000000001223B9D0; ingame_ui_context = table: 000000000D60ECB0 [21] self = table: 000000001223B9D0; params = table: 000000000D689B40; viewport_name = "player_1"; input_manager = table: 0000000018B3D1F0; input_source = table: 0000000000871A10; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000A2E44A0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000372D840; camera_system = table: 00000000168E71B0; outline_system = table: 0000000004570660; fade_system = table: 000000000D1A1E10; sound_sector_system = table: 0000000016CCE5D0; sound_environment_system = table: 0000000016A17740; event_manager = table: 000000000D2B5800; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D60ECB0 [22] self = table: 000000001223B9A0; new_state = table: 0000000018BDAD60; params = table: 000000000D689B40; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001223B9A0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 000000001223B9A0; parent = table: 0000000003639900; start_state = table: 0000000018BDAD60; params = table: 000000000D689B40; profiling_debugging_enabled = true [25] self = table: 000000001223B9A0; parent = table: 0000000003639900; start_state = table: 0000000018BDAD60; params = table: 000000000D689B40; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000442B10; ingame_ui = table: 0000000016B66EB0; definitions = table: 0000000012CC25F0; input_manager = table: 0000000018B3D1F0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012CC2730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000BD38130; menu_widgets = table: 0000000011D2C4C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000442B10; ingame_ui = table: 0000000016B66EB0; definitions = table: 0000000012CC25F0; input_manager = table: 0000000018B3D1F0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012CC2730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000BD38130; menu_widgets = table: 0000000011D2C4C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000CA49CA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000442B10; telemetry_time_view_enter = 0; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000D66DFE0; cutscene_system = table: 00000000162358B0; text_popup_ui = table: 0000000011952760; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000028FEA80; world = [World]; camera_manager = table: 0000000002C25FB0; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 000000000D60ECB0; _fps_cooldown = 0; views = table: 000000000A1BAAF0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002B98730; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000A2E44A0; weave_onboarding = table: 0000000003E87420; popup_handler = table: 00000000119525B0; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000128E88C0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000003639900; _booted_eac_untrusted = false; statistics_db = table: 000000000C6F9E90; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000D60ECB0; end_conditions_met = false; player = table: 000000000A2E44A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000128E88C0; [21] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000003639900; _booted_eac_untrusted = false; statistics_db = table: 000000000C6F9E90; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000D60ECB0; end_conditions_met = false; player = table: 000000000A2E44A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000128E88C0; [22] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [23] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [24] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [25] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000003A0CB60; network_server = table: 00000000016CA2C0; entity_system = table: 0000000004A4B2E0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000FD2C0B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000016B8C6A0; machines = table: 000000000400FED0; network_event_delegate = table: 00000000128E88C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000AF7ADB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000C6F9E90; _lobby_host = table: 000000000D81C1B0; dice_keeper = table: 0000000016E48070; network_clock = table: 000000000CB0E310; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000000D92B00; 03:27:46.934 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000B0ED0A0; node_def = table: 000000000B1B6730; k = "offset"; v = table: 000000000B1B67F0 [2] scenegraph = table: 000000000B0ED020; scenegraph_def = table: 0000000012CC2690; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B1B6730; parent_name = nil; local_position = table: 000000000B0ED050; node = table: 000000000B0ED0A0 [3] scenegraph_def = table: 0000000012CC2690; scenegraph = table: 000000000B0ED020; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B1B6730 [4] self = table: 0000000016A59EA0 [5] self = table: 0000000016A59EA0; ingame_ui_context = table: 000000000D60ECB0; input_manager = table: 0000000018B3D1F0; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000016A59EA0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000016B66EB0; error_prefix_data = table: 0000000016A59E60; func = [function] [12] self = table: 0000000016B66EB0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000016A5A310; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000016B66EB0 [18] self = table: 000000001223B9D0; ingame_ui_context = table: 000000000D60ECB0 [19] self = table: 000000001223B9D0; params = table: 000000000D689B40; viewport_name = "player_1"; input_manager = table: 0000000018B3D1F0; input_source = table: 0000000000871A10; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000A2E44A0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000372D840; camera_system = table: 00000000168E71B0; outline_system = table: 0000000004570660; fade_system = table: 000000000D1A1E10; sound_sector_system = table: 0000000016CCE5D0; sound_environment_system = table: 0000000016A17740; event_manager = table: 000000000D2B5800; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D60ECB0 [20] self = table: 000000001223B9A0; new_state = table: 0000000018BDAD60; params = table: 000000000D689B40; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001223B9A0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 000000001223B9A0; parent = table: 0000000003639900; start_state = table: 0000000018BDAD60; params = table: 000000000D689B40; profiling_debugging_enabled = true [23] self = table: 000000001223B9A0; parent = table: 0000000003639900; start_state = table: 0000000018BDAD60; params = table: 000000000D689B40; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 000000001223B9A0 [25] self = table: 0000000003639900; loading_context = table: 0000000000D92B00; is_server = true; assert_on_leak = true; input_manager = table: 0000000018B3D1F0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 000000000C6F9E90; world = [World]; network_event_delegate = table: 00000000128E88C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D2B5800; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000000D689B40 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D2C4C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000442B10; ingame_ui = table: 0000000016B66EB0; definitions = table: 0000000012CC25F0; input_manager = table: 0000000018B3D1F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012CC2730; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD38130; settings_list_size_y = 20310; ui_scenegraph = table: 000000000B1B6910; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011D2C4C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000442B10; ingame_ui = table: 0000000016B66EB0; definitions = table: 0000000012CC25F0; input_manager = table: 0000000018B3D1F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012CC2730; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD38130; settings_list_size_y = 20310; ui_scenegraph = table: 000000000B1B6910; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000CA49CA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000000442B10; telemetry_time_view_enter = 0; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000D66DFE0; cutscene_system = table: 00000000162358B0; text_popup_ui = table: 0000000011952760; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000028FEA80; world = [World]; camera_manager = table: 0000000002C25FB0; _profile_requester = table: 000000000AF7ACB0; ingame_ui_context = table: 000000000D60ECB0; _fps_cooldown = 0; views = table: 000000000A1BAAF0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002B98730; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000A2E44A0; weave_onboarding = table: 0000000003E87420; popup_handler = table: 00000000119525B0; peer_id = "110000104a15d6b"; network_event_delegate = table: 00000000128E88C0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000003639900; _booted_eac_untrusted = false; statistics_db = table: 000000000C6F9E90; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000D60ECB0; end_conditions_met = false; player = table: 000000000A2E44A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000128E88C0; [19] world_name = "level_world"; network_server = table: 00000000016CA2C0; local_player_id = 1; parent = table: 0000000003639900; _booted_eac_untrusted = false; statistics_db = table: 000000000C6F9E90; is_server = true; _lobby_host = table: 000000000D81C1B0; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; is_in_inn = true; ingame_ui_context = table: 000000000D60ECB0; end_conditions_met = false; player = table: 000000000A2E44A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 00000000128E88C0; [20] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [21] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [22] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [23] _params = table: 000000000D689B40; _profiling_debugging_enabled = true; _parent = table: 0000000003639900; _state = table: 000000001223B9D0; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000003A0CB60; network_server = table: 00000000016CA2C0; entity_system = table: 0000000004A4B2E0; parent = table: 0000000000094E90; _level_flow_events = table: 000000000FD2C0B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018B3D1F0; profile_synchronizer = table: 000000000AF7AB00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000016B8C6A0; machines = table: 000000000400FED0; network_event_delegate = table: 00000000128E88C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000AF7ADB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000C6F9E90; _lobby_host = table: 000000000D81C1B0; dice_keeper = table: 0000000016E48070; network_clock = table: 000000000CB0E310; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003639900; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000000D92B00; 03:27:46.947 [Lua] completed 03:27:46.947 [Lua] completed 03:27:46.947 [Lua] completed 03:27:46.948 [Lua] completed 03:27:46.970 [Lua] completed 03:27:46.970 [Lua] completed 03:27:46.972 [Lua] [Matchmaking] Cancelling matchmaking 03:27:46.972 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:27:46.972 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:27:46.972 [Lua] Set lobby begin: 03:27:46.972 [Lua] Lobby data twitch_enabled = false 03:27:46.972 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.972 [Lua] Lobby data num_players = 4 03:27:46.972 [Lua] Lobby data difficulty_tweak = 0 03:27:46.972 [Lua] Lobby data host = 110000104a15d6b 03:27:46.972 [Lua] Lobby data matchmaking_type = 3 03:27:46.972 [Lua] Lobby data is_private = false 03:27:46.972 [Lua] Lobby data match_started = true 03:27:46.972 [Lua] Lobby data difficulty = normal 03:27:46.972 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.972 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.972 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.973 [Lua] Lobby data quick_game = true 03:27:46.973 [Lua] Lobby data country_code = US 03:27:46.973 [Lua] Lobby data matchmaking = false 03:27:46.973 [Lua] Lobby data power_level = 0 03:27:46.973 [Lua] Lobby data mission_id = inn_level 03:27:46.973 [Lua] Lobby data mechanism = adventure 03:27:46.973 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.973 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.973 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.973 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.973 [Lua] Lobby data eac_authorized = true 03:27:46.973 [Lua] Set lobby end. 03:27:46.976 [Lua] Set lobby begin: 03:27:46.976 [Lua] Lobby data twitch_enabled = false 03:27:46.977 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.977 [Lua] Lobby data num_players = 4 03:27:46.977 [Lua] Lobby data difficulty_tweak = 0 03:27:46.977 [Lua] Lobby data host = 110000104a15d6b 03:27:46.977 [Lua] Lobby data matchmaking_type = 3 03:27:46.977 [Lua] Lobby data is_private = false 03:27:46.977 [Lua] Lobby data match_started = true 03:27:46.977 [Lua] Lobby data difficulty = normal 03:27:46.977 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.977 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.977 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.977 [Lua] Lobby data quick_game = true 03:27:46.978 [Lua] Lobby data country_code = US 03:27:46.978 [Lua] Lobby data matchmaking = false 03:27:46.978 [Lua] Lobby data power_level = 0 03:27:46.978 [Lua] Lobby data mission_id = inn_level 03:27:46.978 [Lua] Lobby data mechanism = adventure 03:27:46.978 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.978 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.978 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.978 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.978 [Lua] Lobby data eac_authorized = true 03:27:46.978 [Lua] Set lobby end. 03:27:46.978 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:27:46.978 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:27:46.979 [Lua] Set lobby begin: 03:27:46.979 [Lua] Lobby data twitch_enabled = false 03:27:46.979 [Lua] Lobby data selected_mission_id = inn_level 03:27:46.979 [Lua] Lobby data num_players = 4 03:27:46.979 [Lua] Lobby data difficulty_tweak = 0 03:27:46.979 [Lua] Lobby data host = 110000104a15d6b 03:27:46.979 [Lua] Lobby data matchmaking_type = 3 03:27:46.979 [Lua] Lobby data is_private = false 03:27:46.979 [Lua] Lobby data match_started = true 03:27:46.979 [Lua] Lobby data difficulty = normal 03:27:46.979 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:46.979 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:46.979 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:46.979 [Lua] Lobby data quick_game = true 03:27:46.979 [Lua] Lobby data country_code = US 03:27:46.980 [Lua] Lobby data matchmaking = false 03:27:46.980 [Lua] Lobby data power_level = 835 03:27:46.980 [Lua] Lobby data mission_id = inn_level 03:27:46.980 [Lua] Lobby data mechanism = adventure 03:27:46.980 [Lua] Lobby data player_slot_5 = 0:0 03:27:46.980 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:46.980 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:46.980 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:46.980 [Lua] Lobby data eac_authorized = true 03:27:46.980 [Lua] Set lobby end. 03:27:46.981 [Flow] complete_skittergate_legend true 03:27:46.981 [Flow] complete_all_helmgart_levels_recruit true 03:27:46.984 [Flow] WitchHunterLevel:35 03:27:46.984 [Flow] LeaderYes 03:27:46.984 [Flow] ALL PC XP:304250 03:27:46.984 [Flow] Has "bogenhafen" DLC:true 03:27:46.984 [Flow] WH XP:60850 03:27:46.984 [Flow] Number of crafted items:5100 03:27:46.984 [Flow] Has "pre_order" DLC:true 03:27:46.984 [Flow] Sum of Powe Levels:1500 03:27:46.984 [Flow] lodestone diff 1:false 03:27:46.985 [Flow] magnus and forest activated 03:27:46.985 [Flow] magnus and forest activated 03:27:46.985 [Flow] cemetery and forest activated 03:27:46.985 [Flow] magnus and cemetery 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.985 [Flow] ALL RUNES ACTIVATED 03:27:46.985 [Flow] magnus and forest activated 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.985 [Flow] ALL RUNES ACTIVATED 03:27:46.985 [Flow] cemetery and forest activated 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.985 [Flow] ALL RUNES ACTIVATED 03:27:46.985 [Flow] magnus and forest activated 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.985 [Flow] ALL RUNES ACTIVATED 03:27:46.985 [Flow] magnus and cemetery 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.985 [Flow] ALL RUNES ACTIVATED 03:27:46.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:46.989 [Lua] CurrentConflictSettings inn_level 03:27:46.989 [Lua] [ConflictDirector] conflict_director is ai_ready 03:27:46.989 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:27:46.989 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:27:46.994 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:27:46.994 [Lua] Forming navigation groups in one frame 03:27:46.994 [Lua] Forming navigation groups 03:27:47.044 [Lua] NavigationGroupManager -> calulation time A: 0.048999999999978172 03:27:47.046 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 03:27:47.046 [Lua] number of nav groups: 42 03:27:47.047 [Lua] number of refined nav groups : 23 03:27:47.051 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 03:27:47.051 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:27:47.051 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:27:47.051 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:27:47.056 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:27:47.056 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:27:47.056 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:27:47.056 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:27:47.056 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:27:47.056 [Lua] [Managers] Calling function on all managers: 03:27:47.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:27:47.056 [Save] Loading `ut_tweaks_presets` 03:27:47.057 [Save] Load done 03:27:47.070 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForEnterGame 03:27:47.070 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForGameObjectSync 03:27:47.071 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForEnterGame 03:27:47.071 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForGameObjectSync 03:27:47.071 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:27:47.071 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:27:47.071 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForEnterGame 03:27:47.071 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForGameObjectSync 03:27:47.237 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108c61c10 03:27:47.241 [Lua] Breedfreezer (server) starting a hot join sync 03:27:47.241 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102fa965c 03:27:47.244 [Lua] Breedfreezer (server) starting a hot join sync 03:27:47.244 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104c31c3a 03:27:47.248 [Lua] Breedfreezer (server) starting a hot join sync 03:27:47.249 [Lua] PlayerManager:add_remote_player 110000108c61c10 03:27:47.249 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 03:27:47.249 [Lua] RemotePlayer:create_game_object( ) 31 03:27:47.273 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForGameObjectSync 03:27:47.273 [Lua] [PeerSM] 110000108c61c10 :: on_enter WaitingForPlayers 03:27:47.273 [Lua] PlayerManager:add_remote_player 110000102fa965c 03:27:47.273 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 03:27:47.273 [Lua] RemotePlayer:create_game_object( ) 32 03:27:47.297 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForGameObjectSync 03:27:47.297 [Lua] [PeerSM] 110000102fa965c :: on_enter WaitingForPlayers 03:27:47.297 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:27:47.297 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:27:47.297 [Lua] PlayerManager:add_remote_player 110000104c31c3a 03:27:47.297 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 03:27:47.297 [Lua] RemotePlayer:create_game_object( ) 33 03:27:47.320 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForGameObjectSync 03:27:47.320 [Lua] [PeerSM] 110000104c31c3a :: on_enter WaitingForPlayers 03:27:47.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:27:47.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:27:47.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:27:47.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:47.330 [Lua] [PeerSM] 110000108c61c10 :: on_exit WaitingForPlayers 03:27:47.330 [Lua] [PeerSM] 110000108c61c10 :: on_enter InGame 03:27:47.331 [Lua] [PeerSM] 110000102fa965c :: on_exit WaitingForPlayers 03:27:47.331 [Lua] [PeerSM] 110000102fa965c :: on_enter InGame 03:27:47.331 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:27:47.331 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:27:47.331 [Lua] [PeerSM] 110000104c31c3a :: on_exit WaitingForPlayers 03:27:47.331 [Lua] [PeerSM] 110000104c31c3a :: on_enter InGame 03:27:47.338 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 03:27:47.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:27:47.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:27:47.343 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:27:47.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d4c0830 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d4c0830 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x162faca0 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x162faca0 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01c12060 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01c12060 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3527c0 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3527c0 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11766d60 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11766d60 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x162fabe0 03:27:47.368 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x162fabe0 03:27:47.388 [Lua] Players are leaving the safe zone 03:27:47.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_3, async-read, 03:27:47.441 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102fa965c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:27:47.441 [Lua] Adding player sync data to peer=110000102fa965c local_player_id=1 03:27:47.442 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102fa965c go_type=player_unit go_created_func_name=game_object_created_player_unit 03:27:47.442 [Lua] [NetworkServer] Peer 110000102fa965c spawned player. 03:27:47.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 03:27:47.444 [Lua] PlayerManager:assign_unit_ownership cdzander 110000102fa965c 1 03:27:47.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:27:47.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_2, async-read, 03:27:47.458 [Lua] [MOD][VMF][INFO] Added 110000108c61c10 to the VMF users list. 03:27:47.458 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108c61c10 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:27:47.458 [Lua] Adding player sync data to peer=110000108c61c10 local_player_id=1 03:27:47.458 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108c61c10 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:27:47.458 [Lua] [NetworkServer] Peer 110000108c61c10 spawned player. 03:27:47.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 03:27:47.460 [Lua] PlayerManager:assign_unit_ownership Elfleader 110000108c61c10 1 03:27:47.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:27:47.508 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_1, async-read, 03:27:47.508 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104c31c3a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:27:47.508 [Lua] Adding player sync data to peer=110000104c31c3a local_player_id=1 03:27:47.509 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104c31c3a go_type=player_unit go_created_func_name=game_object_created_player_unit 03:27:47.509 [Lua] [NetworkServer] Peer 110000104c31c3a spawned player. 03:27:47.511 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 03:27:47.511 [Lua] PlayerManager:assign_unit_ownership Chicago Rot 110000104c31c3a 1 03:27:47.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:27:47.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:47.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:47.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:27:47.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:47.970 [Lua] StateInGameRunning:_game_actually_starts() 03:27:47.970 [Lua] ################################################################################################################# 03:27:47.970 [Lua] [Loading Time]: 00:01:18 [Transition]: dlc_bastion-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:27:47.970 [Lua] ################################################################################################################# 03:27:47.970 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 03:27:48.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 03:27:48.153 [Flow] DISABLE 03:27:48.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 03:27:48.439 [Lua] Commit load time data 03:27:48.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:48.572 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:48.572 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:27:48.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:49.256 [Lua] [IngameUI] menu view on_enter ingame_menu 03:27:49.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:49.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:49.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:27:49.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:49.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:49.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:49.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:27:49.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:49.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:49.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:49.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:27:49.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:50.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:50.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:50.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:27:50.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:50.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:50.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:50.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 03:27:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:50.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:50.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:50.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:27:50.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:50.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:50.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:50.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 03:27:50.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:50.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:50.301 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:50.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 03:27:50.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 03:27:50.410 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:27:50.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 03:27:50.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 03:27:50.699 [Lua] PopupManager:query_result returned result: leave_game 03:27:50.737 [Lua] [Matchmaking] Doing transition leave_game from UI 03:27:50.737 [Lua] TRANSITION leave_game nil nil 03:27:50.737 [Lua] [GameNetworkManager] Leaving game... 03:27:50.737 [Lua] [GameNetworkManager] Shutting down game session host. 03:27:50.737 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:27:50.737 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:27:50.737 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.56 03:27:50.737 [Lua] [IngameUI] menu view on_exit ingame_menu 03:27:50.772 [Connection] Packet 33557 chunk for system game_session from 110000104c31c3a had no listener 03:27:50.772 [Connection] Packet 35557 chunk for system game_session from 110000102fa965c had no listener 03:27:50.772 [Connection] Packet 33558 chunk for system game_session from 110000104c31c3a had no listener 03:27:50.772 [Connection] Packet 35522 chunk for system game_session from 110000108c61c10 had no listener 03:27:50.773 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:27:50.810 [Connection] Packet 33559 chunk for system game_session from 110000104c31c3a had no listener 03:27:50.810 [Connection] Packet 35558 chunk for system game_session from 110000102fa965c had no listener 03:27:50.810 [Network] Ignoring message `rpc_anim_event` from wrong session b51d or from non-session peer 110000108c61c10 03:27:50.810 [Connection] Packet 35523 chunk for system game_session from 110000108c61c10 had no listener 03:27:50.846 [Connection] Packet 33560 chunk for system game_session from 110000104c31c3a had no listener 03:27:51.074 [Window] Window => inactive 03:27:52.234 [Lua] PlayFabMirrorBase:_commit_internal 11 03:27:52.235 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:27:52.240 [Lua] generate_backend_stats 110000104a15d6b:1 03:27:52.288 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:27:52.288 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:27:52.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 03:27:52.288 [Lua] [PlayerSyncData] Game session is not initialized 03:27:52.288 [Lua] [PlayerSyncData] Game session is not initialized 03:27:52.288 [Lua] [PlayerSyncData] Game session is not initialized 03:27:52.288 [Lua] Set lobby begin: 03:27:52.288 [Lua] Lobby data twitch_enabled = false 03:27:52.289 [Lua] Lobby data selected_mission_id = inn_level 03:27:52.289 [Lua] Lobby data num_players = 4 03:27:52.289 [Lua] Lobby data difficulty_tweak = 0 03:27:52.289 [Lua] Lobby data host = 110000104a15d6b 03:27:52.289 [Lua] Lobby data matchmaking_type = 3 03:27:52.289 [Lua] Lobby data is_private = false 03:27:52.289 [Lua] Lobby data match_started = true 03:27:52.289 [Lua] Lobby data difficulty = normal 03:27:52.289 [Lua] Lobby data player_slot_1 = 110000108c61c10:1 03:27:52.289 [Lua] Lobby data player_slot_4 = 110000104c31c3a:1 03:27:52.290 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:52.290 [Lua] Lobby data quick_game = true 03:27:52.290 [Lua] Lobby data country_code = US 03:27:52.290 [Lua] Lobby data matchmaking = false 03:27:52.290 [Lua] Lobby data power_level = 0 03:27:52.290 [Lua] Lobby data mission_id = inn_level 03:27:52.290 [Lua] Lobby data mechanism = adventure 03:27:52.290 [Lua] Lobby data player_slot_5 = 0:0 03:27:52.290 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:52.290 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:52.291 [Lua] Lobby data player_slot_3 = 110000102fa965c:1 03:27:52.291 [Lua] Lobby data eac_authorized = true 03:27:52.291 [Lua] Set lobby end. 03:27:52.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 03:27:52.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 03:27:52.449 [Lua] commit result success 11 03:27:52.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 03:27:52.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 03:27:52.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 03:27:52.763 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:27:52.763 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:27:52.763 [Lua] [Managers] Calling function on all managers: 03:27:52.764 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:27:52.764 [Lua] Clearing all global lookup lists 03:27:52.766 [Lua] [IngamePlayerListUI] - Destroy 03:27:52.766 [Lua] [GamePadEquipmentUI] - Destroy 03:27:52.767 [Lua] [EquipmentUI] - Destroy 03:27:52.767 [Lua] [GamePadAbilityUI] - Destroy 03:27:52.767 [Lua] [AbilityUI] - Destroy 03:27:52.768 [Lua] [IngameUI] destroy 03:27:52.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:27:52.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:27:52.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_hall_painting_wood_base_client_1 03:27:52.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:27:52.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:27:52.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:27:52.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:27:52.800 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:27:52.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:27:52.804 [Lua] [MOD][VMF][INFO] Removed 110000108c61c10 from the VMF users list. 03:27:52.804 [Lua] PlayerManager:remove_player peer_id=110000108c61c10 1 03:27:52.804 [Lua] PlayerManager:remove_player peer_id=110000104c31c3a 1 03:27:52.804 [Lua] PlayerManager:remove_player peer_id=110000102fa965c 1 03:27:52.878 [Lua] [Managers] Destroying manager group: 03:27:52.886 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:27:52.972 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:27:52.972 [Lua] [PeerSM] 110000108c61c10 :: on_exit InGame 03:27:52.972 [Lua] [PeerSM] 110000108c61c10 :: on_enter Loading 03:27:52.972 [Lua] [PeerSM] 110000102fa965c :: on_exit InGame 03:27:52.972 [Lua] [PeerSM] 110000102fa965c :: on_enter Loading 03:27:52.972 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:27:52.972 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:27:52.972 [Lua] [PeerSM] 110000104c31c3a :: on_exit InGame 03:27:52.972 [Lua] [PeerSM] 110000104c31c3a :: on_enter Loading 03:27:52.972 [Lua] [Matchmaking] unregister rpcs 03:27:52.972 [Lua] [Matchmaking] destroying 03:27:52.973 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:27:52.973 [Lua] [ChatManager] Unregistering channel 1 03:27:52.973 [Lua] [EnemyPackageLoader] network_context_destroyed 03:27:52.973 [Lua] [PartyManager] network_context_destroyed 03:27:52.973 [Lua] [GameMechanismManager] network_context_destroyed 03:27:52.973 [SteamVoip] Leaving room a2fee03ff6e07092 03:27:52.973 [SteamVoipClient] select_out(110000102fa965c, off) 03:27:52.973 [SteamVoipClient] select_out(110000104a15d6b, off) 03:27:52.973 [SteamVoipClient] select_out(110000104c31c3a, off) 03:27:52.973 [SteamVoipClient] select_out(110000108c61c10, off) 03:27:52.973 [SteamVoip] Destroying room a2fee03ff6e07092 03:27:52.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 03:27:52.974 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 03:27:52.976 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:27:52.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 03:27:53.003 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:27:53.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, ProfileSynchronizer 03:27:53.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 03:27:53.021 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 03:27:53.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:27:53.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 03:27:53.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:27:53.033 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer 03:27:53.041 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:27:53.043 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:27:53.044 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 03:27:53.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 03:27:53.044 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 03:27:53.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:27:53.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:27:53.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, ProfileSynchronizer 03:27:53.046 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 03:27:53.046 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 03:27:53.047 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:27:53.047 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 03:27:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 03:27:53.048 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:27:53.048 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:27:53.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 03:27:53.056 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 03:27:53.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 03:27:53.057 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 03:27:53.058 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:27:53.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 03:27:53.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:27:53.078 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:27:53.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, ProfileSynchronizer 03:27:53.085 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 03:27:53.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 03:27:53.085 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 03:27:53.086 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 03:27:53.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer 03:27:53.086 [EAC] EAC server lost client 110000108c61c10 03:27:53.086 [EACServer] [22:27:53:085][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000108C61C10 PlayerGUID: 76561198107466768 03:27:53.086 [Lua] LobbyInternal.close_channel lobby: userdata: 0x15f3ea68, channel: 35 03:27:53.086 [EAC] EAC server lost client 110000104c31c3a 03:27:53.086 [EACServer] [22:27:53:086][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104C31C3A PlayerGUID: 76561198040161338 03:27:53.086 [Lua] LobbyInternal.close_channel lobby: userdata: 0x15f3ea68, channel: 29 03:27:53.086 [EAC] EAC server lost client 110000102fa965c 03:27:53.086 [EACServer] [22:27:53:086][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102FA965C PlayerGUID: 76561198010242652 03:27:53.086 [EACServer] [22:27:53:086][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 03:27:53.086 [Lua] LobbyInternal.close_channel lobby: userdata: 0x15f3ea68, channel: 32 03:27:53.086 [EACServer] [22:27:53:086][Windows][EAC Server] [Info][Destroy] Called 03:27:53.086 [EACServer] [22:27:53:086][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:27:53.091 [Lua] [LobbyHost] Destroying 03:27:53.091 [Connection] Dropped voip chunk from 110000102fa965c because channel 34 can't communicate 03:27:53.091 [Connection] Dropped voip chunk from 110000108c61c10 because channel 37 can't communicate 03:27:53.091 [Connection] Dropped voip chunk from 110000104c31c3a because channel 31 can't communicate 03:27:53.091 [Connection] Dropped voip chunk from 110000102fa965c because channel 34 can't communicate 03:27:53.091 [Connection] Dropped voip chunk from 110000108c61c10 because channel 37 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000108c61c10 because channel 36 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000108c61c10 because channel 37 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000108c61c10 because channel 35 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000104c31c3a because channel 30 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000104c31c3a because channel 31 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000104c31c3a because channel 29 can't communicate 03:27:53.091 [Connection] Dropped voip chunk from 110000104c31c3a because channel 31 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000102fa965c because channel 33 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000102fa965c because channel 34 can't communicate 03:27:53.091 [Connection] Dropped channel chunk from 110000102fa965c because channel 32 can't communicate 03:27:53.092 [Lua] ############### UNLOADING PACKAGES ############### 03:27:53.092 [Lua] [Managers] Calling function on all managers: 03:27:53.092 [Lua] [Managers] Destroying manager group: 03:27:53.092 [Lua] [Gamestate] Enter state StateLoading 03:27:53.095 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:27:53.095 [Lua] [LobbyManager] Setting up network options 03:27:53.095 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:27:53.095 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:27:53.095 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:27:53.095 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:27:53.095 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:27:53.095 [Lua] LobbyManager:setup_network_options server_port: 27015 03:27:53.095 [Lua] registering RPCs 03:27:53.095 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:27:53.095 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:27:53.095 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:27:53.095 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:27:53.096 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:27:53.096 [Lua] [LevelTransitionHandler] promote_next_level_data 03:27:53.096 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:27:53.096 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:27:53.096 [SteamVoip] Creating room cb203795d0c423f0 03:27:53.096 [SteamVoip] Joining room cb203795d0c423f0 03:27:53.097 [EAC] EAC server 110000104a15d6b is initializing 03:27:53.105 [EAC] Server is also client 110000104a15d6b 03:27:53.105 [EACServer] [22:27:53:105][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 03:27:53.106 [Lua] ### Created peer state machine for 110000104a15d6b 03:27:53.106 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:27:53.106 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:27:53.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:27:53.115 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:27:53.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:27:53.121 [Lua] checking dlc's against conflict directors 03:27:53.121 [Lua] number of factions to include 2 03:27:53.121 [Lua] Updated list weights for random: 03:27:53.121 [Lua] skaven, 0.42 (0.00-0.42) 03:27:53.121 [Lua] chaos, 0.42 (0.42-0.83) 03:27:53.121 [Lua] beastmen, 0.17 (0.83-1.00) 03:27:53.121 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:27:53.121 [Lua] Updated list weights for random: 03:27:53.121 [Lua] beastmen, 0.29 (0.00-0.29) 03:27:53.121 [Lua] chaos, 0.71 (0.29-1.00) 03:27:53.121 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:27:53.121 [Lua] number of factions added 2 03:27:53.121 [Lua] --- --- --- 03:27:53.121 [Lua] Starting... difficulty 'normal' 03:27:53.121 [Lua] These are the starting conflict directors: 03:27:53.121 [Lua] inn_level 03:27:53.121 [Lua] --- --- --- 03:27:53.121 [Lua] 03:27:53.121 [Lua] DONE! Found the following directors: 03:27:53.121 [Lua] (free: 35), Master hash is: 03:27:53.121 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:27:53.122 [Lua] load_startup_enemy_packages: -------------- 03:27:53.122 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:27:53.122 [Lua] critter_rat 03:27:53.122 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:27:53.122 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:27:53.122 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:27:53.122 [Lua] Set lobby begin: 03:27:53.122 [Lua] Set lobby end. 03:27:53.122 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 03:27:53.122 [Lua] [LobbyHost] Changed state from 0 to creating 03:27:53.129 [Lua] ### Sending rpc_level_loaded 03:27:53.129 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:27:53.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:27:53.144 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:27:53.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:27:53.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:27:53.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:27:53.250 [Lua] [LobbyHost] Changed state from creating to joined 03:27:53.251 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:27:53.251 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:27:53.251 [Lua] [ChatManager] Registering channel 1 03:27:53.251 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:27:53.251 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:27:53.251 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:27:53.251 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:27:53.251 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:27:53.251 [Lua] Starting async level spawning of levels/inn/world 03:27:53.252 [Umbra] Init version: 3.4.15 :: 16 threads 03:27:53.280 [Lua] [NetworkServer] Changing num_players from nil to 1 03:27:53.280 [Lua] Players: 1 03:27:53.280 [Lua] Set lobby begin: 03:27:53.280 [Lua] Lobby data mission_id = inn_level 03:27:53.280 [Lua] Lobby data mechanism = adventure 03:27:53.280 [Lua] Lobby data matchmaking_type = 3 03:27:53.280 [Lua] Lobby data eac_authorized = true 03:27:53.280 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:53.280 [Lua] Lobby data selected_mission_id = inn_level 03:27:53.280 [Lua] Lobby data num_players = 1 03:27:53.280 [Lua] Lobby data matchmaking = false 03:27:53.280 [Lua] Set lobby end. 03:27:53.844 [Lua] Async level spawning done 03:27:54.747 [Handshaker] Lost connection 139 to 110000104c31c3a 03:27:54.747 [Handshaker] Lost connection 140 to 110000102fa965c 03:27:54.747 [Handshaker] Lost connection 141 to 110000108c61c10 03:27:54.765 [Lua] player (110000104a15d6b,1) was put into party 0 03:27:54.765 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 03:27:54.765 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 03:27:54.765 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:27:54.765 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:27:54.782 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 03:27:54.782 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:27:54.782 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:27:54.799 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:27:54.799 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:27:54.799 [Lua] ### Sending rpc_level_loaded 03:27:54.799 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:27:54.799 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:27:55.811 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:27:55.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:27:55.812 [Lua] Set lobby begin: 03:27:55.812 [Lua] Lobby data selected_mission_id = inn_level 03:27:55.812 [Lua] Lobby data num_players = 1 03:27:55.812 [Lua] Lobby data matchmaking = false 03:27:55.812 [Lua] Lobby data host = 110000104a15d6b 03:27:55.812 [Lua] Lobby data mission_id = inn_level 03:27:55.812 [Lua] Lobby data matchmaking_type = 3 03:27:55.812 [Lua] Lobby data country_code = US 03:27:55.812 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:55.813 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:55.813 [Lua] Lobby data mechanism = adventure 03:27:55.813 [Lua] Lobby data eac_authorized = true 03:27:55.813 [Lua] Set lobby end. 03:27:55.813 [Lua] [Managers] Destroying manager group: 03:27:55.814 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:27:55.814 [Lua] [Gamestate] Enter StateIngame HOST 03:27:55.814 [Lua] [Managers] Calling function on all managers: 03:27:55.815 [Lua] <>level = inn_level<> 03:27:55.815 [Lua] Set lobby begin: 03:27:55.815 [Lua] Lobby data selected_mission_id = inn_level 03:27:55.815 [Lua] Lobby data num_players = 1 03:27:55.815 [Lua] Lobby data matchmaking = false 03:27:55.815 [Lua] Lobby data host = 110000104a15d6b 03:27:55.815 [Lua] Lobby data mission_id = inn_level 03:27:55.815 [Lua] Lobby data matchmaking_type = 3 03:27:55.815 [Lua] Lobby data country_code = US 03:27:55.815 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:55.815 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:55.815 [Lua] Lobby data mechanism = adventure 03:27:55.815 [Lua] Lobby data eac_authorized = true 03:27:55.816 [Lua] Set lobby end. 03:27:55.816 [Lua] [StateIngame] Server ingame 03:27:55.822 [Lua] Set lobby begin: 03:27:55.822 [Lua] Lobby data difficulty = normal 03:27:55.822 [Lua] Lobby data selected_mission_id = inn_level 03:27:55.822 [Lua] Lobby data difficulty_tweak = 0 03:27:55.822 [Lua] Lobby data num_players = 1 03:27:55.822 [Lua] Lobby data matchmaking = false 03:27:55.822 [Lua] Lobby data host = 110000104a15d6b 03:27:55.822 [Lua] Lobby data mission_id = inn_level 03:27:55.822 [Lua] Lobby data matchmaking_type = 3 03:27:55.822 [Lua] Lobby data country_code = US 03:27:55.822 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:55.822 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:55.822 [Lua] Lobby data mechanism = adventure 03:27:55.823 [Lua] Lobby data eac_authorized = true 03:27:55.823 [Lua] Set lobby end. 03:27:55.823 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:27:55.823 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:27:55.823 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:27:55.823 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:27:55.823 [Lua] [Matchmaking] initializing 03:27:55.823 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:27:55.823 [Lua] [Matchmaking] register rpcs 03:27:55.823 [Lua] GameNetworkManager:init... creating game session 03:27:55.823 [Lua] Host GameSession.make_game_session_host with session: 03:27:55.823 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:27:55.823 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:27:55.823 [Lua] [GameNetworkManager] self.is_server = true 03:27:55.823 [Network] Setting artificial MTU limit to 65536 03:27:55.846 [Lua] Switching ConflictSettings: to: inn_level 03:27:55.846 [Lua] pacing=disabled 03:27:55.846 [Lua] roaming=nil 03:27:55.846 [Lua] disabled=false 03:27:55.846 [Lua] pack_spawning=disabled 03:27:55.846 [Lua] contained_breeds=nil 03:27:55.846 [Lua] boss=disabled 03:27:55.846 [Lua] horde=disabled 03:27:55.846 [Lua] specials=disabled 03:27:55.846 [Lua] name=inn_level 03:27:55.846 [Lua] intensity=disabled 03:27:55.846 [Lua] --- 03:27:55.847 [Lua] [LevelAnalysis] set_random_seed( 0) 03:27:55.853 [Lua] [AIInterestPointSystem] Level Seed: 0 03:27:55.853 [Lua] 03:27:55.853 [Lua] [entity_system_bag] = table 03:27:55.853 [Lua] [entity_system_bag] = metatable 03:27:55.853 [Lua] [startup_data] = table 03:27:55.853 [Lua] [entity_manager] = table 03:27:55.853 [Lua] [entity_manager] = metatable 03:27:55.853 [Lua] [unit_spawner] = table 03:27:55.853 [Lua] [unit_spawner] = metatable 03:27:55.853 [Lua] [unit_storage] = table 03:27:55.853 [Lua] [unit_storage] = metatable 03:27:55.853 [Lua] [dice_keeper] = table 03:27:55.853 [Lua] [dice_keeper] = metatable 03:27:55.853 [Lua] [is_server] = true (boolean) 03:27:55.853 [Lua] [world] = [World] 03:27:55.853 [Lua] [system_api] = table 03:27:55.853 [Lua] [entity_system] = table 03:27:55.853 [Lua] [entity_system] = metatable 03:27:55.853 [Lua] [network_lobby] = table 03:27:55.853 [Lua] [network_lobby] = metatable 03:27:55.853 [Lua] [profile_synchronizer] = table 03:27:55.853 [Lua] [profile_synchronizer] = metatable 03:27:55.853 [Lua] [level_transition_handler] = table 03:27:55.853 [Lua] [level_transition_handler] = metatable 03:27:55.853 [Lua] [num_local_human_players] = 1 (number) 03:27:55.853 [Lua] [statistics_db] = table 03:27:55.853 [Lua] [statistics_db] = metatable 03:27:55.853 [Lua] [network_server] = table 03:27:55.853 [Lua] [network_server] = metatable 03:27:55.853 [Lua] [input_manager] = table 03:27:55.853 [Lua] [input_manager] = metatable 03:27:55.853 [Lua] [network_clock] = table 03:27:55.853 [Lua] [network_clock] = metatable 03:27:55.853 [Lua] [network_transmit] = table 03:27:55.853 [Lua] [network_transmit] = metatable 03:27:55.853 [Lua] [free_flight_manager] = table 03:27:55.853 [Lua] [free_flight_manager] = metatable 03:27:55.853 [Lua] [network_manager] = table 03:27:55.853 [Lua] [network_manager] = metatable 03:27:55.853 [Lua] [network_event_delegate] = table 03:27:55.853 [Lua] [network_event_delegate] = metatable 03:27:55.853 [Lua] 03:27:55.853 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:27:55.853 [Lua] ignoring extension VersusInteractObjectiveExtension 03:27:55.854 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:27:55.854 [Lua] ignoring extension VersusSocketObjectiveExtension 03:27:55.854 [Lua] ignoring extension VersusTargetObjectiveExtension 03:27:55.854 [Lua] ignoring extension VersusMissionObjectiveExtension 03:27:55.855 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:27:55.866 [Lua] [AchievementManager] Achievements using the steam platform 03:27:55.866 [Lua] PlayerManager:add_player player_1 03:27:55.957 [Lua] [StateIngame] Level seed: 0 03:27:55.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:27:55.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:27:55.970 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:27:55.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:27:55.971 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:27:55.972 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:27:55.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:27:55.978 [Lua] [LevelAnalysis] set_random_seed( 0) 03:27:55.984 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:27:55.984 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:27:55.985 [Lua] [IngameUI] init 03:27:56.016 [SteamVoipClient] select_out(110000104a15d6b, off) 03:27:56.023 [Lua] cb_razer_chroma_setup 03:27:56.057 [Save] Saving `save_data` 03:27:56.066 [Save] Save done 03:27:56.095 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011CC2910; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011CC2470; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000011CC2560; parent_world_position = table: 0000000011CC2590; local_position = table: 0000000011CC2880; size = table: 0000000011CC28D0; node = table: 0000000011CC2910 [3] scenegraph = table: 0000000011CC2470; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011CC2470; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 0000000011CC2470; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000000C59380 [7] self = table: 0000000000C59380; ingame_ui_context = table: 0000000016C72BF0; input_manager = table: 000000000D09A730; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000000C59380 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000002584260; error_prefix_data = table: 0000000000C59340; func = [function] [14] self = table: 0000000002584260; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000000C591F0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000002584260 [20] self = table: 0000000012012FE0; ingame_ui_context = table: 0000000016C72BF0 [21] self = table: 0000000012012FE0; params = table: 00000000160D6100; viewport_name = "player_1"; input_manager = table: 000000000D09A730; input_source = table: 0000000015F6BDB0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000000C24C20; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000012AC7070; camera_system = table: 00000000017EE140; outline_system = table: 0000000012CC8430; fade_system = table: 000000000C9BD110; sound_sector_system = table: 0000000003E58030; sound_environment_system = table: 0000000000E4EEA0; event_manager = table: 0000000017B09D20; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016C72BF0 [22] self = table: 0000000012012FB0; new_state = table: 0000000018BDAD60; params = table: 00000000160D6100; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000012012FB0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000012012FB0; parent = table: 0000000003744EE0; start_state = table: 0000000018BDAD60; params = table: 00000000160D6100; profiling_debugging_enabled = true [25] self = table: 0000000012012FB0; parent = table: 0000000003744EE0; start_state = table: 0000000018BDAD60; params = table: 00000000160D6100; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A766970; ingame_ui = table: 0000000002584260; definitions = table: 0000000000C593F0; input_manager = table: 000000000D09A730; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C69270; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000F970590; menu_widgets = table: 00000000163BD620; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A766970; ingame_ui = table: 0000000002584260; definitions = table: 0000000000C593F0; input_manager = table: 000000000D09A730; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C69270; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000F970590; menu_widgets = table: 00000000163BD620; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000D582E80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001A766970; telemetry_time_view_enter = 0; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B0B3AF0; cutscene_system = table: 0000000011785A20; text_popup_ui = table: 000000000C7BD710; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002CF99C0; world = [World]; camera_manager = table: 0000000012BA61F0; _profile_requester = table: 00000000160336B0; ingame_ui_context = table: 0000000016C72BF0; _fps_cooldown = 0; views = table: 0000000012E46F70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B18E710; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000000C24C20; weave_onboarding = table: 0000000012188A50; popup_handler = table: 000000000A09D770; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012D9A880; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000003744EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000B2178B0; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; is_in_inn = true; ingame_ui_context = table: 0000000016C72BF0; end_conditions_met = false; player = table: 0000000000C24C20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012D9A880; [21] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000003744EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000B2178B0; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; is_in_inn = true; ingame_ui_context = table: 0000000016C72BF0; end_conditions_met = false; player = table: 0000000000C24C20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012D9A880; [22] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [23] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [24] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [25] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000000CD418C0; network_server = table: 0000000012DBB120; entity_system = table: 0000000011A15F20; parent = table: 0000000000094E90; _level_flow_events = table: 00000000121F0CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000001AF39350; machines = table: 0000000012C411E0; network_event_delegate = table: 0000000012D9A880; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000001259FDA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000B2178B0; _lobby_host = table: 000000000CE4CF60; dice_keeper = table: 0000000001D50850; network_clock = table: 000000000BD7FA50; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000012E21520; 03:27:56.097 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011CC2850; node_def = table: 0000000011CC2290; k = "offset"; v = table: 0000000011CC2350 [2] scenegraph = table: 0000000016996CA0; scenegraph_def = table: 0000000002C691D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011CC2290; parent_name = nil; local_position = table: 0000000016995A70; node = table: 0000000011CC2850 [3] scenegraph_def = table: 0000000002C691D0; scenegraph = table: 0000000016996CA0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011CC2290 [4] self = table: 0000000000C59380 [5] self = table: 0000000000C59380; ingame_ui_context = table: 0000000016C72BF0; input_manager = table: 000000000D09A730; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000000C59380 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000002584260; error_prefix_data = table: 0000000000C59340; func = [function] [12] self = table: 0000000002584260; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000000C591F0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000002584260 [18] self = table: 0000000012012FE0; ingame_ui_context = table: 0000000016C72BF0 [19] self = table: 0000000012012FE0; params = table: 00000000160D6100; viewport_name = "player_1"; input_manager = table: 000000000D09A730; input_source = table: 0000000015F6BDB0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000000C24C20; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000012AC7070; camera_system = table: 00000000017EE140; outline_system = table: 0000000012CC8430; fade_system = table: 000000000C9BD110; sound_sector_system = table: 0000000003E58030; sound_environment_system = table: 0000000000E4EEA0; event_manager = table: 0000000017B09D20; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016C72BF0 [20] self = table: 0000000012012FB0; new_state = table: 0000000018BDAD60; params = table: 00000000160D6100; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000012012FB0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000012012FB0; parent = table: 0000000003744EE0; start_state = table: 0000000018BDAD60; params = table: 00000000160D6100; profiling_debugging_enabled = true [23] self = table: 0000000012012FB0; parent = table: 0000000003744EE0; start_state = table: 0000000018BDAD60; params = table: 00000000160D6100; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000012012FB0 [25] self = table: 0000000003744EE0; loading_context = table: 0000000012E21520; is_server = true; assert_on_leak = true; input_manager = table: 000000000D09A730; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 000000000B2178B0; world = [World]; network_event_delegate = table: 0000000012D9A880; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000017B09D20; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 00000000160D6100 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163BD620; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A766970; ingame_ui = table: 0000000002584260; definitions = table: 0000000000C593F0; input_manager = table: 000000000D09A730; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C69270; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F970590; settings_list_size_y = 20310; ui_scenegraph = table: 0000000011CC2470; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163BD620; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A766970; ingame_ui = table: 0000000002584260; definitions = table: 0000000000C593F0; input_manager = table: 000000000D09A730; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C69270; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F970590; settings_list_size_y = 20310; ui_scenegraph = table: 0000000011CC2470; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000D582E80; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001A766970; telemetry_time_view_enter = 0; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000B0B3AF0; cutscene_system = table: 0000000011785A20; text_popup_ui = table: 000000000C7BD710; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002CF99C0; world = [World]; camera_manager = table: 0000000012BA61F0; _profile_requester = table: 00000000160336B0; ingame_ui_context = table: 0000000016C72BF0; _fps_cooldown = 0; views = table: 0000000012E46F70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B18E710; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000000C24C20; weave_onboarding = table: 0000000012188A50; popup_handler = table: 000000000A09D770; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012D9A880; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000003744EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000B2178B0; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; is_in_inn = true; ingame_ui_context = table: 0000000016C72BF0; end_conditions_met = false; player = table: 0000000000C24C20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012D9A880; [19] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000003744EE0; _booted_eac_untrusted = false; statistics_db = table: 000000000B2178B0; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; is_in_inn = true; ingame_ui_context = table: 0000000016C72BF0; end_conditions_met = false; player = table: 0000000000C24C20; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012D9A880; [20] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [21] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [22] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [23] _params = table: 00000000160D6100; _profiling_debugging_enabled = true; _parent = table: 0000000003744EE0; _state = table: 0000000012012FE0; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000000CD418C0; network_server = table: 0000000012DBB120; entity_system = table: 0000000011A15F20; parent = table: 0000000000094E90; _level_flow_events = table: 00000000121F0CD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D09A730; profile_synchronizer = table: 00000000169FE970; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000001AF39350; machines = table: 0000000012C411E0; network_event_delegate = table: 0000000012D9A880; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000001259FDA0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000B2178B0; _lobby_host = table: 000000000CE4CF60; dice_keeper = table: 0000000001D50850; network_clock = table: 000000000BD7FA50; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000003744EE0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000012E21520; 03:27:56.110 [Lua] completed 03:27:56.110 [Lua] completed 03:27:56.110 [Lua] completed 03:27:56.110 [Lua] completed 03:27:56.131 [Lua] completed 03:27:56.131 [Lua] completed 03:27:56.132 [Lua] [Matchmaking] Cancelling matchmaking 03:27:56.132 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:27:56.132 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:27:56.133 [Lua] Set lobby begin: 03:27:56.133 [Lua] Lobby data difficulty = normal 03:27:56.133 [Lua] Lobby data selected_mission_id = inn_level 03:27:56.133 [Lua] Lobby data power_level = 0 03:27:56.133 [Lua] Lobby data difficulty_tweak = 0 03:27:56.133 [Lua] Lobby data num_players = 1 03:27:56.133 [Lua] Lobby data matchmaking = false 03:27:56.133 [Lua] Lobby data host = 110000104a15d6b 03:27:56.133 [Lua] Lobby data mission_id = inn_level 03:27:56.133 [Lua] Lobby data matchmaking_type = 3 03:27:56.133 [Lua] Lobby data country_code = US 03:27:56.133 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:56.133 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:56.133 [Lua] Lobby data mechanism = adventure 03:27:56.133 [Lua] Lobby data eac_authorized = true 03:27:56.134 [Lua] Set lobby end. 03:27:56.135 [Flow] complete_skittergate_legend true 03:27:56.135 [Flow] complete_all_helmgart_levels_recruit true 03:27:56.138 [Flow] WitchHunterLevel:35 03:27:56.138 [Flow] LeaderYes 03:27:56.138 [Flow] ALL PC XP:304250 03:27:56.138 [Flow] Has "bogenhafen" DLC:true 03:27:56.138 [Flow] WH XP:60850 03:27:56.138 [Flow] Number of crafted items:5100 03:27:56.138 [Flow] Has "pre_order" DLC:true 03:27:56.138 [Flow] Sum of Powe Levels:1500 03:27:56.138 [Flow] lodestone diff 1:false 03:27:56.138 [Flow] magnus and forest activated 03:27:56.138 [Flow] magnus and forest activated 03:27:56.138 [Flow] cemetery and forest activated 03:27:56.138 [Flow] magnus and cemetery 03:27:56.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.138 [Flow] ALL RUNES ACTIVATED 03:27:56.138 [Flow] magnus and forest activated 03:27:56.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.138 [Flow] ALL RUNES ACTIVATED 03:27:56.138 [Flow] cemetery and forest activated 03:27:56.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.138 [Flow] ALL RUNES ACTIVATED 03:27:56.138 [Flow] magnus and forest activated 03:27:56.138 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.138 [Flow] ALL RUNES ACTIVATED 03:27:56.138 [Flow] magnus and cemetery 03:27:56.139 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.139 [Flow] ALL RUNES ACTIVATED 03:27:56.139 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:27:56.142 [Lua] CurrentConflictSettings inn_level 03:27:56.142 [Lua] [ConflictDirector] conflict_director is ai_ready 03:27:56.142 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:27:56.142 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:27:56.147 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:27:56.147 [Lua] Forming navigation groups in one frame 03:27:56.147 [Lua] Forming navigation groups 03:27:56.190 [Lua] NavigationGroupManager -> calulation time A: 0.043999999999869033 03:27:56.192 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 03:27:56.192 [Lua] number of nav groups: 42 03:27:56.193 [Lua] number of refined nav groups : 23 03:27:56.197 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 03:27:56.197 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:27:56.197 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:27:56.197 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:27:56.202 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:27:56.202 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:27:56.202 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:27:56.202 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:27:56.203 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:27:56.203 [Lua] [Managers] Calling function on all managers: 03:27:56.203 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:27:56.203 [Save] Loading `ut_tweaks_presets` 03:27:56.204 [Save] Load done 03:27:56.217 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:27:56.217 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:27:56.368 [Lua] player (110000104a15d6b,1) was put into party 1 03:27:56.368 [Lua] [IngamePlayerListUI] - Destroy 03:27:56.368 [Lua] [GamePadEquipmentUI] - Destroy 03:27:56.368 [Lua] [EquipmentUI] - Destroy 03:27:56.368 [Lua] [GamePadAbilityUI] - Destroy 03:27:56.368 [Lua] [AbilityUI] - Destroy 03:27:56.387 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 03:27:56.388 [Lua] Set lobby begin: 03:27:56.388 [Lua] Lobby data selected_mission_id = inn_level 03:27:56.388 [Lua] Lobby data num_players = 1 03:27:56.388 [Lua] Lobby data difficulty_tweak = 0 03:27:56.388 [Lua] Lobby data host = 110000104a15d6b 03:27:56.388 [Lua] Lobby data matchmaking_type = 3 03:27:56.388 [Lua] Lobby data difficulty = normal 03:27:56.388 [Lua] Lobby data player_slot_1 = 0:0 03:27:56.388 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:27:56.389 [Lua] Lobby data player_slot_4 = 0:0 03:27:56.389 [Lua] Lobby data country_code = US 03:27:56.389 [Lua] Lobby data matchmaking = false 03:27:56.389 [Lua] Lobby data power_level = 0 03:27:56.389 [Lua] Lobby data mission_id = inn_level 03:27:56.389 [Lua] Lobby data mechanism = adventure 03:27:56.389 [Lua] Lobby data player_slot_5 = 0:0 03:27:56.389 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:27:56.389 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:27:56.389 [Lua] Lobby data player_slot_3 = 0:0 03:27:56.389 [Lua] Lobby data eac_authorized = true 03:27:56.390 [Lua] Set lobby end. 03:27:56.390 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 03:27:56.390 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:27:56.390 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:27:56.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:27:56.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:27:56.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:27:56.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:27:56.400 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:27:56.400 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:27:56.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:56.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:27:56.501 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:27:56.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:56.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:56.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:27:56.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:27:56.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:56.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:56.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:27:56.641 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:27:56.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:56.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:56.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:27:56.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:27:56.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:56.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:56.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:27:56.754 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:27:56.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:56.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:56.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:27:56.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:27:56.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:56.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:56.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:27:56.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:27:56.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:56.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:56.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:27:56.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:27:56.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:56.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:56.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:27:56.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:27:56.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:56.987 [Flow] DISABLE 03:27:57.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:57.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:27:57.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:27:57.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:27:57.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:27:57.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:27:57.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:27:57.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:27:57.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:27:57.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:27:57.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:27:57.490 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:27:57.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:27:57.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:27:57.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:27:57.692 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:27:57.862 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:27:57.862 [Lua] [PackageManager] Force_load: wwise/staff 03:27:57.862 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:27:58.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:27:58.061 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:27:58.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:27:58.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:27:58.489 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:27:58.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:27:58.890 [Window] Window => active 03:27:58.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:27:58.912 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:27:58.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:27:59.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:27:59.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:27:59.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:27:59.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:27:59.421 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:27:59.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:27:59.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:27:59.685 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:27:59.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:27:59.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:27:59.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:27:59.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:28:00.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:28:00.476 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:28:00.477 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:28:00.561 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:28:00.561 [Lua] [PackageManager] Force_load: wwise/flail 03:28:00.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:28:00.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:28:00.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:28:00.709 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:28:00.715 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:00.