[Log version] 1 [Session] be23e18a-ec19-45a8-9971-0a2618fefe81 UTC time stamps 18:33:07.232 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 18:33:07.232 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 18:33:07.232 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 18:33:07.233 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 18:33:07.233 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 18:33:07.234 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 18:33:07.244 [RazerChroma] Setup Razer Chroma resources 18:33:07.244 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 18:33:07.260 [Window] Window => active 18:33:07.280 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 18:33:07.298 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 18:33:08.138 [EAC] Init client 11000010575f4ad 18:33:08.138 [EAC] EAC client initialized 18:33:08.138 warning: [EAC] Failed to initialize localization 18:33:08.138 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 18:33:08.142 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 18:33:09.123 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 18:33:09.190 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 18:33:09.680 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 18:33:09.681 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 18:33:09.831 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 18:33:09.831 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 18:33:09.831 [Save] Save dir: `C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2` 18:33:09.832 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 18:33:09.832 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 18:33:10.033 [RazerChroma] Setup Razer Chroma 18:33:10.138 [LightFX ] Loaded DLL. 18:33:10.138 [LightFX ] Init() 18:33:10.142 [LightFX ] LightFX failed to initialize 18:33:10.179 [Lua] boot.lua start, os clock: 4.718 18:33:10.179 [Lua] Active feature-flags: 18:33:10.179 [Lua] PLATFORM_win32 18:33:10.179 [Lua] FEATURE_steam_rich_presence 18:33:10.179 [Lua] FEATURE_grudge_marks 18:33:10.179 [Lua] FEATURE_geheimnisnacht_2021 18:33:10.179 [Lua] FEATURE_fall_collection_2021 18:33:10.179 [Lua] 18:33:10.179 [Lua] Boot:setup() entered. time: 0 os-clock: 4.7190000000000003 18:33:10.179 [Lua] --- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 24568MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 49649 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): Yeti Stereo Microphone 18:33:10.180 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 18:33:10.189 [SteamStats] RequestCurrentStats success: true 18:33:14.993 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.4260302558541298 os-clock: 9.5329999999999995 18:33:14.994 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:33:14.994 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:33:14.995 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:33:14.995 [Lua] Development.init_application_parameters 18:33:14.995 [Lua] ----------------------------------------------------------------- 18:33:14.995 [Lua] -- Application parameters -- 18:33:14.995 [Lua] ----------------------------------------------------------------- 18:33:14.995 [Lua] ***************************************************************** 18:33:14.995 [Lua] ** Initial contents of script_data ** 18:33:14.995 [Lua] script_data.beta_level_progression = false 18:33:14.995 [Lua] script_data.build_identifier = 3caf390912f2 18:33:14.995 [Lua] script_data.debug_interactions = false 18:33:14.995 [Lua] script_data.disable_debug_draw = true 18:33:14.995 [Lua] script_data.disable_intro_trailer = false 18:33:14.995 [Lua] script_data.disable_store = false 18:33:14.995 [Lua] script_data.disable_tutorial_at_start = false 18:33:14.995 [Lua] script_data.eac-untrusted = false 18:33:14.995 [Lua] script_data.enable_detailed_tooltips = false 18:33:14.995 [Lua] script_data.force_debug_disabled = true 18:33:14.995 [Lua] script_data.force_steam = true 18:33:14.995 [Lua] script_data.hide_fps = true 18:33:14.995 [Lua] script_data.hide_version_info = true 18:33:14.995 [Lua] script_data.matchmaking_debug = true 18:33:14.995 [Lua] script_data.network_debug = true 18:33:14.995 [Lua] script_data.package_debug = true 18:33:14.995 [Lua] script_data.packaged_build = true 18:33:14.995 [Lua] script_data.qr_watermark = true 18:33:14.995 [Lua] script_data.settings = { } 18:33:14.995 [Lua] script_data.show_fps = false 18:33:14.995 [Lua] script_data.spawn_empty_chest = true 18:33:14.995 [Lua] script_data.telemetry_log_interval = 600 18:33:14.995 [Lua] script_data.text_watermark = true 18:33:14.995 [Lua] script_data.tobii_button = false 18:33:14.995 [Lua] script_data.use_beta_overlay = false 18:33:14.995 [Lua] script_data.use_local_backend = false 18:33:14.995 [Lua] script_data.use_tech_telemetry = true 18:33:14.995 [Lua] script_data.use_telemetry = true 18:33:14.995 [Lua] ***************************************************************** 18:33:14.995 [Lua] [Boot] use baked enemy meshes: false 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 18:33:14.995 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:33:15.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:33:15.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:33:15.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:33:15.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:33:15.410 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:33:15.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 18:33:15.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 18:33:15.560 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 18:33:15.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:33:16.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:33:16.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:33:16.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 18:33:16.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 18:33:16.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 18:33:16.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 18:33:16.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 18:33:16.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 18:33:16.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 18:33:16.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 18:33:16.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 18:33:16.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 18:33:17.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 18:33:17.010 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 18:33:17.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:33:17.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:33:17.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:33:17.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 18:33:17.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 18:33:17.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 18:33:17.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 18:33:17.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 18:33:17.960 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 18:33:17.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 18:33:18.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 18:33:18.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 18:33:18.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:33:18.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:33:18.226 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:33:18.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 18:33:18.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 18:33:18.476 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 18:33:18.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:33:19.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:33:19.126 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:33:19.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 18:33:19.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 18:33:19.193 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 18:33:19.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 18:33:20.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 18:33:20.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 18:33:20.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:33:20.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:33:20.343 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:33:20.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 18:33:20.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 18:33:20.476 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 18:33:20.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 18:33:20.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 18:33:20.610 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 18:33:20.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:33:20.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:33:20.777 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:33:20.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:33:20.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:33:20.926 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:33:20.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:33:21.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:33:21.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:33:21.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 18:33:21.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 18:33:21.328 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 18:33:21.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:33:21.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:33:21.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:33:21.501 [Lua] settings.steam: nil 18:33:21.501 [Lua] Steam: table: 00000000000628F0 18:33:21.501 [Lua] force_steam: true 18:33:21.501 [Lua] BUILD: release 18:33:21.501 [Lua] test_backend: nil 18:33:21.501 [Lua] DEDICATED_SERVER: false 18:33:21.501 [Lua] Using app_id '552500' to define backend 18:33:21.501 [Lua] PlayFab Title ID: 5107 18:33:21.545 [Lua] [1] = chaos_dummy_troll (string) 18:33:21.545 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 18:33:21.545 [Lua] [3] = skaven_rat_ogre (string) 18:33:21.545 [Lua] [4] = critter_rat (string) 18:33:21.545 [Lua] [5] = chaos_troll (string) 18:33:21.545 [Lua] [6] = beastmen_minotaur (string) 18:33:21.545 [Lua] [7] = skaven_storm_vermin_warlord (string) 18:33:21.545 [Lua] [8] = skaven_stormfiend (string) 18:33:21.545 [Lua] [9] = chaos_greed_pinata (string) 18:33:21.545 [Lua] [10] = skaven_stormfiend_demo (string) 18:33:21.545 [Lua] [11] = chaos_plague_wave_spawner (string) 18:33:21.545 [Lua] [12] = chaos_vortex (string) 18:33:21.545 [Lua] [13] = skaven_stormfiend_boss (string) 18:33:21.545 [Lua] [14] = chaos_spawn (string) 18:33:21.545 [Lua] [15] = skaven_storm_vermin_champion (string) 18:33:21.545 [Lua] [16] = chaos_tentacle (string) 18:33:21.545 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 18:33:21.545 [Lua] [18] = skaven_grey_seer (string) 18:33:21.545 [Lua] [19] = skaven_explosive_loot_rat (string) 18:33:21.545 [Lua] [20] = skaven_loot_rat (string) 18:33:21.545 [Lua] [21] = critter_pig (string) 18:33:21.545 [Lua] [22] = chaos_dummy_sorcerer (string) 18:33:21.545 [Lua] [23] = chaos_mutator_sorcerer (string) 18:33:21.545 [Lua] [24] = skaven_gutter_runner (string) 18:33:21.545 [Lua] [25] = skaven_pack_master (string) 18:33:21.545 [Lua] [26] = chaos_exalted_sorcerer (string) 18:33:21.545 [Lua] [27] = chaos_vortex_sorcerer (string) 18:33:21.545 [Lua] [28] = skaven_poison_wind_globadier (string) 18:33:21.545 [Lua] [29] = chaos_corruptor_sorcerer (string) 18:33:21.545 [Lua] [30] = chaos_warrior (string) 18:33:21.545 [Lua] [31] = skaven_warpfire_thrower (string) 18:33:21.545 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 18:33:21.545 [Lua] [33] = chaos_plague_sorcerer (string) 18:33:21.545 [Lua] [34] = curse_mutator_sorcerer (string) 18:33:21.545 [Lua] [35] = chaos_exalted_champion_warcamp (string) 18:33:21.545 [Lua] [36] = chaos_tentacle_sorcerer (string) 18:33:21.545 [Lua] [37] = skaven_ratling_gunner (string) 18:33:21.545 [Lua] [38] = chaos_exalted_champion_norsca (string) 18:33:21.545 [Lua] [39] = chaos_raider (string) 18:33:21.545 [Lua] [40] = chaos_berzerker (string) 18:33:21.545 [Lua] [41] = beastmen_ungor_dummy (string) 18:33:21.545 [Lua] [42] = skaven_storm_vermin (string) 18:33:21.545 [Lua] [43] = beastmen_standard_bearer_crater (string) 18:33:21.545 [Lua] [44] = chaos_raider_tutorial (string) 18:33:21.545 [Lua] [45] = beastmen_gor_dummy (string) 18:33:21.545 [Lua] [46] = beastmen_bestigor_dummy (string) 18:33:21.545 [Lua] [47] = skaven_storm_vermin_with_shield (string) 18:33:21.545 [Lua] [48] = beastmen_ungor (string) 18:33:21.545 [Lua] [49] = skaven_storm_vermin_commander (string) 18:33:21.545 [Lua] [50] = beastmen_ungor_archer (string) 18:33:21.545 [Lua] [51] = beastmen_standard_bearer (string) 18:33:21.545 [Lua] [52] = beastmen_gor (string) 18:33:21.545 [Lua] [53] = beastmen_bestigor (string) 18:33:21.545 [Lua] [54] = skaven_plague_monk (string) 18:33:21.545 [Lua] [55] = chaos_marauder (string) 18:33:21.545 [Lua] [56] = skaven_dummy_clan_rat (string) 18:33:21.545 [Lua] [57] = chaos_marauder_tutorial (string) 18:33:21.545 [Lua] [58] = skaven_clan_rat (string) 18:33:21.545 [Lua] [59] = chaos_zombie (string) 18:33:21.545 [Lua] [60] = chaos_fanatic (string) 18:33:21.545 [Lua] [61] = skaven_clan_rat_tutorial (string) 18:33:21.545 [Lua] [62] = chaos_marauder_with_shield (string) 18:33:21.545 [Lua] [63] = skaven_clan_rat_with_shield (string) 18:33:21.545 [Lua] [64] = skaven_slave (string) 18:33:21.545 [Lua] [65] = skaven_dummy_slave (string) 18:33:21.578 [Lua] [UIRenderer] Loading 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:33:21.581 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:33:21.632 [Lua] level display name sig_snare_d_nurgle_path1 18:33:21.632 [Lua] level display name sig_snare_d_khorne_path1 18:33:21.632 [Lua] level display name pat_mines_nurgle_path5 18:33:21.632 [Lua] level display name pat_forest_slaanesh_path2 18:33:21.632 [Lua] level display name sig_snare_c_wastes_path1 18:33:21.632 [Lua] level display name pat_tower_nurgle_path5 18:33:21.632 [Lua] level display name arena_citadel_tzeentch_path1 18:33:21.632 [Lua] level display name pat_mines_khorne_path5 18:33:21.632 [Lua] level display name sig_crag_wastes_path1 18:33:21.632 [Lua] level display name warcamp 18:33:21.632 [Lua] level display name pat_tower_slaanesh_path2 18:33:21.632 [Lua] level display name sig_volcano_wastes_path1 18:33:21.632 [Lua] level display name pat_mines_slaanesh_path2 18:33:21.632 [Lua] level display name pat_bay_tzeentch_path5 18:33:21.632 [Lua] level display name pat_tower_khorne_path5 18:33:21.632 [Lua] level display name sig_gorge_slaanesh_path2 18:33:21.632 [Lua] level display name sig_crag_nurgle_path5 18:33:21.632 [Lua] level display name arena_ice_tzeentch_path1 18:33:21.632 [Lua] level display name sig_volcano_nurgle_path2 18:33:21.632 [Lua] level display name pat_forest_wastes_path5 18:33:21.632 [Lua] level display name sig_gorge_slaanesh_path3 18:33:21.632 [Lua] level display name sig_citadel_slaanesh_path1 18:33:21.632 [Lua] level display name sig_volcano_khorne_path1 18:33:21.632 [Lua] level display name sig_mordrek_slaanesh_path5 18:33:21.632 [Lua] level display name prologue 18:33:21.632 [Lua] level display name military 18:33:21.632 [Lua] level display name skaven_stronghold 18:33:21.632 [Lua] level display name arena_cave_tzeentch_path1 18:33:21.632 [Lua] level display name pat_mines_nurgle_path1 18:33:21.632 [Lua] level display name ussingen 18:33:21.632 [Lua] level display name pat_forest_khorne_path2 18:33:21.632 [Lua] level display name sig_mordrek_nurgle_path3 18:33:21.632 [Lua] level display name fort 18:33:21.632 [Lua] level display name pat_tower_nurgle_path1 18:33:21.632 [Lua] level display name sig_crag_tzeentch_path3 18:33:21.632 [Lua] level display name ground_zero 18:33:21.632 [Lua] level display name sig_snare_a_khorne_path1 18:33:21.632 [Lua] level display name sig_mordrek_slaanesh_path3 18:33:21.632 [Lua] level display name sig_citadel_tzeentch_path1 18:33:21.632 [Lua] level display name pat_forest_nurgle_path3 18:33:21.632 [Lua] level display name elven_ruins 18:33:21.632 [Lua] level display name pat_bay_nurgle_path1 18:33:21.632 [Lua] level display name pat_bay_khorne_path2 18:33:21.632 [Lua] level display name pat_mines_tzeentch_path4 18:33:21.632 [Lua] level display name farmlands 18:33:21.632 [Lua] level display name pat_tower_tzeentch_path2 18:33:21.632 [Lua] level display name pat_town_wastes_path5 18:33:21.632 [Lua] level display name pat_mines_tzeentch_path2 18:33:21.632 [Lua] level display name sig_snare_d_slaanesh_path1 18:33:21.632 [Lua] level display name sig_gorge_wastes_path4 18:33:21.632 [Lua] level display name pat_mines_wastes_path4 18:33:21.632 [Lua] level display name sig_citadel_nurgle_path1 18:33:21.632 [Lua] level display name sig_mordrek_slaanesh_path1 18:33:21.632 [Lua] level display name pat_mountain_slaanesh_path3 18:33:21.633 [Lua] level display name sig_snare_c_khorne_path1 18:33:21.633 [Lua] level display name sig_mordrek_wastes_path5 18:33:21.633 [Lua] level display name pat_town_nurgle_path5 18:33:21.633 [Lua] level display name sig_snare_a_nurgle_path1 18:33:21.633 [Lua] level display name pat_mines_slaanesh_path5 18:33:21.633 [Lua] level display name plaza 18:33:21.633 [Lua] level display name pat_mountain_wastes_path5 18:33:21.633 [Lua] level display name pat_mountain_slaanesh_path1 18:33:21.633 [Lua] level display name pat_tower_wastes_path4 18:33:21.633 [Lua] level display name pat_town_tzeentch_path5 18:33:21.633 [Lua] level display name sig_mordrek_khorne_path4 18:33:21.633 [Lua] level display name sig_mordrek_wastes_path3 18:33:21.633 [Lua] level display name pat_town_tzeentch_path3 18:33:21.633 [Lua] level display name sig_mordrek_nurgle_path5 18:33:21.633 [Lua] level display name pat_town_wastes_path1 18:33:21.633 [Lua] level display name pat_tower_slaanesh_path5 18:33:21.633 [Lua] level display name sig_gorge_slaanesh_path5 18:33:21.633 [Lua] level display name mines 18:33:21.633 [Lua] level display name sig_snare_e_nurgle_path1 18:33:21.633 [Lua] level display name pat_bay_nurgle_path3 18:33:21.633 [Lua] level display name pat_mountain_khorne_path3 18:33:21.633 [Lua] level display name sig_mordrek_khorne_path2 18:33:21.633 [Lua] level display name sig_snare_d_wastes_path1 18:33:21.633 [Lua] level display name pat_forest_wastes_path1 18:33:21.633 [Lua] level display name sig_mordrek_nurgle_path1 18:33:21.633 [Lua] level display name arena_citadel_khorne_path1 18:33:21.633 [Lua] level display name sig_crag_khorne_path3 18:33:21.633 [Lua] level display name dlc_celebrate_crawl 18:33:21.633 [Lua] level display name arena_citadel_slaanesh_path1 18:33:21.633 [Lua] level display name magnus 18:33:21.633 [Lua] level display name sig_gorge_wastes_path3 18:33:21.633 [Lua] level display name pat_bay_slaanesh_path5 18:33:21.633 [Lua] level display name pat_bay_wastes_path4 18:33:21.633 [Lua] level display name pat_mountain_khorne_path1 18:33:21.633 [Lua] level display name pat_forest_nurgle_path5 18:33:21.633 [Lua] level display name arena_ice_nurgle_path1 18:33:21.633 [Lua] level display name pat_forest_tzeentch_path2 18:33:21.633 [Lua] level display name arena_cave_khorne_path1 18:33:21.633 [Lua] level display name sig_mordrek_tzeentch_path3 18:33:21.633 [Lua] level display name pat_mines_wastes_path3 18:33:21.633 [Lua] level display name sig_volcano_wastes_path4 18:33:21.633 [Lua] level display name sig_volcano_tzeentch_path2 18:33:21.633 [Lua] level display name sig_citadel_tzeentch_path3 18:33:21.633 [Lua] level display name pat_tower_wastes_path3 18:33:21.633 [Lua] level display name pat_mountain_khorne_path5 18:33:21.633 [Lua] level display name sig_citadel_khorne_path4 18:33:21.633 [Lua] level display name pat_forest_slaanesh_path3 18:33:21.633 [Lua] level display name sig_citadel_nurgle_path5 18:33:21.633 [Lua] level display name sig_mordrek_tzeentch_path1 18:33:21.633 [Lua] level display name crater 18:33:21.633 [Lua] level display name sig_volcano_wastes_path2 18:33:21.633 [Lua] level display name sig_gorge_khorne_path1 18:33:21.633 [Lua] level display name sig_crag_wastes_path2 18:33:21.633 [Lua] level display name pat_bay_wastes_path5 18:33:21.633 [Lua] level display name pat_tower_nurgle_path2 18:33:21.633 [Lua] level display name pat_forest_nurgle_path2 18:33:21.633 [Lua] level display name sig_crag_nurgle_path1 18:33:21.633 [Lua] level display name sig_citadel_khorne_path2 18:33:21.633 [Lua] level display name pat_forest_slaanesh_path1 18:33:21.633 [Lua] level display name sig_volcano_nurgle_path1 18:33:21.633 [Lua] level display name sig_volcano_khorne_path4 18:33:21.633 [Lua] level display name pat_mines_tzeentch_path5 18:33:21.633 [Lua] level display name pat_mountain_wastes_path3 18:33:21.633 [Lua] level display name pat_bay_nurgle_path5 18:33:21.633 [Lua] level display name pat_forest_wastes_path3 18:33:21.633 [Lua] level display name sig_crag_slaanesh_path3 18:33:21.633 [Lua] level display name sig_snare_b_tzeentch_path1 18:33:21.633 [Lua] level display name sig_crag_nurgle_path3 18:33:21.633 [Lua] level display name sig_snare_b_nurgle_path1 18:33:21.633 [Lua] level display name pat_forest_tzeentch_path4 18:33:21.633 [Lua] level display name sig_gorge_wastes_path1 18:33:21.633 [Lua] level display name sig_gorge_khorne_path5 18:33:21.633 [Lua] level display name sig_snare_b_khorne_path1 18:33:21.633 [Lua] level display name pat_tower_khorne_path4 18:33:21.633 [Lua] level display name pat_tower_tzeentch_path4 18:33:21.633 [Lua] level display name sig_citadel_tzeentch_path5 18:33:21.633 [Lua] level display name pat_forest_wastes_path4 18:33:21.633 [Lua] level display name pat_forest_khorne_path3 18:33:21.633 [Lua] level display name pat_town_khorne_path3 18:33:21.633 [Lua] level display name pat_mines_nurgle_path2 18:33:21.633 [Lua] level display name pat_bay_slaanesh_path1 18:33:21.633 [Lua] level display name bell 18:33:21.633 [Lua] level display name pat_mountain_tzeentch_path3 18:33:21.633 [Lua] level display name pat_mines_khorne_path2 18:33:21.633 [Lua] level display name pat_forest_khorne_path5 18:33:21.633 [Lua] level display name pat_mountain_tzeentch_path5 18:33:21.633 [Lua] level display name sig_citadel_slaanesh_path4 18:33:21.633 [Lua] level display name dlc_bastion 18:33:21.633 [Lua] level display name sig_citadel_nurgle_path3 18:33:21.633 [Lua] level display name arena_citadel_nurgle_path1 18:33:21.633 [Lua] level display name pat_mountain_nurgle_path5 18:33:21.633 [Lua] level display name sig_mordrek_slaanesh_path4 18:33:21.633 [Lua] level display name pat_town_nurgle_path1 18:33:21.633 [Lua] level display name sig_gorge_nurgle_path4 18:33:21.633 [Lua] level display name pat_mines_khorne_path4 18:33:21.633 [Lua] level display name arena_ruin_nurgle_path1 18:33:21.633 [Lua] level display name pat_town_slaanesh_path5 18:33:21.633 [Lua] level display name arena_ice_khorne_path1 18:33:21.633 [Lua] level display name sig_gorge_tzeentch_path4 18:33:21.633 [Lua] level display name sig_volcano_slaanesh_path5 18:33:21.633 [Lua] level display name sig_mordrek_slaanesh_path2 18:33:21.633 [Lua] level display name sig_gorge_nurgle_path1 18:33:21.633 [Lua] level display name pat_tower_slaanesh_path1 18:33:21.633 [Lua] level display name arena_ruin_tzeentch_path1 18:33:21.633 [Lua] level display name skittergate 18:33:21.633 [Lua] level display name pat_forest_wastes_path2 18:33:21.633 [Lua] level display name sig_gorge_tzeentch_path2 18:33:21.633 [Lua] level display name pat_forest_slaanesh_path5 18:33:21.633 [Lua] level display name pat_bay_tzeentch_path2 18:33:21.633 [Lua] level display name pat_tower_slaanesh_path3 18:33:21.634 [Lua] level display name arena_cave_nurgle_path1 18:33:21.634 [Lua] level display name sig_volcano_slaanesh_path3 18:33:21.634 [Lua] level display name dlc_bogenhafen_city 18:33:21.634 [Lua] level display name pat_forest_tzeentch_path3 18:33:21.634 [Lua] level display name pat_mountain_tzeentch_path2 18:33:21.634 [Lua] level display name pat_mines_nurgle_path4 18:33:21.634 [Lua] level display name pat_forest_nurgle_path1 18:33:21.634 [Lua] level display name pat_mines_slaanesh_path3 18:33:21.634 [Lua] level display name pat_bay_tzeentch_path4 18:33:21.634 [Lua] level display name sig_snare_a_wastes_path1 18:33:21.634 [Lua] level display name sig_gorge_wastes_path5 18:33:21.634 [Lua] level display name sig_crag_nurgle_path4 18:33:21.634 [Lua] level display name sig_volcano_slaanesh_path1 18:33:21.634 [Lua] level display name sig_gorge_nurgle_path2 18:33:21.634 [Lua] level display name sig_crag_tzeentch_path2 18:33:21.634 [Lua] level display name pat_town_slaanesh_path2 18:33:21.634 [Lua] level display name pat_town_khorne_path5 18:33:21.634 [Lua] level display name pat_town_tzeentch_path4 18:33:21.634 [Lua] level display name arena_ruin_slaanesh_path1 18:33:21.634 [Lua] level display name pat_mines_slaanesh_path4 18:33:21.634 [Lua] level display name pat_tower_khorne_path3 18:33:21.634 [Lua] level display name pat_tower_tzeentch_path1 18:33:21.634 [Lua] level display name pat_mountain_nurgle_path1 18:33:21.634 [Lua] level display name arena_ice_slaanesh_path1 18:33:21.634 [Lua] level display name pat_mines_wastes_path5 18:33:21.634 [Lua] level display name sig_gorge_khorne_path3 18:33:21.634 [Lua] level display name dlc_bogenhafen_slum 18:33:21.634 [Lua] level display name sig_crag_khorne_path4 18:33:21.634 [Lua] level display name pat_tower_tzeentch_path3 18:33:21.634 [Lua] level display name sig_crag_tzeentch_path1 18:33:21.634 [Lua] level display name sig_gorge_tzeentch_path1 18:33:21.634 [Lua] level display name sig_mordrek_wastes_path2 18:33:21.634 [Lua] level display name pat_town_nurgle_path4 18:33:21.634 [Lua] level display name arena_cave_slaanesh_path1 18:33:21.634 [Lua] level display name pat_forest_khorne_path1 18:33:21.634 [Lua] level display name sig_gorge_tzeentch_path3 18:33:21.634 [Lua] level display name sig_snare_e_khorne_path1 18:33:21.634 [Lua] level display name sig_mordrek_khorne_path5 18:33:21.634 [Lua] level display name sig_crag_wastes_path4 18:33:21.634 [Lua] level display name cemetery 18:33:21.634 [Lua] level display name pat_tower_slaanesh_path4 18:33:21.634 [Lua] level display name sig_gorge_slaanesh_path4 18:33:21.634 [Lua] level display name dlc_castle 18:33:21.634 [Lua] level display name pat_bay_khorne_path5 18:33:21.634 [Lua] level display name pat_mountain_tzeentch_path1 18:33:21.634 [Lua] level display name forest_ambush 18:33:21.634 [Lua] level display name pat_mines_wastes_path1 18:33:21.634 [Lua] level display name sig_crag_wastes_path5 18:33:21.634 [Lua] level display name pat_mountain_nurgle_path2 18:33:21.634 [Lua] level display name pat_tower_wastes_path5 18:33:21.634 [Lua] level display name sig_volcano_nurgle_path3 18:33:21.634 [Lua] level display name sig_mordrek_khorne_path3 18:33:21.634 [Lua] level display name pat_forest_slaanesh_path4 18:33:21.634 [Lua] level display name sig_snare_e_wastes_path1 18:33:21.634 [Lua] level display name nurgle 18:33:21.634 [Lua] level display name sig_crag_tzeentch_path5 18:33:21.634 [Lua] level display name pat_town_wastes_path2 18:33:21.634 [Lua] level display name sig_crag_tzeentch_path4 18:33:21.634 [Lua] level display name pat_town_wastes_path4 18:33:21.634 [Lua] level display name pat_bay_wastes_path3 18:33:21.634 [Lua] level display name sig_crag_khorne_path2 18:33:21.634 [Lua] level display name sig_volcano_wastes_path5 18:33:21.634 [Lua] level display name pat_bay_slaanesh_path3 18:33:21.634 [Lua] level display name pat_bay_nurgle_path2 18:33:21.634 [Lua] level display name sig_crag_slaanesh_path2 18:33:21.634 [Lua] level display name pat_town_tzeentch_path2 18:33:21.634 [Lua] level display name sig_crag_slaanesh_path1 18:33:21.634 [Lua] level display name sig_crag_nurgle_path2 18:33:21.634 [Lua] level display name sig_crag_khorne_path5 18:33:21.634 [Lua] level display name sig_crag_khorne_path1 18:33:21.634 [Lua] level display name sig_snare_e_tzeentch_path1 18:33:21.634 [Lua] level display name sig_snare_e_slaanesh_path1 18:33:21.634 [Lua] level display name pat_mountain_wastes_path4 18:33:21.634 [Lua] level display name pat_mountain_wastes_path2 18:33:21.634 [Lua] level display name pat_mountain_wastes_path1 18:33:21.634 [Lua] level display name pat_bay_slaanesh_path2 18:33:21.634 [Lua] level display name pat_mountain_slaanesh_path5 18:33:21.634 [Lua] level display name pat_bay_khorne_path1 18:33:21.634 [Lua] level display name pat_mountain_nurgle_path3 18:33:21.634 [Lua] level display name pat_mountain_slaanesh_path2 18:33:21.634 [Lua] level display name pat_mountain_nurgle_path4 18:33:21.634 [Lua] level display name sig_mordrek_nurgle_path2 18:33:21.634 [Lua] level display name pat_mountain_slaanesh_path4 18:33:21.634 [Lua] level display name pat_tower_wastes_path1 18:33:21.634 [Lua] level display name pat_town_tzeentch_path1 18:33:21.634 [Lua] level display name sig_crag_slaanesh_path5 18:33:21.634 [Lua] level display name arena_ruin_khorne_path1 18:33:21.634 [Lua] level display name pat_town_slaanesh_path3 18:33:21.634 [Lua] level display name pat_forest_nurgle_path4 18:33:21.634 [Lua] level display name pat_bay_khorne_path3 18:33:21.634 [Lua] level display name pat_mountain_khorne_path2 18:33:21.634 [Lua] level display name pat_tower_wastes_path2 18:33:21.634 [Lua] level display name sig_snare_b_slaanesh_path1 18:33:21.634 [Lua] level display name pat_mountain_khorne_path4 18:33:21.634 [Lua] level display name sig_mordrek_tzeentch_path2 18:33:21.634 [Lua] level display name pat_mines_wastes_path2 18:33:21.634 [Lua] level display name pat_mines_khorne_path3 18:33:21.634 [Lua] level display name sig_citadel_khorne_path3 18:33:21.634 [Lua] level display name pat_town_khorne_path1 18:33:21.634 [Lua] level display name sig_citadel_tzeentch_path2 18:33:21.634 [Lua] level display name sig_snare_a_slaanesh_path1 18:33:21.634 [Lua] level display name sig_volcano_nurgle_path5 18:33:21.634 [Lua] level display name sig_gorge_slaanesh_path1 18:33:21.634 [Lua] level display name pat_town_khorne_path4 18:33:21.635 [Lua] level display name pat_town_slaanesh_path1 18:33:21.635 [Lua] level display name sig_volcano_tzeentch_path1 18:33:21.635 [Lua] level display name pat_bay_wastes_path1 18:33:21.635 [Lua] level display name sig_snare_c_tzeentch_path1 18:33:21.635 [Lua] level display name sig_citadel_nurgle_path4 18:33:21.635 [Lua] level display name sig_volcano_tzeentch_path4 18:33:21.635 [Lua] level display name pat_forest_tzeentch_path1 18:33:21.635 [Lua] level display name sig_volcano_khorne_path5 18:33:21.635 [Lua] level display name sig_citadel_khorne_path1 18:33:21.635 [Lua] level display name pat_mines_nurgle_path3 18:33:21.635 [Lua] level display name sig_volcano_wastes_path3 18:33:21.635 [Lua] level display name pat_town_wastes_path3 18:33:21.635 [Lua] level display name sig_gorge_khorne_path4 18:33:21.635 [Lua] level display name pat_tower_khorne_path2 18:33:21.635 [Lua] level display name sig_gorge_nurgle_path5 18:33:21.635 [Lua] level display name sig_mordrek_khorne_path1 18:33:21.635 [Lua] level display name sig_crag_wastes_path3 18:33:21.635 [Lua] level display name pat_bay_slaanesh_path4 18:33:21.635 [Lua] level display name catacombs 18:33:21.635 [Lua] level display name sig_volcano_nurgle_path4 18:33:21.635 [Lua] level display name sig_mordrek_wastes_path1 18:33:21.635 [Lua] level display name pat_bay_khorne_path4 18:33:21.635 [Lua] level display name pat_bay_tzeentch_path3 18:33:21.635 [Lua] level display name sig_volcano_khorne_path3 18:33:21.635 [Lua] level display name sig_mordrek_tzeentch_path5 18:33:21.635 [Lua] level display name pat_town_nurgle_path3 18:33:21.635 [Lua] level display name pat_bay_nurgle_path4 18:33:21.635 [Lua] level display name sig_snare_d_tzeentch_path1 18:33:21.635 [Lua] level display name sig_citadel_khorne_path5 18:33:21.635 [Lua] level display name sig_gorge_nurgle_path3 18:33:21.635 [Lua] level display name sig_volcano_tzeentch_path5 18:33:21.635 [Lua] level display name pat_bay_tzeentch_path1 18:33:21.635 [Lua] level display name pat_town_khorne_path2 18:33:21.635 [Lua] level display name sig_mordrek_nurgle_path4 18:33:21.635 [Lua] level display name pat_mines_slaanesh_path1 18:33:21.635 [Lua] level display name pat_mines_tzeentch_path3 18:33:21.635 [Lua] level display name sig_mordrek_tzeentch_path4 18:33:21.635 [Lua] level display name sig_crag_slaanesh_path4 18:33:21.635 [Lua] level display name dlc_portals 18:33:21.635 [Lua] level display name pat_forest_tzeentch_path5 18:33:21.635 [Lua] level display name sig_gorge_wastes_path2 18:33:21.635 [Lua] level display name pat_tower_nurgle_path3 18:33:21.635 [Lua] level display name pat_mines_khorne_path1 18:33:21.635 [Lua] level display name sig_citadel_tzeentch_path4 18:33:21.635 [Lua] level display name sig_snare_c_nurgle_path1 18:33:21.635 [Lua] level display name pat_tower_tzeentch_path5 18:33:21.635 [Lua] level display name sig_volcano_slaanesh_path4 18:33:21.635 [Lua] level display name sig_volcano_tzeentch_path3 18:33:21.635 [Lua] level display name pat_mountain_tzeentch_path4 18:33:21.635 [Lua] level display name pat_town_nurgle_path2 18:33:21.635 [Lua] level display name sig_snare_c_slaanesh_path1 18:33:21.635 [Lua] level display name pat_town_slaanesh_path4 18:33:21.635 [Lua] level display name pat_tower_khorne_path1 18:33:21.635 [Lua] level display name pat_tower_nurgle_path4 18:33:21.635 [Lua] level display name pat_mines_tzeentch_path1 18:33:21.635 [Lua] level display name sig_volcano_khorne_path2 18:33:21.635 [Lua] level display name sig_snare_a_tzeentch_path1 18:33:21.635 [Lua] level display name sig_snare_b_wastes_path1 18:33:21.635 [Lua] level display name sig_gorge_tzeentch_path5 18:33:21.635 [Lua] level display name sig_volcano_slaanesh_path2 18:33:21.635 [Lua] level display name pat_bay_wastes_path2 18:33:21.635 [Lua] level display name sig_citadel_slaanesh_path5 18:33:21.635 [Lua] level display name pat_forest_khorne_path4 18:33:21.635 [Lua] level display name sig_mordrek_wastes_path4 18:33:21.635 [Lua] level display name sig_citadel_nurgle_path2 18:33:21.635 [Lua] level display name sig_gorge_khorne_path2 18:33:21.635 [Lua] level display name sig_citadel_slaanesh_path2 18:33:21.635 [Lua] level display name sig_citadel_slaanesh_path3 18:33:21.664 [Lua] TIME: 0.016999999999999 18:33:22.253 [Lua] [ConflictSettings] Contained breeds generated in: 0.53599999999999781 18:33:22.607 [Lua] <>realm = official<> 18:33:22.607 [Lua] [ModManager] Mods enabled: true // Bundled: true 18:33:22.607 [Lua] [ModManager] Fetching mod metadata ... 