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:00.716 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:28:00.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3bd990 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3bd990 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3bd0b0 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3bd0b0 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x161aab50 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x161aab50 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3bca30 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3bca30 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3bcdd0 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3bcdd0 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3be080 03:28:00.736 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3be080 03:28:00.762 [Lua] Players are leaving the safe zone 03:28:01.067 [Lua] Set lobby begin: 03:28:01.067 [Lua] Lobby data selected_mission_id = inn_level 03:28:01.067 [Lua] Lobby data num_players = 1 03:28:01.067 [Lua] Lobby data difficulty_tweak = 0 03:28:01.067 [Lua] Lobby data host = 110000104a15d6b 03:28:01.067 [Lua] Lobby data matchmaking_type = 3 03:28:01.067 [Lua] Lobby data difficulty = normal 03:28:01.067 [Lua] Lobby data player_slot_1 = 0:0 03:28:01.067 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:01.067 [Lua] Lobby data player_slot_4 = 0:0 03:28:01.067 [Lua] Lobby data country_code = US 03:28:01.067 [Lua] Lobby data matchmaking = false 03:28:01.068 [Lua] Lobby data power_level = 835 03:28:01.068 [Lua] Lobby data mission_id = inn_level 03:28:01.068 [Lua] Lobby data mechanism = adventure 03:28:01.068 [Lua] Lobby data player_slot_5 = 0:0 03:28:01.068 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:01.068 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:01.068 [Lua] Lobby data player_slot_3 = 0:0 03:28:01.068 [Lua] Lobby data eac_authorized = true 03:28:01.068 [Lua] Set lobby end. 03:28:01.324 [Lua] StateInGameRunning:_game_actually_starts() 03:28:01.324 [Lua] ################################################################################################################# 03:28:01.324 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:28:01.324 [Lua] ################################################################################################################# 03:28:01.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 03:28:01.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 03:28:01.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 03:28:01.458 [Lua] Commit load time data 03:28:02.936 [Lua] PlayFabMirrorBase:_commit_internal 12 03:28:02.936 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:28:02.943 [Lua] generate_backend_stats 110000104a15d6b:1 03:28:02.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:28:02.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:28:02.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 03:28:02.998 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 03:28:03.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 03:28:03.151 [Lua] commit result success 12 03:28:03.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 03:28:03.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 03:28:03.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 03:28:10.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:28:10.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:28:10.467 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:28:10.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:28:10.493 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:28:10.493 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:28:10.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:28:10.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:28:10.581 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:28:10.581 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:28:10.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:28:10.803 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:28:11.182 [Lua] [IngameUI] menu view on_enter start_game_view 03:28:11.185 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15e89e70 03:28:11.185 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:28:11.189 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:28:11.189 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:28:11.191 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:28:11.191 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:28:12.322 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:28:12.322 [Lua] ............................................................................................................ 03:28:12.322 [Lua] ............................................................................................................ 03:28:12.322 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:28:12.322 [Lua] ............................................................................................................ 03:28:12.322 [Lua] ............................................................................................................ 03:28:12.322 [Lua] [Matchmaking] Cancelling matchmaking 03:28:12.322 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:28:12.344 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:28:12.344 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:28:12.348 [Lua] Set lobby begin: 03:28:12.348 [Lua] Lobby data selected_mission_id = inn_level 03:28:12.348 [Lua] Lobby data num_players = 1 03:28:12.348 [Lua] Lobby data difficulty_tweak = 0 03:28:12.348 [Lua] Lobby data host = 110000104a15d6b 03:28:12.348 [Lua] Lobby data matchmaking_type = 3 03:28:12.349 [Lua] Lobby data difficulty = hardest 03:28:12.349 [Lua] Lobby data player_slot_1 = 0:0 03:28:12.349 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:12.349 [Lua] Lobby data player_slot_4 = 0:0 03:28:12.349 [Lua] Lobby data country_code = US 03:28:12.349 [Lua] Lobby data matchmaking = false 03:28:12.349 [Lua] Lobby data power_level = 835 03:28:12.349 [Lua] Lobby data mission_id = inn_level 03:28:12.349 [Lua] Lobby data mechanism = adventure 03:28:12.349 [Lua] Lobby data player_slot_5 = 0:0 03:28:12.349 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:12.350 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:12.350 [Lua] Lobby data player_slot_3 = 0:0 03:28:12.350 [Lua] Lobby data eac_authorized = true 03:28:12.350 [Lua] Set lobby end. 03:28:12.350 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:28:12.350 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:28:12.350 [Lua] Set lobby begin: 03:28:12.350 [Lua] Lobby data twitch_enabled = false 03:28:12.350 [Lua] Lobby data selected_mission_id = inn_level 03:28:12.350 [Lua] Lobby data num_players = 1 03:28:12.350 [Lua] Lobby data difficulty_tweak = 0 03:28:12.351 [Lua] Lobby data host = 110000104a15d6b 03:28:12.351 [Lua] Lobby data matchmaking_type = 1 03:28:12.351 [Lua] Lobby data match_started = true 03:28:12.351 [Lua] Lobby data difficulty = hardest 03:28:12.351 [Lua] Lobby data player_slot_1 = 0:0 03:28:12.351 [Lua] Lobby data player_slot_4 = 0:0 03:28:12.351 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:12.351 [Lua] Lobby data quick_game = true 03:28:12.351 [Lua] Lobby data country_code = US 03:28:12.351 [Lua] Lobby data matchmaking = true 03:28:12.351 [Lua] Lobby data power_level = 835 03:28:12.351 [Lua] Lobby data mission_id = inn_level 03:28:12.351 [Lua] Lobby data mechanism = adventure 03:28:12.352 [Lua] Lobby data player_slot_5 = 0:0 03:28:12.352 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:12.352 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:12.352 [Lua] Lobby data player_slot_3 = 0:0 03:28:12.352 [Lua] Lobby data eac_authorized = true 03:28:12.352 [Lua] Set lobby end. 03:28:12.352 [Lua] Set lobby begin: 03:28:12.352 [Lua] Lobby data twitch_enabled = false 03:28:12.352 [Lua] Lobby data selected_mission_id = inn_level 03:28:12.352 [Lua] Lobby data num_players = 1 03:28:12.352 [Lua] Lobby data difficulty_tweak = 0 03:28:12.352 [Lua] Lobby data host = 110000104a15d6b 03:28:12.352 [Lua] Lobby data matchmaking_type = 1 03:28:12.353 [Lua] Lobby data is_private = false 03:28:12.353 [Lua] Lobby data match_started = true 03:28:12.353 [Lua] Lobby data difficulty = hardest 03:28:12.353 [Lua] Lobby data player_slot_1 = 0:0 03:28:12.353 [Lua] Lobby data player_slot_4 = 0:0 03:28:12.353 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:12.353 [Lua] Lobby data quick_game = true 03:28:12.353 [Lua] Lobby data country_code = US 03:28:12.353 [Lua] Lobby data matchmaking = true 03:28:12.353 [Lua] Lobby data power_level = 835 03:28:12.353 [Lua] Lobby data mission_id = inn_level 03:28:12.353 [Lua] Lobby data mechanism = adventure 03:28:12.353 [Lua] Lobby data player_slot_5 = 0:0 03:28:12.353 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:12.353 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:12.354 [Lua] Lobby data player_slot_3 = 0:0 03:28:12.354 [Lua] Lobby data eac_authorized = true 03:28:12.354 [Lua] Set lobby end. 03:28:12.354 [Lua] [ChatManager][1]System: Starting hosted game... 03:28:12.354 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:28:12.354 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:28:12.428 [Lua] [IngameUI] menu view on_exit start_game_view 03:28:12.428 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:28:12.429 [Save] Saving `save_data` 03:28:12.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:28:12.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:28:12.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:28:12.437 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15e89e70 03:28:12.442 [Save] Save done 03:28:13.698 [Window] Window => inactive 03:28:16.890 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:28:16.890 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:28:16.890 [Lua] MatchmakingStateStartGame preferred_level_keys nil 03:28:16.891 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_portals 0 03:28:16.891 [Lua] Set lobby begin: 03:28:16.891 [Lua] Lobby data twitch_enabled = false 03:28:16.891 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:16.892 [Lua] Lobby data num_players = 1 03:28:16.892 [Lua] Lobby data difficulty_tweak = 0 03:28:16.892 [Lua] Lobby data host = 110000104a15d6b 03:28:16.892 [Lua] Lobby data matchmaking_type = 2 03:28:16.892 [Lua] Lobby data is_private = false 03:28:16.892 [Lua] Lobby data match_started = true 03:28:16.892 [Lua] Lobby data difficulty = hardest 03:28:16.892 [Lua] Lobby data player_slot_1 = 0:0 03:28:16.893 [Lua] Lobby data player_slot_4 = 0:0 03:28:16.893 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:16.893 [Lua] Lobby data quick_game = true 03:28:16.893 [Lua] Lobby data country_code = US 03:28:16.893 [Lua] Lobby data matchmaking = true 03:28:16.893 [Lua] Lobby data power_level = 835 03:28:16.893 [Lua] Lobby data mission_id = inn_level 03:28:16.893 [Lua] Lobby data mechanism = adventure 03:28:16.893 [Lua] Lobby data player_slot_5 = 0:0 03:28:16.893 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:16.893 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:16.893 [Lua] Lobby data player_slot_3 = 0:0 03:28:16.894 [Lua] Lobby data eac_authorized = true 03:28:16.894 [Lua] Set lobby end. 03:28:16.894 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:28:16.894 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_portals, mc:adventure, gm:adventure, env:0, seed:3469122, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 03:28:16.894 [Lua] [NetworkServer] Entering post game 03:28:16.894 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:28:16.894 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:28:16.894 [Lua] Complete level triggered. 03:28:16.896 [Lua] [NetworkServer] Entering post game 03:28:16.897 [Lua] gm_event_end_conditions_met false false 03:28:16.897 [Save] Saving `save_data` 03:28:16.897 [Lua] PlayFabMirrorBase:_commit_internal nil 03:28:16.897 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:28:16.903 [Lua] generate_backend_stats 110000104a15d6b:1 03:28:16.925 [Save] Save done 03:28:16.925 [Save] Saving `save_data` 03:28:16.936 [Save] Save done 03:28:16.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:28:16.950 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:28:16.950 [Save] Saving `save_data` 03:28:16.950 [Lua] TRANSITION nil nil load_next_level 03:28:16.950 [Lua] Transition type "load_next_level", is server: true 03:28:16.950 [Lua] [LevelTransitionHandler] promote_next_level_data 03:28:16.951 [Lua] [GameNetworkManager] Leaving game... 03:28:16.951 [Lua] [GameNetworkManager] Shutting down game session host. 03:28:16.951 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:28:16.951 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:28:16.951 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.95 03:28:16.960 [Save] Save done 03:28:16.963 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:28:16.963 [Lua] commit result success 13 03:28:16.963 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 03:28:16.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 03:28:17.057 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 03:28:18.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:28:18.954 [Lua] [Managers] Calling function on all managers: 03:28:18.955 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:28:18.955 [Lua] Clearing all global lookup lists 03:28:18.955 [Lua] [IngamePlayerListUI] - Destroy 03:28:18.955 [Lua] [GamePadEquipmentUI] - Destroy 03:28:18.955 [Lua] [EquipmentUI] - Destroy 03:28:18.955 [Lua] [GamePadAbilityUI] - Destroy 03:28:18.955 [Lua] [AbilityUI] - Destroy 03:28:18.956 [Lua] [IngameUI] destroy 03:28:18.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:28:18.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:28:18.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:28:18.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:28:18.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:28:18.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:28:18.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:28:18.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:28:18.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:28:18.988 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:28:18.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:28:19.083 [Lua] [Managers] Destroying manager group: 03:28:19.091 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:28:19.193 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:28:19.193 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:28:19.193 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:28:19.193 [Lua] [Matchmaking] unregister rpcs 03:28:19.194 [Lua] ############### UNLOADING PACKAGES ############### 03:28:19.194 [Lua] [Managers] Calling function on all managers: 03:28:19.194 [Lua] [Managers] Destroying manager group: 03:28:19.194 [Lua] [Gamestate] Enter state StateLoading 03:28:19.198 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:28:19.198 [Lua] [Matchmaking] register rpcs 03:28:19.199 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 03:28:19.199 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:28:19.199 [Lua] Set lobby begin: 03:28:19.199 [Lua] Lobby data twitch_enabled = false 03:28:19.199 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:19.199 [Lua] Lobby data num_players = 1 03:28:19.200 [Lua] Lobby data difficulty_tweak = 0 03:28:19.200 [Lua] Lobby data host = 110000104a15d6b 03:28:19.200 [Lua] Lobby data matchmaking_type = 2 03:28:19.200 [Lua] Lobby data is_private = false 03:28:19.200 [Lua] Lobby data match_started = true 03:28:19.200 [Lua] Lobby data difficulty = hardest 03:28:19.200 [Lua] Lobby data player_slot_1 = 0:0 03:28:19.200 [Lua] Lobby data player_slot_4 = 0:0 03:28:19.200 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:19.200 [Lua] Lobby data quick_game = true 03:28:19.201 [Lua] Lobby data country_code = US 03:28:19.201 [Lua] Lobby data matchmaking = true 03:28:19.201 [Lua] Lobby data power_level = 0 03:28:19.201 [Lua] Lobby data mission_id = inn_level 03:28:19.202 [Lua] Lobby data mechanism = adventure 03:28:19.202 [Lua] Lobby data player_slot_5 = 0:0 03:28:19.203 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:19.203 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:19.203 [Lua] Lobby data player_slot_3 = 0:0 03:28:19.203 [Lua] Lobby data eac_authorized = true 03:28:19.204 [Lua] Set lobby end. 03:28:19.204 [Lua] registering RPCs 03:28:19.204 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:28:19.204 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:28:19.204 [Lua] Set lobby begin: 03:28:19.204 [Lua] Lobby data twitch_enabled = false 03:28:19.204 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:19.205 [Lua] Lobby data num_players = 1 03:28:19.205 [Lua] Lobby data difficulty_tweak = 0 03:28:19.205 [Lua] Lobby data host = 110000104a15d6b 03:28:19.206 [Lua] Lobby data matchmaking_type = 2 03:28:19.206 [Lua] Lobby data is_private = false 03:28:19.206 [Lua] Lobby data match_started = true 03:28:19.207 [Lua] Lobby data difficulty = hardest 03:28:19.207 [Lua] Lobby data player_slot_1 = 0:0 03:28:19.207 [Lua] Lobby data player_slot_4 = 0:0 03:28:19.208 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:19.208 [Lua] Lobby data quick_game = true 03:28:19.208 [Lua] Lobby data country_code = US 03:28:19.208 [Lua] Lobby data matchmaking = true 03:28:19.209 [Lua] Lobby data power_level = 0 03:28:19.209 [Lua] Lobby data mission_id = dlc_portals 03:28:19.209 [Lua] Lobby data mechanism = adventure 03:28:19.209 [Lua] Lobby data player_slot_5 = 0:0 03:28:19.210 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:19.210 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:19.210 [Lua] Lobby data player_slot_3 = 0:0 03:28:19.211 [Lua] Lobby data eac_authorized = true 03:28:19.211 [Lua] Set lobby end. 03:28:19.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:28:19.215 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 03:28:19.215 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_portals 0 03:28:19.221 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 03:28:19.222 [Umbra] Unload tome 03:28:19.222 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 03:28:19.406 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 03:28:19.435 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 03:28:19.435 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, dlc_portals, async-read, 03:28:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 03:28:19.791 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 03:28:19.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 03:28:19.900 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 03:28:27.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 03:28:27.065 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 03:28:27.082 [Lua] [LevelTransitionHandler] Level load completed! 03:28:27.082 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 3469122 - use_random_directors: true - conflict_director_name: default 03:28:27.161 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:28:27.161 [Lua] checking dlc's against conflict directors 03:28:27.161 [Lua] number of factions to include 2 03:28:27.161 [Lua] number of factions added 2 03:28:27.161 [Lua] --- --- --- 03:28:27.161 [Lua] Starting... difficulty 'hardest' 03:28:27.161 [Lua] These are the starting conflict directors: 03:28:27.161 [Lua] default 03:28:27.161 [Lua] --- --- --- 03:28:27.161 [Lua] 03:28:27.161 [Lua] Looking for a new director: 03:28:27.161 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 03:28:27.161 [Lua] ->trying director: skaven 03:28:27.161 [Lua] --> success! 03:28:27.161 [Lua] --> re-used the same breeds 03:28:27.161 [Lua] 03:28:27.161 [Lua] Looking for a new director: 03:28:27.161 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 03:28:27.161 [Lua] ->trying director: chaos 03:28:27.161 [Lua] --> success! 03:28:27.161 [Lua] --> re-used the same breeds 03:28:27.161 [Lua] 03:28:27.161 [Lua] Looking for a new director: 03:28:27.161 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 03:28:27.161 [Lua] ->trying director: default 03:28:27.161 [Lua] --> success! 03:28:27.161 [Lua] --> re-used the same breeds 03:28:27.161 [Lua] 03:28:27.161 [Lua] Looking for a new director: 03:28:27.161 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 03:28:27.161 [Lua] ->trying director: chaos 03:28:27.161 [Lua] --> success! 03:28:27.161 [Lua] --> re-used the same breeds 03:28:27.161 [Lua] 03:28:27.161 [Lua] DONE! Found the following directors: 03:28:27.161 [Lua] skaven 03:28:27.161 [Lua] chaos 03:28:27.161 [Lua] default 03:28:27.161 [Lua] chaos 03:28:27.161 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier chaos_vortex_sorcerer skaven_plague_monk chaos_raider chaos_marauder 03:28:27.161 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_vortex_sorcerer=true, skaven_plague_monk=true, chaos_raider=true, chaos_marauder=true, } 03:28:27.161 [Lua] load_startup_enemy_packages: -------------- 03:28:27.161 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:28:27.161 [Lua] chaos_spawn 03:28:27.161 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:28:27.161 [Lua] chaos_troll 03:28:27.161 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:28:27.161 [Lua] skaven_rat_ogre 03:28:27.161 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_stormfiend 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] beastmen_minotaur 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_plague_sorcerer 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_corruptor_sorcerer 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_gutter_runner 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_pack_master 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_poison_wind_globadier 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_ratling_gunner 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_warpfire_thrower 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_vortex_sorcerer 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] beastmen_standard_bearer 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_vortex 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] critter_rat 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] critter_pig 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_storm_vermin 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_warrior 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_berzerker 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_clan_rat 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_clan_rat_with_shield 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_slave 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_fanatic 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_loot_rat 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_marauder_with_shield 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_storm_vermin_with_shield 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] skaven_plague_monk 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_raider 03:28:27.162 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:28:27.162 [Lua] chaos_marauder 03:28:27.166 [Lua] ### Sending rpc_level_loaded 03:28:27.166 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 478 03:28:27.166 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:28:27.182 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:28:27.182 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:28:27.200 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:28:27.200 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:28:27.200 [Lua] ### Sending rpc_level_loaded 03:28:27.200 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 478 03:28:27.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:28:27.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:28:27.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:28:27.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:28:27.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:28:27.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:28:27.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:28:27.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:28:27.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:28:28.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:28:28.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:28:28.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:28:28.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:28:28.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:28:28.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:28:28.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:28:28.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:28:28.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:28:28.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:28:28.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:28:28.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:28:29.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:28:29.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:28:29.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:28:29.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:28:29.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:28:29.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:28:29.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:28:29.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:28:29.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:28:29.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:28:29.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:28:29.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:28:30.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:28:30.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:28:30.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:28:30.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:28:30.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:28:30.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:28:30.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:28:30.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:28:30.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:28:30.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:28:30.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:28:30.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:28:30.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:28:30.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:28:30.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:28:30.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:28:30.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:28:30.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:28:31.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:28:31.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:28:31.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:28:31.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:28:31.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:28:31.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:28:31.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:28:31.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:28:31.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:28:32.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:28:32.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:28:32.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:28:32.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:28:32.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:28:32.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:28:32.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:28:32.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:28:32.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:28:33.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:28:33.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:28:33.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:28:33.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:28:33.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:28:33.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:28:33.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:28:33.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:28:33.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:28:33.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:28:33.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:28:33.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:28:34.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:28:34.245 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:28:34.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:28:34.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:28:34.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:28:34.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:28:34.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:28:34.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:28:34.753 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: adventure 03:28:34.753 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:28:34.753 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 03:28:34.754 [Umbra] Init version: 3.4.15 :: 16 threads 03:28:37.949 [Lua] Async level spawning done 03:28:37.949 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:28:38.914 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:28:38.914 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:28:38.915 [Lua] [Matchmaking] unregister rpcs 03:28:38.915 [Lua] Set lobby begin: 03:28:38.915 [Lua] Lobby data twitch_enabled = false 03:28:38.915 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:38.915 [Lua] Lobby data num_players = 1 03:28:38.915 [Lua] Lobby data difficulty_tweak = 0 03:28:38.915 [Lua] Lobby data host = 110000104a15d6b 03:28:38.915 [Lua] Lobby data matchmaking_type = 2 03:28:38.915 [Lua] Lobby data is_private = false 03:28:38.915 [Lua] Lobby data match_started = true 03:28:38.916 [Lua] Lobby data difficulty = hardest 03:28:38.916 [Lua] Lobby data player_slot_1 = 0:0 03:28:38.916 [Lua] Lobby data player_slot_4 = 0:0 03:28:38.916 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:38.916 [Lua] Lobby data quick_game = true 03:28:38.916 [Lua] Lobby data country_code = US 03:28:38.916 [Lua] Lobby data matchmaking = true 03:28:38.916 [Lua] Lobby data power_level = 0 03:28:38.916 [Lua] Lobby data mission_id = dlc_portals 03:28:38.916 [Lua] Lobby data mechanism = adventure 03:28:38.917 [Lua] Lobby data player_slot_5 = 0:0 03:28:38.917 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:38.917 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:38.917 [Lua] Lobby data player_slot_3 = 0:0 03:28:38.917 [Lua] Lobby data eac_authorized = true 03:28:38.917 [Lua] Set lobby end. 03:28:38.917 [Lua] [Managers] Destroying manager group: 03:28:38.919 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 03:28:38.919 [Lua] [Gamestate] Enter StateIngame HOST 03:28:38.919 [Lua] [Managers] Calling function on all managers: 03:28:38.920 [Lua] <>level = dlc_portals<> 03:28:38.920 [Lua] Set lobby begin: 03:28:38.920 [Lua] Lobby data twitch_enabled = false 03:28:38.920 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:38.920 [Lua] Lobby data num_players = 1 03:28:38.920 [Lua] Lobby data difficulty_tweak = 0 03:28:38.921 [Lua] Lobby data host = 110000104a15d6b 03:28:38.921 [Lua] Lobby data matchmaking_type = 2 03:28:38.921 [Lua] Lobby data is_private = false 03:28:38.921 [Lua] Lobby data match_started = true 03:28:38.921 [Lua] Lobby data difficulty = hardest 03:28:38.922 [Lua] Lobby data player_slot_1 = 0:0 03:28:38.922 [Lua] Lobby data player_slot_4 = 0:0 03:28:38.922 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:38.922 [Lua] Lobby data quick_game = true 03:28:38.923 [Lua] Lobby data country_code = US 03:28:38.923 [Lua] Lobby data matchmaking = true 03:28:38.923 [Lua] Lobby data power_level = 0 03:28:38.923 [Lua] Lobby data mission_id = dlc_portals 03:28:38.923 [Lua] Lobby data mechanism = adventure 03:28:38.924 [Lua] Lobby data player_slot_5 = 0:0 03:28:38.924 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:38.924 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:38.924 [Lua] Lobby data player_slot_3 = 0:0 03:28:38.924 [Lua] Lobby data eac_authorized = true 03:28:38.924 [Lua] Set lobby end. 03:28:38.924 [Lua] [StateIngame] Server ingame 03:28:38.932 [Lua] Set lobby begin: 03:28:38.932 [Lua] Lobby data twitch_enabled = false 03:28:38.932 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:38.932 [Lua] Lobby data num_players = 1 03:28:38.932 [Lua] Lobby data difficulty_tweak = 0 03:28:38.932 [Lua] Lobby data host = 110000104a15d6b 03:28:38.932 [Lua] Lobby data matchmaking_type = 2 03:28:38.932 [Lua] Lobby data is_private = false 03:28:38.932 [Lua] Lobby data match_started = true 03:28:38.932 [Lua] Lobby data difficulty = hardest 03:28:38.933 [Lua] Lobby data player_slot_1 = 0:0 03:28:38.933 [Lua] Lobby data player_slot_4 = 0:0 03:28:38.933 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:38.933 [Lua] Lobby data quick_game = true 03:28:38.933 [Lua] Lobby data country_code = US 03:28:38.933 [Lua] Lobby data matchmaking = true 03:28:38.933 [Lua] Lobby data power_level = 0 03:28:38.933 [Lua] Lobby data mission_id = dlc_portals 03:28:38.933 [Lua] Lobby data mechanism = adventure 03:28:38.933 [Lua] Lobby data player_slot_5 = 0:0 03:28:38.933 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:38.933 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:38.934 [Lua] Lobby data player_slot_3 = 0:0 03:28:38.934 [Lua] Lobby data eac_authorized = true 03:28:38.934 [Lua] Set lobby end. 03:28:38.934 [Lua] [Matchmaking] register rpcs 03:28:38.934 [Lua] GameNetworkManager:init... creating game session 03:28:38.934 [Lua] Host GameSession.make_game_session_host with session: 03:28:38.934 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:28:38.934 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:28:38.934 [Lua] [GameNetworkManager] self.is_server = true 03:28:38.934 [Network] Setting artificial MTU limit to 65536 03:28:38.960 [Lua] Switching ConflictSettings: to: default 03:28:38.960 [Lua] pacing=default 03:28:38.960 [Lua] roaming=nil 03:28:38.960 [Lua] specials=default 03:28:38.960 [Lua] debug_color=maroon 03:28:38.960 [Lua] contained_breeds=nil 03:28:38.960 [Lua] pack_spawning=default 03:28:38.960 [Lua] disabled=false 03:28:38.960 [Lua] factions=nil 03:28:38.960 [Lua] boss=default 03:28:38.960 [Lua] horde=default 03:28:38.960 [Lua] name=default 03:28:38.960 [Lua] intensity=default 03:28:38.960 [Lua] --- 03:28:38.961 [Lua] [LevelAnalysis] set_random_seed( 3469122) 03:28:38.982 [Lua] [AIInterestPointSystem] Level Seed: 3469122 03:28:38.982 [Lua] 03:28:38.982 [Lua] [entity_system_bag] = table 03:28:38.982 [Lua] [entity_system_bag] = metatable 03:28:38.982 [Lua] [startup_data] = table 03:28:38.982 [Lua] [entity_manager] = table 03:28:38.982 [Lua] [entity_manager] = metatable 03:28:38.982 [Lua] [unit_spawner] = table 03:28:38.982 [Lua] [unit_spawner] = metatable 03:28:38.982 [Lua] [unit_storage] = table 03:28:38.982 [Lua] [unit_storage] = metatable 03:28:38.982 [Lua] [dice_keeper] = table 03:28:38.982 [Lua] [dice_keeper] = metatable 03:28:38.982 [Lua] [is_server] = true (boolean) 03:28:38.982 [Lua] [world] = [World] 03:28:38.982 [Lua] [system_api] = table 03:28:38.982 [Lua] [entity_system] = table 03:28:38.982 [Lua] [entity_system] = metatable 03:28:38.982 [Lua] [network_lobby] = table 03:28:38.982 [Lua] [network_lobby] = metatable 03:28:38.982 [Lua] [profile_synchronizer] = table 03:28:38.982 [Lua] [profile_synchronizer] = metatable 03:28:38.982 [Lua] [level_transition_handler] = table 03:28:38.982 [Lua] [level_transition_handler] = metatable 03:28:38.982 [Lua] [num_local_human_players] = 1 (number) 03:28:38.982 [Lua] [statistics_db] = table 03:28:38.982 [Lua] [statistics_db] = metatable 03:28:38.982 [Lua] [network_server] = table 03:28:38.982 [Lua] [network_server] = metatable 03:28:38.983 [Lua] [input_manager] = table 03:28:38.983 [Lua] [input_manager] = metatable 03:28:38.983 [Lua] [network_clock] = table 03:28:38.983 [Lua] [network_clock] = metatable 03:28:38.983 [Lua] [network_transmit] = table 03:28:38.983 [Lua] [network_transmit] = metatable 03:28:38.983 [Lua] [free_flight_manager] = table 03:28:38.983 [Lua] [free_flight_manager] = metatable 03:28:38.983 [Lua] [network_manager] = table 03:28:38.983 [Lua] [network_manager] = metatable 03:28:38.983 [Lua] [network_event_delegate] = table 03:28:38.983 [Lua] [network_event_delegate] = metatable 03:28:38.983 [Lua] 03:28:38.983 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:28:38.983 [Lua] ignoring extension VersusInteractObjectiveExtension 03:28:38.983 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:28:38.983 [Lua] ignoring extension VersusSocketObjectiveExtension 03:28:38.983 [Lua] ignoring extension VersusTargetObjectiveExtension 03:28:38.983 [Lua] ignoring extension VersusMissionObjectiveExtension 03:28:38.987 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:28:39.029 [Lua] [AchievementManager] Achievements using the steam platform 03:28:39.029 [Lua] PlayerManager:add_player player_1 03:28:39.141 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: temple_respawns 03:28:39.142 [Lua] respawn_unit_spawned with group id: respawns_crypt 03:28:39.142 [Lua] respawn_unit_spawned with group id: respawns_crypt 03:28:39.160 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 03:28:39.160 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 03:28:39.160 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 03:28:39.161 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 03:28:39.161 [Lua] respawn_unit_spawned with group id: end_respawns 03:28:39.161 [Lua] respawn_unit_spawned with group id: end_respawns 03:28:39.161 [Lua] respawn_unit_spawned with group id: end_respawns 03:28:39.162 [Lua] respawn_unit_spawned with group id: end_respawns 03:28:39.164 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 03:28:39.164 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 03:28:39.164 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 03:28:39.164 [Lua] [StateIngame] Level seed: 3469122 03:28:39.223 [Lua] [LevelAnalysis] set_random_seed( 3469122) 03:28:39.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:28:39.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:28:39.236 [Lua] [IngameUI] init 03:28:39.261 [SteamVoipClient] select_out(110000104a15d6b, off) 03:28:39.267 [Lua] cb_razer_chroma_setup 03:28:39.302 [Save] Saving `save_data` 03:28:39.312 [Save] Save done 03:28:39.339 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000C7DD860; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C7DD3E0; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000000C7DD4D0; parent_world_position = table: 000000000C7DD500; local_position = table: 000000000C7DD7D0; size = table: 000000000C7DD820; node = table: 000000000C7DD860 [3] scenegraph = table: 000000000C7DD3E0; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C7DD3E0; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000000C7DD3E0; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000016E3C3A0 [7] self = table: 0000000016E3C3A0; ingame_ui_context = table: 0000000017A32BC0; input_manager = table: 000000000D244410; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000016E3C3A0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [13] mod = table: 0000000016834920; error_prefix_data = table: 0000000016E3C360; func = [function] [14] self = table: 0000000016834920; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000016E3C210; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000016834920 [20] self = table: 000000000CC1B8B0; ingame_ui_context = table: 0000000017A32BC0 [21] self = table: 000000000CC1B8B0; params = table: 000000000FAA98E0; viewport_name = "player_1"; input_manager = table: 000000000D244410; input_source = table: 000000000BD1D980; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 00000000121C93A0; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000000AA5BD0; camera_system = table: 000000000BAC0A10; outline_system = table: 000000000BEA7E80; fade_system = table: 00000000177E5020; sound_sector_system = table: 000000000C96D930; sound_environment_system = table: 000000000CAB3920; event_manager = table: 000000000D30A7F0; level_key = "dlc_portals"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000017A32BC0 [22] self = table: 0000000003F95A60; new_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000003F95A60; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000003F95A60; parent = table: 0000000017A68BA0; start_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; profiling_debugging_enabled = true [25] self = table: 0000000003F95A60; parent = table: 0000000017A68BA0; start_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001A201B0; ingame_ui = table: 0000000016834920; definitions = table: 0000000016E3C410; input_manager = table: 000000000D244410; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000002DFA450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FA84880; menu_widgets = table: 00000000129FE510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001A201B0; ingame_ui = table: 0000000016834920; definitions = table: 0000000016E3C410; input_manager = table: 000000000D244410; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000002DFA450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000FA84880; menu_widgets = table: 00000000129FE510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000003ED0640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001A201B0; telemetry_time_view_enter = 0; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000FA5DF40; cutscene_system = table: 000000000A0DDBD0; text_popup_ui = table: 0000000011A67FA0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B109B20; ui_top_renderer = table: 000000001AF66410; camera_manager = table: 0000000011914AF0; _profile_requester = table: 00000000160336B0; ingame_ui_context = table: 0000000017A32BC0; views = table: 000000001244C410; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 00000000121C93A0; weave_onboarding = table: 0000000012584820; popup_handler = table: 0000000011A67DF0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012B326F0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000017A68BA0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EB9240; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; ingame_ui_context = table: 0000000017A32BC0; end_conditions_met = false; player = table: 00000000121C93A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012B326F0; [21] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000017A68BA0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EB9240; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; ingame_ui_context = table: 0000000017A32BC0; end_conditions_met = false; player = table: 00000000121C93A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012B326F0; [22] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [23] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [24] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [25] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000121580D0; network_server = table: 0000000012DBB120; entity_system = table: 00000000178D0B30; parent = table: 0000000000094E90; _level_flow_events = table: 00000000031B10D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; _debug_gui = [Gui]; network_transmit = table: 000000001259FDA0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000C93FD60; machines = table: 0000000003F95590; _quit_game = false; network_clock = table: 00000000169EBC70; _onclose_called = false; _lobby_host = table: 000000000CE4CF60; statistics_db = table: 0000000000EB9240; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000018A39E70; network_event_delegate = table: 0000000012B326F0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000019436D70; 03:28:39.342 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012932730; node_def = table: 000000000C7DD200; k = "offset"; v = table: 000000000C7DD2C0 [2] scenegraph = table: 00000000129326B0; scenegraph_def = table: 0000000002DFA3B0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C7DD200; parent_name = nil; local_position = table: 00000000129326E0; node = table: 0000000012932730 [3] scenegraph_def = table: 0000000002DFA3B0; scenegraph = table: 00000000129326B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C7DD200 [4] self = table: 0000000016E3C3A0 [5] self = table: 0000000016E3C3A0; ingame_ui_context = table: 0000000017A32BC0; input_manager = table: 000000000D244410; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000016E3C3A0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [11] mod = table: 0000000016834920; error_prefix_data = table: 0000000016E3C360; func = [function] [12] self = table: 0000000016834920; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000016E3C210; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000016834920 [18] self = table: 000000000CC1B8B0; ingame_ui_context = table: 0000000017A32BC0 [19] self = table: 000000000CC1B8B0; params = table: 000000000FAA98E0; viewport_name = "player_1"; input_manager = table: 000000000D244410; input_source = table: 000000000BD1D980; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 00000000121C93A0; stats_id = "110000104a15d6b:1"; entity_manager = table: 0000000000AA5BD0; camera_system = table: 000000000BAC0A10; outline_system = table: 000000000BEA7E80; fade_system = table: 00000000177E5020; sound_sector_system = table: 000000000C96D930; sound_environment_system = table: 000000000CAB3920; event_manager = table: 000000000D30A7F0; level_key = "dlc_portals"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000017A32BC0 [20] self = table: 0000000003F95A60; new_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000003F95A60; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000003F95A60; parent = table: 0000000017A68BA0; start_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; profiling_debugging_enabled = true [23] self = table: 0000000003F95A60; parent = table: 0000000017A68BA0; start_state = table: 0000000018BDAD60; params = table: 000000000FAA98E0; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000003F95A60 [25] self = table: 0000000017A68BA0; loading_context = table: 0000000019436D70; is_server = true; assert_on_leak = true; input_manager = table: 000000000D244410; level_key = "dlc_portals"; level_setting = table: 00000000002E7860; db = table: 0000000000EB9240; world = [World]; network_event_delegate = table: 0000000012B326F0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D30A7F0; level = [Level]; level_key = "dlc_portals"; level_seed = 3469122; checkpoint_data = nil; level_name = "levels/honduras_dlcs/penny/dlc_portals/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000000FAA98E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129FE510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001A201B0; ingame_ui = table: 0000000016834920; definitions = table: 0000000016E3C410; input_manager = table: 000000000D244410; wwise_world = [WwiseWorld]; render_settings = table: 0000000002DFA450; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FA84880; settings_list_size_y = 20310; ui_scenegraph = table: 000000000C7DD3E0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129FE510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001A201B0; ingame_ui = table: 0000000016834920; definitions = table: 0000000016E3C410; input_manager = table: 000000000D244410; wwise_world = [WwiseWorld]; render_settings = table: 0000000002DFA450; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FA84880; settings_list_size_y = 20310; ui_scenegraph = table: 000000000C7DD3E0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000003ED0640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000001A201B0; telemetry_time_view_enter = 0; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000FA5DF40; cutscene_system = table: 000000000A0DDBD0; text_popup_ui = table: 0000000011A67FA0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000B109B20; ui_top_renderer = table: 000000001AF66410; camera_manager = table: 0000000011914AF0; _profile_requester = table: 00000000160336B0; ingame_ui_context = table: 0000000017A32BC0; views = table: 000000001244C410; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 00000000121C93A0; weave_onboarding = table: 0000000012584820; popup_handler = table: 0000000011A67DF0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000012B326F0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000017A68BA0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EB9240; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; ingame_ui_context = table: 0000000017A32BC0; end_conditions_met = false; player = table: 00000000121C93A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012B326F0; [19] world_name = "level_world"; network_server = table: 0000000012DBB120; local_player_id = 1; parent = table: 0000000017A68BA0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EB9240; is_server = true; _lobby_host = table: 000000000CE4CF60; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; ingame_ui_context = table: 0000000017A32BC0; end_conditions_met = false; player = table: 00000000121C93A0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000012B326F0; [20] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [21] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [22] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [23] _params = table: 000000000FAA98E0; _profiling_debugging_enabled = true; _parent = table: 0000000017A68BA0; _state = table: 000000000CC1B8B0; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000121580D0; network_server = table: 0000000012DBB120; entity_system = table: 00000000178D0B30; parent = table: 0000000000094E90; _level_flow_events = table: 00000000031B10D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D244410; profile_synchronizer = table: 00000000169FE970; _debug_gui = [Gui]; network_transmit = table: 000000001259FDA0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000C93FD60; machines = table: 0000000003F95590; _quit_game = false; network_clock = table: 00000000169EBC70; _onclose_called = false; _lobby_host = table: 000000000CE4CF60; statistics_db = table: 0000000000EB9240; game_mode_key = "adventure"; level_key = "dlc_portals"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000018A39E70; network_event_delegate = table: 0000000012B326F0; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 0000000017A68BA0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000019436D70; 03:28:39.348 [Lua] completed 03:28:39.348 [Lua] completed 03:28:39.349 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:28:39.350 [Lua] Set lobby begin: 03:28:39.350 [Lua] Lobby data twitch_enabled = false 03:28:39.350 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:39.350 [Lua] Lobby data num_players = 1 03:28:39.350 [Lua] Lobby data difficulty_tweak = 0 03:28:39.350 [Lua] Lobby data host = 110000104a15d6b 03:28:39.350 [Lua] Lobby data matchmaking_type = 2 03:28:39.350 [Lua] Lobby data is_private = false 03:28:39.351 [Lua] Lobby data match_started = true 03:28:39.351 [Lua] Lobby data difficulty = hardest 03:28:39.351 [Lua] Lobby data player_slot_1 = 0:0 03:28:39.351 [Lua] Lobby data player_slot_4 = 0:0 03:28:39.351 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:39.351 [Lua] Lobby data quick_game = true 03:28:39.351 [Lua] Lobby data country_code = US 03:28:39.351 [Lua] Lobby data matchmaking = true 03:28:39.351 [Lua] Lobby data power_level = 835 03:28:39.351 [Lua] Lobby data mission_id = dlc_portals 03:28:39.351 [Lua] Lobby data mechanism = adventure 03:28:39.351 [Lua] Lobby data player_slot_5 = 0:0 03:28:39.352 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:39.352 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:39.352 [Lua] Lobby data player_slot_3 = 0:0 03:28:39.352 [Lua] Lobby data eac_authorized = true 03:28:39.352 [Lua] Set lobby end. 03:28:39.353 [Lua] Override Player Respawning inside_temple_spawn false 03:28:39.355 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:28:39.355 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:28:39.355 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:28:39.356 [Lua] CurrentConflictSettings default 03:28:39.356 [Lua] [ConflictDirector] conflict_director is ai_ready 03:28:39.359 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:28:39.359 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:28:39.371 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:28:39.371 [Lua] Forming navigation groups in one frame 03:28:39.371 [Lua] Forming navigation groups 03:28:39.416 [Lua] NavigationGroupManager -> calulation time A: 0.04500000000007276 03:28:40.172 [Lua] NavigationGroupManager -> calulation time B: 0.75499999999965439 03:28:40.172 [Lua] number of nav groups: 357 03:28:40.181 [Lua] number of refined nav groups : 228 03:28:40.193 [Lua] NavigationGroupManager -> calulation time C: 0.021000000000185537 03:28:40.193 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3527296930551529 Normalized coefficient: 1.6840003418141245 03:28:40.204 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.981305652891752 Normalized coefficient: 1.4342556794102601 03:28:40.212 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.013262656331063 Normalized coefficient: 1.049072434189263 03:28:40.219 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.035389595851301 Normalized coefficient: 1.2082492728113514 03:28:40.238 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 03:28:40.238 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 03:28:40.279 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 03:28:40.279 [Lua] [LevelAnalysis] This level has a total main-path length of 1475.658 meters. 03:28:40.279 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:28:40.280 [Lua] [LevelAnalysis] 03:28:40.280 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:28:40.280 [Lua] [LevelAnalysis] 03:28:40.280 [Lua] [LevelAnalysis] Terror events added: 03:28:40.280 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 03:28:40.280 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 03:28:40.280 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 03:28:40.280 [Lua] NORMAL PATROL MAIN PATH 929.00347900390625 03:28:40.280 [Lua] [waypoints] = table 03:28:40.280 [Lua] [astar_points] = table 03:28:40.280 [Lua] [travel_dist] = 929.29114693403244 (number) 03:28:40.280 [Lua] [one_directional] = true (boolean) 03:28:40.280 [Lua] [id] = boss_8 (string) 03:28:40.280 [Lua] ----> using boss spline path! 03:28:40.280 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_chaos_spline_patrol 45 table: 0000000017B02A40 03:28:40.280 [Lua] [LevelAnalysis] num_event_places_f: 0.95043871053059892 , num_event_places: 0 , trailing_event_fraction: 0.95043871053059892 , num_events: 1 03:28:40.280 [Lua] [LevelAnalysis] Level path distance: 1475.6580657958984 03:28:40.280 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1475.6580657958984 forbidden_dist: -1375.6580657958984 03:28:40.280 [Lua] [LevelAnalysis] wanted_distance: 100.08197334854714 03:28:40.280 [Lua] [LevelAnalysis] Terror events added: 03:28:40.280 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:28:40.280 [Lua] Adding main path event: Vector3Box(-313.13, 194.48, -73.199) rare_event_loot_rat 45 table: 0000000017B03470 03:28:40.281 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:28:40.286 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:28:40.293 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 03:28:40.297 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:28:40.299 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:28:40.305 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:28:40.305 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 03:28:40.305 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:28:40.306 [Lua] [Managers] Calling function on all managers: 03:28:40.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:28:40.306 [Save] Loading `ut_tweaks_presets` 03:28:40.308 [Save] Load done 03:28:40.334 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:28:40.334 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:28:40.343 [Lua] player (110000104a15d6b,2) was put into party 1 03:28:40.366 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 03:28:40.366 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 03:28:40.366 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 03:28:40.367 [Lua] player (110000104a15d6b,3) was put into party 1 03:28:40.394 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 03:28:40.394 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=79 03:28:40.394 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:3) to profile(5) career(1) 03:28:40.395 [Lua] player (110000104a15d6b,4) was put into party 1 03:28:40.426 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 03:28:40.426 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=81 03:28:40.426 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:28:40.698 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 03:28:40.699 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 03:28:40.699 [Lua] [GameNetworkManager] destroying game object with go_id=80 03:28:40.699 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:28:40.699 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:28:40.703 [Lua] player (110000104a15d6b,4) was put into party 1 03:28:40.742 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 03:28:40.742 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=83 03:28:40.742 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:28:40.761 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:28:40.761 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:28:40.985 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:28:40.985 [Lua] [PackageManager] Force_load: wwise/crossbow 03:28:40.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:28:41.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:28:41.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:28:41.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:28:42.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:28:42.085 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:28:42.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:28:42.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:28:42.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:28:42.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:28:42.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:28:42.533 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:28:42.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:28:42.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:28:42.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:28:42.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:28:42.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:28:42.688 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:28:42.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:28:42.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:28:42.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:28:42.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:28:42.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:28:42.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:28:42.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:28:42.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:28:42.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:28:42.907 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:28:43.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:28:43.175 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:28:43.176 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:28:43.276 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:28:43.276 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:28:43.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:28:43.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:28:43.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:28:43.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:28:43.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:28:43.584 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:28:43.585 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:28:43.652 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:28:43.652 [Lua] [PackageManager] Force_load: wwise/handgun 03:28:43.652 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:28:43.753 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:28:43.753 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:28:43.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:28:43.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:28:43.998 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:28:43.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:28:44.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:28:44.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:28:44.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:28:44.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:28:44.356 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:28:44.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:28:44.420 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:28:44.420 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:28:44.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:28:44.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:28:44.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:28:44.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:28:44.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:28:44.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:28:44.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:28:44.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:28:44.837 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:28:44.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:28:45.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:28:45.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:28:45.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:28:45.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:28:45.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:28:45.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:28:46.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:28:46.322 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:28:46.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:28:46.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:28:46.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:28:46.420 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:28:46.515 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:28:46.515 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:28:46.516 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:28:46.754 [Window] Window => active 03:28:46.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:28:46.780 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:28:46.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:28:46.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:28:46.905 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:28:46.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:28:46.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:28:46.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:28:46.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:28:48.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:28:48.118 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:28:48.119 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:28:48.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:28:48.906 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:28:48.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:28:48.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:28:48.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:28:48.956 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:28:49.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:28:49.058 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:28:49.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:28:49.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:28:49.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:28:49.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:28:49.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:28:49.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:28:49.473 [Lua] test 03:28:49.473 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 03:28:49.478 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:49.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 03:28:49.479 [Lua] test 03:28:49.479 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 3 03:28:49.483 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:49.483 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 03:28:49.484 [Lua] test 03:28:49.484 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 4 03:28:49.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:49.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 03:28:49.493 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-343.777, 280.876, -74.0312), Vector4(0, 0, 0.944887, 0.327396)) 03:28:49.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:49.499 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:28:49.499 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:28:49.499 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=91 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15f17650 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15f17650 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b1c6950 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b1c6950 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00fc6200 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00fc6200 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x029e4d60 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x029e4d60 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b1c6800 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b1c6800 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17986b60 03:28:49.509 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17986b60 03:28:49.980 [Lua] StateInGameRunning:_game_actually_starts() 03:28:49.980 [Lua] ################################################################################################################# 03:28:49.980 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:28:49.980 [Lua] ################################################################################################################# 03:28:49.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 03:28:49.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 03:28:50.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 03:28:50.115 [Lua] Commit load time data 03:28:51.928 [Lua] [IngameUI] menu view on_enter ingame_menu 03:28:53.698 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:28:54.088 [Lua] PopupManager:query_result returned result: leave_game 03:28:54.115 [Lua] [Matchmaking] Doing transition leave_game from UI 03:28:54.115 [Lua] TRANSITION leave_game nil nil 03:28:54.115 [Lua] [GameNetworkManager] Leaving game... 03:28:54.115 [Lua] [GameNetworkManager] Shutting down game session host. 03:28:54.115 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:28:54.115 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:28:54.115 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=17.09 03:28:54.115 [Lua] [IngameUI] menu view on_exit ingame_menu 03:28:54.135 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:28:54.233 [Lua] Set lobby begin: 03:28:54.233 [Lua] Lobby data twitch_enabled = false 03:28:54.233 [Lua] Lobby data selected_mission_id = dlc_portals 03:28:54.233 [Lua] Lobby data num_players = 1 03:28:54.233 [Lua] Lobby data difficulty_tweak = 0 03:28:54.233 [Lua] Lobby data host = 110000104a15d6b 03:28:54.233 [Lua] Lobby data matchmaking_type = 2 03:28:54.233 [Lua] Lobby data is_private = false 03:28:54.234 [Lua] Lobby data match_started = true 03:28:54.234 [Lua] Lobby data difficulty = hardest 03:28:54.234 [Lua] Lobby data player_slot_1 = 0:0 03:28:54.234 [Lua] Lobby data player_slot_4 = 0:0 03:28:54.234 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:28:54.234 [Lua] Lobby data quick_game = true 03:28:54.234 [Lua] Lobby data country_code = US 03:28:54.234 [Lua] Lobby data matchmaking = true 03:28:54.234 [Lua] Lobby data power_level = 0 03:28:54.234 [Lua] Lobby data mission_id = dlc_portals 03:28:54.234 [Lua] Lobby data mechanism = adventure 03:28:54.235 [Lua] Lobby data player_slot_5 = 0:0 03:28:54.235 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:28:54.235 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:54.235 [Lua] Lobby data player_slot_3 = 0:0 03:28:54.235 [Lua] Lobby data eac_authorized = true 03:28:54.235 [Lua] Set lobby end. 03:28:56.130 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:28:56.130 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:28:56.130 [Lua] [Managers] Calling function on all managers: 03:28:56.131 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:28:56.131 [Lua] Clearing all global lookup lists 03:28:56.131 [Lua] [IngamePlayerListUI] - Destroy 03:28:56.131 [Lua] [GamePadEquipmentUI] - Destroy 03:28:56.131 [Lua] [EquipmentUI] - Destroy 03:28:56.131 [Lua] [GamePadAbilityUI] - Destroy 03:28:56.131 [Lua] [AbilityUI] - Destroy 03:28:56.133 [Lua] [IngameUI] destroy 03:28:56.133 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 03:28:56.133 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 3 03:28:56.133 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 03:28:56.355 [Lua] [Managers] Destroying manager group: 03:28:56.370 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:28:56.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:28:56.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:28:56.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:28:56.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:28:56.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:28:56.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:28:56.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:28:56.652 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:28:56.653 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:28:56.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:28:56.660 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:28:56.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:28:56.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:28:56.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:28:56.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:28:56.672 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:28:56.677 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:28:56.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:28:56.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:28:56.689 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:28:56.700 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:28:56.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:28:56.712 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:28:56.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:28:56.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:28:56.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:28:56.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:28:56.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:28:56.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:28:56.770 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:28:56.770 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:28:56.770 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:28:56.771 [Lua] [Matchmaking] unregister rpcs 03:28:56.771 [Lua] [Matchmaking] destroying 03:28:56.771 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:28:56.771 [Lua] [ChatManager] Unregistering channel 1 03:28:56.771 [Lua] [EnemyPackageLoader] network_context_destroyed 03:28:56.771 [Lua] [PartyManager] network_context_destroyed 03:28:56.771 [Lua] [GameMechanismManager] network_context_destroyed 03:28:56.771 [SteamVoip] Leaving room cb203795d0c423f0 03:28:56.771 [SteamVoipClient] select_out(110000104a15d6b, off) 03:28:56.771 [SteamVoip] Destroying room cb203795d0c423f0 03:28:56.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 03:28:56.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 03:28:56.772 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:28:56.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 03:28:56.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 03:28:56.780 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 03:28:56.781 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 03:28:56.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 03:28:56.782 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 03:28:56.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:28:56.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 03:28:56.785 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:28:56.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 03:28:56.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 03:28:56.786 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 03:28:56.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 03:28:56.787 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:28:56.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 03:28:56.796 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 03:28:56.797 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 03:28:56.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 03:28:56.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 03:28:56.805 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 03:28:56.809 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 03:28:56.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 03:28:56.809 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 03:28:56.810 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:28:56.810 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 03:28:56.811 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 03:28:56.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 03:28:56.811 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:28:56.812 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 03:28:56.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 03:28:56.813 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 03:28:56.813 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:28:56.825 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 03:28:56.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 03:28:56.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 03:28:56.826 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 03:28:56.827 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:28:56.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 03:28:56.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer 03:28:56.828 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 03:28:56.853 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:28:56.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 03:28:56.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 03:28:56.854 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 03:28:56.863 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 03:28:56.864 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 03:28:56.865 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 03:28:56.865 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 03:28:56.