18:33:22.774 [Lua] [ModManager] Metadata request completed. success=true code=200 18:33:22.774 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1467751760] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1384094638] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 18:33:22.774 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 18:33:23.307 warning: [ModManager] Mod with id 2417066904ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2417066904\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.308 warning: [ModManager] Mod with id 2346717463ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.308 warning: [ModManager] Mod with id 1483897798ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1483897798\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.308 warning: [ModManager] Mod with id 1619024877ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.308 warning: [ModManager] Mod with id 2511079534ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2511079534\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.416 warning: [ModManager] Mod with id 1384087820ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.416 warning: [ModManager] Mod with id 2581238042ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2581238042\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.416 warning: [ModManager] Mod with id 1835393505ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.417 warning: [ModManager] Mod with id 1395132559ll and path W:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.417 warning: [ModManager] Mod with id 2503948895ll and path W:\SteamLibrary\steamapps\workshop\content\552500\2503948895\mod.bin can't be added as mod hash catalog to EAC, skipping 18:33:23.423 [Lua] 18:33:23.423 [Lua] [1467751760] = 22 (number) 18:33:23.423 [Lua] [1459917022] = 3 (number) 18:33:23.423 [Lua] [1391228174] = 9 (number) 18:33:23.423 [Lua] [1516618647] = 14 (number) 18:33:23.423 [Lua] [1389872347] = 16 (number) 18:33:23.423 [Lua] [1455893647] = 23 (number) 18:33:23.423 [Lua] [1402971136] = 1 (number) 18:33:23.423 [Lua] [1431393962] = 17 (number) 18:33:23.423 [Lua] [1383542440] = 10 (number) 18:33:23.423 [Lua] [1495937978] = 0 (number) 18:33:23.423 [Lua] [1464907434] = 21 (number) 18:33:23.423 [Lua] [1445717962] = 20 (number) 18:33:23.423 [Lua] [1487862316] = 11 (number) 18:33:23.423 [Lua] [1448714756] = 6 (number) 18:33:23.423 [Lua] [1502859403] = 12 (number) 18:33:23.423 [Lua] [1374248490] = 13 (number) 18:33:23.423 [Lua] [1395453301] = 4 (number) 18:33:23.423 [Lua] [1393343095] = 8 (number) 18:33:23.423 [Lua] [1593460250] = 15 (number) 18:33:23.423 [Lua] [1369573612] = 19 (number) 18:33:23.423 [Lua] [1383452616] = 7 (number) 18:33:23.423 [Lua] [1397265260] = 5 (number) 18:33:23.423 [Lua] [1387440934] = 2 (number) 18:33:23.423 [Lua] [1460327284] = 18 (number) 18:33:23.423 [Lua] 18:33:23.423 [Lua] user_setting.mods => 18:33:23.423 [Lua] [ModManager] id=1460327284 last_updated=20201224T142552Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager] id=1455893647 last_updated=20210617T070428Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager] id=1502859403 last_updated=20200625T115526Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager] id=1467751760 last_updated=20210714T193012Z metadata=20211025T010000Z 18:33:23.423 [Lua] [ModManager][warning] Mod "SarykBalanceMod" with id 2511079534 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "VT2 Debug" with id 1483897798 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Hitbox Debugger" with id 2346717463 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "THP & Stagger Talents Rebalance" with id 2417066904 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Class Balance" with id 2503948895 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Enemy Teleport Fix" with id 2581238042 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 18:33:23.423 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 18:33:23.423 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 18:33:23.423 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="8/29/2018 8:03:32 PM") 18:33:23.423 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 18:33:23.423 [Lua] [ModManager] mods[4] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 18:33:23.423 [Lua] [ModManager] mods[5] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 18:33:23.423 [Lua] [ModManager] mods[6] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/24/2020 2:25:52 PM") 18:33:23.423 [Lua] [ModManager] mods[7] = (id=1387440934, name="Third Person Equipment", enabled="false", last_updated="11/8/2018 5:28:49 PM") 18:33:23.423 [Lua] [ModManager] mods[8] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 18:33:23.423 [Lua] [ModManager] mods[9] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 18:33:23.423 [Lua] [ModManager] mods[10] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 18:33:23.423 [Lua] [ModManager] mods[11] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 18:33:23.423 [Lua] [ModManager] mods[12] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 18:33:23.423 [Lua] [ModManager] mods[13] = (id=1383452616, name="[OBSOLETE] Killfeed Tweaks", enabled="true", last_updated="8/19/2019 8:58:36 AM") 18:33:23.423 [Lua] [ModManager] mods[14] = (id=1455893647, name="Player List Plus", enabled="true", last_updated="6/17/2021 7:04:28 AM") 18:33:23.423 [Lua] [ModManager] mods[15] = (id=1393343095, name="Scoreboard Tweaks", enabled="true", last_updated="9/6/2018 9:26:51 AM") 18:33:23.423 [Lua] [ModManager] mods[16] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM") 18:33:23.423 [Lua] [ModManager] mods[17] = (id=1383542440, name="Weapon Kill Counter", enabled="false", last_updated="10/24/2019 1:57:30 PM") 18:33:23.423 [Lua] [ModManager] mods[18] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM") 18:33:23.423 [Lua] [ModManager] mods[19] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="6/25/2020 11:55:26 AM") 18:33:23.423 [Lua] [ModManager] mods[20] = (id=1467751760, name="UI Tweaks", enabled="true", last_updated="7/14/2021 7:30:12 PM") 18:33:23.423 [Lua] [ModManager] mods[21] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 18:33:23.423 [Lua] [ModManager] mods[22] = (id=1431393962, name="Vermitannica", enabled="true", last_updated="12/7/2020 12:22:07 PM") 18:33:23.423 [Lua] [ModManager] mods[23] = (id=1464907434, name="Armory", enabled="true", last_updated="6/12/2021 7:13:47 AM") 18:33:23.423 [Lua] [ModManager] mods[24] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 18:33:23.423 [Lua] [ModManager] mods[25] = (id=2511079534, name="SarykBalanceMod", enabled="false", last_updated="6/8/2021 11:48:33 AM") 18:33:23.423 [Lua] [ModManager] mods[26] = (id=1835393505, name="Cata 3 & Deathwish", enabled="true", last_updated="8/29/2021 11:23:18 PM") 18:33:23.423 [Lua] [ModManager] mods[27] = (id=1619024877, name="Onslaught", enabled="true", last_updated="5/30/2021 2:05:59 AM") 18:33:23.423 [Lua] [ModManager] mods[28] = (id=1483897798, name="VT2 Debug", enabled="true", last_updated="2/9/2021 9:24:26 PM") 18:33:23.423 [Lua] [ModManager] mods[29] = (id=2346717463, name="Hitbox Debugger", enabled="true", last_updated="4/17/2021 12:25:55 AM") 18:33:23.423 [Lua] [ModManager] mods[30] = (id=2417066904, name="THP & Stagger Talents Rebalance", enabled="true", last_updated="7/17/2021 6:27:55 AM") 18:33:23.423 [Lua] [ModManager] mods[31] = (id=2503948895, name="Class Balance", enabled="false", last_updated="11/3/2021 7:36:13 PM") 18:33:23.423 [Lua] [ModManager] mods[32] = (id=1384087820, name="True Solo QoL Tweaks", enabled="true", last_updated="7/15/2020 6:45:50 PM") 18:33:23.423 [Lua] [ModManager] mods[33] = (id=2581238042, name="Enemy Teleport Fix", enabled="true", last_updated="9/20/2021 4:31:16 PM") 18:33:23.423 [Lua] [ModManager] mods[34] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="7/29/2021 6:55:06 AM") 18:33:23.429 [Lua] <>modded = true<> 18:33:23.430 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:33:23.473 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:33:23.540 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:33:23.540 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:33:23.543 [Lua] <>modded = true<> 18:33:23.543 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 18:33:23.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 18:33:23.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 18:33:23.623 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 18:33:23.624 [Lua] <>modded = true<> 18:33:23.624 [Lua] <>Mod:1389872347:Simple UI = true<> 18:33:23.656 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 18:33:23.689 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 18:33:23.689 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:33:23.689 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:33:23.691 [Lua] <>modded = true<> 18:33:23.691 [Lua] <>Mod:1495937978:Host your own game = true<> 18:33:23.723 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 18:33:23.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 18:33:23.756 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 18:33:23.758 [Lua] <>modded = true<> 18:33:23.758 [Lua] <>Mod:1402971136:Needii = true<> 18:33:23.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 18:33:23.823 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 18:33:23.823 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 18:33:23.824 [Lua] <>modded = true<> 18:33:23.824 [Lua] <>Mod:1459917022:Parry Indicator = true<> 18:33:23.873 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 18:33:23.889 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 18:33:23.889 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 18:33:23.891 [Lua] <>modded = true<> 18:33:23.891 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 18:33:23.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 18:33:23.958 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 18:33:23.958 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 18:33:23.963 [Lua] <>modded = true<> 18:33:23.963 [Lua] <>Mod:1395453301:Skip Intro = true<> 18:33:23.989 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 18:33:24.006 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 18:33:24.006 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 18:33:24.007 [Lua] <>modded = true<> 18:33:24.007 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:33:24.073 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:33:24.089 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:33:24.089 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:33:24.091 [Lua] <>modded = true<> 18:33:24.091 [Lua] <>Mod:1448714756:No Wobble = true<> 18:33:24.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 18:33:24.139 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 18:33:24.139 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 18:33:24.140 [Lua] <>modded = true<> 18:33:24.140 [Lua] <>Mod:1383452616:[OBSOLETE] Killfeed Tweaks = true<> 18:33:24.189 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 18:33:24.206 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 18:33:24.206 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: '[OBSOLETE] Killfeed Tweaks', workshop_id: 1383452616] 18:33:24.206 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global 'io' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks", mod_data = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_data", mod_localization = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks_localization" } new_mod("PositiveReinforcementTweaks", mod_resources) end, packages = { "resource_packages/PositiveReinforcementTweaks/PositiveReinforcementTweaks" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/utils.lua:9: attempt to index global \'io\' (a nil value)" [4] mod = table: 0000000015F7CD40; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 0000000015F7CD40; mod_resources = table: 0000000002FCBCD0; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/PositiveReinforcementTweaks/PositiveReinforcementTweaks" [6] mod_name = "PositiveReinforcementTweaks"; mod_resources = table: 0000000002FCBCD0; mod = table: 0000000015F7CD40 [7] mod_resources = table: 0000000002FCBCD0 [9] self = table: 0000000002B761F0; dt = 0.01667344942688942; chat_print_buffer = table: 0000000002B787C0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000004884670; next_index = 2; mod_data = table: 0000000004B19800 [10] self = table: 00000000000964A0; dt = 0.01667344942688942; old_time = 14.568572845309973; has_loaded_packages = true [11] dt = 0.01667344942688942 [9] _chat_print_buffer = table: 0000000002B787C0; _mod_load_index = 13; _settings = table: 0000000002B76BF0; _reload_data = table: 0000000002B79330; _state = "loading"; _mods = table: 0000000002B76710; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.066749975085258484; _mod_metadata = table: 0000000002B96D80; _network_callbacks = table: 0000000002B79680; [10] startup_package_handles = table: 000000000009AD30; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A330; flow_return_table = table: 00000000000964D0; viewport = [Viewport]; startup_timer = 14.585246294736862; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 18:33:24.207 [Lua] <>modded = true<> 18:33:24.207 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 18:33:24.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 18:33:24.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 18:33:24.273 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 18:33:24.273 [Lua] Error: scripts/mods/Penlight Lua Libraries/pl/tablex.lua:7: loop or previous error loading module 'scripts/mods/Penlight Lua Libraries/pl/utils' [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16:in function [2] =[C]: ? [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function resolve_resource [5] @scripts/mods/vmf/modules/vmf_mod_manager.lua:75: in function load_mod_resource [6] @scripts/mods/vmf/modules/vmf_mod_manager.lua:120: in function new_mod [7] return { run = function() local mod_resources = { mod_script = "scripts/mods/Scoreboard/Scoreboard", mod_data = "scripts/mods/Scoreboard/Scoreboard_data", mod_localization = "scripts/mods/Scoreboard/Scoreboard_localization" } new_mod("Scoreboard", mod_resources) end, packages = { "resource_packages/Scoreboard/Scoreboard" } } :8:in function <[string "return {..."]:2> [8] =[C]: in function pcall [9] @scripts/managers/mod/mod_manager.lua:166: in function update [10] @scripts/boot.lua:422: in function booting_update [11] @scripts/boot.lua:627:in function [1] error_message = "scripts/mods/Penlight Lua Libraries/pl/tablex.lua:7: loop or previous error loading module \'scripts/mods/Penlight Lua Libraries/..." [4] mod = table: 00000000042E1A50; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; func = [function] [5] mod = table: 00000000042E1A50; mod_resources = table: 0000000002F76520; resource = "script"; error_prefix_data = "[VMF Mod Manager] (new_mod) \'mod_script\' initialization"; resource_value = "scripts/mods/Scoreboard/Scoreboard" [6] mod_name = "Scoreboard"; mod_resources = table: 0000000002F76520; mod = table: 00000000042E1A50 [7] mod_resources = table: 0000000002F76520 [9] self = table: 0000000002B761F0; dt = 0.016689646989107132; chat_print_buffer = table: 0000000002B787C0; num_delayed_prints = 0; old_state = "loading"; handle = [ResourcePackage]; mod = table: 0000000004744950; next_index = 2; mod_data = table: 0000000003248480 [10] self = table: 00000000000964A0; dt = 0.016689646989107132; old_time = 14.635312419384718; has_loaded_packages = true [11] dt = 0.016689646989107132 [9] _chat_print_buffer = table: 0000000002B787C0; _mod_load_index = 15; _settings = table: 0000000002B76BF0; _reload_data = table: 0000000002B79330; _state = "loading"; _mods = table: 0000000002B76710; _loading_resource_handle = [ResourcePackage]; _gui = [Gui]; _num_mods = 34; _ui_time = 0.066739574074745178; _mod_metadata = table: 0000000002B96D80; _network_callbacks = table: 0000000002B79680; [10] startup_package_handles = table: 000000000009AD30; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 000000000009A330; flow_return_table = table: 00000000000964D0; viewport = [Viewport]; startup_timer = 14.652002066373825; shading_env = [ShadingEnvironment]; gui = [Gui]; bar_timer = 0; world = [World]; disable_loading_bar = true; 18:33:24.274 [Lua] <>modded = true<> 18:33:24.274 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 18:33:24.306 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 18:33:24.323 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 18:33:24.323 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 18:33:24.324 [Lua] <>modded = true<> 18:33:24.324 [Lua] <>Mod:1431393962:Vermitannica = true<> 18:33:24.356 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 18:33:24.390 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 18:33:24.390 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 18:33:24.393 [Lua] <>modded = true<> 18:33:24.393 [Lua] <>Mod:1464907434:Armory = true<> 18:33:24.473 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 18:33:24.506 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 18:33:24.506 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 18:33:24.628 [Lua] <>modded = true<> 18:33:24.628 [Lua] <>Mod:1445717962:Loadout Manager = true<> 18:33:24.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 18:33:24.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 18:33:24.696 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 18:33:24.713 [Lua] <>project = vermintide 2<> 18:33:24.713 [Lua] <>build = release<> 18:33:24.713 [Lua] <>platform = win32<> 18:33:24.713 [Lua] <>dedicated_server = false<> 18:33:24.713 [Lua] <>title_id = 5107<> 18:33:24.713 [Lua] <>content_revision = 26543<> 18:33:24.713 [Lua] <>engine_revision = 3caf390912f2<> 18:33:24.713 [Lua] <>release_version = 4.4.2<> 18:33:24.713 [Lua] <>rendering_backend = dx12<> 18:33:24.713 [Lua] <>teamcity_build_id = 122908<> 18:33:24.713 [Lua] <>steam_id = 11000010575f4ad<> 18:33:24.713 [Lua] <>steam_profile_name = Saryk<> 18:33:24.713 [Lua] <>steam_app_id = 552500<> 18:33:24.713 [Lua] <>machine_id = 6469be3a-30b2-4251-83d7-742772e5d744<> 18:33:24.713 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 18:33:24.714 [Lua] [Boot] User ID: 11000010575f4ad Saryk 18:33:24.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 18:33:24.719 [Lua] initializing mechanism to: adventure 18:33:24.719 [Lua] Game:setup() total time: 0.004999999999999 18:33:24.719 [Lua] handle gfx quality: 0 18:33:24.719 [Lua] default settings: 0 18:33:24.719 [Lua] user settings: 0 18:33:24.719 [Lua] set frame times: 0 18:33:24.719 [Lua] init random: 0 18:33:24.719 [Lua] managers: 0.0039999999999977831 18:33:24.719 [Lua] 18:33:24.719 [Lua] unaccounted: 0.0010000000000012221 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:33:24.719 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:33:24.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:33:24.731 [Lua] [Testify] Ready! 18:33:24.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:33:24.982 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:33:24.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:33:25.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:33:25.599 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:33:25.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:33:25.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:33:25.666 [Lua] [PackageManager] Force_load: resource_packages/menu 18:33:25.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:33:25.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:33:25.866 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:33:25.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:33:26.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:33:26.567 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:33:26.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:33:26.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:33:26.750 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 18:33:26.750 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:33:26.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:33:26.934 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:33:26.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:33:27.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:33:27.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:33:27.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:33:27.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:33:27.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:33:27.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:33:28.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:33:28.669 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:33:28.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:33:28.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:33:28.762 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:33:28.762 [Lua] [Gamestate] Enter StateTitleScreen 18:33:28.763 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:33:28.764 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:33:28.764 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:33:28.764 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:33:28.764 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:33:28.765 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:33:28.768 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:33:28.768 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:33:28.768 [Save] Loading `save_data` 18:33:28.770 [Save] Load done 18:33:28.785 [Lua] [BackendManagerPlayFab] Backend Enabled 18:33:29.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:33:29.313 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:33:29.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:33:29.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:33:29.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:33:29.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:33:30.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:33:30.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:33:30.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:33:30.330 [Lua] <>playfab_id = E4136729001D5D7C<> 18:33:30.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:33:30.424 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:33:30.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:33:30.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 18:33:30.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 18:33:30.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 18:33:30.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:33:30.557 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:33:30.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:33:30.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:33:30.943 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:33:30.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:33:30.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 18:33:30.945 [Save] Saving `save_data` 18:33:30.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 18:33:30.946 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 18:33:30.947 [Save] Save done 18:33:31.135 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 18:33:31.135 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 18:33:31.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:33:31.150 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:33:31.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:33:31.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:33:31.279 [Lua] [PackageManager] Force_load: resource_packages/careers 18:33:31.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:33:31.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:33:31.329 [Lua] [PackageManager] Force_load: resource_packages/decals 18:33:31.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:33:31.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:33:31.463 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:33:31.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:33:31.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 18:33:31.497 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 18:33:31.681 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 18:33:31.681 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 18:33:32.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 18:33:32.232 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 18:33:32.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 18:33:32.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:33:32.265 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:33:32.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:33:32.419 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 18:33:32.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 18:33:32.432 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 18:33:32.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 18:33:32.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 18:33:32.666 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 18:33:32.868 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 18:33:32.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 18:33:32.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 18:33:33.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 18:33:33.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 18:33:33.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 18:33:33.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:33:33.452 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:33:33.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:33:33.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 18:33:33.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 18:33:33.569 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 18:33:33.752 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 18:33:33.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 18:33:33.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 18:33:33.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 18:33:33.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 18:33:33.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 18:33:34.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 18:33:34.158 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 18:33:34.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 18:33:34.336 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 18:33:34.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 18:33:34.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 18:33:34.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:33:34.505 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:33:34.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:33:34.622 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 18:33:34.622 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 18:33:34.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 18:33:34.804 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 18:33:34.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 18:33:34.821 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 18:33:34.988 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 18:33:34.988 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 18:33:35.004 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 18:33:35.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 18:33:35.172 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 18:33:35.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 18:33:35.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:33:35.372 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:33:35.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:33:35.480 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 18:33:35.481 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 18:33:35.481 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 18:33:35.481 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 18:33:35.482 [Lua] steam item server: requesting user inventory 18:33:35.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:33:35.522 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:33:35.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:33:35.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:33:35.589 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:33:35.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 18:33:35.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 18:33:35.739 [Lua] [PackageManager] Force_load: resource_packages/breeds 18:33:35.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 18:33:35.972 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 18:33:35.972 [Lua] ISI-> GET_ALL_ITEMS! 18:33:35.973 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 18:33:35.973 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 18:33:35.973 [Lua] Steam Item: scholar_hat_1002 128 2f55f9927f93aa37 0 1 18:33:35.973 [Lua] Steam Item: skin_bw_myrmidia 129 2f55f9927f93aa38 0 1 18:33:35.973 [Lua] Steam Item: skin_ww_shade_1001 121 2f8dea906fefb4f0 0 1 18:33:35.973 [Lua] Steam Item: shade_hat_1002 103 2f8dea906fefb4f1 0 1 18:33:35.973 [Lua] Steam Item: mercenary_hat_1002 122 2f8deadb39ce86ec 0 1 18:33:35.973 [Lua] Steam Item: skin_es_mercenary_1001 123 2f8deadb39ce86ed 0 1 18:33:35.973 [Lua] Steam Item: maidenguard_hat_1004 132 302dfa230a5e49ea 0 1 18:33:35.973 [Lua] Steam Item: skin_ww_moonmantle 133 302dfa230a5e49eb 0 1 18:33:35.973 [Lua] Steam Item: slayer_hat_1002 138 302dfa230a5e503b 0 1 18:33:35.973 [Lua] Steam Item: skin_dr_slayer_1001 139 302dfa230a5e503c 0 1 18:33:35.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 18:33:35.973 [Lua] 18:33:35.973 [Lua] [1] = 128 (number) 18:33:35.973 [Lua] [2] = 2f55f9927f93aa37 (string) 18:33:35.973 [Lua] [3] = 0 (number) 18:33:35.973 [Lua] [4] = 1 (number) 18:33:35.973 [Lua] [5] = 129 (number) 18:33:35.973 [Lua] [6] = 2f55f9927f93aa38 (string) 18:33:35.973 [Lua] [7] = 0 (number) 18:33:35.973 [Lua] [8] = 1 (number) 18:33:35.973 [Lua] [9] = 121 (number) 18:33:35.973 [Lua] [10] = 2f8dea906fefb4f0 (string) 18:33:35.973 [Lua] [11] = 0 (number) 18:33:35.973 [Lua] [12] = 1 (number) 18:33:35.973 [Lua] [13] = 103 (number) 18:33:35.973 [Lua] [14] = 2f8dea906fefb4f1 (string) 18:33:35.973 [Lua] [15] = 0 (number) 18:33:35.973 [Lua] [16] = 1 (number) 18:33:35.973 [Lua] [17] = 122 (number) 18:33:35.973 [Lua] [18] = 2f8deadb39ce86ec (string) 18:33:35.973 [Lua] [19] = 0 (number) 18:33:35.973 [Lua] [20] = 1 (number) 18:33:35.973 [Lua] [21] = 123 (number) 18:33:35.973 [Lua] [22] = 2f8deadb39ce86ed (string) 18:33:35.973 [Lua] [23] = 0 (number) 18:33:35.973 [Lua] [24] = 1 (number) 18:33:35.973 [Lua] [25] = 132 (number) 18:33:35.973 [Lua] [26] = 302dfa230a5e49ea (string) 18:33:35.973 [Lua] [27] = 0 (number) 18:33:35.973 [Lua] [28] = 1 (number) 18:33:35.973 [Lua] [29] = 133 (number) 18:33:35.973 [Lua] [30] = 302dfa230a5e49eb (string) 18:33:35.973 [Lua] [31] = 0 (number) 18:33:35.973 [Lua] [32] = 1 (number) 18:33:35.973 [Lua] [33] = 138 (number) 18:33:35.973 [Lua] [34] = 302dfa230a5e503b (string) 18:33:35.973 [Lua] [35] = 0 (number) 18:33:35.973 [Lua] [36] = 1 (number) 18:33:35.973 [Lua] [37] = 139 (number) 18:33:35.973 [Lua] [38] = 302dfa230a5e503c (string) 18:33:35.973 [Lua] [39] = 0 (number) 18:33:35.973 [Lua] [40] = 1 (number) 18:33:35.973 [Lua] 18:33:35.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 18:33:36.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 18:33:36.106 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 18:33:36.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:33:36.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 18:33:36.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:33:36.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:33:36.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 18:33:36.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 18:33:36.207 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 18:33:36.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 18:33:36.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 18:33:36.207 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 18:33:36.207 [Lua] [SteamManager] request_item_prices 18:33:36.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 18:33:36.740 [Lua] [SteamManager] on_price_result 1 EUR 18:33:36.740 [Lua] _refresh_steam_item_prices_cb 18:33:36.740 [Lua] Missing item masterlist item for steam_itemdefid: 30 18:33:36.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 18:33:36.945 [Lua] Player statistics loaded! 18:33:36.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 18:33:37.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 18:33:37.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 18:33:37.312 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 18:33:37.327 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 18:33:37.328 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 18:33:37.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 18:33:37.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 18:33:37.846 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 18:33:37.862 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:33:38.879 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:33:38.879 [Lua] [Managers] Destroying manager group: 18:33:38.879 [Lua] [Gamestate] Enter state StateLoading 18:33:38.881 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:33:38.881 [Lua] [LobbyManager] Setting up network options 18:33:38.881 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 18:33:38.881 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 18:33:38.881 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 18:33:38.881 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 18:33:38.881 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 18:33:38.881 [Lua] LobbyManager:setup_network_options server_port: 27015 18:33:38.881 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:33:38.884 [Lua] registering RPCs 18:33:38.884 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:33:38.884 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 18:33:38.884 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 18:33:38.884 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 18:33:38.884 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1812024448, lt:load_next_level, extra_packages:{ }) 18:33:38.884 [Lua] [LevelTransitionHandler] promote_next_level_data 18:33:38.884 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:33:38.884 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad"] 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = inn_level_halloween 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = inn_level 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = inn 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = adventure 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1812024448 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 18:33:38.884 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:33:38.884 [SteamVoip] Creating room 2c71594e60639055 18:33:38.884 [SteamVoip] Joining room 2c71594e60639055 18:33:38.885 [EAC] EAC server 11000010575f4ad is initializing 18:33:38.888 [EAC] Server is also client 11000010575f4ad 18:33:38.888 [EACServer] [19:33:38:888][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C8936240 LogLevel: Info. 18:33:38.888 [Lua] ### Created peer state machine for 11000010575f4ad 18:33:38.888 [Lua] [PeerSM] 11000010575f4ad :: on_enter Connecting 18:33:38.888 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:33:38.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:33:38.888 warning: [Application] Application.update_render_world is deprecated. 18:33:38.897 [Lua] [LevelTransitionHandler] Level load completed! 18:33:38.897 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:33:38.897 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:33:38.897 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:33:38.897 [Lua] Set lobby begin: 18:33:38.897 [Lua] Set lobby end. 18:33:38.897 [Lua] [PSM] Peer 11000010575f4ad joined. Want to use profile index "5" and join party "nil" 18:33:38.897 [Lua] [LobbyHost] Changed state from 0 to creating 18:33:38.913 [Lua] [StateLoading] load_current_level 18:33:38.913 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 18:33:38.913 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 18:33:38.913 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 18:33:38.913 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 18:33:38.913 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 18:33:38.913 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 18:33:38.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:33:38.997 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:33:38.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:33:39.130 [SteamLobby] Detected added member 11000010575f4ad 18:33:39.132 [Lua] [LobbyHost] Changed state from creating to joined 18:33:39.132 [Lua] [PartyManager] Leader is set to 11000010575f4ad 18:33:39.132 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010575f4ad my_peer_id:11000010575f4ad 18:33:39.132 [Lua] [ChatManager] Registering channel 1 18:33:39.132 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:33:39.132 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:33:39.132 [Lua] [PartyManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:33:39.163 [Lua] [NetworkServer] Changing num_players from nil to 1 18:33:39.163 [Lua] Players: 1 18:33:39.163 [Lua] Set lobby begin: 18:33:39.163 [Lua] Lobby data mission_id = inn_level_halloween 18:33:39.163 [Lua] Lobby data mechanism = adventure 18:33:39.163 [Lua] Lobby data matchmaking_type = 3 18:33:39.163 [Lua] Lobby data eac_authorized = true 18:33:39.163 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:39.163 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:39.163 [Lua] Lobby data num_players = 1 18:33:39.163 [Lua] Lobby data matchmaking = false 18:33:39.163 [Lua] Set lobby end. 18:33:40.902 [Lua] player (11000010575f4ad,1) was put into party 0 18:33:40.902 [Lua] [ProfileSynchronizer] Peer 11000010575f4ad entered session 18:33:40.902 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010575f4ad 18:33:40.902 [Lua] [PeerSM] 11000010575f4ad :: on_exit Connecting 18:33:40.902 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 18:33:41.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:33:41.069 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:33:41.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:33:45.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:33:45.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:33:45.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 18:33:45.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 18:33:45.881 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 18:33:45.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 18:33:45.948 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 18:33:46.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 18:33:46.015 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 18:33:46.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:33:46.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:33:46.233 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:33:46.250 [Lua] [LevelTransitionHandler] Level load completed! 18:33:46.250 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:33:46.252 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:33:46.252 [Lua] checking dlc's against conflict directors 18:33:46.252 [Lua] number of factions to include 2 18:33:46.252 [Lua] Updated list weights for random: 18:33:46.252 [Lua] skaven, 0.42 (0.00-0.42) 18:33:46.252 [Lua] chaos, 0.42 (0.42-0.83) 18:33:46.252 [Lua] beastmen, 0.17 (0.83-1.00) 18:33:46.252 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:33:46.252 [Lua] Updated list weights for random: 18:33:46.252 [Lua] beastmen, 0.29 (0.00-0.29) 18:33:46.252 [Lua] chaos, 0.71 (0.29-1.00) 18:33:46.252 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:33:46.252 [Lua] number of factions added 2 18:33:46.252 [Lua] --- --- --- 18:33:46.252 [Lua] Starting... difficulty 'normal' 18:33:46.252 [Lua] These are the starting conflict directors: 18:33:46.252 [Lua] inn_level 18:33:46.252 [Lua] --- --- --- 18:33:46.252 [Lua] 18:33:46.252 [Lua] DONE! Found the following directors: 18:33:46.252 [Lua] (free: 35), Master hash is: 18:33:46.252 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:33:46.252 [Lua] load_startup_enemy_packages: -------------- 18:33:46.252 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:33:46.252 [Lua] critter_rat 18:33:46.267 [Lua] ### Received rpc_level_loaded 18:33:46.267 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 75 18:33:46.267 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 18:33:46.283 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 18:33:46.283 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 18:33:46.300 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 18:33:46.300 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 18:33:46.300 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 18:33:46.300 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021, async-read, 18:33:46.300 [Lua] ### Received rpc_level_loaded 18:33:46.300 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 75 18:33:46.