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:28:56.866 [EACServer] [22:28:56:865][Windows][EAC Server] [Info][Destroy] Called 03:28:56.870 [Lua] [LobbyHost] Destroying 03:28:56.871 [Lua] ############### UNLOADING PACKAGES ############### 03:28:56.871 [Lua] [Managers] Calling function on all managers: 03:28:56.871 [Lua] [Managers] Destroying manager group: 03:28:56.871 [Lua] [Gamestate] Enter state StateLoading 03:28:56.873 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:28:56.874 [Lua] [LobbyManager] Setting up network options 03:28:56.874 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:28:56.874 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:28:56.874 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:28:56.874 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:28:56.874 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:28:56.874 [Lua] LobbyManager:setup_network_options server_port: 27015 03:28:56.874 [Lua] registering RPCs 03:28:56.874 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:28:56.874 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:28:56.874 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:28:56.874 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:28:56.874 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:28:56.874 [Lua] [LevelTransitionHandler] promote_next_level_data 03:28:56.874 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:28:56.874 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:28:56.875 [Umbra] Unload tome 03:28:57.015 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, dlc_portals 03:28:57.015 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 03:28:57.015 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 03:28:57.015 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 03:28:57.015 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 03:28:57.015 [SteamVoip] Creating room da2eeca61f511bcd 03:28:57.015 [SteamVoip] Joining room da2eeca61f511bcd 03:28:57.016 [EAC] EAC server 110000104a15d6b is initializing 03:28:57.031 [EAC] Server is also client 110000104a15d6b 03:28:57.031 [EACServer] [22:28:57:031][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 03:28:57.031 [Lua] ### Created peer state machine for 110000104a15d6b 03:28:57.031 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:28:57.031 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:28:57.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:28:57.067 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:28:57.067 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:28:57.067 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:28:57.067 [Lua] Set lobby begin: 03:28:57.067 [Lua] Set lobby end. 03:28:57.067 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 03:28:57.067 [Lua] [LobbyHost] Changed state from 0 to creating 03:28:57.072 [Lua] [LobbyHost] Changed state from creating to joined 03:28:57.073 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:28:57.073 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:28:57.073 [Lua] [ChatManager] Registering channel 1 03:28:57.073 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:28:57.073 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:28:57.073 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:28:57.133 [Lua] [NetworkServer] Changing num_players from nil to 1 03:28:57.133 [Lua] Players: 1 03:28:57.133 [Lua] Set lobby begin: 03:28:57.133 [Lua] Lobby data mission_id = inn_level 03:28:57.134 [Lua] Lobby data mechanism = adventure 03:28:57.134 [Lua] Lobby data matchmaking_type = 3 03:28:57.134 [Lua] Lobby data eac_authorized = true 03:28:57.135 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:28:57.135 [Lua] Lobby data selected_mission_id = inn_level 03:28:57.135 [Lua] Lobby data num_players = 1 03:28:57.135 [Lua] Lobby data matchmaking = false 03:28:57.135 [Lua] Set lobby end. 03:28:57.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:28:57.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:28:57.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 03:28:57.978 [Window] Window => inactive 03:28:58.138 [Lua] player (110000104a15d6b,1) was put into party 0 03:28:58.138 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 03:28:58.138 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 03:28:58.138 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:28:58.138 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:28:58.149 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 03:29:00.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 03:29:00.976 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 03:29:00.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:29:09.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:29:09.944 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:29:09.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:29:09.977 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:29:10.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:29:10.028 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:29:10.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:29:10.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:29:10.164 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:29:10.182 [Lua] [LevelTransitionHandler] Level load completed! 03:29:10.182 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:29:10.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:29:10.187 [Lua] checking dlc's against conflict directors 03:29:10.187 [Lua] number of factions to include 2 03:29:10.187 [Lua] Updated list weights for random: 03:29:10.187 [Lua] skaven, 0.42 (0.00-0.42) 03:29:10.187 [Lua] chaos, 0.42 (0.42-0.83) 03:29:10.187 [Lua] beastmen, 0.17 (0.83-1.00) 03:29:10.187 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:29:10.187 [Lua] Updated list weights for random: 03:29:10.187 [Lua] beastmen, 0.29 (0.00-0.29) 03:29:10.187 [Lua] chaos, 0.71 (0.29-1.00) 03:29:10.187 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:29:10.187 [Lua] number of factions added 2 03:29:10.187 [Lua] --- --- --- 03:29:10.187 [Lua] Starting... difficulty 'normal' 03:29:10.187 [Lua] These are the starting conflict directors: 03:29:10.187 [Lua] inn_level 03:29:10.187 [Lua] --- --- --- 03:29:10.187 [Lua] 03:29:10.187 [Lua] DONE! Found the following directors: 03:29:10.187 [Lua] (free: 35), Master hash is: 03:29:10.187 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:29:10.188 [Lua] load_startup_enemy_packages: -------------- 03:29:10.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:29:10.188 [Lua] critter_rat 03:29:10.199 [Lua] ### Sending rpc_level_loaded 03:29:10.199 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:29:10.199 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:29:10.216 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:29:10.216 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:29:10.233 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:29:10.233 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:29:10.233 [Lua] ### Sending rpc_level_loaded 03:29:10.233 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:29:10.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:29:10.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:29:10.252 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:29:10.252 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:29:10.252 [Lua] Starting async level spawning of levels/inn/world 03:29:10.253 [Umbra] Init version: 3.4.15 :: 16 threads 03:29:10.835 [Lua] Async level spawning done 03:29:10.835 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:29:11.813 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:29:11.813 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:29:11.813 [Lua] Set lobby begin: 03:29:11.813 [Lua] Lobby data selected_mission_id = inn_level 03:29:11.814 [Lua] Lobby data num_players = 1 03:29:11.814 [Lua] Lobby data matchmaking = false 03:29:11.814 [Lua] Lobby data host = 110000104a15d6b 03:29:11.814 [Lua] Lobby data mission_id = inn_level 03:29:11.814 [Lua] Lobby data matchmaking_type = 3 03:29:11.815 [Lua] Lobby data country_code = US 03:29:11.815 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:11.815 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:11.815 [Lua] Lobby data mechanism = adventure 03:29:11.815 [Lua] Lobby data eac_authorized = true 03:29:11.815 [Lua] Set lobby end. 03:29:11.815 [Lua] [Managers] Destroying manager group: 03:29:11.817 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:29:11.817 [Lua] [Gamestate] Enter StateIngame HOST 03:29:11.817 [Lua] [Managers] Calling function on all managers: 03:29:11.817 [Lua] <>level = inn_level<> 03:29:11.817 [Lua] Set lobby begin: 03:29:11.817 [Lua] Lobby data selected_mission_id = inn_level 03:29:11.817 [Lua] Lobby data num_players = 1 03:29:11.817 [Lua] Lobby data matchmaking = false 03:29:11.818 [Lua] Lobby data host = 110000104a15d6b 03:29:11.818 [Lua] Lobby data mission_id = inn_level 03:29:11.818 [Lua] Lobby data matchmaking_type = 3 03:29:11.818 [Lua] Lobby data country_code = US 03:29:11.818 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:11.818 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:11.818 [Lua] Lobby data mechanism = adventure 03:29:11.818 [Lua] Lobby data eac_authorized = true 03:29:11.818 [Lua] Set lobby end. 03:29:11.818 [Lua] [StateIngame] Server ingame 03:29:11.824 [Lua] Set lobby begin: 03:29:11.824 [Lua] Lobby data difficulty = normal 03:29:11.824 [Lua] Lobby data selected_mission_id = inn_level 03:29:11.824 [Lua] Lobby data difficulty_tweak = 0 03:29:11.825 [Lua] Lobby data num_players = 1 03:29:11.825 [Lua] Lobby data matchmaking = false 03:29:11.825 [Lua] Lobby data host = 110000104a15d6b 03:29:11.825 [Lua] Lobby data mission_id = inn_level 03:29:11.826 [Lua] Lobby data matchmaking_type = 3 03:29:11.826 [Lua] Lobby data country_code = US 03:29:11.826 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:11.826 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:11.827 [Lua] Lobby data mechanism = adventure 03:29:11.827 [Lua] Lobby data eac_authorized = true 03:29:11.827 [Lua] Set lobby end. 03:29:11.827 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:29:11.827 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:29:11.827 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:29:11.827 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:29:11.827 [Lua] [Matchmaking] initializing 03:29:11.827 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:29:11.827 [Lua] [Matchmaking] register rpcs 03:29:11.828 [Lua] GameNetworkManager:init... creating game session 03:29:11.828 [Lua] Host GameSession.make_game_session_host with session: 03:29:11.828 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:29:11.828 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:29:11.828 [Lua] [GameNetworkManager] self.is_server = true 03:29:11.828 [Network] Setting artificial MTU limit to 65536 03:29:11.853 [Lua] Switching ConflictSettings: to: inn_level 03:29:11.853 [Lua] pacing=disabled 03:29:11.853 [Lua] roaming=nil 03:29:11.853 [Lua] disabled=false 03:29:11.853 [Lua] pack_spawning=disabled 03:29:11.853 [Lua] contained_breeds=nil 03:29:11.853 [Lua] boss=disabled 03:29:11.853 [Lua] horde=disabled 03:29:11.853 [Lua] specials=disabled 03:29:11.853 [Lua] name=inn_level 03:29:11.853 [Lua] intensity=disabled 03:29:11.853 [Lua] --- 03:29:11.853 [Lua] [LevelAnalysis] set_random_seed( 0) 03:29:11.859 [Lua] [AIInterestPointSystem] Level Seed: 0 03:29:11.859 [Lua] 03:29:11.859 [Lua] [entity_system_bag] = table 03:29:11.859 [Lua] [entity_system_bag] = metatable 03:29:11.859 [Lua] [startup_data] = table 03:29:11.859 [Lua] [entity_manager] = table 03:29:11.859 [Lua] [entity_manager] = metatable 03:29:11.859 [Lua] [unit_spawner] = table 03:29:11.859 [Lua] [unit_spawner] = metatable 03:29:11.859 [Lua] [unit_storage] = table 03:29:11.859 [Lua] [unit_storage] = metatable 03:29:11.859 [Lua] [dice_keeper] = table 03:29:11.859 [Lua] [dice_keeper] = metatable 03:29:11.859 [Lua] [is_server] = true (boolean) 03:29:11.860 [Lua] [world] = [World] 03:29:11.860 [Lua] [system_api] = table 03:29:11.860 [Lua] [entity_system] = table 03:29:11.860 [Lua] [entity_system] = metatable 03:29:11.860 [Lua] [network_lobby] = table 03:29:11.860 [Lua] [network_lobby] = metatable 03:29:11.860 [Lua] [profile_synchronizer] = table 03:29:11.860 [Lua] [profile_synchronizer] = metatable 03:29:11.860 [Lua] [level_transition_handler] = table 03:29:11.860 [Lua] [level_transition_handler] = metatable 03:29:11.860 [Lua] [num_local_human_players] = 1 (number) 03:29:11.860 [Lua] [statistics_db] = table 03:29:11.860 [Lua] [statistics_db] = metatable 03:29:11.860 [Lua] [network_server] = table 03:29:11.860 [Lua] [network_server] = metatable 03:29:11.860 [Lua] [input_manager] = table 03:29:11.860 [Lua] [input_manager] = metatable 03:29:11.860 [Lua] [network_clock] = table 03:29:11.860 [Lua] [network_clock] = metatable 03:29:11.860 [Lua] [network_transmit] = table 03:29:11.860 [Lua] [network_transmit] = metatable 03:29:11.860 [Lua] [free_flight_manager] = table 03:29:11.860 [Lua] [free_flight_manager] = metatable 03:29:11.860 [Lua] [network_manager] = table 03:29:11.860 [Lua] [network_manager] = metatable 03:29:11.860 [Lua] [network_event_delegate] = table 03:29:11.860 [Lua] [network_event_delegate] = metatable 03:29:11.860 [Lua] 03:29:11.860 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:29:11.860 [Lua] ignoring extension VersusInteractObjectiveExtension 03:29:11.860 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:29:11.860 [Lua] ignoring extension VersusSocketObjectiveExtension 03:29:11.860 [Lua] ignoring extension VersusTargetObjectiveExtension 03:29:11.860 [Lua] ignoring extension VersusMissionObjectiveExtension 03:29:11.861 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:29:11.872 [Lua] [AchievementManager] Achievements using the steam platform 03:29:11.873 [Lua] PlayerManager:add_player player_1 03:29:11.975 [Lua] [StateIngame] Level seed: 0 03:29:11.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:29:11.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:29:11.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:29:11.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:29:11.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:29:11.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:29:11.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:29:11.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:29:11.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:29:11.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:29:11.992 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:29:11.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:29:11.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:29:11.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:29:11.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:29:11.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:29:11.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:29:11.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:29:11.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:29:12.001 [Lua] [LevelAnalysis] set_random_seed( 0) 03:29:12.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:29:12.008 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:29:12.009 [Lua] [IngameUI] init 03:29:12.045 [SteamVoipClient] select_out(110000104a15d6b, off) 03:29:12.053 [Lua] cb_razer_chroma_setup 03:29:12.092 [Save] Saving `save_data` 03:29:12.102 [Save] Save done 03:29:12.135 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001188E870; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000001AEAD130; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000001188E4E0; parent_world_position = table: 000000001188E510; local_position = table: 000000001188E7E0; size = table: 000000001188E830; node = table: 000000001188E870 [3] scenegraph = table: 000000001AEAD130; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001AEAD130; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000001AEAD130; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 000000000299BDB0 [7] self = table: 000000000299BDB0; ingame_ui_context = table: 0000000004DD80E0; input_manager = table: 00000000179C56D0; world = [World] [8] self = table: 000000001A15D270; object = table: 000000000299BDB0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000017A1DAF0; error_prefix_data = table: 000000000299BD70; func = [function] [14] self = table: 0000000017A1DAF0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000BD816C0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000017A1DAF0 [20] self = table: 00000000118E1B50; ingame_ui_context = table: 0000000004DD80E0 [21] self = table: 00000000118E1B50; params = table: 000000000BD259A0; viewport_name = "player_1"; input_manager = table: 00000000179C56D0; input_source = table: 00000000012C9650; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000242E360; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000CC87770; camera_system = table: 000000000A554B10; outline_system = table: 0000000015FFA5D0; fade_system = table: 000000000DEBC340; sound_sector_system = table: 000000000A0C2320; sound_environment_system = table: 00000000160316D0; event_manager = table: 000000000D070C00; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004DD80E0 [22] self = table: 00000000118E1B20; new_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000118E1B20; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 00000000118E1B20; parent = table: 00000000041D8EC0; start_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; profiling_debugging_enabled = true [25] self = table: 00000000118E1B20; parent = table: 00000000041D8EC0; start_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DEAB2A0; ingame_ui = table: 0000000017A1DAF0; definitions = table: 000000000299BE20; input_manager = table: 00000000179C56D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000299BF60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000013D24530; menu_widgets = table: 000000000D3192A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DEAB2A0; ingame_ui = table: 0000000017A1DAF0; definitions = table: 000000000299BE20; input_manager = table: 00000000179C56D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000299BF60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000013D24530; menu_widgets = table: 000000000D3192A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000015E371F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DEAB2A0; telemetry_time_view_enter = 0; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000A0FD740; cutscene_system = table: 00000000162C1560; text_popup_ui = table: 000000001230BB80; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001AF6C580; world = [World]; camera_manager = table: 000000000111F130; _profile_requester = table: 000000000A468A10; ingame_ui_context = table: 0000000004DD80E0; _fps_cooldown = 0; views = table: 000000001290A3D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012CB10D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000242E360; weave_onboarding = table: 0000000014B3FA90; popup_handler = table: 000000001230B9D0; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000DB47090; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000000A474130; local_player_id = 1; parent = table: 00000000041D8EC0; _booted_eac_untrusted = false; statistics_db = table: 000000000BE91330; is_server = true; _lobby_host = table: 00000000168CA250; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; is_in_inn = true; ingame_ui_context = table: 0000000004DD80E0; end_conditions_met = false; player = table: 000000000242E360; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000DB47090; [21] world_name = "level_world"; network_server = table: 000000000A474130; local_player_id = 1; parent = table: 00000000041D8EC0; _booted_eac_untrusted = false; statistics_db = table: 000000000BE91330; is_server = true; _lobby_host = table: 00000000168CA250; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; is_in_inn = true; ingame_ui_context = table: 0000000004DD80E0; end_conditions_met = false; player = table: 000000000242E360; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000DB47090; [22] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [23] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [24] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [25] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000018A39C40; network_server = table: 000000000A474130; entity_system = table: 0000000017A76020; parent = table: 0000000000094E90; _level_flow_events = table: 000000001699D6E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000016D4E190; machines = table: 000000000BD25930; network_event_delegate = table: 000000000DB47090; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000A4AE580; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000BE91330; _lobby_host = table: 00000000168CA250; dice_keeper = table: 0000000012AC4D30; network_clock = table: 000000000C9C6560; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 000000000CB25C40; 03:29:12.137 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000A46C430; node_def = table: 00000000165CFCD0; k = "offset"; v = table: 00000000165CFD90 [2] scenegraph = table: 000000000A46C3B0; scenegraph_def = table: 000000000299BEC0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000165CFCD0; parent_name = nil; local_position = table: 000000000A46C3E0; node = table: 000000000A46C430 [3] scenegraph_def = table: 000000000299BEC0; scenegraph = table: 000000000A46C3B0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000165CFCD0 [4] self = table: 000000000299BDB0 [5] self = table: 000000000299BDB0; ingame_ui_context = table: 0000000004DD80E0; input_manager = table: 00000000179C56D0; world = [World] [6] self = table: 000000001A15D270; object = table: 000000000299BDB0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000017A1DAF0; error_prefix_data = table: 000000000299BD70; func = [function] [12] self = table: 0000000017A1DAF0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000BD816C0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000017A1DAF0 [18] self = table: 00000000118E1B50; ingame_ui_context = table: 0000000004DD80E0 [19] self = table: 00000000118E1B50; params = table: 000000000BD259A0; viewport_name = "player_1"; input_manager = table: 00000000179C56D0; input_source = table: 00000000012C9650; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000242E360; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000CC87770; camera_system = table: 000000000A554B10; outline_system = table: 0000000015FFA5D0; fade_system = table: 000000000DEBC340; sound_sector_system = table: 000000000A0C2320; sound_environment_system = table: 00000000160316D0; event_manager = table: 000000000D070C00; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004DD80E0 [20] self = table: 00000000118E1B20; new_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000118E1B20; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 00000000118E1B20; parent = table: 00000000041D8EC0; start_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; profiling_debugging_enabled = true [23] self = table: 00000000118E1B20; parent = table: 00000000041D8EC0; start_state = table: 0000000018BDAD60; params = table: 000000000BD259A0; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 00000000118E1B20 [25] self = table: 00000000041D8EC0; loading_context = table: 000000000CB25C40; is_server = true; assert_on_leak = true; input_manager = table: 00000000179C56D0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 000000000BE91330; world = [World]; network_event_delegate = table: 000000000DB47090; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D070C00; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000000BD259A0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D3192A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DEAB2A0; ingame_ui = table: 0000000017A1DAF0; definitions = table: 000000000299BE20; input_manager = table: 00000000179C56D0; wwise_world = [WwiseWorld]; render_settings = table: 000000000299BF60; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000013D24530; settings_list_size_y = 20310; ui_scenegraph = table: 000000001AEAD130; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D3192A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DEAB2A0; ingame_ui = table: 0000000017A1DAF0; definitions = table: 000000000299BE20; input_manager = table: 00000000179C56D0; wwise_world = [WwiseWorld]; render_settings = table: 000000000299BF60; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000013D24530; settings_list_size_y = 20310; ui_scenegraph = table: 000000001AEAD130; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000015E371F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DEAB2A0; telemetry_time_view_enter = 0; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000A0FD740; cutscene_system = table: 00000000162C1560; text_popup_ui = table: 000000001230BB80; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001AF6C580; world = [World]; camera_manager = table: 000000000111F130; _profile_requester = table: 000000000A468A10; ingame_ui_context = table: 0000000004DD80E0; _fps_cooldown = 0; views = table: 000000001290A3D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012CB10D0; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000242E360; weave_onboarding = table: 0000000014B3FA90; popup_handler = table: 000000001230B9D0; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000DB47090; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000000A474130; local_player_id = 1; parent = table: 00000000041D8EC0; _booted_eac_untrusted = false; statistics_db = table: 000000000BE91330; is_server = true; _lobby_host = table: 00000000168CA250; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; is_in_inn = true; ingame_ui_context = table: 0000000004DD80E0; end_conditions_met = false; player = table: 000000000242E360; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000DB47090; [19] world_name = "level_world"; network_server = table: 000000000A474130; local_player_id = 1; parent = table: 00000000041D8EC0; _booted_eac_untrusted = false; statistics_db = table: 000000000BE91330; is_server = true; _lobby_host = table: 00000000168CA250; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; is_in_inn = true; ingame_ui_context = table: 0000000004DD80E0; end_conditions_met = false; player = table: 000000000242E360; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000DB47090; [20] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [21] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [22] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [23] _params = table: 000000000BD259A0; _profiling_debugging_enabled = true; _parent = table: 00000000041D8EC0; _state = table: 00000000118E1B50; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000018A39C40; network_server = table: 000000000A474130; entity_system = table: 0000000017A76020; parent = table: 0000000000094E90; _level_flow_events = table: 000000001699D6E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000179C56D0; profile_synchronizer = table: 0000000017B9B450; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000016D4E190; machines = table: 000000000BD25930; network_event_delegate = table: 000000000DB47090; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 000000000A4AE580; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000BE91330; _lobby_host = table: 00000000168CA250; dice_keeper = table: 0000000012AC4D30; network_clock = table: 000000000C9C6560; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000041D8EC0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 000000000CB25C40; 03:29:12.151 [Lua] completed 03:29:12.151 [Lua] completed 03:29:12.151 [Lua] completed 03:29:12.151 [Lua] completed 03:29:12.178 [Lua] completed 03:29:12.179 [Lua] completed 03:29:12.182 [Lua] [Matchmaking] Cancelling matchmaking 03:29:12.182 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:29:12.182 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:29:12.183 [Lua] Set lobby begin: 03:29:12.183 [Lua] Lobby data difficulty = normal 03:29:12.183 [Lua] Lobby data selected_mission_id = inn_level 03:29:12.183 [Lua] Lobby data power_level = 0 03:29:12.183 [Lua] Lobby data difficulty_tweak = 0 03:29:12.183 [Lua] Lobby data num_players = 1 03:29:12.183 [Lua] Lobby data matchmaking = false 03:29:12.183 [Lua] Lobby data host = 110000104a15d6b 03:29:12.183 [Lua] Lobby data mission_id = inn_level 03:29:12.183 [Lua] Lobby data matchmaking_type = 3 03:29:12.183 [Lua] Lobby data country_code = US 03:29:12.184 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:12.184 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:12.184 [Lua] Lobby data mechanism = adventure 03:29:12.184 [Lua] Lobby data eac_authorized = true 03:29:12.184 [Lua] Set lobby end. 03:29:12.185 [Flow] complete_skittergate_legend true 03:29:12.185 [Flow] complete_all_helmgart_levels_recruit true 03:29:12.188 [Flow] WitchHunterLevel:35 03:29:12.188 [Flow] LeaderYes 03:29:12.188 [Flow] ALL PC XP:304250 03:29:12.188 [Flow] Has "bogenhafen" DLC:true 03:29:12.188 [Flow] WH XP:60850 03:29:12.188 [Flow] Number of crafted items:5100 03:29:12.188 [Flow] Has "pre_order" DLC:true 03:29:12.188 [Flow] Sum of Powe Levels:1500 03:29:12.188 [Flow] lodestone diff 1:false 03:29:12.189 [Flow] magnus and forest activated 03:29:12.189 [Flow] magnus and forest activated 03:29:12.189 [Flow] cemetery and forest activated 03:29:12.189 [Flow] magnus and cemetery 03:29:12.189 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.189 [Flow] ALL RUNES ACTIVATED 03:29:12.189 [Flow] magnus and forest activated 03:29:12.189 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.189 [Flow] ALL RUNES ACTIVATED 03:29:12.189 [Flow] cemetery and forest activated 03:29:12.189 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.189 [Flow] ALL RUNES ACTIVATED 03:29:12.189 [Flow] magnus and forest activated 03:29:12.189 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.189 [Flow] ALL RUNES ACTIVATED 03:29:12.189 [Flow] magnus and cemetery 03:29:12.189 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.189 [Flow] ALL RUNES ACTIVATED 03:29:12.190 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:12.193 [Lua] CurrentConflictSettings inn_level 03:29:12.193 [Lua] [ConflictDirector] conflict_director is ai_ready 03:29:12.193 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:29:12.193 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:29:12.198 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:29:12.198 [Lua] Forming navigation groups in one frame 03:29:12.198 [Lua] Forming navigation groups 03:29:12.254 [Lua] NavigationGroupManager -> calulation time A: 0.056000000000040018 03:29:12.257 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 03:29:12.257 [Lua] number of nav groups: 42 03:29:12.258 [Lua] number of refined nav groups : 23 03:29:12.262 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 03:29:12.262 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:29:12.262 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:29:12.262 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:29:12.267 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:29:12.267 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:29:12.267 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:29:12.267 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:29:12.267 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:29:12.267 [Lua] [Managers] Calling function on all managers: 03:29:12.267 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:29:12.267 [Save] Loading `ut_tweaks_presets` 03:29:12.269 [Save] Load done 03:29:12.282 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:29:12.282 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:29:12.465 [Lua] player (110000104a15d6b,1) was put into party 1 03:29:12.466 [Lua] [IngamePlayerListUI] - Destroy 03:29:12.466 [Lua] [GamePadEquipmentUI] - Destroy 03:29:12.466 [Lua] [EquipmentUI] - Destroy 03:29:12.466 [Lua] [GamePadAbilityUI] - Destroy 03:29:12.466 [Lua] [AbilityUI] - Destroy 03:29:12.489 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 03:29:12.489 [Lua] Set lobby begin: 03:29:12.489 [Lua] Lobby data selected_mission_id = inn_level 03:29:12.489 [Lua] Lobby data num_players = 1 03:29:12.489 [Lua] Lobby data difficulty_tweak = 0 03:29:12.489 [Lua] Lobby data host = 110000104a15d6b 03:29:12.490 [Lua] Lobby data matchmaking_type = 3 03:29:12.490 [Lua] Lobby data difficulty = normal 03:29:12.490 [Lua] Lobby data player_slot_1 = 0:0 03:29:12.490 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:12.490 [Lua] Lobby data player_slot_4 = 0:0 03:29:12.490 [Lua] Lobby data country_code = US 03:29:12.490 [Lua] Lobby data matchmaking = false 03:29:12.490 [Lua] Lobby data power_level = 0 03:29:12.490 [Lua] Lobby data mission_id = inn_level 03:29:12.490 [Lua] Lobby data mechanism = adventure 03:29:12.490 [Lua] Lobby data player_slot_5 = 0:0 03:29:12.491 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:12.491 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:12.491 [Lua] Lobby data player_slot_3 = 0:0 03:29:12.491 [Lua] Lobby data eac_authorized = true 03:29:12.491 [Lua] Set lobby end. 03:29:12.491 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 03:29:12.492 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:29:12.492 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:29:12.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:29:12.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:29:12.492 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:29:12.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:29:12.501 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:29:12.501 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:29:13.034 [Flow] DISABLE 03:29:13.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:13.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:13.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:29:13.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:14.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:14.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:14.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:29:14.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:14.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:14.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:14.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:29:14.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:14.297 [Window] Window => active 03:29:14.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:14.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:14.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:29:14.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:14.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:14.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:14.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:29:14.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:14.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:14.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:14.469 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:29:14.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:14.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:14.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:14.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:29:14.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:14.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:14.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:14.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:29:14.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:14.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:14.642 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:14.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:29:14.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:14.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:14.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:14.696 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:29:14.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:14.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:14.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:14.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:15.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:15.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:15.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:15.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:15.181 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:15.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:29:15.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:29:15.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:29:15.380 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:29:15.521 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:29:15.521 [Lua] [PackageManager] Force_load: wwise/staff 03:29:15.521 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:15.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:15.693 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:15.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:16.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:16.132 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:16.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:29:16.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:29:16.547 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:29:16.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:16.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:16.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:16.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:17.002 [Lua] Set lobby begin: 03:29:17.002 [Lua] Lobby data selected_mission_id = inn_level 03:29:17.003 [Lua] Lobby data num_players = 1 03:29:17.003 [Lua] Lobby data difficulty_tweak = 0 03:29:17.003 [Lua] Lobby data host = 110000104a15d6b 03:29:17.003 [Lua] Lobby data matchmaking_type = 3 03:29:17.003 [Lua] Lobby data difficulty = normal 03:29:17.003 [Lua] Lobby data player_slot_1 = 0:0 03:29:17.004 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:17.004 [Lua] Lobby data player_slot_4 = 0:0 03:29:17.004 [Lua] Lobby data country_code = US 03:29:17.004 [Lua] Lobby data matchmaking = false 03:29:17.004 [Lua] Lobby data power_level = 835 03:29:17.004 [Lua] Lobby data mission_id = inn_level 03:29:17.004 [Lua] Lobby data mechanism = adventure 03:29:17.004 [Lua] Lobby data player_slot_5 = 0:0 03:29:17.004 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:17.005 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:17.005 [Lua] Lobby data player_slot_3 = 0:0 03:29:17.005 [Lua] Lobby data eac_authorized = true 03:29:17.005 [Lua] Set lobby end. 03:29:17.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:17.055 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:17.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:17.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:17.331 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:17.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:17.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:17.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:17.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:29:18.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:29:18.249 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:29:18.249 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:29:18.334 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:29:18.334 [Lua] [PackageManager] Force_load: wwise/flail 03:29:18.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:18.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:18.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:18.482 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:29:18.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:18.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:18.487 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:29:18.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:29:18.507 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c51c30 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c51c30 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c514e0 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c514e0 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c846870 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c846870 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12bf56c0 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12bf56c0 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c51200 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c51200 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c51aa0 03:29:18.508 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c51aa0 03:29:18.533 [Lua] Players are leaving the safe zone 03:29:19.106 [Lua] StateInGameRunning:_game_actually_starts() 03:29:19.106 [Lua] ################################################################################################################# 03:29:19.106 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:29:19.106 [Lua] ################################################################################################################# 03:29:19.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 03:29:19.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 03:29:19.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 03:29:19.242 [Lua] Commit load time data 03:29:26.902 [Lua] PlayFabMirrorBase:_commit_internal 14 03:29:26.903 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:29:26.908 [Lua] generate_backend_stats 110000104a15d6b:1 03:29:26.954 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:29:26.954 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:29:26.962 [Lua] commit result success 14 03:29:26.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 54 03:29:26.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 54 03:29:26.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:29:26.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:29:26.982 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:29:26.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:29:26.998 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:29:26.998 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:29:27.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:29:27.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:29:27.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 54 03:29:27.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:29:27.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:29:27.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:29:27.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:29:28.981 [Lua] [IngameUI] menu view on_enter start_game_view 03:29:28.984 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ee92e0 03:29:28.984 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:29:28.988 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:29:28.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:29:28.989 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:29:28.989 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:29:30.206 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:29:30.206 [Lua] ............................................................................................................ 03:29:30.206 [Lua] ............................................................................................................ 03:29:30.206 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:29:30.206 [Lua] ............................................................................................................ 03:29:30.206 [Lua] ............................................................................................................ 03:29:30.206 [Lua] [Matchmaking] Cancelling matchmaking 03:29:30.206 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:29:30.227 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:29:30.227 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:29:30.231 [Lua] Set lobby begin: 03:29:30.231 [Lua] Lobby data selected_mission_id = inn_level 03:29:30.231 [Lua] Lobby data num_players = 1 03:29:30.231 [Lua] Lobby data difficulty_tweak = 0 03:29:30.231 [Lua] Lobby data host = 110000104a15d6b 03:29:30.231 [Lua] Lobby data matchmaking_type = 3 03:29:30.231 [Lua] Lobby data difficulty = hardest 03:29:30.231 [Lua] Lobby data player_slot_1 = 0:0 03:29:30.231 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:30.231 [Lua] Lobby data player_slot_4 = 0:0 03:29:30.232 [Lua] Lobby data country_code = US 03:29:30.232 [Lua] Lobby data matchmaking = false 03:29:30.232 [Lua] Lobby data power_level = 835 03:29:30.232 [Lua] Lobby data mission_id = inn_level 03:29:30.232 [Lua] Lobby data mechanism = adventure 03:29:30.232 [Lua] Lobby data player_slot_5 = 0:0 03:29:30.232 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:30.232 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:30.232 [Lua] Lobby data player_slot_3 = 0:0 03:29:30.232 [Lua] Lobby data eac_authorized = true 03:29:30.232 [Lua] Set lobby end. 03:29:30.232 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:29:30.233 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:29:30.233 [Lua] Set lobby begin: 03:29:30.233 [Lua] Lobby data twitch_enabled = false 03:29:30.233 [Lua] Lobby data selected_mission_id = inn_level 03:29:30.233 [Lua] Lobby data num_players = 1 03:29:30.233 [Lua] Lobby data difficulty_tweak = 0 03:29:30.233 [Lua] Lobby data host = 110000104a15d6b 03:29:30.233 [Lua] Lobby data matchmaking_type = 1 03:29:30.233 [Lua] Lobby data match_started = true 03:29:30.233 [Lua] Lobby data difficulty = hardest 03:29:30.233 [Lua] Lobby data player_slot_1 = 0:0 03:29:30.233 [Lua] Lobby data player_slot_4 = 0:0 03:29:30.233 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:30.233 [Lua] Lobby data quick_game = true 03:29:30.234 [Lua] Lobby data country_code = US 03:29:30.234 [Lua] Lobby data matchmaking = true 03:29:30.234 [Lua] Lobby data power_level = 835 03:29:30.234 [Lua] Lobby data mission_id = inn_level 03:29:30.234 [Lua] Lobby data mechanism = adventure 03:29:30.234 [Lua] Lobby data player_slot_5 = 0:0 03:29:30.234 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:30.234 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:30.234 [Lua] Lobby data player_slot_3 = 0:0 03:29:30.234 [Lua] Lobby data eac_authorized = true 03:29:30.234 [Lua] Set lobby end. 03:29:30.234 [Lua] Set lobby begin: 03:29:30.234 [Lua] Lobby data twitch_enabled = false 03:29:30.234 [Lua] Lobby data selected_mission_id = inn_level 03:29:30.235 [Lua] Lobby data num_players = 1 03:29:30.235 [Lua] Lobby data difficulty_tweak = 0 03:29:30.235 [Lua] Lobby data host = 110000104a15d6b 03:29:30.235 [Lua] Lobby data matchmaking_type = 1 03:29:30.235 [Lua] Lobby data is_private = false 03:29:30.235 [Lua] Lobby data match_started = true 03:29:30.235 [Lua] Lobby data difficulty = hardest 03:29:30.235 [Lua] Lobby data player_slot_1 = 0:0 03:29:30.235 [Lua] Lobby data player_slot_4 = 0:0 03:29:30.235 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:30.235 [Lua] Lobby data quick_game = true 03:29:30.235 [Lua] Lobby data country_code = US 03:29:30.235 [Lua] Lobby data matchmaking = true 03:29:30.236 [Lua] Lobby data power_level = 835 03:29:30.236 [Lua] Lobby data mission_id = inn_level 03:29:30.236 [Lua] Lobby data mechanism = adventure 03:29:30.236 [Lua] Lobby data player_slot_5 = 0:0 03:29:30.236 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:30.236 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:30.236 [Lua] Lobby data player_slot_3 = 0:0 03:29:30.236 [Lua] Lobby data eac_authorized = true 03:29:30.236 [Lua] Set lobby end. 03:29:30.237 [Lua] [ChatManager][1]System: Starting hosted game... 03:29:30.237 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:29:30.237 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:29:30.311 [Lua] [IngameUI] menu view on_exit start_game_view 03:29:30.311 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:29:30.312 [Save] Saving `save_data` 03:29:30.312 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:29:30.312 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:29:30.312 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:29:30.318 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ee92e0 03:29:30.324 [Save] Save done 03:29:33.146 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:29:33.146 [Lua] Players: 2 03:29:33.146 [Lua] Set lobby begin: 03:29:33.146 [Lua] Lobby data twitch_enabled = false 03:29:33.146 [Lua] Lobby data selected_mission_id = inn_level 03:29:33.147 [Lua] Lobby data num_players = 2 03:29:33.147 [Lua] Lobby data difficulty_tweak = 0 03:29:33.147 [Lua] Lobby data host = 110000104a15d6b 03:29:33.147 [Lua] Lobby data matchmaking_type = 1 03:29:33.147 [Lua] Lobby data is_private = false 03:29:33.147 [Lua] Lobby data match_started = true 03:29:33.147 [Lua] Lobby data difficulty = hardest 03:29:33.147 [Lua] Lobby data player_slot_1 = 0:0 03:29:33.148 [Lua] Lobby data player_slot_4 = 0:0 03:29:33.148 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:33.148 [Lua] Lobby data quick_game = true 03:29:33.148 [Lua] Lobby data country_code = US 03:29:33.148 [Lua] Lobby data matchmaking = true 03:29:33.148 [Lua] Lobby data power_level = 835 03:29:33.148 [Lua] Lobby data mission_id = inn_level 03:29:33.148 [Lua] Lobby data mechanism = adventure 03:29:33.148 [Lua] Lobby data player_slot_5 = 0:0 03:29:33.148 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:33.148 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:33.148 [Lua] Lobby data player_slot_3 = 0:0 03:29:33.148 [Lua] Lobby data eac_authorized = true 03:29:33.148 [Lua] Set lobby end. 03:29:33.149 [Lua] [LobbyMembers] Member joined 110000106355f7f 03:29:34.279 [Lua] GOT approve_channel 38 110000106355f7f 18600000343b20b 03:29:34.279 [EAC] EAC server has client 110000106355f7f and channel 38 (and owner 110000106355f7f) 03:29:34.279 [EACServer] [22:29:34:279][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106355F7F PlayerGUID: 76561198064426879 PlayerIP: 0.0.0.0 OwnerGUID: 76561198064426879 PlayerName: seth 03:29:34.279 [Lua] Client with peer_id 110000106355f7f got APPROVED by server 03:29:34.279 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106355f7f' 03:29:34.280 [Lua] [ChatManager][1]System: seth is joining the game 03:29:34.280 [Lua] [NetworkServer] Peer 110000106355f7f joined server lobby. 03:29:34.280 [Lua] [NetworkServer] Creating peer info. 03:29:34.280 [Lua] [PeerSM] 110000106355f7f :: on_enter Connecting 03:29:34.420 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000343b20b from 110000106355f7f, replying lobby_ok 03:29:34.429 [EACServer] [22:29:34:429][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:29:34.505 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106355f7f REPLY wh:0 | we:0 | dr:0 | bw:110000104a15d6b | es:0 03:29:34.592 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000106355f7f 03:29:34.592 [Lua] Set lobby begin: 03:29:34.592 [Lua] Lobby data twitch_enabled = false 03:29:34.592 [Lua] Lobby data selected_mission_id = inn_level 03:29:34.592 [Lua] Lobby data num_players = 2 03:29:34.592 [Lua] Lobby data difficulty_tweak = 0 03:29:34.592 [Lua] Lobby data host = 110000104a15d6b 03:29:34.593 [Lua] Lobby data matchmaking_type = 1 03:29:34.593 [Lua] Lobby data is_private = false 03:29:34.593 [Lua] Lobby data match_started = true 03:29:34.593 [Lua] Lobby data difficulty = hardest 03:29:34.593 [Lua] Lobby data player_slot_1 = 110000106355f7f:1 03:29:34.593 [Lua] Lobby data player_slot_4 = 0:0 03:29:34.593 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:34.593 [Lua] Lobby data quick_game = true 03:29:34.593 [Lua] Lobby data country_code = US 03:29:34.593 [Lua] Lobby data matchmaking = true 03:29:34.593 [Lua] Lobby data power_level = 835 03:29:34.593 [Lua] Lobby data mission_id = inn_level 03:29:34.593 [Lua] Lobby data mechanism = adventure 03:29:34.594 [Lua] Lobby data player_slot_5 = 0:0 03:29:34.594 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:34.594 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:34.594 [Lua] Lobby data player_slot_3 = 0:0 03:29:34.594 [Lua] Lobby data eac_authorized = true 03:29:34.594 [Lua] Set lobby end. 03:29:34.710 [Lua] [Matchmaking] Cancelling matchmaking 03:29:34.710 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:29:34.710 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:29:34.710 [Lua] Set lobby begin: 03:29:34.710 [Lua] Lobby data twitch_enabled = false 03:29:34.711 [Lua] Lobby data selected_mission_id = inn_level 03:29:34.711 [Lua] Lobby data num_players = 2 03:29:34.711 [Lua] Lobby data difficulty_tweak = 0 03:29:34.711 [Lua] Lobby data host = 110000104a15d6b 03:29:34.711 [Lua] Lobby data matchmaking_type = 3 03:29:34.711 [Lua] Lobby data is_private = false 03:29:34.711 [Lua] Lobby data match_started = true 03:29:34.711 [Lua] Lobby data difficulty = normal 03:29:34.711 [Lua] Lobby data player_slot_1 = 110000106355f7f:1 03:29:34.711 [Lua] Lobby data player_slot_4 = 0:0 03:29:34.711 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:34.711 [Lua] Lobby data quick_game = true 03:29:34.712 [Lua] Lobby data country_code = US 03:29:34.712 [Lua] Lobby data matchmaking = false 03:29:34.712 [Lua] Lobby data power_level = 835 03:29:34.712 [Lua] Lobby data mission_id = inn_level 03:29:34.712 [Lua] Lobby data mechanism = adventure 03:29:34.712 [Lua] Lobby data player_slot_5 = 0:0 03:29:34.712 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:34.712 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:34.712 [Lua] Lobby data player_slot_3 = 0:0 03:29:34.712 [Lua] Lobby data eac_authorized = true 03:29:34.712 [Lua] Set lobby end. 03:29:34.716 [Lua] Set lobby begin: 03:29:34.716 [Lua] Lobby data twitch_enabled = false 03:29:34.716 [Lua] Lobby data selected_mission_id = inn_level 03:29:34.716 [Lua] Lobby data num_players = 2 03:29:34.716 [Lua] Lobby data difficulty_tweak = 0 03:29:34.716 [Lua] Lobby data host = 110000104a15d6b 03:29:34.716 [Lua] Lobby data matchmaking_type = 3 03:29:34.716 [Lua] Lobby data is_private = false 03:29:34.716 [Lua] Lobby data match_started = true 03:29:34.717 [Lua] Lobby data difficulty = normal 03:29:34.717 [Lua] Lobby data player_slot_1 = 110000106355f7f:1 03:29:34.717 [Lua] Lobby data player_slot_4 = 0:0 03:29:34.717 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:34.717 [Lua] Lobby data quick_game = true 03:29:34.717 [Lua] Lobby data country_code = US 03:29:34.717 [Lua] Lobby data matchmaking = false 03:29:34.717 [Lua] Lobby data power_level = 835 03:29:34.717 [Lua] Lobby data mission_id = inn_level 03:29:34.717 [Lua] Lobby data mechanism = adventure 03:29:34.717 [Lua] Lobby data player_slot_5 = 0:0 03:29:34.717 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:34.717 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:34.718 [Lua] Lobby data player_slot_3 = 0:0 03:29:34.718 [Lua] Lobby data eac_authorized = true 03:29:34.718 [Lua] Set lobby end. 03:29:34.718 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:29:36.857 [Lua] ### CLEARING PEER STATE FOR 110000106355f7f 03:29:36.857 [Lua] [PeerSM] 110000106355f7f :: on_exit Connecting 03:29:36.857 [Lua] [PeerSM] 110000106355f7f :: on_enter Connecting 03:29:36.923 [Lua] [NetworkServer] Peer 110000106355f7f has sent rpc_notify_lobby_joined 03:29:36.923 [Lua] [PSM] Peer 110000106355f7f joined. Want to use profile index "1" and join party "0" 03:29:36.923 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106355f7f, connection_key=0) 03:29:36.923 [Lua] Sync dynamic to client: 03:29:37.123 [SteamVoipClient] select_out(110000106355f7f, on) 03:29:37.442 [SteamVoipClient] select_out(110000106355f7f, on) 03:29:37.442 [SteamVoipClient] select_in(110000106355f7f, on) 03:29:37.442 [SteamVoipClient] select_out(110000106355f7f, off) 03:29:37.659 [EACServer] [22:29:37:658][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106355F7F Session: 14 Status: Client Authenticated Message: Client authenticated. 03:29:37.660 [EAC] Peer 110000106355f7f switched EAC state to ClientAuthenticatedLocal 03:29:37.860 [EACServer] [22:29:37:859][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106355F7F. 03:29:38.260 [EACServer] [22:29:38:260][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106355F7F 03:29:38.260 [EACServer] [22:29:38:260][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106355F7F Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:29:38.261 [EAC] Peer 110000106355f7f switched EAC state to ClientAuthenticatedRemote 03:29:39.263 [Lua] [NetworkServer] Peer 110000106355f7f has sent rpc_post_game_notified 03:29:39.264 [Lua] player (110000106355f7f,1) was put into party 0 03:29:39.264 [Lua] [ProfileSynchronizer] Peer 110000106355f7f entered session 03:29:39.264 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106355f7f 03:29:39.264 [Lua] [PeerSM] 110000106355f7f :: on_exit Connecting 03:29:39.264 [Lua] [PeerSM] 110000106355f7f :: on_enter Loading 03:29:39.285 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106355f7f 03:29:39.285 [Lua] Mechanism says: a client joined the game! 110000106355f7f 03:29:39.396 [Lua] ### Sending rpc_level_loaded 03:29:39.396 [Lua] #### Has state machine: true, peer_id: 110000106355f7f, level_id: 78 03:29:39.396 [Lua] Peer 110000106355f7f has loaded the level but not all enemies, so we wait 03:29:39.551 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106355f7f, connection_key=0) 03:29:39.552 [Lua] [PeerSM] 110000106355f7f :: on_exit Loading 03:29:39.552 [Lua] [PeerSM] 110000106355f7f :: on_enter LoadingProfilePackages 03:29:39.576 [Lua] [PeerSM] 110000106355f7f :: on_exit LoadingProfilePackages 03:29:39.576 [Lua] [PeerSM] 110000106355f7f :: on_enter WaitingForEnterGame 03:29:41.931 [Lua] [PeerSM] 110000106355f7f :: on_exit WaitingForEnterGame 03:29:41.931 [Lua] [PeerSM] 110000106355f7f :: on_enter WaitingForGameObjectSync 03:29:41.952 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106355f7f 03:29:41.956 [Lua] Breedfreezer (server) starting a hot join sync 03:29:41.957 [Lua] PlayerManager:add_remote_player 110000106355f7f 03:29:41.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 03:29:41.957 [Lua] RemotePlayer:create_game_object( ) 44 03:29:41.986 [Lua] player (110000106355f7f,1) was put into party 1 03:29:41.986 [Lua] [ProfileSynchronizer] Assigning peer(110000106355f7f:1) to profile(1) career(2) 03:29:41.986 [Lua] [PeerSM] 110000106355f7f :: on_exit WaitingForGameObjectSync 03:29:41.986 [Lua] [PeerSM] 110000106355f7f :: on_enter WaitingForPlayers 03:29:41.994 [Lua] [PeerSM] 110000106355f7f :: on_exit WaitingForPlayers 03:29:41.994 [Lua] [PeerSM] 110000106355f7f :: on_enter InGame 03:29:42.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 03:29:42.156 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106355f7f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:29:42.156 [Lua] Adding player sync data to peer=110000106355f7f local_player_id=1 03:29:42.157 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 03:29:42.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 03:29:42.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 03:29:42.244 [Lua] [PackageManager] Force_load: wwise/pistol 03:29:42.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12 03:29:42.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12 03:29:42.334 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12 03:29:42.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 03:29:42.334 [Lua] Set lobby begin: 03:29:42.334 [Lua] Lobby data twitch_enabled = false 03:29:42.334 [Lua] Lobby data selected_mission_id = inn_level 03:29:42.335 [Lua] Lobby data num_players = 2 03:29:42.335 [Lua] Lobby data difficulty_tweak = 0 03:29:42.335 [Lua] Lobby data host = 110000104a15d6b 03:29:42.335 [Lua] Lobby data matchmaking_type = 3 03:29:42.335 [Lua] Lobby data is_private = false 03:29:42.336 [Lua] Lobby data match_started = true 03:29:42.336 [Lua] Lobby data difficulty = normal 03:29:42.336 [Lua] Lobby data player_slot_1 = 110000106355f7f:1 03:29:42.336 [Lua] Lobby data player_slot_4 = 0:0 03:29:42.336 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:42.336 [Lua] Lobby data quick_game = true 03:29:42.336 [Lua] Lobby data country_code = US 03:29:42.336 [Lua] Lobby data matchmaking = false 03:29:42.336 [Lua] Lobby data power_level = 417 03:29:42.336 [Lua] Lobby data mission_id = inn_level 03:29:42.337 [Lua] Lobby data mechanism = adventure 03:29:42.337 [Lua] Lobby data player_slot_5 = 0:0 03:29:42.337 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:42.337 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:42.337 [Lua] Lobby data player_slot_3 = 0:0 03:29:42.337 [Lua] Lobby data eac_authorized = true 03:29:42.337 [Lua] Set lobby end. 03:29:42.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 03:29:42.511 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 03:29:42.511 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:29:42.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:29:42.621 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:29:42.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:29:42.667 [Lua] [IngameUI] menu view on_enter ingame_menu 03:29:42.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:29:42.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 03:29:42.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 03:29:42.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 03:29:42.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 03:29:42.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:29:43.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:29:43.319 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base 03:29:43.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:29:43.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:29:43.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:29:43.807 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 03:29:44.108 [Lua] PopupManager:query_result returned result: leave_game 03:29:44.132 [Lua] [Matchmaking] Doing transition leave_game from UI 03:29:44.132 [Lua] TRANSITION leave_game nil nil 03:29:44.132 [Lua] [GameNetworkManager] Leaving game... 03:29:44.132 [Lua] [GameNetworkManager] Shutting down game session host. 03:29:44.132 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:29:44.132 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:29:44.132 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=33.91 03:29:44.132 [Lua] [IngameUI] menu view on_exit ingame_menu 03:29:44.154 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:29:46.139 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 03:29:46.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:29:46.139 [Lua] [Managers] Calling function on all managers: 03:29:46.139 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:29:46.139 [Lua] Clearing all global lookup lists 03:29:46.140 [Lua] [IngamePlayerListUI] - Destroy 03:29:46.140 [Lua] [GamePadEquipmentUI] - Destroy 03:29:46.140 [Lua] [EquipmentUI] - Destroy 03:29:46.140 [Lua] [GamePadAbilityUI] - Destroy 03:29:46.140 [Lua] [AbilityUI] - Destroy 03:29:46.141 [Lua] [IngameUI] destroy 03:29:46.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:29:46.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:29:46.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:29:46.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:29:46.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:29:46.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:29:46.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:29:46.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:29:46.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:29:46.168 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:29:46.168 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:29:46.168 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:29:46.171 [Lua] PlayerManager:remove_player peer_id=110000106355f7f 1 03:29:46.251 [Lua] [Managers] Destroying manager group: 03:29:46.259 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:29:46.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:29:46.345 [Lua] [PeerSM] 110000106355f7f :: on_exit InGame 03:29:46.345 [Lua] [PeerSM] 110000106355f7f :: on_enter Loading 03:29:46.345 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:29:46.345 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:29:46.345 [Lua] [Matchmaking] unregister rpcs 03:29:46.345 [Lua] [Matchmaking] destroying 03:29:46.345 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 03:29:46.345 [Lua] [ChatManager] Unregistering channel 1 03:29:46.345 [Lua] [EnemyPackageLoader] network_context_destroyed 03:29:46.345 [Lua] [PartyManager] network_context_destroyed 03:29:46.345 [Lua] [GameMechanismManager] network_context_destroyed 03:29:46.345 [SteamVoip] Leaving room da2eeca61f511bcd 03:29:46.345 [SteamVoipClient] select_out(110000104a15d6b, off) 03:29:46.345 [SteamVoipClient] select_out(110000106355f7f, off) 03:29:46.345 [SteamVoip] Destroying room da2eeca61f511bcd 03:29:46.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 03:29:46.350 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 03:29:46.352 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 03:29:46.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 03:29:46.353 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 03:29:46.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 03:29:46.354 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer 03:29:46.354 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_12, ProfileSynchronizer 03:29:46.355 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 03:29:46.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 03:29:46.361 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 03:29:46.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 03:29:46.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer 03:29:46.365 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 03:29:46.382 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 03:29:46.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 03:29:46.383 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 03:29:46.383 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 03:29:46.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, ProfileSynchronizer 03:29:46.384 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 03:29:46.391 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 03:29:46.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 03:29:46.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 03:29:46.398 [EAC] EAC server lost client 110000106355f7f 03:29:46.399 [EACServer] [22:29:46:398][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106355F7F PlayerGUID: 76561198064426879 03:29:46.399 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a4b4498, channel: 38 03:29:46.399 [EACServer] [22:29:46:398][Windows][EAC Server] [Info][Destroy] Called 03:29:46.399 [EACServer] [22:29:46:398][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 03:29:46.399 [EACServer] [22:29:46:399][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:29:46.404 [Lua] [LobbyHost] Destroying 03:29:46.404 [Connection] Dropped voip chunk from 110000106355f7f because channel 40 can't communicate 03:29:46.404 [Connection] Dropped voip chunk from 110000106355f7f because channel 40 can't communicate 03:29:46.405 [Lua] ############### UNLOADING PACKAGES ############### 03:29:46.405 [Lua] [Managers] Calling function on all managers: 03:29:46.405 [Lua] [Managers] Destroying manager group: 03:29:46.405 [Lua] [Gamestate] Enter state StateLoading 03:29:46.408 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:29:46.408 [Lua] [LobbyManager] Setting up network options 03:29:46.408 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:29:46.408 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:29:46.408 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:29:46.408 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:29:46.408 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:29:46.408 [Lua] LobbyManager:setup_network_options server_port: 27015 03:29:46.408 [Lua] registering RPCs 03:29:46.408 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:29:46.408 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 03:29:46.408 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:29:46.408 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:29:46.408 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 03:29:46.408 [Lua] [LevelTransitionHandler] promote_next_level_data 03:29:46.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:29:46.408 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 03:29:46.409 [SteamVoip] Creating room 617e7f28016d5867 03:29:46.409 [SteamVoip] Joining room 617e7f28016d5867 03:29:46.409 [EAC] EAC server 110000104a15d6b is initializing 03:29:46.423 [EAC] Server is also client 110000104a15d6b 03:29:46.423 [EACServer] [22:29:46:422][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71EDB86F0 LogLevel: Info. 03:29:46.423 [Lua] ### Created peer state machine for 110000104a15d6b 03:29:46.423 [Lua] [PeerSM] 110000104a15d6b :: on_enter Connecting 03:29:46.423 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:29:46.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:29:46.430 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 03:29:46.435 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:29:46.435 [Lua] checking dlc's against conflict directors 03:29:46.435 [Lua] number of factions to include 2 03:29:46.435 [Lua] Updated list weights for random: 03:29:46.435 [Lua] skaven, 0.42 (0.00-0.42) 03:29:46.435 [Lua] chaos, 0.42 (0.42-0.83) 03:29:46.435 [Lua] beastmen, 0.17 (0.83-1.00) 03:29:46.435 [Lua] Rolled random faction: 0.27856689691543579 skaven 03:29:46.435 [Lua] Updated list weights for random: 03:29:46.435 [Lua] beastmen, 0.29 (0.00-0.29) 03:29:46.435 [Lua] chaos, 0.71 (0.29-1.00) 03:29:46.435 [Lua] Rolled random faction: 0.81953376531600952 chaos 03:29:46.435 [Lua] number of factions added 2 03:29:46.435 [Lua] --- --- --- 03:29:46.435 [Lua] Starting... difficulty 'normal' 03:29:46.435 [Lua] These are the starting conflict directors: 03:29:46.435 [Lua] inn_level 03:29:46.435 [Lua] --- --- --- 03:29:46.435 [Lua] 03:29:46.435 [Lua] DONE! Found the following directors: 03:29:46.435 [Lua] (free: 35), Master hash is: 03:29:46.435 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:29:46.435 [Lua] load_startup_enemy_packages: -------------- 03:29:46.435 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:29:46.435 [Lua] critter_rat 03:29:46.436 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:29:46.436 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:29:46.436 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:29:46.436 [Lua] Set lobby begin: 03:29:46.436 [Lua] Set lobby end. 03:29:46.436 [Lua] [PSM] Peer 110000104a15d6b joined. Want to use profile index "2" and join party "nil" 03:29:46.436 [Lua] [LobbyHost] Changed state from 0 to creating 03:29:46.443 [Lua] ### Sending rpc_level_loaded 03:29:46.443 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 03:29:46.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:29:46.460 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:29:46.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:29:46.494 [Connection] Dropped channel chunk from 110000106355f7f because channel 39 can't communicate 03:29:46.494 [Connection] Dropped channel chunk from 110000106355f7f because channel 40 can't communicate 03:29:46.494 [Connection] Dropped channel chunk from 110000106355f7f because channel 38 can't communicate 03:29:46.494 [Connection] Dropped voip chunk from 110000106355f7f because channel 40 can't communicate 03:29:46.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:29:46.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:29:46.563 [Lua] [LobbyHost] Changed state from creating to joined 03:29:46.564 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:29:46.564 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a15d6b my_peer_id:110000104a15d6b 03:29:46.564 [Lua] [ChatManager] Registering channel 1 03:29:46.564 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:29:46.564 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:29:46.564 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a15d6b, own_peer_id=110000104a15d6b) 03:29:46.564 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:29:46.564 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:29:46.564 [Lua] Starting async level spawning of levels/inn/world 03:29:46.565 [Umbra] Init version: 3.4.15 :: 16 threads 03:29:46.589 [Lua] [NetworkServer] Changing num_players from nil to 1 03:29:46.589 [Lua] Players: 1 03:29:46.589 [Lua] Set lobby begin: 03:29:46.589 [Lua] Lobby data mission_id = inn_level 03:29:46.589 [Lua] Lobby data mechanism = adventure 03:29:46.589 [Lua] Lobby data matchmaking_type = 3 03:29:46.589 [Lua] Lobby data eac_authorized = true 03:29:46.589 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:46.589 [Lua] Lobby data selected_mission_id = inn_level 03:29:46.589 [Lua] Lobby data num_players = 1 03:29:46.589 [Lua] Lobby data matchmaking = false 03:29:46.589 [Lua] Set lobby end. 03:29:47.160 [Lua] Async level spawning done 03:29:47.412 [Window] Window => inactive 03:29:48.105 [Handshaker] Lost connection 142 to 110000106355f7f 03:29:48.160 [Lua] player (110000104a15d6b,1) was put into party 0 03:29:48.160 [Lua] [ProfileSynchronizer] Peer 110000104a15d6b entered session 03:29:48.160 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a15d6b 03:29:48.160 [Lua] [PeerSM] 110000104a15d6b :: on_exit Connecting 03:29:48.160 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:29:48.173 [Lua] Mechanism says: a client joined the game! 110000104a15d6b 03:29:48.173 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:29:48.173 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:29:48.190 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:29:48.190 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:29:48.191 [Lua] ### Sending rpc_level_loaded 03:29:48.191 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 03:29:48.191 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:29:49.190 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:29:49.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:29:49.191 [Lua] Set lobby begin: 03:29:49.191 [Lua] Lobby data selected_mission_id = inn_level 03:29:49.191 [Lua] Lobby data num_players = 1 03:29:49.191 [Lua] Lobby data matchmaking = false 03:29:49.192 [Lua] Lobby data host = 110000104a15d6b 03:29:49.192 [Lua] Lobby data mission_id = inn_level 03:29:49.192 [Lua] Lobby data matchmaking_type = 3 03:29:49.192 [Lua] Lobby data country_code = US 03:29:49.192 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:49.192 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:49.192 [Lua] Lobby data mechanism = adventure 03:29:49.192 [Lua] Lobby data eac_authorized = true 03:29:49.192 [Lua] Set lobby end. 03:29:49.192 [Lua] [Managers] Destroying manager group: 03:29:49.193 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:29:49.193 [Lua] [Gamestate] Enter StateIngame HOST 03:29:49.193 [Lua] [Managers] Calling function on all managers: 03:29:49.194 [Lua] <>level = inn_level<> 03:29:49.194 [Lua] Set lobby begin: 03:29:49.194 [Lua] Lobby data selected_mission_id = inn_level 03:29:49.194 [Lua] Lobby data num_players = 1 03:29:49.194 [Lua] Lobby data matchmaking = false 03:29:49.194 [Lua] Lobby data host = 110000104a15d6b 03:29:49.194 [Lua] Lobby data mission_id = inn_level 03:29:49.195 [Lua] Lobby data matchmaking_type = 3 03:29:49.195 [Lua] Lobby data country_code = US 03:29:49.195 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:49.195 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:49.195 [Lua] Lobby data mechanism = adventure 03:29:49.195 [Lua] Lobby data eac_authorized = true 03:29:49.195 [Lua] Set lobby end. 03:29:49.195 [Lua] [StateIngame] Server ingame 03:29:49.200 [Lua] Set lobby begin: 03:29:49.200 [Lua] Lobby data difficulty = normal 03:29:49.200 [Lua] Lobby data selected_mission_id = inn_level 03:29:49.200 [Lua] Lobby data difficulty_tweak = 0 03:29:49.200 [Lua] Lobby data num_players = 1 03:29:49.201 [Lua] Lobby data matchmaking = false 03:29:49.201 [Lua] Lobby data host = 110000104a15d6b 03:29:49.201 [Lua] Lobby data mission_id = inn_level 03:29:49.201 [Lua] Lobby data matchmaking_type = 3 03:29:49.201 [Lua] Lobby data country_code = US 03:29:49.201 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:49.201 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:49.201 [Lua] Lobby data mechanism = adventure 03:29:49.201 [Lua] Lobby data eac_authorized = true 03:29:49.201 [Lua] Set lobby end. 03:29:49.201 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 03:29:49.201 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 03:29:49.202 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:29:49.202 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:29:49.202 [Lua] [Matchmaking] initializing 03:29:49.202 [Lua] [Matchmaking] my_peer_id: 110000104a15d6b, I am server 03:29:49.202 [Lua] [Matchmaking] register rpcs 03:29:49.202 [Lua] GameNetworkManager:init... creating game session 03:29:49.202 [Lua] Host GameSession.make_game_session_host with session: 03:29:49.202 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:29:49.202 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:29:49.202 [Lua] [GameNetworkManager] self.is_server = true 03:29:49.202 [Network] Setting artificial MTU limit to 65536 03:29:49.223 [Lua] Switching ConflictSettings: to: inn_level 03:29:49.223 [Lua] pacing=disabled 03:29:49.223 [Lua] roaming=nil 03:29:49.223 [Lua] disabled=false 03:29:49.223 [Lua] pack_spawning=disabled 03:29:49.223 [Lua] contained_breeds=nil 03:29:49.223 [Lua] boss=disabled 03:29:49.223 [Lua] horde=disabled 03:29:49.223 [Lua] specials=disabled 03:29:49.223 [Lua] name=inn_level 03:29:49.223 [Lua] intensity=disabled 03:29:49.223 [Lua] --- 03:29:49.224 [Lua] [LevelAnalysis] set_random_seed( 0) 03:29:49.229 [Lua] [AIInterestPointSystem] Level Seed: 0 03:29:49.229 [Lua] 03:29:49.229 [Lua] [entity_system_bag] = table 03:29:49.229 [Lua] [entity_system_bag] = metatable 03:29:49.229 [Lua] [startup_data] = table 03:29:49.229 [Lua] [entity_manager] = table 03:29:49.229 [Lua] [entity_manager] = metatable 03:29:49.229 [Lua] [unit_spawner] = table 03:29:49.229 [Lua] [unit_spawner] = metatable 03:29:49.229 [Lua] [unit_storage] = table 03:29:49.229 [Lua] [unit_storage] = metatable 03:29:49.229 [Lua] [dice_keeper] = table 03:29:49.229 [Lua] [dice_keeper] = metatable 03:29:49.229 [Lua] [is_server] = true (boolean) 03:29:49.229 [Lua] [world] = [World] 03:29:49.229 [Lua] [system_api] = table 03:29:49.229 [Lua] [entity_system] = table 03:29:49.229 [Lua] [entity_system] = metatable 03:29:49.229 [Lua] [network_lobby] = table 03:29:49.229 [Lua] [network_lobby] = metatable 03:29:49.229 [Lua] [profile_synchronizer] = table 03:29:49.229 [Lua] [profile_synchronizer] = metatable 03:29:49.229 [Lua] [level_transition_handler] = table 03:29:49.229 [Lua] [level_transition_handler] = metatable 03:29:49.229 [Lua] [num_local_human_players] = 1 (number) 03:29:49.229 [Lua] [statistics_db] = table 03:29:49.229 [Lua] [statistics_db] = metatable 03:29:49.229 [Lua] [network_server] = table 03:29:49.229 [Lua] [network_server] = metatable 03:29:49.229 [Lua] [input_manager] = table 03:29:49.229 [Lua] [input_manager] = metatable 03:29:49.229 [Lua] [network_clock] = table 03:29:49.229 [Lua] [network_clock] = metatable 03:29:49.229 [Lua] [network_transmit] = table 03:29:49.229 [Lua] [network_transmit] = metatable 03:29:49.229 [Lua] [free_flight_manager] = table 03:29:49.229 [Lua] [free_flight_manager] = metatable 03:29:49.229 [Lua] [network_manager] = table 03:29:49.229 [Lua] [network_manager] = metatable 03:29:49.229 [Lua] [network_event_delegate] = table 03:29:49.229 [Lua] [network_event_delegate] = metatable 03:29:49.229 [Lua] 03:29:49.230 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:29:49.230 [Lua] ignoring extension VersusInteractObjectiveExtension 03:29:49.230 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:29:49.230 [Lua] ignoring extension VersusSocketObjectiveExtension 03:29:49.230 [Lua] ignoring extension VersusTargetObjectiveExtension 03:29:49.230 [Lua] ignoring extension VersusMissionObjectiveExtension 03:29:49.231 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:29:49.243 [Lua] [AchievementManager] Achievements using the steam platform 03:29:49.244 [Lua] PlayerManager:add_player player_1 03:29:49.333 [Lua] [StateIngame] Level seed: 0 03:29:49.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:29:49.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:29:49.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:29:49.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 03:29:49.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:29:49.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:29:49.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:29:49.349 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:29:49.354 [Lua] [LevelAnalysis] set_random_seed( 0) 03:29:49.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 03:29:49.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 03:29:49.363 [Lua] [IngameUI] init 03:29:49.395 [SteamVoipClient] select_out(110000104a15d6b, off) 03:29:49.402 [Lua] cb_razer_chroma_setup 03:29:49.437 [Save] Saving `save_data` 03:29:49.447 [Save] Save done 03:29:49.478 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000003B8FDA0; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 0000000003B8F920; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000003B8FA10; parent_world_position = table: 0000000003B8FA40; local_position = table: 0000000003B8FD10; size = table: 0000000003B8FD60; node = table: 0000000003B8FDA0 [3] scenegraph = table: 0000000003B8F920; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000003B8F920; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 0000000003B8F920; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000012A1B5D0 [7] self = table: 0000000012A1B5D0; ingame_ui_context = table: 0000000012BD9190; input_manager = table: 0000000012A202D0; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000012A1B5D0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000018E89ED0; error_prefix_data = table: 0000000012A1B590; func = [function] [14] self = table: 0000000018E89ED0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000012A1B4B0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000018E89ED0 [20] self = table: 0000000015F04840; ingame_ui_context = table: 0000000012BD9190 [21] self = table: 0000000015F04840; params = table: 0000000015F04980; viewport_name = "player_1"; input_manager = table: 0000000012A202D0; input_source = table: 0000000001A3B290; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000A07F930; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000120AC1F0; camera_system = table: 0000000012C52360; outline_system = table: 00000000163D7930; fade_system = table: 000000000FD7CCF0; sound_sector_system = table: 000000000AEF9C30; sound_environment_system = table: 000000000AF49E20; event_manager = table: 00000000022D1010; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012BD9190 [22] self = table: 0000000015F049B0; new_state = table: 0000000018BDAD60; params = table: 0000000015F04980; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000015F049B0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000015F049B0; parent = table: 000000000228DFC0; start_state = table: 0000000018BDAD60; params = table: 0000000015F04980; profiling_debugging_enabled = true [25] self = table: 0000000015F049B0; parent = table: 000000000228DFC0; start_state = table: 0000000018BDAD60; params = table: 0000000015F04980; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C9410D0; ingame_ui = table: 0000000018E89ED0; definitions = table: 0000000012A1B640; input_manager = table: 0000000012A202D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A1B780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000C8EB6C0; menu_widgets = table: 00000000126A9040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C9410D0; ingame_ui = table: 0000000018E89ED0; definitions = table: 0000000012A1B640; input_manager = table: 0000000012A202D0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A1B780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 000000000C8EB6C0; menu_widgets = table: 00000000126A9040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000DE98160; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C9410D0; telemetry_time_view_enter = 0; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000002C81080; cutscene_system = table: 0000000009E58CE0; text_popup_ui = table: 0000000012133820; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E3A2D00; world = [World]; camera_manager = table: 000000000AF23660; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000012BD9190; _fps_cooldown = 0; views = table: 0000000011C7DB50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000C941350; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000A07F930; weave_onboarding = table: 000000000E3A35E0; popup_handler = table: 0000000012133670; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000009EE04C0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000228DFC0; _booted_eac_untrusted = false; statistics_db = table: 000000000B0CE700; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 0000000012BD9190; end_conditions_met = false; player = table: 000000000A07F930; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000009EE04C0; [21] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000228DFC0; _booted_eac_untrusted = false; statistics_db = table: 000000000B0CE700; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 0000000012BD9190; end_conditions_met = false; player = table: 000000000A07F930; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000009EE04C0; [22] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [23] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [24] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [25] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000011FC6730; network_server = table: 000000001A8C2E80; entity_system = table: 00000000034829F0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000004175B10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000C7A5B10; machines = table: 000000000A399730; network_event_delegate = table: 0000000009EE04C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 0000000000C6ED80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000B0CE700; _lobby_host = table: 000000000E0E5B30; dice_keeper = table: 000000001622BE60; network_clock = table: 0000000016540440; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000009E265C0; 03:29:49.481 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000D6E5D80; node_def = table: 0000000003B8F740; k = "offset"; v = table: 0000000003B8F800 [2] scenegraph = table: 000000000D6E5D00; scenegraph_def = table: 0000000012A1B6E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000003B8F740; parent_name = nil; local_position = table: 000000000D6E5D30; node = table: 000000000D6E5D80 [3] scenegraph_def = table: 0000000012A1B6E0; scenegraph = table: 000000000D6E5D00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000003B8F740 [4] self = table: 0000000012A1B5D0 [5] self = table: 0000000012A1B5D0; ingame_ui_context = table: 0000000012BD9190; input_manager = table: 0000000012A202D0; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000012A1B5D0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000018E89ED0; error_prefix_data = table: 0000000012A1B590; func = [function] [12] self = table: 0000000018E89ED0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000012A1B4B0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000018E89ED0 [18] self = table: 0000000015F04840; ingame_ui_context = table: 0000000012BD9190 [19] self = table: 0000000015F04840; params = table: 0000000015F04980; viewport_name = "player_1"; input_manager = table: 0000000012A202D0; input_source = table: 0000000001A3B290; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 000000000A07F930; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000120AC1F0; camera_system = table: 0000000012C52360; outline_system = table: 00000000163D7930; fade_system = table: 000000000FD7CCF0; sound_sector_system = table: 000000000AEF9C30; sound_environment_system = table: 000000000AF49E20; event_manager = table: 00000000022D1010; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012BD9190 [20] self = table: 0000000015F049B0; new_state = table: 0000000018BDAD60; params = table: 0000000015F04980; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000015F049B0; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000015F049B0; parent = table: 000000000228DFC0; start_state = table: 0000000018BDAD60; params = table: 0000000015F04980; profiling_debugging_enabled = true [23] self = table: 0000000015F049B0; parent = table: 000000000228DFC0; start_state = table: 0000000018BDAD60; params = table: 0000000015F04980; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000015F049B0 [25] self = table: 000000000228DFC0; loading_context = table: 0000000009E265C0; is_server = true; assert_on_leak = true; input_manager = table: 0000000012A202D0; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 000000000B0CE700; world = [World]; network_event_delegate = table: 0000000009EE04C0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000022D1010; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 0000000015F04980 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000126A9040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C9410D0; ingame_ui = table: 0000000018E89ED0; definitions = table: 0000000012A1B640; input_manager = table: 0000000012A202D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A1B780; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C8EB6C0; settings_list_size_y = 20310; ui_scenegraph = table: 0000000003B8F920; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000126A9040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C9410D0; ingame_ui = table: 0000000018E89ED0; definitions = table: 0000000012A1B640; input_manager = table: 0000000012A202D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012A1B780; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C8EB6C0; settings_list_size_y = 20310; ui_scenegraph = table: 0000000003B8F920; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 000000000DE98160; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000C9410D0; telemetry_time_view_enter = 0; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000002C81080; cutscene_system = table: 0000000009E58CE0; text_popup_ui = table: 0000000012133820; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E3A2D00; world = [World]; camera_manager = table: 000000000AF23660; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000012BD9190; _fps_cooldown = 0; views = table: 0000000011C7DB50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000C941350; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 000000000A07F930; weave_onboarding = table: 000000000E3A35E0; popup_handler = table: 0000000012133670; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000009EE04C0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000228DFC0; _booted_eac_untrusted = false; statistics_db = table: 000000000B0CE700; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 0000000012BD9190; end_conditions_met = false; player = table: 000000000A07F930; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000009EE04C0; [19] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000228DFC0; _booted_eac_untrusted = false; statistics_db = table: 000000000B0CE700; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 0000000012BD9190; end_conditions_met = false; player = table: 000000000A07F930; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000009EE04C0; [20] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [21] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [22] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [23] _params = table: 0000000015F04980; _profiling_debugging_enabled = true; _parent = table: 000000000228DFC0; _state = table: 0000000015F04840; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000011FC6730; network_server = table: 000000001A8C2E80; entity_system = table: 00000000034829F0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000004175B10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012A202D0; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000000C7A5B10; machines = table: 000000000A399730; network_event_delegate = table: 0000000009EE04C0; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 0000000000C6ED80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000B0CE700; _lobby_host = table: 000000000E0E5B30; dice_keeper = table: 000000001622BE60; network_clock = table: 0000000016540440; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000228DFC0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000009E265C0; 03:29:49.494 [Lua] completed 03:29:49.495 [Lua] completed 03:29:49.495 [Lua] completed 03:29:49.495 [Lua] completed 03:29:49.519 [Lua] completed 03:29:49.519 [Lua] completed 03:29:49.521 [Lua] [Matchmaking] Cancelling matchmaking 03:29:49.521 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:29:49.521 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:29:49.521 [Lua] Set lobby begin: 03:29:49.521 [Lua] Lobby data difficulty = normal 03:29:49.522 [Lua] Lobby data selected_mission_id = inn_level 03:29:49.522 [Lua] Lobby data power_level = 0 03:29:49.522 [Lua] Lobby data difficulty_tweak = 0 03:29:49.522 [Lua] Lobby data num_players = 1 03:29:49.522 [Lua] Lobby data matchmaking = false 03:29:49.522 [Lua] Lobby data host = 110000104a15d6b 03:29:49.522 [Lua] Lobby data mission_id = inn_level 03:29:49.522 [Lua] Lobby data matchmaking_type = 3 03:29:49.522 [Lua] Lobby data country_code = US 03:29:49.523 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:49.523 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:49.523 [Lua] Lobby data mechanism = adventure 03:29:49.523 [Lua] Lobby data eac_authorized = true 03:29:49.523 [Lua] Set lobby end. 03:29:49.524 [Flow] complete_skittergate_legend true 03:29:49.524 [Flow] complete_all_helmgart_levels_recruit true 03:29:49.527 [Flow] WitchHunterLevel:35 03:29:49.527 [Flow] LeaderYes 03:29:49.527 [Flow] ALL PC XP:304250 03:29:49.527 [Flow] Has "bogenhafen" DLC:true 03:29:49.527 [Flow] WH XP:60850 03:29:49.527 [Flow] Number of crafted items:5100 03:29:49.527 [Flow] Has "pre_order" DLC:true 03:29:49.527 [Flow] Sum of Powe Levels:1500 03:29:49.527 [Flow] lodestone diff 1:false 03:29:49.528 [Flow] magnus and forest activated 03:29:49.528 [Flow] magnus and forest activated 03:29:49.528 [Flow] cemetery and forest activated 03:29:49.528 [Flow] magnus and cemetery 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.528 [Flow] ALL RUNES ACTIVATED 03:29:49.528 [Flow] magnus and forest activated 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.528 [Flow] ALL RUNES ACTIVATED 03:29:49.528 [Flow] cemetery and forest activated 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.528 [Flow] ALL RUNES ACTIVATED 03:29:49.528 [Flow] magnus and forest activated 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.528 [Flow] ALL RUNES ACTIVATED 03:29:49.528 [Flow] magnus and cemetery 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.528 [Flow] ALL RUNES ACTIVATED 03:29:49.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:49.532 [Lua] CurrentConflictSettings inn_level 03:29:49.532 [Lua] [ConflictDirector] conflict_director is ai_ready 03:29:49.532 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:29:49.532 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:29:49.537 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:29:49.537 [Lua] Forming navigation groups in one frame 03:29:49.537 [Lua] Forming navigation groups 03:29:49.589 [Lua] NavigationGroupManager -> calulation time A: 0.052000000000134605 03:29:49.591 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 03:29:49.591 [Lua] number of nav groups: 42 03:29:49.592 [Lua] number of refined nav groups : 23 03:29:49.597 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 03:29:49.597 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:29:49.597 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:29:49.597 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:29:49.602 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:29:49.602 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:29:49.602 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:29:49.602 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 03:29:49.602 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:29:49.602 [Lua] [Managers] Calling function on all managers: 03:29:49.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:29:49.602 [Save] Loading `ut_tweaks_presets` 03:29:49.604 [Save] Load done 03:29:49.623 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:29:49.623 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:29:49.778 [Lua] player (110000104a15d6b,1) was put into party 1 03:29:49.778 [Lua] [IngamePlayerListUI] - Destroy 03:29:49.778 [Lua] [GamePadEquipmentUI] - Destroy 03:29:49.778 [Lua] [EquipmentUI] - Destroy 03:29:49.778 [Lua] [GamePadAbilityUI] - Destroy 03:29:49.778 [Lua] [AbilityUI] - Destroy 03:29:49.799 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000104a15d6b 03:29:49.799 [Lua] Set lobby begin: 03:29:49.799 [Lua] Lobby data selected_mission_id = inn_level 03:29:49.799 [Lua] Lobby data num_players = 1 03:29:49.799 [Lua] Lobby data difficulty_tweak = 0 03:29:49.799 [Lua] Lobby data host = 110000104a15d6b 03:29:49.799 [Lua] Lobby data matchmaking_type = 3 03:29:49.799 [Lua] Lobby data difficulty = normal 03:29:49.799 [Lua] Lobby data player_slot_1 = 0:0 03:29:49.800 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:49.800 [Lua] Lobby data player_slot_4 = 0:0 03:29:49.800 [Lua] Lobby data country_code = US 03:29:49.800 [Lua] Lobby data matchmaking = false 03:29:49.800 [Lua] Lobby data power_level = 0 03:29:49.800 [Lua] Lobby data mission_id = inn_level 03:29:49.800 [Lua] Lobby data mechanism = adventure 03:29:49.800 [Lua] Lobby data player_slot_5 = 0:0 03:29:49.800 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:49.801 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:49.801 [Lua] Lobby data player_slot_3 = 0:0 03:29:49.801 [Lua] Lobby data eac_authorized = true 03:29:49.801 [Lua] Set lobby end. 03:29:49.801 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:1) to profile(2) career(3) 03:29:49.802 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:29:49.802 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:29:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:29:49.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:29:49.802 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:29:49.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 03:29:49.816 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:29:49.816 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:29:49.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:49.853 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 03:29:49.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:29:49.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:49.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:49.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:49.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:29:49.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:50.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:50.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:29:50.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:29:50.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:50.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:50.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 03:29:50.187 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:29:50.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:50.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:50.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 03:29:50.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:29:50.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:50.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:50.325 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:50.325 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:29:50.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:50.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:50.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 03:29:50.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:29:50.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:50.422 [Flow] DISABLE 03:29:50.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:50.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 03:29:50.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:29:50.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:50.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:50.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 03:29:50.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:29:50.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:50.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:50.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:50.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:29:50.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:50.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:50.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 03:29:50.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:50.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:50.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 03:29:50.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:51.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:51.001 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 03:29:51.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 03:29:51.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 03:29:51.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 03:29:51.192 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:29:51.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:29:51.364 [Lua] [PackageManager] Force_load: wwise/staff 03:29:51.364 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:51.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:51.557 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 03:29:51.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:52.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:52.043 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 03:29:52.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:29:52.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:29:52.451 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:29:52.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:52.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:52.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 03:29:52.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:52.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:52.919 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:29:52.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:53.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:53.131 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 03:29:53.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:53.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:53.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 03:29:53.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:29:53.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:29:53.942 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:29:53.942 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 03:29:54.030 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 03:29:54.030 [Lua] [PackageManager] Force_load: wwise/flail 03:29:54.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:54.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:54.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:29:54.154 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 03:29:54.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:54.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:54.160 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:29:54.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12d3e460 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12d3e460 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12d3db80 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12d3db80 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12d3f610 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12d3f610 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12d3f090 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12d3f090 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ae3a4c0 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ae3a4c0 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12d3eb50 03:29:54.181 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12d3eb50 03:29:54.208 [Lua] Players are leaving the safe zone 03:29:54.300 [Lua] Set lobby begin: 03:29:54.300 [Lua] Lobby data selected_mission_id = inn_level 03:29:54.300 [Lua] Lobby data num_players = 1 03:29:54.301 [Lua] Lobby data difficulty_tweak = 0 03:29:54.301 [Lua] Lobby data host = 110000104a15d6b 03:29:54.301 [Lua] Lobby data matchmaking_type = 3 03:29:54.301 [Lua] Lobby data difficulty = normal 03:29:54.301 [Lua] Lobby data player_slot_1 = 0:0 03:29:54.301 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:29:54.302 [Lua] Lobby data player_slot_4 = 0:0 03:29:54.302 [Lua] Lobby data country_code = US 03:29:54.302 [Lua] Lobby data matchmaking = false 03:29:54.302 [Lua] Lobby data power_level = 835 03:29:54.302 [Lua] Lobby data mission_id = inn_level 03:29:54.302 [Lua] Lobby data mechanism = adventure 03:29:54.303 [Lua] Lobby data player_slot_5 = 0:0 03:29:54.303 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:29:54.303 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:29:54.303 [Lua] Lobby data player_slot_3 = 0:0 03:29:54.303 [Lua] Lobby data eac_authorized = true 03:29:54.303 [Lua] Set lobby end. 03:29:54.799 [Lua] StateInGameRunning:_game_actually_starts() 03:29:54.799 [Lua] ################################################################################################################# 03:29:54.799 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:29:54.799 [Lua] ################################################################################################################# 03:29:54.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 03:29:54.832 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 03:29:54.939 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 03:29:54.939 [Lua] Commit load time data 03:29:55.745 [Window] Window => active 03:30:02.058 [Lua] PlayFabMirrorBase:_commit_internal 15 03:30:02.058 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:30:02.063 [Lua] generate_backend_stats 110000104a15d6b:1 03:30:02.109 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:30:02.109 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:30:02.119 [Lua] commit result success 15 03:30:02.119 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 03:30:02.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 03:30:02.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 03:30:04.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 03:30:04.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:30:04.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 03:30:04.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:30:04.844 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 03:30:04.844 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:30:04.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 03:30:04.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:30:04.939 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 03:30:04.939 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:30:05.194 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 03:30:05.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:30:07.047 [Lua] [IngameUI] menu view on_enter start_game_view 03:30:07.051 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bb7fb0 03:30:07.051 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:30:07.055 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:30:07.055 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:30:07.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:30:07.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:30:08.274 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:30:08.274 [Lua] ............................................................................................................ 03:30:08.274 [Lua] ............................................................................................................ 03:30:08.274 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:30:08.274 [Lua] ............................................................................................................ 03:30:08.274 [Lua] ............................................................................................................ 03:30:08.274 [Lua] [Matchmaking] Cancelling matchmaking 03:30:08.274 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:30:08.296 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:30:08.296 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:30:08.299 [Lua] Set lobby begin: 03:30:08.299 [Lua] Lobby data selected_mission_id = inn_level 03:30:08.300 [Lua] Lobby data num_players = 1 03:30:08.300 [Lua] Lobby data difficulty_tweak = 0 03:30:08.300 [Lua] Lobby data host = 110000104a15d6b 03:30:08.300 [Lua] Lobby data matchmaking_type = 3 03:30:08.300 [Lua] Lobby data difficulty = hardest 03:30:08.300 [Lua] Lobby data player_slot_1 = 0:0 03:30:08.300 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:08.300 [Lua] Lobby data player_slot_4 = 0:0 03:30:08.301 [Lua] Lobby data country_code = US 03:30:08.301 [Lua] Lobby data matchmaking = false 03:30:08.301 [Lua] Lobby data power_level = 835 03:30:08.301 [Lua] Lobby data mission_id = inn_level 03:30:08.301 [Lua] Lobby data mechanism = adventure 03:30:08.301 [Lua] Lobby data player_slot_5 = 0:0 03:30:08.301 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:08.302 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:08.302 [Lua] Lobby data player_slot_3 = 0:0 03:30:08.302 [Lua] Lobby data eac_authorized = true 03:30:08.302 [Lua] Set lobby end. 03:30:08.302 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:30:08.302 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:30:08.302 [Lua] Set lobby begin: 03:30:08.302 [Lua] Lobby data twitch_enabled = false 03:30:08.302 [Lua] Lobby data selected_mission_id = inn_level 03:30:08.302 [Lua] Lobby data num_players = 1 03:30:08.302 [Lua] Lobby data difficulty_tweak = 0 03:30:08.302 [Lua] Lobby data host = 110000104a15d6b 03:30:08.303 [Lua] Lobby data matchmaking_type = 1 03:30:08.303 [Lua] Lobby data match_started = true 03:30:08.303 [Lua] Lobby data difficulty = hardest 03:30:08.303 [Lua] Lobby data player_slot_1 = 0:0 03:30:08.303 [Lua] Lobby data player_slot_4 = 0:0 03:30:08.303 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:08.303 [Lua] Lobby data quick_game = true 03:30:08.303 [Lua] Lobby data country_code = US 03:30:08.303 [Lua] Lobby data matchmaking = true 03:30:08.303 [Lua] Lobby data power_level = 835 03:30:08.303 [Lua] Lobby data mission_id = inn_level 03:30:08.303 [Lua] Lobby data mechanism = adventure 03:30:08.303 [Lua] Lobby data player_slot_5 = 0:0 03:30:08.304 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:08.304 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:08.304 [Lua] Lobby data player_slot_3 = 0:0 03:30:08.304 [Lua] Lobby data eac_authorized = true 03:30:08.304 [Lua] Set lobby end. 03:30:08.304 [Lua] Set lobby begin: 03:30:08.304 [Lua] Lobby data twitch_enabled = false 03:30:08.304 [Lua] Lobby data selected_mission_id = inn_level 03:30:08.304 [Lua] Lobby data num_players = 1 03:30:08.304 [Lua] Lobby data difficulty_tweak = 0 03:30:08.304 [Lua] Lobby data host = 110000104a15d6b 03:30:08.304 [Lua] Lobby data matchmaking_type = 1 03:30:08.304 [Lua] Lobby data is_private = false 03:30:08.304 [Lua] Lobby data match_started = true 03:30:08.304 [Lua] Lobby data difficulty = hardest 03:30:08.304 [Lua] Lobby data player_slot_1 = 0:0 03:30:08.305 [Lua] Lobby data player_slot_4 = 0:0 03:30:08.305 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:08.305 [Lua] Lobby data quick_game = true 03:30:08.305 [Lua] Lobby data country_code = US 03:30:08.305 [Lua] Lobby data matchmaking = true 03:30:08.305 [Lua] Lobby data power_level = 835 03:30:08.305 [Lua] Lobby data mission_id = inn_level 03:30:08.305 [Lua] Lobby data mechanism = adventure 03:30:08.305 [Lua] Lobby data player_slot_5 = 0:0 03:30:08.305 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:08.305 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:08.305 [Lua] Lobby data player_slot_3 = 0:0 03:30:08.306 [Lua] Lobby data eac_authorized = true 03:30:08.306 [Lua] Set lobby end. 03:30:08.306 [Lua] [ChatManager][1]System: Starting hosted game... 03:30:08.306 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:30:08.306 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:30:08.382 [Lua] [IngameUI] menu view on_exit start_game_view 03:30:08.382 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:30:08.383 [Save] Saving `save_data` 03:30:08.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:30:08.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:30:08.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:30:08.390 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bb7fb0 03:30:08.396 [Save] Save done 03:30:10.566 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:30:10.566 [Lua] Players: 2 03:30:10.566 [Lua] Set lobby begin: 03:30:10.566 [Lua] Lobby data twitch_enabled = false 03:30:10.566 [Lua] Lobby data selected_mission_id = inn_level 03:30:10.566 [Lua] Lobby data num_players = 2 03:30:10.566 [Lua] Lobby data difficulty_tweak = 0 03:30:10.566 [Lua] Lobby data host = 110000104a15d6b 03:30:10.566 [Lua] Lobby data matchmaking_type = 1 03:30:10.566 [Lua] Lobby data is_private = false 03:30:10.566 [Lua] Lobby data match_started = true 03:30:10.566 [Lua] Lobby data difficulty = hardest 03:30:10.567 [Lua] Lobby data player_slot_1 = 0:0 03:30:10.567 [Lua] Lobby data player_slot_4 = 0:0 03:30:10.567 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:10.567 [Lua] Lobby data quick_game = true 03:30:10.567 [Lua] Lobby data country_code = US 03:30:10.567 [Lua] Lobby data matchmaking = true 03:30:10.567 [Lua] Lobby data power_level = 835 03:30:10.567 [Lua] Lobby data mission_id = inn_level 03:30:10.567 [Lua] Lobby data mechanism = adventure 03:30:10.567 [Lua] Lobby data player_slot_5 = 0:0 03:30:10.567 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:10.567 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:10.567 [Lua] Lobby data player_slot_3 = 0:0 03:30:10.568 [Lua] Lobby data eac_authorized = true 03:30:10.568 [Lua] Set lobby end. 03:30:10.568 [Lua] [LobbyMembers] Member joined 110000102ed642a 03:30:11.898 [Lua] [Matchmaking] Cancelling matchmaking 03:30:11.898 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:30:11.899 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:30:11.899 [Lua] Set lobby begin: 03:30:11.899 [Lua] Lobby data twitch_enabled = false 03:30:11.899 [Lua] Lobby data selected_mission_id = inn_level 03:30:11.899 [Lua] Lobby data num_players = 2 03:30:11.899 [Lua] Lobby data difficulty_tweak = 0 03:30:11.899 [Lua] Lobby data host = 110000104a15d6b 03:30:11.899 [Lua] Lobby data matchmaking_type = 3 03:30:11.900 [Lua] Lobby data is_private = false 03:30:11.900 [Lua] Lobby data match_started = true 03:30:11.900 [Lua] Lobby data difficulty = normal 03:30:11.900 [Lua] Lobby data player_slot_1 = 0:0 03:30:11.900 [Lua] Lobby data player_slot_4 = 0:0 03:30:11.900 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:11.900 [Lua] Lobby data quick_game = true 03:30:11.900 [Lua] Lobby data country_code = US 03:30:11.901 [Lua] Lobby data matchmaking = false 03:30:11.901 [Lua] Lobby data power_level = 835 03:30:11.901 [Lua] Lobby data mission_id = inn_level 03:30:11.901 [Lua] Lobby data mechanism = adventure 03:30:11.901 [Lua] Lobby data player_slot_5 = 0:0 03:30:11.901 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:11.901 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:11.901 [Lua] Lobby data player_slot_3 = 0:0 03:30:11.901 [Lua] Lobby data eac_authorized = true 03:30:11.901 [Lua] Set lobby end. 03:30:11.905 [Lua] Set lobby begin: 03:30:11.905 [Lua] Lobby data twitch_enabled = false 03:30:11.905 [Lua] Lobby data selected_mission_id = inn_level 03:30:11.905 [Lua] Lobby data num_players = 2 03:30:11.905 [Lua] Lobby data difficulty_tweak = 0 03:30:11.905 [Lua] Lobby data host = 110000104a15d6b 03:30:11.905 [Lua] Lobby data matchmaking_type = 3 03:30:11.905 [Lua] Lobby data is_private = false 03:30:11.905 [Lua] Lobby data match_started = true 03:30:11.905 [Lua] Lobby data difficulty = normal 03:30:11.905 [Lua] Lobby data player_slot_1 = 0:0 03:30:11.905 [Lua] Lobby data player_slot_4 = 0:0 03:30:11.906 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:11.906 [Lua] Lobby data quick_game = true 03:30:11.906 [Lua] Lobby data country_code = US 03:30:11.906 [Lua] Lobby data matchmaking = false 03:30:11.906 [Lua] Lobby data power_level = 835 03:30:11.906 [Lua] Lobby data mission_id = inn_level 03:30:11.906 [Lua] Lobby data mechanism = adventure 03:30:11.906 [Lua] Lobby data player_slot_5 = 0:0 03:30:11.906 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:11.906 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:11.906 [Lua] Lobby data player_slot_3 = 0:0 03:30:11.906 [Lua] Lobby data eac_authorized = true 03:30:11.906 [Lua] Set lobby end. 03:30:11.907 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:30:12.359 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:30:12.359 [Lua] Players: 3 03:30:12.359 [Lua] Set lobby begin: 03:30:12.359 [Lua] Lobby data twitch_enabled = false 03:30:12.359 [Lua] Lobby data selected_mission_id = inn_level 03:30:12.359 [Lua] Lobby data num_players = 3 03:30:12.359 [Lua] Lobby data difficulty_tweak = 0 03:30:12.359 [Lua] Lobby data host = 110000104a15d6b 03:30:12.359 [Lua] Lobby data matchmaking_type = 3 03:30:12.359 [Lua] Lobby data is_private = false 03:30:12.359 [Lua] Lobby data match_started = true 03:30:12.359 [Lua] Lobby data difficulty = normal 03:30:12.360 [Lua] Lobby data player_slot_1 = 0:0 03:30:12.360 [Lua] Lobby data player_slot_4 = 0:0 03:30:12.360 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:12.360 [Lua] Lobby data quick_game = true 03:30:12.360 [Lua] Lobby data country_code = US 03:30:12.360 [Lua] Lobby data matchmaking = false 03:30:12.360 [Lua] Lobby data power_level = 835 03:30:12.360 [Lua] Lobby data mission_id = inn_level 03:30:12.360 [Lua] Lobby data mechanism = adventure 03:30:12.360 [Lua] Lobby data player_slot_5 = 0:0 03:30:12.360 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:12.361 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:12.361 [Lua] Lobby data player_slot_3 = 0:0 03:30:12.361 [Lua] Lobby data eac_authorized = true 03:30:12.361 [Lua] Set lobby end. 03:30:12.361 [Lua] [LobbyMembers] Member joined 110000106b388ee 03:30:12.454 [Lua] GOT approve_channel 41 110000102ed642a 18600000343ba2e 03:30:12.454 [EAC] EAC server has client 110000102ed642a and channel 41 (and owner 110000102ed642a) 03:30:12.454 [EACServer] [22:30:12:453][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102ED642A PlayerGUID: 76561198009377834 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009377834 PlayerName: K-Dubs 03:30:12.454 [Lua] Client with peer_id 110000102ed642a got APPROVED by server 03:30:12.455 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102ed642a' 03:30:12.455 [Lua] [ChatManager][1]System: K-Dubs is joining the game 03:30:12.455 [Lua] [NetworkServer] Peer 110000102ed642a joined server lobby. 03:30:12.455 [Lua] [NetworkServer] Creating peer info. 03:30:12.455 [Lua] [PeerSM] 110000102ed642a :: on_enter Connecting 03:30:12.585 [EACServer] [22:30:12:584][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:30:12.612 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000343ba2e from 110000102ed642a, replying not_searching_for_players 03:30:12.746 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000102ed642a' 03:30:12.902 [Lua] [NetworkServer] Changing num_players from 3 to 2 03:30:12.902 [Lua] Players: 2 03:30:12.902 [Lua] Set lobby begin: 03:30:12.902 [Lua] Lobby data twitch_enabled = false 03:30:12.902 [Lua] Lobby data selected_mission_id = inn_level 03:30:12.902 [Lua] Lobby data num_players = 2 03:30:12.902 [Lua] Lobby data difficulty_tweak = 0 03:30:12.902 [Lua] Lobby data host = 110000104a15d6b 03:30:12.902 [Lua] Lobby data matchmaking_type = 3 03:30:12.902 [Lua] Lobby data is_private = false 03:30:12.902 [Lua] Lobby data match_started = true 03:30:12.902 [Lua] Lobby data difficulty = normal 03:30:12.902 [Lua] Lobby data player_slot_1 = 0:0 03:30:12.902 [Lua] Lobby data player_slot_4 = 0:0 03:30:12.902 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:12.902 [Lua] Lobby data quick_game = true 03:30:12.903 [Lua] Lobby data country_code = US 03:30:12.903 [Lua] Lobby data matchmaking = false 03:30:12.903 [Lua] Lobby data power_level = 835 03:30:12.903 [Lua] Lobby data mission_id = inn_level 03:30:12.903 [Lua] Lobby data mechanism = adventure 03:30:12.903 [Lua] Lobby data player_slot_5 = 0:0 03:30:12.903 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:12.903 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:12.903 [Lua] Lobby data player_slot_3 = 0:0 03:30:12.903 [Lua] Lobby data eac_authorized = true 03:30:12.903 [Lua] Set lobby end. 03:30:12.904 [Lua] [LobbyMembers] Member left 110000102ed642a 03:30:13.513 [Lua] GOT approve_channel 42 110000106b388ee 18600000343ba2e 03:30:13.513 [EAC] EAC server has client 110000106b388ee and channel 42 (and owner 110000106b388ee) 03:30:13.513 [EACServer] [22:30:13:512][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106B388EE PlayerGUID: 76561198072695022 PlayerIP: 0.0.0.0 OwnerGUID: 76561198072695022 PlayerName: Snuffy 03:30:13.513 [Lua] Client with peer_id 110000106b388ee got APPROVED by server 03:30:13.514 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106b388ee' 03:30:13.514 [Lua] [ChatManager][1]System: Snuffy is joining the game 03:30:13.514 [Lua] [NetworkServer] Peer 110000106b388ee joined server lobby. 03:30:13.514 [Lua] [NetworkServer] Creating peer info. 03:30:13.514 [Lua] [PeerSM] 110000106b388ee :: on_enter Connecting 03:30:13.668 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000343ba2e from 110000106b388ee, replying not_searching_for_players 03:30:13.738 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000102ed642a' 03:30:13.738 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102ed642a) 03:30:13.738 [Lua] [PeerSM] 110000102ed642a :: on_exit Connecting 03:30:13.738 [Lua] [PeerSM] 110000102ed642a :: on_enter Disconnecting 03:30:13.738 [Lua] [PSM] Disconnecting peer 110000102ed642a 03:30:13.738 [Lua] [ChatManager][1]System: K-Dubs has left the game 03:30:13.738 [Lua] [PeerSM] 110000102ed642a :: on_exit Disconnecting 03:30:13.738 [Lua] [PeerSM] 110000102ed642a :: on_enter Disconnected 03:30:13.738 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102ed642a) 03:30:13.738 [Lua] [ProfileSynchronizer] Peer 110000102ed642a left session 03:30:13.738 [Lua] Set lobby begin: 03:30:13.738 [Lua] Lobby data twitch_enabled = false 03:30:13.738 [Lua] Lobby data selected_mission_id = inn_level 03:30:13.738 [Lua] Lobby data num_players = 2 03:30:13.738 [Lua] Lobby data difficulty_tweak = 0 03:30:13.738 [Lua] Lobby data host = 110000104a15d6b 03:30:13.738 [Lua] Lobby data matchmaking_type = 3 03:30:13.739 [Lua] Lobby data is_private = false 03:30:13.739 [Lua] Lobby data match_started = true 03:30:13.739 [Lua] Lobby data difficulty = normal 03:30:13.739 [Lua] Lobby data player_slot_1 = 0:0 03:30:13.739 [Lua] Lobby data player_slot_4 = 0:0 03:30:13.739 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:13.739 [Lua] Lobby data quick_game = true 03:30:13.739 [Lua] Lobby data country_code = US 03:30:13.739 [Lua] Lobby data matchmaking = false 03:30:13.740 [Lua] Lobby data power_level = 835 03:30:13.740 [Lua] Lobby data mission_id = inn_level 03:30:13.740 [Lua] Lobby data mechanism = adventure 03:30:13.740 [Lua] Lobby data player_slot_5 = 0:0 03:30:13.740 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:13.740 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:13.740 [Lua] Lobby data player_slot_3 = 0:0 03:30:13.740 [Lua] Lobby data eac_authorized = true 03:30:13.740 [Lua] Set lobby end. 03:30:13.740 [EAC] EAC server lost client 110000102ed642a 03:30:13.740 [EACServer] [22:30:13:739][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102ED642A PlayerGUID: 76561198009377834 03:30:13.740 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10ab6f58, channel: 41 03:30:13.759 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000106b388ee' 03:30:13.916 [Lua] [NetworkServer] Changing num_players from 2 to 1 03:30:13.916 [Lua] Players: 1 03:30:13.916 [Lua] Set lobby begin: 03:30:13.916 [Lua] Lobby data twitch_enabled = false 03:30:13.916 [Lua] Lobby data selected_mission_id = inn_level 03:30:13.916 [Lua] Lobby data num_players = 1 03:30:13.916 [Lua] Lobby data difficulty_tweak = 0 03:30:13.917 [Lua] Lobby data host = 110000104a15d6b 03:30:13.917 [Lua] Lobby data matchmaking_type = 3 03:30:13.917 [Lua] Lobby data is_private = false 03:30:13.917 [Lua] Lobby data match_started = true 03:30:13.917 [Lua] Lobby data difficulty = normal 03:30:13.917 [Lua] Lobby data player_slot_1 = 0:0 03:30:13.917 [Lua] Lobby data player_slot_4 = 0:0 03:30:13.917 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:13.917 [Lua] Lobby data quick_game = true 03:30:13.917 [Lua] Lobby data country_code = US 03:30:13.918 [Lua] Lobby data matchmaking = false 03:30:13.918 [Lua] Lobby data power_level = 835 03:30:13.918 [Lua] Lobby data mission_id = inn_level 03:30:13.918 [Lua] Lobby data mechanism = adventure 03:30:13.918 [Lua] Lobby data player_slot_5 = 0:0 03:30:13.918 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:13.918 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:13.918 [Lua] Lobby data player_slot_3 = 0:0 03:30:13.918 [Lua] Lobby data eac_authorized = true 03:30:13.918 [Lua] Set lobby end. 03:30:13.919 [Lua] [LobbyMembers] Member left 110000106b388ee 03:30:14.740 [Handshaker] Lost connection 143 to 110000102ed642a 03:30:14.764 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000106b388ee' 03:30:14.764 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106b388ee) 03:30:14.764 [Lua] [PeerSM] 110000106b388ee :: on_exit Connecting 03:30:14.764 [Lua] [PeerSM] 110000106b388ee :: on_enter Disconnecting 03:30:14.764 [Lua] [PSM] Disconnecting peer 110000106b388ee 03:30:14.764 [Lua] [ChatManager][1]System: Snuffy has left the game 03:30:14.764 [Lua] [PeerSM] 110000106b388ee :: on_exit Disconnecting 03:30:14.764 [Lua] [PeerSM] 110000106b388ee :: on_enter Disconnected 03:30:14.764 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106b388ee) 03:30:14.764 [Lua] [ProfileSynchronizer] Peer 110000106b388ee left session 03:30:14.764 [Lua] Set lobby begin: 03:30:14.764 [Lua] Lobby data twitch_enabled = false 03:30:14.764 [Lua] Lobby data selected_mission_id = inn_level 03:30:14.764 [Lua] Lobby data num_players = 1 03:30:14.765 [Lua] Lobby data difficulty_tweak = 0 03:30:14.765 [Lua] Lobby data host = 110000104a15d6b 03:30:14.765 [Lua] Lobby data matchmaking_type = 3 03:30:14.765 [Lua] Lobby data is_private = false 03:30:14.765 [Lua] Lobby data match_started = true 03:30:14.765 [Lua] Lobby data difficulty = normal 03:30:14.765 [Lua] Lobby data player_slot_1 = 0:0 03:30:14.765 [Lua] Lobby data player_slot_4 = 0:0 03:30:14.765 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:14.765 [Lua] Lobby data quick_game = true 03:30:14.766 [Lua] Lobby data country_code = US 03:30:14.766 [Lua] Lobby data matchmaking = false 03:30:14.766 [Lua] Lobby data power_level = 835 03:30:14.766 [Lua] Lobby data mission_id = inn_level 03:30:14.766 [Lua] Lobby data mechanism = adventure 03:30:14.766 [Lua] Lobby data player_slot_5 = 0:0 03:30:14.766 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:14.766 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:14.766 [Lua] Lobby data player_slot_3 = 0:0 03:30:14.766 [Lua] Lobby data eac_authorized = true 03:30:14.766 [Lua] Set lobby end. 03:30:14.766 [EAC] EAC server lost client 110000106b388ee 03:30:14.766 [EACServer] [22:30:14:766][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106B388EE PlayerGUID: 76561198072695022 03:30:14.766 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10ab6f58, channel: 42 03:30:14.766 [EACServer] [22:30:14:766][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 03:30:14.767 [EACServer] [22:30:14:766][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:30:15.769 [Handshaker] Lost connection 144 to 110000106b388ee 03:30:16.776 [Lua] [IngameUI] menu view on_enter start_game_view 03:30:16.779 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bb7fb0 03:30:16.779 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:30:16.783 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:30:16.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:30:16.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:30:16.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:30:17.886 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 03:30:17.886 [Lua] ............................................................................................................ 03:30:17.886 [Lua] ............................................................................................................ 03:30:17.886 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 03:30:17.886 [Lua] ............................................................................................................ 03:30:17.886 [Lua] ............................................................................................................ 03:30:17.886 [Lua] [Matchmaking] Cancelling matchmaking 03:30:17.886 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:30:17.909 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:30:17.909 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:30:17.913 [Lua] Set lobby begin: 03:30:17.913 [Lua] Lobby data twitch_enabled = false 03:30:17.913 [Lua] Lobby data selected_mission_id = inn_level 03:30:17.913 [Lua] Lobby data num_players = 1 03:30:17.913 [Lua] Lobby data difficulty_tweak = 0 03:30:17.913 [Lua] Lobby data host = 110000104a15d6b 03:30:17.913 [Lua] Lobby data matchmaking_type = 3 03:30:17.913 [Lua] Lobby data is_private = false 03:30:17.913 [Lua] Lobby data match_started = true 03:30:17.913 [Lua] Lobby data difficulty = hardest 03:30:17.914 [Lua] Lobby data player_slot_1 = 0:0 03:30:17.914 [Lua] Lobby data player_slot_4 = 0:0 03:30:17.914 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:17.914 [Lua] Lobby data quick_game = true 03:30:17.914 [Lua] Lobby data country_code = US 03:30:17.914 [Lua] Lobby data matchmaking = false 03:30:17.914 [Lua] Lobby data power_level = 835 03:30:17.914 [Lua] Lobby data mission_id = inn_level 03:30:17.914 [Lua] Lobby data mechanism = adventure 03:30:17.914 [Lua] Lobby data player_slot_5 = 0:0 03:30:17.914 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:17.914 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:17.914 [Lua] Lobby data player_slot_3 = 0:0 03:30:17.914 [Lua] Lobby data eac_authorized = true 03:30:17.915 [Lua] Set lobby end. 03:30:17.915 [Lua] [PartyManager] Leader is set to 110000104a15d6b 03:30:17.915 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 03:30:17.915 [Lua] Set lobby begin: 03:30:17.915 [Lua] Lobby data twitch_enabled = false 03:30:17.915 [Lua] Lobby data selected_mission_id = inn_level 03:30:17.915 [Lua] Lobby data num_players = 1 03:30:17.915 [Lua] Lobby data difficulty_tweak = 0 03:30:17.915 [Lua] Lobby data host = 110000104a15d6b 03:30:17.915 [Lua] Lobby data matchmaking_type = 1 03:30:17.915 [Lua] Lobby data is_private = false 03:30:17.915 [Lua] Lobby data match_started = true 03:30:17.915 [Lua] Lobby data difficulty = hardest 03:30:17.916 [Lua] Lobby data player_slot_1 = 0:0 03:30:17.916 [Lua] Lobby data player_slot_4 = 0:0 03:30:17.916 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:17.916 [Lua] Lobby data quick_game = true 03:30:17.916 [Lua] Lobby data country_code = US 03:30:17.916 [Lua] Lobby data matchmaking = true 03:30:17.916 [Lua] Lobby data power_level = 835 03:30:17.916 [Lua] Lobby data mission_id = inn_level 03:30:17.916 [Lua] Lobby data mechanism = adventure 03:30:17.916 [Lua] Lobby data player_slot_5 = 0:0 03:30:17.916 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:17.916 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:17.917 [Lua] Lobby data player_slot_3 = 0:0 03:30:17.917 [Lua] Lobby data eac_authorized = true 03:30:17.917 [Lua] Set lobby end. 03:30:17.917 [Lua] Set lobby begin: 03:30:17.917 [Lua] Lobby data twitch_enabled = false 03:30:17.917 [Lua] Lobby data selected_mission_id = inn_level 03:30:17.917 [Lua] Lobby data num_players = 1 03:30:17.917 [Lua] Lobby data difficulty_tweak = 0 03:30:17.917 [Lua] Lobby data host = 110000104a15d6b 03:30:17.917 [Lua] Lobby data matchmaking_type = 1 03:30:17.917 [Lua] Lobby data is_private = false 03:30:17.917 [Lua] Lobby data match_started = true 03:30:17.917 [Lua] Lobby data difficulty = hardest 03:30:17.917 [Lua] Lobby data player_slot_1 = 0:0 03:30:17.917 [Lua] Lobby data player_slot_4 = 0:0 03:30:17.917 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:17.918 [Lua] Lobby data quick_game = true 03:30:17.918 [Lua] Lobby data country_code = US 03:30:17.918 [Lua] Lobby data matchmaking = true 03:30:17.918 [Lua] Lobby data power_level = 835 03:30:17.918 [Lua] Lobby data mission_id = inn_level 03:30:17.918 [Lua] Lobby data mechanism = adventure 03:30:17.919 [Lua] Lobby data player_slot_5 = 0:0 03:30:17.919 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:17.919 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:17.919 [Lua] Lobby data player_slot_3 = 0:0 03:30:17.919 [Lua] Lobby data eac_authorized = true 03:30:17.920 [Lua] Set lobby end. 03:30:17.920 [Lua] [ChatManager][1]System: Starting hosted game... 03:30:17.920 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:30:17.920 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:30:17.993 [Lua] [IngameUI] menu view on_exit start_game_view 03:30:17.993 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:30:17.994 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:30:17.994 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:30:17.994 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:30:17.994 [Save] Saving `save_data` 03:30:18.001 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bb7fb0 03:30:18.006 [Save] Save done 03:30:22.485 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:30:22.485 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:30:22.485 [Lua] MatchmakingStateStartGame preferred_level_keys nil 03:30:22.486 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level dlc_bogenhafen_city 0 03:30:22.486 [Lua] Set lobby begin: 03:30:22.486 [Lua] Lobby data twitch_enabled = false 03:30:22.486 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:22.486 [Lua] Lobby data num_players = 1 03:30:22.487 [Lua] Lobby data difficulty_tweak = 0 03:30:22.487 [Lua] Lobby data host = 110000104a15d6b 03:30:22.487 [Lua] Lobby data matchmaking_type = 2 03:30:22.487 [Lua] Lobby data is_private = false 03:30:22.487 [Lua] Lobby data match_started = true 03:30:22.487 [Lua] Lobby data difficulty = hardest 03:30:22.487 [Lua] Lobby data player_slot_1 = 0:0 03:30:22.487 [Lua] Lobby data player_slot_4 = 0:0 03:30:22.487 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:22.487 [Lua] Lobby data quick_game = true 03:30:22.487 [Lua] Lobby data country_code = US 03:30:22.488 [Lua] Lobby data matchmaking = true 03:30:22.488 [Lua] Lobby data power_level = 835 03:30:22.488 [Lua] Lobby data mission_id = inn_level 03:30:22.488 [Lua] Lobby data mechanism = adventure 03:30:22.488 [Lua] Lobby data player_slot_5 = 0:0 03:30:22.488 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:22.488 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:22.488 [Lua] Lobby data player_slot_3 = 0:0 03:30:22.488 [Lua] Lobby data eac_authorized = true 03:30:22.488 [Lua] Set lobby end. 03:30:22.488 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:30:22.488 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_bogenhafen_city, mc:adventure, gm:adventure, env:0, seed:4247172, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 03:30:22.488 [Lua] [NetworkServer] Entering post game 03:30:22.488 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 03:30:22.488 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 03:30:22.488 [Lua] Complete level triggered. 03:30:22.490 [Lua] [NetworkServer] Entering post game 03:30:22.491 [Lua] gm_event_end_conditions_met false false 03:30:22.491 [Save] Saving `save_data` 03:30:22.492 [Lua] PlayFabMirrorBase:_commit_internal nil 03:30:22.492 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:30:22.496 [Lua] generate_backend_stats 110000104a15d6b:1 03:30:22.501 [Save] Save done 03:30:22.501 [Save] Saving `save_data` 03:30:22.510 [Save] Save done 03:30:22.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:30:22.540 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:30:22.541 [Save] Saving `save_data` 03:30:22.541 [Lua] TRANSITION nil nil load_next_level 03:30:22.541 [Lua] Transition type "load_next_level", is server: true 03:30:22.541 [Lua] [LevelTransitionHandler] promote_next_level_data 03:30:22.541 [Lua] [GameNetworkManager] Leaving game... 03:30:22.541 [Lua] [GameNetworkManager] Shutting down game session host. 03:30:22.541 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:30:22.541 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:30:22.541 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.21 03:30:22.552 [Save] Save done 03:30:22.557 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:30:22.557 [Lua] commit result success 16 03:30:22.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 03:30:22.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 03:30:22.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 03:30:24.471 [Lua] Set lobby begin: 03:30:24.471 [Lua] Lobby data twitch_enabled = false 03:30:24.471 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:24.471 [Lua] Lobby data num_players = 1 03:30:24.471 [Lua] Lobby data difficulty_tweak = 0 03:30:24.471 [Lua] Lobby data host = 110000104a15d6b 03:30:24.471 [Lua] Lobby data matchmaking_type = 2 03:30:24.471 [Lua] Lobby data is_private = false 03:30:24.471 [Lua] Lobby data match_started = true 03:30:24.472 [Lua] Lobby data difficulty = hardest 03:30:24.472 [Lua] Lobby data player_slot_1 = 0:0 03:30:24.472 [Lua] Lobby data player_slot_4 = 0:0 03:30:24.472 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:24.472 [Lua] Lobby data quick_game = true 03:30:24.472 [Lua] Lobby data country_code = US 03:30:24.472 [Lua] Lobby data matchmaking = true 03:30:24.472 [Lua] Lobby data power_level = 0 03:30:24.472 [Lua] Lobby data mission_id = inn_level 03:30:24.472 [Lua] Lobby data mechanism = adventure 03:30:24.473 [Lua] Lobby data player_slot_5 = 0:0 03:30:24.473 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:24.473 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:24.473 [Lua] Lobby data player_slot_3 = 0:0 03:30:24.473 [Lua] Lobby data eac_authorized = true 03:30:24.473 [Lua] Set lobby end. 03:30:24.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:30:24.527 [Lua] [Managers] Calling function on all managers: 03:30:24.527 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 03:30:24.527 [Lua] Clearing all global lookup lists 03:30:24.527 [Lua] [IngamePlayerListUI] - Destroy 03:30:24.528 [Lua] [GamePadEquipmentUI] - Destroy 03:30:24.528 [Lua] [EquipmentUI] - Destroy 03:30:24.528 [Lua] [GamePadAbilityUI] - Destroy 03:30:24.528 [Lua] [AbilityUI] - Destroy 03:30:24.529 [Lua] [IngameUI] destroy 03:30:24.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 03:30:24.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 03:30:24.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 03:30:24.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 03:30:24.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 03:30:24.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 03:30:24.559 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 03:30:24.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 03:30:24.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 03:30:24.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 03:30:24.561 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:30:24.642 [Lua] [Managers] Destroying manager group: 03:30:24.649 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:30:24.743 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:30:24.743 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 03:30:24.743 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 03:30:24.743 [Lua] [Matchmaking] unregister rpcs 03:30:24.743 [Lua] ############### UNLOADING PACKAGES ############### 03:30:24.743 [Lua] [Managers] Calling function on all managers: 03:30:24.743 [Lua] [Managers] Destroying manager group: 03:30:24.743 [Lua] [Gamestate] Enter state StateLoading 03:30:24.746 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:30:24.746 [Lua] [Matchmaking] register rpcs 03:30:24.746 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 03:30:24.746 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:30:24.746 [Lua] registering RPCs 03:30:24.746 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:30:24.746 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:30:24.746 [Lua] Set lobby begin: 03:30:24.746 [Lua] Lobby data twitch_enabled = false 03:30:24.746 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:24.746 [Lua] Lobby data num_players = 1 03:30:24.746 [Lua] Lobby data difficulty_tweak = 0 03:30:24.747 [Lua] Lobby data host = 110000104a15d6b 03:30:24.747 [Lua] Lobby data matchmaking_type = 2 03:30:24.747 [Lua] Lobby data is_private = false 03:30:24.747 [Lua] Lobby data match_started = true 03:30:24.747 [Lua] Lobby data difficulty = hardest 03:30:24.747 [Lua] Lobby data player_slot_1 = 0:0 03:30:24.748 [Lua] Lobby data player_slot_4 = 0:0 03:30:24.748 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:24.748 [Lua] Lobby data quick_game = true 03:30:24.748 [Lua] Lobby data country_code = US 03:30:24.748 [Lua] Lobby data matchmaking = true 03:30:24.748 [Lua] Lobby data power_level = 0 03:30:24.748 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:30:24.748 [Lua] Lobby data mechanism = adventure 03:30:24.748 [Lua] Lobby data player_slot_5 = 0:0 03:30:24.748 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:24.748 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:24.748 [Lua] Lobby data player_slot_3 = 0:0 03:30:24.749 [Lua] Lobby data eac_authorized = true 03:30:24.749 [Lua] Set lobby end. 03:30:24.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:30:24.752 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 03:30:24.752 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_bogenhafen_city 0 03:30:24.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 03:30:24.756 [Umbra] Unload tome 03:30:24.757 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 03:30:24.896 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 03:30:24.922 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 03:30:24.922 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city, async-read, 03:30:25.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 03:30:25.332 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 03:30:25.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 03:30:25.443 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 03:30:29.849 [Window] Window => inactive 03:30:36.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 03:30:36.613 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 03:30:36.630 [Lua] [LevelTransitionHandler] Level load completed! 03:30:36.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_bogenhafen_city - level_seed: 4247172 - use_random_directors: true - conflict_director_name: default 03:30:36.693 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:30:36.693 [Lua] checking dlc's against conflict directors 03:30:36.693 [Lua] number of factions to include 2 03:30:36.693 [Lua] Updated list weights for random: 03:30:36.693 [Lua] skaven, 0.42 (0.00-0.42) 03:30:36.693 [Lua] chaos, 0.42 (0.42-0.83) 03:30:36.693 [Lua] beastmen, 0.17 (0.83-1.00) 03:30:36.693 [Lua] Rolled random faction: 0.10054325312376022 skaven 03:30:36.693 [Lua] Updated list weights for random: 03:30:36.693 [Lua] beastmen, 0.29 (0.00-0.29) 03:30:36.693 [Lua] chaos, 0.71 (0.29-1.00) 03:30:36.693 [Lua] Rolled random faction: 0.98982316255569458 chaos 03:30:36.693 [Lua] number of factions added 2 03:30:36.693 [Lua] --- --- --- 03:30:36.693 [Lua] Starting... difficulty 'hardest' 03:30:36.693 [Lua] There are no starting conflict directors! 03:30:36.693 [Lua] --- --- --- 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: skaven 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: skaven 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> re-used the same breeds 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: skaven 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> re-used the same breeds 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: default 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> Added these breeds: chaos_spawn chaos_troll 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: default 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> re-used the same breeds 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.693 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.693 [Lua] ->trying director: default 03:30:36.693 [Lua] --> success! 03:30:36.693 [Lua] --> re-used the same breeds 03:30:36.693 [Lua] 03:30:36.693 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: chaos 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: default 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: default 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: default 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: chaos 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: chaos 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: chaos 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] Looking for a new director: 03:30:36.694 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] ->trying director: skaven 03:30:36.694 [Lua] --> success! 03:30:36.694 [Lua] --> re-used the same breeds 03:30:36.694 [Lua] 03:30:36.694 [Lua] DONE! Found the following directors: 03:30:36.694 [Lua] skaven 03:30:36.694 [Lua] skaven 03:30:36.694 [Lua] skaven 03:30:36.694 [Lua] default 03:30:36.694 [Lua] default 03:30:36.694 [Lua] default 03:30:36.694 [Lua] chaos 03:30:36.694 [Lua] default 03:30:36.694 [Lua] default 03:30:36.694 [Lua] default 03:30:36.694 [Lua] chaos 03:30:36.694 [Lua] chaos 03:30:36.694 [Lua] chaos 03:30:36.694 [Lua] skaven 03:30:36.694 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_plague_monk chaos_vortex_sorcerer 03:30:36.694 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_marauder=true, chaos_raider=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 03:30:36.694 [Lua] load_startup_enemy_packages: -------------- 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_spawn 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_troll 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_rat_ogre 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_stormfiend 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] beastmen_minotaur 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_plague_sorcerer 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_corruptor_sorcerer 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_gutter_runner 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_pack_master 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_poison_wind_globadier 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_ratling_gunner 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_warpfire_thrower 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_vortex_sorcerer 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] beastmen_standard_bearer 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_vortex 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] critter_rat 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] critter_pig 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_storm_vermin 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_warrior 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_clan_rat_with_shield 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_clan_rat 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_loot_rat 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_slave 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_fanatic 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_storm_vermin_with_shield 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_marauder_with_shield 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_berzerker 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_marauder 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] chaos_raider 03:30:36.694 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:30:36.694 [Lua] skaven_plague_monk 03:30:36.697 [Lua] ### Sending rpc_level_loaded 03:30:36.697 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 287 03:30:36.697 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 03:30:36.713 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 03:30:36.713 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 03:30:36.730 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 03:30:36.730 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 03:30:36.731 [Lua] ### Sending rpc_level_loaded 03:30:36.731 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 287 03:30:37.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:30:37.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:30:37.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:30:37.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:30:37.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:30:37.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:30:37.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:30:37.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:30:37.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:30:37.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:30:37.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:30:37.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:30:38.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:30:38.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:30:38.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:30:38.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:30:38.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:30:38.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:30:38.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:30:38.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:30:38.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:30:38.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:30:38.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:30:38.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:30:38.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:30:38.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:30:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:30:39.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:30:39.