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:33:46.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:33:46.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021_event 18:33:46.434 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 18:33:46.434 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:33:46.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021_event 18:33:46.701 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021_event 18:33:46.702 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 18:33:46.703 [Umbra] Init version: 3.4.15 :: 16 threads 18:33:46.898 [Lua] Async level spawning done 18:33:46.898 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:33:47.898 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:33:47.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:33:47.898 [Lua] Set lobby begin: 18:33:47.898 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:47.898 [Lua] Lobby data num_players = 1 18:33:47.899 [Lua] Lobby data matchmaking = false 18:33:47.899 [Lua] Lobby data host = 11000010575f4ad 18:33:47.899 [Lua] Lobby data mission_id = inn_level_halloween 18:33:47.899 [Lua] Lobby data matchmaking_type = 3 18:33:47.899 [Lua] Lobby data country_code = FR 18:33:47.899 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:47.899 [Lua] Lobby data unique_server_name = Saryk 18:33:47.899 [Lua] Lobby data mechanism = adventure 18:33:47.899 [Lua] Lobby data eac_authorized = true 18:33:47.899 [Lua] Set lobby end. 18:33:47.899 [Lua] [Managers] Destroying manager group: 18:33:47.914 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:33:47.914 [Lua] [Gamestate] Enter StateIngame HOST 18:33:47.914 [Lua] [Managers] Calling function on all managers: 18:33:47.914 [Lua] <>level = inn_level_halloween<> 18:33:47.914 [Lua] Set lobby begin: 18:33:47.914 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:47.914 [Lua] Lobby data num_players = 1 18:33:47.914 [Lua] Lobby data matchmaking = false 18:33:47.914 [Lua] Lobby data host = 11000010575f4ad 18:33:47.914 [Lua] Lobby data mission_id = inn_level_halloween 18:33:47.915 [Lua] Lobby data matchmaking_type = 3 18:33:47.915 [Lua] Lobby data country_code = FR 18:33:47.915 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:47.915 [Lua] Lobby data unique_server_name = Saryk 18:33:47.915 [Lua] Lobby data mechanism = adventure 18:33:47.915 [Lua] Lobby data eac_authorized = true 18:33:47.915 [Lua] Set lobby end. 18:33:47.915 [Lua] [StateIngame] Server ingame 18:33:47.918 [Lua] Set lobby begin: 18:33:47.918 [Lua] Lobby data difficulty = normal 18:33:47.918 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:47.919 [Lua] Lobby data difficulty_tweak = 0 18:33:47.919 [Lua] Lobby data num_players = 1 18:33:47.919 [Lua] Lobby data matchmaking = false 18:33:47.919 [Lua] Lobby data host = 11000010575f4ad 18:33:47.919 [Lua] Lobby data mission_id = inn_level_halloween 18:33:47.919 [Lua] Lobby data matchmaking_type = 3 18:33:47.919 [Lua] Lobby data country_code = FR 18:33:47.919 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:47.919 [Lua] Lobby data unique_server_name = Saryk 18:33:47.919 [Lua] Lobby data mechanism = adventure 18:33:47.919 [Lua] Lobby data eac_authorized = true 18:33:47.919 [Lua] Set lobby end. 18:33:47.919 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 18:33:47.919 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 18:33:47.919 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:33:47.919 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:33:47.919 [Lua] [Matchmaking] initializing 18:33:47.919 [Lua] [Matchmaking] my_peer_id: 11000010575f4ad, I am server 18:33:47.919 [Lua] [Matchmaking] register rpcs 18:33:47.919 [Lua] GameNetworkManager:init... creating game session 18:33:47.919 [Lua] Host GameSession.make_game_session_host with session: 18:33:47.919 [GameSession] make_game_session_host() 18:33:47.919 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:33:47.919 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 18:33:47.919 [Lua] [GameNetworkManager] self.is_server = true 18:33:47.919 [Network] Setting artificial MTU limit to 65536 18:33:47.926 [Lua] Switching ConflictSettings: to: inn_level 18:33:47.926 [Lua] pacing=disabled 18:33:47.926 [Lua] roaming=nil 18:33:47.926 [Lua] disabled=false 18:33:47.926 [Lua] pack_spawning=disabled 18:33:47.926 [Lua] contained_breeds=nil 18:33:47.926 [Lua] boss=disabled 18:33:47.926 [Lua] horde=disabled 18:33:47.926 [Lua] specials=disabled 18:33:47.926 [Lua] name=inn_level 18:33:47.926 [Lua] intensity=disabled 18:33:47.926 [Lua] --- 18:33:47.926 [Lua] [LevelAnalysis] set_random_seed( 0) 18:33:47.930 warning: [GwNav] NavData resource not loaded 18:33:47.930 warning: [GwNav] levels/inn/event_decoration/halloween/world 18:33:47.930 [Lua] nested_level_name levels/inn/world 18:33:47.930 [Lua] [AIInterestPointSystem] Level Seed: 0 18:33:47.930 [Lua] 18:33:47.930 [Lua] [entity_system_bag] = table 18:33:47.930 [Lua] [entity_system_bag] = metatable 18:33:47.930 [Lua] [startup_data] = table 18:33:47.930 [Lua] [entity_manager] = table 18:33:47.930 [Lua] [entity_manager] = metatable 18:33:47.930 [Lua] [unit_spawner] = table 18:33:47.930 [Lua] [unit_spawner] = metatable 18:33:47.930 [Lua] [unit_storage] = table 18:33:47.930 [Lua] [unit_storage] = metatable 18:33:47.930 [Lua] [dice_keeper] = table 18:33:47.930 [Lua] [dice_keeper] = metatable 18:33:47.930 [Lua] [is_server] = true (boolean) 18:33:47.930 [Lua] [world] = [World] 18:33:47.930 [Lua] [system_api] = table 18:33:47.930 [Lua] [entity_system] = table 18:33:47.930 [Lua] [entity_system] = metatable 18:33:47.930 [Lua] [network_lobby] = table 18:33:47.930 [Lua] [network_lobby] = metatable 18:33:47.930 [Lua] [profile_synchronizer] = table 18:33:47.930 [Lua] [profile_synchronizer] = metatable 18:33:47.930 [Lua] [level_transition_handler] = table 18:33:47.930 [Lua] [level_transition_handler] = metatable 18:33:47.930 [Lua] [num_local_human_players] = 1 (number) 18:33:47.930 [Lua] [statistics_db] = table 18:33:47.930 [Lua] [statistics_db] = metatable 18:33:47.930 [Lua] [network_server] = table 18:33:47.930 [Lua] [network_server] = metatable 18:33:47.930 [Lua] [input_manager] = table 18:33:47.930 [Lua] [input_manager] = metatable 18:33:47.930 [Lua] [network_clock] = table 18:33:47.930 [Lua] [network_clock] = metatable 18:33:47.930 [Lua] [network_transmit] = table 18:33:47.930 [Lua] [network_transmit] = metatable 18:33:47.930 [Lua] [free_flight_manager] = table 18:33:47.930 [Lua] [free_flight_manager] = metatable 18:33:47.930 [Lua] [network_manager] = table 18:33:47.930 [Lua] [network_manager] = metatable 18:33:47.930 [Lua] [network_event_delegate] = table 18:33:47.930 [Lua] [network_event_delegate] = metatable 18:33:47.930 [Lua] 18:33:47.930 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:33:47.930 [Lua] ignoring extension VersusInteractObjectiveExtension 18:33:47.930 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:33:47.930 [Lua] ignoring extension VersusSocketObjectiveExtension 18:33:47.930 [Lua] ignoring extension VersusTargetObjectiveExtension 18:33:47.930 [Lua] ignoring extension VersusMissionObjectiveExtension 18:33:47.931 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:33:47.936 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:33:47.936 [Lua] [AchievementManager] Achievements using the steam platform 18:33:47.936 [Lua] PlayerManager:add_player player_1 18:33:48.012 [Lua] [StateIngame] Level seed: 0 18:33:48.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 18:33:48.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 18:33:48.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 18:33:48.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 18:33:48.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:33:48.019 [GameSession] create_game_object(26, 0) 18:33:48.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:33:48.019 [GameSession] create_game_object(26, 1) 18:33:48.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:33:48.019 [GameSession] create_game_object(26, 2) 18:33:48.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 18:33:48.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1, async-read, 18:33:48.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 18:33:48.022 [Lua] [LevelAnalysis] set_random_seed( 0) 18:33:48.026 [GameSession] create_game_object(67, 3) 18:33:48.026 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 18:33:48.026 [GameSession] create_game_object(95, 4) 18:33:48.026 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 18:33:48.026 [Lua] [IngameUI] init 18:33:48.038 [SteamVoipClient] select_out(11000010575f4ad, off) 18:33:48.041 [Lua] cb_razer_chroma_setup 18:33:48.087 [Lua] [Matchmaking] Cancelling matchmaking 18:33:48.087 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:33:48.088 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:33:48.088 [Lua] Set lobby begin: 18:33:48.088 [Lua] Lobby data difficulty = normal 18:33:48.088 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:48.088 [Lua] Lobby data power_level = 0 18:33:48.088 [Lua] Lobby data difficulty_tweak = 0 18:33:48.088 [Lua] Lobby data num_players = 1 18:33:48.088 [Lua] Lobby data matchmaking = false 18:33:48.088 [Lua] Lobby data host = 11000010575f4ad 18:33:48.088 [Lua] Lobby data mission_id = inn_level_halloween 18:33:48.088 [Lua] Lobby data matchmaking_type = 3 18:33:48.088 [Lua] Lobby data country_code = FR 18:33:48.088 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:48.088 [Lua] Lobby data unique_server_name = Saryk 18:33:48.088 [Lua] Lobby data mechanism = adventure 18:33:48.088 [Lua] Lobby data eac_authorized = true 18:33:48.088 [Lua] Set lobby end. 18:33:48.089 [Flow] complete_skittergate_legend true 18:33:48.089 [Flow] complete_all_helmgart_levels_recruit true 18:33:48.090 [Flow] WitchHunterLevel:35 18:33:48.090 [Flow] LeaderYes 18:33:48.090 [Flow] ALL PC XP:304250 18:33:48.090 [Flow] Has "bogenhafen" DLC:true 18:33:48.090 [Flow] WH XP:60850 18:33:48.090 [Flow] Number of crafted items:3882 18:33:48.090 [Flow] Has "pre_order" DLC:true 18:33:48.090 [Flow] Sum of Powe Levels:1500 18:33:48.090 [Flow] lodestone diff 1:false 18:33:48.090 [Flow] magnus and forest activated 18:33:48.090 [Flow] magnus and forest activated 18:33:48.090 [Flow] cemetery and forest activated 18:33:48.090 [Flow] magnus and cemetery 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.090 [Flow] ALL RUNES ACTIVATED 18:33:48.090 [Flow] magnus and forest activated 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.090 [Flow] ALL RUNES ACTIVATED 18:33:48.090 [Flow] cemetery and forest activated 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.090 [Flow] ALL RUNES ACTIVATED 18:33:48.090 [Flow] magnus and forest activated 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.090 [Flow] ALL RUNES ACTIVATED 18:33:48.090 [Flow] magnus and cemetery 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.090 [Flow] ALL RUNES ACTIVATED 18:33:48.090 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:33:48.092 [Lua] CurrentConflictSettings inn_level 18:33:48.092 [Lua] [ConflictDirector] conflict_director is ai_ready 18:33:48.092 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:33:48.092 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:33:48.094 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:33:48.094 [Lua] Forming navigation groups in one frame 18:33:48.094 [Lua] Forming navigation groups 18:33:48.109 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000000568 18:33:48.110 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 18:33:48.110 [Lua] number of nav groups: 42 18:33:48.110 [Lua] number of refined nav groups : 23 18:33:48.112 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 18:33:48.112 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:33:48.112 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:33:48.112 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:33:48.112 [GameSession] create_game_object(68, 5) 18:33:48.112 [GameSession] create_game_object(68, 6) 18:33:48.112 [GameSession] create_game_object(68, 7) 18:33:48.112 [GameSession] create_game_object(68, 8) 18:33:48.112 [GameSession] create_game_object(68, 9) 18:33:48.113 [GameSession] create_game_object(31, 10) 18:33:48.113 [GameSession] create_game_object(31, 11) 18:33:48.113 [GameSession] create_game_object(31, 12) 18:33:48.113 [GameSession] create_game_object(31, 13) 18:33:48.113 [GameSession] create_game_object(31, 14) 18:33:48.114 [GameSession] create_game_object(68, 15) 18:33:48.114 [GameSession] create_game_object(68, 16) 18:33:48.114 [GameSession] create_game_object(68, 17) 18:33:48.114 [GameSession] create_game_object(68, 18) 18:33:48.114 [GameSession] create_game_object(68, 19) 18:33:48.114 [GameSession] create_game_object(68, 20) 18:33:48.114 [GameSession] create_game_object(68, 21) 18:33:48.114 [GameSession] create_game_object(68, 22) 18:33:48.114 [GameSession] create_game_object(68, 23) 18:33:48.114 [GameSession] create_game_object(68, 24) 18:33:48.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:33:48.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:33:48.114 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:33:48.114 [GameSession] create_game_object(48, 25) 18:33:48.114 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 18:33:48.114 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:33:48.115 [Lua] [Managers] Calling function on all managers: 18:33:48.115 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:33:48.137 [Save] Saving `save_data` 18:33:48.139 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 18:33:48.139 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 18:33:48.140 [Save] Save done 18:33:48.145 [Lua] [UnlockManager] All unlocks ready 18:33:48.959 [Lua] player (11000010575f4ad,1) was put into party 1 18:33:48.959 [Lua] [IngamePlayerListUI] - Destroy 18:33:48.960 [Lua] [GamePadEquipmentUI] - Destroy 18:33:48.960 [Lua] [EquipmentUI] - Destroy 18:33:48.960 [Lua] [GamePadAbilityUI] - Destroy 18:33:48.960 [Lua] [AbilityUI] - Destroy 18:33:48.970 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010575f4ad 18:33:48.970 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:5:0 = 11000010575f4ad 18:33:48.970 [Lua] Set lobby begin: 18:33:48.970 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:48.970 [Lua] Lobby data num_players = 1 18:33:48.971 [Lua] Lobby data difficulty_tweak = 0 18:33:48.971 [Lua] Lobby data host = 11000010575f4ad 18:33:48.971 [Lua] Lobby data matchmaking_type = 3 18:33:48.971 [Lua] Lobby data difficulty = normal 18:33:48.971 [Lua] Lobby data player_slot_1 = 0:0 18:33:48.971 [Lua] Lobby data unique_server_name = Saryk 18:33:48.971 [Lua] Lobby data player_slot_4 = 0:0 18:33:48.971 [Lua] Lobby data country_code = FR 18:33:48.971 [Lua] Lobby data matchmaking = false 18:33:48.971 [Lua] Lobby data power_level = 0 18:33:48.971 [Lua] Lobby data mission_id = inn_level_halloween 18:33:48.971 [Lua] Lobby data mechanism = adventure 18:33:48.971 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:33:48.971 [Lua] Lobby data player_slot_2 = 0:0 18:33:48.971 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:48.971 [Lua] Lobby data player_slot_3 = 0:0 18:33:48.971 [Lua] Lobby data eac_authorized = true 18:33:48.971 [Lua] Set lobby end. 18:33:48.971 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:1) to profile(5) career(1) 18:33:48.971 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"}] 18:33:48.972 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false},"inventory_id":823239424,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false}} 18:33:48.972 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 18:33:48.972 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 18:33:48.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:33:48.972 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:33:48.972 [GameSession] create_game_object(26, 26) 18:33:48.972 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 18:33:48.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:33:49.032 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:33:49.032 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 18:33:49.032 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 18:33:49.032 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 18:33:49.503 [Flow] DISABLE 18:33:50.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:33:50.032 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:33:50.032 [GameSession] create_game_object(26, 27) 18:33:50.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:33:50.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:33:50.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:33:50.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:33:50.918 [GameSession] create_game_object(26, 28) 18:33:50.918 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:33:50.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:33:51.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:33:51.283 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:33:51.283 [GameSession] create_game_object(26, 29) 18:33:51.283 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:33:51.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:33:51.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:33:51.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:33:51.690 [GameSession] create_game_object(26, 30) 18:33:51.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:33:51.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:33:51.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:33:51.820 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:33:51.820 [GameSession] create_game_object(26, 31) 18:33:51.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:33:51.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:33:51.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:33:51.937 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:33:51.937 [GameSession] create_game_object(26, 32) 18:33:51.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:33:51.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:33:52.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:33:52.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:33:52.104 [GameSession] create_game_object(26, 33) 18:33:52.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:33:52.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:33:52.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:33:52.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:33:52.237 [GameSession] create_game_object(26, 34) 18:33:52.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:33:52.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:33:52.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:33:52.387 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:33:52.387 [GameSession] create_game_object(26, 35) 18:33:52.387 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:33:52.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:33:52.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:33:52.487 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 18:33:52.487 [GameSession] create_game_object(26, 36) 18:33:52.487 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:33:52.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:33:52.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:33:52.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:33:52.604 [GameSession] create_game_object(26, 37) 18:33:52.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:33:52.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:33:52.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:33:52.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:33:52.721 [GameSession] create_game_object(26, 38) 18:33:52.721 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:33:52.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:33:52.805 [Lua] PlayFabMirrorBase:_commit_internal 1 18:33:52.805 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:33:52.817 [Lua] generate_backend_stats 11000010575f4ad:1 18:33:52.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:33:52.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:33:52.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 18:33:52.888 [Lua] Set lobby begin: 18:33:52.888 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:33:52.888 [Lua] Lobby data num_players = 1 18:33:52.888 [Lua] Lobby data difficulty_tweak = 0 18:33:52.888 [Lua] Lobby data host = 11000010575f4ad 18:33:52.888 [Lua] Lobby data matchmaking_type = 3 18:33:52.888 [Lua] Lobby data difficulty = normal 18:33:52.888 [Lua] Lobby data player_slot_1 = 0:0 18:33:52.888 [Lua] Lobby data unique_server_name = Saryk 18:33:52.888 [Lua] Lobby data player_slot_4 = 0:0 18:33:52.888 [Lua] Lobby data country_code = FR 18:33:52.888 [Lua] Lobby data matchmaking = false 18:33:52.888 [Lua] Lobby data power_level = 835 18:33:52.888 [Lua] Lobby data mission_id = inn_level_halloween 18:33:52.888 [Lua] Lobby data mechanism = adventure 18:33:52.888 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:33:52.888 [Lua] Lobby data player_slot_2 = 0:0 18:33:52.888 [Lua] Lobby data network_hash = d096ef183372c9f1 18:33:52.888 [Lua] Lobby data player_slot_3 = 0:0 18:33:52.889 [Lua] Lobby data eac_authorized = true 18:33:52.889 [Lua] Set lobby end. 18:33:52.891 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 18:33:52.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:33:52.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:33:52.908 [GameSession] create_game_object(26, 39) 18:33:52.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:33:52.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:33:53.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:33:53.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:33:53.008 [GameSession] create_game_object(26, 40) 18:33:53.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:33:53.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 18:33:53.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 18:33:53.124 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 18:33:53.125 [GameSession] create_game_object(26, 41) 18:33:53.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:33:53.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 18:33:53.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 18:33:53.242 [Lua] commit result success 1 18:33:53.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 18:33:53.291 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 18:33:53.291 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:33:53.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:33:53.592 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:33:53.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:33:53.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:33:53.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:33:53.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:33:53.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:33:53.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:33:53.909 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:33:54.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:33:54.126 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:33:54.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:33:54.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:33:54.762 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:33:54.763 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:33:55.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:33:55.463 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:33:55.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:33:55.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:33:55.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:33:55.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:33:55.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:33:55.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:33:55.799 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:33:55.916 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:33:55.916 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:33:55.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:33:56.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:33:56.224 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:33:56.225 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:33:56.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:33:56.442 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:33:56.458 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 823239424 18:33:56.460 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:33:56.464 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:33:56.464 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:33:56.464 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:33:56.464 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:33:56.464 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:33:56.464 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:33:56.464 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:33:56.464 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:33:56.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:33:56.464 [GameSession] create_game_object(9, 42) 18:33:56.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:33:56.464 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 18:33:56.464 [GameSession] create_game_object(46, 43) 18:33:56.464 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:33:56.493 [Lua] Players are leaving the safe zone 18:33:56.829 [Lua] StateInGameRunning:_game_actually_starts() 18:33:56.829 [Lua] [IngameUI] menu view on_enter start_menu_view 18:33:56.829 [Lua] hero_fullscreen_menu_on_enter 18:33:56.829 [Lua] [GameModeInn] Start menu opened 18:33:56.829 [Lua] ################################################################################################################# 18:33:56.829 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:33:56.829 [Lua] ################################################################################################################# 18:33:56.829 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 18:33:56.829 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 18:33:56.832 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c98dd30 18:33:56.834 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:33:56.837 [SteamVoipClient] select_out(11000010575f4ad, off) 18:33:56.840 [Lua] cb_razer_chroma_setup 18:33:56.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 18:33:56.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:33:56.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:33:56.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:33:56.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:33:56.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:33:57.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 18:33:57.035 [Lua] Commit load time data 18:33:57.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 18:33:57.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 18:33:57.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 18:33:57.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 18:33:57.681 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 18:33:57.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 18:33:57.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:33:57.816 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 18:33:57.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:33:57.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 18:33:57.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:33:57.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbe, position: 0 18:33:57.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 18:33:57.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:33:57.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 18:33:57.866 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:33:57.882 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 18:33:57.882 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:33:57.899 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 18:33:57.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:33:57.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:33:57.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:33:58.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 18:33:58.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:33:58.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 18:33:58.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:33:58.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xbe, position: 27249 18:35:07.183 [Lua] [IngameUI] menu view on_exit start_menu_view 18:35:07.183 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:35:07.183 [Lua] hero_fullscreen_menu_on_exit 18:35:07.183 [Lua] [GameModeInn] Start menu closed 18:35:07.186 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c98dd30 18:35:07.186 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:35:07.186 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:35:07.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:35:10.208 [Lua] [IngameUI] menu view on_enter start_game_view 18:35:10.210 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c98f580 18:35:10.210 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:35:10.211 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:35:10.211 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:35:10.212 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:35:10.212 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:35:11.664 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 18:35:11.664 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:35:11.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 18:35:11.669 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:35:11.669 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:35:12.599 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 18:35:12.599 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 18:35:12.603 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 18:35:14.722 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:35:14.722 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 18:35:14.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:35:14.723 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:35:14.723 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:35:15.222 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 18:35:15.222 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:35:15.222 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 18:35:15.223 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:35:15.223 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:35:16.475 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 18:35:16.475 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 18:35:16.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:35:16.476 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 18:35:16.476 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 18:35:18.214 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 18:35:18.214 [Lua] ............................................................................................................ 18:35:18.214 [Lua] ............................................................................................................ 18:35:18.214 [Lua] GAME START SETTINGS -> Level: dlc_castle | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 18:35:18.214 [Lua] ............................................................................................................ 18:35:18.214 [Lua] ............................................................................................................ 18:35:18.214 [Lua] [Matchmaking] Cancelling matchmaking 18:35:18.214 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:35:18.228 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:35:18.228 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:35:18.230 [Lua] Set lobby begin: 18:35:18.230 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:35:18.230 [Lua] Lobby data num_players = 1 18:35:18.230 [Lua] Lobby data difficulty_tweak = 0 18:35:18.230 [Lua] Lobby data host = 11000010575f4ad 18:35:18.230 [Lua] Lobby data matchmaking_type = 3 18:35:18.230 [Lua] Lobby data difficulty = normal 18:35:18.230 [Lua] Lobby data player_slot_1 = 0:0 18:35:18.230 [Lua] Lobby data unique_server_name = Saryk 18:35:18.230 [Lua] Lobby data player_slot_4 = 0:0 18:35:18.230 [Lua] Lobby data country_code = FR 18:35:18.230 [Lua] Lobby data matchmaking = false 18:35:18.230 [Lua] Lobby data power_level = 835 18:35:18.230 [Lua] Lobby data mission_id = inn_level_halloween 18:35:18.230 [Lua] Lobby data mechanism = adventure 18:35:18.230 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:18.230 [Lua] Lobby data player_slot_2 = 0:0 18:35:18.231 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:18.231 [Lua] Lobby data player_slot_3 = 0:0 18:35:18.231 [Lua] Lobby data eac_authorized = true 18:35:18.231 [Lua] Set lobby end. 18:35:18.231 [Lua] [PartyManager] Leader is set to 11000010575f4ad 18:35:18.231 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_halloween dlc_castle 0 18:35:18.231 [Lua] Set lobby begin: 18:35:18.231 [Lua] Lobby data twitch_enabled = false 18:35:18.231 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:18.231 [Lua] Lobby data num_players = 1 18:35:18.231 [Lua] Lobby data difficulty_tweak = 0 18:35:18.231 [Lua] Lobby data host = 11000010575f4ad 18:35:18.231 [Lua] Lobby data matchmaking_type = 2 18:35:18.231 [Lua] Lobby data match_started = true 18:35:18.231 [Lua] Lobby data difficulty = normal 18:35:18.231 [Lua] Lobby data player_slot_1 = 0:0 18:35:18.231 [Lua] Lobby data player_slot_4 = 0:0 18:35:18.231 [Lua] Lobby data unique_server_name = Saryk 18:35:18.231 [Lua] Lobby data quick_game = false 18:35:18.231 [Lua] Lobby data country_code = FR 18:35:18.231 [Lua] Lobby data matchmaking = false 18:35:18.231 [Lua] Lobby data power_level = 835 18:35:18.231 [Lua] Lobby data mission_id = inn_level_halloween 18:35:18.231 [Lua] Lobby data mechanism = adventure 18:35:18.231 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:18.231 [Lua] Lobby data player_slot_2 = 0:0 18:35:18.231 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:18.231 [Lua] Lobby data player_slot_3 = 0:0 18:35:18.231 [Lua] Lobby data eac_authorized = true 18:35:18.231 [Lua] Set lobby end. 18:35:18.231 [Lua] Set lobby begin: 18:35:18.231 [Lua] Lobby data twitch_enabled = false 18:35:18.231 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:18.231 [Lua] Lobby data num_players = 1 18:35:18.231 [Lua] Lobby data difficulty_tweak = 0 18:35:18.231 [Lua] Lobby data host = 11000010575f4ad 18:35:18.231 [Lua] Lobby data matchmaking_type = 2 18:35:18.231 [Lua] Lobby data is_private = true 18:35:18.231 [Lua] Lobby data match_started = true 18:35:18.231 [Lua] Lobby data difficulty = normal 18:35:18.231 [Lua] Lobby data player_slot_1 = 0:0 18:35:18.231 [Lua] Lobby data player_slot_4 = 0:0 18:35:18.231 [Lua] Lobby data unique_server_name = Saryk 18:35:18.232 [Lua] Lobby data quick_game = false 18:35:18.232 [Lua] Lobby data country_code = FR 18:35:18.232 [Lua] Lobby data matchmaking = false 18:35:18.232 [Lua] Lobby data power_level = 835 18:35:18.232 [Lua] Lobby data mission_id = inn_level_halloween 18:35:18.232 [Lua] Lobby data mechanism = adventure 18:35:18.232 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:18.232 [Lua] Lobby data player_slot_2 = 0:0 18:35:18.232 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:18.232 [Lua] Lobby data player_slot_3 = 0:0 18:35:18.232 [Lua] Lobby data eac_authorized = true 18:35:18.232 [Lua] Set lobby end. 18:35:18.232 [Lua] [ChatManager][1]System: Starting hosted game... 18:35:18.232 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:35:18.232 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:35:18.313 [Lua] [IngameUI] menu view on_exit start_game_view 18:35:18.313 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:35:18.314 [Save] Saving `save_data` 18:35:18.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:35:18.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 18:35:18.