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:30:39.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:30:39.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:30:39.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:30:39.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:30:39.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:30:39.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:30:39.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:30:39.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:30:39.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:30:39.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:30:40.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:30:40.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:30:40.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:30:40.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:30:40.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:30:40.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:30:40.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:30:40.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:30:40.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:30:40.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:30:40.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:30:40.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:30:40.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:30:40.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:30:40.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:30:41.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:30:41.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:30:41.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:30:41.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:30:41.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:30:41.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:30:41.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:30:41.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:30:41.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:30:42.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:30:42.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:30:42.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:30:42.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:30:42.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:30:42.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:30:42.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:30:42.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:30:42.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:30:42.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:30:42.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:30:42.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:30:43.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:30:43.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:30:43.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:30:43.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:30:43.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:30:43.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:30:43.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:30:43.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:30:43.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:30:44.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:30:44.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:30:44.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:30:44.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:30:44.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:30:44.299 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_city game_mode: adventure 03:30:44.299 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:30:44.299 [Lua] Starting async level spawning of levels/honduras_dlcs/bogenhafen/city/world 03:30:44.299 [Umbra] Init version: 3.4.15 :: 16 threads 03:30:46.237 [Lua] Async level spawning done 03:30:46.237 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:30:47.202 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:30:47.202 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:30:47.203 [Lua] [Matchmaking] unregister rpcs 03:30:47.203 [Lua] Set lobby begin: 03:30:47.203 [Lua] Lobby data twitch_enabled = false 03:30:47.203 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:47.203 [Lua] Lobby data num_players = 1 03:30:47.203 [Lua] Lobby data difficulty_tweak = 0 03:30:47.203 [Lua] Lobby data host = 110000104a15d6b 03:30:47.203 [Lua] Lobby data matchmaking_type = 2 03:30:47.203 [Lua] Lobby data is_private = false 03:30:47.203 [Lua] Lobby data match_started = true 03:30:47.203 [Lua] Lobby data difficulty = hardest 03:30:47.203 [Lua] Lobby data player_slot_1 = 0:0 03:30:47.203 [Lua] Lobby data player_slot_4 = 0:0 03:30:47.203 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:47.204 [Lua] Lobby data quick_game = true 03:30:47.204 [Lua] Lobby data country_code = US 03:30:47.204 [Lua] Lobby data matchmaking = true 03:30:47.204 [Lua] Lobby data power_level = 0 03:30:47.204 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:30:47.204 [Lua] Lobby data mechanism = adventure 03:30:47.204 [Lua] Lobby data player_slot_5 = 0:0 03:30:47.204 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:47.204 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:47.204 [Lua] Lobby data player_slot_3 = 0:0 03:30:47.204 [Lua] Lobby data eac_authorized = true 03:30:47.204 [Lua] Set lobby end. 03:30:47.204 [Lua] [Managers] Destroying manager group: 03:30:47.205 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 03:30:47.205 [Lua] [Gamestate] Enter StateIngame HOST 03:30:47.205 [Lua] [Managers] Calling function on all managers: 03:30:47.206 [Lua] <>level = dlc_bogenhafen_city<> 03:30:47.206 [Lua] Set lobby begin: 03:30:47.206 [Lua] Lobby data twitch_enabled = false 03:30:47.206 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:47.206 [Lua] Lobby data num_players = 1 03:30:47.206 [Lua] Lobby data difficulty_tweak = 0 03:30:47.206 [Lua] Lobby data host = 110000104a15d6b 03:30:47.206 [Lua] Lobby data matchmaking_type = 2 03:30:47.206 [Lua] Lobby data is_private = false 03:30:47.207 [Lua] Lobby data match_started = true 03:30:47.207 [Lua] Lobby data difficulty = hardest 03:30:47.207 [Lua] Lobby data player_slot_1 = 0:0 03:30:47.207 [Lua] Lobby data player_slot_4 = 0:0 03:30:47.207 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:47.207 [Lua] Lobby data quick_game = true 03:30:47.207 [Lua] Lobby data country_code = US 03:30:47.207 [Lua] Lobby data matchmaking = true 03:30:47.207 [Lua] Lobby data power_level = 0 03:30:47.207 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:30:47.207 [Lua] Lobby data mechanism = adventure 03:30:47.208 [Lua] Lobby data player_slot_5 = 0:0 03:30:47.208 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:47.208 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:47.208 [Lua] Lobby data player_slot_3 = 0:0 03:30:47.208 [Lua] Lobby data eac_authorized = true 03:30:47.208 [Lua] Set lobby end. 03:30:47.208 [Lua] [StateIngame] Server ingame 03:30:47.213 [Lua] Set lobby begin: 03:30:47.213 [Lua] Lobby data twitch_enabled = false 03:30:47.213 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:47.213 [Lua] Lobby data num_players = 1 03:30:47.213 [Lua] Lobby data difficulty_tweak = 0 03:30:47.213 [Lua] Lobby data host = 110000104a15d6b 03:30:47.213 [Lua] Lobby data matchmaking_type = 2 03:30:47.214 [Lua] Lobby data is_private = false 03:30:47.214 [Lua] Lobby data match_started = true 03:30:47.214 [Lua] Lobby data difficulty = hardest 03:30:47.214 [Lua] Lobby data player_slot_1 = 0:0 03:30:47.214 [Lua] Lobby data player_slot_4 = 0:0 03:30:47.214 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:47.214 [Lua] Lobby data quick_game = true 03:30:47.214 [Lua] Lobby data country_code = US 03:30:47.214 [Lua] Lobby data matchmaking = true 03:30:47.215 [Lua] Lobby data power_level = 0 03:30:47.215 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:30:47.215 [Lua] Lobby data mechanism = adventure 03:30:47.215 [Lua] Lobby data player_slot_5 = 0:0 03:30:47.215 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:47.215 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:47.215 [Lua] Lobby data player_slot_3 = 0:0 03:30:47.215 [Lua] Lobby data eac_authorized = true 03:30:47.215 [Lua] Set lobby end. 03:30:47.215 [Lua] [Matchmaking] register rpcs 03:30:47.215 [Lua] GameNetworkManager:init... creating game session 03:30:47.215 [Lua] Host GameSession.make_game_session_host with session: 03:30:47.215 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:30:47.216 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 03:30:47.216 [Lua] [GameNetworkManager] self.is_server = true 03:30:47.216 [Network] Setting artificial MTU limit to 65536 03:30:47.236 [Lua] Switching ConflictSettings: to: default 03:30:47.236 [Lua] pacing=default 03:30:47.236 [Lua] roaming=nil 03:30:47.236 [Lua] specials=default 03:30:47.236 [Lua] debug_color=maroon 03:30:47.236 [Lua] contained_breeds=nil 03:30:47.236 [Lua] pack_spawning=default 03:30:47.236 [Lua] disabled=false 03:30:47.236 [Lua] factions=nil 03:30:47.236 [Lua] boss=default 03:30:47.236 [Lua] horde=default 03:30:47.236 [Lua] name=default 03:30:47.236 [Lua] intensity=default 03:30:47.236 [Lua] --- 03:30:47.237 [Lua] [LevelAnalysis] set_random_seed( 4247172) 03:30:47.251 [Lua] [AIInterestPointSystem] Level Seed: 4247172 03:30:47.251 [Lua] 03:30:47.251 [Lua] [entity_system_bag] = table 03:30:47.251 [Lua] [entity_system_bag] = metatable 03:30:47.251 [Lua] [startup_data] = table 03:30:47.251 [Lua] [entity_manager] = table 03:30:47.251 [Lua] [entity_manager] = metatable 03:30:47.251 [Lua] [unit_spawner] = table 03:30:47.251 [Lua] [unit_spawner] = metatable 03:30:47.251 [Lua] [unit_storage] = table 03:30:47.251 [Lua] [unit_storage] = metatable 03:30:47.251 [Lua] [dice_keeper] = table 03:30:47.251 [Lua] [dice_keeper] = metatable 03:30:47.251 [Lua] [is_server] = true (boolean) 03:30:47.252 [Lua] [world] = [World] 03:30:47.252 [Lua] [system_api] = table 03:30:47.252 [Lua] [entity_system] = table 03:30:47.252 [Lua] [entity_system] = metatable 03:30:47.252 [Lua] [network_lobby] = table 03:30:47.252 [Lua] [network_lobby] = metatable 03:30:47.252 [Lua] [profile_synchronizer] = table 03:30:47.252 [Lua] [profile_synchronizer] = metatable 03:30:47.252 [Lua] [level_transition_handler] = table 03:30:47.252 [Lua] [level_transition_handler] = metatable 03:30:47.252 [Lua] [num_local_human_players] = 1 (number) 03:30:47.252 [Lua] [statistics_db] = table 03:30:47.252 [Lua] [statistics_db] = metatable 03:30:47.252 [Lua] [network_server] = table 03:30:47.252 [Lua] [network_server] = metatable 03:30:47.252 [Lua] [input_manager] = table 03:30:47.252 [Lua] [input_manager] = metatable 03:30:47.252 [Lua] [network_clock] = table 03:30:47.252 [Lua] [network_clock] = metatable 03:30:47.252 [Lua] [network_transmit] = table 03:30:47.252 [Lua] [network_transmit] = metatable 03:30:47.252 [Lua] [free_flight_manager] = table 03:30:47.252 [Lua] [free_flight_manager] = metatable 03:30:47.252 [Lua] [network_manager] = table 03:30:47.252 [Lua] [network_manager] = metatable 03:30:47.252 [Lua] [network_event_delegate] = table 03:30:47.252 [Lua] [network_event_delegate] = metatable 03:30:47.252 [Lua] 03:30:47.252 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:30:47.252 [Lua] ignoring extension VersusInteractObjectiveExtension 03:30:47.252 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:30:47.252 [Lua] ignoring extension VersusSocketObjectiveExtension 03:30:47.252 [Lua] ignoring extension VersusTargetObjectiveExtension 03:30:47.252 [Lua] ignoring extension VersusMissionObjectiveExtension 03:30:47.256 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:30:47.289 [Lua] [AchievementManager] Achievements using the steam platform 03:30:47.290 [Lua] PlayerManager:add_player player_1 03:30:47.356 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 03:30:47.356 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 03:30:47.356 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 03:30:47.422 [Lua] [StateIngame] Level seed: 4247172 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.471 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.472 [Flow] interaction enabled 03:30:47.483 [Lua] [LevelAnalysis] set_random_seed( 4247172) 03:30:47.492 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:30:47.492 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:30:47.492 [Lua] [IngameUI] init 03:30:47.519 [SteamVoipClient] select_out(110000104a15d6b, off) 03:30:47.525 [Lua] cb_razer_chroma_setup 03:30:47.559 [Save] Saving `save_data` 03:30:47.582 [Save] Save done 03:30:47.598 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000C7D5210; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C7D4D90; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 000000000C7D4E80; parent_world_position = table: 000000000C7D4EB0; local_position = table: 000000000C7D5180; size = table: 000000000C7D51D0; node = table: 000000000C7D5210 [3] scenegraph = table: 000000000C7D4D90; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C7D4D90; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 000000000C7D4D90; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 00000000021F5ED0 [7] self = table: 00000000021F5ED0; ingame_ui_context = table: 0000000012C14D20; input_manager = table: 00000000178F6230; world = [World] [8] self = table: 000000001A15D270; object = table: 00000000021F5ED0 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [13] mod = table: 0000000012C14D50; error_prefix_data = table: 00000000021F5E90; func = [function] [14] self = table: 0000000012C14D50; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000021F5D40; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000012C14D50 [20] self = table: 0000000011927E60; ingame_ui_context = table: 0000000012C14D20 [21] self = table: 0000000011927E60; params = table: 0000000011927C70; viewport_name = "player_1"; input_manager = table: 00000000178F6230; input_source = table: 0000000017A668D0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000012C2E0F0; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000033E1130; camera_system = table: 000000000C839DD0; outline_system = table: 0000000011854BC0; fade_system = table: 000000000389C500; sound_sector_system = table: 0000000016BF1AC0; sound_environment_system = table: 000000000CA92340; event_manager = table: 0000000000C595C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C14D20 [22] self = table: 0000000011927E30; new_state = table: 0000000018BDAD60; params = table: 0000000011927C70; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000011927E30; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000011927E30; parent = table: 000000000C941100; start_state = table: 0000000018BDAD60; params = table: 0000000011927C70; profiling_debugging_enabled = true [25] self = table: 0000000011927E30; parent = table: 000000000C941100; start_state = table: 0000000018BDAD60; params = table: 0000000011927C70; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001688B250; ingame_ui = table: 0000000012C14D50; definitions = table: 00000000021F5F40; input_manager = table: 00000000178F6230; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000016179B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000015E44B60; menu_widgets = table: 0000000001017400; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001688B250; ingame_ui = table: 0000000012C14D50; definitions = table: 00000000021F5F40; input_manager = table: 00000000178F6230; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000016179B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000015E44B60; menu_widgets = table: 0000000001017400; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000012009590; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001688B250; telemetry_time_view_enter = 0; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000305F080; cutscene_system = table: 0000000012A40150; text_popup_ui = table: 000000001780CF30; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D713630; ui_top_renderer = table: 0000000017AD11C0; camera_manager = table: 000000000D409850; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000012C14D20; views = table: 000000000A1D30E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000012C2E0F0; weave_onboarding = table: 0000000016B5CCF0; popup_handler = table: 000000001780CD80; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000BEF8E40; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000C941100; _booted_eac_untrusted = false; statistics_db = table: 000000000117A450; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000012C14D20; end_conditions_met = false; player = table: 0000000012C2E0F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000BEF8E40; [21] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000C941100; _booted_eac_untrusted = false; statistics_db = table: 000000000117A450; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000012C14D20; end_conditions_met = false; player = table: 0000000012C2E0F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000BEF8E40; [22] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [23] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [24] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [25] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 000000001A708950; network_server = table: 000000001A8C2E80; entity_system = table: 00000000178BCEB0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000002BDA640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; network_transmit = table: 0000000000C6ED80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000012351EC0; machines = table: 0000000011927630; _quit_game = false; network_clock = table: 000000000C945620; _onclose_called = false; _lobby_host = table: 000000000E0E5B30; statistics_db = table: 000000000117A450; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000012B1BC70; network_event_delegate = table: 000000000BEF8E40; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000012C61950; 03:30:47.601 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000016EE5CD0; node_def = table: 000000000C7D4BB0; k = "offset"; v = table: 000000000C7D4C70 [2] scenegraph = table: 0000000016EE5C50; scenegraph_def = table: 0000000016179AB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C7D4BB0; parent_name = nil; local_position = table: 0000000016EE5C80; node = table: 0000000016EE5CD0 [3] scenegraph_def = table: 0000000016179AB0; scenegraph = table: 0000000016EE5C50; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C7D4BB0 [4] self = table: 00000000021F5ED0 [5] self = table: 00000000021F5ED0; ingame_ui_context = table: 0000000012C14D20; input_manager = table: 00000000178F6230; world = [World] [6] self = table: 000000001A15D270; object = table: 00000000021F5ED0 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [11] mod = table: 0000000012C14D50; error_prefix_data = table: 00000000021F5E90; func = [function] [12] self = table: 0000000012C14D50; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000021F5D40; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000012C14D50 [18] self = table: 0000000011927E60; ingame_ui_context = table: 0000000012C14D20 [19] self = table: 0000000011927E60; params = table: 0000000011927C70; viewport_name = "player_1"; input_manager = table: 00000000178F6230; input_source = table: 0000000017A668D0; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000012C2E0F0; stats_id = "110000104a15d6b:1"; entity_manager = table: 00000000033E1130; camera_system = table: 000000000C839DD0; outline_system = table: 0000000011854BC0; fade_system = table: 000000000389C500; sound_sector_system = table: 0000000016BF1AC0; sound_environment_system = table: 000000000CA92340; event_manager = table: 0000000000C595C0; level_key = "dlc_bogenhafen_city"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C14D20 [20] self = table: 0000000011927E30; new_state = table: 0000000018BDAD60; params = table: 0000000011927C70; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000011927E30; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000011927E30; parent = table: 000000000C941100; start_state = table: 0000000018BDAD60; params = table: 0000000011927C70; profiling_debugging_enabled = true [23] self = table: 0000000011927E30; parent = table: 000000000C941100; start_state = table: 0000000018BDAD60; params = table: 0000000011927C70; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000011927E30 [25] self = table: 000000000C941100; loading_context = table: 0000000012C61950; is_server = true; assert_on_leak = true; input_manager = table: 00000000178F6230; level_key = "dlc_bogenhafen_city"; level_setting = table: 00000000002E55A0; db = table: 000000000117A450; world = [World]; network_event_delegate = table: 000000000BEF8E40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000C595C0; level = [Level]; level_key = "dlc_bogenhafen_city"; level_seed = 4247172; checkpoint_data = nil; level_name = "levels/honduras_dlcs/bogenhafen/city/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 0000000011927C70 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001017400; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001688B250; ingame_ui = table: 0000000012C14D50; definitions = table: 00000000021F5F40; input_manager = table: 00000000178F6230; wwise_world = [WwiseWorld]; render_settings = table: 0000000016179B50; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000015E44B60; settings_list_size_y = 20310; ui_scenegraph = table: 000000000C7D4D90; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001017400; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001688B250; ingame_ui = table: 0000000012C14D50; definitions = table: 00000000021F5F40; input_manager = table: 00000000178F6230; wwise_world = [WwiseWorld]; render_settings = table: 0000000016179B50; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000015E44B60; settings_list_size_y = 20310; ui_scenegraph = table: 000000000C7D4D90; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000012009590; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001688B250; telemetry_time_view_enter = 0; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000305F080; cutscene_system = table: 0000000012A40150; text_popup_ui = table: 000000001780CF30; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D713630; ui_top_renderer = table: 0000000017AD11C0; camera_manager = table: 000000000D409850; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000012C14D20; views = table: 000000000A1D30E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000012C2E0F0; weave_onboarding = table: 0000000016B5CCF0; popup_handler = table: 000000001780CD80; peer_id = "110000104a15d6b"; network_event_delegate = table: 000000000BEF8E40; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000C941100; _booted_eac_untrusted = false; statistics_db = table: 000000000117A450; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000012C14D20; end_conditions_met = false; player = table: 0000000012C2E0F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000BEF8E40; [19] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000C941100; _booted_eac_untrusted = false; statistics_db = table: 000000000117A450; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000012C14D20; end_conditions_met = false; player = table: 0000000012C2E0F0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 000000000BEF8E40; [20] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [21] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [22] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [23] _params = table: 0000000011927C70; _profiling_debugging_enabled = true; _parent = table: 000000000C941100; _state = table: 0000000011927E60; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 000000001A708950; network_server = table: 000000001A8C2E80; entity_system = table: 00000000178BCEB0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000002BDA640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000178F6230; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; network_transmit = table: 0000000000C6ED80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000012351EC0; machines = table: 0000000011927630; _quit_game = false; network_clock = table: 000000000C945620; _onclose_called = false; _lobby_host = table: 000000000E0E5B30; statistics_db = table: 000000000117A450; game_mode_key = "adventure"; level_key = "dlc_bogenhafen_city"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 0000000012B1BC70; network_event_delegate = table: 000000000BEF8E40; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000C941100; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 0000000012C61950; 03:30:47.607 [Lua] completed 03:30:47.607 [Lua] completed 03:30:47.609 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:30:47.609 [Lua] Set lobby begin: 03:30:47.609 [Lua] Lobby data twitch_enabled = false 03:30:47.609 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:30:47.609 [Lua] Lobby data num_players = 1 03:30:47.609 [Lua] Lobby data difficulty_tweak = 0 03:30:47.609 [Lua] Lobby data host = 110000104a15d6b 03:30:47.610 [Lua] Lobby data matchmaking_type = 2 03:30:47.610 [Lua] Lobby data is_private = false 03:30:47.610 [Lua] Lobby data match_started = true 03:30:47.610 [Lua] Lobby data difficulty = hardest 03:30:47.610 [Lua] Lobby data player_slot_1 = 0:0 03:30:47.610 [Lua] Lobby data player_slot_4 = 0:0 03:30:47.610 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:30:47.610 [Lua] Lobby data quick_game = true 03:30:47.610 [Lua] Lobby data country_code = US 03:30:47.610 [Lua] Lobby data matchmaking = true 03:30:47.610 [Lua] Lobby data power_level = 835 03:30:47.610 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:30:47.611 [Lua] Lobby data mechanism = adventure 03:30:47.611 [Lua] Lobby data player_slot_5 = 0:0 03:30:47.611 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:30:47.611 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:30:47.611 [Lua] Lobby data player_slot_3 = 0:0 03:30:47.611 [Lua] Lobby data eac_authorized = true 03:30:47.611 [Lua] Set lobby end. 03:30:47.612 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:47.612 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:47.612 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:47.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:47.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:30:47.613 [Lua] CurrentConflictSettings default 03:30:47.613 [Lua] [ConflictDirector] conflict_director is ai_ready 03:30:47.622 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:30:47.622 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:30:47.635 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:30:47.636 [Lua] Forming navigation groups in one frame 03:30:47.636 [Lua] Forming navigation groups 03:30:47.638 [Lua] NavigationGroupManager -> calulation time A: 0.0029999999997016857 03:30:48.133 [Lua] NavigationGroupManager -> calulation time B: 0.49400000000014188 03:30:48.133 [Lua] number of nav groups: 278 03:30:48.138 [Lua] number of refined nav groups : 190 03:30:48.144 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 03:30:48.144 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.780637158453461 Normalized coefficient: 1.2323329271250387 03:30:48.151 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.691454588621852 Normalized coefficient: 1.4731391196069414 03:30:48.158 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.066231496632097 Normalized coefficient: 1.4232487369158464 03:30:48.163 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 2.0467979043722151 Normalized coefficient: 2.41841170025931 03:30:48.179 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 03:30:48.179 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 03:30:48.188 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_city 03:30:48.188 [Lua] [LevelAnalysis] This level has a total main-path length of 1216.145 meters. 03:30:48.188 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:30:48.189 [Lua] [LevelAnalysis] 03:30:48.189 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:30:48.189 [Lua] [LevelAnalysis] 03:30:48.189 [Lua] [LevelAnalysis] Terror events added: 03:30:48.189 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:30:48.189 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 03:30:48.189 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 03:30:48.189 [Lua] ----> using boss gizmo! 03:30:48.189 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 5, forbidden-dist: -334.2 start-travel-dist: 344.2, end-travel-dist: 314.3 spawn_distance 0.0 03:30:48.189 [Lua] Adding main path event: Vector3Box(-41.1891, 159, 4.998) boss_event_storm_fiend 45 table: 000000000A13DBD0 03:30:48.189 [Lua] NORMAL PATROL MAIN PATH 1025.3475341796875 03:30:48.189 [Lua] [waypoints] = table 03:30:48.189 [Lua] [astar_points] = table 03:30:48.189 [Lua] [travel_dist] = 1025.3474922403693 (number) 03:30:48.189 [Lua] [one_directional] = true (boolean) 03:30:48.189 [Lua] [id] = boss_19 (string) 03:30:48.189 [Lua] ----> using boss spline path! 03:30:48.189 [Lua] Adding main path event: Vector3Box(4.83601, 221.819, 76.622) boss_event_chaos_spline_patrol 45 table: 000000000A13E080 03:30:48.189 [Lua] [LevelAnalysis] num_event_places_f: 0.77743007278442378 , num_event_places: 0 , trailing_event_fraction: 0.77743007278442378 , num_events: 0 03:30:48.189 [Lua] [LevelAnalysis] Level path distance: 1216.1451091766357 03:30:48.189 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:30:48.195 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 03:30:48.201 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:30:48.208 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=65 03:30:48.208 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 03:30:48.209 [Lua] [Managers] Calling function on all managers: 03:30:48.209 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:30:48.209 [Save] Loading `ut_tweaks_presets` 03:30:48.210 [Save] Load done 03:30:48.234 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 03:30:48.234 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 03:30:48.241 [Lua] player (110000104a15d6b,2) was put into party 1 03:30:48.263 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 03:30:48.263 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 03:30:48.263 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 03:30:48.264 [Lua] player (110000104a15d6b,3) was put into party 1 03:30:48.287 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 03:30:48.287 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=69 03:30:48.287 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:3) to profile(5) career(1) 03:30:48.288 [Lua] player (110000104a15d6b,4) was put into party 1 03:30:48.311 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 03:30:48.311 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 03:30:48.311 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:30:48.505 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 03:30:48.505 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 03:30:48.506 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 03:30:48.506 [Lua] [GameNetworkManager] destroying game object with go_id=70 03:30:48.506 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 03:30:48.506 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 03:30:48.509 [Lua] player (110000104a15d6b,4) was put into party 1 03:30:48.541 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 03:30:48.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 03:30:48.541 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 03:30:48.552 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 03:30:48.552 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 03:30:48.562 [Flow] fireworks_1 03:30:48.562 [Flow] fireworks_2 03:30:48.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 03:30:48.574 [Lua] [PackageManager] Force_load: wwise/crossbow 03:30:48.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:49.165 [Flow] BAKE BAKE BAKE 03:30:49.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:49.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 03:30:49.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:30:49.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:30:49.601 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 03:30:49.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:30:49.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:30:49.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 03:30:49.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 03:30:50.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 03:30:50.014 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 03:30:50.014 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:30:50.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:30:50.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 03:30:50.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 03:30:50.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 03:30:50.131 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 03:30:50.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:30:50.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:30:50.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 03:30:50.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:30:50.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:30:50.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 03:30:50.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:30:50.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:30:50.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 03:30:50.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:30:50.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:30:50.547 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 03:30:50.548 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 03:30:50.611 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:30:50.611 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:30:50.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:30:50.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:30:50.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 03:30:50.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:30:50.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:30:50.853 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 03:30:50.854 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 03:30:50.930 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 03:30:50.930 [Lua] [PackageManager] Force_load: wwise/handgun 03:30:50.931 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 03:30:51.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 03:30:51.004 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 03:30:51.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:30:51.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:30:51.189 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 03:30:51.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:30:51.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:30:51.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 03:30:51.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:30:51.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:30:51.447 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 03:30:51.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:30:51.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:30:51.494 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 03:30:51.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:30:51.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:30:51.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 03:30:51.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:30:51.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:30:51.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 03:30:51.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:30:51.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:30:51.822 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 03:30:51.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:30:52.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:30:52.643 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 03:30:52.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:30:52.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:30:52.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 03:30:52.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:30:53.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:30:53.107 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 03:30:53.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:30:53.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:30:53.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 03:30:53.179 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:30:53.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:30:53.252 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:30:53.253 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:30:53.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:30:53.407 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 03:30:53.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 03:30:53.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 03:30:53.524 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 03:30:53.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:30:53.553 [Flow] BAKE BAKE BAKE 03:30:53.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:30:53.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 03:30:53.572 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:30:54.175 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:30:54.175 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 03:30:54.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:30:54.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:30:54.650 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 03:30:54.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:30:54.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:30:54.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 03:30:54.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:30:54.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:30:54.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 03:30:54.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:30:54.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:30:54.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 03:30:54.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:30:55.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:30:55.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 03:30:55.060 [Lua] test 03:30:55.060 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 03:30:55.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:55.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 03:30:55.065 [Lua] test 03:30:55.065 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 3 03:30:55.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:55.069 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 03:30:55.070 [Lua] test 03:30:55.070 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 4 03:30:55.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:55.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 03:30:55.078 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(166.961, 9.74683, 3.13797), Vector4(-0.00646, 0.000194, 0.0259, -0.999644)) 03:30:55.084 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:55.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:30:55.085 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:30:55.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 03:30:55.109 [Lua] Switching ConflictSettings: to: skaven 03:30:55.109 [Lua] pacing=default 03:30:55.109 [Lua] roaming=nil 03:30:55.109 [Lua] specials=skaven 03:30:55.109 [Lua] debug_color=orange 03:30:55.109 [Lua] contained_breeds=nil 03:30:55.109 [Lua] pack_spawning=skaven 03:30:55.109 [Lua] disabled=false 03:30:55.109 [Lua] factions=nil 03:30:55.109 [Lua] boss=skaven 03:30:55.109 [Lua] horde=default 03:30:55.109 [Lua] name=skaven 03:30:55.109 [Lua] intensity=default 03:30:55.109 [Lua] --- 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1656b100 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1656b100 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x162711a0 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x162711a0 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x18ac0f60 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x18ac0f60 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x18ac1460 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x18ac1460 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12b2be90 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12b2be90 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16271300 03:30:55.116 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16271300 03:30:55.612 [Lua] StateInGameRunning:_game_actually_starts() 03:30:55.612 [Lua] ################################################################################################################# 03:30:55.612 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-dlc_bogenhafen_city [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:30:55.612 [Lua] ################################################################################################################# 03:30:55.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 03:30:55.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 03:30:55.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 03:30:55.741 [Lua] Commit load time data 03:31:08.559 [Window] Window => active 03:31:13.797 [Lua] privat: true 03:31:13.798 [Save] Saving `save_data` 03:31:13.798 [Lua] Set lobby begin: 03:31:13.798 [Lua] Lobby data twitch_enabled = false 03:31:13.798 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:31:13.798 [Lua] Lobby data num_players = 1 03:31:13.799 [Lua] Lobby data difficulty_tweak = 0 03:31:13.799 [Lua] Lobby data host = 110000104a15d6b 03:31:13.799 [Lua] Lobby data matchmaking_type = 2 03:31:13.799 [Lua] Lobby data is_private = true 03:31:13.799 [Lua] Lobby data match_started = true 03:31:13.799 [Lua] Lobby data difficulty = hardest 03:31:13.799 [Lua] Lobby data player_slot_1 = 0:0 03:31:13.799 [Lua] Lobby data player_slot_4 = 0:0 03:31:13.800 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:31:13.800 [Lua] Lobby data quick_game = true 03:31:13.800 [Lua] Lobby data country_code = US 03:31:13.800 [Lua] Lobby data matchmaking = true 03:31:13.800 [Lua] Lobby data power_level = 835 03:31:13.800 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:31:13.800 [Lua] Lobby data mechanism = adventure 03:31:13.800 [Lua] Lobby data player_slot_5 = 0:0 03:31:13.800 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:31:13.801 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:31:13.801 [Lua] Lobby data player_slot_3 = 0:0 03:31:13.801 [Lua] Lobby data eac_authorized = true 03:31:13.801 [Lua] Set lobby end. 03:31:13.801 [Lua] Set lobby begin: 03:31:13.801 [Lua] Lobby data twitch_enabled = false 03:31:13.801 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 03:31:13.801 [Lua] Lobby data num_players = 1 03:31:13.801 [Lua] Lobby data difficulty_tweak = 0 03:31:13.801 [Lua] Lobby data host = 110000104a15d6b 03:31:13.801 [Lua] Lobby data matchmaking_type = 2 03:31:13.802 [Lua] Lobby data is_private = true 03:31:13.802 [Lua] Lobby data match_started = true 03:31:13.802 [Lua] Lobby data difficulty = hardest 03:31:13.802 [Lua] Lobby data player_slot_1 = 0:0 03:31:13.802 [Lua] Lobby data player_slot_4 = 0:0 03:31:13.803 [Lua] Lobby data unique_server_name = Giant Friend Crab 03:31:13.803 [Lua] Lobby data quick_game = true 03:31:13.803 [Lua] Lobby data country_code = US 03:31:13.803 [Lua] Lobby data matchmaking = false 03:31:13.803 [Lua] Lobby data power_level = 835 03:31:13.803 [Lua] Lobby data mission_id = dlc_bogenhafen_city 03:31:13.803 [Lua] Lobby data mechanism = adventure 03:31:13.803 [Lua] Lobby data player_slot_5 = 0:0 03:31:13.803 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 03:31:13.803 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 03:31:13.803 [Lua] Lobby data player_slot_3 = 0:0 03:31:13.803 [Lua] Lobby data eac_authorized = true 03:31:13.804 [Lua] Set lobby end. 03:31:13.804 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:31:13.804 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:31:13.809 [Save] Save done 03:31:13.826 [Lua] [IngamePlayerWiew] - settings saved 03:31:36.494 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:31:36.516 [Lua] Spline already found! 03:31:36.564 [Lua] Init group template: spline_patrol 03:31:37.892 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:31:37.915 [Lua] Spline already found! 03:31:37.989 [Lua] Init group template: spline_patrol 03:31:41.011 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:31:41.033 [Lua] Spline already found! 03:31:41.108 [Lua] Init group template: spline_patrol 03:31:43.033 [Lua] Players are leaving the safe zone 03:31:43.524 [Flow] fireworks_1_stop 03:31:43.524 [Flow] fireworks_2_stop 03:31:46.301 [Flow] LUA_WIELD_TORCH 03:31:47.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:31:47.461 [Lua] Spline already found! 03:31:47.588 [Lua] Init group template: spline_patrol 03:31:51.661 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:31:51.686 [Lua] Spline already found! 03:31:51.701 [Lua] 1 03:31:51.742 [Lua] Init group template: spline_patrol 03:31:52.324 [Lua] 1 03:31:54.105 [Lua] 1 03:31:55.208 [Lua] spawning mini patrol 03:31:55.473 [Flow] interaction disable 03:31:55.473 [Flow] a brazier has been lit 03:31:55.638 [Lua] 1 03:31:57.819 [Lua] 1 03:31:59.754 [Lua] Init group template: mini_patrol 03:32:03.425 [Lua] 1 03:32:03.425 [Lua] 2 03:32:04.122 [Lua] 1 03:32:04.797 [Lua] 1 03:32:04.848 [Flow] destructible planks state 1 03:32:07.528 [Flow] destructible planks state 2 03:32:07.529 [Flow] destructible planks state 3 - destroyed 03:32:07.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:07.605 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:32:08.199 [Lua] 1 03:32:08.253 [Lua] 1 03:32:11.094 [Lua] Mini patrol killed! 6 03:32:11.680 [Lua] 1 03:32:11.738 [Lua] 1 03:32:11.738 [Lua] 1 03:32:12.327 [Flow] LUA_WIELD_TORCH 03:32:16.904 [Lua] 1 03:32:19.224 [Lua] event horde ends! 03:32:19.230 [Lua] 1 03:32:20.973 [Lua] 1 03:32:21.594 [Lua] 1 03:32:23.426 [Lua] 1 03:32:26.117 [Flow] interaction disable 03:32:26.117 [Flow] a brazier has been lit 03:32:32.833 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 03:32:33.266 [Lua] 1 03:32:36.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:32:36.149 [Lua] Spline already found! 03:32:36.195 [Lua] Init group template: spline_patrol 03:32:37.588 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 2 27 03:32:38.790 [Lua] 1 03:32:38.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:38.814 [Lua] nil 03:32:38.814 [Lua] nil 03:32:38.815 [Lua] nil 03:32:38.815 [Lua] nil 03:32:41.532 [Lua] 1 03:32:44.372 [Lua] spawning mini patrol 03:32:48.423 [Lua] 1 03:32:49.604 [Lua] Init group template: mini_patrol 03:32:50.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:51.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:51.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:52.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:53.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:53.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:53.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:54.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:54.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:55.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:55.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:55.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:56.423 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:32:56.455 [Lua] Spline already found! 03:32:56.558 [Lua] Init group template: spline_patrol 03:32:56.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:56.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:57.022 [Lua] 1 03:32:57.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:57.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:57.892 [Lua] 1 03:32:58.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:59.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:32:59.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:00.776 [Flow] LUA_WIELD_TORCH 03:33:00.802 [Lua] 1 03:33:00.803 [Lua] 1 03:33:00.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:01.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:02.252 [Lua] Time for new HOOORDE! multi_first_wave 03:33:02.252 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 03:33:02.252 [Lua] horde requested: vector 03:33:02.252 [Lua] setting up vector-horde 03:33:02.252 [Lua] Composing horde 'large' .. using variant 'plain' 03:33:02.252 [Lua] --> horde wants to spawn behind players (0.75329590859877/0.67 03:33:02.252 [Lua] -> spawning: 56 03:33:02.252 [Lua] horde crated with id 10 of type vector 03:33:02.252 [Lua] vector horde has started 03:33:03.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:33:03.749 [Lua] 1 03:33:04.377 [Lua] 1 03:33:05.557 [Lua] 1 03:33:08.417 [Lua] event horde ends! 03:33:08.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:14.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:14.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:14.805 [Lua] nil 03:33:14.805 [Lua] nil 03:33:15.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:15.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:16.529 [Lua] Init group template: horde 03:33:17.689 [Lua] 2 03:33:17.689 [Lua] 3 03:33:17.689 [Lua] 1 03:33:17.689 [Lua] 4 03:33:17.799 [Lua] 1 03:33:17.800 [Lua] 2 03:33:17.800 [Lua] 3 03:33:17.800 [Lua] 1 03:33:17.800 [Lua] 4 03:33:18.195 [Lua] Mini patrol killed! 8 03:33:19.389 [Lua] 2 03:33:19.417 [Lua] 3 03:33:19.417 [Lua] 4 03:33:19.417 [Lua] 5 03:33:22.544 [Lua] 1 03:33:22.546 [Flow] LUA_WIELD_TORCH 03:33:24.115 [Lua] 1 03:33:24.115 [Lua] 1 03:33:24.116 [Lua] 1 03:33:25.294 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:33:25.294 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:33:25.294 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 03:33:25.294 [Lua] horde requested: vector 03:33:25.294 [Lua] setting up vector-horde 03:33:25.294 [Lua] Composing horde 'large' .. using variant 'plain' 03:33:25.294 [Lua] --> horde wants to spawn behind players (0.89476412305457/0.67 03:33:25.294 [Lua] -> spawning: 53 03:33:25.294 [Lua] horde crated with id 11 of type vector 03:33:25.294 [Lua] vector horde has started 03:33:26.543 [Lua] Coordinated attack! 03:33:27.725 [Lua] 1 03:33:28.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:33:28.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 1212304 03:33:28.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:29.699 [Lua] 1 03:33:29.699 [Lua] 1 03:33:29.700 [Lua] 1 03:33:29.700 [Lua] 1 03:33:29.701 [Lua] 1 03:33:32.345 [Lua] HORDE: last wave, reset to standard horde delay 03:33:32.345 [Lua] Time for new HOOORDE! multi_last_wave 03:33:32.345 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 03:33:32.345 [Lua] horde requested: vector 03:33:32.345 [Lua] setting up vector-horde 03:33:32.345 [Lua] Composing horde 'large' .. using variant 'plain' 03:33:32.345 [Lua] --> horde wants to spawn ahead of players (0.20137783073905/0.67 03:33:32.345 [Lua] -> spawning: 55 03:33:32.345 [Lua] horde crated with id 12 of type vector 03:33:32.345 [Lua] vector horde has started 03:33:33.673 [Lua] 1 03:33:33.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:36.941 [Lua] Init group template: horde 03:33:39.241 [Flow] interaction disable 03:33:39.241 [Flow] a brazier has been lit 03:33:41.560 [Lua] Init group template: horde 03:33:43.744 [Flow] interaction disable 03:33:43.744 [Flow] a brazier has been lit 03:33:46.099 [Lua] 1 03:33:47.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:33:47.694 [Lua] 2 03:33:49.024 [Flow] BAKE BAKE BAKE AGAIN 03:33:49.920 [Lua] 1 03:33:52.911 [Lua] 1 03:33:53.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:33:53.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 1212304 03:33:54.444 [Lua] 1 03:33:55.464 [Lua] 3 03:33:55.464 [Lua] 1 03:33:55.464 [Lua] 2 03:33:56.077 [Lua] Switching ConflictSettings: to: default 03:33:56.077 [Lua] pacing=default 03:33:56.077 [Lua] roaming=nil 03:33:56.077 [Lua] specials=default 03:33:56.077 [Lua] debug_color=maroon 03:33:56.077 [Lua] contained_breeds=nil 03:33:56.077 [Lua] pack_spawning=default 03:33:56.077 [Lua] disabled=false 03:33:56.077 [Lua] factions=nil 03:33:56.077 [Lua] boss=default 03:33:56.078 [Lua] horde=default 03:33:56.078 [Lua] name=default 03:33:56.078 [Lua] intensity=default 03:33:56.078 [Lua] --- 03:33:56.107 [Flow] interaction disable 03:33:56.107 [Flow] a brazier has been lit 03:34:00.389 [Lua] 1 03:34:00.389 [Lua] 1 03:34:00.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:00.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:01.835 [Lua] 1 03:34:01.836 [Lua] 1 03:34:01.836 [Lua] 1 03:34:04.746 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:34:04.774 [Lua] Spline already found! 03:34:04.832 [Lua] Init group template: spline_patrol 03:34:07.865 [Lua] 1 03:34:07.865 [Lua] 1 03:34:07.866 [Lua] 1 03:34:07.866 [Lua] 1 03:34:09.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:10.242 [Lua] 1 03:34:11.683 [Flow] interaction disable 03:34:11.683 [Flow] a brazier has been lit 03:34:12.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:14.397 [Lua] 1 03:34:18.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:18.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 1212304 03:34:19.068 [Lua] 2 03:34:19.069 [Lua] 3 03:34:19.069 [Lua] 4 03:34:19.070 [Lua] 5 03:34:19.070 [Lua] 6 03:34:19.071 [Lua] 7 03:34:19.113 [Lua] 9 03:34:19.114 [Lua] 10 03:34:19.115 [Lua] 11 03:34:19.115 [Lua] 12 03:34:19.116 [Lua] 13 03:34:19.116 [Lua] 14 03:34:20.207 [Lua] 1 03:34:20.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.360 [Lua] nil 03:34:20.361 [Lua] nil 03:34:20.361 [Lua] nil 03:34:20.361 [Lua] nil 03:34:20.361 [Lua] nil 03:34:20.400 [Lua] nil 03:34:20.400 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.401 [Lua] nil 03:34:20.402 [Lua] nil 03:34:20.402 [Lua] nil 03:34:20.402 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.435 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.436 [Lua] nil 03:34:20.437 [Lua] nil 03:34:22.462 [Lua] 1 03:34:22.462 [Lua] 1 03:34:22.462 [Lua] 1 03:34:22.463 [Lua] 1 03:34:22.463 [Lua] 1 03:34:22.463 [Lua] 1 03:34:22.464 [Lua] 1 03:34:23.304 [Lua] 1 03:34:23.874 [Lua] 15 03:34:23.875 [Lua] 18 03:34:23.875 [Lua] 3 03:34:23.875 [Lua] 4 03:34:23.875 [Lua] 17 03:34:23.875 [Lua] 16 03:34:23.876 [Lua] 7 03:34:23.876 [Lua] 13 03:34:23.876 [Lua] 8 03:34:23.876 [Lua] 6 03:34:23.876 [Lua] 9 03:34:23.877 [Lua] 14 03:34:23.877 [Lua] 1 03:34:23.877 [Lua] 2 03:34:23.877 [Lua] 5 03:34:23.878 [Lua] 11 03:34:23.878 [Lua] 12 03:34:23.878 [Lua] 10 03:34:24.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:24.586 [Lua] 1 03:34:24.587 [Lua] 1 03:34:24.588 [Lua] 1 03:34:24.588 [Lua] 1 03:34:24.588 [Lua] 1 03:34:24.589 [Lua] 1 03:34:24.589 [Lua] 1 03:34:24.589 [Lua] 1 03:34:24.590 [Lua] 1 03:34:24.591 [Lua] 1 03:34:24.592 [Lua] 1 03:34:25.466 [Lua] 1 03:34:26.011 [Lua] 4 03:34:26.012 [Lua] 1 03:34:26.012 [Lua] 2 03:34:26.012 [Lua] 3 03:34:26.012 [Lua] 5 03:34:27.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 03:34:28.404 [Lua] 1 03:34:28.404 [Lua] 1 03:34:28.405 [Lua] 1 03:34:28.405 [Lua] 1 03:34:30.073 [Lua] 2 03:34:32.484 [Lua] Horde killed: ? 03:34:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:33.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:33.214 [Flow] LUA_WIELD_TORCH 03:34:34.738 [Lua] Horde killed: ? 03:34:38.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:39.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:39.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:40.114 [Lua] Horde killed: ? 03:34:40.944 [Flow] LUA_WIELD_TORCH 03:34:41.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:42.163 [Lua] 1 03:34:45.663 [Lua] main path terror event triggered: boss_event_storm_fiend 03:34:45.663 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 03:34:45.710 [Flow] Boss DoorStormfiend 03:34:45.712 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 03:34:45.716 [Lua] Init group template: boss_door_closers 03:34:46.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:46.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:46.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:47.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:47.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:47.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:47.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:47.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:49.453 [Flow] interaction disable 03:34:49.453 [Flow] a brazier has been lit 03:34:50.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:51.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:51.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:51.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:34:52.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:53.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:34:57.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:01.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:01.654 [Lua] 1 03:35:01.654 [Lua] 1 03:35:02.465 [Lua] 1 03:35:02.465 [Lua] 2 03:35:18.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:19.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:20.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:21.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:26.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:27.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:28.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:28.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:29.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:30.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:30.716 [Lua] nil 03:35:43.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:44.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:44.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:44.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:45.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:45.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:45.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:45.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:45.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:46.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:46.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:46.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:46.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:47.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:47.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:47.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:35:47.845 [Lua] [ChatManager][1]System: Stormfiend died after 1 minute 2 seconds. 03:35:49.329 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die (1) 03:35:49.508 [Flow] LUA_WIELD_TORCH 03:35:51.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:35:51.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:35:51.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:35:51.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 4537872 03:35:59.457 [Flow] interaction disable 03:35:59.457 [Flow] a brazier has been lit 03:36:07.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:36:07.995 [Lua] Spline already found! 03:36:08.047 [Lua] Init group template: spline_patrol 03:36:13.570 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 03:36:13.915 [Flow] interaction disable 03:36:13.915 [Flow] a brazier has been lit 03:36:20.774 [Flow] LUA_WIELD_TORCH 03:36:27.632 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:36:27.658 [Lua] Spline already found! 03:36:27.707 [Lua] Init group template: spline_patrol 03:36:29.218 [Flow] interaction disable 03:36:29.219 [Flow] a brazier has been lit 03:36:32.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:32.401 [Lua] [flow] string="health" float=5.000000 03:36:32.401 [Lua] [flow] string="stage_02" 03:36:33.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:33.497 [Lua] [flow] string="destroyed" 03:36:33.498 [Lua] [flow] string="health" float=0.000000 03:36:33.597 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 03:36:33.892 [Lua] ready to jump failed 03:36:37.176 [Lua] simple los failed 03:36:39.606 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 03:36:40.634 [Flow] interaction disable 03:36:40.634 [Flow] a brazier has been lit 03:36:44.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:44.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:44.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:45.356 [Flow] LUA_WIELD_TORCH 03:36:57.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:57.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:36:57.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:37:00.453 [Lua] 1 03:37:06.958 [Lua] 1 03:37:16.787 [Lua] 13 03:37:17.973 [Flow] interaction disable 03:37:17.973 [Flow] a brazier has been lit 03:37:18.839 [Lua] 1 03:37:19.104 [Lua] Override Player Respawning sewerevent_spawn true 03:37:19.668 [Lua] 1 03:37:20.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:37:20.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:37:20.571 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:37:21.145 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_start (seed: 0) 03:37:21.145 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 03:37:21.523 [Lua] 1 03:37:22.056 [Lua] 1 03:37:22.056 [Lua] 2 03:37:22.113 [Lua] 1 03:37:22.113 [Lua] 2 03:37:22.114 [Lua] 1 03:37:22.758 [Lua] 1 03:37:23.685 [Lua] 2 03:37:34.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x62455, position: 0 03:37:35.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x624b5, position: 0 03:37:35.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:37:39.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:37:42.721 [Lua] 4 03:37:45.182 [Lua] 1 03:37:45.276 [Lua] event horde ends! 03:37:45.406 [Lua] event horde ends! 03:37:46.553 [Lua] 2 03:37:46.554 [Lua] 1 03:37:47.121 [Lua] 1 03:37:53.488 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 03:37:55.507 [Flow] LUA_WIELD_TORCH 03:37:58.860 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:37:58.888 [Lua] Spline already found! 03:37:58.978 [Lua] Init group template: spline_patrol 03:38:05.684 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_mid01 (seed: 0) 03:38:05.719 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 03:38:07.906 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 03:38:11.180 [Lua] 1 03:38:12.379 [Lua] 1 03:38:13.135 [Lua] 1 03:38:15.594 [Lua] 1 03:38:15.594 [Lua] 1 03:38:17.305 [Flow] -------------- STOPPED FROM OPENING 03:38:17.305 [Flow] -------------- REAL STOPPED 03:38:17.305 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 03:38:17.305 [Flow] opening_stopped 03:38:17.611 [Lua] event horde ends! 03:38:20.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:22.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:22.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:22.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:23.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:23.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:23.075 [Lua] nil 03:38:23.075 [Lua] nil 03:38:23.075 [Lua] nil 03:38:23.076 [Lua] nil 03:38:26.277 [Lua] 1 03:38:26.278 [Lua] 1 03:38:26.279 [Lua] 1 03:38:26.279 [Lua] 1 03:38:26.280 [Lua] 1 03:38:26.281 [Lua] 1 03:38:27.015 [Lua] 3 03:38:27.581 [Flow] LUA_WIELD_TORCH 03:38:27.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:28.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:28.531 [Lua] 2 03:38:28.531 [Lua] 1 03:38:29.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:29.484 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed 03:38:29.778 [Lua] 1 03:38:29.778 [Lua] 1 03:38:29.778 [Lua] 1 03:38:29.779 [Lua] 1 03:38:29.780 [Lua] 1 03:38:29.853 [Lua] event horde ends! 03:38:29.896 [Lua] event horde ends! 03:38:30.520 [Lua] 3 03:38:30.521 [Lua] 4 03:38:32.189 [Lua] event horde ends! 03:38:32.233 [Lua] event horde ends! 03:38:32.898 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 119 03:38:34.020 [Lua] 2 03:38:36.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:38:36.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:38:36.442 [Lua] Spline already found! 03:38:36.447 [Lua] Spline already found! 03:38:36.489 [Lua] 1 03:38:36.490 [Lua] 1 03:38:36.547 [Lua] Init group template: spline_patrol 03:38:36.650 [Lua] Init group template: spline_patrol 03:38:37.343 [Lua] 2 03:38:38.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:42.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:42.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:38:42.180 [Lua] event horde ends! 03:38:42.630 [Lua] 1 03:38:42.631 [Lua] 1 03:38:42.631 [Lua] 1 03:38:42.632 [Lua] 1 03:38:43.438 [Lua] 2 03:38:43.440 [Lua] 4 03:38:43.440 [Lua] 5 03:38:43.441 [Lua] 6 03:38:43.477 [Lua] 7 03:38:46.988 [Lua] 1 03:38:46.988 [Lua] 1 03:38:46.989 [Lua] 1 03:38:46.989 [Lua] 1 03:38:46.989 [Lua] 1 03:38:46.990 [Lua] 1 03:38:46.990 [Lua] 1 03:38:46.990 [Lua] 1 03:38:47.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:38:47.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 4189091 03:38:50.581 [Flow] LUA_WIELD_TORCH 03:38:52.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x66181, position: 0 03:38:52.568 [Lua] 1 03:38:52.568 [Lua] 1 03:38:52.568 [Lua] 1 03:38:52.569 [Lua] 1 03:38:55.876 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_spice (seed: 0) 03:39:00.670 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_end (seed: 0) 03:39:03.880 [Flow] interaction disable 03:39:03.880 [Flow] a brazier has been lit 03:39:09.402 [Lua] 1 03:39:10.520 [Lua] 1 03:39:14.768 [Lua] 1 03:39:14.768 [Lua] 1 03:39:14.769 [Lua] 1 03:39:14.769 [Lua] 1 03:39:15.606 [Lua] 1 03:39:18.594 [Lua] 1 03:39:20.086 [Lua] event horde ends! 03:39:21.559 [Lua] 1 03:39:23.500 [Lua] 2 03:39:24.957 [Lua] event horde ends! 03:39:25.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:39:26.570 [Lua] 2 03:39:26.570 [Lua] 1 03:39:26.570 [Lua] 3 03:39:27.371 [Lua] 1 03:39:28.268 [Lua] 2 03:39:28.268 [Lua] 3 03:39:29.542 [Lua] 1 03:39:30.139 [Lua] 3 03:39:30.140 [Lua] 1 03:39:30.140 [Lua] 2 03:39:31.760 [Lua] 1 03:39:31.760 [Lua] 1 03:39:31.761 [Lua] 1 03:39:31.761 [Lua] 1 03:39:32.810 [Flow] interaction disable 03:39:32.810 [Flow] a brazier has been lit 03:39:32.962 [Lua] 1 03:39:32.963 [Lua] 1 03:39:32.963 [Lua] 1 03:39:32.964 [Lua] 1 03:39:32.964 [Lua] 1 03:39:32.964 [Lua] 1 03:39:33.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:39:37.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:39:41.156 [Lua] 1 03:39:41.157 [Lua] 1 03:39:41.158 [Lua] 1 03:39:42.160 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_sewer_escape (seed: 0) 03:39:46.081 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:39:46.110 [Lua] Spline already found! 03:39:46.233 [Lua] Init group template: spline_patrol 03:39:46.318 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:39:46.350 [Lua] Spline already found! 03:39:46.417 [Lua] Init group template: spline_patrol 03:39:48.652 [Flow] interaction disable 03:39:48.652 [Flow] a brazier has been lit 03:39:50.277 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:39:50.307 [Lua] Spline already found! 03:39:50.433 [Lua] Init group template: spline_patrol 03:39:56.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:40:01.517 [Lua] 1 03:40:03.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:40:06.285 [Lua] 1 03:40:06.285 [Lua] 1 03:40:06.285 [Lua] 1 03:40:06.286 [Lua] 1 03:40:06.286 [Lua] 1 03:40:06.360 [Lua] event horde ends! 03:40:08.477 [Lua] 1 03:40:09.491 [Lua] 1 03:40:09.492 [Lua] 1 03:40:09.492 [Lua] 1 03:40:09.492 [Lua] 1 03:40:09.493 [Lua] 1 03:40:09.493 [Lua] 1 03:40:09.494 [Lua] 1 03:40:09.494 [Lua] 1 03:40:09.494 [Lua] 1 03:40:09.495 [Lua] 1 03:40:09.495 [Lua] 1 03:40:11.599 [Lua] 1 03:40:11.599 [Lua] 3 03:40:11.600 [Lua] 2 03:40:12.306 [Lua] 1 03:40:12.308 [Lua] 1 03:40:13.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:40:13.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:40:13.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:40:16.371 [Lua] event horde ends! 03:40:16.653 [Lua] 1 03:40:19.631 [Lua] Override Player Respawning sewerevent_spawn false 03:40:24.364 [Lua] 1 03:40:27.635 [Lua] 1 03:40:27.635 [Lua] 1 03:40:31.409 [Lua] 1 03:40:33.315 [Lua] 1 03:40:34.009 [Lua] 1 03:40:36.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 41 03:40:41.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:40:41.104 [Lua] nil 03:40:41.104 [Lua] nil 03:40:42.538 [Lua] spawning mini patrol 03:40:42.685 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 03:40:43.297 [Lua] Switching ConflictSettings: to: chaos 03:40:43.297 [Lua] pacing=chaos 03:40:43.297 [Lua] roaming=nil 03:40:43.297 [Lua] specials=chaos 03:40:43.297 [Lua] debug_color=purple 03:40:43.297 [Lua] contained_breeds=nil 03:40:43.297 [Lua] pack_spawning=chaos 03:40:43.297 [Lua] disabled=false 03:40:43.297 [Lua] factions=nil 03:40:43.297 [Lua] boss=chaos 03:40:43.297 [Lua] horde=chaos 03:40:43.297 [Lua] name=chaos 03:40:43.297 [Lua] intensity=default 03:40:43.297 [Lua] --- 03:40:44.113 [Lua] Switching ConflictSettings: to: default 03:40:44.113 [Lua] pacing=default 03:40:44.113 [Lua] roaming=nil 03:40:44.113 [Lua] specials=default 03:40:44.113 [Lua] debug_color=maroon 03:40:44.113 [Lua] contained_breeds=nil 03:40:44.113 [Lua] pack_spawning=default 03:40:44.113 [Lua] disabled=false 03:40:44.113 [Lua] factions=nil 03:40:44.113 [Lua] boss=default 03:40:44.113 [Lua] horde=default 03:40:44.113 [Lua] name=default 03:40:44.113 [Lua] intensity=default 03:40:44.113 [Lua] --- 03:40:44.546 [Lua] Switching ConflictSettings: to: chaos 03:40:44.546 [Lua] pacing=chaos 03:40:44.546 [Lua] roaming=nil 03:40:44.546 [Lua] specials=chaos 03:40:44.546 [Lua] debug_color=purple 03:40:44.546 [Lua] contained_breeds=nil 03:40:44.546 [Lua] pack_spawning=chaos 03:40:44.546 [Lua] disabled=false 03:40:44.546 [Lua] factions=nil 03:40:44.546 [Lua] boss=chaos 03:40:44.546 [Lua] horde=chaos 03:40:44.546 [Lua] name=chaos 03:40:44.546 [Lua] intensity=default 03:40:44.546 [Lua] --- 03:40:46.012 [Lua] Switching ConflictSettings: to: default 03:40:46.012 [Lua] pacing=default 03:40:46.012 [Lua] roaming=nil 03:40:46.012 [Lua] specials=default 03:40:46.012 [Lua] debug_color=maroon 03:40:46.012 [Lua] contained_breeds=nil 03:40:46.012 [Lua] pack_spawning=default 03:40:46.012 [Lua] disabled=false 03:40:46.012 [Lua] factions=nil 03:40:46.012 [Lua] boss=default 03:40:46.012 [Lua] horde=default 03:40:46.012 [Lua] name=default 03:40:46.012 [Lua] intensity=default 03:40:46.012 [Lua] --- 03:40:47.134 [Lua] Init group template: mini_patrol 03:40:56.292 [Lua] Switching ConflictSettings: to: chaos 03:40:56.292 [Lua] pacing=chaos 03:40:56.292 [Lua] roaming=nil 03:40:56.292 [Lua] specials=chaos 03:40:56.292 [Lua] debug_color=purple 03:40:56.292 [Lua] contained_breeds=nil 03:40:56.292 [Lua] pack_spawning=chaos 03:40:56.292 [Lua] disabled=false 03:40:56.292 [Lua] factions=nil 03:40:56.292 [Lua] boss=chaos 03:40:56.292 [Lua] horde=chaos 03:40:56.292 [Lua] name=chaos 03:40:56.292 [Lua] intensity=default 03:40:56.292 [Lua] --- 03:40:56.478 [Flow] fireworks_2 03:40:56.478 [Flow] fireworks_3 03:40:56.479 [Flow] fireworks_1 03:41:05.065 [Lua] 1 03:41:06.527 [Lua] 1 03:41:06.684 [Lua] event horde ends! 03:41:08.707 [Lua] 1 03:41:11.340 [Lua] simple los failed 03:41:17.111 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 32 34 03:41:20.755 [Lua] Mini patrol killed! 23 03:41:21.786 [Lua] ready to jump failed 03:41:21.839 [Lua] ready to jump failed 03:41:41.385 [Lua] Time for new HOOORDE! multi_first_wave 03:41:41.385 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 03:41:41.385 [Lua] horde requested: ambush 03:41:41.385 [Lua] setting up ambush-horde 03:41:41.385 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:41:41.385 [Lua] -> spawning: 28 03:41:41.385 [Lua] horde crated with id 24 of type ambush 03:41:41.386 [Lua] ambush horde has started 03:41:46.354 [Lua] Init group template: horde 03:41:46.756 [Lua] 1 03:41:49.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:41:51.163 [Lua] 1 03:41:51.444 [Lua] HORDE: Pushing horde in time; too many units out 75 03:41:52.029 [Lua] 1 03:41:55.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:41:55.219 [Lua] nil 03:41:55.219 [Lua] nil 03:41:55.219 [Lua] nil 03:41:55.219 [Lua] nil 03:41:55.219 [Lua] nil 03:41:55.219 [Lua] nil 03:41:56.468 [Lua] HORDE: Pushing horde in time; too many units out 72 03:41:58.084 [Lua] 1 03:41:58.084 [Lua] 1 03:41:58.085 [Lua] 1 03:42:01.497 [Lua] HORDE: Pushing horde in time; too many units out 71 03:42:02.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:42:03.665 [Lua] 1 03:42:06.065 [Lua] spawning mini patrol 03:42:06.469 [Lua] HORDE: Pushing horde in time; too many units out 66 03:42:06.703 [Lua] 1 03:42:07.974 [Lua] 1 03:42:07.974 [Lua] 1 03:42:07.974 [Lua] 1 03:42:09.017 [Lua] 1 03:42:09.018 [Lua] 2 03:42:09.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:42:10.594 [Lua] Init group template: mini_patrol 03:42:10.818 [Lua] 1 03:42:11.455 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:42:11.455 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:42:11.455 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 03:42:11.455 [Lua] horde requested: ambush 03:42:11.455 [Lua] setting up ambush-horde 03:42:11.455 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:42:11.455 [Lua] -> spawning: 25 03:42:11.455 [Lua] horde crated with id 26 of type ambush 03:42:11.455 [Lua] ambush horde has started 03:42:15.163 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:42:17.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:42:17.602 [Lua] Init group template: horde 03:42:20.489 [Lua] HORDE: Pushing horde in time; too many units out 74 03:42:22.365 [Lua] Mini patrol killed! 25 03:42:24.132 [Lua] Horde killed: ? 03:42:24.150 [Lua] HORDE: Pushing horde in time; too many units out 69 03:42:29.190 [Lua] HORDE: Pushing horde in time; too many units out 68 03:42:30.044 [Lua] event horde ends! 03:42:34.235 [Lua] HORDE: Pushing horde in time; too many units out 65 03:42:35.939 [Lua] 1 03:42:35.940 [Lua] 1 03:42:39.243 [Lua] HORDE: last wave, reset to standard horde delay 03:42:39.243 [Lua] Time for new HOOORDE! multi_last_wave 03:42:39.243 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 03:42:39.243 [Lua] horde requested: ambush 03:42:39.243 [Lua] setting up ambush-horde 03:42:39.243 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 03:42:39.244 [Lua] -> spawning: 26 03:42:39.244 [Lua] horde crated with id 27 of type ambush 03:42:39.244 [Lua] ambush horde has started 03:42:40.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:42:42.737 [Lua] replace_hidden_spawners -> first try found: 0 cover points 03:42:42.737 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 03:42:42.737 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:42.737 [Lua] ->moving spawner 03:42:43.610 [Lua] Init group template: horde 03:42:44.176 [Lua] Switching ConflictSettings: to: default 03:42:44.176 [Lua] pacing=default 03:42:44.176 [Lua] roaming=nil 03:42:44.176 [Lua] specials=default 03:42:44.176 [Lua] debug_color=maroon 03:42:44.176 [Lua] contained_breeds=nil 03:42:44.176 [Lua] pack_spawning=default 03:42:44.176 [Lua] disabled=false 03:42:44.176 [Lua] factions=nil 03:42:44.176 [Lua] boss=default 03:42:44.176 [Lua] horde=default 03:42:44.176 [Lua] name=default 03:42:44.176 [Lua] intensity=default 03:42:44.176 [Lua] --- 03:42:54.154 [Lua] 1 03:42:54.154 [Lua] 1 03:42:54.155 [Lua] 1 03:42:55.036 [Lua] 2 03:42:55.037 [Lua] 3 03:42:59.015 [Lua] 1 03:42:59.198 [Lua] nil 03:42:59.198 [Lua] nil 03:43:00.500 [Lua] 1 03:43:01.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:43:03.084 [Lua] Horde killed: ? 03:43:03.436 [Lua] 1 03:43:04.454 [Lua] spawning mini patrol 03:43:05.619 [Lua] Coordinated attack! 03:43:05.624 [Lua] 1 03:43:05.625 [Lua] 1 03:43:05.625 [Lua] 1 03:43:06.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:43:07.771 [Lua] 1 03:43:07.771 [Lua] 1 03:43:09.320 [Lua] Init group template: mini_patrol 03:43:09.894 [Lua] 2 03:43:09.894 [Lua] 1 03:43:24.109 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:43:24.135 [Lua] Spline already found! 03:43:24.195 [Lua] Init group template: spline_patrol 03:43:28.206 [Lua] event horde ends! 03:43:30.203 [Lua] ready to jump failed 03:43:31.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:43:31.669 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 03:43:32.692 [Lua] 1 03:43:32.754 [Lua] ready to jump failed 03:43:32.855 [Lua] Mini patrol killed! 28 03:43:34.630 [Lua] simple los failed 03:43:35.075 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:43:35.104 [Lua] Spline already found! 03:43:35.168 [Lua] Init group template: spline_patrol 03:43:35.535 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 03:43:37.747 [Lua] simple los failed 03:43:40.483 [Flow] 1 03:43:40.483 [Flow] 2 03:43:40.483 [Flow] 3 03:43:40.929 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 67 03:43:42.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:43:42.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:43:42.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:43:42.737 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 66 03:43:42.802 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 65 03:43:42.864 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 24 64 03:43:43.103 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 63 03:43:43.132 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 62 03:43:43.191 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 26 61 03:43:43.421 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 60 03:43:43.682 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 58 03:43:43.748 [Lua] fence jumping 03:43:45.164 [Lua] simple los failed 03:43:50.483 [Lua] spawning mini patrol 03:43:50.696 [Lua] fence jumping 03:43:52.090 [Lua] simple los failed 03:43:55.672 [Lua] Init group template: mini_patrol 03:43:56.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:43:57.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:43:58.912 [Lua] ready to jump failed 03:43:58.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:01.042 [Lua] Horde killed: ? 03:44:01.123 [Lua] 1 03:44:01.547 [Lua] fence jumping 03:44:01.964 [Lua] ready to jump failed 03:44:02.374 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 46 03:44:02.374 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 45 03:44:02.776 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 17 44 03:44:04.759 [Lua] Destroying unit since outside mesh or world 03:44:05.642 [Lua] Coordinated attack! 03:44:05.929 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 22 34 03:44:05.959 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 25 33 03:44:07.859 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 14 33 03:44:08.498 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:44:08.523 [Lua] Spline already found! 03:44:08.590 [Lua] Init group template: spline_patrol 03:44:11.968 [Lua] 1 03:44:12.330 [Lua] 1 03:44:12.330 [Lua] 2 03:44:14.495 [Lua] event horde ends! 03:44:16.015 [Lua] Mini patrol killed! 31 03:44:31.718 [Lua] spawning mini patrol 03:44:33.622 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:44:33.667 [Lua] Spline already found! 03:44:33.762 [Lua] Init group template: spline_patrol 03:44:33.934 [Lua] 1 03:44:34.285 [Flow] braziers_lit 03:44:37.317 [Lua] Init group template: mini_patrol 03:44:39.384 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:44:39.426 [Lua] Spline already found! 03:44:39.521 [Lua] Init group template: spline_patrol 03:44:39.861 [Lua] 1 03:44:43.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:44.678 [Lua] 1 03:44:45.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:46.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:46.532 [Lua] nil 03:44:46.532 [Lua] nil 03:44:46.532 [Lua] nil 03:44:46.532 [Lua] nil 03:44:46.533 [Lua] nil 03:44:49.906 [Lua] Mini patrol killed! 33 03:44:53.279 [Lua] 1 03:44:53.370 [Lua] 1 03:44:53.370 [Lua] 1 03:44:55.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:55.897 [Lua] event horde ends! 03:44:56.534 [Lua] 1 03:44:56.535 [Lua] 1 03:44:57.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:57.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:59.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:44:59.618 [Lua] 1 03:44:59.618 [Lua] 1 03:45:00.368 [Lua] 1 03:45:02.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 03:45:14.673 [Lua] spawning mini patrol 03:45:20.249 [Lua] Init group template: mini_patrol 03:45:23.119 [Lua] Time for new HOOORDE! multi_first_wave 03:45:23.119 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 03:45:23.119 [Lua] horde requested: ambush 03:45:23.119 [Lua] setting up ambush-horde 03:45:23.119 [Lua] Composing horde 'large' .. using variant 'plain' 03:45:23.120 [Lua] -> spawning: 55 03:45:23.120 [Lua] horde crated with id 37 of type ambush 03:45:23.120 [Lua] ambush horde has started 03:45:28.309 [Lua] Init group template: horde 03:45:30.493 [Lua] 1 03:45:31.622 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 90 03:45:33.703 [Lua] 1 03:45:34.452 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 23 size: 88 action: follow 03:45:35.578 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 36 size: 84 action: follow 03:45:38.837 [Lua] event horde ends! 03:45:39.611 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 37 size: 83 action: follow 03:45:40.595 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 82 action: follow 03:45:40.630 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 81 action: follow 03:45:40.698 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 80 action: follow 03:45:41.187 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 57 size: 79 action: follow 03:45:41.218 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 78 action: follow 03:45:41.538 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 77 action: nil 03:45:41.991 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 76 action: follow 03:45:42.724 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 03:45:43.911 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 13 size: 75 action: follow 03:45:43.929 [Lua] Mini patrol killed! 36 03:45:44.494 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 03:45:44.879 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 74 action: follow 03:45:45.132 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 73 action: follow 03:45:45.206 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 72 action: follow 03:45:45.244 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 71 action: follow 03:45:50.014 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 03:45:50.014 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:45:50.014 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 03:45:50.014 [Lua] horde requested: ambush 03:45:50.014 [Lua] setting up ambush-horde 03:45:50.014 [Lua] Composing horde 'large' .. using variant 'plain' 03:45:50.015 [Lua] -> spawning: 56 03:45:50.015 [Lua] horde crated with id 38 of type ambush 03:45:50.015 [Lua] ambush horde has started 03:45:52.187 [Lua] 1 03:45:56.634 [Lua] Init group template: horde 03:46:15.323 [Lua] HORDE: Pushing horde in time; too many units out 68 03:46:20.337 [Lua] HORDE: last wave, reset to standard horde delay 03:46:20.337 [Lua] Time for new HOOORDE! multi_last_wave 03:46:20.337 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 03:46:20.337 [Lua] horde requested: ambush 03:46:20.337 [Lua] setting up ambush-horde 03:46:20.337 [Lua] Composing horde 'large' .. using variant 'plain' 03:46:20.338 [Lua] -> spawning: 56 03:46:20.338 [Lua] horde crated with id 39 of type ambush 03:46:20.338 [Lua] ambush horde has started 03:46:21.280 [Lua] 1 03:46:22.850 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 57 03:46:24.300 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 77 03:46:25.372 [Lua] Init group template: horde 03:46:28.739 [Lua] 1 03:46:28.870 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:46:28.904 [Lua] Spline already found! 03:46:28.977 [Lua] Init group template: spline_patrol 03:46:31.441 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:46:31.473 [Lua] Spline already found! 03:46:31.577 [Lua] Init group template: spline_patrol 03:46:35.488 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 03:46:38.562 [Lua] 2 03:46:40.526 [Lua] 2 03:46:41.898 [Lua] 1 03:46:43.134 [Lua] 1 03:46:43.134 [Lua] 1 03:46:43.565 [Lua] Horde killed: ? 03:46:48.218 [Lua] Switching ConflictSettings: to: chaos 03:46:48.218 [Lua] pacing=chaos 03:46:48.218 [Lua] roaming=nil 03:46:48.218 [Lua] specials=chaos 03:46:48.218 [Lua] debug_color=purple 03:46:48.218 [Lua] contained_breeds=nil 03:46:48.218 [Lua] pack_spawning=chaos 03:46:48.218 [Lua] disabled=false 03:46:48.218 [Lua] factions=nil 03:46:48.218 [Lua] boss=chaos 03:46:48.218 [Lua] horde=chaos 03:46:48.218 [Lua] name=chaos 03:46:48.218 [Lua] intensity=default 03:46:48.218 [Lua] --- 03:46:50.889 [Lua] 2 03:46:53.813 [Lua] 4 03:46:53.814 [Lua] 2 03:46:53.814 [Lua] 3 03:46:53.814 [Lua] 1 03:46:54.335 [Lua] Horde killed: ? 03:46:55.363 [Lua] 1 03:46:55.364 [Lua] 2 03:46:56.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:46:56.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:46:56.418 [Lua] 1 03:46:57.181 [Lua] 1 03:47:04.635 [Lua] Switching ConflictSettings: to: default 03:47:04.635 [Lua] pacing=default 03:47:04.635 [Lua] roaming=nil 03:47:04.635 [Lua] specials=default 03:47:04.635 [Lua] debug_color=maroon 03:47:04.635 [Lua] contained_breeds=nil 03:47:04.635 [Lua] pack_spawning=default 03:47:04.635 [Lua] disabled=false 03:47:04.635 [Lua] factions=nil 03:47:04.635 [Lua] boss=default 03:47:04.635 [Lua] horde=default 03:47:04.635 [Lua] name=default 03:47:04.635 [Lua] intensity=default 03:47:04.635 [Lua] --- 03:47:09.206 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 10 19 03:47:11.215 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:47:11.240 [Lua] Spline already found! 03:47:11.322 [Lua] Init group template: spline_patrol 03:47:11.369 [Lua] spawning mini patrol 03:47:15.550 [Lua] Switching ConflictSettings: to: chaos 03:47:15.550 [Lua] pacing=chaos 03:47:15.550 [Lua] roaming=nil 03:47:15.550 [Lua] specials=chaos 03:47:15.550 [Lua] debug_color=purple 03:47:15.550 [Lua] contained_breeds=nil 03:47:15.550 [Lua] pack_spawning=chaos 03:47:15.550 [Lua] disabled=false 03:47:15.550 [Lua] factions=nil 03:47:15.550 [Lua] boss=chaos 03:47:15.550 [Lua] horde=chaos 03:47:15.550 [Lua] name=chaos 03:47:15.550 [Lua] intensity=default 03:47:15.550 [Lua] --- 03:47:16.039 [Lua] Init group template: mini_patrol 03:47:20.723 [Lua] Coordinated attack! 03:47:21.383 [Lua] 1 03:47:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:23.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:23.105 [Lua] nil 03:47:33.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:33.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:33.541 [Lua] 1 03:47:33.542 [Lua] 1 03:47:34.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:34.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:35.616 [Lua] event horde ends! 03:47:36.087 [Lua] Horde killed: ? 03:47:36.992 [Lua] 2 03:47:38.622 [Lua] Mini patrol killed! 43 03:47:41.130 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 03:47:50.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:50.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:47:54.155 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 13 03:47:55.261 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 3 12 03:47:56.293 [Lua] 1 03:47:56.974 [Lua] 1 03:47:58.023 [Lua] spawning mini patrol 03:48:02.568 [Lua] Init group template: mini_patrol 03:48:14.668 [Flow] destructible planks state 1 03:48:14.668 [Flow] destructible planks state 2 03:48:14.668 [Flow] destructible planks state 3 - destroyed 03:48:14.754 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:48:22.087 [Lua] 1 03:48:22.087 [Lua] 1 03:48:22.088 [Lua] 1 03:48:22.138 [Lua] event horde ends! 03:48:24.796 [Lua] 1 03:48:24.797 [Lua] 1 03:48:24.797 [Lua] 1 03:48:24.797 [Lua] 1 03:48:25.687 [Lua] 1 03:48:26.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:48:26.335 [Lua] 2 03:48:27.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:48:27.836 [Lua] 1 03:48:28.341 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 22 03:48:28.406 [Lua] 1 03:48:31.271 [Lua] spawning mini patrol 03:48:35.581 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 03:48:36.236 [Lua] Init group template: mini_patrol 03:48:39.820 [Lua] 1 03:48:43.077 [Lua] Time for new HOOORDE! multi_first_wave 03:48:43.077 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 03:48:43.077 [Lua] horde requested: vector_blob 03:48:43.077 [Lua] wants to spawn behind within distance: 60 03:48:43.077 [Lua] horde crated with id 46 of type vector_blob 03:48:43.077 [Lua] managed to spawn 30/30 horde enemies 03:48:43.077 [Lua] vector blob horde has started 03:48:43.842 [Lua] Init group template: horde 03:48:44.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:48:44.720 [Lua] nil 03:48:51.764 [Lua] 1 03:48:52.009 [Lua] Mini patrol killed! 44 03:48:55.261 [Lua] event horde ends! 03:49:00.413 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 03:49:00.413 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:49:00.413 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 03:49:00.413 [Lua] horde requested: vector_blob 03:49:00.413 [Lua] wants to spawn ahead within distance: 60 03:49:00.413 [Lua] horde crated with id 47 of type vector_blob 03:49:00.413 [Lua] managed to spawn 32/32 horde enemies 03:49:00.413 [Lua] vector blob horde has started 03:49:01.065 [Lua] 1 03:49:01.909 [Lua] 1 03:49:01.910 [Lua] 2 03:49:01.913 [Lua] Init group template: horde 03:49:01.952 [Lua] 5 03:49:01.957 [Lua] Mini patrol killed! 45 03:49:08.043 [Lua] 1 03:49:10.057 [Lua] Horde killed: ? 03:49:22.677 [Lua] 1 03:49:22.677 [Lua] 1 03:49:22.710 [Lua] HORDE: last wave, reset to standard horde delay 03:49:22.710 [Lua] Time for new HOOORDE! multi_last_wave 03:49:22.710 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 03:49:22.710 [Lua] horde requested: vector_blob 03:49:22.710 [Lua] wants to spawn ahead within distance: 60 03:49:22.710 [Lua] horde crated with id 48 of type vector_blob 03:49:22.710 [Lua] managed to spawn 30/30 horde enemies 03:49:22.710 [Lua] vector blob horde has started 03:49:23.787 [Lua] Init group template: horde 03:49:23.882 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 03:49:24.129 [Lua] 1 03:49:24.129 [Lua] 1 03:49:24.130 [Lua] 1 03:49:24.130 [Lua] 1 03:49:24.130 [Lua] 1 03:49:24.952 [Lua] 1 03:49:29.092 [Lua] 1 03:49:38.843 [Lua] 1 03:49:41.362 [Lua] Horde killed: ? 03:49:48.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:49:48.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:49:48.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:49:48.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:49:50.421 [Lua] Horde killed: ? 03:49:50.858 [Lua] spawning mini patrol 03:49:52.079 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 14 03:49:54.001 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 03:49:54.001 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 03:49:54.026 [Lua] > starting new spline, using new navbot: standard , id: boss_19 03:49:54.099 [Lua] > continuing spline boss_19 index: 2 retries: 0 03:49:54.145 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.145 [Lua] > continuing spline boss_19 index: 3 retries: 0 03:49:54.220 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.220 [Lua] > continuing spline boss_19 index: 4 retries: 0 03:49:54.308 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.308 [Lua] > continuing spline boss_19 index: 5 retries: 0 03:49:54.401 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.401 [Lua] > continuing spline boss_19 index: 6 retries: 0 03:49:54.487 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.487 [Lua] > continuing spline boss_19 index: 7 retries: 0 03:49:54.574 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.574 [Lua] > continuing spline boss_19 index: 8 retries: 0 03:49:54.605 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.605 [Lua] > continuing spline boss_19 index: 9 retries: 0 03:49:54.632 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 03:49:54.632 [Lua] > spline completed boss_19 retries: 0 03:49:55.125 [Lua] Init group template: spline_patrol 03:49:55.411 [Lua] Init group template: mini_patrol 03:50:08.500 [Lua] 1 03:50:08.500 [Lua] 2 03:50:14.937 [Lua] event horde ends! 03:50:15.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:50:19.599 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 03:50:22.017 [Lua] 1 03:50:22.272 [Lua] Mini patrol killed! 49 03:50:22.889 [Lua] 2 03:50:28.974 [Lua] 1 03:50:29.600 [Lua] 1 03:50:30.228 [Lua] 1 03:50:31.785 [Lua] 1 03:50:33.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:50:34.505 [Lua] 1 03:50:36.364 [Lua] 1 03:50:40.003 [Lua] 1 03:50:44.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 03:50:49.473 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:50:49.495 [Lua] Spline already found! 03:50:49.548 [Lua] Init group template: spline_patrol 03:50:56.693 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:50:56.729 [Lua] Spline already found! 03:50:56.805 [Lua] Init group template: spline_patrol 03:50:57.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:51:06.114 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 03:51:06.146 [Lua] Spline already found! 03:51:06.217 [Lua] Init group template: spline_patrol 03:51:07.478 [Lua] Time for new HOOORDE! multi_first_wave 03:51:07.478 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 03:51:07.478 [Lua] horde requested: vector_blob 03:51:07.478 [Lua] wants to spawn ahead within distance: 60 03:51:07.478 [Lua] horde crated with id 54 of type vector_blob 03:51:07.478 [Lua] managed to spawn 26/26 horde enemies 03:51:07.478 [Lua] vector blob horde has started 03:51:08.191 [Lua] Init group template: horde 03:51:09.728 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:51:11.027 [Lua] main_path_player_far_away_check started 03:51:11.888 [Lua] main_path_player_far_away_check started 03:51:12.094 [Lua] main_path_player_far_away_check started 03:51:13.592 [Lua] ready to jump failed 03:51:14.144 [Lua] main_path_player_far_away_check started 03:51:15.018 [Lua] main_path_player_far_away_check started 03:51:15.260 [Lua] main_path_player_far_away_check started 03:51:15.398 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 03:51:18.213 [Lua] main_path_player_far_away_check started 03:51:20.194 [Lua] 1 03:51:21.032 [Lua] fence jumping 03:51:21.071 [Lua] 1 03:51:21.071 [Lua] 2 03:51:21.072 [Lua] 3 03:51:21.072 [Lua] 4 03:51:21.074 [Lua] 5 03:51:21.476 [Lua] main_path_player_far_away_check started 03:51:22.004 [Lua] ready to jump failed 03:51:22.954 [Lua] 1 03:51:22.954 [Lua] 3 03:51:22.954 [Lua] 2 03:51:23.050 [Lua] 2 03:51:23.051 [Lua] 1 03:51:23.814 [Lua] 1 03:51:23.815 [Lua] 1 03:51:24.678 [Lua] main_path_player_far_away_check started 03:51:25.818 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:51:25.818 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:51:25.818 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 03:51:25.818 [Lua] horde requested: vector_blob 03:51:25.818 [Lua] wants to spawn behind within distance: 60 03:51:25.818 [Lua] horde crated with id 55 of type vector_blob 03:51:25.818 [Lua] managed to spawn 29/29 horde enemies 03:51:25.818 [Lua] vector blob horde has started 03:51:26.859 [Lua] Init group template: horde 03:51:27.403 [Lua] 2 03:51:27.403 [Lua] 1 03:51:27.916 [Lua] main_path_player_far_away_check started 03:51:29.086 [Lua] main_path_player_far_away_check started 03:51:32.508 [Lua] 1 03:51:34.464 [Lua] main_path_player_far_away_check started 03:51:35.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:51:35.563 [Lua] main_path_player_far_away_check started 03:51:36.285 [Lua] main_path_player_far_away_check started 03:51:36.536 [Lua] 1 03:51:37.608 [Lua] main_path_player_far_away_check started 03:51:42.803 [Lua] Destroying unit - ai too far away from all players. chaos_raider 1 2 44 03:51:53.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:51:53.376 [Lua] nil 03:51:58.764 [Lua] Horde killed: ? 03:52:00.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:52:02.714 [Lua] HORDE: last wave, reset to standard horde delay 03:52:02.714 [Lua] Time for new HOOORDE! multi_last_wave 03:52:02.714 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 03:52:02.714 [Lua] horde requested: vector_blob 03:52:02.714 [Lua] wants to spawn ahead within distance: 60 03:52:02.714 [Lua] horde crated with id 56 of type vector_blob 03:52:02.714 [Lua] managed to spawn 28/28 horde enemies 03:52:02.714 [Lua] vector blob horde has started 03:52:03.935 [Lua] Init group template: horde 03:52:05.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:52:06.264 [Lua] 1 03:52:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:52:51.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:53:02.198 [Lua] 1 03:53:03.346 [Lua] 1 03:53:11.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:53:13.118 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a key 03:53:13.118 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:53:13.118 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:53:13.136 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_disable_pacing (seed: 0) 03:53:13.305 [Lua] 1 03:53:14.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x83d39, position: 0 03:53:17.259 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 71207 03:53:22.715 [Lua] Horde killed: ? 03:53:24.480 [Lua] Horde killed: ? 03:53:24.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:53:24.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:53:24.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:53:26.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:53:26.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:53:26.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:53:27.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:53:50.542 [Flow] fireworks_2_stop 03:53:50.542 [Flow] fireworks_3_stop 03:53:55.885 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 03:53:56.700 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 03:54:01.037 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 03:54:01.780 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 03:54:03.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x83d39, position: 2387919 03:54:09.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2871387023, playing_id: 0x83d39, position: 2641320 03:54:19.000 [Lua] Switching ConflictSettings: to: skaven 03:54:19.000 [Lua] pacing=default 03:54:19.000 [Lua] roaming=nil 03:54:19.000 [Lua] specials=skaven 03:54:19.000 [Lua] debug_color=orange 03:54:19.000 [Lua] contained_breeds=nil 03:54:19.000 [Lua] pack_spawning=skaven 03:54:19.000 [Lua] disabled=false 03:54:19.000 [Lua] factions=nil 03:54:19.000 [Lua] boss=skaven 03:54:19.000 [Lua] horde=default 03:54:19.000 [Lua] name=skaven 03:54:19.000 [Lua] intensity=default 03:54:19.000 [Lua] --- 03:54:28.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:54:29.151 [Lua] 1 03:54:31.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:54:32.815 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 10 03:54:32.913 [Lua] 1 03:54:33.822 [Lua] 1 03:54:36.340 [Lua] 1 03:54:46.559 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 03:54:52.566 [Lua] Switching ConflictSettings: to: chaos 03:54:52.566 [Lua] pacing=chaos 03:54:52.566 [Lua] roaming=nil 03:54:52.566 [Lua] specials=chaos 03:54:52.566 [Lua] debug_color=purple 03:54:52.566 [Lua] contained_breeds=nil 03:54:52.566 [Lua] pack_spawning=chaos 03:54:52.566 [Lua] disabled=false 03:54:52.566 [Lua] factions=nil 03:54:52.566 [Lua] boss=chaos 03:54:52.566 [Lua] horde=chaos 03:54:52.566 [Lua] name=chaos 03:54:52.566 [Lua] intensity=default 03:54:52.566 [Lua] --- 03:54:55.005 [Flow] lever pull 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:55.005 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:54:57.163 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_start (seed: 0) 03:54:57.163 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:55:10.038 [Lua] 1 03:55:10.038 [Lua] 1 03:55:10.260 [Flow] random 1 03:55:10.260 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:55:12.924 [Lua] 3 03:55:12.925 [Lua] 1 03:55:12.925 [Lua] 2 03:55:13.828 [Lua] 1 03:55:13.914 [Lua] 1 03:55:13.915 [Lua] 1 03:55:14.587 [Lua] 1 03:55:16.522 [Lua] 1 03:55:16.523 [Lua] 1 03:55:16.524 [Lua] 1 03:55:16.524 [Lua] 1 03:55:20.772 [Lua] 1 03:55:21.396 [Lua] event horde ends! 03:55:21.569 [Lua] event horde ends! 03:55:21.613 [Lua] event horde ends! 03:55:22.132 [Lua] 1 03:55:22.132 [Lua] 1 03:55:22.133 [Lua] 1 03:55:22.133 [Lua] 1 03:55:22.134 [Lua] 1 03:55:22.134 [Lua] 1 03:55:22.135 [Lua] 1 03:55:22.976 [Lua] 2 03:55:24.498 [Lua] 2 03:55:24.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:55:34.520 [Lua] 1 03:55:42.030 [Lua] 1 03:55:42.165 [Lua] 1 03:55:42.166 [Lua] 1 03:55:42.245 [Lua] Switching ConflictSettings: to: skaven 03:55:42.245 [Lua] pacing=default 03:55:42.245 [Lua] roaming=nil 03:55:42.245 [Lua] specials=skaven 03:55:42.245 [Lua] debug_color=orange 03:55:42.245 [Lua] contained_breeds=nil 03:55:42.245 [Lua] pack_spawning=skaven 03:55:42.245 [Lua] disabled=false 03:55:42.245 [Lua] factions=nil 03:55:42.245 [Lua] boss=skaven 03:55:42.245 [Lua] horde=default 03:55:42.245 [Lua] name=skaven 03:55:42.245 [Lua] intensity=default 03:55:42.245 [Lua] --- 03:55:42.747 [Lua] 2 03:55:43.552 [Lua] 1 03:55:43.552 [Lua] 2 03:55:43.553 [Lua] 3 03:55:44.858 [Lua] Switching ConflictSettings: to: chaos 03:55:44.858 [Lua] pacing=chaos 03:55:44.858 [Lua] roaming=nil 03:55:44.858 [Lua] specials=chaos 03:55:44.858 [Lua] debug_color=purple 03:55:44.858 [Lua] contained_breeds=nil 03:55:44.858 [Lua] pack_spawning=chaos 03:55:44.858 [Lua] disabled=false 03:55:44.858 [Lua] factions=nil 03:55:44.858 [Lua] boss=chaos 03:55:44.858 [Lua] horde=chaos 03:55:44.858 [Lua] name=chaos 03:55:44.858 [Lua] intensity=default 03:55:44.858 [Lua] --- 03:55:50.446 [Lua] event horde ends! 03:55:52.752 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:55:52.773 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button1 (seed: 0) 03:55:53.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:55:54.936 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:56:01.960 [Lua] Switching ConflictSettings: to: skaven 03:56:01.960 [Lua] pacing=default 03:56:01.960 [Lua] roaming=nil 03:56:01.960 [Lua] specials=skaven 03:56:01.960 [Lua] debug_color=orange 03:56:01.960 [Lua] contained_breeds=nil 03:56:01.960 [Lua] pack_spawning=skaven 03:56:01.960 [Lua] disabled=false 03:56:01.960 [Lua] factions=nil 03:56:01.960 [Lua] boss=skaven 03:56:01.960 [Lua] horde=default 03:56:01.960 [Lua] name=skaven 03:56:01.960 [Lua] intensity=default 03:56:01.960 [Lua] --- 03:56:07.575 [Lua] 1 03:56:09.159 [Lua] 1 03:56:10.076 [Lua] Switching ConflictSettings: to: chaos 03:56:10.076 [Lua] pacing=chaos 03:56:10.076 [Lua] roaming=nil 03:56:10.077 [Lua] specials=chaos 03:56:10.077 [Lua] debug_color=purple 03:56:10.077 [Lua] contained_breeds=nil 03:56:10.077 [Lua] pack_spawning=chaos 03:56:10.077 [Lua] disabled=false 03:56:10.077 [Lua] factions=nil 03:56:10.077 [Lua] boss=chaos 03:56:10.077 [Lua] horde=chaos 03:56:10.077 [Lua] name=chaos 03:56:10.077 [Lua] intensity=default 03:56:10.077 [Lua] --- 03:56:10.187 [Lua] Switching ConflictSettings: to: skaven 03:56:10.187 [Lua] pacing=default 03:56:10.187 [Lua] roaming=nil 03:56:10.187 [Lua] specials=skaven 03:56:10.187 [Lua] debug_color=orange 03:56:10.187 [Lua] contained_breeds=nil 03:56:10.187 [Lua] pack_spawning=skaven 03:56:10.187 [Lua] disabled=false 03:56:10.187 [Lua] factions=nil 03:56:10.187 [Lua] boss=skaven 03:56:10.187 [Lua] horde=default 03:56:10.187 [Lua] name=skaven 03:56:10.187 [Lua] intensity=default 03:56:10.187 [Lua] --- 03:56:10.337 [Lua] Switching ConflictSettings: to: chaos 03:56:10.337 [Lua] pacing=chaos 03:56:10.337 [Lua] roaming=nil 03:56:10.337 [Lua] specials=chaos 03:56:10.337 [Lua] debug_color=purple 03:56:10.337 [Lua] contained_breeds=nil 03:56:10.337 [Lua] pack_spawning=chaos 03:56:10.337 [Lua] disabled=false 03:56:10.337 [Lua] factions=nil 03:56:10.337 [Lua] boss=chaos 03:56:10.337 [Lua] horde=chaos 03:56:10.337 [Lua] name=chaos 03:56:10.337 [Lua] intensity=default 03:56:10.337 [Lua] --- 03:56:10.770 [Lua] 1 03:56:13.274 [Lua] Switching ConflictSettings: to: skaven 03:56:13.274 [Lua] pacing=default 03:56:13.274 [Lua] roaming=nil 03:56:13.274 [Lua] specials=skaven 03:56:13.274 [Lua] debug_color=orange 03:56:13.274 [Lua] contained_breeds=nil 03:56:13.274 [Lua] pack_spawning=skaven 03:56:13.274 [Lua] disabled=false 03:56:13.274 [Lua] factions=nil 03:56:13.274 [Lua] boss=skaven 03:56:13.274 [Lua] horde=default 03:56:13.274 [Lua] name=skaven 03:56:13.274 [Lua] intensity=default 03:56:13.274 [Lua] --- 03:56:13.303 [Lua] 1 03:56:17.144 [Lua] event horde ends! 03:56:19.139 [Lua] event horde ends! 03:56:19.485 [Lua] 1 03:56:19.486 [Lua] 1 03:56:19.486 [Lua] 1 03:56:21.798 [Lua] Switching ConflictSettings: to: chaos 03:56:21.798 [Lua] pacing=chaos 03:56:21.798 [Lua] roaming=nil 03:56:21.798 [Lua] specials=chaos 03:56:21.798 [Lua] debug_color=purple 03:56:21.798 [Lua] contained_breeds=nil 03:56:21.798 [Lua] pack_spawning=chaos 03:56:21.798 [Lua] disabled=false 03:56:21.798 [Lua] factions=nil 03:56:21.798 [Lua] boss=chaos 03:56:21.798 [Lua] horde=chaos 03:56:21.798 [Lua] name=chaos 03:56:21.798 [Lua] intensity=default 03:56:21.798 [Lua] --- 03:56:23.048 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:23.048 [Flow] random 2 03:56:24.101 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:56:27.121 [Lua] Switching ConflictSettings: to: skaven 03:56:27.121 [Lua] pacing=default 03:56:27.121 [Lua] roaming=nil 03:56:27.121 [Lua] specials=skaven 03:56:27.121 [Lua] debug_color=orange 03:56:27.121 [Lua] contained_breeds=nil 03:56:27.121 [Lua] pack_spawning=skaven 03:56:27.121 [Lua] disabled=false 03:56:27.121 [Lua] factions=nil 03:56:27.121 [Lua] boss=skaven 03:56:27.121 [Lua] horde=default 03:56:27.121 [Lua] name=skaven 03:56:27.121 [Lua] intensity=default 03:56:27.121 [Lua] --- 03:56:28.193 [Lua] Switching ConflictSettings: to: chaos 03:56:28.193 [Lua] pacing=chaos 03:56:28.193 [Lua] roaming=nil 03:56:28.193 [Lua] specials=chaos 03:56:28.193 [Lua] debug_color=purple 03:56:28.193 [Lua] contained_breeds=nil 03:56:28.193 [Lua] pack_spawning=chaos 03:56:28.193 [Lua] disabled=false 03:56:28.193 [Lua] factions=nil 03:56:28.194 [Lua] boss=chaos 03:56:28.194 [Lua] horde=chaos 03:56:28.194 [Lua] name=chaos 03:56:28.194 [Lua] intensity=default 03:56:28.194 [Lua] --- 03:56:28.651 [Lua] Switching ConflictSettings: to: skaven 03:56:28.651 [Lua] pacing=default 03:56:28.651 [Lua] roaming=nil 03:56:28.651 [Lua] specials=skaven 03:56:28.651 [Lua] debug_color=orange 03:56:28.651 [Lua] contained_breeds=nil 03:56:28.651 [Lua] pack_spawning=skaven 03:56:28.651 [Lua] disabled=false 03:56:28.651 [Lua] factions=nil 03:56:28.651 [Lua] boss=skaven 03:56:28.651 [Lua] horde=default 03:56:28.651 [Lua] name=skaven 03:56:28.651 [Lua] intensity=default 03:56:28.651 [Lua] --- 03:56:33.823 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:56:33.841 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button2 (seed: 0) 03:56:40.939 [Lua] 1 03:56:40.940 [Lua] 1 03:56:40.940 [Lua] 1 03:56:42.805 [Lua] 1 03:56:45.630 [Lua] 1 03:56:45.631 [Lua] 1 03:56:45.631 [Lua] 1 03:56:48.167 [Lua] event horde ends! 03:56:51.312 [Lua] event horde ends! 03:56:52.009 [Lua] 1 03:56:52.729 [Lua] 1 03:56:53.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 2880000 03:56:55.559 [Lua] 1 03:56:55.559 [Lua] 1 03:56:55.560 [Lua] 1 03:56:56.461 [Lua] 4 03:56:57.631 [Lua] 1 03:56:58.207 [Lua] event horde ends! 03:57:01.800 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:57:02.447 [Lua] 1 03:57:03.841 [Lua] 1 03:57:03.842 [Lua] 1 03:57:04.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:57:04.081 [Flow] random 3 03:57:17.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:57:18.097 [Lua] 1 03:57:18.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:57:19.432 [Lua] 1 03:57:21.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89e97, position: 0 03:57:21.116 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x89e8f, position: 0 03:57:21.138 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x89e8f, position: 0 03:57:21.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x89eef, position: 0 03:57:21.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:57:21.926 [Lua] 1 03:57:21.927 [Lua] 1 03:57:21.928 [Lua] 1 03:57:22.678 [Lua] 4 03:57:22.678 [Lua] 1 03:57:22.678 [Lua] 2 03:57:22.679 [Lua] 3 03:57:23.416 [Lua] 1 03:57:23.416 [Lua] 1 03:57:23.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:57:26.034 [Lua] 1 03:57:26.068 [Lua] event horde ends! 03:57:26.594 [Lua] 1 03:57:26.594 [Lua] 2 03:57:28.058 [Lua] 2 03:57:28.095 [Lua] 3 03:57:28.095 [Lua] 4 03:57:28.198 [Lua] event horde ends! 03:57:28.971 [Lua] 2 03:57:28.971 [Lua] 1 03:57:31.463 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:57:31.761 [Lua] 1 03:57:39.988 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:57:40.006 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button3 (seed: 0) 03:57:40.137 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 03:57:40.159 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 03:57:43.673 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_loop (seed: 0) 03:57:44.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 0 03:57:50.609 [Lua] 2 03:57:55.240 [Lua] 2 03:57:55.605 [Lua] event horde ends! 03:57:55.739 [Lua] 1 03:57:57.009 [Lua] 1 03:57:57.009 [Lua] 2 03:57:57.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:57:57.997 [Lua] nil 03:57:57.997 [Lua] nil 03:57:57.998 [Lua] nil 03:57:57.998 [Lua] nil 03:57:57.998 [Lua] nil 03:57:57.998 [Lua] nil 03:57:57.998 [Lua] nil 03:57:57.998 [Lua] nil 03:57:59.291 [Lua] 1 03:57:59.292 [Lua] 1 03:58:00.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:04.253 [Lua] event horde ends! 03:58:04.290 [Lua] event horde ends! 03:58:04.417 [Lua] 1 03:58:04.417 [Lua] 2 03:58:04.417 [Lua] 3 03:58:05.975 [Lua] 1 03:58:06.053 [Lua] 1 03:58:06.053 [Lua] 1 03:58:07.928 [Lua] event horde ends! 03:58:09.573 [Lua] Switching ConflictSettings: to: chaos 03:58:09.573 [Lua] pacing=chaos 03:58:09.573 [Lua] roaming=nil 03:58:09.573 [Lua] specials=chaos 03:58:09.573 [Lua] debug_color=purple 03:58:09.573 [Lua] contained_breeds=nil 03:58:09.573 [Lua] pack_spawning=chaos 03:58:09.573 [Lua] disabled=false 03:58:09.573 [Lua] factions=nil 03:58:09.573 [Lua] boss=chaos 03:58:09.573 [Lua] horde=chaos 03:58:09.573 [Lua] name=chaos 03:58:09.573 [Lua] intensity=default 03:58:09.573 [Lua] --- 03:58:09.681 [Lua] 1 03:58:09.682 [Lua] 1 03:58:09.682 [Lua] 1 03:58:10.329 [Flow] random 4 03:58:10.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:58:15.732 [Lua] 7 03:58:15.732 [Lua] 4 03:58:15.733 [Lua] 3 03:58:15.733 [Lua] 5 03:58:15.733 [Lua] 6 03:58:15.733 [Lua] 2 03:58:15.734 [Lua] 1 03:58:15.825 [Lua] 7 03:58:15.826 [Lua] 4 03:58:15.826 [Lua] 1 03:58:15.826 [Lua] 3 03:58:15.827 [Lua] 5 03:58:15.827 [Lua] 6 03:58:15.827 [Lua] 2 03:58:15.827 [Lua] 1 03:58:16.159 [Lua] Switching ConflictSettings: to: skaven 03:58:16.159 [Lua] pacing=default 03:58:16.159 [Lua] roaming=nil 03:58:16.159 [Lua] specials=skaven 03:58:16.159 [Lua] debug_color=orange 03:58:16.160 [Lua] contained_breeds=nil 03:58:16.160 [Lua] pack_spawning=skaven 03:58:16.160 [Lua] disabled=false 03:58:16.160 [Lua] factions=nil 03:58:16.160 [Lua] boss=skaven 03:58:16.160 [Lua] horde=default 03:58:16.160 [Lua] name=skaven 03:58:16.160 [Lua] intensity=default 03:58:16.160 [Lua] --- 03:58:16.510 [Lua] 1 03:58:16.511 [Lua] 1 03:58:20.620 [Lua] 1 03:58:20.620 [Lua] 1 03:58:20.621 [Lua] 1 03:58:21.804 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:58:21.826 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button4 (seed: 0) 03:58:22.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:23.245 [Lua] 1 03:58:23.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:24.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:24.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:24.571 [Lua] nil 03:58:24.571 [Lua] nil 03:58:24.572 [Lua] nil 03:58:24.572 [Lua] nil 03:58:24.572 [Lua] nil 03:58:24.572 [Lua] nil 03:58:24.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:26.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:26.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:30.037 [Lua] 1 03:58:30.037 [Lua] 1 03:58:30.037 [Lua] 1 03:58:32.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:35.892 [Lua] 1 03:58:36.924 [Lua] 1 03:58:36.962 [Lua] 2 03:58:36.962 [Lua] 3 03:58:36.963 [Lua] 4 03:58:36.964 [Lua] 5 03:58:40.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:40.171 [Lua] 1 03:58:40.172 [Lua] 1 03:58:40.172 [Lua] 1 03:58:40.982 [Lua] 2 03:58:42.014 [Lua] 1 03:58:42.455 [Lua] 3 03:58:42.455 [Lua] 2 03:58:42.526 [Lua] 1 03:58:42.526 [Lua] 3 03:58:42.527 [Lua] 2 03:58:43.565 [Lua] 1 03:58:43.818 [Lua] Switching ConflictSettings: to: chaos 03:58:43.818 [Lua] pacing=chaos 03:58:43.818 [Lua] roaming=nil 03:58:43.818 [Lua] specials=chaos 03:58:43.818 [Lua] debug_color=purple 03:58:43.818 [Lua] contained_breeds=nil 03:58:43.818 [Lua] pack_spawning=chaos 03:58:43.818 [Lua] disabled=false 03:58:43.818 [Lua] factions=nil 03:58:43.818 [Lua] boss=chaos 03:58:43.818 [Lua] horde=chaos 03:58:43.818 [Lua] name=chaos 03:58:43.818 [Lua] intensity=default 03:58:43.818 [Lua] --- 03:58:44.152 [Lua] 1 03:58:44.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x589a1, position: 2880000 03:58:46.062 [Lua] event horde ends! 03:58:46.099 [Lua] event horde ends! 03:58:47.441 [Lua] 1 03:58:49.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:49.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:52.175 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:58:52.175 [Flow] random 5 03:58:56.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:58:57.910 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:58:57.930 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_button5 (seed: 0) 03:59:02.433 [Lua] Switching ConflictSettings: to: skaven 03:59:02.433 [Lua] pacing=default 03:59:02.433 [Lua] roaming=nil 03:59:02.433 [Lua] specials=skaven 03:59:02.433 [Lua] debug_color=orange 03:59:02.433 [Lua] contained_breeds=nil 03:59:02.433 [Lua] pack_spawning=skaven 03:59:02.433 [Lua] disabled=false 03:59:02.433 [Lua] factions=nil 03:59:02.433 [Lua] boss=skaven 03:59:02.433 [Lua] horde=default 03:59:02.433 [Lua] name=skaven 03:59:02.433 [Lua] intensity=default 03:59:02.433 [Lua] --- 03:59:03.893 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 03:59:06.085 [Lua] Switching ConflictSettings: to: chaos 03:59:06.085 [Lua] pacing=chaos 03:59:06.085 [Lua] roaming=nil 03:59:06.085 [Lua] specials=chaos 03:59:06.085 [Lua] debug_color=purple 03:59:06.085 [Lua] contained_breeds=nil 03:59:06.085 [Lua] pack_spawning=chaos 03:59:06.085 [Lua] disabled=false 03:59:06.085 [Lua] factions=nil 03:59:06.085 [Lua] boss=chaos 03:59:06.085 [Lua] horde=chaos 03:59:06.085 [Lua] name=chaos 03:59:06.085 [Lua] intensity=default 03:59:06.085 [Lua] --- 03:59:12.940 [Lua] Switching ConflictSettings: to: skaven 03:59:12.940 [Lua] pacing=default 03:59:12.940 [Lua] roaming=nil 03:59:12.940 [Lua] specials=skaven 03:59:12.940 [Lua] debug_color=orange 03:59:12.940 [Lua] contained_breeds=nil 03:59:12.940 [Lua] pack_spawning=skaven 03:59:12.940 [Lua] disabled=false 03:59:12.940 [Lua] factions=nil 03:59:12.940 [Lua] boss=skaven 03:59:12.940 [Lua] horde=default 03:59:12.940 [Lua] name=skaven 03:59:12.940 [Lua] intensity=default 03:59:12.940 [Lua] --- 03:59:14.106 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 03:59:20.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:21.040 [Lua] 1 03:59:21.041 [Lua] 1 03:59:21.041 [Lua] 1 03:59:21.810 [Lua] 1 03:59:22.163 [Lua] 1 03:59:22.163 [Lua] 3 03:59:22.163 [Lua] 2 03:59:22.385 [Lua] event horde ends! 03:59:22.393 [Lua] nil 03:59:22.393 [Lua] nil 03:59:22.393 [Lua] nil 03:59:22.393 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.394 [Lua] nil 03:59:22.427 [Lua] event horde ends! 03:59:22.434 [Lua] nil 03:59:22.434 [Lua] nil 03:59:22.435 [Lua] nil 03:59:22.802 [Lua] 1 03:59:24.533 [Lua] 1 03:59:24.533 [Lua] 1 03:59:25.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:26.055 [Lua] event horde ends! 03:59:26.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:27.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:27.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:31.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:31.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 03:59:32.254 [Lua] 1 03:59:32.255 [Lua] 1 03:59:32.256 [Lua] 1 03:59:39.564 [Lua] 1 03:59:39.565 [Lua] 1 03:59:41.620 [Lua] 1 03:59:41.621 [Lua] 1 03:59:43.467 [Lua] Switching ConflictSettings: to: chaos 03:59:43.467 [Lua] pacing=chaos 03:59:43.467 [Lua] roaming=nil 03:59:43.467 [Lua] specials=chaos 03:59:43.467 [Lua] debug_color=purple 03:59:43.467 [Lua] contained_breeds=nil 03:59:43.467 [Lua] pack_spawning=chaos 03:59:43.467 [Lua] disabled=false 03:59:43.467 [Lua] factions=nil 03:59:43.467 [Lua] boss=chaos 03:59:43.467 [Lua] horde=chaos 03:59:43.467 [Lua] name=chaos 03:59:43.467 [Lua] intensity=default 03:59:43.467 [Lua] --- 03:59:45.800 [Lua] Switching ConflictSettings: to: skaven 03:59:45.800 [Lua] pacing=default 03:59:45.800 [Lua] roaming=nil 03:59:45.800 [Lua] specials=skaven 03:59:45.800 [Lua] debug_color=orange 03:59:45.800 [Lua] contained_breeds=nil 03:59:45.800 [Lua] pack_spawning=skaven 03:59:45.800 [Lua] disabled=false 03:59:45.800 [Lua] factions=nil 03:59:45.800 [Lua] boss=skaven 03:59:45.800 [Lua] horde=default 03:59:45.800 [Lua] name=skaven 03:59:45.800 [Lua] intensity=default 03:59:45.800 [Lua] --- 03:59:47.400 [Lua] 2 03:59:47.400 [Lua] 1 03:59:49.229 [Lua] Switching ConflictSettings: to: chaos 03:59:49.229 [Lua] pacing=chaos 03:59:49.229 [Lua] roaming=nil 03:59:49.229 [Lua] specials=chaos 03:59:49.229 [Lua] debug_color=purple 03:59:49.229 [Lua] contained_breeds=nil 03:59:49.229 [Lua] pack_spawning=chaos 03:59:49.229 [Lua] disabled=false 03:59:49.229 [Lua] factions=nil 03:59:49.229 [Lua] boss=chaos 03:59:49.229 [Lua] horde=chaos 03:59:49.229 [Lua] name=chaos 03:59:49.229 [Lua] intensity=default 03:59:49.229 [Lua] --- 03:59:52.013 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_city_temple_escape (seed: 0) 03:59:57.398 [Lua] Switching ConflictSettings: to: skaven 03:59:57.399 [Lua] pacing=default 03:59:57.399 [Lua] roaming=nil 03:59:57.399 [Lua] specials=skaven 03:59:57.399 [Lua] debug_color=orange 03:59:57.399 [Lua] contained_breeds=nil 03:59:57.399 [Lua] pack_spawning=skaven 03:59:57.399 [Lua] disabled=false 03:59:57.399 [Lua] factions=nil 03:59:57.399 [Lua] boss=skaven 03:59:57.399 [Lua] horde=default 03:59:57.399 [Lua] name=skaven 03:59:57.399 [Lua] intensity=default 03:59:57.399 [Lua] --- 03:59:58.356 [Lua] Switching ConflictSettings: to: chaos 03:59:58.356 [Lua] pacing=chaos 03:59:58.356 [Lua] roaming=nil 03:59:58.356 [Lua] specials=chaos 03:59:58.356 [Lua] debug_color=purple 03:59:58.356 [Lua] contained_breeds=nil 03:59:58.356 [Lua] pack_spawning=chaos 03:59:58.356 [Lua] disabled=false 03:59:58.356 [Lua] factions=nil 03:59:58.356 [Lua] boss=chaos 03:59:58.356 [Lua] horde=chaos 03:59:58.356 [Lua] name=chaos 03:59:58.356 [Lua] intensity=default 03:59:58.356 [Lua] --- 03:59:59.482 [Lua] Switching ConflictSettings: to: skaven 03:59:59.482 [Lua] pacing=default 03:59:59.482 [Lua] roaming=nil 03:59:59.482 [Lua] specials=skaven 03:59:59.482 [Lua] debug_color=orange 03:59:59.482 [Lua] contained_breeds=nil 03:59:59.482 [Lua] pack_spawning=skaven 03:59:59.482 [Lua] disabled=false 03:59:59.482 [Lua] factions=nil 03:59:59.482 [Lua] boss=skaven 03:59:59.482 [Lua] horde=default 03:59:59.482 [Lua] name=skaven 03:59:59.482 [Lua] intensity=default 03:59:59.482 [Lua] --- 04:00:05.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 65, name: `unknown` 04:00:06.056 [Lua] 1 04:00:09.463 [Lua] 1 04:00:09.464 [Lua] 1 04:00:09.465 [Lua] 1 04:00:12.848 [Lua] 1 04:00:15.076 [Lua] 1 04:00:16.134 [Lua] event horde ends! 04:00:16.978 [Lua] 1 04:00:16.979 [Lua] 2 04:00:29.755 [Flow] fireworks_2_stop 04:00:29.755 [Flow] fireworks_3_stop 04:00:32.474 [Window] Window => inactive 04:00:33.966 [Lua] Complete level triggered. 04:00:33.967 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 04:00:33.967 [Lua] [NetworkServer] Entering post game 04:00:33.967 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 04:00:33.967 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 04:00:33.967 [Lua] gm_event_end_conditions_met true false 04:00:33.967 [Save] Saving `save_data` 04:00:33.968 [Lua] Game won 04:00:33.969 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:00:33.973 [Lua] generate_backend_stats 110000104a15d6b:1 04:00:33.996 [Save] Save done 04:00:33.996 [Save] Saving `save_data` 04:00:34.006 [Save] Save done 04:00:34.018 [Lua] PlayFabMirrorBase:_commit_internal nil 04:00:34.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 59 04:00:34.024 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:00:34.025 [Save] Saving `save_data` 04:00:34.037 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 59 4 04:00:34.039 [Save] Save done 04:00:34.043 [Lua] Complete level triggered. 04:00:34.063 [Lua] Complete level triggered. 04:00:34.083 [Lua] Complete level triggered. 04:00:34.102 [Lua] Complete level triggered. 04:00:34.122 [Lua] Complete level triggered. 04:00:34.147 [Lua] Complete level triggered. 04:00:34.177 [Lua] Complete level triggered. 04:00:34.454 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 04:00:34.454 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 59 04:00:34.810 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 59 04:00:34.830 [Lua] commit result success 17 04:00:34.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 04:00:34.830 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:00:34.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 61 04:00:34.830 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 04:00:34.830 [Lua] victory table: 000000000E3A6600 nil 04:00:34.860 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 04:00:34.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 04:00:34.981 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 61 5 04:00:35.109 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 04:00:35.109 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 61 04:00:35.708 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 61 04:00:35.709 [Save] Saving `save_data` 04:00:35.709 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 04:00:35.719 [Save] Save done 04:00:35.730 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 04:00:35.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 04:00:42.526 [Lua] ConflictDirector - destroy all units 04:00:42.555 [Lua] TRANSITION nil nil load_next_level 04:00:42.555 [Lua] Transition type "load_next_level", is server: true 04:00:42.555 [Lua] [LevelTransitionHandler] promote_next_level_data 04:00:42.556 [Lua] [GameNetworkManager] Leaving game... 04:00:42.556 [Lua] [GameNetworkManager] Shutting down game session host. 04:00:42.556 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:00:42.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:00:42.556 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1794.57 04:00:42.585 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:00:44.577 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:00:44.597 [Lua] [Managers] Calling function on all managers: 04:00:44.607 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 04:00:44.607 [Lua] Clearing all global lookup lists 04:00:44.607 [Lua] [IngamePlayerListUI] - Destroy 04:00:44.608 [Lua] [GamePadEquipmentUI] - Destroy 04:00:44.608 [Lua] [EquipmentUI] - Destroy 04:00:44.608 [Lua] [GamePadAbilityUI] - Destroy 04:00:44.608 [Lua] [AbilityUI] - Destroy 04:00:44.609 [Lua] [IngameUI] destroy 04:00:44.610 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 04:00:44.610 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 3 04:00:44.610 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 2 04:00:44.861 [Lua] [Managers] Destroying manager group: 04:00:44.884 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:00:45.249 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:00:45.250 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:00:45.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:00:45.258 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:00:45.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:00:45.295 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:00:45.313 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:00:45.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:00:45.323 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:00:45.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:00:45.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:00:45.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:00:45.339 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:00:45.341 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:00:45.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:00:45.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:00:45.360 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:00:45.367 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:00:45.374 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:00:45.378 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:00:45.399 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:00:45.408 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:00:45.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:00:45.418 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:00:45.430 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:00:45.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:00:45.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:00:45.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:00:45.465 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:00:45.507 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:00:45.507 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 04:00:45.507 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 04:00:45.507 [Lua] [Matchmaking] unregister rpcs 04:00:45.507 [Lua] ############### UNLOADING PACKAGES ############### 04:00:45.507 [Lua] [Managers] Calling function on all managers: 04:00:45.507 [Lua] [Managers] Destroying manager group: 04:00:45.507 [Lua] [Gamestate] Enter state StateLoading 04:00:45.519 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] Found camera: end_screen_camera 04:00:45.520 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:00:45.521 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:00:45.521 [Lua] [Matchmaking] register rpcs 04:00:45.521 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:00:45.521 [Lua] Set lobby begin: 04:00:45.521 [Lua] Lobby data twitch_enabled = false 04:00:45.521 [Lua] Lobby data selected_mission_id = dlc_bogenhafen_city 04:00:45.521 [Lua] Lobby data num_players = 1 04:00:45.521 [Lua] Lobby data difficulty_tweak = 0 04:00:45.521 [Lua] Lobby data host = 110000104a15d6b 04:00:45.521 [Lua] Lobby data matchmaking_type = 2 04:00:45.521 [Lua] Lobby data is_private = true 04:00:45.522 [Lua] Lobby data match_started = true 04:00:45.522 [Lua] Lobby data difficulty = hardest 04:00:45.522 [Lua] Lobby data player_slot_1 = 0:0 04:00:45.522 [Lua] Lobby data player_slot_4 = 0:0 04:00:45.522 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:00:45.522 [Lua] Lobby data quick_game = true 04:00:45.522 [Lua] Lobby data country_code = US 04:00:45.522 [Lua] Lobby data matchmaking = false 04:00:45.523 [Lua] Lobby data power_level = 0 04:00:45.523 [Lua] Lobby data mission_id = dlc_bogenhafen_city 04:00:45.523 [Lua] Lobby data mechanism = adventure 04:00:45.523 [Lua] Lobby data player_slot_5 = 0:0 04:00:45.523 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:00:45.523 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:00:45.523 [Lua] Lobby data player_slot_3 = 0:0 04:00:45.523 [Lua] Lobby data eac_authorized = true 04:00:45.523 [Lua] Set lobby end. 04:00:45.523 [Lua] registering RPCs 04:00:45.523 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:00:45.523 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:00:45.523 [Lua] Set lobby begin: 04:00:45.524 [Lua] Lobby data twitch_enabled = false 04:00:45.524 [Lua] Lobby data selected_mission_id = inn_level 04:00:45.524 [Lua] Lobby data num_players = 1 04:00:45.524 [Lua] Lobby data difficulty_tweak = 0 04:00:45.524 [Lua] Lobby data host = 110000104a15d6b 04:00:45.524 [Lua] Lobby data matchmaking_type = 3 04:00:45.524 [Lua] Lobby data is_private = true 04:00:45.524 [Lua] Lobby data match_started = true 04:00:45.524 [Lua] Lobby data difficulty = hardest 04:00:45.524 [Lua] Lobby data player_slot_1 = 0:0 04:00:45.524 [Lua] Lobby data player_slot_4 = 0:0 04:00:45.524 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:00:45.524 [Lua] Lobby data quick_game = true 04:00:45.524 [Lua] Lobby data country_code = US 04:00:45.525 [Lua] Lobby data matchmaking = false 04:00:45.525 [Lua] Lobby data power_level = 0 04:00:45.525 [Lua] Lobby data mission_id = inn_level 04:00:45.525 [Lua] Lobby data mechanism = adventure 04:00:45.525 [Lua] Lobby data player_slot_5 = 0:0 04:00:45.525 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:00:45.525 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:00:45.525 [Lua] Lobby data player_slot_3 = 0:0 04:00:45.525 [Lua] Lobby data eac_authorized = true 04:00:45.525 [Lua] Set lobby end. 04:00:45.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:00:45.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 04:00:45.623 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:00:45.624 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 04:00:45.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 04:00:45.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 04:00:45.626 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 04:00:45.626 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 04:00:45.627 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:00:45.627 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 04:00:45.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer 04:00:45.628 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer 04:00:45.629 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 04:00:45.629 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:00:45.629 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 04:00:45.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer 04:00:45.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 04:00:45.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer 04:00:45.646 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 04:00:45.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 04:00:45.646 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 04:00:45.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer 04:00:45.647 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 04:00:45.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 04:00:45.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 04:00:45.649 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 04:00:45.687 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 04:00:45.688 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 04:00:45.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 04:00:45.688 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 04:00:45.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer 04:00:45.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer 04:00:45.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer 04:00:45.729 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 04:00:45.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 04:00:45.730 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 04:00:45.734 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 04:00:45.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer 04:00:45.737 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:00:45.737 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 04:00:45.737 [Umbra] Unload tome 04:00:45.746 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x90f79, position: 0 04:00:45.985 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/city, dlc_bogenhafen_city 04:00:45.985 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 04:00:45.985 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 04:00:45.985 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 04:00:45.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 04:00:46.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:00:46.230 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:00:46.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 04:00:49.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 04:00:49.671 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 04:00:49.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:00:56.299 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:00:56.299 [Lua] [PlayState] Enter Substate EndViewStateChest 04:00:56.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:00:56.634 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:00:56.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:00:56.650 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:00:56.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:00:56.700 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:00:56.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:00:56.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:00:56.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:00:56.838 [Lua] [LevelTransitionHandler] Level load completed! 04:00:56.839 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 04:00:56.844 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:00:56.844 [Lua] checking dlc's against conflict directors 04:00:56.844 [Lua] number of factions to include 2 04:00:56.844 [Lua] Updated list weights for random: 04:00:56.844 [Lua] skaven, 0.42 (0.00-0.42) 04:00:56.844 [Lua] chaos, 0.42 (0.42-0.83) 04:00:56.844 [Lua] beastmen, 0.17 (0.83-1.00) 04:00:56.844 [Lua] Rolled random faction: 0.27856689691543579 skaven 04:00:56.844 [Lua] Updated list weights for random: 04:00:56.844 [Lua] beastmen, 0.29 (0.00-0.29) 04:00:56.844 [Lua] chaos, 0.71 (0.29-1.00) 04:00:56.844 [Lua] Rolled random faction: 0.81953376531600952 chaos 04:00:56.844 [Lua] number of factions added 2 04:00:56.844 [Lua] --- --- --- 04:00:56.844 [Lua] Starting... difficulty 'normal' 04:00:56.844 [Lua] These are the starting conflict directors: 04:00:56.844 [Lua] inn_level 04:00:56.844 [Lua] --- --- --- 04:00:56.844 [Lua] 04:00:56.844 [Lua] DONE! Found the following directors: 04:00:56.844 [Lua] (free: 35), Master hash is: 04:00:56.844 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:00:56.844 [Lua] load_startup_enemy_packages: -------------- 04:00:56.844 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:00:56.844 [Lua] critter_rat 04:00:56.856 [Lua] ### Sending rpc_level_loaded 04:00:56.856 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 78 04:00:56.856 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 04:00:56.872 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 04:00:56.872 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 04:00:56.889 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 04:00:56.889 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 04:00:56.890 [Lua] ### Sending rpc_level_loaded 04:00:56.890 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 78 04:00:56.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:00:56.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:00:56.908 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:00:56.908 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:00:56.908 [Lua] Starting async level spawning of levels/inn/world 04:00:56.909 [Umbra] Init version: 3.4.15 :: 16 threads 04:00:57.374 [Window] Window => active 04:00:57.601 [Lua] Async level spawning done 04:01:09.486 [Lua] min_height 91.160001754760742 04:01:11.384 [Lua] [PlayState] Exit Substate EndViewStateChest 04:01:11.384 [Lua] [PlayState] Enter Substate EndViewStateScore 04:01:16.071 [Lua] [PlayState] Exit Substate EndViewStateScore 04:01:16.073 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:01:17.058 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:01:17.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:01:17.058 [Lua] [Matchmaking] unregister rpcs 04:01:17.058 [Lua] Set lobby begin: 04:01:17.058 [Lua] Lobby data twitch_enabled = false 04:01:17.058 [Lua] Lobby data selected_mission_id = inn_level 04:01:17.058 [Lua] Lobby data num_players = 1 04:01:17.058 [Lua] Lobby data difficulty_tweak = 0 04:01:17.058 [Lua] Lobby data host = 110000104a15d6b 04:01:17.058 [Lua] Lobby data matchmaking_type = 3 04:01:17.058 [Lua] Lobby data is_private = true 04:01:17.059 [Lua] Lobby data match_started = true 04:01:17.059 [Lua] Lobby data difficulty = hardest 04:01:17.059 [Lua] Lobby data player_slot_1 = 0:0 04:01:17.059 [Lua] Lobby data player_slot_4 = 0:0 04:01:17.059 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:17.059 [Lua] Lobby data quick_game = true 04:01:17.059 [Lua] Lobby data country_code = US 04:01:17.059 [Lua] Lobby data matchmaking = false 04:01:17.059 [Lua] Lobby data power_level = 0 04:01:17.059 [Lua] Lobby data mission_id = inn_level 04:01:17.059 [Lua] Lobby data mechanism = adventure 04:01:17.059 [Lua] Lobby data player_slot_5 = 0:0 04:01:17.059 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:17.059 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:17.060 [Lua] Lobby data player_slot_3 = 0:0 04:01:17.060 [Lua] Lobby data eac_authorized = true 04:01:17.060 [Lua] Set lobby end. 04:01:17.060 [Lua] [Managers] Destroying manager group: 04:01:17.061 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:01:17.061 [Lua] [Gamestate] Enter StateIngame HOST 04:01:17.061 [Lua] [Managers] Calling function on all managers: 04:01:17.061 [Lua] <>level = inn_level<> 04:01:17.061 [Lua] Set lobby begin: 04:01:17.061 [Lua] Lobby data twitch_enabled = false 04:01:17.061 [Lua] Lobby data selected_mission_id = inn_level 04:01:17.061 [Lua] Lobby data num_players = 1 04:01:17.062 [Lua] Lobby data difficulty_tweak = 0 04:01:17.062 [Lua] Lobby data host = 110000104a15d6b 04:01:17.062 [Lua] Lobby data matchmaking_type = 3 04:01:17.062 [Lua] Lobby data is_private = true 04:01:17.062 [Lua] Lobby data match_started = true 04:01:17.062 [Lua] Lobby data difficulty = hardest 04:01:17.062 [Lua] Lobby data player_slot_1 = 0:0 04:01:17.062 [Lua] Lobby data player_slot_4 = 0:0 04:01:17.062 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:17.062 [Lua] Lobby data quick_game = true 04:01:17.062 [Lua] Lobby data country_code = US 04:01:17.062 [Lua] Lobby data matchmaking = false 04:01:17.062 [Lua] Lobby data power_level = 0 04:01:17.063 [Lua] Lobby data mission_id = inn_level 04:01:17.063 [Lua] Lobby data mechanism = adventure 04:01:17.063 [Lua] Lobby data player_slot_5 = 0:0 04:01:17.063 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:17.063 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:17.063 [Lua] Lobby data player_slot_3 = 0:0 04:01:17.063 [Lua] Lobby data eac_authorized = true 04:01:17.063 [Lua] Set lobby end. 04:01:17.063 [Lua] [StateIngame] Server ingame 04:01:17.069 [Lua] Set lobby begin: 04:01:17.069 [Lua] Lobby data twitch_enabled = false 04:01:17.069 [Lua] Lobby data selected_mission_id = inn_level 04:01:17.069 [Lua] Lobby data num_players = 1 04:01:17.069 [Lua] Lobby data difficulty_tweak = 0 04:01:17.069 [Lua] Lobby data host = 110000104a15d6b 04:01:17.069 [Lua] Lobby data matchmaking_type = 3 04:01:17.069 [Lua] Lobby data is_private = true 04:01:17.069 [Lua] Lobby data match_started = true 04:01:17.069 [Lua] Lobby data difficulty = normal 04:01:17.069 [Lua] Lobby data player_slot_1 = 0:0 04:01:17.070 [Lua] Lobby data player_slot_4 = 0:0 04:01:17.070 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:17.070 [Lua] Lobby data quick_game = true 04:01:17.070 [Lua] Lobby data country_code = US 04:01:17.070 [Lua] Lobby data matchmaking = false 04:01:17.070 [Lua] Lobby data power_level = 0 04:01:17.070 [Lua] Lobby data mission_id = inn_level 04:01:17.070 [Lua] Lobby data mechanism = adventure 04:01:17.070 [Lua] Lobby data player_slot_5 = 0:0 04:01:17.070 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:17.070 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:17.070 [Lua] Lobby data player_slot_3 = 0:0 04:01:17.070 [Lua] Lobby data eac_authorized = true 04:01:17.070 [Lua] Set lobby end. 04:01:17.070 [Lua] [Matchmaking] register rpcs 04:01:17.071 [Lua] GameNetworkManager:init... creating game session 04:01:17.071 [Lua] Host GameSession.make_game_session_host with session: 04:01:17.071 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:01:17.071 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 04:01:17.071 [Lua] [GameNetworkManager] self.is_server = true 04:01:17.071 [Network] Setting artificial MTU limit to 65536 04:01:17.093 [Lua] Switching ConflictSettings: to: inn_level 04:01:17.093 [Lua] pacing=disabled 04:01:17.093 [Lua] roaming=nil 04:01:17.093 [Lua] disabled=false 04:01:17.093 [Lua] pack_spawning=disabled 04:01:17.093 [Lua] contained_breeds=nil 04:01:17.093 [Lua] boss=disabled 04:01:17.093 [Lua] horde=disabled 04:01:17.093 [Lua] specials=disabled 04:01:17.093 [Lua] name=inn_level 04:01:17.093 [Lua] intensity=disabled 04:01:17.093 [Lua] --- 04:01:17.093 [Lua] [LevelAnalysis] set_random_seed( 0) 04:01:17.099 [Lua] [AIInterestPointSystem] Level Seed: 0 04:01:17.099 [Lua] 04:01:17.099 [Lua] [entity_system_bag] = table 04:01:17.099 [Lua] [entity_system_bag] = metatable 04:01:17.099 [Lua] [startup_data] = table 04:01:17.099 [Lua] [entity_manager] = table 04:01:17.099 [Lua] [entity_manager] = metatable 04:01:17.099 [Lua] [unit_spawner] = table 04:01:17.099 [Lua] [unit_spawner] = metatable 04:01:17.099 [Lua] [unit_storage] = table 04:01:17.099 [Lua] [unit_storage] = metatable 04:01:17.099 [Lua] [dice_keeper] = table 04:01:17.099 [Lua] [dice_keeper] = metatable 04:01:17.099 [Lua] [is_server] = true (boolean) 04:01:17.099 [Lua] [world] = [World] 04:01:17.099 [Lua] [system_api] = table 04:01:17.099 [Lua] [entity_system] = table 04:01:17.099 [Lua] [entity_system] = metatable 04:01:17.099 [Lua] [network_lobby] = table 04:01:17.099 [Lua] [network_lobby] = metatable 04:01:17.099 [Lua] [profile_synchronizer] = table 04:01:17.099 [Lua] [profile_synchronizer] = metatable 04:01:17.099 [Lua] [level_transition_handler] = table 04:01:17.099 [Lua] [level_transition_handler] = metatable 04:01:17.099 [Lua] [num_local_human_players] = 1 (number) 04:01:17.099 [Lua] [statistics_db] = table 04:01:17.099 [Lua] [statistics_db] = metatable 04:01:17.099 [Lua] [network_server] = table 04:01:17.099 [Lua] [network_server] = metatable 04:01:17.099 [Lua] [input_manager] = table 04:01:17.099 [Lua] [input_manager] = metatable 04:01:17.099 [Lua] [network_clock] = table 04:01:17.099 [Lua] [network_clock] = metatable 04:01:17.099 [Lua] [network_transmit] = table 04:01:17.099 [Lua] [network_transmit] = metatable 04:01:17.099 [Lua] [free_flight_manager] = table 04:01:17.099 [Lua] [free_flight_manager] = metatable 04:01:17.099 [Lua] [network_manager] = table 04:01:17.099 [Lua] [network_manager] = metatable 04:01:17.099 [Lua] [network_event_delegate] = table 04:01:17.099 [Lua] [network_event_delegate] = metatable 04:01:17.100 [Lua] 04:01:17.100 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:01:17.100 [Lua] ignoring extension VersusInteractObjectiveExtension 04:01:17.100 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:01:17.100 [Lua] ignoring extension VersusSocketObjectiveExtension 04:01:17.100 [Lua] ignoring extension VersusTargetObjectiveExtension 04:01:17.100 [Lua] ignoring extension VersusMissionObjectiveExtension 04:01:17.101 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:01:17.111 [Lua] [AchievementManager] Achievements using the steam platform 04:01:17.111 [Lua] PlayerManager:add_player player_1 04:01:17.192 [Lua] [StateIngame] Level seed: 0 04:01:17.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 04:01:17.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 04:01:17.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 04:01:17.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 04:01:17.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:01:17.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:01:17.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 04:01:17.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:01:17.205 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:01:17.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:01:17.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:01:17.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 04:01:17.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 04:01:17.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 04:01:17.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1, async-read, 04:01:17.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:01:17.206 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 04:01:17.206 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:01:17.