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 18:35:18.316 [Save] Save done 18:35:18.316 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c98f580 18:35:29.374 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:35:29.374 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:35:29.375 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_halloween dlc_castle 0 18:35:29.375 [Lua] Set lobby begin: 18:35:29.375 [Lua] Lobby data twitch_enabled = false 18:35:29.375 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:29.375 [Lua] Lobby data num_players = 1 18:35:29.375 [Lua] Lobby data difficulty_tweak = 0 18:35:29.375 [Lua] Lobby data host = 11000010575f4ad 18:35:29.375 [Lua] Lobby data matchmaking_type = 2 18:35:29.375 [Lua] Lobby data is_private = true 18:35:29.375 [Lua] Lobby data match_started = true 18:35:29.375 [Lua] Lobby data difficulty = normal 18:35:29.375 [Lua] Lobby data player_slot_1 = 0:0 18:35:29.375 [Lua] Lobby data player_slot_4 = 0:0 18:35:29.375 [Lua] Lobby data unique_server_name = Saryk 18:35:29.375 [Lua] Lobby data quick_game = false 18:35:29.375 [Lua] Lobby data country_code = FR 18:35:29.375 [Lua] Lobby data matchmaking = false 18:35:29.375 [Lua] Lobby data power_level = 835 18:35:29.375 [Lua] Lobby data mission_id = inn_level_halloween 18:35:29.375 [Lua] Lobby data mechanism = adventure 18:35:29.375 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:29.375 [Lua] Lobby data player_slot_2 = 0:0 18:35:29.375 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:29.375 [Lua] Lobby data player_slot_3 = 0:0 18:35:29.375 [Lua] Lobby data eac_authorized = true 18:35:29.375 [Lua] Set lobby end. 18:35:29.375 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:35:29.376 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_castle, mc:adventure, gm:adventure, env:0, seed:2368200, conflict:default, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1072473280, lt:load_next_level, extra_packages:{ }) 18:35:29.376 [Lua] [NetworkServer] Entering post game 18:35:29.376 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 18:35:29.376 [Lua] [PeerSM] 11000010575f4ad :: on_enter InPostGame 18:35:29.376 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:936: in function update [10] @foundation/scripts/util/state_machine.lua:141: in function update [11] @scripts/boot.lua:891: in function game_update [12] @scripts/boot.lua:625:in function [1] self = table: 0000000000864800 [2] self = table: 000000000D1D3A90; game_server_lobby_client = nil [3] self = table: 000000000D1D3A90 [4] self = table: 000000000D1D3A90; state_context = table: 000000000D2FA610 [5] self = table: 000000000530ACA0; new_state = table: 0000000013579B30; params = table: 00000000018E2E40; state_context = table: 000000000D2FA610; reason = nil [6] self = table: 000000000530ACA0; dt = 0.016693498939275742; t = 124.49014952592552; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000013579B30; state_context = table: 000000000D2FA610; reason = nil [7] func = [function]; self = table: 000000000530ACA0; dt = 0.016693498939275742 [8] hook_chain = [function] [9] self = table: 0000000000546230; dt = 0.016693498939275742; main_t = 124.49014952592552; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; t = 101.28392127156258 [10] self = table: 00000000138C3000; dt = 0.016693498939275742; t = 124.49014952592552 [11] self = table: 00000000000964A0; real_world_dt = 0.016693498939275742; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.016693498939275742; t = 124.49014952592552 [12] dt = 0.016693498939275742 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000525180; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000F57ECF0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000F57ECC0; _disable_spawning_reasons = table: 0000000000843050; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000865620; _mutator_handler = table: 00000000008523D0; network_server = table: 000000000531DA50; _game_mode = table: 0000000000CB2F10; _profile_synchronizer = table: 00000000138B9A00; _lobby_host = table: 0000000014EADF10; _level_key = "inn_level_halloween"; _network_transmit = table: 00000000138B8B10; _flow_set_data = table: 000000000086C430; is_server = true; network_event_delegate = table: 000000000327FE70; [2] _statistics_db = table: 0000000000525180; _lobby = table: 0000000014EADF10; _matchmaking_manager = table: 000000000530ACA0; _network_transmit = table: 00000000138B8B10; state_context = table: 000000000D2FA610; search_config = table: 000000001389FF90; _network_server = table: 000000000531DA50; [3] _statistics_db = table: 0000000000525180; _lobby = table: 0000000014EADF10; _matchmaking_manager = table: 000000000530ACA0; _network_transmit = table: 00000000138B8B10; state_context = table: 000000000D2FA610; search_config = table: 000000001389FF90; _network_server = table: 000000000531DA50; [4] _statistics_db = table: 0000000000525180; _lobby = table: 0000000014EADF10; _matchmaking_manager = table: 000000000530ACA0; _network_transmit = table: 00000000138B8B10; state_context = table: 000000000D2FA610; search_config = table: 000000001389FF90; _network_server = table: 000000000531DA50; [5] network_server = table: 000000000531DA50; network_event_delegate = table: 000000000327FE70; _waystone_is_active = false; _host_matchmaking_data = table: 00000000045049A0; _state = table: 000000000D1D3A90; is_server = true; _power_level_timer = 128.33931346237659; lobby_finder = table: 000000000530AD00; peers_to_sync = table: 000000000530ACD0; _level_weights = table: 0000000004504A00; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000014EADF10; profile_update_time = 0; params = table: 00000000018E2E40; profile_synchronizer = table: 00000000138B9A00; debug = table: 00000000046493A0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000D2FA610; statistics_db = table: 0000000000525180; network_transmit = table: 00000000138B8B10; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000001A87AC0; party_owned_dlcs = table: 00000000045049D0; [6] network_server = table: 000000000531DA50; network_event_delegate = table: 000000000327FE70; _waystone_is_active = false; _host_matchmaking_data = table: 00000000045049A0; _state = table: 000000000D1D3A90; is_server = true; _power_level_timer = 128.33931346237659; lobby_finder = table: 000000000530AD00; peers_to_sync = table: 000000000530ACD0; _level_weights = table: 0000000004504A00; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000014EADF10; profile_update_time = 0; params = table: 00000000018E2E40; profile_synchronizer = table: 00000000138B9A00; debug = table: 00000000046493A0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000D2FA610; statistics_db = table: 0000000000525180; network_transmit = table: 00000000138B8B10; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000001A87AC0; party_owned_dlcs = table: 00000000045049D0; [7] network_server = table: 000000000531DA50; network_event_delegate = table: 000000000327FE70; _waystone_is_active = false; _host_matchmaking_data = table: 00000000045049A0; _state = table: 000000000D1D3A90; is_server = true; _power_level_timer = 128.33931346237659; lobby_finder = table: 000000000530AD00; peers_to_sync = table: 000000000530ACD0; _level_weights = table: 0000000004504A00; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000010575f4ad"; lobby_finder_timer = 0; lobby = table: 0000000014EADF10; profile_update_time = 0; params = table: 00000000018E2E40; profile_synchronizer = table: 00000000138B9A00; debug = table: 00000000046493A0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000D2FA610; statistics_db = table: 0000000000525180; network_transmit = table: 00000000138B8B10; _network_hash = "d096ef183372c9f1"; difficulty_manager = table: 0000000001A87AC0; party_owned_dlcs = table: 00000000045049D0; [9] world_name = "level_world"; entity_system_bag = table: 0000000002C22530; network_server = table: 000000000531DA50; entity_system = table: 0000000002C22100; parent = table: 00000000000964A0; _level_flow_events = table: 000000000F5865B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000002E1F10; profile_synchronizer = table: 00000000138B9A00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000DE2CE0; num_local_human_players = 1; _ping_reporter = table: 000000000C0C8DD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016693498939275742; peer_id = "11000010575f4ad"; level = [Level]; network_timer_handler = table: 0000000002FAC510; network_event_delegate = table: 000000000327FE70; machines = table: 000000000F5A6AF0; _camera_carrier = table: 000000000C0C7EF0; free_flight_manager = table: 00000000053BCD30; network_transmit = table: 00000000138B8B10; level_key = "inn_level_halloween"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000525180; _lobby_host = table: 0000000014EADF10; dice_keeper = table: 0000000000C5E2D0; network_clock = table: 0000000001A26F10; _debug_gui_immediate = [Gui]; _quit_game = false; [10] _params = table: 000000001389FFC0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964A0; _state = table: 0000000000546230; [11] startup_package_handles = table: 000000000009AD30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 00000000000964D0; _machine = table: 00000000138C3000; has_booted = true; loading_context = table: 0000000000665F40; startup_timer = 15.001462886109948; bar_timer = 0; disable_loading_bar = true; 18:35:29.377 [Lua] [LevelTransitionHandler] promote_next_level_data 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = dlc_castle 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 2368200 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = default 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = adventure 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = adventure 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1072473280 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 18:35:29.377 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:35:29.377 [Lua] [NetworkServer] Entering post game 18:35:29.378 [Save] Saving `save_data` 18:35:29.378 [Lua] gm_event_end_conditions_met false false 18:35:29.378 [Lua] PlayFabMirrorBase:_commit_internal nil 18:35:29.378 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:35:29.378 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:35:29.379 [Lua] TRANSITION nil nil load_next_level 18:35:29.379 [Lua] Transition type "load_next_level", is server: true 18:35:29.379 [Lua] [GameNetworkManager] Leaving game... 18:35:29.379 [Lua] [GameNetworkManager] Shutting down game session host. 18:35:29.379 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:35:29.379 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:35:29.379 [GameSession] shutdown_game_session_host() 18:35:29.379 [GameSession] shutdown() 18:35:29.379 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=103.28 18:35:29.381 [Save] Save done 18:35:29.381 [Save] Saving `save_data` 18:35:29.383 [Save] Save done 18:35:29.383 [Save] Saving `save_data` 18:35:29.386 [Save] Save done 18:35:29.391 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = false 18:35:29.391 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:35:29.391 [Lua] commit result success 2 18:35:31.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:35:31.381 [Lua] [Managers] Calling function on all managers: 18:35:31.382 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 18:35:31.382 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 18:35:31.382 [Lua] Clearing all global lookup lists 18:35:31.382 [Lua] [IngamePlayerListUI] - Destroy 18:35:31.382 [Lua] [GamePadEquipmentUI] - Destroy 18:35:31.382 [Lua] [EquipmentUI] - Destroy 18:35:31.382 [Lua] [GamePadAbilityUI] - Destroy 18:35:31.382 [Lua] [AbilityUI] - Destroy 18:35:31.383 [Lua] [IngameUI] destroy 18:35:31.384 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[0a63800f011130e2]' 18:35:31.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 18:35:31.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 18:35:31.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 18:35:31.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 18:35:31.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 18:35:31.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 18:35:31.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 18:35:31.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1 18:35:31.388 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 18:35:31.426 [Lua] [Managers] Destroying manager group: 18:35:31.427 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[67f587132be938a4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[bed21a0f6acaa988]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d705e91f7bddd5c5]' 18:35:31.429 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:35:31.491 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:35:31.491 [Lua] [PeerSM] 11000010575f4ad :: on_exit InPostGame 18:35:31.491 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 18:35:31.491 [Lua] [Matchmaking] unregister rpcs 18:35:31.491 [Lua] ############### UNLOADING PACKAGES ############### 18:35:31.491 [Lua] [Managers] Calling function on all managers: 18:35:31.491 [Lua] [Managers] Destroying manager group: 18:35:31.491 [Lua] [Gamestate] Enter state StateLoading 18:35:31.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:35:31.493 [Lua] [Matchmaking] register rpcs 18:35:31.493 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 18:35:31.493 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:35:31.493 [Lua] Set lobby begin: 18:35:31.493 [Lua] Lobby data twitch_enabled = false 18:35:31.493 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:31.494 [Lua] Lobby data num_players = 1 18:35:31.494 [Lua] Lobby data difficulty_tweak = 0 18:35:31.494 [Lua] Lobby data host = 11000010575f4ad 18:35:31.494 [Lua] Lobby data matchmaking_type = 2 18:35:31.494 [Lua] Lobby data is_private = true 18:35:31.494 [Lua] Lobby data match_started = true 18:35:31.494 [Lua] Lobby data difficulty = normal 18:35:31.494 [Lua] Lobby data player_slot_1 = 0:0 18:35:31.494 [Lua] Lobby data player_slot_4 = 0:0 18:35:31.494 [Lua] Lobby data unique_server_name = Saryk 18:35:31.494 [Lua] Lobby data quick_game = false 18:35:31.494 [Lua] Lobby data country_code = FR 18:35:31.494 [Lua] Lobby data matchmaking = false 18:35:31.494 [Lua] Lobby data power_level = 0 18:35:31.494 [Lua] Lobby data mission_id = inn_level_halloween 18:35:31.494 [Lua] Lobby data mechanism = adventure 18:35:31.494 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:31.494 [Lua] Lobby data player_slot_2 = 0:0 18:35:31.494 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:31.494 [Lua] Lobby data player_slot_3 = 0:0 18:35:31.494 [Lua] Lobby data eac_authorized = true 18:35:31.494 [Lua] Set lobby end. 18:35:31.494 [Lua] registering RPCs 18:35:31.494 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:35:31.495 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:35:31.495 [Lua] Set lobby begin: 18:35:31.495 [Lua] Lobby data twitch_enabled = false 18:35:31.495 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:31.495 [Lua] Lobby data num_players = 1 18:35:31.495 [Lua] Lobby data difficulty_tweak = 0 18:35:31.495 [Lua] Lobby data host = 11000010575f4ad 18:35:31.495 [Lua] Lobby data matchmaking_type = 2 18:35:31.495 [Lua] Lobby data is_private = true 18:35:31.495 [Lua] Lobby data match_started = true 18:35:31.495 [Lua] Lobby data difficulty = normal 18:35:31.495 [Lua] Lobby data player_slot_1 = 0:0 18:35:31.495 [Lua] Lobby data player_slot_4 = 0:0 18:35:31.495 [Lua] Lobby data unique_server_name = Saryk 18:35:31.495 [Lua] Lobby data quick_game = false 18:35:31.495 [Lua] Lobby data country_code = FR 18:35:31.495 [Lua] Lobby data matchmaking = false 18:35:31.495 [Lua] Lobby data power_level = 0 18:35:31.495 [Lua] Lobby data mission_id = dlc_castle 18:35:31.495 [Lua] Lobby data mechanism = adventure 18:35:31.495 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:31.495 [Lua] Lobby data player_slot_2 = 0:0 18:35:31.495 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:31.495 [Lua] Lobby data player_slot_3 = 0:0 18:35:31.495 [Lua] Lobby data eac_authorized = true 18:35:31.495 [Lua] Set lobby end. 18:35:31.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:35:31.498 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 18:35:31.498 [Lua] [StateLoading] load_current_level 18:35:31.498 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_castle 0 18:35:31.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 18:35:31.502 [Umbra] Unload tome 18:35:31.502 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 18:35:31.503 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 18:35:31.542 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 18:35:31.552 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 18:35:31.552 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle, async-read, 18:35:31.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 18:35:31.604 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 18:35:31.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 18:35:32.222 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 18:35:34.958 [Window] Window => inactive 18:35:37.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 18:35:37.642 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 18:35:37.659 [Lua] [LevelTransitionHandler] Level load completed! 18:35:37.659 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 2368200 - use_random_directors: true - conflict_director_name: default 18:35:37.678 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:35:37.678 [Lua] checking dlc's against conflict directors 18:35:37.678 [Lua] number of factions to include 2 18:35:37.678 [Lua] number of factions added 2 18:35:37.678 [Lua] --- --- --- 18:35:37.678 [Lua] Starting... difficulty 'normal' 18:35:37.678 [Lua] These are the starting conflict directors: 18:35:37.678 [Lua] skaven 18:35:37.678 [Lua] chaos 18:35:37.678 [Lua] --- --- --- 18:35:37.678 [Lua] 18:35:37.678 [Lua] DONE! Found the following directors: 18:35:37.678 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_loot_rat chaos_fanatic skaven_ratling_gunner chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_plague_monk skaven_slave chaos_raider skaven_storm_vermin_with_shield 18:35:37.678 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_plague_monk=true, skaven_slave=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 18:35:37.678 [Lua] load_startup_enemy_packages: -------------- 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_spawn 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_troll 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_rat_ogre 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_stormfiend 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] beastmen_minotaur 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_plague_sorcerer 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_corruptor_sorcerer 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_gutter_runner 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_pack_master 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_poison_wind_globadier 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_ratling_gunner 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] skaven_warpfire_thrower 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_vortex_sorcerer 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] beastmen_standard_bearer 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_vortex 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] critter_rat 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] critter_pig 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:35:37.678 [Lua] chaos_marauder 18:35:37.678 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_storm_vermin 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] chaos_warrior 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_clan_rat 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_loot_rat 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] chaos_fanatic 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] chaos_marauder_with_shield 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_clan_rat_with_shield 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] chaos_berzerker 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_plague_monk 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_slave 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] chaos_raider 18:35:37.679 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:35:37.679 [Lua] skaven_storm_vermin_with_shield 18:35:37.681 [Lua] ### Received rpc_level_loaded 18:35:37.681 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 355 18:35:37.681 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 18:35:37.698 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 18:35:37.698 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 18:35:37.714 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 18:35:37.714 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 18:35:37.714 [Lua] ### Received rpc_level_loaded 18:35:37.714 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 355 18:35:38.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:35:38.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:35:38.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:35:38.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:35:38.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:35:38.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:35:38.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:35:38.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:35:38.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:35:39.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:35:39.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:35:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:35:40.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:35:40.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:35:40.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:35:40.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:35:40.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:35:40.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:35:40.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:35:40.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:35:40.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:35:40.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:35:40.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:35:40.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:35:41.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:35:41.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:35:41.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:35:41.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:35:41.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:35:41.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:35:41.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:35:41.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:35:41.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:35:42.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:35:42.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:35:42.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:35:42.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:35:42.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:35:42.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:35:43.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:35:43.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:35:43.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:35:43.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:35:43.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:35:43.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:35:43.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:35:43.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:35:43.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:35:43.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:35:43.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:35:43.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:35:43.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:35:43.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:35:43.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:35:44.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:35:44.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:35:44.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:35:44.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:35:44.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:35:44.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:35:45.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:35:45.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:35:45.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:35:45.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:35:45.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:35:45.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:35:45.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:35:45.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:35:45.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:35:46.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:35:46.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:35:46.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:35:46.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:35:46.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:35:46.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:35:46.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:35:46.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:35:46.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:35:47.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:35:47.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:35:47.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:35:47.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:35:47.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:35:47.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:35:48.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:35:48.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:35:48.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:35:48.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:35:48.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:35:48.437 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: adventure 18:35:48.437 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:35:48.437 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 18:35:48.438 [Umbra] Init version: 3.4.15 :: 16 threads 18:35:49.884 [Lua] Async level spawning done 18:35:49.884 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:35:50.868 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:35:50.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:35:50.868 [Lua] [Matchmaking] unregister rpcs 18:35:50.868 [Lua] Set lobby begin: 18:35:50.868 [Lua] Lobby data twitch_enabled = false 18:35:50.868 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:50.868 [Lua] Lobby data num_players = 1 18:35:50.868 [Lua] Lobby data difficulty_tweak = 0 18:35:50.868 [Lua] Lobby data host = 11000010575f4ad 18:35:50.868 [Lua] Lobby data matchmaking_type = 2 18:35:50.869 [Lua] Lobby data is_private = true 18:35:50.869 [Lua] Lobby data match_started = true 18:35:50.869 [Lua] Lobby data difficulty = normal 18:35:50.869 [Lua] Lobby data player_slot_1 = 0:0 18:35:50.869 [Lua] Lobby data player_slot_4 = 0:0 18:35:50.869 [Lua] Lobby data unique_server_name = Saryk 18:35:50.869 [Lua] Lobby data quick_game = false 18:35:50.869 [Lua] Lobby data country_code = FR 18:35:50.869 [Lua] Lobby data matchmaking = false 18:35:50.869 [Lua] Lobby data power_level = 0 18:35:50.869 [Lua] Lobby data mission_id = dlc_castle 18:35:50.869 [Lua] Lobby data mechanism = adventure 18:35:50.869 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:50.869 [Lua] Lobby data player_slot_2 = 0:0 18:35:50.869 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:50.869 [Lua] Lobby data player_slot_3 = 0:0 18:35:50.869 [Lua] Lobby data eac_authorized = true 18:35:50.869 [Lua] Set lobby end. 18:35:50.869 [Lua] [Managers] Destroying manager group: 18:35:50.883 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 18:35:50.883 [Lua] [Gamestate] Enter StateIngame HOST 18:35:50.883 [Lua] [Managers] Calling function on all managers: 18:35:50.883 [Lua] <>level = dlc_castle<> 18:35:50.883 [Lua] Set lobby begin: 18:35:50.883 [Lua] Lobby data twitch_enabled = false 18:35:50.884 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:50.884 [Lua] Lobby data num_players = 1 18:35:50.884 [Lua] Lobby data difficulty_tweak = 0 18:35:50.884 [Lua] Lobby data host = 11000010575f4ad 18:35:50.884 [Lua] Lobby data matchmaking_type = 2 18:35:50.884 [Lua] Lobby data is_private = true 18:35:50.884 [Lua] Lobby data match_started = true 18:35:50.884 [Lua] Lobby data difficulty = normal 18:35:50.884 [Lua] Lobby data player_slot_1 = 0:0 18:35:50.884 [Lua] Lobby data player_slot_4 = 0:0 18:35:50.884 [Lua] Lobby data unique_server_name = Saryk 18:35:50.884 [Lua] Lobby data quick_game = false 18:35:50.884 [Lua] Lobby data country_code = FR 18:35:50.884 [Lua] Lobby data matchmaking = false 18:35:50.884 [Lua] Lobby data power_level = 0 18:35:50.884 [Lua] Lobby data mission_id = dlc_castle 18:35:50.884 [Lua] Lobby data mechanism = adventure 18:35:50.884 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:50.884 [Lua] Lobby data player_slot_2 = 0:0 18:35:50.884 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:50.884 [Lua] Lobby data player_slot_3 = 0:0 18:35:50.884 [Lua] Lobby data eac_authorized = true 18:35:50.884 [Lua] Set lobby end. 18:35:50.884 [Lua] [StateIngame] Server ingame 18:35:50.887 [Lua] Set lobby begin: 18:35:50.887 [Lua] Lobby data twitch_enabled = false 18:35:50.887 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:50.887 [Lua] Lobby data num_players = 1 18:35:50.887 [Lua] Lobby data difficulty_tweak = 0 18:35:50.887 [Lua] Lobby data host = 11000010575f4ad 18:35:50.887 [Lua] Lobby data matchmaking_type = 2 18:35:50.887 [Lua] Lobby data is_private = true 18:35:50.887 [Lua] Lobby data match_started = true 18:35:50.887 [Lua] Lobby data difficulty = normal 18:35:50.887 [Lua] Lobby data player_slot_1 = 0:0 18:35:50.887 [Lua] Lobby data player_slot_4 = 0:0 18:35:50.887 [Lua] Lobby data unique_server_name = Saryk 18:35:50.887 [Lua] Lobby data quick_game = false 18:35:50.887 [Lua] Lobby data country_code = FR 18:35:50.887 [Lua] Lobby data matchmaking = false 18:35:50.887 [Lua] Lobby data power_level = 0 18:35:50.887 [Lua] Lobby data mission_id = dlc_castle 18:35:50.887 [Lua] Lobby data mechanism = adventure 18:35:50.887 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:50.887 [Lua] Lobby data player_slot_2 = 0:0 18:35:50.887 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:50.887 [Lua] Lobby data player_slot_3 = 0:0 18:35:50.887 [Lua] Lobby data eac_authorized = true 18:35:50.887 [Lua] Set lobby end. 18:35:50.887 [Lua] [Matchmaking] register rpcs 18:35:50.887 [Lua] GameNetworkManager:init... creating game session 18:35:50.887 [Lua] Host GameSession.make_game_session_host with session: 18:35:50.887 [GameSession] make_game_session_host() 18:35:50.888 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:35:50.888 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 18:35:50.888 [Lua] [GameNetworkManager] self.is_server = true 18:35:50.888 [Network] Setting artificial MTU limit to 65536 18:35:50.888 [Lua] [Mutator] Initializing mutator 'night_mode' 18:35:50.888 [Lua] [Mutator] Initializing mutator 'geheimnisnacht_2021' 18:35:50.896 [Lua] Switching ConflictSettings: to: default 18:35:50.896 [Lua] pacing=default 18:35:50.896 [Lua] roaming=nil 18:35:50.896 [Lua] specials=default 18:35:50.896 [Lua] debug_color=maroon 18:35:50.896 [Lua] contained_breeds=nil 18:35:50.896 [Lua] pack_spawning=default 18:35:50.896 [Lua] disabled=false 18:35:50.896 [Lua] factions=nil 18:35:50.896 [Lua] boss=default 18:35:50.896 [Lua] horde=default 18:35:50.896 [Lua] name=default 18:35:50.896 [Lua] intensity=default 18:35:50.896 [Lua] --- 18:35:50.896 [Lua] [LevelAnalysis] set_random_seed( 2368200) 18:35:50.904 [Lua] [AIInterestPointSystem] Level Seed: 2368200 18:35:50.904 [Lua] 18:35:50.904 [Lua] [entity_system_bag] = table 18:35:50.904 [Lua] [entity_system_bag] = metatable 18:35:50.904 [Lua] [startup_data] = table 18:35:50.904 [Lua] [entity_manager] = table 18:35:50.904 [Lua] [entity_manager] = metatable 18:35:50.904 [Lua] [unit_spawner] = table 18:35:50.904 [Lua] [unit_spawner] = metatable 18:35:50.904 [Lua] [unit_storage] = table 18:35:50.904 [Lua] [unit_storage] = metatable 18:35:50.904 [Lua] [dice_keeper] = table 18:35:50.904 [Lua] [dice_keeper] = metatable 18:35:50.904 [Lua] [is_server] = true (boolean) 18:35:50.904 [Lua] [world] = [World] 18:35:50.904 [Lua] [system_api] = table 18:35:50.904 [Lua] [entity_system] = table 18:35:50.904 [Lua] [entity_system] = metatable 18:35:50.904 [Lua] [network_lobby] = table 18:35:50.904 [Lua] [network_lobby] = metatable 18:35:50.904 [Lua] [profile_synchronizer] = table 18:35:50.904 [Lua] [profile_synchronizer] = metatable 18:35:50.904 [Lua] [level_transition_handler] = table 18:35:50.904 [Lua] [level_transition_handler] = metatable 18:35:50.904 [Lua] [num_local_human_players] = 1 (number) 18:35:50.904 [Lua] [statistics_db] = table 18:35:50.904 [Lua] [statistics_db] = metatable 18:35:50.904 [Lua] [network_server] = table 18:35:50.904 [Lua] [network_server] = metatable 18:35:50.904 [Lua] [input_manager] = table 18:35:50.904 [Lua] [input_manager] = metatable 18:35:50.904 [Lua] [network_clock] = table 18:35:50.904 [Lua] [network_clock] = metatable 18:35:50.904 [Lua] [network_transmit] = table 18:35:50.904 [Lua] [network_transmit] = metatable 18:35:50.904 [Lua] [free_flight_manager] = table 18:35:50.904 [Lua] [free_flight_manager] = metatable 18:35:50.904 [Lua] [network_manager] = table 18:35:50.904 [Lua] [network_manager] = metatable 18:35:50.904 [Lua] [network_event_delegate] = table 18:35:50.904 [Lua] [network_event_delegate] = metatable 18:35:50.904 [Lua] 18:35:50.904 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:35:50.904 [Lua] ignoring extension VersusInteractObjectiveExtension 18:35:50.904 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:35:50.904 [Lua] ignoring extension VersusSocketObjectiveExtension 18:35:50.904 [Lua] ignoring extension VersusTargetObjectiveExtension 18:35:50.904 [Lua] ignoring extension VersusMissionObjectiveExtension 18:35:50.906 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:35:50.923 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:35:50.923 [Lua] [AchievementManager] Achievements using the steam platform 18:35:50.924 [Lua] PlayerManager:add_player player_1 18:35:51.017 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 18:35:51.017 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 18:35:51.017 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 18:35:51.017 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 18:35:51.028 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 18:35:51.029 [Lua] [StateIngame] Level seed: 2368200 18:35:51.057 [Lua] [LevelAnalysis] set_random_seed( 2368200) 18:35:51.069 [GameSession] create_game_object(67, 0) 18:35:51.069 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:35:51.069 [GameSession] create_game_object(95, 1) 18:35:51.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:35:51.069 [Lua] [IngameUI] init 18:35:51.079 [SteamVoipClient] select_out(11000010575f4ad, off) 18:35:51.083 [Lua] cb_razer_chroma_setup 18:35:51.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:35:51.109 [Lua] Set lobby begin: 18:35:51.109 [Lua] Lobby data twitch_enabled = false 18:35:51.110 [Lua] Lobby data selected_mission_id = dlc_castle 18:35:51.110 [Lua] Lobby data num_players = 1 18:35:51.110 [Lua] Lobby data difficulty_tweak = 0 18:35:51.110 [Lua] Lobby data host = 11000010575f4ad 18:35:51.110 [Lua] Lobby data matchmaking_type = 2 18:35:51.110 [Lua] Lobby data is_private = true 18:35:51.110 [Lua] Lobby data match_started = true 18:35:51.110 [Lua] Lobby data difficulty = normal 18:35:51.110 [Lua] Lobby data player_slot_1 = 0:0 18:35:51.110 [Lua] Lobby data player_slot_4 = 0:0 18:35:51.110 [Lua] Lobby data unique_server_name = Saryk 18:35:51.110 [Lua] Lobby data quick_game = false 18:35:51.110 [Lua] Lobby data country_code = FR 18:35:51.110 [Lua] Lobby data matchmaking = false 18:35:51.111 [Lua] Lobby data power_level = 835 18:35:51.111 [Lua] Lobby data mission_id = dlc_castle 18:35:51.111 [Lua] Lobby data mechanism = adventure 18:35:51.111 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:35:51.111 [Lua] Lobby data player_slot_2 = 0:0 18:35:51.111 [Lua] Lobby data network_hash = d096ef183372c9f1 18:35:51.111 [Lua] Lobby data player_slot_3 = 0:0 18:35:51.111 [Lua] Lobby data eac_authorized = true 18:35:51.111 [Lua] Set lobby end. 18:35:51.111 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 18:35:51.111 [GameSession] create_game_object(68, 2) 18:35:51.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:35:51.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:35:51.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:35:51.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:35:51.112 [Flow] Destroyed:c_barrel_socket 18:35:51.113 [Lua] CurrentConflictSettings default 18:35:51.113 [Lua] [ConflictDirector] conflict_director is ai_ready 18:35:51.114 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:35:51.114 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:35:51.121 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:35:51.121 [Lua] Forming navigation groups in one frame 18:35:51.121 [Lua] Forming navigation groups 18:35:51.135 [Lua] NavigationGroupManager -> calulation time A: 0.01300000000000523 18:35:51.283 [Lua] NavigationGroupManager -> calulation time B: 0.14799999999999613 18:35:51.283 [Lua] number of nav groups: 260 18:35:51.284 [Lua] number of refined nav groups : 197 18:35:51.288 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 18:35:51.288 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.892635060846798 Normalized coefficient: 1.4459311187806909 18:35:51.290 [Lua] Warning: missing nodes! in zones 18:35:51.290 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.514150935411452 Normalized coefficient: 1.3678820165159813 18:35:51.291 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.936931101977825 Normalized coefficient: 1.3194346072241616 18:35:51.293 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.1022387668490428 Normalized coefficient: 1.2218845043800288 18:35:51.297 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 18:35:51.297 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 18:35:51.303 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 18:35:51.303 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.745 meters. 18:35:51.303 [Lua] [LevelAnalysis] grouping spawners for event_patrol 18:35:51.303 [Lua] [LevelAnalysis] 18:35:51.303 [Lua] [LevelAnalysis] grouping spawners for event_boss 18:35:51.303 [Lua] [LevelAnalysis] 18:35:51.303 [Lua] [LevelAnalysis] Terror events added: 18:35:51.303 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:35:51.303 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 18:35:51.303 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 18:35:51.303 [Lua] ----> using boss gizmo! 18:35:51.303 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 10, forbidden-dist: -225.1 start-travel-dist: 235.1, end-travel-dist: 182.4 spawn_distance 0.0 18:35:51.303 [Lua] Adding main path event: Vector3Box(-24, -60, -9.927) boss_event_storm_fiend 45 table: 000000000E9DDB60 18:35:51.303 [Lua] NORMAL PATROL MAIN PATH 706.2652587890625 18:35:51.303 [Lua] [waypoints] = table 18:35:51.303 [Lua] [astar_points] = table 18:35:51.303 [Lua] [travel_dist] = 706.26526491343975 (number) 18:35:51.303 [Lua] [one_directional] = true (boolean) 18:35:51.303 [Lua] [id] = boss_3 (string) 18:35:51.303 [Lua] ----> using boss spline path! 18:35:51.303 [Lua] Adding main path event: Vector3Box(-72.75, 188, 13.365) boss_event_chaos_spline_patrol 45 table: 000000000E9DE020 18:35:51.303 [Lua] [LevelAnalysis] num_event_places_f: 0.84183011436462407 , num_event_places: 0 , trailing_event_fraction: 0.84183011436462407 , num_events: 0 18:35:51.303 [Lua] [LevelAnalysis] Level path distance: 1312.745171546936 18:35:51.303 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:35:51.306 [GameSession] create_game_object(68, 3) 18:35:51.306 [GameSession] create_game_object(68, 4) 18:35:51.306 [GameSession] create_game_object(68, 5) 18:35:51.306 [GameSession] create_game_object(68, 6) 18:35:51.306 [GameSession] create_game_object(68, 7) 18:35:51.306 [GameSession] create_game_object(68, 8) 18:35:51.306 [GameSession] create_game_object(68, 9) 18:35:51.306 [GameSession] create_game_object(68, 10) 18:35:51.306 [GameSession] create_game_object(68, 11) 18:35:51.307 [GameSession] create_game_object(68, 12) 18:35:51.307 [GameSession] create_game_object(68, 13) 18:35:51.307 [GameSession] create_game_object(68, 14) 18:35:51.307 [GameSession] create_game_object(68, 15) 18:35:51.307 [GameSession] create_game_object(68, 16) 18:35:51.307 [GameSession] create_game_object(68, 17) 18:35:51.308 [GameSession] create_game_object(68, 18) 18:35:51.308 [GameSession] create_game_object(68, 19) 18:35:51.308 [GameSession] create_game_object(68, 20) 18:35:51.308 [GameSession] create_game_object(68, 21) 18:35:51.308 [GameSession] create_game_object(68, 22) 18:35:51.308 [GameSession] create_game_object(68, 23) 18:35:51.308 [GameSession] create_game_object(68, 24) 18:35:51.308 [GameSession] create_game_object(68, 25) 18:35:51.309 [GameSession] create_game_object(68, 26) 18:35:51.309 [GameSession] create_game_object(68, 27) 18:35:51.309 [GameSession] create_game_object(68, 28) 18:35:51.309 [GameSession] create_game_object(68, 29) 18:35:51.309 [GameSession] create_game_object(68, 30) 18:35:51.309 [GameSession] create_game_object(68, 31) 18:35:51.309 [GameSession] create_game_object(68, 32) 18:35:51.309 [GameSession] create_game_object(68, 33) 18:35:51.309 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:35:51.310 [GameSession] create_game_object(30, 34) 18:35:51.310 [GameSession] create_game_object(30, 35) 18:35:51.310 [GameSession] create_game_object(30, 36) 18:35:51.310 [GameSession] create_game_object(30, 37) 18:35:51.310 [GameSession] create_game_object(30, 38) 18:35:51.310 [GameSession] create_game_object(30, 39) 18:35:51.311 [GameSession] create_game_object(30, 40) 18:35:51.311 [GameSession] create_game_object(30, 41) 18:35:51.311 [GameSession] create_game_object(30, 42) 18:35:51.311 [GameSession] create_game_object(30, 43) 18:35:51.311 [GameSession] create_game_object(30, 44) 18:35:51.311 [GameSession] create_game_object(68, 45) 18:35:51.311 [GameSession] create_game_object(68, 46) 18:35:51.311 [GameSession] create_game_object(68, 47) 18:35:51.312 [GameSession] create_game_object(68, 48) 18:35:51.312 [GameSession] create_game_object(68, 49) 18:35:51.312 [GameSession] create_game_object(68, 50) 18:35:51.312 [GameSession] create_game_object(68, 51) 18:35:51.312 [GameSession] create_game_object(68, 52) 18:35:51.312 [GameSession] create_game_object(68, 53) 18:35:51.312 [GameSession] create_game_object(68, 54) 18:35:51.312 [GameSession] create_game_object(68, 55) 18:35:51.312 [GameSession] create_game_object(68, 56) 18:35:51.313 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:35:51.313 [GameSession] create_game_object(68, 57) 18:35:51.313 [GameSession] create_game_object(68, 58) 18:35:51.313 [GameSession] create_game_object(68, 59) 18:35:51.313 [GameSession] create_game_object(68, 60) 18:35:51.313 [GameSession] create_game_object(68, 61) 18:35:51.313 [GameSession] create_game_object(68, 62) 18:35:51.313 [GameSession] create_game_object(68, 63) 18:35:51.313 [GameSession] create_game_object(68, 64) 18:35:51.313 [GameSession] create_game_object(68, 65) 18:35:51.314 [GameSession] create_game_object(68, 66) 18:35:51.314 [GameSession] create_game_object(68, 67) 18:35:51.314 [GameSession] create_game_object(68, 68) 18:35:51.314 [GameSession] create_game_object(68, 69) 18:35:51.314 [GameSession] create_game_object(68, 70) 18:35:51.314 [GameSession] create_game_object(68, 71) 18:35:51.314 [GameSession] create_game_object(68, 72) 18:35:51.314 [GameSession] create_game_object(68, 73) 18:35:51.314 [GameSession] create_game_object(68, 74) 18:35:51.314 [GameSession] create_game_object(68, 75) 18:35:51.314 [GameSession] create_game_object(68, 76) 18:35:51.314 [GameSession] create_game_object(68, 77) 18:35:51.314 [GameSession] create_game_object(68, 78) 18:35:51.315 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:35:51.315 [GameSession] create_game_object(68, 79) 18:35:51.315 [GameSession] create_game_object(68, 80) 18:35:51.315 [GameSession] create_game_object(68, 81) 18:35:51.315 [GameSession] create_game_object(68, 82) 18:35:51.315 [GameSession] create_game_object(48, 83) 18:35:51.315 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=83 18:35:51.315 [Lua] [Mutator] Activating mutator 'geheimnisnacht_2021' 18:35:51.315 [GameSession] create_game_object(10, 84) 18:35:51.315 [Lua] [Mutator] Activating mutator 'night_mode' 18:35:51.315 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:35:51.316 [Lua] [Managers] Calling function on all managers: 18:35:51.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:35:51.337 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 18:35:51.337 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 18:35:51.339 [GameSession] create_game_object(64, 85) 18:35:51.342 [Lua] FIRST UPDATE @0.06335174292326 18:35:51.342 [Lua] player (11000010575f4ad,4) was put into party 1 18:35:51.376 [GameSession] create_game_object(12, 86) 18:35:51.376 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=86 18:35:51.376 [GameSession] create_game_object(95, 87) 18:35:51.376 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=87 18:35:51.376 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:4) to profile(3) career(2) 18:35:51.376 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"}] 18:35:51.376 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:4:0:0 = {"third_person":{"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"wwise\/handgun":false},"inventory_id":1239933696,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_runed_01_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false}} 18:35:51.377 [Lua] player (11000010575f4ad,2) was put into party 1 18:35:51.417 [GameSession] create_game_object(12, 88) 18:35:51.417 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=88 18:35:51.417 [GameSession] create_game_object(95, 89) 18:35:51.417 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=89 18:35:51.417 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:2) to profile(1) career(3) 18:35:51.417 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000010575f4ad"}] 18:35:51.417 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1856230912,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/black_and_gold\/chr_witch_hunter_zealot_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_02":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 18:35:51.417 [Lua] player (11000010575f4ad,3) was put into party 1 18:35:51.458 [GameSession] create_game_object(12, 90) 18:35:51.458 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=90 18:35:51.458 [GameSession] create_game_object(95, 91) 18:35:51.458 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=91 18:35:51.458 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:3) to profile(2) career(3) 18:35:51.458 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000010575f4ad"}] 18:35:51.459 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":150538560,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 18:35:51.552 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000010575f4ad"}] 18:35:51.552 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 3 18:35:51.552 [Lua] [GameNetworkManager] destroying game object with go_id=90 18:35:51.552 [GameSession] destroy_game_object(90) 18:35:51.553 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 18:35:51.553 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 18:35:51.554 [GameSession] create_game_object(64, 92) 18:35:51.556 [Lua] player (11000010575f4ad,3) was put into party 1 18:35:51.595 [GameSession] create_game_object(12, 93) 18:35:51.595 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=93 18:35:51.595 [GameSession] create_game_object(95, 94) 18:35:51.595 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=94 18:35:51.595 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:3) to profile(2) career(3) 18:35:51.595 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000010575f4ad"}] 18:35:51.596 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":735301888,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 18:35:51.798 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 18:35:51.798 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 18:35:51.798 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 18:35:51.799 [GameSession] create_game_object(64, 95) 18:35:51.982 [GameSession] create_game_object(64, 96) 18:35:51.984 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:35:51.984 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:35:51.989 [GameSession] create_game_object(64, 97) 18:35:52.006 [Lua] Init group template: geheimnisnacht_2021_altar_cultists 18:35:52.335 [Flow] DISABLE 18:35:53.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:35:53.385 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:35:53.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 18:35:53.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 18:35:53.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 18:35:53.584 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 18:35:53.766 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:35:53.766 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:35:53.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:35:54.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:35:54.053 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:35:54.054 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 18:35:54.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 18:35:54.203 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 18:35:54.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 18:35:54.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 18:35:54.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 18:35:54.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 18:35:54.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 18:35:54.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 18:35:54.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:35:54.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:35:54.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 18:35:54.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:35:55.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:35:55.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 18:35:55.038 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:35:55.455 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:35:55.455 [Lua] [PackageManager] Force_load: wwise/staff 18:35:55.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 18:35:55.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 18:35:55.707 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 18:35:55.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:35:55.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:35:55.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 18:35:55.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 18:35:56.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 18:35:56.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 18:35:56.024 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 18:35:56.225 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 18:35:56.225 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 18:35:56.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 18:35:56.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 18:35:56.575 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 18:35:56.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 18:35:56.894 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 18:35:56.894 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 18:35:56.894 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:35:57.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:35:57.043 [Lua] [PackageManager] Force_load: wwise/handgun 18:35:57.043 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 18:35:57.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:35:57.193 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:35:57.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:35:57.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:35:57.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:35:57.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:35:57.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:35:57.494 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:35:57.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:35:57.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:35:57.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:35:57.661 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 18:35:57.844 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 18:35:57.844 [Lua] [PackageManager] Force_load: wwise/flail 18:35:57.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 18:35:58.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 18:35:58.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 18:35:58.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 18:35:58.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 18:35:58.982 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 18:35:58.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:35:59.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:35:59.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 18:35:59.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 18:35:59.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 18:35:59.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 18:35:59.350 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:35:59.617 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:35:59.617 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:35:59.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:35:59.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:35:59.768 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:35:59.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 18:36:00.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 18:36:00.152 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 18:36:00.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 18:36:00.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 18:36:00.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 18:36:00.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 18:36:00.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 18:36:00.903 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 18:36:00.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 18:36:01.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 18:36:01.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 18:36:01.020 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 18:36:01.036 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:4:0:0 = 1239933696 18:36:01.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 18:36:01.203 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 18:36:01.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 18:36:01.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 18:36:01.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 18:36:01.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 18:36:01.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 18:36:01.537 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 18:36:01.537 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 18:36:01.704 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 18:36:01.704 [Lua] [PackageManager] Force_load: wwise/crossbow 18:36:01.704 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 18:36:02.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 18:36:02.442 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 18:36:02.442 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 18:36:02.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 18:36:02.640 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 18:36:02.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:36:02.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:36:02.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:36:02.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:36:03.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:36:03.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 18:36:03.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:36:03.025 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:3:0:0 = 735301888 18:36:03.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:36:03.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:36:03.210 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:2:0:0 = 1856230912 18:36:03.211 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010575f4ad 4 18:36:03.212 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.212 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.212 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.212 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.212 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.212 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.213 [GameSession] create_game_object(41, 98) 18:36:03.213 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:36:03.213 [GameSession] create_game_object(46, 99) 18:36:03.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 18:36:03.213 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010575f4ad 2 18:36:03.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.215 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.215 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.215 [GameSession] create_game_object(41, 100) 18:36:03.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:36:03.215 [GameSession] create_game_object(46, 101) 18:36:03.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=101 18:36:03.216 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010575f4ad 3 18:36:03.217 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.217 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.217 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.217 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.217 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 18:36:03.217 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.217 [GameSession] create_game_object(41, 102) 18:36:03.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:36:03.218 [GameSession] create_game_object(46, 103) 18:36:03.218 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=103 18:36:03.219 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-110.185, -279.521, 13.7604), Vector4(0.028939, 0.009694, -0.10266, -0.994248)) 18:36:03.221 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 18:36:03.221 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.221 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 18:36:03.221 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.222 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 18:36:03.222 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:36:03.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:36:03.222 [GameSession] create_game_object(9, 104) 18:36:03.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:36:03.222 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 18:36:03.222 [GameSession] create_game_object(46, 105) 18:36:03.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=105 18:36:03.238 [Lua] Switching ConflictSettings: to: skaven 18:36:03.238 [Lua] pacing=default 18:36:03.238 [Lua] roaming=nil 18:36:03.238 [Lua] specials=skaven 18:36:03.238 [Lua] debug_color=orange 18:36:03.238 [Lua] contained_breeds=nil 18:36:03.238 [Lua] pack_spawning=skaven 18:36:03.238 [Lua] disabled=false 18:36:03.238 [Lua] factions=nil 18:36:03.238 [Lua] boss=skaven 18:36:03.238 [Lua] horde=default 18:36:03.238 [Lua] name=skaven 18:36:03.238 [Lua] intensity=default 18:36:03.238 [Lua] --- 18:36:03.238 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 18:36:03.238 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 18:36:03.238 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_template_2 18:36:03.239 [Lua] updating bot weapon metadata for weapon: handgun_template_2 18:36:03.239 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 18:36:03.239 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 18:36:03.626 [Lua] StateInGameRunning:_game_actually_starts() 18:36:03.627 [Lua] ################################################################################################################# 18:36:03.627 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level_halloween-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:36:03.627 [Lua] ################################################################################################################# 18:36:03.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 18:36:03.627 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 18:36:03.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 18:36:04.360 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 18:36:04.360 [Lua] Commit load time data 18:37:08.326 [Window] Window => active 18:37:52.309 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 18:38:01.829 [GameSession] create_game_object(84, 106) 18:38:01.829 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:38:01.829 [GameSession] create_game_object(84, 107) 18:38:01.830 [GameSession] create_game_object(84, 108) 18:38:01.830 [GameSession] create_game_object(84, 109) 18:38:01.830 [GameSession] create_game_object(84, 110) 18:38:01.846 [Lua] Spline already found! 18:38:01.848 [GameSession] create_game_object(36, 111) 18:38:01.862 [GameSession] create_game_object(84, 112) 18:38:01.863 [GameSession] create_game_object(36, 113) 18:38:01.882 [GameSession] create_game_object(36, 114) 18:38:01.896 [GameSession] create_game_object(36, 115) 18:38:01.913 [GameSession] create_game_object(36, 116) 18:38:01.930 [GameSession] create_game_object(36, 117) 18:38:01.946 [GameSession] create_game_object(36, 118) 18:38:01.963 [GameSession] create_game_object(84, 119) 18:38:01.964 [GameSession] create_game_object(36, 120) 18:38:01.980 [GameSession] create_game_object(36, 121) 18:38:01.997 [GameSession] create_game_object(36, 122) 18:38:02.014 [GameSession] create_game_object(36, 123) 18:38:02.030 [GameSession] create_game_object(36, 124) 18:38:02.047 [GameSession] create_game_object(36, 125) 18:38:02.064 [GameSession] create_game_object(36, 126) 18:38:02.080 [GameSession] create_game_object(36, 127) 18:38:02.097 [GameSession] create_game_object(36, 128) 18:38:02.099 [Lua] Init group template: spline_patrol 18:38:02.114 [GameSession] create_game_object(36, 129) 18:38:02.131 [GameSession] create_game_object(36, 130) 18:38:02.147 [GameSession] create_game_object(36, 131) 18:38:02.164 [GameSession] create_game_object(36, 132) 18:38:02.181 [GameSession] create_game_object(36, 133) 18:38:02.296 [Lua] Players are leaving the safe zone 18:38:02.620 [GameSession] destroy_game_object(110) 18:38:03.284 [GameSession] create_game_object(84, 134) 18:38:04.625 [GameSession] destroy_game_object(134) 18:38:04.837 [GameSession] create_game_object(84, 135) 18:38:06.109 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0) 18:38:06.643 [GameSession] create_game_object(84, 136) 18:38:06.661 [GameSession] create_game_object(36, 137) 18:38:10.153 [GameSession] create_game_object(64, 138) 18:38:10.169 [GameSession] create_game_object(64, 139) 18:38:10.186 [GameSession] create_game_object(64, 140) 18:38:10.211 [GameSession] create_game_object(64, 141) 18:38:10.660 [GameSession] create_game_object(64, 142) 18:38:10.677 [GameSession] create_game_object(64, 143) 18:38:10.694 [GameSession] create_game_object(64, 144) 18:38:10.710 [GameSession] create_game_object(64, 145) 18:38:11.162 [GameSession] create_game_object(64, 146) 18:38:11.178 [GameSession] create_game_object(64, 147) 18:38:11.195 [GameSession] create_game_object(64, 148) 18:38:11.212 [GameSession] create_game_object(64, 149) 18:38:11.662 [GameSession] create_game_object(64, 150) 18:38:11.679 [GameSession] create_game_object(64, 151) 18:38:11.695 [GameSession] create_game_object(64, 152) 18:38:11.712 [GameSession] create_game_object(64, 153) 18:38:12.162 [GameSession] create_game_object(64, 154) 18:38:12.178 [GameSession] create_game_object(64, 155) 18:38:12.195 [GameSession] create_game_object(64, 156) 18:38:12.214 [GameSession] create_game_object(64, 157) 18:38:12.662 [GameSession] create_game_object(64, 158) 18:38:12.679 [GameSession] create_game_object(64, 159) 18:38:15.204 [GameSession] create_game_object(64, 160) 18:38:15.356 [GameSession] destroy_game_object(136) 18:38:15.640 [GameSession] create_game_object(23, 161) 18:38:16.324 [GameSession] destroy_game_object(135) 18:38:18.688 [GameSession] destroy_game_object(161) 18:38:21.309 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:38:30.208 [Lua] event horde ends! 18:38:31.043 [GameSession] create_game_object(84, 162) 18:38:31.061 [GameSession] create_game_object(36, 163) 18:38:32.345 [GameSession] create_game_object(84, 164) 18:38:32.363 [GameSession] create_game_object(36, 165) 18:38:32.446 [GameSession] create_game_object(37, 166) 18:38:32.580 [GameSession] create_game_object(84, 167) 18:38:32.597 [GameSession] create_game_object(36, 168) 18:38:32.618 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:38:34.769 [GameSession] create_game_object(84, 169) 18:38:34.787 [GameSession] create_game_object(36, 170) 18:38:35.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xaf4, position: 1399710 18:38:35.271 [Lua] event horde ends! 18:38:36.306 [GameSession] create_game_object(84, 171) 18:38:36.323 [GameSession] create_game_object(36, 172) 18:38:36.340 [GameSession] create_game_object(36, 173) 18:38:36.346 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 18:38:37.961 [GameSession] create_game_object(4, 174) 18:38:38.145 [GameSession] create_game_object(84, 175) 18:38:38.162 [GameSession] create_game_object(36, 176) 18:38:39.065 [GameSession] create_game_object(84, 177) 18:38:39.105 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 18:38:39.507 [GameSession] destroy_game_object(45) 18:38:42.049 [GameSession] destroy_game_object(177) 18:38:46.123 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xaf4, position: 1920299 18:38:47.045 [GameSession] destroy_game_object(175) 18:38:48.048 [GameSession] destroy_game_object(171) 18:38:49.363 [GameSession] create_game_object(84, 178) 18:38:50.317 [GameSession] create_game_object(84, 179) 18:38:50.434 [Lua] Time for new HOOORDE! multi_first_wave 18:38:50.434 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 18:38:50.434 [Lua] horde requested: ambush 18:38:50.434 [Lua] setting up ambush-horde 18:38:50.434 [Lua] Composing horde 'medium' .. using variant 'plain' 18:38:50.434 [Lua] -> spawning: 39 18:38:50.434 [Lua] horde crated with id 3 of type ambush 18:38:50.434 [Lua] ambush horde has started 18:38:50.918 [GameSession] create_game_object(84, 180) 18:38:52.972 [GameSession] create_game_object(84, 181) 18:38:53.522 [GameSession] create_game_object(84, 182) 18:38:53.889 [Lua] replace_hidden_spawners -> first try found: 2 cover points 18:38:53.889 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.889 [Lua] ->moving spawner 18:38:53.890 [GameSession] create_game_object(36, 183) 18:38:53.906 [GameSession] create_game_object(36, 184) 18:38:53.923 [GameSession] create_game_object(36, 185) 18:38:53.940 [GameSession] create_game_object(36, 186) 18:38:53.957 [GameSession] create_game_object(36, 187) 18:38:53.973 [GameSession] create_game_object(36, 188) 18:38:53.990 [GameSession] create_game_object(36, 189) 18:38:54.007 [GameSession] create_game_object(36, 190) 18:38:54.024 [GameSession] create_game_object(36, 191) 18:38:54.040 [GameSession] create_game_object(36, 192) 18:38:54.057 [GameSession] create_game_object(36, 193) 18:38:54.074 [GameSession] create_game_object(36, 194) 18:38:54.090 [GameSession] create_game_object(36, 195) 18:38:54.107 [GameSession] create_game_object(36, 196) 18:38:54.124 [GameSession] create_game_object(36, 197) 18:38:54.141 [GameSession] create_game_object(36, 198) 18:38:54.158 [GameSession] create_game_object(36, 199) 18:38:54.175 [GameSession] create_game_object(36, 200) 18:38:54.191 [GameSession] create_game_object(36, 201) 18:38:54.208 [GameSession] create_game_object(36, 202) 18:38:54.225 [GameSession] create_game_object(36, 203) 18:38:54.241 [GameSession] create_game_object(36, 204) 18:38:54.258 [GameSession] create_game_object(36, 205) 18:38:54.275 [GameSession] create_game_object(36, 206) 18:38:54.291 [GameSession] create_game_object(36, 207) 18:38:54.308 [GameSession] create_game_object(36, 208) 18:38:54.325 [GameSession] create_game_object(36, 209) 18:38:54.342 [GameSession] create_game_object(36, 210) 18:38:54.358 [GameSession] create_game_object(36, 211) 18:38:54.375 [GameSession] create_game_object(36, 212) 18:38:54.391 [GameSession] create_game_object(36, 213) 18:38:54.408 [GameSession] create_game_object(36, 214) 18:38:54.425 [GameSession] create_game_object(36, 215) 18:38:54.441 [GameSession] create_game_object(36, 216) 18:38:54.459 [GameSession] create_game_object(36, 217) 18:38:54.475 [GameSession] create_game_object(36, 218) 18:38:54.909 [GameSession] create_game_object(36, 219) 18:38:55.410 [GameSession] create_game_object(36, 220) 18:38:55.910 [GameSession] create_game_object(84, 221) 18:38:55.911 [GameSession] create_game_object(36, 222) 18:38:55.913 [Lua] Init group template: horde 18:38:57.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:38:57.678 [GameSession] create_game_object(84, 223) 18:38:57.796 [GameSession] create_game_object(84, 224) 18:38:57.895 [GameSession] create_game_object(84, 225) 18:38:59.654 [GameSession] destroy_game_object(223) 18:39:00.298 [GameSession] create_game_object(84, 226) 18:39:00.632 [GameSession] create_game_object(84, 227) 18:39:00.649 [GameSession] create_game_object(36, 228) 18:39:02.171 [GameSession] create_game_object(84, 229) 18:39:05.564 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:39:05.581 [Lua] Spline already found! 18:39:05.617 [Lua] Init group template: spline_patrol 18:39:08.955 [GameSession] create_game_object(84, 230) 18:39:09.573 [GameSession] create_game_object(84, 231) 18:39:09.591 [GameSession] create_game_object(36, 232) 18:39:09.798 [GameSession] destroy_game_object(106) 18:39:10.851 [GameSession] destroy_game_object(166) 18:39:11.019 [GameSession] destroy_game_object(119) 18:39:12.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:39:12.333 [Lua] Spline already found! 18:39:12.384 [GameSession] create_game_object(36, 233) 18:39:12.386 [Lua] Init group template: spline_patrol 18:39:14.861 [GameSession] destroy_game_object(107) 18:39:15.529 [GameSession] destroy_game_object(112) 18:39:17.525 [GameSession] destroy_game_object(108) 18:39:18.787 [GameSession] create_game_object(84, 234) 18:39:22.436 [GameSession] destroy_game_object(231) 18:39:22.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:39:22.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 1212304 18:39:23.470 [GameSession] destroy_game_object(234) 18:39:24.648 [GameSession] create_game_object(84, 235) 18:39:24.924 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' child 1: '#ID[0c907ca2f09e88d5]' 18:39:24.948 [Lua] main path terror event triggered: boss_event_storm_fiend 18:39:24.948 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 18:39:24.982 [Flow] Boss DoorStormfiend 18:39:24.983 [Lua] Boss gave [Unit '#ID[4df6e25f25b0df05]'] initial aggro 18:39:24.983 [GameSession] create_game_object(97, 236) 18:39:24.985 [Lua] Init group template: boss_door_closers 18:39:25.689 [GameSession] destroy_game_object(109) 18:39:25.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:39:26.954 [GameSession] create_game_object(84, 237) 18:39:27.720 [GameSession] create_game_object(84, 238) 18:39:29.016 [GameSession] destroy_game_object(238) 18:39:29.719 [GameSession] destroy_game_object(237) 18:39:30.556 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 18:39:31.795 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 18:39:32.190 [GameSession] destroy_game_object(235) 18:39:32.368 [GameSession] create_game_object(84, 239) 18:39:34.342 [GameSession] create_game_object(84, 240) 18:39:35.502 [GameSession] destroy_game_object(239) 18:39:35.697 [GameSession] create_game_object(84, 241) 18:39:41.646 [GameSession] create_game_object(84, 242) 18:39:42.367 [Lua] Horde killed: ? 18:39:42.620 [GameSession] destroy_game_object(241) 18:39:43.065 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 18:39:43.065 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:39:43.065 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 18:39:43.065 [Lua] horde requested: ambush 18:39:43.065 [Lua] setting up ambush-horde 18:39:43.065 [Lua] Composing horde 'medium' .. using variant 'plain' 18:39:43.065 [Lua] -> spawning: 37 18:39:43.065 [Lua] horde crated with id 7 of type ambush 18:39:43.066 [Lua] ambush horde has started 18:39:45.708 [GameSession] create_game_object(68, 243) 18:39:45.739 [GameSession] create_game_object(84, 244) 18:39:45.746 [GameSession] destroy_game_object(242) 18:39:46.063 [GameSession] destroy_game_object(244) 18:39:46.809 [GameSession] create_game_object(84, 245) 18:39:46.828 [Lua] [ChatManager][1]System: Saryk picked up a Loot Die 18:39:46.867 [GameSession] destroy_game_object(243) 18:39:47.053 [GameSession] create_game_object(36, 246) 18:39:47.071 [GameSession] create_game_object(36, 247) 18:39:47.086 [GameSession] create_game_object(36, 248) 18:39:47.103 [GameSession] create_game_object(36, 249) 18:39:47.136 [GameSession] create_game_object(36, 250) 18:39:47.153 [GameSession] create_game_object(36, 251) 18:39:47.572 [GameSession] create_game_object(36, 252) 18:39:47.574 [Lua] Init group template: horde 18:39:47.762 [GameSession] destroy_game_object(52) 18:39:48.474 [GameSession] create_game_object(84, 253) 18:39:48.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:39:49.313 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:39:49.329 [Lua] Spline already found! 18:39:49.365 [Lua] Init group template: spline_patrol 18:39:52.431 [GameSession] destroy_game_object(162) 18:39:54.111 [Lua] HORDE: last wave, reset to standard horde delay 18:39:54.111 [Lua] Time for new HOOORDE! multi_last_wave 18:39:54.111 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 18:39:54.111 [Lua] horde requested: ambush 18:39:54.111 [Lua] setting up ambush-horde 18:39:54.111 [Lua] Composing horde 'medium' .. using variant 'plain' 18:39:54.112 [Lua] -> spawning: 35 18:39:54.112 [Lua] horde crated with id 9 of type ambush 18:39:54.112 [Lua] ambush horde has started 18:39:54.703 [GameSession] destroy_game_object(240) 18:39:55.002 [GameSession] destroy_game_object(164) 18:39:55.220 [GameSession] destroy_game_object(167) 18:39:55.949 [GameSession] create_game_object(84, 254) 18:39:56.773 [GameSession] destroy_game_object(169) 18:39:56.873 [GameSession] destroy_game_object(221) 18:39:57.184 [GameSession] create_game_object(84, 255) 18:39:57.720 [GameSession] create_game_object(36, 256) 18:39:57.737 [GameSession] create_game_object(36, 257) 18:39:57.754 [GameSession] create_game_object(36, 258) 18:39:57.770 [GameSession] create_game_object(36, 259) 18:39:57.788 [GameSession] create_game_object(36, 260) 18:39:57.804 [GameSession] create_game_object(36, 261) 18:39:57.820 [GameSession] create_game_object(36, 262) 18:39:57.837 [GameSession] create_game_object(36, 263) 18:39:57.854 [GameSession] create_game_object(36, 264) 18:39:57.871 [GameSession] create_game_object(36, 265) 18:39:57.887 [GameSession] create_game_object(36, 266) 18:39:57.904 [GameSession] create_game_object(36, 267) 18:39:57.921 [GameSession] create_game_object(36, 268) 18:39:57.938 [GameSession] create_game_object(36, 269) 18:39:57.955 [GameSession] create_game_object(36, 270) 18:39:57.971 [GameSession] create_game_object(36, 271) 18:39:57.988 [GameSession] create_game_object(36, 272) 18:39:58.004 [GameSession] create_game_object(36, 273) 18:39:58.021 [GameSession] create_game_object(36, 274) 18:39:58.037 [GameSession] create_game_object(36, 275) 18:39:58.055 [GameSession] create_game_object(36, 276) 18:39:58.071 [GameSession] create_game_object(36, 277) 18:39:58.088 [GameSession] create_game_object(36, 278) 18:39:58.589 [GameSession] create_game_object(36, 279) 18:39:59.098 [GameSession] destroy_game_object(236) 18:39:59.098 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 18:39:59.595 [Lua] Init group template: horde 18:39:59.742 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 78 action: nil 18:39:59.976 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 77 action: nil 18:40:00.210 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 76 action: nil 18:40:00.210 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 75 action: nil 18:40:01.063 [GameSession] create_game_object(84, 280) 18:40:01.472 [GameSession] destroy_game_object(280) 18:40:03.612 [GameSession] destroy_game_object(255) 18:40:04.831 [GameSession] destroy_game_object(254) 18:40:05.116 [GameSession] destroy_game_object(174) 18:40:05.935 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 18:40:06.411 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 65 action: nil 18:40:06.427 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 64 action: nil 18:40:06.661 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 62 action: nil 18:40:08.130 [GameSession] create_game_object(84, 281) 18:40:08.331 [GameSession] create_game_object(84, 282) 18:40:09.825 [GameSession] destroy_game_object(178) 18:40:10.411 [GameSession] destroy_game_object(179) 18:40:10.478 [GameSession] destroy_game_object(29) 18:40:10.889 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 61 action: nil 18:40:11.090 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 60 action: nil 18:40:11.106 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 59 action: nil 18:40:11.140 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 58 action: nil 18:40:11.156 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 57 action: nil 18:40:11.232 [GameSession] destroy_game_object(180) 18:40:12.568 [GameSession] destroy_game_object(182) 18:40:12.853 [GameSession] create_game_object(68, 283) 18:40:12.853 [GameSession] destroy_game_object(30) 18:40:13.054 [GameSession] destroy_game_object(225) 18:40:13.081 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 55 18:40:13.892 [GameSession] destroy_game_object(283) 18:40:14.