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 04:01:17.212 [Lua] [LevelAnalysis] set_random_seed( 0) 04:01:17.218 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 04:01:17.218 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=9 04:01:17.219 [Lua] [IngameUI] init 04:01:17.250 [SteamVoipClient] select_out(110000104a15d6b, off) 04:01:17.258 [Lua] cb_razer_chroma_setup 04:01:17.293 [Save] Saving `save_data` 04:01:17.304 [Save] Save done 04:01:17.335 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000D0ADCD0; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016ED57D0; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000016ED58C0; parent_world_position = table: 0000000016ED58F0; local_position = table: 000000000D0ADC40; size = table: 000000000D0ADC90; node = table: 000000000D0ADCD0 [3] scenegraph = table: 0000000016ED57D0; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016ED57D0; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 0000000016ED57D0; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 000000000FA98810 [7] self = table: 000000000FA98810; ingame_ui_context = table: 00000000129C10C0; input_manager = table: 0000000002CE6220; world = [World] [8] self = table: 000000001A15D270; object = table: 000000000FA98810 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [13] mod = table: 0000000009A7DAD0; error_prefix_data = table: 000000000FA987D0; func = [function] [14] self = table: 0000000009A7DAD0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000179053B0; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000009A7DAD0 [20] self = table: 000000000171F180; ingame_ui_context = table: 00000000129C10C0 [21] self = table: 000000000171F180; params = table: 000000001AFB54A0; viewport_name = "player_1"; input_manager = table: 0000000002CE6220; input_source = table: 00000000017F8F60; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000016BB4940; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000999E720; camera_system = table: 0000000016BD77A0; outline_system = table: 0000000012002FA0; fade_system = table: 0000000001E92030; sound_sector_system = table: 0000000016BD7830; sound_environment_system = table: 000000000BD4D370; event_manager = table: 000000000D07C2A0; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129C10C0 [22] self = table: 000000000171F150; new_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000171F150; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 000000000171F150; parent = table: 00000000165F92A0; start_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; profiling_debugging_enabled = true [25] self = table: 000000000171F150; parent = table: 00000000165F92A0; start_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011EE40F0; ingame_ui = table: 0000000009A7DAD0; definitions = table: 000000000FA98880; input_manager = table: 0000000002CE6220; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000FA98840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000009A0A920; menu_widgets = table: 00000000005BD390; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011EE40F0; ingame_ui = table: 0000000009A7DAD0; definitions = table: 000000000FA98880; input_manager = table: 0000000002CE6220; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 000000000FA98840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000009A0A920; menu_widgets = table: 00000000005BD390; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000009B1B4F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011EE40F0; telemetry_time_view_enter = 0; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000215CCD0; cutscene_system = table: 0000000016BF1F90; text_popup_ui = table: 0000000018CED6D0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD73D60; world = [World]; camera_manager = table: 0000000003E1FDD0; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 00000000129C10C0; _fps_cooldown = 0; views = table: 0000000012C6B7D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000FA20F10; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000016BB4940; weave_onboarding = table: 0000000001B88ED0; popup_handler = table: 00000000192A1B80; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000002C42900; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 00000000165F92A0; _booted_eac_untrusted = false; statistics_db = table: 00000000019A8520; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 00000000129C10C0; end_conditions_met = false; player = table: 0000000016BB4940; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000002C42900; [21] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 00000000165F92A0; _booted_eac_untrusted = false; statistics_db = table: 00000000019A8520; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 00000000129C10C0; end_conditions_met = false; player = table: 0000000016BB4940; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000002C42900; [22] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [23] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [24] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [25] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 0000000000BBD7E0; network_server = table: 000000001A8C2E80; entity_system = table: 00000000034BC4D0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000013A434F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000001AEFB610; machines = table: 0000000009A8F610; network_event_delegate = table: 0000000002C42900; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 0000000000C6ED80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000019A8520; _lobby_host = table: 000000000E0E5B30; dice_keeper = table: 00000000122C90F0; network_clock = table: 000000000C759580; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000027C6730; 04:01:17.338 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000D0ADC00; node_def = table: 0000000016ED55F0; k = "offset"; v = table: 0000000016ED56B0 [2] scenegraph = table: 000000000D0ADBD0; scenegraph_def = table: 000000000FA98920; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016ED55F0; parent_name = nil; local_position = table: 000000000DB45AB0; node = table: 000000000D0ADC00 [3] scenegraph_def = table: 000000000FA98920; scenegraph = table: 000000000D0ADBD0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016ED55F0 [4] self = table: 000000000FA98810 [5] self = table: 000000000FA98810; ingame_ui_context = table: 00000000129C10C0; input_manager = table: 0000000002CE6220; world = [World] [6] self = table: 000000001A15D270; object = table: 000000000FA98810 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A782A10 [11] mod = table: 0000000009A7DAD0; error_prefix_data = table: 000000000FA987D0; func = [function] [12] self = table: 0000000009A7DAD0; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000179053B0; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000009A7DAD0 [18] self = table: 000000000171F180; ingame_ui_context = table: 00000000129C10C0 [19] self = table: 000000000171F180; params = table: 000000001AFB54A0; viewport_name = "player_1"; input_manager = table: 0000000002CE6220; input_source = table: 00000000017F8F60; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000016BB4940; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000999E720; camera_system = table: 0000000016BD77A0; outline_system = table: 0000000012002FA0; fade_system = table: 0000000001E92030; sound_sector_system = table: 0000000016BD7830; sound_environment_system = table: 000000000BD4D370; event_manager = table: 000000000D07C2A0; level_key = "inn_level"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129C10C0 [20] self = table: 000000000171F150; new_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000171F150; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 000000000171F150; parent = table: 00000000165F92A0; start_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; profiling_debugging_enabled = true [23] self = table: 000000000171F150; parent = table: 00000000165F92A0; start_state = table: 0000000018BDAD60; params = table: 000000001AFB54A0; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 000000000171F150 [25] self = table: 00000000165F92A0; loading_context = table: 00000000027C6730; is_server = true; assert_on_leak = true; input_manager = table: 0000000002CE6220; level_key = "inn_level"; level_setting = table: 0000000000495130; db = table: 00000000019A8520; world = [World]; network_event_delegate = table: 0000000002C42900; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D07C2A0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 000000001AFB54A0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000005BD390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011EE40F0; ingame_ui = table: 0000000009A7DAD0; definitions = table: 000000000FA98880; input_manager = table: 0000000002CE6220; wwise_world = [WwiseWorld]; render_settings = table: 000000000FA98840; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009A0A920; settings_list_size_y = 20310; ui_scenegraph = table: 0000000016ED57D0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000005BD390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011EE40F0; ingame_ui = table: 0000000009A7DAD0; definitions = table: 000000000FA98880; input_manager = table: 0000000002CE6220; wwise_world = [WwiseWorld]; render_settings = table: 000000000FA98840; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009A0A920; settings_list_size_y = 20310; ui_scenegraph = table: 0000000016ED57D0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000009B1B4F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000011EE40F0; telemetry_time_view_enter = 0; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 000000000215CCD0; cutscene_system = table: 0000000016BF1F90; text_popup_ui = table: 0000000018CED6D0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD73D60; world = [World]; camera_manager = table: 0000000003E1FDD0; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 00000000129C10C0; _fps_cooldown = 0; views = table: 0000000012C6B7D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000FA20F10; is_in_inn = true; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000016BB4940; weave_onboarding = table: 0000000001B88ED0; popup_handler = table: 00000000192A1B80; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000002C42900; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 00000000165F92A0; _booted_eac_untrusted = false; statistics_db = table: 00000000019A8520; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 00000000129C10C0; end_conditions_met = false; player = table: 0000000016BB4940; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000002C42900; [19] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 00000000165F92A0; _booted_eac_untrusted = false; statistics_db = table: 00000000019A8520; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; is_in_inn = true; ingame_ui_context = table: 00000000129C10C0; end_conditions_met = false; player = table: 0000000016BB4940; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000002C42900; [20] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [21] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [22] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [23] _params = table: 000000001AFB54A0; _profiling_debugging_enabled = true; _parent = table: 00000000165F92A0; _state = table: 000000000171F180; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 0000000000BBD7E0; network_server = table: 000000001A8C2E80; entity_system = table: 00000000034BC4D0; parent = table: 0000000000094E90; _level_flow_events = table: 0000000013A434F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002CE6220; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 000000001AEFB610; machines = table: 0000000009A8F610; network_event_delegate = table: 0000000002C42900; free_flight_manager = table: 0000000004B996B0; network_transmit = table: 0000000000C6ED80; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000019A8520; _lobby_host = table: 000000000E0E5B30; dice_keeper = table: 00000000122C90F0; network_clock = table: 000000000C759580; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 00000000165F92A0; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 00000000027C6730; 04:01:17.355 [Lua] completed 04:01:17.355 [Lua] completed 04:01:17.355 [Lua] completed 04:01:17.356 [Lua] completed 04:01:17.379 [Lua] completed 04:01:17.379 [Lua] completed 04:01:17.381 [Lua] [Matchmaking] Cancelling matchmaking 04:01:17.381 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:01:17.381 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:01:17.381 [Lua] Set lobby begin: 04:01:17.381 [Lua] Lobby data twitch_enabled = false 04:01:17.381 [Lua] Lobby data selected_mission_id = inn_level 04:01:17.381 [Lua] Lobby data num_players = 1 04:01:17.381 [Lua] Lobby data difficulty_tweak = 0 04:01:17.381 [Lua] Lobby data host = 110000104a15d6b 04:01:17.381 [Lua] Lobby data matchmaking_type = 3 04:01:17.381 [Lua] Lobby data is_private = true 04:01:17.381 [Lua] Lobby data match_started = true 04:01:17.381 [Lua] Lobby data difficulty = normal 04:01:17.382 [Lua] Lobby data player_slot_1 = 0:0 04:01:17.382 [Lua] Lobby data player_slot_4 = 0:0 04:01:17.382 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:17.382 [Lua] Lobby data quick_game = true 04:01:17.382 [Lua] Lobby data country_code = US 04:01:17.382 [Lua] Lobby data matchmaking = false 04:01:17.382 [Lua] Lobby data power_level = 835 04:01:17.382 [Lua] Lobby data mission_id = inn_level 04:01:17.382 [Lua] Lobby data mechanism = adventure 04:01:17.382 [Lua] Lobby data player_slot_5 = 0:0 04:01:17.382 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:17.382 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:17.382 [Lua] Lobby data player_slot_3 = 0:0 04:01:17.382 [Lua] Lobby data eac_authorized = true 04:01:17.383 [Lua] Set lobby end. 04:01:17.384 [Flow] complete_skittergate_legend true 04:01:17.384 [Flow] complete_all_helmgart_levels_recruit true 04:01:17.387 [Flow] WitchHunterLevel:35 04:01:17.387 [Flow] LeaderYes 04:01:17.387 [Flow] ALL PC XP:304250 04:01:17.387 [Flow] Has "bogenhafen" DLC:true 04:01:17.387 [Flow] WH XP:60850 04:01:17.387 [Flow] Number of crafted items:5100 04:01:17.387 [Flow] Has "pre_order" DLC:true 04:01:17.387 [Flow] Sum of Powe Levels:1500 04:01:17.387 [Flow] lodestone diff 1:false 04:01:17.387 [Flow] magnus and forest activated 04:01:17.387 [Flow] magnus and forest activated 04:01:17.387 [Flow] cemetery and forest activated 04:01:17.387 [Flow] magnus and cemetery 04:01:17.387 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.387 [Flow] ALL RUNES ACTIVATED 04:01:17.387 [Flow] magnus and forest activated 04:01:17.387 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.387 [Flow] ALL RUNES ACTIVATED 04:01:17.387 [Flow] cemetery and forest activated 04:01:17.387 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.387 [Flow] ALL RUNES ACTIVATED 04:01:17.388 [Flow] magnus and forest activated 04:01:17.388 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.388 [Flow] ALL RUNES ACTIVATED 04:01:17.388 [Flow] magnus and cemetery 04:01:17.388 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.388 [Flow] ALL RUNES ACTIVATED 04:01:17.388 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:01:17.392 [Lua] CurrentConflictSettings inn_level 04:01:17.392 [Lua] [ConflictDirector] conflict_director is ai_ready 04:01:17.392 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:01:17.392 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:01:17.397 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:01:17.397 [Lua] Forming navigation groups in one frame 04:01:17.397 [Lua] Forming navigation groups 04:01:17.443 [Lua] NavigationGroupManager -> calulation time A: 0.04500000000007276 04:01:17.445 [Lua] NavigationGroupManager -> calulation time B: 0.0029999999997016857 04:01:17.445 [Lua] number of nav groups: 42 04:01:17.446 [Lua] number of refined nav groups : 23 04:01:17.450 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 04:01:17.450 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:01:17.450 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:01:17.450 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:01:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:01:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:01:17.455 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:01:17.455 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=30 04:01:17.456 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:01:17.456 [Lua] [Managers] Calling function on all managers: 04:01:17.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:01:17.456 [Save] Loading `ut_tweaks_presets` 04:01:17.458 [Save] Load done 04:01:17.471 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 04:01:17.471 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 04:01:17.641 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 04:01:17.641 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 04:01:17.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 04:01:17.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 04:01:17.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 04:01:17.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 04:01:17.657 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 04:01:17.657 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 04:01:17.666 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:01:17.673 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:17.674 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:17.674 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 04:01:17.674 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 04:01:17.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 04:01:17.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 04:01:17.683 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 04:01:17.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1256bc00 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1256bc00 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16482e20 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16482e20 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e13f260 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e13f260 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b1ce690 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b1ce690 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e3e0c30 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e3e0c30 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a258010 04:01:17.687 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a258010 04:01:17.708 [Lua] Players are leaving the safe zone 04:01:18.304 [Lua] StateInGameRunning:_game_actually_starts() 04:01:18.304 [Lua] ################################################################################################################# 04:01:18.304 [Lua] [Loading Time]: 00:00:33 [Transition]: dlc_bogenhafen_city-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:01:18.304 [Lua] ################################################################################################################# 04:01:18.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63 04:01:18.338 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63 04:01:18.445 [Flow] DISABLE 04:01:18.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63 04:01:18.445 [Lua] Commit load time data 04:01:18.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:01:18.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 04:01:18.632 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:01:18.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 04:01:19.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 04:01:19.348 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 04:01:19.348 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:01:19.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 04:01:19.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 04:01:19.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 04:01:19.660 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:01:19.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:01:19.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:01:19.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 04:01:19.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:01:19.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:01:19.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:01:19.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 04:01:19.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:01:19.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 04:01:19.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 04:01:19.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 04:01:19.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:01:19.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 04:01:20.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 04:01:20.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 04:01:20.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:01:20.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 04:01:20.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 04:01:20.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 04:01:20.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 04:01:20.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:01:20.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:01:20.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:01:20.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 04:01:20.173 [Lua] [IngameUI] menu view on_enter hero_view 04:01:20.200 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0babf7c0 04:01:20.200 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 04:01:20.223 [Lua] completed 04:01:20.223 [Lua] completed 04:01:20.223 [Lua] completed 04:01:20.224 [Lua] completed 04:01:22.617 [Lua] PlayFabMirrorBase:_commit_internal 18 04:01:22.617 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:01:22.622 [Lua] generate_backend_stats 110000104a15d6b:1 04:01:22.675 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:01:22.675 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:01:22.696 [Lua] commit result success 18 04:01:22.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64 04:01:22.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64 04:01:22.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64 04:01:23.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 65 04:01:23.167 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 65 6 04:01:23.290 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 04:01:23.290 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 65 04:01:23.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 65 04:01:23.808 [Lua] min_height 91.160001754760742 04:01:25.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 66 04:01:26.015 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 66 7 04:01:26.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 04:01:26.139 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 66 04:01:26.613 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 66 04:01:26.648 [Lua] min_height 91.160001754760742 04:01:29.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 67 04:01:29.568 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 67 8 04:01:29.693 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 04:01:29.693 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 67 04:01:30.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 67 04:01:30.174 [Lua] min_height 91.160001754760742 04:01:33.830 [Lua] PlayFabMirrorBase:_commit_internal 19 04:01:33.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:01:33.835 [Lua] generate_backend_stats 110000104a15d6b:1 04:01:33.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 68 04:01:33.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:01:33.898 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 68 9 04:01:34.024 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 04:01:34.024 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 68 04:01:34.316 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 68 04:01:34.340 [Lua] commit result success 19 04:01:34.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 69 04:01:34.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 69 04:01:34.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 69 04:01:35.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2, async-read, 04:01:35.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:01:35.477 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1, async-read, 04:01:35.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:01:35.515 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2, async-read, 04:01:35.515 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:01:35.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1, async-read, 04:01:35.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:01:35.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2, async-read, 04:01:35.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:01:36.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 04:01:36.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:01:41.615 [Lua] [IngameUI] menu view on_exit hero_view 04:01:41.621 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0babf7c0 04:01:41.621 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 04:01:45.380 [Lua] [IngameUI] menu view on_enter hero_view 04:01:45.405 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0babf7c0 04:01:45.406 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 04:01:45.435 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 04:01:45.436 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 04:01:45.436 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 04:01:45.439 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read, 04:01:45.440 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read, 04:01:45.440 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 04:01:45.440 [Lua] hero_fullscreen_menu_on_enter 04:01:45.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 04:01:45.552 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 04:01:45.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 04:01:45.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 04:01:45.603 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 04:01:45.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 04:01:45.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 04:01:45.661 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 04:01:49.689 [Lua] [IngameUI] menu view on_exit hero_view 04:01:49.694 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0babf7c0 04:01:49.694 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 04:01:49.694 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 04:01:49.694 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 04:01:49.696 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 04:01:49.710 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1 04:01:49.711 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2 04:01:49.711 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 04:01:49.711 [Lua] hero_fullscreen_menu_on_exit 04:01:49.713 [Save] Saving `save_data` 04:01:49.724 [Save] Save done 04:01:55.239 [Lua] [IngameUI] menu view on_enter start_game_view 04:01:55.242 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09e2b0e0 04:01:55.242 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:01:55.246 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 04:01:55.246 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:01:55.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 04:01:55.247 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 04:01:56.587 [Lua] PlayFabMirrorBase:_commit_internal 20 04:01:56.587 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:01:56.592 [Lua] generate_backend_stats 110000104a15d6b:1 04:01:56.638 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:01:56.638 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:01:56.650 [Lua] commit result success 20 04:01:56.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 04:01:56.663 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 04:01:56.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 04:01:57.161 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 04:01:57.161 [Lua] ............................................................................................................ 04:01:57.161 [Lua] ............................................................................................................ 04:01:57.161 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 04:01:57.161 [Lua] ............................................................................................................ 04:01:57.161 [Lua] ............................................................................................................ 04:01:57.161 [Lua] [Matchmaking] Cancelling matchmaking 04:01:57.161 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:01:57.183 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:01:57.183 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:01:57.186 [Lua] Set lobby begin: 04:01:57.186 [Lua] Lobby data twitch_enabled = false 04:01:57.186 [Lua] Lobby data selected_mission_id = inn_level 04:01:57.187 [Lua] Lobby data num_players = 1 04:01:57.187 [Lua] Lobby data difficulty_tweak = 0 04:01:57.187 [Lua] Lobby data host = 110000104a15d6b 04:01:57.187 [Lua] Lobby data matchmaking_type = 3 04:01:57.187 [Lua] Lobby data is_private = true 04:01:57.187 [Lua] Lobby data match_started = true 04:01:57.187 [Lua] Lobby data difficulty = hardest 04:01:57.187 [Lua] Lobby data player_slot_1 = 0:0 04:01:57.187 [Lua] Lobby data player_slot_4 = 0:0 04:01:57.187 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:57.187 [Lua] Lobby data quick_game = true 04:01:57.187 [Lua] Lobby data country_code = US 04:01:57.188 [Lua] Lobby data matchmaking = false 04:01:57.188 [Lua] Lobby data power_level = 835 04:01:57.188 [Lua] Lobby data mission_id = inn_level 04:01:57.188 [Lua] Lobby data mechanism = adventure 04:01:57.188 [Lua] Lobby data player_slot_5 = 0:0 04:01:57.188 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:57.188 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:57.188 [Lua] Lobby data player_slot_3 = 0:0 04:01:57.188 [Lua] Lobby data eac_authorized = true 04:01:57.188 [Lua] Set lobby end. 04:01:57.188 [Lua] [PartyManager] Leader is set to 110000104a15d6b 04:01:57.189 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 04:01:57.189 [Lua] Set lobby begin: 04:01:57.189 [Lua] Lobby data twitch_enabled = false 04:01:57.189 [Lua] Lobby data selected_mission_id = inn_level 04:01:57.189 [Lua] Lobby data num_players = 1 04:01:57.189 [Lua] Lobby data difficulty_tweak = 0 04:01:57.189 [Lua] Lobby data host = 110000104a15d6b 04:01:57.189 [Lua] Lobby data matchmaking_type = 1 04:01:57.189 [Lua] Lobby data is_private = true 04:01:57.189 [Lua] Lobby data match_started = true 04:01:57.189 [Lua] Lobby data difficulty = hardest 04:01:57.189 [Lua] Lobby data player_slot_1 = 0:0 04:01:57.189 [Lua] Lobby data player_slot_4 = 0:0 04:01:57.189 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:57.189 [Lua] Lobby data quick_game = true 04:01:57.190 [Lua] Lobby data country_code = US 04:01:57.190 [Lua] Lobby data matchmaking = true 04:01:57.190 [Lua] Lobby data power_level = 835 04:01:57.190 [Lua] Lobby data mission_id = inn_level 04:01:57.190 [Lua] Lobby data mechanism = adventure 04:01:57.190 [Lua] Lobby data player_slot_5 = 0:0 04:01:57.190 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:57.190 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:57.190 [Lua] Lobby data player_slot_3 = 0:0 04:01:57.190 [Lua] Lobby data eac_authorized = true 04:01:57.190 [Lua] Set lobby end. 04:01:57.190 [Lua] Set lobby begin: 04:01:57.190 [Lua] Lobby data twitch_enabled = false 04:01:57.190 [Lua] Lobby data selected_mission_id = inn_level 04:01:57.190 [Lua] Lobby data num_players = 1 04:01:57.191 [Lua] Lobby data difficulty_tweak = 0 04:01:57.191 [Lua] Lobby data host = 110000104a15d6b 04:01:57.191 [Lua] Lobby data matchmaking_type = 1 04:01:57.191 [Lua] Lobby data is_private = false 04:01:57.191 [Lua] Lobby data match_started = true 04:01:57.191 [Lua] Lobby data difficulty = hardest 04:01:57.191 [Lua] Lobby data player_slot_1 = 0:0 04:01:57.191 [Lua] Lobby data player_slot_4 = 0:0 04:01:57.191 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:01:57.191 [Lua] Lobby data quick_game = true 04:01:57.191 [Lua] Lobby data country_code = US 04:01:57.191 [Lua] Lobby data matchmaking = true 04:01:57.191 [Lua] Lobby data power_level = 835 04:01:57.191 [Lua] Lobby data mission_id = inn_level 04:01:57.192 [Lua] Lobby data mechanism = adventure 04:01:57.192 [Lua] Lobby data player_slot_5 = 0:0 04:01:57.192 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:01:57.192 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:01:57.192 [Lua] Lobby data player_slot_3 = 0:0 04:01:57.192 [Lua] Lobby data eac_authorized = true 04:01:57.192 [Lua] Set lobby end. 04:01:57.192 [Lua] [ChatManager][1]System: Starting hosted game... 04:01:57.192 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:01:57.192 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:01:57.264 [Lua] [IngameUI] menu view on_exit start_game_view 04:01:57.264 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:01:57.266 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:01:57.266 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 04:01:57.266 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 04:01:57.266 [Save] Saving `save_data` 04:01:57.273 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09e2b0e0 04:01:57.278 [Save] Save done 04:02:01.748 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:02:01.748 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:02:01.748 [Lua] MatchmakingStateStartGame preferred_level_keys nil 04:02:01.749 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level magnus 0 04:02:01.749 [Lua] Set lobby begin: 04:02:01.749 [Lua] Lobby data twitch_enabled = false 04:02:01.749 [Lua] Lobby data selected_mission_id = magnus 04:02:01.749 [Lua] Lobby data num_players = 1 04:02:01.749 [Lua] Lobby data difficulty_tweak = 0 04:02:01.749 [Lua] Lobby data host = 110000104a15d6b 04:02:01.749 [Lua] Lobby data matchmaking_type = 2 04:02:01.750 [Lua] Lobby data is_private = false 04:02:01.750 [Lua] Lobby data match_started = true 04:02:01.750 [Lua] Lobby data difficulty = hardest 04:02:01.750 [Lua] Lobby data player_slot_1 = 0:0 04:02:01.750 [Lua] Lobby data player_slot_4 = 0:0 04:02:01.750 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:01.750 [Lua] Lobby data quick_game = true 04:02:01.750 [Lua] Lobby data country_code = US 04:02:01.750 [Lua] Lobby data matchmaking = true 04:02:01.750 [Lua] Lobby data power_level = 835 04:02:01.750 [Lua] Lobby data mission_id = inn_level 04:02:01.750 [Lua] Lobby data mechanism = adventure 04:02:01.750 [Lua] Lobby data player_slot_5 = 0:0 04:02:01.751 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:01.751 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:01.751 [Lua] Lobby data player_slot_3 = 0:0 04:02:01.751 [Lua] Lobby data eac_authorized = true 04:02:01.751 [Lua] Set lobby end. 04:02:01.751 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:02:01.751 [Lua] [LevelTransitionHandler] set_next_level( lvl:magnus, mc:adventure, gm:adventure, env:0, seed:7663025, conflict:default, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 04:02:01.751 [Lua] [NetworkServer] Entering post game 04:02:01.751 [Lua] [PeerSM] 110000104a15d6b :: on_exit InGame 04:02:01.751 [Lua] [PeerSM] 110000104a15d6b :: on_enter InPostGame 04:02:01.751 [Lua] Complete level triggered. 04:02:01.753 [Lua] [NetworkServer] Entering post game 04:02:01.754 [Lua] gm_event_end_conditions_met false false 04:02:01.754 [Save] Saving `save_data` 04:02:01.754 [Lua] PlayFabMirrorBase:_commit_internal nil 04:02:01.754 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:02:01.759 [Lua] generate_backend_stats 110000104a15d6b:1 04:02:01.764 [Save] Save done 04:02:01.764 [Save] Saving `save_data` 04:02:01.773 [Save] Save done 04:02:01.805 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:02:01.805 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:02:01.806 [Save] Saving `save_data` 04:02:01.806 [Lua] TRANSITION nil nil load_next_level 04:02:01.806 [Lua] Transition type "load_next_level", is server: true 04:02:01.806 [Lua] [LevelTransitionHandler] promote_next_level_data 04:02:01.806 [Lua] [GameNetworkManager] Leaving game... 04:02:01.806 [Lua] [GameNetworkManager] Shutting down game session host. 04:02:01.806 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:02:01.806 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:02:01.806 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=46.11 04:02:01.816 [Save] Save done 04:02:01.829 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:02:01.829 [Lua] commit result success 21 04:02:01.829 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71 04:02:01.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71 04:02:01.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71 04:02:02.815 [Lua] [NetworkServer] Changing num_players from 1 to 2 04:02:02.815 [Lua] Players: 2 04:02:02.815 [Lua] Set lobby begin: 04:02:02.815 [Lua] Lobby data twitch_enabled = false 04:02:02.816 [Lua] Lobby data selected_mission_id = magnus 04:02:02.816 [Lua] Lobby data num_players = 2 04:02:02.816 [Lua] Lobby data difficulty_tweak = 0 04:02:02.816 [Lua] Lobby data host = 110000104a15d6b 04:02:02.816 [Lua] Lobby data matchmaking_type = 2 04:02:02.816 [Lua] Lobby data is_private = false 04:02:02.816 [Lua] Lobby data match_started = true 04:02:02.816 [Lua] Lobby data difficulty = hardest 04:02:02.816 [Lua] Lobby data player_slot_1 = 0:0 04:02:02.816 [Lua] Lobby data player_slot_4 = 0:0 04:02:02.816 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:02.817 [Lua] Lobby data quick_game = true 04:02:02.817 [Lua] Lobby data country_code = US 04:02:02.817 [Lua] Lobby data matchmaking = true 04:02:02.817 [Lua] Lobby data power_level = 835 04:02:02.817 [Lua] Lobby data mission_id = inn_level 04:02:02.817 [Lua] Lobby data mechanism = adventure 04:02:02.817 [Lua] Lobby data player_slot_5 = 0:0 04:02:02.817 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:02.817 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:02.817 [Lua] Lobby data player_slot_3 = 0:0 04:02:02.817 [Lua] Lobby data eac_authorized = true 04:02:02.817 [Lua] Set lobby end. 04:02:02.818 [Lua] [LobbyMembers] Member joined 1100001097fe966 04:02:02.871 [Lua] Set lobby begin: 04:02:02.871 [Lua] Lobby data twitch_enabled = false 04:02:02.872 [Lua] Lobby data selected_mission_id = magnus 04:02:02.872 [Lua] Lobby data num_players = 2 04:02:02.872 [Lua] Lobby data difficulty_tweak = 0 04:02:02.872 [Lua] Lobby data host = 110000104a15d6b 04:02:02.872 [Lua] Lobby data matchmaking_type = 2 04:02:02.872 [Lua] Lobby data is_private = false 04:02:02.872 [Lua] Lobby data match_started = true 04:02:02.872 [Lua] Lobby data difficulty = hardest 04:02:02.872 [Lua] Lobby data player_slot_1 = 0:0 04:02:02.872 [Lua] Lobby data player_slot_4 = 0:0 04:02:02.872 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:02.872 [Lua] Lobby data quick_game = true 04:02:02.872 [Lua] Lobby data country_code = US 04:02:02.873 [Lua] Lobby data matchmaking = true 04:02:02.873 [Lua] Lobby data power_level = 0 04:02:02.873 [Lua] Lobby data mission_id = inn_level 04:02:02.873 [Lua] Lobby data mechanism = adventure 04:02:02.873 [Lua] Lobby data player_slot_5 = 0:0 04:02:02.873 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:02.873 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:02.873 [Lua] Lobby data player_slot_3 = 0:0 04:02:02.873 [Lua] Lobby data eac_authorized = true 04:02:02.873 [Lua] Set lobby end. 04:02:03.713 [Lua] GOT approve_channel 43 1100001097fe966 18600000343ba2e 04:02:03.713 [EAC] EAC server has client 1100001097fe966 and channel 43 (and owner 1100001097fe966) 04:02:03.714 [Lua] Client with peer_id 1100001097fe966 got APPROVED by server 04:02:03.714 [EACServer] [23:02:03:713][Windows][EAC Server] [Info][RegisterClient] Client: 01100001097FE966 PlayerGUID: 76561198119643494 PlayerIP: 0.0.0.0 OwnerGUID: 76561198119643494 PlayerName: Segasira 04:02:03.714 [EACServer] [23:02:03:713][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 04:02:03.714 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001097fe966' 04:02:03.714 [Lua] [ChatManager][1]System: Segasira is joining the game 04:02:03.714 [Lua] [NetworkServer] Peer 1100001097fe966 joined server lobby. 04:02:03.714 [Lua] [NetworkServer] Creating peer info. 04:02:03.714 [Lua] [PeerSM] 1100001097fe966 :: on_enter Connecting 04:02:03.825 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000343ba2e from 1100001097fe966, replying not_searching_for_players 04:02:03.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:02:03.826 [Lua] [Managers] Calling function on all managers: 04:02:03.827 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 1 04:02:03.827 [Lua] Clearing all global lookup lists 04:02:03.827 [Lua] [IngamePlayerListUI] - Destroy 04:02:03.827 [Lua] [GamePadEquipmentUI] - Destroy 04:02:03.827 [Lua] [EquipmentUI] - Destroy 04:02:03.827 [Lua] [GamePadAbilityUI] - Destroy 04:02:03.827 [Lua] [AbilityUI] - Destroy 04:02:03.828 [Lua] [IngameUI] destroy 04:02:03.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_sienna_painting_wood_base_2 04:02:03.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_sienna_painting_wood_base_1 04:02:03.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_salty_painting_wood_base_2 04:02:03.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_salty_painting_wood_base_1 04:02:03.856 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kerillian_painting_wood_base_2 04:02:03.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 04:02:03.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 04:02:03.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 04:02:03.857 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_1 04:02:03.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 04:02:03.858 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 04:02:03.946 [Lua] [Managers] Destroying manager group: 04:02:03.954 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:02:04.050 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:02:04.050 [Lua] [PeerSM] 110000104a15d6b :: on_exit InPostGame 04:02:04.050 [Lua] [PeerSM] 110000104a15d6b :: on_enter Loading 04:02:04.051 [Lua] [Matchmaking] unregister rpcs 04:02:04.051 [Lua] ############### UNLOADING PACKAGES ############### 04:02:04.051 [Lua] [Managers] Calling function on all managers: 04:02:04.051 [Lua] [Managers] Destroying manager group: 04:02:04.051 [Lua] [Gamestate] Enter state StateLoading 04:02:04.053 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:02:04.053 [Lua] [Matchmaking] register rpcs 04:02:04.054 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 04:02:04.054 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 04:02:04.054 [Lua] registering RPCs 04:02:04.054 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:02:04.054 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:02:04.054 [Lua] Set lobby begin: 04:02:04.054 [Lua] Lobby data twitch_enabled = false 04:02:04.054 [Lua] Lobby data selected_mission_id = magnus 04:02:04.054 [Lua] Lobby data num_players = 2 04:02:04.054 [Lua] Lobby data difficulty_tweak = 0 04:02:04.054 [Lua] Lobby data host = 110000104a15d6b 04:02:04.054 [Lua] Lobby data matchmaking_type = 2 04:02:04.054 [Lua] Lobby data is_private = false 04:02:04.054 [Lua] Lobby data match_started = true 04:02:04.055 [Lua] Lobby data difficulty = hardest 04:02:04.055 [Lua] Lobby data player_slot_1 = 0:0 04:02:04.055 [Lua] Lobby data player_slot_4 = 0:0 04:02:04.055 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:04.055 [Lua] Lobby data quick_game = true 04:02:04.056 [Lua] Lobby data country_code = US 04:02:04.056 [Lua] Lobby data matchmaking = true 04:02:04.056 [Lua] Lobby data power_level = 0 04:02:04.056 [Lua] Lobby data mission_id = magnus 04:02:04.056 [Lua] Lobby data mechanism = adventure 04:02:04.056 [Lua] Lobby data player_slot_5 = 0:0 04:02:04.056 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:04.056 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:04.056 [Lua] Lobby data player_slot_3 = 0:0 04:02:04.056 [Lua] Lobby data eac_authorized = true 04:02:04.056 [Lua] Set lobby end. 04:02:04.056 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:02:04.060 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 04:02:04.060 [Lua] [LevelTransitionHandler] load_current_level, loading magnus 0 04:02:04.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 04:02:04.064 [Umbra] Unload tome 04:02:04.065 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 04:02:04.203 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 04:02:04.228 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 04:02:04.228 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, magnus, async-read, 04:02:04.228 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, magnus, async-read, 04:02:04.296 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '1100001097fe966' 04:02:04.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 04:02:04.306 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 04:02:04.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 04:02:04.421 [Lua] [NetworkServer] Changing num_players from 2 to 1 04:02:04.421 [Lua] Players: 1 04:02:04.421 [Lua] Set lobby begin: 04:02:04.421 [Lua] Lobby data twitch_enabled = false 04:02:04.421 [Lua] Lobby data selected_mission_id = magnus 04:02:04.421 [Lua] Lobby data num_players = 1 04:02:04.421 [Lua] Lobby data difficulty_tweak = 0 04:02:04.421 [Lua] Lobby data host = 110000104a15d6b 04:02:04.421 [Lua] Lobby data matchmaking_type = 2 04:02:04.422 [Lua] Lobby data is_private = false 04:02:04.422 [Lua] Lobby data match_started = true 04:02:04.422 [Lua] Lobby data difficulty = hardest 04:02:04.422 [Lua] Lobby data player_slot_1 = 0:0 04:02:04.422 [Lua] Lobby data player_slot_4 = 0:0 04:02:04.422 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:04.422 [Lua] Lobby data quick_game = true 04:02:04.422 [Lua] Lobby data country_code = US 04:02:04.422 [Lua] Lobby data matchmaking = true 04:02:04.422 [Lua] Lobby data power_level = 0 04:02:04.422 [Lua] Lobby data mission_id = magnus 04:02:04.422 [Lua] Lobby data mechanism = adventure 04:02:04.423 [Lua] Lobby data player_slot_5 = 0:0 04:02:04.423 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:04.423 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:04.423 [Lua] Lobby data player_slot_3 = 0:0 04:02:04.423 [Lua] Lobby data eac_authorized = true 04:02:04.423 [Lua] Set lobby end. 04:02:04.423 [Lua] [LobbyMembers] Member left 1100001097fe966 04:02:04.424 [Lua] [LoadTimeManager] Member left 04:02:05.285 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '1100001097fe966' 04:02:05.285 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001097fe966) 04:02:05.285 [Lua] [PeerSM] 1100001097fe966 :: on_exit Connecting 04:02:05.285 [Lua] [PeerSM] 1100001097fe966 :: on_enter Disconnecting 04:02:05.285 [Lua] [PSM] Disconnecting peer 1100001097fe966 04:02:05.285 [Lua] [ChatManager][1]System: Segasira has left the game 04:02:05.285 [Lua] [PeerSM] 1100001097fe966 :: on_exit Disconnecting 04:02:05.285 [Lua] [PeerSM] 1100001097fe966 :: on_enter Disconnected 04:02:05.286 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001097fe966) 04:02:05.286 [Lua] [ProfileSynchronizer] Peer 1100001097fe966 left session 04:02:05.286 [Lua] Set lobby begin: 04:02:05.286 [Lua] Lobby data twitch_enabled = false 04:02:05.286 [Lua] Lobby data selected_mission_id = magnus 04:02:05.286 [Lua] Lobby data num_players = 1 04:02:05.286 [Lua] Lobby data difficulty_tweak = 0 04:02:05.286 [Lua] Lobby data host = 110000104a15d6b 04:02:05.286 [Lua] Lobby data matchmaking_type = 2 04:02:05.286 [Lua] Lobby data is_private = false 04:02:05.286 [Lua] Lobby data match_started = true 04:02:05.286 [Lua] Lobby data difficulty = hardest 04:02:05.286 [Lua] Lobby data player_slot_1 = 0:0 04:02:05.286 [Lua] Lobby data player_slot_4 = 0:0 04:02:05.287 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:05.287 [Lua] Lobby data quick_game = true 04:02:05.287 [Lua] Lobby data country_code = US 04:02:05.287 [Lua] Lobby data matchmaking = true 04:02:05.287 [Lua] Lobby data power_level = 0 04:02:05.287 [Lua] Lobby data mission_id = magnus 04:02:05.287 [Lua] Lobby data mechanism = adventure 04:02:05.287 [Lua] Lobby data player_slot_5 = 0:0 04:02:05.287 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:05.287 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:05.287 [Lua] Lobby data player_slot_3 = 0:0 04:02:05.287 [Lua] Lobby data eac_authorized = true 04:02:05.287 [Lua] Set lobby end. 04:02:05.287 [EAC] EAC server lost client 1100001097fe966 04:02:05.288 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10ab6f58, channel: 43 04:02:05.288 [EACServer] [23:02:05:287][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001097FE966 PlayerGUID: 76561198119643494 04:02:06.299 [Handshaker] Lost connection 145 to 1100001097fe966 04:02:07.365 [Window] Window => inactive 04:02:11.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 04:02:11.330 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 04:02:11.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 04:02:11.414 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 04:02:11.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 04:02:11.550 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 04:02:11.568 [Lua] [LevelTransitionHandler] Level load completed! 04:02:11.568 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 7663025 - use_random_directors: true - conflict_director_name: default 04:02:11.639 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:02:11.639 [Lua] checking dlc's against conflict directors 04:02:11.639 [Lua] number of factions to include 3 04:02:11.639 [Lua] number of factions added 3 04:02:11.639 [Lua] --- --- --- 04:02:11.639 [Lua] Starting... difficulty 'hardest' 04:02:11.639 [Lua] There are no starting conflict directors! 04:02:11.640 [Lua] --- --- --- 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: skaven 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: default 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> Added these breeds: chaos_spawn chaos_troll 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: default 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: chaos 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: skaven 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: default 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: chaos 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: skaven_beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor beastmen_minotaur beastmen_ungor_archer 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: chaos_beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: chaos_beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: skaven_beastmen 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] Looking for a new director: 04:02:11.640 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] ->trying director: skaven 04:02:11.640 [Lua] --> success! 04:02:11.640 [Lua] --> re-used the same breeds 04:02:11.640 [Lua] 04:02:11.640 [Lua] DONE! Found the following directors: 04:02:11.640 [Lua] skaven 04:02:11.640 [Lua] default 04:02:11.640 [Lua] default 04:02:11.640 [Lua] chaos 04:02:11.640 [Lua] skaven 04:02:11.640 [Lua] default 04:02:11.640 [Lua] chaos 04:02:11.640 [Lua] skaven_beastmen 04:02:11.640 [Lua] beastmen 04:02:11.640 [Lua] chaos_beastmen 04:02:11.640 [Lua] beastmen 04:02:11.640 [Lua] chaos_beastmen 04:02:11.640 [Lua] skaven_beastmen 04:02:11.640 [Lua] skaven 04:02:11.640 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:02:11.640 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_marauder=true, skaven_rat_ogre=true, skaven_storm_vermin_with_shield=true, chaos_warrior=true, beastmen_ungor=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:02:11.640 [Lua] load_startup_enemy_packages: -------------- 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:02:11.640 [Lua] chaos_spawn 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:02:11.640 [Lua] chaos_troll 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:02:11.640 [Lua] skaven_rat_ogre 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:02:11.640 [Lua] skaven_stormfiend 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:02:11.640 [Lua] beastmen_minotaur 04:02:11.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_plague_sorcerer 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_corruptor_sorcerer 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_gutter_runner 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_pack_master 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_poison_wind_globadier 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_ratling_gunner 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_warpfire_thrower 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_vortex_sorcerer 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] beastmen_standard_bearer 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_vortex 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] critter_rat 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] critter_pig 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] beastmen_gor 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_storm_vermin 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] beastmen_ungor_archer 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_marauder 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_storm_vermin_with_shield 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_warrior 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] beastmen_ungor 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_clan_rat_with_shield 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_clan_rat 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_loot_rat 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_slave 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_fanatic 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_marauder_with_shield 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_raider 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] chaos_berzerker 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] beastmen_bestigor 04:02:11.641 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:02:11.641 [Lua] skaven_plague_monk 04:02:11.644 [Lua] ### Sending rpc_level_loaded 04:02:11.644 [Lua] #### Has state machine: true, peer_id: 110000104a15d6b, level_id: 137 04:02:11.644 [Lua] Peer 110000104a15d6b has loaded the level and all enemies are loaded 04:02:11.661 [Lua] [PeerSM] 110000104a15d6b :: on_exit Loading 04:02:11.661 [Lua] [PeerSM] 110000104a15d6b :: on_enter LoadingProfilePackages 04:02:11.677 [Lua] [PeerSM] 110000104a15d6b :: on_exit LoadingProfilePackages 04:02:11.677 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForEnterGame 04:02:11.678 [Lua] ### Sending rpc_level_loaded 04:02:11.678 [Lua] #### Has state machine: false, peer_id: 110000104a15d6b, level_id: 137 04:02:12.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:02:12.003 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:02:12.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:02:12.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:02:12.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:02:12.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:02:12.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:02:12.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:02:12.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:02:12.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:02:12.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:02:12.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:02:13.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:02:13.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:02:13.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:02:13.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:02:13.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:02:13.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:02:13.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:02:13.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:02:13.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:02:13.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:02:13.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:02:13.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:02:13.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:02:13.956 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:02:13.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:02:14.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:02:14.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:02:14.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:02:14.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:02:14.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:02:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:02:14.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:02:14.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:02:14.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:02:14.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:02:14.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:02:14.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:02:15.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:02:15.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:02:15.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:02:15.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:02:15.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:02:15.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:02:15.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:02:15.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:02:15.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:02:15.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:02:15.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:02:15.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 04:02:16.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 04:02:16.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 04:02:16.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:02:16.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:02:16.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:02:16.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 04:02:16.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 04:02:16.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 04:02:16.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:02:17.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:02:17.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:02:17.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:02:17.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:02:17.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:02:17.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:02:17.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:02:17.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:02:17.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 04:02:18.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 04:02:18.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 04:02:18.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:02:18.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:02:18.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:02:18.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:02:19.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:02:19.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:02:19.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:02:19.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:02:19.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:02:19.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:02:19.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:02:19.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:02:19.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:02:20.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:02:20.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:02:20.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:02:20.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:02:20.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:02:20.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:02:20.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:02:20.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:02:20.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:02:20.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:02:20.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:02:20.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 04:02:21.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 04:02:21.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 04:02:21.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:02:21.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:02:21.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:02:21.541 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: adventure 04:02:21.541 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:02:21.541 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 04:02:21.543 [Umbra] Init version: 3.4.15 :: 16 threads 04:02:24.059 [Lua] Async level spawning done 04:02:24.059 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:02:25.044 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:02:25.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:02:25.044 [Lua] [Matchmaking] unregister rpcs 04:02:25.044 [Lua] Set lobby begin: 04:02:25.044 [Lua] Lobby data twitch_enabled = false 04:02:25.044 [Lua] Lobby data selected_mission_id = magnus 04:02:25.045 [Lua] Lobby data num_players = 1 04:02:25.045 [Lua] Lobby data difficulty_tweak = 0 04:02:25.045 [Lua] Lobby data host = 110000104a15d6b 04:02:25.045 [Lua] Lobby data matchmaking_type = 2 04:02:25.045 [Lua] Lobby data is_private = false 04:02:25.045 [Lua] Lobby data match_started = true 04:02:25.045 [Lua] Lobby data difficulty = hardest 04:02:25.045 [Lua] Lobby data player_slot_1 = 0:0 04:02:25.045 [Lua] Lobby data player_slot_4 = 0:0 04:02:25.045 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:25.045 [Lua] Lobby data quick_game = true 04:02:25.045 [Lua] Lobby data country_code = US 04:02:25.046 [Lua] Lobby data matchmaking = true 04:02:25.046 [Lua] Lobby data power_level = 0 04:02:25.046 [Lua] Lobby data mission_id = magnus 04:02:25.046 [Lua] Lobby data mechanism = adventure 04:02:25.046 [Lua] Lobby data player_slot_5 = 0:0 04:02:25.046 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:25.046 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:25.046 [Lua] Lobby data player_slot_3 = 0:0 04:02:25.046 [Lua] Lobby data eac_authorized = true 04:02:25.046 [Lua] Set lobby end. 04:02:25.047 [Lua] [Managers] Destroying manager group: 04:02:25.048 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 04:02:25.048 [Lua] [Gamestate] Enter StateIngame HOST 04:02:25.048 [Lua] [Managers] Calling function on all managers: 04:02:25.048 [Lua] <>level = magnus<> 04:02:25.048 [Lua] Set lobby begin: 04:02:25.048 [Lua] Lobby data twitch_enabled = false 04:02:25.049 [Lua] Lobby data selected_mission_id = magnus 04:02:25.049 [Lua] Lobby data num_players = 1 04:02:25.049 [Lua] Lobby data difficulty_tweak = 0 04:02:25.049 [Lua] Lobby data host = 110000104a15d6b 04:02:25.049 [Lua] Lobby data matchmaking_type = 2 04:02:25.049 [Lua] Lobby data is_private = false 04:02:25.049 [Lua] Lobby data match_started = true 04:02:25.049 [Lua] Lobby data difficulty = hardest 04:02:25.050 [Lua] Lobby data player_slot_1 = 0:0 04:02:25.050 [Lua] Lobby data player_slot_4 = 0:0 04:02:25.050 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:25.050 [Lua] Lobby data quick_game = true 04:02:25.050 [Lua] Lobby data country_code = US 04:02:25.050 [Lua] Lobby data matchmaking = true 04:02:25.050 [Lua] Lobby data power_level = 0 04:02:25.050 [Lua] Lobby data mission_id = magnus 04:02:25.050 [Lua] Lobby data mechanism = adventure 04:02:25.050 [Lua] Lobby data player_slot_5 = 0:0 04:02:25.050 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:25.050 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:25.051 [Lua] Lobby data player_slot_3 = 0:0 04:02:25.051 [Lua] Lobby data eac_authorized = true 04:02:25.051 [Lua] Set lobby end. 04:02:25.051 [Lua] [StateIngame] Server ingame 04:02:25.056 [Lua] Set lobby begin: 04:02:25.056 [Lua] Lobby data twitch_enabled = false 04:02:25.056 [Lua] Lobby data selected_mission_id = magnus 04:02:25.056 [Lua] Lobby data num_players = 1 04:02:25.057 [Lua] Lobby data difficulty_tweak = 0 04:02:25.057 [Lua] Lobby data host = 110000104a15d6b 04:02:25.057 [Lua] Lobby data matchmaking_type = 2 04:02:25.057 [Lua] Lobby data is_private = false 04:02:25.057 [Lua] Lobby data match_started = true 04:02:25.057 [Lua] Lobby data difficulty = hardest 04:02:25.057 [Lua] Lobby data player_slot_1 = 0:0 04:02:25.057 [Lua] Lobby data player_slot_4 = 0:0 04:02:25.057 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:25.057 [Lua] Lobby data quick_game = true 04:02:25.057 [Lua] Lobby data country_code = US 04:02:25.057 [Lua] Lobby data matchmaking = true 04:02:25.058 [Lua] Lobby data power_level = 0 04:02:25.058 [Lua] Lobby data mission_id = magnus 04:02:25.058 [Lua] Lobby data mechanism = adventure 04:02:25.058 [Lua] Lobby data player_slot_5 = 0:0 04:02:25.058 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:25.058 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:25.058 [Lua] Lobby data player_slot_3 = 0:0 04:02:25.058 [Lua] Lobby data eac_authorized = true 04:02:25.058 [Lua] Set lobby end. 04:02:25.058 [Lua] [Matchmaking] register rpcs 04:02:25.058 [Lua] GameNetworkManager:init... creating game session 04:02:25.058 [Lua] Host GameSession.make_game_session_host with session: 04:02:25.058 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:02:25.059 [Lua] [GameNetworkManager] My own peer_id = 110000104a15d6b 04:02:25.059 [Lua] [GameNetworkManager] self.is_server = true 04:02:25.059 [Network] Setting artificial MTU limit to 65536 04:02:25.081 [Lua] Switching ConflictSettings: to: default 04:02:25.081 [Lua] pacing=default 04:02:25.081 [Lua] roaming=nil 04:02:25.081 [Lua] specials=default 04:02:25.081 [Lua] debug_color=maroon 04:02:25.081 [Lua] contained_breeds=nil 04:02:25.081 [Lua] pack_spawning=default 04:02:25.081 [Lua] disabled=false 04:02:25.081 [Lua] factions=nil 04:02:25.081 [Lua] boss=default 04:02:25.081 [Lua] horde=default 04:02:25.081 [Lua] name=default 04:02:25.081 [Lua] intensity=default 04:02:25.081 [Lua] --- 04:02:25.082 [Lua] [LevelAnalysis] set_random_seed( 7663025) 04:02:25.098 [Lua] [AIInterestPointSystem] Level Seed: 7663025 04:02:25.098 [Lua] 04:02:25.098 [Lua] [entity_system_bag] = table 04:02:25.098 [Lua] [entity_system_bag] = metatable 04:02:25.098 [Lua] [startup_data] = table 04:02:25.098 [Lua] [entity_manager] = table 04:02:25.098 [Lua] [entity_manager] = metatable 04:02:25.098 [Lua] [unit_spawner] = table 04:02:25.098 [Lua] [unit_spawner] = metatable 04:02:25.099 [Lua] [unit_storage] = table 04:02:25.099 [Lua] [unit_storage] = metatable 04:02:25.099 [Lua] [dice_keeper] = table 04:02:25.099 [Lua] [dice_keeper] = metatable 04:02:25.099 [Lua] [is_server] = true (boolean) 04:02:25.099 [Lua] [world] = [World] 04:02:25.099 [Lua] [system_api] = table 04:02:25.099 [Lua] [entity_system] = table 04:02:25.099 [Lua] [entity_system] = metatable 04:02:25.099 [Lua] [network_lobby] = table 04:02:25.099 [Lua] [network_lobby] = metatable 04:02:25.099 [Lua] [profile_synchronizer] = table 04:02:25.099 [Lua] [profile_synchronizer] = metatable 04:02:25.099 [Lua] [level_transition_handler] = table 04:02:25.099 [Lua] [level_transition_handler] = metatable 04:02:25.099 [Lua] [num_local_human_players] = 1 (number) 04:02:25.099 [Lua] [statistics_db] = table 04:02:25.099 [Lua] [statistics_db] = metatable 04:02:25.099 [Lua] [network_server] = table 04:02:25.099 [Lua] [network_server] = metatable 04:02:25.099 [Lua] [input_manager] = table 04:02:25.099 [Lua] [input_manager] = metatable 04:02:25.099 [Lua] [network_clock] = table 04:02:25.099 [Lua] [network_clock] = metatable 04:02:25.099 [Lua] [network_transmit] = table 04:02:25.099 [Lua] [network_transmit] = metatable 04:02:25.099 [Lua] [free_flight_manager] = table 04:02:25.099 [Lua] [free_flight_manager] = metatable 04:02:25.099 [Lua] [network_manager] = table 04:02:25.099 [Lua] [network_manager] = metatable 04:02:25.099 [Lua] [network_event_delegate] = table 04:02:25.099 [Lua] [network_event_delegate] = metatable 04:02:25.099 [Lua] 04:02:25.099 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:02:25.099 [Lua] ignoring extension VersusInteractObjectiveExtension 04:02:25.099 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:02:25.099 [Lua] ignoring extension VersusSocketObjectiveExtension 04:02:25.099 [Lua] ignoring extension VersusTargetObjectiveExtension 04:02:25.099 [Lua] ignoring extension VersusMissionObjectiveExtension 04:02:25.106 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:02:25.140 [Lua] [AchievementManager] Achievements using the steam platform 04:02:25.141 [Lua] PlayerManager:add_player player_1 04:02:25.270 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.270 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.270 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.270 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:02:25.271 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:02:25.273 [Lua] [StateIngame] Level seed: 7663025 04:02:25.391 [Lua] [LevelAnalysis] set_random_seed( 7663025) 04:02:25.404 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:02:25.404 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:02:25.405 [Lua] [IngameUI] init 04:02:25.433 [SteamVoipClient] select_out(110000104a15d6b, off) 04:02:25.440 [Lua] cb_razer_chroma_setup 04:02:25.473 [Save] Saving `save_data` 04:02:25.485 [Save] Save done 04:02:25.514 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000014C83CF0; node_def = table: 000000000320DA40; k = "scale"; v = "fit" [2] scenegraph = table: 0000000014C83870; scenegraph_def = table: 00000000033A0620; name = "sg_aligner"; node_def = table: 000000000320DA40; parent_name = "sg_root"; parent = table: 0000000014C83960; parent_world_position = table: 0000000014C83990; local_position = table: 0000000014C83C60; size = table: 0000000014C83CB0; node = table: 0000000014C83CF0 [3] scenegraph = table: 0000000014C83870; scenegraph_def = table: 00000000033A0620; name = "sg_background_settings_list"; node_def = table: 0000000003023B90; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000014C83870; scenegraph_def = table: 00000000033A0620; name = "sg_settings_list_mask"; node_def = table: 000000000341C1B0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000033A0620; scenegraph = table: 0000000014C83870; name = "sg_settings_list_mask"; node = table: 000000000341C1B0 [6] self = table: 0000000017C02070 [7] self = table: 0000000017C02070; ingame_ui_context = table: 0000000016CE54D0; input_manager = table: 000000000BC924E0; world = [World] [8] self = table: 000000001A15D270; object = table: 0000000017C02070 [10] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [13] mod = table: 0000000016CE5B20; error_prefix_data = table: 0000000017C01BD0; func = [function] [14] self = table: 0000000016CE5B20; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [16] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000017C01B90; safe_hooks = table: 000000000485E260; i = 1 [19] self = table: 000000001AD1DBA0; object = table: 0000000016CE5B20 [20] self = table: 0000000011EEC520; ingame_ui_context = table: 0000000016CE54D0 [21] self = table: 0000000011EEC520; params = table: 00000000122F9970; viewport_name = "player_1"; input_manager = table: 000000000BC924E0; input_source = table: 000000001257E410; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000003899EF0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000C78E3E0; camera_system = table: 0000000016ADCE80; outline_system = table: 000000000BC7EA10; fade_system = table: 000000000D0A2B50; sound_sector_system = table: 000000000D33AD10; sound_environment_system = table: 000000000DE9A160; event_manager = table: 000000000C791520; level_key = "magnus"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016CE54D0 [22] self = table: 0000000011EEC440; new_state = table: 0000000018BDAD60; params = table: 00000000122F9970; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000011EEC440; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [24] self = table: 0000000011EEC440; parent = table: 000000000AF73E20; start_state = table: 0000000018BDAD60; params = table: 00000000122F9970; profiling_debugging_enabled = true [25] self = table: 0000000011EEC440; parent = table: 000000000AF73E20; start_state = table: 0000000018BDAD60; params = table: 00000000122F9970; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000126A6EF0; ingame_ui = table: 0000000016CE5B20; definitions = table: 000000000BCC8E60; input_manager = table: 000000000BC924E0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B21EF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000016911050; menu_widgets = table: 000000000AFBD270; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000126A6EF0; ingame_ui = table: 0000000016CE5B20; definitions = table: 000000000BCC8E60; input_manager = table: 000000000BC924E0; max_setting_list_offset_y = 19310; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B21EF0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 20310; settings_list_size_y = 20310; settings_list_widgets = table: 0000000016911050; menu_widgets = table: 000000000AFBD270; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [14] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000012B220F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000126A6EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000011757AC0; cutscene_system = table: 000000000BEA4FC0; text_popup_ui = table: 00000000119653A0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FCEE210; ui_top_renderer = table: 0000000018BDA700; camera_manager = table: 00000000165CDA70; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000016CE54D0; views = table: 0000000002CE3D40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000003899EF0; weave_onboarding = table: 000000000FA0CFA0; popup_handler = table: 00000000119651F0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000015E5E790; [19] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [20] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000AF73E20; _booted_eac_untrusted = false; statistics_db = table: 000000000A5CADF0; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000016CE54D0; end_conditions_met = false; player = table: 0000000003899EF0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000015E5E790; [21] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000AF73E20; _booted_eac_untrusted = false; statistics_db = table: 000000000A5CADF0; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000016CE54D0; end_conditions_met = false; player = table: 0000000003899EF0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000015E5E790; [22] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [23] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [24] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [25] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [26] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [27] world_name = "level_world"; entity_system_bag = table: 00000000016C4F70; network_server = table: 000000001A8C2E80; entity_system = table: 00000000124D3EF0; parent = table: 0000000000094E90; _level_flow_events = table: 00000000122F9860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; network_transmit = table: 0000000000C6ED80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000011F164D0; machines = table: 00000000122F9940; _quit_game = false; network_clock = table: 0000000016142880; _onclose_called = false; _lobby_host = table: 000000000E0E5B30; statistics_db = table: 000000000A5CADF0; game_mode_key = "adventure"; level_key = "magnus"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 000000000D1F85B0; network_event_delegate = table: 0000000015E5E790; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [29] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [30] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [31] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 000000000CAE1710; 04:02:25.517 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001878FE20; node_def = table: 0000000014C83690; k = "offset"; v = table: 0000000014C83750 [2] scenegraph = table: 0000000016559390; scenegraph_def = table: 0000000012B21E50; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000014C83690; parent_name = nil; local_position = table: 000000001260D500; node = table: 000000001878FE20 [3] scenegraph_def = table: 0000000012B21E50; scenegraph = table: 0000000016559390; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000014C83690 [4] self = table: 0000000017C02070 [5] self = table: 0000000017C02070; ingame_ui_context = table: 0000000016CE54D0; input_manager = table: 000000000BC924E0; world = [World] [6] self = table: 000000001A15D270; object = table: 0000000017C02070 [8] mod = table: 0000000002EE8570; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 000000001A695B70; mod = table: 0000000002EE8570; init_view_function = [function]; transitions = table: 000000001A728CD0; blocked_transitions = table: 000000001A82A9C0 [11] mod = table: 0000000016CE5B20; error_prefix_data = table: 0000000017C01BD0; func = [function] [12] self = table: 0000000016CE5B20; view_name = "vmf_options_view"; _ = table: 000000001A6D75C0 [14] mod = table: 0000000002EE8570; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000017C01B90; safe_hooks = table: 000000000485E260; i = 1 [17] self = table: 000000001AD1DBA0; object = table: 0000000016CE5B20 [18] self = table: 0000000011EEC520; ingame_ui_context = table: 0000000016CE54D0 [19] self = table: 0000000011EEC520; params = table: 00000000122F9970; viewport_name = "player_1"; input_manager = table: 000000000BC924E0; input_source = table: 000000001257E410; player_manager = table: 0000000004B993B0; peer_id = "110000104a15d6b"; local_player_id = 1; player = table: 0000000003899EF0; stats_id = "110000104a15d6b:1"; entity_manager = table: 000000000C78E3E0; camera_system = table: 0000000016ADCE80; outline_system = table: 000000000BC7EA10; fade_system = table: 000000000D0A2B50; sound_sector_system = table: 000000000D33AD10; sound_environment_system = table: 000000000DE9A160; event_manager = table: 000000000C791520; level_key = "magnus"; world_manager = table: 0000000003CE6050; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016CE54D0 [20] self = table: 0000000011EEC440; new_state = table: 0000000018BDAD60; params = table: 00000000122F9970; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000011EEC440; new_state = table: 0000000018BDAD60; notify = nil; old_state = nil [22] self = table: 0000000011EEC440; parent = table: 000000000AF73E20; start_state = table: 0000000018BDAD60; params = table: 00000000122F9970; profiling_debugging_enabled = true [23] self = table: 0000000011EEC440; parent = table: 000000000AF73E20; start_state = table: 0000000018BDAD60; params = table: 00000000122F9970; profiling_debugging_enabled = true [24] self = table: 0000000003129060; object = table: 0000000011EEC440 [25] self = table: 000000000AF73E20; loading_context = table: 000000000CAE1710; is_server = true; assert_on_leak = true; input_manager = table: 000000000BC924E0; level_key = "magnus"; level_setting = table: 000000000043AF20; db = table: 000000000A5CADF0; world = [World]; network_event_delegate = table: 0000000015E5E790; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000EF5330; level_transition_handler = table: 0000000004BB4730; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000C791520; level = [Level]; level_key = "magnus"; level_seed = 7663025; checkpoint_data = nil; level_name = "levels/honduras_dlcs/holly/magnus/world"; level_end_view_wrappers = nil; peer_id = "110000104a15d6b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2F340; params = table: 00000000122F9970 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000AFBD270; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000126A6EF0; ingame_ui = table: 0000000016CE5B20; definitions = table: 000000000BCC8E60; input_manager = table: 000000000BC924E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B21EF0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016911050; settings_list_size_y = 20310; ui_scenegraph = table: 0000000014C83870; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000AFBD270; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000126A6EF0; ingame_ui = table: 0000000016CE5B20; definitions = table: 000000000BCC8E60; input_manager = table: 000000000BC924E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B21EF0; original_settings_list_size_y = 20310; max_setting_list_offset_y = 19310; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016911050; settings_list_size_y = 20310; ui_scenegraph = table: 0000000014C83870; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 000000001A15D270; [12] fps = 0; world_manager = table: 0000000003CE6050; ingame_hud = table: 0000000012B220F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000126A6EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000011757AC0; cutscene_system = table: 000000000BEA4FC0; text_popup_ui = table: 00000000119653A0; local_player_id = 1; unlock_manager = table: 0000000004B966E0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FCEE210; ui_top_renderer = table: 0000000018BDA700; camera_manager = table: 00000000165CDA70; _profile_requester = table: 00000000168B1DE0; ingame_ui_context = table: 0000000016CE54D0; views = table: 0000000002CE3D40; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD1C950; _player = table: 0000000003899EF0; weave_onboarding = table: 000000000FA0CFA0; popup_handler = table: 00000000119651F0; peer_id = "110000104a15d6b"; network_event_delegate = table: 0000000015E5E790; [17] ___is_class_metatable___ = true; __index = table: 000000001AD1DBA0; [18] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000AF73E20; _booted_eac_untrusted = false; statistics_db = table: 000000000A5CADF0; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000016CE54D0; end_conditions_met = false; player = table: 0000000003899EF0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000015E5E790; [19] world_name = "level_world"; network_server = table: 000000001A8C2E80; local_player_id = 1; parent = table: 000000000AF73E20; _booted_eac_untrusted = false; statistics_db = table: 000000000A5CADF0; is_server = true; _lobby_host = table: 000000000E0E5B30; world = [World]; _network_options = table: 0000000018D2F340; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; ingame_ui_context = table: 0000000016CE54D0; end_conditions_met = false; player = table: 0000000003899EF0; free_flight_manager = table: 0000000004B996B0; viewport_name = "player_1"; network_event_delegate = table: 0000000015E5E790; [20] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [21] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [22] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [23] _params = table: 00000000122F9970; _profiling_debugging_enabled = true; _parent = table: 000000000AF73E20; _state = table: 0000000011EEC520; [24] ___is_class_metatable___ = true; __index = table: 0000000003129060; super = table: 00000000000B2CB0; [25] world_name = "level_world"; entity_system_bag = table: 00000000016C4F70; network_server = table: 000000001A8C2E80; entity_system = table: 00000000124D3EF0; parent = table: 0000000000094E90; _level_flow_events = table: 00000000122F9860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000BC924E0; profile_synchronizer = table: 00000000191159A0; _debug_gui = [Gui]; network_transmit = table: 0000000000C6ED80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000104a15d6b"; level = [Level]; network_timer_handler = table: 0000000011F164D0; machines = table: 00000000122F9940; _quit_game = false; network_clock = table: 0000000016142880; _onclose_called = false; _lobby_host = table: 000000000E0E5B30; statistics_db = table: 000000000A5CADF0; game_mode_key = "adventure"; level_key = "magnus"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000004B996B0; dice_keeper = table: 000000000D1F85B0; network_event_delegate = table: 0000000015E5E790; [26] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [27] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [28] _params = table: 0000000004BD6270; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094E90; _state = table: 000000000AF73E20; [29] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 000000000CAE1710; 04:02:25.524 [Lua] completed 04:02:25.525 [Lua] completed 04:02:25.526 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 04:02:25.527 [Lua] Set lobby begin: 04:02:25.527 [Lua] Lobby data twitch_enabled = false 04:02:25.527 [Lua] Lobby data selected_mission_id = magnus 04:02:25.527 [Lua] Lobby data num_players = 1 04:02:25.527 [Lua] Lobby data difficulty_tweak = 0 04:02:25.527 [Lua] Lobby data host = 110000104a15d6b 04:02:25.527 [Lua] Lobby data matchmaking_type = 2 04:02:25.527 [Lua] Lobby data is_private = false 04:02:25.527 [Lua] Lobby data match_started = true 04:02:25.527 [Lua] Lobby data difficulty = hardest 04:02:25.527 [Lua] Lobby data player_slot_1 = 0:0 04:02:25.527 [Lua] Lobby data player_slot_4 = 0:0 04:02:25.528 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:02:25.528 [Lua] Lobby data quick_game = true 04:02:25.528 [Lua] Lobby data country_code = US 04:02:25.528 [Lua] Lobby data matchmaking = true 04:02:25.528 [Lua] Lobby data power_level = 835 04:02:25.528 [Lua] Lobby data mission_id = magnus 04:02:25.528 [Lua] Lobby data mechanism = adventure 04:02:25.528 [Lua] Lobby data player_slot_5 = 0:0 04:02:25.528 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:02:25.528 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:02:25.528 [Lua] Lobby data player_slot_3 = 0:0 04:02:25.529 [Lua] Lobby data eac_authorized = true 04:02:25.529 [Lua] Set lobby end. 04:02:25.550 [Lua] Override Player Respawning respawn_end_event false 04:02:25.554 [Lua] CurrentConflictSettings default 04:02:25.554 [Lua] [ConflictDirector] conflict_director is ai_ready 04:02:25.556 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:02:25.556 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:02:25.570 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:02:25.570 [Lua] Forming navigation groups in one frame 04:02:25.570 [Lua] Forming navigation groups 04:02:25.581 [Lua] NavigationGroupManager -> calulation time A: 0.011999999999716238 04:02:25.933 [Lua] Increasing frame table size to 512 04:02:26.158 [Lua] NavigationGroupManager -> calulation time B: 0.57700000000022555 04:02:26.158 [Lua] number of nav groups: 447 04:02:26.172 [Lua] number of refined nav groups : 243 04:02:26.184 [Lua] NavigationGroupManager -> calulation time C: 0.024999999999636202 04:02:26.184 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.388549068942666 Normalized coefficient: 1.3829680940613664 04:02:26.