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:40:14.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 1212304 18:40:14.760 [GameSession] destroy_game_object(181) 18:40:17.028 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 42 action: nil 18:40:17.145 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 41 action: nil 18:40:17.782 [GameSession] create_game_object(89, 284) 18:40:20.295 [GameSession] destroy_game_object(250) 18:40:20.295 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 18:40:20.295 [GameSession] destroy_game_object(202) 18:40:20.295 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' child 1: '#ID[f6ec57aece0e4c0b]' 18:40:20.295 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 18:40:20.780 [GameSession] destroy_game_object(213) 18:40:20.780 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 18:40:20.796 [GameSession] destroy_game_object(260) 18:40:21.399 [GameSession] destroy_game_object(195) 18:40:22.017 [GameSession] destroy_game_object(218) 18:40:22.033 [GameSession] destroy_game_object(264) 18:40:24.352 [Lua] Horde killed: ? 18:40:29.750 [GameSession] destroy_game_object(230) 18:40:30.568 [GameSession] destroy_game_object(224) 18:40:31.038 [GameSession] destroy_game_object(226) 18:40:31.588 [GameSession] destroy_game_object(227) 18:40:33.224 [GameSession] destroy_game_object(229) 18:40:34.408 [GameSession] create_game_object(84, 285) 18:40:34.448 [GameSession] destroy_game_object(214) 18:40:34.448 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 18:40:34.592 [GameSession] create_game_object(84, 286) 18:40:34.631 [GameSession] destroy_game_object(190) 18:40:34.631 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 18:40:35.027 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 20 18:40:35.310 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:40:35.328 [Lua] Spline already found! 18:40:35.363 [Lua] Init group template: spline_patrol 18:40:35.391 [GameSession] destroy_game_object(263) 18:40:35.391 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[8722cd6cee70a7b4]' 18:40:35.402 [GameSession] destroy_game_object(269) 18:40:35.402 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 18:40:35.594 [GameSession] create_game_object(84, 287) 18:40:35.611 [GameSession] create_game_object(36, 288) 18:40:35.635 [GameSession] destroy_game_object(265) 18:40:35.635 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 18:40:35.651 [GameSession] destroy_game_object(278) 18:40:36.314 [GameSession] create_game_object(84, 289) 18:40:36.353 [GameSession] destroy_game_object(276) 18:40:36.353 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 18:40:37.039 [GameSession] destroy_game_object(279) 18:40:37.039 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 18:40:38.469 [GameSession] create_game_object(84, 290) 18:40:38.509 [GameSession] destroy_game_object(271) 18:40:38.509 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 18:40:38.553 [GameSession] create_game_object(84, 291) 18:40:39.174 [GameSession] create_game_object(84, 292) 18:40:39.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:40:39.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 1212304 18:40:40.460 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 27 18:40:41.301 [GameSession] destroy_game_object(270) 18:40:41.301 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 18:40:41.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 24 18:40:41.871 [GameSession] destroy_game_object(247) 18:40:41.871 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 18:40:43.434 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 23 18:40:43.439 [Lua] Horde killed: ? 18:40:43.439 [GameSession] destroy_game_object(200) 18:40:43.439 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5426619c1c1882a]' 18:40:44.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:40:44.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:40:46.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 97882 18:40:46.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 97882 18:40:46.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 97882 18:40:46.440 [GameSession] create_game_object(84, 293) 18:40:48.396 [GameSession] create_game_object(84, 294) 18:40:49.181 [GameSession] create_game_object(84, 295) 18:40:49.298 [GameSession] create_game_object(84, 296) 18:40:50.373 [GameSession] destroy_game_object(296) 18:40:50.717 [GameSession] create_game_object(84, 297) 18:40:50.741 [GameSession] destroy_game_object(191) 18:40:50.741 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 18:40:51.659 [GameSession] create_game_object(23, 298) 18:40:54.738 [GameSession] destroy_game_object(298) 18:40:58.681 [GameSession] destroy_game_object(284) 18:40:58.682 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 18:40:58.973 [GameSession] create_game_object(84, 299) 18:40:59.842 [GameSession] create_game_object(84, 300) 18:41:04.675 [GameSession] destroy_game_object(300) 18:41:05.293 [GameSession] destroy_game_object(299) 18:41:07.662 [GameSession] destroy_game_object(295) 18:41:08.029 [GameSession] destroy_game_object(297) 18:41:09.930 [GameSession] create_game_object(84, 301) 18:41:11.620 [GameSession] create_game_object(84, 302) 18:41:13.965 [Lua] Switching ConflictSettings: to: chaos 18:41:13.965 [Lua] pacing=chaos 18:41:13.965 [Lua] roaming=nil 18:41:13.965 [Lua] specials=chaos 18:41:13.965 [Lua] debug_color=purple 18:41:13.965 [Lua] contained_breeds=nil 18:41:13.965 [Lua] pack_spawning=chaos 18:41:13.965 [Lua] disabled=false 18:41:13.965 [Lua] factions=nil 18:41:13.965 [Lua] boss=chaos 18:41:13.965 [Lua] horde=chaos 18:41:13.965 [Lua] name=chaos 18:41:13.965 [Lua] intensity=default 18:41:13.965 [Lua] --- 18:41:14.658 [GameSession] create_game_object(84, 303) 18:41:14.791 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:41:14.808 [Lua] Spline already found! 18:41:14.843 [Lua] Init group template: spline_patrol 18:41:15.649 [GameSession] destroy_game_object(245) 18:41:15.683 [GameSession] create_game_object(68, 304) 18:41:15.683 [GameSession] destroy_game_object(46) 18:41:15.833 [GameSession] destroy_game_object(253) 18:41:15.883 [GameSession] destroy_game_object(303) 18:41:16.931 [GameSession] create_game_object(84, 305) 18:41:17.153 [GameSession] destroy_game_object(304) 18:41:17.654 [GameSession] destroy_game_object(282) 18:41:18.707 [GameSession] destroy_game_object(281) 18:41:19.636 [GameSession] create_game_object(84, 306) 18:41:20.524 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:41:21.658 [Lua] TerrorEventMixer.start_event: castle_dining_hall_guards (seed: 0) 18:41:21.659 [GameSession] create_game_object(13, 307) 18:41:21.843 [GameSession] create_game_object(84, 308) 18:41:23.096 [GameSession] create_game_object(84, 309) 18:41:23.197 [GameSession] create_game_object(84, 310) 18:41:23.884 [GameSession] create_game_object(84, 311) 18:41:24.085 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:41:24.102 [Lua] Spline already found! 18:41:24.106 [GameSession] create_game_object(64, 312) 18:41:24.120 [GameSession] create_game_object(64, 313) 18:41:24.136 [GameSession] create_game_object(64, 314) 18:41:24.137 [Lua] Init group template: spline_patrol 18:41:24.156 [GameSession] create_game_object(84, 315) 18:41:24.174 [GameSession] create_game_object(64, 316) 18:41:24.191 [GameSession] create_game_object(64, 317) 18:41:24.324 [GameSession] create_game_object(84, 318) 18:41:24.341 [GameSession] create_game_object(64, 319) 18:41:24.909 [GameSession] create_game_object(84, 320) 18:41:24.926 [GameSession] create_game_object(64, 321) 18:41:25.695 [GameSession] create_game_object(84, 322) 18:41:25.712 [GameSession] create_game_object(64, 323) 18:41:25.729 [GameSession] create_game_object(64, 324) 18:41:25.935 [GameSession] destroy_game_object(285) 18:41:25.935 [GameSession] destroy_game_object(286) 18:41:26.312 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 33 18:41:26.496 [GameSession] create_game_object(84, 325) 18:41:26.513 [GameSession] create_game_object(64, 326) 18:41:26.696 [GameSession] create_game_object(84, 327) 18:41:26.714 [GameSession] create_game_object(64, 328) 18:41:27.019 [GameSession] destroy_game_object(287) 18:41:27.354 [GameSession] destroy_game_object(289) 18:41:28.101 [GameSession] create_game_object(84, 329) 18:41:28.118 [GameSession] create_game_object(64, 330) 18:41:28.908 [GameSession] destroy_game_object(290) 18:41:28.992 [GameSession] destroy_game_object(291) 18:41:29.052 [GameSession] create_game_object(84, 331) 18:41:29.070 [GameSession] create_game_object(64, 332) 18:41:29.559 [GameSession] destroy_game_object(292) 18:41:30.255 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 36 18:41:30.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 35 18:41:30.439 [GameSession] create_game_object(84, 333) 18:41:30.473 [GameSession] create_game_object(70, 334) 18:41:30.489 [GameSession] create_game_object(64, 335) 18:41:30.573 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 37 18:41:30.646 [GameSession] destroy_game_object(306) 18:41:31.640 [GameSession] create_game_object(84, 336) 18:41:31.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:41:32.343 [GameSession] create_game_object(84, 337) 18:41:32.360 [GameSession] create_game_object(64, 338) 18:41:32.432 [GameSession] destroy_game_object(337) 18:41:32.868 [GameSession] destroy_game_object(305) 18:41:33.153 [GameSession] destroy_game_object(336) 18:41:33.287 [GameSession] destroy_game_object(302) 18:41:33.705 [GameSession] destroy_game_object(334) 18:41:33.705 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 18:41:33.705 [GameSession] destroy_game_object(333) 18:41:34.524 [GameSession] destroy_game_object(308) 18:41:34.569 [GameSession] create_game_object(36, 339) 18:41:36.162 [GameSession] destroy_game_object(320) 18:41:36.581 [GameSession] destroy_game_object(288) 18:41:36.581 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 18:41:36.581 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 18:41:36.964 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 18:41:37.768 [GameSession] destroy_game_object(63) 18:41:37.816 [GameSession] destroy_game_object(293) 18:41:38.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 52, name: `unknown` 18:41:38.853 [GameSession] destroy_game_object(318) 18:41:39.449 [GameSession] create_game_object(68, 340) 18:41:39.464 [Lua] TerrorEventMixer.start_event: geheimnisnacht_2021_event (seed: 2368200) 18:41:40.718 [GameSession] create_game_object(84, 341) 18:41:40.841 [GameSession] create_game_object(68, 342) 18:41:40.842 [GameSession] destroy_game_object(340) 18:41:40.852 [Lua] [ChatManager][1]System: !!!Beware: The Pactsworn are empowered with the Skull of Blosphoros present!!! 18:41:40.852 [Lua] [Mutator] Initializing mutator 'geheimnisnacht_2021_hard_mode' 18:41:40.852 [Lua] [Mutator] Activating mutator 'geheimnisnacht_2021_hard_mode' 18:41:41.877 [GameSession] destroy_game_object(342) 18:41:42.924 [GameSession] create_game_object(84, 343) 18:41:44.264 [GameSession] create_game_object(37, 344) 18:41:44.565 [GameSession] create_game_object(102, 345) 18:41:44.975 [GameSession] destroy_game_object(343) 18:41:45.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:41:46.956 [Lua] ready to jump failed 18:41:48.561 [Lua] simple los failed 18:41:51.910 [GameSession] destroy_game_object(339) 18:41:52.554 [GameSession] create_game_object(84, 346) 18:41:54.496 [GameSession] create_game_object(84, 347) 18:41:54.511 [GameSession] create_game_object(70, 348) 18:41:54.961 [GameSession] create_game_object(84, 349) 18:41:55.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:41:55.128 [Lua] Spline already found! 18:41:55.164 [Lua] Init group template: spline_patrol 18:41:55.906 [GameSession] destroy_game_object(349) 18:41:55.997 [GameSession] destroy_game_object(347) 18:41:59.640 [GameSession] destroy_game_object(344) 18:41:59.658 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:42:04.088 [Lua] event horde ends! 18:42:04.105 [Lua] event horde ends! 18:42:08.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:42:11.564 [GameSession] destroy_game_object(346) 18:42:13.212 [GameSession] create_game_object(84, 350) 18:42:14.300 [GameSession] create_game_object(84, 351) 18:42:14.634 [GameSession] create_game_object(84, 352) 18:42:16.287 [GameSession] create_game_object(84, 353) 18:42:17.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x6ec1, position: 0 18:42:19.380 [GameSession] create_game_object(84, 354) 18:42:20.491 [GameSession] destroy_game_object(354) 18:42:20.868 [GameSession] create_game_object(84, 355) 18:42:21.528 [GameSession] destroy_game_object(345) 18:42:21.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 18:42:22.941 [GameSession] create_game_object(84, 356) 18:42:23.750 [GameSession] destroy_game_object(31) 18:42:24.463 [GameSession] create_game_object(7, 357) 18:42:24.696 [Lua] Time for new HOOORDE! multi_first_wave 18:42:24.696 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 18:42:24.696 [Lua] horde requested: vector_blob 18:42:24.696 [Lua] wants to spawn ahead within distance: 60 18:42:24.696 [Lua] horde crated with id 14 of type vector_blob 18:42:24.696 [Lua] managed to spawn 21/21 horde enemies 18:42:24.696 [Lua] vector blob horde has started 18:42:24.780 [GameSession] create_game_object(64, 358) 18:42:24.797 [GameSession] create_game_object(64, 359) 18:42:24.814 [GameSession] create_game_object(64, 360) 18:42:24.831 [GameSession] create_game_object(64, 361) 18:42:24.847 [GameSession] create_game_object(64, 362) 18:42:24.864 [GameSession] create_game_object(64, 363) 18:42:24.881 [GameSession] create_game_object(64, 364) 18:42:24.897 [GameSession] create_game_object(64, 365) 18:42:24.914 [GameSession] create_game_object(64, 366) 18:42:24.931 [GameSession] create_game_object(64, 367) 18:42:24.948 [GameSession] create_game_object(64, 368) 18:42:24.964 [GameSession] create_game_object(64, 369) 18:42:24.981 [GameSession] create_game_object(64, 370) 18:42:24.997 [GameSession] create_game_object(64, 371) 18:42:25.014 [GameSession] create_game_object(64, 372) 18:42:25.031 [GameSession] create_game_object(64, 373) 18:42:25.033 [Lua] Init group template: horde 18:42:25.257 [Flow] Spawned:c_barrel_socket 18:42:25.291 [GameSession] destroy_game_object(357) 18:42:26.924 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:42:27.387 [GameSession] create_game_object(84, 374) 18:42:33.130 [GameSession] destroy_game_object(374) 18:42:35.321 [GameSession] destroy_game_object(54) 18:42:36.034 [GameSession] create_game_object(84, 375) 18:42:38.798 [GameSession] destroy_game_object(375) 18:42:40.696 [Lua] HORDE: last wave, reset to standard horde delay 18:42:40.696 [Lua] Time for new HOOORDE! multi_last_wave 18:42:40.696 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 18:42:40.696 [Lua] horde requested: vector_blob 18:42:40.696 [Lua] wants to spawn behind within distance: 60 18:42:40.696 [Lua] horde crated with id 15 of type vector_blob 18:42:40.696 [Lua] managed to spawn 25/25 horde enemies 18:42:40.696 [Lua] vector blob horde has started 18:42:40.696 [GameSession] create_game_object(64, 376) 18:42:40.713 [GameSession] create_game_object(64, 377) 18:42:40.730 [GameSession] create_game_object(64, 378) 18:42:40.747 [GameSession] create_game_object(64, 379) 18:42:40.765 [GameSession] create_game_object(64, 380) 18:42:40.780 [GameSession] create_game_object(64, 381) 18:42:40.797 [GameSession] create_game_object(64, 382) 18:42:40.830 [GameSession] create_game_object(64, 383) 18:42:40.847 [GameSession] create_game_object(64, 384) 18:42:40.863 [GameSession] create_game_object(64, 385) 18:42:40.880 [GameSession] create_game_object(64, 386) 18:42:40.914 [GameSession] create_game_object(64, 387) 18:42:40.930 [GameSession] create_game_object(64, 388) 18:42:40.947 [GameSession] create_game_object(64, 389) 18:42:40.964 [GameSession] create_game_object(64, 390) 18:42:40.982 [GameSession] create_game_object(64, 391) 18:42:40.997 [GameSession] create_game_object(64, 392) 18:42:41.014 [GameSession] create_game_object(64, 393) 18:42:41.030 [GameSession] create_game_object(64, 394) 18:42:41.047 [GameSession] create_game_object(64, 395) 18:42:41.064 [GameSession] create_game_object(64, 396) 18:42:41.081 [GameSession] create_game_object(64, 397) 18:42:41.097 [GameSession] create_game_object(64, 398) 18:42:41.099 [Lua] Init group template: horde 18:42:47.827 [GameSession] destroy_game_object(356) 18:42:50.138 [GameSession] destroy_game_object(355) 18:42:51.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x6ec1, position: 1599420 18:42:51.741 [GameSession] create_game_object(23, 399) 18:42:52.041 [GameSession] destroy_game_object(331) 18:42:52.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:42:53.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1503578693, playing_id: 0x6ec1, position: 1698949 18:42:53.297 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:42:53.331 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:42:53.513 [GameSession] destroy_game_object(325) 18:42:54.751 [GameSession] destroy_game_object(399) 18:42:54.769 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:42:56.186 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:42:56.604 [GameSession] destroy_game_object(329) 18:42:56.891 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:00.152 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:02.019 [Lua] Horde killed: ? 18:43:02.041 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:04.079 [GameSession] destroy_game_object(307) 18:43:10.320 [GameSession] create_game_object(84, 400) 18:43:11.605 [GameSession] create_game_object(84, 401) 18:43:11.872 [GameSession] create_game_object(36, 402) 18:43:13.682 [GameSession] create_game_object(13, 403) 18:43:13.892 [GameSession] create_game_object(84, 404) 18:43:14.216 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 18:43:14.216 [Flow] Socket 1 occupied 18:43:14.216 [Lua] [flow:Sockets occupied:] float=1.000000 18:43:14.216 [Flow] Objective unit hit socket:true 18:43:14.217 [GameSession] destroy_game_object(403) 18:43:14.250 [GameSession] destroy_game_object(404) 18:43:17.923 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:43:18.920 [GameSession] create_game_object(84, 405) 18:43:19.388 [GameSession] create_game_object(36, 406) 18:43:19.658 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 18:43:20.799 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:21.015 [GameSession] destroy_game_object(294) 18:43:21.477 [GameSession] create_game_object(84, 407) 18:43:21.517 [GameSession] destroy_game_object(351) 18:43:22.001 [GameSession] destroy_game_object(353) 18:43:22.546 [GameSession] create_game_object(84, 408) 18:43:22.870 [GameSession] destroy_game_object(301) 18:43:23.148 [GameSession] create_game_object(84, 409) 18:43:23.221 [GameSession] destroy_game_object(352) 18:43:23.784 [GameSession] create_game_object(84, 410) 18:43:24.561 [GameSession] destroy_game_object(410) 18:43:25.547 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:25.806 [GameSession] create_game_object(84, 411) 18:43:25.963 [GameSession] destroy_game_object(411) 18:43:26.467 [GameSession] destroy_game_object(409) 18:43:26.810 [GameSession] create_game_object(84, 412) 18:43:28.924 [GameSession] destroy_game_object(309) 18:43:29.116 [GameSession] create_game_object(84, 413) 18:43:29.174 [GameSession] destroy_game_object(408) 18:43:29.401 [GameSession] create_game_object(84, 414) 18:43:29.475 [GameSession] destroy_game_object(412) 18:43:29.734 [GameSession] create_game_object(84, 415) 18:43:29.751 [GameSession] create_game_object(84, 416) 18:43:29.826 [GameSession] destroy_game_object(413) 18:43:30.169 [GameSession] create_game_object(84, 417) 18:43:31.113 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:31.463 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:32.933 [GameSession] destroy_game_object(402) 18:43:34.041 [GameSession] destroy_game_object(417) 18:43:34.316 [GameSession] create_game_object(84, 418) 18:43:34.525 [GameSession] destroy_game_object(418) 18:43:35.596 [GameSession] destroy_game_object(416) 18:43:36.174 [GameSession] create_game_object(75, 419) 18:43:36.174 [GameSession] create_game_object(75, 420) 18:43:36.191 [GameSession] create_game_object(17, 421) 18:43:36.330 [GameSession] destroy_game_object(415) 18:43:36.374 [GameSession] create_game_object(17, 422) 18:43:36.576 [GameSession] create_game_object(17, 423) 18:43:36.777 [GameSession] create_game_object(17, 424) 18:43:36.928 [GameSession] create_game_object(7, 425) 18:43:36.978 [GameSession] create_game_object(17, 426) 18:43:37.202 [GameSession] destroy_game_object(419) 18:43:37.202 [GameSession] destroy_game_object(420) 18:43:37.329 [GameSession] create_game_object(84, 427) 18:43:37.503 [GameSession] destroy_game_object(425) 18:43:37.714 [GameSession] create_game_object(84, 428) 18:43:37.737 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:38.299 [GameSession] create_game_object(84, 429) 18:43:38.322 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:38.532 [GameSession] create_game_object(84, 430) 18:43:39.040 [GameSession] destroy_game_object(428) 18:43:39.234 [GameSession] create_game_object(84, 431) 18:43:39.509 [GameSession] destroy_game_object(427) 18:43:39.609 [GameSession] destroy_game_object(421) 18:43:39.791 [GameSession] destroy_game_object(422) 18:43:39.969 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:39.985 [Lua] Spline already found! 18:43:39.994 [GameSession] destroy_game_object(423) 18:43:40.037 [Lua] Init group template: spline_patrol 18:43:40.191 [GameSession] destroy_game_object(424) 18:43:40.392 [GameSession] destroy_game_object(426) 18:43:40.587 [GameSession] create_game_object(84, 432) 18:43:40.938 [GameSession] create_game_object(84, 433) 18:43:41.191 [Lua] Horde killed: ? 18:43:41.212 [GameSession] destroy_game_object(348) 18:43:41.212 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 18:43:43.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:43:45.159 [GameSession] destroy_game_object(414) 18:43:45.420 [GameSession] create_game_object(84, 434) 18:43:45.677 [GameSession] destroy_game_object(350) 18:43:46.507 [GameSession] create_game_object(84, 435) 18:43:49.114 [GameSession] create_game_object(84, 436) 18:43:49.523 [GameSession] destroy_game_object(436) 18:43:49.806 [GameSession] destroy_game_object(435) 18:43:52.575 [GameSession] create_game_object(84, 437) 18:43:56.345 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:43:58.050 [GameSession] destroy_game_object(431) 18:43:58.050 [GameSession] destroy_game_object(430) 18:43:58.050 [GameSession] destroy_game_object(405) 18:43:58.245 [GameSession] create_game_object(84, 438) 18:44:00.325 [GameSession] destroy_game_object(437) 18:44:02.360 [GameSession] create_game_object(84, 439) 18:44:03.043 [GameSession] create_game_object(84, 440) 18:44:08.813 [GameSession] destroy_game_object(434) 18:44:15.360 [GameSession] create_game_object(84, 441) 18:44:16.920 [GameSession] destroy_game_object(441) 18:44:19.951 [GameSession] create_game_object(84, 442) 18:44:20.570 [GameSession] create_game_object(84, 443) 18:44:20.609 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 18:44:22.993 [GameSession] create_game_object(84, 444) 18:44:23.032 [GameSession] destroy_game_object(406) 18:44:23.060 [GameSession] create_game_object(84, 445) 18:44:23.077 [GameSession] create_game_object(64, 446) 18:44:23.867 [GameSession] destroy_game_object(341) 18:44:24.647 [GameSession] create_game_object(84, 447) 18:44:24.705 [GameSession] destroy_game_object(311) 18:44:26.259 [GameSession] destroy_game_object(315) 18:44:27.725 [GameSession] create_game_object(84, 448) 18:44:28.424 [GameSession] create_game_object(84, 449) 18:44:28.663 [GameSession] destroy_game_object(32) 18:44:28.808 [GameSession] create_game_object(84, 450) 18:44:28.808 [GameSession] create_game_object(84, 451) 18:44:29.243 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 25 18:44:29.364 [GameSession] destroy_game_object(310) 18:44:29.543 [GameSession] create_game_object(84, 452) 18:44:30.027 [GameSession] create_game_object(84, 453) 18:44:30.444 [GameSession] create_game_object(84, 454) 18:44:30.744 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 27 18:44:31.118 [GameSession] destroy_game_object(327) 18:44:31.564 [GameSession] create_game_object(84, 455) 18:44:31.820 [GameSession] destroy_game_object(322) 18:44:31.914 [GameSession] create_game_object(84, 456) 18:44:33.687 [GameSession] create_game_object(84, 457) 18:44:33.705 [GameSession] create_game_object(64, 458) 18:44:33.711 [GameSession] destroy_game_object(440) 18:44:33.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:44:33.753 [Lua] Spline already found! 18:44:33.771 [GameSession] create_game_object(64, 459) 18:44:33.789 [Lua] Init group template: spline_patrol 18:44:34.239 [GameSession] create_game_object(84, 460) 18:44:35.124 [GameSession] create_game_object(84, 461) 18:44:35.309 [GameSession] create_game_object(84, 462) 18:44:35.325 [GameSession] create_game_object(64, 463) 18:44:35.343 [GameSession] create_game_object(64, 464) 18:44:35.476 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:44:35.492 [Lua] Spline already found! 18:44:35.500 [GameSession] create_game_object(64, 465) 18:44:35.507 [GameSession] destroy_game_object(401) 18:44:35.510 [GameSession] create_game_object(64, 466) 18:44:35.527 [GameSession] create_game_object(64, 467) 18:44:35.529 [Lua] Init group template: spline_patrol 18:44:35.579 [GameSession] destroy_game_object(438) 18:44:35.587 [GameSession] create_game_object(84, 468) 18:44:35.843 [GameSession] destroy_game_object(400) 18:44:35.904 [GameSession] create_game_object(84, 469) 18:44:35.921 [GameSession] create_game_object(64, 470) 18:44:36.204 [GameSession] create_game_object(84, 471) 18:44:36.221 [GameSession] create_game_object(64, 472) 18:44:36.454 [GameSession] create_game_object(84, 473) 18:44:36.472 [GameSession] create_game_object(64, 474) 18:44:36.488 [GameSession] create_game_object(64, 475) 18:44:36.505 [GameSession] create_game_object(64, 476) 18:44:36.522 [GameSession] create_game_object(64, 477) 18:44:36.538 [GameSession] create_game_object(64, 478) 18:44:36.555 [GameSession] create_game_object(64, 479) 18:44:37.180 [GameSession] destroy_game_object(462) 18:44:38.066 [GameSession] destroy_game_object(407) 18:44:38.476 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:44:38.493 [Lua] Spline already found! 18:44:38.530 [Lua] Init group template: spline_patrol 18:44:38.579 [GameSession] create_game_object(84, 480) 18:44:38.730 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 18:44:38.730 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 18:44:38.749 [Lua] > starting new spline, using new navbot: standard , id: boss_3 18:44:38.765 [Lua] > continuing spline boss_3 index: 2 retries: 0 18:44:38.782 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.782 [Lua] > continuing spline boss_3 index: 3 retries: 0 18:44:38.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.799 [Lua] > continuing spline boss_3 index: 4 retries: 0 18:44:38.815 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.815 [Lua] > continuing spline boss_3 index: 5 retries: 0 18:44:38.832 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.832 [Lua] > continuing spline boss_3 index: 6 retries: 0 18:44:38.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.849 [Lua] > continuing spline boss_3 index: 7 retries: 0 18:44:38.865 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.865 [Lua] > continuing spline boss_3 index: 8 retries: 0 18:44:38.916 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 18:44:38.916 [Lua] > spline completed boss_3 retries: 0 18:44:38.948 [GameSession] create_game_object(70, 481) 18:44:38.965 [GameSession] create_game_object(70, 482) 18:44:38.981 [GameSession] create_game_object(64, 483) 18:44:38.998 [GameSession] create_game_object(64, 484) 18:44:39.065 [GameSession] create_game_object(64, 485) 18:44:39.098 [GameSession] create_game_object(64, 486) 18:44:39.115 [GameSession] create_game_object(64, 487) 18:44:39.117 [Lua] Init group template: spline_patrol 18:44:39.791 [GameSession] destroy_game_object(439) 18:44:39.919 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:44:40.158 [GameSession] destroy_game_object(480) 18:44:40.300 [GameSession] create_game_object(84, 488) 18:44:40.500 [GameSession] create_game_object(84, 489) 18:44:40.934 [GameSession] create_game_object(84, 490) 18:44:40.952 [GameSession] create_game_object(64, 491) 18:44:41.261 [GameSession] destroy_game_object(433) 18:44:41.759 [GameSession] destroy_game_object(489) 18:44:42.186 [GameSession] create_game_object(84, 492) 18:44:42.638 [GameSession] create_game_object(84, 493) 18:44:42.656 [GameSession] create_game_object(64, 494) 18:44:43.666 [GameSession] destroy_game_object(493) 18:44:44.442 [GameSession] create_game_object(84, 495) 18:44:44.566 [GameSession] destroy_game_object(495) 18:44:46.087 [GameSession] destroy_game_object(432) 18:44:46.264 [GameSession] create_game_object(84, 496) 18:44:47.158 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:44:47.341 [GameSession] destroy_game_object(496) 18:44:48.345 [GameSession] destroy_game_object(429) 18:44:48.670 [GameSession] create_game_object(84, 497) 18:44:48.770 [GameSession] create_game_object(84, 498) 18:44:49.189 [GameSession] create_game_object(37, 499) 18:44:49.573 [GameSession] create_game_object(84, 500) 18:44:50.985 [GameSession] destroy_game_object(488) 18:44:51.086 [GameSession] destroy_game_object(498) 18:44:51.119 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:44:51.195 [GameSession] create_game_object(84, 501) 18:44:51.746 [GameSession] create_game_object(84, 502) 18:44:51.779 [GameSession] create_game_object(84, 503) 18:44:52.890 [GameSession] destroy_game_object(456) 18:44:53.066 [GameSession] create_game_object(84, 504) 18:44:53.941 [GameSession] destroy_game_object(502) 18:44:54.628 [GameSession] destroy_game_object(452) 18:44:55.145 [GameSession] destroy_game_object(445) 18:44:55.709 [GameSession] create_game_object(36, 505) 18:44:56.870 [GameSession] destroy_game_object(504) 18:44:59.814 [GameSession] destroy_game_object(442) 18:45:00.516 [GameSession] destroy_game_object(443) 18:45:03.140 [GameSession] destroy_game_object(444) 18:45:04.276 [GameSession] destroy_game_object(453) 18:45:04.726 [GameSession] destroy_game_object(451) 18:45:04.993 [GameSession] destroy_game_object(447) 18:45:05.120 [GameSession] create_game_object(84, 506) 18:45:05.170 [GameSession] create_game_object(84, 507) 18:45:05.287 [GameSession] create_game_object(84, 508) 18:45:06.472 [GameSession] create_game_object(84, 509) 18:45:07.626 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:45:07.642 [Lua] Spline already found! 18:45:07.678 [Lua] Init group template: spline_patrol 18:45:07.910 [GameSession] create_game_object(84, 510) 18:45:08.352 [GameSession] destroy_game_object(510) 18:45:08.745 [GameSession] create_game_object(84, 511) 18:45:09.095 [GameSession] create_game_object(84, 512) 18:45:10.239 [GameSession] destroy_game_object(492) 18:45:10.766 [GameSession] create_game_object(84, 513) 18:45:10.783 [GameSession] create_game_object(84, 514) 18:45:10.899 [GameSession] create_game_object(84, 515) 18:45:10.916 [GameSession] create_game_object(84, 516) 18:45:11.677 [GameSession] destroy_game_object(33) 18:45:11.886 [GameSession] create_game_object(84, 517) 18:45:12.128 [GameSession] destroy_game_object(515) 18:45:12.145 [GameSession] destroy_game_object(516) 18:45:12.344 [GameSession] destroy_game_object(514) 18:45:12.495 [GameSession] destroy_game_object(513) 18:45:14.050 [GameSession] destroy_game_object(517) 18:45:15.371 [GameSession] create_game_object(23, 518) 18:45:15.630 [GameSession] create_game_object(84, 519) 18:45:15.714 [GameSession] create_game_object(84, 520) 18:45:15.989 [GameSession] destroy_game_object(490) 18:45:16.098 [GameSession] create_game_object(84, 521) 18:45:16.148 [GameSession] create_game_object(84, 522) 18:45:16.333 [GameSession] create_game_object(84, 523) 18:45:16.825 [GameSession] destroy_game_object(523) 18:45:16.976 [GameSession] destroy_game_object(522) 18:45:17.151 [GameSession] create_game_object(84, 524) 18:45:18.395 [GameSession] destroy_game_object(518) 18:45:21.250 [GameSession] destroy_game_object(499) 18:45:21.410 [GameSession] create_game_object(84, 525) 18:45:23.023 [GameSession] destroy_game_object(525) 18:45:24.662 [GameSession] destroy_game_object(524) 18:45:24.763 [GameSession] destroy_game_object(521) 18:45:25.666 [GameSession] destroy_game_object(505) 18:45:26.772 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:45:29.377 [GameSession] destroy_game_object(519) 18:45:29.855 [GameSession] create_game_object(84, 526) 18:45:32.032 [GameSession] destroy_game_object(497) 18:45:33.379 [GameSession] create_game_object(84, 527) 18:45:34.974 [GameSession] destroy_game_object(471) 18:45:36.471 [GameSession] create_game_object(84, 528) 18:45:36.694 [GameSession] destroy_game_object(469) 18:45:36.745 [GameSession] destroy_game_object(526) 18:45:36.828 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:45:36.837 [GameSession] create_game_object(84, 529) 18:45:36.845 [GameSession] destroy_game_object(528) 18:45:37.223 [GameSession] create_game_object(84, 530) 18:45:37.598 [GameSession] destroy_game_object(529) 18:45:37.640 [GameSession] create_game_object(84, 531) 18:45:42.306 [GameSession] destroy_game_object(531) 18:45:43.252 [GameSession] create_game_object(84, 532) 18:45:44.060 [GameSession] destroy_game_object(530) 18:45:46.191 [GameSession] create_game_object(84, 533) 18:45:46.408 [GameSession] create_game_object(84, 534) 18:45:48.235 [GameSession] destroy_game_object(532) 18:45:51.469 [Lua] Time for new HOOORDE! multi_first_wave 18:45:51.469 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 18:45:51.469 [Lua] horde requested: vector_blob 18:45:51.469 [Lua] wants to spawn ahead within distance: 60 18:45:51.469 [Lua] could not, tries to spawnbehind 18:45:51.469 [Lua] horde crated with id 22 of type vector_blob 18:45:51.469 [Lua] managed to spawn 21/21 horde enemies 18:45:51.469 [Lua] vector blob horde has started 18:45:51.806 [Lua] Init group template: horde 18:45:51.928 [GameSession] destroy_game_object(534) 18:45:52.020 [GameSession] create_game_object(84, 535) 18:45:53.632 [GameSession] destroy_game_object(533) 18:45:53.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:45:54.400 [GameSession] destroy_game_object(527) 18:45:55.028 [GameSession] create_game_object(84, 536) 18:45:55.086 [GameSession] destroy_game_object(536) 18:45:55.565 [GameSession] create_game_object(84, 537) 18:45:55.622 [GameSession] destroy_game_object(537) 18:45:55.899 [GameSession] create_game_object(84, 538) 18:45:56.400 [GameSession] create_game_object(36, 539) 18:45:57.439 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:46:02.136 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:46:02.954 [GameSession] create_game_object(84, 540) 18:46:03.212 [GameSession] destroy_game_object(535) 18:46:04.417 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 18:46:07.168 [GameSession] create_game_object(84, 541) 18:46:07.302 [GameSession] create_game_object(84, 542) 18:46:07.403 [GameSession] create_game_object(84, 543) 18:46:07.443 [GameSession] destroy_game_object(481) 18:46:07.443 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 18:46:07.443 [GameSession] destroy_game_object(482) 18:46:07.443 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 18:46:07.590 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 18:46:07.995 [GameSession] destroy_game_object(543) 18:46:08.423 [GameSession] create_game_object(84, 544) 18:46:09.360 [Lua] HORDE: last wave, reset to standard horde delay 18:46:09.360 [Lua] Time for new HOOORDE! multi_last_wave 18:46:09.360 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 18:46:09.360 [Lua] horde requested: vector_blob 18:46:09.360 [Lua] wants to spawn ahead within distance: 60 18:46:09.360 [Lua] horde crated with id 23 of type vector_blob 18:46:09.360 [Lua] managed to spawn 21/21 horde enemies 18:46:09.360 [Lua] vector blob horde has started 18:46:09.698 [Lua] Init group template: horde 18:46:10.020 [GameSession] destroy_game_object(538) 18:46:10.480 [GameSession] create_game_object(84, 545) 18:46:10.514 [GameSession] create_game_object(84, 546) 18:46:11.603 [Flow] destructible planks state 1 18:46:11.603 [Flow] destructible planks state 2 18:46:12.257 [Flow] destructible planks state 3 - destroyed 18:46:12.306 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 18:46:16.407 [GameSession] destroy_game_object(546) 18:46:16.824 [GameSession] destroy_game_object(544) 18:46:18.882 [GameSession] destroy_game_object(468) 18:46:19.024 [GameSession] create_game_object(84, 547) 18:46:19.065 [GameSession] destroy_game_object(500) 18:46:19.124 [GameSession] create_game_object(84, 548) 18:46:19.213 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 71207 18:46:19.500 [GameSession] destroy_game_object(548) 18:46:19.600 [GameSession] destroy_game_object(547) 18:46:19.810 [GameSession] create_game_object(84, 549) 18:46:19.927 [GameSession] create_game_object(84, 550) 18:46:21.464 [GameSession] create_game_object(84, 551) 18:46:21.483 [GameSession] create_game_object(70, 552) 18:46:22.718 [GameSession] create_game_object(84, 553) 18:46:22.836 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:46:22.853 [Lua] Spline already found! 18:46:22.855 [GameSession] create_game_object(70, 554) 18:46:22.871 [GameSession] create_game_object(70, 555) 18:46:22.890 [Lua] Init group template: spline_patrol 18:46:23.605 [GameSession] create_game_object(84, 556) 18:46:24.173 [GameSession] create_game_object(84, 557) 18:46:24.934 [GameSession] destroy_game_object(450) 18:46:25.076 [GameSession] create_game_object(84, 558) 18:46:25.109 [GameSession] create_game_object(84, 559) 18:46:25.143 [GameSession] create_game_object(70, 560) 18:46:25.160 [GameSession] create_game_object(84, 561) 18:46:25.168 [GameSession] destroy_game_object(556) 18:46:25.285 [GameSession] destroy_game_object(561) 18:46:25.285 [GameSession] destroy_game_object(558) 18:46:25.336 [GameSession] destroy_game_object(560) 18:46:25.336 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 18:46:25.336 [GameSession] destroy_game_object(559) 18:46:25.419 [GameSession] destroy_game_object(557) 18:46:25.796 [GameSession] create_game_object(84, 562) 18:46:26.066 [GameSession] create_game_object(84, 563) 18:46:26.365 [GameSession] create_game_object(84, 564) 18:46:26.383 [GameSession] create_game_object(70, 565) 18:46:26.627 [GameSession] destroy_game_object(565) 18:46:26.627 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 18:46:26.627 [GameSession] destroy_game_object(564) 18:46:26.627 [GameSession] destroy_game_object(562) 18:46:26.717 [GameSession] create_game_object(84, 566) 18:46:28.266 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 18:46:28.266 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:46:29.008 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 18:46:29.009 [GameSession] create_game_object(42, 567) 18:46:29.100 [GameSession] destroy_game_object(553) 18:46:29.350 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:46:29.366 [GameSession] destroy_game_object(552) 18:46:29.366 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 18:46:29.366 [GameSession] destroy_game_object(551) 18:46:31.554 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:46:32.565 [GameSession] create_game_object(84, 568) 18:46:32.565 [GameSession] create_game_object(70, 569) 18:46:32.816 [GameSession] create_game_object(84, 570) 18:46:32.891 [GameSession] destroy_game_object(566) 18:46:33.142 [GameSession] destroy_game_object(570) 18:46:34.244 [Lua] Horde killed: ? 18:46:34.251 [GameSession] destroy_game_object(569) 18:46:34.251 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7f24389b4adb35d7]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 18:46:34.251 [GameSession] destroy_game_object(568) 18:46:36.297 [GameSession] create_game_object(84, 571) 18:46:37.234 [GameSession] create_game_object(84, 572) 18:46:37.235 [GameSession] create_game_object(70, 573) 18:46:37.284 [GameSession] create_game_object(84, 574) 18:46:37.710 [GameSession] destroy_game_object(574) 18:46:37.877 [GameSession] destroy_game_object(573) 18:46:37.877 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[96673601773e5ae5]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 18:46:37.877 [GameSession] destroy_game_object(572) 18:46:38.321 [GameSession] create_game_object(84, 575) 18:46:38.322 [GameSession] create_game_object(70, 576) 18:46:38.545 [GameSession] destroy_game_object(576) 18:46:38.545 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 18:46:38.545 [GameSession] destroy_game_object(575) 18:46:38.690 [GameSession] create_game_object(84, 577) 18:46:38.691 [GameSession] create_game_object(70, 578) 18:46:38.939 [GameSession] create_game_object(84, 579) 18:46:39.564 [GameSession] destroy_game_object(579) 18:46:39.781 [GameSession] destroy_game_object(578) 18:46:39.781 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[76f3a856c6ade282]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 18:46:39.781 [GameSession] destroy_game_object(577) 18:46:40.668 [GameSession] destroy_game_object(155) 18:46:40.668 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[5ec2f7ea88d79140]' 18:46:40.668 [GameSession] destroy_game_object(571) 18:46:41.336 [GameSession] destroy_game_object(321) 18:46:41.336 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[5ec2f7ea88d79140]' 18:46:41.336 [GameSession] destroy_game_object(549) 18:46:41.336 [GameSession] destroy_game_object(92) 18:46:41.336 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[5ec2f7ea88d79140]' 18:46:41.336 [GameSession] destroy_game_object(550) 18:46:41.629 [GameSession] create_game_object(84, 580) 18:46:41.632 [Lua] Horde killed: ? 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.723 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 0 18:46:41.846 [GameSession] create_game_object(84, 581) 18:46:42.483 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:46:42.571 [GameSession] destroy_game_object(581) 18:46:42.765 [GameSession] create_game_object(84, 582) 18:46:43.870 [GameSession] create_game_object(84, 583) 18:46:43.871 [GameSession] create_game_object(70, 584) 18:46:44.020 [GameSession] create_game_object(84, 585) 18:46:44.639 [GameSession] create_game_object(84, 586) 18:46:45.423 [GameSession] create_game_object(84, 587) 18:46:45.474 [GameSession] create_game_object(84, 588) 18:46:45.491 [GameSession] create_game_object(70, 589) 18:46:45.840 [GameSession] create_game_object(84, 590) 18:46:45.890 [GameSession] create_game_object(84, 591) 18:46:47.350 [GameSession] destroy_game_object(586) 18:46:47.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x496, position: 282899 18:46:47.786 [GameSession] destroy_game_object(563) 18:46:48.354 [GameSession] destroy_game_object(455) 18:46:48.404 [GameSession] destroy_game_object(448) 18:46:49.156 [GameSession] destroy_game_object(461) 18:46:49.457 [GameSession] destroy_game_object(479) 18:46:49.458 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[e621f3455504efbd]' 18:46:49.458 [GameSession] destroy_game_object(473) 18:46:50.477 [GameSession] destroy_game_object(449) 18:46:50.939 [GameSession] create_game_object(49, 592) 18:46:51.362 [GameSession] destroy_game_object(454) 18:46:51.440 [GameSession] create_game_object(84, 593) 18:46:51.781 [GameSession] destroy_game_object(593) 18:46:52.043 [GameSession] create_game_object(49, 594) 18:46:53.012 [GameSession] create_game_object(23, 595) 18:46:55.973 [GameSession] destroy_game_object(592) 18:46:57.078 [GameSession] destroy_game_object(594) 18:46:58.032 [GameSession] destroy_game_object(595) 18:46:59.256 [GameSession] create_game_object(84, 596) 18:46:59.663 [GameSession] destroy_game_object(596) 18:47:00.426 [GameSession] create_game_object(84, 597) 18:47:00.812 [GameSession] destroy_game_object(507) 18:47:01.100 [GameSession] destroy_game_object(597) 18:47:02.216 [GameSession] destroy_game_object(503) 18:47:03.100 [GameSession] destroy_game_object(457) 18:47:03.217 [GameSession] destroy_game_object(506) 18:47:03.284 [GameSession] destroy_game_object(460) 18:47:03.552 [GameSession] destroy_game_object(501) 18:47:05.131 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 18:47:06.120 [GameSession] destroy_game_object(319) 18:47:06.120 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[60098d403761e539]' 18:47:06.120 [GameSession] destroy_game_object(590) 18:47:06.771 [GameSession] destroy_game_object(96) 18:47:06.772 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1ab685658ee69bce]' 18:47:06.772 [GameSession] destroy_game_object(587) 18:47:09.437 [GameSession] destroy_game_object(512) 18:47:09.470 [GameSession] destroy_game_object(485) 18:47:09.470 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[5fb6e2fb7ea90e16]' 18:47:09.470 [GameSession] destroy_game_object(582) 18:47:10.137 [GameSession] destroy_game_object(509) 18:47:10.939 [GameSession] destroy_game_object(508) 18:47:13.965 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:47:13.965 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 18:47:14.275 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 10 14 18:47:14.281 [GameSession] destroy_game_object(539) 18:47:14.281 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 18:47:16.555 [GameSession] destroy_game_object(511) 18:47:16.622 [GameSession] destroy_game_object(520) 18:47:48.232 [GameSession] create_game_object(36, 598) 18:47:50.576 [Lua] ready to jump failed 18:47:56.343 [GameSession] destroy_game_object(598) 18:47:58.246 [GameSession] create_game_object(84, 599) 18:47:59.901 [GameSession] create_game_object(84, 600) 18:48:00.722 [Lua] [IngameUI] menu view on_enter ingame_menu 18:48:00.923 [GameSession] create_game_object(84, 601) 18:48:02.061 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 18:48:02.381 [GameSession] destroy_game_object(601) 18:48:02.544 [Lua] PopupManager:query_result returned result: leave_game 18:48:02.560 [Lua] [Matchmaking] Doing transition leave_game from UI 18:48:02.560 [Lua] TRANSITION leave_game nil false 18:48:02.560 [Lua] [GameNetworkManager] Leaving game... 18:48:02.560 [Lua] [GameNetworkManager] Shutting down game session host. 18:48:02.560 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:48:02.560 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:48:02.560 [GameSession] shutdown_game_session_host() 18:48:02.560 [GameSession] shutdown() 18:48:02.560 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=731.54 18:48:02.560 [Lua] [IngameUI] menu view on_exit ingame_menu 18:48:02.575 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:48:03.994 [Lua] Set lobby begin: 18:48:03.994 [Lua] Lobby data twitch_enabled = false 18:48:03.994 [Lua] Lobby data selected_mission_id = dlc_castle 18:48:03.994 [Lua] Lobby data num_players = 1 18:48:03.994 [Lua] Lobby data difficulty_tweak = 0 18:48:03.994 [Lua] Lobby data host = 11000010575f4ad 18:48:03.994 [Lua] Lobby data matchmaking_type = 2 18:48:03.994 [Lua] Lobby data is_private = true 18:48:03.994 [Lua] Lobby data match_started = true 18:48:03.994 [Lua] Lobby data difficulty = normal 18:48:03.994 [Lua] Lobby data player_slot_1 = 0:0 18:48:03.994 [Lua] Lobby data player_slot_4 = 0:0 18:48:03.994 [Lua] Lobby data unique_server_name = Saryk 18:48:03.994 [Lua] Lobby data quick_game = false 18:48:03.994 [Lua] Lobby data country_code = FR 18:48:03.994 [Lua] Lobby data matchmaking = false 18:48:03.994 [Lua] Lobby data power_level = 0 18:48:03.994 [Lua] Lobby data mission_id = dlc_castle 18:48:03.994 [Lua] Lobby data mechanism = adventure 18:48:03.994 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:48:03.994 [Lua] Lobby data player_slot_2 = 0:0 18:48:03.994 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:03.994 [Lua] Lobby data player_slot_3 = 0:0 18:48:03.994 [Lua] Lobby data eac_authorized = true 18:48:03.994 [Lua] Set lobby end. 18:48:04.561 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 18:48:04.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:48:04.561 [Lua] [Managers] Calling function on all managers: 18:48:04.561 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 18:48:04.562 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 18:48:04.562 [Lua] Clearing all global lookup lists 18:48:04.562 [Lua] [IngamePlayerListUI] - Destroy 18:48:04.562 [Lua] [GamePadEquipmentUI] - Destroy 18:48:04.562 [Lua] [EquipmentUI] - Destroy 18:48:04.562 [Lua] [GamePadAbilityUI] - Destroy 18:48:04.562 [Lua] [AbilityUI] - Destroy 18:48:04.562 [Lua] [IngameUI] destroy 18:48:04.562 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000010575f4ad"}] 18:48:04.562 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 3 18:48:04.563 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"11000010575f4ad"}] 18:48:04.563 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 2 18:48:04.563 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"}] 18:48:04.563 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 4 18:48:04.563 [Lua] [Mutator] Deactivating mutator 'geheimnisnacht_2021_hard_mode' 18:48:04.563 [Lua] [Mutator] Deactivating mutator 'geheimnisnacht_2021' 18:48:04.563 [Lua] [Mutator] Deactivating mutator 'night_mode' 18:48:04.563 error: [Unit] Unit: '#ID[a646a1040104692b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[0375b1ebf144e1d9]' child 3: '#ID[726eed72b30fc4ce]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[a3f2a0398e844973]' child 8: '#ID[6153da4cce840c5c]' 18:48:04.564 error: [Unit] Unit: '#ID[a517234b54b4bc4a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[2b37bca301899671]' child 3: '#ID[591e8680614ecb40]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[ba4a5b3f40e61dca]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[79e5043c697b6338]' child 9: '#ID[50a6545c35aefad1]' 18:48:04.564 error: [Unit] Unit: '#ID[81dceafd7202ff43]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[3a6e70f9d18ac769]' child 3: '#ID[c3ec9fed874a44b3]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[a1f06d8a46a32341]' child 7: '#ID[0979e34eaacf6a46]' 18:48:04.564 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[33f2350a5569735b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[063fa0dc4439fa96]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[f882a97fcceab257]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[89c10811c72fb0b9]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[84cd1f1aba08c266]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[67360bb0fa5404c8]' 18:48:04.564 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[33f2350a5569735b]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[619b3d3019f207dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[ebbf722237b1bf85]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[505f227f2d1fc3a6]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[e70169f58e936e93]' child 13: '#ID[2170006167f328e4]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[b465247f110d95b5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[2f69427040cecfb3]' 18:48:04.565 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[33f2350a5569735b]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[407761a3e7a04b8d]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ebbf722237b1bf85]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[a4fa5e4dbf0c4e54]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[60a9466a5d1db0e3]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[198756725522728c]' 18:48:04.567 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[19a5d6dfc372888f]' 18:48:04.568 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[2b37bca301899671]' child 2: '#ID[a4d9dedfeeb3082f]' child 3: '#ID[f78ce8191c529f4f]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[1ed35552da9d7ffd]' child 6: '#ID[4149b8f49e7e322b]' child 7: '#ID[0a63800f011130e2]' 18:48:04.568 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[97e5c7c3868feb0b]' 18:48:04.569 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d2a9bf7b315bcc5b]' 18:48:04.570 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 18:48:04.570 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[5ec2f7ea88d79140]' 18:48:04.570 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[ff3acb4cd2c1881e]' 18:48:04.571 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 18:48:04.571 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a408d7e1af12ecd4]' 18:48:04.574 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 18:48:04.575 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ff3acb4cd2c1881e]' 18:48:04.575 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02ec4bebdf149b85]' 18:48:04.575 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[e621f3455504efbd]' 18:48:04.576 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' child 2: '#ID[71695b775e05dd6f]' 18:48:04.577 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 18:48:04.577 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[19a5d6dfc372888f]' 18:48:04.578 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 18:48:04.578 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[60098d403761e539]' 18:48:04.579 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[ff3acb4cd2c1881e]' 18:48:04.579 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[f2b8e90f12af1b2a]' 18:48:04.579 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[ff3acb4cd2c1881e]' 18:48:04.580 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 18:48:04.580 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5c1134196f2a4541]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 18:48:04.580 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0761472b4e01087b]' child 1: '#ID[bd9b6c52dd283bac]' child 2: '#ID[491641d43abe46c8]' 18:48:04.581 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b149aa3ecec0eabe]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 18:48:04.671 error: [Unit] Unit: '#ID[732df072ce26b1bb]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 18:48:04.775 [Lua] [Managers] Destroying manager group: 18:48:04.778 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[181a7a0ad51f873d]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[33f2350a5569735b]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[394b32dbdd73cf02]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[ebbf722237b1bf85]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[67f587132be938a4]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[bed21a0f6acaa988]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[d705e91f7bddd5c5]' 18:48:04.787 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:48:04.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:48:04.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:48:04.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:48:04.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:48:04.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:48:04.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:48:04.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:48:04.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:48:04.968 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:48:04.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:48:04.971 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:48:04.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:48:04.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:48:04.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:48:04.973 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:48:04.976 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:48:04.977 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:48:04.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:48:04.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:48:04.980 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:48:04.981 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:48:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:48:04.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:48:04.985 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:48:04.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:48:04.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:48:04.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:48:04.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:48:04.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:48:05.000 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:48:05.000 [Lua] [PeerSM] 11000010575f4ad :: on_exit InGame 18:48:05.000 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 18:48:05.000 [Lua] [Matchmaking] unregister rpcs 18:48:05.000 [Lua] [Matchmaking] destroying 18:48:05.000 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 18:48:05.000 [Lua] [ChatManager] Unregistering channel 1 18:48:05.000 [Lua] [EnemyPackageLoader] network_context_destroyed 18:48:05.000 [Lua] [PartyManager] network_context_destroyed 18:48:05.000 [Lua] [GameMechanismManager] network_context_destroyed 18:48:05.000 [SteamVoip] Leaving room 2c71594e60639055 18:48:05.000 [SteamVoipClient] select_out(11000010575f4ad, off) 18:48:05.000 [SteamVoip] Destroying room 2c71594e60639055 18:48:05.017 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 18:48:05.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, ProfileSynchronizer 18:48:05.018 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 18:48:05.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 18:48:05.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 18:48:05.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 18:48:05.021 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 18:48:05.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 18:48:05.023 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 18:48:05.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer 18:48:05.028 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 18:48:05.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer 18:48:05.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer 18:48:05.030 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 18:48:05.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, ProfileSynchronizer 18:48:05.030 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:48:05.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 18:48:05.031 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 18:48:05.031 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 18:48:05.039 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 18:48:05.040 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 18:48:05.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, ProfileSynchronizer 18:48:05.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 18:48:05.046 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, ProfileSynchronizer 18:48:05.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, ProfileSynchronizer 18:48:05.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 18:48:05.046 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 18:48:05.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 18:48:05.047 [EACServer] [19:48:05:047][Windows][EAC Server] [Info][Destroy] Called 18:48:05.140 [Lua] [LobbyHost] Destroying 18:48:05.141 [Lua] ############### UNLOADING PACKAGES ############### 18:48:05.141 [Lua] [Managers] Calling function on all managers: 18:48:05.141 [Lua] [Managers] Destroying manager group: 18:48:05.141 [Lua] [Gamestate] Enter state StateLoading 18:48:05.142 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:48:05.142 [Lua] [LobbyManager] Setting up network options 18:48:05.142 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 18:48:05.142 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 18:48:05.142 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 18:48:05.142 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 18:48:05.142 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 18:48:05.142 [Lua] LobbyManager:setup_network_options server_port: 27015 18:48:05.142 [Lua] registering RPCs 18:48:05.142 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:48:05.142 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 18:48:05.142 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 18:48:05.142 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 18:48:05.142 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_halloween, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1319522048, lt:load_next_level, extra_packages:{ }) 18:48:05.142 [Lua] [LevelTransitionHandler] promote_next_level_data 18:48:05.142 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: peers:0:0:0:0 = ["11000010575f4ad"] 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: level_key:0:0:0:0 = inn_level_halloween 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: level_seed:0:0:0:0 = 0 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: conflict_director:0:0:0:0 = inn_level 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: locked_director_functions:0:0:0:0 = {} 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: game_mode:0:0:0:0 = inn 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: mechanism:0:0:0:0 = adventure 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: environment_variation_id:0:0:0:0 = 0 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: difficulty:0:0:0:0 = normal 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: difficulty_tweak:0:0:0:0 = 0 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: level_session_id:0:0:0:0 = 1319522048 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: level_transition_type:0:0:0:0 = load_next_level 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: extra_packages:0:0:0:0 = {} 18:48:05.143 [Lua] [SharedState] network_state_11000010575f4ad: name:set_level_data 18:48:05.143 [SteamVoip] Creating room 286c7460ddaf1c3f 18:48:05.143 [SteamVoip] Joining room 286c7460ddaf1c3f 18:48:05.143 [EAC] EAC server 11000010575f4ad is initializing 18:48:05.146 [EAC] Server is also client 11000010575f4ad 18:48:05.146 [EACServer] [19:48:05:146][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6C8936240 LogLevel: Info. 18:48:05.146 [Lua] ### Created peer state machine for 11000010575f4ad 18:48:05.146 [Lua] [PeerSM] 11000010575f4ad :: on_enter Connecting 18:48:05.146 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:48:05.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:48:05.152 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:48:05.152 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:48:05.152 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:48:05.152 [Lua] Set lobby begin: 18:48:05.152 [Lua] Set lobby end. 18:48:05.152 [Lua] [PSM] Peer 11000010575f4ad joined. Want to use profile index "5" and join party "nil" 18:48:05.152 [Lua] [LobbyHost] Changed state from 0 to creating 18:48:05.174 [Lua] [StateLoading] load_current_level 18:48:05.174 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_halloween 0 18:48:05.193 [Umbra] Unload tome 18:48:05.227 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, dlc_castle 18:48:05.227 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_halloween, async-read, 18:48:05.227 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_halloween, async-read, 18:48:05.227 [Lua] [PackageManager] Load: resource_packages/levels/inn_halloween, inn_level_halloween, async-read, 18:48:05.227 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween, async-read, 18:48:05.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween, async-read, 18:48:05.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:48:05.233 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:48:05.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:48:05.267 [Window] Window => inactive 18:48:05.404 [SteamLobby] Detected added member 11000010575f4ad 18:48:05.405 [Lua] [LobbyHost] Changed state from creating to joined 18:48:05.406 [Lua] [PartyManager] Leader is set to 11000010575f4ad 18:48:05.406 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010575f4ad my_peer_id:11000010575f4ad 18:48:05.406 [Lua] [ChatManager] Registering channel 1 18:48:05.406 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:48:05.406 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:48:05.406 [Lua] [PartyManager] network_context_created (server_peer_id=11000010575f4ad, own_peer_id=11000010575f4ad) 18:48:05.421 [Lua] [NetworkServer] Changing num_players from nil to 1 18:48:05.421 [Lua] Players: 1 18:48:05.421 [Lua] Set lobby begin: 18:48:05.421 [Lua] Lobby data mission_id = inn_level_halloween 18:48:05.421 [Lua] Lobby data mechanism = adventure 18:48:05.421 [Lua] Lobby data matchmaking_type = 3 18:48:05.421 [Lua] Lobby data eac_authorized = true 18:48:05.421 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:05.421 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:05.421 [Lua] Lobby data num_players = 1 18:48:05.421 [Lua] Lobby data matchmaking = false 18:48:05.421 [Lua] Set lobby end. 18:48:06.587 [Lua] player (11000010575f4ad,1) was put into party 0 18:48:06.587 [Lua] [ProfileSynchronizer] Peer 11000010575f4ad entered session 18:48:06.587 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010575f4ad 18:48:06.587 [Lua] [PeerSM] 11000010575f4ad :: on_exit Connecting 18:48:06.587 [Lua] [PeerSM] 11000010575f4ad :: on_enter Loading 18:48:07.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:48:07.055 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:48:07.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:48:11.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:48:11.196 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:48:11.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_halloween 18:48:11.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_halloween 18:48:11.381 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_halloween 18:48:11.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_halloween_tome 18:48:11.431 [Umbra] Loading umbra tome '#ID[56f1f65e3da2e01e]' 18:48:11.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_halloween_tome 18:48:11.465 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_halloween_tome 18:48:11.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:48:11.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:48:11.632 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:48:11.649 [Lua] [LevelTransitionHandler] Level load completed! 18:48:11.649 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_halloween - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:48:11.651 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:48:11.651 [Lua] checking dlc's against conflict directors 18:48:11.651 [Lua] number of factions to include 2 18:48:11.651 [Lua] Updated list weights for random: 18:48:11.651 [Lua] skaven, 0.42 (0.00-0.42) 18:48:11.651 [Lua] chaos, 0.42 (0.42-0.83) 18:48:11.651 [Lua] beastmen, 0.17 (0.83-1.00) 18:48:11.651 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:48:11.651 [Lua] Updated list weights for random: 18:48:11.651 [Lua] beastmen, 0.29 (0.00-0.29) 18:48:11.651 [Lua] chaos, 0.71 (0.29-1.00) 18:48:11.651 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:48:11.651 [Lua] number of factions added 2 18:48:11.651 [Lua] --- --- --- 18:48:11.651 [Lua] Starting... difficulty 'normal' 18:48:11.651 [Lua] These are the starting conflict directors: 18:48:11.651 [Lua] inn_level 18:48:11.651 [Lua] --- --- --- 18:48:11.651 [Lua] 18:48:11.651 [Lua] DONE! Found the following directors: 18:48:11.651 [Lua] (free: 35), Master hash is: 18:48:11.651 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:48:11.651 [Lua] load_startup_enemy_packages: -------------- 18:48:11.651 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:48:11.652 [Lua] critter_rat 18:48:11.666 [Lua] ### Received rpc_level_loaded 18:48:11.666 [Lua] #### Has state machine: true, peer_id: 11000010575f4ad, level_id: 75 18:48:11.666 [Lua] Peer 11000010575f4ad has loaded the level and all enemies are loaded 18:48:11.683 [Lua] [PeerSM] 11000010575f4ad :: on_exit Loading 18:48:11.683 [Lua] [PeerSM] 11000010575f4ad :: on_enter LoadingProfilePackages 18:48:11.699 [Lua] [PeerSM] 11000010575f4ad :: on_exit LoadingProfilePackages 18:48:11.699 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForEnterGame 18:48:11.699 [Lua] ### Received rpc_level_loaded 18:48:11.699 [Lua] #### Has state machine: false, peer_id: 11000010575f4ad, level_id: 75 18:48:11.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:48:11.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:48:11.717 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_halloween game_mode: inn 18:48:11.717 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:48:11.717 [Lua] Starting async level spawning of levels/inn/event_decoration/halloween/world 18:48:11.717 [Umbra] Init version: 3.4.15 :: 16 threads 18:48:11.912 [Lua] Async level spawning done 18:48:11.912 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:48:12.919 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:48:12.919 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:48:12.920 [Lua] Set lobby begin: 18:48:12.920 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:12.920 [Lua] Lobby data num_players = 1 18:48:12.920 [Lua] Lobby data matchmaking = false 18:48:12.920 [Lua] Lobby data host = 11000010575f4ad 18:48:12.920 [Lua] Lobby data mission_id = inn_level_halloween 18:48:12.920 [Lua] Lobby data matchmaking_type = 3 18:48:12.920 [Lua] Lobby data country_code = FR 18:48:12.920 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:12.920 [Lua] Lobby data unique_server_name = Saryk 18:48:12.920 [Lua] Lobby data mechanism = adventure 18:48:12.920 [Lua] Lobby data eac_authorized = true 18:48:12.920 [Lua] Set lobby end. 18:48:12.920 [Lua] [Managers] Destroying manager group: 18:48:12.935 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:48:12.935 [Lua] [Gamestate] Enter StateIngame HOST 18:48:12.935 [Lua] [Managers] Calling function on all managers: 18:48:12.935 [Lua] <>level = inn_level_halloween<> 18:48:12.935 [Lua] Set lobby begin: 18:48:12.935 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:12.935 [Lua] Lobby data num_players = 1 18:48:12.935 [Lua] Lobby data matchmaking = false 18:48:12.935 [Lua] Lobby data host = 11000010575f4ad 18:48:12.935 [Lua] Lobby data mission_id = inn_level_halloween 18:48:12.935 [Lua] Lobby data matchmaking_type = 3 18:48:12.935 [Lua] Lobby data country_code = FR 18:48:12.935 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:12.935 [Lua] Lobby data unique_server_name = Saryk 18:48:12.935 [Lua] Lobby data mechanism = adventure 18:48:12.935 [Lua] Lobby data eac_authorized = true 18:48:12.935 [Lua] Set lobby end. 18:48:12.935 [Lua] [StateIngame] Server ingame 18:48:12.938 [Lua] Set lobby begin: 18:48:12.938 [Lua] Lobby data difficulty = normal 18:48:12.938 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:12.938 [Lua] Lobby data difficulty_tweak = 0 18:48:12.938 [Lua] Lobby data num_players = 1 18:48:12.938 [Lua] Lobby data matchmaking = false 18:48:12.938 [Lua] Lobby data host = 11000010575f4ad 18:48:12.938 [Lua] Lobby data mission_id = inn_level_halloween 18:48:12.938 [Lua] Lobby data matchmaking_type = 3 18:48:12.938 [Lua] Lobby data country_code = FR 18:48:12.938 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:12.938 [Lua] Lobby data unique_server_name = Saryk 18:48:12.938 [Lua] Lobby data mechanism = adventure 18:48:12.938 [Lua] Lobby data eac_authorized = true 18:48:12.938 [Lua] Set lobby end. 18:48:12.938 [Lua] [LobbyAux] Making combined_hash: d096ef183372c9f1 from network_hash=69458effb940e559, trunk_revision=26543, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 18:48:12.938 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26543, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash d096ef183372c9f1, lobby_data_version=2 18:48:12.938 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:48:12.938 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:48:12.938 [Lua] [Matchmaking] initializing 18:48:12.938 [Lua] [Matchmaking] my_peer_id: 11000010575f4ad, I am server 18:48:12.938 [Lua] [Matchmaking] register rpcs 18:48:12.938 [Lua] GameNetworkManager:init... creating game session 18:48:12.938 [Lua] Host GameSession.make_game_session_host with session: 18:48:12.938 [GameSession] make_game_session_host() 18:48:12.938 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:48:12.939 [Lua] [GameNetworkManager] My own peer_id = 11000010575f4ad 18:48:12.939 [Lua] [GameNetworkManager] self.is_server = true 18:48:12.939 [Network] Setting artificial MTU limit to 65536 18:48:12.947 [Lua] Switching ConflictSettings: to: inn_level 18:48:12.947 [Lua] pacing=disabled 18:48:12.947 [Lua] roaming=nil 18:48:12.947 [Lua] disabled=false 18:48:12.947 [Lua] pack_spawning=disabled 18:48:12.947 [Lua] contained_breeds=nil 18:48:12.947 [Lua] boss=disabled 18:48:12.947 [Lua] horde=disabled 18:48:12.947 [Lua] specials=disabled 18:48:12.947 [Lua] name=inn_level 18:48:12.947 [Lua] intensity=disabled 18:48:12.947 [Lua] --- 18:48:12.947 [Lua] [LevelAnalysis] set_random_seed( 0) 18:48:12.950 warning: [GwNav] NavData resource not loaded 18:48:12.950 warning: [GwNav] levels/inn/event_decoration/halloween/world 18:48:12.950 [Lua] nested_level_name levels/inn/world 18:48:12.950 [Lua] [AIInterestPointSystem] Level Seed: 0 18:48:12.950 [Lua] 18:48:12.950 [Lua] [entity_system_bag] = table 18:48:12.950 [Lua] [entity_system_bag] = metatable 18:48:12.950 [Lua] [startup_data] = table 18:48:12.950 [Lua] [entity_manager] = table 18:48:12.950 [Lua] [entity_manager] = metatable 18:48:12.950 [Lua] [unit_spawner] = table 18:48:12.950 [Lua] [unit_spawner] = metatable 18:48:12.950 [Lua] [unit_storage] = table 18:48:12.950 [Lua] [unit_storage] = metatable 18:48:12.950 [Lua] [dice_keeper] = table 18:48:12.950 [Lua] [dice_keeper] = metatable 18:48:12.950 [Lua] [is_server] = true (boolean) 18:48:12.950 [Lua] [world] = [World] 18:48:12.950 [Lua] [system_api] = table 18:48:12.950 [Lua] [entity_system] = table 18:48:12.950 [Lua] [entity_system] = metatable 18:48:12.950 [Lua] [network_lobby] = table 18:48:12.950 [Lua] [network_lobby] = metatable 18:48:12.950 [Lua] [profile_synchronizer] = table 18:48:12.950 [Lua] [profile_synchronizer] = metatable 18:48:12.950 [Lua] [level_transition_handler] = table 18:48:12.950 [Lua] [level_transition_handler] = metatable 18:48:12.950 [Lua] [num_local_human_players] = 1 (number) 18:48:12.950 [Lua] [statistics_db] = table 18:48:12.950 [Lua] [statistics_db] = metatable 18:48:12.950 [Lua] [network_server] = table 18:48:12.950 [Lua] [network_server] = metatable 18:48:12.950 [Lua] [input_manager] = table 18:48:12.950 [Lua] [input_manager] = metatable 18:48:12.950 [Lua] [network_clock] = table 18:48:12.950 [Lua] [network_clock] = metatable 18:48:12.950 [Lua] [network_transmit] = table 18:48:12.950 [Lua] [network_transmit] = metatable 18:48:12.950 [Lua] [free_flight_manager] = table 18:48:12.950 [Lua] [free_flight_manager] = metatable 18:48:12.950 [Lua] [network_manager] = table 18:48:12.950 [Lua] [network_manager] = metatable 18:48:12.950 [Lua] [network_event_delegate] = table 18:48:12.950 [Lua] [network_event_delegate] = metatable 18:48:12.950 [Lua] 18:48:12.950 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:48:12.950 [Lua] ignoring extension VersusInteractObjectiveExtension 18:48:12.950 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:48:12.950 [Lua] ignoring extension VersusSocketObjectiveExtension 18:48:12.950 [Lua] ignoring extension VersusTargetObjectiveExtension 18:48:12.950 [Lua] ignoring extension VersusMissionObjectiveExtension 18:48:12.951 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:48:12.955 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 18:48:12.955 [Lua] [AchievementManager] Achievements using the steam platform 18:48:12.955 [Lua] PlayerManager:add_player player_1 18:48:13.042 [Lua] [StateIngame] Level seed: 0 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:48:13.048 [GameSession] create_game_object(26, 0) 18:48:13.