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.266332204639914 Normalized coefficient: 1.1872158601976972 04:02:26.199 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 9.4189896510681113 Normalized coefficient: 1.1943956216922107 04:02:26.221 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:02:26.221 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 04:02:26.221 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 04:02:26.221 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 04:02:26.235 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 04:02:26.235 [Lua] [LevelAnalysis] This level has a total main-path length of 998.174 meters. 04:02:26.235 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:02:26.235 [Lua] [LevelAnalysis] 04:02:26.235 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:02:26.235 [Lua] [LevelAnalysis] 04:02:26.235 [Lua] [LevelAnalysis] Terror events added: 04:02:26.235 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:02:26.235 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 04:02:26.235 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 04:02:26.235 [Lua] ----> using boss gizmo! 04:02:26.235 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.9 start-travel-dist: 332.9, end-travel-dist: 374.9 spawn_distance 0.0 04:02:26.235 [Lua] Adding main path event: Vector3Box(-79, 57, 12.147) boss_event_rat_ogre 45 table: 0000000017F2DEB0 04:02:26.235 [Lua] NORMAL PATROL MAIN PATH 474.78427124023438 04:02:26.235 [Lua] [waypoints] = table 04:02:26.235 [Lua] [astar_points] = table 04:02:26.235 [Lua] [travel_dist] = 474.78483122587204 (number) 04:02:26.235 [Lua] [one_directional] = false (boolean) 04:02:26.235 [Lua] [id] = boss_5 (string) 04:02:26.235 [Lua] ----> using boss spline path! 04:02:26.236 [Lua] Adding main path event: Vector3Box(49.2108, -5.87943, 3.218) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000017F2E230 04:02:26.236 [Lua] ----> using boss gizmo! 04:02:26.236 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -210.0 start-travel-dist: 694.8, end-travel-dist: 747.1 spawn_distance 474.8 04:02:26.236 [Lua] Adding main path event: Vector3Box(188.378, -95.2181, 33.707) boss_event_minotaur 45 table: 0000000017F2E980 04:02:26.236 [Lua] [LevelAnalysis] num_event_places_f: 0.63211610539754237 , num_event_places: 0 , trailing_event_fraction: 0.63211610539754237 , num_events: 0 04:02:26.236 [Lua] [LevelAnalysis] Level path distance: 998.17415809631348 04:02:26.236 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:02:26.247 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:02:26.262 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:02:26.262 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=62 04:02:26.262 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:02:26.262 [Lua] [Managers] Calling function on all managers: 04:02:26.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:02:26.263 [Save] Loading `ut_tweaks_presets` 04:02:26.265 [Save] Load done 04:02:26.285 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForEnterGame 04:02:26.285 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForGameObjectSync 04:02:26.299 [Lua] player (110000104a15d6b,2) was put into party 1 04:02:26.323 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 04:02:26.323 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 04:02:26.323 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:2) to profile(3) career(2) 04:02:26.324 [Lua] player (110000104a15d6b,3) was put into party 1 04:02:26.358 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 04:02:26.358 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 04:02:26.358 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:3) to profile(5) career(1) 04:02:26.359 [Lua] player (110000104a15d6b,4) was put into party 1 04:02:26.393 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 04:02:26.393 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68 04:02:26.393 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 04:02:26.701 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 04:02:26.701 [Lua] PlayerManager:remove_player peer_id=110000104a15d6b 4 04:02:26.701 [Lua] [GameNetworkManager] destroying game object with go_id=67 04:02:26.701 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForGameObjectSync 04:02:26.701 [Lua] [PeerSM] 110000104a15d6b :: on_enter WaitingForPlayers 04:02:26.705 [Lua] player (110000104a15d6b,4) was put into party 1 04:02:26.731 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=69 04:02:26.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=70 04:02:26.731 [Lua] [ProfileSynchronizer] Assigning peer(110000104a15d6b:4) to profile(1) career(3) 04:02:26.744 [Lua] [PeerSM] 110000104a15d6b :: on_exit WaitingForPlayers 04:02:26.744 [Lua] [PeerSM] 110000104a15d6b :: on_enter InGame 04:02:26.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:02:26.830 [Lua] [PackageManager] Force_load: wwise/crossbow 04:02:26.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:26.834 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:02:27.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:27.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 04:02:27.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:02:27.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:02:27.880 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:02:27.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 04:02:28.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 04:02:28.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01 04:02:28.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 04:02:28.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 04:02:28.249 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 04:02:28.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:28.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:28.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 04:02:28.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 04:02:28.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 04:02:28.358 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 04:02:28.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 04:02:28.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 04:02:28.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 04:02:28.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 04:02:28.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 04:02:28.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 04:02:28.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:02:28.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:02:28.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:02:28.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 04:02:28.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 04:02:28.670 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 04:02:28.670 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:02:28.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:02:28.724 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:02:28.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 04:02:28.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 04:02:28.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 04:02:28.751 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:02:28.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:02:28.933 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:02:28.933 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 04:02:28.989 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 04:02:28.989 [Lua] [PackageManager] Force_load: wwise/handgun 04:02:28.989 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 04:02:29.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 04:02:29.049 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 04:02:29.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:02:29.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:02:29.233 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 04:02:29.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:29.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:29.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 04:02:29.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 04:02:29.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 04:02:29.506 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 04:02:29.507 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:02:29.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:02:29.546 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 04:02:29.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:02:29.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:02:29.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:02:29.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 04:02:29.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 04:02:29.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01 04:02:29.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:02:29.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:02:29.879 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 04:02:29.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:02:30.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:02:30.759 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 04:02:30.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 04:02:30.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 04:02:30.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01 04:02:30.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 04:02:31.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 04:02:31.187 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 04:02:31.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 04:02:31.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 04:02:31.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 04:02:31.246 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 04:02:31.300 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 04:02:31.300 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 04:02:31.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 04:02:31.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 04:02:31.499 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 04:02:31.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 04:02:31.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 04:02:31.598 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 04:02:31.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:02:31.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:02:31.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 04:02:31.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:02:32.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:02:32.305 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:02:32.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 04:02:32.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 04:02:32.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 04:02:32.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:32.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:32.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:02:32.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 04:02:32.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 04:02:32.960 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 04:02:32.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 04:02:33.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 04:02:33.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 04:02:33.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 04:02:33.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 04:02:33.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 04:02:33.232 [Lua] test 04:02:33.232 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a15d6b 2 04:02:33.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:33.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 04:02:33.238 [Lua] test 04:02:33.238 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000104a15d6b 3 04:02:33.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:33.242 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 04:02:33.243 [Lua] test 04:02:33.243 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104a15d6b 4 04:02:33.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:33.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 04:02:33.254 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-207.631, 46.6772, 0.083791), Vector4(1e-06, -1e-06, -0.246434, -0.96916)) 04:02:33.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:33.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:02:33.259 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 04:02:33.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 04:02:33.286 [Lua] Switching ConflictSettings: to: skaven 04:02:33.286 [Lua] pacing=default 04:02:33.286 [Lua] roaming=nil 04:02:33.286 [Lua] specials=skaven 04:02:33.286 [Lua] debug_color=orange 04:02:33.286 [Lua] contained_breeds=nil 04:02:33.286 [Lua] pack_spawning=skaven 04:02:33.286 [Lua] disabled=false 04:02:33.286 [Lua] factions=nil 04:02:33.286 [Lua] boss=skaven 04:02:33.286 [Lua] horde=default 04:02:33.286 [Lua] name=skaven 04:02:33.286 [Lua] intensity=default 04:02:33.286 [Lua] --- 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fcb0900 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fcb0900 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x023cc240 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x023cc240 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x125696a0 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x125696a0 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1833a070 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1833a070 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b04d400 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b04d400 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x023cc180 04:02:33.293 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x023cc180 04:02:33.759 [Lua] StateInGameRunning:_game_actually_starts() 04:02:33.760 [Lua] ################################################################################################################# 04:02:33.760 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 1 [Is Server]: true 04:02:33.760 [Lua] ################################################################################################################# 04:02:33.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 72 04:02:33.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 72 04:02:33.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x92415, position: 0 04:02:33.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x92415, position: 0 04:02:33.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x92415, position: 0 04:02:33.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x92415, position: 0 04:02:33.913 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 72 04:02:33.913 [Lua] Commit load time data 04:03:17.248 [Window] Window => active 04:03:19.801 [Lua] privat: true 04:03:19.802 [Lua] Set lobby begin: 04:03:19.802 [Save] Saving `save_data` 04:03:19.802 [Lua] Lobby data twitch_enabled = false 04:03:19.802 [Lua] Lobby data selected_mission_id = magnus 04:03:19.802 [Lua] Lobby data num_players = 1 04:03:19.802 [Lua] Lobby data difficulty_tweak = 0 04:03:19.803 [Lua] Lobby data host = 110000104a15d6b 04:03:19.803 [Lua] Lobby data matchmaking_type = 2 04:03:19.803 [Lua] Lobby data is_private = true 04:03:19.803 [Lua] Lobby data match_started = true 04:03:19.803 [Lua] Lobby data difficulty = hardest 04:03:19.803 [Lua] Lobby data player_slot_1 = 0:0 04:03:19.803 [Lua] Lobby data player_slot_4 = 0:0 04:03:19.803 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:03:19.803 [Lua] Lobby data quick_game = true 04:03:19.803 [Lua] Lobby data country_code = US 04:03:19.803 [Lua] Lobby data matchmaking = true 04:03:19.803 [Lua] Lobby data power_level = 835 04:03:19.804 [Lua] Lobby data mission_id = magnus 04:03:19.804 [Lua] Lobby data mechanism = adventure 04:03:19.804 [Lua] Lobby data player_slot_5 = 0:0 04:03:19.804 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:03:19.804 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:03:19.804 [Lua] Lobby data player_slot_3 = 0:0 04:03:19.804 [Lua] Lobby data eac_authorized = true 04:03:19.804 [Lua] Set lobby end. 04:03:19.804 [Lua] Set lobby begin: 04:03:19.804 [Lua] Lobby data twitch_enabled = false 04:03:19.804 [Lua] Lobby data selected_mission_id = magnus 04:03:19.804 [Lua] Lobby data num_players = 1 04:03:19.805 [Lua] Lobby data difficulty_tweak = 0 04:03:19.805 [Lua] Lobby data host = 110000104a15d6b 04:03:19.805 [Lua] Lobby data matchmaking_type = 2 04:03:19.805 [Lua] Lobby data is_private = true 04:03:19.805 [Lua] Lobby data match_started = true 04:03:19.805 [Lua] Lobby data difficulty = hardest 04:03:19.805 [Lua] Lobby data player_slot_1 = 0:0 04:03:19.805 [Lua] Lobby data player_slot_4 = 0:0 04:03:19.805 [Lua] Lobby data unique_server_name = Giant Friend Crab 04:03:19.805 [Lua] Lobby data quick_game = true 04:03:19.805 [Lua] Lobby data country_code = US 04:03:19.805 [Lua] Lobby data matchmaking = false 04:03:19.805 [Lua] Lobby data power_level = 835 04:03:19.806 [Lua] Lobby data mission_id = magnus 04:03:19.806 [Lua] Lobby data mechanism = adventure 04:03:19.806 [Lua] Lobby data player_slot_5 = 0:0 04:03:19.806 [Lua] Lobby data player_slot_2 = 110000104a15d6b:1 04:03:19.806 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 04:03:19.806 [Lua] Lobby data player_slot_3 = 0:0 04:03:19.806 [Lua] Lobby data eac_authorized = true 04:03:19.806 [Lua] Set lobby end. 04:03:19.806 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 04:03:19.806 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:03:19.812 [Save] Save done 04:03:19.820 [Lua] [IngamePlayerWiew] - settings saved 04:03:21.993 [Window] Window => inactive 04:03:52.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x92415, position: 3763978 04:05:09.408 [Window] Window => active 04:05:13.437 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:05:13.458 [Lua] Spline already found! 04:05:13.500 [Lua] Init group template: spline_patrol 04:05:23.184 [Lua] 1 04:05:23.802 [Lua] 1 04:05:24.435 [Lua] 1 04:05:33.711 [Lua] Players are leaving the safe zone 04:05:48.701 [Lua] 1 04:05:53.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x92e65, position: 0 04:05:57.775 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 04:05:57.775 [Lua] ERROR: Tried to freeze unit twice in the same frame. 04:05:59.051 [Lua] 1 04:06:05.603 [Lua] Switching ConflictSettings: to: default 04:06:05.603 [Lua] pacing=default 04:06:05.603 [Lua] roaming=nil 04:06:05.603 [Lua] specials=default 04:06:05.603 [Lua] debug_color=maroon 04:06:05.603 [Lua] contained_breeds=nil 04:06:05.603 [Lua] pack_spawning=default 04:06:05.603 [Lua] disabled=false 04:06:05.603 [Lua] factions=nil 04:06:05.603 [Lua] boss=default 04:06:05.603 [Lua] horde=default 04:06:05.603 [Lua] name=default 04:06:05.603 [Lua] intensity=default 04:06:05.603 [Lua] --- 04:06:08.672 [Lua] Switching ConflictSettings: to: skaven 04:06:08.672 [Lua] pacing=default 04:06:08.672 [Lua] roaming=nil 04:06:08.672 [Lua] specials=skaven 04:06:08.672 [Lua] debug_color=orange 04:06:08.672 [Lua] contained_breeds=nil 04:06:08.672 [Lua] pack_spawning=skaven 04:06:08.672 [Lua] disabled=false 04:06:08.672 [Lua] factions=nil 04:06:08.672 [Lua] boss=skaven 04:06:08.672 [Lua] horde=default 04:06:08.672 [Lua] name=skaven 04:06:08.672 [Lua] intensity=default 04:06:08.672 [Lua] --- 04:06:12.737 [Lua] 1 04:06:14.742 [Lua] Switching ConflictSettings: to: default 04:06:14.742 [Lua] pacing=default 04:06:14.742 [Lua] roaming=nil 04:06:14.742 [Lua] specials=default 04:06:14.742 [Lua] debug_color=maroon 04:06:14.742 [Lua] contained_breeds=nil 04:06:14.742 [Lua] pack_spawning=default 04:06:14.742 [Lua] disabled=false 04:06:14.742 [Lua] factions=nil 04:06:14.742 [Lua] boss=default 04:06:14.742 [Lua] horde=default 04:06:14.742 [Lua] name=default 04:06:14.742 [Lua] intensity=default 04:06:14.742 [Lua] --- 04:06:15.402 [Lua] 3 04:06:15.402 [Lua] 1 04:06:16.210 [Lua] 1 04:06:22.467 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:06:24.162 [Lua] 1 04:06:24.805 [Lua] 1 04:06:25.464 [Lua] 2 04:06:25.464 [Lua] 1 04:06:27.097 [Lua] 1 04:06:31.672 [Lua] 1 04:06:44.867 [Lua] Time for new HOOORDE! multi_first_wave 04:06:44.867 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 04:06:44.867 [Lua] horde requested: vector_blob 04:06:44.867 [Lua] wants to spawn ahead within distance: 60 04:06:44.867 [Lua] horde crated with id 2 of type vector_blob 04:06:44.867 [Lua] managed to spawn 57/57 horde enemies 04:06:44.867 [Lua] vector blob horde has started 04:06:46.357 [Lua] Init group template: horde 04:06:56.204 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 74 action: nil 04:06:57.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:06:58.672 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 73 action: nil 04:06:58.695 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 72 action: nil 04:06:58.695 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 71 action: follow 04:06:59.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 70 action: follow 04:06:59.081 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 69 action: follow 04:06:59.105 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 68 action: follow 04:06:59.506 [Lua] HORDE: Pushing horde in time; too many units out 69 04:06:59.628 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 69 action: follow 04:06:59.769 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 69 action: follow 04:07:01.384 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 67 action: follow 04:07:01.665 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 66 action: follow 04:07:01.691 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 65 action: follow 04:07:01.919 [Lua] Coordinated attack! 04:07:02.732 [Lua] 1 04:07:04.745 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:07:04.745 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:07:04.745 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 04:07:04.745 [Lua] horde requested: vector_blob 04:07:04.745 [Lua] wants to spawn ahead within distance: 60 04:07:04.745 [Lua] horde crated with id 3 of type vector_blob 04:07:04.745 [Lua] managed to spawn 56/56 horde enemies 04:07:04.745 [Lua] vector blob horde has started 04:07:07.009 [Lua] Init group template: horde 04:07:08.642 [Lua] 1 04:07:08.642 [Lua] 1 04:07:08.642 [Lua] 1 04:07:11.142 [Lua] 1 04:07:14.161 [Lua] 1 04:07:14.162 [Lua] 1 04:07:14.162 [Lua] 1 04:07:14.162 [Lua] nil 04:07:15.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x953b1, position: 0 04:07:17.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x95595, position: 0 04:07:17.914 [Lua] HORDE: Pushing horde in time; too many units out 73 04:07:18.952 [Lua] 3 04:07:18.953 [Lua] 4 04:07:20.665 [Lua] 4 04:07:20.666 [Lua] 5 04:07:20.666 [Lua] 6 04:07:20.696 [Lua] 7 04:07:20.881 [Lua] nil 04:07:20.881 [Lua] nil 04:07:20.881 [Lua] nil 04:07:20.881 [Lua] nil 04:07:20.881 [Lua] nil 04:07:20.882 [Lua] nil 04:07:20.882 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:20.911 [Lua] nil 04:07:22.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:07:22.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:07:22.954 [Lua] HORDE: last wave, reset to standard horde delay 04:07:22.954 [Lua] Time for new HOOORDE! multi_last_wave 04:07:22.954 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 04:07:22.954 [Lua] horde requested: vector_blob 04:07:22.954 [Lua] wants to spawn ahead within distance: 60 04:07:22.954 [Lua] horde crated with id 4 of type vector_blob 04:07:22.955 [Lua] managed to spawn 58/58 horde enemies 04:07:22.955 [Lua] vector blob horde has started 04:07:23.855 [Lua] 1 04:07:23.855 [Lua] 1 04:07:23.855 [Lua] 1 04:07:23.856 [Lua] 1 04:07:23.856 [Lua] 1 04:07:23.856 [Lua] 1 04:07:23.857 [Lua] 1 04:07:24.959 [Lua] 1 04:07:25.050 [Lua] Init group template: horde 04:07:27.197 [Lua] 1 04:07:27.198 [Lua] 1 04:07:27.198 [Lua] 1 04:07:27.199 [Lua] 1 04:07:27.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:07:28.770 [Lua] 1 04:07:31.997 [Lua] Horde killed: ? 04:07:33.142 [Lua] Horde killed: ? 04:07:36.469 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 04:07:42.400 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:07:42.430 [Lua] Spline already found! 04:07:42.533 [Lua] Init group template: spline_patrol 04:07:42.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 04:07:43.659 [Lua] 1 04:07:43.660 [Lua] 1 04:07:43.660 [Lua] 1 04:07:44.082 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 160 will change to a manual source. 04:07:44.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 04:07:46.797 [Lua] 1 04:07:46.797 [Lua] 1 04:07:46.797 [Lua] 1 04:07:46.797 [Lua] 1 04:07:46.798 [Lua] 1 04:07:46.798 [Lua] 1 04:07:46.799 [Lua] 1 04:07:46.799 [Lua] 1 04:07:46.799 [Lua] 1 04:07:46.889 [Lua] Destroying unit since outside mesh or world 04:07:47.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:07:47.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:07:49.334 [Lua] 1 04:07:49.971 [Lua] 1 04:07:50.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:07:50.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:07:50.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:07:52.708 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 04:07:54.418 [Lua] Horde killed: ? 04:08:03.291 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:08:03.322 [Lua] Spline already found! 04:08:03.391 [Lua] Init group template: spline_patrol 04:08:08.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:12.625 [Lua] main path terror event triggered: boss_event_rat_ogre 04:08:12.625 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 04:08:12.681 [Flow] Boss DoorStormfiend 04:08:12.683 [Lua] Boss gave [Unit '#ID[a646a1040104692b]'] initial aggro 04:08:12.689 [Lua] Init group template: boss_door_closers 04:08:14.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:14.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:14.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:14.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:14.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:14.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:15.339 [Lua] 2 04:08:15.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:15.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:15.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:08:17.747 [Lua] 1 04:08:27.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:29.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:35.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:38.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:39.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:39.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:41.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:41.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:41.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:42.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:46.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:08:52.629 [Lua] [ChatManager][1]System: Rat Ogre died after 39 seconds. 04:08:52.630 [Lua] rat ogre died! 04:08:53.212 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 12 size: 27 action: skulk_approach 04:08:53.786 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Loot Die (1) 04:08:56.656 [Lua] Time for new HOOORDE! multi_first_wave 04:08:56.656 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 04:08:56.656 [Lua] horde requested: vector 04:08:56.656 [Lua] setting up vector-horde 04:08:56.656 [Lua] Composing horde 'large' .. using variant 'plain' 04:08:56.656 [Lua] --> horde wants to spawn ahead of players (0.29270168296408/0.67 04:08:56.656 [Lua] -> spawning: 56 04:08:56.656 [Lua] horde crated with id 8 of type vector 04:08:56.657 [Lua] vector horde has started 04:09:04.639 [Lua] replace_hidden_spawners -> first try found: 0 cover points 04:09:04.639 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 04:09:04.639 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:04.639 [Lua] ->moving spawner 04:09:05.525 [Lua] 1 04:09:05.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:09:07.852 [Lua] 1 04:09:12.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:09:12.215 [Lua] rat ogre was despawned! 04:09:12.975 [Lua] Init group template: horde 04:09:15.342 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 4 size: 82 action: skulk_approach 04:09:19.020 [Lua] 1 04:09:19.020 [Lua] 1 04:09:19.160 [Lua] HORDE: Pushing horde in time; too many units out 75 04:09:24.340 [Lua] 1 04:09:24.340 [Lua] 1 04:09:26.303 [Lua] HORDE: Pushing horde in time; too many units out 62 04:09:27.838 [Lua] 1 04:09:27.838 [Lua] 1 04:09:27.838 [Lua] 1 04:09:27.839 [Lua] 1 04:09:27.840 [Lua] 1 04:09:30.502 [Lua] 1 04:09:31.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:09:31.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:09:31.161 [Lua] 1 04:09:31.298 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:09:31.298 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:09:31.298 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 04:09:31.298 [Lua] horde requested: vector 04:09:31.298 [Lua] setting up vector-horde 04:09:31.298 [Lua] Composing horde 'large' .. using variant 'plain' 04:09:31.298 [Lua] --> horde wants to spawn behind players (0.719584870093/0.67 04:09:31.299 [Lua] -> spawning: 55 04:09:31.299 [Lua] horde crated with id 9 of type vector 04:09:31.299 [Lua] vector horde has started 04:09:31.765 [Lua] 1 04:09:32.946 [Lua] 1 04:09:34.076 [Lua] 1 04:09:34.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:09:37.390 [Lua] 1 04:09:38.189 [Lua] Horde killed: ? 04:09:38.214 [Lua] HORDE: last wave, reset to standard horde delay 04:09:38.214 [Lua] Time for new HOOORDE! multi_last_wave 04:09:38.214 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 04:09:38.214 [Lua] horde requested: vector 04:09:38.214 [Lua] setting up vector-horde 04:09:38.214 [Lua] Composing horde 'large' .. using variant 'plain' 04:09:38.214 [Lua] --> horde wants to spawn behind players (0.7450140525579/0.67 04:09:38.214 [Lua] -> spawning: 54 04:09:38.214 [Lua] horde crated with id 10 of type vector 04:09:38.214 [Lua] vector horde has started 04:09:39.251 [Lua] replace_hidden_spawners -> first try found: 0 cover points 04:09:39.251 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 04:09:39.251 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:39.251 [Lua] ->moving spawner 04:09:40.907 [Lua] Init group template: horde 04:09:43.609 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:09:43.638 [Lua] Spline already found! 04:09:43.710 [Lua] Init group template: spline_patrol 04:09:46.276 [Lua] replace_hidden_spawners -> first try found: 0 cover points 04:09:46.276 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 04:09:46.276 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:46.276 [Lua] ->moving spawner 04:09:47.920 [Lua] Init group template: horde 04:09:49.804 [Lua] 1 04:09:53.956 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 138 action: follow 04:09:54.867 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 137 action: follow 04:09:56.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:09:56.406 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:09:56.779 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 136 action: nil 04:09:57.558 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 135 action: nil 04:09:57.586 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 134 action: follow 04:09:57.586 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 133 action: nil 04:09:58.740 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 1 size: 132 action: follow 04:10:00.461 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 128 action: follow 04:10:00.461 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 127 action: nil 04:10:00.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 95 size: 124 action: follow 04:10:00.853 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 96 size: 123 action: follow 04:10:00.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 98 size: 122 action: follow 04:10:00.887 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 100 size: 121 action: follow 04:10:00.887 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 101 size: 120 action: follow 04:10:00.887 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 103 size: 119 action: follow 04:10:00.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 104 size: 118 action: follow 04:10:00.924 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 106 size: 117 action: follow 04:10:02.296 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 71 size: 114 action: follow 04:10:02.331 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 79 size: 113 action: follow 04:10:02.331 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 112 action: follow 04:10:02.331 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 111 action: follow 04:10:03.132 [Lua] 1 04:10:03.489 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 108 action: follow 04:10:03.518 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 107 action: follow 04:10:03.969 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 106 action: follow 04:10:03.969 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 82 size: 105 action: follow 04:10:03.999 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 104 action: nil 04:10:04.112 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 103 action: follow 04:10:04.262 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 101 action: follow 04:10:04.320 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 100 action: follow 04:10:04.430 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 71 size: 99 action: follow 04:10:04.486 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 98 action: nil 04:10:04.541 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 96 size: 97 action: follow 04:10:04.770 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 96 action: follow 04:10:04.914 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 95 action: follow 04:10:04.942 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 86 size: 94 action: follow 04:10:04.942 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 87 size: 93 action: follow 04:10:05.003 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 92 action: follow 04:10:05.179 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 91 action: follow 04:10:05.333 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 72 size: 90 action: follow 04:10:05.368 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 75 size: 89 action: follow 04:10:05.403 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 81 size: 88 action: follow 04:10:07.903 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 65 size: 85 action: follow 04:10:09.532 [Lua] 1 04:10:10.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:11.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9baa4, position: 0 04:10:13.396 [Lua] 2 04:10:13.397 [Lua] 1 04:10:14.161 [Lua] 1 04:10:14.162 [Lua] 1 04:10:14.233 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 04:10:14.989 [Lua] 1 04:10:16.033 [Lua] 1 04:10:16.142 [Lua] 1 04:10:16.142 [Lua] 3 04:10:16.142 [Lua] 1 04:10:16.142 [Lua] 2 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:18.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:19.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:20.170 [Lua] 1 04:10:20.171 [Lua] 1 04:10:20.171 [Lua] 1 04:10:20.172 [Lua] 1 04:10:20.778 [Lua] 2 04:10:21.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:21.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:10:26.837 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 04:10:27.610 [Lua] fence jumping 04:10:28.207 [Lua] ready to jump failed 04:10:29.985 [Lua] fence jumping 04:10:30.937 [Lua] ready to jump failed 04:10:32.133 [Lua] 4 04:10:32.133 [Lua] 2 04:10:32.133 [Lua] 1 04:10:32.133 [Lua] 3 04:10:32.223 [Lua] 2 04:10:32.224 [Lua] 3 04:10:32.224 [Lua] 1 04:10:32.224 [Lua] 1 04:10:32.224 [Lua] 4 04:10:32.590 [Lua] fence jumping 04:10:32.762 [Lua] 2 04:10:33.656 [Lua] ready to jump failed 04:10:34.993 [Lua] 1 04:10:34.993 [Lua] 1 04:10:34.994 [Lua] 1 04:10:34.994 [Lua] 1 04:10:40.425 [Lua] 1 04:10:40.426 [Lua] 1 04:10:40.426 [Lua] 1 04:10:42.333 [Lua] 1 04:10:42.333 [Lua] 1 04:10:42.333 [Lua] 1 04:10:42.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:42.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:42.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:42.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:43.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:43.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:43.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:43.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:43.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:43.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:43.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:10:43.931 [Lua] 1 04:10:43.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:44.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:44.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:44.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:44.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:44.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:45.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:10:45.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 97882 04:10:45.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 97882 04:10:45.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 97882 04:10:46.622 [Lua] Coordinated attack! 04:10:47.572 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 15 32 04:10:48.034 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:10:48.063 [Lua] Spline already found! 04:10:48.126 [Lua] Init group template: spline_patrol 04:10:52.731 [Lua] 1 04:10:53.493 [Lua] Horde killed: ? 04:10:57.126 [Lua] 1 04:10:57.784 [Lua] Horde killed: ? 04:11:18.935 [Lua] Switching ConflictSettings: to: chaos 04:11:18.936 [Lua] pacing=chaos 04:11:18.936 [Lua] roaming=nil 04:11:18.936 [Lua] specials=chaos 04:11:18.936 [Lua] debug_color=purple 04:11:18.936 [Lua] contained_breeds=nil 04:11:18.936 [Lua] pack_spawning=chaos 04:11:18.936 [Lua] disabled=false 04:11:18.936 [Lua] factions=nil 04:11:18.936 [Lua] boss=chaos 04:11:18.936 [Lua] horde=chaos 04:11:18.936 [Lua] name=chaos 04:11:18.936 [Lua] intensity=default 04:11:18.936 [Lua] --- 04:11:21.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x9d57d, position: 0 04:11:36.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:11:44.668 [Lua] Switching ConflictSettings: to: skaven 04:11:44.668 [Lua] pacing=default 04:11:44.668 [Lua] roaming=nil 04:11:44.668 [Lua] specials=skaven 04:11:44.668 [Lua] debug_color=orange 04:11:44.668 [Lua] contained_breeds=nil 04:11:44.668 [Lua] pack_spawning=skaven 04:11:44.668 [Lua] disabled=false 04:11:44.668 [Lua] factions=nil 04:11:44.668 [Lua] boss=skaven 04:11:44.668 [Lua] horde=default 04:11:44.668 [Lua] name=skaven 04:11:44.668 [Lua] intensity=default 04:11:44.668 [Lua] --- 04:11:48.458 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:11:48.487 [Lua] Spline already found! 04:11:48.573 [Lua] Init group template: spline_patrol 04:11:54.399 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 43 04:11:54.927 [Lua] Time for new HOOORDE! multi_first_wave 04:11:54.927 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 04:11:54.927 [Lua] horde requested: vector 04:11:54.927 [Lua] setting up vector-horde 04:11:54.927 [Lua] Composing horde 'large' .. using variant 'plain' 04:11:54.927 [Lua] --> horde wants to spawn behind players (0.97515843469246/0.67 04:11:54.927 [Lua] -> spawning: 53 04:11:54.928 [Lua] horde crated with id 14 of type vector 04:11:54.928 [Lua] vector horde has started 04:11:55.906 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 41 04:11:55.931 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 40 04:11:56.905 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 38 04:12:02.008 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 04:12:02.008 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:12:02.008 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 04:12:02.008 [Lua] horde requested: vector 04:12:02.008 [Lua] setting up vector-horde 04:12:02.008 [Lua] Composing horde 'large' .. using variant 'plain' 04:12:02.008 [Lua] --> horde wants to spawn ahead of players (0.66819516755357/0.67 04:12:02.008 [Lua] -> spawning: 56 04:12:02.008 [Lua] horde crated with id 15 of type vector 04:12:02.008 [Lua] vector horde has started 04:12:04.054 [Lua] 13 04:12:04.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:12:06.285 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 11 77 04:12:06.572 [Lua] 1 04:12:06.572 [Lua] 4 04:12:06.573 [Lua] 3 04:12:06.573 [Lua] 2 04:12:08.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:09.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:09.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:09.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:10.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:11.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:11.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:11.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:12.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:12.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:12.789 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:12:14.941 [Lua] 1 04:12:14.941 [Lua] 1 04:12:17.334 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 123 action: follow 04:12:21.287 [Lua] 1 04:12:21.287 [Lua] 1 04:12:21.288 [Lua] 1 04:12:21.288 [Lua] 1 04:12:21.289 [Lua] 1 04:12:21.289 [Lua] 1 04:12:21.290 [Lua] 1 04:12:21.290 [Lua] 1 04:12:22.949 [Lua] 2 04:12:22.950 [Lua] 14 04:12:22.950 [Lua] 13 04:12:22.950 [Lua] 8 04:12:22.950 [Lua] 9 04:12:22.950 [Lua] 7 04:12:22.951 [Lua] 11 04:12:22.951 [Lua] 12 04:12:22.951 [Lua] 10 04:12:22.951 [Lua] 3 04:12:22.951 [Lua] 6 04:12:22.952 [Lua] 1 04:12:22.952 [Lua] 4 04:12:22.952 [Lua] 5 04:12:23.026 [Lua] 1 04:12:23.026 [Lua] 2 04:12:23.027 [Lua] 14 04:12:23.027 [Lua] 13 04:12:23.027 [Lua] 8 04:12:23.027 [Lua] 9 04:12:23.027 [Lua] 7 04:12:23.028 [Lua] 11 04:12:23.028 [Lua] 12 04:12:23.028 [Lua] 10 04:12:23.028 [Lua] 3 04:12:23.028 [Lua] 6 04:12:23.029 [Lua] 1 04:12:23.029 [Lua] 4 04:12:23.029 [Lua] 5 04:12:23.695 [Lua] 1 04:12:23.696 [Lua] 1 04:12:23.696 [Lua] 1 04:12:23.697 [Lua] 1 04:12:23.697 [Lua] 1 04:12:23.697 [Lua] 1 04:12:23.697 [Lua] 1 04:12:23.698 [Lua] 1 04:12:23.698 [Lua] 1 04:12:23.699 [Lua] 1 04:12:24.746 [Lua] 1 04:12:24.746 [Lua] 2 04:12:24.747 [Lua] 3 04:12:24.747 [Lua] 4 04:12:24.747 [Lua] 5 04:12:25.662 [Lua] 2 04:12:25.662 [Lua] 3 04:12:25.662 [Lua] 1 04:12:26.587 [Lua] 1 04:12:26.588 [Lua] 1 04:12:26.588 [Lua] 1 04:12:26.588 [Lua] 1 04:12:26.589 [Lua] 1 04:12:26.589 [Lua] 1 04:12:26.589 [Lua] 1 04:12:26.590 [Lua] 1 04:12:28.281 [Lua] 2 04:12:29.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:29.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:12:29.917 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:12:30.660 [Lua] 1 04:12:30.661 [Lua] 1 04:12:33.037 [Lua] 1 04:12:33.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:35.339 [Lua] HORDE: Pushing horde in time; too many units out 63 04:12:39.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 04:12:39.381 [Lua] ready to jump failed 04:12:40.307 [Lua] HORDE: last wave, reset to standard horde delay 04:12:40.307 [Lua] Time for new HOOORDE! multi_last_wave 04:12:40.307 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 04:12:40.307 [Lua] horde requested: vector 04:12:40.307 [Lua] setting up vector-horde 04:12:40.307 [Lua] Composing horde 'large' .. using variant 'plain' 04:12:40.307 [Lua] --> horde wants to spawn ahead of players (0.12934277935804/0.67 04:12:40.307 [Lua] -> spawning: 52 04:12:40.307 [Lua] horde crated with id 16 of type vector 04:12:40.307 [Lua] vector horde has started 04:12:42.153 [Lua] fence jumping 04:12:42.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 04:12:42.729 [Lua] 1 04:12:42.730 [Lua] 1 04:12:42.730 [Lua] 1 04:12:43.152 [Lua] ready to jump failed 04:12:44.434 [Lua] 1 04:12:55.091 [Lua] Init group template: horde 04:12:55.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:12:55.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:12:55.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:55.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:56.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:57.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:57.792 [Lua] nil 04:12:58.214 [Lua] 1 04:13:00.522 [Lua] 4 04:13:00.522 [Lua] 3 04:13:00.523 [Lua] 2 04:13:00.523 [Lua] 1 04:13:00.620 [Lua] 1 04:13:00.620 [Lua] 3 04:13:00.620 [Lua] 2 04:13:00.620 [Lua] 1 04:13:03.902 [Lua] 1 04:13:03.903 [Lua] 1 04:13:03.903 [Lua] 1 04:13:03.903 [Lua] 1 04:13:03.904 [Lua] 1 04:13:05.141 [Lua] 3 04:13:05.141 [Lua] 6 04:13:05.141 [Lua] 1 04:13:05.142 [Lua] 2 04:13:05.142 [Lua] 7 04:13:05.142 [Lua] 8 04:13:05.143 [Lua] 5 04:13:05.143 [Lua] 9 04:13:05.143 [Lua] 4 04:13:05.896 [Lua] 1 04:13:05.897 [Lua] 1 04:13:05.897 [Lua] 1 04:13:05.897 [Lua] 1 04:13:05.898 [Lua] 1 04:13:07.013 [Lua] 1 04:13:07.013 [Lua] 1 04:13:07.013 [Lua] 1 04:13:07.014 [Lua] 1 04:13:07.014 [Lua] 1 04:13:07.014 [Lua] 1 04:13:10.322 [Lua] 1 04:13:10.322 [Lua] 1 04:13:10.323 [Lua] 1 04:13:10.323 [Lua] 1 04:13:20.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:13:20.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 1212304 04:13:22.014 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:13:22.014 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:13:22.014 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:13:22.014 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:13:38.654 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 04:13:47.272 [Lua] Horde killed: ? 04:13:56.434 [Lua] Override Player Respawning respawn_barrel_event true 04:14:06.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 33 04:14:16.841 [Lua] 1 04:14:16.842 [Lua] 1 04:14:16.842 [Lua] 1 04:14:22.031 [Lua] 1 04:14:22.032 [Lua] 1 04:14:22.032 [Lua] 1 04:14:22.874 [Lua] 1 04:14:24.343 [Lua] 1 04:14:32.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 04:14:34.098 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 2 size: 27 action: lurk 04:14:44.666 [Lua] Coordinated attack! 04:14:57.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:14:57.690 [Lua] Spline already found! 04:14:57.775 [Lua] Init group template: spline_patrol 04:14:59.272 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 04:15:13.908 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0) 04:15:14.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:15:15.928 [Lua] Switching ConflictSettings: to: default 04:15:15.928 [Lua] pacing=default 04:15:15.928 [Lua] roaming=nil 04:15:15.928 [Lua] specials=default 04:15:15.928 [Lua] debug_color=maroon 04:15:15.928 [Lua] contained_breeds=nil 04:15:15.928 [Lua] pack_spawning=default 04:15:15.928 [Lua] disabled=false 04:15:15.928 [Lua] factions=nil 04:15:15.928 [Lua] boss=default 04:15:15.928 [Lua] horde=default 04:15:15.928 [Lua] name=default 04:15:15.928 [Lua] intensity=default 04:15:15.928 [Lua] --- 04:15:18.174 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_a 04:15:18.179 [Lua] TerrorEventMixer.start_event: magnus_door_a (seed: 0) 04:15:22.073 [Lua] 2 04:15:22.074 [Lua] 1 04:15:23.854 [Lua] 1 04:15:25.958 [Lua] 2 04:15:26.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:15:26.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:15:26.554 [Lua] nil 04:15:26.554 [Lua] nil 04:15:26.554 [Lua] nil 04:15:26.554 [Lua] nil 04:15:28.317 [Lua] 1 04:15:29.241 [Lua] 1 04:15:29.242 [Lua] 2 04:15:30.193 [Lua] 2 04:15:30.193 [Lua] 1 04:15:30.905 [Lua] 1 04:15:31.675 [Lua] 2 04:15:31.676 [Lua] 3 04:15:31.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:15:32.962 [Lua] 2 04:15:32.962 [Lua] 1 04:15:33.939 [Lua] 1 04:15:39.785 [Lua] 1 04:15:41.011 [Lua] 2 04:15:41.849 [Lua] 1 04:15:42.609 [Lua] event horde ends! 04:15:43.183 [Lua] 2 04:15:46.005 [Lua] 5 04:15:46.005 [Lua] 2 04:15:46.005 [Lua] 1 04:15:46.006 [Lua] 4 04:15:46.006 [Lua] 3 04:15:46.090 [Lua] 5 04:15:46.090 [Lua] 2 04:15:46.091 [Lua] 1 04:15:46.091 [Lua] 1 04:15:46.091 [Lua] 4 04:15:46.092 [Lua] 3 04:15:46.810 [Lua] 1 04:15:46.811 [Lua] 1 04:15:46.811 [Lua] 1 04:15:46.811 [Lua] 1 04:15:46.812 [Lua] 1 04:15:46.812 [Lua] 1 04:15:46.813 [Lua] 1 04:15:46.813 [Lua] 1 04:15:48.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:15:48.260 [Lua] 6 04:15:48.260 [Lua] 10 04:15:48.260 [Lua] 7 04:15:48.261 [Lua] 4 04:15:48.261 [Lua] 11 04:15:48.261 [Lua] 3 04:15:48.261 [Lua] 9 04:15:48.262 [Lua] 1 04:15:48.262 [Lua] 2 04:15:48.262 [Lua] 8 04:15:48.262 [Lua] 5 04:15:48.578 [Lua] event horde ends! 04:15:49.837 [Lua] 1 04:15:50.762 [Lua] 1 04:15:52.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:15:52.798 [Lua] 1 04:15:52.799 [Lua] 1 04:15:52.799 [Lua] 1 04:15:52.800 [Lua] 1 04:15:53.382 [Lua] 4 04:15:53.382 [Lua] 3 04:15:53.383 [Lua] 5 04:15:53.383 [Lua] 6 04:15:53.383 [Lua] 2 04:15:53.383 [Lua] 1 04:15:54.946 [Lua] 1 04:15:57.901 [Lua] 1 04:15:57.902 [Lua] 1 04:15:59.410 [Lua] 1 04:16:11.076 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:16:11.076 [Flow] Socket 2 occupied 04:16:11.076 [Lua] [flow:Sockets occupied:] float=1.000000 04:16:13.790 [Lua] 1 04:16:19.333 [Lua] 1 04:16:24.978 [Lua] event horde ends! 04:16:27.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:16:30.653 [Lua] 1 04:16:31.244 [Lua] 2 04:16:32.537 [Lua] 1 04:16:32.538 [Lua] 1 04:16:32.539 [Lua] 1 04:16:32.539 [Lua] 1 04:16:32.540 [Lua] 1 04:16:32.540 [Lua] 1 04:16:35.941 [Lua] 1 04:16:35.941 [Lua] 2 04:16:35.941 [Lua] 3 04:16:36.061 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:16:36.061 [Flow] Socket 1 occupied 04:16:36.061 [Lua] [flow:Sockets occupied:] float=2.000000 04:16:37.184 [Lua] 1 04:16:37.184 [Lua] 1 04:16:37.184 [Lua] 1 04:16:37.184 [Lua] 1 04:16:37.185 [Lua] 1 04:16:37.186 [Lua] 1 04:16:39.510 [Lua] 2 04:16:39.510 [Lua] 1 04:16:49.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:16:51.130 [Lua] event horde ends! 04:16:51.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:16:53.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:16:56.258 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:16:56.258 [Lua] [flow:Sockets occupied:] float=3.000000 04:16:56.258 [Flow] Socket 3 occupied 04:16:56.267 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0) 04:16:56.267 [Lua] stopping terror event: magnus_door_a 04:16:56.293 [Lua] stopping terror event: magnus_door_b 04:17:02.310 [Lua] [flow] string="Magnus Gate Destroyed" 04:17:05.306 [Lua] 2 04:17:08.395 [Lua] Override Player Respawning respawn_barrel_event false 04:17:08.509 [Lua] 1 04:17:09.879 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 04:17:09.879 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 04:17:09.915 [Lua] > starting new spline, using new navbot: standard , id: boss_5 04:17:09.978 [Lua] > continuing spline boss_5 index: 2 retries: 0 04:17:10.009 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.009 [Lua] > continuing spline boss_5 index: 3 retries: 0 04:17:10.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.069 [Lua] > continuing spline boss_5 index: 4 retries: 0 04:17:10.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.132 [Lua] > continuing spline boss_5 index: 5 retries: 0 04:17:10.192 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.192 [Lua] > continuing spline boss_5 index: 6 retries: 0 04:17:10.256 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.256 [Lua] > continuing spline boss_5 index: 7 retries: 0 04:17:10.320 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 04:17:10.320 [Lua] > spline completed boss_5 retries: 0 04:17:10.830 [Lua] Init group template: spline_patrol 04:17:11.043 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 51 04:17:11.380 [Lua] Switching ConflictSettings: to: chaos 04:17:11.380 [Lua] pacing=chaos 04:17:11.380 [Lua] roaming=nil 04:17:11.380 [Lua] specials=chaos 04:17:11.380 [Lua] debug_color=purple 04:17:11.380 [Lua] contained_breeds=nil 04:17:11.380 [Lua] pack_spawning=chaos 04:17:11.380 [Lua] disabled=false 04:17:11.380 [Lua] factions=nil 04:17:11.380 [Lua] boss=chaos 04:17:11.380 [Lua] horde=chaos 04:17:11.380 [Lua] name=chaos 04:17:11.380 [Lua] intensity=default 04:17:11.380 [Lua] --- 04:17:13.277 [Lua] 1 04:17:13.956 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 49 04:17:16.687 [Lua] 1 04:17:18.238 [Lua] event horde ends! 04:17:18.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:17:18.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:17:18.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:17:20.040 [Lua] 1 04:17:20.124 [Lua] Switching ConflictSettings: to: default 04:17:20.124 [Lua] pacing=default 04:17:20.124 [Lua] roaming=nil 04:17:20.124 [Lua] specials=default 04:17:20.124 [Lua] debug_color=maroon 04:17:20.124 [Lua] contained_breeds=nil 04:17:20.124 [Lua] pack_spawning=default 04:17:20.124 [Lua] disabled=false 04:17:20.124 [Lua] factions=nil 04:17:20.124 [Lua] boss=default 04:17:20.124 [Lua] horde=default 04:17:20.124 [Lua] name=default 04:17:20.124 [Lua] intensity=default 04:17:20.124 [Lua] --- 04:17:20.759 [Lua] 2 04:17:20.759 [Lua] 1 04:17:22.787 [Lua] Switching ConflictSettings: to: chaos 04:17:22.787 [Lua] pacing=chaos 04:17:22.787 [Lua] roaming=nil 04:17:22.787 [Lua] specials=chaos 04:17:22.787 [Lua] debug_color=purple 04:17:22.787 [Lua] contained_breeds=nil 04:17:22.787 [Lua] pack_spawning=chaos 04:17:22.787 [Lua] disabled=false 04:17:22.787 [Lua] factions=nil 04:17:22.787 [Lua] boss=chaos 04:17:22.787 [Lua] horde=chaos 04:17:22.787 [Lua] name=chaos 04:17:22.787 [Lua] intensity=default 04:17:22.787 [Lua] --- 04:17:23.523 [Lua] 1 04:17:24.309 [Lua] 2 04:17:24.337 [Lua] 3 04:17:25.581 [Lua] 1 04:17:25.581 [Lua] 2 04:17:37.806 [Lua] 13 04:17:37.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:38.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:39.700 [Lua] 1 04:17:41.270 [Lua] 1 04:17:41.271 [Lua] 1 04:17:41.272 [Lua] 1 04:17:41.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:42.130 [Lua] 1 04:17:43.205 [Lua] 1 04:17:43.263 [Lua] 1 04:17:43.263 [Lua] 1 04:17:43.902 [Lua] 1 04:17:45.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:46.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:46.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:47.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:50.015 [Lua] 1 04:17:50.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:17:51.698 [Lua] 1 04:17:53.633 [Lua] Time for new HOOORDE! multi_first_wave 04:17:53.633 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 04:17:53.633 [Lua] horde requested: ambush 04:17:53.633 [Lua] setting up ambush-horde 04:17:53.633 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:17:53.634 [Lua] -> spawning: 27 04:17:53.634 [Lua] horde crated with id 19 of type ambush 04:17:53.634 [Lua] ambush horde has started 04:17:57.893 [Lua] Init group template: horde 04:18:03.916 [Lua] 1 04:18:10.214 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:18:10.214 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:18:10.214 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 04:18:10.214 [Lua] horde requested: ambush 04:18:10.214 [Lua] setting up ambush-horde 04:18:10.214 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:18:10.214 [Lua] -> spawning: 26 04:18:10.214 [Lua] horde crated with id 20 of type ambush 04:18:10.214 [Lua] ambush horde has started 04:18:10.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:10.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:10.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:10.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:10.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source. 04:18:11.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:11.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:12.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:12.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:13.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:13.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:13.403 [Lua] 1 04:18:13.403 [Lua] 1 04:18:13.404 [Lua] 1 04:18:14.659 [Lua] Init group template: horde 04:18:15.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:19.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:19.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:19.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:19.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:20.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:21.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:21.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:21.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:21.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:21.497 [Lua] 1 04:18:24.435 [Lua] 1 04:18:24.436 [Lua] 1 04:18:27.431 [Lua] HORDE: last wave, reset to standard horde delay 04:18:27.431 [Lua] Time for new HOOORDE! multi_last_wave 04:18:27.431 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 04:18:27.431 [Lua] horde requested: ambush 04:18:27.431 [Lua] setting up ambush-horde 04:18:27.431 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:18:27.431 [Lua] -> spawning: 30 04:18:27.431 [Lua] horde crated with id 21 of type ambush 04:18:27.431 [Lua] ambush horde has started 04:18:27.830 [Lua] 2 04:18:27.831 [Lua] 1 04:18:28.589 [Lua] 1 04:18:28.590 [Lua] 1 04:18:28.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:29.478 [Lua] Coordinated attack! 04:18:30.280 [Lua] 1 04:18:31.918 [Lua] Init group template: horde 04:18:34.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:18:38.164 [Lua] 1 04:18:38.165 [Lua] 1 04:18:38.935 [Lua] 2 04:18:40.537 [Lua] 1 04:19:03.785 [Lua] 1 04:19:03.785 [Lua] 1 04:19:05.251 [Lua] 2 04:19:05.251 [Lua] 1 04:19:08.578 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 04:19:09.487 [Lua] 1 04:19:09.487 [Lua] 1 04:19:09.487 [Lua] 1 04:19:09.488 [Lua] 1 04:19:09.870 [Lua] Horde killed: ? 04:19:13.597 [Lua] 1 04:19:13.597 [Lua] 1 04:19:13.893 [Lua] Coordinated attack! 04:19:16.098 [Lua] 1 04:19:17.390 [Lua] Horde killed: ? 04:19:18.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:19:18.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:19:18.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:19:18.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:19:19.102 [Lua] Horde killed: ? 04:19:24.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:26.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:30.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:31.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:32.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:33.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:33.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:19:37.638 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 04:19:50.385 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 04:19:51.331 [Lua] 1 04:19:53.028 [Lua] 1 04:19:53.875 [Lua] 1 04:19:58.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:19:58.652 [Lua] nil 04:19:58.653 [Lua] nil 04:19:59.163 [Lua] 1 04:20:02.246 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 04:20:10.167 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:20:10.190 [Lua] Spline already found! 04:20:10.271 [Lua] Init group template: spline_patrol 04:20:19.171 [Lua] Time for new HOOORDE! multi_first_wave 04:20:19.171 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 04:20:19.171 [Lua] horde requested: vector_blob 04:20:19.171 [Lua] wants to spawn behind within distance: 60 04:20:19.171 [Lua] horde crated with id 23 of type vector_blob 04:20:19.171 [Lua] managed to spawn 30/30 horde enemies 04:20:19.171 [Lua] vector blob horde has started 04:20:19.948 [Lua] Init group template: horde 04:20:26.671 [Lua] 1 04:20:34.446 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:20:34.446 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:20:34.446 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 04:20:34.446 [Lua] horde requested: vector_blob 04:20:34.446 [Lua] wants to spawn behind within distance: 60 04:20:34.446 [Lua] horde crated with id 24 of type vector_blob 04:20:34.446 [Lua] managed to spawn 31/31 horde enemies 04:20:34.446 [Lua] vector blob horde has started 04:20:35.662 [Lua] Init group template: horde 04:20:37.080 [Lua] 2 04:20:37.081 [Lua] 1 04:20:38.422 [Lua] 1 04:20:39.289 [Lua] 2 04:20:44.836 [Lua] 2 04:20:47.762 [Lua] HORDE: last wave, reset to standard horde delay 04:20:47.762 [Lua] Time for new HOOORDE! multi_last_wave 04:20:47.762 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 04:20:47.762 [Lua] horde requested: vector_blob 04:20:47.762 [Lua] wants to spawn behind within distance: 60 04:20:47.762 [Lua] horde crated with id 25 of type vector_blob 04:20:47.762 [Lua] managed to spawn 32/32 horde enemies 04:20:47.762 [Lua] vector blob horde has started 04:20:47.843 [Lua] 1 04:20:47.843 [Lua] 2 04:20:47.843 [Lua] 4 04:20:47.844 [Lua] 3 04:20:48.134 [Lua] Coordinated attack! 04:20:48.677 [Lua] 2 04:20:48.949 [Lua] Init group template: horde 04:20:50.264 [Lua] 1 04:20:53.582 [Lua] Horde killed: ? 04:20:54.702 [Lua] 1 04:20:57.750 [Lua] Horde killed: ? 04:21:03.274 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 04:21:08.844 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source. 04:21:16.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:21:16.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:21:16.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:21:16.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x923c7, position: 0 04:21:19.487 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source. 04:21:19.891 [Lua] Horde killed: ? 04:21:33.794 [Lua] Switching ConflictSettings: to: skaven_beastmen 04:21:33.794 [Lua] pacing=default 04:21:33.794 [Lua] locked_func_name=beastmen 04:21:33.794 [Lua] roaming=nil 04:21:33.794 [Lua] specials=skaven_beastmen 04:21:33.794 [Lua] debug_color=orange 04:21:33.794 [Lua] contained_breeds=nil 04:21:33.794 [Lua] pack_spawning=skaven_beastmen 04:21:33.794 [Lua] disabled=false 04:21:33.794 [Lua] factions=nil 04:21:33.794 [Lua] boss=skaven_beastmen 04:21:33.794 [Lua] horde=beastmen 04:21:33.794 [Lua] name=skaven_beastmen 04:21:33.794 [Lua] intensity=default 04:21:33.794 [Lua] --- 04:21:44.927 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 04:21:50.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:21:51.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 83, name: `unknown` 04:21:57.373 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 16 04:22:06.133 [Lua] [ChatManager][1]System: Giant Friend Crab discarded a Tome 04:22:08.356 [Lua] [ChatManager][1]System: Giant Friend Crab picked up a Tome 04:22:14.922 [Lua] Time for new HOOORDE! multi_first_wave 04:22:14.922 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 04:22:14.922 [Lua] horde requested: ambush 04:22:14.922 [Lua] setting up ambush-horde 04:22:14.922 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:22:14.922 [Lua] -> spawning: 20 04:22:14.922 [Lua] horde crated with id 26 of type ambush 04:22:14.922 [Lua] ambush horde has started 04:22:22.815 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:22:22.815 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:22:22.815 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 04:22:22.815 [Lua] horde requested: ambush 04:22:22.815 [Lua] setting up ambush-horde 04:22:22.815 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:22:22.816 [Lua] -> spawning: 20 04:22:22.816 [Lua] horde crated with id 27 of type ambush 04:22:22.816 [Lua] ambush horde has started 04:22:23.571 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:22:23.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:23.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:23.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:23.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:24.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:26.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:26.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:26.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:26.317 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:22:26.346 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:22:26.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:28.043 [Lua] Init group template: horde 04:22:33.832 [Lua] 1 04:22:33.832 [Lua] 1 04:22:33.832 [Lua] 1 04:22:37.363 [Lua] 1 04:22:37.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:38.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:39.829 [Lua] PlayerManager:assign_unit_ownership Giant Friend Crab 110000104a15d6b 1 04:22:40.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:40.163 [Lua] nil 04:22:40.163 [Lua] nil 04:22:40.163 [Lua] nil 04:22:40.164 [Lua] nil 04:22:40.164 [Lua] nil 04:22:40.202 [Lua] nil 04:22:40.202 [Lua] nil 04:22:40.203 [Lua] nil 04:22:40.203 [Lua] nil 04:22:40.203 [Lua] nil 04:22:40.203 [Lua] nil 04:22:40.203 [Lua] nil 04:22:40.203 [Lua] nil 04:22:42.217 [Lua] HORDE: last wave, reset to standard horde delay 04:22:42.217 [Lua] Time for new HOOORDE! multi_last_wave 04:22:42.217 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 04:22:42.217 [Lua] horde requested: ambush 04:22:42.217 [Lua] setting up ambush-horde 04:22:42.217 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:22:42.217 [Lua] -> spawning: 19 04:22:42.217 [Lua] horde crated with id 28 of type ambush 04:22:42.217 [Lua] ambush horde has started 04:22:49.834 [Lua] Horde killed: ? 04:22:53.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:54.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:22:54.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 83, name: `unknown` 04:23:12.024 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:23:38.430 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:23:39.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:23:50.672 <>foundation/scripts/util/error.lua:22: Set Actor Enabled flow node referring to unit [Unit '#ID[fa62b42cc0c9639c]'] is missing actor g_props_generic_inn_bottle_02<> <> {00007ff71ea00000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007fffbe6d0000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb} {00007fffbd5a0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} {00007fff74730000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff71ea00000:0x00000000002d9b1d 0x00007ff71ea00000:0x000000000032acbb 0x00007ff71ea00000:0x00000000001144d0 0x00007ff71ea00000:0x0000000000100907 0x00007ff71ea00000:0x00000000001174d6 0x00007ff71ea00000:0x00000000000803ea 0x00007ff71ea00000:0x000000000007cd1f 0x00007ff71ea00000:0x000000000007bd75 0x00007ff71ea00000:0x0000000000156b37 0x00007fff74730000:0x000000000000286e 0x00007fff74730000:0x000000000000bb8d lua_pcall 0x00007ff71ea00000:0x000000000032a659 0x00007ff71ea00000:0x00000000000308ee 0x00007ff71ea00000:0x00000000000302b8 0x00007ff71ea00000:0x0000000000021935 0x00007ff71ea00000:0x0000000000021fc9 0x00007ff71ea00000:0x0000000000022182 0x00007ff71ea00000:0x0000000000487f5f 0x00007fffbd5a0000:0x0000000000017034 BaseThreadInitThunk 0x00007fffbe6d0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>f83ca513-3d11-47c6-ae61-72a829314142<> <>--- CPU CPU: AMD FX(tm)-8150 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000100 00001000 00001000 00000000 ECX: 00011110 10011000 00100010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16330MB Available: 7096MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID f6fa0748-0a4a-4b78-b26a-aa53e358895d --- Graphics Graphics card: NVIDIA GeForce GTX 650 (DirectX 11.0, 984MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 8260 (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming KB Input device: Generic (17.0): Mass Storage Device Input device: Generic (17.0): USB Receiver <> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-29-02.32.08-f83ca513-3d11-47c6-ae61-72a829314142.log<> <>C:\Users\mike_\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-29-02.32.08-f83ca513-3d11-47c6-ae61-72a829314142.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> Unit Resource Name: #ID[fa62b42cc0c9639c] Unit Level Name: #ID[0000000000000000] <> <> <> [1] =[C]: in function assert [2] @foundation/scripts/util/error.lua:22: in function fassert [3] local function flow_callback_set_actor_enabled( params ) local unit = params.unit assert( unit, "Set Actor Enabled flow node is missing unit" ) local actor = params.actor or Unit.actor( unit, params.actor_name ) fassert( actor, "Set Actor Enabled flow node referring to unit %s is missing actor %s", tostring(unit), tostring( params.actor or params.actor_name ) ) Actor.set_collision_enabled(actor, params.enabled) Actor.set_scene_query_enabled(actor, params.enabled) end return flow_callback_set_actor_enabled :6:in function <[string "..."]:2> [4] =[C]: in function update_scene_with_callback [5] @foundation/scripts/util/script_world.lua:366: in function update [6] @foundation/scripts/managers/world/world_manager.lua:102: in function update [7] @scripts/boot.lua:873: in function game_update [8] @scripts/boot.lua:628:in function <> <> [2] condition = nil; message = "Set Actor Enabled flow node referring to unit %s is missing actor %s"; message = "Set Actor Enabled flow node referring to unit [Unit \'#ID[fa62b42cc0c9639c]\'] is missing actor g_props_generic_inn_bottle_02" [3] params = table: 0000000013C87A80; unit = [Unit \'#ID[fa62b42cc0c9639c]\']; actor = nil [5] world = [World]; dt = 0.026198750361800194; anim_callback = [function]; scene_callback = [function] [6] self = table: 0000000003CE6050; dt = 0.026198750361800194; t = 6655.7371188201359; _ = 1; world = [World] [7] self = table: 0000000000094E90; real_world_dt = 0.026198750361800194; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.026198750361800194; t = 6655.7371188201359 [8] dt = 0.026198750361800194 <> <> [6] locked = true; _scene_update_callbacks = table: 0000000003CF9830; _worlds = table: 0000000003CE6080; _update_queue = table: 00000000015F5150; _disabled_worlds = table: 0000000003CF9870; _wwise_worlds = table: 0000000003D23A50; _queued_worlds_to_release = table: 0000000003D23A20; _anim_update_callbacks = table: 0000000003D177F0; [7] startup_package_handles = table: 0000000000098BB0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B10; flow_return_table = table: 0000000000094EC0; _machine = table: 0000000004BD63B0; startup_timer = 6.353533202141989; has_booted = true; loading_context = table: 000000000CAE1710; <> [Log end]