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:48:13.048 [GameSession] create_game_object(26, 1) 18:48:13.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:48:13.048 [GameSession] create_game_object(26, 2) 18:48:13.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5, async-read, 18:48:13.048 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1, async-read, 18:48:13.049 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3, async-read, 18:48:13.052 [Lua] [LevelAnalysis] set_random_seed( 0) 18:48:13.056 [GameSession] create_game_object(67, 3) 18:48:13.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 18:48:13.056 [GameSession] create_game_object(95, 4) 18:48:13.056 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 18:48:13.056 [Lua] [IngameUI] init 18:48:13.070 [SteamVoipClient] select_out(11000010575f4ad, off) 18:48:13.073 [Lua] cb_razer_chroma_setup 18:48:13.121 [Lua] [Matchmaking] Cancelling matchmaking 18:48:13.121 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:48:13.121 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:48:13.121 [Lua] Set lobby begin: 18:48:13.121 [Lua] Lobby data difficulty = normal 18:48:13.121 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:13.121 [Lua] Lobby data power_level = 0 18:48:13.121 [Lua] Lobby data difficulty_tweak = 0 18:48:13.121 [Lua] Lobby data num_players = 1 18:48:13.121 [Lua] Lobby data matchmaking = false 18:48:13.121 [Lua] Lobby data host = 11000010575f4ad 18:48:13.121 [Lua] Lobby data mission_id = inn_level_halloween 18:48:13.121 [Lua] Lobby data matchmaking_type = 3 18:48:13.121 [Lua] Lobby data country_code = FR 18:48:13.121 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:13.121 [Lua] Lobby data unique_server_name = Saryk 18:48:13.121 [Lua] Lobby data mechanism = adventure 18:48:13.121 [Lua] Lobby data eac_authorized = true 18:48:13.121 [Lua] Set lobby end. 18:48:13.122 [Flow] complete_skittergate_legend true 18:48:13.122 [Flow] complete_all_helmgart_levels_recruit true 18:48:13.123 [Flow] WitchHunterLevel:35 18:48:13.123 [Flow] LeaderYes 18:48:13.123 [Flow] ALL PC XP:304250 18:48:13.123 [Flow] Has "bogenhafen" DLC:true 18:48:13.123 [Flow] WH XP:60850 18:48:13.123 [Flow] Number of crafted items:3882 18:48:13.123 [Flow] Has "pre_order" DLC:true 18:48:13.123 [Flow] Sum of Powe Levels:1500 18:48:13.123 [Flow] lodestone diff 1:false 18:48:13.123 [Flow] magnus and forest activated 18:48:13.123 [Flow] magnus and forest activated 18:48:13.123 [Flow] cemetery and forest activated 18:48:13.123 [Flow] magnus and cemetery 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.123 [Flow] ALL RUNES ACTIVATED 18:48:13.123 [Flow] magnus and forest activated 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.123 [Flow] ALL RUNES ACTIVATED 18:48:13.123 [Flow] cemetery and forest activated 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.123 [Flow] ALL RUNES ACTIVATED 18:48:13.123 [Flow] magnus and forest activated 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.123 [Flow] ALL RUNES ACTIVATED 18:48:13.123 [Flow] magnus and cemetery 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.123 [Flow] ALL RUNES ACTIVATED 18:48:13.123 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:48:13.125 [Lua] CurrentConflictSettings inn_level 18:48:13.125 [Lua] [ConflictDirector] conflict_director is ai_ready 18:48:13.125 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:48:13.125 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:48:13.126 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:48:13.126 [Lua] Forming navigation groups in one frame 18:48:13.126 [Lua] Forming navigation groups 18:48:13.141 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358 18:48:13.142 [Lua] NavigationGroupManager -> calulation time B: 0 18:48:13.142 [Lua] number of nav groups: 42 18:48:13.142 [Lua] number of refined nav groups : 23 18:48:13.144 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:48:13.144 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:48:13.144 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:48:13.144 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:48:13.144 [GameSession] create_game_object(68, 5) 18:48:13.144 [GameSession] create_game_object(68, 6) 18:48:13.144 [GameSession] create_game_object(68, 7) 18:48:13.144 [GameSession] create_game_object(68, 8) 18:48:13.145 [GameSession] create_game_object(68, 9) 18:48:13.145 [GameSession] create_game_object(31, 10) 18:48:13.145 [GameSession] create_game_object(31, 11) 18:48:13.145 [GameSession] create_game_object(31, 12) 18:48:13.145 [GameSession] create_game_object(31, 13) 18:48:13.146 [GameSession] create_game_object(31, 14) 18:48:13.146 [GameSession] create_game_object(68, 15) 18:48:13.146 [GameSession] create_game_object(68, 16) 18:48:13.146 [GameSession] create_game_object(68, 17) 18:48:13.146 [GameSession] create_game_object(68, 18) 18:48:13.146 [GameSession] create_game_object(68, 19) 18:48:13.146 [GameSession] create_game_object(68, 20) 18:48:13.146 [GameSession] create_game_object(68, 21) 18:48:13.146 [GameSession] create_game_object(68, 22) 18:48:13.146 [GameSession] create_game_object(68, 23) 18:48:13.146 [GameSession] create_game_object(68, 24) 18:48:13.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:48:13.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:48:13.146 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:48:13.146 [GameSession] create_game_object(48, 25) 18:48:13.146 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 18:48:13.146 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:48:13.147 [Lua] [Managers] Calling function on all managers: 18:48:13.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:48:13.174 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForEnterGame 18:48:13.174 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForGameObjectSync 18:48:13.298 [Lua] player (11000010575f4ad,1) was put into party 1 18:48:13.298 [Lua] [IngamePlayerListUI] - Destroy 18:48:13.298 [Lua] [GamePadEquipmentUI] - Destroy 18:48:13.298 [Lua] [EquipmentUI] - Destroy 18:48:13.298 [Lua] [GamePadAbilityUI] - Destroy 18:48:13.298 [Lua] [AbilityUI] - Destroy 18:48:13.306 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010575f4ad 18:48:13.306 [Lua] [SharedState] network_state_11000010575f4ad: profile_index_reservation:0:0:5:0 = 11000010575f4ad 18:48:13.306 [Lua] Set lobby begin: 18:48:13.306 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:13.306 [Lua] Lobby data num_players = 1 18:48:13.306 [Lua] Lobby data difficulty_tweak = 0 18:48:13.306 [Lua] Lobby data host = 11000010575f4ad 18:48:13.306 [Lua] Lobby data matchmaking_type = 3 18:48:13.306 [Lua] Lobby data difficulty = normal 18:48:13.306 [Lua] Lobby data player_slot_1 = 0:0 18:48:13.307 [Lua] Lobby data unique_server_name = Saryk 18:48:13.307 [Lua] Lobby data player_slot_4 = 0:0 18:48:13.307 [Lua] Lobby data country_code = FR 18:48:13.307 [Lua] Lobby data matchmaking = false 18:48:13.307 [Lua] Lobby data power_level = 0 18:48:13.307 [Lua] Lobby data mission_id = inn_level_halloween 18:48:13.307 [Lua] Lobby data mechanism = adventure 18:48:13.307 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:48:13.307 [Lua] Lobby data player_slot_2 = 0:0 18:48:13.307 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:13.307 [Lua] Lobby data player_slot_3 = 0:0 18:48:13.307 [Lua] Lobby data eac_authorized = true 18:48:13.307 [Lua] Set lobby end. 18:48:13.307 [Lua] [ProfileSynchronizer] Assigning peer(11000010575f4ad:1) to profile(5) career(1) 18:48:13.307 [Lua] [SharedState] network_state_11000010575f4ad: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"11000010575f4ad"}] 18:48:13.307 [Lua] [SharedState] network_state_11000010575f4ad: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false},"inventory_id":457599648,"first_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t2\/wpn_2h_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false}} 18:48:13.307 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForGameObjectSync 18:48:13.307 [Lua] [PeerSM] 11000010575f4ad :: on_enter WaitingForPlayers 18:48:13.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:48:13.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:48:13.307 [GameSession] create_game_object(26, 26) 18:48:13.307 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 18:48:13.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:48:13.357 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 18:48:13.357 [Lua] [PeerSM] 11000010575f4ad :: on_exit WaitingForPlayers 18:48:13.357 [Lua] [PeerSM] 11000010575f4ad :: on_enter InGame 18:48:13.357 [Lua] [SharedState] network_state_11000010575f4ad: peer_ingame:11000010575f4ad:0:0:0 = true 18:48:13.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:48:13.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 18:48:13.474 [GameSession] create_game_object(26, 27) 18:48:13.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:48:13.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:48:13.884 [Flow] DISABLE 18:48:14.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:48:14.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 18:48:14.794 [GameSession] create_game_object(26, 28) 18:48:14.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:48:14.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:48:15.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:48:15.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 18:48:15.379 [GameSession] create_game_object(26, 29) 18:48:15.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:48:15.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:48:15.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:48:15.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:48:15.745 [GameSession] create_game_object(26, 30) 18:48:15.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:48:15.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:48:15.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:48:15.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 18:48:15.778 [GameSession] create_game_object(26, 31) 18:48:15.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:48:15.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:48:15.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:48:15.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 18:48:15.828 [GameSession] create_game_object(26, 32) 18:48:15.828 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:48:15.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:48:15.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:48:15.861 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:48:15.861 [GameSession] create_game_object(26, 33) 18:48:15.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:48:15.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:48:15.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:48:15.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 18:48:15.895 [GameSession] create_game_object(26, 34) 18:48:15.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:48:15.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:48:15.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:48:15.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:48:15.995 [GameSession] create_game_object(26, 35) 18:48:15.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:48:15.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:48:16.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:48:16.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 18:48:16.062 [GameSession] create_game_object(26, 36) 18:48:16.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:48:16.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:48:16.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:48:16.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 18:48:16.095 [GameSession] create_game_object(26, 37) 18:48:16.095 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:48:16.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:48:16.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:48:16.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 18:48:16.128 [GameSession] create_game_object(26, 38) 18:48:16.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:48:16.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:48:16.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:48:16.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 18:48:16.162 [GameSession] create_game_object(26, 39) 18:48:16.162 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:48:16.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:48:16.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:48:16.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 18:48:16.195 [GameSession] create_game_object(26, 40) 18:48:16.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:48:16.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 18:48:16.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 18:48:16.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 18:48:16.228 [GameSession] create_game_object(26, 41) 18:48:16.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:48:16.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 18:48:16.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 18:48:16.345 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 18:48:16.346 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:48:16.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:48:16.496 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:48:16.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:48:16.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:48:16.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 18:48:16.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:48:16.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:48:16.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 18:48:16.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:48:16.830 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:48:16.830 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 18:48:16.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:48:17.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:48:17.264 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:48:17.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:48:17.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:48:17.297 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 18:48:17.297 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:48:17.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:48:17.431 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:48:17.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:48:17.929 [Lua] PlayFabMirrorBase:_commit_internal 3 18:48:17.929 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:48:17.946 [Lua] generate_backend_stats 11000010575f4ad:1 18:48:18.010 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:48:18.010 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:48:18.010 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 18:48:18.010 [Lua] Set lobby begin: 18:48:18.010 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:48:18.010 [Lua] Lobby data num_players = 1 18:48:18.010 [Lua] Lobby data difficulty_tweak = 0 18:48:18.010 [Lua] Lobby data host = 11000010575f4ad 18:48:18.010 [Lua] Lobby data matchmaking_type = 3 18:48:18.010 [Lua] Lobby data difficulty = normal 18:48:18.010 [Lua] Lobby data player_slot_1 = 0:0 18:48:18.010 [Lua] Lobby data unique_server_name = Saryk 18:48:18.010 [Lua] Lobby data player_slot_4 = 0:0 18:48:18.010 [Lua] Lobby data country_code = FR 18:48:18.010 [Lua] Lobby data matchmaking = false 18:48:18.010 [Lua] Lobby data power_level = 835 18:48:18.010 [Lua] Lobby data mission_id = inn_level_halloween 18:48:18.010 [Lua] Lobby data mechanism = adventure 18:48:18.010 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:48:18.010 [Lua] Lobby data player_slot_2 = 0:0 18:48:18.011 [Lua] Lobby data network_hash = d096ef183372c9f1 18:48:18.011 [Lua] Lobby data player_slot_3 = 0:0 18:48:18.011 [Lua] Lobby data eac_authorized = true 18:48:18.011 [Lua] Set lobby end. 18:48:18.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:48:18.014 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:48:18.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:48:18.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 18:48:18.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:48:18.598 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base 18:48:18.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:48:18.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:48:18.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 18:48:18.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:48:18.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:48:18.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 18:48:18.781 [Lua] [SharedState] network_state_11000010575f4ad: loaded_inventory_id:11000010575f4ad:1:0:0 = 457599648 18:48:18.783 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:48:18.785 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:48:18.785 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:48:18.785 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:48:18.785 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:48:18.785 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:48:18.785 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:48:18.785 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 18:48:18.785 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 18:48:18.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:48:18.786 [GameSession] create_game_object(9, 42) 18:48:18.786 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:48:18.786 [Lua] PlayerManager:assign_unit_ownership Saryk 11000010575f4ad 1 18:48:18.786 [GameSession] create_game_object(46, 43) 18:48:18.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:48:18.815 [Lua] Players are leaving the safe zone 18:48:18.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 18:48:18.898 [Lua] commit result success 3 18:48:19.116 [Lua] StateInGameRunning:_game_actually_starts() 18:48:19.116 [Lua] [GameModeInn] Start menu closed 18:48:19.116 [Lua] [GameModeInn] Start menu opened 18:48:19.116 [Lua] ################################################################################################################# 18:48:19.116 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_castle-inn_level_halloween [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:48:19.116 [Lua] ################################################################################################################# 18:48:19.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 18:48:19.116 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = true 18:48:19.132 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 18:48:19.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 18:48:19.319 [Lua] Commit load time data 18:48:21.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 18:48:21.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:48:21.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 18:48:21.761 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:48:21.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2, async-read, 18:48:21.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:48:21.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1, async-read, 18:48:21.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:48:21.812 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2, async-read, 18:48:21.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:48:21.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 18:48:21.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:48:21.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2, async-read, 18:48:21.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:48:21.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:48:21.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:48:21.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 18:48:21.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:48:22.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1, async-read, 18:48:22.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:48:27.658 [Window] Window => active 18:48:28.545 [Lua] [IngameUI] menu view on_enter hero_view 18:48:28.549 [Lua] [IngameUI] menu view post_update_on_enter table: 0x137386d0 18:48:28.549 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 18:48:30.069 [Lua] [HeroViewStateAchievements] Using search query: 18:48:31.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 29 18:48:31.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 29 3 18:48:31.542 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 18:48:31.542 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 29 18:48:32.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 29 18:48:32.092 [Lua] [HeroViewStateAchievements] Using search query: 18:48:33.496 [Lua] [HeroViewStateAchievements] Using search query: 18:48:34.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 30 18:48:34.045 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 30 4 18:48:34.234 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 18:48:34.234 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 30 18:48:34.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 30 18:48:34.783 [Lua] [HeroViewStateAchievements] Using search query: 18:48:37.108 [Lua] [IngameUI] menu view on_exit hero_view 18:48:37.110 [Lua] [IngameUI] menu view post_update_on_exit table: 0x137386d0 18:48:37.110 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 18:48:42.119 [Lua] PlayFabMirrorBase:_commit_internal 4 18:48:42.119 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:48:42.134 [Lua] generate_backend_stats 11000010575f4ad:1 18:48:42.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 18:48:42.201 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:48:42.205 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 5 18:48:42.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 18:48:42.391 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 18:48:42.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 18:48:42.824 [Lua] commit result success 4 18:52:20.889 [Lua] [IngameUI] menu view on_enter ingame_menu 18:52:21.675 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 18:52:22.343 [Lua] PopupManager:query_result returned result: end_game 18:52:22.343 [ReturnCode] force silent exit code 18:52:22.343 [Lua] PlayFabMirrorBase:_commit_internal nil 18:52:22.343 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:52:22.358 [Lua] generate_backend_stats 11000010575f4ad:1 18:52:22.420 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:52:22.420 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:52:22.423 [Lua] commit result success 5 18:52:22.423 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 32 18:52:22.440 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 32 18:52:23.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 32 18:52:23.143 [Lua] [Matchmaking] Doing transition quit_game from UI 18:52:23.143 [Lua] TRANSITION quit_game nil false 18:52:23.143 [Lua] [GameNetworkManager] Leaving game... 18:52:23.143 [Lua] [GameNetworkManager] Shutting down game session host. 18:52:23.143 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:52:23.143 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:52:23.143 [GameSession] shutdown_game_session_host() 18:52:23.143 [GameSession] shutdown() 18:52:23.143 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=251.50 18:52:23.158 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:52:24.045 [Lua] Set lobby begin: 18:52:24.045 [Lua] Lobby data selected_mission_id = inn_level_halloween 18:52:24.046 [Lua] Lobby data num_players = 1 18:52:24.046 [Lua] Lobby data difficulty_tweak = 0 18:52:24.046 [Lua] Lobby data host = 11000010575f4ad 18:52:24.046 [Lua] Lobby data matchmaking_type = 3 18:52:24.046 [Lua] Lobby data difficulty = normal 18:52:24.046 [Lua] Lobby data player_slot_1 = 0:0 18:52:24.046 [Lua] Lobby data unique_server_name = Saryk 18:52:24.046 [Lua] Lobby data player_slot_4 = 0:0 18:52:24.046 [Lua] Lobby data country_code = FR 18:52:24.046 [Lua] Lobby data matchmaking = false 18:52:24.046 [Lua] Lobby data power_level = 0 18:52:24.046 [Lua] Lobby data mission_id = inn_level_halloween 18:52:24.046 [Lua] Lobby data mechanism = adventure 18:52:24.046 [Lua] Lobby data player_slot_5 = 11000010575f4ad:1 18:52:24.046 [Lua] Lobby data player_slot_2 = 0:0 18:52:24.046 [Lua] Lobby data network_hash = d096ef183372c9f1 18:52:24.046 [Lua] Lobby data player_slot_3 = 0:0 18:52:24.046 [Lua] Lobby data eac_authorized = true 18:52:24.046 [Lua] Set lobby end. 18:52:25.152 [Application] Lua signals application exit. 18:52:25.202 [ReturnCode] force silent exit code 18:52:25.202 [Lua] <>shutdown = true<> 18:52:25.202 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:52:25.202 [Lua] [Managers] Calling function on all managers: 18:52:25.202 [Lua] PlayerManager:remove_player peer_id=11000010575f4ad 1 18:52:25.203 [Lua] [SharedState] network_state_11000010575f4ad: actually_ingame:11000010575f4ad:0:0:0 = false 18:52:25.203 [Lua] Clearing all global lookup lists 18:52:25.203 [Lua] [IngamePlayerListUI] - Destroy 18:52:25.203 [Lua] [GamePadEquipmentUI] - Destroy 18:52:25.203 [Lua] [EquipmentUI] - Destroy 18:52:25.203 [Lua] [GamePadAbilityUI] - Destroy 18:52:25.203 [Lua] [AbilityUI] - Destroy 18:52:25.203 [Lua] [IngameUI] destroy 18:52:25.204 error: [Unit] Unit: '#ID[4df6e25f25b0df05]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f78ce8191c529f4f]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[4149b8f49e7e322b]' child 3: '#ID[0a63800f011130e2]' 18:52:25.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 18:52:25.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 18:52:25.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_salty_painting_wood_base_2 18:52:25.208 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_salty_painting_wood_base_1 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_2 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_kerillian_painting_wood_base_2 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5 18:52:25.209 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_2 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_bardin_painting_wood_base_1 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_bugmans_painting_wood_base_1 18:52:25.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_3 18:52:25.250 [Lua] [Managers] Destroying manager group: 18:52:25.251 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[67f587132be938a4]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[bed21a0f6acaa988]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[d705e91f7bddd5c5]' 18:52:25.254 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:52:25.314 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:52:25.314 [Lua] [Matchmaking] unregister rpcs 18:52:25.314 [Lua] [Matchmaking] destroying 18:52:25.314 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 18:52:25.314 [Lua] [ChatManager] Unregistering channel 1 18:52:25.314 [Lua] [EnemyPackageLoader] network_context_destroyed 18:52:25.314 [Lua] [PartyManager] network_context_destroyed 18:52:25.314 [Lua] [GameMechanismManager] network_context_destroyed 18:52:25.314 [SteamVoip] Leaving room 286c7460ddaf1c3f 18:52:25.314 [SteamVoipClient] select_out(11000010575f4ad, off) 18:52:25.314 [SteamVoip] Destroying room 286c7460ddaf1c3f 18:52:25.315 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 18:52:25.316 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 18:52:25.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, ProfileSynchronizer 18:52:25.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 18:52:25.316 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 18:52:25.321 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 18:52:25.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_base, ProfileSynchronizer 18:52:25.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, ProfileSynchronizer 18:52:25.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, ProfileSynchronizer 18:52:25.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 18:52:25.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:52:25.328 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 18:52:25.328 [EACServer] [19:52:25:328][Windows][EAC Server] [Info][Destroy] Called 18:52:25.330 [Lua] [LobbyHost] Destroying 18:52:25.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_halloween 18:52:25.331 [Umbra] Unload tome 18:52:25.332 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_halloween_tome, inn_level_halloween 18:52:25.333 [Lua] [PackageManager] Unload: resource_packages/levels/inn_halloween, inn_level_halloween 18:52:25.374 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_halloween 18:52:25.385 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_halloween 18:52:25.385 [Lua] ############### UNLOADING PACKAGES ############### 18:52:25.385 [Lua] [Managers] Calling function on all managers: 18:52:25.385 [Lua] [Managers] Destroying manager group: 18:52:25.385 [Lua] [Managers] Destroying manager group: 18:52:25.385 [Lua] [Managers] Destroying manager group: 18:52:25.385 [Lua] [Managers] Destroying manager group: 18:52:25.386 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1038: in function shutdown [12] @scripts/boot.lua:655:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000041B9D90; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 00000000041B9D90; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 10; mod_name = "Crosshair Kill Confirmation"; mod = table: 00000000041B9D90 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; manager_group_order = table: 0000000000096250; index = 48; alias = "mod"; manager = table: 0000000002B761F0 [10] self = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; i = 1 [11] self = table: 00000000000964A0; dt = nil [10] venture = ; state = ; package = table: 000000000008F810; mod = table: 0000000002B761F0; curl = table: 0000000000630490; localizer = table: 0000000002F836B0; [11] startup_package_handles = table: 000000000009AD30; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009A330; flow_return_table = table: 00000000000964D0; _machine = table: 00000000138C3000; quit_game = true; has_booted = true; loading_context = table: 00000000019FFFB0; startup_timer = 15.001462886109948; bar_timer = 0; disable_loading_bar = true; 18:52:25.386 [Lua] VMF:ON_UNLOAD() 18:52:25.650 [Lua] [PackageManager] Destroy() 18:52:25.651 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 18:52:25.653 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 18:52:25.674 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 18:52:25.677 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 18:52:25.684 [Lua] [PackageManager] Unload: resource_packages/inventory, global 18:52:25.684 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 18:52:25.684 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 18:52:25.685 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 18:52:25.685 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 18:52:25.685 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 18:52:25.685 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 18:52:25.688 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 18:52:25.688 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 18:52:25.689 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 18:52:25.691 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 18:52:25.691 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 -> Package still referenced, NOT unloaded: 18:52:25.694 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021_event, geheimnisnacht_2021 18:52:25.694 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 18:52:25.694 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 18:52:25.695 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 18:52:25.696 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 18:52:25.696 [Lua] [PackageManager] Unload: resource_packages/decals, global 18:52:25.696 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 18:52:25.700 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 18:52:25.704 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 18:52:25.704 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 18:52:25.705 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 18:52:25.706 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 18:52:25.706 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 18:52:25.708 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 18:52:25.708 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 18:52:25.708 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 18:52:25.708 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 18:52:25.712 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 18:52:25.715 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 18:52:25.718 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 18:52:25.726 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 18:52:25.726 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 18:52:25.727 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 18:52:25.728 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 18:52:25.729 [Lua] [PackageManager] Unload: resource_packages/careers, global 18:52:25.730 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 18:52:25.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView 18:52:25.731 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 18:52:25.732 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 18:52:25.733 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 18:52:25.746 [Lua] [PackageManager] Unload: resource_packages/ingame, global 18:52:25.746 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 18:52:25.746 [Lua] [PackageManager] Unload: resource_packages/breeds, global 18:52:25.754 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 18:52:25.764 [Lua] [PackageManager] Unload: resource_packages/pickups, global 18:52:25.770 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 18:52:25.778 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 18:52:25.911 [RazerChroma] Shutdown Razer Chroma 18:52:26.055 [EAC] Shutdown 18:52:26.558 <>Access violation (0xc0000005) in build 3caf390912f2 accessing address 00000000000005E6 from 00007FFCEBF0AC10<> <> {00007ff6c8570000, 011fd000, 615178ab, 780407bc-404d-4556-9f4d-a5a8312d24e2, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffd08ca0000, 00207000, b594bedc, 182ccec0-b5c9-adda-d58e-39449bac0742, 00000001, ntdll.pdb} {00007ffd079d0000, 000bd000, ae9fa416, 47071049-7b4a-e101-fcb0-edd44eca9230, 00000001, kernel32.pdb} {00007ffcebed0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ffd08ca0000:0x00000000000a730e KiUserExceptionDispatcher 0x00007ffcebed0000:0x000000000003ac10 lua_atpanic 0x00007ffcebed0000:0x000000000005c38e lua_close 0x00007ffcebed0000:0x0000000000002ba4 0x00007ffcebed0000:0x000000000005c29f lua_close 0x00007ff6c8570000:0x00000000003299cd 0x00007ff6c8570000:0x000000000032ad74 0x00007ff6c8570000:0x000000000003060c 0x00007ff6c8570000:0x0000000000021d5d 0x00007ff6c8570000:0x00000000000223e9 0x00007ff6c8570000:0x00000000000225a2 0x00007ff6c8570000:0x0000000000495ddb 0x00007ffd079d0000:0x00000000000154e0 BaseThreadInitThunk 0x00007ffd08ca0000:0x000000000000485b RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>be23e18a-ec19-45a8-9971-0a2618fefe81<> <>--- CPU CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00100000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32688MB Available: 24568MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID 6469be3a-30b2-4251-83d7-742772e5d744 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 12.1, 24348MB) Driver version: 49649 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): CORSAIR K70 RGB MK.2 LOW PROFILE Mechanical Gaming Keyboard Input device: Generic (17.0): H115iRGBPROXT Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): JBL Quantum One Input device: Generic (17.0): Yeti Stereo Microphone <> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-11-04-18.33.07-be23e18a-ec19-45a8-9971-0a2618fefe81.log<> <>C:\Users\savin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-11-04-18.33.07-be23e18a-ec19-45a8-9971-0a2618fefe81.dmp<> <> Memory Total: 32688 MB Available: 30267 MB Used: 2420 MB Peak Used: 3587 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37552 MB Used: 5049 MB Peak: 6583 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]